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86 Commits

Author SHA1 Message Date
Powei Feng
3ee82dc43f DRAFT testing mdbook installation 2025-07-16 15:55:24 -07:00
Ben Doherty
33da5fa38e Add documentation and flags for generating code coverage report (#8959) 2025-07-16 15:14:08 -07:00
Powei Feng
d136d85402 renderdiff: fix compare.py 2025-07-16 15:03:44 -07:00
Ben Doherty
a44f6d9498 Update renderdiff README.md (#8961) 2025-07-16 14:56:20 -07:00
Powei Feng
b5aeee3dfd renderdiff: upload artifact even when comparison fails (#8960)
Previously, if a comparison fails then the artifacts are not
uploaded.  This is defeats the puprpose of having artifacts. We
fix that by moving the test logic into presubmit.yml.

local_test.sh is the way to repro a run from local machine.
2025-07-16 14:45:51 -07:00
Sungun Park
d5ee54ff7e gl: Move program cache retrieval to the thread pool (#8957)
This commit refactors the ShaderCompilerService to move the logic for
retrieving compiled programs from the cache off the main thread and into
the compiler thread pool.

Previously, the cache lookup was performed on the main thread before a
compilation job was created. If the cache was slow or contained a large
number of entries, this could cause a noticeable stall, impacting
application responsiveness.

By moving the cache retrieval into the compilation task, the lookup now
happens on the background thread. This alleviates the main thread stall.

BUGS=[430628799]
2025-07-16 00:59:03 +00:00
rafadevai
cfd75743a2 vk: Fix pipeline binds (#8952)
When flushing a VulkanCommandBufffer the last bound pipeline in VulkanPipelineCache is not reset, so when starting a new VulkanCommandBuffer recording if the next binded pipeline is the same as the current one the vkCmdBindPipeline is not recorded, causing undefined behavior.

By the spec, the vkCmdBindPipeline only affects the commands in the same vkCommandBuffer. https://registry.khronos.org/vulkan/specs/latest/man/html/vkCmdBindPipeline.html#_description

BUGS=429105603,361822355
2025-07-15 22:56:10 +00:00
Mathias Agopian
6fd4f94418 better UBO invalidation
Only invalidate UBOs when the data actually changes. It turns out it's
a fairly common case for application to update MaterialInstance
parameters with the same value; we now check for this before
marking the UBO "dirty".

The overhead of this check should be very small but it could save
many very expensive buffer updates.
2025-07-15 11:24:01 -07:00
Mathias Agopian
e155fad7ef better UBO invalidation
Only invalidate UBOs when the data actually changes. It turns out it's
a fairly common case for application to update MaterialInstance
parameters with the same value; we now check for this before
marking the UBO "dirty".

The overhead of this check should be very small but it could save
many very expensive buffer updates.
2025-07-15 11:24:01 -07:00
Mathias Agopian
3683f94704 move postfx materials into their own cpp
eventually, we'll move postfx materials into their own .a and we'll
have a way to manually register them.
2025-07-15 11:23:36 -07:00
Mathias Agopian
34e2b81855 internal materials are now generated in different resources
instead of using a single resource binary for all materials, each
postfx set of materials (e.g. dof, bloom) gets its own resource file
based on the directory it is in.
2025-07-15 11:23:36 -07:00
Mathias Agopian
edebd8eed8 fix typo missing MaterialInstance::getParameter<mat4f>() 2025-07-15 11:16:25 -07:00
Sungun Park
36f7911917 Release Filament 1.62.1 2025-07-14 23:11:18 +00:00
Powei Feng
f64117fa26 vk: clean-up VulkanContext usage (#8945)
- Make sure that we don't allocate a VulkanContext on the function
   stack since this was passed erroroneously to other components
   and stored as a pointer
 - Use const& to refer to VulkanContext across components for
   consistency.
 - Remove unused VkPhysicalDeviceProtectedMemoryProperties struct.
2025-07-14 19:29:55 +00:00
Jeremy Nelson
1422c8cba9 check if format is compatible with renderpass blit mipmap generation 2025-07-14 14:13:44 -05:00
Mathias Agopian
29ed42fa98 dynamic resolution can be always be enable if minScale==maxScale
normally dynamic resolution is turned off when timerQueries are no
available, but we should still allow it if minScale==maxScale.

FIXES=[428767320]
2025-07-14 10:32:48 -07:00
Powei Feng
93029d2318 vk: clean-up rendertarget msaa setup (#8930) 2025-07-10 21:28:52 +00:00
Juan Caldas
c4a304788f webgpu : Remove try catch (#8936) 2025-07-10 13:33:20 +00:00
Juan Caldas
dfcdc9ca1e Add WebGPU Feature Levels (#8939)
BUGS = [420985749]
2025-07-10 13:05:29 +00:00
Mathias Agopian
dd844b1183 resgen: output offset/size as constants instead of variables
resgen now generates the resources size/offset directly as #define
instead of as an `extern` variable. The assembly file also 
doesn't generate the corresponding global variables, saving some binary 
space.
2025-07-09 17:08:58 -07:00
Sungun Park
a29f3a3011 gl: Enhance error reporting for asynchronous shader operations (#8938)
* gl: Enhance error reporting for asynchronous shader operations

When ShaderCompilerService asynchronously compiles and links shaders,
unexpected errors (e.g., GL_CONTEXT_LOST) can occur after the initial GL
call, complicating diagnostics.

This change improves error context by collecting the GL error status
when querying shader compilation and program link statuses. This
provides a more detailed understanding of error origins.

BUGS=[373396840]

* feedback
2025-07-09 18:33:02 +00:00
Sungun Park
84218f6ba2 gl: More robustly verify cached programs (#8941)
`glProgramBinary` can succeed but result in an unlinked program, for
instance if the graphics driver has been updated. This change adds a
check for `GL_LINK_STATUS` in addition to `glGetError` to ensure the
program is valid.

Also adds more detailed logging on failure.

BUGS=[430290459]
2025-07-09 17:58:25 +00:00
Jeremy Nelson
f9960fb065 adding checks for headless texture creation
& correcting present for headless
2025-07-09 10:28:31 -07:00
Jeremy Nelson
172d6d1045 Make isHeadless public, getCurrentTextureView doesn't need driver 2025-07-09 10:28:31 -07:00
Jeremy Nelson
2cfae31e9a Resolving conflicts 2025-07-09 10:28:31 -07:00
Juan Caldas
f44d1cbfe4 webgpu: Fix release branch (#8935) 2025-07-08 07:27:42 -04:00
Ben Doherty
f8eaa14a31 Metal: respect alpha to coverage (#8931) 2025-07-07 15:32:26 -07:00
Powei Feng
3d29cffd5d postsubmit: fix bad commit replacement 2025-07-07 14:30:26 -07:00
Mathias Agopian
3b1522ab56 API BREAKAGE: remove Texture::generatePrefilterMipmap
This feature is now supported by libfilament-generatePrefilterMipmap.a
2025-07-07 14:16:16 -07:00
Mathias Agopian
f6f7082b55 Make libfilament.java use libfilament-generatePrefilterMipmap 2025-07-07 14:16:16 -07:00
Mathias Agopian
4e50e64888 new generatePrefilterMipmap.a library 2025-07-07 14:16:16 -07:00
Mathias Agopian
27f7b198a6 make generatePrefilterMipmap more like a utility
it's now fully implemented with public API and is static.
2025-07-07 14:16:16 -07:00
Powei Feng
dc6c9996f6 renderdiff: update get-mesa to use also macport on MacOS (#8920) 2025-07-07 21:11:21 +00:00
Powei Feng
e0d19c8442 docs: post-submit update flow (#8906)
- Move directories into more descriptive organization
    - src_mdbook, src_markdeep, src_raw
    - mdbook will be generated from mdbook
    - markdeep will be generated to html
    - raw will be copied without modification
 - Add script that will run on a succesful commit to main. This
   script will update /docs and commit the changes.
2025-07-07 20:08:27 +00:00
Ben Doherty
086f81a49d Fix brew check in render tests (#8921) 2025-07-07 15:11:48 -04:00
rafadevai
4879a0a124 VK: Fix calculating the alignment for updateImage (#8929)
The alignment must be calculated using the
VulkanTexture format (dstImage) instead of the
PixelBufferDescriptor format.

