Update RELEASE_NOTES for 1.23.0
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@@ -5,6 +5,8 @@ A new header is inserted each time a *tag* is created.
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## main branch
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## v1.23.1
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- gltfio: support skinning with bones that do not belong to any scene
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- gltfio: add attachSkin / detachSkin method to FilamentAsset
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- Metal: fix issues seen with dynamic resolution on M1 Macs
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@@ -13,9 +15,11 @@ A new header is inserted each time a *tag* is created.
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## v1.23.0
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- Normals on morphed models have been fixed (core Filament change)
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- Java View has several minor changes due to generated code, such as field ordering.
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- engine: Changed UBOs layout [⚠️ **Material breakage**].
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- engine: Normals on morphed models have been fixed (core Filament change).
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- Java: View has several minor changes due to generated code, such as field ordering.
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- gltfio: Fix crash when reloading glTF assets.
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- gltfio: introduce cross-fade animation API [**NEW API**].
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## v1.22.2
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