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@@ -6,6 +6,8 @@ on:
|
||||
- main
|
||||
|
||||
jobs:
|
||||
# Update the renderdiff goldens in filament-assets. This will add or merge the new goldens from
|
||||
# a branch on filament-assets.
|
||||
update-renderdiff-goldens:
|
||||
name: update-renderdiff-goldens
|
||||
runs-on: 'ubuntu-24.04-4core'
|
||||
@@ -16,8 +18,8 @@ jobs:
|
||||
- uses: ./.github/actions/linux-prereq
|
||||
- id: get_commit_msg
|
||||
uses: ./.github/actions/get-commit-msg
|
||||
- name: Prerequisites
|
||||
run: pip install tifffile numpy
|
||||
- name: Build diffimg
|
||||
run: ./build.sh release diffimg
|
||||
- name: Run update script
|
||||
env:
|
||||
GH_TOKEN: ${{ secrets.FILAMENTBOT_TOKEN }}
|
||||
@@ -35,6 +37,7 @@ jobs:
|
||||
--merge-to-main --filament-tag=${COMMIT_HASH} --golden-repo-token=${GH_TOKEN}
|
||||
fi
|
||||
|
||||
# Update the /docs (offiicla github-hosted Filament site) if necessary
|
||||
update-docs:
|
||||
name: update-docs
|
||||
runs-on: 'ubuntu-24.04-4core'
|
||||
@@ -57,3 +60,40 @@ jobs:
|
||||
git config --global user.name "Filament Bot"
|
||||
git config --global credential.helper cache
|
||||
bash docs_src/build/postsubmit.sh ${COMMIT_HASH} ${GH_TOKEN}
|
||||
|
||||
# Produce a json that describes the android artifact sizes, and will push that json to a folder in
|
||||
# filament-assets
|
||||
update-sizeguard:
|
||||
name: update-sizeguard
|
||||
runs-on: 'ubuntu-24.04-16core'
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
fetch-depth: 0
|
||||
- uses: ./.github/actions/linux-prereq
|
||||
- uses: actions/setup-java@v3
|
||||
with:
|
||||
distribution: 'temurin'
|
||||
java-version: '17'
|
||||
- id: get_commit_msg
|
||||
uses: ./.github/actions/get-commit-msg
|
||||
- name: Build and generate size report
|
||||
run: |
|
||||
cd build/android && printf "y" | ./build.sh release all
|
||||
cd ../..
|
||||
COMMIT_HASH="${{ steps.get_commit_msg.outputs.hash }}"
|
||||
python3 test/sizeguard/dump_artifact_size.py out/*.tgz out/*.aar > "${COMMIT_HASH}.json"
|
||||
- name: Push to filament-assets
|
||||
env:
|
||||
GH_TOKEN: ${{ secrets.FILAMENTBOT_TOKEN }}
|
||||
run: |
|
||||
COMMIT_HASH="${{ steps.get_commit_msg.outputs.hash }}"
|
||||
git config --global user.email "filament.bot@gmail.com"
|
||||
git config --global user.name "Filament Bot"
|
||||
git clone https://x-access-token:${GH_TOKEN}@github.com/google/filament-assets.git filament-assets
|
||||
mkdir -p filament-assets/sizeguard
|
||||
mv "${COMMIT_HASH}.json" filament-assets/sizeguard/
|
||||
cd filament-assets
|
||||
git add sizeguard/"${COMMIT_HASH}.json"
|
||||
git commit -m "Update sizeguard for filament@${COMMIT_HASH}" || echo "No changes to commit"
|
||||
git push https://x-access-token:${GH_TOKEN}@github.com/google/filament-assets.git main
|
||||
|
||||
@@ -67,7 +67,16 @@ jobs:
|
||||
# Only build 1 64 bit target during presubmit to cut down build times during presubmit
|
||||
# Continuous builds will build everything
|
||||
run: |
|
||||
cd build/android && printf "y" | ./build.sh presubmit arm64-v8a
|
||||
pushd .
|
||||
cd build/android && printf "y" | ./build.sh presubmit-with-archive arm64-v8a
|
||||
popd
|
||||
- name: Check artifact sizes
|
||||
run: |
|
||||
python3 test/sizeguard/dump_artifact_size.py out/*.aar > current_size.json
|
||||
python3 test/sizeguard/check_size.py current_size.json \
|
||||
--target-branch origin/main \
|
||||
--threshold 20480 \
|
||||
--artifacts filament-android-release.aar/jni/arm64-v8a/libfilament-jni.so
|
||||
|
||||
build-ios:
|
||||
name: build-iOS
|
||||
@@ -125,7 +134,6 @@ jobs:
|
||||
uses: ./.github/actions/get-commit-msg
|
||||
- name: Prerequisites
|
||||
run: |
|
||||
pip install tifffile numpy
|
||||
# Must have at least clang-16 for a webgpu/dawn build.
|
||||
sudo xcode-select -s /Applications/Xcode_16.2.app/Contents/Developer
|
||||
shell: bash
|
||||
@@ -139,6 +147,9 @@ jobs:
|
||||
set -eux
|
||||
GOLDEN_BRANCH=$(echo "${COMMIT_MESSAGE}" | python3 ${TEST_DIR}/src/commit_msg.py)
|
||||
bash ${TEST_DIR}/generate.sh
|
||||
# Build diffimg tool
|
||||
./build.sh release diffimg
|
||||
|
||||
python3 ${TEST_DIR}/src/golden_manager.py \
|
||||
--branch=${GOLDEN_BRANCH} \
|
||||
--output=${GOLDEN_OUTPUT_DIR}
|
||||
@@ -149,7 +160,9 @@ jobs:
|
||||
python3 ${TEST_DIR}/src/compare.py \
|
||||
--src=${GOLDEN_OUTPUT_DIR} \
|
||||
--dest=${RENDER_OUTPUT_DIR} \
|
||||
--out=${DIFF_OUTPUT_DIR} 2>&1 | tee compare_output.txt
|
||||
--out=${DIFF_OUTPUT_DIR} \
|
||||
--diffimg="$(pwd)/out/cmake-release/tools/diffimg/diffimg" \
|
||||
--test="${TEST_DIR}/tests/presubmit.json" 2>&1 | tee compare_output.txt
|
||||
|
||||
if grep "Failed" compare_output.txt > /dev/null; then
|
||||
DELIMITER="EOF_FILE_CONTENT_$(date +%s)" # Using timestamp to make it more unique
|
||||
|
||||
@@ -49,6 +49,8 @@ option(FILAMENT_ENABLE_COVERAGE "Enable LLVM code coverage" OFF)
|
||||
|
||||
option(FILAMENT_ENABLE_FEATURE_LEVEL_0 "Enable Feature Level 0" ON)
|
||||
|
||||
option(FILAMENT_ENABLE_MULTIVIEW "Enable multiview for Filament" OFF)
|
||||
|
||||
option(FILAMENT_SUPPORTS_OSMESA "Enable OSMesa (headless GL context) for Filament" OFF)
|
||||
|
||||
option(FILAMENT_ENABLE_FGVIEWER "Enable the frame graph viewer" OFF)
|
||||
@@ -63,6 +65,8 @@ option(FILAMENT_SUPPORTS_WEBP_TEXTURES "Enable webp texture support for Filament
|
||||
# On the regular filament build (where size is of less concern), we enable GTAO by default.
|
||||
option(FILAMENT_DISABLE_GTAO "Disable GTAO" OFF)
|
||||
|
||||
option(FILAMENT_BUILD_TESTING "Build tests" ON)
|
||||
|
||||
set(FILAMENT_NDK_VERSION "" CACHE STRING
|
||||
"Android NDK version or version prefix to be used when building for Android."
|
||||
)
|
||||
@@ -605,6 +609,23 @@ else()
|
||||
option(FILAMENT_DISABLE_MATOPT "Disable material optimizations" ON)
|
||||
endif()
|
||||
|
||||
# This only affects the prebuilt shader files in gltfio and samples, not filament library.
|
||||
# The value can be either "instanced", "multiview", or "none"
|
||||
set(FILAMENT_SAMPLES_STEREO_TYPE "none" CACHE STRING
|
||||
"Stereoscopic type that shader files in gltfio and samples are built for."
|
||||
)
|
||||
string(TOLOWER "${FILAMENT_SAMPLES_STEREO_TYPE}" FILAMENT_SAMPLES_STEREO_TYPE)
|
||||
if (NOT FILAMENT_SAMPLES_STEREO_TYPE STREQUAL "instanced"
|
||||
AND NOT FILAMENT_SAMPLES_STEREO_TYPE STREQUAL "multiview"
|
||||
AND NOT FILAMENT_SAMPLES_STEREO_TYPE STREQUAL "none")
|
||||
message(FATAL_ERROR "Invalid stereo type: \"${FILAMENT_SAMPLES_STEREO_TYPE}\" choose either \"instanced\", \"multiview\", or \"none\" ")
|
||||
endif ()
|
||||
|
||||
# Compiling samples for multiview implies enabling multiview feature as well.
|
||||
if (FILAMENT_SAMPLES_STEREO_TYPE STREQUAL "multiview")
|
||||
set(FILAMENT_ENABLE_MULTIVIEW ON)
|
||||
endif ()
|
||||
|
||||
# Define backend flag for debug only
|
||||
if (CMAKE_BUILD_TYPE STREQUAL "Debug" AND NOT FILAMENT_BACKEND_DEBUG_FLAG STREQUAL "")
|
||||
add_definitions(-DFILAMENT_BACKEND_DEBUG_FLAG=${FILAMENT_BACKEND_DEBUG_FLAG})
|
||||
@@ -955,6 +976,7 @@ if (IS_HOST_PLATFORM)
|
||||
|
||||
add_subdirectory(${TOOLS}/cmgen)
|
||||
add_subdirectory(${TOOLS}/cso-lut)
|
||||
add_subdirectory(${TOOLS}/diffimg)
|
||||
add_subdirectory(${TOOLS}/filamesh)
|
||||
add_subdirectory(${TOOLS}/glslminifier)
|
||||
add_subdirectory(${TOOLS}/matc)
|
||||
|
||||
@@ -39,12 +39,11 @@ Here are all the libraries available in the group `com.google.android.filament`:
|
||||
|
||||
| Artifact | Description |
|
||||
| ------------- | ------------- |
|
||||
| [](https://maven-badges.herokuapp.com/maven-central/com.google.android.filament/filament-android) | The Filament rendering engine itself. |
|
||||
| [](https://maven-badges.herokuapp.com/maven-central/com.google.android.filament/filament-android-debug) | Debug version of `filament-android`. |
|
||||
| [](https://maven-badges.herokuapp.com/maven-central/com.google.android.filament/gltfio-android) | A glTF 2.0 loader for Filament, depends on `filament-android`. |
|
||||
| [](https://maven-badges.herokuapp.com/maven-central/com.google.android.filament/filament-utils-android) | KTX loading, Kotlin math, and camera utilities, depends on `gltfio-android`. |
|
||||
| [](https://maven-badges.herokuapp.com/maven-central/com.google.android.filament/filamat-android) | A runtime material builder/compiler. This library is large but contains a full shader compiler/validator/optimizer and supports both OpenGL and Vulkan. |
|
||||
| [](https://maven-badges.herokuapp.com/maven-central/com.google.android.filament/filamat-android-lite) | A much smaller alternative to `filamat-android` that can only generate OpenGL shaders. It does not provide validation or optimizations. |
|
||||
| [](https://mvnrepository.com/artifact/com.google.android.filament/filament-android) | The Filament rendering engine itself. |
|
||||
| [](https://mvnrepository.com/artifact/com.google.android.filament/filament-android-debug) | Debug version of `filament-android`. |
|
||||
| [](https://mvnrepository.com/artifact/com.google.android.filament/gltfio-android) | A glTF 2.0 loader for Filament, depends on `filament-android`. |
|
||||
| [](https://mvnrepository.com/artifact/com.google.android.filament/filament-utils-android) | KTX loading, Kotlin math, and camera utilities, depends on `gltfio-android`. |
|
||||
| [](https://mvnrepository.com/artifact/com.google.android.filament/filamat-android) | A runtime material builder/compiler. This library is large but contains a full shader compiler/validator/optimizer and supports both OpenGL and Vulkan. |
|
||||
|
||||
### iOS
|
||||
|
||||
@@ -89,7 +88,8 @@ pod 'Filament', '~> 1.69.2'
|
||||
- OpenGL ES 3.0+ for Android and iOS
|
||||
- Metal for macOS and iOS
|
||||
- Vulkan 1.0 for Android, Linux, macOS, and Windows
|
||||
- WebGL 2.0 for all platforms
|
||||
- WebGPU for Android, Linux, macOS, and Windows
|
||||
- WebGL 2.0 for all browsers supporting it
|
||||
|
||||
### Rendering
|
||||
|
||||
@@ -124,7 +124,7 @@ pod 'Filament', '~> 1.69.2'
|
||||
|
||||
- HDR bloom
|
||||
- Depth of field bokeh
|
||||
- Multiple tone mappers: generic (customizable), ACES, filmic, etc.
|
||||
- Multiple tone mappers: PBR Neutral, AgX, generic (customizable), ACES, filmic, etc.
|
||||
- Color and tone management: luminance scaling, gamut mapping
|
||||
- Color grading: exposure, night adaptation, white balance, channel mixer,
|
||||
shadows/mid-tones/highlights, ASC CDL, contrast, saturation, etc.
|
||||
@@ -158,15 +158,16 @@ pod 'Filament', '~> 1.69.2'
|
||||
- [x] KHR_draco_mesh_compression
|
||||
- [x] KHR_lights_punctual
|
||||
- [x] KHR_materials_clearcoat
|
||||
- [x] KHR_materials_dispersion
|
||||
- [x] KHR_materials_emissive_strength
|
||||
- [x] KHR_materials_ior
|
||||
- [x] KHR_materials_pbrSpecularGlossiness
|
||||
- [x] KHR_materials_sheen
|
||||
- [x] KHR_materials_specular
|
||||
- [x] KHR_materials_transmission
|
||||
- [x] KHR_materials_unlit
|
||||
- [x] KHR_materials_variants
|
||||
- [x] KHR_materials_volume
|
||||
- [x] KHR_materials_specular
|
||||
- [x] KHR_mesh_quantization
|
||||
- [x] KHR_texture_basisu
|
||||
- [x] KHR_texture_transform
|
||||
@@ -331,7 +332,7 @@ and tools.
|
||||
- `filamesh`: Mesh converter
|
||||
- `glslminifier`: Minifies GLSL source code
|
||||
- `matc`: Material compiler
|
||||
- `filament-matp`: Material parser
|
||||
- `matedit`: Material editor for compiled materials
|
||||
- `matinfo` Displays information about materials compiled with `matc`
|
||||
- `mipgen` Generates a series of miplevels from a source image
|
||||
- `normal-blending`: Tool to blend normal maps
|
||||
|
||||
@@ -7,6 +7,9 @@ A new header is inserted each time a *tag* is created.
|
||||
Instead, if you are authoring a PR for the main branch, add your release note to
|
||||
[NEW_RELEASE_NOTES.md](./NEW_RELEASE_NOTES.md).
|
||||
|
||||
## v1.69.3
|
||||
|
||||
|
||||
## v1.69.2
|
||||
|
||||
- engine: fix shader compilation failure in TAA material
|
||||
|
||||
@@ -0,0 +1,120 @@
|
||||
# Filament Tools Gradle Plugin
|
||||
|
||||
## About
|
||||
|
||||
The **Filament Tools Gradle Plugin** helps integrate Filament into your Android project. It
|
||||
automates the use of Filament's command-line tools (`matc`, `cmgen`, and `filamesh`).
|
||||
|
||||
This plugin handles:
|
||||
- **Material Compilation**: Compiles `.mat` material definitions into `.filamat` binaries.
|
||||
- **IBL Generation**: Generates Image-Based Lighting assets from HDR environment maps.
|
||||
- **Mesh Compilation**: Converts models into Filament's efficient `.filamesh` binary format. *Note:
|
||||
This tool is no longer recommended; instead, use glTF and Filament's `gltfio` library for model
|
||||
loading.*
|
||||
|
||||
The plugin hooks directly into the Android build lifecycle (via `preBuild`) and supports incremental
|
||||
builds, so assets are only recompiled when source files change.
|
||||
|
||||
## Usage
|
||||
|
||||
Apply the plugin in your module's `build.gradle` file and configure the `filament` block. You can
|
||||
specify inputs and outputs for any combination of materials, IBLs, or meshes. If a path is not
|
||||
configured, the corresponding task will be disabled.
|
||||
|
||||
### Example Configuration
|
||||
|
||||
```groovy
|
||||
plugins {
|
||||
id 'filament-plugin'
|
||||
}
|
||||
|
||||
filament {
|
||||
materialInputDir = project.layout.projectDirectory.dir("src/main/materials")
|
||||
materialOutputDir = project.layout.projectDirectory.dir("src/main/assets/materials")
|
||||
|
||||
iblInputFile = project.layout.projectDirectory.file("path/to/environment.hdr")
|
||||
iblOutputDir = project.layout.projectDirectory.dir("src/main/assets/envs")
|
||||
|
||||
meshInputFile = project.layout.projectDirectory.file("path/to/model.obj")
|
||||
meshOutputDir = project.layout.projectDirectory.dir("src/main/assets/models")
|
||||
}
|
||||
```
|
||||
|
||||
### Configuration Details
|
||||
|
||||
- **materialInputDir**: The directory containing your source material definitions (`.mat` files).
|
||||
- **materialOutputDir**: The directory where the compiled material files (`.filamat`) will be
|
||||
generated.
|
||||
- **iblInputFile**: The source high-dynamic-range image file (e.g., `.hdr` or `.exr`) used to
|
||||
generate Image Based Lighting assets.
|
||||
- **iblOutputDir**: The directory where the generated IBL assets (typically `.ktx` files) will be
|
||||
placed.
|
||||
- **meshInputFile**: The source mesh file (e.g., `.obj`) to be compiled.
|
||||
- **meshOutputDir**: The directory where the compiled mesh file (`.filamesh`) will be generated.
|
||||
|
||||
Automatically adds tasks to your Android build to compile materials, generate an IBL, and compile a
|
||||
mesh. The plugin hooks into `preBuild` to ensure assets are generated before the application is
|
||||
built.
|
||||
|
||||
### Configuration Flags
|
||||
|
||||
You can control specific compilation options using Gradle properties (e.g., in `gradle.properties`
|
||||
or via command line `-P`).
|
||||
|
||||
- **`com.google.android.filament.exclude-vulkan`** When set to `true`, the Vulkan backend is
|
||||
excluded from the compiled materials. This can be useful to reduce the size of the generated
|
||||
assets if your application does not target Vulkan. *Default: `false` (Vulkan is included)*
|
||||
|
||||
- **`com.google.android.filament.include-webgpu`** When set to `true`, the WebGPU backend is
|
||||
included in the compiled materials. Use this if you intend to use the materials in a context
|
||||
supporting WebGPU. *Default: `false`*
|
||||
|
||||
## Tools Configuration
|
||||
|
||||
The Filament Tools plugin requires some binary tools to be available: `matc`, `cmgen`, and
|
||||
`filamesh`.
|
||||
|
||||
There are three ways to configure Filament tools:
|
||||
|
||||
1. **Point to a local path directly**
|
||||
|
||||
```groovy
|
||||
filament {
|
||||
matc {
|
||||
path = "/path/to/matc"
|
||||
}
|
||||
|
||||
cmgen {
|
||||
path = "/path/to/cmgen"
|
||||
}
|
||||
|
||||
filamesh {
|
||||
path = "/path/to/filamesh"
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
2. **Point to a Maven artifact**
|
||||
|
||||
```groovy
|
||||
filament {
|
||||
matc {
|
||||
// The minor version (the middle number) must match the Filament dependency's.
|
||||
artifact = 'com.google.android.filament:matc:1.68.5'
|
||||
}
|
||||
|
||||
cmgen {
|
||||
artifact = 'com.google.android.filament:cmgen:1.68.5'
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
*Note that the `filamesh` artifact is not hosted on Maven Central, so it must be provided locally or
|
||||
via another mechanism if needed.*
|
||||
|
||||
Gradle will automatically handle downloading the tool appropriate for your machine (MacOS/Linux/Windows) from Maven.
|
||||
|
||||
3. **Set the `com.google.android.filament.tools-dir` Gradle property**
|
||||
|
||||
This will override any other configuration. Gradle will attempt to locate the tools under
|
||||
`<tools-dir>/bin` (e.g., `.../bin/matc`, `.../bin/cmgen`, `.../bin/filamesh`).
|
||||
@@ -4,13 +4,18 @@ plugins {
|
||||
|
||||
gradlePlugin {
|
||||
plugins {
|
||||
create("filament-tools-plugin") {
|
||||
id = "filament-tools-plugin"
|
||||
implementationClass = "FilamentToolsPlugin"
|
||||
create("filament-plugin") {
|
||||
id = "filament-plugin"
|
||||
implementationClass = "com.google.android.filament.gradle.FilamentPlugin"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
repositories {
|
||||
mavenCentral()
|
||||
gradlePluginPortal()
|
||||
}
|
||||
|
||||
dependencies {
|
||||
implementation "com.google.gradle:osdetector-gradle-plugin:1.7.3"
|
||||
}
|
||||
|
||||
@@ -1,359 +0,0 @@
|
||||
// This plugin accepts the following parameters:
|
||||
//
|
||||
// com.google.android.filament.tools-dir
|
||||
// Path to the Filament distribution/install directory for desktop.
|
||||
// This directory must contain bin/matc.
|
||||
//
|
||||
// com.google.android.filament.exclude-vulkan
|
||||
// When set, support for Vulkan will be excluded.
|
||||
//
|
||||
// Example:
|
||||
// ./gradlew -Pcom.google.android.filament.tools-dir=../../dist-release assembleDebug
|
||||
|
||||
import org.gradle.api.DefaultTask
|
||||
import org.gradle.api.GradleException
|
||||
import org.gradle.api.Plugin
|
||||
import org.gradle.api.Project
|
||||
import org.gradle.api.provider.ProviderFactory
|
||||
import org.gradle.api.file.DirectoryProperty
|
||||
import org.gradle.api.file.FileSystemOperations
|
||||
import org.gradle.api.file.FileType
|
||||
import org.gradle.api.file.RegularFileProperty
|
||||
import org.gradle.api.logging.LogLevel
|
||||
import org.gradle.api.logging.Logger
|
||||
import org.gradle.api.provider.Property
|
||||
import org.gradle.api.tasks.Input
|
||||
import org.gradle.api.tasks.InputDirectory
|
||||
import org.gradle.api.tasks.InputFile
|
||||
import org.gradle.api.tasks.Optional
|
||||
import org.gradle.api.tasks.OutputDirectory
|
||||
import org.gradle.api.tasks.TaskAction
|
||||
import org.gradle.api.tasks.incremental.InputFileDetails
|
||||
import org.gradle.api.model.ObjectFactory
|
||||
import org.gradle.internal.os.OperatingSystem
|
||||
import org.gradle.process.ExecOperations
|
||||
import org.gradle.work.ChangeType
|
||||
import org.gradle.work.Incremental
|
||||
import org.gradle.work.InputChanges
|
||||
|
||||
import java.nio.file.Paths
|
||||
|
||||
import javax.inject.Inject
|
||||
|
||||
abstract class TaskWithBinary extends DefaultTask {
|
||||
private final String binaryName
|
||||
private Property<String> binaryPath = null
|
||||
|
||||
TaskWithBinary(String name) {
|
||||
binaryName = name
|
||||
}
|
||||
|
||||
@Inject abstract ObjectFactory getObjects()
|
||||
@Inject abstract ProviderFactory getProviders()
|
||||
|
||||
@Input
|
||||
Property<String> getBinary() {
|
||||
if (binaryPath == null) {
|
||||
def tool = ["/bin/${binaryName}.exe", "/bin/${binaryName}"]
|
||||
def fullPath = tool.collect { path ->
|
||||
def filamentToolsPath = providers
|
||||
.gradleProperty("com.google.android.filament.tools-dir")
|
||||
.forUseAtConfigurationTime().get()
|
||||
def directory = objects.fileProperty()
|
||||
.fileValue(new File(filamentToolsPath)).getAsFile().get()
|
||||
Paths.get(directory.absolutePath, path).toFile()
|
||||
}
|
||||
|
||||
binaryPath = objects.property(String.class)
|
||||
binaryPath.set(
|
||||
(OperatingSystem.current().isWindows() ? fullPath[0] : fullPath[1]).toString())
|
||||
}
|
||||
return binaryPath
|
||||
}
|
||||
}
|
||||
|
||||
class LogOutputStream extends ByteArrayOutputStream {
|
||||
private final Logger logger
|
||||
private final LogLevel level
|
||||
|
||||
LogOutputStream(Logger logger, LogLevel level) {
|
||||
this.logger = logger
|
||||
this.level = level
|
||||
}
|
||||
|
||||
@Override
|
||||
void flush() {
|
||||
logger.log(level, toString())
|
||||
reset()
|
||||
}
|
||||
}
|
||||
|
||||
// Custom task to compile material files using matc
|
||||
// This task handles incremental builds
|
||||
abstract class MaterialCompiler extends TaskWithBinary {
|
||||
@Incremental
|
||||
@InputDirectory
|
||||
abstract DirectoryProperty getInputDir()
|
||||
|
||||
@OutputDirectory
|
||||
abstract DirectoryProperty getOutputDir()
|
||||
|
||||
@Inject abstract FileSystemOperations getFs()
|
||||
@Inject abstract ExecOperations getExec()
|
||||
@Inject abstract ObjectFactory getObjects()
|
||||
@Inject abstract ProviderFactory getProviders()
|
||||
|
||||
MaterialCompiler() {
|
||||
super("matc")
|
||||
}
|
||||
|
||||
@TaskAction
|
||||
void execute(InputChanges inputs) {
|
||||
if (!inputs.incremental) {
|
||||
fs.delete({
|
||||
delete(objects.fileTree().from(outputDir).matching { include '*.filamat' })
|
||||
})
|
||||
}
|
||||
|
||||
inputs.getFileChanges(inputDir).each { InputFileDetails change ->
|
||||
if (change.fileType == FileType.DIRECTORY) return
|
||||
|
||||
def file = change.file
|
||||
|
||||
if (change.changeType == ChangeType.REMOVED) {
|
||||
getOutputFile(file).delete()
|
||||
} else {
|
||||
def out = new LogOutputStream(logger, LogLevel.LIFECYCLE)
|
||||
def err = new LogOutputStream(logger, LogLevel.ERROR)
|
||||
|
||||
def header = ("Compiling material " + file + "\n").getBytes()
|
||||
out.write(header)
|
||||
out.flush()
|
||||
|
||||
if (!new File(binary.get()).exists()) {
|
||||
throw new GradleException("Could not find ${binary.get()}." +
|
||||
" Ensure Filament has been built/installed before building this app.")
|
||||
}
|
||||
|
||||
def matcArgs = []
|
||||
def exclude_vulkan = providers
|
||||
.gradleProperty("com.google.android.filament.exclude-vulkan")
|
||||
.forUseAtConfigurationTime().present
|
||||
if (!exclude_vulkan) {
|
||||
matcArgs += ['-a', 'vulkan']
|
||||
}
|
||||
def include_webgpu = providers
|
||||
.gradleProperty("com.google.android.filament.include-webgpu")
|
||||
.forUseAtConfigurationTime().present
|
||||
if (include_webgpu) {
|
||||
matcArgs += ['-a', 'webgpu', '--variant-filter=stereo']
|
||||
}
|
||||
|
||||
def mat_no_opt = providers
|
||||
.gradleProperty("com.google.android.filament.matnopt")
|
||||
.forUseAtConfigurationTime().present
|
||||
if (mat_no_opt) {
|
||||
matcArgs += ['-g']
|
||||
}
|
||||
|
||||
matcArgs += ['-a', 'opengl', '-p', 'mobile', '-o', getOutputFile(file), file]
|
||||
|
||||
exec.exec {
|
||||
standardOutput out
|
||||
errorOutput err
|
||||
executable "${binary.get()}"
|
||||
args matcArgs
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
File getOutputFile(final File file) {
|
||||
return outputDir.file(file.name[0..file.name.lastIndexOf('.')] + 'filamat').get().asFile
|
||||
}
|
||||
}
|
||||
|
||||
// Custom task to process IBLs using cmgen
|
||||
// This task handles incremental builds
|
||||
abstract class IblGenerator extends TaskWithBinary {
|
||||
@Input
|
||||
@Optional
|
||||
abstract Property<String> getCmgenArgs()
|
||||
|
||||
@Incremental
|
||||
@InputFile
|
||||
abstract RegularFileProperty getInputFile()
|
||||
|
||||
@OutputDirectory
|
||||
abstract DirectoryProperty getOutputDir()
|
||||
|
||||
@Inject abstract FileSystemOperations getFs()
|
||||
@Inject abstract ExecOperations getExec()
|
||||
@Inject abstract ObjectFactory getObjects()
|
||||
|
||||
IblGenerator() {
|
||||
super("cmgen")
|
||||
}
|
||||
|
||||
@TaskAction
|
||||
void execute(InputChanges inputs) {
|
||||
if (!inputs.incremental) {
|
||||
fs.delete({
|
||||
delete(objects.fileTree().from(outputDir).matching { include '*' })
|
||||
})
|
||||
}
|
||||
|
||||
inputs.getFileChanges(inputFile).each { InputFileDetails change ->
|
||||
if (change.fileType == FileType.DIRECTORY) return
|
||||
|
||||
def file = change.file
|
||||
|
||||
if (change.changeType == ChangeType.REMOVED) {
|
||||
getOutputFile(file).delete()
|
||||
} else {
|
||||
def out = new LogOutputStream(logger, LogLevel.LIFECYCLE)
|
||||
def err = new LogOutputStream(logger, LogLevel.ERROR)
|
||||
|
||||
def header = ("Generating IBL " + file + "\n").getBytes()
|
||||
out.write(header)
|
||||
out.flush()
|
||||
|
||||
if (!new File(binary.get()).exists()) {
|
||||
throw new GradleException("Could not find ${binary.get()}." +
|
||||
" Ensure Filament has been built/installed before building this app.")
|
||||
}
|
||||
|
||||
def outputPath = outputDir.get().asFile
|
||||
def commandArgs = cmgenArgs.getOrNull()
|
||||
if (commandArgs == null) {
|
||||
commandArgs =
|
||||
'-q -x ' + outputPath + ' --format=rgb32f ' +
|
||||
'--extract-blur=0.08 --extract=' + outputPath.absolutePath
|
||||
}
|
||||
commandArgs = commandArgs + " " + file
|
||||
|
||||
exec.exec {
|
||||
standardOutput out
|
||||
errorOutput err
|
||||
executable "${binary.get()}"
|
||||
args(commandArgs.split())
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
File getOutputFile(final File file) {
|
||||
return outputDir.file(file.name[0..file.name.lastIndexOf('.') - 1]).get().asFile
|
||||
}
|
||||
}
|
||||
|
||||
// Custom task to compile mesh files using filamesh
|
||||
// This task handles incremental builds
|
||||
abstract class MeshCompiler extends TaskWithBinary {
|
||||
@Incremental
|
||||
@InputFile
|
||||
abstract RegularFileProperty getInputFile()
|
||||
|
||||
@OutputDirectory
|
||||
abstract DirectoryProperty getOutputDir()
|
||||
|
||||
@Inject abstract FileSystemOperations getFs()
|
||||
@Inject abstract ExecOperations getExec()
|
||||
|
||||
MeshCompiler() {
|
||||
super("filamesh")
|
||||
}
|
||||
|
||||
@TaskAction
|
||||
void execute(InputChanges inputs) {
|
||||
if (!inputs.incremental) {
|
||||
fs.delete({
|
||||
delete(objects.fileTree().from(outputDir).matching { include '*.filamesh' })
|
||||
})
|
||||
}
|
||||
|
||||
inputs.getFileChanges(inputFile).each { InputFileDetails change ->
|
||||
if (change.fileType == FileType.DIRECTORY) return
|
||||
|
||||
def file = change.file
|
||||
|
||||
if (change.changeType == ChangeType.REMOVED) {
|
||||
getOutputFile(file).delete()
|
||||
} else {
|
||||
def out = new LogOutputStream(logger, LogLevel.LIFECYCLE)
|
||||
def err = new LogOutputStream(logger, LogLevel.ERROR)
|
||||
|
||||
def header = ("Compiling mesh " + file + "\n").getBytes()
|
||||
out.write(header)
|
||||
out.flush()
|
||||
|
||||
if (!new File(binary.get()).exists()) {
|
||||
throw new GradleException("Could not find ${binary.get()}." +
|
||||
" Ensure Filament has been built/installed before building this app.")
|
||||
}
|
||||
|
||||
exec.exec {
|
||||
standardOutput out
|
||||
errorOutput err
|
||||
executable "${binary.get()}"
|
||||
args(file, getOutputFile(file))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
File getOutputFile(final File file) {
|
||||
return outputDir.file(file.name[0..file.name.lastIndexOf('.')] + 'filamesh').get().asFile
|
||||
}
|
||||
}
|
||||
|
||||
class FilamentToolsPluginExtension {
|
||||
DirectoryProperty materialInputDir
|
||||
DirectoryProperty materialOutputDir
|
||||
|
||||
String cmgenArgs
|
||||
RegularFileProperty iblInputFile
|
||||
DirectoryProperty iblOutputDir
|
||||
|
||||
RegularFileProperty meshInputFile
|
||||
DirectoryProperty meshOutputDir
|
||||
}
|
||||
|
||||
class FilamentToolsPlugin implements Plugin<Project> {
|
||||
void apply(Project project) {
|
||||
def extension = project.extensions.create('filamentTools', FilamentToolsPluginExtension)
|
||||
extension.materialInputDir = project.objects.directoryProperty()
|
||||
extension.materialOutputDir = project.objects.directoryProperty()
|
||||
extension.iblInputFile = project.objects.fileProperty()
|
||||
extension.iblOutputDir = project.objects.directoryProperty()
|
||||
extension.meshInputFile = project.objects.fileProperty()
|
||||
extension.meshOutputDir = project.objects.directoryProperty()
|
||||
|
||||
project.tasks.register("filamentCompileMaterials", MaterialCompiler) {
|
||||
enabled =
|
||||
extension.materialInputDir.isPresent() &&
|
||||
extension.materialOutputDir.isPresent()
|
||||
inputDir.set(extension.materialInputDir.getOrNull())
|
||||
outputDir.set(extension.materialOutputDir.getOrNull())
|
||||
}
|
||||
|
||||
project.preBuild.dependsOn "filamentCompileMaterials"
|
||||
|
||||
project.tasks.register("filamentGenerateIbl", IblGenerator) {
|
||||
enabled = extension.iblInputFile.isPresent() && extension.iblOutputDir.isPresent()
|
||||
cmgenArgs = extension.cmgenArgs
|
||||
inputFile = extension.iblInputFile.getOrNull()
|
||||
outputDir = extension.iblOutputDir.getOrNull()
|
||||
}
|
||||
|
||||
project.preBuild.dependsOn "filamentGenerateIbl"
|
||||
|
||||
project.tasks.register("filamentCompileMesh", MeshCompiler) {
|
||||
enabled = extension.meshInputFile.isPresent() && extension.meshOutputDir.isPresent()
|
||||
inputFile = extension.meshInputFile.getOrNull()
|
||||
outputDir = extension.meshOutputDir.getOrNull()
|
||||
}
|
||||
|
||||
project.preBuild.dependsOn "filamentCompileMesh"
|
||||
}
|
||||
}
|
||||
+57
@@ -0,0 +1,57 @@
|
||||
/*
|
||||
* Copyright (C) 2026 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.google.android.filament.gradle
|
||||
|
||||
import org.gradle.api.Action
|
||||
import org.gradle.api.Project
|
||||
import org.gradle.api.file.DirectoryProperty
|
||||
import org.gradle.api.file.RegularFileProperty
|
||||
import org.gradle.api.provider.Property
|
||||
|
||||
class FilamentExtension {
|
||||
final ToolsLocator tools
|
||||
final DirectoryProperty materialInputDir
|
||||
final DirectoryProperty materialOutputDir
|
||||
final Property<String> cmgenArgs
|
||||
final RegularFileProperty iblInputFile
|
||||
final DirectoryProperty iblOutputDir
|
||||
final RegularFileProperty meshInputFile
|
||||
final DirectoryProperty meshOutputDir
|
||||
|
||||
FilamentExtension(Project project) {
|
||||
this.tools = new ToolsLocator(project)
|
||||
this.materialInputDir = project.objects.directoryProperty()
|
||||
this.materialOutputDir = project.objects.directoryProperty()
|
||||
this.cmgenArgs = project.objects.property(String)
|
||||
this.iblInputFile = project.objects.fileProperty()
|
||||
this.iblOutputDir = project.objects.directoryProperty()
|
||||
this.meshInputFile = project.objects.fileProperty()
|
||||
this.meshOutputDir = project.objects.directoryProperty()
|
||||
}
|
||||
|
||||
void matc(Action<ToolsLocator.ToolConfig> action) {
|
||||
action.execute(tools.matc)
|
||||
}
|
||||
|
||||
void cmgen(Action<ToolsLocator.ToolConfig> action) {
|
||||
action.execute(tools.cmgen)
|
||||
}
|
||||
|
||||
void filamesh(Action<ToolsLocator.ToolConfig> action) {
|
||||
action.execute(tools.filamesh)
|
||||
}
|
||||
}
|
||||
+59
@@ -0,0 +1,59 @@
|
||||
/*
|
||||
* Copyright (C) 2026 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.google.android.filament.gradle
|
||||
|
||||
import org.gradle.api.Plugin
|
||||
import org.gradle.api.Project
|
||||
|
||||
class FilamentPlugin implements Plugin<Project> {
|
||||
@Override
|
||||
void apply(Project project) {
|
||||
project.pluginManager.apply("com.google.osdetector")
|
||||
|
||||
FilamentExtension extension = project.extensions.create("filament", FilamentExtension, project)
|
||||
|
||||
project.afterEvaluate {
|
||||
extension.tools.resolve(project)
|
||||
|
||||
project.tasks.register("filamentCompileMaterials", MaterialCompileTask) {
|
||||
enabled = extension.materialInputDir.isPresent() && extension.materialOutputDir.isPresent()
|
||||
inputDir.set(extension.materialInputDir.getOrNull())
|
||||
outputDir.set(extension.materialOutputDir.getOrNull())
|
||||
matcTool.from(extension.tools.matcToolFiles)
|
||||
}
|
||||
|
||||
project.tasks.register("filamentGenerateIbl", IblGenerateTask) {
|
||||
enabled = extension.iblInputFile.isPresent() && extension.iblOutputDir.isPresent()
|
||||
cmgenArgs = extension.cmgenArgs
|
||||
inputFile.set(extension.iblInputFile.getOrNull())
|
||||
outputDir.set(extension.iblOutputDir.getOrNull())
|
||||
cmgenTool.from(extension.tools.cmgenToolFiles)
|
||||
}
|
||||
|
||||
project.tasks.register("filamentCompileMesh", MeshCompileTask) {
|
||||
enabled = extension.meshInputFile.isPresent() && extension.meshOutputDir.isPresent()
|
||||
inputFile = extension.meshInputFile.getOrNull()
|
||||
outputDir = extension.meshOutputDir.getOrNull()
|
||||
filameshTool.from(extension.tools.filameshToolFiles)
|
||||
}
|
||||
|
||||
project.preBuild.dependsOn "filamentCompileMaterials"
|
||||
project.preBuild.dependsOn "filamentGenerateIbl"
|
||||
project.preBuild.dependsOn "filamentCompileMesh"
|
||||
}
|
||||
}
|
||||
}
|
||||
+126
@@ -0,0 +1,126 @@
|
||||
/*
|
||||
* Copyright (C) 2026 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.google.android.filament.gradle
|
||||
|
||||
import org.gradle.api.DefaultTask
|
||||
import org.gradle.api.GradleException
|
||||
import org.gradle.api.file.ConfigurableFileCollection
|
||||
import org.gradle.api.file.DirectoryProperty
|
||||
import org.gradle.api.file.FileSystemOperations
|
||||
import org.gradle.api.file.FileType
|
||||
import org.gradle.api.file.RegularFileProperty
|
||||
import org.gradle.api.model.ObjectFactory
|
||||
import org.gradle.api.provider.Property
|
||||
import org.gradle.api.tasks.Input
|
||||
import org.gradle.api.tasks.InputFile
|
||||
import org.gradle.api.tasks.InputFiles
|
||||
import org.gradle.api.tasks.Optional
|
||||
import org.gradle.api.tasks.OutputDirectory
|
||||
import org.gradle.api.tasks.TaskAction
|
||||
import org.gradle.process.ExecOperations
|
||||
import org.gradle.work.ChangeType
|
||||
import org.gradle.work.Incremental
|
||||
import org.gradle.work.InputChanges
|
||||
import org.gradle.api.tasks.incremental.InputFileDetails
|
||||
import javax.inject.Inject
|
||||
|
||||
abstract class IblGenerateTask extends DefaultTask {
|
||||
|
||||
@Input
|
||||
@Optional
|
||||
abstract Property<String> getCmgenArgs()
|
||||
|
||||
@Incremental
|
||||
@InputFile
|
||||
abstract RegularFileProperty getInputFile()
|
||||
|
||||
@OutputDirectory
|
||||
abstract DirectoryProperty getOutputDir()
|
||||
|
||||
@InputFiles
|
||||
abstract ConfigurableFileCollection getCmgenTool()
|
||||
|
||||
@Inject
|
||||
abstract FileSystemOperations getFileSystemOperations()
|
||||
|
||||
@Inject
|
||||
abstract ExecOperations getExecOperations()
|
||||
|
||||
@Inject
|
||||
abstract ObjectFactory getObjectFactory()
|
||||
|
||||
@TaskAction
|
||||
void execute(InputChanges inputs) {
|
||||
if (cmgenTool.empty) {
|
||||
throw new IllegalStateException(
|
||||
"cmgen executable not configured. Please configure the 'cmgen' block in the " +
|
||||
"'filament' extension or set the 'com.google.android.filament.tools-dir' " +
|
||||
"property."
|
||||
)
|
||||
}
|
||||
|
||||
File cmgen = getCmgenTool().singleFile
|
||||
if (!cmgen.exists()) {
|
||||
throw new IllegalStateException("cmgen executable does not exist: ${cmgen.absolutePath}")
|
||||
}
|
||||
|
||||
if (!cmgen.canExecute()) {
|
||||
cmgen.setExecutable(true)
|
||||
}
|
||||
|
||||
if (!inputs.incremental) {
|
||||
getFileSystemOperations().delete {
|
||||
delete(getObjectFactory().fileTree().from(getOutputDir()).matching { include '*' })
|
||||
}
|
||||
}
|
||||
|
||||
inputs.getFileChanges(getInputFile()).each { InputFileDetails change ->
|
||||
if (change.fileType == FileType.DIRECTORY) return
|
||||
|
||||
def file = change.file
|
||||
|
||||
if (change.changeType == ChangeType.REMOVED) {
|
||||
computeOutputFile(file).delete()
|
||||
} else {
|
||||
println "Generating IBL: ${file.name}"
|
||||
|
||||
def outputPath = getOutputDir().get().asFile
|
||||
def commandArgs = getCmgenArgs().getOrNull()
|
||||
if (commandArgs == null) {
|
||||
// Default args if not provided
|
||||
commandArgs = '-q -x ' + outputPath + ' --format=rgb32f ' +
|
||||
'--extract-blur=0.08 --extract=' + outputPath.absolutePath
|
||||
}
|
||||
|
||||
def argsList = commandArgs.split(' ').toList()
|
||||
argsList.add(file.absolutePath)
|
||||
|
||||
getExecOperations().exec { spec ->
|
||||
spec.executable(cmgen)
|
||||
spec.args(argsList)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
File computeOutputFile(final File file) {
|
||||
String name = file.name
|
||||
int dotIndex = name.lastIndexOf('.')