Set the correct values for all supported formats
in getTexelBlockSize.

Use a helper function to correctly calculate the
required aligment based on the spec rules for
vkCmdCopyBufferToImage.

Co-authored-by: Serge Metral <sergemetral@google.com>
2025-07-07 10:59:05 -07:00
Mathias Agopian
637affefeb undeprecate a few methods because there is no cost keeping them
Box::transform is just an inline
IndirectLight::get{Color|Direction}Estimate() can be document to handle
the UB cases.
2025-07-07 10:10:12 -07:00
Andy Hovingh
8d219d3bc0 webgpu: render pipeline cache 2025-07-07 08:35:42 -05:00
Konrad Piascik
a7289da05f webgpu: remove unnecessary include to avoid iOS compilation failure 2025-07-04 10:27:12 -04:00
Powei Feng
98eea205f3 renderdiff: viewer can pull artifacts given PR number (#8919)
This will allow for a faster flow then downloading manually.
Though it will require user to supply a github token.
2025-07-03 14:17:31 -07:00
Andy Hovingh
1c22b48893 webgpu: does not support depth/stencil resolve at this time 2025-07-03 10:48:43 -05:00
Mathias Agopian
249dd9752d Fix SSR when postfx and msaa are disabled.
The problem was that we need to know before rendering if we're doing so
directly in the swapchain or an intermediate buffer. Unfortunately 
this is determined by the framegraph (after culling and such). But at
the point we need it the framefraph is not even constructed.

So we need to "guess" this from the parameters of the View. That logic
missed the case where SSR (reflection or refraction) was used.

An extra level of complexity is that we need to generate the high level
commands before we can determine if refraction will happen.

Fix #8910
2025-07-02 16:58:11 -07:00
Anish Goyal
bb4cd43835 Convert staging images to resources (#8834)
* Convert staging images to resources

This will reduce the amount of computation required in gc() calls to
determine if a staging image is still in use or not. This follows the
change made to staging buffers.

* Address PR comment: formatting

Split up >100 char lines, runs clang-format on changed lines

---------

Co-authored-by: Serge Metral <sergemetral@google.com>
2025-07-02 12:52:26 -07:00
Sungun Park
954d1021c7 Add #include <cstdlib> to avoid compilation error (#8922) 2025-07-02 18:54:03 +00:00
Sungun Park
bf598071a3 gl: move shader code instead of copy (#8918)
In Debug mode, remove unnecessary memory reallocation & copy by moving
shader code blob.
2025-07-02 17:41:43 +00:00
Powei Feng
5cbc2321c7 Add feature flag for attribute stride check (#8913)
We also add a define to log (instead of assert) failtures of
certain correctness checks.  This allows clients to gradually
fix their code.
2025-07-02 17:06:37 +00:00
Mathias Agopian
6bee5fb56f fix PixelBufferDescriptor overflow calculation
We simply compute the coordinate of the last pixel that need to be 
accessed and deduce its offset, which must be smaller than the 
buffer size.
2025-07-01 16:08:58 -07:00
Mathias Agopian
eb0fcc065b workaround gcc permissive warning. Fixes #8883. 2025-07-01 16:08:26 -07:00
Andy Hovingh
117535364b webgpu: support auto-resolve render passes (render target samples != attached texture samples)
The solution resembles that of the other backends, to implement msaa sidecar textures.

Note: this solution does not resolve depth/stencil textures
2025-07-01 15:59:09 -05:00
Powei Feng
b15ae15f39 No need for blending when upscaling (#8900)
The dst buffer is allocated and should not be blended against.
The blending code is a relic of a previous code path that's
no longer present [link].

[link]: c049a1bfff/filament/src/PostProcessManager.cpp

FIXES=422593171
2025-07-01 05:43:23 +00:00
Powei Feng
74445904f2 Release Filament 1.62.0 2025-06-30 16:39:15 -07:00
Powei Feng
678ad4ff98 Fix assert in resolve for stencil buffer (#8908)
The assert in resolve() will trigger even if the pass is
ultimately not needed (culled out). So if a user has
 - disabled postprocessing
 - uses stencil buffer

They will still hit an assert in debug mode. Here we just delay
the assert until when we're actuallly setting up the pass.
2025-06-30 21:18:36 +00:00
Powei Feng
b6d7ed2b35 Bump Material Version to 62 2025-06-29 22:34:35 -07:00
Jeremy Nelson
725e33763a remove 256 padding in WriteTexture 2025-06-27 13:30:51 -07:00
Juan Caldas
f24146c169 webgpu: Solve black issue screen (#8907)
Solve black issue screen
2025-06-27 15:15:43 -04:00
Ben Doherty
67288d483f materials: Add VARIANT_DEPTH define for depth shader variants (#8905) 2025-06-27 14:23:37 -04:00
Anish Goyal
c80c504a2a Fix adjustedMemcpy for compressed formats (#8902)
Right now, the way we calculate 'bytes per pixel' returns 0 in the case
of compressed texture formats. The easy solution in these cases is to
simply fall back to the full buffer size.

Co-authored-by: Serge Metral <sergemetral@google.com>
2025-06-27 08:28:55 -07:00
Ben Doherty
1f8cacdd70 matinfo: Report if a material has custom depth (#8904) 2025-06-26 17:30:01 -04:00
Andy Hovingh
a3ae9431f1 webgpu: update pipeline cache key to include render target 2025-06-26 14:56:45 -05:00
Powei Feng
3d0653604f android: add static, default model for gltf-viewer (#8898)
The default gltf for android's gltf-viewer is the buster drone,
which uses skinning.

We add an additional model (damaged helmet) as an alternative
default. This will be useful for debugging WebGPU, where skinnning is
not yet supported. This alternate path can only be invoke by starting
the app through adb:

  `adb shell am start -n com.google.android.filament.gltf/.MainActivity --ez "use-static-model" true`
2025-06-26 19:15:54 +00:00
Powei Feng
42a0a41be0 webgpu: remove float filterable requirement (#8895)
This will enable webgpu for devices such as pixel 4, which does
not support this feature.
2025-06-26 18:15:41 +00:00
Powei Feng
468d9cccb7 Add Engine config for gpu priority (#8893) 2025-06-26 17:47:57 +00:00
Powei Feng
6cfd058e3d docs: fix commit hash parsing bug (#8882)
- Re-enable docs presbumit check (checks if there has been direct
    edits of /docs).
 - Fix script to download and install mdbook
 - Update Materials.md.html and re-run the build script
    (build/run.py).
2025-06-26 17:31:03 +00:00
Andy Hovingh
8234549cb9 webgpu: implement render pass based mipmap generation (supports more texture formats than compute pass based mipmap generation) 2025-06-26 08:25:23 -05:00
Benjamin Doherty
c84d04254e Release Filament 1.61.2 2025-06-25 12:29:24 -07:00
Ben Doherty
573a51c430 Fix segfault in matinfo (#8896) 2025-06-25 12:25:19 -07:00
Ben Doherty
b4d26bd32b Fix ASAN use-after-stack-free in VulkanPlatform (#8897) 2025-06-25 19:06:36 +00:00
Ben Doherty
5227ea36ce Fix error in PBD size check (#8886) 2025-06-25 11:49:21 -07:00
Doris Wu
6f29ff988c Fix the inconsistent comment (#8887) 2025-06-25 03:05:45 +00:00
Sungun Park
3424222d6e Add flag to control the GPU priority (#8892)
Add a knob to control the priority of the GPU work submitted to the
application. Currently it's only supported for EGL.

BUGS=[416589006]
2025-06-24 15:10:07 -07:00
Anish Goyal
a9ab9b6cd4 Fix staging buffer alignment (#8872)
* Fix staging buffer alignment

Note: we were not aligning texture copies properly, so this broke
certain use cases on the Pixel 4.

