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3 Commits
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e1adfa09ba | ||
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81ad84abb6 | ||
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2162e6d01f |
@@ -31,7 +31,7 @@ repositories {
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}
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dependencies {
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implementation 'com.google.android.filament:filament-android:1.68.5'
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implementation 'com.google.android.filament:filament-android:1.69.0'
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}
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```
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@@ -51,7 +51,7 @@ Here are all the libraries available in the group `com.google.android.filament`:
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iOS projects can use CocoaPods to install the latest release:
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```shell
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pod 'Filament', '~> 1.68.5'
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pod 'Filament', '~> 1.69.0'
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```
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## Documentation
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@@ -1,5 +1,5 @@
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GROUP=com.google.android.filament
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VERSION_NAME=1.68.5
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VERSION_NAME=1.69.0
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POM_DESCRIPTION=Real-time physically based rendering engine for Android.
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@@ -1089,9 +1089,16 @@ UTILS_NOINLINE
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/* static */ std::string_view process_countBits(OpenGLContext& context) noexcept {
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using namespace std::literals;
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// bitCount is available in GL 4.0 and GLES 3.1.
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if (context.isAtLeastGL<4, 0>() || context.isAtLeastGLES<3, 1>()) {
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return ""sv;
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}
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// GLES 2.0 does not support bitwise operations or unsigned integers.
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if (context.isES2()) {
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return ""sv;
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}
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return R"(
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// https://graphics.stanford.edu/%7Eseander/bithacks.html
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int bitCount(highp uint value) {
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@@ -1,12 +1,12 @@
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Pod::Spec.new do |spec|
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spec.name = "Filament"
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spec.version = "1.68.5"
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spec.version = "1.69.0"
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spec.license = { :type => "Apache 2.0", :file => "LICENSE" }
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spec.homepage = "https://google.github.io/filament"
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spec.authors = "Google LLC."
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spec.summary = "Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WASM/WebGL."
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spec.platform = :ios, "11.0"
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spec.source = { :http => "https://github.com/google/filament/releases/download/v1.68.5/filament-v1.68.5-ios.tgz" }
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spec.source = { :http => "https://github.com/google/filament/releases/download/v1.69.0/filament-v1.69.0-ios.tgz" }
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spec.libraries = 'c++'
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@@ -28,7 +28,7 @@
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namespace filament {
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// update this when a new version of filament wouldn't work with older materials
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static constexpr size_t MATERIAL_VERSION = 68;
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static constexpr size_t MATERIAL_VERSION = 69;
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// Those are the api levels that are used in the source material file (.mat)
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//
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@@ -1,6 +1,6 @@
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{
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"name": "filament",
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"version": "1.68.5",
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"version": "1.69.0",
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"description": "Real-time physically based rendering engine",
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"main": "filament.js",
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"module": "filament.js",
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