|
||||
String baseName = dotIndex > 0 ? name.substring(0, dotIndex) : name
|
||||
return getOutputDir().file(baseName).get().asFile
|
||||
}
|
||||
}
|
||||
+147
@@ -0,0 +1,147 @@
|
||||
/*
|
||||
* Copyright (C) 2026 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.google.android.filament.gradle
|
||||
|
||||
import org.gradle.api.artifacts.component.ModuleComponentIdentifier
|
||||
import org.gradle.api.DefaultTask
|
||||
import org.gradle.api.file.ConfigurableFileCollection
|
||||
import org.gradle.api.file.DirectoryProperty
|
||||
import org.gradle.api.file.FileSystemOperations
|
||||
import org.gradle.api.file.FileType
|
||||
import org.gradle.api.model.ObjectFactory
|
||||
import org.gradle.api.provider.ProviderFactory
|
||||
import org.gradle.api.tasks.InputDirectory
|
||||
import org.gradle.api.tasks.InputFiles
|
||||
import org.gradle.api.tasks.OutputDirectory
|
||||
import org.gradle.api.tasks.PathSensitive
|
||||
import org.gradle.api.tasks.PathSensitivity
|
||||
import org.gradle.api.tasks.SkipWhenEmpty
|
||||
import org.gradle.api.tasks.TaskAction
|
||||
import org.gradle.process.ExecOperations
|
||||
import org.gradle.work.ChangeType
|
||||
import org.gradle.work.Incremental
|
||||
import org.gradle.work.InputChanges
|
||||
import javax.inject.Inject
|
||||
|
||||
abstract class MaterialCompileTask extends DefaultTask {
|
||||
|
||||
@Incremental
|
||||
@InputDirectory
|
||||
@PathSensitive(PathSensitivity.RELATIVE)
|
||||
abstract DirectoryProperty getInputDir()
|
||||
|
||||
@OutputDirectory
|
||||
abstract DirectoryProperty getOutputDir()
|
||||
|
||||
@InputFiles
|
||||
@PathSensitive(PathSensitivity.NONE)
|
||||
abstract ConfigurableFileCollection getMatcTool()
|
||||
|
||||
@Inject
|
||||
abstract ExecOperations getExecOperations()
|
||||
|
||||
@Inject
|
||||
abstract FileSystemOperations getFileSystemOperations()
|
||||
|
||||
@Inject
|
||||
abstract ObjectFactory getObjectFactory()
|
||||
|
||||
@Inject
|
||||
abstract ProviderFactory getProviderFactory()
|
||||
|
||||
@TaskAction
|
||||
void compile(InputChanges inputs) {
|
||||
if (matcTool.empty) {
|
||||
throw new IllegalStateException(
|
||||
"matc executable not configured. Please configure the 'matc' block in the " +
|
||||
"'filament' extension or set the 'com.google.android.filament.tools-dir' " +
|
||||
"property."
|
||||
)
|
||||
}
|
||||
|
||||
File matc = matcTool.singleFile
|
||||
if (!matc.exists()) {
|
||||
throw new IllegalStateException("matc executable does not exist: ${matc.absolutePath}")
|
||||
}
|
||||
|
||||
if (!matc.canExecute()) {
|
||||
matc.setExecutable(true)
|
||||
}
|
||||
|
||||
if (!inputs.incremental) {
|
||||
getFileSystemOperations().delete {
|
||||
delete(getObjectFactory().fileTree().from(getOutputDir()).matching {
|
||||
include '*.filamat'
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
def pf = getProviderFactory()
|
||||
def excludeVulkanProperty = pf.gradleProperty("com.google.android.filament.exclude-vulkan")
|
||||
def includeWebGpuProperty = pf.gradleProperty("com.google.android.filament.include-webgpu")
|
||||
def matNoOptProperty = pf.gradleProperty("com.google.android.filament.matnopt")
|
||||
def excludeVulkan = excludeVulkanProperty.orNull == "true"
|
||||
def includeWebGpu = includeWebGpuProperty.orNull == "true"
|
||||
def matNoOpt = matNoOptProperty.orNull == "true"
|
||||
|
||||
inputs.getFileChanges(getInputDir()).each { change ->
|
||||
if (change.fileType == FileType.DIRECTORY) return
|
||||
|
||||
File file = change.file
|
||||
File outputFile = computeOutputFile(file)
|
||||
|
||||
if (change.changeType == ChangeType.REMOVED) {
|
||||
outputFile.delete()
|
||||
} else {
|
||||
println "Compiling material: ${file.name}"
|
||||
|
||||
def args = []
|
||||
if (!excludeVulkan) {
|
||||
args += ['-a', 'vulkan']
|
||||
}
|
||||
|
||||
if (includeWebGpu) {
|
||||
args += ['-a', 'webgpu', '--variant-filter=stereo']
|
||||
}
|
||||
|
||||
if (matNoOpt) {
|
||||
args += ['-g']
|
||||
}
|
||||
|
||||
args += [
|
||||
'-a', 'opengl', '-p', 'mobile',
|
||||
'-o', outputFile.absolutePath,
|
||||
file.absolutePath
|
||||
]
|
||||
|
||||
getExecOperations().exec { spec ->
|
||||
spec.executable(matc)
|
||||
spec.args(args)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
File computeOutputFile(File inputFile) {
|
||||
String baseName = inputFile.name
|
||||
int dotIndex = baseName.lastIndexOf('.')
|
||||
if (dotIndex > 0) {
|
||||
baseName = baseName.substring(0, dotIndex)
|
||||
}
|
||||
return getOutputDir().file("${baseName}.filamat").get().asFile
|
||||
}
|
||||
}
|
||||
+115
@@ -0,0 +1,115 @@
|
||||
/*
|
||||
* Copyright (C) 2026 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.google.android.filament.gradle
|
||||
|
||||
import org.gradle.api.DefaultTask
|
||||
import org.gradle.api.file.ConfigurableFileCollection
|
||||
import org.gradle.api.file.DirectoryProperty
|
||||
import org.gradle.api.file.FileSystemOperations
|
||||
import org.gradle.api.file.FileType
|
||||
import org.gradle.api.file.RegularFileProperty
|
||||
import org.gradle.api.model.ObjectFactory
|
||||
import org.gradle.api.tasks.InputFile
|
||||
import org.gradle.api.tasks.InputFiles
|
||||
import org.gradle.api.tasks.OutputDirectory
|
||||
import org.gradle.api.tasks.PathSensitive
|
||||
import org.gradle.api.tasks.PathSensitivity
|
||||
import org.gradle.api.tasks.TaskAction
|
||||
import org.gradle.process.ExecOperations
|
||||
import org.gradle.work.ChangeType
|
||||
import org.gradle.work.Incremental
|
||||
import org.gradle.work.InputChanges
|
||||
import javax.inject.Inject
|
||||
|
||||
abstract class MeshCompileTask extends DefaultTask {
|
||||
|
||||
@Incremental
|
||||
@InputFile
|
||||
@PathSensitive(PathSensitivity.RELATIVE)
|
||||
abstract RegularFileProperty getInputFile()
|
||||
|
||||
@OutputDirectory
|
||||
abstract DirectoryProperty getOutputDir()
|
||||
|
||||
@InputFiles
|
||||
@PathSensitive(PathSensitivity.NONE)
|
||||
abstract ConfigurableFileCollection getFilameshTool()
|
||||
|
||||
@Inject
|
||||
abstract ExecOperations getExecOperations()
|
||||
|
||||
@Inject
|
||||
abstract FileSystemOperations getFileSystemOperations()
|
||||
|
||||
@Inject
|
||||
abstract ObjectFactory getObjectFactory()
|
||||
|
||||
@TaskAction
|
||||
void compile(InputChanges inputs) {
|
||||
if (filameshTool.empty) {
|
||||
throw new IllegalStateException(
|
||||
"filamesh executable not configured. Please configure the 'filamesh' block in the " +
|
||||
"'filament' extension or set the 'com.google.android.filament.tools-dir' " +
|
||||
"property."
|
||||
)
|
||||
}
|
||||
|
||||
File filamesh = filameshTool.singleFile
|
||||
if (!filamesh.exists()) {
|
||||
throw new IllegalStateException("filamesh executable does not exist: ${filamesh.absolutePath}")
|
||||
}
|
||||
|
||||
if (!filamesh.canExecute()) {
|
||||
filamesh.setExecutable(true)
|
||||
}
|
||||
|
||||
if (!inputs.incremental) {
|
||||
getFileSystemOperations().delete {
|
||||
delete(getObjectFactory().fileTree().from(getOutputDir()).matching {
|
||||
include '*.filamesh'
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
inputs.getFileChanges(inputFile).each { change ->
|
||||
if (change.fileType == FileType.DIRECTORY) return
|
||||
|
||||
File file = change.file
|
||||
File outputFile = computeOutputFile(file)
|
||||
|
||||
if (change.changeType == ChangeType.REMOVED) {
|
||||
outputFile.delete()
|
||||
} else {
|
||||
println "Compiling mesh: ${file.name}"
|
||||
|
||||
getExecOperations().exec { spec ->
|
||||
spec.executable(filamesh)
|
||||
spec.args(file.absolutePath, outputFile.absolutePath)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
File computeOutputFile(File inputFile) {
|
||||
String baseName = inputFile.name
|
||||
int dotIndex = baseName.lastIndexOf('.')
|
||||
if (dotIndex > 0) {
|
||||
baseName = baseName.substring(0, dotIndex)
|
||||
}
|
||||
return getOutputDir().file("${baseName}.filamesh").get().asFile
|
||||
}
|
||||
}
|
||||
+113
@@ -0,0 +1,113 @@
|
||||
/*
|
||||
* Copyright (C) 2026 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.google.android.filament.gradle
|
||||
|
||||
import org.gradle.api.Action
|
||||
import org.gradle.api.Project
|
||||
import org.gradle.api.artifacts.Configuration
|
||||
import org.gradle.api.file.FileCollection
|
||||
import org.gradle.internal.os.OperatingSystem
|
||||
|
||||
import java.nio.file.Paths
|
||||
|
||||
class ToolsLocator {
|
||||
static class ToolConfig {
|
||||
String artifact
|
||||
String path
|
||||
FileCollection files
|
||||
}
|
||||
|
||||
final ToolConfig matc = new ToolConfig()
|
||||
final ToolConfig cmgen = new ToolConfig()
|
||||
final ToolConfig filamesh = new ToolConfig()
|
||||
private final Project project
|
||||
|
||||
ToolsLocator(Project project) {
|
||||
this.project = project
|
||||
}
|
||||
|
||||
void resolve(Project project) {
|
||||
resolveTool(matc, "matc")
|
||||
resolveTool(cmgen, "cmgen")
|
||||
resolveTool(filamesh, "filamesh")
|
||||
}
|
||||
|
||||
/**
|
||||
* Resolves a specific tool by its name and sets the {@link ToolConfig#files} property of the
|
||||
* provided {@link ToolConfig} object. It first attempts to locate the tool based on a Gradle
|
||||
* property `com.google.android.filament.tools-dir` if present, otherwise it resolves the tool
|
||||
* through a Gradle configuration.
|
||||
*
|
||||
* @param tool The {@link ToolConfig} object whose {@code files} property will be set.
|
||||
* @param name The name of the tool (e.g., "matc", "cmgen").
|
||||
*/
|
||||
private void resolveTool(ToolConfig tool, String name) {
|
||||
// Find the OS classifier, e.g. 'osx-aarch_64'.
|
||||
def classifier =
|
||||
project.extensions.getByType(com.google.gradle.osdetector.OsDetector).classifier
|
||||
|
||||
// If com.google.android.filament.tools-dir is set, we'll use it as the tool's base path.
|
||||
def toolsDirProp = project.providers.gradleProperty("com.google.android.filament.tools-dir")
|
||||
if (toolsDirProp.isPresent()) {
|
||||
def toolsDir = toolsDirProp.get()
|
||||
def path = OperatingSystem.current().isWindows() ?
|
||||
"${toolsDir}/bin/${name}.exe" :
|
||||
"${toolsDir}/bin/${name}"
|
||||
tool.files = project.files(path)
|
||||
return
|
||||
}
|
||||
|
||||
// If an explicit path for the tool is provided in ToolConfig
|
||||
// (e.g. matc { path = 'path/to/tool' }), use it directly.
|
||||
if (tool.path) {
|
||||
tool.files = project.files(tool.path)
|
||||
return
|
||||
}
|
||||
|
||||
// Otherwise, if an artifact is provided
|
||||
// (e.g. matc { artifact = 'com.google.android.filament:matc:1.68.5' }), resolve it.
|
||||
if (tool.artifact) {
|
||||
String depString = tool.artifact
|
||||
|
||||
// In Gradle, a configuration is a named, manageable group of dependencies.
|
||||
// Resolve the tool artifact using a detached configuration. A detached configuration
|
||||
// is a temporary, isolated configuration that is not part of the project's regular
|
||||
// configuration hierarchy.
|
||||
Configuration config = project.configurations.detachedConfiguration()
|
||||
config.setTransitive(false) // We only want the tool itself, not its dependencies
|
||||
|
||||
def dep = project.dependencies.create("${depString}:${classifier}@exe")
|
||||
config.dependencies.add(dep)
|
||||
|
||||
// A Gradle Configuration implements FileCollection. When treated as a FileCollection,
|
||||
// it represents the resolved files of its dependencies.
|
||||
tool.files = config
|
||||
}
|
||||
}
|
||||
|
||||
FileCollection getMatcToolFiles() {
|
||||
return matc.files ?: project.files()
|
||||
}
|
||||
|
||||
FileCollection getCmgenToolFiles() {
|
||||
return cmgen.files ?: project.files()
|
||||
}
|
||||
|
||||
FileCollection getFilameshToolFiles() {
|
||||
return filamesh.files ?: project.files()
|
||||
}
|
||||
}
|
||||
@@ -71,8 +71,10 @@ Java_com_google_android_filament_utils_AutomationEngine_nStartBatchMode(JNIEnv*
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_utils_AutomationEngine_nTick(JNIEnv* env, jclass klass,
|
||||
jlong nativeAutomation, jlong nativeEngine,
|
||||
jlong view, jlongArray materials, jlong renderer, jfloat deltaTime) {
|
||||
jlong view, jlongArray materials, jlong renderer, jlong nativeIbl, jint sunlightEntity,
|
||||
jintArray assetLights, jlong nativeLm, jlong scene, jfloat deltaTime) {
|
||||
using MaterialPointer = MaterialInstance*;
|
||||
|
||||
jsize materialCount = 0;
|
||||
jlong* longMaterials = nullptr;
|
||||
MaterialPointer* ptrMaterials = nullptr;
|
||||
@@ -84,12 +86,28 @@ Java_com_google_android_filament_utils_AutomationEngine_nTick(JNIEnv* env, jclas
|
||||
ptrMaterials[i] = (MaterialPointer) longMaterials[i];
|
||||
}
|
||||
}
|
||||
|
||||
jsize lightCount = 0;
|
||||
jint* intLights = nullptr;
|
||||
if (assetLights) {
|
||||
lightCount = env->GetArrayLength(assetLights);
|
||||
intLights = env->GetIntArrayElements(assetLights, nullptr);
|
||||
}
|
||||
|
||||
static_assert(sizeof(jint) == sizeof(Entity));
|
||||
|
||||
AutomationEngine* automation = (AutomationEngine*) nativeAutomation;
|
||||
AutomationEngine::ViewerContent content = {
|
||||
.view = (View*) view,
|
||||
.renderer = (Renderer*) renderer,
|
||||
.materials = ptrMaterials,
|
||||
.materialCount = (size_t) materialCount,
|
||||
.lightManager = (LightManager*) nativeLm,
|
||||
.scene = (Scene*) scene,
|
||||
.indirectLight = (IndirectLight*) nativeIbl,
|
||||
.sunlight = (Entity&) sunlightEntity,
|
||||
.assetLights = (Entity*) intLights,
|
||||
.assetLightCount = (size_t) lightCount,
|
||||
};
|
||||
Engine* engine = (Engine*)nativeEngine;
|
||||
automation->tick(engine, content, deltaTime);
|
||||
@@ -97,6 +115,9 @@ Java_com_google_android_filament_utils_AutomationEngine_nTick(JNIEnv* env, jclas
|
||||
env->ReleaseLongArrayElements(materials, longMaterials, 0);
|
||||
delete[] ptrMaterials;
|
||||
}
|
||||
if (intLights) {
|
||||
env->ReleaseIntArrayElements(assetLights, intLights, 0);
|
||||
}
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
|
||||
+8
-2
@@ -178,7 +178,12 @@ public class AutomationEngine {
|
||||
}
|
||||
long nativeView = content.view.getNativeObject();
|
||||
long nativeRenderer = content.renderer.getNativeObject();
|
||||
nTick(mNativeObject, engine.getNativeObject(), nativeView, nativeMaterialInstances, nativeRenderer, deltaTime);
|
||||
long nativeIbl = content.indirectLight == null ? 0 : content.indirectLight.getNativeObject();
|
||||
long nativeLm = content.lightManager == null ? 0 : content.lightManager.getNativeObject();
|
||||
long nativeScene = content.scene == null ? 0 : content.scene.getNativeObject();
|
||||
nTick(mNativeObject, engine.getNativeObject(), nativeView, nativeMaterialInstances,
|
||||
nativeRenderer, nativeIbl, content.sunlight, content.assetLights, nativeLm,
|
||||
nativeScene, deltaTime);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -287,7 +292,8 @@ public class AutomationEngine {
|
||||
private static native void nStartRunning(long nativeObject);
|
||||
private static native void nStartBatchMode(long nativeObject);
|
||||
private static native void nTick(long nativeObject, long nativeEngine,
|
||||
long view, long[] materials, long renderer, float deltaTime);
|
||||
long view, long[] materials, long renderer, long ibl, int sunlight, int[] assetLights,
|
||||
long lightManager, long scene, float deltaTime);
|
||||
private static native void nApplySettings(long nativeObject, long nativeEngine,
|
||||
String jsonSettings, long view,
|
||||
long[] materials, long ibl, int sunlight, int[] assetLights, long lightManager,
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
plugins {
|
||||
id 'com.android.application'
|
||||
id 'kotlin-android'
|
||||
id 'filament-tools-plugin'
|
||||
id 'filament-plugin'
|
||||
}
|
||||
|
||||
project.ext.isSample = true
|
||||
@@ -10,7 +10,7 @@ kotlin {
|
||||
jvmToolchain(versions.jdk)
|
||||
}
|
||||
|
||||
filamentTools {
|
||||
filament {
|
||||
cmgenArgs = "-q --format=ktx --size=256 --extract-blur=0.1 --deploy=src/main/assets/envs/default_env"
|
||||
iblInputFile = project.layout.projectDirectory.file("../../../third_party/environments/lightroom_14b.hdr")
|
||||
iblOutputDir = project.layout.projectDirectory.dir("src/main/assets/envs")
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
plugins {
|
||||
id 'com.android.application'
|
||||
id 'kotlin-android'
|
||||
id 'filament-tools-plugin'
|
||||
id 'filament-plugin'
|
||||
}
|
||||
|
||||
project.ext.isSample = true
|
||||
@@ -10,7 +10,7 @@ kotlin {
|
||||
jvmToolchain(versions.jdk)
|
||||
}
|
||||
|
||||
filamentTools {
|
||||
filament {
|
||||
materialInputDir = project.layout.projectDirectory.dir("src/main/materials")
|
||||
materialOutputDir = project.layout.projectDirectory.dir("src/main/assets/materials")
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
plugins {
|
||||
id 'com.android.application'
|
||||
id 'kotlin-android'
|
||||
id 'filament-tools-plugin'
|
||||
id 'filament-plugin'
|
||||
}
|
||||
|
||||
project.ext.isSample = true
|
||||
@@ -10,7 +10,7 @@ kotlin {
|
||||
jvmToolchain(versions.jdk)
|
||||
}
|
||||
|
||||
filamentTools {
|
||||
filament {
|
||||
materialInputDir = project.layout.projectDirectory.dir("src/main/materials")
|
||||
materialOutputDir = project.layout.projectDirectory.dir("src/main/assets/materials")
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
plugins {
|
||||
id 'com.android.application'
|
||||
id 'kotlin-android'
|
||||
id 'filament-tools-plugin'
|
||||
id 'filament-plugin'
|
||||
}
|
||||
|
||||
project.ext.isSample = true
|
||||
@@ -10,7 +10,7 @@ kotlin {
|
||||
jvmToolchain(versions.jdk)
|
||||
}
|
||||
|
||||
filamentTools {
|
||||
filament {
|
||||
materialInputDir = project.layout.projectDirectory.dir("src/main/materials")
|
||||
materialOutputDir = project.layout.projectDirectory.dir("src/main/assets/materials")
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
plugins {
|
||||
id 'com.android.application'
|
||||
id 'kotlin-android'
|
||||
id 'filament-tools-plugin'
|
||||
id 'filament-plugin'
|
||||
}
|
||||
|
||||
project.ext.isSample = true
|
||||
@@ -10,7 +10,7 @@ kotlin {
|
||||
jvmToolchain(versions.jdk)
|
||||
}
|
||||
|
||||
filamentTools {
|
||||
filament {
|
||||
materialInputDir = project.layout.projectDirectory.dir("src/main/materials")
|
||||
materialOutputDir = project.layout.projectDirectory.dir("src/main/assets/materials")
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
plugins {
|
||||
id 'com.android.application'
|
||||
id 'kotlin-android'
|
||||
id 'filament-tools-plugin'
|
||||
id 'filament-plugin'
|
||||
}
|
||||
|
||||
project.ext.isSample = true
|
||||
@@ -10,7 +10,7 @@ kotlin {
|
||||
jvmToolchain(versions.jdk)
|
||||
}
|
||||
|
||||
filamentTools {
|
||||
filament {
|
||||
meshInputFile = project.layout.projectDirectory.file("../../../third_party/models/shader_ball/shader_ball.obj")
|
||||
meshOutputDir = project.layout.projectDirectory.dir("src/main/assets/models")
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
plugins {
|
||||
id 'com.android.application'
|
||||
id 'kotlin-android'
|
||||
id 'filament-tools-plugin'
|
||||
id 'filament-plugin'
|
||||
}
|
||||
|
||||
project.ext.isSample = true
|
||||
@@ -10,7 +10,7 @@ kotlin {
|
||||
jvmToolchain(versions.jdk)
|
||||
}
|
||||
|
||||
filamentTools {
|
||||
filament {
|
||||
materialInputDir = project.layout.projectDirectory.dir("src/main/materials")
|
||||
materialOutputDir = project.layout.projectDirectory.dir("src/main/assets/materials")
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
plugins {
|
||||
id 'com.android.application'
|
||||
id 'kotlin-android'
|
||||
id 'filament-tools-plugin'
|
||||
id 'filament-plugin'
|
||||
}
|
||||
|
||||
project.ext.isSample = true
|
||||
@@ -10,7 +10,7 @@ kotlin {
|
||||
jvmToolchain(versions.jdk)
|
||||
}
|
||||
|
||||
filamentTools {
|
||||
filament {
|
||||
materialInputDir = project.layout.projectDirectory.dir("src/main/materials")
|
||||
materialOutputDir = project.layout.projectDirectory.dir("src/main/assets/materials")
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
plugins {
|
||||
id 'com.android.application'
|
||||
id 'kotlin-android'
|
||||
id 'filament-tools-plugin'
|
||||
id 'filament-plugin'
|
||||
}
|
||||
|
||||
project.ext.isSample = true
|
||||
@@ -10,7 +10,7 @@ kotlin {
|
||||
jvmToolchain(versions.jdk)
|
||||
}
|
||||
|
||||
filamentTools {
|
||||
filament {
|
||||
iblInputFile = project.layout.projectDirectory.file("../../../third_party/environments/studio_small_02_2k.hdr")
|
||||
iblOutputDir = project.layout.projectDirectory.dir("src/main/assets/envs")
|
||||
materialInputDir = project.layout.projectDirectory.dir("src/main/materials")
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
plugins {
|
||||
id 'com.android.application'
|
||||
id 'kotlin-android'
|
||||
id 'filament-plugin'
|
||||
}
|
||||
|
||||
project.ext.isSample = true
|
||||
@@ -9,6 +10,25 @@ kotlin {
|
||||
jvmToolchain(versions.jdk)
|
||||
}
|
||||
|
||||
filament {
|
||||
cmgenArgs = "-q --format=ktx --size=256 --extract-blur=0.1 --deploy=src/main/assets/envs/default_env"
|
||||
iblInputFile = project.layout.projectDirectory.file("../../../third_party/environments/lightroom_14b.hdr")
|
||||
iblOutputDir = project.layout.projectDirectory.dir("src/main/assets/envs")
|
||||
}
|
||||
|
||||
// don't forget to update MainACtivity.kt when/if changing this.
|
||||
tasks.register('copyDamagedHelmetGltf', Copy) {
|
||||
from file("../../../third_party/models/DamagedHelmet/DamagedHelmet.glb")
|
||||
into file("src/main/assets/models")
|
||||
rename {String fileName -> "helmet.glb"}
|
||||
}
|
||||
|
||||
preBuild.dependsOn copyDamagedHelmetGltf
|
||||
|
||||
clean.doFirst {
|
||||
delete "src/main/assets"
|
||||
}
|
||||
|
||||
android {
|
||||
namespace 'com.google.android.filament.validation'
|
||||
|
||||
@@ -27,9 +47,9 @@ android {
|
||||
|
||||
dependencies {
|
||||
implementation deps.kotlin
|
||||
implementation 'androidx.constraintlayout:constraintlayout:2.1.4'
|
||||
implementation deps.coroutines.core
|
||||
implementation project(':filament-android')
|
||||
implementation project(':gltfio-android')
|
||||
implementation project(':filament-utils-android')
|
||||
implementation project(':filament-utils-android')
|
||||
}
|
||||
|
||||
+242
-46
@@ -17,16 +17,36 @@
|
||||
package com.google.android.filament.validation
|
||||
|
||||
import android.app.Activity
|
||||
import android.graphics.Bitmap
|
||||
import android.os.Bundle
|
||||
import android.util.Log
|
||||
import android.view.Choreographer
|
||||
import android.view.SurfaceView
|
||||
import android.view.View
|
||||
import android.view.WindowManager
|
||||
import android.widget.ImageView
|
||||
import android.widget.LinearLayout
|
||||
import android.widget.ScrollView
|
||||
import android.widget.TextView
|
||||
import android.widget.Toast
|
||||
import com.google.android.filament.utils.ModelViewer
|
||||
import com.google.android.filament.utils.Utils
|
||||
import kotlinx.coroutines.CoroutineScope
|
||||
import kotlinx.coroutines.Dispatchers
|
||||
import kotlinx.coroutines.launch
|
||||
import kotlinx.coroutines.withContext
|
||||
import com.google.android.filament.utils.KTX1Loader
|
||||
import com.google.android.filament.IndirectLight
|
||||
import com.google.android.filament.Skybox
|
||||
import android.graphics.Color
|
||||
import java.io.File
|
||||
import java.io.FileOutputStream
|
||||
import java.net.HttpURLConnection
|
||||
import java.net.URL
|
||||
import java.nio.ByteBuffer
|
||||
import android.widget.ArrayAdapter
|
||||
import android.widget.Button
|
||||
import android.widget.Spinner
|
||||
import android.widget.AdapterView
|
||||
|
||||
class MainActivity : Activity(), ValidationRunner.Callback {
|
||||
|
||||
@@ -42,8 +62,15 @@ class MainActivity : Activity(), ValidationRunner.Callback {
|
||||
private lateinit var choreographer: Choreographer
|
||||
private lateinit var modelViewer: ModelViewer
|
||||
private lateinit var statusTextView: TextView
|
||||
private lateinit var resultsContainer: LinearLayout
|
||||
private lateinit var inputManager: ValidationInputManager
|
||||
private var currentInput: ValidationInputManager.ValidationInput? = null
|
||||
private lateinit var modeSpinner: Spinner
|
||||
private lateinit var runButton: Button
|
||||
private var resultManager: ValidationResultManager? = null
|
||||
|
||||
private var validationRunner: ValidationRunner? = null
|
||||
|
||||
|
||||
// Frame callback
|
||||
private val frameScheduler = object : Choreographer.FrameCallback {
|
||||
override fun doFrame(frameTimeNanos: Long) {
|
||||
@@ -55,58 +82,109 @@ class MainActivity : Activity(), ValidationRunner.Callback {
|
||||
|
||||
override fun onCreate(savedInstanceState: Bundle?) {
|
||||
super.onCreate(savedInstanceState)
|
||||
|
||||
// Simple layout
|
||||
val layout = android.widget.FrameLayout(this)
|
||||
surfaceView = SurfaceView(this)
|
||||
layout.addView(surfaceView)
|
||||
|
||||
statusTextView = TextView(this)
|
||||
statusTextView.setTextColor(0xFFFFFFFF.toInt())
|
||||
statusTextView.textSize = 16f
|
||||
statusTextView.setPadding(20, 20, 20, 20)
|
||||
statusTextView.text = "Initializing..."
|
||||
layout.addView(statusTextView)
|
||||
|
||||
setContentView(layout)
|
||||
setContentView(R.layout.activity_main)
|
||||
|
||||
// SurfaceView container
|
||||
surfaceView = findViewById(R.id.surface_view)
|
||||
surfaceView.holder.setFixedSize(512, 512)
|
||||
|
||||
statusTextView = findViewById(R.id.status_text)
|
||||
modeSpinner = findViewById(R.id.mode_spinner)
|
||||
runButton = findViewById(R.id.run_button)
|
||||
resultsContainer = findViewById(R.id.results_container)
|
||||
|
||||
// Setup Spinner
|
||||
val modes = arrayOf("Run Validation", "Generate Goldens")
|
||||
val adapter = ArrayAdapter(this, android.R.layout.simple_spinner_item, modes)
|
||||
adapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item)
|
||||
modeSpinner.adapter = adapter
|
||||
|
||||
// Setup Run Button
|
||||
runButton.setOnClickListener {
|
||||
currentInput?.let { input ->
|
||||
val generateGoldens = modeSpinner.selectedItemPosition == 1
|
||||
val newInput = input.copy(generateGoldens = generateGoldens)
|
||||
startValidation(newInput)
|
||||
}
|
||||
}
|
||||
|
||||
window.addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON)
|
||||
|
||||
choreographer = Choreographer.getInstance()
|
||||
modelViewer = ModelViewer(surfaceView)
|
||||
|
||||
// Check permissions?
|
||||
// We assume 'adb install -g' or permissions granted.
|
||||
// But for scoped storage we might not need PERMISSION if reading from app-specific dirs,
|
||||
// but user mentioned /sdcard/ so we need MANAGE_EXTERNAL_STORAGE or READ_EXTERNAL_STORAGE.
|
||||
// For waiting/simplicity, we just try.
|
||||
|
||||
inputManager = ValidationInputManager(this)
|
||||
|
||||
// Initialize IBL
|
||||
createIndirectLight()
|
||||
|
||||
handleIntent()
|
||||
}
|
||||
|
||||
private fun handleIntent() {
|
||||
val intent = intent
|
||||
val testConfigPath = intent.getStringExtra("test_config")
|
||||
|
||||
if (testConfigPath != null) {
|
||||
startValidation(testConfigPath)
|
||||
} else {
|
||||
statusTextView.text = "No test_config provided via Intent.\nUse -e test_config <path>"
|
||||
Log.w(TAG, "No test config provided")
|
||||
|
||||
private fun createIndirectLight() {
|
||||
try {
|
||||
val engine = modelViewer.engine
|
||||
val scene = modelViewer.scene
|
||||
val iblName = "default_env"
|
||||
|
||||
fun readAsset(path: String): ByteBuffer {
|
||||
val input = assets.open(path)
|
||||
val bytes = input.readBytes()
|
||||
return ByteBuffer.wrap(bytes)
|
||||
}
|
||||
|
||||
readAsset("envs/$iblName/${iblName}_ibl.ktx").let {
|
||||
val bundle = KTX1Loader.createIndirectLight(engine, it)
|
||||
scene.indirectLight = bundle.indirectLight
|
||||
modelViewer.indirectLightCubemap = bundle.cubemap
|
||||
scene.indirectLight!!.intensity = 30_000.0f
|
||||
}
|
||||
|
||||
readAsset("envs/$iblName/${iblName}_skybox.ktx").let {
|
||||
val bundle = KTX1Loader.createSkybox(engine, it)
|
||||
scene.skybox = bundle.skybox
|
||||
modelViewer.skyboxCubemap = bundle.cubemap
|
||||
}
|
||||
Log.i(TAG, "IBL loaded successfully")
|
||||
} catch (e: Exception) {
|
||||
Log.e(TAG, "Failed to load IBL", e)
|
||||
statusTextView.text = "Warning: Failed to load IBL"
|
||||
}
|
||||
}
|
||||
|
||||
private fun startValidation(configPath: String) {
|
||||
private fun handleIntent() {
|
||||
statusTextView.text = "Resolving configuration..."
|
||||
CoroutineScope(Dispatchers.Main).launch {
|
||||
try {
|
||||
val input = inputManager.resolveConfig(intent)
|
||||
currentInput = input
|
||||
|
||||
// Sync spinner with intent
|
||||
modeSpinner.setSelection(if (input.generateGoldens) 1 else 0)
|
||||
|
||||
startValidation(input)
|
||||
} catch (e: Exception) {
|
||||
Log.e(TAG, "Failed to resolve config", e)
|
||||
statusTextView.text = "Error: ${e.message}"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private fun startValidation(input: ValidationInputManager.ValidationInput) {
|
||||
try {
|
||||
Log.i(TAG, "Parsing config from $configPath")
|
||||
val config = ConfigParser.parseFromPath(configPath)
|
||||
|
||||
val outputDir = File(getExternalFilesDir(null), "validation_results")
|
||||
Log.i(TAG, "Output dir: ${outputDir.absolutePath}")
|
||||
|
||||
validationRunner = ValidationRunner(this, modelViewer, config, outputDir)
|
||||
resultsContainer.removeAllViews()
|
||||
Log.i(TAG, "Starting validation with config: ${input.config.name}")
|
||||
Log.i(TAG, "Output dir: ${input.outputDir.absolutePath}")
|
||||
|
||||
resultManager = ValidationResultManager(input.outputDir)
|
||||
|
||||
validationRunner = ValidationRunner(this, modelViewer, input.config, resultManager!!)
|
||||
validationRunner?.callback = this
|
||||
validationRunner?.generateGoldens = input.generateGoldens
|
||||
validationRunner?.start()
|
||||
|
||||
|
||||
// Sync spinner in case it was called programmatically or changed implicitly
|
||||
modeSpinner.setSelection(if (input.generateGoldens) 1 else 0)
|
||||
|
||||
} catch (e: Exception) {
|
||||
Log.e(TAG, "Failed to start validation", e)
|
||||
statusTextView.text = "Error: ${e.message}"
|
||||
@@ -128,11 +206,68 @@ class MainActivity : Activity(), ValidationRunner.Callback {
|
||||
choreographer.removeFrameCallback(frameScheduler)
|
||||
}
|
||||
|
||||
override fun onTestFinished(result: ValidationRunner.TestResult) {
|
||||
private var currentRenderedBitmap: Bitmap? = null
|
||||
private var currentGoldenBitmap: Bitmap? = null
|
||||
private var currentDiffBitmap: Bitmap? = null
|
||||
|
||||
override fun onTestFinished(result: ValidationResult) {
|
||||
runOnUiThread {
|
||||
val status = "Test ${result.name} finished: ${if(result.passed) "PASS" else "FAIL"}"
|
||||
val status = "Test ${result.testName} finished: ${if(result.passed) "PASS" else "FAIL"}"
|
||||
statusTextView.text = status
|
||||
Log.i(TAG, status)
|
||||
|
||||
// Container for this result
|
||||
val resultContainer = LinearLayout(this)
|
||||
resultContainer.orientation = LinearLayout.VERTICAL
|
||||
resultContainer.setPadding(0, 10, 0, 20)
|
||||
|
||||
// Header
|
||||
val resultView = TextView(this)
|
||||
resultView.text = "${result.testName}: ${if(result.passed) "PASS" else "FAIL"} (Diff: ${result.diffMetric})"
|
||||
resultView.setTextColor(if(result.passed) Color.GREEN else Color.RED)
|
||||
resultView.textSize = 16f
|
||||
resultView.setTypeface(null, android.graphics.Typeface.BOLD)
|
||||
resultContainer.addView(resultView)
|
||||
|
||||
// Images Row
|
||||
val imagesRow = LinearLayout(this)
|
||||
imagesRow.orientation = LinearLayout.HORIZONTAL
|
||||
|
||||
fun addImage(label: String, bitmap: Bitmap?) {
|
||||
if (bitmap != null) {
|
||||
val container = LinearLayout(this)
|
||||
container.orientation = LinearLayout.VERTICAL
|
||||
container.setPadding(0, 0, 10, 0)
|
||||
|
||||
val labelView = TextView(this)
|
||||
labelView.text = label
|
||||
labelView.textSize = 12f
|
||||
container.addView(labelView)
|
||||
|
||||
val iv = ImageView(this)
|
||||
iv.setImageBitmap(bitmap) // Use the same bitmap (or copy if needed, but same is usually fine for UI)
|
||||
iv.layoutParams = LinearLayout.LayoutParams(250, 250) // Smaller thumbnails
|
||||
iv.scaleType = ImageView.ScaleType.FIT_CENTER
|
||||
iv.setBackgroundColor(0xFF404040.toInt())
|
||||
container.addView(iv)
|
||||
|
||||
imagesRow.addView(container)
|
||||
}
|
||||
}
|
||||
|
||||
addImage("Rendered", currentRenderedBitmap)
|
||||
addImage("Golden", currentGoldenBitmap)
|
||||
if (!result.passed) {
|
||||
addImage("Diff", currentDiffBitmap)
|
||||
}
|
||||
|
||||
resultContainer.addView(imagesRow)
|
||||
resultsContainer.addView(resultContainer)
|
||||
|
||||
// Clear current images for next test
|
||||
currentRenderedBitmap = null
|
||||
currentGoldenBitmap = null
|
||||
currentDiffBitmap = null
|
||||
}
|
||||
}
|
||||
|
||||
@@ -140,8 +275,6 @@ class MainActivity : Activity(), ValidationRunner.Callback {
|
||||
runOnUiThread {
|
||||
statusTextView.text = "All tests finished!"
|
||||
Log.i(TAG, "All tests finished")
|
||||
// Optional: Auto-close activity?
|
||||
// finish()
|
||||
}
|
||||
}
|
||||
|
||||
@@ -150,5 +283,68 @@ class MainActivity : Activity(), ValidationRunner.Callback {
|
||||
statusTextView.text = status
|
||||
}
|
||||
}
|
||||
|
||||
override fun onImageResult(type: String, bitmap: Bitmap) {
|
||||
runOnUiThread {
|
||||
// Update the "live" views
|
||||
when (type) {
|
||||
"Rendered" -> {
|
||||
currentRenderedBitmap = bitmap
|
||||
}
|
||||
"Golden" -> {
|
||||
currentGoldenBitmap = bitmap
|
||||
}
|
||||
"Diff" -> {
|
||||
currentDiffBitmap = bitmap
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Scripts for reference:
|
||||
*
|
||||
* generate_goldens.sh:
|
||||
* --------------------
|
||||
* #!/bin/bash
|
||||
* set -e
|
||||
*
|
||||
* # Config path (on device)
|
||||
* CONFIG_PATH=$1
|
||||
* if [ -z "$CONFIG_PATH" ]; then
|
||||
* echo "Usage: $0 <device_config_path>"
|
||||
* echo "Example: $0 /sdcard/Android/data/com.google.android.filament.validation/files/default_test.json"
|
||||
* exit 1
|
||||
* fi
|
||||
*
|
||||
* echo "Starting Golden Generation for $CONFIG_PATH..."
|
||||
* adb shell am force-stop com.google.android.filament.validation
|
||||
* adb shell am start -n com.google.android.filament.validation/.MainActivity \
|
||||
* -e test_config "$CONFIG_PATH" \
|
||||
* --ez generate_goldens true
|
||||
*
|
||||
* echo "Check device or logcat for progress."
|
||||
* echo "adb logcat -s FilamentValidation:I ValidationRunner:I"
|
||||
* echo "To pull results: ./samples/sample-render-validation/pull_goldens.sh"
|
||||
*
|
||||
* pull_goldens.sh:
|
||||
* ----------------
|
||||
* #!/bin/bash
|
||||
* set -e
|
||||
*
|
||||
* # Default destination is local golden directory relative to script
|
||||
* SCRIPT_DIR=$(cd $(dirname $0); pwd)
|
||||
* DEST_DIR=${1:-"$SCRIPT_DIR/golden"}
|
||||
*
|
||||
* echo "Pulling goldens to $DEST_DIR..."
|
||||
* mkdir -p "$DEST_DIR"
|
||||
*
|
||||
* # Path on device
|
||||
* DEVICE_GOLDEN_DIR="/storage/emulated/0/Android/data/com.google.android.filament.validation/files/golden/."
|
||||
*
|
||||
* adb pull "$DEVICE_GOLDEN_DIR" "$DEST_DIR"
|
||||
*
|
||||
* echo "Done."
|
||||
* ls -l "$DEST_DIR"
|
||||
*/
|
||||
|
||||
+20
@@ -70,6 +70,26 @@ class ConfigParser {
|
||||
}
|
||||
}
|
||||
|
||||
// Explicit models map override
|
||||
val modelsJson = json.optJSONObject("models")
|
||||
if (modelsJson != null) {
|
||||
val keys = modelsJson.keys()
|
||||
while (keys.hasNext()) {
|
||||
val name = keys.next()
|
||||
val path = modelsJson.getString(name)
|
||||
// Resolve path relative to baseDir if not absolute
|
||||
val file = File(path)
|
||||
if (file.isAbsolute) {
|
||||
models[name] = path
|
||||
} else if (baseDir != null) {
|
||||
models[name] = File(baseDir, path).absolutePath
|
||||
} else {
|
||||
models[name] = path
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
val presetsJson = json.optJSONArray("presets")
|
||||
val presets = mutableMapOf<String, PresetConfig>()
|
||||
if (presetsJson != null) {
|
||||
|
||||
+170
@@ -0,0 +1,170 @@
|
||||
/*
|
||||
* Copyright (C) 2026 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.google.android.filament.validation
|
||||
|
||||
import android.content.Context
|
||||
import android.content.Intent
|
||||
import android.util.Log
|
||||
import kotlinx.coroutines.Dispatchers
|
||||
import kotlinx.coroutines.withContext
|
||||
import org.json.JSONObject
|
||||
import java.io.File
|
||||
import java.io.FileOutputStream
|
||||
import java.net.HttpURLConnection
|
||||
import java.net.URL
|
||||
|
||||
/**
|
||||
* Handles the retrieval and preparation of test configuration and assets.
|
||||
* Supports loading from:
|
||||
* 1. Intent extras (local path or URL)
|
||||
* 2. Default embedded assets (fallback)
|
||||
*/
|
||||
class ValidationInputManager(private val context: Context) {
|
||||
|
||||
companion object {
|
||||
private const val TAG = "ValidationInputManager"
|
||||
}
|
||||
|
||||
data class ValidationInput(
|
||||
val config: RenderTestConfig,
|
||||
val outputDir: File,
|
||||
val generateGoldens: Boolean
|
||||
)
|
||||
|
||||
/**
|
||||
* Resolves the test configuration based on the provided intent extras.
|
||||
* This may involve extracting assets or downloading files.
|
||||
*/
|
||||
suspend fun resolveConfig(intent: Intent): ValidationInput = withContext(Dispatchers.IO) {
|
||||
val testConfigPath = intent.getStringExtra("test_config")
|
||||
val urlConfig = intent.getStringExtra("url_config")
|
||||
val urlModelsBase = intent.getStringExtra("url_models_base")
|
||||
val generateGoldens = intent.getBooleanExtra("generate_goldens", false)
|
||||
val outputPath = intent.getStringExtra("output_path")
|
||||
|
||||
val outputDir = if (outputPath != null) {
|
||||
File(outputPath).apply { mkdirs() }
|
||||
} else {
|
||||
File(context.getExternalFilesDir(null), "validation_results").apply { mkdirs() }
|
||||
}
|
||||
|
||||
val config = when {
|
||||
urlConfig != null -> downloadConfig(urlConfig, urlModelsBase)
|
||||
testConfigPath != null -> ConfigParser.parseFromPath(testConfigPath)
|
||||
else -> extractDefaultAssets()
|
||||
}
|
||||
|
||||
return@withContext ValidationInput(config, outputDir, generateGoldens)
|
||||
}
|
||||
|
||||
private suspend fun extractDefaultAssets(): RenderTestConfig {
|
||||
Log.i(TAG, "Extracting default assets...")
|
||||
val filesDir = context.getExternalFilesDir(null) ?: context.filesDir
|
||||
val assetManager = context.assets
|
||||
|
||||
// Copy default_test.json
|
||||
val configDir = File(filesDir, "config")
|
||||
configDir.mkdirs()
|
||||
val configOut = File(configDir, "default_test.json")
|
||||
|
||||
assetManager.open("default_test.json").use { input ->
|
||||
FileOutputStream(configOut).use { output ->
|
||||
input.copyTo(output)
|
||||
}
|
||||
}
|
||||
|
||||
// Copy DamagedHelmet.glb
|
||||
val modelsDir = File(filesDir, "models")
|
||||
modelsDir.mkdirs()
|
||||
val modelOut = File(modelsDir, "DamagedHelmet.glb")
|
||||
|
||||
assetManager.open("DamagedHelmet.glb").use { input ->
|
||||
FileOutputStream(modelOut).use { output ->
|
||||
input.copyTo(output)
|
||||
}
|
||||
}
|
||||
|
||||
// Update config to point to relative path (standardizing on relative for portability where possible)
|
||||
// or absolute. Here we use relative as per previous logic.
|
||||
val configJson = JSONObject(configOut.readText())
|
||||
val models = configJson.getJSONObject("models")
|
||||
|
||||
// Ensure the default model points to the extracted file
|
||||
// We can use absolute path to be safe since we know where it is now.
