Compare commits
42
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| Author | SHA1 | Date | |
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e975572972 |
@@ -27,17 +27,24 @@ runs:
|
||||
echo "$HASH" > /tmp/commit_hash.txt
|
||||
- name: Find commit message (PR)
|
||||
shell: bash
|
||||
id: checkout_code
|
||||
if: github.event_name == 'pull_request'
|
||||
run: |
|
||||
BEFORE_HASH=$(git rev-parse HEAD)
|
||||
echo "hash=$BEFORE_HASH" >> "$GITHUB_OUTPUT"
|
||||
# Next we will checkout the actual head (not the merge commits) of the PR
|
||||
AFTER_HASH="${{ github.event.pull_request.head.sha }}"
|
||||
git checkout $AFTER_HASH
|
||||
COMMIT_MESSAGE=$(git log -1 --no-merges)
|
||||
echo "$COMMIT_MESSAGE" > /tmp/commit_msg.txt
|
||||
echo "$AFTER_HASH" > /tmp/commit_hash.txt
|
||||
PR_NUMBER="${{ github.event.pull_request.number }}"
|
||||
# Fetch the head of the PR explicitly to handle forks. Depth 50 ensures we can traverse past recent merge commits.
|
||||
git fetch --depth=50 origin "pull/$PR_NUMBER/head:pr-head"
|
||||
|
||||
COMMIT_HASH=$(git log -1 --no-merges pr-head --format=%H)
|
||||
AUTHOR_NAME=$(git log -1 --no-merges pr-head --format=%an)
|
||||
AUTHOR_EMAIL=$(git log -1 --no-merges pr-head --format=%ae)
|
||||
TSTAMP=$(git log -1 --no-merges pr-head --format=%aI)
|
||||
COMMIT_MESSAGE=$(git log -1 --no-merges pr-head --format=%B)
|
||||
|
||||
echo "commit $COMMIT_HASH" > /tmp/commit_msg.txt
|
||||
echo "Author: ${AUTHOR_NAME}<${AUTHOR_EMAIL}>" >> /tmp/commit_msg.txt
|
||||
echo "Date: ${TSTAMP}" >> /tmp/commit_msg.txt
|
||||
echo "" >> /tmp/commit_msg.txt
|
||||
echo "$COMMIT_MESSAGE" >> /tmp/commit_msg.txt
|
||||
echo "$COMMIT_HASH" > /tmp/commit_hash.txt
|
||||
- shell: bash
|
||||
id: action_output
|
||||
run: |
|
||||
@@ -47,9 +54,4 @@ runs:
|
||||
cat /tmp/commit_msg.txt >> "$GITHUB_OUTPUT"
|
||||
echo "$DELIMITER" >> "$GITHUB_OUTPUT"
|
||||
# Get the commit hash
|
||||
echo "hash=$(cat /tmp/commit_hash.txt)" >> "$GITHUB_OUTPUT"
|
||||
- name: Cleanup Find commit message (PR)
|
||||
shell: bash
|
||||
if: github.event_name == 'pull_request'
|
||||
run: |
|
||||
git checkout ${{ steps.checkout_code.outputs.hash }}
|
||||
echo "hash=$(cat /tmp/commit_hash.txt)" >> "$GITHUB_OUTPUT"
|
||||
@@ -11,24 +11,13 @@ runs:
|
||||
echo "set man-db/auto-update false" | sudo debconf-communicate
|
||||
sudo dpkg-reconfigure man-db
|
||||
|
||||
# Install ninja
|
||||
source ./build/common/get-ninja.sh
|
||||
|
||||
# Install CMake
|
||||
mkdir -p cmake
|
||||
cd cmake
|
||||
|
||||
sudo wget https://github.com/Kitware/CMake/releases/download/v$GITHUB_CMAKE_VERSION/cmake-$GITHUB_CMAKE_VERSION-Linux-x86_64.sh
|
||||
sudo chmod +x ./cmake-$GITHUB_CMAKE_VERSION-Linux-x86_64.sh
|
||||
sudo ./cmake-$GITHUB_CMAKE_VERSION-Linux-x86_64.sh --skip-license > /dev/null
|
||||
sudo update-alternatives --install /usr/bin/cmake cmake $(pwd)/bin/cmake 1000 --force
|
||||
|
||||
cd ..
|
||||
|
||||
sudo wget -O - https://apt.llvm.org/llvm-snapshot.gpg.key | sudo apt-key add -
|
||||
sudo apt-get update
|
||||
sudo apt-get install clang-$GITHUB_CLANG_VERSION libc++-$GITHUB_CLANG_VERSION-dev libc++abi-$GITHUB_CLANG_VERSION-dev
|
||||
sudo apt-get install mesa-common-dev libxi-dev libxxf86vm-dev
|
||||
sudo apt-get install cmake ninja-build
|
||||
|
||||
# For dawn
|
||||
sudo apt-get install libxrandr-dev libxinerama-dev libxcursor-dev libxi-dev libx11-xcb-dev
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
FROM python:3.10.4
|
||||
FROM python:3.12.13
|
||||
|
||||
RUN pip3 install pygithub==1.55
|
||||
|
||||
|
||||
@@ -8,7 +8,7 @@ runs:
|
||||
uses: actions/cache@v4 # Use a specific version
|
||||
with:
|
||||
path: emsdk
|
||||
key: ${{ runner.os }}-emsdk-${{ env.GITHUB_EMSDK_VERSION }}
|
||||
key: ${{ runner.os }}-${{ runner.arch }}-emsdk-${{ env.GITHUB_EMSDK_VERSION }}
|
||||
- name: Install Web Prerequisites
|
||||
shell: bash
|
||||
run: |
|
||||
|
||||
@@ -10,7 +10,7 @@ jobs:
|
||||
# a branch on filament-assets.
|
||||
update-renderdiff-goldens:
|
||||
name: update-renderdiff-goldens
|
||||
runs-on: 'macos-14-xlarge'
|
||||
runs-on: 'macos-14'
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
@@ -90,7 +90,7 @@ jobs:
|
||||
# filament-assets
|
||||
update-sizeguard:
|
||||
name: update-sizeguard
|
||||
runs-on: 'ubuntu-24.04-16core'
|
||||
runs-on: 'ubuntu-24.04-4core'
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
|
||||
@@ -12,8 +12,7 @@ jobs:
|
||||
name: build-android
|
||||
# We intentially use a larger runner here to enable larger disk space
|
||||
# (standard linux runner will fail on disk space and faster build time).
|
||||
runs-on: 'ubuntu-24.04-16core'
|
||||
|
||||
runs-on: 'ubuntu-24.04-4core'
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
@@ -26,8 +25,7 @@ jobs:
|
||||
|
||||
build-ios:
|
||||
name: build-ios
|
||||
runs-on: macos-14-xlarge
|
||||
|
||||
runs-on: 'macos-14'
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
@@ -46,8 +44,7 @@ jobs:
|
||||
|
||||
build-linux:
|
||||
name: build-linux
|
||||
runs-on: 'ubuntu-24.04-16core'
|
||||
|
||||
runs-on: 'arm-ubuntu-24.04-16core'
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
@@ -58,13 +55,12 @@ jobs:
|
||||
cd build/linux && printf "y" | ./build.sh continuous
|
||||
- uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: filament-linux
|
||||
path: out/filament-release-linux.tgz
|
||||
name: filament-arm-linux
|
||||
path: out/filament-release-arm-linux.tgz
|
||||
|
||||
build-mac:
|
||||
name: build-mac
|
||||
runs-on: macos-14-xlarge
|
||||
|
||||
runs-on: 'macos-14'
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
@@ -77,14 +73,10 @@ jobs:
|
||||
with:
|
||||
name: filament-mac
|
||||
path: out/filament-release-darwin.tgz
|
||||
- name: Check public headers
|
||||
run: |
|
||||
test/check-headers/test.sh out/release/filament/include
|
||||
|
||||
build-web:
|
||||
name: build-web
|
||||
runs-on: 'ubuntu-24.04-16core'
|
||||
|
||||
runs-on: 'arm-ubuntu-24.04-16core'
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
@@ -101,7 +93,7 @@ jobs:
|
||||
|
||||
build-windows:
|
||||
name: build-windows
|
||||
runs-on: windows-2022-32core
|
||||
runs-on: 'windows-2022'
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
|
||||
+171
-11
@@ -8,10 +8,54 @@ on:
|
||||
branches:
|
||||
- main
|
||||
|
||||
# This will cancel in-flight runs when there is an update to a PR
|
||||
concurrency:
|
||||
group: ${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: true
|
||||
|
||||
# The conditional 'if' on each job is meant to skip presubmit jobs when a commit is pushed to main
|
||||
# and that commit is cryptographically "verified". Typically, a verified commit (like a GitHub UI
|
||||
# squash-and-merge) has already passed through presubmit during the Pull Request phase.
|
||||
# The conditional explicitly checks:
|
||||
# 1. always() && !cancelled(): Ensures the job runs even if 'check-verification' is skipped, but
|
||||
# aborts if the workflow was manually cancelled.
|
||||
# 2. github.event_name == 'pull_request': Presubmits should always run normally on PRs.
|
||||
# 3. github.event_name == 'push' && ...: If it's a push to main, it only runs if the
|
||||
# 'check-verification' job confirmed the commit is NOT verified.
|
||||
|
||||
jobs:
|
||||
check-verification:
|
||||
if: github.event_name == 'push'
|
||||
runs-on: ubuntu-latest
|
||||
outputs:
|
||||
verified: ${{ steps.check.outputs.verified }}
|
||||
steps:
|
||||
- name: Check commit verification
|
||||
id: check
|
||||
uses: actions/github-script@v7
|
||||
with:
|
||||
script: |
|
||||
const { data } = await github.rest.repos.getCommit({
|
||||
owner: context.repo.owner,
|
||||
repo: context.repo.repo,
|
||||
ref: context.sha
|
||||
});
|
||||
core.setOutput('verified', data.commit.verification.verified);
|
||||
|
||||
build-desktop-mac:
|
||||
name: build-mac
|
||||
runs-on: macos-14-xlarge
|
||||
runs-on: 'macos-14-xlarge'
|
||||
needs: [check-verification]
|
||||
if: >
|
||||
always() && !cancelled() &&
|
||||
(
|
||||
github.event_name == 'pull_request' ||
|
||||
(
|
||||
github.event_name == 'push' &&
|
||||
needs.check-verification.result == 'success' &&
|
||||
needs.check-verification.outputs.verified == 'false'
|
||||
)
|
||||
)
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
@@ -20,13 +64,30 @@ jobs:
|
||||
- name: Run build script
|
||||
run: |
|
||||
cd build/mac && printf "y" | ./build.sh presubmit-with-test
|
||||
- name: Test material parser
|
||||
- name: Test - material parser
|
||||
run: |
|
||||
out/cmake-release/filament/test/test_material_parser
|
||||
- name: Test - public headers
|
||||
run: |
|
||||
# out/cmake-release should have the artifacts ready for installation. Here we install it
|
||||
# to test the public headers
|
||||
ninja -C out/cmake-release install
|
||||
test/check-headers/test.sh out/release/filament/include
|
||||
|
||||
build-desktop-linux:
|
||||
name: build-linux
|
||||
runs-on: 'ubuntu-24.04-16core'
|
||||
runs-on: 'arm-ubuntu-24.04-16core'
|
||||
needs: [check-verification]
|
||||
if: >
|
||||
always() && !cancelled() &&
|
||||
(
|
||||
github.event_name == 'pull_request' ||
|
||||
(
|
||||
github.event_name == 'push' &&
|
||||
needs.check-verification.result == 'success' &&
|
||||
needs.check-verification.outputs.verified == 'false'
|
||||
)
|
||||
)
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
@@ -41,7 +102,18 @@ jobs:
|
||||
|
||||
build-windows:
|
||||
name: build-windows
|
||||
runs-on: windows-2022-32core
|
||||
runs-on: 'windows-2022'
|
||||
needs: [check-verification]
|
||||
if: >
|
||||
always() && !cancelled() &&
|
||||
(
|
||||
github.event_name == 'pull_request' ||
|
||||
(
|
||||
github.event_name == 'push' &&
|
||||
needs.check-verification.result == 'success' &&
|
||||
needs.check-verification.outputs.verified == 'false'
|
||||
)
|
||||
)
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
@@ -53,7 +125,18 @@ jobs:
|
||||
|
||||
build-android:
|
||||
name: build-android
|
||||
runs-on: 'ubuntu-24.04-16core'
|
||||
runs-on: 'ubuntu-24.04-4core'
|
||||
needs: [check-verification]
|
||||
if: >
|
||||
always() && !cancelled() &&
|
||||
(
|
||||
github.event_name == 'pull_request' ||
|
||||
(
|
||||
github.event_name == 'push' &&
|
||||
needs.check-verification.result == 'success' &&
|
||||
needs.check-verification.outputs.verified == 'false'
|
||||
)
|
||||
)
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
@@ -80,7 +163,18 @@ jobs:
|
||||
|
||||
build-ios:
|
||||
name: build-iOS
|
||||
runs-on: macos-14-xlarge
|
||||
runs-on: 'macos-14-xlarge'
|
||||
needs: [check-verification]
|
||||
if: >
|
||||
always() && !cancelled() &&
|
||||
(
|
||||
github.event_name == 'pull_request' ||
|
||||
(
|
||||
github.event_name == 'push' &&
|
||||
needs.check-verification.result == 'success' &&
|
||||
needs.check-verification.outputs.verified == 'false'
|
||||
)
|
||||
)
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
@@ -95,7 +189,18 @@ jobs:
|
||||
|
||||
build-web:
|
||||
name: build-web
|
||||
runs-on: 'ubuntu-24.04-16core'
|
||||
runs-on: 'arm-ubuntu-24.04-16core'
|
||||
needs: [check-verification]
|
||||
if: >
|
||||
always() && !cancelled() &&
|
||||
(
|
||||
github.event_name == 'pull_request' ||
|
||||
(
|
||||
github.event_name == 'push' &&
|
||||
needs.check-verification.result == 'success' &&
|
||||
needs.check-verification.outputs.verified == 'false'
|
||||
)
|
||||
)
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
@@ -108,7 +213,18 @@ jobs:
|
||||
|
||||
validate-docs:
|
||||
name: validate-docs
|
||||
runs-on: 'ubuntu-24.04-4core'
|
||||
runs-on: 'ubuntu-24.04'
|
||||
needs: [check-verification]
|
||||
if: >
|
||||
always() && !cancelled() &&
|
||||
(
|
||||
github.event_name == 'pull_request' ||
|
||||
(
|
||||
github.event_name == 'push' &&
|
||||
needs.check-verification.result == 'success' &&
|
||||
needs.check-verification.outputs.verified == 'false'
|
||||
)
|
||||
)
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
@@ -121,7 +237,18 @@ jobs:
|
||||
|
||||
test-renderdiff:
|
||||
name: test-renderdiff
|
||||
runs-on: macos-14-xlarge
|
||||
runs-on: 'macos-14-xlarge'
|
||||
needs: [check-verification]
|
||||
if: >
|
||||
always() && !cancelled() &&
|
||||
(
|
||||
github.event_name == 'pull_request' ||
|
||||
(
|
||||
github.event_name == 'push' &&
|
||||
needs.check-verification.result == 'success' &&
|
||||
needs.check-verification.outputs.verified == 'false'
|
||||
)
|
||||
)
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
@@ -190,7 +317,18 @@ jobs:
|
||||
|
||||
validate-wgsl-webgpu:
|
||||
name: validate-wgsl-webgpu
|
||||
runs-on: 'ubuntu-24.04-16core'
|
||||
runs-on: 'arm-ubuntu-24.04-16core'
|
||||
needs: [check-verification]
|
||||
if: >
|
||||
always() && !cancelled() &&
|
||||
(
|
||||
github.event_name == 'pull_request' ||
|
||||
(
|
||||
github.event_name == 'push' &&
|
||||
needs.check-verification.result == 'success' &&
|
||||
needs.check-verification.outputs.verified == 'false'
|
||||
)
|
||||
)
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
@@ -204,6 +342,17 @@ jobs:
|
||||
test-code-correctness:
|
||||
name: test-code-correctness
|
||||
runs-on: 'macos-14-xlarge'
|
||||
needs: [check-verification]
|
||||
if: >
|
||||
always() && !cancelled() &&
|
||||
(
|
||||
github.event_name == 'pull_request' ||
|
||||
(
|
||||
github.event_name == 'push' &&
|
||||
needs.check-verification.result == 'success' &&
|
||||
needs.check-verification.outputs.verified == 'false'
|
||||
)
|
||||
)
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
@@ -224,7 +373,18 @@ jobs:
|
||||
|
||||
test-backend:
|
||||
name: test-backend
|
||||
runs-on: macos-14-xlarge
|
||||
runs-on: 'macos-14-xlarge'
|
||||
needs: [check-verification]
|
||||
if: >
|
||||
always() && !cancelled() &&
|
||||
(
|
||||
github.event_name == 'pull_request' ||
|
||||
(
|
||||
github.event_name == 'push' &&
|
||||
needs.check-verification.result == 'success' &&
|
||||
needs.check-verification.outputs.verified == 'false'
|
||||
)
|
||||
)
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
|
||||
@@ -63,6 +63,39 @@ jobs:
|
||||
const globber = await glob.create('out/*.tgz');
|
||||
await upload({ github, context }, await globber.glob(), TAG);
|
||||
|
||||
build-arm-linux:
|
||||
name: build-arm-linux
|
||||
runs-on: 'arm-ubuntu-24.04-16core'
|
||||
if: github.event_name == 'release' || github.event.inputs.platform == 'desktop'
|
||||
steps:
|
||||
- name: Decide Git ref
|
||||
id: git_ref
|
||||
run: |
|
||||
REF=${RELEASE_TAG:-${GITHUB_REF}}
|
||||
TAG=${REF##*/}
|
||||
echo "ref=${REF}" >> $GITHUB_OUTPUT
|
||||
echo "tag=${TAG}" >> $GITHUB_OUTPUT
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
ref: ${{ steps.git_ref.outputs.ref }}
|
||||
- uses: ./.github/actions/linux-prereq
|
||||
- name: Run build script
|
||||
env:
|
||||
TAG: ${{ steps.git_ref.outputs.tag }}
|
||||
run: |
|
||||
cd build/linux && printf "y" | ./build.sh release
|
||||
cd ../..
|
||||
mv out/filament-release-linux.tgz out/filament-${TAG}-arm-linux.tgz
|
||||
- uses: actions/github-script@v6
|
||||
env:
|
||||
TAG: ${{ steps.git_ref.outputs.tag }}
|
||||
with:
|
||||
script: |
|
||||
const upload = require('./build/common/upload-release-assets');
|
||||
const { TAG } = process.env;
|
||||
const globber = await glob.create('out/*.tgz');
|
||||
await upload({ github, context }, await globber.glob(), TAG);
|
||||
|
||||
build-mac:
|
||||
name: build-mac
|
||||
runs-on: macos-14-xlarge
|
||||
@@ -99,7 +132,7 @@ jobs:
|
||||
|
||||
build-web:
|
||||
name: build-web
|
||||
runs-on: 'ubuntu-24.04-16core'
|
||||
runs-on: 'arm-ubuntu-24.04-16core'
|
||||
if: github.event_name == 'release' || github.event.inputs.platform == 'web'
|
||||
|
||||
steps:
|
||||
@@ -188,6 +221,54 @@ jobs:
|
||||
const globber = await glob.create(['out/*.aar', 'out/*.apk', 'out/*.tgz'].join('\n'));
|
||||
await upload({ github, context }, await globber.glob(), TAG);
|
||||
|
||||
sonatype-publish:
|
||||
name: sonatype-publish
|
||||
runs-on: 'ubuntu-24.04-16core'
|
||||
# Depends on the the Android build for the Android binaries.
|
||||
# Depends on the Mac, Linux, and Windows builds for host tools.
|
||||
needs: [build-mac, build-linux, build-windows, build-android]
|
||||
if: github.event_name == 'release' || github.event.inputs.platform == 'android'
|
||||
|
||||
steps:
|
||||
- name: Decide Git ref
|
||||
id: git_ref
|
||||
run: |
|
||||
REF=${RELEASE_TAG:-${GITHUB_REF}}
|
||||
TAG=${REF##*/}
|
||||
echo "ref=${REF}" >> $GITHUB_OUTPUT
|
||||
echo "tag=${TAG}" >> $GITHUB_OUTPUT
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
ref: ${{ steps.git_ref.outputs.ref }}
|
||||
- uses: actions/setup-java@v3
|
||||
with:
|
||||
distribution: 'temurin'
|
||||
java-version: '17'
|
||||
- uses: ./.github/actions/linux-prereq
|
||||
- name: Download Android Release
|
||||
run: |
|
||||
gh release download ${TAG} \
|
||||
--repo ${{ github.repository }} \
|
||||
--pattern 'filament-*-android-native.tgz'
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
TAG: ${{ steps.git_ref.outputs.tag }}
|
||||
- name: Unzip Android Release
|
||||
run: |
|
||||
mkdir -p out/android-release
|
||||
tar -xzvf filament-${TAG}-android-native.tgz -C out/android-release/
|
||||
env:
|
||||
TAG: ${{ steps.git_ref.outputs.tag }}
|
||||
- name: Publish To Sonatype
|
||||
run: |
|
||||
cd android
|
||||
./gradlew publishToSonatype closeSonatypeStagingRepository
|
||||
env:
|
||||
ORG_GRADLE_PROJECT_sonatypeUsername: ${{ secrets.SONATYPE_USERNAME }}
|
||||
ORG_GRADLE_PROJECT_sonatypePassword: ${{ secrets.SONATYPE_PASSWORD }}
|
||||
ORG_GRADLE_PROJECT_signingKey: ${{ secrets.MAVEN_SIGNING_KEY }}
|
||||
ORG_GRADLE_PROJECT_signingPassword: ${{ secrets.MAVEN_SIGNING_PASSWORD }}
|
||||
|
||||
build-ios:
|
||||
name: build-ios
|
||||
runs-on: macos-14-xlarge
|
||||
|
||||
@@ -11,14 +11,11 @@ jobs:
|
||||
name: Verify Release Notes
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
# We *only* need to check out the .github/ directory.
|
||||
# The verify RELEASE_NOTES script uses the GitHub API to verify that RELEASE_NOTES was
|
||||
# modified.
|
||||
- name: Check out action
|
||||
uses: Bhacaz/checkout-files@73e17cfbe8d7e0c6b2672b20cb05a718e20d18d4
|
||||
- uses: actions/checkout@v6
|
||||
with:
|
||||
files: .github
|
||||
token: ${{ secrets.GITHUB_TOKEN }}
|
||||
fetch-depth: 0
|
||||
sparse-checkout: |
|
||||
.github
|
||||
- name: Verify release notes
|
||||
uses: ./.github/actions/verify-release-notes
|
||||
with:
|
||||
|
||||
+10
-3
@@ -326,11 +326,13 @@ endif()
|
||||
if (FILAMENT_ENABLE_LTO)
|
||||
include(CheckIPOSupported)
|
||||
|
||||
check_ipo_supported(RESULT IPO_SUPPORT)
|
||||
check_ipo_supported(RESULT IPO_SUPPORT OUTPUT IPO_ERROR)
|
||||
|
||||
if (IPO_SUPPORT)
|
||||
message(STATUS "LTO support is enabled")
|
||||
message(STATUS "IPO / LTO is enabled")
|
||||
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION TRUE)
|
||||
else()
|
||||
message(WARNING "IPO / LTO is not supported by this architecture: ${IPO_ERROR}")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
@@ -867,6 +869,12 @@ endfunction()
|
||||
# Sub-projects
|
||||
# ==================================================================================================
|
||||
|
||||
include(CheckSymbolExists)
|
||||
check_symbol_exists(getopt_long "getopt.h" HAS_SYSTEM_GETOPT)
|
||||
if (NOT HAS_SYSTEM_GETOPT)
|
||||
add_subdirectory(${EXTERNAL}/getopt)
|
||||
endif()
|
||||
|
||||
# Common to all platforms
|
||||
add_subdirectory(${EXTERNAL}/libgtest/tnt)
|
||||
add_subdirectory(${LIBRARIES}/camutils)
|
||||
@@ -902,7 +910,6 @@ add_subdirectory(${EXTERNAL}/cgltf/tnt)
|
||||
add_subdirectory(${EXTERNAL}/draco/tnt)
|
||||
add_subdirectory(${EXTERNAL}/jsmn/tnt)
|
||||
add_subdirectory(${EXTERNAL}/stb/tnt)
|
||||
add_subdirectory(${EXTERNAL}/getopt)
|
||||
add_subdirectory(${EXTERNAL}/perfetto/tnt)
|
||||
add_subdirectory(${EXTERNAL}/basisu/tnt)
|
||||
|
||||
|
||||
@@ -31,7 +31,7 @@ repositories {
|
||||
}
|
||||
|
||||
dependencies {
|
||||
implementation 'com.google.android.filament:filament-android:1.69.5'
|
||||
implementation 'com.google.android.filament:filament-android:1.70.0'
|
||||
}
|
||||
```
|
||||
|
||||
@@ -50,7 +50,7 @@ Here are all the libraries available in the group `com.google.android.filament`:
|
||||
iOS projects can use CocoaPods to install the latest release:
|
||||
|
||||
```shell
|
||||
pod 'Filament', '~> 1.69.5'
|
||||
pod 'Filament', '~> 1.70.0'
|
||||
```
|
||||
|
||||
## Documentation
|
||||
|
||||
@@ -7,6 +7,9 @@ A new header is inserted each time a *tag* is created.
|
||||
Instead, if you are authoring a PR for the main branch, add your release note to
|
||||
[NEW_RELEASE_NOTES.md](./NEW_RELEASE_NOTES.md).
|
||||
|
||||
## v1.70.1
|
||||
|
||||
|
||||
## v1.70.0
|
||||
|
||||
- engine: fix crash when using variance shadow maps
|
||||
|
||||
@@ -40,15 +40,21 @@
|
||||
// - Build and upload artifacts with ./gradlew publish
|
||||
// - Close and release staging repo on Nexus with ./gradlew closeAndReleaseStagingRepository
|
||||
//
|
||||
// The following is needed in ~/gradle/gradle.properties:
|
||||
// The following properties need to be set (either in ~/gradle/gradle.properties, on the command
|
||||
// line, or as environment variables, e.g.: ORG_GRADLE_PROJECT_property=value):
|
||||
//
|
||||
// sonatypeUsername=nexus_user
|
||||
// sonatypePassword=nexus_password
|
||||
//
|
||||
// To sign with a key ring file:
|
||||
// signing.keyId=pgp_key_id
|
||||
// signing.password=pgp_key_password
|
||||
// signing.secretKeyRingFile=/Users/user/.gnupg/maven_signing.key
|
||||
//
|
||||
// To sign with in-memory keys (useful for CI):,
|
||||
// signingKey=ASCII armored key (begins with -----BEGIN PGP PRIVATE KEY BLOCK-----)
|
||||
// signingPassword=key password
|
||||
//
|
||||
|
||||
buildscript {
|
||||
def path = providers
|
||||
@@ -194,7 +200,7 @@ subprojects {
|
||||
google()
|
||||
}
|
||||
|
||||
if (!name.startsWith("sample") && name != "filament-tools") {
|
||||
if (!name.startsWith("sample") && name != "filament-tools" && name != "gradle-plugin") {
|
||||
apply plugin: 'com.android.library'
|
||||
|
||||
android {
|
||||
|
||||
@@ -1,21 +0,0 @@
|
||||
plugins {
|
||||
id 'groovy-gradle-plugin'
|
||||
}
|
||||
|
||||
gradlePlugin {
|
||||
plugins {
|
||||
create("filament-plugin") {
|
||||
id = "filament-plugin"
|
||||
implementationClass = "com.google.android.filament.gradle.FilamentPlugin"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
repositories {
|
||||
mavenCentral()
|
||||
gradlePluginPortal()
|
||||
}
|
||||
|
||||
dependencies {
|
||||
implementation "com.google.gradle:osdetector-gradle-plugin:1.7.3"
|
||||
}
|
||||
@@ -20,8 +20,6 @@
|
||||
#include <imagediff/ImageDiff.h>
|
||||
#include <utils/Log.h>
|
||||
|
||||
#include <vector>
|
||||
|
||||
using namespace imagediff;
|
||||
using namespace utils;
|
||||
|
||||
@@ -102,30 +100,48 @@ jobject createResult(JNIEnv* env, ImageDiffResult const& result, bool generateDi
|
||||
|
||||
if (generateDiff && result.diffImage.getWidth() > 0) {
|
||||
jclass bitmapClass = env->FindClass("android/graphics/Bitmap");
|
||||
jmethodID createBitmap = env->GetStaticMethodID(bitmapClass, "createBitmap",
|
||||
jmethodID createBitmap = env->GetStaticMethodID(bitmapClass, "createBitmap",
|
||||
"(IILandroid/graphics/Bitmap$Config;)Landroid/graphics/Bitmap;");
|
||||
|
||||
|
||||
jclass configClass = env->FindClass("android/graphics/Bitmap$Config");
|
||||
jfieldID argb8888 = env->GetStaticFieldID(configClass, "ARGB_8888", "Landroid/graphics/Bitmap$Config;");
|
||||
jobject configObj = env->GetStaticObjectField(configClass, argb8888);
|
||||
|
||||
uint32_t width = result.diffImage.getWidth();
|
||||
uint32_t height = result.diffImage.getHeight();
|
||||
jobject diffBitmap = env->CallStaticObjectMethod(bitmapClass, createBitmap, (jint)width, (jint)height, configObj);
|
||||
|
||||
jobject diffBitmap = env->CallStaticObjectMethod(bitmapClass, createBitmap, (jint) width,
|
||||
(jint) height, configObj);
|
||||
|
||||
if (diffBitmap) {
|
||||
// We need to transport the bit differences accurately to the java side, so set
|
||||
// premultiplied to false. From the java-side, if the bitmap is used to draw to a
|
||||
// canvas, then client needs to set premultiplied to true again.
