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e6b15a90e9 |
@@ -77,9 +77,22 @@ jobs:
|
||||
run: |
|
||||
cd build/web && printf "y" | ./build.sh presubmit
|
||||
|
||||
validate-docs:
|
||||
name: validate-docs
|
||||
runs-on: ubuntu-22.04-4core
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
fetch-depth: 0
|
||||
- name: Check for manual edits to /docs
|
||||
run: |
|
||||
echo "${{ github.event.pull_request.head.sha }} -- ${{ github.event.pull_request.head.sha }}"
|
||||
# disable for now
|
||||
# bash docs_src/build/presubmit_check.sh ${{ github.event.pull_request.head.sha }}
|
||||
|
||||
test-renderdiff:
|
||||
name: test-renderdiff
|
||||
runs-on: ubuntu-22.04-32core
|
||||
runs-on: ubuntu-22.04-16core
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
|
||||
+28
-12
@@ -457,10 +457,19 @@ if (NOT WEBGL)
|
||||
set(GC_SECTIONS "-Wl,--gc-sections")
|
||||
endif()
|
||||
|
||||
# Prevents stacks from being made for executable by explicitly adding this linker flag. Otherwise,
|
||||
# it generates warnings newly introduced as of GNU LD 2.39. Modern security practices strongly
|
||||
# recommend marking the stack as non-executable using the -z noexecstack linker flag to prevent
|
||||
# stack-based buffer overflow exploits.
|
||||
# See: https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git/commit/?id=ffcf9c5700e49c0aee42dcba9a12ba21338e8136
|
||||
if (LINUX)
|
||||
set(NO_EXEC_STACK "-Wl,-z,noexecstack")
|
||||
endif()
|
||||
|
||||
set(B_SYMBOLIC_FUNCTIONS "-Wl,-Bsymbolic-functions")
|
||||
|
||||
if (ANDROID)
|
||||
set(BINARY_ALIGNMENT "-Wl,-z,max-page-size=16384")
|
||||
set(BINARY_ALIGNMENT "-Wl,-z,max-page-size=16384")
|
||||
endif()
|
||||
|
||||
if (APPLE)
|
||||
@@ -475,7 +484,7 @@ if (APPLE)
|
||||
set(CMAKE_CXX_ARCHIVE_CREATE "<CMAKE_AR> qc -S <TARGET> <LINK_FLAGS> <OBJECTS>")
|
||||
endif()
|
||||
|
||||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${GC_SECTIONS}")
|
||||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${GC_SECTIONS} ${NO_EXEC_STACK}")
|
||||
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} ${GC_SECTIONS} ${B_SYMBOLIC_FUNCTIONS} ${BINARY_ALIGNMENT}")
|
||||
|
||||
if (WEBGL_PTHREADS)
|
||||
@@ -658,10 +667,6 @@ function(list_licenses OUTPUT MODULES)
|
||||
endfunction()
|
||||
|
||||
set(COMBINE_SCRIPT "${CMAKE_CURRENT_SOURCE_DIR}/build/linux/combine-static-libs.sh")
|
||||
if (WIN32)
|
||||
set(COMBINE_SCRIPT "${CMAKE_CURRENT_SOURCE_DIR}/build/windows/combine-static-libs.bat")
|
||||
set(CMAKE_AR "lib.exe")
|
||||
endif()
|
||||
|
||||
# Add a custom command to TARGET that combines the static libraries in DEPS into a single archive.
|
||||
function(combine_static_libs TARGET OUTPUT DEPS)
|
||||
@@ -676,12 +681,22 @@ function(combine_static_libs TARGET OUTPUT DEPS)
|
||||
endif()
|
||||
endforeach()
|
||||
|
||||
add_custom_command(
|
||||
TARGET ${TARGET} POST_BUILD
|
||||
COMMAND "${COMBINE_SCRIPT}" "${CMAKE_AR}" "${OUTPUT}" ${DEPS_FILES}
|
||||
COMMENT "Combining ${target} dependencies into single shared library"
|
||||
VERBATIM
|
||||
)
|
||||
if (WIN32)
|
||||
add_custom_command(
|
||||
TARGET ${TARGET} POST_BUILD
|
||||
COMMAND lib.exe /nologo /out:temp.lib ${DEPS_FILES}
|
||||
COMMAND "${CMAKE_COMMAND}" -E rename temp.lib ${OUTPUT}
|
||||
COMMENT "Combining ${target} dependencies into single shared library"
|
||||
VERBATIM
|
||||
)
|
||||
else()
|
||||
add_custom_command(
|
||||
TARGET ${TARGET} POST_BUILD
|
||||
COMMAND "${COMBINE_SCRIPT}" "${CMAKE_AR}" "${OUTPUT}" ${DEPS_FILES}
|
||||
COMMENT "Combining ${target} dependencies into single shared library"
|
||||
VERBATIM
|
||||
)
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
# ==================================================================================================
|
||||
@@ -752,6 +767,7 @@ add_subdirectory(${LIBRARIES}/utils)
|
||||
add_subdirectory(${LIBRARIES}/viewer)
|
||||
add_subdirectory(${FILAMENT}/filament)
|
||||
add_subdirectory(${FILAMENT}/shaders)
|
||||
add_subdirectory(${EXTERNAL}/abseil/tnt)
|
||||
add_subdirectory(${EXTERNAL}/basisu/tnt)
|
||||
add_subdirectory(${EXTERNAL}/civetweb/tnt)
|
||||
add_subdirectory(${EXTERNAL}/imgui/tnt)
|
||||
|
||||
+14
-2
@@ -121,9 +121,21 @@ private:
|
||||
- other headers are sorted in reverse order of their layering, that is, lower layer headers last
|
||||
- within a layer, headers are sorted alphabetically
|
||||
- strive for implementing one class per file
|
||||
- `STL` limited in public headers to:
|
||||
- `type_traits`
|
||||
- `STL` limited in **filament** public headers to:
|
||||
- `array`
|
||||
- `initializer_list`
|
||||
- `iterator`
|
||||
- `limits`
|
||||
- `optional`
|
||||
- `type_traits`
|
||||
- `utility`
|
||||
- `variant`
|
||||
|
||||
For **libfilament** the rule of thumb is that STL headers that don't generate code are allowed (e.g. `type_traits`),
|
||||
conversely containers and algorithms are not allowed. There are exceptions such as `array`. See above for the full list.
|
||||
- The following `STL` headers are banned entirely, from public and private headers as well as implementation files:
|
||||
- `iostream`
|
||||
|
||||
|
||||
*Sorting the headers is important to help catching missing `#include` directives.*
|
||||
|
||||
|
||||
@@ -7,3 +7,5 @@ for next branch cut* header.
|
||||
appropriate header in [RELEASE_NOTES.md](./RELEASE_NOTES.md).
|
||||
|
||||
## Release notes for next branch cut
|
||||
|
||||
- Support including PlatformMetal.h in C++ files.
|
||||
|
||||
@@ -31,7 +31,7 @@ repositories {
|
||||
}
|
||||
|
||||
dependencies {
|
||||
implementation 'com.google.android.filament:filament-android:1.56.7'
|
||||
implementation 'com.google.android.filament:filament-android:1.57.0'
|
||||
}
|
||||
```
|
||||
|
||||
@@ -51,7 +51,7 @@ Here are all the libraries available in the group `com.google.android.filament`:
|
||||
iOS projects can use CocoaPods to install the latest release:
|
||||
|
||||
```shell
|
||||
pod 'Filament', '~> 1.56.7'
|
||||
pod 'Filament', '~> 1.57.0'
|
||||
```
|
||||
|
||||
## Documentation
|
||||
|
||||
@@ -7,6 +7,17 @@ A new header is inserted each time a *tag* is created.
|
||||
Instead, if you are authoring a PR for the main branch, add your release note to
|
||||
[NEW_RELEASE_NOTES.md](./NEW_RELEASE_NOTES.md).
|
||||
|
||||
## v1.57.1
|
||||
|
||||
|
||||
## v1.57.0
|
||||
|
||||
- matdbg: Add support for debugging ESSL 1.0 shaders
|
||||
- backend: New platform API to better handle external textures [⚠️ **New Material Version**]
|
||||
|
||||
## v1.56.8
|
||||
|
||||
|
||||
## v1.56.7
|
||||
|
||||
|
||||
|
||||
@@ -392,11 +392,11 @@ Java_com_google_android_filament_Engine_nIsValidSwapChain(JNIEnv*, jclass,
|
||||
return (jboolean)engine->isValid((SwapChain*)nativeSwapChain);
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
extern "C" JNIEXPORT jboolean JNICALL
|
||||
Java_com_google_android_filament_Engine_nFlushAndWait(JNIEnv*, jclass,
|
||||
jlong nativeEngine) {
|
||||
jlong nativeEngine, jlong timeout) {
|
||||
Engine* engine = (Engine*) nativeEngine;
|
||||
engine->flushAndWait();
|
||||
return engine->flushAndWait((uint64_t)timeout);
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
|
||||
@@ -329,6 +329,18 @@ Java_com_google_android_filament_MaterialInstance_nSetCullingMode(JNIEnv*,
|
||||
instance->setCullingMode((MaterialInstance::CullingMode) cullingMode);
|
||||
}
|
||||
|
||||
|
||||
extern "C"
|
||||
JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_MaterialInstance_nSetCullingModeSeparate(JNIEnv*, jclass,
|
||||
jlong nativeMaterialInstance,
|
||||
jlong colorPassCullingMode, jlong shadowPassCullingMode) {
|
||||
MaterialInstance* instance = (MaterialInstance*) nativeMaterialInstance;
|
||||
instance->setCullingMode(
|
||||
(MaterialInstance::CullingMode) colorPassCullingMode,
|
||||
(MaterialInstance::CullingMode) shadowPassCullingMode);
|
||||
}
|
||||
|
||||
extern "C"
|
||||
JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_MaterialInstance_nSetColorWrite(JNIEnv*,
|
||||
@@ -505,6 +517,14 @@ Java_com_google_android_filament_MaterialInstance_nGetCullingMode(JNIEnv* env, j
|
||||
return (jint)instance->getCullingMode();
|
||||
}
|
||||
|
||||
extern "C"
|
||||
JNIEXPORT jint JNICALL
|
||||
Java_com_google_android_filament_MaterialInstance_nGetShadowCullingMode(JNIEnv* env, jclass,
|
||||
jlong nativeMaterialInstance) {
|
||||
MaterialInstance* instance = (MaterialInstance*)nativeMaterialInstance;
|
||||
return (jint)instance->getShadowCullingMode();
|
||||
}
|
||||
|
||||
extern "C"
|
||||
JNIEXPORT jboolean JNICALL
|
||||
Java_com_google_android_filament_MaterialInstance_nIsColorWriteEnabled(JNIEnv* env, jclass clazz,
|
||||
|
||||
@@ -459,6 +459,13 @@ Java_com_google_android_filament_RenderableManager_nSetMaterialInstanceAt(JNIEnv
|
||||
materialInstance);
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_RenderableManager_nClearMaterialInstanceAt(JNIEnv*, jclass,
|
||||
jlong nativeRenderableManager, jint i, jint primitiveIndex) {
|
||||
RenderableManager *rm = (RenderableManager *) nativeRenderableManager;
|
||||
rm->clearMaterialInstanceAt((RenderableManager::Instance) i, (size_t) primitiveIndex);
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT jlong JNICALL
|
||||
Java_com_google_android_filament_RenderableManager_nGetMaterialInstanceAt(JNIEnv*, jclass,
|
||||
jlong nativeRenderableManager, jint i, jint primitiveIndex) {
|
||||
|
||||
@@ -1271,7 +1271,28 @@ public class Engine {
|
||||
* {@link android.view.SurfaceHolder.Callback#surfaceDestroyed surfaceDestroyed}.</p>
|
||||
*/
|
||||
public void flushAndWait() {
|
||||
nFlushAndWait(getNativeObject());
|
||||
boolean unused = flushAndWait(Fence.WAIT_FOR_EVER);
|
||||
}
|
||||
|
||||
/**
|
||||
* Kicks the hardware thread (e.g. the OpenGL, Vulkan or Metal thread) and blocks until
|
||||
* all commands to this point are executed. Note that does guarantee that the
|
||||
* hardware is actually finished.
|
||||
*
|
||||
* A timeout can be specified, if for some reason this flushAndWait doesn't complete before the timeout, it will
|
||||
* return false, true otherwise.
|
||||
*
|
||||
* <p>This is typically used right after destroying the <code>SwapChain</code>,
|
||||
* in cases where a guarantee about the <code>SwapChain</code> destruction is needed in a
|
||||
* timely fashion, such as when responding to Android's
|
||||
* <code>android.view.SurfaceHolder.Callback.surfaceDestroyed</code></p>
|
||||
*
|
||||
* @param timeout A timeout in nanoseconds
|
||||
* @return true if successful, false if flushAndWait timed out, in which case it wasn't successful and commands
|
||||
* might still be executing on both the CPU and GPU sides.
|
||||
*/
|
||||
public boolean flushAndWait(long timeout) {
|
||||
return nFlushAndWait(getNativeObject(), timeout);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -1437,7 +1458,7 @@ public class Engine {
|
||||
private static native boolean nIsValidRenderTarget(long nativeEngine, long nativeTarget);
|
||||
private static native boolean nIsValidSwapChain(long nativeEngine, long nativeSwapChain);
|
||||
private static native void nDestroyEntity(long nativeEngine, int entity);
|
||||
private static native void nFlushAndWait(long nativeEngine);
|
||||
private static native boolean nFlushAndWait(long nativeEngine, long timeout);
|
||||
private static native void nFlush(long nativeEngine);
|
||||
private static native boolean nIsPaused(long nativeEngine);
|
||||
private static native void nSetPaused(long nativeEngine, boolean paused);
|
||||
|
||||
+25
@@ -556,6 +556,20 @@ public class MaterialInstance {
|
||||
nSetCullingMode(getNativeObject(), mode.ordinal());
|
||||
}
|
||||
|
||||
/**
|
||||
* Overrides the default triangle culling state that was set on the material separately for the
|
||||
* color and shadow passes
|
||||
*
|
||||
* @see
|
||||
* <a href="https://google.github.io/filament/Materials.html#materialdefinitions/materialblock/rasterization:culling">
|
||||
* Rasterization: culling</a>
|
||||
*/
|
||||
public void setCullingMode(@NonNull Material.CullingMode colorPassCullingMode,
|
||||
@NonNull Material.CullingMode shadowPassCullingMode) {
|
||||
nSetCullingModeSeparate(getNativeObject(),
|
||||
colorPassCullingMode.ordinal(), shadowPassCullingMode.ordinal());
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the face culling mode.
|
||||
*/
|
||||
@@ -564,6 +578,14 @@ public class MaterialInstance {
|
||||
return sCullingModeValues[nGetCullingMode(getNativeObject())];
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the face culling mode for the shadow passes.
|
||||
*/
|
||||
@NonNull
|
||||
public Material.CullingMode getShadowCullingMode() {
|
||||
return sCullingModeValues[nGetShadowCullingMode(getNativeObject())];
|
||||
}
|
||||
|
||||
/**
|
||||
* Overrides the default color-buffer write state that was set on the material.
|
||||
*
|
||||
@@ -920,6 +942,8 @@ public class MaterialInstance {
|
||||
|
||||
private static native void nSetDoubleSided(long nativeMaterialInstance, boolean doubleSided);
|
||||
private static native void nSetCullingMode(long nativeMaterialInstance, long mode);
|
||||
private static native void nSetCullingModeSeparate(long nativeMaterialInstance,
|
||||
long colorPassCullingMode, long shadowPassCullingMode);
|
||||
private static native void nSetColorWrite(long nativeMaterialInstance, boolean enable);
|
||||
private static native void nSetDepthWrite(long nativeMaterialInstance, boolean enable);
|
||||
private static native void nSetStencilWrite(long nativeMaterialInstance, boolean enable);
|
||||
@@ -952,6 +976,7 @@ public class MaterialInstance {
|
||||
private static native float nGetSpecularAntiAliasingThreshold(long nativeMaterialInstance);
|
||||
private static native boolean nIsDoubleSided(long nativeMaterialInstance);
|
||||
private static native int nGetCullingMode(long nativeMaterialInstance);
|
||||
private static native int nGetShadowCullingMode(long nativeMaterialInstance);
|
||||
private static native boolean nIsColorWriteEnabled(long nativeMaterialInstance);
|
||||
private static native boolean nIsDepthWriteEnabled(long nativeMaterialInstance);
|
||||
private static native boolean nIsStencilWriteEnabled(long nativeMaterialInstance);
|
||||
|
||||
+8
@@ -869,6 +869,13 @@ public class RenderableManager {
|
||||
nSetMaterialInstanceAt(mNativeObject, i, primitiveIndex, materialInstance.getNativeObject());
|
||||
}
|
||||
|
||||
/**
|
||||
* Clears the material instance for the given primitive.
|
||||
*/
|
||||
public void clearMaterialInstanceAt(@EntityInstance int i, @IntRange(from = 0) int primitiveIndex) {
|
||||
nClearMaterialInstanceAt(mNativeObject, i, primitiveIndex);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a MaterialInstance Java wrapper object for a particular material instance.
|
||||
*/
|
||||
@@ -1012,6 +1019,7 @@ public class RenderableManager {
|
||||
private static native void nGetAxisAlignedBoundingBox(long nativeRenderableManager, int i, float[] center, float[] halfExtent);
|
||||
private static native int nGetPrimitiveCount(long nativeRenderableManager, int i);
|
||||
private static native void nSetMaterialInstanceAt(long nativeRenderableManager, int i, int primitiveIndex, long nativeMaterialInstance);
|
||||
private static native void nClearMaterialInstanceAt(long nativeRenderableManager, int i, int primitiveIndex);
|
||||
private static native long nGetMaterialInstanceAt(long nativeRenderableManager, int i, int primitiveIndex);
|
||||
private static native void nSetGeometryAt(long nativeRenderableManager, int i, int primitiveIndex, int primitiveType, long nativeVertexBuffer, long nativeIndexBuffer, int offset, int count);
|
||||
private static native void nSetBlendOrderAt(long nativeRenderableManager, int i, int primitiveIndex, int blendOrder);
|
||||
|
||||
@@ -1420,10 +1420,10 @@ public class View {
|
||||
/**
|
||||
* Upscaling quality
|
||||
* LOW: bilinear filtered blit. Fastest, poor quality
|
||||
* MEDIUM: AMD FidelityFX FSR1 w/ mobile optimizations
|
||||
* MEDIUM: Qualcomm Snapdragon Game Super Resolution (SGSR) 1.0
|
||||
* HIGH: AMD FidelityFX FSR1 w/ mobile optimizations
|
||||
* ULTRA: AMD FidelityFX FSR1
|
||||
* FSR1 require a well anti-aliased (MSAA or TAA), noise free scene.
|
||||
* FSR1 and SGSR require a well anti-aliased (MSAA or TAA), noise free scene. Avoid FXAA and dithering.
|
||||
*
|
||||
* The default upscaling quality is set to LOW.
|
||||
*/
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
GROUP=com.google.android.filament
|
||||
VERSION_NAME=1.56.7
|
||||
VERSION_NAME=1.57.0
|
||||
|
||||
POM_DESCRIPTION=Real-time physically based rendering engine for Android.
|
||||
|
||||
|
||||
@@ -1,16 +1,16 @@
|
||||
#!/bin/bash
|
||||
|
||||
# version of clang we want to use
|
||||
GITHUB_CLANG_VERSION=14
|
||||
export GITHUB_CLANG_VERSION=14
|
||||
# version of CMake to use instead of the default one
|
||||
CMAKE_VERSION=3.19.5
|
||||
export GITHUB_CMAKE_VERSION=3.19.5
|
||||
# version of ninja to use
|
||||
NINJA_VERSION=1.10.2
|
||||
export GITHUB_NINJA_VERSION=1.10.2
|
||||
|
||||
# Steps for GitHub Workflows
|
||||
if [[ "$GITHUB_WORKFLOW" ]]; then
|
||||
# Install ninja
|
||||
wget -q https://github.com/ninja-build/ninja/releases/download/v$NINJA_VERSION/ninja-linux.zip
|
||||
wget -q https://github.com/ninja-build/ninja/releases/download/v$GITHUB_NINJA_VERSION/ninja-linux.zip
|
||||
unzip -q ninja-linux.zip
|
||||
export PATH="$PWD:$PATH"
|
||||
|
||||
@@ -18,9 +18,9 @@ if [[ "$GITHUB_WORKFLOW" ]]; then
|
||||
mkdir -p cmake
|
||||
cd cmake
|
||||
|
||||
sudo wget https://github.com/Kitware/CMake/releases/download/v$CMAKE_VERSION/cmake-$CMAKE_VERSION-Linux-x86_64.sh
|
||||
sudo chmod +x ./cmake-$CMAKE_VERSION-Linux-x86_64.sh
|
||||
sudo ./cmake-$CMAKE_VERSION-Linux-x86_64.sh --skip-license > /dev/null
|
||||
sudo wget https://github.com/Kitware/CMake/releases/download/v$GITHUB_CMAKE_VERSION/cmake-$GITHUB_CMAKE_VERSION-Linux-x86_64.sh
|
||||
sudo chmod +x ./cmake-$GITHUB_CMAKE_VERSION-Linux-x86_64.sh
|
||||
sudo ./cmake-$GITHUB_CMAKE_VERSION-Linux-x86_64.sh --skip-license > /dev/null
|
||||
sudo update-alternatives --install /usr/bin/cmake cmake $(pwd)/bin/cmake 1000 --force
|
||||
|
||||
cd ..
|
||||
|
||||
@@ -1,39 +0,0 @@
|
||||
@echo off
|
||||
set selfName=%0
|
||||
|
||||
:: Check that we have at least 3 arguments.
|
||||
set argC=0
|
||||
for %%x in (%*) do Set /A argC+=1
|
||||
if %argC% LSS 3 goto :print_help
|
||||
|
||||
set AR_TOOL=%1
|
||||
shift
|
||||
set OUTPUT_PATH=%1
|
||||
shift
|
||||
|
||||
set ARCHIVES=
|
||||
:loop
|
||||
if [%1]==[] goto :finished
|
||||
set ARCHIVES=%ARCHIVES% %1
|
||||
shift
|
||||
goto :loop
|
||||
|
||||
:finished
|
||||
|
||||
%AR_TOOL% /nologo /out:%OUTPUT_PATH% %ARCHIVES% || goto :error
|
||||
|
||||
exit /B %ERRORLEVEL%
|
||||
|
||||
:print_help
|
||||
echo %selfName%. Combine multiple static libraries using an archiver tool.
|
||||
echo;
|
||||
echo Usage:
|
||||
echo %selfName% ^<path-to-ar^> ^<output-archive^> ^<archives^>...
|
||||
echo;
|
||||
echo Notes:
|
||||
echo ^<archives^> must be a list of absolute paths to static library archives.
|
||||
echo This script creates a temporary working directory inside the current directory.
|
||||
exit /B 1
|
||||
|
||||
:error
|
||||
exit /B %ERRORLEVEL%
|
||||
@@ -0,0 +1,140 @@
|
||||
# Copyright (C) 2025 The Android Open Source Project
|
||||
#
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
# You may obtain a copy of the License at
|
||||
#
|
||||
# http://www.apache.org/licenses/LICENSE-2.0
|
||||
#
|
||||
# Unless required by applicable law or agreed to in writing, software
|
||||
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
|
||||
# This script contains several checks on the current commit, each corresponds to `possible_conditions`
|
||||
# in the main function below
|
||||
# - Direct (non-filamentbot) edits of /docs
|
||||
# - Edits to sources of READMEs that are duplicated to /docs
|
||||
# or edits to /docs_src sources
|
||||
# - Commit message has DOCS_BYPASS
|
||||
# - Commit message has DOCS_FORCE
|
||||
# - Commit message has DOCS_ALLOW_DIRECT_EDITS
|
||||
|
||||
import json
|
||||
import sys
|
||||
import os
|
||||
|
||||
from utils import execute, ArgParseImpl
|
||||
|
||||
CUR_DIR = os.path.dirname(os.path.abspath(__file__))
|
||||
ROOT_DIR = os.path.join(CUR_DIR, '../../')
|
||||
|
||||
def get_last_commit_hash():
|
||||
res, ret = execute('git rev-parse HEAD', cwd=ROOT_DIR)
|
||||
assert res == 0, 'Failed to get the last commit hash'
|
||||
return ret.strip()
|
||||
|
||||
def get_edited_files(commit_hash):
|
||||
INSERT = '#####?????'
|
||||
res, ret = execute(f'git show --name-only --pretty=%b{INSERT} {commit_hash}')
|
||||
assert res == 0, 'Failed to get edited filed'
|
||||
files = []
|
||||
_, after = ret.split(INSERT)
|
||||
for r in filter(lambda a: len(a) > 0, after.split('\n')):
|
||||
if r.startswith('commit'):
|
||||
break
|
||||
files.append(r)
|
||||
return files
|
||||
|
||||
# Returns True if there were no direct edits to '/docs'
|
||||
def check_no_direct_edits(commit_hash, printing=True):
|
||||
bad = [f'\t{f}' for f in get_edited_files(commit_hash) if f.startswith('docs/')]
|
||||
if printing and len(bad) > 0:
|
||||
print(f'Found edits to /docs:\n' + '\n'.join(bad))
|
||||
return len(bad) == 0
|
||||
|
||||
# Returns True if docs sources have been modified
|
||||
def check_has_source_edits(commit_hash, printing=True):
|
||||
config = {}
|
||||
with open(f'{CUR_DIR}/duplicates.json') as config_txt:
|
||||
config = json.loads(config_txt.read())
|
||||
source_files = set(config.keys())
|
||||
edited_files = set(get_edited_files(commit_hash))
|
||||
overlap = [f'\t{f}' for f in list(source_files & edited_files)]
|
||||
if printing and len(overlap) > 0:
|
||||
print(f'Found edited source files:\n' + '\n'.join(overlap))
|
||||
return len(overlap) > 0
|
||||
|
||||
# Returns true in a given TAG is found in the commit msg
|
||||
def commit_msg_has_tag(commit_hash, tag, printing=True):
|
||||
res, ret = execute(f'git log --pretty=%B {commit_hash}', cwd=ROOT_DIR)
|
||||
for l in ret.split('\n'):
|
||||
if tag == l.strip():
|
||||
if printing:
|
||||
print(f'Found tag={tag} in commit message')
|
||||
return True
|
||||
return False
|
||||
|
||||
if __name__ == "__main__":
|
||||
parser = ArgParseImpl()
|
||||
|
||||
TAG_DOCS_BYPASS = 'DOCS_BYPASS'
|
||||
TAG_DOCS_FORCE = 'DOCS_FORCE'
|
||||
TAG_DOCS_ALLOW_DIRECT_EDITS = 'DOCS_ALLOW_DIRECT_EDITS'
|
||||
|
||||
possible_conditions = {
|
||||
'no_direct_edits':
|
||||
check_no_direct_edits,
|
||||
'source_edits':
|
||||
check_has_source_edits,
|
||||
'commit_docs_bypass':
|
||||
lambda h: commit_msg_has_tag(h, TAG_DOCS_BYPASS),
|
||||
'commit_docs_force':
|
||||
lambda h: commit_msg_has_tag(h, TAG_DOCS_FORCE),
|
||||
'commit_docs_allow_direct_edits':
|
||||
lambda h: commit_msg_has_tag(h, TAG_DOCS_ALLOW_DIRECT_EDITS),
|
||||
}
|
||||
|
||||
possible_str = ', '.join(list(possible_conditions.keys()))
|
||||
parser.add_argument(
|
||||
'--do-and',
|
||||
type=str,
|
||||
help=(
|
||||
f'A conjunction of boolean conditions. Possible values are={possible_str}. '
|
||||
'Negation is done with `-`'
|
||||
)
|
||||
)
|
||||
parser.add_argument(
|
||||
'--do-or',
|
||||
type=str,
|
||||
help=(
|
||||
f'A disjunction of boolean conditions. Possible values are={possible_str}. '
|
||||
'Negation is done with `-`'
|
||||
)
|
||||
)
|
||||
|
||||
args, _ = parser.parse_known_args(sys.argv[1:len(sys.argv) - 1])
|
||||
commit_hash = sys.argv[-1]
|
||||
|
||||
assert not (args.do_and and args.do_or), "Must not supply both '--do-and' and '--do-or'"
|
||||
assert args.do_and or args.do_or, "Must supply argument '--do-and' or '--do-or'"
|
||||
conds = args.do_and.split(',') if args.do_and else args.do_or.split(',')
|
||||
conds = [c.strip() for c in conds]
|
||||
assert all(
|
||||
[c in possible_conditions.keys() for c in
|
||||
[(c.replace('-', '') if c.startswith('-') else c) for c in conds]]),\
|
||||
f"Not all conditions are valid names. Only {possible_str} are accepted"
|
||||
|
||||
res = []
|
||||
for cond in conds:
|
||||
if cond.startswith('-'):
|
||||
f = lambda: not possible_conditions[cond.replace('-', '')]()
|
||||
else:
|
||||
f = possible_conditions[cond]
|
||||
res.append(f(commit_hash))
|
||||
|
||||
if args.do_and:
|
||||
exit(0 if all(res) else 1)
|
||||
else:
|
||||
exit(0 if any(res) else 1)
|
||||
@@ -0,0 +1,19 @@
|
||||
#!/usr/bin/bash
|
||||
|
||||
# Copyright (C) 2025 The Android Open Source Project
|
||||
#
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
# You may obtain a copy of the License at
|
||||
#
|
||||
# http://www.apache.org/licenses/LICENSE-2.0
|
||||
#
|
||||
# Unless required by applicable law or agreed to in writing, software
|
||||
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
|
||||
COMMIT_HASH=$1
|
||||
python3 docs_src/build/checks.py --do-or="no_direct_edits,commit_docs_allow_direct_edits" $COMMIT_HASH ||\
|
||||
(echo "Direct edits to /docs are not allowed. Please see /docs_src/README.md if you need to bypass this check." && exit 1)
|
||||
+11
-4
@@ -252,6 +252,7 @@ set(MATERIAL_SRCS
|
||||
src/materials/fsr/fsr_easu_mobile.mat
|
||||
src/materials/fsr/fsr_easu_mobileF.mat
|
||||
src/materials/fsr/fsr_rcas.mat
|
||||
src/materials/sgsr/sgsr1.mat
|
||||
src/materials/resolveDepth.mat
|
||||
src/materials/separableGaussianBlur.mat
|
||||
src/materials/skybox.mat
|
||||
@@ -384,16 +385,16 @@ endforeach()
|
||||
|
||||
add_custom_command(
|
||||
OUTPUT "${MATERIAL_DIR}/colorGrading.filamat"
|
||||
DEPENDS ../shaders/src/dithering.fs
|
||||
DEPENDS ../shaders/src/vignette.fs
|
||||
DEPENDS ../shaders/src/inline_dithering.fs
|
||||
DEPENDS ../shaders/src/inline_vignette.fs
|
||||
DEPENDS src/materials/colorGrading/colorGrading.fs
|
||||
APPEND
|
||||
)
|
||||
|
||||
add_custom_command(
|
||||
OUTPUT "${MATERIAL_DIR}/colorGradingAsSubpass.filamat"
|
||||
DEPENDS ../shaders/src/dithering.fs
|
||||
DEPENDS ../shaders/src/vignette.fs
|
||||
DEPENDS ../shaders/src/inline_dithering.fs
|
||||
DEPENDS ../shaders/src/inline_vignette.fs
|
||||
DEPENDS src/materials/colorGrading/colorGrading.fs
|
||||
APPEND
|
||||
)
|
||||
@@ -504,6 +505,12 @@ add_custom_command(
|
||||
APPEND
|
||||
)
|
||||
|
||||
add_custom_command(
|
||||
OUTPUT "${MATERIAL_DIR}/sgsr1.filamat"
|
||||
DEPENDS src/materials/sgsr/sgsr1_shader_mobile.fs
|
||||
APPEND
|
||||
)
|
||||
|
||||
add_custom_command(
|
||||
OUTPUT "${MATERIAL_DIR}/separableGaussianBlur.filamat"
|
||||
DEPENDS src/materials/separableGaussianBlur.vs
|
||||
|
||||
@@ -139,11 +139,11 @@ if (FILAMENT_SUPPORTS_METAL)
|
||||
src/metal/MetalEnums.mm
|
||||
src/metal/MetalExternalImage.mm
|
||||
src/metal/MetalHandles.mm
|
||||
src/metal/MetalPlatform.mm
|
||||
src/metal/MetalShaderCompiler.mm
|
||||
src/metal/MetalState.mm
|
||||
src/metal/MetalTimerQuery.mm
|
||||
src/metal/MetalUtils.mm
|
||||
src/metal/PlatformMetal.mm
|
||||
)
|
||||
|
||||
set(METAL_CPP_SRCS
|
||||
@@ -185,8 +185,15 @@ if (FILAMENT_SUPPORTS_VULKAN)
|
||||
src/vulkan/platform/VulkanPlatform.cpp
|
||||
src/vulkan/platform/VulkanPlatformSwapChainImpl.cpp
|
||||
src/vulkan/platform/VulkanPlatformSwapChainImpl.h
|
||||
src/vulkan/spirv/VulkanSpirvUtils.cpp
|
||||
src/vulkan/spirv/VulkanSpirvUtils.h
|
||||
src/vulkan/utils/Conversion.cpp
|
||||
src/vulkan/utils/Conversion.h
|
||||
src/vulkan/utils/Definitions.h
|
||||
src/vulkan/utils/Helper.h
|
||||
src/vulkan/utils/Image.h
|
||||
src/vulkan/utils/Image.cpp
|
||||
src/vulkan/utils/Spirv.h
|
||||
src/vulkan/utils/Spirv.cpp
|
||||
src/vulkan/utils/StaticVector.h
|
||||
src/vulkan/VulkanAsyncHandles.cpp
|
||||
src/vulkan/VulkanAsyncHandles.h
|
||||
src/vulkan/VulkanBlitter.cpp
|
||||
@@ -205,8 +212,6 @@ if (FILAMENT_SUPPORTS_VULKAN)
|
||||
src/vulkan/VulkanFboCache.h
|
||||
src/vulkan/VulkanHandles.cpp
|
||||
src/vulkan/VulkanHandles.h
|
||||
src/vulkan/VulkanImageUtility.cpp
|
||||
src/vulkan/VulkanImageUtility.h
|
||||
src/vulkan/VulkanMemory.h
|
||||
src/vulkan/VulkanMemory.cpp
|
||||
src/vulkan/VulkanPipelineCache.cpp
|
||||
@@ -221,8 +226,6 @@ if (FILAMENT_SUPPORTS_VULKAN)
|
||||
src/vulkan/VulkanReadPixels.h
|
||||
src/vulkan/VulkanTexture.cpp
|
||||
src/vulkan/VulkanTexture.h
|
||||
src/vulkan/VulkanUtility.cpp
|
||||
src/vulkan/VulkanUtility.h
|
||||
)
|
||||
if (LINUX OR WIN32)
|
||||
list(APPEND SRCS src/vulkan/platform/VulkanPlatformLinuxWindows.cpp)
|
||||
|
||||
@@ -33,9 +33,9 @@
|
||||
|
||||
#include <math/vec4.h>
|
||||
|
||||
#include <array> // FIXME: STL headers are not allowed in public headers
|
||||
#include <type_traits> // FIXME: STL headers are not allowed in public headers
|
||||
#include <variant> // FIXME: STL headers are not allowed in public headers
|
||||
#include <array>
|
||||
#include <type_traits>
|
||||
#include <variant>
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
@@ -1302,7 +1302,7 @@ enum class Workaround : uint16_t {
|
||||
// for some uniform arrays, it's needed to do an initialization to avoid crash on adreno gpu
|
||||
ADRENO_UNIFORM_ARRAY_CRASH,
|
||||
// Workaround a Metal pipeline compilation error with the message:
|
||||
// "Could not statically determine the target of a texture". See light_indirect.fs
|
||||
// "Could not statically determine the target of a texture". See surface_light_indirect.fs
|
||||
METAL_STATIC_TEXTURE_TARGET_ERROR,
|
||||
// Adreno drivers sometimes aren't able to blit into a layer of a texture array.
|
||||
DISABLE_BLIT_INTO_TEXTURE_ARRAY,
|
||||
|
||||
@@ -130,7 +130,7 @@ struct Handle : public HandleBase {
|
||||
bool operator>=(const Handle& rhs) const noexcept { return getId() >= rhs.getId(); }
|
||||
|
||||
// type-safe Handle cast
|
||||
template<typename B, typename = std::enable_if_t<std::is_base_of<T, B>::value> >
|
||||
template<typename B, typename = std::enable_if_t<std::is_base_of_v<T, B>> >
|
||||
Handle(Handle<B> const& base) noexcept : HandleBase(base) { } // NOLINT(hicpp-explicit-conversions,google-explicit-constructor)
|
||||
|
||||
private:
|
||||
|
||||
@@ -25,6 +25,8 @@
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include <atomic>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
class Driver;
|
||||
@@ -41,6 +43,50 @@ public:
|
||||
struct Fence {};
|
||||
struct Stream {};
|
||||
|
||||
class ExternalImageHandle;
|
||||
|
||||
class ExternalImage {
|
||||
friend class ExternalImageHandle;
|
||||
std::atomic_uint32_t mRefCount{0};
|
||||
protected:
|
||||
virtual ~ExternalImage() noexcept;
|
||||
};
|
||||
|
||||
class ExternalImageHandle {
|
||||
ExternalImage* UTILS_NULLABLE mTarget = nullptr;
|
||||
static void incref(ExternalImage* UTILS_NULLABLE p) noexcept;
|
||||
static void decref(ExternalImage* UTILS_NULLABLE p) noexcept;
|
||||
|
||||
public:
|
||||
ExternalImageHandle() noexcept;
|
||||
~ExternalImageHandle() noexcept;
|
||||
explicit ExternalImageHandle(ExternalImage* UTILS_NULLABLE p) noexcept;
|
||||
ExternalImageHandle(ExternalImageHandle const& rhs) noexcept;
|
||||
ExternalImageHandle(ExternalImageHandle&& rhs) noexcept;
|
||||
ExternalImageHandle& operator=(ExternalImageHandle const& rhs) noexcept;
|
||||
ExternalImageHandle& operator=(ExternalImageHandle&& rhs) noexcept;
|
||||
|
||||
explicit operator bool() const noexcept { return mTarget != nullptr; }
|
||||
|
||||
ExternalImage* UTILS_NULLABLE get() noexcept { return mTarget; }
|
||||
ExternalImage const* UTILS_NULLABLE get() const noexcept { return mTarget; }
|
||||
|
||||
ExternalImage* UTILS_NULLABLE operator->() noexcept { return mTarget; }
|
||||
ExternalImage const* UTILS_NULLABLE operator->() const noexcept { return mTarget; }
|
||||
|
||||
ExternalImage& operator*() noexcept { return *mTarget; }
|
||||
ExternalImage const& operator*() const noexcept { return *mTarget; }
|
||||
|
||||
void clear() noexcept;
|
||||
void reset(ExternalImage* UTILS_NULLABLE p) noexcept;
|
||||
|
||||
private:
|
||||
friend utils::io::ostream& operator<<(utils::io::ostream& out,
|
||||
ExternalImageHandle const& handle);
|
||||
};
|
||||
|
||||
using ExternalImageHandleRef = ExternalImageHandle const&;
|
||||
|
||||
/**
|
||||
* The type of technique for stereoscopic rendering. (Note that the materials used will need to
|
||||
* be compatible with the chosen technique.)
|
||||
@@ -123,7 +169,7 @@ public:
|
||||
*
|
||||
* @return nullptr on failure, or a pointer to the newly created driver.
