Commit Graph

691 Commits

Author SHA1 Message Date
Philip Rideout
fff76bfa3e Resurrect the NOOP driver. 2018-12-04 14:34:16 -08:00
magicwhale
8aa52575fa updated assimp (#577) 2018-12-04 13:46:32 -08:00
Ben Doherty
f05b2f47a8 Fix use of UV0 and UV1 coordinates (#576)
* Fix use of UV1

* Add a test case

* Spelling
2018-12-04 13:23:01 -08:00
Ben Doherty
2b6499fb18 Deprecate MaterialBuilder::postprocessor (#569)
* Deprecate postprocessor

* Remove unimplemented method
2018-12-04 10:11:52 -08:00
Philip Rideout
1ec037aeca filamesh: Remove duplicated code. 2018-12-03 14:18:12 -08:00
Philip Rideout
a7d6af8d22 filamesh: Add support for TEXCOORD_SNORM16. 2018-12-03 14:18:12 -08:00
Philip Rideout
0af274fe0e filamesh: introduce MeshWriter class.
This simplifies main.cpp so that it only does assimp stuff.
2018-12-03 14:18:12 -08:00
गोपालः शर्माः
99301c6287 Fixed typo (#571)
* Removed extra slash

* Fixed typo
2018-12-03 12:30:55 -08:00
गोपालः शर्माः
97dfd1ea95 Removed extra slash (#570) 2018-12-03 12:13:41 -08:00
Mathias Agopian
6d68a4a4c6 libmath benchmarks 2018-12-03 11:58:30 -08:00
magicwhale
b902a90285 Changed MeshAssimp to dynamically generate materials with filamat (#563) 2018-12-03 10:15:47 -08:00
Philip Rideout
ab4e9b5787 Disable test_filameshio, it requires OpenGL. 2018-12-03 02:12:52 -08:00
Philip Rideout
6a82d942cf Fix typo in test_list.txt 2018-12-02 19:34:30 -08:00
Philip Rideout
edda436405 Documentation for new filamesh flags, etc. 2018-12-02 16:46:31 -08:00
Philip Rideout
61992f556c Add unit test for filamesh.
The motivation behind a new regression test is the fact that we will
soon be adding compression features to filamesh.
2018-12-02 16:46:31 -08:00
Philip Rideout
aa3a7085cc Factor out common filamesh / meshio code.
This creates a filamesh namespace and removes several duplicated
classes, including Box and filamesh::Header.
2018-12-02 16:46:31 -08:00
Romain Guy
aee644dc97 Turn *off* the warning 2018-12-01 13:49:51 -08:00
Philip Rideout
eb814a9ff2 Repair test_cmgen. 2018-11-30 18:02:00 -08:00
Philip Rideout
9192280339 KTX-ify some of our sample environments.
- Nuke office and desert
- Add pillars and venetian_crossroads
- Regenerate white_furnace
- Keep the diagnostic environments (uv2, uv8, and uv128) as-is
2018-11-30 17:15:10 -08:00
Romain Guy
79a2685f3c Update README.md 2018-11-30 17:01:04 -08:00
Philip Rideout
af799e734a FilamentApp can now use KTX environments.
When cmgen creates ktx files, it creates a pair: one with an _ibl suffix
and one with _skybox. This convention is now honored by FilamentApp.

Note that we already have several KTX environments in the repo, so you
can clone a fresh repo and do:

  gltf_viewer --ibl={FILAMENT}/docs/webgl/pillars_2k DamagedHelmet.gltf

Note that we have several hundred files in samples/envs, we should
consider replacing those or copying the environments in docs/webgl
(which git would internally de-dup, due to content hashing).
sceneform-1.7pr1
2018-11-30 14:09:04 -08:00
Philip Rideout
7366bdb500 More KtxUtility improvements.
This makes it easier for C++ clients to use KTX files and simplifies
the JavaScript bindings.
2018-11-30 13:16:47 -08:00
Philip Rideout
5abd60fca5 Mipgen now creates the out dir if needed. 2018-11-30 13:16:47 -08:00
Romain Guy
533e260804 Remove obsolete samples (#559) 2018-11-29 17:40:05 -08:00
Philip Rideout
20680e8170 Improve resgen speed and avoid using static.
(1)
Generating the C file (only used for WebAssembly) causes slowness in the
build so this makes it into an option. Also, we were flushing too often,
which made it even slower.