|
||||
jmethodID setPremultiplied = env->GetMethodID(bitmapClass, "setPremultiplied", "(Z)V");
|
||||
if (setPremultiplied) {
|
||||
env->CallVoidMethod(diffBitmap, setPremultiplied, JNI_FALSE);
|
||||
}
|
||||
|
||||
void* diffPixels;
|
||||
if (AndroidBitmap_lockPixels(env, diffBitmap, &diffPixels) == 0) {
|
||||
AndroidBitmapInfo info;
|
||||
AndroidBitmap_getInfo(env, diffBitmap, &info);
|
||||
|
||||
float const* src = result.diffImage.getPixelRef();
|
||||
uint8_t* dst = (uint8_t*) diffPixels;
|
||||
uint32_t channels = result.diffImage.getChannels(); // usually 4
|
||||
|
||||
for (size_t i = 0; i < width * height; ++i) {
|
||||
for (int c = 0; c < 4; ++c) {
|
||||
float v = 0.0f;
|
||||
if (c < channels) v = src[i * channels + c];
|
||||
if (c == 3 && channels < 4) v = 1.0f; // Alpha 1.0 if missing
|
||||
dst[i * 4 + c] = (uint8_t) std::min(255.0f, std::max(0.0f, v * 255.0f));
|
||||
uint32_t const channels = result.diffImage.getChannels(); // usually 4
|
||||
|
||||
for (size_t y = 0; y < height; ++y) {
|
||||
uint8_t* row = dst + y * info.stride;
|
||||
for (size_t x = 0; x < width; ++x) {
|
||||
size_t srcIdx = (y * width + x) * channels;
|
||||
for (int c = 0; c < 4; ++c) {
|
||||
float v = 0.0f;
|
||||
if (c < channels) v = src[srcIdx + c];
|
||||
if (c == 3 && channels < 4) v = 1.0f; // Alpha 1.0 if missing
|
||||
|
||||
row[x * 4 + c] = uint8_t(
|
||||
std::min(255.0f, std::max(0.0f, std::round(v * 255.0f))));
|
||||
}
|
||||
}
|
||||
}
|
||||
AndroidBitmap_unlockPixels(env, diffBitmap);
|
||||
@@ -133,7 +149,7 @@ jobject createResult(JNIEnv* env, ImageDiffResult const& result, bool generateDi
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return resultObj;
|
||||
}
|
||||
|
||||
@@ -147,7 +163,7 @@ Java_com_google_android_filament_utils_ImageDiff_nCompareBasic(JNIEnv* env, jcla
|
||||
BitmapLock maskArg(env, maskBitmap);
|
||||
|
||||
if (!refArg.isValid() || !candArg.isValid()) {
|
||||
ImageDiffResult emptyResult;
|
||||
ImageDiffResult emptyResult;
|
||||
emptyResult.status = ImageDiffResult::Status::SIZE_MISMATCH; // or ERROR
|
||||
return createResult(env, emptyResult, false);
|
||||
}
|
||||
@@ -175,13 +191,13 @@ Java_com_google_android_filament_utils_ImageDiff_nCompareBasic(JNIEnv* env, jcla
|
||||
extern "C" JNIEXPORT jobject JNICALL
|
||||
Java_com_google_android_filament_utils_ImageDiff_nCompareJson(JNIEnv* env, jclass,
|
||||
jobject refBitmap, jobject candBitmap, jstring jsonConfig, jobject maskBitmap) {
|
||||
|
||||
|
||||
BitmapLock refArg(env, refBitmap);
|
||||
BitmapLock candArg(env, candBitmap);
|
||||
BitmapLock maskArg(env, maskBitmap);
|
||||
|
||||
if (!refArg.isValid() || !candArg.isValid()) {
|
||||
ImageDiffResult emptyResult;
|
||||
ImageDiffResult emptyResult;
|
||||
emptyResult.status = ImageDiffResult::Status::SIZE_MISMATCH; // or ERROR
|
||||
return createResult(env, emptyResult, false);
|
||||
}
|
||||
@@ -189,7 +205,7 @@ Java_com_google_android_filament_utils_ImageDiff_nCompareJson(JNIEnv* env, jclas
|
||||
ImageDiffConfig config;
|
||||
const char* nativeJson = env->GetStringUTFChars(jsonConfig, 0);
|
||||
size_t length = env->GetStringUTFLength(jsonConfig);
|
||||
|
||||
|
||||
bool parsed = parseConfig(nativeJson, length, &config);
|
||||
env->ReleaseStringUTFChars(jsonConfig, nativeJson);
|
||||
|
||||
@@ -214,4 +230,3 @@ Java_com_google_android_filament_utils_ImageDiff_nCompareJson(JNIEnv* env, jclas
|
||||
|
||||
return createResult(env, result, generateDiff);
|
||||
}
|
||||
|
||||
|
||||
+25
-20
@@ -106,8 +106,8 @@ class ModelViewer(
|
||||
var skyboxCubemap: Texture? = null
|
||||
|
||||
private lateinit var displayHelper: DisplayHelper
|
||||
private lateinit var cameraManipulator: Manipulator
|
||||
private lateinit var gestureDetector: GestureDetector
|
||||
private var cameraManipulator: Manipulator? = null
|
||||
private var gestureDetector: GestureDetector? = null
|
||||
private var surfaceView: SurfaceView? = null
|
||||
private var textureView: TextureView? = null
|
||||
|
||||
@@ -157,15 +157,13 @@ class ModelViewer(
|
||||
surfaceView: SurfaceView,
|
||||
engine: Engine = Engine.create(),
|
||||
uiHelper: UiHelper = UiHelper(UiHelper.ContextErrorPolicy.DONT_CHECK),
|
||||
manipulator: Manipulator? = null
|
||||
manipulator: Manipulator? = defaultCameraManipulator(surfaceView.width, surfaceView.height)
|
||||
) : this(engine, uiHelper) {
|
||||
cameraManipulator = manipulator ?: Manipulator.Builder()
|
||||
.targetPosition(kDefaultObjectPosition.x, kDefaultObjectPosition.y, kDefaultObjectPosition.z)
|
||||
.viewport(surfaceView.width, surfaceView.height)
|
||||
.build(Manipulator.Mode.ORBIT)
|
||||
|
||||
this.surfaceView = surfaceView
|
||||
gestureDetector = GestureDetector(surfaceView, cameraManipulator)
|
||||
cameraManipulator = manipulator
|
||||
cameraManipulator?.let { c ->
|
||||
gestureDetector = GestureDetector(surfaceView, c)
|
||||
}
|
||||
displayHelper = DisplayHelper(surfaceView.context)
|
||||
uiHelper.renderCallback = SurfaceCallback()
|
||||
uiHelper.attachTo(surfaceView)
|
||||
@@ -177,15 +175,14 @@ class ModelViewer(
|
||||
textureView: TextureView,
|
||||
engine: Engine = Engine.create(),
|
||||
uiHelper: UiHelper = UiHelper(UiHelper.ContextErrorPolicy.DONT_CHECK),
|
||||
manipulator: Manipulator? = null
|
||||
manipulator: Manipulator? = defaultCameraManipulator(textureView.width, textureView.height)
|
||||
) : this(engine, uiHelper) {
|
||||
cameraManipulator = manipulator ?: Manipulator.Builder()
|
||||
.targetPosition(kDefaultObjectPosition.x, kDefaultObjectPosition.y, kDefaultObjectPosition.z)
|
||||
.viewport(textureView.width, textureView.height)
|
||||
.build(Manipulator.Mode.ORBIT)
|
||||
|
||||
cameraManipulator = manipulator
|
||||
this.textureView = textureView
|
||||
gestureDetector = GestureDetector(textureView, cameraManipulator)
|
||||
cameraManipulator = manipulator
|
||||
cameraManipulator?.let { c ->
|
||||
gestureDetector = GestureDetector(textureView, c)
|
||||
}
|
||||
displayHelper = DisplayHelper(textureView.context)
|
||||
uiHelper.renderCallback = SurfaceCallback()
|
||||
uiHelper.attachTo(textureView)
|
||||
@@ -302,11 +299,13 @@ class ModelViewer(
|
||||
asset?.let { populateScene(it) }
|
||||
|
||||
// Extract the camera basis from the helper and push it to the Filament camera.
|
||||
cameraManipulator.getLookAt(eyePos, target, upward)
|
||||
camera.lookAt(
|
||||
cameraManipulator?.let { cm ->
|
||||
cm.getLookAt(eyePos, target, upward)
|
||||
camera.lookAt(
|
||||
eyePos[0], eyePos[1], eyePos[2],
|
||||
target[0], target[1], target[2],
|
||||
upward[0], upward[1], upward[2])
|
||||
}
|
||||
|
||||
// Render the scene, unless the renderer wants to skip the frame.
|
||||
if (renderer.beginFrame(swapChain!!, frameTimeNanos)) {
|
||||
@@ -398,7 +397,7 @@ class ModelViewer(
|
||||
* Handles a [MotionEvent] to enable one-finger orbit, two-finger pan, and pinch-to-zoom.
|
||||
*/
|
||||
fun onTouchEvent(event: MotionEvent) {
|
||||
gestureDetector.onTouchEvent(event)
|
||||
gestureDetector?.onTouchEvent(event)
|
||||
}
|
||||
|
||||
@SuppressWarnings("ClickableViewAccessibility")
|
||||
@@ -451,7 +450,7 @@ class ModelViewer(
|
||||
|
||||
override fun onResized(width: Int, height: Int) {
|
||||
view.viewport = Viewport(0, 0, width, height)
|
||||
cameraManipulator.setViewport(width, height)
|
||||
cameraManipulator?.setViewport(width, height)
|
||||
updateCameraProjection()
|
||||
synchronizePendingFrames(engine)
|
||||
}
|
||||
@@ -468,5 +467,11 @@ class ModelViewer(
|
||||
|
||||
companion object {
|
||||
private val kDefaultObjectPosition = Float3(0.0f, 0.0f, -4.0f)
|
||||
private fun defaultCameraManipulator(width: Int, height: Int) : Manipulator {
|
||||
return Manipulator.Builder()
|
||||
.targetPosition(kDefaultObjectPosition.x, kDefaultObjectPosition.y, kDefaultObjectPosition.z)
|
||||
.viewport(width, height)
|
||||
.build(Manipulator.Mode.ORBIT)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -25,7 +25,7 @@ configured, the corresponding task will be disabled.
|
||||
|
||||
```groovy
|
||||
plugins {
|
||||
id 'filament-plugin'
|
||||
id 'com.google.android.filament-tools'
|
||||
}
|
||||
|
||||
filament {
|
||||
@@ -0,0 +1,31 @@
|
||||
plugins {
|
||||
id 'groovy-gradle-plugin'
|
||||
id 'com.gradle.plugin-publish' version '2.1.0'
|
||||
}
|
||||
|
||||
group = "com.google.android.filament"
|
||||
version = "0.1.0"
|
||||
|
||||
gradlePlugin {
|
||||
website = "https://github.com/google/filament/tree/main/android/gradle-plugin"
|
||||
vcsUrl = "https://github.com/google/filament/tree/main/android/gradle-plugin"
|
||||
|
||||
plugins {
|
||||
create("filament-tools") {
|
||||
id = "com.google.android.filament-tools"
|
||||
displayName = "Filament Tools Gradle Plugin"
|
||||
description = "A plugin that helps integrate Filament into Android projects"
|
||||
tags.addAll('android', 'graphics', 'rendering', 'filament', '3d', 'gltf', 'native')
|
||||
implementationClass = "com.google.android.filament.gradle.FilamentPlugin"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
repositories {
|
||||
mavenCentral()
|
||||
gradlePluginPortal()
|
||||
}
|
||||
|
||||
dependencies {
|
||||
implementation "com.google.gradle:osdetector-gradle-plugin:1.7.3"
|
||||
}
|
||||
+3
-2
@@ -60,9 +60,10 @@ class ToolsLocator {
|
||||
def classifier =
|
||||
project.extensions.getByType(com.google.gradle.osdetector.OsDetector).classifier
|
||||
|
||||
// If com.google.android.filament.tools-dir is set, we'll use it as the tool's base path.
|
||||
// If com.google.android.filament.tools-dir is set to a non-empty string, we'll use it as
|
||||
// the tool's base path.
|
||||
def toolsDirProp = project.providers.gradleProperty("com.google.android.filament.tools-dir")
|
||||
if (toolsDirProp.isPresent()) {
|
||||
if (toolsDirProp.isPresent() && !toolsDirProp.get().trim().isEmpty()) {
|
||||
def toolsDir = toolsDirProp.get()
|
||||
def path = OperatingSystem.current().isWindows() ?
|
||||
"${toolsDir}/bin/${name}.exe" :
|
||||
@@ -1,5 +1,5 @@
|
||||
GROUP=com.google.android.filament
|
||||
VERSION_NAME=1.69.5
|
||||
VERSION_NAME=1.70.0
|
||||
|
||||
POM_DESCRIPTION=Real-time physically based rendering engine for Android.
|
||||
|
||||
|
||||
@@ -94,6 +94,13 @@ afterEvaluate { project ->
|
||||
}
|
||||
|
||||
signing {
|
||||
def signingKey = findProperty("signingKey")
|
||||
def signingPassword = findProperty("signingPassword")
|
||||
if (signingKey && signingPassword) {
|
||||
println("Signing with in-memory keys")
|
||||
useInMemoryPgpKeys(signingKey, signingPassword)
|
||||
}
|
||||
|
||||
publishing.publications.all { publication ->
|
||||
sign publication
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
plugins {
|
||||
id 'com.android.application'
|
||||
id 'kotlin-android'
|
||||
id 'filament-plugin'
|
||||
id 'com.google.android.filament-tools'
|
||||
}
|
||||
|
||||
project.ext.isSample = true
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
plugins {
|
||||
id 'com.android.application'
|
||||
id 'kotlin-android'
|
||||
id 'filament-plugin'
|
||||
id 'com.google.android.filament-tools'
|
||||
}
|
||||
|
||||
project.ext.isSample = true
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
plugins {
|
||||
id 'com.android.application'
|
||||
id 'kotlin-android'
|
||||
id 'filament-plugin'
|
||||
id 'com.google.android.filament-tools'
|
||||
}
|
||||
|
||||
project.ext.isSample = true
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
plugins {
|
||||
id 'com.android.application'
|
||||
id 'kotlin-android'
|
||||
id 'filament-plugin'
|
||||
id 'com.google.android.filament-tools'
|
||||
}
|
||||
|
||||
project.ext.isSample = true
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
plugins {
|
||||
id 'com.android.application'
|
||||
id 'kotlin-android'
|
||||
id 'filament-plugin'
|
||||
id 'com.google.android.filament-tools'
|
||||
}
|
||||
|
||||
project.ext.isSample = true
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
plugins {
|
||||
id 'com.android.application'
|
||||
id 'kotlin-android'
|
||||
id 'filament-plugin'
|
||||
id 'com.google.android.filament-tools'
|
||||
}
|
||||
|
||||
project.ext.isSample = true
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
plugins {
|
||||
id 'com.android.application'
|
||||
id 'kotlin-android'
|
||||
id 'filament-plugin'
|
||||
id 'com.google.android.filament-tools'
|
||||
}
|
||||
|
||||
project.ext.isSample = true
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
plugins {
|
||||
id 'com.android.application'
|
||||
id 'kotlin-android'
|
||||
id 'filament-plugin'
|
||||
id 'com.google.android.filament-tools'
|
||||
}
|
||||
|
||||
project.ext.isSample = true
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
plugins {
|
||||
id 'com.android.application'
|
||||
id 'kotlin-android'
|
||||
id 'filament-plugin'
|
||||
id 'com.google.android.filament-tools'
|
||||
}
|
||||
|
||||
project.ext.isSample = true
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
plugins {
|
||||
id 'com.android.application'
|
||||
id 'kotlin-android'
|
||||
id 'filament-plugin'
|
||||
id 'com.google.android.filament-tools'
|
||||
}
|
||||
|
||||
project.ext.isSample = true
|
||||
|
||||
+221
-4
@@ -66,10 +66,26 @@ class MainActivity : Activity(), ValidationRunner.Callback {
|
||||
private lateinit var inputManager: ValidationInputManager
|
||||
private var currentInput: ValidationInputManager.ValidationInput? = null
|
||||
|
||||
private var currentAlphaDiffBitmap: Bitmap? = null
|
||||
private var globalEnhancementFactor: Float = 1.0f
|
||||
|
||||
private data class TestImages(
|
||||
val testName: String,
|
||||
val golden: Bitmap?,
|
||||
val rendered: Bitmap?,
|
||||
val diff: Bitmap?,
|
||||
val alphaDiff: Bitmap?
|
||||
)
|
||||
|
||||
private val diffImageViews = mutableListOf<ImageView>()
|
||||
|
||||
// UI Elements
|
||||
private lateinit var runButton: Button
|
||||
private lateinit var loadButton: Button
|
||||
private lateinit var optionsButton: Button
|
||||
private lateinit var enhancementContainer: LinearLayout
|
||||
private lateinit var enhancementLabel: TextView
|
||||
private lateinit var enhancementSlider: android.widget.SeekBar
|
||||
|
||||
private var resultManager: ValidationResultManager? = null
|
||||
private var validationRunner: ValidationRunner? = null
|
||||
@@ -98,6 +114,19 @@ class MainActivity : Activity(), ValidationRunner.Callback {
|
||||
runButton = findViewById(R.id.run_button)
|
||||
loadButton = findViewById(R.id.load_button)
|
||||
optionsButton = findViewById(R.id.options_button)
|
||||
enhancementContainer = findViewById(R.id.enhancement_container)
|
||||
enhancementLabel = findViewById(R.id.enhancement_label)
|
||||
enhancementSlider = findViewById(R.id.enhancement_slider)
|
||||
|
||||
enhancementSlider.setOnSeekBarChangeListener(object : android.widget.SeekBar.OnSeekBarChangeListener {
|
||||
override fun onProgressChanged(seekBar: android.widget.SeekBar?, progress: Int, fromUser: Boolean) {
|
||||
globalEnhancementFactor = 1.0f + (progress / 100f) * 49.0f
|
||||
enhancementLabel.text = String.format(Locale.US, "Enhancement: %.1fx", globalEnhancementFactor)
|
||||
applyGlobalEnhancement()
|
||||
}
|
||||
override fun onStartTrackingTouch(seekBar: android.widget.SeekBar?) {}
|
||||
override fun onStopTrackingTouch(seekBar: android.widget.SeekBar?) {}
|
||||
})
|
||||
|
||||
// Setup Run Button
|
||||
runButton.setOnClickListener {
|
||||
@@ -120,6 +149,7 @@ class MainActivity : Activity(), ValidationRunner.Callback {
|
||||
popup.menu.add(0, 3, 0, "Export Result")
|
||||
popup.menu.add(0, 4, 0, "Test ADB Info")
|
||||
popup.menu.add(0, 5, 0, "Result ADB Info")
|
||||
popup.menu.add(0, 6, 0, "Toggle Enhancement Slider")
|
||||
|
||||
popup.setOnMenuItemClickListener { item ->
|
||||
when (item.itemId) {
|
||||
@@ -133,6 +163,9 @@ class MainActivity : Activity(), ValidationRunner.Callback {
|
||||
3 -> exportTestResultsAction()
|
||||
4 -> showTestAdbInfo()
|
||||
5 -> showResultAdbInfo()
|
||||
6 -> {
|
||||
enhancementContainer.visibility = if (enhancementContainer.visibility == View.VISIBLE) View.GONE else View.VISIBLE
|
||||
}
|
||||
}
|
||||
true
|
||||
}
|
||||
@@ -256,6 +289,7 @@ class MainActivity : Activity(), ValidationRunner.Callback {
|
||||
|
||||
// Clear existing results UI and state
|
||||
resultsContainer.removeAllViews()
|
||||
diffImageViews.clear()
|
||||
resultManager = null
|
||||
|
||||
val newInput = ValidationInputManager.ValidationInput(
|
||||
@@ -337,6 +371,8 @@ class MainActivity : Activity(), ValidationRunner.Callback {
|
||||
private fun startValidation(input: ValidationInputManager.ValidationInput) {
|
||||
try {
|
||||
resultsContainer.removeAllViews()
|
||||
diffImageViews.clear()
|
||||
enhancementSlider.isEnabled = false
|
||||
Log.i(TAG, "Starting validation with config: ${input.config.name}")
|
||||
Log.i(TAG, "Output dir: ${input.outputDir.absolutePath}")
|
||||
|
||||
@@ -420,7 +456,15 @@ class MainActivity : Activity(), ValidationRunner.Callback {
|
||||
val imagesRow = LinearLayout(this)
|
||||
imagesRow.orientation = LinearLayout.HORIZONTAL
|
||||
|
||||
fun addImage(label: String, bitmap: Bitmap?) {
|
||||
val testImages = TestImages(
|
||||
testName = result.testName,
|
||||
golden = currentGoldenBitmap,
|
||||
rendered = currentRenderedBitmap,
|
||||
diff = currentDiffBitmap,
|
||||
alphaDiff = currentAlphaDiffBitmap
|
||||
)
|
||||
|
||||
fun addImage(label: String, bitmap: Bitmap?, isDiff: Boolean) {
|
||||
if (bitmap != null) {
|
||||
val container = LinearLayout(this)
|
||||
container.orientation = LinearLayout.VERTICAL
|
||||
@@ -436,16 +480,29 @@ class MainActivity : Activity(), ValidationRunner.Callback {
|
||||
iv.layoutParams = LinearLayout.LayoutParams(250, 250) // Smaller thumbnails
|
||||
iv.scaleType = ImageView.ScaleType.FIT_CENTER
|
||||
iv.setBackgroundColor(0xFF404040.toInt())
|
||||
|
||||
if (isDiff) {
|
||||
diffImageViews.add(iv)
|
||||
applyEnhancementToView(iv, globalEnhancementFactor)
|
||||
}
|
||||
|
||||
iv.setOnClickListener {
|
||||
showImageDialog(testImages, label)
|
||||
}
|
||||
|
||||
container.addView(iv)
|
||||
|
||||
imagesRow.addView(container)
|
||||
}
|
||||
}
|
||||
|
||||
addImage("Rendered", currentRenderedBitmap)
|
||||
addImage("Golden", currentGoldenBitmap)
|
||||
addImage("Rendered", currentRenderedBitmap, false)
|
||||
addImage("Golden", currentGoldenBitmap, false)
|
||||
if (!result.passed) {
|
||||
addImage("Diff", currentDiffBitmap)
|
||||
addImage("Diff", currentDiffBitmap, true)
|
||||
}
|
||||
if (currentAlphaDiffBitmap != null) {
|
||||
addImage("Alpha Diff", currentAlphaDiffBitmap, true)
|
||||
}
|
||||
|
||||
resultContainer.addView(imagesRow)
|
||||
@@ -455,12 +512,14 @@ class MainActivity : Activity(), ValidationRunner.Callback {
|
||||
currentRenderedBitmap = null
|
||||
currentGoldenBitmap = null
|
||||
currentDiffBitmap = null
|
||||
currentAlphaDiffBitmap = null
|
||||
}
|
||||
}
|
||||
|
||||
override fun onAllTestsFinished() {
|
||||
runOnUiThread {
|
||||
statusTextView.text = "All tests finished!"
|
||||
enhancementSlider.isEnabled = true
|
||||
Log.i(TAG, "All tests finished " + if (currentInput?.autoExport == true) "Exporting bundle" else "x")
|
||||
|
||||
if (currentInput?.autoExport == true) {
|
||||
@@ -523,7 +582,165 @@ class MainActivity : Activity(), ValidationRunner.Callback {
|
||||
"Diff" -> {
|
||||
currentDiffBitmap = bitmap
|
||||
}
|
||||
"Alpha Diff" -> {
|
||||
currentAlphaDiffBitmap = bitmap
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private fun applyEnhancementToView(iv: ImageView, factor: Float) {
|
||||
val cm = android.graphics.ColorMatrix()
|
||||
cm.setScale(factor, factor, factor, 1.0f)
|
||||
iv.colorFilter = android.graphics.ColorMatrixColorFilter(cm)
|
||||
}
|
||||
|
||||
private fun applyGlobalEnhancement() {
|
||||
for (iv in diffImageViews) {
|
||||
applyEnhancementToView(iv, globalEnhancementFactor)
|
||||
}
|
||||
}
|
||||
|
||||
private fun showImageDialog(images: TestImages, initialLabel: String) {
|
||||
val dialogView = layoutInflater.inflate(R.layout.dialog_image_viewer, null)
|
||||
val dialog = AlertDialog.Builder(this)
|
||||
.setView(dialogView)
|
||||
.create()
|
||||
|
||||
val titleView = dialogView.findViewById<TextView>(R.id.dialog_title)
|
||||
val typeView = dialogView.findViewById<TextView>(R.id.dialog_image_type)
|
||||
val imageView = dialogView.findViewById<ImageView>(R.id.dialog_image)
|
||||
val btnClose = dialogView.findViewById<View>(R.id.btn_close)
|
||||
val btnReset = dialogView.findViewById<View>(R.id.btn_reset)
|
||||
val btnPrev = dialogView.findViewById<View>(R.id.btn_prev)
|
||||
val btnNext = dialogView.findViewById<View>(R.id.btn_next)
|
||||
|
||||
val enhancementContainer = dialogView.findViewById<View>(R.id.dialog_enhancement_container)
|
||||
val enhancementLabel = dialogView.findViewById<TextView>(R.id.dialog_enhancement_label)
|
||||
val enhancementSlider = dialogView.findViewById<android.widget.SeekBar>(R.id.dialog_enhancement_slider)
|
||||
|
||||
titleView.text = images.testName
|
||||
|
||||
val availableImages = mutableListOf<Pair<String, Bitmap>>()
|
||||
images.rendered?.let { availableImages.add(Pair("Rendered", it)) }
|
||||
images.golden?.let { availableImages.add(Pair("Golden", it)) }
|
||||
images.diff?.let { availableImages.add(Pair("Diff", it)) }
|
||||
images.alphaDiff?.let { availableImages.add(Pair("Alpha Diff", it)) }
|
||||
|
||||
if (availableImages.isEmpty()) return
|
||||
|
||||
var currentIndex = availableImages.indexOfFirst { it.first == initialLabel }
|
||||
if (currentIndex == -1) currentIndex = 0
|
||||
|
||||
var currentDialogEnhancement = globalEnhancementFactor
|
||||
|
||||
val matrix = android.graphics.Matrix()
|
||||
// Save initial values for translation tracking
|
||||
var lastTouchX = 0f
|
||||
var lastTouchY = 0f
|
||||
var isDragging = false
|
||||
|
||||
val scaleDetector = android.view.ScaleGestureDetector(this, object : android.view.ScaleGestureDetector.SimpleOnScaleGestureListener() {
|
||||
override fun onScale(detector: android.view.ScaleGestureDetector): Boolean {
|
||||
matrix.postScale(detector.scaleFactor, detector.scaleFactor, detector.focusX, detector.focusY)
|
||||
imageView.imageMatrix = matrix
|
||||
return true
|
||||
}
|
||||
})
|
||||
|
||||
imageView.setOnTouchListener { _, event ->
|
||||
scaleDetector.onTouchEvent(event)
|
||||
when (event.actionMasked) {
|
||||
android.view.MotionEvent.ACTION_DOWN -> {
|
||||
lastTouchX = event.x
|
||||
lastTouchY = event.y
|
||||
isDragging = true
|
||||
}
|
||||
android.view.MotionEvent.ACTION_MOVE -> {
|
||||
if (isDragging && !scaleDetector.isInProgress) {
|
||||
val dx = event.x - lastTouchX
|
||||
val dy = event.y - lastTouchY
|
||||
matrix.postTranslate(dx, dy)
|
||||
imageView.imageMatrix = matrix
|
||||
}
|
||||
lastTouchX = event.x
|
||||
lastTouchY = event.y
|
||||
}
|
||||
android.view.MotionEvent.ACTION_UP, android.view.MotionEvent.ACTION_CANCEL -> {
|
||||
isDragging = false
|
||||
}
|
||||
}
|
||||
true
|
||||
}
|
||||
|
||||
fun updateView() {
|
||||
val (label, bitmap) = availableImages[currentIndex]
|
||||
typeView.text = label
|
||||
imageView.setImageBitmap(bitmap)
|
||||
(imageView.drawable as? android.graphics.drawable.BitmapDrawable)?.setAntiAlias(false)
|
||||
(imageView.drawable as? android.graphics.drawable.BitmapDrawable)?.setFilterBitmap(false)
|
||||
imageView.imageMatrix = matrix
|
||||
|
||||
if (label == "Diff" || label == "Alpha Diff") {
|
||||
enhancementContainer.visibility = View.VISIBLE
|
||||
applyEnhancementToView(imageView, currentDialogEnhancement)
|
||||
} else {
|
||||
enhancementContainer.visibility = View.GONE
|
||||
imageView.colorFilter = null
|
||||
}
|
||||
}
|
||||
|
||||
fun resetMatrix() {
|
||||
val drawable = imageView.drawable ?: return
|
||||
val width = imageView.width.toFloat()
|
||||
val height = imageView.height.toFloat()
|
||||
val dw = drawable.intrinsicWidth.toFloat()
|
||||
val dh = drawable.intrinsicHeight.toFloat()
|
||||
|
||||
val scaleX = width / dw
|
||||
val scaleY = height / dh
|
||||
val scale = Math.min(scaleX, scaleY)
|
||||
|
||||
val dx = (width - dw * scale) / 2f
|
||||
val dy = (height - dh * scale) / 2f
|
||||
|
||||
matrix.reset()
|
||||
matrix.postScale(scale, scale)
|
||||
matrix.postTranslate(dx, dy)
|
||||
imageView.imageMatrix = matrix
|
||||
}
|
||||
|
||||
btnClose.setOnClickListener { dialog.dismiss() }
|
||||
btnReset.setOnClickListener { resetMatrix() }
|
||||
btnPrev.setOnClickListener {
|
||||
currentIndex = (currentIndex - 1 + availableImages.size) % availableImages.size
|
||||
updateView()
|
||||
}
|
||||
btnNext.setOnClickListener {
|
||||
currentIndex = (currentIndex + 1) % availableImages.size
|
||||
updateView()
|
||||
}
|
||||
|
||||
val defaultProgress = ((currentDialogEnhancement - 1.0f) / 49.0f * 100).toInt()
|
||||
val safeProgress = Math.max(0, Math.min(100, defaultProgress))
|
||||
enhancementSlider.progress = safeProgress
|
||||
enhancementLabel.text = String.format(Locale.US, "Enhance: %.1fx", currentDialogEnhancement)
|
||||
|
||||
enhancementSlider.setOnSeekBarChangeListener(object : android.widget.SeekBar.OnSeekBarChangeListener {
|
||||
override fun onProgressChanged(seekBar: android.widget.SeekBar?, progress: Int, fromUser: Boolean) {
|
||||
currentDialogEnhancement = 1.0f + (progress / 100f) * 49.0f
|
||||
enhancementLabel.text = String.format(Locale.US, "Enhance: %.1fx", currentDialogEnhancement)
|
||||
updateView()
|
||||
}
|
||||
override fun onStartTrackingTouch(seekBar: android.widget.SeekBar?) {}
|
||||
override fun onStopTrackingTouch(seekBar: android.widget.SeekBar?) {}
|
||||
})
|
||||
|
||||
imageView.post {
|
||||
resetMatrix()
|
||||
}
|
||||
|
||||
updateView()
|
||||
dialog.show()
|
||||
}
|
||||
}
|
||||
|
||||
+47
-8
@@ -115,10 +115,6 @@ class ValidationRunner(
|
||||
}
|
||||
|
||||
fun onFrame(frameTimeNanos: Long) {
|
||||
if (frameCounter % 60 == 0) {
|
||||
Log.i("ValidationRunner", "onFrame: $currentState (frame: $frameCounter)")
|
||||
}
|
||||
|
||||
when (currentState) {
|
||||
State.IDLE -> {}
|
||||
State.WAITING_FOR_RESOURCES -> {
|
||||
@@ -136,7 +132,6 @@ class ValidationRunner(
|
||||
}
|
||||
}
|
||||
State.RUNNING_TEST -> {
|
||||
// Log.i("ValidationRunner", "Running test...")
|
||||
currentEngine?.let { engine ->
|
||||
val content = AutomationEngine.ViewerContent()
|
||||
content.view = modelViewer.view
|
||||
@@ -257,10 +252,54 @@ class ValidationRunner(
|
||||
passed = (result.status == ImageDiff.Result.Status.PASSED)
|
||||
diffMetric = result.failingPixelCount.toFloat()
|
||||
|
||||
if (!passed) {
|
||||
if (!passed) {
|
||||
if (result.diffImage != null) {
|
||||
callback?.onImageResult("Diff", result.diffImage!!)
|
||||
resultManager.saveImage("${testFullName}_diff", result.diffImage!!)
|
||||
val diffImg = result.diffImage!!
|
||||
val width = diffImg.width
|
||||
val height = diffImg.height
|
||||
val pixels = IntArray(width * height)
|
||||
diffImg.getPixels(pixels, 0, width, 0, 0, width, height)
|
||||
|
||||
var hasAlphaDiff = false
|
||||
val alphaPixels = IntArray(width * height)
|
||||
|
||||
for (i in pixels.indices) {
|
||||
val color = pixels[i]
|
||||
|
||||
val a = android.graphics.Color.alpha(color)
|
||||
val r = android.graphics.Color.red(color)
|
||||
val g = android.graphics.Color.green(color)
|
||||
val b = android.graphics.Color.blue(color)
|
||||
|
||||
if (a > 0) {
|
||||
hasAlphaDiff = true
|
||||
}
|
||||
|
||||
// Map alpha diff to grayscale RGB
|
||||
alphaPixels[i] = android.graphics.Color.argb(255, a, a, a)
|
||||
|
||||
// Force main diff image alpha to 255
|
||||
pixels[i] = android.graphics.Color.argb(255, r, g, b)
|
||||
}
|
||||
|
||||
// Apply updated pixels to diff image
|
||||
diffImg.setPixels(pixels, 0, width, 0, 0, width, height)
|
||||
|
||||
// The C++ ImageDiff code sets isPremultiplied to false so Android
|
||||
// doesn't erase RGB diff values when Alpha diff is 0. However, Android's
|
||||
// Canvas will crash if we try to draw a non-premultiplied bitmap.