|
||||
models.put("DamagedHelmet", modelOut.absolutePath)
|
||||
|
||||
configOut.writeText(configJson.toString(2))
|
||||
|
||||
return ConfigParser.parseFromPath(configOut.absolutePath)
|
||||
}
|
||||
|
||||
private suspend fun downloadConfig(urlConfig: String, urlModelsBase: String?): RenderTestConfig {
|
||||
Log.i(TAG, "Downloading config from $urlConfig")
|
||||
val filesDir = context.getExternalFilesDir(null) ?: context.filesDir
|
||||
val configDir = File(filesDir, "config")
|
||||
configDir.mkdirs()
|
||||
|
||||
val modelsDir = File(filesDir, "models")
|
||||
modelsDir.mkdirs()
|
||||
|
||||
val configName = "downloaded_config.json"
|
||||
val configFile = File(configDir, configName)
|
||||
|
||||
downloadFile(urlConfig, configFile)
|
||||
|
||||
if (urlModelsBase != null) {
|
||||
val configJson = JSONObject(configFile.readText())
|
||||
val models = configJson.optJSONObject("models")
|
||||
if (models != null) {
|
||||
val keys = models.keys()
|
||||
while (keys.hasNext()) {
|
||||
val key = keys.next()
|
||||
val modelPath = models.getString(key)
|
||||
val fileName = File(modelPath).name
|
||||
val modelFile = File(modelsDir, fileName)
|
||||
val modelUrl = "$urlModelsBase/$fileName"
|
||||
|
||||
Log.i(TAG, "Downloading model: $fileName from $modelUrl")
|
||||
downloadFile(modelUrl, modelFile)
|
||||
|
||||
// Update config to point to absolute path
|
||||
models.put(key, modelFile.absolutePath)
|
||||
}
|
||||
configFile.writeText(configJson.toString())
|
||||
}
|
||||
}
|
||||
|
||||
return ConfigParser.parseFromPath(configFile.absolutePath)
|
||||
}
|
||||
|
||||
private fun downloadFile(urlStr: String, destFile: File) {
|
||||
val url = URL(urlStr)
|
||||
val connection = url.openConnection() as HttpURLConnection
|
||||
connection.connect()
|
||||
|
||||
if (connection.responseCode != HttpURLConnection.HTTP_OK) {
|
||||
throw Exception("Server returned HTTP ${connection.responseCode} for $urlStr")
|
||||
}
|
||||
|
||||
destFile.parentFile?.mkdirs()
|
||||
connection.inputStream.use { input ->
|
||||
FileOutputStream(destFile).use { output ->
|
||||
input.copyTo(output)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+109
@@ -0,0 +1,109 @@
|
||||
/*
|
||||
* Copyright (C) 2026 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.google.android.filament.validation
|
||||
|
||||
import android.graphics.Bitmap
|
||||
import android.util.Log
|
||||
import java.io.File
|
||||
import java.io.FileOutputStream
|
||||
import java.util.zip.ZipEntry
|
||||
import java.util.zip.ZipOutputStream
|
||||
import org.json.JSONArray
|
||||
import org.json.JSONObject
|
||||
|
||||
data class ValidationResult(
|
||||
val testName: String,
|
||||
val passed: Boolean,
|
||||
val diffMetric: Float = 0f
|
||||
)
|
||||
|
||||
class ValidationResultManager(private val outputDir: File) {
|
||||
|
||||
companion object {
|
||||
private const val TAG = "ValidationResultManager"
|
||||
}
|
||||
|
||||
private val results = mutableListOf<ValidationResult>()
|
||||
|
||||
init {
|
||||
if (!outputDir.exists()) {
|
||||
outputDir.mkdirs()
|
||||
}
|
||||
}
|
||||
|
||||
fun addResult(result: ValidationResult) {
|
||||
results.add(result)
|
||||
}
|
||||
|
||||
fun saveImage(name: String, bitmap: Bitmap) {
|
||||
val file = File(outputDir, "$name.png")
|
||||
try {
|
||||
FileOutputStream(file).use { out ->
|
||||
bitmap.compress(Bitmap.CompressFormat.PNG, 100, out)
|
||||
}
|
||||
} catch (e: Exception) {
|
||||
Log.e(TAG, "Failed to save image $name", e)
|
||||
}
|
||||
}
|
||||
|
||||
fun getOutputDir(): File {
|
||||
return outputDir
|
||||
}
|
||||
|
||||
fun finalizeResults(): File? {
|
||||
// Write results JSON
|
||||
writeResultsJson()
|
||||
|
||||
// Zip results
|
||||
val zipFile = File(outputDir, "results.zip")
|
||||
try {
|
||||
ZipOutputStream(FileOutputStream(zipFile)).use { zos ->
|
||||
outputDir.walkTopDown().filter { it.isFile && it.name != "results.zip" }.forEach { file ->
|
||||
val entryName = file.relativeTo(outputDir).path
|
||||
zos.putNextEntry(ZipEntry(entryName))
|
||||
file.inputStream().use { it.copyTo(zos) }
|
||||
zos.closeEntry()
|
||||
}
|
||||
}
|
||||
Log.i(TAG, "Zipped results to ${zipFile.absolutePath}")
|
||||
return zipFile
|
||||
} catch (e: Exception) {
|
||||
Log.e(TAG, "Failed to zip results", e)
|
||||
return null
|
||||
}
|
||||
}
|
||||
|
||||
private fun writeResultsJson() {
|
||||
val jsonArray = JSONArray()
|
||||
for (result in results) {
|
||||
val jsonObject = JSONObject()
|
||||
jsonObject.put("test_name", result.testName)
|
||||
jsonObject.put("passed", result.passed)
|
||||
jsonObject.put("diff_metric", result.diffMetric)
|
||||
jsonArray.put(jsonObject)
|
||||
}
|
||||
|
||||
val jsonFile = File(outputDir, "results.json")
|
||||
try {
|
||||
FileOutputStream(jsonFile).use { out ->
|
||||
out.write(jsonArray.toString(4).toByteArray())
|
||||
}
|
||||
} catch (e: Exception) {
|
||||
Log.e(TAG, "Failed to write results.json", e)
|
||||
}
|
||||
}
|
||||
}
|
||||
+114
-122
@@ -19,25 +19,19 @@ package com.google.android.filament.validation
|
||||
import android.content.Context
|
||||
import android.graphics.Bitmap
|
||||
import android.util.Log
|
||||
import com.google.android.filament.Engine
|
||||
import com.google.android.filament.Renderer
|
||||
import com.google.android.filament.View
|
||||
import com.google.android.filament.utils.AutomationEngine
|
||||
import com.google.android.filament.utils.ImageDiff
|
||||
import com.google.android.filament.utils.ModelViewer
|
||||
import kotlinx.coroutines.Dispatchers
|
||||
import kotlinx.coroutines.withContext
|
||||
import org.json.JSONObject
|
||||
import java.io.File
|
||||
import java.io.FileOutputStream
|
||||
import java.nio.ByteBuffer
|
||||
import java.nio.ByteOrder
|
||||
|
||||
class ValidationRunner(
|
||||
private val context: Context,
|
||||
private val modelViewer: ModelViewer,
|
||||
private val config: RenderTestConfig,
|
||||
private val outputDir: File
|
||||
private val resultManager: ValidationResultManager
|
||||
) {
|
||||
|
||||
private var currentState = State.IDLE
|
||||
@@ -46,25 +40,30 @@ class ValidationRunner(
|
||||
private var currentEngine: AutomationEngine? = null
|
||||
private var currentTestConfig: TestConfig? = null
|
||||
private var currentModelName: String? = null
|
||||
|
||||
|
||||
private var loadStartFence: com.google.android.filament.Fence? = null
|
||||
private var loadStartTime = 0L
|
||||
private var frameCounter = 0
|
||||
|
||||
enum class State {
|
||||
IDLE,
|
||||
LOADING_MODEL,
|
||||
WAITING_FOR_FENCE,
|
||||
WAITING_FOR_RESOURCES,
|
||||
WARMUP,
|
||||
RUNNING_TEST,
|
||||
COMPARING
|
||||
}
|
||||
|
||||
interface Callback {
|
||||
fun onTestFinished(result: TestResult)
|
||||
fun onTestFinished(result: ValidationResult)
|
||||
fun onAllTestsFinished()
|
||||
fun onStatusChanged(status: String)
|
||||
fun onImageResult(type: String, bitmap: Bitmap)
|
||||
}
|
||||
|
||||
var callback: Callback? = null
|
||||
var generateGoldens: Boolean = false
|
||||
|
||||
fun start() {
|
||||
if (config.tests.isEmpty()) {
|
||||
@@ -94,12 +93,11 @@ class ValidationRunner(
|
||||
nextModel()
|
||||
return
|
||||
}
|
||||
|
||||
|
||||
currentState = State.LOADING_MODEL
|
||||
callback?.onStatusChanged("Loading $modelName for ${currentTestConfig?.name}")
|
||||
|
||||
|
||||
// Load model on main thread (required by ModelViewer)
|
||||
// We assume this is called from main thread or we dispatch
|
||||
loadModel(modelPath)
|
||||
}
|
||||
|
||||
@@ -107,13 +105,18 @@ class ValidationRunner(
|
||||
// Assume called on Main Thread
|
||||
modelViewer.destroyModel()
|
||||
try {
|
||||
Log.i("ValidationRunner", "Reading model file: $path")
|
||||
val bytes = File(path).readBytes()
|
||||
Log.i("ValidationRunner", "Loading GLB buffer... (${bytes.size} bytes)")
|
||||
val buffer = ByteBuffer.wrap(bytes)
|
||||
modelViewer.loadModelGlb(buffer)
|
||||
Log.i("ValidationRunner", "Model loaded. initializing fence.")
|
||||
modelViewer.transformToUnitCube()
|
||||
loadStartFence = modelViewer.engine.createFence()
|
||||
loadStartTime = System.nanoTime()
|
||||
currentState = State.WAITING_FOR_FENCE
|
||||
frameCounter = 0 // Reset for fence timeout tracking
|
||||
Log.i("ValidationRunner", "State set to WAITING_FOR_FENCE")
|
||||
} catch (e: Exception) {
|
||||
Log.e("ValidationRunner", "Failed to load $path", e)
|
||||
nextModel()
|
||||
@@ -121,37 +124,67 @@ class ValidationRunner(
|
||||
}
|
||||
|
||||
fun onFrame(frameTimeNanos: Long) {
|
||||
if (frameCounter % 60 == 0) {
|
||||
Log.i("ValidationRunner", "onFrame: $currentState (frame: $frameCounter)")
|
||||
}
|
||||
|
||||
when (currentState) {
|
||||
State.IDLE -> {}
|
||||
State.WAITING_FOR_FENCE -> {
|
||||
frameCounter++
|
||||
if (frameCounter > 600) {
|
||||
Log.w("ValidationRunner", "Fence timed out after 600 frames! Forcing proceed.")
|
||||
modelViewer.engine.destroyFence(loadStartFence!!)
|
||||
loadStartFence = null
|
||||
currentState = State.WAITING_FOR_RESOURCES
|
||||
return
|
||||
}
|
||||
|
||||
loadStartFence?.let { fence ->
|
||||
if (fence.wait(com.google.android.filament.Fence.Mode.FLUSH, 0) == com.google.android.filament.Fence.FenceStatus.CONDITION_SATISFIED) {
|
||||
if (fence.wait(com.google.android.filament.Fence.Mode.FLUSH, 0) ==
|
||||
com.google.android.filament.Fence.FenceStatus.CONDITION_SATISFIED) {
|
||||
modelViewer.engine.destroyFence(fence)
|
||||
loadStartFence = null
|
||||
|
||||
|
||||
// Compile materials (simplified)
|
||||
modelViewer.scene.forEach { entity ->
|
||||
// ... existing material compilation logic ...
|
||||
}
|
||||
|
||||
startAutomation()
|
||||
|
||||
currentState = State.WAITING_FOR_RESOURCES
|
||||
}
|
||||
}
|
||||
}
|
||||
State.WAITING_FOR_RESOURCES -> {
|
||||
val progress = modelViewer.progress
|
||||
if (progress >= 1.0f) {
|
||||
Log.i("ValidationRunner", "Resources loaded. Starting warmup.")
|
||||
frameCounter = 0
|
||||
currentState = State.WARMUP
|
||||
}
|
||||
}
|
||||
State.WARMUP -> {
|
||||
frameCounter++
|
||||
if (frameCounter > 5) { // 5 frames warmup
|
||||
startAutomation()
|
||||
}
|
||||
}
|
||||
State.RUNNING_TEST -> {
|
||||
currentEngine?.let { engine ->
|
||||
// Log.i("ValidationRunner", "Running test...")
|
||||
currentEngine?.let { engine ->
|
||||
val content = AutomationEngine.ViewerContent()
|
||||
content.view = modelViewer.view
|
||||
content.renderer = modelViewer.renderer
|
||||
content.scene = modelViewer.scene
|
||||
content.lightManager = modelViewer.engine.lightManager
|
||||
|
||||
|
||||
// Tick
|
||||
// Delta time?
|
||||
val deltaTime = 1.0f / 60.0f // Fixed step for consistency?
|
||||
val deltaTime = 1.0f / 60.0f
|
||||
engine.tick(modelViewer.engine, content, deltaTime)
|
||||
|
||||
if (!engine.isRunning) {
|
||||
|
||||
frameCounter++
|
||||
if (engine.shouldClose()) {
|
||||
Log.i("ValidationRunner", "Finishing test (frames: $frameCounter)")
|
||||
// Test finished (for this spec)
|
||||
currentState = State.COMPARING
|
||||
captureAndCompare()
|
||||
@@ -175,104 +208,83 @@ class ValidationRunner(
|
||||
options.sleepDuration = 0.0f // Minimal sleep, let frames drive it
|
||||
options.minFrameCount = 5 // Ensure some frames pass
|
||||
currentEngine?.setOptions(options)
|
||||
currentEngine?.startRunning()
|
||||
|
||||
// Use batch mode to ensure shouldClose() works reliably
|
||||
currentEngine?.startBatchMode()
|
||||
currentEngine?.signalBatchMode() // Start immediately
|
||||
|
||||
frameCounter = 0
|
||||
currentState = State.RUNNING_TEST
|
||||
}
|
||||
|
||||
|
||||
private fun captureAndCompare() {
|
||||
callback?.onStatusChanged("Comparing ${currentTestConfig?.name}...")
|
||||
val view = modelViewer.view
|
||||
val renderer = modelViewer.renderer
|
||||
val width = view.viewport.width
|
||||
val height = view.viewport.height
|
||||
|
||||
val buffer = ByteBuffer.allocateDirect(width * height * 4)
|
||||
|
||||
val pbd = com.google.android.filament.Texture.PixelBufferDescriptor(
|
||||
buffer,
|
||||
com.google.android.filament.Texture.Format.RGBA,
|
||||
com.google.android.filament.Texture.Type.UBYTE,
|
||||
1, 0, 0, 0, 0, // alignment, left, top, stride (0=default)
|
||||
null // handler (null = current thread? no, handler is for callback)
|
||||
) {
|
||||
// Callback when readPixels is done
|
||||
// Dispatch to background thread for comparison to avoid blocking UI?
|
||||
// "it" is undefined here? The callback interface is Runnable?
|
||||
// Kotlin lambda for Runnable.
|
||||
compareCapturedImage(buffer, width, height)
|
||||
modelViewer.debugGetNextFrameCallback { bitmap ->
|
||||
compareCapturedImage(bitmap)
|
||||
}
|
||||
renderer.readPixels(0, 0, width, height, pbd)
|
||||
}
|
||||
|
||||
private fun compareCapturedImage(buffer: java.nio.Buffer, width: Int, height: Int) {
|
||||
// This runs on... which thread? Filament driver thread possibly.
|
||||
// We should use a helper to process.
|
||||
|
||||
private fun compareCapturedImage(bitmap: Bitmap) {
|
||||
val testName = currentTestConfig!!.name
|
||||
val modelName = currentModelName!!
|
||||
val backend = "opengl" // Hardcoded for now, or get from View/Engine?
|
||||
val backend = currentTestConfig?.backends?.firstOrNull() ?: "opengl"
|
||||
val testFullName = "${testName}.${backend}.${modelName}"
|
||||
|
||||
|
||||
// Golden path
|
||||
// We expect a golden directory.
|
||||
val goldenFile = File(config.models.get(modelName)!!).parentFile.parentFile.resolve("golden/${testFullName}.png")
|
||||
// Strategy: models are in .../models/model.glb
|
||||
// Goldens are in .../golden/
|
||||
|
||||
val modelFile = File(config.models.get(modelName)!!)
|
||||
val goldenFile = modelFile.parentFile!!.parentFile!!.resolve("golden/${testFullName}.png")
|
||||
|
||||
Thread {
|
||||
try {
|
||||
// Convert buffer to Bitmap
|
||||
val bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888)
|
||||
bitmap.copyPixelsFromBuffer(buffer)
|
||||
|
||||
// Flip Y? ReadPixels is typically bottom-up?
|
||||
// Filament readPixels is bottom-left? YES.
|
||||
// Bitmap is top-left.
|
||||
// We need to flip.
|
||||
val matrix = android.graphics.Matrix()
|
||||
matrix.postScale(1f, -1f)
|
||||
val flipped = Bitmap.createBitmap(bitmap, 0, 0, width, height, matrix, true)
|
||||
|
||||
val flipped = bitmap
|
||||
|
||||
callback?.onImageResult("Rendered", flipped)
|
||||
|
||||
var passed = false
|
||||
if (goldenFile.exists()) {
|
||||
val golden = android.graphics.BitmapFactory.decodeFile(goldenFile.absolutePath)
|
||||
if (golden != null) {
|
||||
// Populate tolerance from config
|
||||
val tol = currentTestConfig?.tolerance ?: org.json.JSONObject()
|
||||
val tolJson = tol.toString()
|
||||
|
||||
val result = ImageDiff.compare(golden, flipped, tolJson, null)
|
||||
passed = (result.status == ImageDiff.Result.Status.PASSED)
|
||||
|
||||
// Save diff if failed?
|
||||
if (!passed) {
|
||||
val diffFile = File(outputDir, "${testFullName}_diff.png")
|
||||
if (result.diffImage != null) {
|
||||
FileOutputStream(diffFile).use { out ->
|
||||
result.diffImage.compress(Bitmap.CompressFormat.PNG, 100, out)
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
Log.e("ValidationRunner", "Failed to load golden: ${goldenFile.absolutePath}")
|
||||
var diffMetric = 0f
|
||||
|
||||
if (generateGoldens) {
|
||||
goldenFile.parentFile?.mkdirs()
|
||||
FileOutputStream(goldenFile).use { out ->
|
||||
flipped.compress(Bitmap.CompressFormat.PNG, 100, out)
|
||||
}
|
||||
passed = true // Generating goldens always passes if successful
|
||||
callback?.onStatusChanged("Golden generated")
|
||||
} else {
|
||||
Log.w("ValidationRunner", "Golden not found: ${goldenFile.absolutePath}")
|
||||
}
|
||||
|
||||
// Save output
|
||||
val outFile = File(outputDir, "${testFullName}.png")
|
||||
FileOutputStream(outFile).use { out ->
|
||||
flipped.compress(Bitmap.CompressFormat.PNG, 100, out)
|
||||
if (goldenFile.exists()) {
|
||||
val golden = android.graphics.BitmapFactory.decodeFile(goldenFile.absolutePath)
|
||||
if (golden != null) {
|
||||
callback?.onImageResult("Golden", golden)
|
||||
|
||||
val tol = currentTestConfig?.tolerance ?: org.json.JSONObject()
|
||||
val tolJson = tol.toString()
|
||||
val result = ImageDiff.compare(golden, flipped, tolJson, null)
|
||||
passed = (result.status == ImageDiff.Result.Status.PASSED)
|
||||
diffMetric = result.failingPixelCount.toFloat()
|
||||
|
||||
if (!passed) {
|
||||
if (result.diffImage != null) {
|
||||
callback?.onImageResult("Diff", result.diffImage!!)
|
||||
resultManager.saveImage("${testFullName}_diff", result.diffImage!!)
|
||||
}
|
||||
}
|
||||
} else {
|
||||
callback?.onStatusChanged("Failed to load golden")
|
||||
}
|
||||
} else {
|
||||
Log.w("ValidationRunner", "Golden not found: ${goldenFile.absolutePath}")
|
||||
callback?.onStatusChanged("Golden not found")
|
||||
}
|
||||
}
|
||||
|
||||
callback?.onTestFinished(TestResult(testFullName, passed))
|
||||
|
||||
// Schedule next model on main thread
|
||||
// Use Handler or View.post
|
||||
modelViewer.view.viewport
|
||||
// dispatch nextModel()
|
||||
// Save output
|
||||
resultManager.saveImage(testFullName, flipped)
|
||||
|
||||
val result = ValidationResult(testFullName, passed, diffMetric)
|
||||
resultManager.addResult(result)
|
||||
callback?.onTestFinished(result)
|
||||
|
||||
android.os.Handler(android.os.Looper.getMainLooper()).post {
|
||||
nextModel()
|
||||
}
|
||||
@@ -300,28 +312,8 @@ class ValidationRunner(
|
||||
startTest(config.tests[currentTestIndex])
|
||||
} else {
|
||||
currentState = State.IDLE
|
||||
zipResults()
|
||||
resultManager.finalizeResults()
|
||||
callback?.onAllTestsFinished()
|
||||
}
|
||||
}
|
||||
|
||||
private fun zipResults() {
|
||||
callback?.onStatusChanged("Zipping results...")
|
||||
val zipFile = File(outputDir, "results.zip")
|
||||
try {
|
||||
java.util.zip.ZipOutputStream(java.io.FileOutputStream(zipFile)).use { zos ->
|
||||
outputDir.walkTopDown().filter { it.isFile && it.name != "results.zip" }.forEach { file ->
|
||||
val entryName = file.relativeTo(outputDir).path
|
||||
zos.putNextEntry(java.util.zip.ZipEntry(entryName))
|
||||
file.inputStream().use { it.copyTo(zos) }
|
||||
zos.closeEntry()
|
||||
}
|
||||
}
|
||||
Log.i("ValidationRunner", "Zipped results to ${zipFile.absolutePath}")
|
||||
} catch (e: Exception) {
|
||||
Log.e("ValidationRunner", "Failed to zip results", e)
|
||||
}
|
||||
}
|
||||
|
||||
data class TestResult(val name: String, val passed: Boolean)
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,81 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<androidx.constraintlayout.widget.ConstraintLayout
|
||||
xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
xmlns:app="http://schemas.android.com/apk/res-auto"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent">
|
||||
|
||||
<FrameLayout
|
||||
android:id="@+id/surface_container"
|
||||
android:layout_width="0dp"
|
||||
android:layout_height="0dp"
|
||||
app:layout_constraintDimensionRatio="1:1"
|
||||
app:layout_constraintTop_toTopOf="parent"
|
||||
app:layout_constraintStart_toStartOf="parent"
|
||||
app:layout_constraintEnd_toEndOf="parent">
|
||||
|
||||
<SurfaceView
|
||||
android:id="@+id/surface_view"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent" />
|
||||
</FrameLayout>
|
||||
|
||||
<ScrollView
|
||||
android:layout_width="0dp"
|
||||
android:layout_height="0dp"
|
||||
app:layout_constraintTop_toBottomOf="@id/surface_container"
|
||||
app:layout_constraintBottom_toBottomOf="parent"
|
||||
app:layout_constraintStart_toStartOf="parent"
|
||||
app:layout_constraintEnd_toEndOf="parent">
|
||||
|
||||
<LinearLayout
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:orientation="vertical"
|
||||
android:padding="20dp">
|
||||
|
||||
<TextView
|
||||
android:id="@+id/status_text"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:text="Initializing..."
|
||||
android:textSize="14sp" />
|
||||
|
||||
<LinearLayout
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:orientation="horizontal"
|
||||
android:paddingTop="10dp"
|
||||
android:paddingBottom="10dp">
|
||||
|
||||
<Spinner
|
||||
android:id="@+id/mode_spinner"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content" />
|
||||
|
||||
<Button
|
||||
android:id="@+id/run_button"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:text="Run" />
|
||||
</LinearLayout>
|
||||
|
||||
<TextView
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:text="Test Results"
|
||||
android:textSize="18sp"
|
||||
android:paddingTop="20dp"
|
||||
android:paddingBottom="10dp" />
|
||||
|
||||
<LinearLayout
|
||||
android:id="@+id/results_container"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:orientation="vertical" />
|
||||
|
||||
|
||||
</LinearLayout>
|
||||
</ScrollView>
|
||||
|
||||
</androidx.constraintlayout.widget.ConstraintLayout>
|
||||
@@ -0,0 +1,20 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:orientation="vertical"
|
||||
android:padding="5dp">
|
||||
|
||||
<TextView
|
||||
android:id="@+id/image_label"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:text="Label" />
|
||||
|
||||
<ImageView
|
||||
android:id="@+id/image_view"
|
||||
android:layout_width="300px"
|
||||
android:layout_height="300px"
|
||||
android:scaleType="fitCenter"
|
||||
android:background="#404040" />
|
||||
</LinearLayout>
|
||||
@@ -1,7 +1,7 @@
|
||||
plugins {
|
||||
id 'com.android.application'
|
||||
id 'kotlin-android'
|
||||
id 'filament-tools-plugin'
|
||||
id 'filament-plugin'
|
||||
}
|
||||
|
||||
project.ext.isSample = true
|
||||
@@ -10,7 +10,7 @@ kotlin {
|
||||
jvmToolchain(versions.jdk)
|
||||
}
|
||||
|
||||
filamentTools {
|
||||
filament {
|
||||
materialInputDir = project.layout.projectDirectory.dir("src/main/materials")
|
||||
materialOutputDir = project.layout.projectDirectory.dir("src/main/assets/materials")
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
plugins {
|
||||
id 'com.android.application'
|
||||
id 'kotlin-android'
|
||||
id 'filament-tools-plugin'
|
||||
id 'filament-plugin'
|
||||
}
|
||||
|
||||
project.ext.isSample = true
|
||||
@@ -10,7 +10,7 @@ kotlin {
|
||||
jvmToolchain(versions.jdk)
|
||||
}
|
||||
|
||||
filamentTools {
|
||||
filament {
|
||||
materialInputDir = project.layout.projectDirectory.dir("src/main/materials")
|
||||
materialOutputDir = project.layout.projectDirectory.dir("src/main/assets/materials")
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
plugins {
|
||||
id 'com.android.application'
|
||||
id 'kotlin-android'
|
||||
id 'filament-tools-plugin'
|
||||
id 'filament-plugin'
|
||||
}
|
||||
|
||||
project.ext.isSample = true
|
||||
@@ -10,7 +10,7 @@ kotlin {
|
||||
jvmToolchain(versions.jdk)
|
||||
}
|
||||
|
||||
filamentTools {
|
||||
filament {
|
||||
materialInputDir = project.layout.projectDirectory.dir("src/main/materials")
|
||||
materialOutputDir = project.layout.projectDirectory.dir("src/main/assets/materials")
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
plugins {
|
||||
id 'com.android.application'
|
||||
id 'kotlin-android'
|
||||
id 'filament-tools-plugin'
|
||||
id 'filament-plugin'
|
||||
}
|
||||
|
||||
project.ext.isSample = true
|
||||
@@ -10,7 +10,7 @@ kotlin {
|
||||
jvmToolchain(versions.jdk)
|
||||
}
|
||||
|
||||
filamentTools {
|
||||
filament {
|
||||
materialInputDir = project.layout.projectDirectory.dir("src/main/materials")
|
||||
materialOutputDir = project.layout.projectDirectory.dir("src/main/assets/materials")
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
plugins {
|
||||
id 'com.android.application'
|
||||
id 'kotlin-android'
|
||||
id 'filament-tools-plugin'
|
||||
id 'filament-plugin'
|
||||
}
|
||||
|
||||
project.ext.isSample = true
|
||||
@@ -10,7 +10,7 @@ kotlin {
|
||||
jvmToolchain(versions.jdk)
|
||||
}
|
||||
|
||||
filamentTools {
|
||||
filament {
|
||||
materialInputDir = project.layout.projectDirectory.dir("src/main/materials")
|
||||
materialOutputDir = project.layout.projectDirectory.dir("src/main/assets/materials")
|
||||
}
|
||||
|
||||
@@ -214,6 +214,8 @@ ENABLE_PERFETTO=""
|
||||
|
||||
BACKEND_DEBUG_FLAG_OPTION=""
|
||||
|
||||
STEREOSCOPIC_OPTION=""
|
||||
|
||||
OSMESA_OPTION=""
|
||||
|
||||
IOS_BUILD_SIMULATOR=false
|
||||
@@ -314,6 +316,7 @@ function build_desktop_target {
|
||||
${ASAN_UBSAN_OPTION} \
|
||||
${COVERAGE_OPTION} \
|
||||
${BACKEND_DEBUG_FLAG_OPTION} \
|
||||
${STEREOSCOPIC_OPTION} \
|
||||
${OSMESA_OPTION} \
|
||||
${architectures} \
|
||||
../..
|
||||
@@ -452,6 +455,7 @@ function build_android_target {
|
||||
${VULKAN_ANDROID_OPTION} \
|
||||
${WEBGPU_OPTION} \
|
||||
${BACKEND_DEBUG_FLAG_OPTION} \
|
||||
${STEREOSCOPIC_OPTION} \
|
||||
${ENABLE_PERFETTO} \
|
||||
../..
|
||||
ln -sf "out/cmake-android-${lc_target}-${arch}/compile_commands.json" \
|
||||
@@ -693,6 +697,7 @@ function build_ios_target {
|
||||
${WEBGPU_OPTION} \
|
||||
${MATDBG_OPTION} \
|
||||
${MATOPT_OPTION} \
|
||||
${STEREOSCOPIC_OPTION} \
|
||||
../..
|
||||
ln -sf "out/cmake-ios-${lc_target}-${arch}/compile_commands.json" \
|
||||
../../compile_commands.json
|
||||
@@ -1006,6 +1011,20 @@ while getopts ":hacCfgimp:q:uvWslwedtk:bVx:S:X:Py:" opt; do
|
||||
;;
|
||||
x) BACKEND_DEBUG_FLAG_OPTION="-DFILAMENT_BACKEND_DEBUG_FLAG=${OPTARG}"
|
||||
;;
|
||||
S) case $(echo "${OPTARG}" | tr '[:upper:]' '[:lower:]') in
|
||||
instanced)
|
||||
STEREOSCOPIC_OPTION="-DFILAMENT_SAMPLES_STEREO_TYPE=instanced"
|
||||
;;
|
||||
multiview)
|
||||
STEREOSCOPIC_OPTION="-DFILAMENT_SAMPLES_STEREO_TYPE=multiview"
|
||||
;;
|
||||
*)
|
||||
echo "Unknown stereoscopic type ${OPTARG}"
|
||||
echo "Type must be one of [instanced|multiview]"
|
||||
echo ""
|
||||
exit 1
|
||||
esac
|
||||
;;
|
||||
X) OSMESA_OPTION="-DFILAMENT_OSMESA_PATH=${OPTARG}"
|
||||
;;
|
||||
y)
|
||||
|
||||
@@ -39,6 +39,11 @@ if [[ "$TARGET" == "presubmit-with-test" ]]; then
|
||||
RUN_TESTS=-u
|
||||
fi
|
||||
|
||||
if [[ "$TARGET" == "presubmit-with-archive" ]]; then
|
||||
BUILD_RELEASE=release
|
||||
GENERATE_ARCHIVES=-a
|
||||
fi
|
||||
|
||||
if [[ "$TARGET" == "debug" ]]; then
|
||||
BUILD_DEBUG=debug
|
||||
GENERATE_ARCHIVES=-a
|
||||
|
||||
+15
-13
@@ -181,22 +181,21 @@ important for <code>matc</code> (material compiler).</p>
|
||||
}
|
||||
|
||||
dependencies {
|
||||
implementation 'com.google.android.filament:filament-android:1.69.0'
|
||||
implementation 'com.google.android.filament:filament-android:1.69.2'
|
||||
}
|
||||
</code></pre>
|
||||
<p>Here are all the libraries available in the group <code>com.google.android.filament</code>:</p>
|
||||
<div class="table-wrapper"><table><thead><tr><th>Artifact</th><th>Description</th></tr></thead><tbody>
|
||||
<tr><td><a href="https://maven-badges.herokuapp.com/maven-central/com.google.android.filament/filament-android"><img src="https://maven-badges.herokuapp.com/maven-central/com.google.android.filament/filament-android/badge.svg?subject=filament-android" alt="filament-android" /></a></td><td>The Filament rendering engine itself.</td></tr>
|
||||
<tr><td><a href="https://maven-badges.herokuapp.com/maven-central/com.google.android.filament/filament-android-debug"><img src="https://maven-badges.herokuapp.com/maven-central/com.google.android.filament/filament-android-debug/badge.svg?subject=filament-android-debug" alt="filament-android-debug" /></a></td><td>Debug version of <code>filament-android</code>.</td></tr>
|
||||
<tr><td><a href="https://maven-badges.herokuapp.com/maven-central/com.google.android.filament/gltfio-android"><img src="https://maven-badges.herokuapp.com/maven-central/com.google.android.filament/gltfio-android/badge.svg?subject=gltfio-android" alt="gltfio-android" /></a></td><td>A glTF 2.0 loader for Filament, depends on <code>filament-android</code>.</td></tr>
|
||||
<tr><td><a href="https://maven-badges.herokuapp.com/maven-central/com.google.android.filament/filament-utils-android"><img src="https://maven-badges.herokuapp.com/maven-central/com.google.android.filament/filament-utils-android/badge.svg?subject=filament-utils-android" alt="filament-utils-android" /></a></td><td>KTX loading, Kotlin math, and camera utilities, depends on <code>gltfio-android</code>.</td></tr>
|
||||
<tr><td><a href="https://maven-badges.herokuapp.com/maven-central/com.google.android.filament/filamat-android"><img src="https://maven-badges.herokuapp.com/maven-central/com.google.android.filament/filamat-android/badge.svg?subject=filamat-android" alt="filamat-android" /></a></td><td>A runtime material builder/compiler. This library is large but contains a full shader compiler/validator/optimizer and supports both OpenGL and Vulkan.</td></tr>
|
||||
<tr><td><a href="https://maven-badges.herokuapp.com/maven-central/com.google.android.filament/filamat-android-lite"><img src="https://maven-badges.herokuapp.com/maven-central/com.google.android.filament/filamat-android-lite/badge.svg?subject=filamat-android-lite" alt="filamat-android-lite" /></a></td><td>A much smaller alternative to <code>filamat-android</code> that can only generate OpenGL shaders. It does not provide validation or optimizations.</td></tr>
|
||||
<tr><td><a href="https://mvnrepository.com/artifact/com.google.android.filament/filament-android"><img src="https://img.shields.io/maven-central/v/com.google.android.filament/filament-android?label=filament-android&color=green" alt="filament-android" /></a></td><td>The Filament rendering engine itself.</td></tr>
|
||||
<tr><td><a href="https://mvnrepository.com/artifact/com.google.android.filament/filament-android-debug"><img src="https://img.shields.io/maven-central/v/com.google.android.filament/filament-android-debug?label=filament-android-debug&color=green" alt="filament-android-debug" /></a></td><td>Debug version of <code>filament-android</code>.</td></tr>
|
||||
<tr><td><a href="https://mvnrepository.com/artifact/com.google.android.filament/gltfio-android"><img src="https://img.shields.io/maven-central/v/com.google.android.filament/gltfio-android?label=gltfio-android&color=green" alt="gltfio-android" /></a></td><td>A glTF 2.0 loader for Filament, depends on <code>filament-android</code>.</td></tr>
|
||||
<tr><td><a href="https://mvnrepository.com/artifact/com.google.android.filament/filament-utils-android"><img src="https://img.shields.io/maven-central/v/com.google.android.filament/filament-utils-android?label=filament-utils-android&color=green" alt="filament-utils-android" /></a></td><td>KTX loading, Kotlin math, and camera utilities, depends on <code>gltfio-android</code>.</td></tr>
|
||||
<tr><td><a href="https://mvnrepository.com/artifact/com.google.android.filament/filamat-android"><img src="https://img.shields.io/maven-central/v/com.google.android.filament/filamat-android?label=filamat-android&color=green" alt="filamat-android" /></a></td><td>A runtime material builder/compiler. This library is large but contains a full shader compiler/validator/optimizer and supports both OpenGL and Vulkan.</td></tr>
|
||||
</tbody></table>
|
||||
</div>
|
||||
<h3 id="ios"><a class="header" href="#ios">iOS</a></h3>
|
||||
<p>iOS projects can use CocoaPods to install the latest release:</p>
|
||||
<pre><code class="language-shell">pod 'Filament', '~> 1.69.0'
|
||||
<pre><code class="language-shell">pod 'Filament', '~> 1.69.2'
|
||||
</code></pre>
|
||||
<h2 id="documentation"><a class="header" href="#documentation">Documentation</a></h2>
|
||||
<ul>
|
||||
@@ -230,7 +229,8 @@ sheet for the standard material model.</li>
|
||||
<li>OpenGL ES 3.0+ for Android and iOS</li>
|
||||
<li>Metal for macOS and iOS</li>
|
||||
<li>Vulkan 1.0 for Android, Linux, macOS, and Windows</li>
|
||||
<li>WebGL 2.0 for all platforms</li>
|
||||
<li>WebGPU for Android, Linux, macOS, and Windows</li>
|
||||
<li>WebGL 2.0 for all browsers supporting it</li>
|
||||
</ul>
|
||||
<h3 id="rendering"><a class="header" href="#rendering">Rendering</a></h3>
|
||||
<ul>
|
||||
@@ -265,7 +265,7 @@ sheet for the standard material model.</li>
|
||||
<ul>
|
||||
<li>HDR bloom</li>
|
||||
<li>Depth of field bokeh</li>
|
||||
<li>Multiple tone mappers: generic (customizable), ACES, filmic, etc.</li>
|
||||
<li>Multiple tone mappers: PBR Neutral, AgX, generic (customizable), ACES, filmic, etc.</li>
|
||||
<li>Color and tone management: luminance scaling, gamut mapping</li>
|
||||
<li>Color grading: exposure, night adaptation, white balance, channel mixer,
|
||||
shadows/mid-tones/highlights, ASC CDL, contrast, saturation, etc.</li>
|
||||
@@ -332,6 +332,8 @@ KHR_lights_punctual</li>
|
||||
<li><input disabled="" type="checkbox" checked=""/>
|
||||
KHR_materials_clearcoat</li>
|
||||
<li><input disabled="" type="checkbox" checked=""/>
|
||||
KHR_materials_dispersion</li>
|
||||
<li><input disabled="" type="checkbox" checked=""/>
|
||||
KHR_materials_emissive_strength</li>
|
||||
<li><input disabled="" type="checkbox" checked=""/>
|
||||
KHR_materials_ior</li>
|
||||
@@ -340,6 +342,8 @@ KHR_materials_pbrSpecularGlossiness</li>
|
||||
<li><input disabled="" type="checkbox" checked=""/>
|
||||
KHR_materials_sheen</li>
|
||||
<li><input disabled="" type="checkbox" checked=""/>
|
||||
KHR_materials_specular</li>
|
||||
<li><input disabled="" type="checkbox" checked=""/>
|
||||
KHR_materials_transmission</li>
|
||||
<li><input disabled="" type="checkbox" checked=""/>
|
||||
KHR_materials_unlit</li>
|
||||
@@ -348,8 +352,6 @@ KHR_materials_variants</li>
|
||||
<li><input disabled="" type="checkbox" checked=""/>
|
||||
KHR_materials_volume</li>
|
||||
<li><input disabled="" type="checkbox" checked=""/>
|
||||
KHR_materials_specular</li>
|
||||
<li><input disabled="" type="checkbox" checked=""/>
|
||||
KHR_mesh_quantization</li>
|
||||
<li><input disabled="" type="checkbox" checked=""/>
|
||||
KHR_texture_basisu</li>
|
||||
@@ -501,7 +503,7 @@ and tools.</p>
|
||||
<li><code>filamesh</code>: Mesh converter</li>
|
||||
<li><code>glslminifier</code>: Minifies GLSL source code</li>
|
||||
<li><code>matc</code>: Material compiler</li>
|
||||
<li><code>filament-matp</code>: Material parser</li>
|
||||
<li><code>matedit</code>: Material editor for compiled materials</li>
|
||||
<li><code>matinfo</code> Displays information about materials compiled with <code>matc</code></li>
|
||||
<li><code>mipgen</code> Generates a series of miplevels from a source image</li>
|
||||
<li><code>normal-blending</code>: Tool to blend normal maps</li>
|
||||
|
||||
+199
-199
@@ -504,9 +504,9 @@ D_{GGX}(h,\alpha) = \frac{\aa}{\pi ( (\NoH)^2 (\aa - 1) + 1)^2}
|
||||
\end{equation}$$
|
||||
</p><p>
|
||||
The GLSL implementation of the NDF, shown in <a href="#listing_speculard">listing 1</a>, is simple and efficient.
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-function"><span class="hljs-type">float</span> <span class="hljs-title">D_GGX</span><span class="hljs-params">(<span class="hljs-type">float</span> NoH, <span class="hljs-type">float</span> roughness)</span> </span>{</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> a = NoH * roughness;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> k = roughness / (<span class="hljs-number">1.0</span> - NoH * NoH + a * a);</span>
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-function"><span class="hljs-built_in">float</span> <span class="hljs-title">D_GGX</span>(<span class="hljs-params"><span class="hljs-built_in">float</span> NoH, <span class="hljs-built_in">float</span> roughness</span>)</span> {</span>
|
||||
<span class="line"> <span class="hljs-built_in">float</span> a = NoH * roughness;</span>
|
||||
<span class="line"> <span class="hljs-built_in">float</span> k = roughness / (<span class="hljs-number">1.0</span> - NoH * NoH + a * a);</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> k * k * (<span class="hljs-number">1.0</span> / PI);</span>
|
||||
<span class="line">}</span></code></pre><center><div class="listingcaption tilde"><a class="target" name="listing_speculard"> </a><b style="font-style:normal;">Listing 1:</b> Implementation of the specular D term in GLSL</div></center>
|
||||
<p>
|
||||
@@ -590,10 +590,10 @@ V(v,l,\alpha) = \frac{0.5}{\NoL \sqrt{(\NoV)^2 (1 - \aa) + \aa} + \NoV \sqrt{(\N
|
||||
\end{equation}$$
|
||||
</p><p>
|
||||
The GLSL implementation of the visibility term, shown in <a href="#listing_specularv">listing 3</a>, is a bit more expensive than we would like since it requires two <code>sqrt</code> operations.
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-function"><span class="hljs-type">float</span> <span class="hljs-title">V_SmithGGXCorrelated</span><span class="hljs-params">(<span class="hljs-type">float</span> NoV, <span class="hljs-type">float</span> NoL, <span class="hljs-type">float</span> roughness)</span> </span>{</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> a2 = roughness * roughness;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> GGXV = NoL * <span class="hljs-built_in">sqrt</span>(NoV * NoV * (<span class="hljs-number">1.0</span> - a2) + a2);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> GGXL = NoV * <span class="hljs-built_in">sqrt</span>(NoL * NoL * (<span class="hljs-number">1.0</span> - a2) + a2);</span>
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-function"><span class="hljs-keyword">float</span> <span class="hljs-title">V_SmithGGXCorrelated</span><span class="hljs-params">(<span class="hljs-keyword">float</span> NoV, <span class="hljs-keyword">float</span> NoL, <span class="hljs-keyword">float</span> roughness)</span> </span>{</span>
|
||||
<span class="line"> <span class="hljs-keyword">float</span> a2 = roughness * roughness;</span>
|
||||
<span class="line"> <span class="hljs-keyword">float</span> GGXV = NoL * <span class="hljs-built_in">sqrt</span>(NoV * NoV * (<span class="hljs-number">1.0</span> - a2) + a2);</span>
|
||||
<span class="line"> <span class="hljs-keyword">float</span> GGXL = NoV * <span class="hljs-built_in">sqrt</span>(NoL * NoL * (<span class="hljs-number">1.0</span> - a2) + a2);</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> <span class="hljs-number">0.5</span> / (GGXV + GGXL);</span>
|
||||
<span class="line">}</span></code></pre><center><div class="listingcaption tilde"><a class="target" name="listing_specularv"> </a><b style="font-style:normal;">Listing 3:</b> Implementation of the specular V term in GLSL</div></center>
|
||||
<p>
|
||||
@@ -604,10 +604,10 @@ V(v,l,\alpha) = \frac{0.5}{\NoL (\NoV (1 - \alpha) + \alpha) + \NoV (\NoL (1 - \
|
||||
\end{equation}$$
|
||||
</p><p>
|
||||
This approximation is mathematically wrong but saves two square root operations and is good enough for real-time mobile applications, as shown in <a href="#listing_approximatedspecularv">listing 4</a>.
