Compare commits

...

5 Commits

Author SHA1 Message Date
Ben Doherty
07144e833b Fix, revert to C++17 string_view constructor (#9315) 2025-10-13 15:00:24 -07:00
Ben Doherty
c3be134e1a Fix, Abseil compilation error with StaticString (#9314) 2025-10-13 13:36:49 -07:00
Benjamin Doherty
1536c61d2a Bump MATERIAL_VERSION to 66 2025-10-13 11:47:33 -07:00
Jordan Rupprecht
c56db04ec7 Add missing #include <ios> (#9305)
This is needed to instantiate `std::streampos`. It currently relies on transitive header inclusion to get that, which is going away for libc++ in ebcf1bf2ec.
2025-10-09 11:05:19 -07:00
Powei Feng
8c445264fd Bump version to 1.66.0 2025-10-07 15:54:24 -07:00
8 changed files with 11 additions and 9 deletions

View File

@@ -31,7 +31,7 @@ repositories {
}
dependencies {
implementation 'com.google.android.filament:filament-android:1.65.4'
implementation 'com.google.android.filament:filament-android:1.66.0'
}
```
@@ -51,7 +51,7 @@ Here are all the libraries available in the group `com.google.android.filament`:
iOS projects can use CocoaPods to install the latest release:
```shell
pod 'Filament', '~> 1.65.4'
pod 'Filament', '~> 1.66.0'
```
## Documentation

View File

@@ -1,5 +1,5 @@
GROUP=com.google.android.filament
VERSION_NAME=1.65.4
VERSION_NAME=1.66.0
POM_DESCRIPTION=Real-time physically based rendering engine for Android.

View File

@@ -299,7 +299,7 @@ void ResourceAllocator::dump(bool const brief) const noexcept {
auto w = it.first.width;
auto h = it.first.height;
auto f = FTexture::getFormatSize(it.first.format);
DLOG(INFO) << it.first.name << ": w=" << w << ", h=" << h << ", f=" << f
DLOG(INFO) << it.first.name.c_str() << ": w=" << w << ", h=" << h << ", f=" << f
<< ", sz=" << (float) it.second.size * MiB;
}
}

View File

@@ -1,12 +1,12 @@
Pod::Spec.new do |spec|
spec.name = "Filament"
spec.version = "1.65.4"
spec.version = "1.66.0"
spec.license = { :type => "Apache 2.0", :file => "LICENSE" }
spec.homepage = "https://google.github.io/filament"
spec.authors = "Google LLC."
spec.summary = "Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WASM/WebGL."
spec.platform = :ios, "11.0"
spec.source = { :http => "https://github.com/google/filament/releases/download/v1.65.4/filament-v1.65.4-ios.tgz" }
spec.source = { :http => "https://github.com/google/filament/releases/download/v1.66.0/filament-v1.66.0-ios.tgz" }
# Fix linking error with Xcode 12; we do not yet support the simulator on Apple silicon.
spec.pod_target_xcconfig = {

View File

@@ -28,7 +28,7 @@
namespace filament {
// update this when a new version of filament wouldn't work with older materials
static constexpr size_t MATERIAL_VERSION = 65;
static constexpr size_t MATERIAL_VERSION = 66;
/**
* Supported shading models

View File

@@ -19,6 +19,8 @@
#include <imageio/ImageDecoder.h>
#include <ios>
namespace image {
class HDRDecoder : public ImageDecoder::Decoder {

View File

@@ -96,7 +96,7 @@ public:
* @return The message string. Can be empty if it's not set.
*/
std::string_view getMessage() const {
return std::string_view(mMessage.begin(), mMessage.end());
return std::string_view(mMessage.begin(), mMessage.length());
}
/**

View File

@@ -1,6 +1,6 @@
{
"name": "filament",
"version": "1.65.4",
"version": "1.66.0",
"description": "Real-time physically based rendering engine",
"main": "filament.js",
"module": "filament.js",