|
||||
// Since we just forced all alpha values to 255 (fully opaque) in the
|
||||
// loop above, we can safely mark it as premultiplied again here.
|
||||
diffImg.isPremultiplied = true
|
||||
callback?.onImageResult("Diff", diffImg)
|
||||
resultManager.saveImage("${testFullName}_diff", diffImg)
|
||||
|
||||
if (hasAlphaDiff) {
|
||||
val alphaDiffImg = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888)
|
||||
alphaDiffImg.setPixels(alphaPixels, 0, width, 0, 0, width, height)
|
||||
callback?.onImageResult("Alpha Diff", alphaDiffImg)
|
||||
resultManager.saveImage("${testFullName}_alpha_diff", alphaDiffImg)
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
|
||||
@@ -81,6 +81,33 @@
|
||||
android:contentDescription="More Options"
|
||||
android:layout_marginStart="8dp"/>
|
||||
</LinearLayout>
|
||||
|
||||
<!-- Global Enhancement Controls (Hidden by default) -->
|
||||
<LinearLayout
|
||||
android:id="@+id/enhancement_container"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:orientation="horizontal"
|
||||
android:gravity="center_vertical"
|
||||
android:visibility="gone"
|
||||
android:paddingBottom="8dp">
|
||||
|
||||
<TextView
|
||||
android:id="@+id/enhancement_label"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:text="Enhancement: 1.0x"
|
||||
android:textSize="12sp"
|
||||
android:minWidth="120dp" />
|
||||
|
||||
<SeekBar
|
||||
android:id="@+id/enhancement_slider"
|
||||
android:layout_width="0dp"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_weight="1"
|
||||
android:max="100"
|
||||
android:progress="0" />
|
||||
</LinearLayout>
|
||||
</LinearLayout>
|
||||
|
||||
<TextView
|
||||
|
||||
@@ -0,0 +1,130 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
xmlns:app="http://schemas.android.com/apk/res-auto"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent"
|
||||
android:orientation="vertical"
|
||||
android:background="#FF202020"
|
||||
android:padding="8dp">
|
||||
|
||||
<!-- Header with title and close button -->
|
||||
<LinearLayout
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:orientation="horizontal"
|
||||
android:gravity="center_vertical">
|
||||
|
||||
<TextView
|
||||
android:id="@+id/dialog_title"
|
||||
android:layout_width="0dp"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_weight="1"
|
||||
android:text="Test Result"
|
||||
android:textColor="#FFFFFF"
|
||||
android:textSize="16sp"
|
||||
android:textStyle="bold" />
|
||||
<ImageButton
|
||||
android:id="@+id/btn_close"
|
||||
android:layout_width="48dp"
|
||||
android:layout_height="48dp"
|
||||
android:background="?attr/selectableItemBackgroundBorderless"
|
||||
android:src="@android:drawable/ic_menu_close_clear_cancel" />
|
||||
</LinearLayout>
|
||||
|
||||
<!-- Subtitle for Image Type -->
|
||||
<TextView
|
||||
android:id="@+id/dialog_image_type"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:gravity="start"
|
||||
android:text="Rendered"
|
||||
android:textColor="#BBBBBB"
|
||||
android:textSize="14sp"
|
||||
android:paddingBottom="8dp" />
|
||||
|
||||
<!-- Image Area with Arrows -->
|
||||
<androidx.constraintlayout.widget.ConstraintLayout
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent">
|
||||
<FrameLayout
|
||||
android:layout_width="0dp"
|
||||
android:layout_height="0dp"
|
||||
app:layout_constraintTop_toTopOf="parent"
|
||||
app:layout_constraintBottom_toBottomOf="parent"
|
||||
app:layout_constraintStart_toStartOf="parent"
|
||||
app:layout_constraintEnd_toEndOf="parent"
|
||||
app:layout_constraintDimensionRatio="1:1">
|
||||
<ImageView
|
||||
android:id="@+id/dialog_image"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent"
|
||||
android:scaleType="matrix" />
|
||||
</FrameLayout>
|
||||
</androidx.constraintlayout.widget.ConstraintLayout>
|
||||
|
||||
<!-- Navigation Arrows -->
|
||||
<LinearLayout
|
||||
android:id="@+id/dialog_arrow_container"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:orientation="horizontal"
|
||||
android:gravity="center"
|
||||
android:paddingTop="8dp"
|
||||
android:paddingBottom="8dp">
|
||||
|
||||
<ImageButton
|
||||
android:id="@+id/btn_prev"
|
||||
android:layout_width="64dp"
|
||||
android:layout_height="64dp"
|
||||
android:background="?attr/selectableItemBackgroundBorderless"
|
||||
android:src="@android:drawable/ic_media_previous"
|
||||
app:tint="#FFFFFF" />
|
||||
|
||||
<ImageButton
|
||||
android:id="@+id/btn_reset"
|
||||
android:layout_width="48dp"
|
||||
android:layout_height="48dp"
|
||||
android:layout_marginHorizontal="16dp"
|
||||
android:background="?attr/selectableItemBackgroundBorderless"
|
||||
android:src="@android:drawable/ic_menu_revert"
|
||||
app:tint="#FFFFFF" />
|
||||
|
||||
<ImageButton
|
||||
android:id="@+id/btn_next"
|
||||
android:layout_width="64dp"
|
||||
android:layout_height="64dp"
|
||||
android:background="?attr/selectableItemBackgroundBorderless"
|
||||
android:src="@android:drawable/ic_media_next"
|
||||
app:tint="#FFFFFF" />
|
||||
</LinearLayout>
|
||||
|
||||
<!-- Enhancement Controls (only for diff images) -->
|
||||
<LinearLayout
|
||||
android:id="@+id/dialog_enhancement_container"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:orientation="horizontal"
|
||||
android:gravity="center_vertical"
|
||||
android:paddingTop="12dp"
|
||||
android:paddingBottom="8dp"
|
||||
android:visibility="gone">
|
||||
|
||||
<TextView
|
||||
android:id="@+id/dialog_enhancement_label"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:text="Enhance: 1.0x"
|
||||
android:textColor="#FFFFFF"
|
||||
android:textSize="12sp"
|
||||
android:minWidth="100dp" />
|
||||
|
||||
<SeekBar
|
||||
android:id="@+id/dialog_enhancement_slider"
|
||||
android:layout_width="0dp"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_weight="1"
|
||||
android:max="100"
|
||||
android:progress="0" />
|
||||
</LinearLayout>
|
||||
|
||||
</LinearLayout>
|
||||
@@ -1,7 +1,7 @@
|
||||
plugins {
|
||||
id 'com.android.application'
|
||||
id 'kotlin-android'
|
||||
id 'filament-plugin'
|
||||
id 'com.google.android.filament-tools'
|
||||
}
|
||||
|
||||
project.ext.isSample = true
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
plugins {
|
||||
id 'com.android.application'
|
||||
id 'kotlin-android'
|
||||
id 'filament-plugin'
|
||||
id 'com.google.android.filament-tools'
|
||||
}
|
||||
|
||||
project.ext.isSample = true
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
plugins {
|
||||
id 'com.android.application'
|
||||
id 'kotlin-android'
|
||||
id 'filament-plugin'
|
||||
id 'com.google.android.filament-tools'
|
||||
}
|
||||
|
||||
project.ext.isSample = true
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
plugins {
|
||||
id 'com.android.application'
|
||||
id 'kotlin-android'
|
||||
id 'filament-plugin'
|
||||
id 'com.google.android.filament-tools'
|
||||
}
|
||||
|
||||
project.ext.isSample = true
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
plugins {
|
||||
id 'com.android.application'
|
||||
id 'kotlin-android'
|
||||
id 'filament-plugin'
|
||||
id 'com.google.android.filament-tools'
|
||||
}
|
||||
|
||||
project.ext.isSample = true
|
||||
|
||||
@@ -1,3 +1,8 @@
|
||||
// Filament tools plugin
|
||||
pluginManagement {
|
||||
includeBuild 'gradle-plugin'
|
||||
}
|
||||
|
||||
// Libraries
|
||||
include ':filament-android'
|
||||
include ':filamat-android'
|
||||
|
||||
@@ -46,6 +46,7 @@ list(SORT NDK_VERSIONS)
|
||||
list(GET NDK_VERSIONS -1 NDK_VERSION)
|
||||
get_filename_component(NDK_VERSION ${NDK_VERSION} NAME)
|
||||
set(TOOLCHAIN ${ANDROID_HOME_UNIX}/ndk/${NDK_VERSION}/toolchains/llvm/prebuilt/${HOST_NAME_L}-x86_64)
|
||||
set(CMAKE_ANDROID_NDK_VERSION ${NDK_VERSION})
|
||||
|
||||
# specify the cross compiler
|
||||
set(COMPILER_SUFFIX)
|
||||
|
||||
@@ -47,6 +47,7 @@ list(SORT NDK_VERSIONS)
|
||||
list(GET NDK_VERSIONS -1 NDK_VERSION)
|
||||
get_filename_component(NDK_VERSION ${NDK_VERSION} NAME)
|
||||
set(TOOLCHAIN ${ANDROID_HOME_UNIX}/ndk/${NDK_VERSION}/toolchains/llvm/prebuilt/${HOST_NAME_L}-x86_64)
|
||||
set(CMAKE_ANDROID_NDK_VERSION ${NDK_VERSION})
|
||||
|
||||
# specify the cross compiler
|
||||
set(COMPILER_SUFFIX)
|
||||
|
||||
@@ -46,6 +46,7 @@ list(SORT NDK_VERSIONS)
|
||||
list(GET NDK_VERSIONS -1 NDK_VERSION)
|
||||
get_filename_component(NDK_VERSION ${NDK_VERSION} NAME)
|
||||
set(TOOLCHAIN ${ANDROID_HOME_UNIX}/ndk/${NDK_VERSION}/toolchains/llvm/prebuilt/${HOST_NAME_L}-x86_64)
|
||||
set(CMAKE_ANDROID_NDK_VERSION ${NDK_VERSION})
|
||||
|
||||
# specify the cross compiler
|
||||
set(COMPILER_SUFFIX)
|
||||
|
||||
@@ -46,6 +46,7 @@ list(SORT NDK_VERSIONS)
|
||||
list(GET NDK_VERSIONS -1 NDK_VERSION)
|
||||
get_filename_component(NDK_VERSION ${NDK_VERSION} NAME)
|
||||
set(TOOLCHAIN ${ANDROID_HOME_UNIX}/ndk/${NDK_VERSION}/toolchains/llvm/prebuilt/${HOST_NAME_L}-x86_64)
|
||||
set(CMAKE_ANDROID_NDK_VERSION ${NDK_VERSION})
|
||||
|
||||
# specify the cross compiler
|
||||
set(COMPILER_SUFFIX)
|
||||
|
||||
+2
-2
@@ -181,7 +181,7 @@ important for <code>matc</code> (material compiler).</p>
|
||||
}
|
||||
|
||||
dependencies {
|
||||
implementation 'com.google.android.filament:filament-android:1.69.4'
|
||||
implementation 'com.google.android.filament:filament-android:1.70.0'
|
||||
}
|
||||
</code></pre>
|
||||
<p>Here are all the libraries available in the group <code>com.google.android.filament</code>:</p>
|
||||
@@ -195,7 +195,7 @@ dependencies {
|
||||
</div>
|
||||
<h3 id="ios"><a class="header" href="#ios">iOS</a></h3>
|
||||
<p>iOS projects can use CocoaPods to install the latest release:</p>
|
||||
<pre><code class="language-shell">pod 'Filament', '~> 1.69.4'
|
||||
<pre><code class="language-shell">pod 'Filament', '~> 1.70.0'
|
||||
</code></pre>
|
||||
<h2 id="documentation"><a class="header" href="#documentation">Documentation</a></h2>
|
||||
<ul>
|
||||
|
||||
+199
-199
@@ -504,9 +504,9 @@ D_{GGX}(h,\alpha) = \frac{\aa}{\pi ( (\NoH)^2 (\aa - 1) + 1)^2}
|
||||
\end{equation}$$
|
||||
</p><p>
|
||||
The GLSL implementation of the NDF, shown in <a href="#listing_speculard">listing 1</a>, is simple and efficient.
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-function"><span class="hljs-built_in">float</span> <span class="hljs-title">D_GGX</span>(<span class="hljs-params"><span class="hljs-built_in">float</span> NoH, <span class="hljs-built_in">float</span> roughness</span>)</span> {</span>
|
||||
<span class="line"> <span class="hljs-built_in">float</span> a = NoH * roughness;</span>
|
||||
<span class="line"> <span class="hljs-built_in">float</span> k = roughness / (<span class="hljs-number">1.0</span> - NoH * NoH + a * a);</span>
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-function"><span class="hljs-type">float</span> <span class="hljs-title">D_GGX</span><span class="hljs-params">(<span class="hljs-type">float</span> NoH, <span class="hljs-type">float</span> roughness)</span> </span>{</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> a = NoH * roughness;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> k = roughness / (<span class="hljs-number">1.0</span> - NoH * NoH + a * a);</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> k * k * (<span class="hljs-number">1.0</span> / PI);</span>
|
||||
<span class="line">}</span></code></pre><center><div class="listingcaption tilde"><a class="target" name="listing_speculard"> </a><b style="font-style:normal;">Listing 1:</b> Implementation of the specular D term in GLSL</div></center>
|
||||
<p>
|
||||
@@ -590,10 +590,10 @@ V(v,l,\alpha) = \frac{0.5}{\NoL \sqrt{(\NoV)^2 (1 - \aa) + \aa} + \NoV \sqrt{(\N
|
||||
\end{equation}$$
|
||||
</p><p>
|
||||
The GLSL implementation of the visibility term, shown in <a href="#listing_specularv">listing 3</a>, is a bit more expensive than we would like since it requires two <code>sqrt</code> operations.
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-function"><span class="hljs-keyword">float</span> <span class="hljs-title">V_SmithGGXCorrelated</span><span class="hljs-params">(<span class="hljs-keyword">float</span> NoV, <span class="hljs-keyword">float</span> NoL, <span class="hljs-keyword">float</span> roughness)</span> </span>{</span>
|
||||
<span class="line"> <span class="hljs-keyword">float</span> a2 = roughness * roughness;</span>
|
||||
<span class="line"> <span class="hljs-keyword">float</span> GGXV = NoL * <span class="hljs-built_in">sqrt</span>(NoV * NoV * (<span class="hljs-number">1.0</span> - a2) + a2);</span>
|
||||
<span class="line"> <span class="hljs-keyword">float</span> GGXL = NoV * <span class="hljs-built_in">sqrt</span>(NoL * NoL * (<span class="hljs-number">1.0</span> - a2) + a2);</span>
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-function"><span class="hljs-type">float</span> <span class="hljs-title">V_SmithGGXCorrelated</span><span class="hljs-params">(<span class="hljs-type">float</span> NoV, <span class="hljs-type">float</span> NoL, <span class="hljs-type">float</span> roughness)</span> </span>{</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> a2 = roughness * roughness;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> GGXV = NoL * <span class="hljs-built_in">sqrt</span>(NoV * NoV * (<span class="hljs-number">1.0</span> - a2) + a2);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> GGXL = NoV * <span class="hljs-built_in">sqrt</span>(NoL * NoL * (<span class="hljs-number">1.0</span> - a2) + a2);</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> <span class="hljs-number">0.5</span> / (GGXV + GGXL);</span>
|
||||
<span class="line">}</span></code></pre><center><div class="listingcaption tilde"><a class="target" name="listing_specularv"> </a><b style="font-style:normal;">Listing 3:</b> Implementation of the specular V term in GLSL</div></center>
|
||||
<p>
|
||||
@@ -604,10 +604,10 @@ V(v,l,\alpha) = \frac{0.5}{\NoL (\NoV (1 - \alpha) + \alpha) + \NoV (\NoL (1 - \
|
||||
\end{equation}$$
|
||||
</p><p>
|
||||
This approximation is mathematically wrong but saves two square root operations and is good enough for real-time mobile applications, as shown in <a href="#listing_approximatedspecularv">listing 4</a>.
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-function"><span class="hljs-built_in">float</span> <span class="hljs-title">V_SmithGGXCorrelatedFast</span>(<span class="hljs-params"><span class="hljs-built_in">float</span> NoV, <span class="hljs-built_in">float</span> NoL, <span class="hljs-built_in">float</span> roughness</span>)</span> {</span>
|
||||
<span class="line"> <span class="hljs-built_in">float</span> a = roughness;</span>
|
||||
<span class="line"> <span class="hljs-built_in">float</span> GGXV = NoL * (NoV * (<span class="hljs-number">1.0</span> - a) + a);</span>
|
||||
<span class="line"> <span class="hljs-built_in">float</span> GGXL = NoV * (NoL * (<span class="hljs-number">1.0</span> - a) + a);</span>
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-function"><span class="hljs-type">float</span> <span class="hljs-title">V_SmithGGXCorrelatedFast</span><span class="hljs-params">(<span class="hljs-type">float</span> NoV, <span class="hljs-type">float</span> NoL, <span class="hljs-type">float</span> roughness)</span> </span>{</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> a = roughness;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> GGXV = NoL * (NoV * (<span class="hljs-number">1.0</span> - a) + a);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> GGXL = NoV * (NoL * (<span class="hljs-number">1.0</span> - a) + a);</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> <span class="hljs-number">0.5</span> / (GGXV + GGXL);</span>
|
||||
<span class="line">}</span></code></pre><center><div class="listingcaption tilde"><a class="target" name="listing_approximatedspecularv"> </a><b style="font-style:normal;">Listing 4:</b> Implementation of the approximated specular V term in GLSL</div></center>
|
||||
<p>
|
||||
@@ -659,7 +659,7 @@ $$\begin{equation}
|
||||
\end{equation}$$
|
||||
</p><p>
|
||||
In practice, the diffuse reflectance \(\sigma\) is multiplied later, as shown in <a href="#listing_diffusebrdf">listing 8</a>.
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-function"><span class="hljs-built_in">float</span> <span class="hljs-title">Fd_Lambert</span>(<span class="hljs-params"></span>)</span> {</span>
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-function"><span class="hljs-built_in">float</span> <span class="hljs-title">Fd_Lambert</span>()</span> {</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> <span class="hljs-number">1.0</span> / PI;</span>
|
||||
<span class="line">}</span>
|
||||
<span class="line"></span>
|
||||
@@ -680,14 +680,14 @@ Where:
|
||||
$$\begin{equation}
|
||||
\fGrazing=0.5 + 2 \cdot \alpha cos^2(\theta_d)
|
||||
\end{equation}$$
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-function"><span class="hljs-keyword">float</span> <span class="hljs-title">F_Schlick</span><span class="hljs-params">(<span class="hljs-keyword">float</span> u, <span class="hljs-keyword">float</span> f0, <span class="hljs-keyword">float</span> f90)</span> </span>{</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> f0 + (f90 - f0) * <span class="hljs-built_in">pow</span>(<span class="hljs-number">1.0</span> - u, <span class="hljs-number">5.0</span>);</span>
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-type">float</span> <span class="hljs-title function_">F_Schlick</span><span class="hljs-params">(<span class="hljs-type">float</span> u, <span class="hljs-type">float</span> f0, <span class="hljs-type">float</span> f90)</span> {</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> f0 + (f90 - f0) * pow(<span class="hljs-number">1.0</span> - u, <span class="hljs-number">5.0</span>);</span>
|
||||
<span class="line">}</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"><span class="hljs-function"><span class="hljs-keyword">float</span> <span class="hljs-title">Fd_Burley</span><span class="hljs-params">(<span class="hljs-keyword">float</span> NoV, <span class="hljs-keyword">float</span> NoL, <span class="hljs-keyword">float</span> LoH, <span class="hljs-keyword">float</span> roughness)</span> </span>{</span>
|
||||
<span class="line"> <span class="hljs-keyword">float</span> f90 = <span class="hljs-number">0.5</span> + <span class="hljs-number">2.0</span> * roughness * LoH * LoH;</span>
|
||||
<span class="line"> <span class="hljs-keyword">float</span> lightScatter = F_Schlick(NoL, <span class="hljs-number">1.0</span>, f90);</span>
|
||||
<span class="line"> <span class="hljs-keyword">float</span> viewScatter = F_Schlick(NoV, <span class="hljs-number">1.0</span>, f90);</span>
|
||||
<span class="line"><span class="hljs-type">float</span> <span class="hljs-title function_">Fd_Burley</span><span class="hljs-params">(<span class="hljs-type">float</span> NoV, <span class="hljs-type">float</span> NoL, <span class="hljs-type">float</span> LoH, <span class="hljs-type">float</span> roughness)</span> {</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">f90</span> <span class="hljs-operator">=</span> <span class="hljs-number">0.5</span> + <span class="hljs-number">2.0</span> * roughness * LoH * LoH;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">lightScatter</span> <span class="hljs-operator">=</span> F_Schlick(NoL, <span class="hljs-number">1.0</span>, f90);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">viewScatter</span> <span class="hljs-operator">=</span> F_Schlick(NoV, <span class="hljs-number">1.0</span>, f90);</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> lightScatter * viewScatter * (<span class="hljs-number">1.0</span> / PI);</span>
|
||||
<span class="line">}</span></code></pre><center><div class="listingcaption tilde"><a class="target" name="listing_diffusebrdf"> </a><b style="font-style:normal;">Listing 8:</b> Implementation of the diffuse Disney BRDF in GLSL</div></center>
|
||||
<p>
|
||||
@@ -704,47 +704,47 @@ We could allow artists/developers to choose the Disney diffuse BRDF depending on
|
||||
<strong class="asterisk">Diffuse term</strong>: a Lambertian diffuse model.
|
||||
</p><p>
|
||||
The full GLSL implementation of the standard model is shown in <a href="#listing_glslbrdf">listing 9</a>.
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-type">float</span> D_GGX(<span class="hljs-type">float</span> NoH, <span class="hljs-type">float</span> a) {</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> a2 = a * a;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> f = (NoH * a2 - NoH) * NoH + <span class="hljs-number">1.0</span>;</span>
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-type">float</span> <span class="hljs-title function_">D_GGX</span><span class="hljs-params">(<span class="hljs-type">float</span> NoH, <span class="hljs-type">float</span> a)</span> {</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">a2</span> <span class="hljs-operator">=</span> a * a;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">f</span> <span class="hljs-operator">=</span> (NoH * a2 - NoH) * NoH + <span class="hljs-number">1.0</span>;</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> a2 / (PI * f * f);</span>
|
||||
<span class="line">}</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"><span class="hljs-type">vec3</span> F_Schlick(<span class="hljs-type">float</span> u, <span class="hljs-type">vec3</span> f0) {</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> f0 + (<span class="hljs-type">vec3</span>(<span class="hljs-number">1.0</span>) - f0) * <span class="hljs-built_in">pow</span>(<span class="hljs-number">1.0</span> - u, <span class="hljs-number">5.0</span>);</span>
|
||||
<span class="line">vec3 <span class="hljs-title function_">F_Schlick</span><span class="hljs-params">(<span class="hljs-type">float</span> u, vec3 f0)</span> {</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> f0 + (vec3(<span class="hljs-number">1.0</span>) - f0) * pow(<span class="hljs-number">1.0</span> - u, <span class="hljs-number">5.0</span>);</span>
|
||||
<span class="line">}</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"><span class="hljs-type">float</span> V_SmithGGXCorrelated(<span class="hljs-type">float</span> NoV, <span class="hljs-type">float</span> NoL, <span class="hljs-type">float</span> a) {</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> a2 = a * a;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> GGXL = NoV * <span class="hljs-built_in">sqrt</span>((-NoL * a2 + NoL) * NoL + a2);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> GGXV = NoL * <span class="hljs-built_in">sqrt</span>((-NoV * a2 + NoV) * NoV + a2);</span>
|
||||
<span class="line"><span class="hljs-type">float</span> <span class="hljs-title function_">V_SmithGGXCorrelated</span><span class="hljs-params">(<span class="hljs-type">float</span> NoV, <span class="hljs-type">float</span> NoL, <span class="hljs-type">float</span> a)</span> {</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">a2</span> <span class="hljs-operator">=</span> a * a;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">GGXL</span> <span class="hljs-operator">=</span> NoV * sqrt((-NoL * a2 + NoL) * NoL + a2);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">GGXV</span> <span class="hljs-operator">=</span> NoL * sqrt((-NoV * a2 + NoV) * NoV + a2);</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> <span class="hljs-number">0.5</span> / (GGXV + GGXL);</span>
|
||||
<span class="line">}</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"><span class="hljs-type">float</span> Fd_Lambert() {</span>
|
||||
<span class="line"><span class="hljs-type">float</span> <span class="hljs-title function_">Fd_Lambert</span><span class="hljs-params">()</span> {</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> <span class="hljs-number">1.0</span> / PI;</span>
|
||||
<span class="line">}</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"><span class="hljs-type">void</span> BRDF(...) {</span>
|
||||
<span class="line"> <span class="hljs-type">vec3</span> h = <span class="hljs-built_in">normalize</span>(v + l);</span>
|
||||
<span class="line"><span class="hljs-keyword">void</span> <span class="hljs-title function_">BRDF</span><span class="hljs-params">(...)</span> {</span>
|
||||
<span class="line"> <span class="hljs-type">vec3</span> <span class="hljs-variable">h</span> <span class="hljs-operator">=</span> normalize(v + l);</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"> <span class="hljs-type">float</span> NoV = <span class="hljs-built_in">abs</span>(<span class="hljs-built_in">dot</span>(n, v)) + <span class="hljs-number">1e-5</span>;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> NoL = <span class="hljs-built_in">clamp</span>(<span class="hljs-built_in">dot</span>(n, l), <span class="hljs-number">0.0</span>, <span class="hljs-number">1.0</span>);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> NoH = <span class="hljs-built_in">clamp</span>(<span class="hljs-built_in">dot</span>(n, h), <span class="hljs-number">0.0</span>, <span class="hljs-number">1.0</span>);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> LoH = <span class="hljs-built_in">clamp</span>(<span class="hljs-built_in">dot</span>(l, h), <span class="hljs-number">0.0</span>, <span class="hljs-number">1.0</span>);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">NoV</span> <span class="hljs-operator">=</span> abs(dot(n, v)) + <span class="hljs-number">1e-5</span>;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">NoL</span> <span class="hljs-operator">=</span> clamp(dot(n, l), <span class="hljs-number">0.0</span>, <span class="hljs-number">1.0</span>);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">NoH</span> <span class="hljs-operator">=</span> clamp(dot(n, h), <span class="hljs-number">0.0</span>, <span class="hljs-number">1.0</span>);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">LoH</span> <span class="hljs-operator">=</span> clamp(dot(l, h), <span class="hljs-number">0.0</span>, <span class="hljs-number">1.0</span>);</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"> <span class="hljs-comment">// perceptually linear roughness to roughness (see parameterization)</span></span>
|
||||
<span class="line"> <span class="hljs-type">float</span> roughness = perceptualRoughness * perceptualRoughness;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">roughness</span> <span class="hljs-operator">=</span> perceptualRoughness * perceptualRoughness;</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"> <span class="hljs-type">float</span> D = D_GGX(NoH, roughness);</span>
|
||||
<span class="line"> <span class="hljs-type">vec3</span> F = F_Schlick(LoH, f0);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> V = V_SmithGGXCorrelated(NoV, NoL, roughness);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">D</span> <span class="hljs-operator">=</span> D_GGX(NoH, roughness);</span>
|
||||
<span class="line"> <span class="hljs-type">vec3</span> <span class="hljs-variable">F</span> <span class="hljs-operator">=</span> F_Schlick(LoH, f0);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">V</span> <span class="hljs-operator">=</span> V_SmithGGXCorrelated(NoV, NoL, roughness);</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"> <span class="hljs-comment">// specular BRDF</span></span>
|
||||
<span class="line"> <span class="hljs-type">vec3</span> Fr = (D * V) * F;</span>
|
||||
<span class="line"> <span class="hljs-type">vec3</span> <span class="hljs-variable">Fr</span> <span class="hljs-operator">=</span> (D * V) * F;</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"> <span class="hljs-comment">// diffuse BRDF</span></span>
|
||||
<span class="line"> <span class="hljs-type">vec3</span> Fd = diffuseColor * Fd_Lambert();</span>
|
||||
<span class="line"> <span class="hljs-type">vec3</span> <span class="hljs-variable">Fd</span> <span class="hljs-operator">=</span> diffuseColor * Fd_Lambert();</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"> <span class="hljs-comment">// apply lighting...</span></span>
|
||||
<span class="line">}</span></code></pre><center><div class="listingcaption tilde"><a class="target" name="listing_glslbrdf"> </a><b style="font-style:normal;">Listing 9:</b> Evaluation of the BRDF in GLSL</div></center>
|
||||
@@ -965,7 +965,7 @@ $$\begin{equation}
|
||||
\end{equation}$$
|
||||
</p><p>
|
||||
<a href="#listing_fnormal">Listing 12</a> shows how \(\fNormal\) is computed for both dielectric and metallic materials. It shows that the color of the specular reflectance is derived from the base color in the metallic case.
|
||||
</p><pre class="listing tilde"><code><span class="line">vec3 f0 = 0.16 <span class="hljs-emphasis">* reflectance *</span> reflectance <span class="hljs-emphasis">* (1.0 - metallic) + baseColor *</span> metallic;</span></code></pre><center><div class="listingcaption tilde"><a class="target" name="listing_fnormal"> </a><b style="font-style:normal;">Listing 12:</b> Computing \(\fNormal\) for dielectric and metallic materials in GLSL</div></center>
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-symbol">vec3</span> <span class="hljs-built_in">f0</span> = <span class="hljs-number">0</span>.<span class="hljs-number">16</span> * reflectance * reflectance * (<span class="hljs-number">1</span>.<span class="hljs-number">0</span> - metallic) + baseColor * metallic<span class="hljs-comment">;</span></span></code></pre><center><div class="listingcaption tilde"><a class="target" name="listing_fnormal"> </a><b style="font-style:normal;">Listing 12:</b> Computing \(\fNormal\) for dielectric and metallic materials in GLSL</div></center>
|
||||
<a class="target" name="roughnessremappingandclamping"> </a><a class="target" name="materialsystem/parameterization/remapping/roughnessremappingandclamping"> </a><a class="target" name="toc4.8.3.3"> </a><h4 id="roughness-remapping-and-clamping"><a class="header" href="#roughness-remapping-and-clamping">Roughness remapping and clamping</a></h4>
|
||||
<p>
|
||||
<p>The roughness set by the user, called <code>perceptualRoughness</code> here, is remapped to a perceptually linear range using the following formulation:</p>
|
||||
@@ -1054,7 +1054,7 @@ V(l,h) = \frac{1}{4(\LoH)^2}
|
||||
This masking-shadowing function is not physically based, as shown in [<a href="#citation-heitz14">Heitz14</a>], but its simplicity makes it desirable for real-time rendering.
|
||||
</p><p>
|
||||
In summary, our clear coat BRDF is a Cook-Torrance specular microfacet model, with a GGX normal distribution function, a Kelemen visibility function, and a Schlick Fresnel function. <a href="#listing_kelemen">Listing 13</a> shows how trivial the GLSL implementation is.
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-function"><span class="hljs-built_in">float</span> <span class="hljs-title">V_Kelemen</span>(<span class="hljs-params"><span class="hljs-built_in">float</span> LoH</span>)</span> {</span>
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-function"><span class="hljs-type">float</span> <span class="hljs-title">V_Kelemen</span><span class="hljs-params">(<span class="hljs-type">float</span> LoH)</span> </span>{</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> <span class="hljs-number">0.25</span> / (LoH * LoH);</span>
|
||||
<span class="line">}</span></code></pre><center><div class="listingcaption tilde"><a class="target" name="listing_kelemen"> </a><b style="font-style:normal;">Listing 13:</b> Implementation of the Kelemen visibility term in GLSL</div></center>
|
||||
<p>
|
||||
@@ -1097,18 +1097,18 @@ The clear coat roughness parameter is remapped and clamped in a similar way to t
|
||||
<center><div class="image" style=""><a href="../images/material_clear_coat2.png" target="_blank"><img class="markdeep" src="../images/material_clear_coat2.png" /></a><center><span class="imagecaption"><a class="target" name="figure_clearcoatroughness"> </a><b style="font-style:normal;">Figure 26:</b> Clear coat roughness varying from 0.0 (left) to 1.0 (right) with metallic set to 1.0, roughness to 0.8 and clear coat to 1.0</span></center></div></center>
|
||||
</p><p>
|
||||
<a href="#listing_clearcoatbrdf">Listing 14</a> shows the GLSL implementation of the clear coat material model after remapping, parameterization and integration in the standard surface response.
