The sanity check on a level's m_uncompressed_byte_length (>= 2 GiB)
logged "Invalid level offset (too large)", which names the wrong field.
Correct it to "Invalid level uncompressed byte length (too large)".
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
--slow uses `make -j1` (one file at a time, the classic manual `make`)
instead of the default `make -j$(nproc)`. Useful for readable output or
constrained machines; parallel remains the default.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
For a more thorough clean, --clean now runs `make clean` (removing the
build outputs and object files via the existing build system) before
deleting CMakeCache.txt/CMakeFiles and reconfiguring.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Convenience script (place: webgl/build.sh) that runs emcmake/cmake/make
in webgl/transcoder/build and webgl/encoder/build. Stops on the first
error (set -euo pipefail), builds both by default or a named target
(transcoder/encoder), supports --clean and -D... cmake pass-through, is
runnable from any directory, and auto-sources emsdk if emcmake is not on
PATH.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
BasisThumbProvider::GetThumbnail() allocates rgbBuf with malloc() but
freed it with delete, which is a mismatched-allocator (and delete on a
void*) undefined behavior. Use free() to match the allocation, as is
already done for the sibling 'data' buffer.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Regenerate contrib/previewers/lib/basisu_transcoder.cpp from the current
transcoder sources with the single_file_transcoder combine.py script,
replacing a long-stale copy. KTX2 and Zstd are enabled.
Only the Basis Universal sources are amalgamated; Zstd is kept as an
ordinary #include "../zstd/zstd.h" (via combine.py's -k option) rather
than being inlined, and zstd/zstd.c is compiled and linked separately,
so Zstd is neither touched nor duplicated.
Update the previewers project to build the current (C++17) transcoder:
- set LanguageStandard to stdcpp17 (the transcoder uses inline variables
and other C++17 features);
- define NOMINMAX (the Windows shell headers, included before the
transcoder, otherwise define min/max macros that break the
std::numeric_limits<>::max() calls);
- add the zstd directory to the include paths and compile
..\..\..\zstd\zstd.c as a separate compilation unit.
The DLL builds for Debug/Release, x64 and Win32. The previewer still
only registers .basis files; enabling KTX2/Zstd just makes the
transcoder compile cleanly out of the box.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Two things prevented the transcoder from compiling with
BASISD_SUPPORT_KTX2 set to 0:
- ktx2_image_level_info was defined inside the #if BASISD_SUPPORT_KTX2
block, but dds_transcoder::get_image_level_info() takes it by
reference and is compiled unconditionally. Move the struct ahead of
that block so it is always defined; it has no KTX2-specific members.
- The "#include ../zstd/zstd.h" was nested inside #if BASISD_SUPPORT_KTX2,
but the Zstd decompressor (zstd_decompress()) is compiled whenever
BASISD_SUPPORT_KTX2_ZSTD is set, independent of KTX2 (Zstd is also used
by other codecs). With KTX2 off but Zstd on, the ZSTD_* symbols were
referenced without the header being included. Gate the include on
BASISD_SUPPORT_KTX2_ZSTD alone, matching where the symbols are used.
BASISD_SUPPORT_KTX2_ZSTD still defaults to 1 (unchanged). The default
build (KTX2 and Zstd both enabled) is unaffected.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The KTX2 level and supercompression-global-data (SGD) offset/length
fields are full 64-bit values read from the file. init() validated them
with "offset + length > m_data_size", where the addition can wrap around
and incorrectly pass for out-of-range values. Rewrite both checks as
"offset > m_data_size || length > (uint64_t)m_data_size - offset", which
cannot overflow (offset is confirmed <= m_data_size before the
subtraction, so it can't underflow either). The result is identical to
the original for every in-range input.
Also in init():
- Reject a level whose byte_length is 0. This case already logged an
error but fell through without returning false.
- Add KTX2_MAX_SUPPORTED_LAYER_COUNT (65535) and reject files whose
layer_count exceeds it, mirroring KTX2_MAX_SUPPORTED_LEVEL_COUNT, so
layer_count * face_count * level_count stays bounded.
read_slice_offset_len_global_data(): compute image_count in 64-bit,
verify m_sgd_byte_length == image_count * descriptor_size before sizing
the descriptor array, and use try_resize() (returns false on failure)
instead of resize() (which aborts the process) so an out-of-range count
fails cleanly instead of attempting an oversized allocation. Also
compute image_count in 64-bit in decompress_etc1s_global_data().
Valid files are handled exactly as before.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>