Branimir Karadžić
90f0995f8e
Rebuilt shaders. ( #3972 )
2026-09-10 23:39:39 -07:00
Branimir Karadžić
75cef038bb
texturev: Fixed file list keyboard and mouse handling. ( #3961 )
2026-09-05 04:44:26 +00:00
Branimir Karadžić
01dbbbc08c
Added swap-chain. ( #3959 )
2026-09-05 01:44:33 +00:00
Branimir Karadžić
a9dd2e20fe
texturev: Added ability to delete image. ( #3940 )
2026-08-30 06:06:13 +00:00
Branimir Karadžić
dd961560d5
Raw buffers ( #3920 )
...
* Added raw compute buffers, resource type/dimension now comes from shader reflection. Bumped shader version to 12.
* Rebuild internal embedded shaders.
* Updated bindings.
* Rebuild embedded shaders.
* Rebuilt shaders.
* Updated bindings.
2026-08-22 20:03:12 -07:00
Branimir Karadžić
fde976604c
Raised minimum OpenGL version to 4.3. OpenGLES to 3.0. Removed glsl-optimizer. ( #3905 )
2026-08-19 10:12:25 -07:00
Branimir Karadžić
9849a30930
Added improved command line handling. ( #3877 )
2026-08-09 01:52:55 -07:00
Branimir Karadžić
af4015db29
Add BGFX_CONFIG_GL_NORMALIZE_NDC_CONVENTION. ( #3875 )
2026-08-06 05:30:06 -07:00
Branimir Karadžić
67893bcf71
Rebuilt embedded shaders. ( #3796 )
2026-06-28 00:39:44 -07:00
Branimir Karadžić
4f1930a87b
Fixed bad merge. ( #3757 )
2026-06-13 23:59:30 -07:00
Branimir Karadžić
d5ea625272
Added video decoder support. ( #3756 )
2026-06-14 06:49:15 +00:00
Branimir Karadžić
9c2014f832
Use bimg::getSupportedExt to filter supported formats. ( #3755 )
2026-06-13 20:29:15 -07:00
Branimir Karadžić
5f85da1e59
Added .ktx2 support. ( #3721 )
2026-05-28 20:38:10 -07:00
Branimir Karadžić
ba17ab3825
Added webp support. ( #3718 )
2026-05-27 05:03:03 +00:00
Branimir Karadžić
65f9425d8c
Updated to new SIMD. ( #3699 )
2026-05-03 18:51:10 +00:00
Branimir Karadžić
331783cf9a
Renamed bx::uint32_min/max/clamp/cntlz/cnttz/mod to typed equivalents. ( #3692 )
2026-04-27 04:19:08 +00:00
Branimir Karadžić
90d61887ac
D3D11: Renamed dx11 to dxbc. ( #3586 )
2026-02-08 01:45:18 +00:00
Branimir Karadžić
6d8e61b16a
D3D11: Fixed shaderc. ( #3559 )
2026-01-20 06:06:05 +00:00
Branimir Karadžić
33541e4bab
D3D12: Added DXIL support. ( #3558 )
...
* Added DXIL support.
* Fixed Linux build.
* Fixed mingw build.
* Fixed build.
2026-01-20 01:43:31 +00:00
Branimir Karadžić
4baed6e076
Happy New Year! ( #3550 )
2026-01-14 16:26:51 +00:00
Branimir Karadžić
967f7629b6
Added WGSL shaders. ( #3543 )
2026-01-10 03:31:01 +00:00
Бранимир Караџић
80370936d0
Cleanup.
2026-01-02 08:40:56 -08:00
Branimir Karadžić
9d63c39a44
Rebuilt shaders. ( #3520 )
2025-12-23 04:53:36 +00:00
Бранимир Караџић
9849e60a72
Fixed build.
2025-10-21 18:24:59 -07:00
Бранимир Караџић
860bafb23f
Happy New Year!