|
||||
*/
|
||||
virtual backend::Driver* UTILS_NULLABLE createDriver(void* UTILS_NULLABLE sharedContext,
|
||||
virtual Driver* UTILS_NULLABLE createDriver(void* UTILS_NULLABLE sharedContext,
|
||||
const DriverConfig& driverConfig) noexcept = 0;
|
||||
|
||||
/**
|
||||
|
||||
@@ -23,6 +23,7 @@
|
||||
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/Invocable.h>
|
||||
#include <utils/CString.h>
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
@@ -51,12 +52,23 @@ protected:
|
||||
~OpenGLPlatform() noexcept override;
|
||||
|
||||
public:
|
||||
|
||||
struct ExternalTexture {
|
||||
unsigned int target; // GLenum target
|
||||
unsigned int id; // GLuint id
|
||||
unsigned int target; // GLenum target
|
||||
unsigned int id; // GLuint id
|
||||
};
|
||||
|
||||
/**
|
||||
* Return the OpenGL vendor string of the specified Driver instance.
|
||||
* @return The GL_VENDOR string
|
||||
*/
|
||||
static utils::CString getVendorString(Driver const* UTILS_NONNULL driver);
|
||||
|
||||
/**
|
||||
* Return the OpenGL vendor string of the specified Driver instance
|
||||
* @return The GL_RENDERER string
|
||||
*/
|
||||
static utils::CString getRendererString(Driver const* UTILS_NONNULL driver);
|
||||
|
||||
/**
|
||||
* Called by the driver to destroy the OpenGL context. This should clean up any windows
|
||||
* or buffers from initialization. This is for instance where `eglDestroyContext` would be
|
||||
@@ -324,36 +336,45 @@ public:
|
||||
* Destroys an external texture handle and associated data.
|
||||
* @param texture a pointer to the handle to destroy.
|
||||
*/
|
||||
virtual void destroyExternalImage(ExternalTexture* UTILS_NONNULL texture) noexcept;
|
||||
virtual void destroyExternalImageTexture(ExternalTexture* UTILS_NONNULL texture) noexcept;
|
||||
|
||||
// called on the application thread to allow Filament to take ownership of the image
|
||||
|
||||
/**
|
||||
* Takes ownership of the externalImage. The externalImage parameter depends on the Platform's
|
||||
* concrete implementation. Ownership is released when destroyExternalImage() is called.
|
||||
* concrete implementation. Ownership is released when destroyExternalImageTexture() is called.
|
||||
*
|
||||
* WARNING: This is called synchronously from the application thread (NOT the Driver thread)
|
||||
*
|
||||
* @param externalImage A token representing the platform's external image.
|
||||
* @see destroyExternalImage
|
||||
* @{
|
||||
*/
|
||||
virtual void retainExternalImage(void* UTILS_NONNULL externalImage) noexcept;
|
||||
|
||||
virtual void retainExternalImage(ExternalImageHandleRef externalImage) noexcept;
|
||||
/** @}*/
|
||||
|
||||
/**
|
||||
* Called to bind the platform-specific externalImage to an ExternalTexture.
|
||||
* ExternalTexture::id is guaranteed to be bound when this method is called and ExternalTexture
|
||||
* is updated with new values for id/target if necessary.
|
||||
*
|
||||
* WARNING: this method is not allowed to change the bound texture, or must restore the previous
|
||||
* binding upon return. This is to avoid problem with a backend doing state caching.
|
||||
* binding upon return. This is to avoid a problem with a backend doing state caching.
|
||||
*
|
||||
* @param externalImage The platform-specific external image.
|
||||
* @param texture an in/out pointer to ExternalTexture, id and target can be updated if necessary.
|
||||
* @return true on success, false on error.
|
||||
* @{
|
||||
*/
|
||||
virtual bool setExternalImage(void* UTILS_NONNULL externalImage,
|
||||
ExternalTexture* UTILS_NONNULL texture) noexcept;
|
||||
|
||||
virtual bool setExternalImage(ExternalImageHandleRef externalImage,
|
||||
ExternalTexture* UTILS_NONNULL texture) noexcept;
|
||||
/** @}*/
|
||||
|
||||
/**
|
||||
* The method allows platforms to convert a user-supplied external image object into a new type
|
||||
* (e.g. HardwareBuffer => EGLImage). The default implementation returns source.
|
||||
|
||||
@@ -17,7 +17,6 @@
|
||||
#ifndef TNT_FILAMENT_BACKEND_OPENGL_OPENGL_PLATFORM_COCOA_GL_H
|
||||
#define TNT_FILAMENT_BACKEND_OPENGL_OPENGL_PLATFORM_COCOA_GL_H
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/platforms/OpenGLPlatform.h>
|
||||
|
||||
#include <stdint.h>
|
||||
@@ -34,12 +33,14 @@ public:
|
||||
PlatformCocoaGL();
|
||||
~PlatformCocoaGL() noexcept override;
|
||||
|
||||
ExternalImageHandle createExternalImage(void* cvPixelBuffer) noexcept;
|
||||
|
||||
protected:
|
||||
// --------------------------------------------------------------------------------------------
|
||||
// Platform Interface
|
||||
|
||||
Driver* createDriver(void* sharedContext,
|
||||
const Platform::DriverConfig& driverConfig) noexcept override;
|
||||
const DriverConfig& driverConfig) noexcept override;
|
||||
|
||||
// Currently returns 0
|
||||
int getOSVersion() const noexcept override;
|
||||
@@ -59,10 +60,12 @@ protected:
|
||||
void destroySwapChain(SwapChain* swapChain) noexcept override;
|
||||
bool makeCurrent(ContextType type, SwapChain* drawSwapChain, SwapChain* readSwapChain) noexcept override;
|
||||
void commit(SwapChain* swapChain) noexcept override;
|
||||
OpenGLPlatform::ExternalTexture* createExternalImageTexture() noexcept override;
|
||||
void destroyExternalImage(ExternalTexture* texture) noexcept override;
|
||||
ExternalTexture* createExternalImageTexture() noexcept override;
|
||||
void destroyExternalImageTexture(ExternalTexture* texture) noexcept override;
|
||||
void retainExternalImage(void* externalImage) noexcept override;
|
||||
bool setExternalImage(void* externalImage, ExternalTexture* texture) noexcept override;
|
||||
void retainExternalImage(ExternalImageHandleRef externalImage) noexcept override;
|
||||
bool setExternalImage(ExternalImageHandleRef externalImage, ExternalTexture* texture) noexcept override;
|
||||
|
||||
private:
|
||||
PlatformCocoaGLImpl* pImpl = nullptr;
|
||||
|
||||
@@ -32,11 +32,13 @@ public:
|
||||
PlatformCocoaTouchGL();
|
||||
~PlatformCocoaTouchGL() noexcept override;
|
||||
|
||||
ExternalImageHandle createExternalImage(void* cvPixelBuffer) noexcept;
|
||||
|
||||
// --------------------------------------------------------------------------------------------
|
||||
// Platform Interface
|
||||
|
||||
Driver* createDriver(void* sharedGLContext,
|
||||
const Platform::DriverConfig& driverConfig) noexcept override;
|
||||
const DriverConfig& driverConfig) noexcept override;
|
||||
|
||||
int getOSVersion() const noexcept final { return 0; }
|
||||
|
||||
@@ -56,10 +58,12 @@ public:
|
||||
bool makeCurrent(ContextType type, SwapChain* drawSwapChain, SwapChain* readSwapChain) noexcept override;
|
||||
void commit(SwapChain* swapChain) noexcept override;
|
||||
|
||||
OpenGLPlatform::ExternalTexture* createExternalImageTexture() noexcept override;
|
||||
void destroyExternalImage(ExternalTexture* texture) noexcept override;
|
||||
ExternalTexture* createExternalImageTexture() noexcept override;
|
||||
void destroyExternalImageTexture(ExternalTexture* texture) noexcept override;
|
||||
void retainExternalImage(void* externalImage) noexcept override;
|
||||
bool setExternalImage(void* externalImage, ExternalTexture* texture) noexcept override;
|
||||
void retainExternalImage(ExternalImageHandleRef externalImage) noexcept override;
|
||||
bool setExternalImage(ExternalImageHandleRef externalImage, ExternalTexture* texture) noexcept override;
|
||||
|
||||
private:
|
||||
PlatformCocoaTouchGLImpl* pImpl = nullptr;
|
||||
|
||||
@@ -47,6 +47,11 @@ public:
|
||||
// Return true if we're on an OpenGL platform (as opposed to OpenGL ES). false by default.
|
||||
virtual bool isOpenGL() const noexcept;
|
||||
|
||||
/**
|
||||
* Creates an ExternalImage from a EGLImageKHR
|
||||
*/
|
||||
ExternalImageHandle createExternalImage(EGLImageKHR eglImage) noexcept;
|
||||
|
||||
protected:
|
||||
// --------------------------------------------------------------------------------------------
|
||||
// Helper for EGL configs and attributes parameters
|
||||
@@ -75,8 +80,7 @@ protected:
|
||||
* Initializes EGL, creates the OpenGL context and returns a concrete Driver implementation
|
||||
* that supports OpenGL/OpenGL ES.
|
||||
*/
|
||||
Driver* createDriver(void* sharedContext,
|
||||
const Platform::DriverConfig& driverConfig) noexcept override;
|
||||
Driver* createDriver(void* sharedContext, const DriverConfig& driverConfig) noexcept override;
|
||||
|
||||
/**
|
||||
* This returns zero. This method can be overridden to return something more useful.
|
||||
@@ -118,9 +122,10 @@ protected:
|
||||
void destroyFence(Fence* fence) noexcept override;
|
||||
FenceStatus waitFence(Fence* fence, uint64_t timeout) noexcept override;
|
||||
|
||||
OpenGLPlatform::ExternalTexture* createExternalImageTexture() noexcept override;
|
||||
void destroyExternalImage(ExternalTexture* texture) noexcept override;
|
||||
ExternalTexture* createExternalImageTexture() noexcept override;
|
||||
void destroyExternalImageTexture(ExternalTexture* texture) noexcept override;
|
||||
bool setExternalImage(void* externalImage, ExternalTexture* texture) noexcept override;
|
||||
bool setExternalImage(ExternalImageHandleRef externalImage, ExternalTexture* texture) noexcept override;
|
||||
|
||||
/**
|
||||
* Logs glGetError() to slog.e
|
||||
@@ -188,6 +193,12 @@ protected:
|
||||
|
||||
void initializeGlExtensions() noexcept;
|
||||
|
||||
struct ExternalImageEGL : public ExternalImage {
|
||||
EGLImageKHR eglImage = EGL_NO_IMAGE;
|
||||
protected:
|
||||
~ExternalImageEGL() override;
|
||||
};
|
||||
|
||||
protected:
|
||||
EGLConfig findSwapChainConfig(uint64_t flags, bool window, bool pbuffer) const;
|
||||
|
||||
|
||||
@@ -57,6 +57,11 @@ protected:
|
||||
Driver* createDriver(void* sharedContext,
|
||||
const Platform::DriverConfig& driverConfig) noexcept override;
|
||||
|
||||
/**
|
||||
* Creates an ExternalImage from a EGLImageKHR
|
||||
*/
|
||||
ExternalImageHandle createExternalImage(AHardwareBuffer const *buffer, bool sRGB) noexcept;
|
||||
|
||||
// --------------------------------------------------------------------------------------------
|
||||
// OpenGLPlatform Interface
|
||||
|
||||
@@ -89,6 +94,15 @@ protected:
|
||||
*/
|
||||
AcquiredImage transformAcquiredImage(AcquiredImage source) noexcept override;
|
||||
|
||||
bool setExternalImage(ExternalImageHandleRef externalImage, ExternalTexture* texture) noexcept override;
|
||||
|
||||
struct ExternalImageEGLAndroid : public ExternalImageEGL {
|
||||
AHardwareBuffer* aHardwareBuffer = nullptr;
|
||||
bool sRGB = false;
|
||||
protected:
|
||||
~ExternalImageEGLAndroid() override;
|
||||
};
|
||||
|
||||
protected:
|
||||
bool makeCurrent(ContextType type,
|
||||
SwapChain* drawSwapChain,
|
||||
|
||||
@@ -0,0 +1,38 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_PRIVATE_PLATFORMMETAL_OBJC_H
|
||||
#define TNT_FILAMENT_BACKEND_PRIVATE_PLATFORMMETAL_OBJC_H
|
||||
|
||||
#import <Metal/Metal.h>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
struct MetalDevice {
|
||||
id<MTLDevice> device;
|
||||
};
|
||||
|
||||
struct MetalCommandQueue {
|
||||
id<MTLCommandQueue> commandQueue;
|
||||
};
|
||||
|
||||
struct MetalCommandBuffer {
|
||||
id<MTLCommandBuffer> commandBuffer;
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
#endif // TNT_FILAMENT_BACKEND_PRIVATE_PLATFORMMETAL_OBJC_H
|
||||
+40
-12
@@ -14,19 +14,27 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_PRIVATE_METALPLATFORM_H
|
||||
#define TNT_FILAMENT_BACKEND_PRIVATE_METALPLATFORM_H
|
||||
#ifndef TNT_FILAMENT_BACKEND_PRIVATE_PLATFORMMETAL_H
|
||||
#define TNT_FILAMENT_BACKEND_PRIVATE_PLATFORMMETAL_H
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/Platform.h>
|
||||
|
||||
#import <Metal/Metal.h>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
class MetalPlatform final : public Platform {
|
||||
struct PlatformMetalImpl;
|
||||
|
||||
// In order for this header to be compatible with Objective-C and C++, we use these wrappers around
|
||||
// id<MTL*> objects.
|
||||
// See PlatformMetal-Objc.h.
|
||||
struct MetalDevice;
|
||||
struct MetalCommandQueue;
|
||||
struct MetalCommandBuffer;
|
||||
|
||||
class PlatformMetal final : public Platform {
|
||||
public:
|
||||
~MetalPlatform() override;
|
||||
PlatformMetal();
|
||||
~PlatformMetal() noexcept override;
|
||||
|
||||
Driver* createDriver(void* sharedContext, const Platform::DriverConfig& driverConfig) noexcept override;
|
||||
int getOSVersion() const noexcept override { return 0; }
|
||||
@@ -38,27 +46,47 @@ public:
|
||||
* free to decide which one to use. On mobile systems with a single GPU, implementations should
|
||||
* simply return the result of MTLCreateSystemDefaultDevice();
|
||||
*/
|
||||
virtual id<MTLDevice> createDevice() noexcept;
|
||||
virtual void createDevice(MetalDevice& outDevice) noexcept;
|
||||
|
||||
/**
|
||||
* Create a command submission queue on the Metal device object.
|
||||
*
|
||||
* @param device The device which was returned from createDevice()
|
||||
*/
|
||||
virtual id<MTLCommandQueue> createCommandQueue(id<MTLDevice> device) noexcept;
|
||||
virtual void createCommandQueue(
|
||||
MetalDevice& device, MetalCommandQueue& outCommandQueue) noexcept;
|
||||
|
||||
/**
|
||||
* Obtain a MTLCommandBuffer enqueued on this Platform's MTLCommandQueue. The command buffer is
|
||||
* guaranteed to execute before all subsequent command buffers created either by Filament, or
|
||||
* further calls to this method.
|
||||
*/
|
||||
id<MTLCommandBuffer> createAndEnqueueCommandBuffer() noexcept;
|
||||
void createAndEnqueueCommandBuffer(MetalCommandBuffer& outCommandBuffer) noexcept;
|
||||
|
||||
/**
|
||||
* The action to take if a Drawable cannot be acquired.
|
||||
*
|
||||
* Each frame rendered requires a CAMetalDrawable texture, which is presented on-screen at the
|
||||
* completion of each frame. These are limited and provided round-robin style by the system.
|
||||
*/
|
||||
enum class DrawableFailureBehavior : uint8_t {
|
||||
/**
|
||||
* Terminates the application and reports an error message (default).
|
||||
*/
|
||||
PANIC,
|
||||
/*
|
||||
* Aborts execution of the current frame. The Metal backend will attempt to acquire a new
|
||||
* drawable at the next frame.
|
||||
*/
|
||||
ABORT_FRAME
|
||||
};
|
||||
void setDrawableFailureBehavior(DrawableFailureBehavior behavior) noexcept;
|
||||
DrawableFailureBehavior getDrawableFailureBehavior() const noexcept;
|
||||
|
||||
private:
|
||||
id<MTLCommandQueue> mCommandQueue = nil;
|
||||
|
||||
PlatformMetalImpl* pImpl = nullptr;
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
#endif // TNT_FILAMENT_BACKEND_PRIVATE_METALPLATFORM_H
|
||||
#endif // TNT_FILAMENT_BACKEND_PRIVATE_PLATFORMMETAL_H
|
||||
@@ -71,6 +71,9 @@ public:
|
||||
// where the gpu only has one graphics queue. Then the client needs to ensure that no
|
||||
// concurrent access can occur.
|
||||
uint32_t graphicsQueueIndex = 0xFFFFFFFF;
|
||||
bool debugUtilsSupported = false;
|
||||
bool debugMarkersSupported = false;
|
||||
bool multiviewSupported = false;
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -88,6 +91,7 @@ public:
|
||||
VkFormat colorFormat = VK_FORMAT_UNDEFINED;
|
||||
VkFormat depthFormat = VK_FORMAT_UNDEFINED;
|
||||
VkExtent2D extent = {0, 0};
|
||||
uint32_t layerCount = 1;
|
||||
bool isProtected = false;
|
||||
};
|
||||
|
||||
@@ -303,6 +307,11 @@ public:
|
||||
*/
|
||||
uint32_t height;
|
||||
|
||||
/**
|
||||
* The layerCount of the external image
|
||||
*/
|
||||
uint32_t layerCount;
|
||||
|
||||
/**
|
||||
* The layer count of the external image
|
||||
*/
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
#include <stdint.h>
|
||||
|
||||
// Set to true to print every command out on log.d. This requires RTTI and DEBUG
|
||||
#define DEBUG_COMMAND_STREAM false
|
||||
#define DEBUG_COMMAND_STREAM true
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
|
||||
@@ -69,6 +69,16 @@ public:
|
||||
|
||||
virtual ShaderModel getShaderModel() const noexcept = 0;
|
||||
|
||||
// The shader language used for shaders for this driver, used to inform matdbg.
|
||||
//
|
||||
// For OpenGL, this distinguishes whether the driver's shaders are powered by ESSL1 or ESSL3.
|
||||
// This information is used by matdbg to display the correct shader code to the web UI and patch
|
||||
// the correct chunk when rebuilding shaders live.
|
||||
//
|
||||
// Metal shaders can either be MSL or Metal libraries, but at time of writing, matdbg can only
|
||||
// interface with MSL.
|
||||
virtual ShaderLanguage getShaderLanguage() const noexcept = 0;
|
||||
|
||||
// Returns the dispatcher. This is only called once during initialization of the CommandStream,
|
||||
// so it doesn't matter that it's virtual.
|
||||
virtual Dispatcher getDispatcher() const noexcept = 0;
|
||||
|
||||
@@ -126,8 +126,10 @@
|
||||
* Driver API below...
|
||||
*/
|
||||
|
||||
#if defined(__clang__)
|
||||
#pragma clang diagnostic push
|
||||
#pragma clang diagnostic ignored "-Wunused-parameter"
|
||||
#endif
|
||||
|
||||
DECL_DRIVER_API_0(tick)
|
||||
|
||||
@@ -213,6 +215,14 @@ DECL_DRIVER_API_R_N(backend::TextureHandle, createTextureViewSwizzle,
|
||||
backend::TextureSwizzle, b,
|
||||
backend::TextureSwizzle, a)
|
||||
|
||||
DECL_DRIVER_API_R_N(backend::TextureHandle, createTextureExternalImage2,
|
||||
backend::SamplerType, target,
|
||||
backend::TextureFormat, format,
|
||||
uint32_t, width,
|
||||
uint32_t, height,
|
||||
backend::TextureUsage, usage,
|
||||
backend::Platform::ExternalImageHandleRef, image)
|
||||
|
||||
DECL_DRIVER_API_R_N(backend::TextureHandle, createTextureExternalImage,
|
||||
backend::SamplerType, target,
|
||||
backend::TextureFormat, format,
|
||||
@@ -353,6 +363,7 @@ DECL_DRIVER_API_SYNCHRONOUS_0(bool, isDepthClampSupported)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_0(uint8_t, getMaxDrawBuffers)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_0(size_t, getMaxUniformBufferSize)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_0(math::float2, getClipSpaceParams)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_N(void, setupExternalImage2, backend::Platform::ExternalImageHandleRef, image)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_N(void, setupExternalImage, void*, image)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_N(backend::TimerQueryResult, getTimerQueryValue, backend::TimerQueryHandle, query, uint64_t*, elapsedTime)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_N(bool, isWorkaroundNeeded, backend::Workaround, workaround)
|
||||
@@ -533,7 +544,9 @@ DECL_DRIVER_API_N(scissor,
|
||||
Viewport, scissor)
|
||||
|
||||
|
||||
#if defined(__clang__)
|
||||
#pragma clang diagnostic pop
|
||||
#endif
|
||||
|
||||
#undef EXPAND
|
||||
|
||||
|
||||
@@ -31,6 +31,7 @@
|
||||
|
||||
#include <cstddef>
|
||||
#include <exception>
|
||||
#include <mutex>
|
||||
#include <type_traits>
|
||||
#include <unordered_map>
|
||||
#include <utility>
|
||||
@@ -44,11 +45,26 @@
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
// This is used to not duplicate the code for the Tags management
|
||||
class DebugTag {
|
||||
public:
|
||||
DebugTag();
|
||||
void writeHandleTag(HandleBase::HandleId key, utils::CString&& tag) noexcept;
|
||||
utils::CString findHandleTag(HandleBase::HandleId key) const noexcept;
|
||||
|
||||
private:
|
||||
// This is used to associate a tag to a handle. mDebugTags is only written the in the main
|
||||
// driver thread, but it can be accessed from any thread, because it's called from handle_cast<>
|
||||
// which is used by synchronous calls.
|
||||
mutable utils::Mutex mDebugTagLock;
|
||||
tsl::robin_map<HandleBase::HandleId, utils::CString> mDebugTags;
|
||||
};
|
||||
|
||||
/*
|
||||
* A utility class to efficiently allocate and manage Handle<>
|
||||
*/
|
||||
template<size_t P0, size_t P1, size_t P2>
|
||||
class HandleAllocator {
|
||||
class HandleAllocator : public DebugTag {
|
||||
public:
|
||||
HandleAllocator(const char* name, size_t size, bool disableUseAfterFreeCheck) noexcept;
|
||||
HandleAllocator(HandleAllocator const& rhs) = delete;
|
||||
@@ -97,7 +113,7 @@ public:
|
||||
* ConcreteTexture* p = reconstruct(h, w, h);
|
||||
*/
|
||||
template<typename D, typename B, typename ... ARGS>
|
||||
typename std::enable_if_t<std::is_base_of_v<B, D>, D>*
|
||||
std::enable_if_t<std::is_base_of_v<B, D>, D>*
|
||||
destroyAndConstruct(Handle<B> const& handle, ARGS&& ... args) {
|
||||
assert_invariant(handle);
|
||||
D* addr = handle_cast<D*>(const_cast<Handle<B>&>(handle));
|
||||
@@ -116,7 +132,7 @@ public:
|
||||
* ConcreteTexture* p = construct(h, w, h);
|
||||
*/
|
||||
template<typename D, typename B, typename ... ARGS>
|
||||
typename std::enable_if_t<std::is_base_of_v<B, D>, D>*
|
||||
std::enable_if_t<std::is_base_of_v<B, D>, D>*
|
||||
construct(Handle<B> const& handle, ARGS&& ... args) noexcept {
|
||||
assert_invariant(handle);
|
||||
D* addr = handle_cast<D*>(const_cast<Handle<B>&>(handle));
|
||||
@@ -133,7 +149,7 @@ public:
|
||||
* deallocate(h, p);
|
||||
*/
|
||||
template <typename B, typename D,
|
||||
typename = typename std::enable_if_t<std::is_base_of_v<B, D>, D>>
|
||||
typename = std::enable_if_t<std::is_base_of_v<B, D>, D>>
|
||||
void deallocate(Handle<B>& handle, D const* p) noexcept {
|
||||
// allow to destroy the nullptr, similarly to operator delete
|
||||
if (p) {
|
||||
@@ -161,9 +177,9 @@ public:
|
||||
* ConcreteTexture* p = handle_cast<ConcreteTexture*>(h);
|
||||
*/
|
||||
template<typename Dp, typename B>
|
||||
inline typename std::enable_if_t<
|
||||
inline std::enable_if_t<
|
||||
std::is_pointer_v<Dp> &&
|
||||
std::is_base_of_v<B, typename std::remove_pointer_t<Dp>>, Dp>
|
||||
std::is_base_of_v<B, std::remove_pointer_t<Dp>>, Dp>
|
||||
handle_cast(Handle<B>& handle) {
|
||||
assert_invariant(handle);
|
||||
auto [p, tag] = handleToPointer(handle.getId());
|
||||
@@ -200,6 +216,8 @@ public:
|
||||
return static_cast<Dp>(p);
|
||||
}
|
||||
|
||||
utils::CString getHandleTag(HandleBase::HandleId key) const noexcept;
|
||||
|
||||
template<typename B>
|
||||
bool is_valid(Handle<B>& handle) {
|
||||
if (!handle) {
|
||||
@@ -217,9 +235,9 @@ public:
|
||||
}
|
||||
|
||||
template<typename Dp, typename B>
|
||||
inline typename std::enable_if_t<
|
||||
inline std::enable_if_t<
|
||||
std::is_pointer_v<Dp> &&
|
||||
std::is_base_of_v<B, typename std::remove_pointer_t<Dp>>, Dp>
|
||||
std::is_base_of_v<B, std::remove_pointer_t<Dp>>, Dp>
|
||||
handle_cast(Handle<B> const& handle) {
|
||||
return handle_cast<Dp>(const_cast<Handle<B>&>(handle));
|
||||
}
|
||||
@@ -227,24 +245,12 @@ public:
|
||||
void associateTagToHandle(HandleBase::HandleId id, utils::CString&& tag) noexcept {
|
||||
// TODO: for now, only pool handles check for use-after-free, so we only keep tags for
|
||||
// those
|
||||
if (isPoolHandle(id)) {
|
||||
uint32_t key = id;
|
||||
if (UTILS_LIKELY(isPoolHandle(id))) {
|
||||
// Truncate the age to get the debug tag
|
||||
uint32_t const key = id & ~(HANDLE_DEBUG_TAG_MASK ^ HANDLE_AGE_MASK);
|
||||
// This line is the costly part. In the future, we could potentially use a custom
|
||||
// allocator.
|
||||
mDebugTags[key] = std::move(tag);
|
||||
key &= ~(HANDLE_DEBUG_TAG_MASK ^ HANDLE_AGE_MASK);
|
||||
}
|
||||
}
|
||||
|
||||
utils::CString getHandleTag(HandleBase::HandleId id) const noexcept {
|
||||
if (!isPoolHandle(id)) {
|
||||
return "(no tag)";
|
||||
}
|
||||
uint32_t const key = id & ~(HANDLE_DEBUG_TAG_MASK ^ HANDLE_AGE_MASK);
|
||||
if (auto pos = mDebugTags.find(key); pos != mDebugTags.end()) {
|
||||
return pos->second;
|
||||
}
|
||||
return "(no tag)";
|
||||
writeHandleTag(key, std::move(tag));
|
||||
}
|
||||
|
||||
private:
|
||||
@@ -347,9 +353,8 @@ private:
|
||||
if (UTILS_LIKELY(p)) {
|
||||
uint32_t const tag = (uint32_t(age) << HANDLE_AGE_SHIFT) & HANDLE_AGE_MASK;
|
||||
return arenaPointerToHandle(p, tag);
|
||||
} else {
|
||||
return allocateHandleSlow(SIZE);
|
||||
}
|
||||
return allocateHandleSlow(SIZE);
|
||||
}
|
||||
|
||||
template<size_t SIZE>
|
||||
@@ -421,7 +426,6 @@ private:
|
||||
// Below is only used when running out of space in the HandleArena
|
||||
mutable utils::Mutex mLock;
|
||||
tsl::robin_map<HandleBase::HandleId, void*> mOverflowMap;
|
||||
tsl::robin_map<HandleBase::HandleId, utils::CString> mDebugTags;
|
||||
HandleBase::HandleId mId = 0;
|
||||
bool mUseAfterFreeCheckDisabled = false;
|
||||
};
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
#define TNT_FILAMENT_DRIVER_ANDROID_VIRTUAL_MACHINE_ENV_H
|
||||
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/debug.h>
|
||||
#include <utils/Mutex.h>
|
||||
|
||||
#include <jni.h>
|
||||
|
||||
@@ -26,25 +26,17 @@ namespace filament {
|
||||
|
||||
class VirtualMachineEnv {
|
||||
public:
|
||||
// must be called before VirtualMachineEnv::get() from a thread that is attached to the JavaVM
|
||||
static jint JNI_OnLoad(JavaVM* vm) noexcept;
|
||||
|
||||
static VirtualMachineEnv& get() noexcept {
|
||||
// declaring this thread local, will ensure it's destroyed with the calling thread
|
||||
static thread_local VirtualMachineEnv instance;
|
||||
return instance;
|
||||
}
|
||||
// must be called on backend thread
|
||||
static VirtualMachineEnv& get() noexcept;
|
||||
|
||||
static JNIEnv* getThreadEnvironment() noexcept {
|
||||
JNIEnv* env;
|
||||
assert_invariant(sVirtualMachine);
|
||||
if (sVirtualMachine->GetEnv(reinterpret_cast<void**>(&env), JNI_VERSION_1_6) != JNI_OK) {
|
||||
return nullptr; // this should not happen
|
||||
}
|
||||
return env;
|
||||
}
|
||||
// can be called from any thread that already has a JniEnv
|
||||
static JNIEnv* getThreadEnvironment() noexcept;
|
||||
|
||||
inline JNIEnv* getEnvironment() noexcept {
|
||||
assert_invariant(mVirtualMachine);
|
||||
// must be called from the backend thread
|
||||
JNIEnv* getEnvironment() noexcept {
|
||||
JNIEnv* env = mJniEnv;
|
||||
if (UTILS_UNLIKELY(!env)) {
|
||||
return getEnvironmentSlow();
|
||||
@@ -55,20 +47,14 @@ public:
|
||||
static void handleException(JNIEnv* env) noexcept;
|
||||
|
||||
private:
|
||||
VirtualMachineEnv() noexcept : mVirtualMachine(sVirtualMachine) {
|
||||
// We're not initializing the JVM here -- but we could -- because most of the time
|
||||
// we don't need the jvm. Instead we do the initialization on first use. This means we could get
|
||||
// a nasty slow down the very first time, but we'll live with it for now.
|
||||
}
|
||||
|
||||
~VirtualMachineEnv() {
|
||||
if (mVirtualMachine) {
|
||||
mVirtualMachine->DetachCurrentThread();
|
||||
}
|
||||
}
|
||||
|
||||
explicit VirtualMachineEnv(JavaVM* vm) noexcept;
|
||||
~VirtualMachineEnv() noexcept;
|
||||
JNIEnv* getEnvironmentSlow() noexcept;
|
||||
|
||||
static utils::Mutex sLock;
|
||||
static JavaVM* sVirtualMachine;
|
||||
static JavaVM* getVirtualMachine();
|
||||
|
||||
JNIEnv* mJniEnv = nullptr;
|
||||
JavaVM* mVirtualMachine = nullptr;
|
||||
};
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
#include <backend/Handle.h>
|
||||
|
||||
#include <utils/Allocator.h>
|
||||
#include <utils/CString.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/compiler.h>
|
||||
@@ -29,7 +30,9 @@
|
||||
#include <exception>
|
||||
#include <limits>
|
||||
#include <mutex>
|
||||
#include <utility>
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
@@ -80,9 +83,6 @@ HandleAllocator<P0, P1, P2>::HandleAllocator(const char* name, size_t size,
|
||||
bool disableUseAfterFreeCheck) noexcept
|
||||
: mHandleArena(name, size, disableUseAfterFreeCheck),
|
||||
mUseAfterFreeCheckDisabled(disableUseAfterFreeCheck) {
|
||||
// Reserve initial space for debug tags. This prevents excessive calls to malloc when the first
|
||||
// few tags are set.
|
||||
mDebugTags.reserve(512);
|
||||
}
|
||||
|
||||
template <size_t P0, size_t P1, size_t P2>
|
||||
@@ -147,6 +147,42 @@ void HandleAllocator<P0, P1, P2>::deallocateHandleSlow(HandleBase::HandleId id,
|
||||
::free(p);
|
||||
}
|
||||
|
||||
template<size_t P0, size_t P1, size_t P2>
|
||||
UTILS_NOINLINE
|
||||
CString HandleAllocator<P0, P1, P2>::getHandleTag(HandleBase::HandleId id) const noexcept {
|
||||
uint32_t key = id;
|
||||
if (UTILS_LIKELY(isPoolHandle(id))) {
|
||||
// Truncate the age to get the debug tag
|
||||
key &= ~(HANDLE_DEBUG_TAG_MASK ^ HANDLE_AGE_MASK);
|
||||
}
|
||||
return findHandleTag(key);
|
||||
}
|
||||
|
||||
DebugTag::DebugTag() {
|
||||
// Reserve initial space for debug tags. This prevents excessive calls to malloc when the first
|
||||
// few tags are set.
|
||||
mDebugTags.reserve(512);
|
||||
}
|
||||
|
||||
UTILS_NOINLINE
|
||||
CString DebugTag::findHandleTag(HandleBase::HandleId key) const noexcept {
|
||||
std::unique_lock const lock(mDebugTagLock);
|
||||
if (auto pos = mDebugTags.find(key); pos != mDebugTags.end()) {
|
||||
return pos->second;
|
||||
}
|
||||
return "(no tag)";
|
||||
}
|
||||
|
||||
UTILS_NOINLINE
|
||||
void DebugTag::writeHandleTag(HandleBase::HandleId key, CString&& tag) noexcept {
|
||||
// This line is the costly part. In the future, we could potentially use a custom
|
||||
// allocator.
|
||||
std::unique_lock const lock(mDebugTagLock);
|
||||
// Pool based tags will be recycled after a certain age. Heap-based tag will never be recycled, therefore,
|
||||
// this can grow indefinitely, once we're in the slow mode.
|
||||
mDebugTags[key] = std::move(tag);
|
||||
}
|
||||
|
||||
// Explicit template instantiations.
|
||||
#if defined (FILAMENT_SUPPORTS_OPENGL)
|
||||
template class HandleAllocatorGL;
|
||||
|
||||
@@ -16,8 +16,102 @@
|
||||
|
||||
#include <backend/Platform.h>
|
||||
|
||||
#include <utils/compiler.h>
|
||||
|
||||
#include <atomic>
|
||||
#include <utility>
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
void Platform::ExternalImageHandle::incref(ExternalImage* p) noexcept {
|
||||
if (p) {
|
||||
// incrementing the ref-count doesn't acquire or release anything
|
||||
p->mRefCount.fetch_add(1, std::memory_order_relaxed);
|
||||
}
|
||||
}
|
||||
|
||||
void Platform::ExternalImageHandle::decref(ExternalImage* p) noexcept {
|
||||
if (p) {
|
||||
// When decrementing the ref-count, unless it reaches zero, there is no need to acquire
|
||||
// data; we need to release all previous writes though so they can be visible to the thread
|
||||
// that will actually delete the object.
|
||||
if (p->mRefCount.fetch_sub(1, std::memory_order_release) == 1) {
|
||||
// if we reach zero, we're about to delete the object, we need to acquire all previous
|
||||
// writes from other threads (i.e.: the memory from other threads prior to the decref()
|
||||
// need to be visible now.
|
||||
std::atomic_thread_fence(std::memory_order_acquire);
|
||||
delete p;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Platform::ExternalImageHandle::ExternalImageHandle() noexcept = default;
|
||||
|
||||
Platform::ExternalImageHandle::~ExternalImageHandle() noexcept {
|
||||
decref(mTarget);
|
||||
}
|
||||
|
||||
Platform::ExternalImageHandle::ExternalImageHandle(ExternalImage* p) noexcept
|
||||
: mTarget(p) {
|
||||
incref(mTarget);
|
||||
}
|
||||
|
||||
Platform::ExternalImageHandle::ExternalImageHandle(ExternalImageHandle const& rhs) noexcept
|
||||
: mTarget(rhs.mTarget) {
|
||||
incref(mTarget);
|
||||
}
|
||||
|
||||
Platform::ExternalImageHandle::ExternalImageHandle(ExternalImageHandle&& rhs) noexcept
|
||||
: mTarget(rhs.mTarget) {
|
||||
rhs.mTarget = nullptr;
|
||||
}
|
||||
|
||||
Platform::ExternalImageHandle& Platform::ExternalImageHandle::operator=(
|
||||
ExternalImageHandle const& rhs) noexcept {
|
||||
if (UTILS_LIKELY(this != &rhs)) {
|
||||
incref(rhs.mTarget);
|
||||
decref(mTarget);
|
||||
mTarget = rhs.mTarget;
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
Platform::ExternalImageHandle& Platform::ExternalImageHandle::operator=(
|
||||
ExternalImageHandle&& rhs) noexcept {
|
||||
if (UTILS_LIKELY(this != &rhs)) {
|
||||
decref(mTarget);
|
||||
mTarget = rhs.mTarget;
|
||||
rhs.mTarget = nullptr;
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
void Platform::ExternalImageHandle::clear() noexcept {
|
||||
decref(mTarget);
|
||||
mTarget = nullptr;
|
||||
}
|
||||
|
||||
void Platform::ExternalImageHandle::reset(ExternalImage* p) noexcept {
|
||||
incref(p);
|
||||
decref(mTarget);
|
||||
mTarget = p;
|
||||
}
|
||||
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out,
|
||||
Platform::ExternalImageHandle const& handle) {
|
||||
out << "ExternalImageHandle{" << handle.mTarget << "}";
|
||||
return out;
|
||||
}
|
||||
|
||||
// --------------------------------------------------------------------------------------------------------------------
|
||||
|
||||
Platform::ExternalImage::~ExternalImage() noexcept = default;
|
||||
|
||||
// --------------------------------------------------------------------------------------------------------------------
|
||||
|
||||
Platform::Platform() noexcept = default;
|
||||
|
||||
// this generates the vtable in this translation unit
|
||||
|
||||
@@ -18,12 +18,28 @@
|
||||
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/debug.h>
|
||||
#include <utils/Mutex.h>
|
||||
#include <utils/Panic.h>
|
||||
|
||||
#include <jni.h>
|
||||
|
||||
#include <mutex>
|
||||
|
||||
namespace filament {
|
||||
|
||||
JavaVM* VirtualMachineEnv::sVirtualMachine = nullptr;
|
||||
using namespace utils;
|
||||
|
||||
// This Mutex shouldn't be subject to the Static Initialization Order Fiasco because its initial state is
|
||||
// a single int initialized to 0.
