Logo
Explore Help
Sign In
Scarfski/bullet3
1
0
Fork 0
You've already forked bullet3
mirror of https://github.com/bulletphysics/bullet3.git synced 2026-09-07 02:48:30 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
2a1546764ebf1441e24e853b45cd05c2c317aa39
bullet3/src/BulletCollision
History
ejcoumans 2a1546764e perform GJK calculations in local space, transform added contact points back into worldspace.
Perhaps rethink of adding contact points in local place (might hit complication with compounds)
2006-11-07 20:34:52 +00:00
..
BroadphaseCollision
more solver experiments, randomize the order of contact points, not just manifolds
2006-11-04 05:22:36 +00:00
CollisionDispatch
more solver experiments, randomize the order of contact points, not just manifolds
2006-11-04 05:22:36 +00:00
CollisionShapes
improved robustness of penetrations involving triangles and boxes, by adding their 'preferred' penetration directions.
2006-11-05 05:12:10 +00:00
NarrowPhaseCollision
perform GJK calculations in local space, transform added contact points back into worldspace.
2006-11-07 20:34:52 +00:00
CMakeLists.txt
removed 1 file
2006-10-06 05:47:57 +00:00
Doxyfile
First stage in refactoring Bullet: moved Bullet Collision and Dynamics and LinearMath into src folder, and all files in Collision Detection and Dynamics have bt prefix.
2006-09-25 08:58:57 +00:00
Jamfile
updated Jam buildsystem to link properly under systems that rely on strict ordering of the link libraries
2006-10-05 14:05:09 +00:00
Powered by Gitea Version: 25.4.3 Page: 293ms Template: 35ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API