Filament 1.4.4

This commit is contained in:
Romain Guy
2020-01-09 12:19:05 -08:00
parent e011853e7e
commit 2908224c95
2 changed files with 6 additions and 4 deletions

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@@ -5,16 +5,18 @@ A new header is inserted each time a *tag* is created.
## Next release
- Removed `<iostream>` from math headers.
- Fix bad instruction exception with macOS Catalina.
## v1.4.4
- Added support for solid and thin layer cubemap and screen-space refraction.
- Improved high roughness material rendering by default when regenerating environments maps.
- Fix bad instruction exception with macOS Catalina.
- Fixed bad state after removing an IBL from the Scene.
- Fixed incorrect punctual light binning (affected Metal and Vulkan backends).
- Fixed crash when using a Metal headless SwapChain with an Intel integrated GPU.
- cmgen now places KTX files directly in the specified deployment folder.
- Added support for ASTC textures on iOS with Metal backend.
- Added new heightfield sample.
- Removed `<iostream>` from math headers.
- cmgen now places KTX files directly in the specified deployment folder.
## v1.4.3

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@@ -1,5 +1,5 @@
GROUP=com.google.android.filament
VERSION_NAME=1.4.3
VERSION_NAME=1.4.4
POM_DESCRIPTION=Real-time physically based rendering engine for Android.