doc: added similar projects (close #443)
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@@ -18,7 +18,7 @@
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Next:
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* replace observer class with observer functions
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* patch rather than replace, emplace rather then assign (when we have args... ofc)
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* get(cmp, entity) -> void *, set(cmp, entity, void *)
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* WIP:
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- deprecate snapshot, loader, ...
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@@ -24,6 +24,7 @@ add_custom_target(
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md/locator.md
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md/meta.md
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md/process.md
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md/references.md
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md/resource.md
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md/signal.md
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doxy.in
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docs/md/references.md
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docs/md/references.md
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# Similar projects
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There are many projects similar to `EnTT`, both open source and not.<br/>
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Some even borrowed some ideas from this library and expressed them in different
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languages.<br/>
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Others developed different architectures from scratch and therefore offer
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alternative solutions with their pros and cons.
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Below an incomplete list of those that I've come across so far.<br/>
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If some terms or designs aren't clear, I recommend referring to the
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[_ECS Back and Forth_](https://skypjack.github.io/tags/#ecs) series for all the
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details.
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I hope this list can grow much more in the future:
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* C:
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* [Diana](https://github.com/discoloda/Diana): an ECS that uses sparse sets to
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keep track of entities in systems.
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* [Flecs](https://github.com/SanderMertens/flecs): a multithreaded archetype
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ECS based on semi-contiguous arrays rather than chunks.
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* [lent](https://github.com/nem0/lent): the Donald Trump of the ECS libraries.
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* C++:
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* [decs](https://github.com/vblanco20-1/decs): a chunk based archetype ECS.
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* [ecst](https://github.com/SuperV1234/ecst): a multithreaded compile-time
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ECS that uses sparse sets to keep track of entities in systems.
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* [EntityX](https://github.com/alecthomas/entityx): a bitset based ECS that
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uses a single large matrix of components indexed with entities.
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* Javascript:
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* [ecsy](https://github.com/MozillaReality/ecsy): I haven't had the time to
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investigate the underlying design of `ecsy` but it looks cool anyway.
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* Rust:
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* [Legion](https://github.com/TomGillen/legion): a chunk based archetype ECS.
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* [Shipyard](https://github.com/leudz/shipyard): it borrows some ideas from
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`EnTT` and offers a sparse-sets based ECS with grouping functionalities.
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* [Specs](https://github.com/amethyst/specs): a parallel ECS based mainly on
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hierarchical bitsets that allows different types of storage as needed.
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If you know of other resources out there that can be of interest for the reader,
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feel free to open an issue or a PR and I'll be glad to add them to this page.
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