Update links to XUASTC LDR specification and wiki

This commit is contained in:
Rich Geldreich
2026-01-19 02:41:52 -05:00
committed by GitHub
parent a9ec53a301
commit 7a30c2e77d

View File

@@ -28,7 +28,7 @@ Full Python support for encoding/transcoding is now available, supporting native
Links
-----
- [XUASTC LDR Wiki, Specification Docs](https://github.com/BinomialLLC/xuastc_preview/wiki)
- [Wiki/Specifications](https://github.com/BinomialLLC/basis_universal/wiki)
- [Release Notes](https://github.com/BinomialLLC/basis_universal/wiki/Release-Notes)
- [Live Compression/Transcoding Testbed](https://subquantumtech.com/xu/ktx2_encode_test/)
- [Live WebGL Examples](https://subquantumtech.com/xu/)
@@ -96,7 +96,7 @@ The ASTC LDR decoder, used in the transcoder module, supports the entire standar
Supported ASTC configurations: L/LA/RGB/RGBA CEM's, base+scale or RGB/RGBA direct, base+ofs CEM's, Blue Contraction encoding, 1-3 subsets, all partition patterns, single or dual plane.
Here is the [XUASTC LDR specification](https://github.com/BinomialLLC/xuastc_preview/wiki/XUASTC-LDR-Specification-v1.0).
Here is the [XUASTC LDR specification](https://github.com/BinomialLLC/basis_universal/wiki/XUASTC-LDR-Specification-v1.0).
Notes:
- Modes #3 and #4 output 100% standard or plain ASTC texture data (with or without RDO), like any other ASTC encoder. The .KTX2 files are just plain textures.