* Address PR comment

Convert optional type to a simple int type with a default value, for
the alignment arg for acquiring a staging buffer.
2025-06-24 13:47:21 -07:00
Jeremy Nelson
5d11dd653a only use depthstencil for setuprenderpassattachments 2025-06-23 14:30:04 -07:00
Jeremy Nelson
7d1cb3ee85 add requestedDepth 2025-06-23 14:30:04 -07:00
Jeremy Nelson
8304cd9c32 simplified attachment logic 2025-06-23 14:30:04 -07:00
Jeremy Nelson
6d1c337363 use Target Buffer Flags for Depth and Stencil 2025-06-23 14:30:04 -07:00
rafadevai
e59036c731 VK: Simple staging bypass for free uniform buffers (#8852)
* VK: Simple staging bypass for free uniform buffers

When the uniform VulkanBuffer is currently not in
use and under UMA, just perform a direct memcpy to
GPU memory.

Add a flag to control disable this flow and always
use staging to update buffers.

* Addressing review comments

Use a constant instead of a custommization option
to known if we always use staging for updates or not.

---------

Co-authored-by: Serge Metral <sergemetral@google.com>
2025-06-23 09:26:26 -07:00
Juan Caldas
dd7d78b2a6 webgpu: Set Load and Store Ops (#8889) 2025-06-23 15:27:36 +00:00
Powei Feng
f096c4d8de Add unfilterable to Material sampler definition (#8873)
`unfiterable : true` indicates that the sampling of the texture
will not apply filtering.

This is mainly to satisfy the webgpu requirement for
bindGroupLayouts.

 - Documentation has been updated for both `unfilterable` and
   `multisample`.
 - Internal materials have been updated where necessary (depth
   samplers have to be marked as `unfilterable`.)
 - webgpu code has been changed appropriately.

BUGS=420745987
2025-06-18 21:14:42 +00:00
Juan Caldas
da5ea821a8 webgpu: Add alphaToCoverage (#8885) 2025-06-18 20:56:55 +00:00
Powei Feng
1b944a6582 webgpu: fix two things wrt linux build (#8881)
- Added an explicit link flag for libxcb in backend/CMakeLists.txt
 - Made a string func inline, otherwise we'd get duplicate
   definition error during linking.

FIXES=419788369
2025-06-18 19:58:56 +00:00
Andy Hovingh
318a9002e7 webgpu: implement fence 2025-06-18 12:47:17 -05:00
utzcoz
eb5d9ac15d android: Update gradlew files to the upstream version (#8802)
Run twice:

./gradlew wrapper --gradle-version 8.8 --distribution-type bin
2025-06-18 05:22:59 +00:00
Benjamin Doherty
5cae0ee082 Switch instance of slog.w to Abseil-style logging 2025-06-17 17:00:02 -07:00
Powei Feng
75d641ae8a renderdiff: fix artifact upload (#8879)
- Fix a problem where the output directory's name  has been
   changed
- Add git commit hash to the golden directory
2025-06-17 23:20:45 +00:00
Konrad Piascik
c2c744b06d webgpu: Implement driver limits 2025-06-17 09:23:40 -04:00
Konrad Piascik
1e246d1332 webgpu: Remove warning since most samples are now functional 2025-06-17 09:23:40 -04:00
384 changed files with 18722 additions and 8756 deletions

View File

@@ -23,7 +23,7 @@ jobs:
GH_TOKEN: ${{ secrets.FILAMENTBOT_TOKEN }}
run: |
GOLDEN_BRANCH=$(echo "${{ steps.get_commit_msg.outputs.msg }}" | python3 test/renderdiff/src/commit_msg.py)
COMMIT_HASH=$(echo "${{ steps.get_commit_msg.outputs.msg }}" | head -n 1 | tr -d 'commit ')
COMMIT_HASH=$(echo "${{ steps.get_commit_msg.outputs.msg }}" | head -n 1 | sed "s/commit //g")
if [[ "${GOLDEN_BRANCH}" != "main" ]]; then
git config --global user.email "filament.bot@gmail.com"
git config --global user.name "Filament Bot"
@@ -33,3 +33,25 @@ jobs:
python3 test/renderdiff/src/update_golden.py --branch=${GOLDEN_BRANCH} \
--merge-to-main --filament-tag=${COMMIT_HASH} --golden-repo-token=${GH_TOKEN}
fi
update-docs:
name: update-docs
runs-on: 'ubuntu-24.04-4core'
steps:
- uses: actions/checkout@v4.1.6
with:
fetch-depth: 0
- uses: ./.github/actions/linux-prereq
- id: get_commit_msg
uses: ./.github/actions/get-commit-msg
- name: Prerequisites
run: pip install selenium
- name: Run update script
env:
GH_TOKEN: ${{ secrets.FILAMENTBOT_TOKEN }}
run: |
COMMIT_HASH=$(echo "${{ steps.get_commit_msg.outputs.msg }}" | head -n 1 | sed "s/commit //g")
git config --global user.email "filament.bot@gmail.com"
git config --global user.name "Filament Bot"
git config --global credential.helper cache
bash docs_src/build/postsubmit.sh ${COMMIT_HASH} ${GH_TOKEN}

View File

@@ -54,7 +54,6 @@ jobs:
build-android:
name: build-android
runs-on: 'ubuntu-24.04-16core'
steps:
- uses: actions/checkout@v4.1.6
with:
@@ -73,7 +72,6 @@ jobs:
build-ios:
name: build-iOS
runs-on: macos-14-xlarge
steps:
- uses: actions/checkout@v4.1.6
with:
@@ -89,7 +87,6 @@ jobs:
build-web:
name: build-web
runs-on: 'ubuntu-24.04-16core'
steps:
- uses: actions/checkout@v4.1.6
with:
@@ -107,11 +104,12 @@ jobs:
- uses: actions/checkout@v4.1.6
with:
fetch-depth: 0
- id: get_commit_msg
uses: ./.github/actions/get-commit-msg
- name: Check for manual edits to /docs
run: |
echo "${{ github.event.pull_request.head.sha }} -- ${{ github.event.pull_request.head.sha }}"
# disable for now
# bash docs_src/build/presubmit_check.sh ${{ github.event.pull_request.head.sha }}
COMMIT_ID=$(echo "${{ steps.get_commit_msg.outputs.msg }}" | head -n 1 | sed "s/commit //g")
bash docs_src/build/presubmit_check.sh ${COMMIT_ID}
test-renderdiff:
name: test-renderdiff
@@ -132,13 +130,30 @@ jobs:
run: |
bash build/common/get-mesa.sh
pip install tifffile numpy
- name: Run Test
- name: Render
run: |
echo "${{ steps.get_commit_msg.outputs.msg }}" | bash test/renderdiff/test.sh
TEST_DIR=test/renderdiff
source ${TEST_DIR}/src/preamble.sh
start_
GOLDEN_BRANCH=$(echo "${{ steps.get_commit_msg.outputs.msg }}" | python3 ${TEST_DIR}/src/commit_msg.py)
bash ${TEST_DIR}/generate.sh && \
python3 ${TEST_DIR}/src/golden_manager.py \
--branch=${GOLDEN_BRANCH} \
--output=${GOLDEN_OUTPUT_DIR}
# Note that we need to upload the output even if comparison fails
- uses: actions/upload-artifact@v4
with:
name: presubmit-renderdiff-result
path: ./out/renderdiff_tests
path: ./out/renderdiff
- name: Compare output
run: |
TEST_DIR=test/renderdiff
source ${TEST_DIR}/src/preamble.sh
python3 ${TEST_DIR}/src/compare.py \
--src=${GOLDEN_OUTPUT_DIR} \
--dest=${RENDER_OUTPUT_DIR} \
--out=${DIFF_OUTPUT_DIR}
end_
validate-wgsl-webgpu:
name: validate-wgsl-webgpu
@@ -173,3 +188,17 @@ jobs:
./build.sh -p desktop debug gltf_viewer
- name: Run test
run: bash test/code-correctness/test.sh
test-mdbook:
name: test-mdbook
runs-on: 'ubuntu-24.04-4core'
steps:
- uses: actions/checkout@v4.1.6
with:
fetch-depth: 0
- uses: ./.github/actions/linux-prereq
- name: Run build script
run: |
bash docs_src/build/install_mdbook.sh && source ~/.bashrc
mdbook --version