|
||||
/* static*/ Mutex VirtualMachineEnv::sLock;
|
||||
/* static*/ JavaVM* VirtualMachineEnv::sVirtualMachine = nullptr;
|
||||
|
||||
UTILS_NOINLINE
|
||||
JavaVM* VirtualMachineEnv::getVirtualMachine() {
|
||||
std::lock_guard const lock(sLock);
|
||||
assert_invariant(sVirtualMachine);
|
||||
return sVirtualMachine;
|
||||
}
|
||||
|
||||
/*
|
||||
* This is typically called by filament_jni.so when it is loaded. If filament_jni.so is not used,
|
||||
@@ -35,15 +51,75 @@ JavaVM* VirtualMachineEnv::sVirtualMachine = nullptr;
|
||||
UTILS_PUBLIC
|
||||
UTILS_NOINLINE
|
||||
jint VirtualMachineEnv::JNI_OnLoad(JavaVM* vm) noexcept {
|
||||
JNIEnv* env = nullptr;
|
||||
if (UTILS_UNLIKELY(vm->GetEnv(reinterpret_cast<void**>(&env), JNI_VERSION_1_6) != JNI_OK)) {
|
||||
// this should not happen
|
||||
return -1;
|
||||
std::lock_guard const lock(sLock);
|
||||
if (sVirtualMachine) {
|
||||
// It doesn't make sense for JNI_OnLoad() to be called more than once
|
||||
return JNI_VERSION_1_6;
|
||||
}
|
||||
|
||||
// Here we check this VM at least has JNI_VERSION_1_6
|
||||
JNIEnv* env = nullptr;
|
||||
jint const result = vm->GetEnv(reinterpret_cast<void**>(&env), JNI_VERSION_1_6);
|
||||
|
||||
FILAMENT_CHECK_POSTCONDITION(result == JNI_OK)
|
||||
<< "Couldn't get JniEnv* from the VM, error = " << result;
|
||||
|
||||
sVirtualMachine = vm;
|
||||
return JNI_VERSION_1_6;
|
||||
}
|
||||
|
||||
UTILS_NOINLINE
|
||||
VirtualMachineEnv& VirtualMachineEnv::get() noexcept {
|
||||
JavaVM* const vm = getVirtualMachine();
|
||||
// declaring this thread local, will ensure it's destroyed with the calling thread
|
||||
thread_local VirtualMachineEnv instance{ vm };
|
||||
return instance;
|
||||
}
|
||||
|
||||
UTILS_NOINLINE
|
||||
JNIEnv* VirtualMachineEnv::getThreadEnvironment() noexcept {
|
||||
JavaVM* const vm = getVirtualMachine();
|
||||
JNIEnv* env = nullptr;
|
||||
jint const result = vm->GetEnv(reinterpret_cast<void**>(&env), JNI_VERSION_1_6);
|
||||
|
||||
FILAMENT_CHECK_POSTCONDITION(result == JNI_OK)
|
||||
<< "Couldn't get JniEnv* from the VM, error = " << result;
|
||||
|
||||
return env;
|
||||
}
|
||||
|
||||
VirtualMachineEnv::VirtualMachineEnv(JavaVM* vm) noexcept : mVirtualMachine(vm) {
|
||||
// We're not initializing the JVM here -- but we could -- because most of the time
|
||||
// we don't need the jvm. Instead, we do the initialization on first use. This means we could get
|
||||
// a nasty slow down the very first time, but we'll live with it for now.
|
||||
}
|
||||
|
||||
VirtualMachineEnv::~VirtualMachineEnv() noexcept {
|
||||
if (mVirtualMachine) {
|
||||
mVirtualMachine->DetachCurrentThread();
|
||||
}
|
||||
}
|
||||
|
||||
UTILS_NOINLINE
|
||||
JNIEnv* VirtualMachineEnv::getEnvironmentSlow() noexcept {
|
||||
FILAMENT_CHECK_PRECONDITION(mVirtualMachine)
|
||||
<< "JNI_OnLoad() has not been called";
|
||||
|
||||
#if defined(__ANDROID__)
|
||||
jint const result = mVirtualMachine->AttachCurrentThread(&mJniEnv, nullptr);
|
||||
#else
|
||||
jint const result = mVirtualMachine->AttachCurrentThread(reinterpret_cast<void**>(&mJniEnv), nullptr);
|
||||
#endif
|
||||
|
||||
FILAMENT_CHECK_POSTCONDITION(result == JNI_OK)
|
||||
<< "JavaVM::AttachCurrentThread failed with error " << result;
|
||||
|
||||
FILAMENT_CHECK_POSTCONDITION(mJniEnv)
|
||||
<< "JavaVM::AttachCurrentThread returned a null mJniEnv";
|
||||
|
||||
return mJniEnv;
|
||||
}
|
||||
|
||||
UTILS_NOINLINE
|
||||
void VirtualMachineEnv::handleException(JNIEnv* const env) noexcept {
|
||||
if (UTILS_UNLIKELY(env->ExceptionCheck())) {
|
||||
@@ -52,16 +128,5 @@ void VirtualMachineEnv::handleException(JNIEnv* const env) noexcept {
|
||||
}
|
||||
}
|
||||
|
||||
UTILS_NOINLINE
|
||||
JNIEnv* VirtualMachineEnv::getEnvironmentSlow() noexcept {
|
||||
#if defined(__ANDROID__)
|
||||
mVirtualMachine->AttachCurrentThread(&mJniEnv, nullptr);
|
||||
#else
|
||||
mVirtualMachine->AttachCurrentThread(reinterpret_cast<void**>(&mJniEnv), nullptr);
|
||||
#endif
|
||||
assert_invariant(mJniEnv);
|
||||
return mJniEnv;
|
||||
}
|
||||
|
||||
} // namespace filament
|
||||
|
||||
|
||||
@@ -18,9 +18,9 @@
|
||||
#define TNT_FILAMENT_DRIVER_METALBUFFER_H
|
||||
|
||||
#include "MetalContext.h"
|
||||
#include "MetalPlatform.h"
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/platforms/PlatformMetal.h>
|
||||
|
||||
#include <Metal/Metal.h>
|
||||
|
||||
@@ -54,12 +54,12 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
static void setPlatform(MetalPlatform* p) { platform = p; }
|
||||
static void setPlatform(PlatformMetal* p) { platform = p; }
|
||||
|
||||
private:
|
||||
typedef std::chrono::steady_clock clock_t;
|
||||
|
||||
static MetalPlatform* platform;
|
||||
static PlatformMetal* platform;
|
||||
|
||||
std::chrono::time_point<clock_t> mBeginning;
|
||||
const char* mName;
|
||||
@@ -141,7 +141,7 @@ public:
|
||||
assert_invariant(type != Type::NONE);
|
||||
return aliveBuffers[toIndex(type)];
|
||||
}
|
||||
static void setPlatform(MetalPlatform* p) { platform = p; }
|
||||
static void setPlatform(PlatformMetal* p) { platform = p; }
|
||||
|
||||
private:
|
||||
void swap(TrackedMetalBuffer& other) noexcept {
|
||||
@@ -152,7 +152,7 @@ private:
|
||||
id<MTLBuffer> mBuffer;
|
||||
Type mType = Type::NONE;
|
||||
|
||||
static MetalPlatform* platform;
|
||||
static PlatformMetal* platform;
|
||||
static std::array<uint64_t, TypeCount> aliveBuffers;
|
||||
};
|
||||
|
||||
|
||||
@@ -23,8 +23,8 @@ namespace filament {
|
||||
namespace backend {
|
||||
|
||||
std::array<uint64_t, TrackedMetalBuffer::TypeCount> TrackedMetalBuffer::aliveBuffers = { 0 };
|
||||
MetalPlatform* TrackedMetalBuffer::platform = nullptr;
|
||||
MetalPlatform* ScopedAllocationTimer::platform = nullptr;
|
||||
PlatformMetal* TrackedMetalBuffer::platform = nullptr;
|
||||
PlatformMetal* ScopedAllocationTimer::platform = nullptr;
|
||||
|
||||
MetalBuffer::MetalBuffer(MetalContext& context, BufferObjectBinding bindingType, BufferUsage usage,
|
||||
size_t size, bool forceGpuBuffer)
|
||||
|
||||
@@ -128,6 +128,7 @@ struct MetalContext {
|
||||
std::atomic<uint64_t> latestCompletedCommandBufferId = 0;
|
||||
id<MTLCommandBuffer> pendingCommandBuffer = nil;
|
||||
id<MTLRenderCommandEncoder> currentRenderPassEncoder = nil;
|
||||
uint32_t currentFrame = 0;
|
||||
|
||||
std::atomic<bool> memorylessLimitsReached = false;
|
||||
|
||||
@@ -156,6 +157,7 @@ struct MetalContext {
|
||||
RenderPassFlags currentRenderPassFlags;
|
||||
MetalRenderTarget* currentRenderTarget = nullptr;
|
||||
bool validPipelineBound = false;
|
||||
bool currentRenderPassAbandoned = false;
|
||||
|
||||
// State trackers.
|
||||
PipelineStateTracker pipelineState;
|
||||
|
||||
@@ -37,7 +37,7 @@
|
||||
namespace filament {
|
||||
namespace backend {
|
||||
|
||||
class MetalPlatform;
|
||||
class PlatformMetal;
|
||||
|
||||
class MetalBuffer;
|
||||
class MetalProgram;
|
||||
@@ -51,22 +51,23 @@ struct BufferState;
|
||||
#endif
|
||||
|
||||
class MetalDriver final : public DriverBase {
|
||||
explicit MetalDriver(MetalPlatform* platform, const Platform::DriverConfig& driverConfig) noexcept;
|
||||
explicit MetalDriver(PlatformMetal* platform, const Platform::DriverConfig& driverConfig) noexcept;
|
||||
~MetalDriver() noexcept override;
|
||||
Dispatcher getDispatcher() const noexcept final;
|
||||
|
||||
public:
|
||||
static Driver* create(MetalPlatform* platform, const Platform::DriverConfig& driverConfig);
|
||||
static Driver* create(PlatformMetal* platform, const Platform::DriverConfig& driverConfig);
|
||||
|
||||
private:
|
||||
|
||||
friend class MetalSwapChain;
|
||||
friend struct MetalDescriptorSet;
|
||||
|
||||
MetalPlatform& mPlatform;
|
||||
PlatformMetal& mPlatform;
|
||||
MetalContext* mContext;
|
||||
|
||||
ShaderModel getShaderModel() const noexcept final;
|
||||
ShaderLanguage getShaderLanguage() const noexcept final;
|
||||
|
||||
// Overrides the default implementation by wrapping the call to fn in an @autoreleasepool block.
|
||||
void execute(std::function<void(void)> const& fn) noexcept final;
|
||||
|
||||
@@ -30,7 +30,8 @@
|
||||
#include "MetalState.h"
|
||||
#include "MetalTimerQuery.h"
|
||||
|
||||
#include "MetalPlatform.h"
|
||||
#include <backend/platforms/PlatformMetal.h>
|
||||
#include <backend/platforms/PlatformMetal-ObjC.h>
|
||||
|
||||
#include <CoreVideo/CVMetalTexture.h>
|
||||
#include <CoreVideo/CVPixelBuffer.h>
|
||||
@@ -57,7 +58,7 @@
|
||||
namespace filament {
|
||||
namespace backend {
|
||||
|
||||
Driver* MetalDriverFactory::create(MetalPlatform* const platform, const Platform::DriverConfig& driverConfig) {
|
||||
Driver* MetalDriverFactory::create(PlatformMetal* const platform, const Platform::DriverConfig& driverConfig) {
|
||||
#if 0
|
||||
// this is useful for development, but too verbose even for debug builds
|
||||
// For reference on a 64-bits machine in Release mode:
|
||||
@@ -96,7 +97,7 @@ Driver* MetalDriverFactory::create(MetalPlatform* const platform, const Platform
|
||||
}
|
||||
|
||||
UTILS_NOINLINE
|
||||
Driver* MetalDriver::create(MetalPlatform* const platform, const Platform::DriverConfig& driverConfig) {
|
||||
Driver* MetalDriver::create(PlatformMetal* const platform, const Platform::DriverConfig& driverConfig) {
|
||||
assert_invariant(platform);
|
||||
size_t defaultSize = FILAMENT_METAL_HANDLE_ARENA_SIZE_IN_MB * 1024U * 1024U;
|
||||
Platform::DriverConfig validConfig {driverConfig};
|
||||
@@ -109,7 +110,7 @@ Dispatcher MetalDriver::getDispatcher() const noexcept {
|
||||
}
|
||||
|
||||
MetalDriver::MetalDriver(
|
||||
MetalPlatform* platform, const Platform::DriverConfig& driverConfig) noexcept
|
||||
PlatformMetal* platform, const Platform::DriverConfig& driverConfig) noexcept
|
||||
: mPlatform(*platform),
|
||||
mContext(new MetalContext),
|
||||
mHandleAllocator(
|
||||
@@ -120,7 +121,10 @@ MetalDriver::MetalDriver(
|
||||
TrackedMetalBuffer::setPlatform(platform);
|
||||
ScopedAllocationTimer::setPlatform(platform);
|
||||
|
||||
mContext->device = mPlatform.createDevice();
|
||||
MetalDevice device;
|
||||
device.device = nil;
|
||||
mPlatform.createDevice(device);
|
||||
mContext->device = device.device;
|
||||
assert_invariant(mContext->device);
|
||||
|
||||
mContext->emptyBuffer = [mContext->device newBufferWithLength:16
|
||||
@@ -186,7 +190,12 @@ MetalDriver::MetalDriver(
|
||||
[mContext->device.name containsString:@"Apple A8 GPU"] ||
|
||||
[mContext->device.name containsString:@"Apple A7 GPU"];
|
||||
|
||||
mContext->commandQueue = mPlatform.createCommandQueue(mContext->device);
|
||||
MetalCommandQueue commandQueue;
|
||||
commandQueue.commandQueue = nil;
|
||||
mPlatform.createCommandQueue(device, commandQueue);
|
||||
assert_invariant(commandQueue.commandQueue);
|
||||
|
||||
mContext->commandQueue = commandQueue.commandQueue;
|
||||
mContext->pipelineStateCache.setDevice(mContext->device);
|
||||
mContext->depthStencilStateCache.setDevice(mContext->device);
|
||||
mContext->samplerStateCache.setDevice(mContext->device);
|
||||
@@ -246,6 +255,7 @@ void MetalDriver::tick(int) {
|
||||
|
||||
void MetalDriver::beginFrame(int64_t monotonic_clock_ns,
|
||||
int64_t refreshIntervalNs, uint32_t frameId) {
|
||||
mContext->currentFrame = frameId;
|
||||
DEBUG_LOG("beginFrame(monotonic_clock_ns = %lld, refreshIntervalNs = %lld, frameId = %d)\n",
|
||||
monotonic_clock_ns, refreshIntervalNs, frameId);
|
||||
#if defined(FILAMENT_METAL_PROFILING)
|
||||
@@ -512,6 +522,14 @@ void MetalDriver::createTextureViewSwizzleR(Handle<HwTexture> th, Handle<HwTextu
|
||||
mContext->textures.insert(construct_handle<MetalTexture>(th, *mContext, src, r, g, b, a));
|
||||
}
|
||||
|
||||
void MetalDriver::createTextureExternalImage2R(Handle<HwTexture> th,
|
||||
backend::SamplerType target,
|
||||
backend::TextureFormat format,
|
||||
uint32_t width, uint32_t height, backend::TextureUsage usage,
|
||||
Platform::ExternalImageHandleRef image) {
|
||||
// FIXME: implement createTextureExternalImage2R
|
||||
}
|
||||
|
||||
void MetalDriver::createTextureExternalImageR(Handle<HwTexture> th,
|
||||
backend::SamplerType target,
|
||||
backend::TextureFormat format,
|
||||
@@ -631,19 +649,19 @@ void MetalDriver::createFenceR(Handle<HwFence> fh, int dummy) {
|
||||
void MetalDriver::createSwapChainR(Handle<HwSwapChain> sch, void* nativeWindow, uint64_t flags) {
|
||||
if (UTILS_UNLIKELY(flags & SWAP_CHAIN_CONFIG_APPLE_CVPIXELBUFFER)) {
|
||||
CVPixelBufferRef pixelBuffer = (CVPixelBufferRef) nativeWindow;
|
||||
construct_handle<MetalSwapChain>(sch, *mContext, pixelBuffer, flags);
|
||||
construct_handle<MetalSwapChain>(sch, *mContext, mPlatform, pixelBuffer, flags);
|
||||
// This release matches the retain call in setupExternalImage. The MetalSwapchain will have
|
||||
// retained the buffer by now.
|
||||
CVPixelBufferRelease((CVPixelBufferRef)pixelBuffer);
|
||||
} else {
|
||||
auto* metalLayer = (__bridge CAMetalLayer*) nativeWindow;
|
||||
construct_handle<MetalSwapChain>(sch, *mContext, metalLayer, flags);
|
||||
construct_handle<MetalSwapChain>(sch, *mContext, mPlatform, metalLayer, flags);
|
||||
}
|
||||
}
|
||||
|
||||
void MetalDriver::createSwapChainHeadlessR(Handle<HwSwapChain> sch,
|
||||
uint32_t width, uint32_t height, uint64_t flags) {
|
||||
construct_handle<MetalSwapChain>(sch, *mContext, width, height, flags);
|
||||
construct_handle<MetalSwapChain>(sch, *mContext, mPlatform, width, height, flags);
|
||||
}
|
||||
|
||||
void MetalDriver::createTimerQueryR(Handle<HwTimerQuery> tqh, int) {
|
||||
@@ -746,6 +764,10 @@ Handle<HwTexture> MetalDriver::createTextureViewSwizzleS() noexcept {
|
||||
return alloc_handle<MetalTexture>();
|
||||
}
|
||||
|
||||
Handle<HwTexture> MetalDriver::createTextureExternalImage2S() noexcept {
|
||||
return alloc_handle<MetalTexture>();
|
||||
}
|
||||
|
||||
Handle<HwTexture> MetalDriver::createTextureExternalImageS() noexcept {
|
||||
return alloc_handle<MetalTexture>();
|
||||
}
|
||||
@@ -946,6 +968,10 @@ ShaderModel MetalDriver::getShaderModel() const noexcept {
|
||||
#endif
|
||||
}
|
||||
|
||||
ShaderLanguage MetalDriver::getShaderLanguage() const noexcept {
|
||||
return ShaderLanguage::MSL;
|
||||
}
|
||||
|
||||
Handle<HwStream> MetalDriver::createStreamNative(void* stream) {
|
||||
return {};
|
||||
}
|
||||
@@ -1134,8 +1160,8 @@ FeatureLevel MetalDriver::getFeatureLevel() {
|
||||
|
||||
math::float2 MetalDriver::getClipSpaceParams() {
|
||||
// virtual and physical z-coordinate of clip-space is in [-w, 0]
|
||||
// Note: this is actually never used (see: main.vs), but it's a backend API so we implement it
|
||||
// properly.
|
||||
// Note: this is actually never used (see: surface_main.vs), but it's a backend API so we
|
||||
// implement it properly.
|
||||
return math::float2{ 1.0f, 0.0f };
|
||||
}
|
||||
|
||||
@@ -1213,6 +1239,10 @@ void MetalDriver::update3DImage(Handle<HwTexture> th, uint32_t level,
|
||||
th.getId(), level, xoffset, yoffset, zoffset, width, height, depth);
|
||||
}
|
||||
|
||||
void MetalDriver::setupExternalImage2(Platform::ExternalImageHandleRef image) {
|
||||
// FIXME: implement setupExternalImage2
|
||||
}
|
||||
|
||||
void MetalDriver::setupExternalImage(void* image) {
|
||||
// setupExternalImage is called on the Filament thread when creating a Texture or SwapChain from
|
||||
// a CVPixelBuffer external image. Here we take ownership of the passed in buffer by calling
|
||||
@@ -1268,6 +1298,13 @@ void MetalDriver::beginRenderPass(Handle<HwRenderTarget> rth,
|
||||
MTLRenderPassDescriptor* descriptor = [MTLRenderPassDescriptor renderPassDescriptor];
|
||||
renderTarget->setUpRenderPassAttachments(descriptor, params);
|
||||
|
||||
if (renderTarget->involvesAbandonedSwapChain()) {
|
||||
mContext->currentRenderPassAbandoned = true;
|
||||
return;
|
||||
} else {
|
||||
mContext->currentRenderPassAbandoned = false;
|
||||
}
|
||||
|
||||
mContext->currentRenderPassEncoder =
|
||||
[getPendingCommandBuffer(mContext) renderCommandEncoderWithDescriptor:descriptor];
|
||||
if (!mContext->groupMarkers.empty()) {
|
||||
@@ -1329,6 +1366,10 @@ void MetalDriver::endRenderPass(int dummy) {
|
||||
os_signpost_interval_end(mContext->log, OS_SIGNPOST_ID_EXCLUSIVE, "Render pass");
|
||||
#endif
|
||||
|
||||
if (UTILS_UNLIKELY(mContext->currentRenderPassAbandoned)) {
|
||||
return;
|
||||
}
|
||||
|
||||
[mContext->currentRenderPassEncoder endEncoding];
|
||||
|
||||
// Command encoders are one time use. Set it to nil to release the encoder and ensure we don't
|
||||
@@ -1629,6 +1670,11 @@ void MetalDriver::blitDEPRECATED(TargetBufferFlags buffers,
|
||||
auto srcTarget = handle_cast<MetalRenderTarget>(src);
|
||||
auto dstTarget = handle_cast<MetalRenderTarget>(dst);
|
||||
|
||||
if (UTILS_UNLIKELY(srcTarget->involvesAbandonedSwapChain() ||
|
||||
dstTarget->involvesAbandonedSwapChain())) {
|
||||
return;
|
||||
}
|
||||
|
||||
FILAMENT_CHECK_PRECONDITION(buffers == TargetBufferFlags::COLOR0)
|
||||
<< "blitDEPRECATED only supports COLOR0";
|
||||
|
||||
@@ -1913,6 +1959,10 @@ void MetalDriver::bindDescriptorSet(
|
||||
}
|
||||
|
||||
void MetalDriver::draw2(uint32_t indexOffset, uint32_t indexCount, uint32_t instanceCount) {
|
||||
if (UTILS_UNLIKELY(mContext->currentRenderPassAbandoned)) {
|
||||
return;
|
||||
}
|
||||
|
||||
FILAMENT_CHECK_PRECONDITION(mContext->currentRenderPassEncoder != nullptr)
|
||||
<< "draw() without a valid command encoder.";
|
||||
DEBUG_LOG("draw2(...)\n");
|
||||
@@ -1956,6 +2006,9 @@ void MetalDriver::draw2(uint32_t indexOffset, uint32_t indexCount, uint32_t inst
|
||||
|
||||
void MetalDriver::draw(PipelineState ps, Handle<HwRenderPrimitive> rph,
|
||||
uint32_t const indexOffset, uint32_t const indexCount, uint32_t const instanceCount) {
|
||||
if (UTILS_UNLIKELY(mContext->currentRenderPassAbandoned)) {
|
||||
return;
|
||||
}
|
||||
MetalRenderPrimitive const* const rp = handle_cast<MetalRenderPrimitive>(rph);
|
||||
ps.primitiveType = rp->type;
|
||||
ps.vertexBufferInfo = rp->vertexBuffer->vbih;
|
||||
|
||||
@@ -21,12 +21,12 @@
|
||||
|
||||
namespace filament {
|
||||
namespace backend {
|
||||
class MetalPlatform;
|
||||
class PlatformMetal;
|
||||
class Driver;
|
||||
|
||||
class MetalDriverFactory {
|
||||
public:
|
||||
static Driver* create(MetalPlatform* platform, const Platform::DriverConfig& driverConfig);
|
||||
static Driver* create(PlatformMetal* platform, const Platform::DriverConfig& driverConfig);
|
||||
};
|
||||
|
||||
} // namespace backend
|
||||
|
||||
@@ -30,6 +30,7 @@
|
||||
#include "MetalState.h" // for MetalState::VertexDescription
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/platforms/PlatformMetal.h>
|
||||
|
||||
#include <utils/bitset.h>
|
||||
#include <utils/CString.h>
|
||||
@@ -51,13 +52,16 @@ class MetalSwapChain : public HwSwapChain {
|
||||
public:
|
||||
|
||||
// Instantiate a SwapChain from a CAMetalLayer
|
||||
MetalSwapChain(MetalContext& context, CAMetalLayer* nativeWindow, uint64_t flags);
|
||||
MetalSwapChain(MetalContext& context, PlatformMetal& platform, CAMetalLayer* nativeWindow,
|
||||
uint64_t flags);
|
||||
|
||||
// Instantiate a SwapChain from a CVPixelBuffer
|
||||
MetalSwapChain(MetalContext& context, CVPixelBufferRef pixelBuffer, uint64_t flags);
|
||||
MetalSwapChain(MetalContext& context, PlatformMetal& platform, CVPixelBufferRef pixelBuffer,
|
||||
uint64_t flags);
|
||||
|
||||
// Instantiate a headless SwapChain.
|
||||
MetalSwapChain(MetalContext& context, int32_t width, int32_t height, uint64_t flags);
|
||||
MetalSwapChain(MetalContext& context, PlatformMetal& platform, int32_t width, int32_t height,
|
||||
uint64_t flags);
|
||||
|
||||
~MetalSwapChain();
|
||||
|
||||
@@ -86,6 +90,8 @@ public:
|
||||
|
||||
bool isPixelBuffer() const { return type == SwapChainType::CVPIXELBUFFERREF; }
|
||||
|
||||
bool isAbandoned() const;
|
||||
|
||||
private:
|
||||
|
||||
enum class SwapChainType {
|
||||
@@ -103,6 +109,7 @@ private:
|
||||
void ensureDepthStencilTexture();
|
||||
|
||||
MetalContext& context;
|
||||
PlatformMetal& platform;
|
||||
id<CAMetalDrawable> drawable = nil;
|
||||
id<MTLTexture> depthStencilTexture = nil;
|
||||
id<MTLTexture> headlessDrawable = nil;
|
||||
@@ -114,6 +121,8 @@ private:
|
||||
MetalExternalImage externalImage;
|
||||
SwapChainType type;
|
||||
|
||||
int64_t abandonedUntilFrame = -1;
|
||||
|
||||
// These fields store a callback to notify the client that a frame is ready for presentation. If
|
||||
// !frameScheduled.callback, then the Metal backend automatically calls presentDrawable when the
|
||||
// frame is committed. Otherwise, the Metal backend will not automatically present the frame.
|
||||
@@ -341,6 +350,8 @@ public:
|
||||
|
||||
void setUpRenderPassAttachments(MTLRenderPassDescriptor* descriptor, const RenderPassParams& params);
|
||||
|
||||
bool involvesAbandonedSwapChain() const noexcept;
|
||||
|
||||
MTLViewport getViewportFromClientViewport(
|
||||
Viewport rect, float depthRangeNear, float depthRangeFar) {
|
||||
const int32_t height = int32_t(getAttachmentSize().y);
|
||||
|
||||
@@ -69,8 +69,10 @@ static inline MTLTextureUsage getMetalTextureUsage(TextureUsage usage) {
|
||||
return MTLTextureUsage(u);
|
||||
}
|
||||
|
||||
MetalSwapChain::MetalSwapChain(MetalContext& context, CAMetalLayer* nativeWindow, uint64_t flags)
|
||||
MetalSwapChain::MetalSwapChain(
|
||||
MetalContext& context, PlatformMetal& platform, CAMetalLayer* nativeWindow, uint64_t flags)
|
||||
: context(context),
|
||||
platform(platform),
|
||||
depthStencilFormat(decideDepthStencilFormat(flags)),
|
||||
layer(nativeWindow),
|
||||
layerDrawableMutex(std::make_shared<std::mutex>()),
|
||||
@@ -94,15 +96,19 @@ MetalSwapChain::MetalSwapChain(MetalContext& context, CAMetalLayer* nativeWindow
|
||||
layer.device = context.device;
|
||||
}
|
||||
|
||||
MetalSwapChain::MetalSwapChain(MetalContext& context, int32_t width, int32_t height, uint64_t flags)
|
||||
MetalSwapChain::MetalSwapChain(MetalContext& context, PlatformMetal& platform, int32_t width,
|
||||
int32_t height, uint64_t flags)
|
||||
: context(context),
|
||||
platform(platform),
|
||||
depthStencilFormat(decideDepthStencilFormat(flags)),
|
||||
headlessWidth(width),
|
||||
headlessHeight(height),
|
||||
type(SwapChainType::HEADLESS) {}
|
||||
|
||||
MetalSwapChain::MetalSwapChain(MetalContext& context, CVPixelBufferRef pixelBuffer, uint64_t flags)
|
||||
MetalSwapChain::MetalSwapChain(MetalContext& context, PlatformMetal& platform,
|
||||
CVPixelBufferRef pixelBuffer, uint64_t flags)
|
||||
: context(context),
|
||||
platform(platform),
|
||||
depthStencilFormat(decideDepthStencilFormat(flags)),
|
||||
externalImage(MetalExternalImage::createFromImage(context, pixelBuffer)),
|
||||
type(SwapChainType::CVPIXELBUFFERREF) {
|
||||
@@ -140,6 +146,10 @@ NSUInteger MetalSwapChain::getSurfaceHeight() const {
|
||||
return (NSUInteger) layer.drawableSize.height;
|
||||
}
|
||||
|
||||
bool MetalSwapChain::isAbandoned() const {
|
||||
return context.currentFrame < abandonedUntilFrame;
|
||||
}
|
||||
|
||||
id<MTLTexture> MetalSwapChain::acquireDrawable() {
|
||||
if (drawable) {
|
||||
return drawable.texture;
|
||||
@@ -180,7 +190,18 @@ id<MTLTexture> MetalSwapChain::acquireDrawable() {
|
||||
drawable = [layer nextDrawable];
|
||||
}
|
||||
|
||||
FILAMENT_CHECK_POSTCONDITION(drawable != nil) << "Could not obtain drawable.";
|
||||
if (UTILS_UNLIKELY(drawable == nil)) {
|
||||
switch (platform.getDrawableFailureBehavior()) {
|
||||
case PlatformMetal::DrawableFailureBehavior::PANIC:
|
||||
FILAMENT_CHECK_POSTCONDITION(drawable != nil) << "Could not obtain drawable.";
|
||||
break;
|
||||
|
||||
case PlatformMetal::DrawableFailureBehavior::ABORT_FRAME:
|
||||
abandonedUntilFrame = context.currentFrame + 1;
|
||||
return nil;
|
||||
}
|
||||
}
|
||||
|
||||
return drawable.texture;
|
||||
}
|
||||
|
||||
@@ -1117,12 +1138,20 @@ void MetalRenderTarget::setUpRenderPassAttachments(MTLRenderPassDescriptor* desc
|
||||
}
|
||||
}
|
||||
|
||||
bool MetalRenderTarget::involvesAbandonedSwapChain() const noexcept {
|
||||
const auto* draw = context->currentDrawSwapChain;
|
||||
const auto* read = context->currentReadSwapChain;
|
||||
return (draw && draw->isAbandoned()) || (read && read->isAbandoned());
|
||||
}
|
||||
|
||||
MetalRenderTarget::Attachment MetalRenderTarget::getDrawColorAttachment(size_t index) {
|
||||
assert_invariant(index < MRT::MAX_SUPPORTED_RENDER_TARGET_COUNT);
|
||||
Attachment result = color[index];
|
||||
if (index == 0 && defaultRenderTarget) {
|
||||
assert_invariant(context->currentDrawSwapChain);
|
||||
result.texture = context->currentDrawSwapChain->acquireDrawable();
|
||||
// acquireDrawable may fail to acquire the drawable, in which case result.texture will be
|
||||
// nil, and an invalid attachment
|
||||
}
|
||||
return result;
|
||||
}
|
||||
@@ -1133,6 +1162,8 @@ MetalRenderTarget::Attachment MetalRenderTarget::getReadColorAttachment(size_t i
|
||||
if (index == 0 && defaultRenderTarget) {
|
||||
assert_invariant(context->currentReadSwapChain);
|
||||
result.texture = context->currentReadSwapChain->acquireDrawable();
|
||||
// acquireDrawable may fail to acquire the drawable, in which case result.texture will be
|
||||
// nil, and an invalid attachment
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
+36
-13
@@ -14,7 +14,8 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "MetalPlatform.h"
|
||||
#include <backend/platforms/PlatformMetal.h>
|
||||
#include <backend/platforms/PlatformMetal-ObjC.h>
|
||||
|
||||
#include "MetalDriverFactory.h"
|
||||
|
||||
@@ -22,19 +23,32 @@
|
||||
|
||||
#import <Foundation/Foundation.h>
|
||||
|
||||
#include <atomic>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
struct PlatformMetalImpl {
|
||||
id<MTLCommandQueue> mCommandQueue = nil;
|
||||
// read form driver thread, read/written to from client thread
|
||||
std::atomic<PlatformMetal::DrawableFailureBehavior> mDrawableFailureBehavior =
|
||||
PlatformMetal::DrawableFailureBehavior::PANIC;
|
||||
};
|
||||
|
||||
Platform* createDefaultMetalPlatform() {
|
||||
return new MetalPlatform();
|
||||
return new PlatformMetal();
|
||||
}
|
||||
|
||||
MetalPlatform::~MetalPlatform() = default;
|
||||
PlatformMetal::PlatformMetal() : pImpl(new PlatformMetalImpl) {}
|
||||
|
||||
Driver* MetalPlatform::createDriver(void* /*sharedContext*/, const Platform::DriverConfig& driverConfig) noexcept {
|
||||
PlatformMetal::~PlatformMetal() noexcept {
|
||||
delete pImpl;
|
||||
}
|
||||
|
||||
Driver* PlatformMetal::createDriver(void* /*sharedContext*/, const Platform::DriverConfig& driverConfig) noexcept {
|
||||
return MetalDriverFactory::create(this, driverConfig);
|
||||
}
|
||||
|
||||
id<MTLDevice> MetalPlatform::createDevice() noexcept {
|
||||
void PlatformMetal::createDevice(MetalDevice& outDevice) noexcept {
|
||||
id<MTLDevice> result;
|
||||
|
||||
#if !defined(FILAMENT_IOS)
|
||||
@@ -59,19 +73,28 @@ id<MTLDevice> MetalPlatform::createDevice() noexcept {
|
||||
<< [result.name cStringUsingEncoding:NSUTF8StringEncoding] << "'"
|
||||
<< utils::io::endl;
|
||||
|
||||
return result;
|
||||
outDevice.device = result;
|
||||
}
|
||||
|
||||
id<MTLCommandQueue> MetalPlatform::createCommandQueue(id<MTLDevice> device) noexcept {
|
||||
mCommandQueue = [device newCommandQueue];
|
||||
mCommandQueue.label = @"Filament";
|
||||
return mCommandQueue;
|
||||
void PlatformMetal::createCommandQueue(
|
||||
MetalDevice& device, MetalCommandQueue& outCommandQueue) noexcept {
|
||||
pImpl->mCommandQueue = [device.device newCommandQueue];
|
||||
pImpl->mCommandQueue.label = @"Filament";
|
||||
outCommandQueue.commandQueue = pImpl->mCommandQueue;
|
||||
}
|
||||
|
||||
id<MTLCommandBuffer> MetalPlatform::createAndEnqueueCommandBuffer() noexcept {
|
||||
id<MTLCommandBuffer> commandBuffer = [mCommandQueue commandBuffer];
|
||||
void PlatformMetal::createAndEnqueueCommandBuffer(MetalCommandBuffer& outCommandBuffer) noexcept {
|
||||
id<MTLCommandBuffer> commandBuffer = [pImpl->mCommandQueue commandBuffer];
|
||||
[commandBuffer enqueue];
|
||||
return commandBuffer;
|
||||
outCommandBuffer.commandBuffer = commandBuffer;
|
||||
}
|
||||
|
||||
void PlatformMetal::setDrawableFailureBehavior(DrawableFailureBehavior behavior) noexcept {
|
||||
pImpl->mDrawableFailureBehavior = behavior;
|
||||
}
|
||||
|
||||
PlatformMetal::DrawableFailureBehavior PlatformMetal::getDrawableFailureBehavior() const noexcept {
|
||||
return pImpl->mDrawableFailureBehavior;
|
||||
}
|
||||
|
||||
} // namespace filament
|
||||
@@ -14,9 +14,16 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/Handle.h>
|
||||
|
||||
#include "noop/NoopDriver.h"
|
||||
#include "CommandStreamDispatcher.h"
|
||||
|
||||
#include <backend/Handle.h>
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
Driver* NoopDriver::create() {
|
||||
@@ -39,6 +46,10 @@ ShaderModel NoopDriver::getShaderModel() const noexcept {
|
||||
#endif
|
||||
}
|
||||
|
||||
ShaderLanguage NoopDriver::getShaderLanguage() const noexcept {
|
||||
return ShaderLanguage::ESSL3;
|
||||
}
|
||||
|
||||
// explicit instantiation of the Dispatcher
|
||||
template class ConcreteDispatcher<NoopDriver>;
|
||||
|
||||
@@ -258,6 +269,9 @@ void NoopDriver::update3DImage(Handle<HwTexture> th,
|
||||
scheduleDestroy(std::move(data));
|
||||
}
|
||||
|
||||
void NoopDriver::setupExternalImage2(Platform::ExternalImageHandleRef image) {
|
||||
}
|
||||
|
||||
void NoopDriver::setupExternalImage(void* image) {
|
||||
}
|
||||
|
||||
|
||||
@@ -34,6 +34,7 @@ public:
|
||||
|
||||
private:
|
||||
ShaderModel getShaderModel() const noexcept final;
|
||||
ShaderLanguage getShaderLanguage() const noexcept final;
|
||||
|
||||
uint64_t nextFakeHandle = 1;
|
||||
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
#define TNT_FILAMENT_BACKEND_OPENGL_GLUTILS_H
|
||||
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/debug.h>
|
||||
#include <utils/Log.h>
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
@@ -25,6 +26,8 @@
|
||||
#include <string_view>
|
||||
#include <unordered_set>
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stddef.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "gl_headers.h"
|
||||
@@ -50,7 +53,7 @@ void assertFramebufferStatus(utils::io::ostream& out, GLenum target, const char*
|
||||
# define CHECK_GL_FRAMEBUFFER_STATUS(out, target) { GLUtils::checkFramebufferStatus(out, target, __func__, __LINE__); }
|
||||
#endif
|
||||
|
||||
constexpr inline GLuint getComponentCount(ElementType type) noexcept {
|
||||
constexpr GLuint getComponentCount(ElementType type) noexcept {
|
||||
using ElementType = ElementType;
|
||||
switch (type) {
|
||||
case ElementType::BYTE:
|
||||
@@ -90,7 +93,7 @@ constexpr inline GLuint getComponentCount(ElementType type) noexcept {
|
||||
// Our enums to GLenum conversions
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
constexpr inline GLbitfield getAttachmentBitfield(TargetBufferFlags flags) noexcept {
|
||||
constexpr GLbitfield getAttachmentBitfield(TargetBufferFlags flags) noexcept {
|
||||
GLbitfield mask = 0;
|
||||
if (any(flags & TargetBufferFlags::COLOR_ALL)) {
|
||||
mask |= (GLbitfield)GL_COLOR_BUFFER_BIT;
|
||||
@@ -104,7 +107,7 @@ constexpr inline GLbitfield getAttachmentBitfield(TargetBufferFlags flags) noexc
|
||||
return mask;
|
||||
}
|
||||
|
||||
constexpr inline GLenum getBufferUsage(BufferUsage usage) noexcept {
|
||||
constexpr GLenum getBufferUsage(BufferUsage usage) noexcept {
|
||||
switch (usage) {
|
||||
case BufferUsage::STATIC:
|
||||
return GL_STATIC_DRAW;
|
||||
@@ -113,7 +116,7 @@ constexpr inline GLenum getBufferUsage(BufferUsage usage) noexcept {
|
||||
}
|
||||
}
|
||||
|
||||
constexpr inline GLenum getBufferBindingType(BufferObjectBinding bindingType) noexcept {
|
||||
constexpr GLenum getBufferBindingType(BufferObjectBinding bindingType) noexcept {
|
||||
switch (bindingType) {
|
||||
case BufferObjectBinding::VERTEX:
|
||||
return GL_ARRAY_BUFFER;
|
||||
@@ -134,11 +137,11 @@ constexpr inline GLenum getBufferBindingType(BufferObjectBinding bindingType) no
|
||||
}
|
||||
}
|
||||
|
||||
constexpr inline GLboolean getNormalization(bool normalized) noexcept {
|
||||
constexpr GLboolean getNormalization(bool normalized) noexcept {
|
||||
return GLboolean(normalized ? GL_TRUE : GL_FALSE);
|
||||
}
|
||||
|
||||
constexpr inline GLenum getComponentType(ElementType type) noexcept {
|
||||
constexpr GLenum getComponentType(ElementType type) noexcept {
|
||||
using ElementType = ElementType;
|
||||
switch (type) {
|
||||
case ElementType::BYTE:
|
||||
@@ -183,12 +186,30 @@ constexpr inline GLenum getComponentType(ElementType type) noexcept {
|
||||
}
|
||||
}
|
||||
|
||||
constexpr inline GLenum getCubemapTarget(uint16_t layer) noexcept {
|
||||
constexpr GLenum getTextureTargetNotExternal(SamplerType target) noexcept {
|
||||
switch (target) {
|
||||
case SamplerType::SAMPLER_2D:
|
||||
return GL_TEXTURE_2D;
|
||||
case SamplerType::SAMPLER_3D:
|
||||
return GL_TEXTURE_3D;
|
||||
case SamplerType::SAMPLER_2D_ARRAY:
|
||||
return GL_TEXTURE_2D_ARRAY;
|
||||
case SamplerType::SAMPLER_CUBEMAP:
|
||||
return GL_TEXTURE_CUBE_MAP;
|
||||
case SamplerType::SAMPLER_CUBEMAP_ARRAY:
|
||||
return GL_TEXTURE_CUBE_MAP_ARRAY;
|
||||
case SamplerType::SAMPLER_EXTERNAL:
|
||||
// we should never be here
|
||||
return GL_TEXTURE_2D;
|
||||
}
|
||||
}
|
||||
|
||||
constexpr GLenum getCubemapTarget(uint16_t layer) noexcept {
|
||||
assert_invariant(layer <= 5);
|
||||
return GL_TEXTURE_CUBE_MAP_POSITIVE_X + layer;
|
||||
}
|
||||
|
||||
constexpr inline GLenum getWrapMode(SamplerWrapMode mode) noexcept {
|
||||
constexpr GLenum getWrapMode(SamplerWrapMode mode) noexcept {
|
||||
using SamplerWrapMode = SamplerWrapMode;
|
||||
switch (mode) {
|
||||
case SamplerWrapMode::REPEAT:
|
||||
@@ -200,7 +221,7 @@ constexpr inline GLenum getWrapMode(SamplerWrapMode mode) noexcept {
|
||||
}
|
||||
}
|
||||
|
||||
constexpr inline GLenum getTextureFilter(SamplerMinFilter filter) noexcept {
|
||||
constexpr GLenum getTextureFilter(SamplerMinFilter filter) noexcept {
|
||||
using SamplerMinFilter = SamplerMinFilter;
|
||||
switch (filter) {
|
||||
case SamplerMinFilter::NEAREST:
|
||||
@@ -215,12 +236,12 @@ constexpr inline GLenum getTextureFilter(SamplerMinFilter filter) noexcept {
|
||||
}
|
||||
}
|
||||
|
||||
constexpr inline GLenum getTextureFilter(SamplerMagFilter filter) noexcept {
|
||||
constexpr GLenum getTextureFilter(SamplerMagFilter filter) noexcept {
|
||||
return GL_NEAREST + GLenum(filter);
|
||||
}
|
||||
|
||||
|
||||
constexpr inline GLenum getBlendEquationMode(BlendEquation mode) noexcept {
|
||||
constexpr GLenum getBlendEquationMode(BlendEquation mode) noexcept {
|
||||
using BlendEquation = BlendEquation;
|
||||
switch (mode) {
|
||||
case BlendEquation::ADD: return GL_FUNC_ADD;
|
||||
@@ -231,7 +252,7 @@ constexpr inline GLenum getBlendEquationMode(BlendEquation mode) noexcept {
|
||||
}
|
||||
}
|
||||
|
||||
constexpr inline GLenum getBlendFunctionMode(BlendFunction mode) noexcept {
|
||||
constexpr GLenum getBlendFunctionMode(BlendFunction mode) noexcept {
|
||||
using BlendFunction = BlendFunction;
|
||||
switch (mode) {
|
||||
case BlendFunction::ZERO: return GL_ZERO;
|
||||
@@ -248,7 +269,7 @@ constexpr inline GLenum getBlendFunctionMode(BlendFunction mode) noexcept {
|
||||
}
|
||||
}
|
||||
|
||||
constexpr inline GLenum getCompareFunc(SamplerCompareFunc func) noexcept {
|
||||
constexpr GLenum getCompareFunc(SamplerCompareFunc func) noexcept {
|
||||
switch (func) {
|
||||
case SamplerCompareFunc::LE: return GL_LEQUAL;
|
||||
case SamplerCompareFunc::GE: return GL_GEQUAL;
|
||||
@@ -262,25 +283,25 @@ constexpr inline GLenum getCompareFunc(SamplerCompareFunc func) noexcept {
|
||||
}
|
||||
|
||||
#ifndef FILAMENT_SILENCE_NOT_SUPPORTED_BY_ES2
|
||||
constexpr inline GLenum getTextureCompareMode(SamplerCompareMode mode) noexcept {
|
||||
constexpr GLenum getTextureCompareMode(SamplerCompareMode mode) noexcept {
|
||||
return mode == SamplerCompareMode::NONE ?
