Romain Guy
5bbdc673f2
Remove CMake warning
2018-12-07 15:11:24 -08:00
magicwhale
4be93cbdd6
Added warning about textures using the pbrSpecularGlossiness gltf extension in MeshAssimp ( #597 )
2018-12-07 14:33:00 -08:00
shartte
556baee70c
Allow for the use of a shared CRT when compiling for release mode on Windows ( #581 )
2018-12-07 13:32:09 -08:00
magicwhale
2633edf2c4
Changed MeshAssimp to use snorm16 if uv values are in the range [-1, 1] ( #592 )
...
* grouped MeshAssimp arguments into struct
* added snormuv optimization to MeshAssimp and changed snormuv optimization range from [0, 1] to [-1, 1] in filamesh
2018-12-07 13:03:18 -08:00
Philip Rideout
1feb07ba8b
Add webpack / TypeScript demo.
2018-12-07 09:50:06 -08:00
Philip Rideout
083a60938e
Update web site to v1.1.0 (includes KTX fixes)
2018-12-07 09:43:30 -08:00
Philip Rideout
f4f6fb75dc
Support JPEG textures in the JS API.
...
This restores the canvas-based decoding method that was removed in #214 ,
but only for JPEG images. We continue to decode PNG images in C because
canvas-decoding mucks with alpha and prevents us from reading 16-bit
PNG.
v1.1.0
2018-12-07 08:15:54 -08:00
Philip Rideout
71e9c13b94
Add TypeScript annotations file (hand authored for now)
2018-12-06 15:43:11 -08:00
Romain Guy
2cdac665db
Rename debug APIs
2018-12-06 14:23:20 -08:00
Philip Rideout
c9752d8310
Update zeux/meshoptimizer
2018-12-06 13:33:22 -08:00
Benjamin Doherty
79764e7e02
Use -mssse3 flag with clang-cl
2018-12-06 13:33:22 -08:00
Philip Rideout
33383ab7fb
Update zeux/meshoptimizer
2018-12-06 13:33:22 -08:00
Philip Rideout
6f601e6021
Update KTX files and allow glFormat = LUMINANCE
2018-12-06 10:33:49 -08:00
Sebastian Hartte
aaf2909194
Correctly set glTypeSize in the tools, and use sized formats for internalFormat
2018-12-06 10:33:49 -08:00
Sebastian Hartte
339483b8e2
Consider the correct KTX header attribute to determine the data format
2018-12-06 10:33:49 -08:00
Mathias Agopian
669c962d2b
Fix CommandStream logging build
2018-12-06 08:53:48 -08:00
Sebastian Hartte
cfa486275a
Install the image library as well
2018-12-05 17:57:20 -08:00
Mathias Agopian
c205499695
port filament_benchmark to google benchmark framework
2018-12-05 17:19:47 -08:00
Mathias Agopian
7ab25ff4a2
improve libmath benchmark
2018-12-05 17:19:47 -08:00
Philip Rideout
8bb68b3c55
Rename MeshIO class to MeshReader.
...
This makes the name symmetrical with MeshWriter.
2018-12-05 17:15:52 -08:00
Philip Rideout
beaf751604
filamesh: Compress attributes individually.
...
This further reduces compressed suzanne from 333489 bytes to 272761.
Tested with vk_hellopbr and tutorial_suzanne.html
Issue #558
2018-12-05 17:15:52 -08:00
Philip Rideout
6c55b3b989
filamesh: Add support for COMPRESSION.
...
Note that the WebGL build uses filameshio, but Android does not. Our
Android samples therefore do not yet understand the compressed format.
For web, I measured the before / after:
```
BEFORE: filament.wasm = 505796, suzanne.filamesh = 521476
AFTER: filament.wasm = 510915, suzanne.filamesh = 333489
```
Issue #558
2018-12-05 13:20:55 -08:00
magicwhale
27f8dbef21
Added support to gltf_viewer for multiple UV coordinates ( #578 )
...
gltf_viewer can now display models that use both UV0 and UV1 coordinates for textures.
2018-12-05 12:35:26 -08:00
Philip Rideout
b4b12914a1
Add bitcast to utils.
2018-12-04 17:56:37 -08:00
Philip Rideout
ff2da6e3b4
Add zeux/meshoptimizer to third_party.
...
This also adds it as a dependency to filameshio. This does not seem to
increase the size of the WebGL build even though filameshio is a
dependency, perhaps because we are not using it yet.
