container_abort() calls std::terminate() but the file does not include <exception>. This compiles on most toolchains today because other headers transitively pull it in, but fails on Android NDK r28 (Clang 19) with C++23 where the transitive include no longer happens.
Same class of issue as #395 (missing <ctype.h> in this file).
- 3 subset CEM 7/11 partition compression needs to check for rare failures
- adding clamp to bc6h encoder's smooth block weight index assigner (assign_weights_simple_4)
This update impacts the UASTC HDR 4x4, UASTC HDR 6x6i, and XUASTC LDR formats. New KTX2 files in these specific formats using v2.1 can't be loaded using v2.0, however we've kept backwards compatibility with all of our previously written KTX2 files. (v2.1 can transcode all previously written files.)
This is part of our effort to be compatible with Khronos's specification.
bc6hf encoder's smooth block path updated to handle inputs with texels close to MAX_HALF_FLOAT.
Adding command line options to basisu tool so it can write either v2.0 or v1.6 compatible UASTC HDR 6x6i files. The default is v1.6.
Updating WebGL KTX2 testbed so on ASTC devices it automatically switches between sRGB or linear internal formats for the created texture.
PR 408's cmakelists.txt file has too many issues (OpenCL breaks on Windows/OSX) and changing our options to have the "BASISU_" prefix will break upstream builds.
transcoder/basisu_astc_helpers.h has a pragma once, but it is also an
implementation header (when ASTC_HELPERS_IMPLEMENTATION is defined).
pragma once is not necessary here as the header has a separate ifdef
guard, and it blocks attempts to compile Basis as a CMake Unity build
(CMAKE_UNITY_BUILD=ON) or as a single-translation unit non-CMake build
if the helpers header has been included earlier in the TU, as the second
inclusion with implementation defined doesn't actually include the
header.
Fixing overflow issue on extreme colors in color_distance().
Explicitly disabling unaligned addressing in miniz and transcoder when UBSAN is enabled
Disabling a needless optimization in transcoder causing ubsan issues (that could have easily been worked around in a different way, but it was an unnecessary optimization to begin with)
Rebuild wasm builds
- Minor fix to basisu_frontend::optimize_selector_codebook() so the new_selector_cluster_indices array is initialized correctly. (The backend doesn't use this array so no harm was being done.)