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-function"><span class="hljs-type">float</span> <span class="hljs-title">V_SmithGGXCorrelatedFast</span><span class="hljs-params">(<span class="hljs-type">float</span> NoV, <span class="hljs-type">float</span> NoL, <span class="hljs-type">float</span> roughness)</span> </span>{</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> a = roughness;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> GGXV = NoL * (NoV * (<span class="hljs-number">1.0</span> - a) + a);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> GGXL = NoV * (NoL * (<span class="hljs-number">1.0</span> - a) + a);</span>
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-function"><span class="hljs-built_in">float</span> <span class="hljs-title">V_SmithGGXCorrelatedFast</span>(<span class="hljs-params"><span class="hljs-built_in">float</span> NoV, <span class="hljs-built_in">float</span> NoL, <span class="hljs-built_in">float</span> roughness</span>)</span> {</span>
|
||||
<span class="line"> <span class="hljs-built_in">float</span> a = roughness;</span>
|
||||
<span class="line"> <span class="hljs-built_in">float</span> GGXV = NoL * (NoV * (<span class="hljs-number">1.0</span> - a) + a);</span>
|
||||
<span class="line"> <span class="hljs-built_in">float</span> GGXL = NoV * (NoL * (<span class="hljs-number">1.0</span> - a) + a);</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> <span class="hljs-number">0.5</span> / (GGXV + GGXL);</span>
|
||||
<span class="line">}</span></code></pre><center><div class="listingcaption tilde"><a class="target" name="listing_approximatedspecularv"> </a><b style="font-style:normal;">Listing 4:</b> Implementation of the approximated specular V term in GLSL</div></center>
|
||||
<p>
|
||||
@@ -659,7 +659,7 @@ $$\begin{equation}
|
||||
\end{equation}$$
|
||||
</p><p>
|
||||
In practice, the diffuse reflectance \(\sigma\) is multiplied later, as shown in <a href="#listing_diffusebrdf">listing 8</a>.
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-function"><span class="hljs-built_in">float</span> <span class="hljs-title">Fd_Lambert</span>()</span> {</span>
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-function"><span class="hljs-built_in">float</span> <span class="hljs-title">Fd_Lambert</span>(<span class="hljs-params"></span>)</span> {</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> <span class="hljs-number">1.0</span> / PI;</span>
|
||||
<span class="line">}</span>
|
||||
<span class="line"></span>
|
||||
@@ -680,14 +680,14 @@ Where:
|
||||
$$\begin{equation}
|
||||
\fGrazing=0.5 + 2 \cdot \alpha cos^2(\theta_d)
|
||||
\end{equation}$$
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-type">float</span> <span class="hljs-title function_">F_Schlick</span><span class="hljs-params">(<span class="hljs-type">float</span> u, <span class="hljs-type">float</span> f0, <span class="hljs-type">float</span> f90)</span> {</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> f0 + (f90 - f0) * pow(<span class="hljs-number">1.0</span> - u, <span class="hljs-number">5.0</span>);</span>
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-function"><span class="hljs-keyword">float</span> <span class="hljs-title">F_Schlick</span><span class="hljs-params">(<span class="hljs-keyword">float</span> u, <span class="hljs-keyword">float</span> f0, <span class="hljs-keyword">float</span> f90)</span> </span>{</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> f0 + (f90 - f0) * <span class="hljs-built_in">pow</span>(<span class="hljs-number">1.0</span> - u, <span class="hljs-number">5.0</span>);</span>
|
||||
<span class="line">}</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"><span class="hljs-type">float</span> <span class="hljs-title function_">Fd_Burley</span><span class="hljs-params">(<span class="hljs-type">float</span> NoV, <span class="hljs-type">float</span> NoL, <span class="hljs-type">float</span> LoH, <span class="hljs-type">float</span> roughness)</span> {</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">f90</span> <span class="hljs-operator">=</span> <span class="hljs-number">0.5</span> + <span class="hljs-number">2.0</span> * roughness * LoH * LoH;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">lightScatter</span> <span class="hljs-operator">=</span> F_Schlick(NoL, <span class="hljs-number">1.0</span>, f90);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">viewScatter</span> <span class="hljs-operator">=</span> F_Schlick(NoV, <span class="hljs-number">1.0</span>, f90);</span>
|
||||
<span class="line"><span class="hljs-function"><span class="hljs-keyword">float</span> <span class="hljs-title">Fd_Burley</span><span class="hljs-params">(<span class="hljs-keyword">float</span> NoV, <span class="hljs-keyword">float</span> NoL, <span class="hljs-keyword">float</span> LoH, <span class="hljs-keyword">float</span> roughness)</span> </span>{</span>
|
||||
<span class="line"> <span class="hljs-keyword">float</span> f90 = <span class="hljs-number">0.5</span> + <span class="hljs-number">2.0</span> * roughness * LoH * LoH;</span>
|
||||
<span class="line"> <span class="hljs-keyword">float</span> lightScatter = F_Schlick(NoL, <span class="hljs-number">1.0</span>, f90);</span>
|
||||
<span class="line"> <span class="hljs-keyword">float</span> viewScatter = F_Schlick(NoV, <span class="hljs-number">1.0</span>, f90);</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> lightScatter * viewScatter * (<span class="hljs-number">1.0</span> / PI);</span>
|
||||
<span class="line">}</span></code></pre><center><div class="listingcaption tilde"><a class="target" name="listing_diffusebrdf"> </a><b style="font-style:normal;">Listing 8:</b> Implementation of the diffuse Disney BRDF in GLSL</div></center>
|
||||
<p>
|
||||
@@ -704,47 +704,47 @@ We could allow artists/developers to choose the Disney diffuse BRDF depending on
|
||||
<strong class="asterisk">Diffuse term</strong>: a Lambertian diffuse model.
|
||||
</p><p>
|
||||
The full GLSL implementation of the standard model is shown in <a href="#listing_glslbrdf">listing 9</a>.
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-type">float</span> <span class="hljs-title function_">D_GGX</span><span class="hljs-params">(<span class="hljs-type">float</span> NoH, <span class="hljs-type">float</span> a)</span> {</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">a2</span> <span class="hljs-operator">=</span> a * a;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">f</span> <span class="hljs-operator">=</span> (NoH * a2 - NoH) * NoH + <span class="hljs-number">1.0</span>;</span>
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-type">float</span> D_GGX(<span class="hljs-type">float</span> NoH, <span class="hljs-type">float</span> a) {</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> a2 = a * a;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> f = (NoH * a2 - NoH) * NoH + <span class="hljs-number">1.0</span>;</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> a2 / (PI * f * f);</span>
|
||||
<span class="line">}</span>
|
||||
<span class="line"></span>
|
||||
<span class="line">vec3 <span class="hljs-title function_">F_Schlick</span><span class="hljs-params">(<span class="hljs-type">float</span> u, vec3 f0)</span> {</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> f0 + (vec3(<span class="hljs-number">1.0</span>) - f0) * pow(<span class="hljs-number">1.0</span> - u, <span class="hljs-number">5.0</span>);</span>
|
||||
<span class="line"><span class="hljs-type">vec3</span> F_Schlick(<span class="hljs-type">float</span> u, <span class="hljs-type">vec3</span> f0) {</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> f0 + (<span class="hljs-type">vec3</span>(<span class="hljs-number">1.0</span>) - f0) * <span class="hljs-built_in">pow</span>(<span class="hljs-number">1.0</span> - u, <span class="hljs-number">5.0</span>);</span>
|
||||
<span class="line">}</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"><span class="hljs-type">float</span> <span class="hljs-title function_">V_SmithGGXCorrelated</span><span class="hljs-params">(<span class="hljs-type">float</span> NoV, <span class="hljs-type">float</span> NoL, <span class="hljs-type">float</span> a)</span> {</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">a2</span> <span class="hljs-operator">=</span> a * a;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">GGXL</span> <span class="hljs-operator">=</span> NoV * sqrt((-NoL * a2 + NoL) * NoL + a2);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">GGXV</span> <span class="hljs-operator">=</span> NoL * sqrt((-NoV * a2 + NoV) * NoV + a2);</span>
|
||||
<span class="line"><span class="hljs-type">float</span> V_SmithGGXCorrelated(<span class="hljs-type">float</span> NoV, <span class="hljs-type">float</span> NoL, <span class="hljs-type">float</span> a) {</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> a2 = a * a;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> GGXL = NoV * <span class="hljs-built_in">sqrt</span>((-NoL * a2 + NoL) * NoL + a2);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> GGXV = NoL * <span class="hljs-built_in">sqrt</span>((-NoV * a2 + NoV) * NoV + a2);</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> <span class="hljs-number">0.5</span> / (GGXV + GGXL);</span>
|
||||
<span class="line">}</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"><span class="hljs-type">float</span> <span class="hljs-title function_">Fd_Lambert</span><span class="hljs-params">()</span> {</span>
|
||||
<span class="line"><span class="hljs-type">float</span> Fd_Lambert() {</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> <span class="hljs-number">1.0</span> / PI;</span>
|
||||
<span class="line">}</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"><span class="hljs-keyword">void</span> <span class="hljs-title function_">BRDF</span><span class="hljs-params">(...)</span> {</span>
|
||||
<span class="line"> <span class="hljs-type">vec3</span> <span class="hljs-variable">h</span> <span class="hljs-operator">=</span> normalize(v + l);</span>
|
||||
<span class="line"><span class="hljs-type">void</span> BRDF(...) {</span>
|
||||
<span class="line"> <span class="hljs-type">vec3</span> h = <span class="hljs-built_in">normalize</span>(v + l);</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">NoV</span> <span class="hljs-operator">=</span> abs(dot(n, v)) + <span class="hljs-number">1e-5</span>;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">NoL</span> <span class="hljs-operator">=</span> clamp(dot(n, l), <span class="hljs-number">0.0</span>, <span class="hljs-number">1.0</span>);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">NoH</span> <span class="hljs-operator">=</span> clamp(dot(n, h), <span class="hljs-number">0.0</span>, <span class="hljs-number">1.0</span>);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">LoH</span> <span class="hljs-operator">=</span> clamp(dot(l, h), <span class="hljs-number">0.0</span>, <span class="hljs-number">1.0</span>);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> NoV = <span class="hljs-built_in">abs</span>(<span class="hljs-built_in">dot</span>(n, v)) + <span class="hljs-number">1e-5</span>;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> NoL = <span class="hljs-built_in">clamp</span>(<span class="hljs-built_in">dot</span>(n, l), <span class="hljs-number">0.0</span>, <span class="hljs-number">1.0</span>);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> NoH = <span class="hljs-built_in">clamp</span>(<span class="hljs-built_in">dot</span>(n, h), <span class="hljs-number">0.0</span>, <span class="hljs-number">1.0</span>);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> LoH = <span class="hljs-built_in">clamp</span>(<span class="hljs-built_in">dot</span>(l, h), <span class="hljs-number">0.0</span>, <span class="hljs-number">1.0</span>);</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"> <span class="hljs-comment">// perceptually linear roughness to roughness (see parameterization)</span></span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">roughness</span> <span class="hljs-operator">=</span> perceptualRoughness * perceptualRoughness;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> roughness = perceptualRoughness * perceptualRoughness;</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">D</span> <span class="hljs-operator">=</span> D_GGX(NoH, roughness);</span>
|
||||
<span class="line"> <span class="hljs-type">vec3</span> <span class="hljs-variable">F</span> <span class="hljs-operator">=</span> F_Schlick(LoH, f0);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">V</span> <span class="hljs-operator">=</span> V_SmithGGXCorrelated(NoV, NoL, roughness);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> D = D_GGX(NoH, roughness);</span>
|
||||
<span class="line"> <span class="hljs-type">vec3</span> F = F_Schlick(LoH, f0);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> V = V_SmithGGXCorrelated(NoV, NoL, roughness);</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"> <span class="hljs-comment">// specular BRDF</span></span>
|
||||
<span class="line"> <span class="hljs-type">vec3</span> <span class="hljs-variable">Fr</span> <span class="hljs-operator">=</span> (D * V) * F;</span>
|
||||
<span class="line"> <span class="hljs-type">vec3</span> Fr = (D * V) * F;</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"> <span class="hljs-comment">// diffuse BRDF</span></span>
|
||||
<span class="line"> <span class="hljs-type">vec3</span> <span class="hljs-variable">Fd</span> <span class="hljs-operator">=</span> diffuseColor * Fd_Lambert();</span>
|
||||
<span class="line"> <span class="hljs-type">vec3</span> Fd = diffuseColor * Fd_Lambert();</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"> <span class="hljs-comment">// apply lighting...</span></span>
|
||||
<span class="line">}</span></code></pre><center><div class="listingcaption tilde"><a class="target" name="listing_glslbrdf"> </a><b style="font-style:normal;">Listing 9:</b> Evaluation of the BRDF in GLSL</div></center>
|
||||
@@ -965,7 +965,7 @@ $$\begin{equation}
|
||||
\end{equation}$$
|
||||
</p><p>
|
||||
<a href="#listing_fnormal">Listing 12</a> shows how \(\fNormal\) is computed for both dielectric and metallic materials. It shows that the color of the specular reflectance is derived from the base color in the metallic case.
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-symbol">vec3</span> <span class="hljs-built_in">f0</span> = <span class="hljs-number">0</span>.<span class="hljs-number">16</span> * reflectance * reflectance * (<span class="hljs-number">1</span>.<span class="hljs-number">0</span> - metallic) + baseColor * metallic<span class="hljs-comment">;</span></span></code></pre><center><div class="listingcaption tilde"><a class="target" name="listing_fnormal"> </a><b style="font-style:normal;">Listing 12:</b> Computing \(\fNormal\) for dielectric and metallic materials in GLSL</div></center>
|
||||
</p><pre class="listing tilde"><code><span class="line">vec3 f0 = 0.16 <span class="hljs-emphasis">* reflectance *</span> reflectance <span class="hljs-emphasis">* (1.0 - metallic) + baseColor *</span> metallic;</span></code></pre><center><div class="listingcaption tilde"><a class="target" name="listing_fnormal"> </a><b style="font-style:normal;">Listing 12:</b> Computing \(\fNormal\) for dielectric and metallic materials in GLSL</div></center>
|
||||
<a class="target" name="roughnessremappingandclamping"> </a><a class="target" name="materialsystem/parameterization/remapping/roughnessremappingandclamping"> </a><a class="target" name="toc4.8.3.3"> </a><h4 id="roughness-remapping-and-clamping"><a class="header" href="#roughness-remapping-and-clamping">Roughness remapping and clamping</a></h4>
|
||||
<p>
|
||||
<p>The roughness set by the user, called <code>perceptualRoughness</code> here, is remapped to a perceptually linear range using the following formulation:</p>
|
||||
@@ -1054,7 +1054,7 @@ V(l,h) = \frac{1}{4(\LoH)^2}
|
||||
This masking-shadowing function is not physically based, as shown in [<a href="#citation-heitz14">Heitz14</a>], but its simplicity makes it desirable for real-time rendering.
|
||||
</p><p>
|
||||
In summary, our clear coat BRDF is a Cook-Torrance specular microfacet model, with a GGX normal distribution function, a Kelemen visibility function, and a Schlick Fresnel function. <a href="#listing_kelemen">Listing 13</a> shows how trivial the GLSL implementation is.
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-function"><span class="hljs-type">float</span> <span class="hljs-title">V_Kelemen</span><span class="hljs-params">(<span class="hljs-type">float</span> LoH)</span> </span>{</span>
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-function"><span class="hljs-built_in">float</span> <span class="hljs-title">V_Kelemen</span>(<span class="hljs-params"><span class="hljs-built_in">float</span> LoH</span>)</span> {</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> <span class="hljs-number">0.25</span> / (LoH * LoH);</span>
|
||||
<span class="line">}</span></code></pre><center><div class="listingcaption tilde"><a class="target" name="listing_kelemen"> </a><b style="font-style:normal;">Listing 13:</b> Implementation of the Kelemen visibility term in GLSL</div></center>
|
||||
<p>
|
||||
@@ -1097,18 +1097,18 @@ The clear coat roughness parameter is remapped and clamped in a similar way to t
|
||||
<center><div class="image" style=""><a href="../images/material_clear_coat2.png" target="_blank"><img class="markdeep" src="../images/material_clear_coat2.png" /></a><center><span class="imagecaption"><a class="target" name="figure_clearcoatroughness"> </a><b style="font-style:normal;">Figure 26:</b> Clear coat roughness varying from 0.0 (left) to 1.0 (right) with metallic set to 1.0, roughness to 0.8 and clear coat to 1.0</span></center></div></center>
|
||||
</p><p>
|
||||
<a href="#listing_clearcoatbrdf">Listing 14</a> shows the GLSL implementation of the clear coat material model after remapping, parameterization and integration in the standard surface response.
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-function"><span class="hljs-type">void</span> <span class="hljs-title">BRDF</span><span class="hljs-params">(...)</span> </span>{</span>
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-function"><span class="hljs-keyword">void</span> <span class="hljs-title">BRDF</span>(<span class="hljs-params">...</span>)</span> {</span>
|
||||
<span class="line"> <span class="hljs-comment">// compute Fd and Fr from standard model</span></span>
|
||||
<span class="line"></span>
|
||||
<span class="line"> <span class="hljs-comment">// remapping and linearization of clear coat roughness</span></span>
|
||||
<span class="line"> clearCoatPerceptualRoughness = <span class="hljs-built_in">clamp</span>(clearCoatPerceptualRoughness, <span class="hljs-number">0.089</span>, <span class="hljs-number">1.0</span>);</span>
|
||||
<span class="line"> clearCoatPerceptualRoughness = clamp(clearCoatPerceptualRoughness, <span class="hljs-number">0.089</span>, <span class="hljs-number">1.0</span>);</span>
|
||||
<span class="line"> clearCoatRoughness = clearCoatPerceptualRoughness * clearCoatPerceptualRoughness;</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"> <span class="hljs-comment">// clear coat BRDF</span></span>
|
||||
<span class="line"> <span class="hljs-type">float</span> Dc = <span class="hljs-built_in">D_GGX</span>(clearCoatRoughness, NoH);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> Vc = <span class="hljs-built_in">V_Kelemen</span>(clearCoatRoughness, LoH);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> Fc = <span class="hljs-built_in">F_Schlick</span>(<span class="hljs-number">0.04</span>, LoH) * clearCoat; <span class="hljs-comment">// clear coat strength</span></span>
|
||||
<span class="line"> <span class="hljs-type">float</span> Frc = (Dc * Vc) * Fc;</span>
|
||||
<span class="line"> <span class="hljs-built_in">float</span> Dc = D_GGX(clearCoatRoughness, NoH);</span>
|
||||
<span class="line"> <span class="hljs-built_in">float</span> Vc = V_Kelemen(clearCoatRoughness, LoH);</span>
|
||||
<span class="line"> <span class="hljs-built_in">float</span> Fc = F_Schlick(<span class="hljs-number">0.04</span>, LoH) * clearCoat; <span class="hljs-comment">// clear coat strength</span></span>
|
||||
<span class="line"> <span class="hljs-built_in">float</span> Frc = (Dc * Vc) * Fc;</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"> <span class="hljs-comment">// account for energy loss in the base layer</span></span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> color * ((Fd + Fr * (<span class="hljs-number">1.0</span> - Fc)) * (<span class="hljs-number">1.0</span> - Fc) + Frc);</span>
|
||||
@@ -1294,14 +1294,14 @@ f_{r}(v,h,\alpha) = \frac{D_{velvet}(v,h,\alpha)}{4(\NoL + \NoV - (\NoL)(\NoV))}
|
||||
\end{equation}$$
|
||||
</p><p>
|
||||
The implementation of the velvet NDF is presented in <a href="#listing_clothbrdf">listing 17</a>, optimized to properly fit in half float formats and to avoid computing a costly cotangent, relying instead on trigonometric identities. Note that we removed the Fresnel component from this BRDF.
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-function"><span class="hljs-type">float</span> <span class="hljs-title">D_Ashikhmin</span><span class="hljs-params">(<span class="hljs-type">float</span> roughness, <span class="hljs-type">float</span> NoH)</span> </span>{</span>
|
||||
</p><pre class="listing tilde"><code><span class="line">float D_Ashikhmin(float roughness, float NoH) {</span>
|
||||
<span class="line"> <span class="hljs-comment">// Ashikhmin 2007, "Distribution-based BRDFs"</span></span>
|
||||
<span class="line"> <span class="hljs-type">float</span> a2 = roughness * roughness;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> cos2h = NoH * NoH;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> sin2h = <span class="hljs-built_in">max</span>(<span class="hljs-number">1.0</span> - cos2h, <span class="hljs-number">0.0078125</span>); <span class="hljs-comment">// 2^(-14/2), so sin2h^2 > 0 in fp16</span></span>
|
||||
<span class="line"> <span class="hljs-type">float</span> sin4h = sin2h * sin2h;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> cot2 = -cos2h / (a2 * sin2h);</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> <span class="hljs-number">1.0</span> / (PI * (<span class="hljs-number">4.0</span> * a2 + <span class="hljs-number">1.0</span>) * sin4h) * (<span class="hljs-number">4.0</span> * <span class="hljs-built_in">exp</span>(cot2) + sin4h);</span>
|
||||
<span class="line"> float a<span class="hljs-number">2</span> = roughness * roughness;</span>
|
||||
<span class="line"> float <span class="hljs-keyword">cos</span><span class="hljs-number">2</span>h = NoH * NoH;</span>
|
||||
<span class="line"> float <span class="hljs-keyword">sin</span><span class="hljs-number">2</span>h = <span class="hljs-keyword">max</span>(<span class="hljs-number">1.0</span> - <span class="hljs-keyword">cos</span><span class="hljs-number">2</span>h, <span class="hljs-number">0.0078125</span>); <span class="hljs-comment">// 2^(-14/2), so sin2h^2 > 0 in fp16</span></span>
|
||||
<span class="line"> float <span class="hljs-keyword">sin</span><span class="hljs-number">4</span>h = <span class="hljs-keyword">sin</span><span class="hljs-number">2</span>h * <span class="hljs-keyword">sin</span><span class="hljs-number">2</span>h;</span>
|
||||
<span class="line"> float cot<span class="hljs-number">2</span> = -<span class="hljs-keyword">cos</span><span class="hljs-number">2</span>h / (a<span class="hljs-number">2</span> * <span class="hljs-keyword">sin</span><span class="hljs-number">2</span>h);</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> <span class="hljs-number">1.0</span> / (PI * (<span class="hljs-number">4.0</span> * a<span class="hljs-number">2</span> + <span class="hljs-number">1.0</span>) * <span class="hljs-keyword">sin</span><span class="hljs-number">4</span>h) * (<span class="hljs-number">4.0</span> * exp(cot<span class="hljs-number">2</span>) + <span class="hljs-keyword">sin</span><span class="hljs-number">4</span>h);</span>
|
||||
<span class="line">}</span></code></pre><center><div class="listingcaption tilde"><a class="target" name="listing_clothbrdf"> </a><b style="font-style:normal;">Listing 17:</b> Implementation of Ashikhmin's velvet NDF in GLSL</div></center>
|
||||
<p>
|
||||
<p>In [<a href="#citation-estevez17">Estevez17</a>] Estevez and Kulla propose a different NDF (called the “Charlie” sheen) that is based on an exponentiated sinusoidal instead of an inverted Gaussian. This NDF is appealing for several reasons: its parameterization feels more natural and intuitive, it provides a softer appearance and, as shown in equation (\ref{charlieNDF}), its implementation is simpler:</p>
|
||||
@@ -1312,11 +1312,11 @@ D(m) = \frac{(2 + \frac{1}{\alpha}) sin(\theta)^{\frac{1}{\alpha}}}{2 \pi}
|
||||
</p><p>
|
||||
[<a href="#citation-estevez17">Estevez17</a>] also presents a new shadowing term that we omit here because of its cost. We instead rely on the visibility term from [<a href="#citation-neubelt13">Neubelt13</a>] (shown in equation \(\ref{clothSpecularBRDF}\) above).
|
||||
The implementation of this NDF is presented in <a href="#listing_clothcharliebrdf">listing 18</a>, optimized to properly fit in half float formats.
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-function"><span class="hljs-type">float</span> <span class="hljs-title">D_Charlie</span><span class="hljs-params">(<span class="hljs-type">float</span> roughness, <span class="hljs-type">float</span> NoH)</span> </span>{</span>
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-function"><span class="hljs-keyword">float</span> <span class="hljs-title">D_Charlie</span><span class="hljs-params">(<span class="hljs-keyword">float</span> roughness, <span class="hljs-keyword">float</span> NoH)</span> </span>{</span>
|
||||
<span class="line"> <span class="hljs-comment">// Estevez and Kulla 2017, "Production Friendly Microfacet Sheen BRDF"</span></span>
|
||||
<span class="line"> <span class="hljs-type">float</span> invAlpha = <span class="hljs-number">1.0</span> / roughness;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> cos2h = NoH * NoH;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> sin2h = <span class="hljs-built_in">max</span>(<span class="hljs-number">1.0</span> - cos2h, <span class="hljs-number">0.0078125</span>); <span class="hljs-comment">// 2^(-14/2), so sin2h^2 > 0 in fp16</span></span>
|
||||
<span class="line"> <span class="hljs-keyword">float</span> invAlpha = <span class="hljs-number">1.0</span> / roughness;</span>
|
||||
<span class="line"> <span class="hljs-keyword">float</span> cos2h = NoH * NoH;</span>
|
||||
<span class="line"> <span class="hljs-keyword">float</span> sin2h = max(<span class="hljs-number">1.0</span> - cos2h, <span class="hljs-number">0.0078125</span>); <span class="hljs-comment">// 2^(-14/2), so sin2h^2 > 0 in fp16</span></span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> (<span class="hljs-number">2.0</span> + invAlpha) * <span class="hljs-built_in">pow</span>(sin2h, invAlpha * <span class="hljs-number">0.5</span>) / (<span class="hljs-number">2.0</span> * PI);</span>
|
||||
<span class="line">}</span></code></pre><center><div class="listingcaption tilde"><a class="target" name="listing_clothcharliebrdf"> </a><b style="font-style:normal;">Listing 18:</b> Implementation of the “Charlie” NDF in GLSL</div></center>
|
||||
<a class="target" name="sheencolor"> </a><a class="target" name="materialsystem/clothmodel/clothspecularbrdf/sheencolor"> </a><a class="target" name="toc4.12.1.1"> </a><h4 id="sheen-color"><a class="header" href="#sheen-color">Sheen color</a></h4>
|
||||
@@ -1745,21 +1745,21 @@ The photometric attenuation function can be easily implemented in GLSL by adding
|
||||
<span class="line">}</span></code></pre><center><div class="listingcaption tilde"><a class="target" name="listing_glslphotometricpunctuallight"> </a><b style="font-style:normal;">Listing 22:</b> Implementation of attenuation from photometric profiles in GLSL</div></center>
|
||||
<p>
|
||||
<p>The light intensity is computed CPU-side (<a href="#listing_photometriclightintensity">listing 23</a>) and depends on whether the photometric profile is used as a mask.</p>
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-type">float</span> multiplier;</span>
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-keyword">float</span> multiplier;</span>
|
||||
<span class="line"><span class="hljs-comment">// Photometric profile used as a mask</span></span>
|
||||
<span class="line"><span class="hljs-keyword">if</span> (photometricLight.<span class="hljs-built_in">isMasked</span>()) {</span>
|
||||
<span class="line"><span class="hljs-keyword">if</span> (photometricLight.isMasked()) {</span>
|
||||
<span class="line"> <span class="hljs-comment">// The desired intensity is set by the artist</span></span>
|
||||
<span class="line"> <span class="hljs-comment">// The integrated intensity comes from a Monte-Carlo</span></span>
|
||||
<span class="line"> <span class="hljs-comment">// integration over the unit sphere around the luminaire</span></span>
|
||||
<span class="line"> multiplier = photometricLight.<span class="hljs-built_in">getDesiredIntensity</span>() /</span>
|
||||
<span class="line"> photometricLight.<span class="hljs-built_in">getIntegratedIntensity</span>();</span>
|
||||
<span class="line"> multiplier = photometricLight.getDesiredIntensity() /</span>
|
||||
<span class="line"> photometricLight.getIntegratedIntensity();</span>
|
||||
<span class="line">} <span class="hljs-keyword">else</span> {</span>
|
||||
<span class="line"> <span class="hljs-comment">// Multiplier provided for convenience, set to 1.0 by default</span></span>
|
||||
<span class="line"> multiplier = photometricLight.<span class="hljs-built_in">getMultiplier</span>();</span>
|
||||
<span class="line"> multiplier = photometricLight.getMultiplier();</span>
|
||||
<span class="line">}</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"><span class="hljs-comment">// The max intensity in cd comes from the IES profile</span></span>
|
||||
<span class="line"><span class="hljs-type">float</span> lightIntensity = photometricLight.<span class="hljs-built_in">getMaxIntensity</span>() * multiplier;</span></code></pre><center><div class="listingcaption tilde"><a class="target" name="listing_photometriclightintensity"> </a><b style="font-style:normal;">Listing 23:</b> Computing the intensity of a photometric light on the CPU</div></center>
|
||||
<span class="line"><span class="hljs-keyword">float</span> lightIntensity = photometricLight.getMaxIntensity() * multiplier;</span></code></pre><center><div class="listingcaption tilde"><a class="target" name="listing_photometriclightintensity"> </a><b style="font-style:normal;">Listing 23:</b> Computing the intensity of a photometric light on the CPU</div></center>
|
||||
<p>
|
||||
<div class="endnote"><a class="target" name="endnote-xarrowintensity"> </a><sup>4</sup> The XArrow profile declares a luminous intensity of 1,750 lm but a Monte-Carlo integration shows an intensity of only 350 lm.
|
||||
</div>
|
||||
@@ -2058,19 +2058,19 @@ In practice only 4 or 9 coefficients (i.e.: 2 or 3 bands) are enough for \(\cosT
|
||||
<center><div class="image" style=""><a href="../images/ibl/ibl_irradiance_sh2.png" target="_blank"><img class="markdeep" src="../images/ibl/ibl_irradiance_sh2.png" style="max-width:100%;" /></a><center><span class="imagecaption"><a class="target" name="figure_iblsh2"> </a><b style="font-style:normal;">Figure 52:</b> 2 bands (4 coefficients)</span></center></div></center>
|
||||
</p><p>
|
||||
In practice we pre-convolve \(\Lt\) with \(\cosTheta\) and pre-scale these coefficients by the basis scaling factors \(K_l^m\) so that the reconstruction code is as simple as possible in the shader:
|
||||
</p><pre class="listing tilde"><code><span class="line">vec3 irradianceSH(vec3 n) {</span>
|
||||
<span class="line"> // uniform vec3 sphericalHarmonics<span class="hljs-selector-attr">[9]</span></span>
|
||||
<span class="line"> // We can <span class="hljs-selector-tag">use</span> only the first <span class="hljs-number">2</span> bands for better performance</span>
|
||||
<span class="line"> return</span>
|
||||
<span class="line"> sphericalHarmonics<span class="hljs-selector-attr">[0]</span></span>
|
||||
<span class="line"> + sphericalHarmonics<span class="hljs-selector-attr">[1]</span> * (n<span class="hljs-selector-class">.y</span>)</span>
|
||||
<span class="line"> + sphericalHarmonics<span class="hljs-selector-attr">[2]</span> * (n<span class="hljs-selector-class">.z</span>)</span>
|
||||
<span class="line"> + sphericalHarmonics<span class="hljs-selector-attr">[3]</span> * (n<span class="hljs-selector-class">.x</span>)</span>
|
||||
<span class="line"> + sphericalHarmonics<span class="hljs-selector-attr">[4]</span> * (n<span class="hljs-selector-class">.y</span> * n<span class="hljs-selector-class">.x</span>)</span>
|
||||
<span class="line"> + sphericalHarmonics<span class="hljs-selector-attr">[5]</span> * (n<span class="hljs-selector-class">.y</span> * n<span class="hljs-selector-class">.z</span>)</span>
|
||||
<span class="line"> + sphericalHarmonics<span class="hljs-selector-attr">[6]</span> * (<span class="hljs-number">3.0</span> * n<span class="hljs-selector-class">.z</span> * n<span class="hljs-selector-class">.z</span> - <span class="hljs-number">1.0</span>)</span>
|
||||
<span class="line"> + sphericalHarmonics<span class="hljs-selector-attr">[7]</span> * (n<span class="hljs-selector-class">.z</span> * n<span class="hljs-selector-class">.x</span>)</span>
|
||||
<span class="line"> + sphericalHarmonics<span class="hljs-selector-attr">[8]</span> * (n<span class="hljs-selector-class">.x</span> * n<span class="hljs-selector-class">.x</span> - n<span class="hljs-selector-class">.y</span> * n<span class="hljs-selector-class">.y</span>);</span>
|
||||
</p><pre class="listing tilde"><code><span class="line">vec3 <span class="hljs-function"><span class="hljs-title">irradianceSH</span>(<span class="hljs-params">vec3 n</span>)</span> {</span>
|
||||
<span class="line"> <span class="hljs-comment">// uniform vec3 sphericalHarmonics[9]</span></span>
|
||||
<span class="line"> <span class="hljs-comment">// We can use only the first 2 bands for better performance</span></span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span></span>
|
||||
<span class="line"> sphericalHarmonics[<span class="hljs-number">0</span>]</span>
|
||||
<span class="line"> + sphericalHarmonics[<span class="hljs-number">1</span>] * (n.y)</span>
|
||||
<span class="line"> + sphericalHarmonics[<span class="hljs-number">2</span>] * (n.z)</span>
|
||||
<span class="line"> + sphericalHarmonics[<span class="hljs-number">3</span>] * (n.x)</span>
|
||||
<span class="line"> + sphericalHarmonics[<span class="hljs-number">4</span>] * (n.y * n.x)</span>
|
||||
<span class="line"> + sphericalHarmonics[<span class="hljs-number">5</span>] * (n.y * n.z)</span>
|
||||
<span class="line"> + sphericalHarmonics[<span class="hljs-number">6</span>] * (<span class="hljs-number">3.0</span> * n.z * n.z - <span class="hljs-number">1.0</span>)</span>
|
||||
<span class="line"> + sphericalHarmonics[<span class="hljs-number">7</span>] * (n.z * n.x)</span>
|
||||
<span class="line"> + sphericalHarmonics[<span class="hljs-number">8</span>] * (n.x * n.x - n.y * n.y);</span>
|
||||
<span class="line">}</span></code></pre><center><div class="listingcaption tilde"><a class="target" name="listing_irradiancesh"> </a><b style="font-style:normal;">Listing 26:</b> GLSL code to reconstruct the irradiance from the pre-scaled SH</div></center>
|
||||
<p>
|
||||
<p>Note that with 2 bands, the computation above becomes a single (4 \times 4) matrix-by-vector multiply.</p>
|
||||
@@ -2443,7 +2443,7 @@ LD(n, \alpha) &= \frac{\sum_i^N V(l_i, n,
|
||||
$$
|
||||
</p><p>
|
||||
These two new \(DFG\) terms simply need to replace the ones used in the implementation shown in section <a href="#toc9.5">9.5</a>:
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-type">float</span> Fc = <span class="hljs-built_in">pow</span>(<span class="hljs-number">1</span> - VoH, <span class="hljs-number">5.0f</span>);</span>
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-keyword">float</span> Fc = <span class="hljs-built_in">pow</span>(<span class="hljs-number">1</span> - VoH, <span class="hljs-number">5.0f</span>);</span>
|
||||
<span class="line">r.x += Gv * Fc;</span>
|
||||
<span class="line">r.y += Gv;</span></code></pre><center><div class="listingcaption tilde"><a class="target" name="listing_multiscatteriblpreintegration"> </a><b style="font-style:normal;">Listing 29:</b> C++ implementation of the \(L_{DFG}\) term for multiscattering</div></center>
|
||||
<p>
|
||||
@@ -2507,11 +2507,11 @@ using an environment made of colored vertical stripes (skybox hidden).</span></c
|
||||
<p>
|
||||
<p>When sampling the IBL, the clear coat layer is calculated as a second specular lobe. This specular lobe is oriented along the view direction since we cannot reasonably integrate over the hemisphere. <a href="#listing_clearcoatibl">Listing 31</a> demonstrates this approximation in practice. It also shows the energy conservation step. It is important to note that this second specular lobe is computed exactly the same way as the main specular lobe, using the same DFG approximation.</p>
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-comment">// clearCoat_NoV == shading_NoV if the clear coat layer doesn't have its own normal map</span></span>
|
||||
<span class="line"><span class="hljs-type">float</span> Fc = <span class="hljs-built_in">F_Schlick</span>(<span class="hljs-number">0.04</span>, <span class="hljs-number">1.0</span>, clearCoat_NoV) * clearCoat;</span>
|
||||
<span class="line"><span class="hljs-built_in">float</span> Fc = F_Schlick(<span class="hljs-number">0.04</span>, <span class="hljs-number">1.0</span>, clearCoat_NoV) * clearCoat;</span>
|
||||
<span class="line"><span class="hljs-comment">// base layer attenuation for energy compensation</span></span>
|
||||
<span class="line">iblDiffuse *= <span class="hljs-number">1.0</span> - Fc;</span>
|
||||
<span class="line">iblSpecular *= <span class="hljs-built_in">sq</span>(<span class="hljs-number">1.0</span> - Fc);</span>
|
||||
<span class="line">iblSpecular += <span class="hljs-built_in">specularIBL</span>(r, clearCoatPerceptualRoughness) * Fc;</span></code></pre><center><div class="listingcaption tilde"><a class="target" name="listing_clearcoatibl"> </a><b style="font-style:normal;">Listing 31:</b> GLSL implementation of the clear coat specular lobe for image-based lighting</div></center>
|
||||
<span class="line">iblSpecular *= sq(<span class="hljs-number">1.0</span> - Fc);</span>
|
||||
<span class="line">iblSpecular += specularIBL(r, clearCoatPerceptualRoughness) * Fc;</span></code></pre><center><div class="listingcaption tilde"><a class="target" name="listing_clearcoatibl"> </a><b style="font-style:normal;">Listing 31:</b> GLSL implementation of the clear coat specular lobe for image-based lighting</div></center>
|
||||
<a class="target" name="anisotropy"> </a><a class="target" name="lighting/imagebasedlights/anisotropy"> </a><a class="target" name="toc5.3.6"> </a><h3 id="anisotropy"><a class="header" href="#anisotropy">Anisotropy </a></h3>
|
||||
<p>
|
||||
<p>[<a href="#citation-mcauley15">McAuley15</a>] describes a technique called “bent reflection vector”, based [<a href="#citation-revie12">Revie12</a>]. The bent reflection vector is a rough approximation of anisotropic lighting but the alternative is to use importance sampling. This approximation is sufficiently cheap to compute and provides good results, as shown in <a href="#figure_anisotropicibl1">figure 59</a> and <a href="#figure_anisotropicibl2">figure 60</a>.</p>
|
||||
@@ -2550,17 +2550,17 @@ The DG term is generated using uniform sampling as recommended in [<a href="#cit
|
||||
<center><div class="image" style=""><a href="../images/ibl/dfg_cloth.png" target="_blank"><img class="markdeep" src="../images/ibl/dfg_cloth.png" /></a><center><span class="imagecaption"><a class="target" name="figure_dfgclothlut"> </a><b style="font-style:normal;">Figure 62:</b> DFG LUT with a 3rd channel encoding the DG term of the cloth BRDF</span></center></div></center>
|
||||
</p><p>
|
||||
The remainder of the image-based lighting implementation follows the same steps as the implementation of regular lights, including the optional subsurface scattering term and its wrap diffuse component. Just as with the clear coat IBL implementation, we cannot integrate over the hemisphere and use the view direction as the dominant light direction to compute the wrap diffuse component.