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-function"><span class="hljs-keyword">void</span> <span class="hljs-title">BRDF</span>(<span class="hljs-params">...</span>)</span> {</span>
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-function"><span class="hljs-type">void</span> <span class="hljs-title">BRDF</span><span class="hljs-params">(...)</span> </span>{</span>
|
||||
<span class="line"> <span class="hljs-comment">// compute Fd and Fr from standard model</span></span>
|
||||
<span class="line"></span>
|
||||
<span class="line"> <span class="hljs-comment">// remapping and linearization of clear coat roughness</span></span>
|
||||
<span class="line"> clearCoatPerceptualRoughness = clamp(clearCoatPerceptualRoughness, <span class="hljs-number">0.089</span>, <span class="hljs-number">1.0</span>);</span>
|
||||
<span class="line"> clearCoatPerceptualRoughness = <span class="hljs-built_in">clamp</span>(clearCoatPerceptualRoughness, <span class="hljs-number">0.089</span>, <span class="hljs-number">1.0</span>);</span>
|
||||
<span class="line"> clearCoatRoughness = clearCoatPerceptualRoughness * clearCoatPerceptualRoughness;</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"> <span class="hljs-comment">// clear coat BRDF</span></span>
|
||||
<span class="line"> <span class="hljs-built_in">float</span> Dc = D_GGX(clearCoatRoughness, NoH);</span>
|
||||
<span class="line"> <span class="hljs-built_in">float</span> Vc = V_Kelemen(clearCoatRoughness, LoH);</span>
|
||||
<span class="line"> <span class="hljs-built_in">float</span> Fc = F_Schlick(<span class="hljs-number">0.04</span>, LoH) * clearCoat; <span class="hljs-comment">// clear coat strength</span></span>
|
||||
<span class="line"> <span class="hljs-built_in">float</span> Frc = (Dc * Vc) * Fc;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> Dc = <span class="hljs-built_in">D_GGX</span>(clearCoatRoughness, NoH);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> Vc = <span class="hljs-built_in">V_Kelemen</span>(clearCoatRoughness, LoH);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> Fc = <span class="hljs-built_in">F_Schlick</span>(<span class="hljs-number">0.04</span>, LoH) * clearCoat; <span class="hljs-comment">// clear coat strength</span></span>
|
||||
<span class="line"> <span class="hljs-type">float</span> Frc = (Dc * Vc) * Fc;</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"> <span class="hljs-comment">// account for energy loss in the base layer</span></span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> color * ((Fd + Fr * (<span class="hljs-number">1.0</span> - Fc)) * (<span class="hljs-number">1.0</span> - Fc) + Frc);</span>
|
||||
@@ -1294,14 +1294,14 @@ f_{r}(v,h,\alpha) = \frac{D_{velvet}(v,h,\alpha)}{4(\NoL + \NoV - (\NoL)(\NoV))}
|
||||
\end{equation}$$
|
||||
</p><p>
|
||||
The implementation of the velvet NDF is presented in <a href="#listing_clothbrdf">listing 17</a>, optimized to properly fit in half float formats and to avoid computing a costly cotangent, relying instead on trigonometric identities. Note that we removed the Fresnel component from this BRDF.
|
||||
</p><pre class="listing tilde"><code><span class="line">float D_Ashikhmin(float roughness, float NoH) {</span>
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-function"><span class="hljs-type">float</span> <span class="hljs-title">D_Ashikhmin</span><span class="hljs-params">(<span class="hljs-type">float</span> roughness, <span class="hljs-type">float</span> NoH)</span> </span>{</span>
|
||||
<span class="line"> <span class="hljs-comment">// Ashikhmin 2007, "Distribution-based BRDFs"</span></span>
|
||||
<span class="line"> float a<span class="hljs-number">2</span> = roughness * roughness;</span>
|
||||
<span class="line"> float <span class="hljs-keyword">cos</span><span class="hljs-number">2</span>h = NoH * NoH;</span>
|
||||
<span class="line"> float <span class="hljs-keyword">sin</span><span class="hljs-number">2</span>h = <span class="hljs-keyword">max</span>(<span class="hljs-number">1.0</span> - <span class="hljs-keyword">cos</span><span class="hljs-number">2</span>h, <span class="hljs-number">0.0078125</span>); <span class="hljs-comment">// 2^(-14/2), so sin2h^2 > 0 in fp16</span></span>
|
||||
<span class="line"> float <span class="hljs-keyword">sin</span><span class="hljs-number">4</span>h = <span class="hljs-keyword">sin</span><span class="hljs-number">2</span>h * <span class="hljs-keyword">sin</span><span class="hljs-number">2</span>h;</span>
|
||||
<span class="line"> float cot<span class="hljs-number">2</span> = -<span class="hljs-keyword">cos</span><span class="hljs-number">2</span>h / (a<span class="hljs-number">2</span> * <span class="hljs-keyword">sin</span><span class="hljs-number">2</span>h);</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> <span class="hljs-number">1.0</span> / (PI * (<span class="hljs-number">4.0</span> * a<span class="hljs-number">2</span> + <span class="hljs-number">1.0</span>) * <span class="hljs-keyword">sin</span><span class="hljs-number">4</span>h) * (<span class="hljs-number">4.0</span> * exp(cot<span class="hljs-number">2</span>) + <span class="hljs-keyword">sin</span><span class="hljs-number">4</span>h);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> a2 = roughness * roughness;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> cos2h = NoH * NoH;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> sin2h = <span class="hljs-built_in">max</span>(<span class="hljs-number">1.0</span> - cos2h, <span class="hljs-number">0.0078125</span>); <span class="hljs-comment">// 2^(-14/2), so sin2h^2 > 0 in fp16</span></span>
|
||||
<span class="line"> <span class="hljs-type">float</span> sin4h = sin2h * sin2h;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> cot2 = -cos2h / (a2 * sin2h);</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> <span class="hljs-number">1.0</span> / (PI * (<span class="hljs-number">4.0</span> * a2 + <span class="hljs-number">1.0</span>) * sin4h) * (<span class="hljs-number">4.0</span> * <span class="hljs-built_in">exp</span>(cot2) + sin4h);</span>
|
||||
<span class="line">}</span></code></pre><center><div class="listingcaption tilde"><a class="target" name="listing_clothbrdf"> </a><b style="font-style:normal;">Listing 17:</b> Implementation of Ashikhmin's velvet NDF in GLSL</div></center>
|
||||
<p>
|
||||
<p>In [<a href="#citation-estevez17">Estevez17</a>] Estevez and Kulla propose a different NDF (called the “Charlie” sheen) that is based on an exponentiated sinusoidal instead of an inverted Gaussian. This NDF is appealing for several reasons: its parameterization feels more natural and intuitive, it provides a softer appearance and, as shown in equation (\ref{charlieNDF}), its implementation is simpler:</p>
|
||||
@@ -1312,11 +1312,11 @@ D(m) = \frac{(2 + \frac{1}{\alpha}) sin(\theta)^{\frac{1}{\alpha}}}{2 \pi}
|
||||
</p><p>
|
||||
[<a href="#citation-estevez17">Estevez17</a>] also presents a new shadowing term that we omit here because of its cost. We instead rely on the visibility term from [<a href="#citation-neubelt13">Neubelt13</a>] (shown in equation \(\ref{clothSpecularBRDF}\) above).
|
||||
The implementation of this NDF is presented in <a href="#listing_clothcharliebrdf">listing 18</a>, optimized to properly fit in half float formats.
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-function"><span class="hljs-keyword">float</span> <span class="hljs-title">D_Charlie</span><span class="hljs-params">(<span class="hljs-keyword">float</span> roughness, <span class="hljs-keyword">float</span> NoH)</span> </span>{</span>
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-function"><span class="hljs-type">float</span> <span class="hljs-title">D_Charlie</span><span class="hljs-params">(<span class="hljs-type">float</span> roughness, <span class="hljs-type">float</span> NoH)</span> </span>{</span>
|
||||
<span class="line"> <span class="hljs-comment">// Estevez and Kulla 2017, "Production Friendly Microfacet Sheen BRDF"</span></span>
|
||||
<span class="line"> <span class="hljs-keyword">float</span> invAlpha = <span class="hljs-number">1.0</span> / roughness;</span>
|
||||
<span class="line"> <span class="hljs-keyword">float</span> cos2h = NoH * NoH;</span>
|
||||
<span class="line"> <span class="hljs-keyword">float</span> sin2h = max(<span class="hljs-number">1.0</span> - cos2h, <span class="hljs-number">0.0078125</span>); <span class="hljs-comment">// 2^(-14/2), so sin2h^2 > 0 in fp16</span></span>
|
||||
<span class="line"> <span class="hljs-type">float</span> invAlpha = <span class="hljs-number">1.0</span> / roughness;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> cos2h = NoH * NoH;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> sin2h = <span class="hljs-built_in">max</span>(<span class="hljs-number">1.0</span> - cos2h, <span class="hljs-number">0.0078125</span>); <span class="hljs-comment">// 2^(-14/2), so sin2h^2 > 0 in fp16</span></span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> (<span class="hljs-number">2.0</span> + invAlpha) * <span class="hljs-built_in">pow</span>(sin2h, invAlpha * <span class="hljs-number">0.5</span>) / (<span class="hljs-number">2.0</span> * PI);</span>
|
||||
<span class="line">}</span></code></pre><center><div class="listingcaption tilde"><a class="target" name="listing_clothcharliebrdf"> </a><b style="font-style:normal;">Listing 18:</b> Implementation of the “Charlie” NDF in GLSL</div></center>
|
||||
<a class="target" name="sheencolor"> </a><a class="target" name="materialsystem/clothmodel/clothspecularbrdf/sheencolor"> </a><a class="target" name="toc4.12.1.1"> </a><h4 id="sheen-color"><a class="header" href="#sheen-color">Sheen color</a></h4>
|
||||
@@ -1745,21 +1745,21 @@ The photometric attenuation function can be easily implemented in GLSL by adding
|
||||
<span class="line">}</span></code></pre><center><div class="listingcaption tilde"><a class="target" name="listing_glslphotometricpunctuallight"> </a><b style="font-style:normal;">Listing 22:</b> Implementation of attenuation from photometric profiles in GLSL</div></center>
|
||||
<p>
|
||||
<p>The light intensity is computed CPU-side (<a href="#listing_photometriclightintensity">listing 23</a>) and depends on whether the photometric profile is used as a mask.</p>
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-keyword">float</span> multiplier;</span>
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-type">float</span> multiplier;</span>
|
||||
<span class="line"><span class="hljs-comment">// Photometric profile used as a mask</span></span>
|
||||
<span class="line"><span class="hljs-keyword">if</span> (photometricLight.isMasked()) {</span>
|
||||
<span class="line"><span class="hljs-keyword">if</span> (photometricLight.<span class="hljs-built_in">isMasked</span>()) {</span>
|
||||
<span class="line"> <span class="hljs-comment">// The desired intensity is set by the artist</span></span>
|
||||
<span class="line"> <span class="hljs-comment">// The integrated intensity comes from a Monte-Carlo</span></span>
|
||||
<span class="line"> <span class="hljs-comment">// integration over the unit sphere around the luminaire</span></span>
|
||||
<span class="line"> multiplier = photometricLight.getDesiredIntensity() /</span>
|
||||
<span class="line"> photometricLight.getIntegratedIntensity();</span>
|
||||
<span class="line"> multiplier = photometricLight.<span class="hljs-built_in">getDesiredIntensity</span>() /</span>
|
||||
<span class="line"> photometricLight.<span class="hljs-built_in">getIntegratedIntensity</span>();</span>
|
||||
<span class="line">} <span class="hljs-keyword">else</span> {</span>
|
||||
<span class="line"> <span class="hljs-comment">// Multiplier provided for convenience, set to 1.0 by default</span></span>
|
||||
<span class="line"> multiplier = photometricLight.getMultiplier();</span>
|
||||
<span class="line"> multiplier = photometricLight.<span class="hljs-built_in">getMultiplier</span>();</span>
|
||||
<span class="line">}</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"><span class="hljs-comment">// The max intensity in cd comes from the IES profile</span></span>
|
||||
<span class="line"><span class="hljs-keyword">float</span> lightIntensity = photometricLight.getMaxIntensity() * multiplier;</span></code></pre><center><div class="listingcaption tilde"><a class="target" name="listing_photometriclightintensity"> </a><b style="font-style:normal;">Listing 23:</b> Computing the intensity of a photometric light on the CPU</div></center>
|
||||
<span class="line"><span class="hljs-type">float</span> lightIntensity = photometricLight.<span class="hljs-built_in">getMaxIntensity</span>() * multiplier;</span></code></pre><center><div class="listingcaption tilde"><a class="target" name="listing_photometriclightintensity"> </a><b style="font-style:normal;">Listing 23:</b> Computing the intensity of a photometric light on the CPU</div></center>
|
||||
<p>
|
||||
<div class="endnote"><a class="target" name="endnote-xarrowintensity"> </a><sup>4</sup> The XArrow profile declares a luminous intensity of 1,750 lm but a Monte-Carlo integration shows an intensity of only 350 lm.
|
||||
</div>
|
||||
@@ -2058,19 +2058,19 @@ In practice only 4 or 9 coefficients (i.e.: 2 or 3 bands) are enough for \(\cosT
|
||||
<center><div class="image" style=""><a href="../images/ibl/ibl_irradiance_sh2.png" target="_blank"><img class="markdeep" src="../images/ibl/ibl_irradiance_sh2.png" style="max-width:100%;" /></a><center><span class="imagecaption"><a class="target" name="figure_iblsh2"> </a><b style="font-style:normal;">Figure 52:</b> 2 bands (4 coefficients)</span></center></div></center>
|
||||
</p><p>
|
||||
In practice we pre-convolve \(\Lt\) with \(\cosTheta\) and pre-scale these coefficients by the basis scaling factors \(K_l^m\) so that the reconstruction code is as simple as possible in the shader:
|
||||
</p><pre class="listing tilde"><code><span class="line">vec3 <span class="hljs-function"><span class="hljs-title">irradianceSH</span>(<span class="hljs-params">vec3 n</span>)</span> {</span>
|
||||
<span class="line"> <span class="hljs-comment">// uniform vec3 sphericalHarmonics[9]</span></span>
|
||||
<span class="line"> <span class="hljs-comment">// We can use only the first 2 bands for better performance</span></span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span></span>
|
||||
<span class="line"> sphericalHarmonics[<span class="hljs-number">0</span>]</span>
|
||||
<span class="line"> + sphericalHarmonics[<span class="hljs-number">1</span>] * (n.y)</span>
|
||||
<span class="line"> + sphericalHarmonics[<span class="hljs-number">2</span>] * (n.z)</span>
|
||||
<span class="line"> + sphericalHarmonics[<span class="hljs-number">3</span>] * (n.x)</span>
|
||||
<span class="line"> + sphericalHarmonics[<span class="hljs-number">4</span>] * (n.y * n.x)</span>
|
||||
<span class="line"> + sphericalHarmonics[<span class="hljs-number">5</span>] * (n.y * n.z)</span>
|
||||
<span class="line"> + sphericalHarmonics[<span class="hljs-number">6</span>] * (<span class="hljs-number">3.0</span> * n.z * n.z - <span class="hljs-number">1.0</span>)</span>
|
||||
<span class="line"> + sphericalHarmonics[<span class="hljs-number">7</span>] * (n.z * n.x)</span>
|
||||
<span class="line"> + sphericalHarmonics[<span class="hljs-number">8</span>] * (n.x * n.x - n.y * n.y);</span>
|
||||
</p><pre class="listing tilde"><code><span class="line">vec3 irradianceSH(vec3 n) {</span>
|
||||
<span class="line"> // uniform vec3 sphericalHarmonics<span class="hljs-selector-attr">[9]</span></span>
|
||||
<span class="line"> // We can <span class="hljs-selector-tag">use</span> only the first <span class="hljs-number">2</span> bands for better performance</span>
|
||||
<span class="line"> return</span>
|
||||
<span class="line"> sphericalHarmonics<span class="hljs-selector-attr">[0]</span></span>
|
||||
<span class="line"> + sphericalHarmonics<span class="hljs-selector-attr">[1]</span> * (n<span class="hljs-selector-class">.y</span>)</span>
|
||||
<span class="line"> + sphericalHarmonics<span class="hljs-selector-attr">[2]</span> * (n<span class="hljs-selector-class">.z</span>)</span>
|
||||
<span class="line"> + sphericalHarmonics<span class="hljs-selector-attr">[3]</span> * (n<span class="hljs-selector-class">.x</span>)</span>
|
||||
<span class="line"> + sphericalHarmonics<span class="hljs-selector-attr">[4]</span> * (n<span class="hljs-selector-class">.y</span> * n<span class="hljs-selector-class">.x</span>)</span>
|
||||
<span class="line"> + sphericalHarmonics<span class="hljs-selector-attr">[5]</span> * (n<span class="hljs-selector-class">.y</span> * n<span class="hljs-selector-class">.z</span>)</span>
|
||||
<span class="line"> + sphericalHarmonics<span class="hljs-selector-attr">[6]</span> * (<span class="hljs-number">3.0</span> * n<span class="hljs-selector-class">.z</span> * n<span class="hljs-selector-class">.z</span> - <span class="hljs-number">1.0</span>)</span>
|
||||
<span class="line"> + sphericalHarmonics<span class="hljs-selector-attr">[7]</span> * (n<span class="hljs-selector-class">.z</span> * n<span class="hljs-selector-class">.x</span>)</span>
|
||||
<span class="line"> + sphericalHarmonics<span class="hljs-selector-attr">[8]</span> * (n<span class="hljs-selector-class">.x</span> * n<span class="hljs-selector-class">.x</span> - n<span class="hljs-selector-class">.y</span> * n<span class="hljs-selector-class">.y</span>);</span>
|
||||
<span class="line">}</span></code></pre><center><div class="listingcaption tilde"><a class="target" name="listing_irradiancesh"> </a><b style="font-style:normal;">Listing 26:</b> GLSL code to reconstruct the irradiance from the pre-scaled SH</div></center>
|
||||
<p>
|
||||
<p>Note that with 2 bands, the computation above becomes a single (4 \times 4) matrix-by-vector multiply.</p>
|
||||
@@ -2443,7 +2443,7 @@ LD(n, \alpha) &= \frac{\sum_i^N V(l_i, n,
|
||||
$$
|
||||
</p><p>
|
||||
These two new \(DFG\) terms simply need to replace the ones used in the implementation shown in section <a href="#toc9.5">9.5</a>:
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-keyword">float</span> Fc = <span class="hljs-built_in">pow</span>(<span class="hljs-number">1</span> - VoH, <span class="hljs-number">5.0f</span>);</span>
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-type">float</span> Fc = <span class="hljs-built_in">pow</span>(<span class="hljs-number">1</span> - VoH, <span class="hljs-number">5.0f</span>);</span>
|
||||
<span class="line">r.x += Gv * Fc;</span>
|
||||
<span class="line">r.y += Gv;</span></code></pre><center><div class="listingcaption tilde"><a class="target" name="listing_multiscatteriblpreintegration"> </a><b style="font-style:normal;">Listing 29:</b> C++ implementation of the \(L_{DFG}\) term for multiscattering</div></center>
|
||||
<p>
|
||||
@@ -2507,11 +2507,11 @@ using an environment made of colored vertical stripes (skybox hidden).</span></c
|
||||
<p>
|
||||
<p>When sampling the IBL, the clear coat layer is calculated as a second specular lobe. This specular lobe is oriented along the view direction since we cannot reasonably integrate over the hemisphere. <a href="#listing_clearcoatibl">Listing 31</a> demonstrates this approximation in practice. It also shows the energy conservation step. It is important to note that this second specular lobe is computed exactly the same way as the main specular lobe, using the same DFG approximation.</p>
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-comment">// clearCoat_NoV == shading_NoV if the clear coat layer doesn't have its own normal map</span></span>
|
||||
<span class="line"><span class="hljs-built_in">float</span> Fc = F_Schlick(<span class="hljs-number">0.04</span>, <span class="hljs-number">1.0</span>, clearCoat_NoV) * clearCoat;</span>
|
||||
<span class="line"><span class="hljs-type">float</span> Fc = <span class="hljs-built_in">F_Schlick</span>(<span class="hljs-number">0.04</span>, <span class="hljs-number">1.0</span>, clearCoat_NoV) * clearCoat;</span>
|
||||
<span class="line"><span class="hljs-comment">// base layer attenuation for energy compensation</span></span>
|
||||
<span class="line">iblDiffuse *= <span class="hljs-number">1.0</span> - Fc;</span>
|
||||
<span class="line">iblSpecular *= sq(<span class="hljs-number">1.0</span> - Fc);</span>
|
||||
<span class="line">iblSpecular += specularIBL(r, clearCoatPerceptualRoughness) * Fc;</span></code></pre><center><div class="listingcaption tilde"><a class="target" name="listing_clearcoatibl"> </a><b style="font-style:normal;">Listing 31:</b> GLSL implementation of the clear coat specular lobe for image-based lighting</div></center>
|
||||
<span class="line">iblSpecular *= <span class="hljs-built_in">sq</span>(<span class="hljs-number">1.0</span> - Fc);</span>
|
||||
<span class="line">iblSpecular += <span class="hljs-built_in">specularIBL</span>(r, clearCoatPerceptualRoughness) * Fc;</span></code></pre><center><div class="listingcaption tilde"><a class="target" name="listing_clearcoatibl"> </a><b style="font-style:normal;">Listing 31:</b> GLSL implementation of the clear coat specular lobe for image-based lighting</div></center>
|
||||
<a class="target" name="anisotropy"> </a><a class="target" name="lighting/imagebasedlights/anisotropy"> </a><a class="target" name="toc5.3.6"> </a><h3 id="anisotropy"><a class="header" href="#anisotropy">Anisotropy </a></h3>
|
||||
<p>
|
||||
<p>[<a href="#citation-mcauley15">McAuley15</a>] describes a technique called “bent reflection vector”, based [<a href="#citation-revie12">Revie12</a>]. The bent reflection vector is a rough approximation of anisotropic lighting but the alternative is to use importance sampling. This approximation is sufficiently cheap to compute and provides good results, as shown in <a href="#figure_anisotropicibl1">figure 59</a> and <a href="#figure_anisotropicibl2">figure 60</a>.</p>
|
||||
@@ -2550,17 +2550,17 @@ The DG term is generated using uniform sampling as recommended in [<a href="#cit
|
||||
<center><div class="image" style=""><a href="../images/ibl/dfg_cloth.png" target="_blank"><img class="markdeep" src="../images/ibl/dfg_cloth.png" /></a><center><span class="imagecaption"><a class="target" name="figure_dfgclothlut"> </a><b style="font-style:normal;">Figure 62:</b> DFG LUT with a 3rd channel encoding the DG term of the cloth BRDF</span></center></div></center>
|
||||
</p><p>
|
||||
The remainder of the image-based lighting implementation follows the same steps as the implementation of regular lights, including the optional subsurface scattering term and its wrap diffuse component. Just as with the clear coat IBL implementation, we cannot integrate over the hemisphere and use the view direction as the dominant light direction to compute the wrap diffuse component.