View File

@@ -41,6 +41,8 @@ option(FILAMENT_ENABLE_ASAN_UBSAN "Enable Address and Undefined Behavior Sanitiz
option(FILAMENT_ENABLE_TSAN "Enable Thread Sanitizer" OFF)
option(FILAMENT_ENABLE_COVERAGE "Enable LLVM code coverage" OFF)
option(FILAMENT_ENABLE_FEATURE_LEVEL_0 "Enable Feature Level 0" ON)
option(FILAMENT_ENABLE_MULTIVIEW "Enable multiview for Filament" OFF)
@@ -460,6 +462,10 @@ if (NOT MSVC AND NOT WEBGL)
endif()
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${EXTRA_SANITIZE_OPTIONS}")
if (FILAMENT_ENABLE_COVERAGE)
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -fprofile-instr-generate -fcoverage-mapping")
endif()
# Disable the stack check for macOS to workaround a known issue in clang 11.0.0.
# See: https://forums.developer.apple.com/thread/121887
if (APPLE)
@@ -786,6 +792,7 @@ add_subdirectory(${LIBRARIES}/filabridge)
add_subdirectory(${LIBRARIES}/filaflat)
add_subdirectory(${LIBRARIES}/filagui)
add_subdirectory(${LIBRARIES}/filameshio)
add_subdirectory(${LIBRARIES}/generatePrefilterMipmap)
add_subdirectory(${LIBRARIES}/gltfio)
add_subdirectory(${LIBRARIES}/ibl)
add_subdirectory(${LIBRARIES}/iblprefilter)

View File

@@ -6,4 +6,4 @@ We are chaning the way Vulkan buffers are handled. We need to switch over to a m
**If you are cherry-picking a commit into an rc/ branch**: add the release note under the
appropriate header in [RELEASE_NOTES.md](./RELEASE_NOTES.md).
## Release notes for next branch cut
## Release notes for next branch cut