|
||||
GL_NONE : GL_COMPARE_REF_TO_TEXTURE;
|
||||
}
|
||||
|
||||
constexpr inline GLenum getTextureCompareFunc(SamplerCompareFunc func) noexcept {
|
||||
constexpr GLenum getTextureCompareFunc(SamplerCompareFunc func) noexcept {
|
||||
return getCompareFunc(func);
|
||||
}
|
||||
#endif
|
||||
|
||||
constexpr inline GLenum getDepthFunc(SamplerCompareFunc func) noexcept {
|
||||
constexpr GLenum getDepthFunc(SamplerCompareFunc func) noexcept {
|
||||
return getCompareFunc(func);
|
||||
}
|
||||
|
||||
constexpr inline GLenum getStencilFunc(SamplerCompareFunc func) noexcept {
|
||||
constexpr GLenum getStencilFunc(SamplerCompareFunc func) noexcept {
|
||||
return getCompareFunc(func);
|
||||
}
|
||||
|
||||
constexpr inline GLenum getStencilOp(StencilOperation op) noexcept {
|
||||
constexpr GLenum getStencilOp(StencilOperation op) noexcept {
|
||||
switch (op) {
|
||||
case StencilOperation::KEEP: return GL_KEEP;
|
||||
case StencilOperation::ZERO: return GL_ZERO;
|
||||
@@ -293,7 +314,7 @@ constexpr inline GLenum getStencilOp(StencilOperation op) noexcept {
|
||||
}
|
||||
}
|
||||
|
||||
constexpr inline GLenum getFormat(PixelDataFormat format) noexcept {
|
||||
constexpr GLenum getFormat(PixelDataFormat format) noexcept {
|
||||
using PixelDataFormat = PixelDataFormat;
|
||||
switch (format) {
|
||||
case PixelDataFormat::RGB: return GL_RGB;
|
||||
@@ -317,7 +338,7 @@ constexpr inline GLenum getFormat(PixelDataFormat format) noexcept {
|
||||
}
|
||||
}
|
||||
|
||||
constexpr inline GLenum getType(PixelDataType type) noexcept {
|
||||
constexpr GLenum getType(PixelDataType type) noexcept {
|
||||
using PixelDataType = PixelDataType;
|
||||
switch (type) {
|
||||
case PixelDataType::UBYTE: return GL_UNSIGNED_BYTE;
|
||||
@@ -342,7 +363,7 @@ constexpr inline GLenum getType(PixelDataType type) noexcept {
|
||||
}
|
||||
|
||||
#if !defined(__EMSCRIPTEN__) && !defined(FILAMENT_SILENCE_NOT_SUPPORTED_BY_ES2)
|
||||
constexpr inline GLenum getSwizzleChannel(TextureSwizzle c) noexcept {
|
||||
constexpr GLenum getSwizzleChannel(TextureSwizzle c) noexcept {
|
||||
using TextureSwizzle = TextureSwizzle;
|
||||
switch (c) {
|
||||
case TextureSwizzle::SUBSTITUTE_ZERO: return GL_ZERO;
|
||||
@@ -355,7 +376,7 @@ constexpr inline GLenum getSwizzleChannel(TextureSwizzle c) noexcept {
|
||||
}
|
||||
#endif
|
||||
|
||||
constexpr inline GLenum getCullingMode(CullingMode mode) noexcept {
|
||||
constexpr GLenum getCullingMode(CullingMode mode) noexcept {
|
||||
switch (mode) {
|
||||
case CullingMode::NONE:
|
||||
// should never happen
|
||||
@@ -370,7 +391,7 @@ constexpr inline GLenum getCullingMode(CullingMode mode) noexcept {
|
||||
}
|
||||
|
||||
// ES2 supported internal formats for texturing and how they map to a format/type
|
||||
constexpr inline std::pair<GLenum, GLenum> textureFormatToFormatAndType(
|
||||
constexpr std::pair<GLenum, GLenum> textureFormatToFormatAndType(
|
||||
TextureFormat format) noexcept {
|
||||
switch (format) {
|
||||
case TextureFormat::R8: return { 0x1909 /*GL_LUMINANCE*/, GL_UNSIGNED_BYTE };
|
||||
|
||||
@@ -39,6 +39,7 @@
|
||||
#include <backend/Program.h>
|
||||
#include <backend/TargetBufferInfo.h>
|
||||
|
||||
#include "private/backend/CommandStream.h"
|
||||
#include "private/backend/Dispatcher.h"
|
||||
#include "private/backend/DriverApi.h"
|
||||
|
||||
@@ -46,9 +47,11 @@
|
||||
#include <utils/BitmaskEnum.h>
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
#include <utils/CString.h>
|
||||
#include <utils/Invocable.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/Systrace.h>
|
||||
#include <utils/Slice.h>
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/debug.h>
|
||||
#include <utils/ostream.h>
|
||||
@@ -75,9 +78,11 @@
|
||||
#include <emscripten.h>
|
||||
#endif
|
||||
|
||||
#if defined(__clang__)
|
||||
#pragma clang diagnostic push
|
||||
#pragma clang diagnostic ignored "-Wunknown-pragmas"
|
||||
#pragma ide diagnostic ignored "OCUnusedGlobalDeclarationInspection"
|
||||
#endif
|
||||
|
||||
// We can only support this feature on OpenGL ES 3.1+
|
||||
// Support is currently disabled as we don't need it
|
||||
@@ -152,8 +157,8 @@ using namespace GLUtils;
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
UTILS_NOINLINE
|
||||
Driver* OpenGLDriver::create(OpenGLPlatform* const platform,
|
||||
void* const sharedGLContext, const Platform::DriverConfig& driverConfig) noexcept {
|
||||
OpenGLDriver* OpenGLDriver::create(OpenGLPlatform* const platform,
|
||||
void* const /*sharedGLContext*/, const Platform::DriverConfig& driverConfig) noexcept {
|
||||
assert_invariant(platform);
|
||||
OpenGLPlatform* const ec = platform;
|
||||
|
||||
@@ -220,7 +225,7 @@ Driver* OpenGLDriver::create(OpenGLPlatform* const platform,
|
||||
}
|
||||
#endif
|
||||
|
||||
size_t const defaultSize = FILAMENT_OPENGL_HANDLE_ARENA_SIZE_IN_MB * 1024U * 1024U;
|
||||
constexpr size_t defaultSize = FILAMENT_OPENGL_HANDLE_ARENA_SIZE_IN_MB * 1024U * 1024U;
|
||||
Platform::DriverConfig validConfig{ driverConfig };
|
||||
validConfig.handleArenaSize = std::max(driverConfig.handleArenaSize, defaultSize);
|
||||
OpenGLDriver* const driver = new(std::nothrow) OpenGLDriver(ec, validConfig);
|
||||
@@ -275,7 +280,6 @@ OpenGLDriver::OpenGLDriver(OpenGLPlatform* platform, const Platform::DriverConfi
|
||||
driverConfig.disableHandleUseAfterFreeCheck),
|
||||
mDriverConfig(driverConfig),
|
||||
mCurrentPushConstants(new(std::nothrow) PushConstantBundle{}) {
|
||||
|
||||
// set a reasonable default value for our stream array
|
||||
mTexturesWithStreamsAttached.reserve(8);
|
||||
mStreamsWithPendingAcquiredImage.reserve(8);
|
||||
@@ -349,6 +353,10 @@ ShaderModel OpenGLDriver::getShaderModel() const noexcept {
|
||||
return mContext.getShaderModel();
|
||||
}
|
||||
|
||||
ShaderLanguage OpenGLDriver::getShaderLanguage() const noexcept {
|
||||
return mContext.isES2() ? ShaderLanguage::ESSL1 : ShaderLanguage::ESSL3;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Change and track GL state
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
@@ -360,8 +368,8 @@ void OpenGLDriver::bindSampler(GLuint unit, GLuint sampler) noexcept {
|
||||
mContext.bindSampler(unit, sampler);
|
||||
}
|
||||
|
||||
void OpenGLDriver::setPushConstant(backend::ShaderStage stage, uint8_t index,
|
||||
backend::PushConstantVariant value) {
|
||||
void OpenGLDriver::setPushConstant(ShaderStage stage, uint8_t index,
|
||||
PushConstantVariant value) {
|
||||
assert_invariant(stage == ShaderStage::VERTEX || stage == ShaderStage::FRAGMENT);
|
||||
|
||||
#if FILAMENT_ENABLE_MATDBG
|
||||
@@ -370,7 +378,7 @@ void OpenGLDriver::setPushConstant(backend::ShaderStage stage, uint8_t index,
|
||||
}
|
||||
#endif
|
||||
|
||||
utils::Slice<std::pair<GLint, ConstantType>> constants;
|
||||
Slice<std::pair<GLint, ConstantType>> constants;
|
||||
if (stage == ShaderStage::VERTEX) {
|
||||
constants = mCurrentPushConstants->vertexConstants;
|
||||
} else if (stage == ShaderStage::FRAGMENT) {
|
||||
@@ -576,6 +584,10 @@ Handle<HwTexture> OpenGLDriver::createTextureViewSwizzleS() noexcept {
|
||||
return initHandle<GLTexture>();
|
||||
}
|
||||
|
||||
Handle<HwTexture> OpenGLDriver::createTextureExternalImage2S() noexcept {
|
||||
return initHandle<GLTexture>();
|
||||
}
|
||||
|
||||
Handle<HwTexture> OpenGLDriver::createTextureExternalImageS() noexcept {
|
||||
return initHandle<GLTexture>();
|
||||
}
|
||||
@@ -671,7 +683,7 @@ void OpenGLDriver::createBufferObjectR(Handle<HwBufferObject> boh,
|
||||
bo->gl.buffer = malloc(byteCount);
|
||||
memset(bo->gl.buffer, 0, byteCount);
|
||||
} else {
|
||||
bo->gl.binding = GLUtils::getBufferBindingType(bindingType);
|
||||
bo->gl.binding = getBufferBindingType(bindingType);
|
||||
glGenBuffers(1, &bo->gl.id);
|
||||
gl.bindBuffer(bo->gl.binding, bo->gl.id);
|
||||
glBufferData(bo->gl.binding, byteCount, nullptr, getBufferUsage(usage));
|
||||
@@ -748,7 +760,7 @@ void OpenGLDriver::createProgramR(Handle<HwProgram> ph, Program&& program) {
|
||||
}
|
||||
|
||||
UTILS_NOINLINE
|
||||
void OpenGLDriver::textureStorage(OpenGLDriver::GLTexture* t,
|
||||
void OpenGLDriver::textureStorage(GLTexture* t,
|
||||
uint32_t width, uint32_t height, uint32_t depth, bool useProtectedMemory) noexcept {
|
||||
|
||||
auto& gl = mContext;
|
||||
@@ -897,25 +909,7 @@ void OpenGLDriver::createTextureR(Handle<HwTexture> th, SamplerType target, uint
|
||||
|
||||
t->gl.internalFormat = internalFormat;
|
||||
|
||||
switch (target) {
|
||||
case SamplerType::SAMPLER_EXTERNAL:
|
||||
// we can't be here -- doesn't matter what we do
|
||||
case SamplerType::SAMPLER_2D:
|
||||
t->gl.target = GL_TEXTURE_2D;
|
||||
break;
|
||||
case SamplerType::SAMPLER_3D:
|
||||
t->gl.target = GL_TEXTURE_3D;
|
||||
break;
|
||||
case SamplerType::SAMPLER_2D_ARRAY:
|
||||
t->gl.target = GL_TEXTURE_2D_ARRAY;
|
||||
break;
|
||||
case SamplerType::SAMPLER_CUBEMAP:
|
||||
t->gl.target = GL_TEXTURE_CUBE_MAP;
|
||||
break;
|
||||
case SamplerType::SAMPLER_CUBEMAP_ARRAY:
|
||||
t->gl.target = GL_TEXTURE_CUBE_MAP_ARRAY;
|
||||
break;
|
||||
}
|
||||
t->gl.target = getTextureTargetNotExternal(target);
|
||||
|
||||
if (t->samples > 1) {
|
||||
// Note: we can't be here in practice because filament's user API doesn't
|
||||
@@ -989,8 +983,7 @@ void OpenGLDriver::createTextureViewR(Handle<HwTexture> th,
|
||||
}
|
||||
|
||||
void OpenGLDriver::createTextureViewSwizzleR(Handle<HwTexture> th, Handle<HwTexture> srch,
|
||||
backend::TextureSwizzle r, backend::TextureSwizzle g, backend::TextureSwizzle b,
|
||||
backend::TextureSwizzle a) {
|
||||
TextureSwizzle r, TextureSwizzle g, TextureSwizzle b, TextureSwizzle a) {
|
||||
|
||||
DEBUG_MARKER()
|
||||
GLTexture const* const src = handle_cast<GLTexture const*>(srch);
|
||||
@@ -1052,6 +1045,57 @@ void OpenGLDriver::createTextureViewSwizzleR(Handle<HwTexture> th, Handle<HwText
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
}
|
||||
|
||||
void OpenGLDriver::createTextureExternalImage2R(Handle<HwTexture> th, SamplerType target,
|
||||
TextureFormat format, uint32_t width, uint32_t height, TextureUsage usage,
|
||||
Platform::ExternalImageHandleRef image) {
|
||||
DEBUG_MARKER()
|
||||
|
||||
usage |= TextureUsage::SAMPLEABLE;
|
||||
usage &= ~TextureUsage::UPLOADABLE;
|
||||
|
||||
auto& gl = mContext;
|
||||
GLenum internalFormat = getInternalFormat(format);
|
||||
if (UTILS_UNLIKELY(gl.isES2())) {
|
||||
// on ES2, format and internal format must match
|
||||
// FIXME: handle compressed texture format
|
||||
internalFormat = textureFormatToFormatAndType(format).first;
|
||||
}
|
||||
assert_invariant(internalFormat);
|
||||
|
||||
GLTexture* const t = construct<GLTexture>(th, target, 1, 1, width, height, 1, format, usage);
|
||||
assert_invariant(t);
|
||||
|
||||
t->externalTexture = mPlatform.createExternalImageTexture();
|
||||
if (t->externalTexture) {
|
||||
if (target == SamplerType::SAMPLER_EXTERNAL) {
|
||||
if (UTILS_LIKELY(gl.ext.OES_EGL_image_external_essl3)) {
|
||||
t->externalTexture->target = GL_TEXTURE_EXTERNAL_OES;
|
||||
} else {
|
||||
// revert to texture 2D if external is not supported; what else can we do?
|
||||
t->externalTexture->target = GL_TEXTURE_2D;
|
||||
}
|
||||
} else {
|
||||
t->externalTexture->target = getTextureTargetNotExternal(target);
|
||||
}
|
||||
|
||||
t->gl.target = t->externalTexture->target;
|
||||
t->gl.id = t->externalTexture->id;
|
||||
// internalFormat actually depends on the external image, but it doesn't matter
|
||||
// because it's not used anywhere for anything important.
|
||||
t->gl.internalFormat = internalFormat;
|
||||
t->gl.baseLevel = 0;
|
||||
t->gl.maxLevel = 0;
|
||||
t->gl.external = true; // forces bindTexture() call (they're never cached)
|
||||
}
|
||||
|
||||
bindTexture(OpenGLContext::DUMMY_TEXTURE_BINDING, t);
|
||||
if (mPlatform.setExternalImage(image, t->externalTexture)) {
|
||||
// the target and id can be reset each time
|
||||
t->gl.target = t->externalTexture->target;
|
||||
t->gl.id = t->externalTexture->id;
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLDriver::createTextureExternalImageR(Handle<HwTexture> th, SamplerType target,
|
||||
TextureFormat format, uint32_t width, uint32_t height, TextureUsage usage, void* image) {
|
||||
DEBUG_MARKER()
|
||||
@@ -1073,6 +1117,16 @@ void OpenGLDriver::createTextureExternalImageR(Handle<HwTexture> th, SamplerType
|
||||
|
||||
t->externalTexture = mPlatform.createExternalImageTexture();
|
||||
if (t->externalTexture) {
|
||||
if (target == SamplerType::SAMPLER_EXTERNAL) {
|
||||
if (UTILS_LIKELY(gl.ext.OES_EGL_image_external_essl3)) {
|
||||
t->externalTexture->target = GL_TEXTURE_EXTERNAL_OES;
|
||||
} else {
|
||||
// revert to texture 2D if external is not supported; what else can we do?
|
||||
t->externalTexture->target = GL_TEXTURE_2D;
|
||||
}
|
||||
} else {
|
||||
t->externalTexture->target = getTextureTargetNotExternal(target);
|
||||
}
|
||||
t->gl.target = t->externalTexture->target;
|
||||
t->gl.id = t->externalTexture->id;
|
||||
// internalFormat actually depends on the external image, but it doesn't matter
|
||||
@@ -1092,7 +1146,7 @@ void OpenGLDriver::createTextureExternalImageR(Handle<HwTexture> th, SamplerType
|
||||
}
|
||||
|
||||
void OpenGLDriver::createTextureExternalImagePlaneR(Handle<HwTexture> th,
|
||||
backend::TextureFormat format, uint32_t width, uint32_t height, backend::TextureUsage usage,
|
||||
TextureFormat format, uint32_t width, uint32_t height, TextureUsage usage,
|
||||
void* image, uint32_t plane) {
|
||||
// not relevant for the OpenGL backend
|
||||
}
|
||||
@@ -1408,7 +1462,7 @@ void OpenGLDriver::framebufferTexture(TargetBufferInfo const& binfo,
|
||||
&& ((gl.ext.EXT_multisampled_render_to_texture && attachment == GL_COLOR_ATTACHMENT0)
|
||||
|| gl.ext.EXT_multisampled_render_to_texture2)) {
|
||||
assert_invariant(rt->gl.samples > 1);
|
||||
// We have a multi-sample rendertarget and we have EXT_multisampled_render_to_texture,
|
||||
// We have a multi-sample rendertarget, and we have EXT_multisampled_render_to_texture,
|
||||
// so, we can directly use a 1-sample texture as attachment, multi-sample resolve,
|
||||
// will happen automagically and efficiently in the driver.
|
||||
// This extension only exists on OpenGL ES.
|
||||
@@ -1608,9 +1662,9 @@ void OpenGLDriver::createRenderTargetR(Handle<HwRenderTarget> rth,
|
||||
rt->gl.samples = samples;
|
||||
rt->targets = targets;
|
||||
|
||||
UTILS_UNUSED_IN_RELEASE math::vec2<uint32_t> tmin = { std::numeric_limits<uint32_t>::max() };
|
||||
UTILS_UNUSED_IN_RELEASE math::vec2<uint32_t> tmax = { 0 };
|
||||
auto checkDimensions = [&tmin, &tmax](GLTexture* t, uint8_t level) {
|
||||
UTILS_UNUSED_IN_RELEASE vec2<uint32_t> tmin = { std::numeric_limits<uint32_t>::max() };
|
||||
UTILS_UNUSED_IN_RELEASE vec2<uint32_t> tmax = { 0 };
|
||||
auto checkDimensions = [&tmin, &tmax](GLTexture const* t, uint8_t level) {
|
||||
const auto twidth = std::max(1u, t->width >> level);
|
||||
const auto theight = std::max(1u, t->height >> level);
|
||||
tmin = { std::min(tmin.x, twidth), std::min(tmin.y, theight) };
|
||||
@@ -1864,7 +1918,7 @@ void OpenGLDriver::destroyTexture(Handle<HwTexture> th) {
|
||||
detachStream(t);
|
||||
}
|
||||
if (UTILS_UNLIKELY(t->target == SamplerType::SAMPLER_EXTERNAL)) {
|
||||
mPlatform.destroyExternalImage(t->externalTexture);
|
||||
mPlatform.destroyExternalImageTexture(t->externalTexture);
|
||||
} else {
|
||||
glDeleteTextures(1, &t->gl.id);
|
||||
}
|
||||
@@ -2312,11 +2366,11 @@ bool OpenGLDriver::isStereoSupported() {
|
||||
return false;
|
||||
}
|
||||
switch (mDriverConfig.stereoscopicType) {
|
||||
case backend::StereoscopicType::INSTANCED:
|
||||
case StereoscopicType::INSTANCED:
|
||||
return mContext.ext.EXT_clip_cull_distance;
|
||||
case backend::StereoscopicType::MULTIVIEW:
|
||||
case StereoscopicType::MULTIVIEW:
|
||||
return mContext.ext.OVR_multiview2;
|
||||
case backend::StereoscopicType::NONE:
|
||||
case StereoscopicType::NONE:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -2329,7 +2383,7 @@ bool OpenGLDriver::isDepthStencilResolveSupported() {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool OpenGLDriver::isDepthStencilBlitSupported(TextureFormat format) {
|
||||
bool OpenGLDriver::isDepthStencilBlitSupported(TextureFormat) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -2363,12 +2417,12 @@ FeatureLevel OpenGLDriver::getFeatureLevel() {
|
||||
return mContext.getFeatureLevel();
|
||||
}
|
||||
|
||||
math::float2 OpenGLDriver::getClipSpaceParams() {
|
||||
float2 OpenGLDriver::getClipSpaceParams() {
|
||||
return mContext.ext.EXT_clip_control ?
|
||||
// z-coordinate of virtual and physical clip-space is in [-w, 0]
|
||||
math::float2{ 1.0f, 0.0f } :
|
||||
float2{ 1.0f, 0.0f } :
|
||||
// z-coordinate of virtual clip-space is in [-w,0], physical is in [-w, w]
|
||||
math::float2{ 2.0f, -1.0f };
|
||||
float2{ 2.0f, -1.0f };
|
||||
}
|
||||
|
||||
uint8_t OpenGLDriver::getMaxDrawBuffers() {
|
||||
@@ -2432,7 +2486,7 @@ void OpenGLDriver::makeCurrent(Handle<HwSwapChain> schDraw, Handle<HwSwapChain>
|
||||
// Updating driver objects
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
void OpenGLDriver::setDebugTag(HandleBase::HandleId handleId, utils::CString tag) {
|
||||
void OpenGLDriver::setDebugTag(HandleBase::HandleId handleId, CString tag) {
|
||||
mHandleAllocator.associateTagToHandle(handleId, std::move(tag));
|
||||
}
|
||||
|
||||
@@ -2608,7 +2662,7 @@ void OpenGLDriver::generateMipmaps(Handle<HwTexture> th) {
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
}
|
||||
|
||||
void OpenGLDriver::setTextureData(GLTexture* t, uint32_t level,
|
||||
void OpenGLDriver::setTextureData(GLTexture const* t, uint32_t level,
|
||||
uint32_t xoffset, uint32_t yoffset, uint32_t zoffset,
|
||||
uint32_t width, uint32_t height, uint32_t depth,
|
||||
PixelBufferDescriptor&& p) {
|
||||
@@ -2717,7 +2771,7 @@ void OpenGLDriver::setTextureData(GLTexture* t, uint32_t level,
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
}
|
||||
|
||||
void OpenGLDriver::setCompressedTextureData(GLTexture* t, uint32_t level,
|
||||
void OpenGLDriver::setCompressedTextureData(GLTexture const* t, uint32_t level,
|
||||
uint32_t xoffset, uint32_t yoffset, uint32_t zoffset,
|
||||
uint32_t width, uint32_t height, uint32_t depth,
|
||||
PixelBufferDescriptor&& p) {
|
||||
@@ -2803,6 +2857,10 @@ void OpenGLDriver::setCompressedTextureData(GLTexture* t, uint32_t level,
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
}
|
||||
|
||||
void OpenGLDriver::setupExternalImage2(Platform::ExternalImageHandleRef image) {
|
||||
mPlatform.retainExternalImage(image);
|
||||
}
|
||||
|
||||
void OpenGLDriver::setupExternalImage(void* image) {
|
||||
mPlatform.retainExternalImage(image);
|
||||
}
|
||||
@@ -3354,8 +3412,8 @@ void OpenGLDriver::readPixels(Handle<HwRenderTarget> src,
|
||||
#endif
|
||||
}
|
||||
|
||||
void OpenGLDriver::readBufferSubData(backend::BufferObjectHandle boh,
|
||||
uint32_t offset, uint32_t size, backend::BufferDescriptor&& p) {
|
||||
void OpenGLDriver::readBufferSubData(BufferObjectHandle boh,
|
||||
uint32_t offset, uint32_t size, BufferDescriptor&& p) {
|
||||
UTILS_UNUSED_IN_RELEASE auto& gl = mContext;
|
||||
assert_invariant(!gl.isES2());
|
||||
|
||||
@@ -3502,13 +3560,13 @@ void OpenGLDriver::beginFrame(
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLDriver::setFrameScheduledCallback(Handle<HwSwapChain> sch, CallbackHandler* handler,
|
||||
FrameScheduledCallback&& callback, uint64_t flags) {
|
||||
void OpenGLDriver::setFrameScheduledCallback(Handle<HwSwapChain>, CallbackHandler*,
|
||||
FrameScheduledCallback&& /*callback*/, uint64_t /*flags*/) {
|
||||
DEBUG_MARKER()
|
||||
}
|
||||
|
||||
void OpenGLDriver::setFrameCompletedCallback(Handle<HwSwapChain> sch,
|
||||
CallbackHandler* handler, utils::Invocable<void(void)>&& callback) {
|
||||
void OpenGLDriver::setFrameCompletedCallback(Handle<HwSwapChain>,
|
||||
CallbackHandler*, Invocable<void()>&& /*callback*/) {
|
||||
DEBUG_MARKER()
|
||||
}
|
||||
|
||||
@@ -3539,9 +3597,9 @@ void OpenGLDriver::endFrame(UTILS_UNUSED uint32_t frameId) {
|
||||
}
|
||||
|
||||
void OpenGLDriver::updateDescriptorSetBuffer(
|
||||
backend::DescriptorSetHandle dsh,
|
||||
backend::descriptor_binding_t binding,
|
||||
backend::BufferObjectHandle boh,
|
||||
DescriptorSetHandle dsh,
|
||||
descriptor_binding_t binding,
|
||||
BufferObjectHandle boh,
|
||||
uint32_t offset, uint32_t size) {
|
||||
GLDescriptorSet* ds = handle_cast<GLDescriptorSet*>(dsh);
|
||||
GLBufferObject* bo = boh ? handle_cast<GLBufferObject*>(boh) : nullptr;
|
||||
@@ -3549,9 +3607,9 @@ void OpenGLDriver::updateDescriptorSetBuffer(
|
||||
}
|
||||
|
||||
void OpenGLDriver::updateDescriptorSetTexture(
|
||||
backend::DescriptorSetHandle dsh,
|
||||
backend::descriptor_binding_t binding,
|
||||
backend::TextureHandle th,
|
||||
DescriptorSetHandle dsh,
|
||||
descriptor_binding_t binding,
|
||||
TextureHandle th,
|
||||
SamplerParams params) {
|
||||
GLDescriptorSet* ds = handle_cast<GLDescriptorSet*>(dsh);
|
||||
GLTexture* t = th ? handle_cast<GLTexture*>(th) : nullptr;
|
||||
@@ -3584,7 +3642,7 @@ void OpenGLDriver::finish(int) {
|
||||
|
||||
UTILS_NOINLINE
|
||||
void OpenGLDriver::clearWithRasterPipe(TargetBufferFlags clearFlags,
|
||||
math::float4 const& linearColor, GLfloat depth, GLint stencil) noexcept {
|
||||
float4 const& linearColor, GLfloat depth, GLint stencil) noexcept {
|
||||
|
||||
if (any(clearFlags & TargetBufferFlags::COLOR_ALL)) {
|
||||
mContext.colorMask(GL_TRUE);
|
||||
@@ -3907,9 +3965,9 @@ void OpenGLDriver::bindRenderPrimitive(Handle<HwRenderPrimitive> rph) {
|
||||
}
|
||||
|
||||
void OpenGLDriver::bindDescriptorSet(
|
||||
backend::DescriptorSetHandle dsh,
|
||||
backend::descriptor_set_t set,
|
||||
backend::DescriptorSetOffsetArray&& offsets) {
|
||||
DescriptorSetHandle dsh,
|
||||
descriptor_set_t set,
|
||||
DescriptorSetOffsetArray&& offsets) {
|
||||
|
||||
if (UTILS_UNLIKELY(!dsh)) {
|
||||
mBoundDescriptorSets[set].dsh = dsh;
|
||||
@@ -3941,7 +3999,7 @@ void OpenGLDriver::bindDescriptorSet(
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLDriver::updateDescriptors(utils::bitset8 invalidDescriptorSets) noexcept {
|
||||
void OpenGLDriver::updateDescriptors(bitset8 invalidDescriptorSets) noexcept {
|
||||
assert_invariant(mBoundProgram);
|
||||
auto const offsetOnly = mInvalidDescriptorSetBindingOffsets & ~mInvalidDescriptorSetBindings;
|
||||
invalidDescriptorSets.forEachSetBit([this, offsetOnly,
|
||||
@@ -4053,7 +4111,7 @@ void OpenGLDriver::draw(PipelineState state, Handle<HwRenderPrimitive> rph,
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLDriver::dispatchCompute(Handle<HwProgram> program, math::uint3 workGroupCount) {
|
||||
void OpenGLDriver::dispatchCompute(Handle<HwProgram> program, uint3 workGroupCount) {
|
||||
DEBUG_MARKER()
|
||||
getShaderCompilerService().tick();
|
||||
|
||||
@@ -4090,4 +4148,6 @@ template class ConcreteDispatcher<OpenGLDriver>;
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
#if defined(__clang__)
|
||||
#pragma clang diagnostic pop
|
||||
#endif
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
|
||||
#include "DriverBase.h"
|
||||
#include "OpenGLContext.h"
|
||||
#include "OpenGLDriverBase.h"
|
||||
#include "OpenGLTimerQuery.h"
|
||||
#include "GLBufferObject.h"
|
||||
#include "GLDescriptorSet.h"
|
||||
@@ -26,11 +27,10 @@
|
||||
#include "GLTexture.h"
|
||||
#include "ShaderCompilerService.h"
|
||||
|
||||
#include <backend/platforms/OpenGLPlatform.h>
|
||||
|
||||
#include <backend/AcquiredImage.h>
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/Handle.h>
|
||||
#include <backend/PipelineState.h>
|
||||
#include <backend/Platform.h>
|
||||
#include <backend/Program.h>
|
||||
#include <backend/TargetBufferInfo.h>
|
||||
@@ -41,6 +41,7 @@
|
||||
#include <utils/bitset.h>
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/CString.h>
|
||||
#include <utils/debug.h>
|
||||
|
||||
#include <math/vec4.h>
|
||||
@@ -74,14 +75,14 @@ class OpenGLProgram;
|
||||
class TimerQueryFactoryInterface;
|
||||
struct PushConstantBundle;
|
||||
|
||||
class OpenGLDriver final : public DriverBase {
|
||||
class OpenGLDriver final : public OpenGLDriverBase {
|
||||
inline explicit OpenGLDriver(OpenGLPlatform* platform,
|
||||
const Platform::DriverConfig& driverConfig) noexcept;
|
||||
~OpenGLDriver() noexcept final;
|
||||
Dispatcher getDispatcher() const noexcept final;
|
||||
~OpenGLDriver() noexcept override;
|
||||
Dispatcher getDispatcher() const noexcept override;
|
||||
|
||||
public:
|
||||
static Driver* create(OpenGLPlatform* platform, void* sharedGLContext,
|
||||
static OpenGLDriver* create(OpenGLPlatform* platform, void* sharedGLContext,
|
||||
const Platform::DriverConfig& driverConfig) noexcept;
|
||||
|
||||
class DebugMarker {
|
||||
@@ -184,7 +185,7 @@ public:
|
||||
std::condition_variable cond;
|
||||
FenceStatus status{ FenceStatus::TIMEOUT_EXPIRED };
|
||||
};
|
||||
std::shared_ptr<State> state{ std::make_shared<GLFence::State>() };
|
||||
std::shared_ptr<State> state{ std::make_shared<State>() };
|
||||
};
|
||||
|
||||
OpenGLDriver(OpenGLDriver const&) = delete;
|
||||
@@ -203,12 +204,21 @@ private:
|
||||
return mShaderCompilerService;
|
||||
}
|
||||
|
||||
ShaderModel getShaderModel() const noexcept final;
|
||||
ShaderModel getShaderModel() const noexcept override;
|
||||
ShaderLanguage getShaderLanguage() const noexcept override;
|
||||
|
||||
/*
|
||||
* Driver interface
|
||||
* OpenGLDriver interface
|
||||
*/
|
||||
|
||||
utils::CString getVendorString() const noexcept override {
|
||||
return utils::CString{ mContext.state.vendor };
|
||||
}
|
||||
|
||||
utils::CString getRendererString() const noexcept override {
|
||||
return utils::CString{ mContext.state.renderer };
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
friend class ConcreteDispatcher;
|
||||
|
||||
@@ -235,21 +245,21 @@ private:
|
||||
}
|
||||
|
||||
template<typename D, typename B, typename ... ARGS>
|
||||
typename std::enable_if<std::is_base_of<B, D>::value, D>::type*
|
||||
std::enable_if_t<std::is_base_of_v<B, D>, D>*
|
||||
construct(Handle<B> const& handle, ARGS&& ... args) {
|
||||
return mHandleAllocator.destroyAndConstruct<D, B>(handle, std::forward<ARGS>(args) ...);
|
||||
}
|
||||
|
||||
template<typename B, typename D,
|
||||
typename = typename std::enable_if<std::is_base_of<B, D>::value, D>::type>
|
||||
typename = std::enable_if_t<std::is_base_of_v<B, D>, D>>
|
||||
void destruct(Handle<B>& handle, D const* p) noexcept {
|
||||
return mHandleAllocator.deallocate(handle, p);
|
||||
}
|
||||
|
||||
template<typename Dp, typename B>
|
||||
typename std::enable_if_t<
|
||||
std::enable_if_t<
|
||||
std::is_pointer_v<Dp> &&
|
||||
std::is_base_of_v<B, typename std::remove_pointer_t<Dp>>, Dp>
|
||||
std::is_base_of_v<B, std::remove_pointer_t<Dp>>, Dp>
|
||||
handle_cast(Handle<B>& handle) {
|
||||
return mHandleAllocator.handle_cast<Dp, B>(handle);
|
||||
}
|
||||
@@ -260,9 +270,9 @@ private:
|
||||
}
|
||||
|
||||
template<typename Dp, typename B>
|
||||
inline typename std::enable_if_t<
|
||||
std::enable_if_t<
|
||||
std::is_pointer_v<Dp> &&
|
||||
std::is_base_of_v<B, typename std::remove_pointer_t<Dp>>, Dp>
|
||||
std::is_base_of_v<B, std::remove_pointer_t<Dp>>, Dp>
|
||||
handle_cast(Handle<B> const& handle) {
|
||||
return mHandleAllocator.handle_cast<Dp, B>(handle);
|
||||
}
|
||||
@@ -287,13 +297,13 @@ private:
|
||||
|
||||
void setStencilState(StencilState ss) noexcept;
|
||||
|
||||
void setTextureData(GLTexture* t,
|
||||
void setTextureData(GLTexture const* t,
|
||||
uint32_t level,
|
||||
uint32_t xoffset, uint32_t yoffset, uint32_t zoffset,
|
||||
uint32_t width, uint32_t height, uint32_t depth,
|
||||
PixelBufferDescriptor&& p);
|
||||
|
||||
void setCompressedTextureData(GLTexture* t,
|
||||
void setCompressedTextureData(GLTexture const* t,
|
||||
uint32_t level,
|
||||
uint32_t xoffset, uint32_t yoffset, uint32_t zoffset,
|
||||
uint32_t width, uint32_t height, uint32_t depth,
|
||||
@@ -302,7 +312,7 @@ private:
|
||||
void renderBufferStorage(GLuint rbo, GLenum internalformat, uint32_t width,
|
||||
uint32_t height, uint8_t samples) const noexcept;
|
||||
|
||||
void textureStorage(OpenGLDriver::GLTexture* t, uint32_t width, uint32_t height,
|
||||
void textureStorage(GLTexture* t, uint32_t width, uint32_t height,
|
||||
uint32_t depth, bool useProtectedMemory) noexcept;
|
||||
|
||||
/* State tracking GL wrappers... */
|
||||
@@ -334,9 +344,9 @@ private:
|
||||
void updateDescriptors(utils::bitset8 invalidDescriptorSets) noexcept;
|
||||
|
||||
struct {
|
||||
backend::DescriptorSetHandle dsh;
|
||||
DescriptorSetHandle dsh;
|
||||
std::array<uint32_t, CONFIG_UNIFORM_BINDING_COUNT> offsets;
|
||||
} mBoundDescriptorSets[MAX_DESCRIPTOR_SET_COUNT];
|
||||
} mBoundDescriptorSets[MAX_DESCRIPTOR_SET_COUNT] = {};
|
||||
|
||||
void clearWithRasterPipe(TargetBufferFlags clearFlags,
|
||||
math::float4 const& linearColor, GLfloat depth, GLint stencil) noexcept;
|
||||
|
||||
@@ -0,0 +1,37 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_OPENGL_OPENGLDRIVERBASE_H
|
||||
#define TNT_FILAMENT_BACKEND_OPENGL_OPENGLDRIVERBASE_H
|
||||
|
||||
#include "DriverBase.h"
|
||||
|
||||
#include <utils/CString.h>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
class OpenGLDriverBase : public DriverBase {
|
||||
protected:
|
||||
~OpenGLDriverBase() override;
|
||||
|
||||
public:
|
||||
virtual utils::CString getVendorString() const noexcept = 0;
|
||||
virtual utils::CString getRendererString() const noexcept = 0;
|
||||
};
|
||||
|
||||
} // filament::backend
|
||||
|
||||
#endif //TNT_FILAMENT_BACKEND_OPENGL_OPENGLDRIVERBASE_H
|
||||
@@ -16,6 +16,7 @@
|
||||
|
||||
#include <backend/platforms/OpenGLPlatform.h>
|
||||
|
||||
#include "OpenGLDriverBase.h"
|
||||
#include "OpenGLDriverFactory.h"
|
||||
|
||||
#include <backend/AcquiredImage.h>
|
||||
@@ -23,21 +24,45 @@
|
||||
#include <backend/Platform.h>
|
||||
|
||||
#include <utils/compiler.h>
|
||||
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/CString.h>
|
||||
#include <utils/Invocable.h>
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "OpenGLDriver.h"
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
OpenGLDriverBase::~OpenGLDriverBase() = default;
|
||||
|
||||
Driver* OpenGLPlatform::createDefaultDriver(OpenGLPlatform* platform,
|
||||
void* sharedContext, const Platform::DriverConfig& driverConfig) {
|
||||
void* sharedContext, const DriverConfig& driverConfig) {
|
||||
return OpenGLDriverFactory::create(platform, sharedContext, driverConfig);
|
||||
}
|
||||
|
||||
OpenGLPlatform::~OpenGLPlatform() noexcept = default;
|
||||
|
||||
utils::CString OpenGLPlatform::getVendorString(Driver const* driver) {
|
||||
auto const p = static_cast<OpenGLDriverBase const*>(driver);
|
||||
#if UTILS_HAS_RTTI
|
||||
FILAMENT_CHECK_POSTCONDITION(dynamic_cast<OpenGLDriverBase const*>(driver))
|
||||
<< "Driver* has not been allocated with OpenGLPlatform";
|
||||
#endif
|
||||
return p->getVendorString();
|
||||
}
|
||||
|
||||
utils::CString OpenGLPlatform::getRendererString(Driver const* driver) {
|
||||
auto const p = static_cast<OpenGLDriverBase const*>(driver);
|
||||
#if UTILS_HAS_RTTI
|
||||
FILAMENT_CHECK_POSTCONDITION(dynamic_cast<OpenGLDriverBase const*>(driver))
|
||||
<< "Driver* has not been allocated with OpenGLPlatform";
|
||||
#endif
|
||||
return p->getRendererString();
|
||||
}
|
||||
|
||||
void OpenGLPlatform::makeCurrent(SwapChain* drawSwapChain, SwapChain* readSwapChain,
|
||||
utils::Invocable<void()>, utils::Invocable<void(size_t)>) noexcept {
|
||||
makeCurrent(getCurrentContextType(), drawSwapChain, readSwapChain);
|
||||
@@ -121,14 +146,24 @@ OpenGLPlatform::ExternalTexture* OpenGLPlatform::createExternalImageTexture() no
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void OpenGLPlatform::destroyExternalImage(
|
||||
void OpenGLPlatform::destroyExternalImageTexture(
|
||||
UTILS_UNUSED ExternalTexture* texture) noexcept {
|
||||
}
|
||||
|
||||
void OpenGLPlatform::retainExternalImage(
|
||||
UTILS_UNUSED ExternalImageHandleRef externalImage) noexcept {
|
||||
}
|
||||
|
||||
void OpenGLPlatform::retainExternalImage(
|
||||
UTILS_UNUSED void* externalImage) noexcept {
|
||||
}
|
||||
|
||||
bool OpenGLPlatform::setExternalImage(
|
||||
UTILS_UNUSED ExternalImageHandleRef externalImage,
|
||||
UTILS_UNUSED ExternalTexture* texture) noexcept {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool OpenGLPlatform::setExternalImage(
|
||||
UTILS_UNUSED void* externalImage,
|
||||
UTILS_UNUSED ExternalTexture* texture) noexcept {
|
||||
|
||||
@@ -16,13 +16,28 @@
|
||||
|
||||
#include "ExternalStreamManagerAndroid.h"
|
||||
|
||||
#include <utils/api_level.h>
|
||||
#include <private/backend/VirtualMachineEnv.h>
|
||||
|
||||
#include <backend/Platform.h>
|
||||
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/debug.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/ostream.h>
|
||||
|
||||
#include <dlfcn.h>
|
||||
#if __has_include(<android/surface_texture.h>)
|
||||
# include <android/surface_texture.h>
|
||||
# include <android/surface_texture_jni.h>
|
||||
#else
|
||||
struct ASurfaceTexture;
|
||||
typedef struct ASurfaceTexture ASurfaceTexture;
|
||||
#endif
|
||||
|
||||
#include <chrono>
|
||||
#include <jni.h>
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
#include <new>
|
||||
|
||||
using namespace utils;
|
||||
|
||||
@@ -32,13 +47,8 @@ using namespace backend;
|
||||
using Stream = Platform::Stream;
|
||||
|
||||
|
||||
template <typename T>
|
||||
static void loadSymbol(T*& pfn, const char *symbol) noexcept {
|
||||
pfn = (T*)dlsym(RTLD_DEFAULT, symbol);
|
||||
}
|
||||
|
||||
ExternalStreamManagerAndroid& ExternalStreamManagerAndroid::create() noexcept {
|
||||
return *(new ExternalStreamManagerAndroid{});
|
||||
return *(new(std::nothrow) ExternalStreamManagerAndroid{});
|
||||
}
|
||||
|
||||
void ExternalStreamManagerAndroid::destroy(ExternalStreamManagerAndroid* pExternalStreamManagerAndroid) noexcept {
|
||||
@@ -56,23 +66,13 @@ ExternalStreamManagerAndroid::~ExternalStreamManagerAndroid() noexcept = default
|
||||
|
||||
UTILS_NOINLINE
|
||||
JNIEnv* ExternalStreamManagerAndroid::getEnvironmentSlow() noexcept {
|
||||
JNIEnv * env = mVm.getEnvironment();
|
||||
JNIEnv* const env = mVm.getEnvironment();
|
||||
mJniEnv = env;
|
||||
|
||||
jclass SurfaceTextureClass = env->FindClass("android/graphics/SurfaceTexture");
|
||||
|
||||
mSurfaceTextureClass_updateTexImage = env->GetMethodID(
|
||||
SurfaceTextureClass, "updateTexImage", "()V");
|
||||
|
||||
mSurfaceTextureClass_attachToGLContext = env->GetMethodID(
|
||||
SurfaceTextureClass, "attachToGLContext", "(I)V");
|
||||
|
||||
mSurfaceTextureClass_detachFromGLContext = env->GetMethodID(
|
||||
SurfaceTextureClass, "detachFromGLContext", "()V");
|
||||
|
||||
mSurfaceTextureClass_getTimestamp = env->GetMethodID(
|
||||
SurfaceTextureClass, "getTimestamp", "()J");
|
||||
|
||||
mSurfaceTextureClass_updateTexImage = env->GetMethodID(SurfaceTextureClass, "updateTexImage", "()V");
|
||||
mSurfaceTextureClass_attachToGLContext = env->GetMethodID(SurfaceTextureClass, "attachToGLContext", "(I)V");
|
||||
mSurfaceTextureClass_detachFromGLContext = env->GetMethodID(SurfaceTextureClass, "detachFromGLContext", "()V");
|
||||
mSurfaceTextureClass_getTimestamp = env->GetMethodID(SurfaceTextureClass, "getTimestamp", "()J");
|
||||
return env;
|
||||
}
|
||||
|
||||
@@ -82,7 +82,7 @@ Stream* ExternalStreamManagerAndroid::acquire(jobject surfaceTexture) noexcept {
|
||||
if (!env) {
|
||||
return nullptr; // this should not happen
|
||||
}
|
||||
EGLStream* stream = new EGLStream();
|
||||
EGLStream* stream = new(std::nothrow) EGLStream();
|
||||
stream->jSurfaceTexture = env->NewGlobalRef(surfaceTexture);
|
||||
if (__builtin_available(android 28, *)) {
|
||||
stream->nSurfaceTexture = ASurfaceTexture_fromSurfaceTexture(env, surfaceTexture);
|
||||
@@ -91,29 +91,30 @@ Stream* ExternalStreamManagerAndroid::acquire(jobject surfaceTexture) noexcept {
|
||||
}
|
||||
|
||||
void ExternalStreamManagerAndroid::release(Stream* handle) noexcept {
|
||||
EGLStream* stream = static_cast<EGLStream*>(handle);
|
||||
EGLStream const* stream = static_cast<EGLStream*>(handle);
|
||||
if (__builtin_available(android 28, *)) {
|
||||
ASurfaceTexture_release(stream->nSurfaceTexture);
|
||||
}
|
||||
JNIEnv* const env = getEnvironment();
|
||||
// use VirtualMachineEnv::getEnvironment() directly because we don't need to cache JNI methods here
|
||||
JNIEnv* const env = mVm.getEnvironment();
|
||||
assert_invariant(env); // we should have called attach() by now
|
||||
env->DeleteGlobalRef(stream->jSurfaceTexture);
|
||||
delete stream;
|
||||
}
|
||||
|
||||
void ExternalStreamManagerAndroid::attach(Stream* handle, intptr_t tname) noexcept {
|
||||
EGLStream* stream = static_cast<EGLStream*>(handle);
|
||||
EGLStream const* stream = static_cast<EGLStream*>(handle);
|
||||
if (__builtin_available(android 28, *)) {
|
||||
// associate our GL texture to the SurfaceTexture
|
||||
ASurfaceTexture* const aSurfaceTexture = stream->nSurfaceTexture;
|
||||
if (UTILS_UNLIKELY(ASurfaceTexture_attachToGLContext(aSurfaceTexture, (uint32_t)tname))) {
|
||||
if (UTILS_UNLIKELY(ASurfaceTexture_attachToGLContext(aSurfaceTexture, uint32_t(tname)))) {
|
||||
// Unfortunately, before API 26 SurfaceTexture was always created in attached mode,
|
||||
// so attachToGLContext can fail. We consider this the unlikely case, because
|
||||
// this is how it should work.
