Update RELEASE_NOTES for 1.9.18

This commit is contained in:
Benjamin Doherty
2021-03-29 11:04:41 -07:00
parent 83ba56d3e7
commit ff5ecb17ea

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@@ -5,10 +5,20 @@ A new header is inserted each time a *tag* is created.
## Next release (main branch)
## v1.9.19
- engine: VSM shadows now support `shadowMultiplier`.
## v1.9.18
- engine: Fix a DoF bug that caused black dots around the fast tiles.
- engine: Minor DoF optimizations.
- engine: Fix blanking windows not being drawn into on macOS.
- gltfio: Add support for data:// in image URI's.
- gltfio: Add internal MorphHelper, enable up to 255 targets.
- engine: Fix a hang in JobSystem.
- samples: Fix rendertarget sample app.
## v1.9.17
- engine: New shift parameter on `Camera` to translate the viewport and emulate a tilt/shift lens.