View File

@@ -31,7 +31,7 @@ repositories {
}
dependencies {
implementation 'com.google.android.filament:filament-android:1.61.1'
implementation 'com.google.android.filament:filament-android:1.62.1'
}
```
@@ -51,7 +51,7 @@ Here are all the libraries available in the group `com.google.android.filament`:
iOS projects can use CocoaPods to install the latest release:
```shell
pod 'Filament', '~> 1.61.1'
pod 'Filament', '~> 1.62.1'
```
## Documentation

View File

@@ -7,6 +7,20 @@ A new header is inserted each time a *tag* is created.
Instead, if you are authoring a PR for the main branch, add your release note to
[NEW_RELEASE_NOTES.md](./NEW_RELEASE_NOTES.md).
## v1.62.2
- Metal: fix, respect alpha to coverage rasterization
- engine: removed `Texture::generatePrefilterMipmap`, a new `libfilament-generatePrefilterMipmap` library can be used in its stead [⚠️ **API BREAKAGE**]
## v1.62.1
- Add new shader define `VARIANT_DEPTH`, defined when a material is compiled for depth variants
(e.g., shadows) [**Requires recompiling materials**]
## v1.62.0
- Add new `unfilterable` field to Filament Material's `sampler` [⚠️ **New Material Version**]
## v1.61.2
- samples: samples now have a CLI to select backend api

View File

@@ -13,6 +13,10 @@ add_library(filament STATIC IMPORTED)
set_target_properties(filament PROPERTIES IMPORTED_LOCATION
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libfilament.a)
add_library(filament-generatePrefilterMipmap STATIC IMPORTED)
set_target_properties(filament-generatePrefilterMipmap PROPERTIES IMPORTED_LOCATION
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libfilament-generatePrefilterMipmap.a)
add_library(backend STATIC IMPORTED)
set_target_properties(backend PROPERTIES IMPORTED_LOCATION
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libbackend.a)
@@ -120,6 +124,7 @@ add_library(filament-jni SHARED
# Ordering is significant in the following list. The PRIVATE qualifier prevents transitive deps.
target_link_libraries(filament-jni
PRIVATE filament-generatePrefilterMipmap
PRIVATE filament
PRIVATE backend
PRIVATE filaflat

View File

@@ -556,7 +556,8 @@ extern "C" JNIEXPORT void JNICALL Java_com_google_android_filament_Engine_nSetBu
jlong resourceAllocatorCacheSizeMB, jlong resourceAllocatorCacheMaxAge,
jboolean disableHandleUseAfterFreeCheck,
jint preferredShaderLanguage,
jboolean forceGLES2Context, jboolean assertNativeWindowIsValid) {
jboolean forceGLES2Context, jboolean assertNativeWindowIsValid,
jint gpuContextPriority) {
Engine::Builder* builder = (Engine::Builder*) nativeBuilder;
Engine::Config config = {
.commandBufferSizeMB = (uint32_t) commandBufferSizeMB,
@@ -574,6 +575,7 @@ extern "C" JNIEXPORT void JNICALL Java_com_google_android_filament_Engine_nSetBu
.preferredShaderLanguage = (Engine::Config::ShaderLanguage) preferredShaderLanguage,
.forceGLES2Context = (bool) forceGLES2Context,
.assertNativeWindowIsValid = (bool) assertNativeWindowIsValid,
.gpuContextPriority = (Engine::GpuContextPriority) gpuContextPriority,
};
builder->config(&config);
}

View File

@@ -23,16 +23,20 @@
#include <android/bitmap.h>
#endif
#include <backend/BufferDescriptor.h>
#include <filament/Engine.h>
#include <filament/Stream.h>
#include <filament/Texture.h>
#include <filament-generatePrefilterMipmap/generatePrefilterMipmap.h>
#include <backend/BufferDescriptor.h>
#include "common/CallbackUtils.h"
#include "common/NioUtils.h"
#include "private/backend/VirtualMachineEnv.h"
using namespace filament;
using namespace backend;
@@ -421,7 +425,7 @@ Java_com_google_android_filament_Texture_nGeneratePrefilterMipmap(JNIEnv *env, j
Engine *engine = (Engine *) nativeEngine;
jint *faceOffsetsInBytes = env->GetIntArrayElements(faceOffsetsInBytes_, nullptr);
Texture::FaceOffsets faceOffsets;
filament::FaceOffsets faceOffsets;
std::copy_n(faceOffsetsInBytes, 6, faceOffsets.offsets);
env->ReleaseIntArrayElements(faceOffsetsInBytes_, faceOffsetsInBytes, JNI_ABORT);
@@ -444,10 +448,11 @@ Java_com_google_android_filament_Texture_nGeneratePrefilterMipmap(JNIEnv *env, j
(uint32_t) left, (uint32_t) top, (uint32_t) stride,
callback->getHandler(), &JniBufferCallback::postToJavaAndDestroy, callback);
Texture::PrefilterOptions options;
filament::PrefilterOptions options;
options.sampleCount = sampleCount;
options.mirror = mirror;
texture->generatePrefilterMipmap(*engine, std::move(desc), faceOffsets, &options);
filament::generatePrefilterMipmap(texture, *engine, std::move(desc), faceOffsets, &options);
return 0;
}

View File

@@ -175,6 +175,36 @@ public class Engine {
MULTIVIEW,
};
/**
* This controls the priority level for GPU work scheduling, which helps prioritize the
* submitted GPU work and enables preemption.
*/
public enum GpuContextPriority {
/**
* Backend default GPU context priority (typically MEDIUM)
*/
DEFAULT,
/**
* For non-interactive, deferrable workloads. This should not interfere with standard
* applications.
*/
LOW,
/**
* The default priority level for standard applications.
*/
MEDIUM,
/**
* For high-priority, latency-sensitive workloads that are more important than standard
* applications.
*/
HIGH,
/**
* The highest priority, intended for system-critical, real-time applications where missing
* deadlines is unacceptable (e.g., VR/AR compositors or other system-critical tasks).
*/
REALTIME,
};
/**
* Constructs <code>Engine</code> objects using a builder pattern.
*/
@@ -233,7 +263,8 @@ public class Engine {
config.resourceAllocatorCacheSizeMB, config.resourceAllocatorCacheMaxAge,
config.disableHandleUseAfterFreeCheck,
config.preferredShaderLanguage.ordinal(),
config.forceGLES2Context, config.assertNativeWindowIsValid);
config.forceGLES2Context, config.assertNativeWindowIsValid,
config.gpuContextPriority.ordinal());
return this;
}
@@ -489,6 +520,11 @@ public class Engine {
* @Deprecated use "backend.opengl.assert_native_window_is_valid" feature flag instead
*/
public boolean assertNativeWindowIsValid = false;
/**
* GPU context priority level. Controls GPU work scheduling and preemption.
*/
public GpuContextPriority gpuContextPriority = GpuContextPriority.DEFAULT;
}
private Engine(long nativeEngine, Config config) {
@@ -1492,7 +1528,8 @@ public class Engine {
long resourceAllocatorCacheSizeMB, long resourceAllocatorCacheMaxAge,
boolean disableHandleUseAfterFreeCheck,
int preferredShaderLanguage,
boolean forceGLES2Context, boolean assertNativeWindowIsValid);
boolean forceGLES2Context, boolean assertNativeWindowIsValid,
int gpuContextPriority);
private static native void nSetBuilderFeatureLevel(long nativeBuilder, int ordinal);
private static native void nSetBuilderSharedContext(long nativeBuilder, long sharedContext);
private static native void nSetBuilderPaused(long nativeBuilder, boolean paused);

View File

@@ -1390,8 +1390,8 @@ public class View {
*
* \note
* Dynamic resolution is only supported on platforms where the time to render
* a frame can be measured accurately. Dynamic resolution is currently only
* supported on Android.
* a frame can be measured accurately. On platform where this is not supported,
* Dynamic Resolution can't be enabled unless minScale == maxScale.
*
* @see Renderer::FrameRateOptions
*

View File

@@ -1,5 +1,5 @@
GROUP=com.google.android.filament
VERSION_NAME=1.61.1
VERSION_NAME=1.62.1
POM_DESCRIPTION=Real-time physically based rendering engine for Android.

Binary file not shown.

View File

@@ -1,6 +1,7 @@
#Wed Nov 17 10:40:18 PST 2021
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-8.8-bin.zip
networkTimeout=10000
validateDistributionUrl=true
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists

294
android/gradlew vendored
View File

@@ -1,7 +1,7 @@
#!/usr/bin/env sh
#!/bin/sh
#
# Copyright 2015 the original author or authors.
# Copyright © 2015-2021 the original authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
@@ -17,67 +17,99 @@
#
##############################################################################
##
## Gradle start up script for UN*X
##
#
# Gradle start up script for POSIX generated by Gradle.
#
# Important for running:
#
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
# noncompliant, but you have some other compliant shell such as ksh or
# bash, then to run this script, type that shell name before the whole
# command line, like:
#
# ksh Gradle
#
# Busybox and similar reduced shells will NOT work, because this script
# requires all of these POSIX shell features:
# * functions;
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