|
||||
// So now we have to detach the surfacetexture from its texture
|
||||
ASurfaceTexture_detachFromGLContext(aSurfaceTexture);
|
||||
// and finally, try attaching again
|
||||
ASurfaceTexture_attachToGLContext(aSurfaceTexture, (uint32_t)tname);
|
||||
ASurfaceTexture_attachToGLContext(aSurfaceTexture, uint32_t(tname));
|
||||
}
|
||||
} else {
|
||||
JNIEnv* const env = getEnvironment();
|
||||
@@ -121,19 +122,19 @@ void ExternalStreamManagerAndroid::attach(Stream* handle, intptr_t tname) noexce
|
||||
|
||||
// associate our GL texture to the SurfaceTexture
|
||||
jobject jSurfaceTexture = stream->jSurfaceTexture;
|
||||
env->CallVoidMethod(jSurfaceTexture, mSurfaceTextureClass_attachToGLContext, (jint)tname);
|
||||
env->CallVoidMethod(jSurfaceTexture, mSurfaceTextureClass_attachToGLContext, jint(tname));
|
||||
if (UTILS_UNLIKELY(env->ExceptionCheck())) {
|
||||
// Unfortunately, before API 26 SurfaceTexture was always created in attached mode,
|
||||
// so attachToGLContext can fail. We consider this the unlikely case, because
|
||||
// this is how it should work.
|
||||
env->ExceptionClear();
|
||||
|
||||
// so now we have to detach the surfacetexture from its texture
|
||||
// so now we have to detach the SurfaceTexture from its texture
|
||||
env->CallVoidMethod(jSurfaceTexture, mSurfaceTextureClass_detachFromGLContext);
|
||||
VirtualMachineEnv::handleException(env);
|
||||
|
||||
// and finally, try attaching again
|
||||
env->CallVoidMethod(jSurfaceTexture, mSurfaceTextureClass_attachToGLContext, (jint)tname);
|
||||
env->CallVoidMethod(jSurfaceTexture, mSurfaceTextureClass_attachToGLContext, jint(tname));
|
||||
VirtualMachineEnv::handleException(env);
|
||||
}
|
||||
}
|
||||
@@ -144,7 +145,7 @@ void ExternalStreamManagerAndroid::detach(Stream* handle) noexcept {
|
||||
if (__builtin_available(android 28, *)) {
|
||||
ASurfaceTexture_detachFromGLContext(stream->nSurfaceTexture);
|
||||
} else {
|
||||
JNIEnv* const env = mVm.getEnvironment();
|
||||
JNIEnv* const env = getEnvironment();
|
||||
assert_invariant(env); // we should have called attach() by now
|
||||
env->CallVoidMethod(stream->jSurfaceTexture, mSurfaceTextureClass_detachFromGLContext);
|
||||
VirtualMachineEnv::handleException(env);
|
||||
@@ -152,12 +153,12 @@ void ExternalStreamManagerAndroid::detach(Stream* handle) noexcept {
|
||||
}
|
||||
|
||||
void ExternalStreamManagerAndroid::updateTexImage(Stream* handle, int64_t* timestamp) noexcept {
|
||||
EGLStream* stream = static_cast<EGLStream*>(handle);
|
||||
EGLStream const* stream = static_cast<EGLStream*>(handle);
|
||||
if (__builtin_available(android 28, *)) {
|
||||
ASurfaceTexture_updateTexImage(stream->nSurfaceTexture);
|
||||
*timestamp = ASurfaceTexture_getTimestamp(stream->nSurfaceTexture);
|
||||
} else {
|
||||
JNIEnv* const env = mVm.getEnvironment();
|
||||
JNIEnv* const env = getEnvironment();
|
||||
assert_invariant(env); // we should have called attach() by now
|
||||
env->CallVoidMethod(stream->jSurfaceTexture, mSurfaceTextureClass_updateTexImage);
|
||||
VirtualMachineEnv::handleException(env);
|
||||
|
||||
@@ -21,14 +21,19 @@
|
||||
|
||||
#include <backend/Platform.h>
|
||||
|
||||
#include <utils/compiler.h>
|
||||
|
||||
#if __has_include(<android/surface_texture.h>)
|
||||
# include <android/surface_texture.h>
|
||||
# include <android/surface_texture_jni.h>
|
||||
#else
|
||||
struct ASurfaceTexture;
|
||||
typedef struct ASurfaceTexture ASurfaceTexture;
|
||||
#endif
|
||||
|
||||
#include <jni.h>
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
/*
|
||||
@@ -70,7 +75,8 @@ private:
|
||||
ASurfaceTexture* nSurfaceTexture = nullptr;
|
||||
};
|
||||
|
||||
inline JNIEnv* getEnvironment() noexcept {
|
||||
// Must only be called from the backend thread
|
||||
JNIEnv* getEnvironment() noexcept {
|
||||
JNIEnv* env = mJniEnv;
|
||||
if (UTILS_UNLIKELY(!env)) {
|
||||
return getEnvironmentSlow();
|
||||
@@ -85,7 +91,6 @@ private:
|
||||
jmethodID mSurfaceTextureClass_attachToGLContext{};
|
||||
jmethodID mSurfaceTextureClass_detachFromGLContext{};
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
#endif //TNT_FILAMENT_BACKEND_OPENGL_ANDROID_EXTERNAL_STREAM_MANAGER_ANDROID_H
|
||||
|
||||
@@ -54,8 +54,15 @@ struct PlatformCocoaGLImpl {
|
||||
CVOpenGLTextureCacheRef mTextureCache = nullptr;
|
||||
std::unique_ptr<CocoaExternalImage::SharedGl> mExternalImageSharedGl;
|
||||
void updateOpenGLContext(NSView *nsView, bool resetView, bool clearView);
|
||||
struct ExternalImageCocoaGL : public Platform::ExternalImage {
|
||||
CVPixelBufferRef cvBuffer;
|
||||
protected:
|
||||
~ExternalImageCocoaGL() noexcept final;
|
||||
};
|
||||
};
|
||||
|
||||
PlatformCocoaGLImpl::ExternalImageCocoaGL::~ExternalImageCocoaGL() noexcept = default;
|
||||
|
||||
CocoaGLSwapChain::CocoaGLSwapChain( NSView* inView )
|
||||
: view(inView)
|
||||
, previousBounds(NSZeroRect)
|
||||
@@ -309,17 +316,12 @@ OpenGLPlatform::ExternalTexture* PlatformCocoaGL::createExternalImageTexture() n
|
||||
if (!pImpl->mExternalImageSharedGl) {
|
||||
pImpl->mExternalImageSharedGl = std::make_unique<CocoaExternalImage::SharedGl>();
|
||||
}
|
||||
|
||||
ExternalTexture* outTexture = new CocoaExternalImage(pImpl->mTextureCache,
|
||||
*pImpl->mExternalImageSharedGl);
|
||||
|
||||
// the actual id/target will be set in setExternalImage.
|
||||
outTexture->id = 0;
|
||||
outTexture->target = GL_TEXTURE_2D;
|
||||
return outTexture;
|
||||
}
|
||||
|
||||
void PlatformCocoaGL::destroyExternalImage(ExternalTexture* texture) noexcept {
|
||||
void PlatformCocoaGL::destroyExternalImageTexture(ExternalTexture* texture) noexcept {
|
||||
auto* p = static_cast<CocoaExternalImage*>(texture);
|
||||
delete p;
|
||||
}
|
||||
@@ -344,6 +346,36 @@ bool PlatformCocoaGL::setExternalImage(void* externalImage, ExternalTexture* tex
|
||||
return true;
|
||||
}
|
||||
|
||||
Platform::ExternalImageHandle PlatformCocoaGL::createExternalImage(void* cvPixelBuffer) noexcept {
|
||||
auto* p = new(std::nothrow) PlatformCocoaGLImpl::ExternalImageCocoaGL;
|
||||
p->cvBuffer = (CVPixelBufferRef) cvPixelBuffer;
|
||||
return ExternalImageHandle{ p };
|
||||
}
|
||||
|
||||
void PlatformCocoaGL::retainExternalImage(ExternalImageHandleRef externalImage) noexcept {
|
||||
auto const* const cocoaGlExternalImage
|
||||
= static_cast<PlatformCocoaGLImpl::ExternalImageCocoaGL const*>(externalImage.get());
|
||||
// Take ownership of the passed in buffer. It will be released the next time
|
||||
// setExternalImage is called, or when the texture is destroyed.
|
||||
CVPixelBufferRef pixelBuffer = cocoaGlExternalImage->cvBuffer;
|
||||
CVPixelBufferRetain(pixelBuffer);
|
||||
}
|
||||
|
||||
bool PlatformCocoaGL::setExternalImage(ExternalImageHandleRef externalImage, ExternalTexture* texture) noexcept {
|
||||
auto const* const cocoaGlExternalImage
|
||||
= static_cast<PlatformCocoaGLImpl::ExternalImageCocoaGL const*>(externalImage.get());
|
||||
CVPixelBufferRef cvPixelBuffer = cocoaGlExternalImage->cvBuffer;
|
||||
CocoaExternalImage* cocoaExternalImage = static_cast<CocoaExternalImage*>(texture);
|
||||
if (!cocoaExternalImage->set(cvPixelBuffer)) {
|
||||
return false;
|
||||
}
|
||||
texture->target = cocoaExternalImage->getTarget();
|
||||
texture->id = cocoaExternalImage->getGlTexture();
|
||||
// we used to set the internalFormat, but it's not used anywhere on the gl backend side
|
||||
// cocoaExternalImage->getInternalFormat();
|
||||
return true;
|
||||
}
|
||||
|
||||
void PlatformCocoaGLImpl::updateOpenGLContext(NSView *nsView, bool resetView,
|
||||
bool clearView) {
|
||||
NSOpenGLContext* glContext = mGLContext;
|
||||
|
||||
@@ -47,8 +47,15 @@ struct PlatformCocoaTouchGLImpl {
|
||||
GLuint mDefaultDepthbuffer = 0;
|
||||
CVOpenGLESTextureCacheRef mTextureCache = nullptr;
|
||||
CocoaTouchExternalImage::SharedGl* mExternalImageSharedGl = nullptr;
|
||||
struct ExternalImageCocoaTouchGL : public Platform::ExternalImage {
|
||||
CVPixelBufferRef cvBuffer;
|
||||
protected:
|
||||
~ExternalImageCocoaTouchGL() noexcept final;
|
||||
};
|
||||
};
|
||||
|
||||
PlatformCocoaTouchGLImpl::ExternalImageCocoaTouchGL::~ExternalImageCocoaTouchGL() noexcept = default;
|
||||
|
||||
PlatformCocoaTouchGL::PlatformCocoaTouchGL()
|
||||
: pImpl(new PlatformCocoaTouchGLImpl) {
|
||||
}
|
||||
@@ -198,13 +205,10 @@ void PlatformCocoaTouchGL::commit(Platform::SwapChain* swapChain) noexcept {
|
||||
OpenGLPlatform::ExternalTexture* PlatformCocoaTouchGL::createExternalImageTexture() noexcept {
|
||||
ExternalTexture* outTexture = new CocoaTouchExternalImage(pImpl->mTextureCache,
|
||||
*pImpl->mExternalImageSharedGl);
|
||||
// the actual id/target will be set in setExternalImage*(
|
||||
outTexture->id = 0;
|
||||
outTexture->target = GL_TEXTURE_2D;
|
||||
return outTexture;
|
||||
}
|
||||
|
||||
void PlatformCocoaTouchGL::destroyExternalImage(ExternalTexture* texture) noexcept {
|
||||
void PlatformCocoaTouchGL::destroyExternalImageTexture(ExternalTexture* texture) noexcept {
|
||||
auto* p = static_cast<CocoaTouchExternalImage*>(texture);
|
||||
delete p;
|
||||
}
|
||||
@@ -229,4 +233,35 @@ bool PlatformCocoaTouchGL::setExternalImage(void* externalImage, ExternalTexture
|
||||
return true;
|
||||
}
|
||||
|
||||
Platform::ExternalImageHandle PlatformCocoaTouchGL::createExternalImage(void* cvPixelBuffer) noexcept {
|
||||
auto* p = new(std::nothrow) PlatformCocoaTouchGLImpl::ExternalImageCocoaTouchGL;
|
||||
p->cvBuffer = (CVPixelBufferRef) cvPixelBuffer;
|
||||
return ExternalImageHandle{ p };
|
||||
}
|
||||
|
||||
void PlatformCocoaTouchGL::retainExternalImage(ExternalImageHandleRef externalImage) noexcept {
|
||||
auto const* const cocoaTouchGlExternalImage
|
||||
= static_cast<PlatformCocoaTouchGLImpl::ExternalImageCocoaTouchGL const*>(externalImage.get());
|
||||
// Take ownership of the passed in buffer. It will be released the next time
|
||||
// setExternalImage is called, or when the texture is destroyed.
|
||||
CVPixelBufferRef pixelBuffer = cocoaTouchGlExternalImage->cvBuffer;
|
||||
CVPixelBufferRetain(pixelBuffer);
|
||||
}
|
||||
|
||||
bool PlatformCocoaTouchGL::setExternalImage(ExternalImageHandleRef externalImage, ExternalTexture* texture) noexcept {
|
||||
auto const* const cocoaTouchGlExternalImage
|
||||
= static_cast<PlatformCocoaTouchGLImpl::ExternalImageCocoaTouchGL const*>(externalImage.get());
|
||||
CVPixelBufferRef cvPixelBuffer = cocoaTouchGlExternalImage->cvBuffer;
|
||||
CocoaTouchExternalImage* cocoaExternalImage = static_cast<CocoaTouchExternalImage*>(texture);
|
||||
if (!cocoaExternalImage->set(cvPixelBuffer)) {
|
||||
return false;
|
||||
}
|
||||
texture->target = cocoaExternalImage->getTarget();
|
||||
texture->id = cocoaExternalImage->getGlTexture();
|
||||
// we used to set the internalFormat, but it's not used anywhere on the gl backend side
|
||||
// cocoaExternalImage->getInternalFormat();
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
@@ -117,7 +117,9 @@ bool PlatformEGL::isOpenGL() const noexcept {
|
||||
return false;
|
||||
}
|
||||
|
||||
Driver* PlatformEGL::createDriver(void* sharedContext, const Platform::DriverConfig& driverConfig) noexcept {
|
||||
PlatformEGL::ExternalImageEGL::~ExternalImageEGL() = default;
|
||||
|
||||
Driver* PlatformEGL::createDriver(void* sharedContext, const DriverConfig& driverConfig) noexcept {
|
||||
mEGLDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
|
||||
assert_invariant(mEGLDisplay != EGL_NO_DISPLAY);
|
||||
|
||||
@@ -295,7 +297,7 @@ Driver* PlatformEGL::createDriver(void* sharedContext, const Platform::DriverCon
|
||||
clearGlError();
|
||||
|
||||
// success!!
|
||||
return OpenGLPlatform::createDefaultDriver(this, sharedContext, driverConfig);
|
||||
return createDefaultDriver(this, sharedContext, driverConfig);
|
||||
|
||||
error:
|
||||
// if we're here, we've failed
|
||||
@@ -549,7 +551,7 @@ Platform::SwapChain* PlatformEGL::createSwapChain(
|
||||
return sc;
|
||||
}
|
||||
|
||||
void PlatformEGL::destroySwapChain(Platform::SwapChain* swapChain) noexcept {
|
||||
void PlatformEGL::destroySwapChain(SwapChain* swapChain) noexcept {
|
||||
if (swapChain) {
|
||||
SwapChainEGL const* const sc = static_cast<SwapChainEGL const*>(swapChain);
|
||||
if (sc->sur != EGL_NO_SURFACE) {
|
||||
@@ -562,7 +564,7 @@ void PlatformEGL::destroySwapChain(Platform::SwapChain* swapChain) noexcept {
|
||||
}
|
||||
}
|
||||
|
||||
bool PlatformEGL::isSwapChainProtected(Platform::SwapChain* swapChain) noexcept {
|
||||
bool PlatformEGL::isSwapChainProtected(SwapChain* swapChain) noexcept {
|
||||
if (swapChain) {
|
||||
SwapChainEGL const* const sc = static_cast<SwapChainEGL const*>(swapChain);
|
||||
return bool(sc->flags & SWAP_CHAIN_CONFIG_PROTECTED_CONTENT);
|
||||
@@ -583,10 +585,10 @@ bool PlatformEGL::makeCurrent(ContextType type,
|
||||
return success == EGL_TRUE ? true : false;
|
||||
}
|
||||
|
||||
void PlatformEGL::makeCurrent(Platform::SwapChain* drawSwapChain,
|
||||
Platform::SwapChain* readSwapChain,
|
||||
utils::Invocable<void()> preContextChange,
|
||||
utils::Invocable<void(size_t index)> postContextChange) noexcept {
|
||||
void PlatformEGL::makeCurrent(SwapChain* drawSwapChain,
|
||||
SwapChain* readSwapChain,
|
||||
Invocable<void()> preContextChange,
|
||||
Invocable<void(size_t index)> postContextChange) noexcept {
|
||||
|
||||
assert_invariant(drawSwapChain);
|
||||
assert_invariant(readSwapChain);
|
||||
@@ -645,7 +647,7 @@ void PlatformEGL::makeCurrent(Platform::SwapChain* drawSwapChain,
|
||||
}
|
||||
}
|
||||
|
||||
void PlatformEGL::commit(Platform::SwapChain* swapChain) noexcept {
|
||||
void PlatformEGL::commit(SwapChain* swapChain) noexcept {
|
||||
if (swapChain) {
|
||||
SwapChainEGL const* const sc = static_cast<SwapChainEGL const*>(swapChain);
|
||||
if (sc->sur != EGL_NO_SURFACE) {
|
||||
@@ -668,7 +670,7 @@ Platform::Fence* PlatformEGL::createFence() noexcept {
|
||||
return f;
|
||||
}
|
||||
|
||||
void PlatformEGL::destroyFence(Platform::Fence* fence) noexcept {
|
||||
void PlatformEGL::destroyFence(Fence* fence) noexcept {
|
||||
#ifdef EGL_KHR_reusable_sync
|
||||
EGLSyncKHR sync = (EGLSyncKHR) fence;
|
||||
if (sync != EGL_NO_SYNC_KHR) {
|
||||
@@ -678,7 +680,7 @@ void PlatformEGL::destroyFence(Platform::Fence* fence) noexcept {
|
||||
}
|
||||
|
||||
FenceStatus PlatformEGL::waitFence(
|
||||
Platform::Fence* fence, uint64_t timeout) noexcept {
|
||||
Fence* fence, uint64_t timeout) noexcept {
|
||||
#ifdef EGL_KHR_reusable_sync
|
||||
EGLSyncKHR sync = (EGLSyncKHR) fence;
|
||||
if (sync != EGL_NO_SYNC_KHR) {
|
||||
@@ -699,16 +701,10 @@ FenceStatus PlatformEGL::waitFence(
|
||||
OpenGLPlatform::ExternalTexture* PlatformEGL::createExternalImageTexture() noexcept {
|
||||
ExternalTexture* outTexture = new(std::nothrow) ExternalTexture{};
|
||||
glGenTextures(1, &outTexture->id);
|
||||
if (UTILS_LIKELY(ext.gl.OES_EGL_image_external_essl3)) {
|
||||
outTexture->target = GL_TEXTURE_EXTERNAL_OES;
|
||||
} else {
|
||||
// if texture external is not supported, revert to texture 2d
|
||||
outTexture->target = GL_TEXTURE_2D;
|
||||
}
|
||||
return outTexture;
|
||||
}
|
||||
|
||||
void PlatformEGL::destroyExternalImage(ExternalTexture* texture) noexcept {
|
||||
void PlatformEGL::destroyExternalImageTexture(ExternalTexture* texture) noexcept {
|
||||
glDeleteTextures(1, &texture->id);
|
||||
delete texture;
|
||||
}
|
||||
@@ -728,6 +724,18 @@ bool PlatformEGL::setExternalImage(void* externalImage,
|
||||
return true;
|
||||
}
|
||||
|
||||
Platform::ExternalImageHandle PlatformEGL::createExternalImage(EGLImageKHR eglImage) noexcept {
|
||||
auto* const p = new(std::nothrow) ExternalImageEGL;
|
||||
p->eglImage = eglImage;
|
||||
return ExternalImageHandle{p};
|
||||
}
|
||||
|
||||
bool PlatformEGL::setExternalImage(ExternalImageHandleRef externalImage,
|
||||
UTILS_UNUSED_IN_RELEASE ExternalTexture* texture) noexcept {
|
||||
auto const* const eglExternalImage = static_cast<ExternalImageEGL const*>(externalImage.get());
|
||||
return setExternalImage(eglExternalImage->eglImage, texture);
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------------------------
|
||||
|
||||
void PlatformEGL::initializeGlExtensions() noexcept {
|
||||
@@ -738,7 +746,7 @@ void PlatformEGL::initializeGlExtensions() noexcept {
|
||||
ext.gl.OES_EGL_image_external_essl3 = glExtensions.has("GL_OES_EGL_image_external_essl3");
|
||||
}
|
||||
|
||||
EGLContext PlatformEGL::getContextForType(OpenGLPlatform::ContextType type) const noexcept {
|
||||
EGLContext PlatformEGL::getContextForType(ContextType type) const noexcept {
|
||||
switch (type) {
|
||||
case ContextType::NONE:
|
||||
return EGL_NO_CONTEXT;
|
||||
|
||||
@@ -231,6 +231,26 @@ Driver* PlatformEGLAndroid::createDriver(void* sharedContext,
|
||||
return driver;
|
||||
}
|
||||
|
||||
PlatformEGLAndroid::ExternalImageEGLAndroid::~ExternalImageEGLAndroid() = default;
|
||||
|
||||
Platform::ExternalImageHandle PlatformEGLAndroid::createExternalImage(AHardwareBuffer const* buffer, bool sRGB) noexcept {
|
||||
auto* const p = new(std::nothrow) ExternalImageEGLAndroid;
|
||||
p->aHardwareBuffer = const_cast<AHardwareBuffer*>(buffer);
|
||||
p->sRGB = sRGB;
|
||||
return ExternalImageHandle{ p };
|
||||
}
|
||||
|
||||
bool PlatformEGLAndroid::setExternalImage(ExternalImageHandleRef externalImage,
|
||||
UTILS_UNUSED_IN_RELEASE ExternalTexture* texture) noexcept {
|
||||
auto const* const eglExternalImage = static_cast<ExternalImageEGLAndroid const*>(externalImage.get());
|
||||
if (eglExternalImage->aHardwareBuffer) {
|
||||
// TODO: implement PlatformEGLAndroid::setExternalImage w/ AHardwareBuffer
|
||||
return true;
|
||||
}
|
||||
// not a AHardwareBuffer, fallback to the inherited version
|
||||
return PlatformEGL::setExternalImage(externalImage, texture);
|
||||
}
|
||||
|
||||
void PlatformEGLAndroid::setPresentationTime(int64_t presentationTimeInNanosecond) noexcept {
|
||||
EGLSurface currentDrawSurface = eglGetCurrentSurface(EGL_DRAW);
|
||||
if (currentDrawSurface != EGL_NO_SURFACE) {
|
||||
|
||||
@@ -21,6 +21,7 @@
|
||||
#include "VulkanHandles.h"
|
||||
#include "VulkanSamplerCache.h"
|
||||
#include "VulkanTexture.h"
|
||||
#include "vulkan/utils/Image.h"
|
||||
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
#include <utils/Panic.h>
|
||||
@@ -61,8 +62,8 @@ inline void blitFast(VulkanCommandBuffer* commands, VkImageAspectFlags aspect, V
|
||||
.dstOffsets = { dstRect[0], dstRect[1] },
|
||||
}};
|
||||
vkCmdBlitImage(cmdbuf,
|
||||
src.getImage(), imgutil::getVkLayout(VulkanLayout::TRANSFER_SRC),
|
||||
dst.getImage(), imgutil::getVkLayout(VulkanLayout::TRANSFER_DST),
|
||||
src.getImage(), fvkutils::getVkLayout(VulkanLayout::TRANSFER_SRC),
|
||||
dst.getImage(), fvkutils::getVkLayout(VulkanLayout::TRANSFER_DST),
|
||||
1, blitRegions, filter);
|
||||
|
||||
if (oldSrcLayout == VulkanLayout::UNDEFINED) {
|
||||
@@ -104,8 +105,8 @@ inline void resolveFast(VulkanCommandBuffer* commands, VkImageAspectFlags aspect
|
||||
.extent = { src.getExtent2D().width, src.getExtent2D().height, 1 },
|
||||
}};
|
||||
vkCmdResolveImage(cmdbuffer,
|
||||
src.getImage(), imgutil::getVkLayout(VulkanLayout::TRANSFER_SRC),
|
||||
dst.getImage(), imgutil::getVkLayout(VulkanLayout::TRANSFER_DST),
|
||||
src.getImage(), fvkutils::getVkLayout(VulkanLayout::TRANSFER_SRC),
|
||||
dst.getImage(), fvkutils::getVkLayout(VulkanLayout::TRANSFER_DST),
|
||||
1, resolveRegions);
|
||||
|
||||
if (oldSrcLayout == VulkanLayout::UNDEFINED) {
|
||||
|
||||
@@ -23,8 +23,8 @@
|
||||
|
||||
#include "VulkanAsyncHandles.h"
|
||||
#include "VulkanConstants.h"
|
||||
#include "VulkanUtility.h"
|
||||
#include "vulkan/memory/ResourcePointer.h"
|
||||
#include "vulkan/utils/StaticVector.h"
|
||||
|
||||
#include <utils/Condition.h>
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
@@ -79,7 +79,7 @@ struct VulkanCommandBuffer {
|
||||
void reset() noexcept;
|
||||
|
||||
inline void insertWait(VkSemaphore sem) {
|
||||
mWaitSemaphores.insert(sem);
|
||||
mWaitSemaphores.push_back(sem);
|
||||
}
|
||||
|
||||
void pushMarker(char const* marker) noexcept;
|
||||
@@ -115,7 +115,7 @@ private:
|
||||
bool const isProtected;
|
||||
VkDevice mDevice;
|
||||
VkQueue mQueue;
|
||||
CappedArray<VkSemaphore, 2> mWaitSemaphores;
|
||||
fvkutils::StaticVector<VkSemaphore, 2> mWaitSemaphores;
|
||||
VkCommandBuffer mBuffer;
|
||||
VkSemaphore mSubmission;
|
||||
VkFence mFence;
|
||||
|
||||
@@ -20,7 +20,6 @@
|
||||
#include "VulkanHandles.h"
|
||||
#include "VulkanMemory.h"
|
||||
#include "VulkanTexture.h"
|
||||
#include "VulkanUtility.h"
|
||||
|
||||
#include <backend/PixelBufferDescriptor.h>
|
||||
|
||||
|
||||
@@ -18,8 +18,8 @@
|
||||
#define TNT_FILAMENT_BACKEND_VULKANCONTEXT_H
|
||||
|
||||
#include "VulkanConstants.h"
|
||||
#include "VulkanImageUtility.h"
|
||||
#include "VulkanUtility.h"
|
||||
#include "vulkan/utils/Image.h"
|
||||
#include "vulkan/utils/Definitions.h"
|
||||
|
||||
#include "vulkan/memory/ResourcePointer.h"
|
||||
|
||||
@@ -28,6 +28,8 @@
|
||||
#include <utils/Mutex.h>
|
||||
#include <utils/Slice.h>
|
||||
|
||||
#include <bluevk/BlueVK.h>
|
||||
|
||||
#include <memory>
|
||||
|
||||
VK_DEFINE_HANDLE(VmaAllocator)
|
||||
@@ -113,11 +115,11 @@ public:
|
||||
return (uint32_t) VK_MAX_MEMORY_TYPES;
|
||||
}
|
||||
|
||||
inline VkFormatList const& getAttachmentDepthStencilFormats() const {
|
||||
inline fvkutils::VkFormatList const& getAttachmentDepthStencilFormats() const {
|
||||
return mDepthStencilFormats;
|
||||
}
|
||||
|
||||
inline VkFormatList const& getBlittableDepthStencilFormats() const {
|
||||
inline fvkutils::VkFormatList const& getBlittableDepthStencilFormats() const {
|
||||
return mBlittableDepthStencilFormats;
|
||||
}
|
||||
|
||||
@@ -161,13 +163,24 @@ public:
|
||||
return mProtectedMemorySupported;
|
||||
}
|
||||
|
||||
inline bool isImageView2DOn3DImageSupported() const noexcept {
|
||||
return mPortabilitySubsetFeatures.imageView2DOn3DImage == VK_TRUE;
|
||||
}
|
||||
|
||||
private:
|
||||
VkPhysicalDeviceMemoryProperties mMemoryProperties = {};
|
||||
VkPhysicalDeviceProperties2 mPhysicalDeviceProperties = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2,
|
||||
};
|
||||
VkPhysicalDeviceFeatures2 mPhysicalDeviceFeatures = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2,
|
||||
};
|
||||
VkPhysicalDevicePortabilitySubsetFeaturesKHR mPortabilitySubsetFeatures = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PORTABILITY_SUBSET_FEATURES_KHR,
|
||||
// By default, on platforms where we don't have portability subset, then this feature must
|
||||
// exists. We only fill this struct only when portability subset is needed (i.e.