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-built_in">float</span> diffuse = Fd_Lambert() * ambientOcclusion;</span>
|
||||
<span class="line"><span class="hljs-meta">#<span class="hljs-meta-keyword">if</span> defined(SHADING_MODEL_CLOTH)</span></span>
|
||||
<span class="line"><span class="hljs-meta">#<span class="hljs-meta-keyword">if</span> defined(MATERIAL_HAS_SUBSURFACE_COLOR)</span></span>
|
||||
<span class="line">diffuse *= saturate((NoV + <span class="hljs-number">0.5</span>) / <span class="hljs-number">2.25</span>);</span>
|
||||
<span class="line"><span class="hljs-meta">#<span class="hljs-meta-keyword">endif</span></span></span>
|
||||
<span class="line"><span class="hljs-meta">#<span class="hljs-meta-keyword">endif</span></span></span>
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-type">float</span> diffuse = <span class="hljs-built_in">Fd_Lambert</span>() * ambientOcclusion;</span>
|
||||
<span class="line"><span class="hljs-meta">#<span class="hljs-keyword">if</span> defined(SHADING_MODEL_CLOTH)</span></span>
|
||||
<span class="line"><span class="hljs-meta">#<span class="hljs-keyword">if</span> defined(MATERIAL_HAS_SUBSURFACE_COLOR)</span></span>
|
||||
<span class="line">diffuse *= <span class="hljs-built_in">saturate</span>((NoV + <span class="hljs-number">0.5</span>) / <span class="hljs-number">2.25</span>);</span>
|
||||
<span class="line"><span class="hljs-meta">#<span class="hljs-keyword">endif</span></span></span>
|
||||
<span class="line"><span class="hljs-meta">#<span class="hljs-keyword">endif</span></span></span>
|
||||
<span class="line"></span>
|
||||
<span class="line">vec3 indirectDiffuse = irradianceIBL(n) * diffuse;</span>
|
||||
<span class="line"><span class="hljs-meta">#<span class="hljs-meta-keyword">if</span> defined(SHADING_MODEL_CLOTH) && defined(MATERIAL_HAS_SUBSURFACE_COLOR)</span></span>
|
||||
<span class="line">indirectDiffuse *= saturate(subsurfaceColor + NoV);</span>
|
||||
<span class="line"><span class="hljs-meta">#<span class="hljs-meta-keyword">endif</span></span></span>
|
||||
<span class="line">vec3 indirectDiffuse = <span class="hljs-built_in">irradianceIBL</span>(n) * diffuse;</span>
|
||||
<span class="line"><span class="hljs-meta">#<span class="hljs-keyword">if</span> defined(SHADING_MODEL_CLOTH) && defined(MATERIAL_HAS_SUBSURFACE_COLOR)</span></span>
|
||||
<span class="line">indirectDiffuse *= <span class="hljs-built_in">saturate</span>(subsurfaceColor + NoV);</span>
|
||||
<span class="line"><span class="hljs-meta">#<span class="hljs-keyword">endif</span></span></span>
|
||||
<span class="line"></span>
|
||||
<span class="line">vec3 ibl = diffuseColor * indirectDiffuse + indirectSpecular * specularColor;</span></code></pre><center><div class="listingcaption tilde"><a class="target" name="listing_clothapprox"> </a><b style="font-style:normal;">Listing 34:</b> GLSL implementation of the DFG approximation for the cloth NDF</div></center>
|
||||
<p>
|
||||
@@ -2982,20 +2982,20 @@ L_{max} &= 2^{EV_{100}} \times 1.2
|
||||
<span class="line"><span class="hljs-comment">// aperture in f-stops</span></span>
|
||||
<span class="line"><span class="hljs-comment">// shutterSpeed in seconds</span></span>
|
||||
<span class="line"><span class="hljs-comment">// sensitivity in ISO</span></span>
|
||||
<span class="line"><span class="hljs-function"><span class="hljs-keyword">float</span> <span class="hljs-title">exposureSettings</span><span class="hljs-params">(<span class="hljs-keyword">float</span> aperture, <span class="hljs-keyword">float</span> shutterSpeed, <span class="hljs-keyword">float</span> sensitivity)</span> </span>{</span>
|
||||
<span class="line"><span class="hljs-type">float</span> <span class="hljs-title function_">exposureSettings</span><span class="hljs-params">(<span class="hljs-type">float</span> aperture, <span class="hljs-type">float</span> shutterSpeed, <span class="hljs-type">float</span> sensitivity)</span> {</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> log2((aperture * aperture) / shutterSpeed * <span class="hljs-number">100.0</span> / sensitivity);</span>
|
||||
<span class="line">}</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"><span class="hljs-comment">// Computes the exposure normalization factor from</span></span>
|
||||
<span class="line"><span class="hljs-comment">// the camera's EV100</span></span>
|
||||
<span class="line"><span class="hljs-function"><span class="hljs-keyword">float</span> <span class="hljs-title">exposure</span><span class="hljs-params">(<span class="hljs-keyword">float</span> ev100)</span> </span>{</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> <span class="hljs-number">1.0</span> / (<span class="hljs-built_in">pow</span>(<span class="hljs-number">2.0</span>, ev100) * <span class="hljs-number">1.2</span>);</span>
|
||||
<span class="line"><span class="hljs-type">float</span> <span class="hljs-title function_">exposure</span><span class="hljs-params">(<span class="hljs-type">float</span> ev100)</span> {</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> <span class="hljs-number">1.0</span> / (pow(<span class="hljs-number">2.0</span>, ev100) * <span class="hljs-number">1.2</span>);</span>
|
||||
<span class="line">}</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"><span class="hljs-keyword">float</span> ev100 = exposureSettings(aperture, shutterSpeed, sensitivity);</span>
|
||||
<span class="line"><span class="hljs-keyword">float</span> exposure = exposure(ev100);</span>
|
||||
<span class="line"><span class="hljs-type">float</span> <span class="hljs-variable">ev100</span> <span class="hljs-operator">=</span> exposureSettings(aperture, shutterSpeed, sensitivity);</span>
|
||||
<span class="line"><span class="hljs-type">float</span> <span class="hljs-variable">exposure</span> <span class="hljs-operator">=</span> exposure(ev100);</span>
|
||||
<span class="line"></span>
|
||||
<span class="line">vec4 color = evaluateLighting();</span>
|
||||
<span class="line"><span class="hljs-type">vec4</span> <span class="hljs-variable">color</span> <span class="hljs-operator">=</span> evaluateLighting();</span>
|
||||
<span class="line">color.rgb *= exposure;</span></code></pre><center><div class="listingcaption tilde"><a class="target" name="listing_fragmentexposure"> </a><b style="font-style:normal;">Listing 42:</b> Implementation of exposure in GLSL</div></center>
|
||||
<p>
|
||||
<p>In practice the exposure factor can be pre-computed on the CPU to save shader instructions.</p>
|
||||
@@ -3466,9 +3466,9 @@ Our implementation is presented in <a href="#listing_specularcolorimpl">listing&
|
||||
<span class="line"><span class="hljs-comment">// Data source:</span></span>
|
||||
<span class="line"><span class="hljs-comment">// http://cvrl.ioo.ucl.ac.uk/cmfs.htm</span></span>
|
||||
<span class="line"><span class="hljs-comment">// http://cvrl.ioo.ucl.ac.uk/database/text/cmfs/ciexyz31.htm</span></span>
|
||||
<span class="line"><span class="hljs-keyword">const</span> <span class="hljs-keyword">size_t</span> CIE_XYZ_START = <span class="hljs-number">360</span>;</span>
|
||||
<span class="line"><span class="hljs-keyword">const</span> <span class="hljs-keyword">size_t</span> CIE_XYZ_COUNT = <span class="hljs-number">471</span>;</span>
|
||||
<span class="line"><span class="hljs-keyword">const</span> float3 CIE_XYZ[CIE_XYZ_COUNT] = { ... };</span>
|
||||
<span class="line"><span class="hljs-type">const</span> <span class="hljs-type">size_t</span> CIE_XYZ_START = <span class="hljs-number">360</span>;</span>
|
||||
<span class="line"><span class="hljs-type">const</span> <span class="hljs-type">size_t</span> CIE_XYZ_COUNT = <span class="hljs-number">471</span>;</span>
|
||||
<span class="line"><span class="hljs-type">const</span> float3 CIE_XYZ[CIE_XYZ_COUNT] = { ... };</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"><span class="hljs-comment">// CIE Standard Illuminant D65 relative spectral power distribution,</span></span>
|
||||
<span class="line"><span class="hljs-comment">// from 300nm to 830, at 5nm intervals</span></span>
|
||||
@@ -3476,51 +3476,51 @@ Our implementation is presented in <a href="#listing_specularcolorimpl">listing&
|
||||
<span class="line"><span class="hljs-comment">// Data source:</span></span>
|
||||
<span class="line"><span class="hljs-comment">// https://en.wikipedia.org/wiki/Illuminant_D65</span></span>
|
||||
<span class="line"><span class="hljs-comment">// https://cielab.xyz/pdf/CIE_sel_colorimetric_tables.xls</span></span>
|
||||
<span class="line"><span class="hljs-keyword">const</span> <span class="hljs-keyword">size_t</span> CIE_D65_INTERVAL = <span class="hljs-number">5</span>;</span>
|
||||
<span class="line"><span class="hljs-keyword">const</span> <span class="hljs-keyword">size_t</span> CIE_D65_START = <span class="hljs-number">300</span>;</span>
|
||||
<span class="line"><span class="hljs-keyword">const</span> <span class="hljs-keyword">size_t</span> CIE_D65_END = <span class="hljs-number">830</span>;</span>
|
||||
<span class="line"><span class="hljs-keyword">const</span> <span class="hljs-keyword">size_t</span> CIE_D65_COUNT = <span class="hljs-number">107</span>;</span>
|
||||
<span class="line"><span class="hljs-keyword">const</span> <span class="hljs-keyword">float</span> CIE_D65[CIE_D65_COUNT] = { ... };</span>
|
||||
<span class="line"><span class="hljs-type">const</span> <span class="hljs-type">size_t</span> CIE_D65_INTERVAL = <span class="hljs-number">5</span>;</span>
|
||||
<span class="line"><span class="hljs-type">const</span> <span class="hljs-type">size_t</span> CIE_D65_START = <span class="hljs-number">300</span>;</span>
|
||||
<span class="line"><span class="hljs-type">const</span> <span class="hljs-type">size_t</span> CIE_D65_END = <span class="hljs-number">830</span>;</span>
|
||||
<span class="line"><span class="hljs-type">const</span> <span class="hljs-type">size_t</span> CIE_D65_COUNT = <span class="hljs-number">107</span>;</span>
|
||||
<span class="line"><span class="hljs-type">const</span> <span class="hljs-type">float</span> CIE_D65[CIE_D65_COUNT] = { ... };</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"><span class="hljs-class"><span class="hljs-keyword">struct</span> <span class="hljs-title">Sample</span> {</span></span>
|
||||
<span class="line"> <span class="hljs-keyword">float</span> w = <span class="hljs-number">0.0f</span>; <span class="hljs-comment">// wavelength</span></span>
|
||||
<span class="line"> <span class="hljs-built_in">std</span>::<span class="hljs-built_in">complex</span><<span class="hljs-keyword">float</span>> ior; <span class="hljs-comment">// complex IOR, n + ik</span></span>
|
||||
<span class="line"><span class="hljs-keyword">struct</span> <span class="hljs-title class_">Sample</span> {</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> w = <span class="hljs-number">0.0f</span>; <span class="hljs-comment">// wavelength</span></span>
|
||||
<span class="line"> std::complex<<span class="hljs-type">float</span>> ior; <span class="hljs-comment">// complex IOR, n + ik</span></span>
|
||||
<span class="line">};</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"><span class="hljs-function"><span class="hljs-keyword">static</span> <span class="hljs-keyword">float</span> <span class="hljs-title">illuminantD65</span><span class="hljs-params">(<span class="hljs-keyword">float</span> w)</span> </span>{</span>
|
||||
<span class="line"> <span class="hljs-keyword">auto</span> i0 = <span class="hljs-keyword">size_t</span>((w - CIE_D65_START) / CIE_D65_INTERVAL);</span>
|
||||
<span class="line"> uint2 indexBounds{i0, <span class="hljs-built_in">std</span>::min(i0 + <span class="hljs-number">1</span>, CIE_D65_END)};</span>
|
||||
<span class="line"><span class="hljs-function"><span class="hljs-type">static</span> <span class="hljs-type">float</span> <span class="hljs-title">illuminantD65</span><span class="hljs-params">(<span class="hljs-type">float</span> w)</span> </span>{</span>
|
||||
<span class="line"> <span class="hljs-keyword">auto</span> i0 = <span class="hljs-built_in">size_t</span>((w - CIE_D65_START) / CIE_D65_INTERVAL);</span>
|
||||
<span class="line"> uint2 indexBounds{i0, std::<span class="hljs-built_in">min</span>(i0 + <span class="hljs-number">1</span>, CIE_D65_END)};</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"> float2 wavelengthBounds = CIE_D65_START + float2{indexBounds} * CIE_D65_INTERVAL;</span>
|
||||
<span class="line"> <span class="hljs-keyword">float</span> t = (w - wavelengthBounds.x) / (wavelengthBounds.y - wavelengthBounds.x);</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> lerp(CIE_D65[indexBounds.x], CIE_D65[indexBounds.y], t);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> t = (w - wavelengthBounds.x) / (wavelengthBounds.y - wavelengthBounds.x);</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> <span class="hljs-built_in">lerp</span>(CIE_D65[indexBounds.x], CIE_D65[indexBounds.y], t);</span>
|
||||
<span class="line">}</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"><span class="hljs-comment">// For std::lower_bound</span></span>
|
||||
<span class="line"><span class="hljs-keyword">bool</span> <span class="hljs-keyword">operator</span><(<span class="hljs-keyword">const</span> Sample& lhs, <span class="hljs-keyword">const</span> Sample& rhs) {</span>
|
||||
<span class="line"><span class="hljs-type">bool</span> <span class="hljs-keyword">operator</span><(<span class="hljs-type">const</span> Sample& lhs, <span class="hljs-type">const</span> Sample& rhs) {</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> lhs.w < rhs.w;</span>
|
||||
<span class="line">}</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"><span class="hljs-comment">// The wavelength w must be between 360nm and 830nm</span></span>
|
||||
<span class="line"><span class="hljs-function"><span class="hljs-keyword">static</span> <span class="hljs-built_in">std</span>::<span class="hljs-built_in">complex</span><<span class="hljs-keyword">float</span>> <span class="hljs-title">findSample</span><span class="hljs-params">(<span class="hljs-keyword">const</span> <span class="hljs-built_in">std</span>::<span class="hljs-built_in">vector</span><sample>& samples, <span class="hljs-keyword">float</span> w)</span> </span>{</span>
|
||||
<span class="line"> <span class="hljs-keyword">auto</span> i1 = <span class="hljs-built_in">std</span>::lower_bound(</span>
|
||||
<span class="line"> samples.begin(), samples.end(), Sample{w, <span class="hljs-number">0.0f</span> + <span class="hljs-number">0.0</span><span class="hljs-keyword">if</span>});</span>
|
||||
<span class="line"><span class="hljs-function"><span class="hljs-type">static</span> std::complex<<span class="hljs-type">float</span>> <span class="hljs-title">findSample</span><span class="hljs-params">(<span class="hljs-type">const</span> std::vector<sample>& samples, <span class="hljs-type">float</span> w)</span> </span>{</span>
|
||||
<span class="line"> <span class="hljs-keyword">auto</span> i1 = std::<span class="hljs-built_in">lower_bound</span>(</span>
|
||||
<span class="line"> samples.<span class="hljs-built_in">begin</span>(), samples.<span class="hljs-built_in">end</span>(), Sample{w, <span class="hljs-number">0.0f</span> + <span class="hljs-number">0.0</span><span class="hljs-keyword">if</span>});</span>
|
||||
<span class="line"> <span class="hljs-keyword">auto</span> i0 = i1 - <span class="hljs-number">1</span>;</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"> <span class="hljs-comment">// Interpolate the complex IORs</span></span>
|
||||
<span class="line"> <span class="hljs-keyword">float</span> t = (w - i0->w) / (i1->w - i0->w);</span>
|
||||
<span class="line"> <span class="hljs-keyword">float</span> n = lerp(i0->ior.real(), i1->ior.real(), t);</span>
|
||||
<span class="line"> <span class="hljs-keyword">float</span> k = lerp(i0->ior.imag(), i1->ior.imag(), t);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> t = (w - i0->w) / (i1->w - i0->w);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> n = <span class="hljs-built_in">lerp</span>(i0->ior.<span class="hljs-built_in">real</span>(), i1->ior.<span class="hljs-built_in">real</span>(), t);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> k = <span class="hljs-built_in">lerp</span>(i0->ior.<span class="hljs-built_in">imag</span>(), i1->ior.<span class="hljs-built_in">imag</span>(), t);</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> { n, k };</span>
|
||||
<span class="line">}</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"><span class="hljs-function"><span class="hljs-keyword">static</span> <span class="hljs-keyword">float</span> <span class="hljs-title">fresnel</span><span class="hljs-params">(<span class="hljs-keyword">const</span> <span class="hljs-built_in">std</span>::<span class="hljs-built_in">complex</span><<span class="hljs-keyword">float</span>>& sample)</span> </span>{</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> (((sample - (<span class="hljs-number">1.0f</span> + <span class="hljs-number">0</span><span class="hljs-keyword">if</span>)) * (<span class="hljs-built_in">std</span>::conj(sample) - (<span class="hljs-number">1.0f</span> + <span class="hljs-number">0</span><span class="hljs-keyword">if</span>))) /</span>
|
||||
<span class="line"> ((sample + (<span class="hljs-number">1.0f</span> + <span class="hljs-number">0</span><span class="hljs-keyword">if</span>)) * (<span class="hljs-built_in">std</span>::conj(sample) + (<span class="hljs-number">1.0f</span> + <span class="hljs-number">0</span><span class="hljs-keyword">if</span>)))).real();</span>
|
||||
<span class="line"><span class="hljs-function"><span class="hljs-type">static</span> <span class="hljs-type">float</span> <span class="hljs-title">fresnel</span><span class="hljs-params">(<span class="hljs-type">const</span> std::complex<<span class="hljs-type">float</span>>& sample)</span> </span>{</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> (((sample - (<span class="hljs-number">1.0f</span> + <span class="hljs-number">0</span><span class="hljs-keyword">if</span>)) * (std::<span class="hljs-built_in">conj</span>(sample) - (<span class="hljs-number">1.0f</span> + <span class="hljs-number">0</span><span class="hljs-keyword">if</span>))) /</span>
|
||||
<span class="line"> ((sample + (<span class="hljs-number">1.0f</span> + <span class="hljs-number">0</span><span class="hljs-keyword">if</span>)) * (std::<span class="hljs-built_in">conj</span>(sample) + (<span class="hljs-number">1.0f</span> + <span class="hljs-number">0</span><span class="hljs-keyword">if</span>)))).<span class="hljs-built_in">real</span>();</span>
|
||||
<span class="line">}</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"><span class="hljs-function"><span class="hljs-keyword">static</span> float3 <span class="hljs-title">XYZ_to_sRGB</span><span class="hljs-params">(<span class="hljs-keyword">const</span> float3& v)</span> </span>{</span>
|
||||
<span class="line"> <span class="hljs-keyword">const</span> mat3f XYZ_sRGB{</span>
|
||||
<span class="line"><span class="hljs-function"><span class="hljs-type">static</span> float3 <span class="hljs-title">XYZ_to_sRGB</span><span class="hljs-params">(<span class="hljs-type">const</span> float3& v)</span> </span>{</span>
|
||||
<span class="line"> <span class="hljs-type">const</span> mat3f XYZ_sRGB{</span>
|
||||
<span class="line"> <span class="hljs-number">3.2404542f</span>, <span class="hljs-number">-0.9692660f</span>, <span class="hljs-number">0.0556434f</span>,</span>
|
||||
<span class="line"> <span class="hljs-number">-1.5371385f</span>, <span class="hljs-number">1.8760108f</span>, <span class="hljs-number">-0.2040259f</span>,</span>
|
||||
<span class="line"> <span class="hljs-number">-0.4985314f</span>, <span class="hljs-number">0.0415560f</span>, <span class="hljs-number">1.0572252f</span></span>
|
||||
@@ -3529,21 +3529,21 @@ Our implementation is presented in <a href="#listing_specularcolorimpl">listing&
|
||||
<span class="line">}</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"><span class="hljs-comment">// Outputs a linear sRGB color</span></span>
|
||||
<span class="line"><span class="hljs-function"><span class="hljs-keyword">static</span> float3 <span class="hljs-title">computeColor</span><span class="hljs-params">(<span class="hljs-keyword">const</span> <span class="hljs-built_in">std</span>::<span class="hljs-built_in">vector</span><sample>& samples)</span> </span>{</span>
|
||||
<span class="line"><span class="hljs-function"><span class="hljs-type">static</span> float3 <span class="hljs-title">computeColor</span><span class="hljs-params">(<span class="hljs-type">const</span> std::vector<sample>& samples)</span> </span>{</span>
|
||||
<span class="line"> float3 xyz{<span class="hljs-number">0.0f</span>};</span>
|
||||
<span class="line"> <span class="hljs-keyword">float</span> y = <span class="hljs-number">0.0f</span>;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> y = <span class="hljs-number">0.0f</span>;</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"> <span class="hljs-keyword">for</span> (<span class="hljs-keyword">size_t</span> i = <span class="hljs-number">0</span>; i < CIE_XYZ_COUNT; i++) {</span>
|
||||
<span class="line"> <span class="hljs-keyword">for</span> (<span class="hljs-type">size_t</span> i = <span class="hljs-number">0</span>; i < CIE_XYZ_COUNT; i++) {</span>
|
||||
<span class="line"> <span class="hljs-comment">// Current wavelength</span></span>
|
||||
<span class="line"> <span class="hljs-keyword">float</span> w = CIE_XYZ_START + i;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> w = CIE_XYZ_START + i;</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"> <span class="hljs-comment">// Find most appropriate CIE XYZ sample for the wavelength</span></span>
|
||||
<span class="line"> <span class="hljs-keyword">auto</span> sample = findSample(samples, w);</span>
|
||||
<span class="line"> <span class="hljs-keyword">auto</span> sample = <span class="hljs-built_in">findSample</span>(samples, w);</span>
|
||||
<span class="line"> <span class="hljs-comment">// Compute Fresnel reflectance at normal incidence</span></span>
|
||||
<span class="line"> <span class="hljs-keyword">float</span> f0 = fresnel(sample);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> f0 = <span class="hljs-built_in">fresnel</span>(sample);</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"> <span class="hljs-comment">// We need to multiply by the spectral power distribution of the illuminant</span></span>
|
||||
<span class="line"> <span class="hljs-keyword">float</span> d65 = illuminantD65(w);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> d65 = <span class="hljs-built_in">illuminantD65</span>(w);</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"> xyz += f0 * CIE_XYZ[i] * d65;</span>
|
||||
<span class="line"> y += CIE_XYZ[i].y * d65;</span>
|
||||
@@ -3552,10 +3552,10 @@ Our implementation is presented in <a href="#listing_specularcolorimpl">listing&
|
||||
<span class="line"> <span class="hljs-comment">// Normalize so that 100% reflectance at every wavelength yields Y=1</span></span>
|
||||
<span class="line"> xyz /= y;</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"> float3 linear = XYZ_to_sRGB(xyz);</span>
|
||||
<span class="line"> float3 linear = <span class="hljs-built_in">XYZ_to_sRGB</span>(xyz);</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"> <span class="hljs-comment">// Normalize out-of-gamut values</span></span>
|
||||
<span class="line"> <span class="hljs-keyword">if</span> (any(greaterThan(linear, float3{<span class="hljs-number">1.0f</span>}))) linear *= <span class="hljs-number">1.0f</span> / max(linear);</span>
|
||||
<span class="line"> <span class="hljs-keyword">if</span> (<span class="hljs-built_in">any</span>(<span class="hljs-built_in">greaterThan</span>(linear, float3{<span class="hljs-number">1.0f</span>}))) linear *= <span class="hljs-number">1.0f</span> / <span class="hljs-built_in">max</span>(linear);</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> linear;</span>
|
||||
<span class="line">}</span></code></pre><center><div class="listingcaption tilde"><a class="target" name="listing_specularcolorimpl"> </a><b style="font-style:normal;">Listing 46:</b> C++ implementation to compute the base color of a metallic surface from spectral data</div></center>
|
||||
@@ -3735,47 +3735,47 @@ l &= \{ cos\phi sin\theta,sin\phi sin\theta,cos\theta \}
|
||||
<pre class="listing tilde"><code><span class="line">vec2f hammersley(uint i, <span class="hljs-built_in">float</span> numSamples) {</span>
|
||||
<span class="line"> uint bits = i;</span>
|
||||
<span class="line"> bits = (bits << <span class="hljs-string">16) | (bits >> 16</span>);</span>
|
||||
<span class="line"> bits = ((bits & 0x55555555) << <span class="hljs-string">1) | ((bits & 0xAAAAAAAA) >> 1</span>);</span>
|
||||
<span class="line"> bits = ((bits & 0x33333333) << <span class="hljs-string">2) | ((bits & 0xCCCCCCCC) >> 2</span>);</span>
|
||||
<span class="line"> bits = ((bits & 0x0F0F0F0F) << <span class="hljs-string">4) | ((bits & 0xF0F0F0F0) >> 4</span>);</span>
|
||||
<span class="line"> bits = ((bits & 0x00FF00FF) << <span class="hljs-string">8) | ((bits & 0xFF00FF00) >> 8</span>);</span>
|
||||
<span class="line"> <span class="hljs-built_in">return</span> vec2f(i / numSamples, bits / exp2(32));</span>
|
||||
<span class="line"> bits = ((bits & <span class="hljs-number">0</span>x55555555) << <span class="hljs-number">1</span>) | ((bits & <span class="hljs-number">0</span>xAAAAAAAA) >> <span class="hljs-number">1</span>);</span>
|
||||
<span class="line"> bits = ((bits & <span class="hljs-number">0</span>x33333333) << <span class="hljs-number">2</span>) | ((bits & <span class="hljs-number">0</span>xCCCCCCCC) >> <span class="hljs-number">2</span>);</span>
|
||||
<span class="line"> bits = ((bits & <span class="hljs-number">0</span>x0F0F0F0F) << <span class="hljs-number">4</span>) | ((bits & <span class="hljs-number">0</span>xF0F0F0F0) >> <span class="hljs-number">4</span>);</span>
|
||||
<span class="line"> bits = ((bits & <span class="hljs-number">0</span>x00FF00FF) << <span class="hljs-number">8</span>) | ((bits & <span class="hljs-number">0</span>xFF00FF00) >> <span class="hljs-number">8</span>);</span>
|
||||
<span class="line"> return vec2f(i / numSamples, bits / exp2(<span class="hljs-number">32</span>));</span>
|
||||
<span class="line">}</span></code></pre><center><div class="listingcaption tilde">C++ implementation of a Hammersley sequence generator</div></center>
|
||||
<a class="target" name="precomputinglforimage-basedlighting"> </a><a class="target" name="annex/precomputinglforimage-basedlighting"> </a><a class="target" name="toc9.5"> </a><h2 id="precomputing-l-for-image-based-lighting"><a class="header" href="#precomputing-l-for-image-based-lighting">Precomputing L for image-based lighting</a></h2>
|
||||
<p>
|
||||
<p>The term ( L_{DFG} ) is only dependent on ( \NoV ). Below, the normal is arbitrarily set to ( n=\left[0, 0, 1\right] ) and (v) is chosen to satisfy ( \NoV ). The vector ( h_i ) is the ( D_{GGX}(\alpha) ) important direction sample (i).</p>
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-type">float</span> GDFG(<span class="hljs-type">float</span> NoV, <span class="hljs-type">float</span> NoL, <span class="hljs-type">float</span> a) {</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> a2 = a * a;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> GGXL = NoV * <span class="hljs-built_in">sqrt</span>((-NoL * a2 + NoL) * NoL + a2);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> GGXV = NoL * <span class="hljs-built_in">sqrt</span>((-NoV * a2 + NoV) * NoV + a2);</span>
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-type">float</span> <span class="hljs-title function_">GDFG</span><span class="hljs-params">(<span class="hljs-type">float</span> NoV, <span class="hljs-type">float</span> NoL, <span class="hljs-type">float</span> a)</span> {</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">a2</span> <span class="hljs-operator">=</span> a * a;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">GGXL</span> <span class="hljs-operator">=</span> NoV * sqrt((-NoL * a2 + NoL) * NoL + a2);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">GGXV</span> <span class="hljs-operator">=</span> NoL * sqrt((-NoV * a2 + NoV) * NoV + a2);</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> (<span class="hljs-number">2</span> * NoL) / (GGXV + GGXL);</span>
|
||||
<span class="line">}</span>
|
||||
<span class="line"></span>
|
||||
<span class="line">float2 DFG(<span class="hljs-type">float</span> NoV, <span class="hljs-type">float</span> a) {</span>
|
||||
<span class="line">float2 <span class="hljs-title function_">DFG</span><span class="hljs-params">(<span class="hljs-type">float</span> NoV, <span class="hljs-type">float</span> a)</span> {</span>
|
||||
<span class="line"> float3 V;</span>
|
||||
<span class="line"> V.x = <span class="hljs-built_in">sqrt</span>(<span class="hljs-number">1.0</span>f - NoV*NoV);</span>
|
||||
<span class="line"> V.y = <span class="hljs-number">0.0</span>f;</span>
|
||||
<span class="line"> V.x = sqrt(<span class="hljs-number">1.0f</span> - NoV*NoV);</span>
|
||||
<span class="line"> V.y = <span class="hljs-number">0.0f</span>;</span>
|
||||
<span class="line"> V.z = NoV;</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"> float2 r = <span class="hljs-number">0.0</span>f;</span>
|
||||
<span class="line"> <span class="hljs-keyword">for</span> (<span class="hljs-type">uint</span> i = <span class="hljs-number">0</span>; i < sampleCount; i++) {</span>
|
||||
<span class="line"> float2 Xi = hammersley(i, sampleCount);</span>
|
||||
<span class="line"> float3 H = importanceSampleGGX(Xi, a, N);</span>
|
||||
<span class="line"> float3 L = <span class="hljs-number">2.0</span>f * <span class="hljs-built_in">dot</span>(V, H) * H - V;</span>
|
||||
<span class="line"> <span class="hljs-type">float2</span> <span class="hljs-variable">r</span> <span class="hljs-operator">=</span> <span class="hljs-number">0.0f</span>;</span>
|
||||
<span class="line"> <span class="hljs-keyword">for</span> (<span class="hljs-type">uint</span> <span class="hljs-variable">i</span> <span class="hljs-operator">=</span> <span class="hljs-number">0</span>; i < sampleCount; i++) {</span>
|
||||
<span class="line"> <span class="hljs-type">float2</span> <span class="hljs-variable">Xi</span> <span class="hljs-operator">=</span> hammersley(i, sampleCount);</span>
|
||||
<span class="line"> <span class="hljs-type">float3</span> <span class="hljs-variable">H</span> <span class="hljs-operator">=</span> importanceSampleGGX(Xi, a, N);</span>
|
||||
<span class="line"> <span class="hljs-type">float3</span> <span class="hljs-variable">L</span> <span class="hljs-operator">=</span> <span class="hljs-number">2.0f</span> * dot(V, H) * H - V;</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"> <span class="hljs-type">float</span> VoH = saturate(<span class="hljs-built_in">dot</span>(V, H));</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> NoL = saturate(L.z);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> NoH = saturate(H.z);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">VoH</span> <span class="hljs-operator">=</span> saturate(dot(V, H));</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">NoL</span> <span class="hljs-operator">=</span> saturate(L.z);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">NoH</span> <span class="hljs-operator">=</span> saturate(H.z);</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"> <span class="hljs-keyword">if</span> (NoL > <span class="hljs-number">0.0</span>f) {</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> G = GDFG(NoV, NoL, a);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> Gv = G * VoH / NoH;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> Fc = <span class="hljs-built_in">pow</span>(<span class="hljs-number">1</span> - VoH, <span class="hljs-number">5.0</span>f);</span>
|
||||
