Update RELEASE_NOTES for 1.12.4

This commit is contained in:
Benjamin Doherty
2021-09-13 10:40:55 -07:00
parent 592f8d1b0d
commit cedbf2e30b

View File

@@ -10,7 +10,9 @@ A new header is inserted each time a *tag* is created.
- engine: New night adaptation API on `ColorGrading`. This API can be used to create an effect that
that simulates color and brightness shifts in human vision in low-light conditions.
- engine: improved performance of AMD FidelityFX FSR1 by 4.6x, it now runs in about 2ms in 4K.
- engine: Dynamic resolution quality `MEDIUM`, `HIGH` and `ULTRA` now all use AMD FidelityFX FSR1
- engine: Dynamic resolution quality `MEDIUM`, `HIGH` and `ULTRA` now all use AMD FidelityFX FSR1.
- engine: Fix crash when duplicating material instances.
- gltfio: generate tangents if requested by the material.
## v1.12.3