|
||||
// non-conformant vulkan implementation).
|
||||
.imageView2DOn3DImage = VK_TRUE,
|
||||
};
|
||||
bool mDebugMarkersSupported = false;
|
||||
bool mDebugUtilsSupported = false;
|
||||
@@ -175,8 +188,8 @@ private:
|
||||
bool mLazilyAllocatedMemorySupported = false;
|
||||
bool mProtectedMemorySupported = false;
|
||||
|
||||
VkFormatList mDepthStencilFormats;
|
||||
VkFormatList mBlittableDepthStencilFormats;
|
||||
fvkutils::VkFormatList mDepthStencilFormats;
|
||||
fvkutils::VkFormatList mBlittableDepthStencilFormats;
|
||||
|
||||
// For convenience so that VulkanPlatform can initialize the private fields.
|
||||
friend class VulkanPlatform;
|
||||
|
||||
@@ -26,9 +26,12 @@
|
||||
#include "VulkanHandles.h"
|
||||
#include "VulkanMemory.h"
|
||||
#include "VulkanTexture.h"
|
||||
#include "memory/ResourceManager.h"
|
||||
#include "memory/ResourcePointer.h"
|
||||
#include "vulkan/memory/ResourceManager.h"
|
||||
#include "vulkan/memory/ResourcePointer.h"
|
||||
#include "vulkan/utils/Conversion.h"
|
||||
#include "vulkan/utils/Definitions.h"
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/platforms/VulkanPlatform.h>
|
||||
|
||||
#include <utils/CString.h>
|
||||
@@ -43,11 +46,13 @@ using namespace bluevk;
|
||||
|
||||
using utils::FixedCapacityVector;
|
||||
|
||||
#if defined(__clang__)
|
||||
// Vulkan functions often immediately dereference pointers, so it's fine to pass in a pointer
|
||||
// to a stack-allocated variable.
|
||||
#pragma clang diagnostic push
|
||||
#pragma clang diagnostic ignored "-Wreturn-stack-address"
|
||||
#pragma clang diagnostic ignored "-Wunused-parameter"
|
||||
#endif
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
@@ -295,6 +300,10 @@ ShaderModel VulkanDriver::getShaderModel() const noexcept {
|
||||
#endif
|
||||
}
|
||||
|
||||
ShaderLanguage VulkanDriver::getShaderLanguage() const noexcept {
|
||||
return ShaderLanguage::SPIRV;
|
||||
}
|
||||
|
||||
void VulkanDriver::terminate() {
|
||||
// Flush and wait here to make sure all queued commands are executed and resources that are tied
|
||||
// to those commands are no longer referenced.
|
||||
@@ -536,16 +545,25 @@ void VulkanDriver::createTextureViewSwizzleR(Handle<HwTexture> th, Handle<HwText
|
||||
backend::TextureSwizzle r, backend::TextureSwizzle g, backend::TextureSwizzle b,
|
||||
backend::TextureSwizzle a) {
|
||||
TextureSwizzle const swizzleArray[] = {r, g, b, a};
|
||||
VkComponentMapping const swizzle = getSwizzleMap(swizzleArray);
|
||||
VkComponentMapping const swizzle = fvkutils::getSwizzleMap(swizzleArray);
|
||||
auto src = resource_ptr<VulkanTexture>::cast(&mResourceManager, srch);
|
||||
auto texture = resource_ptr<VulkanTexture>::make(&mResourceManager, th, mPlatform->getDevice(),
|
||||
mPlatform->getPhysicalDevice(), mContext, mAllocator, &mCommands, src, swizzle);
|
||||
texture.inc();
|
||||
}
|
||||
|
||||
void VulkanDriver::createTextureExternalImageR(Handle<HwTexture> th,
|
||||
void VulkanDriver::createTextureExternalImage2R(Handle<HwTexture> th,
|
||||
backend::SamplerType target, backend::TextureFormat format,
|
||||
uint32_t width, uint32_t height, backend::TextureUsage usage, void* externalImage) {
|
||||
uint32_t width, uint32_t height, backend::TextureUsage usage,
|
||||
Platform::ExternalImageHandleRef externalImage) {
|
||||
FVK_SYSTRACE_SCOPE();
|
||||
|
||||
// FIXME: implement createTextureExternalImage2R
|
||||
}
|
||||
|
||||
void VulkanDriver::createTextureExternalImageR(Handle<HwTexture> th, backend::SamplerType target,
|
||||
backend::TextureFormat format, uint32_t width, uint32_t height, backend::TextureUsage usage,
|
||||
void* externalImage) {
|
||||
FVK_SYSTRACE_SCOPE();
|
||||
|
||||
const auto& metadata = mPlatform->getExternalImageMetadata(externalImage);
|
||||
@@ -555,13 +573,13 @@ void VulkanDriver::createTextureExternalImageR(Handle<HwTexture> th,
|
||||
|
||||
assert_invariant(width == metadata.width);
|
||||
assert_invariant(height == metadata.height);
|
||||
assert_invariant(getVkFormat(format) == metadata.format);
|
||||
assert_invariant(fvkutils::getVkFormat(format) == metadata.format);
|
||||
|
||||
const auto& data = mPlatform->createExternalImage(externalImage, metadata);
|
||||
|
||||
auto texture = resource_ptr<VulkanTexture>::make(&mResourceManager, th, mPlatform->getDevice(),
|
||||
mAllocator, &mResourceManager, &mCommands, data.first, data.second, metadata.format,
|
||||
1, metadata.width, metadata.height, usage, mStagePool);
|
||||
1, metadata.width, metadata.height, /*depth=*/1, usage, mStagePool);
|
||||
|
||||
texture.inc();
|
||||
}
|
||||
@@ -700,6 +718,11 @@ void VulkanDriver::createFenceR(Handle<HwFence> fh, int) {
|
||||
}
|
||||
|
||||
void VulkanDriver::createSwapChainR(Handle<HwSwapChain> sch, void* nativeWindow, uint64_t flags) {
|
||||
// Running gc() to guard against an edge case where the old swapchains need to have been
|
||||
// destroyed before the new swapchain can be created. Otherwise, we would fail
|
||||
// vkCreateSwapchainKHR with VK_ERROR_NATIVE_WINDOW_IN_USE_KHR.
|
||||
mResourceManager.gc();
|
||||
|
||||
if ((flags & backend::SWAP_CHAIN_CONFIG_SRGB_COLORSPACE) != 0 && !isSRGBSwapChainSupported()) {
|
||||
FVK_LOGW << "sRGB swapchain requested, but Platform does not support it"
|
||||
<< utils::io::endl;
|
||||
@@ -778,6 +801,10 @@ Handle<HwTexture> VulkanDriver::createTextureViewSwizzleS() noexcept {
|
||||
return mResourceManager.allocHandle<VulkanTexture>();
|
||||
}
|
||||
|
||||
Handle<HwTexture> VulkanDriver::createTextureExternalImage2S() noexcept {
|
||||
return mResourceManager.allocHandle<VulkanTexture>();
|
||||
}
|
||||
|
||||
Handle<HwTexture> VulkanDriver::createTextureExternalImageS() noexcept {
|
||||
return mResourceManager.allocHandle<VulkanTexture>();
|
||||
}
|
||||
@@ -925,7 +952,7 @@ FenceStatus VulkanDriver::getFenceStatus(Handle<HwFence> fh) {
|
||||
// We create all textures using VK_IMAGE_TILING_OPTIMAL, so our definition of "supported" is that
|
||||
// the GPU supports the given texture format with non-zero optimal tiling features.
|
||||
bool VulkanDriver::isTextureFormatSupported(TextureFormat format) {
|
||||
VkFormat vkformat = getVkFormat(format);
|
||||
VkFormat vkformat = fvkutils::getVkFormat(format);
|
||||
if (vkformat == VK_FORMAT_UNDEFINED) {
|
||||
return false;
|
||||
}
|
||||
@@ -952,7 +979,7 @@ bool VulkanDriver::isTextureFormatMipmappable(TextureFormat format) {
|
||||
}
|
||||
|
||||
bool VulkanDriver::isRenderTargetFormatSupported(TextureFormat format) {
|
||||
VkFormat vkformat = getVkFormat(format);
|
||||
VkFormat vkformat = fvkutils::getVkFormat(format);
|
||||
if (vkformat == VK_FORMAT_UNDEFINED) {
|
||||
return false;
|
||||
}
|
||||
@@ -1010,12 +1037,11 @@ bool VulkanDriver::isDepthStencilResolveSupported() {
|
||||
|
||||
bool VulkanDriver::isDepthStencilBlitSupported(TextureFormat format) {
|
||||
auto const& formats = mContext.getBlittableDepthStencilFormats();
|
||||
return std::find(formats.begin(), formats.end(), getVkFormat(format)) != formats.end();
|
||||
return std::find(formats.begin(), formats.end(), fvkutils::getVkFormat(format)) !=
|
||||
formats.end();
|
||||
}
|
||||
|
||||
bool VulkanDriver::isProtectedTexturesSupported() {
|
||||
return false;
|
||||
}
|
||||
bool VulkanDriver::isProtectedTexturesSupported() { return false; }
|
||||
|
||||
bool VulkanDriver::isDepthClampSupported() {
|
||||
return mContext.isDepthClampSupported();
|
||||
@@ -1086,8 +1112,8 @@ FeatureLevel VulkanDriver::getFeatureLevel() {
|
||||
|
||||
math::float2 VulkanDriver::getClipSpaceParams() {
|
||||
// virtual and physical z-coordinate of clip-space is in [-w, 0]
|
||||
// Note: this is actually never used (see: main.vs), but it's a backend API, so we implement it
|
||||
// properly.
|
||||
// Note: this is actually never used (see: surface_main.vs), but it's a backend API, so we
|
||||
// implement it properly.
|
||||
return math::float2{ 1.0f, 0.0f };
|
||||
}
|
||||
|
||||
@@ -1158,6 +1184,9 @@ void VulkanDriver::update3DImage(Handle<HwTexture> th, uint32_t level, uint32_t
|
||||
scheduleDestroy(std::move(data));
|
||||
}
|
||||
|
||||
void VulkanDriver::setupExternalImage2(Platform::ExternalImageHandleRef image) {
|
||||
}
|
||||
|
||||
void VulkanDriver::setupExternalImage(void* image) {
|
||||
}
|
||||
|
||||
@@ -1668,25 +1697,25 @@ void VulkanDriver::bindPipeline(PipelineState const& pipelineState) {
|
||||
auto rt = mCurrentRenderPass.renderTarget;
|
||||
|
||||
VulkanPipelineCache::RasterState const vulkanRasterState{
|
||||
.cullMode = getCullMode(rasterState.culling),
|
||||
.frontFace = getFrontFace(rasterState.inverseFrontFaces),
|
||||
.cullMode = fvkutils::getCullMode(rasterState.culling),
|
||||
.frontFace = fvkutils::getFrontFace(rasterState.inverseFrontFaces),
|
||||
.depthBiasEnable = (depthOffset.constant || depthOffset.slope) ? true : false,
|
||||
.blendEnable = rasterState.hasBlending(),
|
||||
.depthWriteEnable = rasterState.depthWrite,
|
||||
.alphaToCoverageEnable = rasterState.alphaToCoverage,
|
||||
.srcColorBlendFactor = getBlendFactor(rasterState.blendFunctionSrcRGB),
|
||||
.dstColorBlendFactor = getBlendFactor(rasterState.blendFunctionDstRGB),
|
||||
.srcAlphaBlendFactor = getBlendFactor(rasterState.blendFunctionSrcAlpha),
|
||||
.dstAlphaBlendFactor = getBlendFactor(rasterState.blendFunctionDstAlpha),
|
||||
.srcColorBlendFactor = fvkutils::getBlendFactor(rasterState.blendFunctionSrcRGB),
|
||||
.dstColorBlendFactor = fvkutils::getBlendFactor(rasterState.blendFunctionDstRGB),
|
||||
.srcAlphaBlendFactor = fvkutils::getBlendFactor(rasterState.blendFunctionSrcAlpha),
|
||||
.dstAlphaBlendFactor = fvkutils::getBlendFactor(rasterState.blendFunctionDstAlpha),
|
||||
.colorWriteMask = (VkColorComponentFlags) (rasterState.colorWrite ? 0xf : 0x0),
|
||||
.rasterizationSamples = rt->getSamples(),
|
||||
.depthClamp = rasterState.depthClamp,
|
||||
.colorTargetCount = rt->getColorTargetCount(mCurrentRenderPass),
|
||||
.colorBlendOp = rasterState.blendEquationRGB,
|
||||
.alphaBlendOp = rasterState.blendEquationAlpha,
|
||||
.alphaBlendOp = rasterState.blendEquationAlpha,
|
||||
.depthCompareOp = rasterState.depthFunc,
|
||||
.depthBiasConstantFactor = depthOffset.constant,
|
||||
.depthBiasSlopeFactor = depthOffset.slope
|
||||
.depthBiasSlopeFactor = depthOffset.slope,
|
||||
};
|
||||
|
||||
// unfortunately in Vulkan the topology is per pipeline
|
||||
@@ -1723,7 +1752,7 @@ void VulkanDriver::bindPipeline(PipelineState const& pipelineState) {
|
||||
mBoundPipeline = {
|
||||
.program = program,
|
||||
.pipelineLayout = pipelineLayout,
|
||||
.descriptorSetMask = DescriptorSetMask(descriptorSetMaskTable[layoutCount]),
|
||||
.descriptorSetMask = fvkutils::DescriptorSetMask(descriptorSetMaskTable[layoutCount]),
|
||||
};
|
||||
|
||||
mPipelineCache.bindLayout(pipelineLayout);
|
||||
@@ -1872,4 +1901,6 @@ template class ConcreteDispatcher<VulkanDriver>;
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
#if defined(__clang__)
|
||||
#pragma clang diagnostic pop
|
||||
#endif
|
||||
|
||||
@@ -26,12 +26,13 @@
|
||||
#include "VulkanReadPixels.h"
|
||||
#include "VulkanSamplerCache.h"
|
||||
#include "VulkanStagePool.h"
|
||||
#include "VulkanUtility.h"
|
||||
#include "vulkan/caching/VulkanDescriptorSetManager.h"
|
||||
#include "vulkan/caching/VulkanPipelineLayoutCache.h"
|
||||
#include "vulkan/memory/ResourceManager.h"
|
||||
#include "vulkan/memory/ResourcePointer.h"
|
||||
#include "vulkan/utils/Definitions.h"
|
||||
|
||||
#include "backend/DriverEnums.h"
|
||||
#include "caching/VulkanDescriptorSetManager.h"
|
||||
#include "caching/VulkanPipelineLayoutCache.h"
|
||||
#include "memory/ResourceManager.h"
|
||||
#include "memory/ResourcePointer.h"
|
||||
|
||||
#include "DriverBase.h"
|
||||
#include "private/backend/Driver.h"
|
||||
@@ -93,6 +94,7 @@ private:
|
||||
Dispatcher getDispatcher() const noexcept final;
|
||||
|
||||
ShaderModel getShaderModel() const noexcept final;
|
||||
ShaderLanguage getShaderLanguage() const noexcept final;
|
||||
|
||||
template<typename T>
|
||||
friend class ConcreteDispatcher;
|
||||
@@ -141,13 +143,14 @@ private:
|
||||
struct {
|
||||
resource_ptr<VulkanProgram> program;
|
||||
VkPipelineLayout pipelineLayout;
|
||||
DescriptorSetMask descriptorSetMask;
|
||||
fvkutils::DescriptorSetMask descriptorSetMask;
|
||||
} mBoundPipeline = {};
|
||||
|
||||
// We need to store information about a render pass to enable better barriers at the end of a
|
||||
// renderpass.
|
||||
struct {
|
||||
using AttachmentArray = CappedArray<VulkanAttachment, MAX_RENDERTARGET_ATTACHMENT_TEXTURES>;
|
||||
using AttachmentArray =
|
||||
fvkutils::StaticVector<VulkanAttachment, MAX_RENDERTARGET_ATTACHMENT_TEXTURES>;
|
||||
AttachmentArray attachments;
|
||||
} mRenderPassFboInfo = {};
|
||||
|
||||
|
||||
@@ -14,12 +14,12 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "vulkan/VulkanFboCache.h"
|
||||
|
||||
#include <utils/Panic.h>
|
||||
#include "VulkanFboCache.h"
|
||||
|
||||
#include "VulkanConstants.h"
|
||||
#include "VulkanUtility.h"
|
||||
#include "vulkan/utils/Image.h"
|
||||
|
||||
#include <utils/Panic.h>
|
||||
|
||||
// If any VkRenderPass or VkFramebuffer is unused for more than TIME_BEFORE_EVICTION frames, it
|
||||
// is evicted from the cache.
|
||||
@@ -214,7 +214,7 @@ VkRenderPass VulkanFboCache::getRenderPass(RenderPassKey const& config) noexcept
|
||||
if (config.colorFormat[i] == VK_FORMAT_UNDEFINED) {
|
||||
continue;
|
||||
}
|
||||
const VkImageLayout subpassLayout = imgutil::getVkLayout(VulkanLayout::COLOR_ATTACHMENT);
|
||||
const VkImageLayout subpassLayout = fvkutils::getVkLayout(VulkanLayout::COLOR_ATTACHMENT);
|
||||
uint32_t index;
|
||||
|
||||
if (!hasSubpasses) {
|
||||
@@ -259,8 +259,8 @@ VkRenderPass VulkanFboCache::getRenderPass(RenderPassKey const& config) noexcept
|
||||
.storeOp = (config.usesLazilyAllocatedMemory & (1 << i)) ? kDisableStore : kEnableStore,
|
||||
.stencilLoadOp = kDontCare,
|
||||
.stencilStoreOp = kDisableStore,
|
||||
.initialLayout = imgutil::getVkLayout(VulkanLayout::COLOR_ATTACHMENT),
|
||||
.finalLayout = imgutil::getVkLayout(FINAL_COLOR_ATTACHMENT_LAYOUT),
|
||||
.initialLayout = fvkutils::getVkLayout(VulkanLayout::COLOR_ATTACHMENT),
|
||||
.finalLayout = fvkutils::getVkLayout(FINAL_COLOR_ATTACHMENT_LAYOUT),
|
||||
};
|
||||
}
|
||||
|
||||
@@ -287,7 +287,7 @@ VkRenderPass VulkanFboCache::getRenderPass(RenderPassKey const& config) noexcept
|
||||
|
||||
pResolveAttachment->attachment = attachmentIndex;
|
||||
pResolveAttachment->layout
|
||||
= imgutil::getVkLayout(VulkanLayout::COLOR_ATTACHMENT_RESOLVE);
|
||||
= fvkutils::getVkLayout(VulkanLayout::COLOR_ATTACHMENT_RESOLVE);
|
||||
++pResolveAttachment;
|
||||
|
||||
attachments[attachmentIndex++] = {
|
||||
@@ -297,8 +297,8 @@ VkRenderPass VulkanFboCache::getRenderPass(RenderPassKey const& config) noexcept
|
||||
.storeOp = kEnableStore,
|
||||
.stencilLoadOp = kDontCare,
|
||||
.stencilStoreOp = kDisableStore,
|
||||
.initialLayout = imgutil::getVkLayout(VulkanLayout::COLOR_ATTACHMENT),
|
||||
.finalLayout = imgutil::getVkLayout(FINAL_COLOR_ATTACHMENT_LAYOUT),
|
||||
.initialLayout = fvkutils::getVkLayout(VulkanLayout::COLOR_ATTACHMENT),
|
||||
.finalLayout = fvkutils::getVkLayout(FINAL_COLOR_ATTACHMENT_LAYOUT),
|
||||
};
|
||||
}
|
||||
|
||||
@@ -307,7 +307,7 @@ VkRenderPass VulkanFboCache::getRenderPass(RenderPassKey const& config) noexcept
|
||||
const bool clear = any(config.clear & TargetBufferFlags::DEPTH);
|
||||
const bool discardStart = any(config.discardStart & TargetBufferFlags::DEPTH);
|
||||
const bool discardEnd = any(config.discardEnd & TargetBufferFlags::DEPTH);
|
||||
depthAttachmentRef.layout = imgutil::getVkLayout(VulkanLayout::DEPTH_ATTACHMENT);
|
||||
depthAttachmentRef.layout = fvkutils::getVkLayout(VulkanLayout::DEPTH_ATTACHMENT);
|
||||
depthAttachmentRef.attachment = attachmentIndex;
|
||||
attachments[attachmentIndex++] = {
|
||||
.format = config.depthFormat,
|
||||
@@ -316,8 +316,8 @@ VkRenderPass VulkanFboCache::getRenderPass(RenderPassKey const& config) noexcept
|
||||
.storeOp = discardEnd ? kDisableStore : kEnableStore,
|
||||
.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE,
|
||||
.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE,
|
||||
.initialLayout = imgutil::getVkLayout(config.initialDepthLayout),
|
||||
.finalLayout = imgutil::getVkLayout(FINAL_DEPTH_ATTACHMENT_LAYOUT),
|
||||
.initialLayout = fvkutils::getVkLayout(config.initialDepthLayout),
|
||||
.finalLayout = fvkutils::getVkLayout(FINAL_DEPTH_ATTACHMENT_LAYOUT),
|
||||
};
|
||||
}
|
||||
renderPassInfo.attachmentCount = attachmentIndex;
|
||||
|
||||
@@ -22,9 +22,11 @@
|
||||
#include "VulkanDriver.h"
|
||||
|
||||
#include "VulkanMemory.h"
|
||||
#include "VulkanUtility.h"
|
||||
#include "vulkan/memory/ResourcePointer.h"
|
||||
#include "spirv/VulkanSpirvUtils.h"
|
||||
#include "vulkan/utils/Conversion.h"
|
||||
#include "vulkan/utils/Definitions.h"
|
||||
#include "vulkan/utils/Image.h"
|
||||
#include "vulkan/utils/Spirv.h"
|
||||
|
||||
#include <backend/platforms/VulkanPlatform.h>
|
||||
|
||||
@@ -56,10 +58,10 @@ template<typename Bitmask>
|
||||
inline void fromStageFlags(backend::ShaderStageFlags stage, descriptor_binding_t binding,
|
||||
Bitmask& mask) {
|
||||
if ((bool) (stage & ShaderStageFlags::VERTEX)) {
|
||||
mask.set(binding + getVertexStageShift<Bitmask>());
|
||||
mask.set(binding + fvkutils::getVertexStageShift<Bitmask>());
|
||||
}
|
||||
if ((bool) (stage & ShaderStageFlags::FRAGMENT)) {
|
||||
mask.set(binding + getFragmentStageShift<Bitmask>());
|
||||
mask.set(binding + fvkutils::getFragmentStageShift<Bitmask>());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -126,6 +128,15 @@ fvkmemory::resource_ptr<VulkanTexture> initMsaaTexture(
|
||||
return msTexture;
|
||||
}
|
||||
|
||||
VulkanAttachment createSwapchainAttachment(const fvkmemory::resource_ptr<VulkanTexture> texture) {
|
||||
return VulkanAttachment {
|
||||
.texture = texture,
|
||||
.level = 0,
|
||||
.layerCount = static_cast<uint8_t>(texture ? texture->getPrimaryViewRange().layerCount : 1),
|
||||
.layer = 0,
|
||||
};
|
||||
}
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
void VulkanDescriptorSet::acquire(fvkmemory::resource_ptr<VulkanTexture> texture) {
|
||||
@@ -206,7 +217,7 @@ VulkanProgram::VulkanProgram(VkDevice device, Program const& builder) noexcept
|
||||
size_t dataSize = blob.size();
|
||||
|
||||
if (!specializationConstants.empty()) {
|
||||
workaroundSpecConstant(blob, specializationConstants, shader);
|
||||
fvkutils::workaroundSpecConstant(blob, specializationConstants, shader);
|
||||
data = (uint32_t*) shader.data();
|
||||
dataSize = shader.size() * 4;
|
||||
}
|
||||
@@ -272,22 +283,21 @@ void VulkanRenderTarget::bindToSwapChain(fvkmemory::resource_ptr<VulkanSwapChain
|
||||
height = extent.height;
|
||||
mProtected = swapchain->isProtected();
|
||||
|
||||
VulkanAttachment color = {};
|
||||
color.texture = swapchain->getCurrentColor();
|
||||
VulkanAttachment color = createSwapchainAttachment(swapchain->getCurrentColor());
|
||||
mInfo->attachments = {color};
|
||||
|
||||
auto& fbkey = mInfo->fbkey;
|
||||
auto& rpkey = mInfo->rpkey;
|
||||
|
||||
rpkey.colorFormat[0] = color.getFormat();
|
||||
rpkey.viewCount = color.layerCount;
|
||||
fbkey.width = width;
|
||||
fbkey.height = height;
|
||||
fbkey.color[0] = color.getImageView();
|
||||
fbkey.resolve[0] = VK_NULL_HANDLE;
|
||||
|
||||
if (swapchain->getDepth()) {
|
||||
VulkanAttachment depth = {};
|
||||
depth.texture = swapchain->getDepth();
|
||||
VulkanAttachment depth = createSwapchainAttachment(swapchain->getDepth());
|
||||
mInfo->attachments.push_back(depth);
|
||||
mInfo->depthIndex = 1;
|
||||
|
||||
@@ -314,8 +324,8 @@ VulkanRenderTarget::VulkanRenderTarget(VkDevice device, VkPhysicalDevice physica
|
||||
// Constrain the sample count according to both kinds of sample count masks obtained from
|
||||
// VkPhysicalDeviceProperties. This is consistent with the VulkanTexture constructor.
|
||||
auto const& limits = context.getPhysicalDeviceLimits();
|
||||
samples = reduceSampleCount(samples, limits.framebufferDepthSampleCounts &
|
||||
limits.framebufferColorSampleCounts);
|
||||
samples = samples = fvkutils::reduceSampleCount(samples,
|
||||
limits.framebufferDepthSampleCounts & limits.framebufferColorSampleCounts);
|
||||
|
||||
auto& rpkey = mInfo->rpkey;
|
||||
rpkey.samples = samples;
|
||||
@@ -498,7 +508,7 @@ VulkanVertexBufferInfo::VulkanVertexBufferInfo(
|
||||
Attribute attrib = attributes[attribIndex];
|
||||
bool const isInteger = attrib.flags & Attribute::FLAG_INTEGER_TARGET;
|
||||
bool const isNormalized = attrib.flags & Attribute::FLAG_NORMALIZED;
|
||||
VkFormat vkformat = getVkFormat(attrib.type, isNormalized, isInteger);
|
||||
VkFormat vkformat = fvkutils::getVkFormat(attrib.type, isNormalized, isInteger);
|
||||
|
||||
// HACK: Re-use the positions buffer as a dummy buffer for disabled attributes. Filament's
|
||||
// vertex shaders declare all attributes as either vec4 or uvec4 (the latter for bone
|
||||
|
||||
@@ -25,8 +25,9 @@
|
||||
#include "VulkanFboCache.h"
|
||||
#include "VulkanSwapChain.h"
|
||||
#include "VulkanTexture.h"
|
||||
#include "VulkanUtility.h"
|
||||
#include "vulkan/memory/Resource.h"
|
||||
#include "vulkan/utils/StaticVector.h"
|
||||
#include "vulkan/utils/Definitions.h"
|
||||
|
||||
#include <backend/Program.h>
|
||||
|
||||
@@ -44,11 +45,11 @@ namespace {
|
||||
template<typename Bitmask>
|
||||
inline uint8_t collapsedCount(Bitmask const& mask) {
|
||||
static_assert(sizeof(mask) <= 64);
|
||||
constexpr uint64_t VERTEX_MASK = (1ULL << getFragmentStageShift<Bitmask>()) - 1ULL;
|
||||
constexpr uint64_t FRAGMENT_MASK = (VERTEX_MASK << getFragmentStageShift<Bitmask>());
|
||||
constexpr uint64_t VERTEX_MASK = (1ULL << fvkutils::getFragmentStageShift<Bitmask>()) - 1ULL;
|
||||
constexpr uint64_t FRAGMENT_MASK = (VERTEX_MASK << fvkutils::getFragmentStageShift<Bitmask>());
|
||||
uint64_t val = mask.getValue();
|
||||
val = ((val & VERTEX_MASK) >> getVertexStageShift<Bitmask>()) |
|
||||
((val & FRAGMENT_MASK) >> getFragmentStageShift<Bitmask>());
|
||||
val = ((val & VERTEX_MASK) >> fvkutils::getVertexStageShift<Bitmask>()) |
|
||||
((val & FRAGMENT_MASK) >> fvkutils::getFragmentStageShift<Bitmask>());
|
||||
return (uint8_t) Bitmask(val).count();
|
||||
}
|
||||
|
||||
@@ -67,10 +68,10 @@ struct VulkanDescriptorSetLayout : public HwDescriptorSetLayout, fvkmemory::Reso
|
||||
// The bitmask representation of a set layout.
|
||||
struct Bitmask {
|
||||
// TODO: better utiltize the space below and use bitset instead.
|
||||
UniformBufferBitmask ubo; // 8 bytes
|
||||
UniformBufferBitmask dynamicUbo; // 8 bytes
|
||||
SamplerBitmask sampler; // 8 bytes
|
||||
InputAttachmentBitmask inputAttachment; // 8 bytes
|
||||
fvkutils::UniformBufferBitmask ubo; // 8 bytes
|
||||
fvkutils::UniformBufferBitmask dynamicUbo; // 8 bytes
|
||||
fvkutils::SamplerBitmask sampler; // 8 bytes
|
||||
fvkutils::InputAttachmentBitmask inputAttachment; // 8 bytes
|
||||
|
||||
bool operator==(Bitmask const& right) const {
|
||||
return ubo == right.ubo && dynamicUbo == right.dynamicUbo && sampler == right.sampler &&
|
||||
@@ -138,7 +139,7 @@ public:
|
||||
using OnRecycle = std::function<void(VulkanDescriptorSet*)>;
|
||||
|
||||
VulkanDescriptorSet(VkDescriptorSet rawSet,
|
||||
UniformBufferBitmask const& dynamicUboMask,
|
||||
fvkutils::UniformBufferBitmask const& dynamicUboMask,
|
||||
uint8_t uniqueDynamicUboCount,
|
||||
OnRecycle&& onRecycleFn)
|
||||
: vkSet(rawSet),
|
||||
@@ -164,7 +165,7 @@ public:
|
||||
void acquire(fvkmemory::resource_ptr<VulkanBufferObject> buffer);
|
||||
|
||||
VkDescriptorSet const vkSet;
|
||||
UniformBufferBitmask const dynamicUboMask;
|
||||
fvkutils::UniformBufferBitmask const dynamicUboMask;
|
||||
uint8_t const uniqueDynamicUboCount;
|
||||
|
||||
private:
|
||||
@@ -193,7 +194,7 @@ private:
|
||||
};
|
||||
|
||||
struct VulkanProgram : public HwProgram, fvkmemory::Resource {
|
||||
using BindingList = CappedArray<uint16_t, MAX_SAMPLER_COUNT>;
|
||||
using BindingList = fvkutils::StaticVector<uint16_t, MAX_SAMPLER_COUNT>;
|
||||
|
||||
VulkanProgram(VkDevice device, Program const& builder) noexcept;
|
||||
~VulkanProgram();
|
||||
@@ -217,12 +218,6 @@ struct VulkanProgram : public HwProgram, fvkmemory::Resource {
|
||||
mInfo->pushConstantDescription.write(cmdbuf, layout, stage, index, value);
|
||||
}
|
||||
|
||||
#if FVK_ENABLED_DEBUG_SAMPLER_NAME
|
||||
inline utils::FixedCapacityVector<std::string> const& getBindingToName() const {
|
||||
return mInfo->bindingToName;
|
||||
}
|
||||
#endif
|
||||
|
||||
// TODO: handle compute shaders.
|
||||
// The expected order of shaders - from frontend to backend - is vertex, fragment, compute.
|
||||
static constexpr uint8_t const MAX_SHADER_MODULES = 2;
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
|
||||
#include <bluevk/BlueVK.h> // must be included before vk_mem_alloc
|
||||
|
||||
#if defined(__clang__)
|
||||
#pragma clang diagnostic push
|
||||
|
||||
// Needed because not all clang versions have the warning -Wdeprecated-copy.
|
||||
@@ -32,6 +33,7 @@
|
||||
#pragma clang diagnostic ignored "-Wextra-semi"
|
||||
#pragma clang diagnostic ignored "-Wc++98-compat-extra-semi"
|
||||
#pragma clang diagnostic ignored "-Wthread-safety-analysis"
|
||||
#endif
|
||||
|
||||
static const PFN_vkGetInstanceProcAddr& vkGetInstanceProcAddr = bluevk::vkGetInstanceProcAddr;
|
||||
static const PFN_vkGetDeviceProcAddr& vkGetDeviceProcAddr = bluevk::vkGetDeviceProcAddr;
|
||||
@@ -39,4 +41,7 @@ static const PFN_vkGetDeviceProcAddr& vkGetDeviceProcAddr = bluevk::vkGetDeviceP
|
||||
#define VMA_STATIC_VULKAN_FUNCTIONS 0
|
||||
#define VMA_IMPLEMENTATION
|
||||
#include "vk_mem_alloc.h"
|
||||
|
||||
#if defined(__clang__)
|
||||
#pragma clang diagnostic pop
|
||||
#endif
|
||||
|
||||
@@ -27,7 +27,9 @@
|
||||
#define VMA_DYNAMIC_VULKAN_FUNCTIONS 1
|
||||
#endif
|
||||
|
||||
#if defined(__clang__)
|
||||
#pragma clang diagnostic ignored "-Wc++98-compat-extra-semi"
|
||||
#endif
|
||||
|
||||
#include "vk_mem_alloc.h"
|
||||
|
||||
|
||||
@@ -24,12 +24,14 @@
|
||||
#include "VulkanConstants.h"
|
||||
#include "VulkanHandles.h"
|
||||
#include "VulkanTexture.h"
|
||||
#include "VulkanUtility.h"
|
||||
#include "vulkan/utils/Conversion.h"
|
||||
|
||||
#if defined(__clang__)
|
||||
// Vulkan functions often immediately dereference pointers, so it's fine to pass in a pointer
|
||||
// to a stack-allocated variable.
|
||||
#pragma clang diagnostic push
|
||||
#pragma clang diagnostic ignored "-Wreturn-stack-address"
|
||||
#endif
|
||||
|
||||
using namespace bluevk;
|
||||
|
||||
@@ -194,7 +196,7 @@ VulkanPipelineCache::PipelineCacheEntry* VulkanPipelineCache::createPipeline() n
|
||||
|
||||
vkDs.depthTestEnable = VK_TRUE;
|
||||
vkDs.depthWriteEnable = raster.depthWriteEnable;
|
||||
vkDs.depthCompareOp = getCompareOp(raster.depthCompareOp);
|
||||
vkDs.depthCompareOp = fvkutils::getCompareOp(raster.depthCompareOp);
|
||||
vkDs.depthBoundsTestEnable = VK_FALSE;
|
||||
vkDs.stencilTestEnable = VK_FALSE;
|
||||
vkDs.minDepthBounds = 0.0f;
|
||||
@@ -323,4 +325,6 @@ bool VulkanPipelineCache::PipelineEqual::operator()(const PipelineKey& k1,
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
#if defined(__clang__)
|
||||
#pragma clang diagnostic pop
|
||||
#endif
|
||||
|
||||
@@ -19,7 +19,6 @@
|
||||
|
||||
#include "VulkanCommands.h"
|
||||
#include "VulkanMemory.h"
|
||||
#include "VulkanUtility.h"
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/TargetBufferInfo.h>
|
||||
@@ -68,8 +67,10 @@ public:
|
||||
VkSpecializationInfo* specializationInfos = nullptr;
|
||||
};
|
||||
|
||||
#if defined(__clang__)
|
||||
#pragma clang diagnostic push
|
||||
#pragma clang diagnostic warning "-Wpadded"
|
||||
#endif
|
||||
|
||||
// The RasterState POD contains standard graphics-related state like blending, culling, etc.
|
||||
// The following states are omitted because Filament never changes them:
|
||||
@@ -212,7 +213,9 @@ private:
|
||||
bool operator()(const PipelineKey& k1, const PipelineKey& k2) const;
|
||||
};
|
||||
|
||||
#if defined(__clang__)
|
||||
#pragma clang diagnostic pop
|
||||
#endif
|
||||
|
||||
// CACHE ENTRY STRUCTS
|
||||
// -------------------
|
||||
|
||||
@@ -19,8 +19,9 @@
|
||||
#include "DataReshaper.h"
|
||||
#include "VulkanCommands.h"
|
||||
#include "VulkanHandles.h"
|
||||
#include "VulkanImageUtility.h"
|
||||
#include "VulkanTexture.h"
|
||||
#include "vulkan/utils/Conversion.h" // getComponentType()
|
||||
#include "vulkan/utils/Image.h"
|
||||
|
||||
#include <utils/Log.h>
|
||||
|
||||
@@ -218,7 +219,7 @@ void VulkanReadPixels::run(fvkmemory::resource_ptr<VulkanRenderTarget> srcTarget
|
||||
};
|
||||
vkBeginCommandBuffer(cmdbuffer, &binfo);
|
||||
|
||||
imgutil::transitionLayout(cmdbuffer, {
|
||||
fvkutils::transitionLayout(cmdbuffer, {
|
||||
.image = stagingImage,
|
||||
.oldLayout = VulkanLayout::UNDEFINED,
|
||||
.newLayout = VulkanLayout::TRANSFER_DST,
|
||||
@@ -265,8 +266,8 @@ void VulkanReadPixels::run(fvkmemory::resource_ptr<VulkanRenderTarget> srcTarget
|
||||
imageCopyRegion.srcOffset.y + imageCopyRegion.extent.height <= srcExtent.height);
|
||||
|
||||
vkCmdCopyImage(cmdbuffer, srcAttachment.getImage(),
|
||||
imgutil::getVkLayout(VulkanLayout::TRANSFER_SRC), stagingImage,
|
||||
imgutil::getVkLayout(VulkanLayout::TRANSFER_DST), 1, &imageCopyRegion);
|
||||
fvkutils::getVkLayout(VulkanLayout::TRANSFER_SRC), stagingImage,
|
||||
fvkutils::getVkLayout(VulkanLayout::TRANSFER_DST), 1, &imageCopyRegion);
|
||||
|
||||
// Restore the source image layout.