<span class="line"> <span class="hljs-keyword">if</span> (NoL > <span class="hljs-number">0.0f</span>) {</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">G</span> <span class="hljs-operator">=</span> GDFG(NoV, NoL, a);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">Gv</span> <span class="hljs-operator">=</span> G * VoH / NoH;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">Fc</span> <span class="hljs-operator">=</span> pow(<span class="hljs-number">1</span> - VoH, <span class="hljs-number">5.0f</span>);</span>
|
||||
<span class="line"> r.x += Gv * (<span class="hljs-number">1</span> - Fc);</span>
|
||||
<span class="line"> r.y += Gv * Fc;</span>
|
||||
<span class="line"> }</span>
|
||||
<span class="line"> }</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> r * (<span class="hljs-number">1.0</span>f / sampleCount);</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> r * (<span class="hljs-number">1.0f</span> / sampleCount);</span>
|
||||
<span class="line">}</span></code></pre><center><div class="listingcaption tilde">C++ implementation of the \( L_{DFG} \) term</div></center>
|
||||
<a class="target" name="sphericalharmonics"> </a><a class="target" name="annex/sphericalharmonics"> </a><a class="target" name="toc9.6"> </a><h2 id="spherical-harmonics"><a class="header" href="#spherical-harmonics">Spherical Harmonics</a></h2>
|
||||
<p>
|
||||
@@ -3851,56 +3851,56 @@ sin(m \phi + \phi) &= sin(m \phi) cos(\phi) + cos(m \phi) sin(\phi) \Leftrightar
|
||||
\end{align*}$$
|
||||
</p><p>
|
||||
<a href="#listing_nonnormalizedshbasis">Listing 47</a> shows the C++ code to compute the non-normalized SH basis \(\frac{y^m_l(s)}{\sqrt{2} K^m_l}\):
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-function"><span class="hljs-keyword">static</span> <span class="hljs-keyword">inline</span> <span class="hljs-keyword">size_t</span> <span class="hljs-title">SHindex</span><span class="hljs-params">(<span class="hljs-keyword">ssize_t</span> m, <span class="hljs-keyword">size_t</span> l)</span> </span>{</span>
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-function"><span class="hljs-type">static</span> <span class="hljs-keyword">inline</span> <span class="hljs-type">size_t</span> <span class="hljs-title">SHindex</span><span class="hljs-params">(<span class="hljs-type">ssize_t</span> m, <span class="hljs-type">size_t</span> l)</span> </span>{</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> l * (l + <span class="hljs-number">1</span>) + m;</span>
|
||||
<span class="line">}</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"><span class="hljs-function"><span class="hljs-keyword">void</span> <span class="hljs-title">computeShBasis</span><span class="hljs-params">(</span>
|
||||
<span class="line"> <span class="hljs-keyword">double</span>* <span class="hljs-keyword">const</span> SHb,</span>
|
||||
<span class="line"> <span class="hljs-keyword">size_t</span> numBands,</span>
|
||||
<span class="line"> <span class="hljs-keyword">const</span> vec3& s)</span></span>
|
||||
<span class="line"><span class="hljs-function"><span class="hljs-type">void</span> <span class="hljs-title">computeShBasis</span><span class="hljs-params">(</span>
|
||||
<span class="line"> <span class="hljs-type">double</span>* <span class="hljs-type">const</span> SHb,</span>
|
||||
<span class="line"> <span class="hljs-type">size_t</span> numBands,</span>
|
||||
<span class="line"> <span class="hljs-type">const</span> vec3& s)</span></span>
|
||||
<span class="line"></span>{</span>
|
||||
<span class="line"> <span class="hljs-comment">// handle m=0 separately, since it produces only one coefficient</span></span>
|
||||
<span class="line"> <span class="hljs-keyword">double</span> Pml_2 = <span class="hljs-number">0</span>;</span>
|
||||
<span class="line"> <span class="hljs-keyword">double</span> Pml_1 = <span class="hljs-number">1</span>;</span>
|
||||
<span class="line"> <span class="hljs-type">double</span> Pml_2 = <span class="hljs-number">0</span>;</span>
|
||||
<span class="line"> <span class="hljs-type">double</span> Pml_1 = <span class="hljs-number">1</span>;</span>
|
||||
<span class="line"> SHb[<span class="hljs-number">0</span>] = Pml_1;</span>
|
||||
<span class="line"> <span class="hljs-keyword">for</span> (<span class="hljs-keyword">ssize_t</span> l = <span class="hljs-number">1</span>; l < numBands; l++) {</span>
|
||||
<span class="line"> <span class="hljs-keyword">double</span> Pml = ((<span class="hljs-number">2</span> * l - <span class="hljs-number">1</span>) * Pml_1 * s.z - (l - <span class="hljs-number">1</span>) * Pml_2) / l;</span>
|
||||
<span class="line"> <span class="hljs-keyword">for</span> (<span class="hljs-type">ssize_t</span> l = <span class="hljs-number">1</span>; l < numBands; l++) {</span>
|
||||
<span class="line"> <span class="hljs-type">double</span> Pml = ((<span class="hljs-number">2</span> * l - <span class="hljs-number">1</span>) * Pml_1 * s.z - (l - <span class="hljs-number">1</span>) * Pml_2) / l;</span>
|
||||
<span class="line"> Pml_2 = Pml_1;</span>
|
||||
<span class="line"> Pml_1 = Pml;</span>
|
||||
<span class="line"> SHb[SHindex(<span class="hljs-number">0</span>, l)] = Pml;</span>
|
||||
<span class="line"> SHb[<span class="hljs-built_in">SHindex</span>(<span class="hljs-number">0</span>, l)] = Pml;</span>
|
||||
<span class="line"> }</span>
|
||||
<span class="line"> <span class="hljs-keyword">double</span> Pmm = <span class="hljs-number">1</span>;</span>
|
||||
<span class="line"> <span class="hljs-keyword">for</span> (<span class="hljs-keyword">ssize_t</span> m = <span class="hljs-number">1</span>; m < numBands ; m++) {</span>
|
||||
<span class="line"> <span class="hljs-type">double</span> Pmm = <span class="hljs-number">1</span>;</span>
|
||||
<span class="line"> <span class="hljs-keyword">for</span> (<span class="hljs-type">ssize_t</span> m = <span class="hljs-number">1</span>; m < numBands ; m++) {</span>
|
||||
<span class="line"> Pmm = (<span class="hljs-number">1</span> - <span class="hljs-number">2</span> * m) * Pmm;</span>
|
||||
<span class="line"> <span class="hljs-keyword">double</span> Pml_2 = Pmm;</span>
|
||||
<span class="line"> <span class="hljs-keyword">double</span> Pml_1 = (<span class="hljs-number">2</span> * m + <span class="hljs-number">1</span>)*Pmm*s.z;</span>
|
||||
<span class="line"> <span class="hljs-type">double</span> Pml_2 = Pmm;</span>
|
||||
<span class="line"> <span class="hljs-type">double</span> Pml_1 = (<span class="hljs-number">2</span> * m + <span class="hljs-number">1</span>)*Pmm*s.z;</span>
|
||||
<span class="line"> <span class="hljs-comment">// l == m</span></span>
|
||||
<span class="line"> SHb[SHindex(-m, m)] = Pml_2;</span>
|
||||
<span class="line"> SHb[SHindex( m, m)] = Pml_2;</span>
|
||||
<span class="line"> SHb[<span class="hljs-built_in">SHindex</span>(-m, m)] = Pml_2;</span>
|
||||
<span class="line"> SHb[<span class="hljs-built_in">SHindex</span>( m, m)] = Pml_2;</span>
|
||||
<span class="line"> <span class="hljs-keyword">if</span> (m + <span class="hljs-number">1</span> < numBands) {</span>
|
||||
<span class="line"> <span class="hljs-comment">// l == m+1</span></span>
|
||||
<span class="line"> SHb[SHindex(-m, m + <span class="hljs-number">1</span>)] = Pml_1;</span>
|
||||
<span class="line"> SHb[SHindex( m, m + <span class="hljs-number">1</span>)] = Pml_1;</span>
|
||||
<span class="line"> <span class="hljs-keyword">for</span> (<span class="hljs-keyword">ssize_t</span> l = m + <span class="hljs-number">2</span>; l < numBands; l++) {</span>
|
||||
<span class="line"> <span class="hljs-keyword">double</span> Pml = ((<span class="hljs-number">2</span> * l - <span class="hljs-number">1</span>) * Pml_1 * s.z - (l + m - <span class="hljs-number">1</span>) * Pml_2)</span>
|
||||
<span class="line"> SHb[<span class="hljs-built_in">SHindex</span>(-m, m + <span class="hljs-number">1</span>)] = Pml_1;</span>
|
||||
<span class="line"> SHb[<span class="hljs-built_in">SHindex</span>( m, m + <span class="hljs-number">1</span>)] = Pml_1;</span>
|
||||
<span class="line"> <span class="hljs-keyword">for</span> (<span class="hljs-type">ssize_t</span> l = m + <span class="hljs-number">2</span>; l < numBands; l++) {</span>
|
||||
<span class="line"> <span class="hljs-type">double</span> Pml = ((<span class="hljs-number">2</span> * l - <span class="hljs-number">1</span>) * Pml_1 * s.z - (l + m - <span class="hljs-number">1</span>) * Pml_2)</span>
|
||||
<span class="line"> / (l - m);</span>
|
||||
<span class="line"> Pml_2 = Pml_1;</span>
|
||||
<span class="line"> Pml_1 = Pml;</span>
|
||||
<span class="line"> SHb[SHindex(-m, l)] = Pml;</span>
|
||||
<span class="line"> SHb[SHindex( m, l)] = Pml;</span>
|
||||
<span class="line"> SHb[<span class="hljs-built_in">SHindex</span>(-m, l)] = Pml;</span>
|
||||
<span class="line"> SHb[<span class="hljs-built_in">SHindex</span>( m, l)] = Pml;</span>
|
||||
<span class="line"> }</span>
|
||||
<span class="line"> }</span>
|
||||
<span class="line"> }</span>
|
||||
<span class="line"> <span class="hljs-keyword">double</span> Cm = s.x;</span>
|
||||
<span class="line"> <span class="hljs-keyword">double</span> Sm = s.y;</span>
|
||||
<span class="line"> <span class="hljs-keyword">for</span> (<span class="hljs-keyword">ssize_t</span> m = <span class="hljs-number">1</span>; m <= numBands ; m++) {</span>
|
||||
<span class="line"> <span class="hljs-keyword">for</span> (<span class="hljs-keyword">ssize_t</span> l = m; l < numBands ; l++) {</span>
|
||||
<span class="line"> SHb[SHindex(-m, l)] *= Sm;</span>
|
||||
<span class="line"> SHb[SHindex( m, l)] *= Cm;</span>
|
||||
<span class="line"> <span class="hljs-type">double</span> Cm = s.x;</span>
|
||||
<span class="line"> <span class="hljs-type">double</span> Sm = s.y;</span>
|
||||
<span class="line"> <span class="hljs-keyword">for</span> (<span class="hljs-type">ssize_t</span> m = <span class="hljs-number">1</span>; m <= numBands ; m++) {</span>
|
||||
<span class="line"> <span class="hljs-keyword">for</span> (<span class="hljs-type">ssize_t</span> l = m; l < numBands ; l++) {</span>
|
||||
<span class="line"> SHb[<span class="hljs-built_in">SHindex</span>(-m, l)] *= Sm;</span>
|
||||
<span class="line"> SHb[<span class="hljs-built_in">SHindex</span>( m, l)] *= Cm;</span>
|
||||
<span class="line"> }</span>
|
||||
<span class="line"> <span class="hljs-keyword">double</span> Cm1 = Cm * s.x - Sm * s.y;</span>
|
||||
<span class="line"> <span class="hljs-keyword">double</span> Sm1 = Sm * s.x + Cm * s.y;</span>
|
||||
<span class="line"> <span class="hljs-type">double</span> Cm1 = Cm * s.x - Sm * s.y;</span>
|
||||
<span class="line"> <span class="hljs-type">double</span> Sm1 = Sm * s.x + Cm * s.y;</span>
|
||||
<span class="line"> Cm = Cm1;</span>
|
||||
<span class="line"> Sm = Sm1;</span>
|
||||
<span class="line"> }</span>
|
||||
@@ -3979,10 +3979,10 @@ $$\begin{equation}
|
||||
\end{equation}$$
|
||||
</p><p>
|
||||
Here is the C++ code to compute \(\hat{C}_l\):
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-function"><span class="hljs-keyword">static</span> <span class="hljs-keyword">double</span> <span class="hljs-title">factorial</span><span class="hljs-params">(<span class="hljs-keyword">size_t</span> n, <span class="hljs-keyword">size_t</span> d = <span class="hljs-number">1</span>)</span></span>;</span>
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-function"><span class="hljs-type">static</span> <span class="hljs-type">double</span> <span class="hljs-title">factorial</span><span class="hljs-params">(<span class="hljs-type">size_t</span> n, <span class="hljs-type">size_t</span> d = <span class="hljs-number">1</span>)</span></span>;</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"><span class="hljs-comment">// < cos(theta) > SH coefficients pre-multiplied by 1 / K(0,l)</span></span>
|
||||
<span class="line"><span class="hljs-function"><span class="hljs-keyword">double</span> <span class="hljs-title">computeTruncatedCosSh</span><span class="hljs-params">(<span class="hljs-keyword">size_t</span> l)</span> </span>{</span>
|
||||
<span class="line"><span class="hljs-function"><span class="hljs-type">double</span> <span class="hljs-title">computeTruncatedCosSh</span><span class="hljs-params">(<span class="hljs-type">size_t</span> l)</span> </span>{</span>
|
||||
<span class="line"> <span class="hljs-keyword">if</span> (l == <span class="hljs-number">0</span>) {</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> M_PI;</span>
|
||||
<span class="line"> } <span class="hljs-keyword">else</span> <span class="hljs-keyword">if</span> (l == <span class="hljs-number">1</span>) {</span>
|
||||
@@ -3990,17 +3990,17 @@ Here is the C++ code to compute \(\hat{C}_l\):
|
||||
<span class="line"> } <span class="hljs-keyword">else</span> <span class="hljs-keyword">if</span> (l & <span class="hljs-number">1</span>) {</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> <span class="hljs-number">0</span>;</span>
|
||||
<span class="line"> }</span>
|
||||
<span class="line"> <span class="hljs-keyword">const</span> <span class="hljs-keyword">size_t</span> l_2 = l / <span class="hljs-number">2</span>;</span>
|
||||
<span class="line"> <span class="hljs-keyword">double</span> A0 = ((l_2 & <span class="hljs-number">1</span>) ? <span class="hljs-number">1.0</span> : <span class="hljs-number">-1.0</span>) / ((l + <span class="hljs-number">2</span>) * (l - <span class="hljs-number">1</span>));</span>
|
||||
<span class="line"> <span class="hljs-keyword">double</span> A1 = factorial(l, l_2) / (factorial(l_2) * (<span class="hljs-number">1</span> << l));</span>
|
||||
<span class="line"> <span class="hljs-type">const</span> <span class="hljs-type">size_t</span> l_2 = l / <span class="hljs-number">2</span>;</span>
|
||||
<span class="line"> <span class="hljs-type">double</span> A0 = ((l_2 & <span class="hljs-number">1</span>) ? <span class="hljs-number">1.0</span> : <span class="hljs-number">-1.0</span>) / ((l + <span class="hljs-number">2</span>) * (l - <span class="hljs-number">1</span>));</span>
|
||||
<span class="line"> <span class="hljs-type">double</span> A1 = <span class="hljs-built_in">factorial</span>(l, l_2) / (<span class="hljs-built_in">factorial</span>(l_2) * (<span class="hljs-number">1</span> << l));</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> <span class="hljs-number">2</span> * M_PI * A0 * A1;</span>
|
||||
<span class="line">}</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"><span class="hljs-comment">// returns n! / d!</span></span>
|
||||
<span class="line"><span class="hljs-function"><span class="hljs-keyword">double</span> <span class="hljs-title">factorial</span><span class="hljs-params">(<span class="hljs-keyword">size_t</span> n, <span class="hljs-keyword">size_t</span> d )</span> </span>{</span>
|
||||
<span class="line"> d = <span class="hljs-built_in">std</span>::max(<span class="hljs-keyword">size_t</span>(<span class="hljs-number">1</span>), d);</span>
|
||||
<span class="line"> n = <span class="hljs-built_in">std</span>::max(<span class="hljs-keyword">size_t</span>(<span class="hljs-number">1</span>), n);</span>
|
||||
<span class="line"> <span class="hljs-keyword">double</span> r = <span class="hljs-number">1.0</span>;</span>
|
||||
<span class="line"><span class="hljs-function"><span class="hljs-type">double</span> <span class="hljs-title">factorial</span><span class="hljs-params">(<span class="hljs-type">size_t</span> n, <span class="hljs-type">size_t</span> d )</span> </span>{</span>
|
||||
<span class="line"> d = std::<span class="hljs-built_in">max</span>(<span class="hljs-built_in">size_t</span>(<span class="hljs-number">1</span>), d);</span>
|
||||
<span class="line"> n = std::<span class="hljs-built_in">max</span>(<span class="hljs-built_in">size_t</span>(<span class="hljs-number">1</span>), n);</span>
|
||||
<span class="line"> <span class="hljs-type">double</span> r = <span class="hljs-number">1.0</span>;</span>
|
||||
<span class="line"> <span class="hljs-keyword">if</span> (n == d) {</span>
|
||||
<span class="line"> <span class="hljs-comment">// intentionally left blank</span></span>
|
||||
<span class="line"> } <span class="hljs-keyword">else</span> <span class="hljs-keyword">if</span> (n > d) {</span>
|
||||
|
||||
+1
-1
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@@ -93,6 +93,7 @@ set(SRCS
|
||||
src/MorphTargetBuffer.cpp
|
||||
src/PostProcessManager.cpp
|
||||
src/ProgramSpecialization.cpp
|
||||
src/LocalProgramCache.cpp
|
||||
src/RenderPass.cpp
|
||||
src/RenderPrimitive.cpp
|
||||
src/RenderTarget.cpp
|
||||
@@ -186,6 +187,7 @@ set(PRIVATE_HDRS
|
||||
src/MaterialCache.h
|
||||
src/MaterialDefinition.h
|
||||
src/MaterialParser.h
|
||||
src/LocalProgramCache.h
|
||||
src/MaterialInstanceManager.h
|
||||
src/PIDController.h
|
||||
src/PostProcessManager.h
|
||||
|
||||
@@ -600,6 +600,7 @@ if (FILAMENT_BUILD_TESTING)
|
||||
test/test_CircularBuffer.cpp
|
||||
test/test_CommandBufferQueue.cpp
|
||||
test/test_Template.cpp
|
||||
test/test_Platform.cpp
|
||||
)
|
||||
if (FILAMENT_SUPPORTS_WEBGPU)
|
||||
list(APPEND BACKEND_TEST_SRC
|
||||
@@ -615,7 +616,6 @@ if (FILAMENT_BUILD_TESTING)
|
||||
set(BACKEND_TEST_LIBS
|
||||
absl::str_format
|
||||
backend
|
||||
getopt
|
||||
gtest
|
||||
imageio
|
||||
filamat
|
||||
@@ -724,10 +724,9 @@ if (FILAMENT_BUILD_TESTING)
|
||||
|
||||
target_link_libraries(metal_utils_test PRIVATE
|
||||
backend
|
||||
getopt
|
||||
gtest
|
||||
)
|
||||
|
||||
set_target_properties(metal_utils_test PROPERTIES FOLDER Tests)
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
@@ -216,6 +216,18 @@ public:
|
||||
MULTIVIEW,
|
||||
};
|
||||
|
||||
/**
|
||||
* Types of device/driver information that can be queried from the platform.
|
||||
*/
|
||||
enum class DeviceInfoType {
|
||||
OPENGL_RENDERER, //!< glGetString(GL_RENDERER)
|
||||
OPENGL_VENDOR, //!< glGetString(GL_VENDOR)
|
||||
OPENGL_VERSION, //!< glGetString(GL_VERSION)
|
||||
VULKAN_DEVICE_NAME, //!< VkPhysicalDeviceProperties::deviceName
|
||||
VULKAN_DRIVER_NAME, //!< VkPhysicalDeviceDriverProperties::driverName
|
||||
VULKAN_DRIVER_INFO, //!< VkPhysicalDeviceDriverProperties::driverInfo
|
||||
};
|
||||
|
||||
/**
|
||||
* This controls the priority level for GPU work scheduling, which helps prioritize the
|
||||
* submitted GPU work and enables preemption.
|
||||
@@ -316,7 +328,7 @@ public:
|
||||
*/
|
||||
StereoscopicType stereoscopicType = StereoscopicType::NONE;
|
||||
|
||||
/*
|
||||
/**
|
||||
* The number of eyes to render when stereoscopic rendering is enabled. Supported values are
|
||||
* between 1 and Engine::getMaxStereoscopicEyes() (inclusive).
|
||||
*/
|
||||
@@ -377,6 +389,16 @@ public:
|
||||
*/
|
||||
virtual int getOSVersion() const noexcept = 0;
|
||||
|
||||
/**
|
||||
* Queries device/driver information of the graphics API.
|
||||
* @param infoType the type of information to query.
|
||||
* @param driver a pointer to the current driver.
|
||||
* @return a CString containing the requested information.
|
||||
*/
|
||||
virtual utils::CString getDeviceInfo(DeviceInfoType infoType,
|
||||
Driver* UTILS_NULLABLE driver) const noexcept = 0;
|
||||
|
||||
|
||||
/**
|
||||
* Creates and initializes the low-level API (e.g. an OpenGL context or Vulkan instance),
|
||||
* then creates the concrete Driver.
|
||||
|
||||
@@ -52,6 +52,9 @@ protected:
|
||||
|
||||
~OpenGLPlatform() noexcept override;
|
||||
|
||||
utils::CString getDeviceInfo(DeviceInfoType infoType,
|
||||
Driver* UTILS_NULLABLE driver) const noexcept override;
|
||||
|
||||
public:
|
||||
struct ExternalTexture {
|
||||
unsigned int target; // GLenum target
|
||||
@@ -70,6 +73,12 @@ public:
|
||||
*/
|
||||
static utils::CString getRendererString(Driver const* UTILS_NONNULL driver);
|
||||
|
||||
/**
|
||||
* Return the OpenGL version string of the specified Driver instance.
|
||||
* @return The GL_VERSION string
|
||||
*/
|
||||
static utils::CString getVersionString(Driver const* UTILS_NONNULL driver);
|
||||
|
||||
/**
|
||||
* Called by the driver to destroy the OpenGL context. This should clean up any windows
|
||||
* or buffers from initialization. This is for instance where `eglDestroyContext` would be
|
||||
|
||||
@@ -159,6 +159,12 @@ protected:
|
||||
EGLConfig getEglConfig() const noexcept { return mEGLConfig; }
|
||||
EGLConfig getSuitableConfigForSwapChain(uint64_t flags, bool window, bool pbuffer) const;
|
||||
|
||||
// Sets the EGLDisplay to be used by this platform. This should only be called by derived
|
||||
// classes before invoking createDriver. Calling it after that point will result in
|
||||
// undefined behaviour. This class will take ownership of the display and call eglTerminate
|
||||
// on it during shutdown.
|
||||
void setEglDisplay(EGLDisplay display) noexcept;
|
||||
|
||||
// supported extensions detected at runtime
|
||||
struct {
|
||||
struct {
|
||||
|
||||
@@ -38,6 +38,7 @@ public:
|
||||
|
||||
Driver* createDriver(void* sharedContext, const Platform::DriverConfig& driverConfig) override;
|
||||
int getOSVersion() const noexcept override { return 0; }
|
||||
utils::CString getDeviceInfo(DeviceInfoType, Driver*) const noexcept override { return {}; }
|
||||
|
||||
/**
|
||||
* Optionally initializes the Metal platform by acquiring resources necessary for rendering.
|
||||
|
||||
@@ -31,7 +31,6 @@
|
||||
#include <cstring>
|
||||
#include <cstddef>
|
||||
#include <functional>
|
||||
#include <string>
|
||||
#include <tuple>
|
||||
#include <unordered_set>
|
||||
|
||||
@@ -69,7 +68,7 @@ public:
|
||||
|
||||
struct ExtensionHashFn {
|
||||
std::size_t operator()(utils::CString const& s) const noexcept {
|
||||
return std::hash<std::string>{}(s.data());
|
||||
return std::hash<utils::CString>{}(s.data());
|
||||
}
|
||||
};
|
||||
// Note: utils::CString::operator== has an edge case that breaks for the extension set.
|
||||
@@ -143,6 +142,8 @@ public:
|
||||
return 0;
|
||||
}
|
||||
|
||||
utils::CString getDeviceInfo(DeviceInfoType infoType, Driver* driver) const noexcept override;
|
||||
|
||||
// ----------------------------------------------------
|
||||
// ---------- Platform Customization options ----------
|
||||
struct Customization {
|
||||
|
||||
@@ -46,6 +46,9 @@ public:
|
||||
~WebGPUPlatform() override = default;
|
||||
|
||||
[[nodiscard]] int getOSVersion() const noexcept final { return 0; }
|
||||
[[nodiscard]] utils::CString getDeviceInfo(DeviceInfoType, Driver*) const noexcept override {
|
||||
return {};
|
||||
}
|
||||
|
||||
[[nodiscard]] wgpu::Instance& getInstance() noexcept { return mInstance; }
|
||||
|
||||
|
||||
@@ -32,7 +32,7 @@
|
||||
|
||||
#include <cstddef>
|
||||
#include <functional>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <utility>
|
||||
|
||||
#ifdef __ANDROID__
|
||||
|
||||
@@ -26,6 +26,7 @@ class PlatformNoop final : public Platform {
|
||||
public:
|
||||
|
||||
int getOSVersion() const noexcept final { return 0; }
|
||||
utils::CString getDeviceInfo(DeviceInfoType, Driver*) const noexcept override { return {}; }
|
||||
|
||||
~PlatformNoop() noexcept override = default;
|
||||
|
||||
|
||||
@@ -341,7 +341,44 @@ void GLDescriptorSet::bind(
|
||||
if (arg.handle) {
|
||||
GLTexture const* const t = handleAllocator.handle_cast<GLTexture*>(arg.handle);
|
||||
gl.bindTexture(unit, t->gl.target, t->gl.id, t->gl.external);
|
||||
SamplerParams const params = arg.params;
|
||||
SamplerParams params = arg.params;
|
||||
|
||||
#if defined(__EMSCRIPTEN__)
|
||||
// From https://registry.khronos.org/OpenGL-Refpages/es2.0/
|
||||
// GLES 2.0 will draw mipmapped samplers as black if the following conditions are not met:
|
||||
//
|
||||
// "...if the width or height of a texture image are not powers of two and either the
|
||||
// GL_TEXTURE_MIN_FILTER is set to one of the functions that requires mipmaps or the
|
||||
// GL_TEXTURE_WRAP_S or GL_TEXTURE_WRAP_T is not set to GL_CLAMP_TO_EDGE, then the
|
||||
// texture image unit will return (R, G, B, A) = (0, 0, 0, 1)."
|
||||
//
|
||||
// "If the texture has dimensions w × h , there are [floor(log2(max(w, h))) + 1] mipmap levels.
|
||||
// Level 0 is the original texture; level [floor(log2(max(w, h)))] is the final 1 × 1 mipmap."
|
||||
// "Suppose that a texture is accessed from a fragment shader or vertex shader and has set GL_TEXTURE_MIN_FILTER
|
||||
// to one of the functions that requires mipmaps. If either the dimensions of the texture images currently
|
||||
// defined (with previous calls to glTexImage2D, glCompressedTexImage2D, or glCopyTexImage2D) do not follow
|
||||
// the proper sequence for mipmaps (described above), or there are fewer texture images defined than are needed,
|
||||
// or the set of texture images were defined with different formats or types, then the texture image unit
|
||||
// will return (R, G, B, A) = (0, 0, 0, 1)."
|
||||
//
|
||||
// So we force the sampler to a valid state in those cases.
|
||||
auto isPowerOfTwo = [](uint32_t x) -> bool { return (x & (x - 1)) == 0 && x > 0; };
|
||||
bool textureIsPowerOfTwo = isPowerOfTwo(t->width) && isPowerOfTwo(t->height);
|
||||
|
||||
uint32_t requiredMipLevels = (std::floor(std::log2(std::max(t->width, std::max(t->height, t->depth)))) + 1);
|
||||
bool textureHasRequiredMipLevels = t->levels == requiredMipLevels;
|
||||
|
||||
bool samplerCanBeInvalid = params.filterMin > SamplerMinFilter::LINEAR;
|
||||
if (samplerCanBeInvalid && (!textureIsPowerOfTwo || !textureHasRequiredMipLevels)) {
|
||||
if (params.filterMin == SamplerMinFilter::NEAREST_MIPMAP_NEAREST
|
||||
|| params.filterMin == SamplerMinFilter::LINEAR_MIPMAP_NEAREST) {
|
||||
params.filterMin = SamplerMinFilter::NEAREST;
|
||||
} else {
|
||||
params.filterMin = SamplerMinFilter::LINEAR;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
glTexParameteri(t->gl.target, GL_TEXTURE_MIN_FILTER,
|
||||
(GLint)GLUtils::getTextureFilter(params.filterMin));
|
||||
glTexParameteri(t->gl.target, GL_TEXTURE_MAG_FILTER,
|
||||
|
||||
@@ -716,7 +716,11 @@ Handle<HwSwapChain> OpenGLDriver::createSwapChainHeadlessS() noexcept {
|
||||
}
|
||||
|
||||
Handle<HwTimerQuery> OpenGLDriver::createTimerQueryS() noexcept {
|
||||
return initHandle<GLTimerQuery>();
|
||||
Handle<HwTimerQuery> tqh = initHandle<GLTimerQuery>();
|
||||
// The state must be constructed here, as a synchronous call to getTimerQueryValue might happen
|
||||
// before createTimerQueryR is executed on the backend thread.
|
||||
handle_cast<GLTimerQuery*>(tqh)->state = std::make_shared<GLTimerQuery::State>();
|
||||
return tqh;
|
||||
}
|
||||
|
||||
Handle<HwDescriptorSetLayout> OpenGLDriver::createDescriptorSetLayoutS() noexcept {
|
||||
|
||||
@@ -250,6 +250,10 @@ private:
|
||||
return utils::CString{ mContext.state.renderer };
|
||||
}
|
||||
|
||||
utils::CString getVersionString() const noexcept override {
|
||||
return utils::CString{ mContext.state.version };
|
||||
}
|
||||
|
||||
JobQueue* getJobQueue() const noexcept { return mJobQueue.get(); }
|
||||
JobWorker* getJobWorker() const noexcept { return mJobWorker.get(); }
|
||||
|
||||
|
||||
@@ -34,6 +34,7 @@ protected:
|
||||
public:
|
||||
virtual utils::CString getVendorString() const noexcept = 0;
|
||||
virtual utils::CString getRendererString() const noexcept = 0;
|
||||
virtual utils::CString getVersionString() const noexcept = 0;
|
||||
};
|
||||
|
||||
} // filament::backend
|
||||
|
||||
@@ -45,6 +45,21 @@ Driver* OpenGLPlatform::createDefaultDriver(OpenGLPlatform* platform,
|
||||
|
||||
OpenGLPlatform::~OpenGLPlatform() noexcept = default;
|
||||
|
||||
utils::CString OpenGLPlatform::getDeviceInfo(DeviceInfoType infoType,
|
||||
Driver* driver) const noexcept {
|
||||
switch (infoType) {
|
||||
case DeviceInfoType::OPENGL_RENDERER:
|
||||
return getRendererString(driver);
|
||||
case DeviceInfoType::OPENGL_VENDOR:
|
||||
return getVendorString(driver);
|
||||
case DeviceInfoType::OPENGL_VERSION:
|
||||
return getVersionString(driver);
|
||||
default:
|
||||
FILAMENT_CHECK_POSTCONDITION(false) << "Unsupported DeviceInfoType for OpenGLPlatform";
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
||||
utils::CString OpenGLPlatform::getVendorString(Driver const* driver) {
|
||||
auto const p = static_cast<OpenGLDriverBase const*>(driver);
|
||||
#if UTILS_HAS_RTTI
|
||||
@@ -63,6 +78,15 @@ utils::CString OpenGLPlatform::getRendererString(Driver const* driver) {
|
||||
return p->getRendererString();
|
||||
}
|
||||
|
||||
utils::CString OpenGLPlatform::getVersionString(Driver const* driver) {
|
||||
auto const p = static_cast<OpenGLDriverBase const*>(driver);
|
||||
#if UTILS_HAS_RTTI
|
||||
FILAMENT_CHECK_POSTCONDITION(dynamic_cast<OpenGLDriverBase const*>(driver))
|
||||
<< "Driver* has not been allocated with OpenGLPlatform";
|
||||
#endif
|
||||
return p->getVersionString();
|
||||
}
|
||||
|
||||
void OpenGLPlatform::makeCurrent(SwapChain* drawSwapChain, SwapChain* readSwapChain,
|
||||
utils::Invocable<void()>, utils::Invocable<void(size_t)>) {
|
||||
makeCurrent(getCurrentContextType(), drawSwapChain, readSwapChain);
|
||||
|
||||
@@ -88,15 +88,14 @@ TimerQueryFactoryInterface::~TimerQueryFactoryInterface() = default;
|
||||
// This is a backend synchronous call
|
||||
TimerQueryResult TimerQueryFactoryInterface::getTimerQueryValue(
|
||||
GLTimerQuery* tq, uint64_t* elapsedTime) noexcept {
|
||||
if (UTILS_LIKELY(tq->state)) {
|
||||
int64_t const elapsed = tq->state->elapsed.load(std::memory_order_relaxed);
|
||||
if (elapsed > 0) {
|
||||
*elapsedTime = elapsed;
|
||||
return TimerQueryResult::AVAILABLE;
|
||||
}
|
||||
return TimerQueryResult(elapsed);
|
||||
assert_invariant(tq->state);
|
||||
|
||||
int64_t const elapsed = tq->state->elapsed.load(std::memory_order_relaxed);
|
||||
if (elapsed > 0) {
|
||||
*elapsedTime = elapsed;
|
||||
return TimerQueryResult::AVAILABLE;
|
||||
}
|
||||
return TimerQueryResult::ERROR;
|
||||
return TimerQueryResult(elapsed);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
@@ -110,9 +109,8 @@ TimerQueryNativeFactory::TimerQueryNativeFactory(OpenGLContext& context)
|
||||
TimerQueryNativeFactory::~TimerQueryNativeFactory() = default;
|
||||
|
||||
void TimerQueryNativeFactory::createTimerQuery(GLTimerQuery* tq) {
|
||||
assert_invariant(!tq->state);
|
||||
assert_invariant(tq->state);
|
||||
|
||||
tq->state = std::make_shared<GLTimerQuery::State>();
|
||||
mContext.procs.genQueries(1u, &tq->state->gl.query);
|
||||
CHECK_GL_ERROR()
|
||||
}
|
||||
@@ -181,8 +179,7 @@ TimerQueryFenceFactory::~TimerQueryFenceFactory() {
|
||||
}
|
||||
|
||||
void TimerQueryFenceFactory::createTimerQuery(GLTimerQuery* tq) {
|
||||
assert_invariant(!tq->state);
|
||||
tq->state = std::make_shared<GLTimerQuery::State>();
|
||||
assert_invariant(tq->state);
|
||||
}
|
||||
|
||||
void TimerQueryFenceFactory::destroyTimerQuery(GLTimerQuery* tq) {
|
||||
@@ -238,8 +235,7 @@ TimerQueryFallbackFactory::TimerQueryFallbackFactory() = default;
|
||||
TimerQueryFallbackFactory::~TimerQueryFallbackFactory() = default;
|
||||
|
||||
void TimerQueryFallbackFactory::createTimerQuery(GLTimerQuery* tq) {
|
||||
assert_invariant(!tq->state);
|
||||
tq->state = std::make_shared<GLTimerQuery::State>();
|
||||
assert_invariant(tq->state);
|
||||
}
|
||||
|
||||
void TimerQueryFallbackFactory::destroyTimerQuery(GLTimerQuery* tq) {
|
||||
|
||||
@@ -117,6 +117,13 @@ struct ShaderCompilerService::OpenGLProgramToken : ProgramToken {
|
||||
cond.wait(l, [this] { return signaled; });
|
||||
}
|
||||
|
||||
// Used in THREAD_POOL mode. Returns true if the token is signaled, meaning it's ready to be
|
||||
// used.
|
||||
bool isReady() const noexcept {
|
||||
std::unique_lock const l(lock);
|
||||
return signaled;
|
||||
}
|
||||
|
||||
// This is invoked upon token completion, which occurs after a successful `gl.program`
|
||||
// population or upon cancellation. In either scenario, the callback handle must be submitted
|
||||
// to notify the caller that resource loading has concluded.
|
||||
@@ -524,8 +531,15 @@ GLuint ShaderCompilerService::initialize(program_token_t& token) {
|
||||
}
|
||||
|
||||
void ShaderCompilerService::ensureTokenIsReady(program_token_t const& token) {
|
||||
if (token->gl.program) {
|
||||
return;// It's ready.