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-type">float</span> diffuse = <span class="hljs-built_in">Fd_Lambert</span>() * ambientOcclusion;</span>
|
||||
<span class="line"><span class="hljs-meta">#<span class="hljs-keyword">if</span> defined(SHADING_MODEL_CLOTH)</span></span>
|
||||
<span class="line"><span class="hljs-meta">#<span class="hljs-keyword">if</span> defined(MATERIAL_HAS_SUBSURFACE_COLOR)</span></span>
|
||||
<span class="line">diffuse *= <span class="hljs-built_in">saturate</span>((NoV + <span class="hljs-number">0.5</span>) / <span class="hljs-number">2.25</span>);</span>
|
||||
<span class="line"><span class="hljs-meta">#<span class="hljs-keyword">endif</span></span></span>
|
||||
<span class="line"><span class="hljs-meta">#<span class="hljs-keyword">endif</span></span></span>
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-built_in">float</span> diffuse = Fd_Lambert() * ambientOcclusion;</span>
|
||||
<span class="line"><span class="hljs-meta">#<span class="hljs-meta-keyword">if</span> defined(SHADING_MODEL_CLOTH)</span></span>
|
||||
<span class="line"><span class="hljs-meta">#<span class="hljs-meta-keyword">if</span> defined(MATERIAL_HAS_SUBSURFACE_COLOR)</span></span>
|
||||
<span class="line">diffuse *= saturate((NoV + <span class="hljs-number">0.5</span>) / <span class="hljs-number">2.25</span>);</span>
|
||||
<span class="line"><span class="hljs-meta">#<span class="hljs-meta-keyword">endif</span></span></span>
|
||||
<span class="line"><span class="hljs-meta">#<span class="hljs-meta-keyword">endif</span></span></span>
|
||||
<span class="line"></span>
|
||||
<span class="line">vec3 indirectDiffuse = <span class="hljs-built_in">irradianceIBL</span>(n) * diffuse;</span>
|
||||
<span class="line"><span class="hljs-meta">#<span class="hljs-keyword">if</span> defined(SHADING_MODEL_CLOTH) && defined(MATERIAL_HAS_SUBSURFACE_COLOR)</span></span>
|
||||
<span class="line">indirectDiffuse *= <span class="hljs-built_in">saturate</span>(subsurfaceColor + NoV);</span>
|
||||
<span class="line"><span class="hljs-meta">#<span class="hljs-keyword">endif</span></span></span>
|
||||
<span class="line">vec3 indirectDiffuse = irradianceIBL(n) * diffuse;</span>
|
||||
<span class="line"><span class="hljs-meta">#<span class="hljs-meta-keyword">if</span> defined(SHADING_MODEL_CLOTH) && defined(MATERIAL_HAS_SUBSURFACE_COLOR)</span></span>
|
||||
<span class="line">indirectDiffuse *= saturate(subsurfaceColor + NoV);</span>
|
||||
<span class="line"><span class="hljs-meta">#<span class="hljs-meta-keyword">endif</span></span></span>
|
||||
<span class="line"></span>
|
||||
<span class="line">vec3 ibl = diffuseColor * indirectDiffuse + indirectSpecular * specularColor;</span></code></pre><center><div class="listingcaption tilde"><a class="target" name="listing_clothapprox"> </a><b style="font-style:normal;">Listing 34:</b> GLSL implementation of the DFG approximation for the cloth NDF</div></center>
|
||||
<p>
|
||||
@@ -2982,20 +2982,20 @@ L_{max} &= 2^{EV_{100}} \times 1.2
|
||||
<span class="line"><span class="hljs-comment">// aperture in f-stops</span></span>
|
||||
<span class="line"><span class="hljs-comment">// shutterSpeed in seconds</span></span>
|
||||
<span class="line"><span class="hljs-comment">// sensitivity in ISO</span></span>
|
||||
<span class="line"><span class="hljs-type">float</span> <span class="hljs-title function_">exposureSettings</span><span class="hljs-params">(<span class="hljs-type">float</span> aperture, <span class="hljs-type">float</span> shutterSpeed, <span class="hljs-type">float</span> sensitivity)</span> {</span>
|
||||
<span class="line"><span class="hljs-function"><span class="hljs-keyword">float</span> <span class="hljs-title">exposureSettings</span><span class="hljs-params">(<span class="hljs-keyword">float</span> aperture, <span class="hljs-keyword">float</span> shutterSpeed, <span class="hljs-keyword">float</span> sensitivity)</span> </span>{</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> log2((aperture * aperture) / shutterSpeed * <span class="hljs-number">100.0</span> / sensitivity);</span>
|
||||
<span class="line">}</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"><span class="hljs-comment">// Computes the exposure normalization factor from</span></span>
|
||||
<span class="line"><span class="hljs-comment">// the camera's EV100</span></span>
|
||||
<span class="line"><span class="hljs-type">float</span> <span class="hljs-title function_">exposure</span><span class="hljs-params">(<span class="hljs-type">float</span> ev100)</span> {</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> <span class="hljs-number">1.0</span> / (pow(<span class="hljs-number">2.0</span>, ev100) * <span class="hljs-number">1.2</span>);</span>
|
||||
<span class="line"><span class="hljs-function"><span class="hljs-keyword">float</span> <span class="hljs-title">exposure</span><span class="hljs-params">(<span class="hljs-keyword">float</span> ev100)</span> </span>{</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> <span class="hljs-number">1.0</span> / (<span class="hljs-built_in">pow</span>(<span class="hljs-number">2.0</span>, ev100) * <span class="hljs-number">1.2</span>);</span>
|
||||
<span class="line">}</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"><span class="hljs-type">float</span> <span class="hljs-variable">ev100</span> <span class="hljs-operator">=</span> exposureSettings(aperture, shutterSpeed, sensitivity);</span>
|
||||
<span class="line"><span class="hljs-type">float</span> <span class="hljs-variable">exposure</span> <span class="hljs-operator">=</span> exposure(ev100);</span>
|
||||
<span class="line"><span class="hljs-keyword">float</span> ev100 = exposureSettings(aperture, shutterSpeed, sensitivity);</span>
|
||||
<span class="line"><span class="hljs-keyword">float</span> exposure = exposure(ev100);</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"><span class="hljs-type">vec4</span> <span class="hljs-variable">color</span> <span class="hljs-operator">=</span> evaluateLighting();</span>
|
||||
<span class="line">vec4 color = evaluateLighting();</span>
|
||||
<span class="line">color.rgb *= exposure;</span></code></pre><center><div class="listingcaption tilde"><a class="target" name="listing_fragmentexposure"> </a><b style="font-style:normal;">Listing 42:</b> Implementation of exposure in GLSL</div></center>
|
||||
<p>
|
||||
<p>In practice the exposure factor can be pre-computed on the CPU to save shader instructions.</p>
|
||||
@@ -3466,9 +3466,9 @@ Our implementation is presented in <a href="#listing_specularcolorimpl">listing&
|
||||
<span class="line"><span class="hljs-comment">// Data source:</span></span>
|
||||
<span class="line"><span class="hljs-comment">// http://cvrl.ioo.ucl.ac.uk/cmfs.htm</span></span>
|
||||
<span class="line"><span class="hljs-comment">// http://cvrl.ioo.ucl.ac.uk/database/text/cmfs/ciexyz31.htm</span></span>
|
||||
<span class="line"><span class="hljs-type">const</span> <span class="hljs-type">size_t</span> CIE_XYZ_START = <span class="hljs-number">360</span>;</span>
|
||||
<span class="line"><span class="hljs-type">const</span> <span class="hljs-type">size_t</span> CIE_XYZ_COUNT = <span class="hljs-number">471</span>;</span>
|
||||
<span class="line"><span class="hljs-type">const</span> float3 CIE_XYZ[CIE_XYZ_COUNT] = { ... };</span>
|
||||
<span class="line"><span class="hljs-keyword">const</span> <span class="hljs-keyword">size_t</span> CIE_XYZ_START = <span class="hljs-number">360</span>;</span>
|
||||
<span class="line"><span class="hljs-keyword">const</span> <span class="hljs-keyword">size_t</span> CIE_XYZ_COUNT = <span class="hljs-number">471</span>;</span>
|
||||
<span class="line"><span class="hljs-keyword">const</span> float3 CIE_XYZ[CIE_XYZ_COUNT] = { ... };</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"><span class="hljs-comment">// CIE Standard Illuminant D65 relative spectral power distribution,</span></span>
|
||||
<span class="line"><span class="hljs-comment">// from 300nm to 830, at 5nm intervals</span></span>
|
||||
@@ -3476,51 +3476,51 @@ Our implementation is presented in <a href="#listing_specularcolorimpl">listing&
|
||||
<span class="line"><span class="hljs-comment">// Data source:</span></span>
|
||||
<span class="line"><span class="hljs-comment">// https://en.wikipedia.org/wiki/Illuminant_D65</span></span>
|
||||
<span class="line"><span class="hljs-comment">// https://cielab.xyz/pdf/CIE_sel_colorimetric_tables.xls</span></span>
|
||||
<span class="line"><span class="hljs-type">const</span> <span class="hljs-type">size_t</span> CIE_D65_INTERVAL = <span class="hljs-number">5</span>;</span>
|
||||
<span class="line"><span class="hljs-type">const</span> <span class="hljs-type">size_t</span> CIE_D65_START = <span class="hljs-number">300</span>;</span>
|
||||
<span class="line"><span class="hljs-type">const</span> <span class="hljs-type">size_t</span> CIE_D65_END = <span class="hljs-number">830</span>;</span>
|
||||
<span class="line"><span class="hljs-type">const</span> <span class="hljs-type">size_t</span> CIE_D65_COUNT = <span class="hljs-number">107</span>;</span>
|
||||
<span class="line"><span class="hljs-type">const</span> <span class="hljs-type">float</span> CIE_D65[CIE_D65_COUNT] = { ... };</span>
|
||||
<span class="line"><span class="hljs-keyword">const</span> <span class="hljs-keyword">size_t</span> CIE_D65_INTERVAL = <span class="hljs-number">5</span>;</span>
|
||||
<span class="line"><span class="hljs-keyword">const</span> <span class="hljs-keyword">size_t</span> CIE_D65_START = <span class="hljs-number">300</span>;</span>
|
||||
<span class="line"><span class="hljs-keyword">const</span> <span class="hljs-keyword">size_t</span> CIE_D65_END = <span class="hljs-number">830</span>;</span>
|
||||
<span class="line"><span class="hljs-keyword">const</span> <span class="hljs-keyword">size_t</span> CIE_D65_COUNT = <span class="hljs-number">107</span>;</span>
|
||||
<span class="line"><span class="hljs-keyword">const</span> <span class="hljs-keyword">float</span> CIE_D65[CIE_D65_COUNT] = { ... };</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"><span class="hljs-keyword">struct</span> <span class="hljs-title class_">Sample</span> {</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> w = <span class="hljs-number">0.0f</span>; <span class="hljs-comment">// wavelength</span></span>
|
||||
<span class="line"> std::complex<<span class="hljs-type">float</span>> ior; <span class="hljs-comment">// complex IOR, n + ik</span></span>
|
||||
<span class="line"><span class="hljs-class"><span class="hljs-keyword">struct</span> <span class="hljs-title">Sample</span> {</span></span>
|
||||
<span class="line"> <span class="hljs-keyword">float</span> w = <span class="hljs-number">0.0f</span>; <span class="hljs-comment">// wavelength</span></span>
|
||||
<span class="line"> <span class="hljs-built_in">std</span>::<span class="hljs-built_in">complex</span><<span class="hljs-keyword">float</span>> ior; <span class="hljs-comment">// complex IOR, n + ik</span></span>
|
||||
<span class="line">};</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"><span class="hljs-function"><span class="hljs-type">static</span> <span class="hljs-type">float</span> <span class="hljs-title">illuminantD65</span><span class="hljs-params">(<span class="hljs-type">float</span> w)</span> </span>{</span>
|
||||
<span class="line"> <span class="hljs-keyword">auto</span> i0 = <span class="hljs-built_in">size_t</span>((w - CIE_D65_START) / CIE_D65_INTERVAL);</span>
|
||||
<span class="line"> uint2 indexBounds{i0, std::<span class="hljs-built_in">min</span>(i0 + <span class="hljs-number">1</span>, CIE_D65_END)};</span>
|
||||
<span class="line"><span class="hljs-function"><span class="hljs-keyword">static</span> <span class="hljs-keyword">float</span> <span class="hljs-title">illuminantD65</span><span class="hljs-params">(<span class="hljs-keyword">float</span> w)</span> </span>{</span>
|
||||
<span class="line"> <span class="hljs-keyword">auto</span> i0 = <span class="hljs-keyword">size_t</span>((w - CIE_D65_START) / CIE_D65_INTERVAL);</span>
|
||||
<span class="line"> uint2 indexBounds{i0, <span class="hljs-built_in">std</span>::min(i0 + <span class="hljs-number">1</span>, CIE_D65_END)};</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"> float2 wavelengthBounds = CIE_D65_START + float2{indexBounds} * CIE_D65_INTERVAL;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> t = (w - wavelengthBounds.x) / (wavelengthBounds.y - wavelengthBounds.x);</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> <span class="hljs-built_in">lerp</span>(CIE_D65[indexBounds.x], CIE_D65[indexBounds.y], t);</span>
|
||||
<span class="line"> <span class="hljs-keyword">float</span> t = (w - wavelengthBounds.x) / (wavelengthBounds.y - wavelengthBounds.x);</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> lerp(CIE_D65[indexBounds.x], CIE_D65[indexBounds.y], t);</span>
|
||||
<span class="line">}</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"><span class="hljs-comment">// For std::lower_bound</span></span>
|
||||
<span class="line"><span class="hljs-type">bool</span> <span class="hljs-keyword">operator</span><(<span class="hljs-type">const</span> Sample& lhs, <span class="hljs-type">const</span> Sample& rhs) {</span>
|
||||
<span class="line"><span class="hljs-keyword">bool</span> <span class="hljs-keyword">operator</span><(<span class="hljs-keyword">const</span> Sample& lhs, <span class="hljs-keyword">const</span> Sample& rhs) {</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> lhs.w < rhs.w;</span>
|
||||
<span class="line">}</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"><span class="hljs-comment">// The wavelength w must be between 360nm and 830nm</span></span>
|
||||
<span class="line"><span class="hljs-function"><span class="hljs-type">static</span> std::complex<<span class="hljs-type">float</span>> <span class="hljs-title">findSample</span><span class="hljs-params">(<span class="hljs-type">const</span> std::vector<sample>& samples, <span class="hljs-type">float</span> w)</span> </span>{</span>
|
||||
<span class="line"> <span class="hljs-keyword">auto</span> i1 = std::<span class="hljs-built_in">lower_bound</span>(</span>
|
||||
<span class="line"> samples.<span class="hljs-built_in">begin</span>(), samples.<span class="hljs-built_in">end</span>(), Sample{w, <span class="hljs-number">0.0f</span> + <span class="hljs-number">0.0</span><span class="hljs-keyword">if</span>});</span>
|
||||
<span class="line"><span class="hljs-function"><span class="hljs-keyword">static</span> <span class="hljs-built_in">std</span>::<span class="hljs-built_in">complex</span><<span class="hljs-keyword">float</span>> <span class="hljs-title">findSample</span><span class="hljs-params">(<span class="hljs-keyword">const</span> <span class="hljs-built_in">std</span>::<span class="hljs-built_in">vector</span><sample>& samples, <span class="hljs-keyword">float</span> w)</span> </span>{</span>
|
||||
<span class="line"> <span class="hljs-keyword">auto</span> i1 = <span class="hljs-built_in">std</span>::lower_bound(</span>
|
||||
<span class="line"> samples.begin(), samples.end(), Sample{w, <span class="hljs-number">0.0f</span> + <span class="hljs-number">0.0</span><span class="hljs-keyword">if</span>});</span>
|
||||
<span class="line"> <span class="hljs-keyword">auto</span> i0 = i1 - <span class="hljs-number">1</span>;</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"> <span class="hljs-comment">// Interpolate the complex IORs</span></span>
|
||||
<span class="line"> <span class="hljs-type">float</span> t = (w - i0->w) / (i1->w - i0->w);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> n = <span class="hljs-built_in">lerp</span>(i0->ior.<span class="hljs-built_in">real</span>(), i1->ior.<span class="hljs-built_in">real</span>(), t);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> k = <span class="hljs-built_in">lerp</span>(i0->ior.<span class="hljs-built_in">imag</span>(), i1->ior.<span class="hljs-built_in">imag</span>(), t);</span>
|
||||
<span class="line"> <span class="hljs-keyword">float</span> t = (w - i0->w) / (i1->w - i0->w);</span>
|
||||
<span class="line"> <span class="hljs-keyword">float</span> n = lerp(i0->ior.real(), i1->ior.real(), t);</span>
|
||||
<span class="line"> <span class="hljs-keyword">float</span> k = lerp(i0->ior.imag(), i1->ior.imag(), t);</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> { n, k };</span>
|
||||
<span class="line">}</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"><span class="hljs-function"><span class="hljs-type">static</span> <span class="hljs-type">float</span> <span class="hljs-title">fresnel</span><span class="hljs-params">(<span class="hljs-type">const</span> std::complex<<span class="hljs-type">float</span>>& sample)</span> </span>{</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> (((sample - (<span class="hljs-number">1.0f</span> + <span class="hljs-number">0</span><span class="hljs-keyword">if</span>)) * (std::<span class="hljs-built_in">conj</span>(sample) - (<span class="hljs-number">1.0f</span> + <span class="hljs-number">0</span><span class="hljs-keyword">if</span>))) /</span>
|
||||
<span class="line"> ((sample + (<span class="hljs-number">1.0f</span> + <span class="hljs-number">0</span><span class="hljs-keyword">if</span>)) * (std::<span class="hljs-built_in">conj</span>(sample) + (<span class="hljs-number">1.0f</span> + <span class="hljs-number">0</span><span class="hljs-keyword">if</span>)))).<span class="hljs-built_in">real</span>();</span>
|
||||
<span class="line"><span class="hljs-function"><span class="hljs-keyword">static</span> <span class="hljs-keyword">float</span> <span class="hljs-title">fresnel</span><span class="hljs-params">(<span class="hljs-keyword">const</span> <span class="hljs-built_in">std</span>::<span class="hljs-built_in">complex</span><<span class="hljs-keyword">float</span>>& sample)</span> </span>{</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> (((sample - (<span class="hljs-number">1.0f</span> + <span class="hljs-number">0</span><span class="hljs-keyword">if</span>)) * (<span class="hljs-built_in">std</span>::conj(sample) - (<span class="hljs-number">1.0f</span> + <span class="hljs-number">0</span><span class="hljs-keyword">if</span>))) /</span>
|
||||
<span class="line"> ((sample + (<span class="hljs-number">1.0f</span> + <span class="hljs-number">0</span><span class="hljs-keyword">if</span>)) * (<span class="hljs-built_in">std</span>::conj(sample) + (<span class="hljs-number">1.0f</span> + <span class="hljs-number">0</span><span class="hljs-keyword">if</span>)))).real();</span>
|
||||
<span class="line">}</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"><span class="hljs-function"><span class="hljs-type">static</span> float3 <span class="hljs-title">XYZ_to_sRGB</span><span class="hljs-params">(<span class="hljs-type">const</span> float3& v)</span> </span>{</span>
|
||||
<span class="line"> <span class="hljs-type">const</span> mat3f XYZ_sRGB{</span>
|
||||
<span class="line"><span class="hljs-function"><span class="hljs-keyword">static</span> float3 <span class="hljs-title">XYZ_to_sRGB</span><span class="hljs-params">(<span class="hljs-keyword">const</span> float3& v)</span> </span>{</span>
|
||||
<span class="line"> <span class="hljs-keyword">const</span> mat3f XYZ_sRGB{</span>
|
||||
<span class="line"> <span class="hljs-number">3.2404542f</span>, <span class="hljs-number">-0.9692660f</span>, <span class="hljs-number">0.0556434f</span>,</span>
|
||||
<span class="line"> <span class="hljs-number">-1.5371385f</span>, <span class="hljs-number">1.8760108f</span>, <span class="hljs-number">-0.2040259f</span>,</span>
|
||||
<span class="line"> <span class="hljs-number">-0.4985314f</span>, <span class="hljs-number">0.0415560f</span>, <span class="hljs-number">1.0572252f</span></span>
|
||||
@@ -3529,21 +3529,21 @@ Our implementation is presented in <a href="#listing_specularcolorimpl">listing&
|
||||
<span class="line">}</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"><span class="hljs-comment">// Outputs a linear sRGB color</span></span>
|
||||
<span class="line"><span class="hljs-function"><span class="hljs-type">static</span> float3 <span class="hljs-title">computeColor</span><span class="hljs-params">(<span class="hljs-type">const</span> std::vector<sample>& samples)</span> </span>{</span>
|
||||
<span class="line"><span class="hljs-function"><span class="hljs-keyword">static</span> float3 <span class="hljs-title">computeColor</span><span class="hljs-params">(<span class="hljs-keyword">const</span> <span class="hljs-built_in">std</span>::<span class="hljs-built_in">vector</span><sample>& samples)</span> </span>{</span>
|
||||
<span class="line"> float3 xyz{<span class="hljs-number">0.0f</span>};</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> y = <span class="hljs-number">0.0f</span>;</span>
|
||||
<span class="line"> <span class="hljs-keyword">float</span> y = <span class="hljs-number">0.0f</span>;</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"> <span class="hljs-keyword">for</span> (<span class="hljs-type">size_t</span> i = <span class="hljs-number">0</span>; i < CIE_XYZ_COUNT; i++) {</span>
|
||||
<span class="line"> <span class="hljs-keyword">for</span> (<span class="hljs-keyword">size_t</span> i = <span class="hljs-number">0</span>; i < CIE_XYZ_COUNT; i++) {</span>
|
||||
<span class="line"> <span class="hljs-comment">// Current wavelength</span></span>
|
||||
<span class="line"> <span class="hljs-type">float</span> w = CIE_XYZ_START + i;</span>
|
||||
<span class="line"> <span class="hljs-keyword">float</span> w = CIE_XYZ_START + i;</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"> <span class="hljs-comment">// Find most appropriate CIE XYZ sample for the wavelength</span></span>
|
||||
<span class="line"> <span class="hljs-keyword">auto</span> sample = <span class="hljs-built_in">findSample</span>(samples, w);</span>
|
||||
<span class="line"> <span class="hljs-keyword">auto</span> sample = findSample(samples, w);</span>
|
||||
<span class="line"> <span class="hljs-comment">// Compute Fresnel reflectance at normal incidence</span></span>
|
||||
<span class="line"> <span class="hljs-type">float</span> f0 = <span class="hljs-built_in">fresnel</span>(sample);</span>
|
||||
<span class="line"> <span class="hljs-keyword">float</span> f0 = fresnel(sample);</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"> <span class="hljs-comment">// We need to multiply by the spectral power distribution of the illuminant</span></span>
|
||||
<span class="line"> <span class="hljs-type">float</span> d65 = <span class="hljs-built_in">illuminantD65</span>(w);</span>
|
||||
<span class="line"> <span class="hljs-keyword">float</span> d65 = illuminantD65(w);</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"> xyz += f0 * CIE_XYZ[i] * d65;</span>
|
||||
<span class="line"> y += CIE_XYZ[i].y * d65;</span>
|
||||
@@ -3552,10 +3552,10 @@ Our implementation is presented in <a href="#listing_specularcolorimpl">listing&
|
||||
<span class="line"> <span class="hljs-comment">// Normalize so that 100% reflectance at every wavelength yields Y=1</span></span>
|
||||
<span class="line"> xyz /= y;</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"> float3 linear = <span class="hljs-built_in">XYZ_to_sRGB</span>(xyz);</span>
|
||||
<span class="line"> float3 linear = XYZ_to_sRGB(xyz);</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"> <span class="hljs-comment">// Normalize out-of-gamut values</span></span>
|
||||
<span class="line"> <span class="hljs-keyword">if</span> (<span class="hljs-built_in">any</span>(<span class="hljs-built_in">greaterThan</span>(linear, float3{<span class="hljs-number">1.0f</span>}))) linear *= <span class="hljs-number">1.0f</span> / <span class="hljs-built_in">max</span>(linear);</span>
|
||||
<span class="line"> <span class="hljs-keyword">if</span> (any(greaterThan(linear, float3{<span class="hljs-number">1.0f</span>}))) linear *= <span class="hljs-number">1.0f</span> / max(linear);</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> linear;</span>
|
||||
<span class="line">}</span></code></pre><center><div class="listingcaption tilde"><a class="target" name="listing_specularcolorimpl"> </a><b style="font-style:normal;">Listing 46:</b> C++ implementation to compute the base color of a metallic surface from spectral data</div></center>
|
||||
@@ -3735,47 +3735,47 @@ l &= \{ cos\phi sin\theta,sin\phi sin\theta,cos\theta \}
|
||||
<pre class="listing tilde"><code><span class="line">vec2f hammersley(uint i, <span class="hljs-built_in">float</span> numSamples) {</span>
|
||||
<span class="line"> uint bits = i;</span>
|
||||
<span class="line"> bits = (bits << <span class="hljs-string">16) | (bits >> 16</span>);</span>
|
||||
<span class="line"> bits = ((bits & <span class="hljs-number">0</span>x55555555) << <span class="hljs-number">1</span>) | ((bits & <span class="hljs-number">0</span>xAAAAAAAA) >> <span class="hljs-number">1</span>);</span>
|
||||
<span class="line"> bits = ((bits & <span class="hljs-number">0</span>x33333333) << <span class="hljs-number">2</span>) | ((bits & <span class="hljs-number">0</span>xCCCCCCCC) >> <span class="hljs-number">2</span>);</span>
|
||||
<span class="line"> bits = ((bits & <span class="hljs-number">0</span>x0F0F0F0F) << <span class="hljs-number">4</span>) | ((bits & <span class="hljs-number">0</span>xF0F0F0F0) >> <span class="hljs-number">4</span>);</span>
|
||||
<span class="line"> bits = ((bits & <span class="hljs-number">0</span>x00FF00FF) << <span class="hljs-number">8</span>) | ((bits & <span class="hljs-number">0</span>xFF00FF00) >> <span class="hljs-number">8</span>);</span>
|
||||
<span class="line"> return vec2f(i / numSamples, bits / exp2(<span class="hljs-number">32</span>));</span>
|
||||
<span class="line"> bits = ((bits & 0x55555555) << <span class="hljs-string">1) | ((bits & 0xAAAAAAAA) >> 1</span>);</span>
|
||||
<span class="line"> bits = ((bits & 0x33333333) << <span class="hljs-string">2) | ((bits & 0xCCCCCCCC) >> 2</span>);</span>
|
||||
<span class="line"> bits = ((bits & 0x0F0F0F0F) << <span class="hljs-string">4) | ((bits & 0xF0F0F0F0) >> 4</span>);</span>
|
||||
<span class="line"> bits = ((bits & 0x00FF00FF) << <span class="hljs-string">8) | ((bits & 0xFF00FF00) >> 8</span>);</span>
|
||||
<span class="line"> <span class="hljs-built_in">return</span> vec2f(i / numSamples, bits / exp2(32));</span>
|
||||
<span class="line">}</span></code></pre><center><div class="listingcaption tilde">C++ implementation of a Hammersley sequence generator</div></center>
|
||||
<a class="target" name="precomputinglforimage-basedlighting"> </a><a class="target" name="annex/precomputinglforimage-basedlighting"> </a><a class="target" name="toc9.5"> </a><h2 id="precomputing-l-for-image-based-lighting"><a class="header" href="#precomputing-l-for-image-based-lighting">Precomputing L for image-based lighting</a></h2>
|
||||
<p>
|
||||
<p>The term ( L_{DFG} ) is only dependent on ( \NoV ). Below, the normal is arbitrarily set to ( n=\left[0, 0, 1\right] ) and (v) is chosen to satisfy ( \NoV ). The vector ( h_i ) is the ( D_{GGX}(\alpha) ) important direction sample (i).</p>
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-type">float</span> <span class="hljs-title function_">GDFG</span><span class="hljs-params">(<span class="hljs-type">float</span> NoV, <span class="hljs-type">float</span> NoL, <span class="hljs-type">float</span> a)</span> {</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">a2</span> <span class="hljs-operator">=</span> a * a;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">GGXL</span> <span class="hljs-operator">=</span> NoV * sqrt((-NoL * a2 + NoL) * NoL + a2);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">GGXV</span> <span class="hljs-operator">=</span> NoL * sqrt((-NoV * a2 + NoV) * NoV + a2);</span>
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-type">float</span> GDFG(<span class="hljs-type">float</span> NoV, <span class="hljs-type">float</span> NoL, <span class="hljs-type">float</span> a) {</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> a2 = a * a;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> GGXL = NoV * <span class="hljs-built_in">sqrt</span>((-NoL * a2 + NoL) * NoL + a2);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> GGXV = NoL * <span class="hljs-built_in">sqrt</span>((-NoV * a2 + NoV) * NoV + a2);</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> (<span class="hljs-number">2</span> * NoL) / (GGXV + GGXL);</span>
|
||||
<span class="line">}</span>
|
||||
<span class="line"></span>
|
||||
<span class="line">float2 <span class="hljs-title function_">DFG</span><span class="hljs-params">(<span class="hljs-type">float</span> NoV, <span class="hljs-type">float</span> a)</span> {</span>
|
||||
<span class="line">float2 DFG(<span class="hljs-type">float</span> NoV, <span class="hljs-type">float</span> a) {</span>
|
||||
<span class="line"> float3 V;</span>
|
||||
<span class="line"> V.x = sqrt(<span class="hljs-number">1.0f</span> - NoV*NoV);</span>
|
||||
<span class="line"> V.y = <span class="hljs-number">0.0f</span>;</span>
|
||||
<span class="line"> V.x = <span class="hljs-built_in">sqrt</span>(<span class="hljs-number">1.0</span>f - NoV*NoV);</span>
|
||||
<span class="line"> V.y = <span class="hljs-number">0.0</span>f;</span>
|
||||
<span class="line"> V.z = NoV;</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"> <span class="hljs-type">float2</span> <span class="hljs-variable">r</span> <span class="hljs-operator">=</span> <span class="hljs-number">0.0f</span>;</span>
|
||||
<span class="line"> <span class="hljs-keyword">for</span> (<span class="hljs-type">uint</span> <span class="hljs-variable">i</span> <span class="hljs-operator">=</span> <span class="hljs-number">0</span>; i < sampleCount; i++) {</span>
|
||||
<span class="line"> <span class="hljs-type">float2</span> <span class="hljs-variable">Xi</span> <span class="hljs-operator">=</span> hammersley(i, sampleCount);</span>
|
||||
<span class="line"> <span class="hljs-type">float3</span> <span class="hljs-variable">H</span> <span class="hljs-operator">=</span> importanceSampleGGX(Xi, a, N);</span>
|
||||
<span class="line"> <span class="hljs-type">float3</span> <span class="hljs-variable">L</span> <span class="hljs-operator">=</span> <span class="hljs-number">2.0f</span> * dot(V, H) * H - V;</span>
|
||||
<span class="line"> float2 r = <span class="hljs-number">0.0</span>f;</span>
|
||||
<span class="line"> <span class="hljs-keyword">for</span> (<span class="hljs-type">uint</span> i = <span class="hljs-number">0</span>; i < sampleCount; i++) {</span>
|
||||
<span class="line"> float2 Xi = hammersley(i, sampleCount);</span>
|
||||
<span class="line"> float3 H = importanceSampleGGX(Xi, a, N);</span>
|
||||
<span class="line"> float3 L = <span class="hljs-number">2.0</span>f * <span class="hljs-built_in">dot</span>(V, H) * H - V;</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">VoH</span> <span class="hljs-operator">=</span> saturate(dot(V, H));</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">NoL</span> <span class="hljs-operator">=</span> saturate(L.z);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">NoH</span> <span class="hljs-operator">=</span> saturate(H.z);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> VoH = saturate(<span class="hljs-built_in">dot</span>(V, H));</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> NoL = saturate(L.z);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> NoH = saturate(H.z);</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"> <span class="hljs-keyword">if</span> (NoL > <span class="hljs-number">0.0f</span>) {</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">G</span> <span class="hljs-operator">=</span> GDFG(NoV, NoL, a);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">Gv</span> <span class="hljs-operator">=</span> G * VoH / NoH;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> <span class="hljs-variable">Fc</span> <span class="hljs-operator">=</span> pow(<span class="hljs-number">1</span> - VoH, <span class="hljs-number">5.0f</span>);</span>
|
||||
<span class="line"> <span class="hljs-keyword">if</span> (NoL > <span class="hljs-number">0.0</span>f) {</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> G = GDFG(NoV, NoL, a);</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> Gv = G * VoH / NoH;</span>
|
||||
<span class="line"> <span class="hljs-type">float</span> Fc = <span class="hljs-built_in">pow</span>(<span class="hljs-number">1</span> - VoH, <span class="hljs-number">5.0</span>f);</span>
|
||||
<span class="line"> r.x += Gv * (<span class="hljs-number">1</span> - Fc);</span>
|
||||
<span class="line"> r.y += Gv * Fc;</span>
|
||||
<span class="line"> }</span>
|
||||
<span class="line"> }</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> r * (<span class="hljs-number">1.0f</span> / sampleCount);</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> r * (<span class="hljs-number">1.0</span>f / sampleCount);</span>
|
||||
<span class="line">}</span></code></pre><center><div class="listingcaption tilde">C++ implementation of the \( L_{DFG} \) term</div></center>
|
||||
<a class="target" name="sphericalharmonics"> </a><a class="target" name="annex/sphericalharmonics"> </a><a class="target" name="toc9.6"> </a><h2 id="spherical-harmonics"><a class="header" href="#spherical-harmonics">Spherical Harmonics</a></h2>
|
||||
<p>
|
||||
@@ -3851,56 +3851,56 @@ sin(m \phi + \phi) &= sin(m \phi) cos(\phi) + cos(m \phi) sin(\phi) \Leftrightar
|
||||
\end{align*}$$
|
||||
</p><p>
|
||||
<a href="#listing_nonnormalizedshbasis">Listing 47</a> shows the C++ code to compute the non-normalized SH basis \(\frac{y^m_l(s)}{\sqrt{2} K^m_l}\):
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-function"><span class="hljs-type">static</span> <span class="hljs-keyword">inline</span> <span class="hljs-type">size_t</span> <span class="hljs-title">SHindex</span><span class="hljs-params">(<span class="hljs-type">ssize_t</span> m, <span class="hljs-type">size_t</span> l)</span> </span>{</span>
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-function"><span class="hljs-keyword">static</span> <span class="hljs-keyword">inline</span> <span class="hljs-keyword">size_t</span> <span class="hljs-title">SHindex</span><span class="hljs-params">(<span class="hljs-keyword">ssize_t</span> m, <span class="hljs-keyword">size_t</span> l)</span> </span>{</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> l * (l + <span class="hljs-number">1</span>) + m;</span>
|
||||
<span class="line">}</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"><span class="hljs-function"><span class="hljs-type">void</span> <span class="hljs-title">computeShBasis</span><span class="hljs-params">(</span>
|
||||
<span class="line"> <span class="hljs-type">double</span>* <span class="hljs-type">const</span> SHb,</span>
|
||||
<span class="line"> <span class="hljs-type">size_t</span> numBands,</span>
|
||||
<span class="line"> <span class="hljs-type">const</span> vec3& s)</span></span>
|
||||
<span class="line"><span class="hljs-function"><span class="hljs-keyword">void</span> <span class="hljs-title">computeShBasis</span><span class="hljs-params">(</span>
|
||||
<span class="line"> <span class="hljs-keyword">double</span>* <span class="hljs-keyword">const</span> SHb,</span>
|
||||
<span class="line"> <span class="hljs-keyword">size_t</span> numBands,</span>
|
||||
<span class="line"> <span class="hljs-keyword">const</span> vec3& s)</span></span>
|
||||
<span class="line"></span>{</span>
|
||||
<span class="line"> <span class="hljs-comment">// handle m=0 separately, since it produces only one coefficient</span></span>
|
||||
<span class="line"> <span class="hljs-type">double</span> Pml_2 = <span class="hljs-number">0</span>;</span>
|
||||
<span class="line"> <span class="hljs-type">double</span> Pml_1 = <span class="hljs-number">1</span>;</span>
|
||||
<span class="line"> <span class="hljs-keyword">double</span> Pml_2 = <span class="hljs-number">0</span>;</span>
|
||||
<span class="line"> <span class="hljs-keyword">double</span> Pml_1 = <span class="hljs-number">1</span>;</span>
|
||||
<span class="line"> SHb[<span class="hljs-number">0</span>] = Pml_1;</span>
|
||||
<span class="line"> <span class="hljs-keyword">for</span> (<span class="hljs-type">ssize_t</span> l = <span class="hljs-number">1</span>; l < numBands; l++) {</span>
|
||||
<span class="line"> <span class="hljs-type">double</span> Pml = ((<span class="hljs-number">2</span> * l - <span class="hljs-number">1</span>) * Pml_1 * s.z - (l - <span class="hljs-number">1</span>) * Pml_2) / l;</span>
|
||||
<span class="line"> <span class="hljs-keyword">for</span> (<span class="hljs-keyword">ssize_t</span> l = <span class="hljs-number">1</span>; l < numBands; l++) {</span>
|
||||
<span class="line"> <span class="hljs-keyword">double</span> Pml = ((<span class="hljs-number">2</span> * l - <span class="hljs-number">1</span>) * Pml_1 * s.z - (l - <span class="hljs-number">1</span>) * Pml_2) / l;</span>
|
||||
<span class="line"> Pml_2 = Pml_1;</span>
|
||||
<span class="line"> Pml_1 = Pml;</span>
|
||||
<span class="line"> SHb[<span class="hljs-built_in">SHindex</span>(<span class="hljs-number">0</span>, l)] = Pml;</span>
|
||||
<span class="line"> SHb[SHindex(<span class="hljs-number">0</span>, l)] = Pml;</span>
|
||||
<span class="line"> }</span>
|
||||
<span class="line"> <span class="hljs-type">double</span> Pmm = <span class="hljs-number">1</span>;</span>
|
||||
<span class="line"> <span class="hljs-keyword">for</span> (<span class="hljs-type">ssize_t</span> m = <span class="hljs-number">1</span>; m < numBands ; m++) {</span>
|
||||
<span class="line"> <span class="hljs-keyword">double</span> Pmm = <span class="hljs-number">1</span>;</span>
|
||||
<span class="line"> <span class="hljs-keyword">for</span> (<span class="hljs-keyword">ssize_t</span> m = <span class="hljs-number">1</span>; m < numBands ; m++) {</span>
|
||||
<span class="line"> Pmm = (<span class="hljs-number">1</span> - <span class="hljs-number">2</span> * m) * Pmm;</span>
|
||||
<span class="line"> <span class="hljs-type">double</span> Pml_2 = Pmm;</span>
|
||||
<span class="line"> <span class="hljs-type">double</span> Pml_1 = (<span class="hljs-number">2</span> * m + <span class="hljs-number">1</span>)*Pmm*s.z;</span>
|
||||
<span class="line"> <span class="hljs-keyword">double</span> Pml_2 = Pmm;</span>
|
||||
<span class="line"> <span class="hljs-keyword">double</span> Pml_1 = (<span class="hljs-number">2</span> * m + <span class="hljs-number">1</span>)*Pmm*s.z;</span>
|
||||
<span class="line"> <span class="hljs-comment">// l == m</span></span>
|
||||
<span class="line"> SHb[<span class="hljs-built_in">SHindex</span>(-m, m)] = Pml_2;</span>
|
||||
<span class="line"> SHb[<span class="hljs-built_in">SHindex</span>( m, m)] = Pml_2;</span>
|
||||
<span class="line"> SHb[SHindex(-m, m)] = Pml_2;</span>
|
||||
<span class="line"> SHb[SHindex( m, m)] = Pml_2;</span>
|
||||
<span class="line"> <span class="hljs-keyword">if</span> (m + <span class="hljs-number">1</span> < numBands) {</span>
|
||||
<span class="line"> <span class="hljs-comment">// l == m+1</span></span>
|
||||
<span class="line"> SHb[<span class="hljs-built_in">SHindex</span>(-m, m + <span class="hljs-number">1</span>)] = Pml_1;</span>
|
||||
<span class="line"> SHb[<span class="hljs-built_in">SHindex</span>( m, m + <span class="hljs-number">1</span>)] = Pml_1;</span>
|
||||
<span class="line"> <span class="hljs-keyword">for</span> (<span class="hljs-type">ssize_t</span> l = m + <span class="hljs-number">2</span>; l < numBands; l++) {</span>
|
||||
<span class="line"> <span class="hljs-type">double</span> Pml = ((<span class="hljs-number">2</span> * l - <span class="hljs-number">1</span>) * Pml_1 * s.z - (l + m - <span class="hljs-number">1</span>) * Pml_2)</span>
|
||||
<span class="line"> SHb[SHindex(-m, m + <span class="hljs-number">1</span>)] = Pml_1;</span>
|
||||
<span class="line"> SHb[SHindex( m, m + <span class="hljs-number">1</span>)] = Pml_1;</span>
|
||||
<span class="line"> <span class="hljs-keyword">for</span> (<span class="hljs-keyword">ssize_t</span> l = m + <span class="hljs-number">2</span>; l < numBands; l++) {</span>
|
||||
<span class="line"> <span class="hljs-keyword">double</span> Pml = ((<span class="hljs-number">2</span> * l - <span class="hljs-number">1</span>) * Pml_1 * s.z - (l + m - <span class="hljs-number">1</span>) * Pml_2)</span>
|
||||
<span class="line"> / (l - m);</span>
|
||||
<span class="line"> Pml_2 = Pml_1;</span>
|
||||
<span class="line"> Pml_1 = Pml;</span>
|
||||
<span class="line"> SHb[<span class="hljs-built_in">SHindex</span>(-m, l)] = Pml;</span>
|
||||
<span class="line"> SHb[<span class="hljs-built_in">SHindex</span>( m, l)] = Pml;</span>
|
||||
<span class="line"> SHb[SHindex(-m, l)] = Pml;</span>
|
||||
<span class="line"> SHb[SHindex( m, l)] = Pml;</span>
|
||||
<span class="line"> }</span>
|
||||
<span class="line"> }</span>
|
||||
<span class="line"> }</span>
|
||||
<span class="line"> <span class="hljs-type">double</span> Cm = s.x;</span>
|
||||
<span class="line"> <span class="hljs-type">double</span> Sm = s.y;</span>
|
||||
<span class="line"> <span class="hljs-keyword">for</span> (<span class="hljs-type">ssize_t</span> m = <span class="hljs-number">1</span>; m <= numBands ; m++) {</span>
|
||||
<span class="line"> <span class="hljs-keyword">for</span> (<span class="hljs-type">ssize_t</span> l = m; l < numBands ; l++) {</span>
|
||||
<span class="line"> SHb[<span class="hljs-built_in">SHindex</span>(-m, l)] *= Sm;</span>
|
||||
<span class="line"> SHb[<span class="hljs-built_in">SHindex</span>( m, l)] *= Cm;</span>
|
||||
<span class="line"> <span class="hljs-keyword">double</span> Cm = s.x;</span>
|
||||
<span class="line"> <span class="hljs-keyword">double</span> Sm = s.y;</span>
|
||||
<span class="line"> <span class="hljs-keyword">for</span> (<span class="hljs-keyword">ssize_t</span> m = <span class="hljs-number">1</span>; m <= numBands ; m++) {</span>
|
||||
<span class="line"> <span class="hljs-keyword">for</span> (<span class="hljs-keyword">ssize_t</span> l = m; l < numBands ; l++) {</span>
|
||||
<span class="line"> SHb[SHindex(-m, l)] *= Sm;</span>
|
||||
<span class="line"> SHb[SHindex( m, l)] *= Cm;</span>
|
||||
<span class="line"> }</span>
|
||||
<span class="line"> <span class="hljs-type">double</span> Cm1 = Cm * s.x - Sm * s.y;</span>
|
||||
<span class="line"> <span class="hljs-type">double</span> Sm1 = Sm * s.x + Cm * s.y;</span>
|
||||
<span class="line"> <span class="hljs-keyword">double</span> Cm1 = Cm * s.x - Sm * s.y;</span>
|
||||
<span class="line"> <span class="hljs-keyword">double</span> Sm1 = Sm * s.x + Cm * s.y;</span>
|
||||
<span class="line"> Cm = Cm1;</span>
|
||||
<span class="line"> Sm = Sm1;</span>
|
||||
<span class="line"> }</span>
|
||||
@@ -3979,10 +3979,10 @@ $$\begin{equation}
|
||||
\end{equation}$$
|
||||
</p><p>
|
||||
Here is the C++ code to compute \(\hat{C}_l\):
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-function"><span class="hljs-type">static</span> <span class="hljs-type">double</span> <span class="hljs-title">factorial</span><span class="hljs-params">(<span class="hljs-type">size_t</span> n, <span class="hljs-type">size_t</span> d = <span class="hljs-number">1</span>)</span></span>;</span>
|
||||
</p><pre class="listing tilde"><code><span class="line"><span class="hljs-function"><span class="hljs-keyword">static</span> <span class="hljs-keyword">double</span> <span class="hljs-title">factorial</span><span class="hljs-params">(<span class="hljs-keyword">size_t</span> n, <span class="hljs-keyword">size_t</span> d = <span class="hljs-number">1</span>)</span></span>;</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"><span class="hljs-comment">// < cos(theta) > SH coefficients pre-multiplied by 1 / K(0,l)</span></span>
|
||||
<span class="line"><span class="hljs-function"><span class="hljs-type">double</span> <span class="hljs-title">computeTruncatedCosSh</span><span class="hljs-params">(<span class="hljs-type">size_t</span> l)</span> </span>{</span>
|
||||
<span class="line"><span class="hljs-function"><span class="hljs-keyword">double</span> <span class="hljs-title">computeTruncatedCosSh</span><span class="hljs-params">(<span class="hljs-keyword">size_t</span> l)</span> </span>{</span>
|
||||
<span class="line"> <span class="hljs-keyword">if</span> (l == <span class="hljs-number">0</span>) {</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> M_PI;</span>
|
||||
<span class="line"> } <span class="hljs-keyword">else</span> <span class="hljs-keyword">if</span> (l == <span class="hljs-number">1</span>) {</span>
|
||||
@@ -3990,17 +3990,17 @@ Here is the C++ code to compute \(\hat{C}_l\):
|
||||
<span class="line"> } <span class="hljs-keyword">else</span> <span class="hljs-keyword">if</span> (l & <span class="hljs-number">1</span>) {</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> <span class="hljs-number">0</span>;</span>
|
||||
<span class="line"> }</span>
|
||||
<span class="line"> <span class="hljs-type">const</span> <span class="hljs-type">size_t</span> l_2 = l / <span class="hljs-number">2</span>;</span>
|
||||
<span class="line"> <span class="hljs-type">double</span> A0 = ((l_2 & <span class="hljs-number">1</span>) ? <span class="hljs-number">1.0</span> : <span class="hljs-number">-1.0</span>) / ((l + <span class="hljs-number">2</span>) * (l - <span class="hljs-number">1</span>));</span>
|
||||
<span class="line"> <span class="hljs-type">double</span> A1 = <span class="hljs-built_in">factorial</span>(l, l_2) / (<span class="hljs-built_in">factorial</span>(l_2) * (<span class="hljs-number">1</span> << l));</span>
|
||||
<span class="line"> <span class="hljs-keyword">const</span> <span class="hljs-keyword">size_t</span> l_2 = l / <span class="hljs-number">2</span>;</span>
|
||||
<span class="line"> <span class="hljs-keyword">double</span> A0 = ((l_2 & <span class="hljs-number">1</span>) ? <span class="hljs-number">1.0</span> : <span class="hljs-number">-1.0</span>) / ((l + <span class="hljs-number">2</span>) * (l - <span class="hljs-number">1</span>));</span>
|
||||
<span class="line"> <span class="hljs-keyword">double</span> A1 = factorial(l, l_2) / (factorial(l_2) * (<span class="hljs-number">1</span> << l));</span>
|
||||
<span class="line"> <span class="hljs-keyword">return</span> <span class="hljs-number">2</span> * M_PI * A0 * A1;</span>
|
||||
<span class="line">}</span>
|
||||
<span class="line"></span>
|
||||
<span class="line"><span class="hljs-comment">// returns n! / d!</span></span>
|
||||
<span class="line"><span class="hljs-function"><span class="hljs-type">double</span> <span class="hljs-title">factorial</span><span class="hljs-params">(<span class="hljs-type">size_t</span> n, <span class="hljs-type">size_t</span> d )</span> </span>{</span>
|
||||
<span class="line"> d = std::<span class="hljs-built_in">max</span>(<span class="hljs-built_in">size_t</span>(<span class="hljs-number">1</span>), d);</span>
|
||||
<span class="line"> n = std::<span class="hljs-built_in">max</span>(<span class="hljs-built_in">size_t</span>(<span class="hljs-number">1</span>), n);</span>
|
||||
<span class="line"> <span class="hljs-type">double</span> r = <span class="hljs-number">1.0</span>;</span>
|
||||
<span class="line"><span class="hljs-function"><span class="hljs-keyword">double</span> <span class="hljs-title">factorial</span><span class="hljs-params">(<span class="hljs-keyword">size_t</span> n, <span class="hljs-keyword">size_t</span> d )</span> </span>{</span>
|
||||
<span class="line"> d = <span class="hljs-built_in">std</span>::max(<span class="hljs-keyword">size_t</span>(<span class="hljs-number">1</span>), d);</span>
|
||||
<span class="line"> n = <span class="hljs-built_in">std</span>::max(<span class="hljs-keyword">size_t</span>(<span class="hljs-number">1</span>), n);</span>
|
||||
<span class="line"> <span class="hljs-keyword">double</span> r = <span class="hljs-number">1.0</span>;</span>
|
||||
<span class="line"> <span class="hljs-keyword">if</span> (n == d) {</span>
|
||||
<span class="line"> <span class="hljs-comment">// intentionally left blank</span></span>
|
||||
<span class="line"> } <span class="hljs-keyword">else</span> <span class="hljs-keyword">if</span> (n > d) {</span>
|
||||
|
||||
@@ -195,6 +195,30 @@ for inspection.</li>
|
||||
<p><strong>Tip:</strong> To view all defined subspecs, grep the podspec file:
|
||||
<code>grep "spec.subspec" ios/CocoaPods/Filament.podspec</code></p>
|
||||
</blockquote>
|
||||
<h2 id="testing-a-podspec-locally"><a class="header" href="#testing-a-podspec-locally">Testing a Podspec Locally</a></h2>
|
||||
<p>Before pushing a new version to the CocoaPods trunk, you should verify the podspec in a sample project.</p>
|
||||
<h3 id="using-the-sample-project"><a class="header" href="#using-the-sample-project">Using the Sample Project</a></h3>
|
||||
<p>Filament includes a dedicated sample project located in <code>ios/samples/HelloCocoaPods</code>. To test your
|
||||
local changes:</p>
|
||||
<ol>
|
||||
<li><strong>Modify the Podfile</strong>: Add a <code>:podspec</code> directive pointing to your local <code>.podspec</code> file.</li>
|
||||
</ol>
|
||||
<pre><code class="language-ruby">platform :ios, '13.0'
|
||||
|
||||
target 'HelloCocoaPods' do
|
||||
# Use the local development podspec
|
||||
pod 'Filament', :podspec => '../../CocoaPods/Filament.podspec'
|
||||
end
|
||||
</code></pre>
|
||||
<ol start="2">
|
||||
<li><strong>Sync Dependencies</strong>: Run the installation command from the sample directory:</li>
|
||||
</ol>
|
||||
<pre><code class="language-bash">pod install
|
||||
</code></pre>
|
||||
<ol start="3">
|
||||
<li><strong>Verify the Build</strong>: Open the generated <code>HelloCocoaPods.xcworkspace</code> in Xcode. Build and run the
|
||||
target to ensure the headers are found and the binaries link correctly.</li>
|
||||
</ol>
|
||||
|
||||
</main>
|
||||
|
||||
|
||||
+11
-7
@@ -199,17 +199,21 @@ Sonatype's <a href="https://central.sonatype.org/">Central Publisher Portal</a>.