|
||||
srcTexture->transitionLayout(cmdbuffer, srcRange, srcTexture->getDefaultLayout());
|
||||
@@ -318,8 +319,8 @@ void VulkanReadPixels::run(fvkmemory::resource_ptr<VulkanRenderTarget> srcTarget
|
||||
vkMapMemory(device, stagingMemory, 0, VK_WHOLE_SIZE, 0, (void**) &srcPixels);
|
||||
srcPixels += subResourceLayout.offset;
|
||||
|
||||
if (!DataReshaper::reshapeImage(&p, getComponentType(srcFormat),
|
||||
getComponentCount(srcFormat), srcPixels,
|
||||
if (!DataReshaper::reshapeImage(&p, fvkutils::getComponentType(srcFormat),
|
||||
fvkutils::getComponentCount(srcFormat), srcPixels,
|
||||
static_cast<int>(subResourceLayout.rowPitch), static_cast<int>(width),
|
||||
static_cast<int>(height), swizzle)) {
|
||||
FVK_LOGE << "Unsupported PixelDataFormat or PixelDataType" << utils::io::endl;
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
*/
|
||||
|
||||
#include "vulkan/VulkanSamplerCache.h"
|
||||
#include "vulkan/utils/Conversion.h"
|
||||
|
||||
#include <utils/Panic.h>
|
||||
|
||||
@@ -114,7 +115,7 @@ VkSampler VulkanSamplerCache::getSampler(SamplerParams params) noexcept {
|
||||
.anisotropyEnable = params.anisotropyLog2 == 0 ? 0u : 1u,
|
||||
.maxAnisotropy = (float)(1u << params.anisotropyLog2),
|
||||
.compareEnable = getCompareEnable(params.compareMode),
|
||||
.compareOp = getCompareOp(params.compareFunc),
|
||||
.compareOp = fvkutils::getCompareOp(params.compareFunc),
|
||||
.minLod = 0.0f,
|
||||
.maxLod = getMaxLod(params.filterMin),
|
||||
.borderColor = VK_BORDER_COLOR_INT_OPAQUE_BLACK,
|
||||
|
||||
@@ -18,7 +18,6 @@
|
||||
#define TNT_FILAMENT_BACKEND_VULKANSAMPLERCACHE_H
|
||||
|
||||
#include "VulkanContext.h"
|
||||
#include "VulkanUtility.h"
|
||||
|
||||
#include <tsl/robin_map.h>
|
||||
|
||||
|
||||
@@ -18,9 +18,9 @@
|
||||
|
||||
#include "VulkanCommands.h"
|
||||
#include "VulkanConstants.h"
|
||||
#include "VulkanImageUtility.h"
|
||||
#include "VulkanMemory.h"
|
||||
#include "VulkanUtility.h"
|
||||
#include "vulkan/utils/Conversion.h"
|
||||
#include "vulkan/utils/Image.h"
|
||||
|
||||
#include <utils/Panic.h>
|
||||
|
||||
@@ -72,7 +72,7 @@ VulkanStage const* VulkanStagePool::acquireStage(uint32_t numBytes) {
|
||||
|
||||
VulkanStageImage const* VulkanStagePool::acquireImage(PixelDataFormat format, PixelDataType type,
|
||||
uint32_t width, uint32_t height) {
|
||||
const VkFormat vkformat = getVkFormat(format, type);
|
||||
const VkFormat vkformat = fvkutils::getVkFormat(format, type);
|
||||
for (auto image : mFreeImages) {
|
||||
if (image->format == vkformat && image->width == width && image->height == height) {
|
||||
mFreeImages.erase(image);
|
||||
@@ -113,7 +113,7 @@ VulkanStageImage const* VulkanStagePool::acquireImage(PixelDataFormat format, Pi
|
||||
|
||||
assert_invariant(result == VK_SUCCESS);
|
||||
|
||||
VkImageAspectFlags const aspectFlags = getImageAspect(vkformat);
|
||||
VkImageAspectFlags const aspectFlags = fvkutils::getImageAspect(vkformat);
|
||||
VkCommandBuffer const cmdbuffer = mCommands->get().buffer();
|
||||
|
||||
// We use VK_IMAGE_LAYOUT_GENERAL here because the spec says:
|
||||
@@ -122,7 +122,7 @@ VulkanStageImage const* VulkanStagePool::acquireImage(PixelDataFormat format, Pi
|
||||
// VK_IMAGE_LAYOUT_PREINITIALIZED or VK_IMAGE_LAYOUT_GENERAL layout. Calling
|
||||
// vkGetImageSubresourceLayout for a linear image returns a subresource layout mapping that is
|
||||
// valid for either of those image layouts."
|
||||
imgutil::transitionLayout(cmdbuffer, {
|
||||
fvkutils::transitionLayout(cmdbuffer, {
|
||||
.image = image->image,
|
||||
.oldLayout = VulkanLayout::UNDEFINED,
|
||||
.newLayout = VulkanLayout::READ_WRITE, // (= VK_IMAGE_LAYOUT_GENERAL)
|
||||
|
||||
@@ -40,6 +40,8 @@ VulkanSwapChain::VulkanSwapChain(VulkanPlatform* platform, VulkanContext const&
|
||||
mFlushAndWaitOnResize(platform->getCustomization().flushAndWaitOnWindowResize),
|
||||
mTransitionSwapChainImageLayoutForPresent(
|
||||
platform->getCustomization().transitionSwapChainImageLayoutForPresent),
|
||||
mLayerCount(1),
|
||||
mCurrentSwapIndex(0),
|
||||
mAcquired(false),
|
||||
mIsFirstRenderPass(true) {
|
||||
swapChain = mPlatform->createSwapChain(nativeWindow, flags, extent);
|
||||
@@ -76,17 +78,18 @@ void VulkanSwapChain::update() {
|
||||
for (auto const color: bundle.colors) {
|
||||
auto colorTexture = fvkmemory::resource_ptr<VulkanTexture>::construct(mResourceManager,
|
||||
device, mAllocator, mResourceManager, mCommands, color, VK_NULL_HANDLE,
|
||||
bundle.colorFormat, 1, bundle.extent.width, bundle.extent.height, colorUsage,
|
||||
bundle.colorFormat, 1, bundle.extent.width, bundle.extent.height, bundle.layerCount, colorUsage,
|
||||
mStagePool);
|
||||
mColors.push_back(colorTexture);
|
||||
}
|
||||
|
||||
mDepth = fvkmemory::resource_ptr<VulkanTexture>::construct(mResourceManager, device,
|
||||
mAllocator, mResourceManager, mCommands, bundle.depth, VK_NULL_HANDLE,
|
||||
bundle.depthFormat, 1, bundle.extent.width, bundle.extent.height, depthUsage,
|
||||
bundle.depthFormat, 1, bundle.extent.width, bundle.extent.height, bundle.layerCount, depthUsage,
|
||||
mStagePool);
|
||||
|
||||
mExtent = bundle.extent;
|
||||
mLayerCount = bundle.layerCount;
|
||||
}
|
||||
|
||||
void VulkanSwapChain::present() {
|
||||
@@ -97,7 +100,7 @@ void VulkanSwapChain::present() {
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = 1,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = 1,
|
||||
.layerCount = mLayerCount,
|
||||
};
|
||||
mColors[mCurrentSwapIndex]->transitionLayout(&commands, subresources, VulkanLayout::PRESENT);
|
||||
}
|
||||
|
||||
@@ -96,6 +96,7 @@ private:
|
||||
utils::FixedCapacityVector<fvkmemory::resource_ptr<VulkanTexture>> mColors;
|
||||
fvkmemory::resource_ptr<VulkanTexture> mDepth;
|
||||
VkExtent2D mExtent;
|
||||
uint32_t mLayerCount;
|
||||
uint32_t mCurrentSwapIndex;
|
||||
std::function<void(Platform::SwapChain* handle)> mExplicitImageReadyWait = nullptr;
|
||||
bool mAcquired;
|
||||
|
||||
@@ -17,8 +17,8 @@
|
||||
#include "VulkanCommands.h"
|
||||
#include "VulkanMemory.h"
|
||||
#include "VulkanTexture.h"
|
||||
#include "VulkanUtility.h"
|
||||
#include "vulkan/memory/ResourcePointer.h"
|
||||
#include "vulkan/utils/Conversion.h"
|
||||
|
||||
#include <DataReshaper.h>
|
||||
#include <backend/DriverEnums.h>
|
||||
@@ -144,6 +144,16 @@ inline VulkanLayout getDefaultLayoutImpl(VkImageUsageFlags vkusage) {
|
||||
return getDefaultLayoutImpl(usage);
|
||||
}
|
||||
|
||||
SamplerType getSamplerTypeFromDepth(uint32_t const depth) {
|
||||
return depth > 1 ? SamplerType::SAMPLER_2D_ARRAY
|
||||
: SamplerType::SAMPLER_2D;
|
||||
}
|
||||
|
||||
uint8_t getLayerCountFromDepth(uint32_t const depth) {
|
||||
return getLayerCount(getSamplerTypeFromDepth(depth), depth);
|
||||
}
|
||||
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
VulkanTextureState::VulkanTextureState(VkDevice device, VmaAllocator allocator,
|
||||
@@ -152,7 +162,7 @@ VulkanTextureState::VulkanTextureState(VkDevice device, VmaAllocator allocator,
|
||||
bool isProtected)
|
||||
: mVkFormat(format),
|
||||
mViewType(viewType),
|
||||
mFullViewRange{filament::backend::getImageAspect(format), 0, levels, 0, layerCount},
|
||||
mFullViewRange{fvkutils::getImageAspect(format), 0, levels, 0, layerCount},
|
||||
mDefaultLayout(defaultLayout),
|
||||
mIsProtected(isProtected),
|
||||
mStagePool(stagePool),
|
||||
@@ -165,12 +175,12 @@ VulkanTextureState::VulkanTextureState(VkDevice device, VmaAllocator allocator,
|
||||
VulkanTexture::VulkanTexture(VkDevice device, VmaAllocator allocator,
|
||||
fvkmemory::ResourceManager* resourceManager, VulkanCommands* commands, VkImage image,
|
||||
VkDeviceMemory memory, VkFormat format, uint8_t samples, uint32_t width,
|
||||
uint32_t height, TextureUsage tusage, VulkanStagePool& stagePool)
|
||||
: HwTexture(SamplerType::SAMPLER_2D, 1, samples, width, height, 1, TextureFormat::UNUSED,
|
||||
uint32_t height, uint32_t depth, TextureUsage tusage, VulkanStagePool& stagePool)
|
||||
: HwTexture(getSamplerTypeFromDepth(depth), 1, samples, width, height, depth, TextureFormat::UNUSED,
|
||||
tusage),
|
||||
mState(fvkmemory::resource_ptr<VulkanTextureState>::construct(resourceManager, device,
|
||||
allocator, commands, stagePool, format, imgutil::getViewType(SamplerType::SAMPLER_2D),
|
||||
1, 1, getDefaultLayoutImpl(tusage), any(usage & TextureUsage::PROTECTED))) {
|
||||
allocator, commands, stagePool, format, fvkutils::getViewType(SamplerType::SAMPLER_2D),
|
||||
/*mipLevels=*/1, getLayerCountFromDepth(depth), getDefaultLayoutImpl(tusage), any(usage & TextureUsage::PROTECTED))) {
|
||||
mState->mTextureImage = image;
|
||||
mState->mTextureImageMemory = memory;
|
||||
mPrimaryViewRange = mState->mFullViewRange;
|
||||
@@ -184,8 +194,8 @@ VulkanTexture::VulkanTexture(VkDevice device, VkPhysicalDevice physicalDevice,
|
||||
uint32_t depth, TextureUsage tusage, VulkanStagePool& stagePool)
|
||||
: HwTexture(target, levels, samples, w, h, depth, tformat, tusage),
|
||||
mState(fvkmemory::resource_ptr<VulkanTextureState>::construct(resourceManager, device,
|
||||
allocator, commands, stagePool, backend::getVkFormat(tformat),
|
||||
imgutil::getViewType(target), levels, getLayerCount(target, depth),
|
||||
allocator, commands, stagePool, fvkutils::getVkFormat(tformat),
|
||||
fvkutils::getViewType(target), levels, getLayerCount(target, depth),
|
||||
VulkanLayout::UNDEFINED, any(usage & TextureUsage::PROTECTED))) {
|
||||
// Create an appropriately-sized device-only VkImage, but do not fill it yet.
|
||||
VkImageCreateInfo imageInfo{
|
||||
@@ -198,11 +208,20 @@ VulkanTexture::VulkanTexture(VkDevice device, VkPhysicalDevice physicalDevice,
|
||||
.tiling = VK_IMAGE_TILING_OPTIMAL,
|
||||
.usage = 0,
|
||||
};
|
||||
if (target == SamplerType::SAMPLER_CUBEMAP) {
|
||||
if (target == SamplerType::SAMPLER_3D && any(tusage & TextureUsage::ALL_ATTACHMENTS)) {
|
||||
if (context.isImageView2DOn3DImageSupported()) {
|
||||
// Note that VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT is only meant to create 2D views of
|
||||
// a 3D image in the case where the image is the render target. So, for example, it's
|
||||
// not meant to allow for 2D views that can be used with a sampler.
|
||||
imageInfo.flags = VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT;
|
||||
} else {
|
||||
FVK_LOGW << "Note: creating 2D views on 3D image is not available on this platform. "
|
||||
<< "i.e. we cannot render to slices of a 3D image" << utils::io::endl;
|
||||
}
|
||||
} else if (target == SamplerType::SAMPLER_CUBEMAP) {
|
||||
imageInfo.arrayLayers = 6;
|
||||
imageInfo.flags = VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT;
|
||||
}
|
||||
if (target == SamplerType::SAMPLER_2D_ARRAY) {
|
||||
} else if (target == SamplerType::SAMPLER_2D_ARRAY) {
|
||||
imageInfo.arrayLayers = depth;
|
||||
imageInfo.extent.depth = 1;
|
||||
// NOTE: We do not use VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT here because:
|
||||
@@ -246,9 +265,9 @@ VulkanTexture::VulkanTexture(VkDevice device, VkPhysicalDevice physicalDevice,
|
||||
#if FVK_ENABLED(FVK_DEBUG_TEXTURE)
|
||||
// Validate that the format is actually sampleable.
|
||||
VkFormatProperties props;
|
||||
vkGetPhysicalDeviceFormatProperties(physicalDevice, state->mVkFormat, &props);
|
||||
vkGetPhysicalDeviceFormatProperties(physicalDevice, mState->mVkFormat, &props);
|
||||
if (!(props.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT)) {
|
||||
FVK_LOGW << "Texture usage is SAMPLEABLE but format " << state->mVkFormat << " is not "
|
||||
FVK_LOGW << "Texture usage is SAMPLEABLE but format " << mState->mVkFormat << " is not "
|
||||
"sampleable with optimal tiling." << utils::io::endl;
|
||||
}
|
||||
#endif
|
||||
@@ -281,22 +300,23 @@ VulkanTexture::VulkanTexture(VkDevice device, VkPhysicalDevice physicalDevice,
|
||||
// any kind of attachment (color or depth).
|
||||
const auto& limits = context.getPhysicalDeviceLimits();
|
||||
if (imageInfo.usage & VK_IMAGE_USAGE_SAMPLED_BIT) {
|
||||
samples = reduceSampleCount(samples, isVkDepthFormat(mState->mVkFormat)
|
||||
? limits.sampledImageDepthSampleCounts
|
||||
: limits.sampledImageColorSampleCounts);
|
||||
samples = fvkutils::reduceSampleCount(samples,
|
||||
fvkutils::isVkDepthFormat(mState->mVkFormat)
|
||||
? limits.sampledImageDepthSampleCounts
|
||||
: limits.sampledImageColorSampleCounts);
|
||||
}
|
||||
if (imageInfo.usage & VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT) {
|
||||
samples = reduceSampleCount(samples, limits.framebufferColorSampleCounts);
|
||||
samples = fvkutils::reduceSampleCount(samples, limits.framebufferColorSampleCounts);
|
||||
}
|
||||
|
||||
if (imageInfo.usage & VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
|
||||
samples = reduceSampleCount(samples, limits.sampledImageDepthSampleCounts);
|
||||
samples = fvkutils::reduceSampleCount(samples, limits.sampledImageDepthSampleCounts);
|
||||
}
|
||||
this->samples = samples;
|
||||
imageInfo.samples = (VkSampleCountFlagBits) samples;
|
||||
|
||||
VkResult result = vkCreateImage(mState->mDevice, &imageInfo, VKALLOC, &mState->mTextureImage);
|
||||
if (result == VK_SUCCESS || FVK_ENABLED(FVK_DEBUG_TEXTURE)) {
|
||||
if (result != VK_SUCCESS || FVK_ENABLED(FVK_DEBUG_TEXTURE)) {
|
||||
FVK_LOGD << "vkCreateImage: "
|
||||
<< "image = " << mState->mTextureImage << ", "
|
||||
<< "result = " << result << ", "
|
||||
@@ -401,8 +421,8 @@ void VulkanTexture::updateImage(const PixelBufferDescriptor& data, uint32_t widt
|
||||
}
|
||||
|
||||
// If format conversion is both required and supported, use vkCmdBlitImage.
|
||||
const VkFormat hostFormat = backend::getVkFormat(hostData->format, hostData->type);
|
||||
const VkFormat deviceFormat = getVkFormatLinear(mState->mVkFormat);
|
||||
const VkFormat hostFormat = fvkutils::getVkFormat(hostData->format, hostData->type);
|
||||
const VkFormat deviceFormat = fvkutils::getVkFormatLinear(mState->mVkFormat);
|
||||
if (hostFormat != deviceFormat && hostFormat != VK_FORMAT_UNDEFINED) {
|
||||
assert_invariant(xoffset == 0 && yoffset == 0 && zoffset == 0 &&
|
||||
"Offsets not yet supported when format conversion is required.");
|
||||
@@ -461,7 +481,7 @@ void VulkanTexture::updateImage(const PixelBufferDescriptor& data, uint32_t widt
|
||||
|
||||
VulkanLayout const newLayout = VulkanLayout::TRANSFER_DST;
|
||||
VulkanLayout nextLayout = getLayout(transitionRange.baseArrayLayer, miplevel);
|
||||
VkImageLayout const newVkLayout = imgutil::getVkLayout(newLayout);
|
||||
VkImageLayout const newVkLayout = fvkutils::getVkLayout(newLayout);
|
||||
|
||||
if (nextLayout == VulkanLayout::UNDEFINED) {
|
||||
nextLayout = getDefaultLayout();
|
||||
@@ -508,8 +528,8 @@ void VulkanTexture::updateImageWithBlit(const PixelBufferDescriptor& hostData, u
|
||||
VulkanLayout const oldLayout = getLayout(layer, miplevel);
|
||||
transitionLayout(&commands, range, newLayout);
|
||||
|
||||
vkCmdBlitImage(cmdbuf, stage->image, imgutil::getVkLayout(VulkanLayout::TRANSFER_SRC),
|
||||
mState->mTextureImage, imgutil::getVkLayout(newLayout), 1, blitRegions, VK_FILTER_NEAREST);
|
||||
vkCmdBlitImage(cmdbuf, stage->image, fvkutils::getVkLayout(VulkanLayout::TRANSFER_SRC),
|
||||
mState->mTextureImage, fvkutils::getVkLayout(newLayout), 1, blitRegions, VK_FILTER_NEAREST);
|
||||
|
||||
transitionLayout(&commands, range, oldLayout);
|
||||
}
|
||||
@@ -557,7 +577,7 @@ VkImageView VulkanTexture::getImageView(VkImageSubresourceRange range, VkImageVi
|
||||
|
||||
VkImageAspectFlags VulkanTexture::getImageAspect() const {
|
||||
// Helper function in VulkanUtility
|
||||
return filament::backend::getImageAspect(mState->mVkFormat);
|
||||
return fvkutils::getImageAspect(mState->mVkFormat);
|
||||
}
|
||||
|
||||
bool VulkanTexture::transitionLayout(VulkanCommandBuffer* commands,
|
||||
@@ -600,7 +620,7 @@ bool VulkanTexture::transitionLayout(VkCommandBuffer cmdbuf, VkImageSubresourceR
|
||||
if (layout == newLayout) {
|
||||
continue;
|
||||
}
|
||||
hasTransitions = hasTransitions || imgutil::transitionLayout(cmdbuf, {
|
||||
hasTransitions = hasTransitions || fvkutils::transitionLayout(cmdbuf, {
|
||||
.image = mState->mTextureImage,
|
||||
.oldLayout = layout,
|
||||
.newLayout = newLayout,
|
||||
@@ -615,7 +635,7 @@ bool VulkanTexture::transitionLayout(VkCommandBuffer cmdbuf, VkImageSubresourceR
|
||||
}
|
||||
}
|
||||
} else if (newLayout != oldLayout) {
|
||||
hasTransitions = imgutil::transitionLayout(cmdbuf, {
|
||||
hasTransitions = fvkutils::transitionLayout(cmdbuf, {
|
||||
.image = mState->mTextureImage,
|
||||
.oldLayout = oldLayout,
|
||||
.newLayout = newLayout,
|
||||
@@ -629,15 +649,16 @@ bool VulkanTexture::transitionLayout(VkCommandBuffer cmdbuf, VkImageSubresourceR
|
||||
|
||||
if (hasTransitions) {
|
||||
#if FVK_ENABLED(FVK_DEBUG_LAYOUT_TRANSITION)
|
||||
FVK_LOGD << "transition texture=" << state->mTextureImage << " (" << range.baseArrayLayer
|
||||
FVK_LOGD << "transition texture=" << mState->mTextureImage << " (" << range.baseArrayLayer
|
||||
<< "," << range.baseMipLevel << ")" << " count=(" << range.layerCount << ","
|
||||
<< range.levelCount << ")" << " from=" << oldLayout << " to=" << newLayout
|
||||
<< " format=" << state->mVkFormat << " depth=" << isVkDepthFormat(state->mVkFormat)
|
||||
<< " format=" << mState->mVkFormat << " depth="
|
||||
<< fvkutils::isVkDepthFormat(mState->mVkFormat)
|
||||
<< " slice-by-slice=" << transitionSliceBySlice << utils::io::endl;
|
||||
#endif
|
||||
} else {
|
||||
#if FVK_ENABLED(FVK_DEBUG_LAYOUT_TRANSITION)
|
||||
FVK_LOGD << "transition texture=" << state->mTextureImage << " (" << range.baseArrayLayer
|
||||
FVK_LOGD << "transition texture=" << mState->mTextureImage << " (" << range.baseArrayLayer
|
||||
<< "," << range.baseMipLevel << ")" << " count=(" << range.layerCount << ","
|
||||
<< range.levelCount << ")" << " to=" << newLayout
|
||||
<< " is skipped because of no change in layout" << utils::io::endl;
|
||||
@@ -650,7 +671,7 @@ void VulkanTexture::samplerToAttachmentBarrier(VulkanCommandBuffer* commands,
|
||||
VkImageSubresourceRange const& range) {
|
||||
VkCommandBuffer const cmdbuf = commands->buffer();
|
||||
VkImageLayout const layout =
|
||||
imgutil::getVkLayout(getLayout(range.baseArrayLayer, range.baseMipLevel));
|
||||
fvkutils::getVkLayout(getLayout(range.baseArrayLayer, range.baseMipLevel));
|
||||
VkImageMemoryBarrier barrier = {
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.srcAccessMask = VK_ACCESS_SHADER_READ_BIT,
|
||||
@@ -673,7 +694,7 @@ void VulkanTexture::attachmentToSamplerBarrier(VulkanCommandBuffer* commands,
|
||||
VkImageSubresourceRange const& range) {
|
||||
VkCommandBuffer const cmdbuf = commands->buffer();
|
||||
VkImageLayout const layout
|
||||
= imgutil::getVkLayout(getLayout(range.baseArrayLayer, range.baseMipLevel));
|
||||
= fvkutils::getVkLayout(getLayout(range.baseArrayLayer, range.baseMipLevel));
|
||||
VkImageMemoryBarrier barrier = {
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
|
||||
|
||||
@@ -20,9 +20,9 @@
|
||||
#include "DriverBase.h"
|
||||
|
||||
#include "VulkanBuffer.h"
|
||||
#include "VulkanImageUtility.h"
|
||||
#include "vulkan/memory/Resource.h"
|
||||
#include "vulkan/memory/ResourcePointer.h"
|
||||
#include "vulkan/utils/Image.h"
|
||||
|
||||
#include <utils/Hash.h>
|
||||
#include <utils/RangeMap.h>
|
||||
@@ -94,7 +94,7 @@ struct VulkanTexture : public HwTexture, fvkmemory::Resource {
|
||||
// The texture will never destroy the given VkImage, but it does manages its subresources.
|
||||
VulkanTexture(VkDevice device, VmaAllocator allocator,
|
||||
fvkmemory::ResourceManager* resourceManager, VulkanCommands* commands, VkImage image,
|
||||
VkDeviceMemory memory, VkFormat format, uint8_t samples, uint32_t width, uint32_t height,
|
||||
VkDeviceMemory memory, VkFormat format, uint8_t samples, uint32_t width, uint32_t height, uint32_t depth,
|
||||
TextureUsage tusage, VulkanStagePool& stagePool);
|
||||
|
||||
// Constructor for creating a texture view for wrt specific mip range
|
||||
|
||||
@@ -16,11 +16,10 @@
|
||||
|
||||
#include "VulkanDescriptorSetManager.h"
|
||||
|
||||
#include <vulkan/VulkanCommands.h>
|
||||
#include <vulkan/VulkanHandles.h>
|
||||
#include <vulkan/VulkanUtility.h>
|
||||
#include <vulkan/VulkanConstants.h>
|
||||
#include <vulkan/VulkanImageUtility.h>
|
||||
#include "vulkan/VulkanCommands.h"
|
||||
#include "vulkan/VulkanHandles.h"
|
||||
#include "vulkan/VulkanConstants.h"
|
||||
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
#include <utils/Panic.h>
|
||||
|
||||
@@ -207,17 +206,17 @@ uint32_t createBindings(VkDescriptorSetLayoutBinding* toBind, uint32_t count, Vk
|
||||
mask.forEachSetBit([&](size_t index) {
|
||||
VkShaderStageFlags stages = 0;
|
||||
uint32_t binding = 0;
|
||||
if (index < getFragmentStageShift<Bitmask>()) {
|
||||
if (index < fvkutils::getFragmentStageShift<Bitmask>()) {
|
||||
binding = (uint32_t) index;
|
||||
stages |= VK_SHADER_STAGE_VERTEX_BIT;
|
||||
auto fragIndex = index + getFragmentStageShift<Bitmask>();
|
||||
auto fragIndex = index + fvkutils::getFragmentStageShift<Bitmask>();
|
||||
if (mask.test(fragIndex)) {
|
||||
stages |= VK_SHADER_STAGE_FRAGMENT_BIT;
|
||||
alreadySeen.set(fragIndex);
|
||||
}
|
||||
} else if (!alreadySeen.test(index)) {
|
||||
// We are in fragment stage bits
|
||||
binding = (uint32_t) (index - getFragmentStageShift<Bitmask>());
|
||||
binding = (uint32_t) (index - fvkutils::getFragmentStageShift<Bitmask>());
|
||||
stages |= VK_SHADER_STAGE_FRAGMENT_BIT;
|
||||
}
|
||||
|
||||
@@ -346,7 +345,6 @@ private:
|
||||
mVkLayouts;
|
||||
};
|
||||
|
||||
|
||||
VulkanDescriptorSetManager::VulkanDescriptorSetManager(VkDevice device,
|
||||
fvkmemory::ResourceManager* resourceManager)
|
||||
: mDevice(device),
|
||||
@@ -376,10 +374,10 @@ void VulkanDescriptorSetManager::unbind(uint8_t setIndex) {
|
||||
}
|
||||
|
||||
void VulkanDescriptorSetManager::commit(VulkanCommandBuffer* commands,
|
||||
VkPipelineLayout pipelineLayout, DescriptorSetMask const& setMask) {
|
||||
VkPipelineLayout pipelineLayout, fvkutils::DescriptorSetMask const& setMask) {
|
||||
// setMask indicates the set of descriptor sets the driver wants to bind, curMask is the
|
||||
// actual set of sets that *needs* to be bound.
|
||||
DescriptorSetMask curMask = setMask;
|
||||
fvkutils::DescriptorSetMask curMask = setMask;
|
||||
|
||||
auto& updateSets = mStashedSets;
|
||||
auto& lastBoundSets = mLastBoundInfo.boundSets;
|
||||
@@ -458,7 +456,7 @@ void VulkanDescriptorSetManager::updateSampler(fvkmemory::resource_ptr<VulkanDes
|
||||
} else {
|
||||
info.imageView = texture->getViewForType(range, expectedType);
|
||||
}
|
||||
info.imageLayout = imgutil::getVkLayout(texture->getDefaultLayout());
|
||||
info.imageLayout = fvkutils::getVkLayout(texture->getDefaultLayout());
|
||||
VkWriteDescriptorSet const descriptorWrite = {
|
||||
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
|
||||
.pNext = nullptr,
|
||||
|
||||
@@ -18,9 +18,8 @@
|
||||
#define TNT_FILAMENT_BACKEND_CACHING_VULKANDESCRIPTORSETMANAGER_H
|
||||
|
||||
#include "vulkan/VulkanHandles.h"
|
||||
#include "vulkan/VulkanTexture.h"
|
||||
#include "vulkan/VulkanUtility.h"
|
||||
#include "vulkan/memory/ResourcePointer.h"
|
||||
#include "vulkan/utils/Definitions.h" // For DescriptorSetMask
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/Program.h>
|
||||
@@ -68,7 +67,7 @@ public:
|
||||
void unbind(uint8_t setIndex);
|
||||
|
||||
void commit(VulkanCommandBuffer* commands, VkPipelineLayout pipelineLayout,
|
||||
DescriptorSetMask const& setMask);
|
||||
fvkutils::DescriptorSetMask const& setMask);
|
||||
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> createSet(Handle<HwDescriptorSet> handle,
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout> layout);
|
||||
@@ -93,7 +92,7 @@ private:
|
||||
|
||||
struct {
|
||||
VkPipelineLayout pipelineLayout = VK_NULL_HANDLE;
|
||||
DescriptorSetMask setMask;
|
||||
fvkutils::DescriptorSetMask setMask;
|
||||
DescriptorSetArray boundSets = {};
|
||||
} mLastBoundInfo;
|
||||
};
|
||||
|
||||
@@ -81,7 +81,7 @@ public:
|
||||
inline resource_ptr() = default;
|
||||
|
||||
// move constructor operator
|
||||
inline resource_ptr(resource_ptr<D>&& rhs) {
|
||||
inline resource_ptr(resource_ptr<D>&& rhs) noexcept {
|
||||
(*this) = std::move(rhs);
|
||||
}
|
||||
|
||||
@@ -98,7 +98,7 @@ public:
|
||||
}
|
||||
|
||||
// move operator
|
||||
inline resource_ptr<D>& operator=(resource_ptr<D> && rhs) {
|
||||
inline resource_ptr<D>& operator=(resource_ptr<D> && rhs) noexcept {
|
||||
std::swap(mRef, rhs.mRef);
|
||||
return *this;
|
||||
}
|
||||
|
||||
@@ -18,10 +18,11 @@
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
#include "vulkan/VulkanContext.h"
|
||||
#include "vulkan/platform/VulkanPlatformSwapChainImpl.h"
|
||||
#include "vulkan/VulkanConstants.h"
|
||||
#include "vulkan/VulkanDriver.h"
|
||||
#include "vulkan/VulkanUtility.h"
|
||||
#include "vulkan/utils/Helper.h"
|
||||
|
||||
#include <bluevk/BlueVK.h>
|
||||
#include <utils/PrivateImplementation-impl.h>
|
||||
@@ -68,7 +69,7 @@ FixedCapacityVector<const char*> getEnabledLayers() {
|
||||
constexpr size_t kMaxEnabledLayersCount = sizeof(DESIRED_LAYERS) / sizeof(DESIRED_LAYERS[0]);
|
||||
|
||||
const FixedCapacityVector<VkLayerProperties> availableLayers
|
||||
= filament::backend::enumerate(vkEnumerateInstanceLayerProperties);
|
||||
= fvkutils::enumerate(vkEnumerateInstanceLayerProperties);
|
||||
|
||||
auto enabledLayers = FixedCapacityVector<const char*>::with_capacity(kMaxEnabledLayersCount);
|
||||
for (auto const& desired: DESIRED_LAYERS) {
|
||||
@@ -84,6 +85,13 @@ FixedCapacityVector<const char*> getEnabledLayers() {
|
||||
}
|
||||
#endif // FVK_EANBLED(FVK_DEBUG_VALIDATION)
|
||||
|
||||
template<typename StructA, typename StructB>
|
||||
StructA* chainStruct(StructA* structA, StructB* structB) {
|
||||
structB->pNext = const_cast<void*>(structA->pNext);
|
||||
structA->pNext = (void*) structB;
|
||||
return structA;
|
||||
}
|
||||
|
||||
void printDeviceInfo(VkInstance instance, VkPhysicalDevice device) {
|
||||
// Print some driver or MoltenVK information if it is available.
|
||||
if (vkGetPhysicalDeviceProperties2) {
|
||||
@@ -92,8 +100,8 @@ void printDeviceInfo(VkInstance instance, VkPhysicalDevice device) {
|
||||
};
|
||||
VkPhysicalDeviceProperties2 physicalDeviceProperties2 = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2,
|
||||
.pNext = &driverProperties,
|
||||
};
|
||||
chainStruct(&physicalDeviceProperties2, &driverProperties);
|
||||
vkGetPhysicalDeviceProperties2(device, &physicalDeviceProperties2);
|
||||
FVK_LOGI << "Vulkan device driver: " << driverProperties.driverName << " "
|
||||
<< driverProperties.driverInfo << utils::io::endl;
|
||||
@@ -126,7 +134,7 @@ void printDeviceInfo(VkInstance instance, VkPhysicalDevice device) {
|
||||
const int minor = VK_VERSION_MINOR(deviceProperties.apiVersion);
|
||||
|
||||
const FixedCapacityVector<VkPhysicalDevice> physicalDevices
|
||||
= filament::backend::enumerate(vkEnumeratePhysicalDevices, instance);
|
||||
= fvkutils::enumerate(vkEnumeratePhysicalDevices, instance);
|
||||
|
||||
FVK_LOGI << "Selected physical device '" << deviceProperties.deviceName << "' from "
|
||||
<< physicalDevices.size() << " physical devices. "
|
||||
@@ -143,7 +151,7 @@ void printDepthFormats(VkPhysicalDevice device) {
|
||||
const VkFormatFeatureFlags required = VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT
|
||||
| VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT;
|
||||
FVK_LOGI << "Sampleable depth formats: ";
|
||||
for (VkFormat format : ALL_VK_FORMATS) {
|
||||
for (VkFormat format : fvkutils::ALL_VK_FORMATS) {
|
||||
VkFormatProperties props;
|
||||
vkGetPhysicalDeviceFormatProperties(device, format, &props);
|
||||
if ((props.optimalTilingFeatures & required) == required) {
|
||||
@@ -172,7 +180,7 @@ ExtensionSet getInstanceExtensions(ExtensionSet const& externallyRequiredExts =
|
||||
};
|
||||
ExtensionSet exts;
|
||||
FixedCapacityVector<VkExtensionProperties> const availableExts =
|
||||
filament::backend::enumerate(vkEnumerateInstanceExtensionProperties,
|
||||
fvkutils::enumerate(vkEnumerateInstanceExtensionProperties,
|
||||
static_cast<char const*>(nullptr) /* pLayerName */);
|
||||
for (auto const& extProps: availableExts) {
|
||||
utils::CString name { extProps.extensionName };
|
||||
@@ -194,7 +202,7 @@ ExtensionSet getDeviceExtensions(VkPhysicalDevice device) {
|
||||
#if FVK_ENABLED(FVK_DEBUG_DEBUG_UTILS)
|
||||
VK_EXT_DEBUG_MARKER_EXTENSION_NAME,
|
||||
#endif
|
||||
// We only support external image for Android for now, but nothing bars us from
|
||||
// We only support external image for Android for now, but nothing bars us from
|
||||
// supporting other platforms.
|
||||
#if defined(__ANDROID__)
|
||||
VK_KHR_EXTERNAL_MEMORY_EXTENSION_NAME,
|
||||
@@ -212,7 +220,7 @@ ExtensionSet getDeviceExtensions(VkPhysicalDevice device) {
|
||||
ExtensionSet exts;
|
||||
// Identify supported physical device extensions
|
||||
FixedCapacityVector<VkExtensionProperties> const extensions
|
||||
= filament::backend::enumerate(vkEnumerateDeviceExtensionProperties, device,
|
||||
= fvkutils::enumerate(vkEnumerateDeviceExtensionProperties, device,
|
||||
static_cast<const char*>(nullptr) /* pLayerName */);
|
||||
for (auto const& extension: extensions) {
|
||||
utils::CString name { extension.extensionName };
|
||||
@@ -231,7 +239,9 @@ ExtensionSet getDeviceExtensions(VkPhysicalDevice device) {
|
||||
|
||||
VkInstance createInstance(ExtensionSet const& requiredExts) {
|
||||
VkInstance instance;
|
||||
VkInstanceCreateInfo instanceCreateInfo = {};
|
||||
VkInstanceCreateInfo instanceCreateInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
|
||||
};
|
||||
bool validationFeaturesSupported = false;
|
||||
|
||||
#if FVK_ENABLED(FVK_DEBUG_VALIDATION)
|
||||
@@ -239,7 +249,7 @@ VkInstance createInstance(ExtensionSet const& requiredExts) {
|
||||
if (!enabledLayers.empty()) {
|
||||
// If layers are supported, Check if VK_EXT_validation_features is supported.
