Rich Geldreich
2f43afcc97
Update README.md
2019-10-02 16:32:05 -07:00
Rich Geldreich
d42218aa48
Update README.md
2019-10-02 11:05:30 -07:00
Rich Geldreich
5511db310d
Update README.md
2019-10-02 11:01:45 -07:00
Rich Geldreich
33c2aaffc1
Update README.md
2019-10-02 10:57:47 -07:00
Rich Geldreich
72c8a21517
Updating legal
2019-10-02 10:57:00 -07:00
Rich Geldreich
ca6d15808e
Updating legal section
2019-10-02 10:53:18 -07:00
Rich Geldreich
470cfa2e5b
Updating legal section
2019-10-02 10:47:47 -07:00
Rich Geldreich
efb26e1eb1
Updating legal section
2019-10-02 10:43:58 -07:00
Rich Geldreich
220f944015
Updating legal section
2019-10-02 10:43:13 -07:00
Rich Geldreich
3a98a57607
Update README.md
2019-10-02 10:39:11 -07:00
Rich Geldreich
4091c74806
Updating legal section
2019-10-02 10:38:30 -07:00
Rich Geldreich
e8c6f482e8
Updating legal section
2019-10-02 10:25:43 -07:00
Rich Geldreich
ec2ce88e5f
Updating legal section
2019-10-02 10:19:59 -07:00
Rich Geldreich
cb03a73541
Updating ASTC license stuff
2019-10-01 22:19:14 -07:00
Rich Geldreich
2a7dd1afc3
Adding ASTC license info
2019-10-01 22:03:13 -07:00
Richard Geldreich
1cae1d5726
Rebuilt transcoder
2019-09-29 20:02:20 -07:00
Rich Geldreich
a056ee540b
Update README.md
2019-09-29 19:40:26 -07:00
richgel999
4a2c0d66c2
Removed PVRTC1 wrap option
2019-09-29 19:37:54 -07:00
richgel999
01d391cc2a
PVRTC1 apparently always use wrap addressing when fetching the adjacent block colors (even when clamp texture addressing is being used), so we don't need the wrap vs. clamp option anymore. It's always wrap and that's that.
2019-09-29 19:34:00 -07:00
richgel999
9be4e210ff
Adding -pvrtc_clamp command line flag, so we can see what PVRTC1 textures look like when transcoded and unpacked with clamp addressing
2019-09-29 18:41:57 -07:00
Rich Geldreich
dad34eac9e
Update README.md
2019-09-27 19:55:52 -07:00
Rich Geldreich
91ac05a0a9
Update README.md
2019-09-27 19:01:37 -07:00
Rich Geldreich
6e9f2e6604
Merge pull request #77 from akien-mga/cmake-out-of-source
...
CMake: Fix stripping out-of-source build
2019-09-27 18:59:12 -07:00
Rich Geldreich
5f804e239f
Update README.md
2019-09-27 18:39:05 -07:00
Rémi Verschelde
74a724f96d
CMake: Fix stripping out-of-source build
...
Also add .gitignore to avoid versioning bin/ or a potential build/ directory
by mistake.
2019-09-27 09:29:41 +02:00
Rich Geldreich
9a63bb6687
Update README.md
2019-09-26 23:59:35 -07:00
Rich Geldreich
d33443a536
Update README.md
2019-09-26 23:57:21 -07:00
Rich Geldreich
c349448d77
Update README.md
2019-09-26 23:56:10 -07:00
Rich Geldreich
7f8404f031
Update README.md
2019-09-26 23:53:51 -07:00
richgel999
11f46d74af
New files
2019-09-26 23:36:54 -07:00
Rich Geldreich
05722dc580
Update README.md
2019-09-26 23:23:45 -07:00
richgel999
2af4f74533
Transcoder wrappers compilation fixes, rebuilt WebAssembly transcoder
2019-09-26 23:03:26 -07:00
richgel999
54304fa014
- Adding PVRTC2 RGB/RGBA and ETC2 EAC R11 and RG11
...
- Renaming -no_auto_global_sel_pal to -auto_global_sel_pal, disabling global selector palette usage by default to speed up compression on small images
- Renaming texture format enums
- Fixing uninitialized memory issue in front end - it wouldn't have affected the correctness of the output, or output quality
- Bumping command line tool up to v1.10
2019-09-26 22:35:14 -07:00
richgel999
3dbd8ecce2
Fixing rare debug assert on some images.
2019-09-26 22:03:28 -07:00
Rich Geldreich
6afb2fc833
Update README.md
2019-09-21 21:39:16 -07:00
richgel999
b57a362f65
Reducing the WebAssembly transcoder size by disabling ATC and disabling the 8-bit ASTC tables. Rebuilt the transcoder.
2019-09-20 11:45:03 -07:00
Rich Geldreich
b1b0548def
Update README.md
2019-09-20 00:05:28 -07:00
Rich Geldreich
57fe0aeb4f
Update README.md
2019-09-19 23:55:09 -07:00
Rich Geldreich
3b8b1d2daf
Update README.md
2019-09-19 23:47:18 -07:00
Rich Geldreich
faa95cbff8
Update README.md
2019-09-19 23:46:43 -07:00
Rich Geldreich
12daa8fed2
Update README.md
2019-09-19 23:44:11 -07:00
Rich Geldreich
ebf6b9e263
Update README.md
2019-09-19 23:39:03 -07:00
Rich Geldreich
25664c0d63
Update README.md
2019-09-19 23:38:35 -07:00
richgel999
6e70902e82
Fixing tabs
2019-09-19 23:19:30 -07:00
richgel999
14a8e3ed99
Fixing tabs
2019-09-19 23:19:08 -07:00
richgel999
921a18b68f
Fixing tabs
2019-09-19 23:18:34 -07:00
richgel999
d9a289d42a
Changing webgl texture test so it uses a power of 2 texture by default, so it works on iOS
2019-09-19 23:15:41 -07:00
richgel999
d877fead4e
Adding power of 2 texture for webgl texture test, so it works on iOS
2019-09-19 23:15:08 -07:00
richgel999
e1a520c132
Adding uncompressed 565 pixel format support to texture demo
2019-09-19 22:12:40 -07:00
richgel999
eeb15a6e54
The transcoder now supports unpacking to 565 directly, so we don't need to transcode to BC1 then convert in Javascript
2019-09-19 21:58:10 -07:00