# * compound commands having a testable exit status, especially «case»;
# * various built-in commands including «command», «set», and «ulimit».
#
# Important for patching:
#
# (2) This script targets any POSIX shell, so it avoids extensions provided
# by Bash, Ksh, etc; in particular arrays are avoided.
#
# The "traditional" practice of packing multiple parameters into a
# space-separated string is a well documented source of bugs and security
# problems, so this is (mostly) avoided, by progressively accumulating
# options in "$@", and eventually passing that to Java.
#
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
# see the in-line comments for details.
#
# There are tweaks for specific operating systems such as AIX, CygWin,
# Darwin, MinGW, and NonStop.
#
# (3) This script is generated from the Groovy template
# https://github.com/gradle/gradle/blob/HEAD/platforms/jvm/plugins-application/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# within the Gradle project.
#
# You can find Gradle at https://github.com/gradle/gradle/.
#
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
app_path=$0
# Need this for daisy-chained symlinks.
while
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
[ -h "$app_path" ]
do
ls=$( ls -ld "$app_path" )
link=${ls#*' -> '}
case $link in #(
/*) app_path=$link ;; #(
*) app_path=$APP_HOME$link ;;
esac
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# This is normally unused
# shellcheck disable=SC2034
APP_BASE_NAME=${0##*/}
# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036)
APP_HOME=$( cd "${APP_HOME:-./}" > /dev/null && pwd -P ) || exit
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
MAX_FD=maximum
warn () {
echo "$*"
}
} >&2
die () {
echo
echo "$*"
echo
exit 1
}
} >&2
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
case "$( uname )" in #(
CYGWIN* ) cygwin=true ;; #(
Darwin* ) darwin=true ;; #(
MSYS* | MINGW* ) msys=true ;; #(
NONSTOP* ) nonstop=true ;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
@@ -87,9 +119,9 @@ CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java"
JAVACMD=$JAVA_HOME/jre/sh/java
else
JAVACMD="$JAVA_HOME/bin/java"
JAVACMD=$JAVA_HOME/bin/java
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
@@ -98,88 +130,120 @@ Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
JAVACMD=java
if ! command -v java >/dev/null 2>&1
then
die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin or MSYS, switch paths to Windows format before running java
if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=`expr $i + 1`
done
case $i in
0) set -- ;;
1) set -- "$args0" ;;
2) set -- "$args0" "$args1" ;;
3) set -- "$args0" "$args1" "$args2" ;;
4) set -- "$args0" "$args1" "$args2" "$args3" ;;
5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
case $MAX_FD in #(
max*)
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC2039,SC3045
MAX_FD=$( ulimit -H -n ) ||
warn "Could not query maximum file descriptor limit"
esac
case $MAX_FD in #(
'' | soft) :;; #(
*)
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC2039,SC3045
ulimit -n "$MAX_FD" ||
warn "Could not set maximum file descriptor limit to $MAX_FD"
esac
fi
# Escape application args
save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
APP_ARGS=`save "$@"`
# Collect all arguments for the java command, stacking in reverse order:
# * args from the command line
# * the main class name
# * -classpath
# * -D...appname settings
# * --module-path (only if needed)
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
# For Cygwin or MSYS, switch paths to Windows format before running java
if "$cygwin" || "$msys" ; then
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
JAVACMD=$( cygpath --unix "$JAVACMD" )
# Now convert the arguments - kludge to limit ourselves to /bin/sh
for arg do
if
case $arg in #(
-*) false ;; # don't mess with options #(
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
[ -e "$t" ] ;; #(
*) false ;;
esac
then
arg=$( cygpath --path --ignore --mixed "$arg" )
fi
# Roll the args list around exactly as many times as the number of
# args, so each arg winds up back in the position where it started, but
# possibly modified.
#
# NB: a `for` loop captures its iteration list before it begins, so
# changing the positional parameters here affects neither the number of
# iterations, nor the values presented in `arg`.
shift # remove old arg
set -- "$@" "$arg" # push replacement arg
done
fi
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Collect all arguments for the java command:
# * DEFAULT_JVM_OPTS, JAVA_OPTS, JAVA_OPTS, and optsEnvironmentVar are not allowed to contain shell fragments,
# and any embedded shellness will be escaped.
# * For example: A user cannot expect ${Hostname} to be expanded, as it is an environment variable and will be
# treated as '${Hostname}' itself on the command line.
set -- \
"-Dorg.gradle.appname=$APP_BASE_NAME" \
-classpath "$CLASSPATH" \
org.gradle.wrapper.GradleWrapperMain \
"$@"
# Stop when "xargs" is not available.
if ! command -v xargs >/dev/null 2>&1
then
die "xargs is not available"
fi
# Use "xargs" to parse quoted args.
#
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
#
# In Bash we could simply go:
#
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
# set -- "${ARGS[@]}" "$@"
#
# but POSIX shell has neither arrays nor command substitution, so instead we
# post-process each arg (as a line of input to sed) to backslash-escape any
# character that might be a shell metacharacter, then use eval to reverse
# that process (while maintaining the separation between arguments), and wrap
# the whole thing up as a single "set" statement.
#
# This will of course break if any of these variables contains a newline or
# an unmatched quote.
#
eval "set -- $(
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
xargs -n1 |
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
tr '\n' ' '
)" '"$@"'
exec "$JAVACMD" "$@"

35
android/gradlew.bat vendored
View File

@@ -14,7 +14,7 @@
@rem limitations under the License.
@rem
@if "%DEBUG%" == "" @echo off
@if "%DEBUG%"=="" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@@ -25,7 +25,8 @@
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
if "%DIRNAME%"=="" set DIRNAME=.
@rem This is normally unused
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@@ -40,13 +41,13 @@ if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto execute
if %ERRORLEVEL% equ 0 goto execute
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
echo. 1>&2
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. 1>&2
echo. 1>&2
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
echo location of your Java installation. 1>&2
goto fail
@@ -56,11 +57,11 @@ set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto execute
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
echo. 1>&2
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% 1>&2
echo. 1>&2
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
echo location of your Java installation. 1>&2
goto fail
@@ -75,13 +76,15 @@ set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
if %ERRORLEVEL% equ 0 goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
set EXIT_CODE=%ERRORLEVEL%
if %EXIT_CODE% equ 0 set EXIT_CODE=1
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
exit /b %EXIT_CODE%
:mainEnd
if "%OS%"=="Windows_NT" endlocal

View File

@@ -18,6 +18,7 @@ package com.google.android.filament.gltf
import android.annotation.SuppressLint
import android.app.Activity
import android.content.Intent
import android.os.Bundle
import android.util.Log
import android.view.*
@@ -50,6 +51,7 @@ class MainActivity : Activity() {
// Load the library for the utility layer, which in turn loads gltfio and the Filament core.
init { Utils.init() }
private const val TAG = "gltf-viewer"
private const val STATIC_MODEL_TAG = "use-static-model"
}
private lateinit var surfaceView: SurfaceView
@@ -69,6 +71,7 @@ class MainActivity : Activity() {
private var loadStartTime = 0L
private var loadStartFence: Fence? = null
private val viewerContent = AutomationEngine.ViewerContent()
private var useStaticModel = false
@SuppressLint("ClickableViewAccessibility")
override fun onCreate(savedInstanceState: Bundle?) {
@@ -83,6 +86,12 @@ class MainActivity : Activity() {
doubleTapDetector = GestureDetector(applicationContext, doubleTapListener)
singleTapDetector = GestureDetector(applicationContext, singleTapListener)
val intent: Intent = intent
val bundle: Bundle? = intent.extras
bundle?.let {
useStaticModel = it.getBoolean(STATIC_MODEL_TAG, false)
}
modelViewer = ModelViewer(surfaceView)
viewerContent.view = modelViewer.view
viewerContent.sunlight = modelViewer.light
@@ -141,7 +150,16 @@ class MainActivity : Activity() {
}
private fun createDefaultRenderables() {
val buffer = assets.open("models/scene.gltf").use { input ->
// Sometimes it's useful to set to the default model to something static. You can enable
// the static model by launching the app from adb, as in
// `adb shell am start -n com.google.android.filament.gltf/.MainActivity --ez "use-static-model" true`