2018-12-04 16:36:56 -08:00
Romain Guy
f8ac76f62a
Fix typo in CMakeLists for glslang
2018-12-04 16:26:49 -08:00
Philip Rideout
fff76bfa3e
Resurrect the NOOP driver.
2018-12-04 14:34:16 -08:00
magicwhale
8aa52575fa
updated assimp ( #577 )
2018-12-04 13:46:32 -08:00
Ben Doherty
f05b2f47a8
Fix use of UV0 and UV1 coordinates ( #576 )
...
* Fix use of UV1
* Add a test case
* Spelling
2018-12-04 13:23:01 -08:00
Ben Doherty
2b6499fb18
Deprecate MaterialBuilder::postprocessor ( #569 )
...
* Deprecate postprocessor
* Remove unimplemented method
2018-12-04 10:11:52 -08:00
Philip Rideout
1ec037aeca
filamesh: Remove duplicated code.
2018-12-03 14:18:12 -08:00
Philip Rideout
a7d6af8d22
filamesh: Add support for TEXCOORD_SNORM16.
2018-12-03 14:18:12 -08:00
Philip Rideout
0af274fe0e
filamesh: introduce MeshWriter class.
...
This simplifies main.cpp so that it only does assimp stuff.
2018-12-03 14:18:12 -08:00
गोपालः शर्माः
99301c6287
Fixed typo ( #571 )
...
* Removed extra slash
* Fixed typo
2018-12-03 12:30:55 -08:00
गोपालः शर्माः
97dfd1ea95
Removed extra slash ( #570 )
2018-12-03 12:13:41 -08:00
Mathias Agopian
6d68a4a4c6
libmath benchmarks
2018-12-03 11:58:30 -08:00
magicwhale
b902a90285
Changed MeshAssimp to dynamically generate materials with filamat ( #563 )
2018-12-03 10:15:47 -08:00
Philip Rideout
ab4e9b5787
Disable test_filameshio, it requires OpenGL.
2018-12-03 02:12:52 -08:00
Philip Rideout
6a82d942cf
Fix typo in test_list.txt
2018-12-02 19:34:30 -08:00
Philip Rideout
edda436405
Documentation for new filamesh flags, etc.
2018-12-02 16:46:31 -08:00
Philip Rideout
61992f556c
Add unit test for filamesh.
...
The motivation behind a new regression test is the fact that we will
soon be adding compression features to filamesh.
2018-12-02 16:46:31 -08:00
Philip Rideout
aa3a7085cc
Factor out common filamesh / meshio code.
...
This creates a filamesh namespace and removes several duplicated
classes, including Box and filamesh::Header.
2018-12-02 16:46:31 -08:00
Romain Guy
aee644dc97
Turn *off* the warning
2018-12-01 13:49:51 -08:00
Philip Rideout
eb814a9ff2
Repair test_cmgen.
2018-11-30 18:02:00 -08:00
Philip Rideout
9192280339
KTX-ify some of our sample environments.
...
- Nuke office and desert
- Add pillars and venetian_crossroads
- Regenerate white_furnace
- Keep the diagnostic environments (uv2, uv8, and uv128) as-is
2018-11-30 17:15:10 -08:00
Romain Guy
79a2685f3c
Update README.md
2018-11-30 17:01:04 -08:00
Philip Rideout
af799e734a
FilamentApp can now use KTX environments.
...
When cmgen creates ktx files, it creates a pair: one with an _ibl suffix
and one with _skybox. This convention is now honored by FilamentApp.
Note that we already have several KTX environments in the repo, so you
can clone a fresh repo and do:
gltf_viewer --ibl={FILAMENT}/docs/webgl/pillars_2k DamagedHelmet.gltf
Note that we have several hundred files in samples/envs, we should
consider replacing those or copying the environments in docs/webgl
(which git would internally de-dup, due to content hashing).
sceneform-1.7pr1
2018-11-30 14:09:04 -08:00
Philip Rideout
7366bdb500
More KtxUtility improvements.
...
This makes it easier for C++ clients to use KTX files and simplifies
the JavaScript bindings.
2018-11-30 13:16:47 -08:00
Philip Rideout
5abd60fca5
Mipgen now creates the out dir if needed.
2018-11-30 13:16:47 -08:00
Romain Guy
533e260804
Remove obsolete samples ( #559 )
2018-11-29 17:40:05 -08:00