|
||||
<p>The new Central Publisher Portal does not officially support Gradle. However, Sonatype provides a
|
||||
staging API compatibility service, which works with Filament's Gradle setup.</p>
|
||||
<hr />
|
||||
<h3 id="1-upload-to-the-staging-api-compatibility-service"><a class="header" href="#1-upload-to-the-staging-api-compatibility-service">1. Upload to the Staging API Compatibility Service</a></h3>
|
||||
<h3 id="1-upload-to-the-central-publisher-portal"><a class="header" href="#1-upload-to-the-central-publisher-portal">1. Upload to the Central Publisher Portal</a></h3>
|
||||
<p>To upload the artifacts, it is important to run both of these Gradle tasks together in a single
|
||||
command. This ensures the staging repository is created and closed automatically.</p>
|
||||
<pre><code class="language-bash">cd android
|
||||
./gradlew publishToSonatype
|
||||
./gradlew publishToSonatype closeSonatypeStagingRepository
|
||||
</code></pre>
|
||||
<h3 id="2-move-the-repository-to-the-central-publisher-portal"><a class="header" href="#2-move-the-repository-to-the-central-publisher-portal">2. Move the Repository to the Central Publisher Portal</a></h3>
|
||||
<p>We have a script to automate this. It reads the <code>sonatypeUsername</code> and <code>sonatypePassword</code> from your
|
||||
<code>~/.gradle/gradle.properties</code> file.</p>
|
||||
<h4 id="troubleshooting-manual-staging"><a class="header" href="#troubleshooting-manual-staging">Troubleshooting: Manual Staging</a></h4>
|
||||
<p>If you ran <code>publishToSonatype</code> by itself, the repository will remain open and won't appear in the
|
||||
portal correctly. You can fix this by running our automation script, which uses the
|
||||
<code>sonatypeUsername</code> and <code>sonatypePassword</code> from your ~/.gradle/gradle.properties file:</p>
|
||||
<pre><code class="language-bash">python3 build/common/close-sonatype-staging-repository.py
|
||||
</code></pre>
|
||||
<h3 id="3-publish-the-release-on-sonatype"><a class="header" href="#3-publish-the-release-on-sonatype">3. Publish the Release on Sonatype</a></h3>
|
||||
<p>Navigate to <a href="https://central.sonatype.com/publishing/deployments">Maven Central Repository Deployments</a>.</p>
|
||||
<h3 id="2-publish-the-release-on-sonatype"><a class="header" href="#2-publish-the-release-on-sonatype">2. Publish the Release on Sonatype</a></h3>
|
||||
<p>Once the upload is successful, you must manually trigger the final release. Navigate to <a href="https://central.sonatype.com/publishing/deployments">Maven
|
||||
Central Repository Deployments</a>.</p>
|
||||
<p>Here, you should see a new deployment with a <strong>Validated</strong> status and all your artifacts listed. Click
|
||||
the <strong>Publish</strong> button to publish the artifacts. It typically takes around 5 minutes after clicking
|
||||
<strong>Publish</strong> for the artifacts to go live.</p>
|
||||
|
||||
+1
-1
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@@ -64,25 +64,30 @@ staging API compatibility service, which works with Filament's Gradle setup.
|
||||
|
||||
-----
|
||||
|
||||
### 1\. Upload to the Staging API Compatibility Service
|
||||
### 1\. Upload to the Central Publisher Portal
|
||||
|
||||
To upload the artifacts, it is important to run both of these Gradle tasks together in a single
|
||||
command. This ensures the staging repository is created and closed automatically.
|
||||
|
||||
```bash
|
||||
cd android
|
||||
./gradlew publishToSonatype
|
||||
./gradlew publishToSonatype closeSonatypeStagingRepository
|
||||
```
|
||||
|
||||
### 2\. Move the Repository to the Central Publisher Portal
|
||||
#### Troubleshooting: Manual Staging
|
||||
|
||||
We have a script to automate this. It reads the `sonatypeUsername` and `sonatypePassword` from your
|
||||
`~/.gradle/gradle.properties` file.
|
||||
If you ran `publishToSonatype` by itself, the repository will remain open and won't appear in the
|
||||
portal correctly. You can fix this by running our automation script, which uses the
|
||||
`sonatypeUsername` and `sonatypePassword` from your ~/.gradle/gradle.properties file:
|
||||
|
||||
```bash
|
||||
python3 build/common/close-sonatype-staging-repository.py
|
||||
```
|
||||
|
||||
### 3\. Publish the Release on Sonatype
|
||||
### 2\. Publish the Release on Sonatype
|
||||
|
||||
Navigate to [Maven Central Repository Deployments](https://central.sonatype.com/publishing/deployments).
|
||||
Once the upload is successful, you must manually trigger the final release. Navigate to [Maven
|
||||
Central Repository Deployments](https://central.sonatype.com/publishing/deployments).
|
||||
|
||||
Here, you should see a new deployment with a **Validated** status and all your artifacts listed. Click
|
||||
the **Publish** button to publish the artifacts. It typically takes around 5 minutes after clicking
|
||||
|
||||
@@ -314,6 +314,12 @@ set(MATERIAL_FL0_SRCS
|
||||
src/materials/skybox.mat
|
||||
)
|
||||
|
||||
set(MATERIAL_MULTIVIEW_SRCS
|
||||
src/materials/clearDepth.mat
|
||||
src/materials/defaultMaterial.mat
|
||||
src/materials/skybox.mat
|
||||
)
|
||||
|
||||
# ==================================================================================================
|
||||
# Configuration
|
||||
# ==================================================================================================
|
||||
@@ -338,6 +344,11 @@ if (FILAMENT_ENABLE_FEATURE_LEVEL_0)
|
||||
add_definitions(-DFILAMENT_ENABLE_FEATURE_LEVEL_0)
|
||||
endif()
|
||||
|
||||
# Whether to include MULTIVIEW materials.
|
||||
if (FILAMENT_ENABLE_MULTIVIEW)
|
||||
add_definitions(-DFILAMENT_ENABLE_MULTIVIEW)
|
||||
endif()
|
||||
|
||||
# Whether to force the profiling mode.
|
||||
if (FILAMENT_FORCE_PROFILING_MODE)
|
||||
add_definitions(-DFILAMENT_FORCE_PROFILING_MODE)
|
||||
@@ -428,6 +439,21 @@ foreach(mat_dir ${MATERIAL_DIRS})
|
||||
list(APPEND FILAMAT_FILES_FOR_GROUP ${output_path_fl0})
|
||||
list(APPEND FILAMAT_TARGETS_FOR_GROUP ${output_path_fl0})
|
||||
endif()
|
||||
|
||||
# --- Multiview variant ---
|
||||
list(FIND MATERIAL_MULTIVIEW_SRCS ${mat_src} index)
|
||||
if (${index} GREATER -1 AND FILAMENT_ENABLE_MULTIVIEW)
|
||||
string(REGEX REPLACE "[.]filamat$" "_multiview.filamat" output_path_multiview ${output_path})
|
||||
add_custom_command(
|
||||
OUTPUT ${output_path_multiview}
|
||||
COMMAND matc ${MATC_BASE_FLAGS} -PstereoscopicType=multiview -o ${output_path_multiview} ${fullname}
|
||||
MAIN_DEPENDENCY ${fullname}
|
||||
DEPENDS matc
|
||||
COMMENT "Compiling material ${fullname} (Multiview)"
|
||||
)
|
||||
list(APPEND FILAMAT_FILES_FOR_GROUP ${output_path_multiview})
|
||||
list(APPEND FILAMAT_TARGETS_FOR_GROUP ${output_path_multiview})
|
||||
endif()
|
||||
endforeach()
|
||||
|
||||
# Generate a single resource file for the whole group
|
||||
|
||||
@@ -561,16 +561,18 @@ public:
|
||||
|
||||
/**
|
||||
* Sets the callback function that the backend can use to update backend-specific statistics
|
||||
* to aid with debugging. This callback is guaranteed to be called on the Filament driver
|
||||
* thread.
|
||||
* to aid with debugging. This callback can be called on either the Filament main thread or
|
||||
* the Filament driver thread.
|
||||
*
|
||||
* The callback signature is (key, intValue, stringValue). Note that for any given call,
|
||||
* only one of the value parameters (intValue or stringValue) will be meaningful, depending on
|
||||
* the specific key.
|
||||
*
|
||||
* IMPORTANT_NOTE: because the callback is called on the driver thread, only quick, non-blocking
|
||||
* work should be done inside it. Furthermore, no graphics API calls (such as GL calls) should
|
||||
* be made, which could interfere with Filament's driver state.
|
||||
* IMPORTANT_NOTE: because the callback can be called on the driver thread, only quick,
|
||||
* non-blocking work should be done inside it. Furthermore, no graphics API calls (such as GL
|
||||
* calls) should be made, which could interfere with Filament's driver state. Lastly, the
|
||||
* callback implementation must be synchronized (thread-safe) since it can be called from
|
||||
* either thread.
|
||||
*
|
||||
* @param debugUpdateStat an Invocable that updates debug statistics
|
||||
*/
|
||||
@@ -587,8 +589,7 @@ public:
|
||||
* with a given key. It is possible for this function to be called multiple times with the
|
||||
* same key, in which case newer values should overwrite older values.
|
||||
*
|
||||
* This function is guaranteed to be called only on a single thread, the Filament driver
|
||||
* thread.
|
||||
* This function can be called on either the Filament main thread or the Filament driver thread.
|
||||
*
|
||||
* @param key a null-terminated C-string with the key of the debug statistic
|
||||
* @param intValue the updated integer value of key (the string value passed to the
|
||||
@@ -602,8 +603,7 @@ public:
|
||||
* with a given key. It is possible for this function to be called multiple times with the
|
||||
* same key, in which case newer values should overwrite older values.
|
||||
*
|
||||
* This function is guaranteed to be called only on a single thread, the Filament driver
|
||||
* thread.
|
||||
* This function can be called on either the Filament main thread or the Filament driver thread.
|
||||
*
|
||||
* @param key a null-terminated C-string with the key of the debug statistic
|
||||
* @param stringValue the updated string value of key (the integer value passed to the
|
||||
|
||||
@@ -83,6 +83,22 @@ protected:
|
||||
*/
|
||||
Driver* createDriver(void* sharedContext, const DriverConfig& driverConfig) override;
|
||||
|
||||
/**
|
||||
* The implementation of *createDriver*.
|
||||
* @param sharedContext an optional shared context. This is not meaningful with all graphic
|
||||
* APIs and platforms.
|
||||
* For EGL platforms, this is an EGLContext.
|
||||
*
|
||||
* @param driverConfig specifies driver initialization parameters
|
||||
*
|
||||
* @param initFirstbyquery determines the order of initialization. If true, then we'd query by
|
||||
* eglQueryDevicesEXT first instead of using the default display. Useful
|
||||
* for headless egl initialization.
|
||||
* @return nullptr on failure, or a pointer to the newly created driver.
|
||||
*/
|
||||
Driver* createDriverBase(void* sharedContext, const DriverConfig& driverConfig,
|
||||
bool initFirstByQuery);
|
||||
|
||||
/**
|
||||
* This returns zero. This method can be overridden to return something more useful.
|
||||
* @return zero
|
||||
|
||||
@@ -19,21 +19,112 @@
|
||||
|
||||
#include <backend/PixelBufferDescriptor.h>
|
||||
|
||||
#include <math/scalar.h>
|
||||
#include <math/half.h>
|
||||
|
||||
#include <utils/debug.h>
|
||||
#include <utils/Logger.h>
|
||||
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include <math/scalar.h>
|
||||
|
||||
#include <utils/debug.h>
|
||||
|
||||
namespace filament {
|
||||
namespace backend {
|
||||
|
||||
namespace {
|
||||
|
||||
// Provides an alpha value when expanding 3-channel images to 4-channel.
|
||||
// Also used as a normalization scale when converting between numeric types.
|
||||
template<typename componentType> inline componentType getMaxValue();
|
||||
|
||||
template<> inline constexpr float getMaxValue() { return 1.0f; }
|
||||
template<> inline constexpr int32_t getMaxValue() { return 0x7fffffff; }
|
||||
template<> inline constexpr uint32_t getMaxValue() { return 0xffffffff; }
|
||||
template<> inline constexpr uint16_t getMaxValue() { return 0x3c00; } // 0x3c00 is 1.0 in half-float.
|
||||
template<> inline constexpr uint8_t getMaxValue() { return 0xff; }
|
||||
template<> inline math::half getMaxValue() { return math::half(1.0f); }
|
||||
|
||||
// We use template below to reduce code duplication across the different input/output
|
||||
// type/channle-count permutations. Morever, templates help us reduce the number of conditionals
|
||||
// in the inner-loop of the reshape operation. However, this needs to be a carefully considered
|
||||
// because too many templated params will cause a large binary size increase.
|
||||
|
||||
// Note that we intentionally do not want to expand the template params to include the channel count
|
||||
// because of the size increase.
|
||||
template<typename dstComponentType, bool hasAlpha>
|
||||
void grayscaleFill(dstComponentType* dst, uint8_t, uint8_t) {
|
||||
for (size_t channel = 1; channel < 3; ++channel) {
|
||||
dst[channel] = dst[0];
|
||||
}
|
||||
if constexpr (hasAlpha) {
|
||||
dst[3] = getMaxValue<dstComponentType>();
|
||||
}
|
||||
}
|
||||
|
||||
// Note that we intentionally do not want to expand the template params to include the channel count
|
||||
// because of the size increase.
|
||||
template<typename dstComponentType>
|
||||
inline void maxValFill(dstComponentType* dst, uint8_t srcChannelCount, uint8_t dstChannelCount) {
|
||||
dstComponentType dstMaxValue = getMaxValue<dstComponentType>();
|
||||
for (size_t channel = srcChannelCount; channel < dstChannelCount; ++channel) {
|
||||
dst[channel] = dstMaxValue;
|
||||
}
|
||||
}
|
||||
|
||||
// Converts a n-channel image of UBYTE, INT, UINT, HALF, or FLOAT to a different type.
|
||||
template<typename dstComponentType, typename srcComponentType>
|
||||
void reshapeImageImpl(uint8_t* UTILS_RESTRICT dest, const uint8_t* UTILS_RESTRICT src,
|
||||
size_t srcBytesPerRow, size_t srcChannelCount, size_t dstRowOffset, size_t dstColumnOffset,
|
||||
size_t dstBytesPerRow, size_t dstChannelCount, size_t width, size_t height, bool swizzle) {
|
||||
|
||||
static_assert(!std::is_same_v<dstComponentType, math::half>);
|
||||
const size_t minChannelCount = math::min(srcChannelCount, dstChannelCount);
|
||||
const dstComponentType dstMaxValue = getMaxValue<dstComponentType>();
|
||||
const srcComponentType srcMaxValue = getMaxValue<srcComponentType>();
|
||||
double const mFactor = dstMaxValue / ((double) srcMaxValue);
|
||||
assert_invariant(minChannelCount <= 4);
|
||||
UTILS_ASSUME(minChannelCount <= 4);
|
||||
dest += (dstRowOffset * dstBytesPerRow);
|
||||
|
||||
void (*fill)(dstComponentType*, uint8_t, uint8_t);
|
||||
if (srcChannelCount == 1 && dstChannelCount == 3) {
|
||||
fill = grayscaleFill<dstComponentType, false>;
|
||||
} else if (srcChannelCount == 1 && dstChannelCount == 4) {
|
||||
fill = grayscaleFill<dstComponentType, true>;
|
||||
} else {
|
||||
fill = maxValFill<dstComponentType>;
|
||||
}
|
||||
|
||||
const int inds[4] = { swizzle ? 2 : 0, 1, swizzle ? 0 : 2, 3 };
|
||||
for (size_t row = 0; row < height; ++row) {
|
||||
const srcComponentType* in = (const srcComponentType*) src;
|
||||
dstComponentType* out = (dstComponentType*) dest + (dstColumnOffset * dstChannelCount);
|
||||
for (size_t column = 0; column < width; ++column) {
|
||||
for (uint8_t channel = 0; channel < minChannelCount; ++channel) {
|
||||
if constexpr (std::is_same_v<dstComponentType, srcComponentType>) {
|
||||
out[channel] = in[inds[channel]];
|
||||
} else {
|
||||
// convert to double then clamp and cast to dst type.
|
||||
out[channel] = static_cast<dstComponentType>(std::clamp(
|
||||
in[inds[channel]] * mFactor, 0.0,
|
||||
static_cast<double>(std::numeric_limits<dstComponentType>::max())));
|
||||
}
|
||||
}
|
||||
|
||||
// This will fill in all the channels that are not copied.
|
||||
fill(out, srcChannelCount, dstChannelCount);
|
||||
in += srcChannelCount;
|
||||
out += dstChannelCount;
|
||||
}
|
||||
src += srcBytesPerRow;
|
||||
dest += dstBytesPerRow;
|
||||
}
|
||||
}
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
class DataReshaper {
|
||||
public:
|
||||
|
||||
@@ -76,51 +167,9 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
// Converts a n-channel image of UBYTE, INT, UINT, or FLOAT to a different type.
|
||||
template<typename dstComponentType, typename srcComponentType>
|
||||
static void reshapeImage(uint8_t* UTILS_RESTRICT dest, const uint8_t* UTILS_RESTRICT src,
|
||||
size_t srcBytesPerRow,
|
||||
size_t srcChannelCount,
|
||||
size_t dstRowOffset, size_t dstColumnOffset,
|
||||
size_t dstBytesPerRow, size_t dstChannelCount,
|
||||
size_t width, size_t height, bool swizzle) {
|
||||
// TODO: there's a fast-path where memcpy will work but currently not being taken advantage
|
||||
// of.
|
||||
|
||||
const dstComponentType dstMaxValue = getMaxValue<dstComponentType>();
|
||||
const srcComponentType srcMaxValue = getMaxValue<srcComponentType>();
|
||||
const size_t minChannelCount = math::min(srcChannelCount, dstChannelCount);
|
||||
assert_invariant(minChannelCount <= 4);
|
||||
UTILS_ASSUME(minChannelCount <= 4);
|
||||
dest += (dstRowOffset * dstBytesPerRow);
|
||||
const int inds[4] = { swizzle ? 2 : 0, 1, swizzle ? 0 : 2, 3 };
|
||||
for (size_t row = 0; row < height; ++row) {
|
||||
const srcComponentType* in = (const srcComponentType*) src;
|
||||
dstComponentType* out = (dstComponentType*)dest + (dstColumnOffset * dstChannelCount);
|
||||
for (size_t column = 0; column < width; ++column) {
|
||||
for (size_t channel = 0; channel < minChannelCount; ++channel) {
|
||||
if constexpr (std::is_same_v<dstComponentType, srcComponentType>) {
|
||||
out[channel] = in[inds[channel]];
|
||||
} else {
|
||||
// FIXME: beware of overflows in the multiply
|
||||
// FIXME: probably not correct for _INTEGER src/dst
|
||||
out[channel] = in[inds[channel]] * dstMaxValue / srcMaxValue;
|
||||
}
|
||||
}
|
||||
for (size_t channel = srcChannelCount; channel < dstChannelCount; ++channel) {
|
||||
out[channel] = dstMaxValue;
|
||||
}
|
||||
in += srcChannelCount;
|
||||
out += dstChannelCount;
|
||||
}
|
||||
src += srcBytesPerRow;
|
||||
dest += dstBytesPerRow;
|
||||
}
|
||||
}
|
||||
|
||||
// Converts a n-channel image of UBYTE, INT, UINT, or FLOAT to a different type.
|
||||
static bool reshapeImage(PixelBufferDescriptor* UTILS_RESTRICT dst, PixelDataType srcType,
|
||||
uint32_t srcChannelCount, const uint8_t* UTILS_RESTRICT srcBytes, int srcBytesPerRow,
|
||||
uint32_t srcChannelCount, const uint8_t* UTILS_RESTRICT srcBytes, int srcBytesPerRow,
|
||||
int width, int height, bool swizzle) {
|
||||
size_t dstChannelCount;
|
||||
switch (dst->format) {
|
||||
@@ -132,13 +181,14 @@ public:
|
||||
case PixelDataFormat::RG: dstChannelCount = 2; break;
|
||||
case PixelDataFormat::RGB: dstChannelCount = 3; break;
|
||||
case PixelDataFormat::RGBA: dstChannelCount = 4; break;
|
||||
default: return false;
|
||||
default:
|
||||
LOG(ERROR) << "DataReshaper: unsupported dst->format: " << (int) dst->format;
|
||||
return false;
|
||||
}
|
||||
void (*reshaper)(uint8_t* dest, const uint8_t* src, size_t srcBytesPerRow,
|
||||
size_t srcChannelCount,
|
||||
size_t srcRowOffset, size_t srcColumnOffset,
|
||||
size_t dstBytesPerRow, size_t dstChannelCount,
|
||||
size_t width, size_t height, bool swizzle) = nullptr;
|
||||
size_t srcChannelCount, size_t srcRowOffset, size_t srcColumnOffset,
|
||||
size_t dstBytesPerRow, size_t dstChannelCount, size_t width, size_t height,
|
||||
bool swizzle) = nullptr;
|
||||
constexpr auto UBYTE = PixelDataType::UBYTE;
|
||||
constexpr auto FLOAT = PixelDataType::FLOAT;
|
||||
constexpr auto UINT = PixelDataType::UINT;
|
||||
@@ -148,71 +198,84 @@ public:
|
||||
case UBYTE:
|
||||
switch (srcType) {
|
||||
case UBYTE:
|
||||
reshaper = reshapeImage<uint8_t, uint8_t>;
|
||||
reshaper = reshapeImageImpl<uint8_t, uint8_t>;
|
||||
if (dst->format == PixelDataFormat::RGBA &&
|
||||
dstChannelCount == srcChannelCount && !swizzle && dst->top == 0 &&
|
||||
dst->left == 0) {
|
||||
reshaper = copyImage;
|
||||
}
|
||||
break;
|
||||
case FLOAT: reshaper = reshapeImage<uint8_t, float>; break;
|
||||
case INT: reshaper = reshapeImage<uint8_t, int32_t>; break;
|
||||
case UINT: reshaper = reshapeImage<uint8_t, uint32_t>; break;
|
||||
default: return false;
|
||||
case FLOAT: reshaper = reshapeImageImpl<uint8_t, float>; break;
|
||||
case INT: reshaper = reshapeImageImpl<uint8_t, int32_t>; break;
|
||||
case UINT: reshaper = reshapeImageImpl<uint8_t, uint32_t>; break;
|
||||
case HALF: reshaper = reshapeImageImpl<uint8_t, math::half>; break;
|
||||
default:
|
||||
LOG(ERROR) << "DataReshaper: UBYTE dst, unsupported srcType: "
|
||||
<< (int) srcType;
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
case FLOAT:
|
||||
switch (srcType) {
|
||||
case UBYTE: reshaper = reshapeImage<float, uint8_t>; break;
|
||||
case FLOAT: reshaper = reshapeImage<float, float>; break;
|
||||
case INT: reshaper = reshapeImage<float, int32_t>; break;
|
||||
case UINT: reshaper = reshapeImage<float, uint32_t>; break;
|
||||
default: return false;
|
||||
case UBYTE: reshaper = reshapeImageImpl<float, uint8_t>; break;
|
||||
case FLOAT: reshaper = reshapeImageImpl<float, float>; break;
|
||||
case INT: reshaper = reshapeImageImpl<float, int32_t>; break;
|
||||
case UINT: reshaper = reshapeImageImpl<float, uint32_t>; break;
|
||||
default:
|
||||
LOG(ERROR) << "DataReshaper: FLOAT dst, unsupported srcType: "
|
||||
<< (int) srcType;
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
case INT:
|
||||
switch (srcType) {
|
||||
case UBYTE: reshaper = reshapeImage<int32_t, uint8_t>; break;
|
||||
case FLOAT: reshaper = reshapeImage<int32_t, float>; break;
|
||||
case INT: reshaper = reshapeImage<int32_t, int32_t>; break;
|
||||
case UINT: reshaper = reshapeImage<int32_t, uint32_t>; break;
|
||||
default: return false;
|
||||
case UBYTE: reshaper = reshapeImageImpl<int32_t, uint8_t>; break;
|
||||
case FLOAT: reshaper = reshapeImageImpl<int32_t, float>; break;
|
||||
case INT: reshaper = reshapeImageImpl<int32_t, int32_t>; break;
|
||||
case UINT: reshaper = reshapeImageImpl<int32_t, uint32_t>; break;
|
||||
default:
|
||||
LOG(ERROR)
|
||||
<< "DataReshaper: INT dst, unsupported srcType: " << (int) srcType;
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
case UINT:
|
||||
switch (srcType) {
|
||||
case UBYTE: reshaper = reshapeImage<uint32_t, uint8_t>; break;
|
||||
case FLOAT: reshaper = reshapeImage<uint32_t, float>; break;
|
||||
case INT: reshaper = reshapeImage<uint32_t, int32_t>; break;
|
||||
case UINT: reshaper = reshapeImage<uint32_t, uint32_t>; break;
|
||||
default: return false;
|
||||
case UBYTE: reshaper = reshapeImageImpl<uint32_t, uint8_t>; break;
|
||||
case FLOAT: reshaper = reshapeImageImpl<uint32_t, float>; break;
|
||||
case INT: reshaper = reshapeImageImpl<uint32_t, int32_t>; break;
|
||||
case UINT: reshaper = reshapeImageImpl<uint32_t, uint32_t>; break;
|
||||
default:
|
||||
LOG(ERROR)
|
||||
<< "DataReshaper: UINT dst, unsupported srcType: " << (int) srcType;
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
case HALF:
|
||||
switch (srcType) {
|
||||
case HALF: reshaper = copyImage; break;
|
||||
default: return false;
|
||||
case HALF:
|
||||
reshaper = copyImage;
|
||||
break;
|
||||
default:
|
||||
LOG(ERROR)
|
||||
<< "DataReshaper: HALF dst, unsupported srcType: " << (int) srcType;
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
LOG(ERROR) << "DataReshaper: unsupported dst->type: " << (int) dst->type;
|
||||
return false;
|
||||
}
|
||||
uint8_t* dstBytes = (uint8_t*) dst->buffer;
|
||||
const int dstBytesPerRow = PixelBufferDescriptor::computeDataSize(dst->format, dst->type,
|
||||
dst->stride ? dst->stride : width, 1, dst->alignment);
|
||||
reshaper(dstBytes, srcBytes, srcBytesPerRow, srcChannelCount,
|
||||
dst->top, dst->left, dstBytesPerRow,
|
||||
dstChannelCount, width, height, swizzle);
|
||||
reshaper(dstBytes, srcBytes, srcBytesPerRow, srcChannelCount, dst->top, dst->left,
|
||||
dstBytesPerRow, dstChannelCount, width, height, swizzle);
|
||||
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
template<> inline float getMaxValue() { return 1.0f; }
|
||||
template<> inline int32_t getMaxValue() { return 0x7fffffff; }
|
||||
template<> inline uint32_t getMaxValue() { return 0xffffffff; }
|
||||
template<> inline uint16_t getMaxValue() { return 0x3c00; } // 0x3c00 is 1.0 in half-float.
|
||||
template<> inline uint8_t getMaxValue() { return 0xff; }
|
||||
|
||||
} // namespace backend
|
||||
} // namespace filament
|
||||
|
||||
|
||||
@@ -35,6 +35,8 @@
|
||||
#include <vector>
|
||||
#include <deque>
|
||||
|
||||
@protocol MTLTexture;
|
||||
|
||||
namespace filament {
|
||||
namespace backend {
|
||||
|
||||
@@ -160,6 +162,9 @@ private:
|
||||
void enumerateBoundBuffers(BufferObjectBinding bindingType,
|
||||
const std::function<void(const BufferState&, MetalBuffer*, uint32_t)>& f);
|
||||
|
||||
void readTextureCommon(id<MTLTexture> srcTexture, uint8_t level, uint16_t layer, uint32_t x,
|
||||
uint32_t y, uint32_t width, uint32_t height, PixelBufferDescriptor&& data);
|
||||
|
||||
backend::StereoscopicType const mStereoscopicType;
|
||||
backend::AsynchronousMode const mAsynchronousMode;
|
||||
};
|
||||
|
||||
@@ -1751,12 +1751,34 @@ void MetalDriver::readPixels(Handle<HwRenderTarget> src, uint32_t x, uint32_t y,
|
||||
MetalAttachment color = srcTarget->getDrawColorAttachment(0);
|
||||
id<MTLTexture> srcTexture = color.getTexture();
|
||||
size_t miplevel = color.getLevel();
|
||||
size_t layer = color.getLayer();
|
||||
|
||||
// Clamp height and width to actual texture's height and width
|
||||
MTLSize srcTextureSize = MTLSizeMake(srcTexture.width >> miplevel, srcTexture.height >> miplevel, 1);
|
||||
height = std::min(static_cast<uint32_t>(srcTextureSize.height), height);
|
||||
width = std::min(static_cast<uint32_t>(srcTextureSize.width), width);
|
||||
|
||||
readTextureCommon(srcTexture, miplevel, layer, x, y, width, height, std::move(data));
|
||||
}
|
||||
|
||||
void MetalDriver::readTexture(Handle<HwTexture> src, uint8_t level, uint16_t layer, uint32_t x,
|
||||
uint32_t y, uint32_t width, uint32_t height, PixelBufferDescriptor&& p) {
|
||||
FILAMENT_CHECK_PRECONDITION(!isInRenderPass(mContext))
|
||||
<< "readTexture must be called outside of a render pass.";
|
||||
|
||||
auto srcTexture = handle_cast<MetalTexture>(src);
|
||||
id<MTLTexture> texture = srcTexture->getMtlTextureForWrite();
|
||||
|
||||
// Clamp height and width to actual texture's height and width
|
||||
MTLSize srcTextureSize = MTLSizeMake(texture.width >> level, texture.height >> level, 1);
|
||||
height = std::min(static_cast<uint32_t>(srcTextureSize.height), height);
|
||||
width = std::min(static_cast<uint32_t>(srcTextureSize.width), width);
|
||||
|
||||
readTextureCommon(texture, level, layer, x, y, width, height, std::move(p));
|
||||
}
|
||||
|
||||
void MetalDriver::readTextureCommon(id<MTLTexture> srcTexture, uint8_t level, uint16_t layer,
|
||||
uint32_t x, uint32_t y, uint32_t width, uint32_t height, PixelBufferDescriptor&& data) {
|
||||
const MTLPixelFormat format = getMetalFormat(data.format, data.type);
|
||||
FILAMENT_CHECK_PRECONDITION(format != MTLPixelFormatInvalid)
|
||||
<< "The chosen combination of PixelDataFormat (" << (int)data.format
|
||||
@@ -1764,10 +1786,14 @@ void MetalDriver::readPixels(Handle<HwRenderTarget> src, uint32_t x, uint32_t y,
|
||||
<< ") is not supported for "
|
||||
"readPixels.";
|
||||
|
||||
// Clamp height and width to actual texture's height and width
|
||||
MTLSize levelSize = MTLSizeMake(std::max(1lu, srcTexture.width >> level),
|
||||
std::max(1lu, srcTexture.height >> level), 1);
|
||||
|
||||
MTLTextureDescriptor* textureDescriptor =
|
||||
[MTLTextureDescriptor texture2DDescriptorWithPixelFormat:format
|
||||
width:srcTextureSize.width
|
||||
height:srcTextureSize.height
|
||||
width:levelSize.width
|
||||
height:levelSize.height
|
||||
mipmapped:NO];
|
||||
#if defined(FILAMENT_IOS)
|
||||
textureDescriptor.storageMode = MTLStorageModeShared;
|
||||
@@ -1779,14 +1805,16 @@ void MetalDriver::readPixels(Handle<HwRenderTarget> src, uint32_t x, uint32_t y,
|
||||
|
||||
MetalBlitter::BlitArgs args{};
|
||||
args.filter = SamplerMagFilter::NEAREST;
|
||||
args.source.level = miplevel;
|
||||
args.source.region = MTLRegionMake2D(0, 0, srcTexture.width >> miplevel, srcTexture.height >> miplevel);
|
||||
args.source.level = level;
|
||||
args.source.slice = layer;
|
||||
args.source.region = MTLRegionMake2D(0, 0, levelSize.width, levelSize.height);
|
||||
args.source.texture = srcTexture;
|
||||
args.destination.level = 0;
|
||||
args.destination.slice = 0;
|
||||
args.destination.region = MTLRegionMake2D(0, 0, readPixelsTexture.width, readPixelsTexture.height);
|
||||
args.destination.texture = readPixelsTexture;
|
||||
|
||||
mContext->blitter->blit(getPendingCommandBuffer(mContext), args, "readPixels blit");
|
||||
mContext->blitter->blit(getPendingCommandBuffer(mContext), args, "readTexture blit");
|
||||
|
||||
#if !defined(FILAMENT_IOS)
|
||||
// Managed textures on macOS require explicit synchronization between GPU / CPU.
|
||||
@@ -1814,12 +1842,6 @@ void MetalDriver::readPixels(Handle<HwRenderTarget> src, uint32_t x, uint32_t y,
|
||||
}];
|
||||
}
|
||||
|
||||
void MetalDriver::readTexture(Handle<HwTexture> src, uint8_t level, uint16_t layer, uint32_t x,
|
||||
uint32_t y, uint32_t width, uint32_t height, PixelBufferDescriptor&& p) {
|
||||
// TODO: implement readTexture
|
||||
scheduleDestroy(std::move(p));
|
||||
}
|
||||
|
||||
void MetalDriver::readBufferSubData(backend::BufferObjectHandle boh,
|
||||
uint32_t offset, uint32_t size, backend::BufferDescriptor&& p) {
|
||||
// TODO: implement readBufferSubData
|
||||
|
||||
@@ -1912,7 +1912,9 @@ void OpenGLDriver::createDefaultRenderTargetR(
|
||||
rt->gl.isDefault = true;
|
||||
rt->gl.fbo = 0; // the actual id is resolved at binding time
|
||||
rt->gl.samples = 1;
|
||||
// FIXME: these flags should reflect the actual attachments present
|
||||
// for the default render target, the attachments (i.e. targets) are unknown until the swapChain is bound
|
||||
// (via OpenGLPlatform::makeCurrent()). Here we initialize the field with some reasonable defaults, but
|
||||
// these will be ignored in begin/endRenderPass()
|
||||
rt->targets = TargetBufferFlags::COLOR0 | TargetBufferFlags::DEPTH;
|
||||
mHandleAllocator.associateTagToHandle(rth.getId(), std::move(tag));
|
||||
}
|
||||
@@ -2104,6 +2106,13 @@ void OpenGLDriver::createSwapChainR(Handle<HwSwapChain> sch, void* nativeWindow,
|
||||
GLSwapChain* sc = handle_cast<GLSwapChain*>(sch);
|
||||
sc->swapChain = mPlatform.createSwapChain(nativeWindow, flags);
|
||||
|
||||
// TODO: This is a bit fragile, instead we should ask the SwapChain for its actual attachments.
|
||||
// But this requires an API change in the platform. So we can do that later if needed.
|
||||
sc->attachments = TargetBufferFlags::COLOR | TargetBufferFlags::DEPTH;
|
||||
if (flags & SWAP_CHAIN_CONFIG_HAS_STENCIL_BUFFER) {
|
||||
sc->attachments |= TargetBufferFlags::STENCIL;
|
||||
}
|
||||
|
||||
#if !defined(__EMSCRIPTEN__)
|
||||
// note: in practice this should never happen on Android
|
||||
FILAMENT_CHECK_POSTCONDITION(sc->swapChain) << "createSwapChain(" << nativeWindow << ", "
|
||||
@@ -2126,6 +2135,13 @@ void OpenGLDriver::createSwapChainHeadlessR(Handle<HwSwapChain> sch,
|
||||
GLSwapChain* sc = handle_cast<GLSwapChain*>(sch);
|
||||
sc->swapChain = mPlatform.createSwapChain(width, height, flags);
|
||||
|
||||
// TODO: This is a bit fragile, instead we should ask the SwapChain for its actual attachments.
|
||||
// But this requires an API change in the platform. So we can do that later if needed.
|
||||
sc->attachments = TargetBufferFlags::COLOR | TargetBufferFlags::DEPTH;
|
||||
if (flags & SWAP_CHAIN_CONFIG_HAS_STENCIL_BUFFER) {
|
||||
sc->attachments |= TargetBufferFlags::STENCIL;
|
||||
}
|
||||
|
||||
#if !defined(__EMSCRIPTEN__)
|
||||
// note: in practice this should never happen on Android
|
||||
FILAMENT_CHECK_POSTCONDITION(sc->swapChain)
|
||||
@@ -3702,8 +3718,10 @@ void OpenGLDriver::beginRenderPass(Handle<HwRenderTarget> rth,
|
||||
assert_invariant(!rt->gl.isDefault || mCurrentDrawSwapChain);
|
||||
mRec709OutputColorspace = rt->gl.isDefault ? mCurrentDrawSwapChain->rec709 : false;
|
||||
|
||||
const TargetBufferFlags clearFlags = params.flags.clear & rt->targets;
|
||||
TargetBufferFlags discardFlags = params.flags.discardStart & rt->targets;
|
||||
// for the default renderTarget the attachments come from the current swapChain
|
||||
TargetBufferFlags const rtAttachments = rt->gl.isDefault ? mCurrentDrawSwapChain->attachments : rt->targets;
|
||||
TargetBufferFlags const clearFlags = params.flags.clear & rtAttachments;
|
||||
TargetBufferFlags discardFlags = params.flags.discardStart & rtAttachments;
|
||||
|
||||
GLuint const fbo = gl.bindFramebuffer(GL_FRAMEBUFFER, rt->gl.fbo);
|
||||
CHECK_GL_FRAMEBUFFER_STATUS(GL_FRAMEBUFFER)
|
||||
@@ -3768,7 +3786,8 @@ void OpenGLDriver::endRenderPass(int) {
|
||||
|
||||
GLRenderTarget const* const rt = handle_cast<GLRenderTarget*>(mRenderPassTarget);
|
||||
|
||||
TargetBufferFlags discardFlags = mRenderPassParams.flags.discardEnd & rt->targets;
|
||||
TargetBufferFlags const rtAttachments = rt->gl.isDefault ? mCurrentDrawSwapChain->attachments : rt->targets;
|
||||
TargetBufferFlags discardFlags = mRenderPassParams.flags.discardEnd & rtAttachments;
|
||||
if (rt->gl.fbo_read) {
|
||||
resolvePass(ResolveAction::STORE, rt, discardFlags);
|
||||
}
|
||||
|
||||
@@ -101,6 +101,7 @@ public:
|
||||
|
||||
struct GLSwapChain : public HwSwapChain {
|
||||
using HwSwapChain::HwSwapChain;
|
||||
TargetBufferFlags attachments{};
|
||||
bool rec709 = false;
|
||||
struct {
|
||||
CallbackHandler* handler = nullptr;
|
||||
|
||||
@@ -120,17 +120,28 @@ bool PlatformEGL::isOpenGL() const noexcept {
|
||||
PlatformEGL::ExternalImageEGL::~ExternalImageEGL() = default;
|
||||
|
||||
Driver* PlatformEGL::createDriver(void* sharedContext, const DriverConfig& driverConfig) {
|
||||
return createDriverBase(sharedContext, driverConfig, false /* initFirstByQuery */);
|
||||
}
|
||||
|
||||
Driver* PlatformEGL::createDriverBase(void* sharedContext, const DriverConfig& driverConfig,
|
||||
bool initFirstByQuery) {
|
||||
static constexpr int kMaxNumEGLDevices = 32;
|
||||
|
||||
EGLint major, minor;
|
||||
EGLBoolean initialized = false;
|
||||
|
||||
PFNEGLQUERYDEVICESEXTPROC const eglQueryDevicesEXT =
|
||||
PFNEGLQUERYDEVICESEXTPROC(eglGetProcAddress("eglQueryDevicesEXT"));
|
||||
PFNEGLGETPLATFORMDISPLAYEXTPROC const getPlatformDisplay =
|
||||
PFNEGLGETPLATFORMDISPLAYEXTPROC(eglGetProcAddress("eglGetPlatformDisplay"));
|
||||
using InitFunc = std::function<void()>;
|
||||
|
||||
InitFunc queryInit = [&]() {
|
||||
PFNEGLQUERYDEVICESEXTPROC const eglQueryDevicesEXT =
|
||||
PFNEGLQUERYDEVICESEXTPROC(eglGetProcAddress("eglQueryDevicesEXT"));
|
||||
PFNEGLGETPLATFORMDISPLAYEXTPROC const getPlatformDisplay =
|
||||
PFNEGLGETPLATFORMDISPLAYEXTPROC(eglGetProcAddress("eglGetPlatformDisplay"));
|
||||
|
||||
if (!eglQueryDevicesEXT || !getPlatformDisplay) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (eglQueryDevicesEXT != nullptr && getPlatformDisplay != nullptr) {
|
||||
EGLint numDevices = 0;
|
||||
EGLDeviceEXT eglDevices[kMaxNumEGLDevices];
|
||||
if (eglQueryDevicesEXT(kMaxNumEGLDevices, eglDevices, &numDevices)) {
|
||||
@@ -139,12 +150,27 @@ Driver* PlatformEGL::createDriver(void* sharedContext, const DriverConfig& drive
|
||||
initialized = eglInitialize(mEGLDisplay, &major, &minor);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
InitFunc defaultInit = [&]() {
|
||||
mEGLDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
|
||||
initialized = eglInitialize(mEGLDisplay, &major, &minor);
|
||||
};
|
||||
|
||||
// The order by which we check for display/device does matter because certain platforms have
|
||||
// multiple displays/devices. We either return the first queried (and successfully init'd
|
||||
// display) or just use the default display. Deciding which init path should go first is
|
||||
// determined by the bool *initFirstByQuery*..
|
||||
std::array<InitFunc, 2> initFuncs{ defaultInit, queryInit };
|
||||
if (initFirstByQuery) {
|
||||
std::swap(initFuncs[0], initFuncs[1]);
|
||||
}
|
||||
|
||||
if (!initialized) {
|
||||
mEGLDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
|
||||
assert_invariant(mEGLDisplay != EGL_NO_DISPLAY);
|
||||
initialized = eglInitialize(mEGLDisplay, &major, &minor);
|
||||
for (auto& initFunc: initFuncs) {
|
||||
if (initialized) {
|
||||
break;
|
||||
}
|
||||
initFunc();
|
||||
}
|
||||
|
||||
if (UTILS_UNLIKELY(!initialized)) {
|
||||
|
||||
@@ -66,7 +66,7 @@ backend::Driver* PlatformEGLHeadless::createDriver(void* sharedContext,
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return PlatformEGL::createDriver(sharedContext, driverConfig);
|
||||
return PlatformEGL::createDriverBase(sharedContext, driverConfig, true /* initFirstByQuery */);
|
||||
}
|
||||
|
||||
} // namespace filament
|
||||
|
||||
@@ -289,8 +289,7 @@ void VulkanDescriptorSetCache::unbind(uint8_t setIndex) {
|
||||
}
|
||||
|
||||
void VulkanDescriptorSetCache::commit(VulkanCommandBuffer* commands,
|
||||
VkPipelineLayout pipelineLayout, fvkutils::DescriptorSetMask const& useExternalSamplers,
|
||||
fvkutils::DescriptorSetMask const& setMask) {
|
||||
VkPipelineLayout pipelineLayout, fvkutils::DescriptorSetMask const& setMask) {
|
||||
// setMask indicates the set of descriptor sets the driver wants to bind, curMask is the
|
||||
// actual set of sets that *needs* to be bound.
|
||||
fvkutils::DescriptorSetMask curMask = setMask;
|
||||
@@ -306,8 +305,7 @@ void VulkanDescriptorSetCache::commit(VulkanCommandBuffer* commands,
|
||||
auto& lastBoundSets = mLastBoundInfo.boundSets;
|
||||
curMask.forEachSetBit([&](size_t index) {
|
||||
auto& set = updateSets[index];
|
||||
if (set == lastBoundSets[index] && !useExternalSamplers[index] &&
|
||||
set->uniqueDynamicUboCount == 0) {
|
||||
if (set == lastBoundSets[index] && set->uniqueDynamicUboCount == 0) {
|
||||
curMask.unset(index);
|
||||
}
|
||||
});
|
||||
@@ -357,17 +355,18 @@ void VulkanDescriptorSetCache::updateBuffer(fvkmemory::resource_ptr<VulkanDescri
|
||||
}
|
||||
|
||||
void VulkanDescriptorSetCache::updateSampler(fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
uint8_t binding, fvkmemory::resource_ptr<VulkanTexture> texture,
|
||||
VkSampler sampler, VkDescriptorSetLayout externalSamplerLayout) noexcept {
|
||||
uint8_t binding, fvkmemory::resource_ptr<VulkanTexture> texture, VkSampler sampler,
|
||||
VkDescriptorSetLayout externalSamplerLayout) noexcept {
|
||||
|
||||
// We have to update a bound set for two use cases
|
||||
// - streaming API (a changing feed of AHardwareBuffer)
|
||||
// - external samplers - potential changing of dataspace per-frame
|
||||
if (UTILS_UNLIKELY(set->isBound())) {
|
||||
|
||||
// TODO: Fix the stream flow case base on the above comment!!
