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mirror of https://github.com/bulletphysics/bullet3.git synced 2026-09-07 11:03:03 +00:00
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3f34b6920fcefd325036347a9b0fca4c4ddd4e65
bullet3/src
History
Xuchen Han 3f34b6920f revert the max number of solver iteration to previous value 300
2020-06-19 17:26:03 -07:00
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Bullet3Collision
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Bullet3Common
make it a one-liner, so clang-cl doesn't fail on Windows
2019-12-11 14:04:55 -08:00
Bullet3Dynamics
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Bullet3Geometry
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Bullet3OpenCL
extend BVH and GImpact algorithms to accept meshes with UCHAR indices
2020-04-28 00:00:07 -07:00
Bullet3Serialize/Bullet2FileLoader
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BulletCollision
btCollisionObject.h: add getters for m_objectsWithoutCollisionCheck
2020-05-13 03:24:49 -07:00
BulletDynamics
improve contact stability for implicit scheme
2020-06-17 18:43:49 -07:00
BulletInverseDynamics
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BulletSoftBody
revert the max number of solver iteration to previous value 300
2020-06-19 17:26:03 -07:00
clew
…
LinearMath
btAlignedAllocator: filename args should be const char*
2020-05-17 23:18:02 -07:00
btBulletCollisionAll.cpp
add btCollisionDispatcherMt,cpp on unity build
2019-12-31 23:07:03 +01:00
btBulletCollisionCommon.h
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btBulletDynamicsAll.cpp
create some 'Unity Build' cpp files, to work-around setuptools on Windows creating >32k command-line
2019-01-24 10:32:15 -08:00
btBulletDynamicsCommon.h
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btLinearMathAll.cpp
set appropriate repulsion stiffness for pybullet torus demo
2020-04-27 20:05:16 -07:00
CMakeLists.txt
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