Update RELEASE_NOTES for 1.23.0

This commit is contained in:
Benjamin Doherty
2022-06-01 14:53:23 -07:00
parent bb54c6c807
commit eedfa85355

View File

@@ -5,6 +5,8 @@ A new header is inserted each time a *tag* is created.
## main branch
## v1.23.1
- gltfio: support skinning with bones that do not belong to any scene
- gltfio: add attachSkin / detachSkin method to FilamentAsset
- Metal: fix issues seen with dynamic resolution on M1 Macs
@@ -13,9 +15,11 @@ A new header is inserted each time a *tag* is created.
## v1.23.0
- Normals on morphed models have been fixed (core Filament change)
- Java View has several minor changes due to generated code, such as field ordering.
- engine: Changed UBOs layout [⚠️ **Material breakage**].
- engine: Normals on morphed models have been fixed (core Filament change).
- Java: View has several minor changes due to generated code, such as field ordering.
- gltfio: Fix crash when reloading glTF assets.
- gltfio: introduce cross-fade animation API [**NEW API**].
## v1.22.2