|
||||
if (set->isAnExternalSamplerBound) {
|
||||
auto layout = set->getLayout();
|
||||
// Build a new descriptor set from the new layout
|
||||
auto genLayout = externalSamplerLayout != VK_NULL_HANDLE ?
|
||||
externalSamplerLayout : layout->getVkLayout();
|
||||
VkDescriptorSetLayout const genLayout = set->boundLayout;
|
||||
VkDescriptorSet const newSet = getVkSet(layout->count, genLayout);
|
||||
Bitmask const ubo = layout->bitmask.ubo | layout->bitmask.dynamicUbo;
|
||||
Bitmask samplers = layout->bitmask.sampler;
|
||||
|
||||
@@ -71,7 +71,6 @@ public:
|
||||
void unbind(uint8_t setIndex);
|
||||
|
||||
void commit(VulkanCommandBuffer* commands, VkPipelineLayout pipelineLayout,
|
||||
fvkutils::DescriptorSetMask const& useExternalSamplerMask,
|
||||
fvkutils::DescriptorSetMask const& setMask);
|
||||
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> createSet(Handle<HwDescriptorSet> handle,
|
||||
|
||||
@@ -268,7 +268,7 @@ VulkanDriver::VulkanDriver(VulkanPlatform* platform, VulkanContext& context,
|
||||
mDescriptorSetLayoutCache(mPlatform->getDevice(), &mResourceManager),
|
||||
mDescriptorSetCache(mPlatform->getDevice(), &mResourceManager),
|
||||
mQueryManager(mPlatform->getDevice()),
|
||||
mExternalImageManager(platform, &mSamplerCache, &mYcbcrConversionCache, &mDescriptorSetCache,
|
||||
mExternalImageManager(&mSamplerCache, &mYcbcrConversionCache, &mDescriptorSetCache,
|
||||
&mDescriptorSetLayoutCache),
|
||||
mStreamedImageManager(&mExternalImageManager),
|
||||
mIsSRGBSwapChainSupported(mPlatform->getCustomization().isSRGBSwapChainSupported),
|
||||
@@ -465,10 +465,6 @@ void VulkanDriver::beginFrame(int64_t monotonic_clock_ns,
|
||||
//
|
||||
// This will let us check if any VulkanBuffer is currently in flight or not.
|
||||
mCommands.gc();
|
||||
|
||||
if (mAppState.hasExternalSamplers()) {
|
||||
mExternalImageManager.onBeginFrame();
|
||||
}
|
||||
}
|
||||
|
||||
void VulkanDriver::setFrameScheduledCallback(Handle<HwSwapChain> sch, CallbackHandler* handler,
|
||||
@@ -514,8 +510,12 @@ void VulkanDriver::updateDescriptorSetTexture(
|
||||
if (UTILS_UNLIKELY(mExternalImageManager.isExternallySampledTexture(texture))) {
|
||||
mExternalImageManager.bindExternallySampledTexture(set, binding, texture, params);
|
||||
mAppState.hasBoundExternalImages = true;
|
||||
set->isAnExternalSamplerBound = true;
|
||||
set->isLayoutDirty = true;
|
||||
} else if (bool(texture->getStream())) {
|
||||
mStreamedImageManager.bindStreamedTexture(set, binding, texture, params);
|
||||
// TODO: Fix the stream flow!! In this case the binded image doesnt have to be one
|
||||
// with an external sampler.
|
||||
mAppState.hasBoundExternalImages = true;
|
||||
} else {
|
||||
VulkanSamplerCache::Params cacheParams = {
|
||||
@@ -768,7 +768,7 @@ void VulkanDriver::createTextureExternalImage2R(Handle<HwTexture> th, backend::S
|
||||
texture->transitionLayout(&commands, texture->getPrimaryViewRange(), VulkanLayout::FRAG_READ);
|
||||
|
||||
if (imgData.external.valid()) {
|
||||
mExternalImageManager.addExternallySampledTexture(texture, externalImage);
|
||||
mExternalImageManager.addExternallySampledTexture(texture, conversion);
|
||||
}
|
||||
|
||||
texture.inc();
|
||||
@@ -902,6 +902,7 @@ void VulkanDriver::destroyProgram(Handle<HwProgram> ph) {
|
||||
return;
|
||||
}
|
||||
auto vprogram = resource_ptr<VulkanProgram>::cast(&mResourceManager, ph);
|
||||
vprogram->cancelParallelCompilation();
|
||||
vprogram.dec();
|
||||
}
|
||||
|
||||
@@ -1333,7 +1334,7 @@ void VulkanDriver::destroyDescriptorSet(Handle<HwDescriptorSet> dsh) {
|
||||
auto set = resource_ptr<VulkanDescriptorSet>::cast(&mResourceManager, dsh);
|
||||
set.dec();
|
||||
|
||||
if (mAppState.hasExternalSamplers()) {
|
||||
if (set->isAnExternalSamplerBound) {
|
||||
mExternalImageManager.removeDescriptorSet(set);
|
||||
}
|
||||
}
|
||||
@@ -1429,7 +1430,7 @@ void VulkanDriver::updateStreams(CommandStream* driver) {
|
||||
|
||||
if (imgData.external.valid()) {
|
||||
mExternalImageManager.addExternallySampledTexture(newTexture,
|
||||
externalImage);
|
||||
conversion);
|
||||
// Cache the AHB backed image. Acquires the image here.
|
||||
s->pushImage(image, newTexture);
|
||||
}
|
||||
@@ -2523,16 +2524,24 @@ void VulkanDriver::bindDescriptorSet(
|
||||
backend::DescriptorSetOffsetArray&& offsets) {
|
||||
if (dsh) {
|
||||
auto set = resource_ptr<VulkanDescriptorSet>::cast(&mResourceManager, dsh);
|
||||
|
||||
// If the set has binded texture that requires an immutable sampler,
|
||||
// a new DescriptorSetLayout must be created otherwise use the default layout.
|
||||
if (set->isLayoutDirty) {
|
||||
mExternalImageManager.updateSetAndLayout(set);
|
||||
set->isLayoutDirty = false;
|
||||
}
|
||||
mDescriptorSetCache.bind(setIndex, set, std::move(offsets));
|
||||
|
||||
if (mAppState.hasExternalSamplers()) {
|
||||
if (set->isAnExternalSamplerBound) {
|
||||
auto const& bindInDrawBundle = mPipelineState.bindInDraw.second;
|
||||
// The set index being bound has already been bound or will be bound. If it's already
|
||||
// been bound and this set has external samplers, we do the doBindindraw block in
|
||||
// draw2() again. Because this set might potentially cause a new pipelineLayout
|
||||
// (therefore pipeline) to be bound.
|
||||
if (bindInDrawBundle.descriptorSetMask[setIndex] &&
|
||||
mExternalImageManager.hasExternalSampler(set)) {
|
||||
if (bindInDrawBundle.descriptorSetMask[setIndex]) {
|
||||
// TODO: Only do bindInDraw if the previous bounded layout at `setIndex` is the
|
||||
// different.
|
||||
mPipelineState.bindInDraw.first = true;
|
||||
}
|
||||
}
|
||||
@@ -2548,21 +2557,20 @@ void VulkanDriver::draw2(uint32_t indexOffset, uint32_t indexCount, uint32_t ins
|
||||
|
||||
fvkutils::DescriptorSetMask setsWithExternalSamplers = {};
|
||||
if (doBindInDraw) {
|
||||
auto& layoutHandles = bundle.dsLayoutHandles;
|
||||
setsWithExternalSamplers = mExternalImageManager.prepareBindSets(layoutHandles,
|
||||
mDescriptorSetCache.getBoundSets());
|
||||
|
||||
// Create the new pipeline layout from the current bounded descriptor sets.
|
||||
// The layout of the descriptor sets at this point should have the final one taking into account
|
||||
// the external samplers.
|
||||
//
|
||||
// The final layouts of the descriptor sets are regenerated as needed at `bindDescriptorSet`.
|
||||
VulkanDescriptorSetCache::DescriptorSetArray const& boundSets = mDescriptorSetCache.getBoundSets();
|
||||
VulkanDescriptorSetLayout::DescriptorSetLayoutArray vklayouts;
|
||||
for (size_t i = 0; i < layoutHandles.size(); i++) {
|
||||
if (!layoutHandles[i]) {
|
||||
for (size_t i = 0; i < boundSets.size(); i++) {
|
||||
if (!boundSets[i]) {
|
||||
vklayouts[i] = VK_NULL_HANDLE;
|
||||
continue;
|
||||
}
|
||||
if (setsWithExternalSamplers[i]) {
|
||||
vklayouts[i] = layoutHandles[i]->getExternalSamplerVkLayout();
|
||||
} else {
|
||||
vklayouts[i] = layoutHandles[i]->getVkLayout();
|
||||
}
|
||||
|
||||
vklayouts[i] = boundSets[i]->boundLayout;
|
||||
}
|
||||
auto program =
|
||||
resource_ptr<VulkanProgram>::cast(&mResourceManager, bundle.pipelineState.program);
|
||||
@@ -2578,7 +2586,7 @@ void VulkanDriver::draw2(uint32_t indexOffset, uint32_t indexCount, uint32_t ins
|
||||
mPipelineState.bindInDraw.first = false;
|
||||
}
|
||||
mDescriptorSetCache.commit(mCurrentRenderPass.commandBuffer, mPipelineState.pipelineLayout,
|
||||
setsWithExternalSamplers, mPipelineState.descriptorSetMask);
|
||||
mPipelineState.descriptorSetMask);
|
||||
|
||||
// Finally, make the actual draw call. TODO: support subranges
|
||||
uint32_t const firstIndex = indexOffset;
|
||||
|
||||
@@ -49,15 +49,13 @@ ImageData& findImage(std::vector<ImageData>& images,
|
||||
|
||||
}// namespace
|
||||
|
||||
VulkanExternalImageManager::VulkanExternalImageManager(VulkanPlatform* platform,
|
||||
VulkanSamplerCache* samplerCache, VulkanYcbcrConversionCache* ycbcrConversionCache,
|
||||
VulkanDescriptorSetCache* setCache, VulkanDescriptorSetLayoutCache* layoutCache)
|
||||
: mPlatform(platform),
|
||||
mSamplerCache(samplerCache),
|
||||
mYcbcrConversionCache(ycbcrConversionCache),
|
||||
mDescriptorSetCache(setCache),
|
||||
mDescriptorSetLayoutCache(layoutCache) {
|
||||
}
|
||||
VulkanExternalImageManager::VulkanExternalImageManager(VulkanSamplerCache* samplerCache,
|
||||
VulkanYcbcrConversionCache* ycbcrConversionCache, VulkanDescriptorSetCache* setCache,
|
||||
VulkanDescriptorSetLayoutCache* layoutCache)
|
||||
: mSamplerCache(samplerCache),
|
||||
mYcbcrConversionCache(ycbcrConversionCache),
|
||||
mDescriptorSetCache(setCache),
|
||||
mDescriptorSetLayoutCache(layoutCache) {}
|
||||
|
||||
VulkanExternalImageManager::~VulkanExternalImageManager() = default;
|
||||
|
||||
@@ -66,75 +64,21 @@ void VulkanExternalImageManager::terminate() {
|
||||
mImages.clear();
|
||||
}
|
||||
|
||||
void VulkanExternalImageManager::onBeginFrame() {
|
||||
std::for_each(mImages.begin(), mImages.end(), [](ImageData& image) {
|
||||
image.hasBeenValidated = false;
|
||||
});
|
||||
std::for_each(mSetBindings.begin(), mSetBindings.end(), [](SetBindingInfo& info) {
|
||||
info.bound = false;
|
||||
});
|
||||
}
|
||||
|
||||
fvkutils::DescriptorSetMask VulkanExternalImageManager::prepareBindSets(LayoutArray const& layouts,
|
||||
SetArray const& sets) {
|
||||
fvkutils::DescriptorSetMask shouldUseExternalSampler{};
|
||||
for (uint8_t i = 0; i < sets.size(); i++) {
|
||||
auto set = sets[i];
|
||||
auto layout = layouts[i];
|
||||
if (!set || !layout) {
|
||||
continue;
|
||||
}
|
||||
if (hasExternalSampler(set)) {
|
||||
updateSetAndLayout(set, layout);
|
||||
shouldUseExternalSampler.set(i);
|
||||
}
|
||||
}
|
||||
return shouldUseExternalSampler;
|
||||
}
|
||||
|
||||
bool VulkanExternalImageManager::hasExternalSampler(
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> set) const {
|
||||
auto itr = std::find_if(mSetBindings.begin(), mSetBindings.end(),
|
||||
[&](SetBindingInfo const& info) { return info.set == set; });
|
||||
return itr != mSetBindings.end();
|
||||
}
|
||||
|
||||
void VulkanExternalImageManager::updateSetAndLayout(
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout> layout) {
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> set) {
|
||||
utils::FixedCapacityVector<
|
||||
std::tuple<uint8_t, VkSampler, fvkmemory::resource_ptr<VulkanTexture>>>
|
||||
samplerAndBindings;
|
||||
samplerAndBindings.reserve(MAX_SAMPLER_COUNT);
|
||||
|
||||
fvkutils::SamplerBitmask actualExternalSamplers;
|
||||
for (auto& bindingInfo : mSetBindings) {
|
||||
if (bindingInfo.set != set || bindingInfo.bound) {
|
||||
for (auto& bindingInfo: mSetBindings) {
|
||||
if (bindingInfo.set != set) {
|
||||
continue;
|
||||
}
|
||||
auto& imageData = findImage(mImages, bindingInfo.image);
|
||||
// For non YUV images (some ext images are NOT ext FMT)
|
||||
// getVkSamplerYcbcrConversion(metadata) will return NULL, and image->conversion will be
|
||||
// null
|
||||
updateImage(&imageData);
|
||||
|
||||
auto samplerParams = bindingInfo.samplerParams;
|
||||
// according to spec, these must match chromaFilter
|
||||
// https://registry.khronos.org/vulkan/specs/latest/man/html/VkSamplerCreateInfo.html#VUID-VkSamplerCreateInfo-minFilter-01645
|
||||
samplerParams.filterMag = SamplerMagFilter::NEAREST;
|
||||
samplerParams.filterMin = SamplerMinFilter::NEAREST;
|
||||
|
||||
auto sampler = mSamplerCache->getSampler({
|
||||
.sampler = samplerParams,
|
||||
.conversion = imageData.conversion,
|
||||
});
|
||||
actualExternalSamplers.set(bindingInfo.binding);
|
||||
samplerAndBindings.push_back({ bindingInfo.binding, sampler, bindingInfo.image });
|
||||
bindingInfo.bound = true;
|
||||
}
|
||||
|
||||
if (samplerAndBindings.empty()) {
|
||||
return;
|
||||
samplerAndBindings.push_back(
|
||||
{ bindingInfo.binding, bindingInfo.sampler, bindingInfo.image });
|
||||
}
|
||||
|
||||
// Sort by binding number
|
||||
@@ -147,14 +91,14 @@ void VulkanExternalImageManager::updateSetAndLayout(
|
||||
std::for_each(samplerAndBindings.begin(), samplerAndBindings.end(),
|
||||
[&](auto const& b) { outSamplers.push_back({ static_cast<uint64_t>(std::get<0>(b)), std::get<1>(b) }); });
|
||||
|
||||
VkDescriptorSetLayout const newLayout = mDescriptorSetLayoutCache->getVkLayout(layout->bitmask,
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout> const& layout = set->getLayout();
|
||||
set->boundLayout = mDescriptorSetLayoutCache->getVkLayout(layout->bitmask,
|
||||
actualExternalSamplers, outSamplers);
|
||||
layout->setExternalSamplerVkLayout(newLayout);
|
||||
// Update the external samplers in the set
|
||||
for (auto& [binding, sampler, image]: samplerAndBindings) {
|
||||
// We cannot call updateSamplerForExternalSamplerSet because some samplers are non NULL
|
||||
// (RGB) and we cannot do a combined update with a NULL sampler.
|
||||
mDescriptorSetCache->updateSampler(set, binding, image, sampler, newLayout);
|
||||
mDescriptorSetCache->updateSampler(set, binding, image, sampler, set->boundLayout);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -184,23 +128,6 @@ VkSamplerYcbcrConversion VulkanExternalImageManager::getVkSamplerYcbcrConversion
|
||||
return mYcbcrConversionCache->getConversion(ycbcrParams);
|
||||
}
|
||||
|
||||
void VulkanExternalImageManager::updateImage(ImageData* image) {
|
||||
if (image->hasBeenValidated) {
|
||||
return;
|
||||
}
|
||||
image->hasBeenValidated = true;
|
||||
|
||||
auto metadata = mPlatform->extractExternalImageMetadata(image->platformHandle);
|
||||
auto vkYcbcr = getVkSamplerYcbcrConversion(metadata);
|
||||
if (vkYcbcr == image->conversion) {
|
||||
return;
|
||||
}
|
||||
|
||||
image->image->setYcbcrConversion(vkYcbcr);
|
||||
image->conversion = vkYcbcr;
|
||||
return;
|
||||
}
|
||||
|
||||
void VulkanExternalImageManager::removeDescriptorSet(
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> inSet) {
|
||||
erasep<SetBindingInfo>(mSetBindings,
|
||||
@@ -212,25 +139,32 @@ void VulkanExternalImageManager::bindExternallySampledTexture(
|
||||
fvkmemory::resource_ptr<VulkanTexture> image, SamplerParams samplerParams) {
|
||||
// Should we do duplicate validation here?
|
||||
auto& imageData = findImage(mImages, image);
|
||||
auto itr = std::find_if(mSetBindings.begin(), mSetBindings.end(),
|
||||
[&](SetBindingInfo const& binding) {
|
||||
return (binding.set == set && binding.binding == bindingPoint);
|
||||
});
|
||||
if (itr == mSetBindings.end()) {
|
||||
mSetBindings.push_back({ bindingPoint, imageData.image, set, samplerParams });
|
||||
} else {
|
||||
// override the image data in the binding point
|
||||
itr->image = image;
|
||||
itr->samplerParams = samplerParams;
|
||||
}
|
||||
// according to spec, these must match chromaFilter
|
||||
// https://registry.khronos.org/vulkan/specs/latest/man/html/VkSamplerCreateInfo.html#VUID-VkSamplerCreateInfo-minFilter-01645
|
||||
samplerParams.filterMag = SamplerMagFilter::NEAREST;
|
||||
samplerParams.filterMin = SamplerMinFilter::NEAREST;
|
||||
// If the sampler has a ycbcrConversion then anisotropic must be disabled and addressModeU,
|
||||
// addressModeV and addressModeW must be VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE.
|
||||
// https://docs.vulkan.org/spec/latest/chapters/samplers.html#VUID-VkSamplerCreateInfo-addressModeU-01646
|
||||
samplerParams.wrapS = SamplerWrapMode::CLAMP_TO_EDGE;
|
||||
samplerParams.wrapT = SamplerWrapMode::CLAMP_TO_EDGE;
|
||||
samplerParams.wrapR = SamplerWrapMode::CLAMP_TO_EDGE;
|
||||
samplerParams.anisotropyLog2 = 0;
|
||||
|
||||
VkSampler const sampler = mSamplerCache->getSampler({
|
||||
.sampler = samplerParams,
|
||||
.conversion = imageData.conversion,
|
||||
});
|
||||
|
||||
mSetBindings.push_back({ bindingPoint, imageData.image, set, sampler });
|
||||
}
|
||||
|
||||
void VulkanExternalImageManager::addExternallySampledTexture(
|
||||
fvkmemory::resource_ptr<VulkanTexture> image,
|
||||
Platform::ExternalImageHandleRef platformHandleRef) {
|
||||
// By passing VK_NULL_HANDLE which is already there by default.
|
||||
// We make it clear that all default images do NOT have a chroma conversion.
|
||||
mImages.push_back({ image, platformHandleRef, false, VK_NULL_HANDLE });
|
||||
fvkmemory::resource_ptr<VulkanTexture> image, VkSamplerYcbcrConversion const conversion) {
|
||||
mImages.push_back({
|
||||
.image = image,
|
||||
.conversion = conversion,
|
||||
});
|
||||
}
|
||||
|
||||
void VulkanExternalImageManager::removeExternallySampledTexture(
|
||||
|
||||
@@ -36,7 +36,6 @@ class VulkanExternalImageManager {
|
||||
public:
|
||||
|
||||
VulkanExternalImageManager(
|
||||
VulkanPlatform* platform,
|
||||
VulkanSamplerCache* samplerCache,
|
||||
VulkanYcbcrConversionCache* ycbcrConversionCache,
|
||||
VulkanDescriptorSetCache* setCache,
|
||||
@@ -46,8 +45,6 @@ public:
|
||||
|
||||
void terminate();
|
||||
|
||||
void onBeginFrame();
|
||||
|
||||
using SetArray = std::array<fvkmemory::resource_ptr<VulkanDescriptorSet>,
|
||||
VulkanDescriptorSetLayout::UNIQUE_DESCRIPTOR_SET_COUNT>;
|
||||
|
||||
@@ -56,10 +53,6 @@ public:
|
||||
|
||||
using VkLayoutArray = VulkanDescriptorSetLayout::DescriptorSetLayoutArray;
|
||||
|
||||
// Returns bitmask to indicate whether or not to use the external sampler version of each
|
||||
// descriptor set.
|
||||
fvkutils::DescriptorSetMask prepareBindSets(LayoutArray const& layouts, SetArray const& sets);
|
||||
|
||||
void removeDescriptorSet(fvkmemory::resource_ptr<VulkanDescriptorSet> set);
|
||||
|
||||
void bindExternallySampledTexture(fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
@@ -70,7 +63,7 @@ public:
|
||||
uint8_t bindingPoint);
|
||||
|
||||
void addExternallySampledTexture(fvkmemory::resource_ptr<VulkanTexture> external,
|
||||
Platform::ExternalImageHandleRef platformHandleRef);
|
||||
VkSamplerYcbcrConversion const conversion);
|
||||
|
||||
void removeExternallySampledTexture(fvkmemory::resource_ptr<VulkanTexture> image);
|
||||
|
||||
@@ -81,20 +74,19 @@ public:
|
||||
|
||||
struct ImageData {
|
||||
fvkmemory::resource_ptr<VulkanTexture> image;
|
||||
Platform::ExternalImageHandle platformHandle;
|
||||
bool hasBeenValidated = false; // indicates whether the image has been validated *this frame*
|
||||
VkSamplerYcbcrConversion conversion = VK_NULL_HANDLE;
|
||||
};
|
||||
|
||||
bool hasExternalSampler(fvkmemory::resource_ptr<VulkanDescriptorSet> set) const;
|
||||
// - Update the descriptor set layout with the external samplers. This layout will be assign the
|
||||
// respective immutable samplers to the layout.
|
||||
// - Switch from binding the base layout to the new one.
|
||||
// - Create a new descriptor set based on the new layout and copy the old descriptor set
|
||||
// bindings that don't use external samplers.
|
||||
// - Update the bindings that use external samplers.
|
||||
void updateSetAndLayout(fvkmemory::resource_ptr<VulkanDescriptorSet> set);
|
||||
|
||||
private:
|
||||
void updateSetAndLayout(fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout> layout);
|
||||
|
||||
void updateImage(ImageData* imageData);
|
||||
|
||||
VulkanPlatform* mPlatform;
|
||||
VulkanSamplerCache* mSamplerCache;
|
||||
VulkanYcbcrConversionCache* mYcbcrConversionCache;
|
||||
VulkanDescriptorSetCache* mDescriptorSetCache;
|
||||
@@ -107,8 +99,7 @@ private:
|
||||
uint8_t binding = 0;
|
||||
fvkmemory::resource_ptr<VulkanTexture> image;
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> set;
|
||||
SamplerParams samplerParams;
|
||||
bool bound = false;
|
||||
VkSampler sampler = VK_NULL_HANDLE;
|
||||
};
|
||||
|
||||
// Use vectors instead of hash maps because we only expect small number of entries.
|
||||
|
||||
@@ -376,21 +376,34 @@ void VulkanFboCache::gc() noexcept {
|
||||
}
|
||||
const uint32_t evictTime = mCurrentTime - TIME_BEFORE_EVICTION;
|
||||
|
||||
for (FboMap::iterator iter = mFramebufferCache.begin(); iter != mFramebufferCache.end(); ++iter) {
|
||||
for (FboMap::iterator iter = mFramebufferCache.begin(); iter != mFramebufferCache.end(); ) {
|
||||
const FboVal fbo = iter->second;
|
||||
if (fbo.timestamp < evictTime && fbo.handle) {
|
||||
mRenderPassRefCount[iter->first.renderPass]--;
|
||||
vkDestroyFramebuffer(mDevice, fbo.handle, VKALLOC);
|
||||
iter.value().handle = VK_NULL_HANDLE;
|
||||
|
||||
// erase(iterator) returns the iterator to the next element.
|
||||
iter = mFramebufferCache.erase(iter);
|
||||
} else {
|
||||
++iter;
|
||||
}
|
||||
}
|
||||
for (auto iter = mRenderPassCache.begin(); iter != mRenderPassCache.end(); ++iter) {
|
||||
|
||||
for (RenderPassMap::iterator iter = mRenderPassCache.begin(); iter != mRenderPassCache.end(); ) {
|
||||
const VkRenderPass handle = iter->second.handle;
|
||||
if (iter->second.timestamp < evictTime && handle && mRenderPassRefCount[handle] == 0) {
|
||||
vkDestroyRenderPass(mDevice, handle, VKALLOC);
|
||||
iter.value().handle = VK_NULL_HANDLE;
|
||||
|
||||
// erase(iterator) returns the iterator to the next element.
|
||||
iter = mRenderPassCache.erase(iter);
|
||||
mRenderPassRefCount.erase(handle);
|
||||
} else {
|
||||
++iter;
|
||||
}
|
||||
}
|
||||
|
||||
FVK_SYSTRACE_END();
|
||||
}
|
||||
|
||||
|
||||
@@ -117,7 +117,8 @@ private:
|
||||
using FboMap = tsl::robin_map<FboKey, FboVal, FboKeyHashFn, FboKeyEqualFn>;
|
||||
FboMap mFramebufferCache;
|
||||
|
||||
tsl::robin_map<RenderPassKey, RenderPassVal, RenderPassHash, RenderPassEq> mRenderPassCache;
|
||||
using RenderPassMap = tsl::robin_map<RenderPassKey, RenderPassVal, RenderPassHash, RenderPassEq>;
|
||||
RenderPassMap mRenderPassCache;
|
||||
tsl::robin_map<VkRenderPass, uint32_t> mRenderPassRefCount;
|
||||
uint32_t mCurrentTime = 0;
|
||||
};
|
||||
|
||||
@@ -207,7 +207,8 @@ VulkanDescriptorSet::~VulkanDescriptorSet() {
|
||||
|
||||
VulkanDescriptorSet::VulkanDescriptorSet(fvkmemory::resource_ptr<VulkanDescriptorSetLayout> layout,
|
||||
OnRecycle&& onRecycleFn, VkDescriptorSet vkSet)
|
||||
: dynamicUboMask(layout->bitmask.dynamicUbo),
|
||||
: boundLayout(layout->getVkLayout()),
|
||||
dynamicUboMask(layout->bitmask.dynamicUbo),
|
||||
uniqueDynamicUboCount(layout->count.dynamicUbo),
|
||||
mLayout(layout),
|
||||
mCurrentSetIndex(0) {
|
||||
|
||||
@@ -194,10 +194,20 @@ public:
|
||||
return bool(mSets[mCurrentSetIndex].fenceStatus);
|
||||
}
|
||||
|
||||
// The current layout used by the descriptor set. This one will match the bindings, including
|
||||
// external samplers data.
|
||||
// This will not necessarilly be the same as `mLayout`.
|
||||
VkDescriptorSetLayout boundLayout = VK_NULL_HANDLE;
|
||||
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout> getLayout() const { return mLayout; }
|
||||
|
||||
fvkutils::UniformBufferBitmask const& dynamicUboMask;
|
||||
uint8_t const uniqueDynamicUboCount;
|
||||
|
||||
// Flag to indicate if the current layout needs to be recreated or not.
|
||||
// This should only set to `true` when a external sampler image is bound to the descriptor set.
|
||||
bool isLayoutDirty = false;
|
||||
bool isAnExternalSamplerBound = false;
|
||||
|
||||
private:
|
||||
friend class VulkanDescriptorSetCache;
|
||||
@@ -262,6 +272,14 @@ struct VulkanProgram : public HwProgram, fvkmemory::Resource {
|
||||
VulkanProgram(VkDevice device, Program const& builder) noexcept;
|
||||
~VulkanProgram();
|
||||
|
||||
/**
|
||||
* Cancels any parallel compilation jobs that have not yet run for this
|
||||
* program.
|
||||
*/
|
||||
inline void cancelParallelCompilation() {
|
||||
mParallelCompilationCanceled.store(true, std::memory_order_release);
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes out any queued push constants using the provided VkPipelineLayout.
|
||||
*
|
||||
@@ -284,6 +302,17 @@ struct VulkanProgram : public HwProgram, fvkmemory::Resource {
|
||||
return mInfo->pushConstantDescription.getVkRanges();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if parallel compilation is canceled, false if not. Parallel
|
||||
* compilation will be canceled if this program is destroyed before relevant
|
||||
* pipelines are created.
|
||||
*
|
||||
* @return true if parallel compilation should run for this program, false if not
|
||||
*/
|
||||
inline bool isParallelCompilationCanceled() const {
|
||||
return mParallelCompilationCanceled.load(std::memory_order_acquire);
|
||||
}
|
||||
|
||||
inline void writePushConstant(VkCommandBuffer cmdbuf, VkPipelineLayout layout,
|
||||
backend::ShaderStage stage, uint8_t index, backend::PushConstantVariant const& value) {
|
||||
// It's possible that we don't have the layout yet. When external samplers are used, bindPipeline()
|
||||
@@ -320,6 +349,7 @@ private:
|
||||
|
||||
PipelineInfo* mInfo;
|
||||
VkDevice mDevice = VK_NULL_HANDLE;
|
||||
std::atomic<bool> mParallelCompilationCanceled { false };
|
||||
std::vector<PushConstantInfo> mQueuedPushConstants;
|
||||
};
|
||||
|
||||
|
||||
@@ -178,9 +178,14 @@ void VulkanPipelineCache::asyncPrewarmCache(
|
||||
CallbackManager::Handle cmh = mCallbackManager.get();
|
||||
auto token = std::make_shared<ProgramToken>();
|
||||
// Note: we keep a ref to vprogram in this lambda so that the shader modules don't get
|
||||
// destroyed before we call createPipeline(). This is rare enough that we are ok with
|
||||
// occasionally creating pipelines for destroyed materials.
|
||||
// destroyed before we call createPipeline(). We can catch this in some cases, to avoid
|
||||
// compiling too many unnecessary already-destroyed-materials.
|
||||
mCompilerThreadPool.queue(priority, token, [this, vprogram, key, dynamicOptions, cmh]() mutable {
|
||||
if (vprogram->isParallelCompilationCanceled()) {
|
||||
FVK_LOGD << "Skipping prewarm for a program that has been destroyed already.";
|
||||
return;
|
||||
}
|
||||
|
||||
VkPipeline pipeline = createPipeline(key, dynamicOptions);
|
||||
mCallbackManager.put(cmh);
|
||||
// We don't actually need this pipeline, we just wanted to force the driver to cache
|
||||
|
||||
@@ -368,6 +368,7 @@ VulkanTexture::VulkanTexture(VkDevice device, VkPhysicalDevice physicalDevice,
|
||||
bool const isProtected = any(tusage & TextureUsage::PROTECTED);
|
||||
VkImageCreateInfo imageInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
|
||||
.flags = isProtected ? VK_IMAGE_CREATE_PROTECTED_BIT : 0u,
|
||||
.imageType = target == SamplerType::SAMPLER_3D ? VK_IMAGE_TYPE_3D : VK_IMAGE_TYPE_2D,
|
||||
.format = vkFormat,
|
||||
.extent = {w, h, depth},
|
||||
|
||||
@@ -72,6 +72,10 @@ VkFormat transformVkFormat(VkFormat format, bool sRGB) {
|
||||
return format;
|
||||
}
|
||||
|
||||
bool isFormatSrgb(VkFormat format) {
|
||||
return format == VK_FORMAT_R8G8B8A8_SRGB || format == VK_FORMAT_R8G8B8_SRGB;
|
||||
}
|
||||
|
||||
bool isProtectedFromUsage(uint64_t usage) {
|
||||
return usage & AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT;
|
||||
}
|
||||
@@ -367,17 +371,22 @@ VulkanPlatform::ImageData VulkanPlatformAndroid::createVkImageFromExternal(
|
||||
.pViewFormats = formats,
|
||||
};
|
||||
|
||||
if (fvkExternalImage->sRGB) {
|
||||
if (isFormatSrgb(metadata.format)) {
|
||||
formats[0] = metadata.format;
|
||||
formats[1] = transformVkFormat(metadata.format, /*sRGB=*/false);
|
||||
imageFormatListInfo.pNext = externalCreateInfo.pNext;
|
||||
externalCreateInfo.pNext = &imageFormatListInfo;
|
||||
}
|
||||
|
||||
VkImageCreateFlags imageFlags =
|
||||
(isFormatSrgb(metadata.format) ? VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT : 0u) |
|
||||
(any(metadata.filamentUsage & TextureUsage::PROTECTED)
|
||||
? VK_IMAGE_CREATE_PROTECTED_BIT
|
||||
: 0u);
|
||||
VkImageCreateInfo const imageInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
|
||||
.pNext = &externalCreateInfo,
|
||||
.flags = fvkExternalImage->sRGB ? VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT : 0u,
|
||||
.flags = imageFlags,
|
||||
.imageType = VK_IMAGE_TYPE_2D,
|
||||
// For non external images, use the same format as the AHB, which isn't in SRGB
|
||||
// Fix VUID-VkMemoryAllocateInfo-pNext-02387
|
||||
|
||||
@@ -41,6 +41,17 @@ void main() {
|
||||
}
|
||||
)");
|
||||
|
||||
std::string fragmentCoord(R"(#version 450 core
|
||||
layout(location = 0) out vec4 fragColor;
|
||||
void main() {
|
||||
// gl_FragCoord.xy is in pixels. (0.5, 0.5) is the center of the bottom-left pixel.
|
||||
// We want to map this to a color to verify orientation.
|
||||
// Red varies with X, Green varies with Y.
|
||||
// We assume a 64x64 texture for this test.
|
||||
vec2 coord = gl_FragCoord.xy / 64.0;
|
||||
fragColor = vec4(coord.x, coord.y, 0.0, 1.0);
|
||||
}
|
||||
)");
|
||||
}
|
||||
|
||||
namespace test {
|
||||
@@ -51,8 +62,6 @@ public:
|
||||
};
|
||||
|
||||
TEST_F(ReadTextureTest, ReadTexture2D) {
|
||||
SKIP_IF(Backend::METAL, "readTexture not implemented for Metal");
|
||||
|
||||
DriverApi& api = getDriverApi();
|
||||
const size_t textureSize = 64;
|
||||
|
||||
@@ -146,8 +155,6 @@ TEST_F(ReadTextureTest, ReadTexture2D) {
|
||||
}
|
||||
|
||||
TEST_F(ReadTextureTest, ReadTextureArray) {
|
||||
SKIP_IF(Backend::METAL, "readTexture not implemented for Metal");
|
||||
|
||||
DriverApi& api = getDriverApi();
|
||||
const size_t textureSize = 64;
|
||||
const uint16_t layers = 2;
|
||||
@@ -214,4 +221,108 @@ TEST_F(ReadTextureTest, ReadTextureArray) {
|
||||
}
|
||||
}
|
||||
|
||||
TEST_F(ReadTextureTest, ReadTextureXCoordinates) {
|
||||
SKIP_IF(Backend::OPENGL, "readTexture not implemented for OpenGL");
|
||||
|
||||
DriverApi& api = getDriverApi();
|
||||
const size_t textureSize = 64;
|
||||
|
||||
Handle<HwSwapChain> swapChain =
|
||||
addCleanup(api.createSwapChainHeadless(textureSize, textureSize, 0));
|
||||
api.makeCurrent(swapChain, swapChain);
|
||||
|
||||
auto usage = TextureUsage::COLOR_ATTACHMENT | TextureUsage::SAMPLEABLE | TextureUsage::BLIT_SRC;
|
||||
Handle<HwTexture> const texture = addCleanup(api.createTexture(SamplerType::SAMPLER_2D, 1,
|
||||
TextureFormat::RGBA8, 1, textureSize, textureSize, 1, usage));
|
||||
|
||||
Handle<HwRenderTarget> renderTarget = addCleanup(api.createRenderTarget(
|
||||
TargetBufferFlags::COLOR, textureSize, textureSize, 1, 0, { { texture, 0 } }, {}, {}));
|
||||
|
||||
// Draw a full-screen quad (using a large triangle)
|
||||
TrianglePrimitive triangle(api);
|
||||
const math::float2 fsVertices[3] = { { -1.0f, -1.0f }, { 3.0f, -1.0f }, { -1.0f, 3.0f } };
|
||||
triangle.updateVertices(fsVertices);
|
||||
|
||||
std::string vertexShader =
|
||||
SharedShaders::getVertexShaderText(VertexShaderType::Noop, ShaderUniformType::None);
|
||||
Shader shader(api, *mCleanup,
|
||||
ShaderConfig{
|
||||
.vertexShader = vertexShader,
|
||||
.fragmentShader = fragmentCoord,
|
||||
.uniforms = {},
|
||||
});
|
||||
|
||||
RenderPassParams params = getClearColorRenderPass(math::float4(0));
|
||||
params.viewport.width = textureSize;
|
||||
params.viewport.height = textureSize;
|
||||
|
||||
api.beginFrame(0, 0, 0);
|
||||
api.beginRenderPass(renderTarget, params);
|
||||
|
||||
PipelineState state = getColorWritePipelineState();
|
||||
shader.addProgramToPipelineState(state);
|
||||
state.primitiveType = PrimitiveType::TRIANGLES;
|
||||
state.vertexBufferInfo = triangle.getVertexBufferInfo();
|
||||
api.bindPipeline(state);
|
||||
api.bindRenderPrimitive(triangle.getRenderPrimitive());
|
||||
api.draw2(0, 3, 1);
|
||||
|
||||
api.endRenderPass();
|
||||
|
||||
// Read texture back
|
||||
size_t bufferSize = textureSize * textureSize * 4;
|
||||
void* buffer = calloc(1, bufferSize);
|
||||
|
||||
struct UserData {
|
||||
bool finished = false;
|
||||
} userData;
|
||||
|
||||
PixelBufferDescriptor descriptor(
|
||||
buffer, bufferSize, PixelDataFormat::RGBA, PixelDataType::UBYTE, 1, 0, 0, textureSize,
|
||||
[](void* buffer, size_t size, void* user) {
|
||||
UserData* data = (UserData*) user;
|
||||
data->finished = true;
|
||||
|
||||
uint8_t* pixels = (uint8_t*) buffer;
|
||||
const size_t width = 64;
|
||||
const size_t height = 64;
|
||||
|
||||
// Check Bottom-Left (0, 0) -> Should be black (0, 0, 0)
|
||||
// In buffer, this is at index 0
|
||||
// Y=0, X=0
|
||||
EXPECT_NEAR(pixels[0], 0, 5);
|
||||
EXPECT_NEAR(pixels[1], 0, 5);
|
||||
|
||||
// Check Bottom-Right (1, 0) -> Should be Red (255, 0, 0)
|
||||
// Y=0, X=63
|
||||
size_t br_idx = (63) * 4;
|
||||
EXPECT_NEAR(pixels[br_idx], 255, 5);
|
||||
EXPECT_NEAR(pixels[br_idx + 1], 0, 5);
|
||||
|
||||
// Check Top-Left (0, 1) -> Should be Green (0, 255, 0)
|
||||
// Y=63, X=0
|
||||
size_t tl_idx = (63 * width) * 4;
|
||||
EXPECT_NEAR(pixels[tl_idx], 0, 5);
|
||||
EXPECT_NEAR(pixels[tl_idx + 1], 255, 5);
|
||||
|
||||
// Check Top-Right (1, 1) -> Should be Yellow (255, 255, 0)
|
||||
// Y=63, X=63
|
||||
size_t tr_idx = (63 * width + 63) * 4;
|
||||
EXPECT_NEAR(pixels[tr_idx], 255, 5);
|
||||
EXPECT_NEAR(pixels[tr_idx + 1], 255, 5);
|
||||
|
||||
free(buffer);
|
||||
},
|
||||
&userData);
|
||||
|
||||
api.readTexture(texture, 0, 0, 0, 0, textureSize, textureSize, std::move(descriptor));
|
||||
|
||||
api.commit(swapChain);
|
||||
api.endFrame(0);
|
||||
|
||||
flushAndWait();
|
||||
|
||||
EXPECT_TRUE(userData.finished);
|
||||
}
|
||||
|
||||
} // namespace test
|
||||
|
||||
@@ -901,6 +901,12 @@ void RenderPass::Executor::execute(FEngine const& engine, DriverApi& driver,
|
||||
size_t const capacity = engine.getMinCommandBufferSize();
|
||||
CircularBuffer const& circularBuffer = driver.getCircularBuffer();
|
||||
|
||||
// b/479079631: Log the number of commands in this render pass.
|
||||
size_t const commandCount = last - first;
|
||||
if (Platform* platform = engine.getPlatform(); platform->hasDebugUpdateStatFunc()) {
|
||||
platform->debugUpdateStat("filament.renderer.render_pass.command_count", commandCount);
|
||||
}
|
||||
|
||||
if (first != last) {
|
||||
FILAMENT_TRACING_VALUE(FILAMENT_TRACING_CATEGORY_FILAMENT, "commandCount", last - first);
|
||||
|
||||
|
||||
@@ -258,7 +258,21 @@ RendererUtils::ColorPassOutput RendererUtils::colorPass(
|
||||
}
|
||||
|
||||
driver.beginRenderPass(out.target, out.params);
|
||||
Platform* platform = engine.getPlatform();
|
||||
CircularBuffer const& circularBuffer = driver.getCircularBuffer();
|
||||
// b/479079631: Log the current command buffer size before and after executing the
|
||||
// render pass.
|
||||
if (platform->hasDebugUpdateStatFunc()) {
|
||||
platform->debugUpdateStat(
|
||||
"filament.renderer.color_pass.command_buffer_used_start",
|
||||
circularBuffer.getUsed());
|
||||
}
|
||||
passExecutor.execute(engine, driver);
|
||||
if (platform->hasDebugUpdateStatFunc()) {
|
||||
platform->debugUpdateStat(
|
||||
"filament.renderer.color_pass.command_buffer_used_end",
|
||||
circularBuffer.getUsed());
|
||||
}
|
||||
driver.endRenderPass();
|
||||
|
||||
// unbind all descriptor sets to avoid false dependencies with the next pass
|
||||
|
||||
@@ -462,8 +462,22 @@ void FEngine::init() {
|
||||
#endif
|
||||
{
|
||||
FMaterial::DefaultMaterialBuilder defaultMaterialBuilder;
|
||||
defaultMaterialBuilder.package(
|
||||
MATERIALS_DEFAULTMATERIAL_DATA, MATERIALS_DEFAULTMATERIAL_SIZE);
|
||||
switch (mConfig.stereoscopicType) {
|
||||
case StereoscopicType::NONE:
|
||||
case StereoscopicType::INSTANCED:
|
||||
defaultMaterialBuilder.package(
|
||||
MATERIALS_DEFAULTMATERIAL_DATA, MATERIALS_DEFAULTMATERIAL_SIZE);
|
||||
break;
|
||||
case StereoscopicType::MULTIVIEW:
|
||||
#ifdef FILAMENT_ENABLE_MULTIVIEW
|
||||
defaultMaterialBuilder.package(
|
||||
MATERIALS_DEFAULTMATERIAL_MULTIVIEW_DATA,
|
||||
MATERIALS_DEFAULTMATERIAL_MULTIVIEW_SIZE);
|
||||
#else
|
||||
assert_invariant(false);
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
mDefaultMaterial = downcast(defaultMaterialBuilder.build(*this));
|
||||
}
|
||||
|
||||
@@ -721,14 +735,21 @@ void FEngine::prepare(DriverApi& driver) {
|
||||
}
|
||||
|
||||
UboManager* uboManager = mUboManager;
|
||||
size_t const capacity = getMinCommandBufferSize();
|
||||
for (auto& materialInstanceList: mMaterialInstances) {
|
||||
materialInstanceList.second.forEach([&driver, uboManager](FMaterialInstance const* item) {
|
||||
// post-process materials instances must be commited explicitly because their
|
||||
// parameters are typically not set at this point in time.
|
||||
if (item->getMaterial()->getMaterialDomain() == MaterialDomain::SURFACE) {
|
||||
item->commit(driver, uboManager);
|
||||
}
|
||||
});
|
||||
materialInstanceList.second.forEach(
|
||||
[this, &driver, uboManager, capacity](FMaterialInstance const* item) {
|
||||
// post-process materials instances must be commited explicitly because their
|
||||
// parameters are typically not set at this point in time.
