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@@ -407,7 +407,7 @@ public:
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btScalar m_friction; // Friction
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btScalar m_imf; // inverse mass of the face at contact point
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btScalar m_c0; // scale of the impulse matrix;
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const btCollisionObject* m_colObj; // Collision object to collide with.
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const btCollisionObject* m_colObj; // Collision object to collide with.
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};
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/* SContact */
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@@ -2020,7 +2020,7 @@ struct btSoftColliders
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c.m_weights = btVector3(0, 0, 0);
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c.m_imf = 0;
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c.m_c0 = 0;
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c.m_colObj = psb[1];
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c.m_colObj = psb[1];
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psb[0]->m_faceNodeContacts.push_back(c);
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}
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}
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@@ -2052,7 +2052,7 @@ struct btSoftColliders
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c.m_margin = mrg;
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c.m_imf = 0;
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c.m_c0 = 0;
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c.m_colObj = psb[1];
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c.m_colObj = psb[1];
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psb[0]->m_faceNodeContacts.push_back(c);
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}
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}
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@@ -2117,7 +2117,7 @@ struct btSoftColliders
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c.m_margin = mrg;
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c.m_imf = 0;
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c.m_c0 = 0;
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c.m_colObj = psb[1];
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c.m_colObj = psb[1];
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psb[0]->m_faceNodeContacts.push_back(c);
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}
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}
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