(2)
Using "static" in a header was causing symbol duplication.
2018-11-29 17:21:27 -08:00
Romain Guy
9686647a2e Add the ability to build several platforms, but not all (#557)
build.sh -p all builds everything which may be too much. -p now
accepts a list of platforms. For instance to build Android and
desktop:

./build.sh -p android,desktop release
2018-11-29 16:56:02 -08:00
Romain Guy
bd0b752337 Add RenderQuality API (#555)
View::setRenderQuality gives the ability to control the rendering quality
of a given view. In particular this allows the app to lower the quality
of the HDR color buffer by using R11G11B10F instead of RGB(A)16F.
2018-11-29 16:55:36 -08:00
Philip Rideout
da7dbbc04b Filamesh now creates the out dir if needed. 2018-11-29 16:41:09 -08:00
Philip Rideout
bcfe03c8e1 KtxUtility improvements.
This makes it easier for C++ clients to use KTX files and simplifies
the JavaScript bindings.
2018-11-29 16:39:30 -08:00
Mathias Agopian
e8895fee11 Add a binary search benchmark
this one basically shows that the stl is is a good as our "branch less"
versions. this is because clang generate branchless code in the end.
2018-11-29 11:44:52 -08:00
Mathias Agopian
42a3d5ea33 use utils::Mutex instead of std::mutex for Allocators locking policy
on Android it's about 2x faster and uses much less instructions, which
is better for i-cache pressure.
2018-11-29 11:44:52 -08:00
Mathias Agopian
785ce645e2 pool allocators benchmark
this benchmark shows that, as we expected, on Android mutexes,
spinlocks and lock-free algorithms are running at similar performance.
2018-11-29 11:44:52 -08:00
Ben Doherty
fe4907d0ff Remove use of iostream in filamat (#549) 2018-11-29 10:35:37 -08:00
Philip Rideout
97d5f0f52c Fix libshader build for Windows. 2018-11-29 07:37:56 -08:00
Philip Rideout
239317ee10 Use resgen for libshaders. 2018-11-29 07:37:56 -08:00
Philip Rideout
4278e1bd59 Remove assimp usage from some sample apps.
This shows how resgen can be used for mesh data. It also removes the
MeshAssimp dependency from samples that were meant to be small and
self-contained.
2018-11-28 19:46:37 -08:00
Philip Rideout
12754fd7eb Minor resgen improvements.
This adds a couple optional features:

1) Preserve file extensions when generating symbols.
   This is useful to distinguish foo.vs from foo.fs

2) Append null characters to data blobs.
   Useful when treating FOO_DATA as a C string.
2018-11-28 16:58:41 -08:00
Philip Rideout
0b84425bd0 Fix up tangents in MeshAssimp to help with #528.
We started to write our own implementation of mikktspace, but it
required an unindexed mesh for input. This was awkward because assimp is
already applying a pipeline of operations that includes tangent
generation and indexing. It felt reduandant to add our own pipeline on
top of that (unindexing => tangentgen => reindexing).

Since assimp's CalcTangentsProcess method is already producing
tangents that follow the orientation implied by texture coordinates,
this simply needs to be tweaked to match glTF. (flip the bitangent)

Also fixed a bug for the case where models have neither UV's nor
tangents, where we were calling norm instead of normalize. :)
2018-11-28 15:46:04 -08:00
Ben Doherty
b759074c8f Deprecate set method on MaterialBuilder (#545)
* Remove the defines entry in material definitions

* Deprecate set function

* Remove some getter methods from MaterilaBuilder

* Fix tests, add to CI
2018-11-28 15:35:19 -08:00
Ben Doherty
3a677fa832 Fix matc crash (#546) 2018-11-28 15:00:45 -08:00
magicwhale
2a5e978f2e Changed MeshAssimp to use constants defined in assimp header files 2018-11-28 12:15:24 -08:00
Mathias Agopian
cf5606e940 Fix another bug in AtomicFreeList
An assert checking invariants would sometime trigger, the problem
was a logic error that would be exposed by a race when running out
of space in the list.

The root of the problem is that in one place we were not remapping the 
-1 offset to nullptr, storing a pointer violating our invariants.

Also added more asserts!!!
2018-11-28 12:10:23 -08:00
Romain Guy
e6cb4d0dfa Update sample screenshots in README 2018-11-28 11:43:13 -08:00
Philip Rideout
91abaf575b Add tangents utility to fix #532.
I tested this by writing a quick-and-dirty Sphere demo.
2018-11-28 11:27:37 -08:00
Romain Guy
47d10687a5 Fix docs 2018-11-28 10:03:38 -08:00
magicwhale
ad1f3cf133 Added support for different min and mag filter samplers in gltf_viewer (#539)
Modified MeshAssimp.cpp to support different min and mag filter types for gltf files.
2018-11-28 10:03:07 -08:00
François Guthmann
9915ec7841 EV100 formula typo (#543)
Forgot the parenthesis when I corrected it, I'm sorry...
2018-11-28 09:31:13 -08:00
Philip Rideout
0011b1bba3 Use resgen in samples and MeshAssimp. 2018-11-28 08:35:44 -08:00
Philip Rideout
39fbcec767 Refactor resgen functionality in CMakeLists.
By defining a top-level function, we will allow the use of resgen
in multiple projects.

Also removed an redundant edge in the dependency graph.
2018-11-27 21:59:25 -08:00
Mathias Agopian
3861accb97 split CommandStream.h and add systrace option
systrace can now be enabled in the CommandStream's Dispatcher, which
allows it to work with all backends.
2018-11-27 20:21:34 -08:00