|
||||
if (item->getMaterial()->getMaterialDomain() == MaterialDomain::SURFACE) {
|
||||
// If the remaining space is less than half the capacity, we flush right
|
||||
// away to allow some headroom for commands that might come later.
|
||||
if (UTILS_UNLIKELY(driver.getCircularBuffer().getUsed() > capacity / 2)) {
|
||||
flush();
|
||||
}
|
||||
item->commit(driver, uboManager);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
if (useUboBatching) {
|
||||
|
||||
@@ -138,7 +138,20 @@ FMaterial const* FSkybox::createMaterial(FEngine& engine) {
|
||||
} else
|
||||
#endif
|
||||
{
|
||||
builder.package(MATERIALS_SKYBOX_DATA, MATERIALS_SKYBOX_SIZE);
|
||||
switch (engine.getConfig().stereoscopicType) {
|
||||
case Engine::StereoscopicType::NONE:
|
||||
case Engine::StereoscopicType::INSTANCED:
|
||||
builder.package(MATERIALS_SKYBOX_DATA, MATERIALS_SKYBOX_SIZE);
|
||||
break;
|
||||
case Engine::StereoscopicType::MULTIVIEW:
|
||||
#ifdef FILAMENT_ENABLE_MULTIVIEW
|
||||
builder.package(MATERIALS_SKYBOX_MULTIVIEW_DATA, MATERIALS_SKYBOX_MULTIVIEW_SIZE);
|
||||
#else
|
||||
PANIC_POSTCONDITION("Multiview is enabled in the Engine, but this build has not "
|
||||
"been compiled for multiview.");
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
}
|
||||
auto material = builder.build(engine);
|
||||
return downcast(material);
|
||||
|
||||
@@ -54,45 +54,47 @@ list(APPEND RESGEN_SOURCE ${DUMMY_SRC})
|
||||
# Unit tests
|
||||
# ==================================================================================================
|
||||
|
||||
# The following tests rely on private APIs that are stripped
|
||||
# away in Release builds
|
||||
if (TNT_DEV)
|
||||
add_executable(test_${TARGET}
|
||||
MockDriver.h
|
||||
filament_AtlasAllocator_test.cpp
|
||||
test_BufferAllocator.cpp
|
||||
test_BufferAllocatorStress.cpp
|
||||
test_CircularQueue.cpp
|
||||
test_compact.cpp
|
||||
test_FenceManager.cpp
|
||||
test_UboManager.cpp
|
||||
filament_test_exposure.cpp
|
||||
filament_rendering_test.cpp
|
||||
filament_bimap_test.cpp
|
||||
filament_framegraph_test.cpp
|
||||
filament_test.cpp
|
||||
filament_test_material.cpp
|
||||
${RESGEN_SOURCE})
|
||||
if (FILAMENT_BUILD_TESTING)
|
||||
# The following tests rely on private APIs that are stripped
|
||||
# away in Release builds
|
||||
if (TNT_DEV)
|
||||
add_executable(test_${TARGET}
|
||||
MockDriver.h
|
||||
filament_AtlasAllocator_test.cpp
|
||||
test_BufferAllocator.cpp
|
||||
test_BufferAllocatorStress.cpp
|
||||
test_CircularQueue.cpp
|
||||
test_compact.cpp
|
||||
test_FenceManager.cpp
|
||||
test_UboManager.cpp
|
||||
filament_test_exposure.cpp
|
||||
filament_rendering_test.cpp
|
||||
filament_bimap_test.cpp
|
||||
filament_framegraph_test.cpp
|
||||
filament_test.cpp
|
||||
filament_test_material.cpp
|
||||
${RESGEN_SOURCE})
|
||||
|
||||
target_link_libraries(test_${TARGET} PRIVATE filamat filament gtest)
|
||||
target_compile_options(test_${TARGET} PRIVATE ${COMPILER_FLAGS})
|
||||
target_include_directories(test_${TARGET} PRIVATE ${RESOURCE_DIR})
|
||||
set_target_properties(test_${TARGET} PROPERTIES FOLDER Tests)
|
||||
target_link_libraries(test_${TARGET} PRIVATE filamat filament gtest)
|
||||
target_compile_options(test_${TARGET} PRIVATE ${COMPILER_FLAGS})
|
||||
target_include_directories(test_${TARGET} PRIVATE ${RESOURCE_DIR})
|
||||
set_target_properties(test_${TARGET} PROPERTIES FOLDER Tests)
|
||||
|
||||
add_executable(test_depth depth_test.cpp)
|
||||
target_link_libraries(test_depth PRIVATE utils)
|
||||
endif()
|
||||
add_executable(test_depth depth_test.cpp)
|
||||
target_link_libraries(test_depth PRIVATE utils)
|
||||
endif()
|
||||
|
||||
add_executable(test_material_parser
|
||||
filament_test_material_parser.cpp
|
||||
${RESGEN_SOURCE}
|
||||
)
|
||||
target_link_libraries(test_material_parser PRIVATE filamat filament gtest)
|
||||
target_compile_options(test_material_parser PRIVATE ${COMPILER_FLAGS})
|
||||
target_include_directories(test_material_parser PRIVATE ${RESOURCE_DIR})
|
||||
set_target_properties(test_material_parser PROPERTIES FOLDER Tests)
|
||||
add_executable(test_material_parser
|
||||
filament_test_material_parser.cpp
|
||||
${RESGEN_SOURCE}
|
||||
)
|
||||
target_link_libraries(test_material_parser PRIVATE filamat filament gtest)
|
||||
target_compile_options(test_material_parser PRIVATE ${COMPILER_FLAGS})
|
||||
target_include_directories(test_material_parser PRIVATE ${RESOURCE_DIR})
|
||||
set_target_properties(test_material_parser PROPERTIES FOLDER Tests)
|
||||
|
||||
if (ANDROID)
|
||||
add_executable(test_compiler compiler_test.cpp)
|
||||
target_link_libraries(test_compiler PRIVATE gtest utils EGL GLESv3)
|
||||
if (ANDROID)
|
||||
add_executable(test_compiler compiler_test.cpp)
|
||||
target_link_libraries(test_compiler PRIVATE gtest utils EGL GLESv3)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
@@ -52,3 +52,32 @@ pod spec lint --no-clean --verbose --subspec=Filament/filament 2>&1 | tee lint_o
|
||||
> **Tip:** To view all defined subspecs, grep the podspec file:
|
||||
> `grep "spec.subspec" ios/CocoaPods/Filament.podspec`
|
||||
|
||||
|
||||
## Testing a Podspec Locally
|
||||
|
||||
Before pushing a new version to the CocoaPods trunk, you should verify the podspec in a sample project.
|
||||
|
||||
### Using the Sample Project
|
||||
|
||||
Filament includes a dedicated sample project located in `ios/samples/HelloCocoaPods`. To test your
|
||||
local changes:
|
||||
|
||||
1. **Modify the Podfile**: Add a `:podspec` directive pointing to your local `.podspec` file.
|
||||
|
||||
```ruby
|
||||
platform :ios, '13.0'
|
||||
|
||||
target 'HelloCocoaPods' do
|
||||
# Use the local development podspec
|
||||
pod 'Filament', :podspec => '../../CocoaPods/Filament.podspec'
|
||||
end
|
||||
```
|
||||
|
||||
2. **Sync Dependencies**: Run the installation command from the sample directory:
|
||||
|
||||
```bash
|
||||
pod install
|
||||
```
|
||||
|
||||
3. **Verify the Build**: Open the generated `HelloCocoaPods.xcworkspace` in Xcode. Build and run the
|
||||
target to ensure the headers are found and the binaries link correctly.
|
||||
|
||||
+14
-12
@@ -74,17 +74,19 @@ endif()
|
||||
|
||||
install(TARGETS ${TARGET} ARCHIVE DESTINATION lib/${DIST_DIR})
|
||||
|
||||
# Build the tests...
|
||||
add_executable(test_${TARGET}
|
||||
tests/OpenGLSupport.cpp
|
||||
tests/OpenGLSupport.hpp
|
||||
tests/test_bluegl.cpp)
|
||||
if (FILAMENT_BUILD_TESTING)
|
||||
# Build the tests...
|
||||
add_executable(test_${TARGET}
|
||||
tests/OpenGLSupport.cpp
|
||||
tests/OpenGLSupport.hpp
|
||||
tests/test_bluegl.cpp)
|
||||
|
||||
if (LINUX)
|
||||
target_link_libraries(test_${TARGET} PUBLIC dl)
|
||||
if (LINUX)
|
||||
target_link_libraries(test_${TARGET} PUBLIC dl)
|
||||
endif()
|
||||
|
||||
# and we're linking against the libraries below, importing their public headers
|
||||
target_link_libraries(test_${TARGET} LINK_PUBLIC ${TARGET})
|
||||
target_link_libraries(test_${TARGET} LINK_PUBLIC gtest)
|
||||
set_target_properties(test_${TARGET} PROPERTIES FOLDER Tests)
|
||||
endif()
|
||||
|
||||
# and we're linking against the libraries below, importing their public headers
|
||||
target_link_libraries(test_${TARGET} LINK_PUBLIC ${TARGET})
|
||||
target_link_libraries(test_${TARGET} LINK_PUBLIC gtest)
|
||||
set_target_properties(test_${TARGET} PROPERTIES FOLDER Tests)
|
||||
|
||||
@@ -50,7 +50,7 @@ install(DIRECTORY ${PUBLIC_HDR_DIR}/camutils DESTINATION include)
|
||||
# ==================================================================================================
|
||||
# Tests
|
||||
# ==================================================================================================
|
||||
if (NOT ANDROID AND NOT WEBGL AND NOT IOS)
|
||||
if (FILAMENT_BUILD_TESTING AND NOT ANDROID AND NOT WEBGL AND NOT IOS)
|
||||
add_executable(test_${TARGET} tests/test_camutils.cpp)
|
||||
target_link_libraries(test_${TARGET} PRIVATE camutils gtest)
|
||||
set_target_properties(test_${TARGET} PROPERTIES FOLDER Tests)
|
||||
|
||||
@@ -40,13 +40,20 @@ endif()
|
||||
|
||||
file(MAKE_DIRECTORY ${MATERIAL_DIR})
|
||||
|
||||
set (MATC_FLAGS ${MATC_BASE_FLAGS})
|
||||
if (FILAMENT_SAMPLES_STEREO_TYPE STREQUAL "instanced")
|
||||
set (MATC_FLAGS ${MATC_FLAGS} -PstereoscopicType=instanced)
|
||||
elseif (FILAMENT_SAMPLES_STEREO_TYPE STREQUAL "multiview")
|
||||
set (MATC_FLAGS ${MATC_FLAGS} -PstereoscopicType=multiview)
|
||||
endif ()
|
||||
|
||||
foreach (mat_src ${MATERIAL_SRCS})
|
||||
get_filename_component(localname "${mat_src}" NAME_WE)
|
||||
get_filename_component(fullname "${mat_src}" ABSOLUTE)
|
||||
set(output_path "${MATERIAL_DIR}/${localname}.filamat")
|
||||
add_custom_command(
|
||||
OUTPUT ${output_path}
|
||||
COMMAND matc ${MATC_BASE_FLAGS} -o ${output_path} ${fullname}
|
||||
COMMAND matc ${MATC_FLAGS} -o ${output_path} ${fullname}
|
||||
DEPENDS ${mat_src} matc
|
||||
COMMENT "Compiling material ${mat_src} to ${output_path}"
|
||||
)
|
||||
|
||||
@@ -157,7 +157,7 @@ endif()
|
||||
# ==================================================================================================
|
||||
# Tests
|
||||
# ==================================================================================================
|
||||
if (IS_HOST_PLATFORM)
|
||||
if (FILAMENT_BUILD_TESTING AND IS_HOST_PLATFORM)
|
||||
project(test_filamat)
|
||||
set(TARGET test_filamat)
|
||||
set(SRCS
|
||||
|
||||
@@ -939,7 +939,7 @@ private:
|
||||
Interpolation mInterpolation = Interpolation::SMOOTH;
|
||||
VertexDomain mVertexDomain = VertexDomain::OBJECT;
|
||||
TransparencyMode mTransparencyMode = TransparencyMode::DEFAULT;
|
||||
StereoscopicType mStereoscopicType = StereoscopicType::MULTIVIEW;
|
||||
StereoscopicType mStereoscopicType = StereoscopicType::INSTANCED;
|
||||
uint8_t mStereoscopicEyeCount = 2;
|
||||
|
||||
filament::AttributeBitset mRequiredAttributes;
|
||||
|
||||
@@ -182,16 +182,16 @@ BufferInterfaceBlock const& UibGenerator::getPerViewUib() noexcept {
|
||||
// ------------------------------------------------------------------------------------
|
||||
// Fog [variant: FOG]
|
||||
// ------------------------------------------------------------------------------------
|
||||
{ "fogDensity", 0, Type::FLOAT3,Precision::HIGH, FeatureLevel::FEATURE_LEVEL_0 },
|
||||
{ "fogDensity", 0, Type::FLOAT3,Precision::HIGH },
|
||||
{ "fogStart", 0, Type::FLOAT, Precision::HIGH, FeatureLevel::FEATURE_LEVEL_0 },
|
||||
{ "fogMaxOpacity", 0, Type::FLOAT, Precision::DEFAULT, FeatureLevel::FEATURE_LEVEL_0 },
|
||||
{ "fogMaxOpacity", 0, Type::FLOAT, Precision::DEFAULT },
|
||||
{ "fogMinMaxMip", 0, Type::UINT, Precision::HIGH },
|
||||
{ "fogHeightFalloff", 0, Type::FLOAT, Precision::HIGH, FeatureLevel::FEATURE_LEVEL_0 },
|
||||
{ "fogHeightFalloff", 0, Type::FLOAT, Precision::HIGH },
|
||||
{ "fogCutOffDistance", 0, Type::FLOAT, Precision::HIGH, FeatureLevel::FEATURE_LEVEL_0 },
|
||||
{ "fogColor", 0, Type::FLOAT3, Precision::DEFAULT, FeatureLevel::FEATURE_LEVEL_0 },
|
||||
{ "fogColorFromIbl", 0, Type::FLOAT, Precision::DEFAULT, FeatureLevel::FEATURE_LEVEL_0 },
|
||||
{ "fogInscatteringStart", 0, Type::FLOAT, Precision::HIGH, FeatureLevel::FEATURE_LEVEL_0 },
|
||||
{ "fogInscatteringSize", 0, Type::FLOAT, Precision::DEFAULT, FeatureLevel::FEATURE_LEVEL_0 },
|
||||
{ "fogColorFromIbl", 0, Type::FLOAT, Precision::DEFAULT },
|
||||
{ "fogInscatteringStart", 0, Type::FLOAT, Precision::HIGH },
|
||||
{ "fogInscatteringSize", 0, Type::FLOAT, Precision::DEFAULT },
|
||||
{ "fogOneOverFarMinusNear", 0, Type::FLOAT, Precision::HIGH },
|
||||
{ "fogNearOverFarMinusNear", 0, Type::FLOAT, Precision::HIGH },
|
||||
{ "fogFromWorldMatrix", 0, Type::MAT3, Precision::HIGH, FeatureLevel::FEATURE_LEVEL_0 },
|
||||
|
||||
@@ -55,20 +55,22 @@ install(DIRECTORY ${PUBLIC_HDR_DIR}/ DESTINATION include)
|
||||
# ==================================================================================================
|
||||
# Tests
|
||||
# ==================================================================================================
|
||||
project(test_matp)
|
||||
set(TARGET test_matp)
|
||||
set(SRCS
|
||||
tests/test_includes.cpp
|
||||
tests/test_includer.cpp
|
||||
tests/test_matp.cpp
|
||||
tests/TestMaterialParser.h
|
||||
tests/test_compute_material.cpp
|
||||
)
|
||||
if (FILAMENT_BUILD_TESTING)
|
||||
project(test_matp)
|
||||
set(TARGET test_matp)
|
||||
set(SRCS
|
||||
tests/test_includes.cpp
|
||||
tests/test_includer.cpp
|
||||
tests/test_matp.cpp
|
||||
tests/TestMaterialParser.h
|
||||
tests/test_compute_material.cpp
|
||||
)
|
||||
|
||||
add_executable(${TARGET} ${SRCS})
|
||||
add_executable(${TARGET} ${SRCS})
|
||||
|
||||
target_link_libraries(${TARGET} matp gtest)
|
||||
target_link_libraries(${TARGET} matp gtest)
|
||||
|
||||
target_include_directories(${TARGET} PRIVATE ${matp_SOURCE_DIR}/src)
|
||||
target_include_directories(${TARGET} PRIVATE ${matp_SOURCE_DIR}/src)
|
||||
|
||||
set_target_properties(test_matp PROPERTIES FOLDER Tests)
|
||||
set_target_properties(test_matp PROPERTIES FOLDER Tests)
|
||||
endif()
|
||||
|
||||
@@ -114,13 +114,22 @@ file(MAKE_DIRECTORY ${RESOURCE_DIR})
|
||||
|
||||
set(RESOURCE_BINS)
|
||||
|
||||
set (MATC_FLAGS ${MATC_BASE_FLAGS})
|
||||
if (FILAMENT_SAMPLES_STEREO_TYPE STREQUAL "instanced")
|
||||
set (MATC_FLAGS ${MATC_FLAGS} -PstereoscopicType=instanced)
|
||||
add_definitions(-DFILAMENT_SAMPLES_STEREO_TYPE_INSTANCED)
|
||||
elseif (FILAMENT_SAMPLES_STEREO_TYPE STREQUAL "multiview")
|
||||
set (MATC_FLAGS ${MATC_FLAGS} -PstereoscopicType=multiview)
|
||||
add_definitions(-DFILAMENT_SAMPLES_STEREO_TYPE_MULTIVIEW)
|
||||
endif ()
|
||||
|
||||
foreach (mat_src ${MATERIAL_SRCS})
|
||||
get_filename_component(localname "${mat_src}" NAME_WE)
|
||||
get_filename_component(fullname "${mat_src}" ABSOLUTE)
|
||||
set(output_path "${MATERIAL_DIR}/${localname}.filamat")
|
||||
add_custom_command(
|
||||
OUTPUT ${output_path}
|
||||
COMMAND matc ${MATC_BASE_FLAGS} -o ${output_path} ${fullname}
|
||||
COMMAND matc ${MATC_FLAGS} -o ${output_path} ${fullname}
|
||||
MAIN_DEPENDENCY ${mat_src}
|
||||
DEPENDS matc
|
||||
COMMENT "Compiling material ${mat_src} to ${output_path}"
|
||||
|
||||
@@ -741,7 +741,13 @@ FilamentApp::Window::Window(FilamentApp* filamentApp,
|
||||
|
||||
Engine::Config engineConfig = {};
|
||||
engineConfig.stereoscopicEyeCount = config.stereoscopicEyeCount;
|
||||
#if defined(FILAMENT_SAMPLES_STEREO_TYPE_INSTANCED)
|
||||
engineConfig.stereoscopicType = Engine::StereoscopicType::INSTANCED;
|
||||
#elif defined (FILAMENT_SAMPLES_STEREO_TYPE_MULTIVIEW)
|
||||
engineConfig.stereoscopicType = Engine::StereoscopicType::MULTIVIEW;
|
||||
#else
|
||||
engineConfig.stereoscopicType = Engine::StereoscopicType::NONE;
|
||||
#endif
|
||||
|
||||
backend::Platform* platform = nullptr;
|
||||
#if defined(FILAMENT_DRIVER_SUPPORTS_VULKAN)
|
||||
|
||||
@@ -37,7 +37,7 @@ install(FILES ${DIST_HDRS} DESTINATION include/${TARGET})
|
||||
# ==================================================================================================
|
||||
# Tests
|
||||
# ==================================================================================================
|
||||
if (NOT IOS AND NOT WEBGL AND NOT ANDROID)
|
||||
if (FILAMENT_BUILD_TESTING AND NOT IOS AND NOT WEBGL AND NOT ANDROID)
|
||||
add_executable(test_${TARGET} tests/test_filamesh.cpp )
|
||||
target_link_libraries(test_${TARGET} PRIVATE filameshio gtest)
|
||||
set_target_properties(test_${TARGET} PROPERTIES FOLDER Tests)
|
||||
|
||||
@@ -73,7 +73,7 @@ install(FILES "${GEOMETRY_COMBINED_OUTPUT}" DESTINATION lib/${DIST_DIR} RENAME $
|
||||
# ==================================================================================================
|
||||
# Tests
|
||||
# ==================================================================================================
|
||||
if (NOT ANDROID AND NOT WEBGL AND NOT IOS)
|
||||
if (FILAMENT_BUILD_TESTING AND NOT ANDROID AND NOT WEBGL AND NOT IOS)
|
||||
set(TARGET test_transcoder)
|
||||
add_executable(${TARGET} tests/test_transcoder.cpp)
|
||||
target_link_libraries(${TARGET} PRIVATE geometry gtest)
|
||||
|
||||
+36
-27
@@ -79,6 +79,13 @@ set(TRANSPARENCY default)
|
||||
|
||||
set(UBERZ_OUTPUT_PATH "${RESOURCE_DIR}/default.uberz")
|
||||
|
||||
set (MATC_FLAGS ${MATC_BASE_FLAGS})
|
||||
if (FILAMENT_SAMPLES_STEREO_TYPE STREQUAL "instanced")
|
||||
set (MATC_FLAGS ${MATC_FLAGS} -PstereoscopicType=instanced)
|
||||
elseif (FILAMENT_SAMPLES_STEREO_TYPE STREQUAL "multiview")
|
||||
set (MATC_FLAGS ${MATC_FLAGS} -PstereoscopicType=multiview)
|
||||
endif ()
|
||||
|
||||
function(build_ubershader NAME SRC SHADINGMODEL BLENDING)
|
||||
set(DEST "${RESOURCE_DIR}/${NAME}")
|
||||
configure_file(materials/${SRC}.mat.in "${DEST}.mat" COPYONLY)
|
||||
@@ -95,7 +102,7 @@ function(build_ubershader NAME SRC SHADINGMODEL BLENDING)
|
||||
|
||||
add_custom_command(
|
||||
OUTPUT "${NAME}.filamat"
|
||||
COMMAND matc ${MATC_BASE_FLAGS} ${TEMPLATE_ARGS} -o "${NAME}.filamat" "${NAME}.mat"
|
||||
COMMAND matc ${MATC_FLAGS} ${TEMPLATE_ARGS} -o "${NAME}.filamat" "${NAME}.mat"
|
||||
DEPENDS matc "${DEST}.mat"
|
||||
WORKING_DIRECTORY ${RESOURCE_DIR}
|
||||
COMMENT "Compiling material ${NAME}")
|
||||
@@ -218,38 +225,40 @@ endif()
|
||||
# Tests
|
||||
# ==================================================================================================
|
||||
|
||||
set(GLTF_TEST_FILES)
|
||||
function(add_test_gltf SOURCE TARGET)
|
||||
set(source_path "${ROOT_DIR}/${SOURCE}")
|
||||
set(target_path "${CMAKE_CURRENT_BINARY_DIR}/${TARGET}")
|
||||
add_custom_command(
|
||||
OUTPUT ${target_path}
|
||||
DEPENDS ${source_path}
|
||||
COMMAND ${CMAKE_COMMAND} -E copy ${source_path} ${target_path}
|
||||
)
|
||||
list(APPEND GLTF_TEST_FILES "${target_path}")
|
||||
set(GLTF_TEST_FILES ${GLTF_TEST_FILES} PARENT_SCOPE)
|
||||
endfunction()
|
||||
if (FILAMENT_BUILD_TESTING)
|
||||
set(GLTF_TEST_FILES)
|
||||
function(add_test_gltf SOURCE TARGET)
|
||||
set(source_path "${ROOT_DIR}/${SOURCE}")
|
||||
set(target_path "${CMAKE_CURRENT_BINARY_DIR}/${TARGET}")
|
||||
add_custom_command(
|
||||
OUTPUT ${target_path}
|
||||
DEPENDS ${source_path}
|
||||
COMMAND ${CMAKE_COMMAND} -E copy ${source_path} ${target_path}
|
||||
)
|
||||
list(APPEND GLTF_TEST_FILES "${target_path}")
|
||||
set(GLTF_TEST_FILES ${GLTF_TEST_FILES} PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
add_test_gltf("third_party/models/AnimatedMorphCube/AnimatedMorphCube.glb" "AnimatedMorphCube.glb")
|
||||
add_test_gltf("third_party/models/DamagedHelmet/DamagedHelmetWebp.glb" "DamagedHelmetWebp.glb")
|
||||
add_test_gltf("third_party/models/AnimatedMorphCube/AnimatedMorphCube.glb" "AnimatedMorphCube.glb")
|
||||
add_test_gltf("third_party/models/DamagedHelmet/DamagedHelmetWebp.glb" "DamagedHelmetWebp.glb")
|
||||
|
||||
add_custom_target(test_gltfio_files DEPENDS ${GLTF_TEST_FILES})
|
||||
add_custom_target(test_gltfio_files DEPENDS ${GLTF_TEST_FILES})
|
||||
|
||||
# The following tests rely on private APIs that are stripped
|
||||
# away in Release builds
|
||||
if (TNT_DEV AND NOT WEBGL AND NOT ANDROID AND NOT IOS)
|
||||
set(TEST_TARGET test_gltfio)
|
||||
# The following tests rely on private APIs that are stripped
|
||||
# away in Release builds
|
||||
if (TNT_DEV AND NOT WEBGL AND NOT ANDROID AND NOT IOS)
|
||||
set(TEST_TARGET test_gltfio)
|
||||
|
||||
add_executable(${TEST_TARGET} test/gltfio_test.cpp)
|
||||
add_dependencies(${TEST_TARGET} test_gltfio_files)
|
||||
set_property(TARGET test_gltfio PROPERTY LINK_LIBRARIES)
|
||||
add_executable(${TEST_TARGET} test/gltfio_test.cpp)
|
||||
add_dependencies(${TEST_TARGET} test_gltfio_files)
|
||||
set_property(TARGET test_gltfio PROPERTY LINK_LIBRARIES)
|
||||
|
||||
target_link_libraries(${TEST_TARGET} PRIVATE ${TARGET} gtest uberarchive)
|
||||
if (NOT MSVC)
|
||||
target_compile_options(${TEST_TARGET} PRIVATE ${GLTFIO_WARNINGS})
|
||||
target_link_libraries(${TEST_TARGET} PRIVATE ${TARGET} gtest uberarchive)
|
||||
if (NOT MSVC)
|
||||
target_compile_options(${TEST_TARGET} PRIVATE ${GLTFIO_WARNINGS})
|
||||
endif()
|
||||
set_target_properties(${TEST_TARGET} PROPERTIES FOLDER Tests)
|
||||
endif()
|
||||
set_target_properties(${TEST_TARGET} PROPERTIES FOLDER Tests)
|
||||
endif()
|
||||
|
||||
# ==================================================================================================
|
||||
|
||||
@@ -234,9 +234,34 @@ inline void uploadBuffers(FFilamentAsset* asset, Engine& engine,
|
||||
auto& slots = std::get<FFilamentAsset::ResourceInfo>(asset->mResourceInfo).mBufferSlots;
|
||||
for (auto const& slot: slots) {
|
||||
const cgltf_accessor* accessor = slot.accessor;
|
||||
if (!accessor->buffer_view) {
|
||||
// Morph target accessors may not have a buffer_view (data is directly in the accessor)
|
||||
bool isMorphTarget = (slot.morphTargetBuffer != nullptr);
|
||||
|
||||
if (!accessor->buffer_view && !isMorphTarget) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// For morph targets without buffer_view, use cgltf_accessor_unpack_floats to unpack data directly
|
||||
if (!accessor->buffer_view && isMorphTarget) {
|
||||
const size_t floatsCount = accessor->count * cgltf_num_components(accessor->type);
|
||||
const size_t floatsByteCount = sizeof(float) * floatsCount;
|
||||
float* floatsData = (float*)malloc(floatsByteCount);
|
||||
cgltf_accessor_unpack_floats(accessor, floatsData, floatsCount);
|
||||
|
||||
if (accessor->type == cgltf_type_vec3) {
|
||||
slot.morphTargetBuffer->setPositionsAt(engine, slot.bufferIndex,
|
||||
(const float3*)floatsData, slot.morphTargetCount, slot.morphTargetOffset);
|
||||
}
|
||||
else {
|
||||
assert_invariant(accessor->type == cgltf_type_vec4);
|
||||
slot.morphTargetBuffer->setPositionsAt(engine, slot.bufferIndex,
|
||||
(const float4*)floatsData, slot.morphTargetCount, slot.morphTargetOffset);
|
||||
}
|
||||
|
||||
free(floatsData);
|
||||
continue;
|
||||
}
|
||||
|
||||
const uint8_t* bufferData = nullptr;
|
||||
const uint8_t* data = nullptr;
|
||||
if (accessor->buffer_view->has_meshopt_compression) {
|
||||
|
||||
@@ -53,7 +53,7 @@ install(DIRECTORY ${PUBLIC_HDR_DIR}/image DESTINATION include)
|
||||
# ==================================================================================================
|
||||
# Tests
|
||||
# ==================================================================================================
|
||||
if (NOT ANDROID AND NOT WEBGL AND NOT IOS AND NOT FILAMENT_SKIP_SDL2)
|
||||
if (FILAMENT_BUILD_TESTING AND NOT ANDROID AND NOT WEBGL AND NOT IOS AND NOT FILAMENT_SKIP_SDL2)
|
||||
add_executable(test_${TARGET} tests/test_image.cpp)
|
||||
target_link_libraries(test_${TARGET} PRIVATE imageio gtest)
|
||||
set_target_properties(test_${TARGET} PROPERTIES FOLDER Tests)
|
||||
|
||||
@@ -60,7 +60,7 @@ endfunction()
|
||||
add_testfile(color_grid_uastc_zstd.ktx2)
|
||||
add_testfile(lightroom_ibl.ktx)
|
||||
|
||||
if (NOT ANDROID AND NOT WEBGL AND NOT IOS)
|
||||
if (FILAMENT_BUILD_TESTING AND NOT ANDROID AND NOT WEBGL AND NOT IOS)
|
||||
add_executable(test_ktxreader tests/test_ktxreader.cpp ${TESTFILES})
|
||||
target_link_libraries(test_ktxreader PRIVATE ${TARGET} gtest)
|
||||
set_target_properties(test_ktxreader PROPERTIES FOLDER Tests)
|
||||
|
||||
+20
-18
@@ -52,27 +52,29 @@ install(DIRECTORY ${PUBLIC_HDR_DIR}/math DESTINATION include)
|
||||
# ==================================================================================================
|
||||
# Tests
|
||||
# ==================================================================================================
|
||||
add_executable(test_${TARGET}
|
||||
tests/test_fast.cpp
|
||||
tests/test_half.cpp
|
||||
tests/test_mat.cpp
|
||||
tests/test_vec.cpp
|
||||
tests/test_quat.cpp
|
||||
)
|
||||
target_link_libraries(test_${TARGET} PRIVATE math gtest)
|
||||
set_target_properties(test_${TARGET} PROPERTIES FOLDER Tests)
|
||||
if (FILAMENT_BUILD_TESTING)
|
||||
add_executable(test_${TARGET}
|
||||
tests/test_fast.cpp
|
||||
tests/test_half.cpp
|
||||
tests/test_mat.cpp
|
||||
tests/test_vec.cpp
|
||||
tests/test_quat.cpp
|
||||
)
|
||||
target_link_libraries(test_${TARGET} PRIVATE math gtest)
|
||||
set_target_properties(test_${TARGET} PROPERTIES FOLDER Tests)
|
||||
|
||||
# ==================================================================================================
|
||||
# Benchmarks
|
||||
# ==================================================================================================
|
||||
# ==================================================================================================
|
||||
# Benchmarks
|
||||
# ==================================================================================================
|
||||
|
||||
set(BENCHMARK_SRCS
|
||||
benchmarks/benchmark_fast.cpp include/math/mathfwd.h)
|
||||
set(BENCHMARK_SRCS
|
||||
benchmarks/benchmark_fast.cpp include/math/mathfwd.h)
|
||||
|
||||
add_executable(benchmark_${TARGET} ${BENCHMARK_SRCS})
|
||||
add_executable(benchmark_${TARGET} ${BENCHMARK_SRCS})
|
||||
|
||||
target_compile_options(benchmark_${TARGET} PRIVATE ${OPTIMIZATION_FLAGS})
|
||||
target_compile_options(benchmark_${TARGET} PRIVATE ${OPTIMIZATION_FLAGS})
|
||||
|
||||
target_link_libraries(benchmark_${TARGET} PRIVATE benchmark_main utils math)
|
||||
target_link_libraries(benchmark_${TARGET} PRIVATE benchmark_main utils math)
|
||||
|
||||
set_target_properties(benchmark_${TARGET} PROPERTIES FOLDER Benchmarks)
|
||||
set_target_properties(benchmark_${TARGET} PROPERTIES FOLDER Benchmarks)
|
||||
endif()
|
||||
|
||||
+45
-43
@@ -167,57 +167,59 @@ endif()
|
||||
# Test executables
|
||||
# ==================================================================================================
|
||||
|
||||
set(TEST_SRCS
|
||||
test/test_algorithm.cpp
|
||||
test/test_Allocators.cpp
|
||||
test/test_bitset.cpp
|
||||
test/test_CountDownLatch.cpp
|
||||
test/test_CString.cpp
|
||||
test/test_ImmutableCString.cpp
|
||||
test/test_CyclicBarrier.cpp
|
||||
test/test_Entity.cpp
|
||||
test/test_FixedCapacityVector.cpp
|
||||
test/test_FixedCircularBuffer.cpp
|
||||
test/test_Hash.cpp
|
||||
test/test_InternPool.cpp
|
||||
test/test_JobSystem.cpp
|
||||
test/test_MonotonicRingMap.cpp
|
||||
test/test_QuadTreeArray.cpp
|
||||
test/test_RangeMap.cpp
|
||||
test/test_RefCountedMap.cpp
|
||||
test/test_Slice.cpp
|
||||
test/test_StructureOfArrays.cpp
|
||||
test/test_sstream.cpp
|
||||
test/test_string.cpp
|
||||
test/test_utils_main.cpp
|
||||
test/test_Zip2Iterator.cpp
|
||||
test/test_BinaryTreeArray.cpp
|
||||
test/test_Status.cpp
|
||||
)
|
||||
if (FILAMENT_BUILD_TESTING)
|
||||
set(TEST_SRCS
|
||||
test/test_algorithm.cpp
|
||||
test/test_Allocators.cpp
|
||||
test/test_bitset.cpp
|
||||
test/test_CountDownLatch.cpp
|
||||
test/test_CString.cpp
|
||||
test/test_ImmutableCString.cpp
|
||||
test/test_CyclicBarrier.cpp
|
||||
test/test_Entity.cpp
|
||||
test/test_FixedCapacityVector.cpp
|
||||
test/test_FixedCircularBuffer.cpp
|
||||
test/test_Hash.cpp
|
||||
test/test_InternPool.cpp
|
||||
test/test_JobSystem.cpp
|
||||
test/test_MonotonicRingMap.cpp
|
||||
test/test_QuadTreeArray.cpp
|
||||
test/test_RangeMap.cpp
|
||||
test/test_RefCountedMap.cpp
|
||||
test/test_Slice.cpp
|
||||
test/test_StructureOfArrays.cpp
|
||||
test/test_sstream.cpp
|
||||
test/test_string.cpp
|
||||
test/test_utils_main.cpp
|
||||
test/test_Zip2Iterator.cpp
|
||||
test/test_BinaryTreeArray.cpp
|
||||
test/test_Status.cpp
|
||||
)
|
||||
|
||||
if (WEBGL_PTHREADS)
|
||||
target_compile_definitions(${TARGET} PUBLIC -DFILAMENT_WASM_THREADS)
|
||||
endif()
|
||||
|
||||
# The Path tests are platform-specific
|
||||
if (NOT WEBGL)
|
||||
if (WIN32)
|
||||
list(APPEND TEST_SRCS test/test_WinPath.cpp)
|
||||
else()
|
||||
list(APPEND TEST_SRCS test/test_Path.cpp)
|
||||
if (WEBGL_PTHREADS)
|
||||
target_compile_definitions(${TARGET} PUBLIC -DFILAMENT_WASM_THREADS)
|
||||
endif()
|
||||
|
||||
# The Path tests are platform-specific
|
||||
if (NOT WEBGL)
|
||||
if (WIN32)
|
||||
list(APPEND TEST_SRCS test/test_WinPath.cpp)
|
||||
else()
|
||||
list(APPEND TEST_SRCS test/test_Path.cpp)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
add_executable(test_${TARGET} ${TEST_SRCS})
|
||||
|
||||
target_link_libraries(test_${TARGET} PRIVATE gtest utils tsl math)
|
||||
set_target_properties(test_${TARGET} PROPERTIES FOLDER Tests)
|
||||
endif()
|
||||
|
||||
add_executable(test_${TARGET} ${TEST_SRCS})
|
||||
|
||||
target_link_libraries(test_${TARGET} PRIVATE gtest utils tsl math)
|
||||
set_target_properties(test_${TARGET} PROPERTIES FOLDER Tests)
|
||||
|
||||
# ==================================================================================================
|
||||
# Benchmarks
|
||||
# ==================================================================================================
|
||||
|
||||
if (NOT WEBGL)
|
||||
if (FILAMENT_BUILD_TESTING AND NOT WEBGL)
|
||||
|
||||
add_library(benchmark_${TARGET}_callee SHARED benchmark/benchmark_callee.cpp)
|
||||
set_target_properties(benchmark_${TARGET}_callee PROPERTIES FOLDER Benchmarks)
|
||||
|
||||
@@ -34,6 +34,12 @@ target_link_libraries(${TARGET} PUBLIC imgui filament gltfio_core filagui jsmn c
|
||||
target_include_directories(${TARGET} PUBLIC ${PUBLIC_HDR_DIR})
|
||||
set_target_properties(${TARGET} PROPERTIES FOLDER Libs)
|
||||
|
||||
if (FILAMENT_SAMPLES_STEREO_TYPE STREQUAL "instanced")
|
||||
add_definitions(-DFILAMENT_SAMPLES_STEREO_TYPE_INSTANCED)
|
||||
elseif (FILAMENT_SAMPLES_STEREO_TYPE STREQUAL "multiview")
|
||||
add_definitions(-DFILAMENT_SAMPLES_STEREO_TYPE_MULTIVIEW)
|
||||
endif ()
|
||||
|
||||
# ==================================================================================================
|
||||
# Compiler flags
|
||||
# ==================================================================================================
|
||||
@@ -51,7 +57,7 @@ install(DIRECTORY ${PUBLIC_HDR_DIR}/viewer DESTINATION include)
|
||||
# ==================================================================================================
|
||||
# Tests
|
||||
# ==================================================================================================
|
||||
if (NOT ANDROID AND NOT WEBGL AND NOT IOS)
|
||||
if (FILAMENT_BUILD_TESTING AND NOT ANDROID AND NOT WEBGL AND NOT IOS)
|
||||
add_executable(test_settings tests/test_settings.cpp)
|
||||
target_link_libraries(test_settings PRIVATE ${TARGET} gtest)
|
||||
set_target_properties(test_settings PROPERTIES FOLDER Tests)
|
||||
|
||||
@@ -1153,13 +1153,15 @@ void ViewerGui::updateUserInterface() {
|
||||
ImGui::ListBox("Cameras", &mCurrentCamera, cstrings.data(), cstrings.size());
|
||||
}
|
||||
|
||||
#if defined(FILAMENT_SAMPLES_STEREO_TYPE_INSTANCED) \
|
||||
|| defined(FILAMENT_SAMPLES_STEREO_TYPE_MULTIVIEW)
|
||||
ImGui::Checkbox("Stereo mode", &mSettings.view.stereoscopicOptions.enabled);
|
||||
|
||||
#if defined(FILAMENT_SAMPLES_STEREO_TYPE_MULTIVIEW)
|
||||
ImGui::Indent();
|
||||
ImGui::Checkbox("Combine Multiview Images",
|
||||
debug.getPropertyAddress<bool>("d.stereo.combine_multiview_images"));
|
||||
ImGui::Unindent();
|
||||
|
||||
#endif
|
||||
ImGui::SliderFloat("Ocular distance", &mSettings.camera.eyeOcularDistance, 0.0f, 1.0f);
|
||||
|
||||
float toeInDegrees = mSettings.camera.eyeToeIn / f::PI * 180.0f;
|
||||
@@ -1167,6 +1169,7 @@ void ViewerGui::updateUserInterface() {
|
||||
mSettings.camera.eyeToeIn = toeInDegrees / 180.0f * f::PI;
|
||||
|
||||
ImGui::Unindent();
|
||||
#endif
|
||||
}
|
||||
|
||||
if (ImGui::CollapsingHeader("Debug Options")) {
|
||||
|
||||
+10
-1
@@ -54,13 +54,22 @@ endif()
|
||||
|
||||
file(MAKE_DIRECTORY ${MATERIAL_DIR})
|
||||
|
||||
set (MATC_FLAGS ${MATC_BASE_FLAGS})
|
||||
if (FILAMENT_SAMPLES_STEREO_TYPE STREQUAL "instanced")
|
||||
set (MATC_FLAGS ${MATC_FLAGS} -PstereoscopicType=instanced)
|
||||
add_definitions(-DFILAMENT_SAMPLES_STEREO_TYPE_INSTANCED)
|
||||
elseif (FILAMENT_SAMPLES_STEREO_TYPE STREQUAL "multiview")
|
||||
set (MATC_FLAGS ${MATC_FLAGS} -PstereoscopicType=multiview)
|
||||
add_definitions(-DFILAMENT_SAMPLES_STEREO_TYPE_MULTIVIEW)
|
||||
endif ()
|
||||
|
||||
foreach (mat_src ${MATERIAL_SRCS})
|
||||
get_filename_component(localname "${mat_src}" NAME_WE)
|
||||
get_filename_component(fullname "${mat_src}" ABSOLUTE)
|
||||
set(output_path "${MATERIAL_DIR}/${localname}.filamat")
|
||||
add_custom_command(
|
||||
OUTPUT ${output_path}
|
||||
COMMAND matc ${MATC_BASE_FLAGS} -o ${output_path} ${fullname}
|
||||
COMMAND matc ${MATC_FLAGS} -o ${output_path} ${fullname}
|
||||
MAIN_DEPENDENCY ${mat_src}
|
||||
DEPENDS matc
|
||||
COMMENT "Compiling material ${mat_src} to ${output_path}"
|
||||
|
||||
@@ -160,6 +160,12 @@ static int handleCommandLineArguments(int argc, char* argv[], App* app) {
|
||||
}
|
||||
|
||||
int main(int argc, char** argv) {
|
||||
|
||||
#if !defined(FILAMENT_SAMPLES_STEREO_TYPE_MULTIVIEW)
|
||||
std::cerr << "This sample only works with multiview enabled.\n";
|
||||
exit(1);
|
||||
#endif
|
||||
|
||||
App app{};
|
||||
app.config.title = "stereoscopic rendering";
|
||||
handleCommandLineArguments(argc, argv, &app);
|
||||
|
||||
@@ -3,12 +3,9 @@
|
||||
// see: Real-time Atmospheric Effects in Games (Carsten Wenzel)
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
vec4 fog(highp vec3 view
|
||||
#if MATERIAL_FEATURE_LEVEL > 0
|
||||
, const mediump samplerCube fogColorTexture
|
||||
#endif
|
||||
)
|
||||
{
|
||||
|
||||
vec4 fog(highp vec3 view, const mediump samplerCube fogColorTexture) {
|
||||
// note: d can be +inf with the skybox
|
||||
highp float d = length(view);
|
||||
|
||||
@@ -86,6 +83,8 @@ vec4 fog(highp vec3 view
|
||||
return vec4(fogColor, fogOpacity);
|
||||
}
|
||||
|
||||
#endif // MATERIAL_FEATURE_LEVEL > 0
|
||||
|
||||
// A linear approximation of the fog function
|
||||
vec4 fogLinear(highp vec3 view
|
||||
#if MATERIAL_FEATURE_LEVEL > 0
|
||||
|
||||
@@ -73,11 +73,7 @@ void main() {
|
||||
vec4 fogColor = fog(view, sampler0_fog);
|
||||
# endif
|
||||
#else
|
||||
# if defined (FILAMENT_LINEAR_FOG)
|
||||
vec4 fogColor = fogLinear(view);
|
||||
# else
|
||||
vec4 fogColor = fog(view);
|
||||
# endif
|
||||
#endif
|
||||
|
||||
# if defined(BLEND_MODE_OPAQUE)
|
||||
|
||||
@@ -31,7 +31,7 @@ function start_render_() {
|
||||
python3 -m venv ${VENV_DIR}
|
||||
source ${VENV_DIR}/bin/activate
|
||||
|
||||
NEEDED_PYTHON_DEPS=("numpy" "tifffile")
|
||||
NEEDED_PYTHON_DEPS=()
|
||||
for cmd in "${NEEDED_PYTHON_DEPS[@]}"; do
|
||||
if ! python3 -m pip show -q "${cmd}"; then
|
||||
python3 -m pip install ${cmd}
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user