val modelPath = if (useStaticModel) {
"models/helmet.glb"
} else {
"models/scene.gltf"
}
val buffer = assets.open(modelPath).use { input ->
val bytes = ByteArray(input.available())
input.read(bytes)
ByteBuffer.wrap(bytes)

View File

@@ -63,6 +63,9 @@ function print_help {
echo " -b"
echo " Enable Address and Undefined Behavior Sanitizers (asan/ubsan) for debugging."
echo " This is only for the desktop build."
echo " -V"
echo " Enable LLVM code coverage for debug builds."
echo " This is only for the desktop build."
echo " -x value"
echo " Define a preprocessor flag FILAMENT_BACKEND_DEBUG_FLAG with [value]. This is useful for"
echo " enabling debug paths in the backend from the build script. For example, make a"
@@ -208,6 +211,7 @@ MATOPT_OPTION=""
MATOPT_GRADLE_OPTION=""
ASAN_UBSAN_OPTION=""
COVERAGE_OPTION=""
BACKEND_DEBUG_FLAG_OPTION=""
@@ -275,6 +279,7 @@ function build_desktop_target {
${MATDBG_OPTION} \
${MATOPT_OPTION} \
${ASAN_UBSAN_OPTION} \
${COVERAGE_OPTION} \
${BACKEND_DEBUG_FLAG_OPTION} \
${STEREOSCOPIC_OPTION} \
${OSMESA_OPTION} \
@@ -835,7 +840,7 @@ function check_debug_release_build {
pushd "$(dirname "$0")" > /dev/null
while getopts ":hacCfgimp:q:uvWslwedtk:bx:S:X:" opt; do
while getopts ":hacCfgimp:q:uvWslwedtk:bVx:S:X:" opt; do
case ${opt} in
h)
print_help
@@ -983,6 +988,9 @@ while getopts ":hacCfgimp:q:uvWslwedtk:bx:S:X:" opt; do
b) ASAN_UBSAN_OPTION="-DFILAMENT_ENABLE_ASAN_UBSAN=ON"
echo "Enabled ASAN/UBSAN"
;;
V) COVERAGE_OPTION="-DFILAMENT_ENABLE_COVERAGE=ON"
echo "Enabled coverage"
;;
x) BACKEND_DEBUG_FLAG_OPTION="-DFILAMENT_BACKEND_DEBUG_FLAG=${OPTARG}"
;;
S) case $(echo "${OPTARG}" | tr '[:upper:]' '[:lower:]') in

View File

@@ -77,16 +77,20 @@ if [[ "$OS_NAME" == "Linux" ]]; then
sudo ln -s /usr/bin/clang++-${CLANG_VERSION} /usr/bin/clang++
fi # [[ "$GITHUB_WORKFLOW" ]]
elif [[ "$OS_NAME" == "Darwin" ]]; then
if [[ ! "$GITHUB_WORKFLOW" ]]; then
if [ ! command -v brew > /dev/null 2>&1 ]; then
echo "Error: need to install homebrew to continue"
exit 1
fi
if command -v brew > /dev/null 2>&1; then
HOMEBREW_NO_INSTALLED_DEPENDENTS_CHECK=true brew install autoconf automake libx11 libxext libxrandr \
llvm@${LLVM_VERSION} ninja meson pkg-config libxshmfence
# For reasons unknown, this is necessary for pkg-config to find homebrew's packages
LOCAL_PKG_CONFIG_PATH="/opt/homebrew/lib/pkgconfig:$PKG_CONFIG_PATH"
elif command -v port > /dev/null 2>&1; then
sudo port install autoconf automake libx11 libXext libXrandr llvm-${LLVM_VERSION} \
ninja meson pkgconfig libxshmfence
# For reasons unknown, this is necessary for pkg-config to find macport's packages
LOCAL_PKG_CONFIG_PATH="/opt/local/lib/pkgconfig:$PKG_CONFIG_PATH"
else
echo "Error: need to install homebrew or macports to continue"
exit 1
fi
HOMEBREW_NO_INSTALLED_DEPENDENTS_CHECK=true brew install autoconf automake libx11 libxext libxrandr llvm@${LLVM_VERSION} ninja meson pkg-config libxshmfence
# For reasons unknown, this is necessary for pkg-config to find homebrew's packages
LOCAL_PKG_CONFIG_PATH="/opt/homebrew/lib/pkgconfig:$PKG_CONFIG_PATH"
fi # [[ "$OS_NAME" == x ]]
LOCAL_LDFLAGS=${LDFLAGS}

View File

@@ -1027,8 +1027,11 @@ samplerCubemap | Cubemap texture
[Table [materialParamsTypes]: Material parameter types]
Samplers
: Sampler types can also specify a `format` which can be either `int` or `float` (defaults to
`float`).
: Sampler types can have the following fields:
- `format` : which can be either `int` or `float` (defaults to `float`).
- `multisample` : a boolean to indicate whether the sampler is meant for multisampling (defaults to `false`)
- `unfilterable` : a boolean to indicate whether the sampling is not filtered (defaults to `false`)
Arrays
: A parameter can define an array of values by appending `[size]` after the type name, where

7
docs_src/.gitignore vendored
View File

@@ -1,2 +1,5 @@
book
src/dup/*.md
build/__pycache__
src_mdbook/book
src_mdbook/src/dup/*.md
src_mdbook/src/main/filament.md
src_mdbook/src/main/materials.md

View File

@@ -30,21 +30,23 @@ from utils import execute, ArgParseImpl
CUR_DIR = os.path.dirname(os.path.abspath(__file__))
ROOT_DIR = os.path.join(CUR_DIR, '../../')
def get_last_commit_hash():
res, ret = execute('git rev-parse HEAD', cwd=ROOT_DIR)
assert res == 0, 'Failed to get the last commit hash'
return ret.strip()
DOCS_SRC_DIR = os.path.abspath(os.path.join(CUR_DIR, '../'))
MARKDEEP_SRC_DIR = os.path.join(DOCS_SRC_DIR, 'src_markdeep')
MDBOOK_SRC_DIR = os.path.join(DOCS_SRC_DIR, 'src_mdbook')
RAW_SRC_DIR = os.path.join(DOCS_SRC_DIR, 'src_raw')
SRC_SRC_DIRS = [MARKDEEP_SRC_DIR, MDBOOK_SRC_DIR, RAW_SRC_DIR]
def get_edited_files(commit_hash):
INSERT = '#####?????'
res, ret = execute(f'git show --name-only --pretty=%b{INSERT} {commit_hash}')
assert res == 0, 'Failed to get edited filed'
assert res == 0, f'Failed to get edited filed {res}: ' + ret
files = []
_, after = ret.split(INSERT)
for r in filter(lambda a: len(a) > 0, after.split('\n')):
if r.startswith('commit'):
break
files.append(r)
files.append(os.path.abspath(os.path.join(ROOT_DIR, r)))
return files
# Returns True if there were no direct edits to '/docs'
@@ -59,12 +61,19 @@ def check_has_source_edits(commit_hash, printing=True):
config = {}
with open(f'{CUR_DIR}/duplicates.json') as config_txt:
config = json.loads(config_txt.read())
source_files = set(config.keys())
source_files = set(os.path.abspath(os.path.join(ROOT_DIR, k)) for k in config.keys())
edited_files = set(get_edited_files(commit_hash))
overlap = [f'\t{f}' for f in list(source_files & edited_files)]
if printing and len(overlap) > 0:
print(f'Found edited source files:\n' + '\n'.join(overlap))
return len(overlap) > 0
# find any changes to docs_src sources
is_docs_src_edit = lambda f: any(f.startswith(prefix) for prefix in SRC_SRC_DIRS)
final_edited = [f'\t{f}' for f in \
list(source_files & edited_files) + \
list(filter(is_docs_src_edit, edited_files))]
if printing and len(final_edited) > 0:
print(f'Found edited source files:\n' + '\n'.join(final_edited))
return len(final_edited) > 0
# Returns true in a given TAG is found in the commit msg
def commit_msg_has_tag(commit_hash, tag, printing=True):

View File

@@ -21,7 +21,7 @@ LINUX_ARM=4
function add_cargo_path() {
local BASH_P="${HOME}/.bashrc"
local PATH_LINE='export PATH=${PATH}:~/.cargo/bin'
local PATH_LINE='export PATH=${PATH}:${HOME}/.cargo/bin'
local TYPE=$1
if [ ${TYPE} == ${DARWIN_ARM} ] || [ ${TYPE} == ${DARWIN_X86} ]; then
BASH_P="${HOME}/.bash_profile"
@@ -39,13 +39,13 @@ function download_mdbook() {
fi
local CHECK_UNAME="
import sys;
parts=[a.lower() for a in sys.stdin.read().strip().split(' ')];
import sys
parts=[a.lower() for a in sys.stdin.read().strip().split(' ')]
def get_type():
if 'darwin' in parts:
if 'x86_64' in parts:
return ${DARWIN_X86}
elif 'aarch' in parts:
elif 'aarch' in parts or 'arm64' in parts:
return ${DARWIN_ARM}
elif 'linux' in parts:
if 'x86_64' in parts:
@@ -63,11 +63,12 @@ print(get_type())
echo "*** Need to install Rust ***"
curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh
fi
source "${HOME}/.cargo/env"
if ! (command -v cargo >/dev/null 2>&1); then
echo "*** Still cannot find `cargo` ***"
echo "*** Still cannot find cargo ***"
exit 1
fi
cargo install mdbook
cargo install --force mdbook
else
# Download prebuilts from github
mkdir -p ${HOME}/.cargo/bin
@@ -76,10 +77,10 @@ print(get_type())
if [ ${TYPE} == ${LINUX_X86} ]; then
DL_URL='https://github.com/rust-lang/mdBook/releases/download/v0.4.43/mdbook-v0.4.43-x86_64-unknown-linux-gnu.tar.gz'
fi
curl -L -o ~/Downloads/mdbook.tar.gz ${DL_URL}
curl -L -o /tmp/mdbook.tar.gz ${DL_URL}
mkdir -p /tmp/mdbook
tar -xvzf ~/Downloads/mdbook.tar.gz -C /tmp/mdbook >/dev/null 2>&1
mv /tmp/mdbook/mdbook ~/.cargo/bin/
tar -xvzf /tmp/mdbook.tar.gz -C /tmp/mdbook >/dev/null 2>&1
mv /tmp/mdbook/mdbook ${HOME}/.cargo/bin/
fi
add_cargo_path ${TYPE}
}

View File

@@ -0,0 +1,51 @@
#!/usr/bin/bash
# Copyright (C) 2025 The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
FILAMENT_BOT_TOKEN=$2
function update_to_main() {
python3 docs_src/build/run.py
mkdir -p tmp
pushd .
cd tmp
git clone https://x-access-token:${FILAMENT_BOT_TOKEN}@github.com/google/filament.git
cd filament
rm -rf docs/*
cp -r ../../docs_src/src_mdbook/book/* docs
git add -A docs/*
git commit -a \
-m "[automated] Updating /docs due to commit ${COMMIT_HASH:0:7}" \
-m "" \
-m "Full commit hash is ${COMMIT_HASH}" \
-m "" \
-m "DOCS_ALLOW_DIRECT_EDITS"
git push origin main
popd
}
COMMIT_HASH=$1
HAS_EDITS=$((python3 docs_src/build/checks.py --do-or="source_edits,commit_docs_force" $COMMIT_HASH > /dev/null && echo "true") || echo "false")
DO_BYPASS=$((python3 docs_src/build/checks.py --do-and="commit_docs_bypass" $COMMIT_HASH && echo "true") || echo "false")
if [[ "${HAS_EDITS}" == "true" && "${DO_BYPASS}" == "false" ]]; then