|
||||
if (mMode == Mode::THREAD_POOL) {
|
||||
// Check if `token->gl.program` is populated
|
||||
if (token->isReady()) {
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
if (token->gl.program) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
switch (mMode) {
|
||||
@@ -935,6 +949,7 @@ void ShaderCompilerService::cancelPendingSynchronousProgram(program_token_t cons
|
||||
return false;
|
||||
}
|
||||
token->retrievedFromBlobCache = true;
|
||||
token->signal(); // notify that `token->gl.program` is ready to use
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -34,6 +34,7 @@
|
||||
|
||||
#include <utils/Invocable.h>
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/debug.h>
|
||||
#include <utils/ostream.h>
|
||||
|
||||
@@ -119,31 +120,41 @@ bool PlatformEGL::isOpenGL() const noexcept {
|
||||
|
||||
PlatformEGL::ExternalImageEGL::~ExternalImageEGL() = default;
|
||||
|
||||
void PlatformEGL::setEglDisplay(EGLDisplay display) noexcept {
|
||||
FILAMENT_CHECK_PRECONDITION(mEGLDisplay == EGL_NO_DISPLAY)
|
||||
<< "EGL Display has already been set.";
|
||||
FILAMENT_CHECK_PRECONDITION(display != EGL_NO_DISPLAY)
|
||||
<< "Must specify a valid EGL Display.";
|
||||
mEGLDisplay = display;
|
||||
}
|
||||
|
||||
Driver* PlatformEGL::createDriver(void* sharedContext, const DriverConfig& driverConfig) {
|
||||
mEGLDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
|
||||
assert_invariant(mEGLDisplay != EGL_NO_DISPLAY);
|
||||
if (mEGLDisplay == EGL_NO_DISPLAY) {
|
||||
mEGLDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
|
||||
assert_invariant(mEGLDisplay != EGL_NO_DISPLAY);
|
||||
|
||||
EGLint major, minor;
|
||||
EGLBoolean initialized = eglInitialize(mEGLDisplay, &major, &minor);
|
||||
EGLint major, minor;
|
||||
EGLBoolean initialized = eglInitialize(mEGLDisplay, &major, &minor);
|
||||
|
||||
if (!initialized) {
|
||||
EGLDeviceEXT eglDevice;
|
||||
EGLint numDevices;
|
||||
PFNEGLQUERYDEVICESEXTPROC const eglQueryDevicesEXT =
|
||||
PFNEGLQUERYDEVICESEXTPROC(eglGetProcAddress("eglQueryDevicesEXT"));
|
||||
if (eglQueryDevicesEXT != nullptr) {
|
||||
eglQueryDevicesEXT(1, &eglDevice, &numDevices);
|
||||
if(auto* getPlatformDisplay = reinterpret_cast<PFNEGLGETPLATFORMDISPLAYEXTPROC>(
|
||||
eglGetProcAddress("eglGetPlatformDisplay"))) {
|
||||
mEGLDisplay = getPlatformDisplay(EGL_PLATFORM_DEVICE_EXT, eglDevice, nullptr);
|
||||
initialized = eglInitialize(mEGLDisplay, &major, &minor);
|
||||
if (!initialized) {
|
||||
EGLDeviceEXT eglDevice;
|
||||
EGLint numDevices;
|
||||
PFNEGLQUERYDEVICESEXTPROC const eglQueryDevicesEXT =
|
||||
PFNEGLQUERYDEVICESEXTPROC(eglGetProcAddress("eglQueryDevicesEXT"));
|
||||
if (eglQueryDevicesEXT != nullptr) {
|
||||
eglQueryDevicesEXT(1, &eglDevice, &numDevices);
|
||||
if(auto* getPlatformDisplay = reinterpret_cast<PFNEGLGETPLATFORMDISPLAYEXTPROC>(
|
||||
eglGetProcAddress("eglGetPlatformDisplay"))) {
|
||||
mEGLDisplay = getPlatformDisplay(EGL_PLATFORM_DEVICE_EXT, eglDevice, nullptr);
|
||||
initialized = eglInitialize(mEGLDisplay, &major, &minor);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (UTILS_UNLIKELY(!initialized)) {
|
||||
LOG(ERROR) << "eglInitialize failed";
|
||||
return nullptr;
|
||||
if (UTILS_UNLIKELY(!initialized)) {
|
||||
LOG(ERROR) << "eglInitialize failed";
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
#if defined(FILAMENT_IMPORT_ENTRY_POINTS)
|
||||
@@ -706,10 +717,11 @@ bool PlatformEGL::setExternalImage(ExternalImageHandleRef externalImage,
|
||||
// -----------------------------------------------------------------------------------------------
|
||||
|
||||
void PlatformEGL::initializeGlExtensions() noexcept {
|
||||
// We're guaranteed to be on an ES platform, since we're using EGL
|
||||
const char* const extensions = (const char*)glGetString(GL_EXTENSIONS);
|
||||
GLUtils::unordered_string_set const glExtensions = GLUtils::split(extensions);
|
||||
ext.gl.OES_EGL_image_external_essl3 = glExtensions.has("GL_OES_EGL_image_external_essl3");
|
||||
if (extensions) {
|
||||
GLUtils::unordered_string_set const glExtensions = GLUtils::split(extensions);
|
||||
ext.gl.OES_EGL_image_external_essl3 = glExtensions.has("GL_OES_EGL_image_external_essl3");
|
||||
}
|
||||
}
|
||||
|
||||
EGLContext PlatformEGL::getContextForType(ContextType const type) const noexcept {
|
||||
|
||||
@@ -106,6 +106,12 @@ void VulkanBufferCache::gc() noexcept {
|
||||
}
|
||||
}
|
||||
|
||||
size_t totalBuffers = 0;
|
||||
for (auto& bufferPool : mGpuBufferPools) {
|
||||
totalBuffers += bufferPool.size();
|
||||
}
|
||||
FVK_LOGD << "VulkanBufferCache sizes: buffers=" << totalBuffers;
|
||||
|
||||
FVK_SYSTRACE_END();
|
||||
}
|
||||
|
||||
@@ -157,6 +163,10 @@ VulkanGpuBuffer const* VulkanBufferCache::allocate(VulkanBufferBinding binding,
|
||||
UTILS_UNUSED_IN_RELEASE VkResult result = vmaCreateBuffer(mAllocator, &bufferInfo, &allocInfo,
|
||||
&gpuBuffer->vkbuffer, &gpuBuffer->vmaAllocation, &gpuBuffer->allocationInfo);
|
||||
|
||||
FVK_LOGD << "VulkanBufferCache - allocated a vkBuffer " << gpuBuffer->vkbuffer
|
||||
<< " of size " << numBytes << " and binding = " << static_cast<int>(binding)
|
||||
<< " result=" << (int)result;
|
||||
|
||||
#if FVK_ENABLED(FVK_DEBUG_VULKAN_BUFFER_CACHE)
|
||||
if (result != VK_SUCCESS) {
|
||||
FVK_LOGE << "VulkanBufferCache - failed to allocate a new vkBuffer of size " << numBytes
|
||||
@@ -173,6 +183,7 @@ VulkanGpuBuffer const* VulkanBufferCache::allocate(VulkanBufferBinding binding,
|
||||
}
|
||||
|
||||
void VulkanBufferCache::destroy(VulkanGpuBuffer const* gpuBuffer) noexcept {
|
||||
FVK_LOGD << "VulkanBufferCache - Destroying vkBuffer " << gpuBuffer->vkbuffer;
|
||||
vmaDestroyBuffer(mAllocator, gpuBuffer->vkbuffer, gpuBuffer->vmaAllocation);
|
||||
delete gpuBuffer;
|
||||
gpuBuffer = nullptr;
|
||||
|
||||
@@ -194,6 +194,7 @@ void VulkanCommandBuffer::begin() noexcept {
|
||||
}
|
||||
|
||||
fvkmemory::resource_ptr<VulkanSemaphore> VulkanCommandBuffer::submit() {
|
||||
FVK_LOGD << "Submitting VulkanCommandBuffer: " << mBuffer << " (age=" << age() << ")";
|
||||
while (mMarkerCount > 0) {
|
||||
popMarker();
|
||||
}
|
||||
|
||||
@@ -137,6 +137,14 @@ public:
|
||||
return mFenceExportFlags;
|
||||
}
|
||||
|
||||
inline const char* getPhysicalDeviceName() const noexcept {
|
||||
return mPhysicalDeviceProperties.properties.deviceName;
|
||||
}
|
||||
|
||||
inline const char* getDriverName() const noexcept { return mDriverProperties.driverName; }
|
||||
|
||||
inline const char* getDriverInfo() const noexcept { return mDriverProperties.driverInfo; }
|
||||
|
||||
inline bool isImageCubeArraySupported() const noexcept {
|
||||
return mPhysicalDeviceFeatures.features.imageCubeArray == VK_TRUE;
|
||||
}
|
||||
@@ -212,11 +220,16 @@ public:
|
||||
return mGlobalPrioritySupported;
|
||||
}
|
||||
|
||||
inline bool isDriverPropertiesSupported() const noexcept { return mDriverPropertiesSupported; }
|
||||
|
||||
private:
|
||||
VkPhysicalDeviceMemoryProperties mMemoryProperties = {};
|
||||
VkPhysicalDeviceProperties2 mPhysicalDeviceProperties = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2,
|
||||
};
|
||||
VkPhysicalDeviceDriverProperties mDriverProperties = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES,
|
||||
};
|
||||
VkPhysicalDeviceVulkan11Features mPhysicalDeviceVk11Features = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES,
|
||||
};
|
||||
@@ -246,6 +259,7 @@ private:
|
||||
bool mProtectedMemorySupported = false;
|
||||
bool mVertexInputDynamicStateSupported = false;
|
||||
bool mGlobalPrioritySupported = false;
|
||||
bool mDriverPropertiesSupported = false;
|
||||
|
||||
// These are options that can be enabled or disabled at an application level.
|
||||
bool mAsyncPipelineCachePrewarmingEnabled = false;
|
||||
|
||||
@@ -355,35 +355,8 @@ void VulkanDescriptorSetCache::updateBuffer(fvkmemory::resource_ptr<VulkanDescri
|
||||
}
|
||||
|
||||
void VulkanDescriptorSetCache::updateSampler(fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
uint8_t binding, fvkmemory::resource_ptr<VulkanTexture> texture, VkSampler sampler,
|
||||
VkDescriptorSetLayout externalSamplerLayout) noexcept {
|
||||
|
||||
// We have to update a bound set for two use cases
|
||||
// - streaming API (a changing feed of AHardwareBuffer)
|
||||
// - external samplers - potential changing of dataspace per-frame
|
||||
|
||||
// TODO: Fix the stream flow case base on the above comment!!
|
||||
if (set->isAnExternalSamplerBound) {
|
||||
auto layout = set->getLayout();
|
||||
// Build a new descriptor set from the new layout
|
||||
VkDescriptorSetLayout const genLayout = set->boundLayout;
|
||||
VkDescriptorSet const newSet = getVkSet(layout->count, genLayout);
|
||||
Bitmask const ubo = layout->bitmask.ubo | layout->bitmask.dynamicUbo;
|
||||
Bitmask samplers = layout->bitmask.sampler;
|
||||
samplers.unset(binding);
|
||||
|
||||
// Each bitmask denotes a binding index, and separated into two stages - vertex and buffer
|
||||
// We fold the two stages into just the lower half of the bits to denote a combined set of
|
||||
// bindings.
|
||||
Bitmask const copyBindings = foldBitsInHalf(ubo | samplers);
|
||||
VkDescriptorSet const srcSet = set->getVkSet();
|
||||
copySet(srcSet, newSet, copyBindings);
|
||||
set->addNewSet(newSet,
|
||||
[this, layoutCount = layout->count, genLayout, newSet](VulkanDescriptorSet*) {
|
||||
this->manualRecycle(layoutCount, genLayout, newSet);
|
||||
});
|
||||
}
|
||||
|
||||
uint8_t binding, fvkmemory::resource_ptr<VulkanTexture> texture,
|
||||
VkSampler sampler, VkDescriptorSetLayout externalSamplerLayout) noexcept {
|
||||
VkDescriptorSet const vkset = set->getVkSet();
|
||||
VkImageSubresourceRange range = texture->getPrimaryViewRange();
|
||||
VkImageViewType const expectedType = texture->getViewType();
|
||||
@@ -432,6 +405,28 @@ fvkmemory::resource_ptr<VulkanDescriptorSet> VulkanDescriptorSetCache::createSet
|
||||
return set;
|
||||
}
|
||||
|
||||
void VulkanDescriptorSetCache::cloneSet(fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
fvkutils::SamplerBitmask samplerMask) noexcept {
|
||||
auto const& layout = set->getLayout();
|
||||
// Build a new descriptor set from layout
|
||||
VkDescriptorSetLayout const genLayout = set->boundLayout;
|
||||
VkDescriptorSet const newSet = getVkSet(layout->count, genLayout);
|
||||
|
||||
// Each bitmask denotes a binding index, and separated into two stages - vertex and buffer
|
||||
// We fold the two stages into just the lower half of the bits to denote a combined set of
|
||||
// bindings.
|
||||
Bitmask const ubo = layout->bitmask.ubo | layout->bitmask.dynamicUbo;
|
||||
// Don't copy the samplers in the mask
|
||||
Bitmask samplers = layout->bitmask.sampler ^ samplerMask;
|
||||
Bitmask const copyBindings = foldBitsInHalf(ubo | samplers);
|
||||
|
||||
VkDescriptorSet const srcSet = set->getVkSet();
|
||||
copySet(srcSet, newSet, copyBindings);
|
||||
set->addNewSet(newSet,
|
||||
[this, layoutCount = layout->count, genLayout, newSet](
|
||||
VulkanDescriptorSet*) { this->manualRecycle(layoutCount, genLayout, newSet); });
|
||||
}
|
||||
|
||||
VkDescriptorSet VulkanDescriptorSetCache::getVkSet(DescriptorCount const& count,
|
||||
VkDescriptorSetLayout vklayout) {
|
||||
return mDescriptorPool->obtainSet(count, vklayout);
|
||||
|
||||
@@ -76,6 +76,11 @@ public:
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> createSet(Handle<HwDescriptorSet> handle,
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout> layout);
|
||||
|
||||
// Create and set as current a new VkDescriptorSet using the `set` currently bound layout and
|
||||
// copy all the bindings and ignoring the samplers bindings in the `samplerMask`.
|
||||
void cloneSet(fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
fvkutils::SamplerBitmask samplerMask) noexcept;
|
||||
|
||||
// This method is meant to be used with external samplers
|
||||
VkDescriptorSet getVkSet(DescriptorCount const& count, VkDescriptorSetLayout vklayout);
|
||||
|
||||
|
||||
@@ -1989,7 +1989,7 @@ void VulkanDriver::beginRenderPass(Handle<HwRenderTarget> rth, const RenderPassP
|
||||
rt->emitBarriersBeginRenderPass(*commandBuffer);
|
||||
|
||||
fvkmemory::resource_ptr<VulkanFramebuffer> vkfb =
|
||||
mFramebufferCache.getFramebuffer(fbkey, &mResourceManager);
|
||||
mFramebufferCache.getFramebuffer(fbkey, &mResourceManager, rt);
|
||||
|
||||
// Assign a label to the framebuffer for debugging purposes.
|
||||
#if FVK_ENABLED(FVK_DEBUG_GROUP_MARKERS | FVK_DEBUG_DEBUG_UTILS)
|
||||
|
||||
@@ -94,6 +94,9 @@ void VulkanExternalImageManager::updateSetAndLayout(
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout> const& layout = set->getLayout();
|
||||
set->boundLayout = mDescriptorSetLayoutCache->getVkLayout(layout->bitmask,
|
||||
actualExternalSamplers, outSamplers);
|
||||
|
||||
mDescriptorSetCache->cloneSet(set, actualExternalSamplers);
|
||||
|
||||
// Update the external samplers in the set
|
||||
for (auto& [binding, sampler, image]: samplerAndBindings) {
|
||||
// We cannot call updateSamplerForExternalSamplerSet because some samplers are non NULL
|
||||
|
||||
@@ -24,7 +24,7 @@
|
||||
|
||||
// If any VkRenderPass or VkFramebuffer is unused for more than TIME_BEFORE_EVICTION frames, it
|
||||
// is evicted from the cache.
|
||||
static constexpr uint32_t TIME_BEFORE_EVICTION = FVK_MAX_COMMAND_BUFFERS;
|
||||
static constexpr uint32_t TIME_BEFORE_EVICTION = 3;
|
||||
|
||||
using namespace bluevk;
|
||||
|
||||
@@ -70,8 +70,9 @@ VulkanFboCache::~VulkanFboCache() {
|
||||
<< "Please explicitly call terminate() while the VkDevice is still alive.";
|
||||
}
|
||||
|
||||
fvkmemory::resource_ptr<VulkanFramebuffer> VulkanFboCache::getFramebuffer(
|
||||
FboKey const& config, fvkmemory::ResourceManager* resManager) noexcept {
|
||||
fvkmemory::resource_ptr<VulkanFramebuffer> VulkanFboCache::getFramebuffer(FboKey const& config,
|
||||
fvkmemory::ResourceManager* resManager,
|
||||
fvkmemory::resource_ptr<VulkanRenderTarget> renderTarget) noexcept {
|
||||
FboMap::iterator iter = mFramebufferCache.find(config);
|
||||
if (UTILS_LIKELY(iter != mFramebufferCache.end())) {
|
||||
iter.value().timestamp = mCurrentTime;
|
||||
@@ -119,9 +120,12 @@ fvkmemory::resource_ptr<VulkanFramebuffer> VulkanFboCache::getFramebuffer(
|
||||
VkResult error = vkCreateFramebuffer(mDevice, &info, VKALLOC, &framebuffer);
|
||||
FILAMENT_CHECK_POSTCONDITION(error == VK_SUCCESS) << "Unable to create framebuffer."
|
||||
<< " error=" << static_cast<int32_t>(error);
|
||||
FVK_LOGD << "VulkanFboCache - Created VkFramebuffer " << framebuffer << " for renderTarget " << renderTarget.get()
|
||||
<< " size=" << config.width << "x" << config.height;
|
||||
fvkmemory::resource_ptr<VulkanFramebuffer> fbh =
|
||||
fvkmemory::resource_ptr<VulkanFramebuffer>::construct(resManager, mDevice, framebuffer);
|
||||
mFramebufferCache[config] = {fbh, mCurrentTime};
|
||||
fvkmemory::resource_ptr<VulkanFramebuffer>::construct(resManager, mDevice, framebuffer,
|
||||
renderTarget);
|
||||
mFramebufferCache[config] = { fbh, mCurrentTime };
|
||||
return fbh;
|
||||
}
|
||||
|
||||
@@ -402,6 +406,8 @@ void VulkanFboCache::gc() noexcept {
|
||||
}
|
||||
}
|
||||
|
||||
FVK_LOGD << "VulkanFboCache sizes: framebuffers=" << mFramebufferCache.size() << " renderpasses=" << mRenderPassCache.size();
|
||||
|
||||
FVK_SYSTRACE_END();
|
||||
}
|
||||
|
||||
|
||||
@@ -104,8 +104,9 @@ public:
|
||||
~VulkanFboCache();
|
||||
|
||||
// Retrieves or creates a VkFramebuffer handle.
|
||||
fvkmemory::resource_ptr<VulkanFramebuffer> getFramebuffer(
|
||||
FboKey const& config, fvkmemory::ResourceManager* resManager) noexcept;
|
||||
fvkmemory::resource_ptr<VulkanFramebuffer> getFramebuffer(FboKey const& config,
|
||||
fvkmemory::ResourceManager* resManager,
|
||||
fvkmemory::resource_ptr<VulkanRenderTarget> renderTarget) noexcept;
|
||||
|
||||
// Retrieves or creates a VkRenderPass handle.
|
||||
fvkmemory::resource_ptr<VulkanRenderPass> getRenderPass(
|
||||
|
||||
@@ -403,10 +403,13 @@ VulkanRenderTarget::VulkanRenderTarget()
|
||||
mOffscreen(false),
|
||||
mProtected(false),
|
||||
mInfo(std::make_unique<Auxiliary>()) {
|
||||
FVK_LOGD << "Creating default VulkanRenderTarget: " << this;
|
||||
mInfo->rpkey.samples = mInfo->fbkey.samples = 1;
|
||||
}
|
||||
|
||||
VulkanRenderTarget::~VulkanRenderTarget() = default;
|
||||
VulkanRenderTarget::~VulkanRenderTarget() {
|
||||
FVK_LOGD << "Destroying VulkanRenderTarget: " << this << " (offscreen=" << mOffscreen << ")";
|
||||
}
|
||||
|
||||
void VulkanRenderTarget::bindSwapChain(fvkmemory::resource_ptr<VulkanSwapChain> swapchain) {
|
||||
assert_invariant(!mOffscreen);
|
||||
@@ -443,9 +446,12 @@ void VulkanRenderTarget::bindSwapChain(fvkmemory::resource_ptr<VulkanSwapChain>
|
||||
fbkey.depth = VK_NULL_HANDLE;
|
||||
}
|
||||
mInfo->colors.set(0);
|
||||
FVK_LOGD << "bindSwapChain: target=" << this << ", swapchain=" << swapchain.get()
|
||||
<< ", size=" << width << "x" << height;
|
||||
}
|
||||
|
||||
void VulkanRenderTarget::releaseSwapchain() {
|
||||
FVK_LOGD << "releaseSwapchain: target=" << this;
|
||||
mInfo->colors = {};
|
||||
mInfo->attachments.clear();
|
||||
}
|
||||
@@ -459,6 +465,7 @@ VulkanRenderTarget::VulkanRenderTarget(VkDevice device, VkPhysicalDevice physica
|
||||
mOffscreen(true),
|
||||
mProtected(false),
|
||||
mInfo(std::make_unique<Auxiliary>()) {
|
||||
FVK_LOGD << "Creating offscreen VulkanRenderTarget: " << this << ", size=" << width << "x" << height << ", samples=" << (int)samples;
|
||||
auto& depth = depthStencil[0];
|
||||
|
||||
// Constrain the sample count according to both kinds of sample count masks obtained from
|
||||
@@ -715,10 +722,17 @@ VulkanRenderPrimitive::VulkanRenderPrimitive(PrimitiveType pt,
|
||||
vertexBuffer(vb),
|
||||
indexBuffer(ib) {}
|
||||
|
||||
VulkanFramebuffer::VulkanFramebuffer(VkDevice device, VkFramebuffer framebuffer)
|
||||
: mDevice(device), mFramebuffer(framebuffer) {}
|
||||
VulkanFramebuffer::VulkanFramebuffer(VkDevice device, VkFramebuffer framebuffer,
|
||||
fvkmemory::resource_ptr<VulkanRenderTarget> renderTarget)
|
||||
: mDevice(device),
|
||||
mFramebuffer(framebuffer),
|
||||
mRenderTarget(renderTarget) {
|
||||
FVK_LOGD << "Creating VulkanFramebuffer: " << framebuffer
|
||||
<< ", target=" << renderTarget.get();
|
||||
}
|
||||
|
||||
VulkanFramebuffer::~VulkanFramebuffer() {
|
||||
FVK_LOGD << "Destroying VulkanFramebuffer: " << mFramebuffer;
|
||||
vkDestroyFramebuffer(mDevice, mFramebuffer, VKALLOC);
|
||||
}
|
||||
|
||||
|
||||
@@ -195,7 +195,7 @@ public:
|
||||
}
|
||||
|
||||
// The current layout used by the descriptor set. This one will match the bindings, including
|
||||
// external samplers data.
|
||||
// external samplers data.
|
||||
// This will not necessarilly be the same as `mLayout`.
|
||||
VkDescriptorSetLayout boundLayout = VK_NULL_HANDLE;
|
||||
|
||||
@@ -203,7 +203,7 @@ public:
|
||||
|
||||
fvkutils::UniformBufferBitmask const& dynamicUboMask;
|
||||
uint8_t const uniqueDynamicUboCount;
|
||||
|
||||
|
||||
// Flag to indicate if the current layout needs to be recreated or not.
|
||||
// This should only set to `true` when a external sampler image is bound to the descriptor set.
|
||||
bool isLayoutDirty = false;
|
||||
@@ -586,7 +586,9 @@ struct VulkanRenderPrimitive : public HwRenderPrimitive, fvkmemory::Resource {
|
||||
};
|
||||
|
||||
struct VulkanFramebuffer : public fvkmemory::Resource {
|
||||
VulkanFramebuffer(VkDevice device, VkFramebuffer framebuffer);
|
||||
VulkanFramebuffer(VkDevice device,
|
||||
VkFramebuffer framebuffer,
|
||||
fvkmemory::resource_ptr<VulkanRenderTarget> renderTarget);
|
||||
~VulkanFramebuffer();
|
||||
|
||||
inline VkFramebuffer getVkFramebuffer() const noexcept {
|
||||
@@ -596,6 +598,11 @@ struct VulkanFramebuffer : public fvkmemory::Resource {
|
||||
private:
|
||||
VkDevice mDevice;
|
||||
VkFramebuffer mFramebuffer;
|
||||
|
||||
// We need to keep a reference to the renderTarget because the key of the framebuffer in the
|
||||
// cache has references to the image views that are derived from the textures of the render
|
||||
// target.
|
||||
fvkmemory::resource_ptr<VulkanRenderTarget> mRenderTarget;
|
||||
};
|
||||
|
||||
struct VulkanRenderPass : public fvkmemory::Resource {
|
||||
|
||||
@@ -534,6 +534,8 @@ void VulkanPipelineCache::gc() noexcept {
|
||||
++iter;
|
||||
}
|
||||
}
|
||||
|
||||
FVK_LOGD << "VulkanPipelineCache sizes: pipelines=" << mPipelines.size();
|
||||
}
|
||||
|
||||
bool VulkanPipelineCache::PipelineEqual::operator()(const PipelineKey& k1,
|
||||
|
||||
@@ -271,6 +271,8 @@ void VulkanStagePool::gc() noexcept {
|
||||
}
|
||||
}
|
||||
|
||||
FVK_LOGD << "VulkanStagePool sizes: stages=" << mStages.size() << " freeImages=" << mFreeImages.size();
|
||||
|
||||
FVK_SYSTRACE_END();
|
||||
}
|
||||
|
||||
|
||||
@@ -46,6 +46,7 @@ VulkanSwapChain::VulkanSwapChain(VulkanPlatform* platform, VulkanContext const&
|
||||
mCurrentSwapIndex(0),
|
||||
mAcquired(false),
|
||||
mIsFirstRenderPass(true) {
|
||||
FVK_LOGD << "Creating VulkanSwapChain: " << this << ", window=" << nativeWindow << ", size=" << extent.width << "x" << extent.height;
|
||||
swapChain = mPlatform->createSwapChain(nativeWindow, flags, extent);
|
||||
FILAMENT_CHECK_POSTCONDITION(swapChain) << "Unable to create swapchain";
|
||||
|
||||
@@ -53,6 +54,7 @@ VulkanSwapChain::VulkanSwapChain(VulkanPlatform* platform, VulkanContext const&
|
||||
}
|
||||
|
||||
VulkanSwapChain::~VulkanSwapChain() {
|
||||
FVK_LOGD << "Destroying VulkanSwapChain: " << this;
|
||||
// Must wait for the inflight command buffers to finish since they might contain the images
|
||||
// we're about to destroy.
|
||||
mCommands->flush();
|
||||
@@ -68,6 +70,7 @@ VulkanSwapChain::~VulkanSwapChain() {
|
||||
}
|
||||
|
||||
void VulkanSwapChain::update() {
|
||||
FVK_LOGD << "VulkanSwapChain::update: " << this;
|
||||
mColors.clear();
|
||||
|
||||
auto const bundle = mPlatform->getSwapChainBundle(swapChain);
|
||||
@@ -89,6 +92,7 @@ void VulkanSwapChain::update() {
|
||||
colorUsage |= TextureUsage::PROTECTED;
|
||||
}
|
||||
for (auto const color: bundle.colors) {
|
||||
FVK_LOGD << "VulkanSwapChain::update: Adding color image=" << color << " to swapchain " << this;
|
||||
auto colorTexture = fvkmemory::resource_ptr<VulkanTexture>::construct(mResourceManager,
|
||||
mContext, device, mAllocator, mResourceManager, mCommands, color, VK_NULL_HANDLE,
|
||||
bundle.colorFormat, VK_NULL_HANDLE /*ycrcb */, 1, bundle.extent.width,
|
||||
@@ -157,6 +161,7 @@ void VulkanSwapChain::acquire(bool& resized) {
|
||||
|
||||
// Check if the swapchain should be resized.
|
||||
if ((resized = mPlatform->hasResized(swapChain))) {
|
||||
FVK_LOGD << "VulkanSwapChain::acquire: Resizing " << this;
|
||||
if (mFlushAndWaitOnResize) {
|
||||
mCommands->flush();
|
||||
mCommands->wait();
|
||||
@@ -176,6 +181,7 @@ void VulkanSwapChain::acquire(bool& resized) {
|
||||
|
||||
mCurrentSwapIndex = imageSyncData.imageIndex;
|
||||
assert_invariant(mCurrentSwapIndex < mFinishedDrawing.size());
|
||||
FVK_LOGD << "VulkanSwapChain::acquire: " << this << ", index=" << mCurrentSwapIndex << ", image=" << mColors[mCurrentSwapIndex]->getVkImage();
|
||||
mFinishedDrawing[mCurrentSwapIndex] = {};
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS || result == VK_SUBOPTIMAL_KHR)
|
||||
<< "Cannot acquire in swapchain. error=" << static_cast<int32_t>(result);
|
||||
|
||||
@@ -294,9 +294,19 @@ VulkanTextureState::VulkanTextureState(VulkanStagePool& stagePool, VulkanCommand
|
||||
mYcbcr{ ycbcrConversion },
|
||||
mDefaultLayout(getDefaultLayoutImpl(usage)),
|
||||
mUsage(usage),
|
||||
mIsProtected(isProtected) {}
|
||||
mIsProtected(isProtected) {
|
||||
FVK_LOGD << "Creating VulkanTextureState: image=" << image
|
||||
<< ", memory=" << deviceMemory
|
||||
<< ", format=" << format
|
||||
<< ", viewType=" << viewType
|
||||
<< ", levels=" << (int)levels
|
||||
<< ", layers=" << (int)layerCount
|
||||
<< ", usage=" << usage;
|
||||
}
|
||||
|
||||
VulkanTextureState::~VulkanTextureState() {
|
||||
FVK_LOGD << "Destroying VulkanTextureState: image=" << mTextureImage
|
||||
<< ", memory=" << mTextureImageMemory;
|
||||
clearCachedImageViews();
|
||||
if (mTextureImageMemory != VK_NULL_HANDLE) {
|
||||
vkDestroyImage(mDevice, mTextureImage, VKALLOC);
|
||||
@@ -512,6 +522,12 @@ VulkanTexture::VulkanTexture(VkDevice device, VkPhysicalDevice physicalDevice,
|
||||
|
||||
void VulkanTexture::updateImage(const PixelBufferDescriptor& data, uint32_t width, uint32_t height,
|
||||
uint32_t depth, uint32_t xoffset, uint32_t yoffset, uint32_t zoffset, uint32_t miplevel) {
|
||||
FVK_LOGD << "updateImage: texture=" << mState->mTextureImage
|
||||
<< ", format=" << (int)data.format
|
||||
<< ", type=" << (int)data.type
|
||||
<< ", size=" << width << "x" << height << "x" << depth
|
||||
<< ", offset=" << xoffset << "," << yoffset << "," << zoffset
|
||||
<< ", mip=" << miplevel;
|
||||
assert_invariant(width <= this->width && height <= this->height);
|
||||
assert_invariant(depth <= this->depth * ((target == SamplerType::SAMPLER_CUBEMAP ||
|
||||
target == SamplerType::SAMPLER_CUBEMAP_ARRAY) ? 6 : 1));
|
||||
@@ -616,6 +632,11 @@ void VulkanTexture::updateImage(const PixelBufferDescriptor& data, uint32_t widt
|
||||
|
||||
void VulkanTexture::updateImageWithBlit(const PixelBufferDescriptor& data, uint32_t width,
|
||||
uint32_t height, uint32_t depth, uint32_t miplevel) {
|
||||
FVK_LOGD << "updateImageWithBlit: texture=" << mState->mTextureImage
|
||||
<< ", format=" << (int)data.format
|
||||
<< ", type=" << (int)data.type
|
||||
<< ", size=" << width << "x" << height << "x" << depth
|
||||
<< ", mip=" << miplevel;
|
||||
// Otherwise, use vkCmdCopyBufferToImage.
|
||||
size_t const bpp = PixelBufferDescriptor::computeDataSize(data.format, data.type, 1, 1, 1);
|
||||
// Note: if bpp = 0, we're dealing with a compressed format; we should fall
|
||||
@@ -755,10 +776,14 @@ bool VulkanTexture::transitionLayout(VkCommandBuffer cmdbuf, VkImageSubresourceR
|
||||
setLayout(range, newLayout);
|
||||
|
||||
if (hasTransitions) {
|
||||
FVK_LOGD << "transition texture=" << mState->mTextureImage << " (" << range.baseArrayLayer
|
||||
<< "," << range.baseMipLevel << ")" << " count=(" << range.layerCount << ","
|
||||
<< range.levelCount << ")" << " from=" << (int)oldLayout << " to=" << (int)newLayout
|
||||
<< " format=" << mState->mVkFormat;
|
||||
#if FVK_ENABLED(FVK_DEBUG_LAYOUT_TRANSITION)
|
||||
FVK_LOGD << "transition texture=" << mState->mTextureImage << " (" << range.baseArrayLayer
|
||||
<< "," << range.baseMipLevel << ")" << " count=(" << range.layerCount << ","
|
||||
<< range.levelCount << ")" << " from=" << oldLayout << " to=" << newLayout
|
||||
<< range.levelCount << ")" << " from=" << (int)oldLayout << " to=" << (int)newLayout
|
||||
<< " format=" << mState->mVkFormat << " depth="
|
||||
<< fvkutils::isVkDepthFormat(mState->mVkFormat)
|
||||
<< " slice-by-slice=" << transitionSliceBySlice;
|
||||
@@ -767,7 +792,7 @@ bool VulkanTexture::transitionLayout(VkCommandBuffer cmdbuf, VkImageSubresourceR
|
||||
#if FVK_ENABLED(FVK_DEBUG_LAYOUT_TRANSITION)
|
||||
FVK_LOGD << "transition texture=" << mState->mTextureImage << " (" << range.baseArrayLayer
|
||||
<< "," << range.baseMipLevel << ")" << " count=(" << range.layerCount << ","
|
||||
<< range.levelCount << ")" << " to=" << newLayout
|
||||
<< range.levelCount << ")" << " to=" << (int)newLayout
|
||||
<< " is skipped because of no change in layout";
|
||||
#endif
|
||||
}
|
||||
@@ -878,7 +903,7 @@ void VulkanTexture::print() const {
|
||||
level >= mPrimaryViewRange.baseMipLevel &&
|
||||
level < (mPrimaryViewRange.baseMipLevel + mPrimaryViewRange.levelCount);
|
||||
FVK_LOGD << "[" << mState->mTextureImage << "]: (" << layer << "," << level
|
||||
<< ")=" << getLayout(layer, level)
|
||||
<< ")=" << (int)getLayout(layer, level)
|
||||
<< " primary=" << primary;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -704,6 +704,30 @@ VulkanPlatform::VulkanPlatform() = default;
|
||||
|
||||
VulkanPlatform::~VulkanPlatform() = default;
|
||||
|
||||
utils::CString VulkanPlatform::getDeviceInfo(DeviceInfoType infoType,
|
||||
Driver* driver) const noexcept {
|
||||
if (mImpl->mPhysicalDevice == VK_NULL_HANDLE) {
|
||||
return {};
|
||||
}
|
||||
auto& context = mImpl->mContext;
|
||||
switch (infoType) {
|
||||
case DeviceInfoType::VULKAN_DEVICE_NAME: {
|
||||
return utils::CString(context.getPhysicalDeviceName());
|
||||
}
|
||||
case DeviceInfoType::VULKAN_DRIVER_NAME: {
|
||||
return context.isDriverPropertiesSupported() ? utils::CString(context.getDriverName())
|
||||
: utils::CString();
|
||||
}
|
||||
case DeviceInfoType::VULKAN_DRIVER_INFO: {
|
||||
return context.isDriverPropertiesSupported() ? utils::CString(context.getDriverInfo())
|
||||
: utils::CString();
|
||||
}
|
||||
default:
|
||||
FILAMENT_CHECK_POSTCONDITION(false) << "Unsupported DeviceInfoType for VulkanPlatform";
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
||||
VulkanPlatform::SwapChainBundle VulkanPlatform::getSwapChainBundle(SwapChainPtr handle) {
|
||||
return static_cast<VulkanPlatformSwapChainBase*>(handle)->getSwapChainBundle();
|
||||
}
|
||||
@@ -952,6 +976,11 @@ void VulkanPlatform::queryAndSetDeviceFeatures(Platform::DriverConfig const& dri
|
||||
chainStruct(&context.mPhysicalDeviceFeatures, &globalPriorityFeatures);
|
||||
}
|
||||
|
||||
if (vkGetPhysicalDeviceProperties2) {
|
||||
chainStruct(&context.mPhysicalDeviceProperties, &context.mDriverProperties);
|
||||
context.mDriverPropertiesSupported = true;
|
||||
}
|
||||
|
||||
// Initialize the following fields: physicalDeviceProperties, memoryProperties,
|
||||
// physicalDeviceFeatures.
