Commit Graph

316 Commits

Author SHA1 Message Date
Rich Geldreich
2f43afcc97 Update README.md 2019-10-02 16:32:05 -07:00
Rich Geldreich
d42218aa48 Update README.md 2019-10-02 11:05:30 -07:00
Rich Geldreich
5511db310d Update README.md 2019-10-02 11:01:45 -07:00
Rich Geldreich
33c2aaffc1 Update README.md 2019-10-02 10:57:47 -07:00
Rich Geldreich
72c8a21517 Updating legal 2019-10-02 10:57:00 -07:00
Rich Geldreich
ca6d15808e Updating legal section 2019-10-02 10:53:18 -07:00
Rich Geldreich
470cfa2e5b Updating legal section 2019-10-02 10:47:47 -07:00
Rich Geldreich
efb26e1eb1 Updating legal section 2019-10-02 10:43:58 -07:00
Rich Geldreich
220f944015 Updating legal section 2019-10-02 10:43:13 -07:00
Rich Geldreich
3a98a57607 Update README.md 2019-10-02 10:39:11 -07:00
Rich Geldreich
4091c74806 Updating legal section 2019-10-02 10:38:30 -07:00
Rich Geldreich
e8c6f482e8 Updating legal section 2019-10-02 10:25:43 -07:00
Rich Geldreich
ec2ce88e5f Updating legal section 2019-10-02 10:19:59 -07:00
Rich Geldreich
cb03a73541 Updating ASTC license stuff 2019-10-01 22:19:14 -07:00
Rich Geldreich
2a7dd1afc3 Adding ASTC license info 2019-10-01 22:03:13 -07:00
Richard Geldreich
1cae1d5726 Rebuilt transcoder 2019-09-29 20:02:20 -07:00
Rich Geldreich
a056ee540b Update README.md 2019-09-29 19:40:26 -07:00
richgel999
4a2c0d66c2 Removed PVRTC1 wrap option 2019-09-29 19:37:54 -07:00
richgel999
01d391cc2a PVRTC1 apparently always use wrap addressing when fetching the adjacent block colors (even when clamp texture addressing is being used), so we don't need the wrap vs. clamp option anymore. It's always wrap and that's that. 2019-09-29 19:34:00 -07:00
richgel999
9be4e210ff Adding -pvrtc_clamp command line flag, so we can see what PVRTC1 textures look like when transcoded and unpacked with clamp addressing 2019-09-29 18:41:57 -07:00
Rich Geldreich
dad34eac9e Update README.md 2019-09-27 19:55:52 -07:00
Rich Geldreich
91ac05a0a9 Update README.md 2019-09-27 19:01:37 -07:00
Rich Geldreich
6e9f2e6604 Merge pull request #77 from akien-mga/cmake-out-of-source
CMake: Fix stripping out-of-source build
2019-09-27 18:59:12 -07:00
Rich Geldreich
5f804e239f Update README.md 2019-09-27 18:39:05 -07:00
Rémi Verschelde
74a724f96d CMake: Fix stripping out-of-source build
Also add .gitignore to avoid versioning bin/ or a potential build/ directory
by mistake.
2019-09-27 09:29:41 +02:00
Rich Geldreich
9a63bb6687 Update README.md 2019-09-26 23:59:35 -07:00
Rich Geldreich
d33443a536 Update README.md 2019-09-26 23:57:21 -07:00
Rich Geldreich
c349448d77 Update README.md 2019-09-26 23:56:10 -07:00
Rich Geldreich
7f8404f031 Update README.md 2019-09-26 23:53:51 -07:00
richgel999
11f46d74af New files 2019-09-26 23:36:54 -07:00
Rich Geldreich
05722dc580 Update README.md 2019-09-26 23:23:45 -07:00
richgel999
2af4f74533 Transcoder wrappers compilation fixes, rebuilt WebAssembly transcoder 2019-09-26 23:03:26 -07:00
richgel999
54304fa014 - Adding PVRTC2 RGB/RGBA and ETC2 EAC R11 and RG11
- Renaming -no_auto_global_sel_pal to -auto_global_sel_pal, disabling global selector palette usage by default to speed up compression on small images
- Renaming texture format enums
- Fixing uninitialized memory issue in front end - it wouldn't have affected the correctness of the output, or output quality
- Bumping command line tool up to v1.10
2019-09-26 22:35:14 -07:00
richgel999
3dbd8ecce2 Fixing rare debug assert on some images. 2019-09-26 22:03:28 -07:00
Rich Geldreich
6afb2fc833 Update README.md 2019-09-21 21:39:16 -07:00
richgel999
b57a362f65 Reducing the WebAssembly transcoder size by disabling ATC and disabling the 8-bit ASTC tables. Rebuilt the transcoder. 2019-09-20 11:45:03 -07:00
Rich Geldreich
b1b0548def Update README.md 2019-09-20 00:05:28 -07:00
Rich Geldreich
57fe0aeb4f Update README.md 2019-09-19 23:55:09 -07:00
Rich Geldreich
3b8b1d2daf Update README.md 2019-09-19 23:47:18 -07:00
Rich Geldreich
faa95cbff8 Update README.md 2019-09-19 23:46:43 -07:00
Rich Geldreich
12daa8fed2 Update README.md 2019-09-19 23:44:11 -07:00
Rich Geldreich
ebf6b9e263 Update README.md 2019-09-19 23:39:03 -07:00
Rich Geldreich
25664c0d63 Update README.md 2019-09-19 23:38:35 -07:00
richgel999
6e70902e82 Fixing tabs 2019-09-19 23:19:30 -07:00
richgel999
14a8e3ed99 Fixing tabs 2019-09-19 23:19:08 -07:00
richgel999
921a18b68f Fixing tabs 2019-09-19 23:18:34 -07:00
richgel999
d9a289d42a Changing webgl texture test so it uses a power of 2 texture by default, so it works on iOS 2019-09-19 23:15:41 -07:00
richgel999
d877fead4e Adding power of 2 texture for webgl texture test, so it works on iOS 2019-09-19 23:15:08 -07:00
richgel999
e1a520c132 Adding uncompressed 565 pixel format support to texture demo 2019-09-19 22:12:40 -07:00
richgel999
eeb15a6e54 The transcoder now supports unpacking to 565 directly, so we don't need to transcode to BC1 then convert in Javascript 2019-09-19 21:58:10 -07:00