Branimir Karadžić
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01dbbbc08c
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Added swap-chain. (#3959)
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2026-09-05 01:44:33 +00:00 |
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Nolram
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a4af1f49dc
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Re-capitalised "nVidia" to "NVIDIA" where applicable. A minor change, but it aids consistency and is now in-line with NVIDIA's own naming policy. You're welcome Jensen. (#3945)
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2026-08-31 01:17:29 +00:00 |
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Branimir Karadžić
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c949b911fc
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Reduce default footprint: optional debug text, drop unused shader copies. (#3938)
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2026-08-29 22:32:32 -07:00 |
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Branimir Karadžić
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fde976604c
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Raised minimum OpenGL version to 4.3. OpenGLES to 3.0. Removed glsl-optimizer. (#3905)
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2026-08-19 10:12:25 -07:00 |
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Branimir Karadžić
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35a98dd645
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Grow per-frame storage on-demand instead statically allocating for the maximum. (#3900)
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2026-08-16 17:26:25 -07:00 |
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Branimir Karadžić
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40aa1c2220
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VK: Grow descriptor pools on demand. (#3793)
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2026-06-28 06:14:30 +00:00 |
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Branimir Karadžić
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de17eda241
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Improved documentation. Added IDL docs. (#3619)
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2026-03-05 06:55:05 +00:00 |
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IchorDev
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ecbff2ad30
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Update Apple platform naming in readme (#3072)
* Fixed some platform naming
* Update build.rst
* Update internals.rst
* Update overview.rst
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2023-04-02 21:47:38 -07:00 |
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Бранимир Караџић
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6601587af0
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Added docs source.
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2022-03-31 19:22:38 -07:00 |
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