|
||||
vkGetPhysicalDeviceProperties2(mImpl->mPhysicalDevice, &context.mPhysicalDeviceProperties);
|
||||
|
||||
@@ -192,8 +192,15 @@ void WebGPUDriver::flush(int) {
|
||||
}
|
||||
|
||||
void WebGPUDriver::finish(int /* dummy */) {
|
||||
mReadPixelMapsCounter.waitForAllToFinish();
|
||||
mQueueManager.finish();
|
||||
|
||||
// We use polling to advance webgpu's callback counter until all the read backs have been
|
||||
// processed. Note that blocking with mReadPixelMapsCounter.waitForAllToFinish will only
|
||||
// deadlock since we could not advance the counter.
|
||||
while (!mReadPixelMapsCounter.isIdle()) {
|
||||
mAdapter.GetInstance().ProcessEvents();
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(1));
|
||||
}
|
||||
}
|
||||
|
||||
void WebGPUDriver::destroyRenderPrimitive(Handle<HwRenderPrimitive> rph) {
|
||||
@@ -940,10 +947,6 @@ size_t WebGPUDriver::getUniformBufferOffsetAlignment(){
|
||||
|
||||
void WebGPUDriver::updateIndexBuffer(Handle<HwIndexBuffer> indexBufferHandle,
|
||||
BufferDescriptor&& bufferDescriptor, const uint32_t byteOffset) {
|
||||
// make sure command elements (draws, etc.) prior to the buffer update are processed before the
|
||||
// update on the GPU, otherwise the expected data may not be available at the time certain
|
||||
// draw calls are made.
|
||||
flush();
|
||||
handleCast<WebGPUIndexBuffer>(indexBufferHandle)
|
||||
->updateGPUBuffer(bufferDescriptor, byteOffset, mDevice, &mQueueManager, &mStagePool);
|
||||
scheduleDestroy(std::move(bufferDescriptor));
|
||||
@@ -958,10 +961,6 @@ void WebGPUDriver::updateIndexBufferAsyncR(AsyncCallId jobId,
|
||||
|
||||
void WebGPUDriver::updateBufferObject(Handle<HwBufferObject> bufferObjectHandle,
|
||||
BufferDescriptor&& bufferDescriptor, const uint32_t byteOffset) {
|
||||
// make sure command elements (draws, etc.) prior to the buffer update are processed before the
|
||||
// update on the GPU, otherwise the expected data may not be available at the time certain
|
||||
// draw calls are made.
|
||||
flush();
|
||||
handleCast<WebGPUBufferObject>(bufferObjectHandle)
|
||||
->updateGPUBuffer(bufferDescriptor, byteOffset, mDevice, &mQueueManager, &mStagePool);
|
||||
scheduleDestroy(std::move(bufferDescriptor));
|
||||
@@ -1008,10 +1007,6 @@ void WebGPUDriver::update3DImage(Handle<HwTexture> textureHandle, const uint32_t
|
||||
const uint32_t xoffset, const uint32_t yoffset, const uint32_t zoffset,
|
||||
const uint32_t width, const uint32_t height, const uint32_t depth,
|
||||
PixelBufferDescriptor&& pixelBufferDescriptor) {
|
||||
// one way or another this function writes texture(s), thus any commands (draw calls etc.) should
|
||||
// get submitted prior to these updates so that subsequent commands/draws run with the
|
||||
// image/texture(s) updated as expected.
|
||||
flush();
|
||||
PixelBufferDescriptor* inputData{ &pixelBufferDescriptor };
|
||||
PixelBufferDescriptor reshapedData;
|
||||
if (reshape(pixelBufferDescriptor, reshapedData)) {
|
||||
@@ -1183,11 +1178,6 @@ void WebGPUDriver::generateMipmaps(Handle<HwTexture> textureHandle) {
|
||||
return; // nothing to do
|
||||
}
|
||||
|
||||
// make sure command elements (draws, etc.) prior to the texture update are processed before the
|
||||
// update on the GPU.
|
||||
// this ensures subsequent draw calls are run after the mipmaps have been generated as expected
|
||||
flush();
|
||||
|
||||
const auto usage = wgpuTexture.GetUsage();
|
||||
FILAMENT_CHECK_PRECONDITION(usage & wgpu::TextureUsage::TextureBinding)
|
||||
<< "Texture for mipmap generation must have TextureBinding usage.";
|
||||
@@ -1376,6 +1366,9 @@ void WebGPUDriver::beginRenderPass(Handle<HwRenderTarget> renderTargetHandle,
|
||||
customDepthStencilMsaaSidecarTextureView);
|
||||
|
||||
mRenderPassEncoder = commandEncoder.BeginRenderPass(&renderPassDescriptor);
|
||||
|
||||
// TODO: there's a bug here because the webgpu viewport has the origin at top-left, whereas
|
||||
// filament expects it to be bottom left.
|
||||
mRenderPassEncoder.SetViewport(
|
||||
static_cast<float>(params.viewport.left),
|
||||
static_cast<float>(params.viewport.bottom),
|
||||
@@ -1463,7 +1456,6 @@ void WebGPUDriver::stopCapture(int /* dummy */) {
|
||||
void WebGPUDriver::readPixels(Handle<HwRenderTarget> sourceRenderTargetHandle, const uint32_t x,
|
||||
const uint32_t y, const uint32_t width, const uint32_t height,
|
||||
PixelBufferDescriptor&& pixelBufferDescriptor) {
|
||||
flush();
|
||||
const auto srcTarget{ handleCast<WebGPURenderTarget>(sourceRenderTargetHandle) };
|
||||
assert_invariant(srcTarget);
|
||||
|
||||
@@ -1521,10 +1513,7 @@ void WebGPUDriver::readTextureToBuffer(wgpu::Texture srcTexture, uint32_t level,
|
||||
return;
|
||||
}
|
||||
|
||||
const wgpu::CommandEncoderDescriptor commandEncoderDescriptor{
|
||||
.label = "read_texture_to_buffer_command",
|
||||
};
|
||||
auto commandEncoder = mDevice.CreateCommandEncoder(&commandEncoderDescriptor);
|
||||
auto commandEncoder = mQueueManager.getCommandEncoder();
|
||||
FILAMENT_CHECK_POSTCONDITION(commandEncoder)
|
||||
<< "Failed to create command encoder for readTextureToBuffer?";
|
||||
|
||||
@@ -1646,9 +1635,6 @@ void WebGPUDriver::readTextureToBuffer(wgpu::Texture srcTexture, uint32_t level,
|
||||
.depthOrArrayLayers = 1,
|
||||
};
|
||||
commandEncoder.CopyTextureToBuffer(&source, &destination, ©Size);
|
||||
wgpu::CommandBuffer commandBuffer = commandEncoder.Finish();
|
||||
assert_invariant(commandBuffer);
|
||||
mDevice.GetQueue().Submit(1, &commandBuffer);
|
||||
|
||||
// Map the buffer to read the data
|
||||
struct UserData final {
|
||||
@@ -1669,6 +1655,9 @@ void WebGPUDriver::readTextureToBuffer(wgpu::Texture srcTexture, uint32_t level,
|
||||
});
|
||||
|
||||
mReadPixelMapsCounter.startTask();
|
||||
// We need to flush here before we can readback from the staging buffer since the copy op is
|
||||
// pending to be submitted.
|
||||
mQueueManager.flush();
|
||||
userData->buffer.MapAsync(
|
||||
wgpu::MapMode::Read, 0, bufferSize, wgpu::CallbackMode::AllowSpontaneous,
|
||||
[](wgpu::MapAsyncStatus status, const char* message, UserData* userdata) {
|
||||
@@ -1761,7 +1750,6 @@ void WebGPUDriver::blitDEPRECATED(TargetBufferFlags buffers,
|
||||
const wgpu::Extent2D destinationSize{ static_cast<uint32_t>(destinationViewport.width),
|
||||
static_cast<uint32_t>(destinationViewport.height) };
|
||||
|
||||
mQueueManager.flush();
|
||||
wgpu::CommandEncoder commandEncoder = mQueueManager.getCommandEncoder();
|
||||
const WebGPUBlitter::BlitArgs blitArgs{
|
||||
.source = { .texture = sourceTexture->getTexture(),
|
||||
@@ -1781,8 +1769,6 @@ void WebGPUDriver::blitDEPRECATED(TargetBufferFlags buffers,
|
||||
.filter = filter,
|
||||
};
|
||||
mBlitter.blit(mDevice.GetQueue(), commandEncoder, blitArgs);
|
||||
|
||||
mQueueManager.flush();
|
||||
}
|
||||
|
||||
void WebGPUDriver::resolve(Handle<HwTexture> destinationTextureHandle, const uint8_t sourceLevel,
|
||||
@@ -1822,7 +1808,6 @@ void WebGPUDriver::blit(Handle<HwTexture> destinationTextureHandle, const uint8_
|
||||
Handle<HwTexture> sourceTextureHandle, const uint8_t destinationLevel,
|
||||
const uint8_t destinationLayer, const math::uint2 sourceOrigin, const math::uint2 size) {
|
||||
FWGPU_SYSTRACE_SCOPE();
|
||||
mQueueManager.flush();
|
||||
wgpu::CommandEncoder commandEncoder = mQueueManager.getCommandEncoder();
|
||||
const auto sourceTexture{ handleCast<WebGPUTexture>(sourceTextureHandle) };
|
||||
const auto destinationTexture{ handleCast<WebGPUTexture>(destinationTextureHandle) };
|
||||
@@ -1846,7 +1831,6 @@ void WebGPUDriver::blit(Handle<HwTexture> destinationTextureHandle, const uint8_
|
||||
.filter = SamplerMagFilter::NEAREST,
|
||||
};
|
||||
mBlitter.blit(mDevice.GetQueue(), commandEncoder, blitArgs);
|
||||
mQueueManager.flush();
|
||||
}
|
||||
|
||||
void WebGPUDriver::bindPipeline(PipelineState const& pipelineState) {
|
||||
@@ -1986,9 +1970,19 @@ void WebGPUDriver::dispatchCompute(Handle<HwProgram> program, math::uint3 workGr
|
||||
//todo
|
||||
}
|
||||
|
||||
void WebGPUDriver::scissor(
|
||||
Viewport scissor) {
|
||||
//todo
|
||||
void WebGPUDriver::scissor(Viewport scissor) {
|
||||
assert_invariant(mRenderPassEncoder);
|
||||
assert_invariant(mCurrentRenderTarget);
|
||||
|
||||
// The WebGPU scissor starts from the top-left corner
|
||||
assert_invariant(scissor.left >= 0 &&
|
||||
mCurrentRenderTarget->height >= scissor.bottom + scissor.height /*top >= 0*/ &&
|
||||
scissor.width <= mCurrentRenderTarget->width &&
|
||||
scissor.height <= mCurrentRenderTarget->height);
|
||||
|
||||
mRenderPassEncoder.SetScissorRect(scissor.left,
|
||||
mCurrentRenderTarget->height - scissor.bottom - scissor.height /*top*/, scissor.width,
|
||||
scissor.height);
|
||||
}
|
||||
|
||||
void WebGPUDriver::beginTimerQuery(Handle<HwTimerQuery> tqh) {
|
||||
|
||||
@@ -50,6 +50,9 @@ public:
|
||||
|
||||
[[nodiscard]] bool isHeadless() const { return mType == SwapChainType::HEADLESS; }
|
||||
|
||||
[[nodiscard]] uint32_t getWidth() const { return mConfig.width; }
|
||||
[[nodiscard]] uint32_t getHeight() const { return mConfig.height; }
|
||||
|
||||
void present(DriverBase& driver);
|
||||
|
||||
void setFrameScheduledCallback(CallbackHandler* handler, FrameScheduledCallback&& callback) {
|
||||
|
||||
@@ -41,5 +41,10 @@ void AsyncTaskCounter::waitForAllToFinish() {
|
||||
mFinishedCondition.wait(lock, [this] { return mTasksInProgress == 0; });
|
||||
}
|
||||
|
||||
bool AsyncTaskCounter::isIdle() {
|
||||
std::lock_guard<std::mutex> lock{ mMutex };
|
||||
return mTasksInProgress == 0;
|
||||
}
|
||||
|
||||
} // namespace filament::backend::webgpuutils
|
||||
|
||||
|
||||
@@ -51,6 +51,11 @@ public:
|
||||
*/
|
||||
void waitForAllToFinish();
|
||||
|
||||
/**
|
||||
* Check if all tasks have finished (work counter is 0) (thread-safe)
|
||||
*/
|
||||
bool isIdle();
|
||||
|
||||
private:
|
||||
std::mutex mMutex;
|
||||
std::condition_variable mFinishedCondition;
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
|
||||
#include "PlatformRunner.h"
|
||||
|
||||
#include <getopt/getopt.h>
|
||||
#include <utils/getopt.h>
|
||||
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
@@ -30,18 +30,18 @@ TestArguments parseArguments(int argc, char* argv[]) {
|
||||
// The first colon in OPTSTR turns on silent error reporting. This is important, as the
|
||||
// arguments may also contain gtest parameters we don't know about.
|
||||
static constexpr const char* OPTSTR = ":a:kc";
|
||||
static const struct option OPTIONS[] = {
|
||||
{ "api", required_argument, nullptr, 'a' },
|
||||
{ "headless_only", no_argument, nullptr, 'k' },
|
||||
{ "ci", no_argument, nullptr, 'c' },
|
||||
{ nullptr, 0, nullptr, 0 } // termination of the option list
|
||||
static const utils::getopt::option OPTIONS[] = {
|
||||
{ "api", utils::getopt::required_argument, nullptr, 'a' },
|
||||
{ "headless_only", utils::getopt::no_argument, nullptr, 'k' },
|
||||
{ "ci", utils::getopt::no_argument, nullptr, 'c' },
|
||||
{ nullptr, 0, nullptr, 0 } // termination of the utils::getopt::option list
|
||||
};
|
||||
|
||||
int opt;
|
||||
int optionIndex = 0;
|
||||
|
||||
while ((opt = getopt_long(argc, argv, OPTSTR, OPTIONS, &optionIndex)) >= 0) {
|
||||
std::string arg(optarg ? optarg : "");
|
||||
while ((opt = utils::getopt::getopt_long(argc, argv, OPTSTR, OPTIONS, &optionIndex)) >= 0) {
|
||||
std::string arg(utils::getopt::optarg ? utils::getopt::optarg : "");
|
||||
switch (opt) {
|
||||
case 'a':
|
||||
if (arg == "opengl") {
|
||||
|
||||
@@ -35,9 +35,10 @@ test::NativeView getNativeView() {
|
||||
|
||||
namespace {
|
||||
|
||||
std::array<test::Backend, 2> const VALID_BACKENDS{
|
||||
test::Backend::OPENGL,
|
||||
test::Backend::VULKAN,
|
||||
std::array<test::Backend, 3> const VALID_BACKENDS{
|
||||
test::Backend::OPENGL,
|
||||
test::Backend::VULKAN,
|
||||
test::Backend::WEBGPU
|
||||
};
|
||||
|
||||
}// namespace
|
||||
|
||||
@@ -0,0 +1,50 @@
|
||||
/*
|
||||
* Copyright (C) 2026 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include <backend/Platform.h>
|
||||
#include <gtest/gtest.h>
|
||||
#include <private/backend/PlatformFactory.h>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
TEST(PlatformTest, GetDeviceInfo) {
|
||||
Backend backend = Backend::DEFAULT;
|
||||
Platform* platform = PlatformFactory::create(&backend);
|
||||
ASSERT_NE(platform, nullptr);
|
||||
|
||||
// Test valid queries for the current platform (will be either GL, Vulkan, or Metal depending on
|
||||
// host)
|
||||
if (backend == Backend::OPENGL) {
|
||||
platform->getDeviceInfo(Platform::DeviceInfoType::OPENGL_RENDERER, nullptr);
|
||||
platform->getDeviceInfo(Platform::DeviceInfoType::OPENGL_VENDOR, nullptr);
|
||||
|
||||
// Death tests for Vulkan info on OpenGL platform
|
||||
EXPECT_DEATH(platform->getDeviceInfo(Platform::DeviceInfoType::VULKAN_DEVICE_NAME, nullptr),
|
||||
"Unsupported DeviceInfoType");
|
||||
} else if (backend == Backend::VULKAN) {
|
||||
platform->getDeviceInfo(Platform::DeviceInfoType::VULKAN_DEVICE_NAME, nullptr);
|
||||
platform->getDeviceInfo(Platform::DeviceInfoType::VULKAN_DRIVER_NAME, nullptr);
|
||||
platform->getDeviceInfo(Platform::DeviceInfoType::VULKAN_DRIVER_INFO, nullptr);
|
||||
|
||||
// Death tests for OpenGL info on Vulkan platform
|
||||
EXPECT_DEATH(platform->getDeviceInfo(Platform::DeviceInfoType::OPENGL_RENDERER, nullptr),
|
||||
"Unsupported DeviceInfoType");
|
||||
}
|
||||
|
||||
PlatformFactory::destroy(&platform);
|
||||
}
|
||||
|
||||
} // namespace filament::backend
|
||||
@@ -32,7 +32,6 @@ using namespace filament;
|
||||
using namespace filament::backend;
|
||||
|
||||
TEST_F(BackendTest, ScissorViewportRegion) {
|
||||
SKIP_IF(Backend::WEBGPU, "test cases fail in WebGPU, see b/424157731");
|
||||
auto& api = getDriverApi();
|
||||
|
||||
constexpr int kSrcTexWidth = 1024;
|
||||
|
||||
@@ -227,7 +227,6 @@ bool Froxelizer::prepare(
|
||||
const mat4f& projection, float const projectionNear, float const projectionFar,
|
||||
float4 const& clipTransform) noexcept {
|
||||
assert_invariant(projectionFar > projectionNear);
|
||||
assert_invariant(projectionNear > 0);
|
||||
setViewport(viewport);
|
||||
setProjection(projection, projectionNear, projectionFar);
|
||||
|
||||
|
||||
@@ -0,0 +1,265 @@
|
||||
/*
|
||||
* Copyright (C) 2026 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "LocalProgramCache.h"
|
||||
#include "MaterialParser.h"
|
||||
|
||||
#include "details/Engine.h"
|
||||
#include "details/Material.h"
|
||||
|
||||
#include <backend/DriverApiForward.h>
|
||||
|
||||
namespace filament {
|
||||
|
||||
using namespace backend;
|
||||
using namespace utils;
|
||||
|
||||
LocalProgramCache::LocalProgramCache(LocalProgramCache const& other)
|
||||
: mMaterial(other.mMaterial),
|
||||
mCachedPrograms(other.mCachedPrograms.size()),
|
||||
mSpecializationConstants((other.mMaterial != nullptr)
|
||||
? other.mMaterial->getEngine()
|
||||
.getMaterialCache()
|
||||
.getSpecializationConstantsInternPool()
|
||||
.acquire(other.mSpecializationConstants)
|
||||
: SpecializationConstants()) {}
|
||||
|
||||
LocalProgramCache& LocalProgramCache::operator=(LocalProgramCache const& other) {
|
||||
assert_invariant(mMaterial == nullptr);
|
||||
assert_invariant(mCachedPrograms.empty());
|
||||
assert_invariant(mSpecializationConstants.empty());
|
||||
|
||||
mMaterial = other.mMaterial;
|
||||
if (mMaterial != nullptr) {
|
||||
mCachedPrograms = FixedCapacityVector<Handle<HwProgram>>(other.mCachedPrograms.size());
|
||||
mSpecializationConstants = other.mMaterial->getEngine()
|
||||
.getMaterialCache()
|
||||
.getSpecializationConstantsInternPool()
|
||||
.acquire(other.mSpecializationConstants);
|
||||
}
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
void LocalProgramCache::initializeForMaterial(FEngine& engine, FMaterial const& material,
|
||||
utils::FixedCapacityVector<backend::Program::SpecializationConstant>
|
||||
specializationConstants) {
|
||||
assert_invariant(mMaterial == nullptr);
|
||||
assert_invariant(mCachedPrograms.empty());
|
||||
assert_invariant(mSpecializationConstants.empty());
|
||||
|
||||
mMaterial = &material;
|
||||
|
||||
mSpecializationConstants =
|
||||
engine.getMaterialCache().getSpecializationConstantsInternPool().acquire(
|
||||
std::move(specializationConstants));
|
||||
|
||||
size_t cachedProgramsSize;
|
||||
switch (material.getMaterialDomain()) {
|
||||
case filament::MaterialDomain::SURFACE:
|
||||
cachedProgramsSize = 1 << VARIANT_BITS;
|
||||
break;
|
||||
case filament::MaterialDomain::POST_PROCESS:
|
||||
cachedProgramsSize = 1 << POST_PROCESS_VARIANT_BITS;
|
||||
break;
|
||||
case filament::MaterialDomain::COMPUTE:
|
||||
cachedProgramsSize = 1;
|
||||
break;
|
||||
}
|
||||
mCachedPrograms = FixedCapacityVector<Handle<HwProgram>>(cachedProgramsSize);
|
||||
|
||||
material.getDefinition().acquirePrograms(engine, mCachedPrograms.as_slice(),
|
||||
material.getMaterialParser(), mSpecializationConstants, material.isDefaultMaterial());
|
||||
}
|
||||
|
||||
void LocalProgramCache::initializeForMaterialInstance(FEngine& engine, FMaterial const& material) {
|
||||
assert_invariant(mMaterial == nullptr);
|
||||
assert_invariant(mCachedPrograms.empty());
|
||||
assert_invariant(mSpecializationConstants.empty());
|
||||
|
||||
mMaterial = &material;
|
||||
LocalProgramCache const& programs = material.getPrograms();
|
||||
|
||||
mSpecializationConstants =
|
||||
engine.getMaterialCache().getSpecializationConstantsInternPool().acquire(
|
||||
programs.getSpecializationConstants());
|
||||
|
||||
mCachedPrograms =
|
||||
FixedCapacityVector<Handle<HwProgram>>(material.getPrograms().mCachedPrograms.size());
|
||||
}
|
||||
|
||||
Handle<HwProgram> LocalProgramCache::prepareProgramSlow(DriverApi& driver, Variant const variant,
|
||||
CompilerPriorityQueue const priorityQueue) const noexcept {
|
||||
assert_invariant(mMaterial != nullptr);
|
||||
|
||||
FEngine& engine = mMaterial->getEngine();
|
||||
if (mMaterial->isSharedVariant(variant)) {
|
||||
FMaterial const* defaultMaterial = engine.getDefaultMaterial();
|
||||
assert_invariant(defaultMaterial);
|
||||
LocalProgramCache const& defaultPrograms = defaultMaterial->getPrograms();
|
||||
Handle<HwProgram> program = defaultPrograms.mCachedPrograms[variant.key];
|
||||
if (program) {
|
||||
return mCachedPrograms[variant.key] = program;
|
||||
}
|
||||
return mCachedPrograms[variant.key] =
|
||||
defaultPrograms.prepareProgram(driver, variant, priorityQueue);
|
||||
}
|
||||
return mCachedPrograms[variant.key] = mMaterial->getDefinition().prepareProgram(engine, driver,
|
||||
mMaterial->getMaterialParser(), getProgramSpecialization(variant), priorityQueue);
|
||||
}
|
||||
|
||||
ProgramSpecialization LocalProgramCache::getProgramSpecialization(Variant variant) const noexcept {
|
||||
assert_invariant(mMaterial != nullptr);
|
||||
|
||||
return ProgramSpecialization {
|
||||
.materialCrc32 = mMaterial->getMaterialParser().getCrc32(),
|
||||
.variant = variant,
|
||||
.specializationConstants = mSpecializationConstants,
|
||||
};
|
||||
}
|
||||
|
||||
void LocalProgramCache::terminate(FEngine& engine) {
|
||||
assert_invariant(mMaterial != nullptr);
|
||||
|
||||
mMaterial->getDefinition().releasePrograms(engine, mCachedPrograms.as_slice(),
|
||||
mMaterial->getMaterialParser(), mSpecializationConstants,
|
||||
mMaterial->isDefaultMaterial());
|
||||
engine.getMaterialCache().releaseMaterial(engine, mMaterial->getDefinition());
|
||||
engine.getMaterialCache().getSpecializationConstantsInternPool().release(
|
||||
mSpecializationConstants);
|
||||
}
|
||||
|
||||
void LocalProgramCache::clear(FEngine& engine) {
|
||||
assert_invariant(mMaterial != nullptr);
|
||||
|
||||
mMaterial->getDefinition().releasePrograms(engine, mCachedPrograms.as_slice(),
|
||||
mMaterial->getMaterialParser(), mSpecializationConstants,
|
||||
mMaterial->isDefaultMaterial());
|
||||
}
|
||||
|
||||
Variant LocalProgramCache::filterVariantForGetProgram(Variant variant) const noexcept {
|
||||
if (UTILS_UNLIKELY(mMaterial->getEngine().features.material.enable_fog_as_postprocess)) {
|
||||
// if the fog as post-process feature is enabled, we need to proceed "as-if" the material
|
||||
// didn't have the FOG variant bit.
|
||||
if (mMaterial->getMaterialDomain() == MaterialDomain::SURFACE) {
|
||||
BlendingMode const blendingMode = mMaterial->getBlendingMode();
|
||||
bool const hasScreenSpaceRefraction =
|
||||
mMaterial->getRefractionMode() == RefractionMode::SCREEN_SPACE;
|
||||
bool const isBlendingCommand = !hasScreenSpaceRefraction &&
|
||||
(blendingMode != BlendingMode::OPAQUE && blendingMode != BlendingMode::MASKED);
|
||||
if (!isBlendingCommand) {
|
||||
variant.setFog(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
return variant;
|
||||
}
|
||||
|
||||
Program::SpecializationConstant LocalProgramCache::getConstantImpl(uint32_t id) const noexcept {
|
||||
return mSpecializationConstants[id];
|
||||
}
|
||||
|
||||
Program::SpecializationConstant LocalProgramCache::getConstantImpl(
|
||||
std::string_view name) const noexcept {
|
||||
assert_invariant(mMaterial != nullptr);
|
||||
|
||||
MaterialDefinition const& definition = mMaterial->getDefinition();
|
||||
auto it = definition.specializationConstantsNameToIndex.find(name);
|
||||
if (it != definition.specializationConstantsNameToIndex.cend()) {
|
||||
return getConstantImpl(it->second + CONFIG_MAX_RESERVED_SPEC_CONSTANTS);
|
||||
}
|
||||
|
||||
CString name_cstring(name);
|
||||
PANIC_PRECONDITION("No such constant exists: %s", name_cstring.c_str());
|
||||
return {};
|
||||
}
|
||||
|
||||
void LocalProgramCache::setConstants(
|
||||
std::initializer_list<std::pair<uint32_t, Program::SpecializationConstant>>
|
||||
constants) noexcept {
|
||||
assert_invariant(mMaterial != nullptr);
|
||||
|
||||
auto newSpecializationConstants =
|
||||
FixedCapacityVector<Program::SpecializationConstant>(mSpecializationConstants);
|
||||
|
||||
bool hasChanged = false;
|
||||
for (const auto& [id, value] : constants) {
|
||||
if (newSpecializationConstants[id] != value) {
|
||||
newSpecializationConstants[id] = value;
|
||||
hasChanged = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (hasChanged) {
|
||||
setConstantsImpl(std::move(newSpecializationConstants));
|
||||
}
|
||||
}
|
||||
|
||||
void LocalProgramCache::setConstants(
|
||||
std::initializer_list<std::pair<std::string_view, Program::SpecializationConstant>>
|
||||
constants) noexcept {
|
||||
assert_invariant(mMaterial != nullptr);
|
||||
|
||||
auto newSpecializationConstants =
|
||||
FixedCapacityVector<Program::SpecializationConstant>(mSpecializationConstants);
|
||||
|
||||
bool hasChanged = false;
|
||||
for (const auto& [name, value] : constants) {
|
||||
MaterialDefinition const& definition = mMaterial->getDefinition();
|
||||
auto it = definition.specializationConstantsNameToIndex.find(name);
|
||||
if (it != definition.specializationConstantsNameToIndex.cend()) {
|
||||
uint32_t id = it->second + CONFIG_MAX_RESERVED_SPEC_CONSTANTS;
|
||||
if (newSpecializationConstants[id] != value) {
|
||||
newSpecializationConstants[id] = value;
|
||||
hasChanged = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (hasChanged) {
|
||||
setConstantsImpl(std::move(newSpecializationConstants));
|
||||
}
|
||||
}
|
||||
|
||||
void LocalProgramCache::setConstantsImpl(
|
||||
FixedCapacityVector<Program::SpecializationConstant> constants) noexcept {
|
||||
FEngine& engine = mMaterial->getEngine();
|
||||
|
||||
auto& internPool = engine.getMaterialCache().getSpecializationConstantsInternPool();
|
||||
MaterialParser const& materialParser = mMaterial->getMaterialParser();
|
||||
MaterialDefinition const& definition = mMaterial->getDefinition();
|
||||
const bool isDefaultMaterial = mMaterial->isDefaultMaterial();
|
||||
|
||||
// Release old resources...
|
||||
definition.releasePrograms(engine, mCachedPrograms.as_slice(), materialParser,
|
||||
mSpecializationConstants, isDefaultMaterial);
|
||||
internPool.release(mSpecializationConstants);
|
||||
|
||||
// Then acquire new ones.
|
||||
mSpecializationConstants = internPool.acquire(std::move(constants));
|
||||
definition.acquirePrograms(engine, mCachedPrograms.as_slice(), materialParser,
|
||||
mSpecializationConstants, isDefaultMaterial);
|
||||
}
|
||||
|
||||
template int32_t LocalProgramCache::getConstant<int32_t>(uint32_t id) const noexcept;
|
||||
template float LocalProgramCache::getConstant<float>(uint32_t id) const noexcept;
|
||||
template bool LocalProgramCache::getConstant<bool>(uint32_t id) const noexcept;
|
||||
|
||||
template int32_t LocalProgramCache::getConstant<int32_t>(std::string_view name) const noexcept;
|
||||
template float LocalProgramCache::getConstant<float>(std::string_view name) const noexcept;
|
||||
template bool LocalProgramCache::getConstant<bool>(std::string_view name) const noexcept;
|
||||
|
||||
} // namespace filament
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user