2025-01-13 15:45:40 -08:00
Aaron Franke
40961806bd
Format files to remove trailing spaces ( #3384 )
2024-12-09 22:01:16 -08:00
Бранимир Караџић
042ebe8814
Cleanup.
2024-12-07 22:49:45 -08:00
Бранимир Караџић
32866e9e75
texturev: Added horizontal and vertical flip.
2024-06-15 17:14:24 -07:00
Бранимир Караџић
61c770b0f5
Added option to build bimg with libheif.
2024-06-11 17:58:57 -07:00
Бранимир Караџић
a3eb92d1b6
Cleanup.
2024-02-24 19:24:49 -08:00
Бранимир Караџић
e5fb94d142
texturev: Fixed file dialog scrolling.
2024-02-24 18:53:05 -08:00
Бранимир Караџић
83dfadf673
Happy New Year!
2024-01-14 01:56:36 -08:00
Бранимир Караџић
ad625918eb
texturev: Fixed mime type assocation on Linux.
2023-12-08 23:27:43 -08:00
Бранимир Караџић
f14c14a485
Removed D3D9. ( #3191 )
2023-11-03 21:15:42 -07:00
Бранимир Караџић
466c6a4e95
Happy New Year!
2023-01-14 10:05:12 -08:00
Бранимир Караџић
eacf36abb0
Cleanup.
2022-09-01 23:33:24 -07:00
Бранимир Караџић
72cbe83275
Removed bgfx::setPlatformData usage from entry example harness.
2022-08-25 20:07:03 -07:00
Бранимир Караџић
4581f14cd4
Happy New Year!
2022-01-15 11:59:06 -08:00
Бранимир Караџић
d61e8a311f
Fixed build.
2021-11-07 21:30:24 -08:00
Бранимир Караџић
8392a44b3a
Fixed assert macros, and improved error handling.
2021-10-25 18:59:32 -07:00
Branimir Karadžić
f569fe32a6
Rebuilt all embedded shaders.
2021-06-06 14:51:46 -07:00
kingscallop
1ab27e277b
Fix hardcoded bgfx dir from include paths in makefiles ( #2532 )
...
Only these four makefiles had these hardcoded paths.
All other makefiles don't specify the bgfx dir name.
2021-06-05 13:55:19 -07:00
Бранимир Караџић
67e628d8e3
Cleanup.
2021-04-25 20:23:36 -07:00
Бранимир Караџић
7ae40fb95d
texturev: Added renderer .ini setting.
2021-04-25 19:09:26 -07:00
Branimir Karadžić
f27f44f974
texturev: Updated shaders.
2021-04-25 18:07:57 -07:00
Branimir Karadžić
da555b0721
Rebuild tools embedded shaders.
2021-02-26 18:49:02 -08:00
Бранимир Караџић
0123d43c96
Fixed build.
2021-02-11 08:35:16 -08:00
elvencache
7f758a06a7
Improve Bokeh example ( #2377 )
...
* display bokeh sample pattern, add bokeh shape, improve look
draw sample pattern to texture and display in ui to see number of samples and their arrangment
add bokeh shape controls
remove adhoc 'sqrt' pattern since display makes existing pattern easier to understand and it looks nicer.
switch to floating point color texture and leave lighting results in linear space until after dof is performed. provides better results and bright spots can make more noticeable bokeh shapes.
change default values to use take more samples at reduced resolution so initial experience when loading the sample is better looking image
* update screenshot, minor change to ui
fix height of ui element so scrollbar not required by default layout
update screenshot
* fix typo in texturev
atleast, i'm pretty sure that's a typo don't see a reason to set width twice
2021-02-04 20:28:54 -08:00
Бранимир Караџић
af49c5d264
Happy New Year!
2021-01-14 15:53:49 -08:00
Бранимир Караџић
3bffe3a05d
Fixed undefined behavior.
2020-11-13 20:53:11 -08:00