Update RELEASE_NOTES for 1.9.18
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@@ -5,10 +5,20 @@ A new header is inserted each time a *tag* is created.
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## Next release (main branch)
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## v1.9.19
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- engine: VSM shadows now support `shadowMultiplier`.
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## v1.9.18
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- engine: Fix a DoF bug that caused black dots around the fast tiles.
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- engine: Minor DoF optimizations.
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- engine: Fix blanking windows not being drawn into on macOS.
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- gltfio: Add support for data:// in image URI's.
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- gltfio: Add internal MorphHelper, enable up to 255 targets.
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- engine: Fix a hang in JobSystem.
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- samples: Fix rendertarget sample app.
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## v1.9.17
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- engine: New shift parameter on `Camera` to translate the viewport and emulate a tilt/shift lens.
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