# Run again to output the edited files:
python3 docs_src/build/checks.py --do-or="source_edits,commit_docs_force" $COMMIT_HASH
update_to_main
else
echo "has edits (to /docs_src): ${HAS_EDITS}"
echo "bypass: ${DO_BYPASS}"
fi

View File

@@ -16,12 +16,18 @@ import json
import os
import re
from utils import execute, ArgParseImpl
import shutil
CUR_DIR = os.path.dirname(os.path.abspath(__file__))
DOCS_SRC_DIR = os.path.join(CUR_DIR, '../')
ROOT_DIR = os.path.join(CUR_DIR, '../../')
SRC_DIR = os.path.join(CUR_DIR, '../src')
MARKDEEP_DIR = os.path.join(CUR_DIR, '../markdeep')
MDBOOK_DIR = os.path.join(CUR_DIR, '../src_mdbook')
BOOK_OUPUT_DIR = os.path.join(MDBOOK_DIR, 'book')
SRC_DIR = os.path.join(MDBOOK_DIR, 'src')
MARKDEEP_DIR = os.path.join(CUR_DIR, '../src_markdeep')
RAW_COPIES_DIR = os.path.join(CUR_DIR, '../src_raw')
DUP_DIR = os.path.join(SRC_DIR, 'dup')
MAIN_DIR = os.path.join(SRC_DIR, 'main')
@@ -124,5 +130,7 @@ if __name__ == "__main__":
pull_duplicates()
pull_markdeep_docs()
res, err = execute('mdbook build', cwd=DOCS_SRC_DIR)
res, err = execute('mdbook build', cwd=MDBOOK_DIR)
assert res == 0, f"failed to execute `mdbook`. return-code={res} err=\"{err}\""
shutil.copytree(RAW_COPIES_DIR, BOOK_OUPUT_DIR, dirs_exist_ok=True)

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

View File

@@ -13,7 +13,7 @@ This document is part of the [Filament project](https://github.com/google/filame
## Authors
- [Romain Guy](https://github.com/romainguy), [@romainguy](https://twitter.com/romainguy)
- [Mathias Agopian](https://github.com/pixelflinger), [@darthmoosious](https://twitter.com/darthmoosious)
- [Mathias Agopian](https://github.com/pixelflinger), [@pixelflinger](https://bsky.app/profile/pixelflinger.bsky.social)
# Overview
@@ -78,26 +78,27 @@ in table [standardProperties].
Property | Definition
-----------------------:|:---------------------
**baseColor** | Diffuse albedo for non-metallic surfaces, and specular color for metallic surfaces
**metallic** | Whether a surface appears to be dielectric (0.0) or conductor (1.0). Often used as a binary value (0 or 1)
**roughness** | Perceived smoothness (1.0) or roughness (0.0) of a surface. Smooth surfaces exhibit sharp reflections
**metallic** | Whether a surface appears to be dielectric (0.0) or conductor (1.0). Often used as a binary value (0 or 1)
**reflectance** | Fresnel reflectance at normal incidence for dielectric surfaces. This directly controls the strength of the reflections
**sheenColor** | Strength of the sheen layer
**sheenRoughness** | Perceived smoothness or roughness of the sheen layer
**ambientOcclusion** | Defines how much of the ambient light is accessible to a surface point. It is a per-pixel shadowing factor between 0.0 and 1.0
**clearCoat** | Strength of the clear coat layer
**clearCoatRoughness** | Perceived smoothness or roughness of the clear coat layer
**clearCoatNormal** | A detail normal used to perturb the clear coat layer using _bump mapping_ (_normal mapping_)
**anisotropy** | Amount of anisotropy in either the tangent or bitangent direction
**anisotropyDirection** | Local surface direction in tangent space
**ambientOcclusion** | Defines how much of the ambient light is accessible to a surface point. It is a per-pixel shadowing factor between 0.0 and 1.0
**normal** | A detail normal used to perturb the surface using _bump mapping_ (_normal mapping_)
**bentNormal** | A normal pointing in the average unoccluded direction. Can be used to improve indirect lighting quality
**clearCoatNormal** | A detail normal used to perturb the clear coat layer using _bump mapping_ (_normal mapping_)
**emissive** | Additional diffuse albedo to simulate emissive surfaces (such as neons, etc.) This property is mostly useful in an HDR pipeline with a bloom pass
**postLightingColor** | Additional color that can be blended with the result of the lighting computations. See `postLightingBlending`
**ior** | Index of refraction, either for refractive objects or as an alternative to reflectance
**transmission** | Defines how much of the diffuse light of a dielectric is transmitted through the object, in other words this defines how transparent an object is
**absorption** | Absorption factor for refractive objects
**microThickness** | Thickness of the thin layer of refractive objects
**thickness** | Thickness of the solid volume of refractive objects
**sheenColor** | Strength of the sheen layer
**sheenRoughness** | Perceived smoothness or roughness of the sheen layer
**emissive** | Additional diffuse albedo to simulate emissive surfaces (such as neons, etc.) This property is mostly useful in an HDR pipeline with a bloom pass
**normal** | A detail normal used to perturb the surface using _bump mapping_ (_normal mapping_)
**postLightingColor** | Additional color that can be blended with the result of the lighting computations. See `postLightingBlending`
**absorption** | Absorption factor for refractive objects
**transmission** | Defines how much of the diffuse light of a dielectric is transmitted through the object, in other words this defines how transparent an object is
**ior** | Index of refraction, either for refractive objects or as an alternative to reflectance
**microThickness** | Thickness of the thin layer of refractive objects
**bentNormal** | A normal pointing in the average unoccluded direction. Can be used to improve indirect lighting quality
**shadowStrength** | Strength factor between 0 and 1 for all shadows received by this material
[Table [standardProperties]: Properties of the standard model]
The type and range of each property is described in table [standardPropertiesTypes].
@@ -991,10 +992,13 @@ Type
Value
: Each entry is an object with the properties `name` and `type`, both of `string` type. The
name must be a valid GLSL identifier. Entries also have an optional `precision`, which can be
name must be a valid GLSL identifier. Entries have an optional `precision`, which can be
one of `default` (best precision for the platform, typically `high` on desktop, `medium` on
mobile), `low`, `medium`, `high`. The type must be one of the types described in
table [materialParamsTypes].
table [materialParamsTypes]. For Android external textures, entries also have an optional
transformName parameter to specify the name of the material parameter that will be
used to expose the transform matrix associated with the external sampler. In iOS and Vulkan,
this will always be identity.
Type | Description
:----------------------|:---------------------------------
@@ -1023,12 +1027,11 @@ samplerCubemap | Cubemap texture
[Table [materialParamsTypes]: Material parameter types]
Samplers
: Sampler types can specify additional options:
: Sampler types can have the following fields:
- `format` : which can be either `int` or `float` (defaults to `float`).
- `multisample` : a boolean to indicate whether the sampler is meant for multisampling (defaults to `false`)
- `unfilterable` : a boolean to indicate whether the sampling is not filtered (defaults to `false`)
- `format`: either `int` or `float` (defaults to `float`).
- `stages`: array of strings containing the list of shader stages this
sampler can be accessed from. Each entry must be either `vertex` or
`fragment` (defaults to both).
Arrays
: A parameter can define an array of values by appending `[size]` after the type name, where
@@ -1273,6 +1276,9 @@ Description
when selecting any shading model that is not `unlit`. See the shader sections of this document
for more information on how to access these attributes from the shaders.
!!! Note: Interaction with custom variables
When the `color` attribute is specified, only four custom variables are available instead of five.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ JSON
material {
parameters : [
@@ -1303,7 +1309,7 @@ Type
: array of `string`
Value
: Up to 4 strings, each must be a valid GLSL identifier.
: Up to 5 strings, each must be a valid GLSL identifier.
Description
: Defines custom interpolants (or variables) that are output by the material's vertex shader.
@@ -1319,6 +1325,10 @@ Description
particular if `default` is specified the default precision is used is the fragment shader
(`mediump`) and in the vertex shader (`highp`).
!!! Warning: Interaction with required attributes
If the `color` attribute is specified in the `required` list, then only four variables can be used
instead of five.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ JSON
material {
name : Skybox,

View File

@@ -10,8 +10,8 @@ create-missing = false
[output.html]
mathjax-support = true
default-theme = "light"
preferred-dark-theme = "light"
default-theme = "ayu"
preferred-dark-theme = "ayu"
[output.html.print]
enable = false

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