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mirror of https://github.com/bulletphysics/bullet3.git synced 2026-10-26 10:35:35 +00:00
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2a1546764ebf1441e24e853b45cd05c2c317aa39
bullet3/src/BulletCollision
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ejcoumans 2a1546764e perform GJK calculations in local space, transform added contact points back into worldspace.
Perhaps rethink of adding contact points in local place (might hit complication with compounds)
2006-11-07 20:34:52 +00:00
..
BroadphaseCollision
more solver experiments, randomize the order of contact points, not just manifolds
2006-11-04 05:22:36 +00:00
CollisionDispatch
more solver experiments, randomize the order of contact points, not just manifolds
2006-11-04 05:22:36 +00:00
CollisionShapes
improved robustness of penetrations involving triangles and boxes, by adding their 'preferred' penetration directions.
2006-11-05 05:12:10 +00:00
NarrowPhaseCollision
perform GJK calculations in local space, transform added contact points back into worldspace.
2006-11-07 20:34:52 +00:00
CMakeLists.txt
removed 1 file
2006-10-06 05:47:57 +00:00
Doxyfile
First stage in refactoring Bullet: moved Bullet Collision and Dynamics and LinearMath into src folder, and all files in Collision Detection and Dynamics have bt prefix.
2006-09-25 08:58:57 +00:00
Jamfile
updated Jam buildsystem to link properly under systems that rely on strict ordering of the link libraries
2006-10-05 14:05:09 +00:00
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