|
||||
FixedCapacityVector<VkExtensionProperties> const availableValidationExts
|
||||
= filament::backend::enumerate(vkEnumerateInstanceExtensionProperties,
|
||||
= fvkutils::enumerate(vkEnumerateInstanceExtensionProperties,
|
||||
"VK_LAYER_KHRONOS_validation");
|
||||
for (auto const& extProps: availableValidationExts) {
|
||||
if (!strcmp(extProps.extensionName, VK_EXT_VALIDATION_FEATURES_EXTENSION_NAME)) {
|
||||
@@ -282,7 +292,6 @@ VkInstance createInstance(ExtensionSet const& requiredExts) {
|
||||
appInfo.pEngineName = "Filament";
|
||||
appInfo.apiVersion
|
||||
= VK_MAKE_API_VERSION(0, FVK_REQUIRED_VERSION_MAJOR, FVK_REQUIRED_VERSION_MINOR, 0);
|
||||
instanceCreateInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
|
||||
instanceCreateInfo.pApplicationInfo = &appInfo;
|
||||
instanceCreateInfo.enabledExtensionCount = enabledExtensionCount;
|
||||
instanceCreateInfo.ppEnabledExtensionNames = ppEnabledExtensions;
|
||||
@@ -290,16 +299,17 @@ VkInstance createInstance(ExtensionSet const& requiredExts) {
|
||||
instanceCreateInfo.flags = VK_INSTANCE_CREATE_ENUMERATE_PORTABILITY_BIT_KHR;
|
||||
}
|
||||
|
||||
VkValidationFeaturesEXT features = {};
|
||||
VkValidationFeaturesEXT features = {
|
||||
.sType = VK_STRUCTURE_TYPE_VALIDATION_FEATURES_EXT,
|
||||
};
|
||||
VkValidationFeatureEnableEXT enables[] = {
|
||||
VK_VALIDATION_FEATURE_ENABLE_BEST_PRACTICES_EXT,
|
||||
VK_VALIDATION_FEATURE_ENABLE_SYNCHRONIZATION_VALIDATION_EXT,
|
||||
VK_VALIDATION_FEATURE_ENABLE_BEST_PRACTICES_EXT,
|
||||
VK_VALIDATION_FEATURE_ENABLE_SYNCHRONIZATION_VALIDATION_EXT,
|
||||
};
|
||||
if (validationFeaturesSupported) {
|
||||
features.sType = VK_STRUCTURE_TYPE_VALIDATION_FEATURES_EXT;
|
||||
features.enabledValidationFeatureCount = sizeof(enables) / sizeof(enables[0]);
|
||||
features.pEnabledValidationFeatures = enables;
|
||||
instanceCreateInfo.pNext = &features;
|
||||
chainStruct(&instanceCreateInfo, &features);
|
||||
}
|
||||
|
||||
VkResult result = vkCreateInstance(&instanceCreateInfo, VKALLOC, &instance);
|
||||
@@ -310,11 +320,13 @@ VkInstance createInstance(ExtensionSet const& requiredExts) {
|
||||
|
||||
VkDevice createLogicalDevice(VkPhysicalDevice physicalDevice,
|
||||
VkPhysicalDeviceFeatures2 const& features, uint32_t graphicsQueueFamilyIndex,
|
||||
uint32_t protectedGraphicsQueueFamilyIndex, ExtensionSet const& deviceExtensions) {
|
||||
uint32_t protectedGraphicsQueueFamilyIndex, ExtensionSet const& deviceExtensions,
|
||||
bool requestImageView2DOn3DImage) {
|
||||
VkDevice device;
|
||||
VkDeviceQueueCreateInfo deviceQueueCreateInfo[2] = {};
|
||||
const float queuePriority[] = {1.0f};
|
||||
VkDeviceCreateInfo deviceCreateInfo = {};
|
||||
float queuePriority[] = {1.0f};
|
||||
VkDeviceCreateInfo deviceCreateInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
|
||||
};
|
||||
FixedCapacityVector<const char*> requestExtensions;
|
||||
requestExtensions.reserve(deviceExtensions.size() + 1);
|
||||
|
||||
@@ -323,6 +335,7 @@ VkDevice createLogicalDevice(VkPhysicalDevice physicalDevice,
|
||||
for (auto const& ext: deviceExtensions) {
|
||||
requestExtensions.push_back(ext.data());
|
||||
}
|
||||
VkDeviceQueueCreateInfo deviceQueueCreateInfo[2] = {};
|
||||
deviceQueueCreateInfo[0].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
|
||||
deviceQueueCreateInfo[0].queueFamilyIndex = graphicsQueueFamilyIndex;
|
||||
deviceQueueCreateInfo[0].queueCount = 1;
|
||||
@@ -334,7 +347,6 @@ VkDevice createLogicalDevice(VkPhysicalDevice physicalDevice,
|
||||
deviceQueueCreateInfo[1].queueCount = 1;
|
||||
deviceQueueCreateInfo[1].pQueuePriorities = &queuePriority[0];
|
||||
|
||||
deviceCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
|
||||
bool const hasProtectedQueue = protectedGraphicsQueueFamilyIndex != INVALID_VK_INDEX;
|
||||
deviceCreateInfo.queueCreateInfoCount = hasProtectedQueue ? 2 : 1;
|
||||
deviceCreateInfo.pQueueCreateInfos = deviceQueueCreateInfo;
|
||||
@@ -353,42 +365,35 @@ VkDevice createLogicalDevice(VkPhysicalDevice physicalDevice,
|
||||
deviceCreateInfo.enabledExtensionCount = (uint32_t) requestExtensions.size();
|
||||
deviceCreateInfo.ppEnabledExtensionNames = requestExtensions.data();
|
||||
|
||||
void* pNext = nullptr;
|
||||
VkPhysicalDevicePortabilitySubsetFeaturesKHR portability = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PORTABILITY_SUBSET_FEATURES_KHR,
|
||||
.pNext = nullptr,
|
||||
.imageViewFormatSwizzle = VK_TRUE,
|
||||
.mutableComparisonSamplers = VK_TRUE,
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PORTABILITY_SUBSET_FEATURES_KHR,
|
||||
.imageViewFormatSwizzle = VK_TRUE,
|
||||
.imageView2DOn3DImage = requestImageView2DOn3DImage ? VK_TRUE : VK_FALSE,
|
||||
.mutableComparisonSamplers = VK_TRUE,
|
||||
};
|
||||
if (setContains(deviceExtensions, VK_KHR_PORTABILITY_SUBSET_EXTENSION_NAME)) {
|
||||
portability.pNext = pNext;
|
||||
pNext = &portability;
|
||||
chainStruct(&deviceCreateInfo, &portability);
|
||||
}
|
||||
|
||||
VkPhysicalDeviceMultiviewFeaturesKHR multiview = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES_KHR,
|
||||
.pNext = nullptr,
|
||||
.multiview = VK_TRUE,
|
||||
.multiviewGeometryShader = VK_FALSE,
|
||||
.multiviewTessellationShader = VK_FALSE
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES_KHR,
|
||||
.multiview = VK_TRUE,
|
||||
.multiviewGeometryShader = VK_FALSE,
|
||||
.multiviewTessellationShader = VK_FALSE,
|
||||
};
|
||||
if (setContains(deviceExtensions, VK_KHR_MULTIVIEW_EXTENSION_NAME)) {
|
||||
multiview.pNext = pNext;
|
||||
pNext = &multiview;
|
||||
chainStruct(&deviceCreateInfo, &multiview);
|
||||
}
|
||||
|
||||
VkPhysicalDeviceProtectedMemoryFeatures protectedMemory = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES,
|
||||
.protectedMemory = VK_TRUE,
|
||||
};
|
||||
if (hasProtectedQueue) {
|
||||
// Enable protected memory, if requested.
|
||||
protectedMemory.protectedMemory = VK_TRUE;
|
||||
protectedMemory.pNext = pNext;
|
||||
pNext = &protectedMemory;
|
||||
chainStruct(&deviceCreateInfo, &protectedMemory);
|
||||
}
|
||||
|
||||
deviceCreateInfo.pNext = pNext;
|
||||
|
||||
VkResult result = vkCreateDevice(physicalDevice, &deviceCreateInfo, VKALLOC, &device);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
<< "vkCreateDevice error=" << static_cast<int32_t>(result);
|
||||
@@ -473,7 +478,7 @@ inline int deviceTypeOrder(VkPhysicalDeviceType deviceType) {
|
||||
VkPhysicalDevice selectPhysicalDevice(VkInstance instance,
|
||||
VulkanPlatform::Customization::GPUPreference const& gpuPreference) {
|
||||
FixedCapacityVector<VkPhysicalDevice> const physicalDevices =
|
||||
filament::backend::enumerate(vkEnumeratePhysicalDevices, instance);
|
||||
fvkutils::enumerate(vkEnumeratePhysicalDevices, instance);
|
||||
struct DeviceInfo {
|
||||
VkPhysicalDevice device = VK_NULL_HANDLE;
|
||||
VkPhysicalDeviceType deviceType = VK_PHYSICAL_DEVICE_TYPE_OTHER;
|
||||
@@ -501,14 +506,14 @@ VkPhysicalDevice selectPhysicalDevice(VkInstance instance,
|
||||
// Does the device have any command queues that support graphics?
|
||||
// In theory, we should also ensure that the device supports presentation of our
|
||||
// particular VkSurface, but we don't have a VkSurface yet, so we'll skip this requirement.
|
||||
if (identifyGraphicsQueueFamilyIndex(candidateDevice, VK_QUEUE_GRAPHICS_BIT)
|
||||
if (identifyGraphicsQueueFamilyIndex(candidateDevice, VK_QUEUE_GRAPHICS_BIT)
|
||||
== INVALID_VK_INDEX) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Does the device support the VK_KHR_swapchain extension?
|
||||
FixedCapacityVector<VkExtensionProperties> const extensions
|
||||
= filament::backend::enumerate(vkEnumerateDeviceExtensionProperties,
|
||||
= fvkutils::enumerate(vkEnumerateDeviceExtensionProperties,
|
||||
candidateDevice, static_cast<char const*>(nullptr) /* pLayerName */);
|
||||
bool supportsSwapchain = false;
|
||||
for (auto const& extension: extensions) {
|
||||
@@ -560,7 +565,7 @@ VkPhysicalDevice selectPhysicalDevice(VkInstance instance,
|
||||
return device;
|
||||
}
|
||||
|
||||
VkFormatList findAttachmentDepthStencilFormats(VkPhysicalDevice device) {
|
||||
fvkutils::VkFormatList findAttachmentDepthStencilFormats(VkPhysicalDevice device) {
|
||||
VkFormatFeatureFlags const features = VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT;
|
||||
|
||||
// The ordering here indicates the preference of choosing depth+stencil format.
|
||||
@@ -579,17 +584,17 @@ VkFormatList findAttachmentDepthStencilFormats(VkPhysicalDevice device) {
|
||||
selectedFormats.push_back(format);
|
||||
}
|
||||
}
|
||||
VkFormatList ret(selectedFormats.size());
|
||||
fvkutils::VkFormatList ret(selectedFormats.size());
|
||||
std::copy(selectedFormats.begin(), selectedFormats.end(), ret.begin());
|
||||
return ret;
|
||||
}
|
||||
|
||||
VkFormatList findBlittableDepthStencilFormats(VkPhysicalDevice device) {
|
||||
fvkutils::VkFormatList findBlittableDepthStencilFormats(VkPhysicalDevice device) {
|
||||
std::vector<VkFormat> selectedFormats;
|
||||
VkFormatFeatureFlags const required = VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT |
|
||||
VK_FORMAT_FEATURE_BLIT_SRC_BIT | VK_FORMAT_FEATURE_BLIT_DST_BIT;
|
||||
for (VkFormat format : ALL_VK_FORMATS) {
|
||||
if (isVkDepthFormat(format)) {
|
||||
for (VkFormat format : fvkutils::ALL_VK_FORMATS) {
|
||||
if (fvkutils::isVkDepthFormat(format)) {
|
||||
VkFormatProperties props;
|
||||
vkGetPhysicalDeviceFormatProperties(device, format, &props);
|
||||
if ((props.optimalTilingFeatures & required) == required) {
|
||||
@@ -597,7 +602,7 @@ VkFormatList findBlittableDepthStencilFormats(VkPhysicalDevice device) {
|
||||
}
|
||||
}
|
||||
}
|
||||
VkFormatList ret(selectedFormats.size());
|
||||
fvkutils::VkFormatList ret(selectedFormats.size());
|
||||
std::copy(selectedFormats.begin(), selectedFormats.end(), ret.begin());
|
||||
return ret;
|
||||
}
|
||||
@@ -721,14 +726,11 @@ Driver* VulkanPlatform::createDriver(void* sharedContext,
|
||||
VkPhysicalDeviceProtectedMemoryFeatures queryProtectedMemoryFeatures = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES,
|
||||
};
|
||||
// Chain to the pNext linked list
|
||||
queryProtectedMemoryFeatures.pNext = context.mPhysicalDeviceFeatures.pNext;
|
||||
context.mPhysicalDeviceFeatures.pNext = &queryProtectedMemoryFeatures;
|
||||
VkPhysicalDeviceProtectedMemoryProperties protectedMemoryProperties = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_PROPERTIES,
|
||||
};
|
||||
protectedMemoryProperties.pNext = context.mPhysicalDeviceProperties.pNext;
|
||||
context.mPhysicalDeviceProperties.pNext = &protectedMemoryProperties;
|
||||
chainStruct(&context.mPhysicalDeviceFeatures, &queryProtectedMemoryFeatures);
|
||||
chainStruct(&context.mPhysicalDeviceProperties, &protectedMemoryProperties);
|
||||
|
||||
// Initialize the following fields: physicalDeviceProperties, memoryProperties,
|
||||
// physicalDeviceFeatures, graphicsQueueFamilyIndex.
|
||||
@@ -738,17 +740,17 @@ Driver* VulkanPlatform::createDriver(void* sharedContext,
|
||||
|
||||
mImpl->mGraphicsQueueFamilyIndex
|
||||
= mImpl->mGraphicsQueueFamilyIndex == INVALID_VK_INDEX
|
||||
? identifyGraphicsQueueFamilyIndex(mImpl->mPhysicalDevice,
|
||||
? identifyGraphicsQueueFamilyIndex(mImpl->mPhysicalDevice,
|
||||
VK_QUEUE_GRAPHICS_BIT)
|
||||
: mImpl->mGraphicsQueueFamilyIndex;
|
||||
assert_invariant(mImpl->mGraphicsQueueFamilyIndex != INVALID_VK_INDEX);
|
||||
|
||||
// We know we need to allocate the protected version of the VK objects
|
||||
context.mProtectedMemorySupported =
|
||||
context.mProtectedMemorySupported =
|
||||
static_cast<bool>(queryProtectedMemoryFeatures.protectedMemory);
|
||||
if (context.mProtectedMemorySupported) {
|
||||
mImpl->mProtectedGraphicsQueueFamilyIndex
|
||||
= identifyGraphicsQueueFamilyIndex(mImpl->mPhysicalDevice,
|
||||
= identifyGraphicsQueueFamilyIndex(mImpl->mPhysicalDevice,
|
||||
(VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_PROTECTED_BIT));
|
||||
assert_invariant(mImpl->mProtectedGraphicsQueueFamilyIndex != INVALID_VK_INDEX);
|
||||
}
|
||||
@@ -768,7 +770,7 @@ Driver* VulkanPlatform::createDriver(void* sharedContext,
|
||||
|
||||
// Applying the same logic to the protected queue index (Not sure about shared context and protection)
|
||||
mImpl->mProtectedGraphicsQueueIndex
|
||||
= mImpl->mProtectedGraphicsQueueIndex == INVALID_VK_INDEX ? 0 :
|
||||
= mImpl->mProtectedGraphicsQueueIndex == INVALID_VK_INDEX ? 0 :
|
||||
mImpl->mProtectedGraphicsQueueIndex;
|
||||
|
||||
ExtensionSet deviceExts;
|
||||
@@ -785,11 +787,23 @@ Driver* VulkanPlatform::createDriver(void* sharedContext,
|
||||
}
|
||||
}
|
||||
|
||||
mImpl->mDevice
|
||||
= mImpl->mDevice == VK_NULL_HANDLE ? createLogicalDevice(mImpl->mPhysicalDevice,
|
||||
context.mPhysicalDeviceFeatures, mImpl->mGraphicsQueueFamilyIndex,
|
||||
mImpl->mProtectedGraphicsQueueFamilyIndex, deviceExts)
|
||||
: mImpl->mDevice;
|
||||
bool requestPortabilitySubsetImageView2DOn3DImage = false;
|
||||
if (setContains(deviceExts, VK_KHR_PORTABILITY_SUBSET_EXTENSION_NAME)) {
|
||||
// We are on a non-conformant vulkan implementation so we need to ascertain if the features
|
||||
// we need are available.
|
||||
chainStruct(&context.mPhysicalDeviceFeatures, &context.mPortabilitySubsetFeatures);
|
||||
vkGetPhysicalDeviceFeatures2(mImpl->mPhysicalDevice, &context.mPhysicalDeviceFeatures);
|
||||
requestPortabilitySubsetImageView2DOn3DImage =
|
||||
context.mPortabilitySubsetFeatures.imageView2DOn3DImage == VK_TRUE;
|
||||
}
|
||||
|
||||
mImpl->mDevice =
|
||||
mImpl->mDevice == VK_NULL_HANDLE
|
||||
? createLogicalDevice(mImpl->mPhysicalDevice, context.mPhysicalDeviceFeatures,
|
||||
mImpl->mGraphicsQueueFamilyIndex,
|
||||
mImpl->mProtectedGraphicsQueueFamilyIndex, deviceExts,
|
||||
requestPortabilitySubsetImageView2DOn3DImage)
|
||||
: mImpl->mDevice;
|
||||
assert_invariant(mImpl->mDevice != VK_NULL_HANDLE);
|
||||
|
||||
vkGetDeviceQueue(mImpl->mDevice, mImpl->mGraphicsQueueFamilyIndex, mImpl->mGraphicsQueueIndex,
|
||||
@@ -806,9 +820,16 @@ Driver* VulkanPlatform::createDriver(void* sharedContext,
|
||||
}
|
||||
|
||||
// Store the extension support in the context
|
||||
context.mDebugUtilsSupported = setContains(instExts, VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
|
||||
context.mDebugMarkersSupported = setContains(deviceExts, VK_EXT_DEBUG_MARKER_EXTENSION_NAME);
|
||||
context.mMultiviewEnabled = setContains(deviceExts, VK_KHR_MULTIVIEW_EXTENSION_NAME);
|
||||
if (!mImpl->mSharedContext) {
|
||||
context.mDebugUtilsSupported = setContains(instExts, VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
|
||||
context.mDebugMarkersSupported = setContains(deviceExts, VK_EXT_DEBUG_MARKER_EXTENSION_NAME);
|
||||
context.mMultiviewEnabled = setContains(deviceExts, VK_KHR_MULTIVIEW_EXTENSION_NAME);
|
||||
} else {
|
||||
VulkanSharedContext const* scontext = (VulkanSharedContext const*) sharedContext;
|
||||
context.mDebugUtilsSupported = scontext->debugUtilsSupported;
|
||||
context.mDebugMarkersSupported = scontext->debugMarkersSupported;
|
||||
context.mMultiviewEnabled = scontext->multiviewSupported;
|
||||
}
|
||||
|
||||
// Check the availability of lazily allocated memory
|
||||
{
|
||||
|
||||
@@ -199,7 +199,6 @@ VulkanPlatform::ExternalImageMetadata VulkanPlatform::getExternalImageMetadataIm
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
<< "vkGetAndroidHardwareBufferProperties failed with error="
|
||||
<< static_cast<int32_t>(result);
|
||||
|
||||
FILAMENT_CHECK_POSTCONDITION(metadata.format == formatInfo.format)
|
||||
<< "mismatched image format for external image (AHB)";
|
||||
metadata.externalFormat = formatInfo.externalFormat;
|
||||
|
||||
@@ -17,7 +17,9 @@
|
||||
#include "VulkanPlatformSwapChainImpl.h"
|
||||
|
||||
#include "vulkan/VulkanConstants.h"
|
||||
#include "vulkan/VulkanUtility.h"
|
||||
#include "vulkan/utils/Definitions.h"
|
||||
#include "vulkan/utils/Helper.h"
|
||||
#include "vulkan/utils/Image.h"
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
@@ -29,9 +31,8 @@ namespace filament::backend {
|
||||
namespace {
|
||||
|
||||
std::tuple<VkImage, VkDeviceMemory> createImageAndMemory(VulkanContext const& context,
|
||||
VkDevice device, VkExtent2D extent, VkFormat format,
|
||||
bool isProtected) {
|
||||
bool const isDepth = isVkDepthFormat(format);
|
||||
VkDevice device, VkExtent2D extent, VkFormat format, bool isProtected) {
|
||||
bool const isDepth = fvkutils::isVkDepthFormat(format);
|
||||
// Filament expects blit() to work with any texture, so we almost always set these usage flags
|
||||
// (see copyFrame() and readPixels()).
|
||||
VkImageUsageFlags const blittable =
|
||||
@@ -83,9 +84,9 @@ std::tuple<VkImage, VkDeviceMemory> createImageAndMemory(VulkanContext const& co
|
||||
return std::tuple(image, imageMemory);
|
||||
}
|
||||
|
||||
VkFormat selectDepthFormat(VkFormatList const& depthFormats, bool hasStencil) {
|
||||
VkFormat selectDepthFormat(fvkutils::VkFormatList const& depthFormats, bool hasStencil) {
|
||||
auto const formatItr = std::find_if(depthFormats.begin(), depthFormats.end(),
|
||||
hasStencil ? isVkStencilFormat : isVkDepthFormat);
|
||||
hasStencil ? fvkutils::isVkStencilFormat : fvkutils::isVkDepthFormat);
|
||||
assert_invariant(
|
||||
formatItr != depthFormats.end() && "Cannot find suitable swapchain depth format");
|
||||
return *formatItr;
|
||||
@@ -117,7 +118,7 @@ void VulkanPlatformSwapChainImpl::destroy() {
|
||||
mSwapChainBundle.colors.clear();
|
||||
}
|
||||
|
||||
VkImage VulkanPlatformSwapChainImpl::createImage(VkExtent2D extent, VkFormat format,
|
||||
VkImage VulkanPlatformSwapChainImpl::createImage(VkExtent2D extent, VkFormat format,
|
||||
bool isProtected) {
|
||||
auto [image, memory] = createImageAndMemory(mContext, mDevice, extent, format, isProtected);
|
||||
mMemory.insert({image, memory});
|
||||
@@ -140,9 +141,8 @@ VulkanPlatformSurfaceSwapChain::VulkanPlatformSurfaceSwapChain(VulkanContext con
|
||||
}
|
||||
|
||||
VulkanPlatformSurfaceSwapChain::~VulkanPlatformSurfaceSwapChain() {
|
||||
vkDestroySwapchainKHR(mDevice, mSwapchain, VKALLOC);
|
||||
vkDestroySurfaceKHR(mInstance, mSurface, VKALLOC);
|
||||
destroy();
|
||||
vkDestroySurfaceKHR(mInstance, mSurface, VKALLOC);
|
||||
}
|
||||
|
||||
VkResult VulkanPlatformSurfaceSwapChain::create() {
|
||||
@@ -170,7 +170,7 @@ VkResult VulkanPlatformSurfaceSwapChain::create() {
|
||||
|
||||
// Find a suitable surface format.
|
||||
FixedCapacityVector<VkSurfaceFormatKHR> const surfaceFormats
|
||||
= enumerate(vkGetPhysicalDeviceSurfaceFormatsKHR, mPhysicalDevice, mSurface);
|
||||
= fvkutils::enumerate(vkGetPhysicalDeviceSurfaceFormatsKHR, mPhysicalDevice, mSurface);
|
||||
std::array<VkFormat, 2> expectedFormats = {
|
||||
VK_FORMAT_R8G8B8A8_UNORM,
|
||||
VK_FORMAT_B8G8R8A8_UNORM,
|
||||
@@ -194,8 +194,8 @@ VkResult VulkanPlatformSurfaceSwapChain::create() {
|
||||
// Verify that our chosen present mode is supported. In practice all devices support the FIFO
|
||||
// mode, but we check for it anyway for completeness. (and to avoid validation warnings)
|
||||
VkPresentModeKHR const desiredPresentMode = VK_PRESENT_MODE_FIFO_KHR;
|
||||
FixedCapacityVector<VkPresentModeKHR> presentModes
|
||||
= enumerate(vkGetPhysicalDeviceSurfacePresentModesKHR, mPhysicalDevice, mSurface);
|
||||
FixedCapacityVector<VkPresentModeKHR> presentModes = fvkutils::enumerate(
|
||||
vkGetPhysicalDeviceSurfacePresentModesKHR, mPhysicalDevice, mSurface);
|
||||
bool foundSuitablePresentMode = false;
|
||||
for (VkPresentModeKHR mode: presentModes) {
|
||||
if (mode == desiredPresentMode) {
|
||||
@@ -252,11 +252,11 @@ VkResult VulkanPlatformSurfaceSwapChain::create() {
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS) << "vkCreateSwapchainKHR failed."
|
||||
<< " error=" << static_cast<int32_t>(result);
|
||||
|
||||
mSwapChainBundle.colors = enumerate(vkGetSwapchainImagesKHR, mDevice, mSwapchain);
|
||||
mSwapChainBundle.colors = fvkutils::enumerate(vkGetSwapchainImagesKHR, mDevice, mSwapchain);
|
||||
mSwapChainBundle.colorFormat = surfaceFormat.format;
|
||||
mSwapChainBundle.depthFormat =
|
||||
selectDepthFormat(mContext.getAttachmentDepthStencilFormats(), mHasStencil);
|
||||
mSwapChainBundle.depth = createImage(mSwapChainBundle.extent,
|
||||
mSwapChainBundle.depth = createImage(mSwapChainBundle.extent,
|
||||
mSwapChainBundle.depthFormat, mIsProtected);
|
||||
mSwapChainBundle.isProtected = mIsProtected;
|
||||
|
||||
@@ -330,7 +330,7 @@ bool VulkanPlatformSurfaceSwapChain::hasResized() {
|
||||
|| perceivedExtent.height == VULKAN_UNDEFINED_EXTENT) {
|
||||
perceivedExtent = mFallbackExtent;
|
||||
}
|
||||
return !equivalent(mSwapChainBundle.extent, perceivedExtent);
|
||||
return !fvkutils::equivalent(mSwapChainBundle.extent, perceivedExtent);
|
||||
}
|
||||
|
||||
bool VulkanPlatformSurfaceSwapChain::isProtected() {
|
||||
@@ -344,6 +344,22 @@ VkResult VulkanPlatformSurfaceSwapChain::recreate() {
|
||||
}
|
||||
|
||||
void VulkanPlatformSurfaceSwapChain::destroy() {
|
||||
// The next part is not ideal. We don't have a good signal on when it's ok to destroy
|
||||
// a swapchain. This is a spec oversight and mentioned as much:
|
||||
// https://github.com/KhronosGroup/Vulkan-Docs/issues/1678
|
||||
//
|
||||
// One workaround [1] is:
|
||||
// https://docs.vulkan.org/samples/latest/samples/api/swapchain_recreation/README.html
|
||||
//
|
||||
// The proper fix is to use VK_EXT_swapchain_maintenance1, but availability of this extension is
|
||||
// unknown (not yet ratified).
|
||||
//
|
||||
// Instead of adding too much mechanics, we're taking a hacksaw to the problem - just wait for
|
||||
// the queue to be idle. The hope is that this only happens on resize, where performance
|
||||
// degradation is less obvious (until, of course, people complain about lag when rotating their
|
||||
// phone). If necessary, we can revisit and implement the workaround [1].
|
||||
vkQueueWaitIdle(mQueue);
|
||||
|
||||
VulkanPlatformSwapChainImpl::destroy();
|
||||
|
||||
for (uint32_t i = 0; i < IMAGE_READY_SEMAPHORE_COUNT; ++i) {
|
||||
@@ -352,6 +368,10 @@ void VulkanPlatformSurfaceSwapChain::destroy() {
|
||||
mImageReady[i] = VK_NULL_HANDLE;
|
||||
}
|
||||
}
|
||||
if (mSwapchain) {
|
||||
vkDestroySwapchainKHR(mDevice, mSwapchain, VKALLOC);
|
||||
mSwapchain = VK_NULL_HANDLE;
|
||||
}
|
||||
}
|
||||
|
||||
VulkanPlatformHeadlessSwapChain::VulkanPlatformHeadlessSwapChain(VulkanContext const& context,
|
||||
|
||||
+4
-64
@@ -1,5 +1,5 @@
|
||||
/*
|
||||
* Copyright (C) 2019 The Android Open Source Project
|
||||
* Copyright (C) 2024 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
@@ -14,17 +14,13 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "VulkanUtility.h"
|
||||
#include "vulkan/utils/Conversion.h"
|
||||
|
||||
#include <utils/algorithm.h>
|
||||
#include <utils/debug.h>
|
||||
#include <utils/Panic.h>
|
||||
|
||||
#include "private/backend/BackendUtils.h"
|
||||
|
||||
using namespace bluevk;
|
||||
|
||||
namespace filament::backend {
|
||||
namespace filament::backend::fvkutils {
|
||||
|
||||
VkFormat getVkFormat(ElementType type, bool normalized, bool integer) {
|
||||
using ElementType = ElementType;
|
||||
@@ -235,12 +231,6 @@ VkFormat getVkFormat(TextureFormat format) {
|
||||
}
|
||||
}
|
||||
|
||||
// Converts PixelBufferDescriptor format + type pair into a VkFormat.
|
||||
//
|
||||
// NOTE: This function only returns formats that support VK_FORMAT_FEATURE_BLIT_SRC_BIT as per
|
||||
// "Required Format Support" in the Vulkan specification. These are the only formats that can be
|
||||
// used for format conversion. If the requested format does not support this feature, then
|
||||
// VK_FORMAT_UNDEFINED is returned.
|
||||
VkFormat getVkFormat(PixelDataFormat format, PixelDataType type) {
|
||||
if (type == PixelDataType::USHORT_565) return VK_FORMAT_R5G6B5_UNORM_PACK16;
|
||||
if (type == PixelDataType::UINT_2_10_10_10_REV) return VK_FORMAT_A2B10G10R10_UNORM_PACK32;
|
||||
@@ -284,10 +274,6 @@ VkFormat getVkFormat(PixelDataFormat format, PixelDataType type) {
|
||||
return VK_FORMAT_UNDEFINED;
|
||||
}
|
||||
|
||||
// Converts an SRGB Vulkan format identifier into its corresponding canonical UNORM format. If the
|
||||
// given format is not an SRGB format, it is returned unmodified. This function is useful when
|
||||
// determining if blit-based conversion is needed, since SRGB is orthogonal to the actual bit layout
|
||||
// of color components.
|
||||
VkFormat getVkFormatLinear(VkFormat format) {
|
||||
switch (format) {
|
||||
case VK_FORMAT_R8_SRGB: return VK_FORMAT_R8_UNORM;
|
||||
@@ -328,8 +314,6 @@ VkFormat getVkFormatLinear(VkFormat format) {
|
||||
return format;
|
||||
}
|
||||
|
||||
// See also FTexture::computeTextureDataSize, which takes a public-facing Texture format rather
|
||||
// than a driver-level Texture format, and can account for a specified byte alignment.
|
||||
uint32_t getBytesPerPixel(TextureFormat format) {
|
||||
return (uint32_t) getFormatSize(format);
|
||||
}
|
||||
@@ -611,48 +595,4 @@ VkShaderStageFlags getShaderStageFlags(ShaderStageFlags stageFlags) {
|
||||
return flags;
|
||||
}
|
||||
|
||||
bool equivalent(const VkRect2D& a, const VkRect2D& b) {
|
||||
// These are all integers so there's no need for an epsilon.
|
||||
return a.extent.width == b.extent.width && a.extent.height == b.extent.height &&
|
||||
a.offset.x == b.offset.x && a.offset.y == b.offset.y;
|
||||
}
|
||||
|
||||
bool equivalent(const VkExtent2D& a, const VkExtent2D& b) {
|
||||
return a.height == b.height && a.width == b.width;
|
||||
}
|
||||
|
||||
VkImageAspectFlags getImageAspect(VkFormat format) {
|
||||
switch (format) {
|
||||
case VK_FORMAT_D16_UNORM_S8_UINT:
|
||||
case VK_FORMAT_D24_UNORM_S8_UINT:
|
||||
case VK_FORMAT_D32_SFLOAT_S8_UINT:
|
||||
return VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
|
||||
case VK_FORMAT_D16_UNORM:
|
||||
case VK_FORMAT_X8_D24_UNORM_PACK32:
|
||||
case VK_FORMAT_D32_SFLOAT:
|
||||
return VK_IMAGE_ASPECT_DEPTH_BIT;
|
||||
case VK_FORMAT_S8_UINT:
|
||||
return VK_IMAGE_ASPECT_STENCIL_BIT;
|
||||
default:
|
||||
return VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
}
|
||||
}
|
||||
|
||||
bool isVkDepthFormat(VkFormat format) {
|
||||
return (getImageAspect(format) & VK_IMAGE_ASPECT_DEPTH_BIT) != 0;
|
||||
}
|
||||
|
||||
bool isVkStencilFormat(VkFormat format) {
|
||||
return (getImageAspect(format) & VK_IMAGE_ASPECT_STENCIL_BIT) != 0;
|
||||
}
|
||||
|
||||
static uint32_t mostSignificantBit(uint32_t x) { return 1ul << (31ul - utils::clz(x)); }
|
||||
|
||||
uint8_t reduceSampleCount(uint8_t sampleCount, VkSampleCountFlags mask) {
|
||||
if (sampleCount & mask) {
|
||||
return sampleCount;
|
||||
}
|
||||
return mostSignificantBit((sampleCount - 1) & mask);
|
||||
}
|
||||
|
||||
} // namespace filament::backend
|
||||
} // namespace filament::backend::fvkutils
|
||||
@@ -0,0 +1,76 @@
|
||||
/*
|
||||
* Copyright (C) 2024 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_VULKAN_UTILS_CONVERSION_H
|
||||
#define TNT_FILAMENT_BACKEND_VULKAN_UTILS_CONVERSION_H
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
#include <private/backend/BackendUtils.h> // for getFormatSize()
|
||||
|
||||
#include <bluevk/BlueVK.h>
|
||||
|
||||
// Methods for converting Filament types to Vulkan types
|
||||
|
||||
namespace filament::backend::fvkutils {
|
||||
|
||||
VkFormat getVkFormat(ElementType type, bool normalized, bool integer);
|
||||
VkFormat getVkFormat(TextureFormat format);
|
||||
|
||||
// Converts PixelBufferDescriptor format + type pair into a VkFormat.
|
||||
// NOTE: This function only returns formats that support VK_FORMAT_FEATURE_BLIT_SRC_BIT as per
|
||||
// "Required Format Support" in the Vulkan specification. These are the only formats that can be
|
||||
// used for format conversion. If the requested format does not support this feature, then
|
||||
// VK_FORMAT_UNDEFINED is returned.
|
||||
VkFormat getVkFormat(PixelDataFormat format, PixelDataType type);
|
||||
|
||||
// Converts an SRGB Vulkan format identifier into its corresponding canonical UNORM format. If the
|
||||
// given format is not an SRGB format, it is returned unmodified. This function is useful when
|
||||
// determining if blit-based conversion is needed, since SRGB is orthogonal to the actual bit layout
|
||||
// of color components.
|
||||
VkFormat getVkFormatLinear(VkFormat format);
|
||||
|
||||
// See also FTexture::computeTextureDataSize, which takes a public-facing Texture format rather
|
||||
// than a driver-level Texture format, and can account for a specified byte alignment.
|
||||
uint32_t getBytesPerPixel(TextureFormat format);
|
||||
|
||||
VkCompareOp getCompareOp(SamplerCompareFunc func);
|
||||
VkBlendFactor getBlendFactor(BlendFunction mode);
|
||||
VkCullModeFlags getCullMode(CullingMode mode);
|
||||
VkFrontFace getFrontFace(bool inverseFrontFaces);
|
||||
PixelDataType getComponentType(VkFormat format);
|
||||
uint32_t getComponentCount(VkFormat format);
|
||||
VkComponentMapping getSwizzleMap(TextureSwizzle const swizzle[4]);
|
||||
VkShaderStageFlags getShaderStageFlags(ShaderStageFlags stageFlags);
|
||||
|
||||
inline VkImageViewType getViewType(SamplerType target) {
|
||||
switch (target) {
|
||||
case SamplerType::SAMPLER_CUBEMAP:
|
||||
return VK_IMAGE_VIEW_TYPE_CUBE;
|
||||
case SamplerType::SAMPLER_2D_ARRAY:
|
||||
return VK_IMAGE_VIEW_TYPE_2D_ARRAY;
|
||||
case SamplerType::SAMPLER_CUBEMAP_ARRAY:
|
||||
return VK_IMAGE_VIEW_TYPE_CUBE_ARRAY;
|
||||
case SamplerType::SAMPLER_3D:
|
||||
return VK_IMAGE_VIEW_TYPE_3D;
|
||||
default:
|
||||
return VK_IMAGE_VIEW_TYPE_2D;
|
||||
}
|
||||
}
|
||||
|
||||
}// namespace filament::backend::fvkutils
|
||||
|
||||
#endif// TNT_FILAMENT_BACKEND_VULKAN_UTILS_CONVERSION_H
|
||||
+8
-196
@@ -1,7 +1,7 @@
|
||||
/*
|
||||
* Copyright (C) 2019 The Android Open Source Project
|
||||
* Copyright (C) 2024 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
@@ -14,82 +14,17 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_VULKANUTILITY_H
|
||||
#define TNT_FILAMENT_BACKEND_VULKANUTILITY_H
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#ifndef TNT_FILAMENT_BACKEND_VULKAN_UTILS_DEFINITIONS_H
|
||||
#define TNT_FILAMENT_BACKEND_VULKAN_UTILS_DEFINITIONS_H
|
||||
|
||||
#include <utils/bitset.h>
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
|
||||
#include <bluevk/BlueVK.h>
|
||||
|
||||
#include <utility>
|
||||
// Definitions for common types used across classes.
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
VkFormat getVkFormat(ElementType type, bool normalized, bool integer);
|
||||
VkFormat getVkFormat(TextureFormat format);
|
||||
VkFormat getVkFormat(PixelDataFormat format, PixelDataType type);
|
||||
VkFormat getVkFormatLinear(VkFormat format);
|
||||
uint32_t getBytesPerPixel(TextureFormat format);
|
||||
VkCompareOp getCompareOp(SamplerCompareFunc func);
|
||||
VkBlendFactor getBlendFactor(BlendFunction mode);
|
||||
VkCullModeFlags getCullMode(CullingMode mode);
|
||||
VkFrontFace getFrontFace(bool inverseFrontFaces);
|
||||
PixelDataType getComponentType(VkFormat format);
|
||||
uint32_t getComponentCount(VkFormat format);
|
||||
VkComponentMapping getSwizzleMap(TextureSwizzle const swizzle[4]);
|
||||
VkShaderStageFlags getShaderStageFlags(ShaderStageFlags stageFlags);
|
||||
|
||||
bool equivalent(const VkRect2D& a, const VkRect2D& b);
|
||||
bool equivalent(const VkExtent2D& a, const VkExtent2D& b);
|
||||
bool isVkDepthFormat(VkFormat format);
|
||||
bool isVkStencilFormat(VkFormat format);
|
||||
|
||||
VkImageAspectFlags getImageAspect(VkFormat format);
|
||||
uint8_t reduceSampleCount(uint8_t sampleCount, VkSampleCountFlags mask);
|
||||
|
||||
// Helper function for the vkEnumerateX methods. These methods have the format of
|
||||
// VkResult vkEnumerateX(InputType1 arg1, InputTyp2 arg2, ..., uint32_t* size,
|
||||
// OutputType* output_arg)
|
||||
// Instead of macros and explicitly listing the template params, Variadic Template was also
|
||||
// considered, but because the "variadic" part of the vk methods (i.e. the inputs) are before the
|
||||
// non-variadic parts, this breaks the template type matching logic. Hence, we use a macro approach
|
||||
// here.
|
||||
#define EXPAND_ENUM(...) \
|
||||
uint32_t size = 0; \
|
||||
VkResult result = func(__VA_ARGS__, nullptr); \
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS) << "enumerate size error"; \
|
||||
utils::FixedCapacityVector<OutType> ret(size); \
|
||||
result = func(__VA_ARGS__, ret.data()); \
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS) << "enumerate error"; \
|
||||
return std::move(ret);
|
||||
|
||||
#define EXPAND_ENUM_NO_ARGS() EXPAND_ENUM(&size)
|
||||
#define EXPAND_ENUM_ARGS(...) EXPAND_ENUM(__VA_ARGS__, &size)
|
||||
|
||||
template <typename OutType>
|
||||
utils::FixedCapacityVector<OutType> enumerate(VKAPI_ATTR VkResult (*func)(uint32_t*, OutType*)) {
|
||||
EXPAND_ENUM_NO_ARGS();
|
||||
}
|
||||
|
||||
template <typename InType, typename OutType>
|
||||
utils::FixedCapacityVector<OutType> enumerate(
|
||||
VKAPI_ATTR VkResult (*func)(InType, uint32_t*, OutType*), InType inData) {
|
||||
EXPAND_ENUM_ARGS(inData);
|
||||
}
|
||||
|
||||
template <typename InTypeA, typename InTypeB, typename OutType>
|
||||
utils::FixedCapacityVector<OutType> enumerate(
|
||||
VKAPI_ATTR VkResult (*func)(InTypeA, InTypeB, uint32_t*, OutType*), InTypeA inDataA,
|
||||
InTypeB inDataB) {
|
||||
EXPAND_ENUM_ARGS(inDataA, inDataB);
|
||||
}
|
||||
|
||||
#undef EXPAND_ENUM
|
||||
#undef EXPAND_ENUM_NO_ARGS
|
||||
#undef EXPAND_ENUM_ARGS
|
||||
namespace filament::backend::fvkutils {
|
||||
|
||||
// Useful shorthands
|
||||
using VkFormatList = utils::FixedCapacityVector<VkFormat>;
|
||||
@@ -406,128 +341,6 @@ constexpr VkFormat ALL_VK_FORMATS[] = {
|
||||
VK_FORMAT_R16G16_S10_5_NV,
|
||||
};
|
||||
|
||||
// An Array that will be statically fixed in capacity, but the "size" (as in user added elements) is
|
||||
// variable. Note that this class is movable.
|
||||
template<typename T, uint16_t CAPACITY>
|
||||
class CappedArray {
|
||||
private:
|
||||
using FixedSizeArray = std::array<T, CAPACITY>;
|
||||
|
||||
public:
|
||||
using const_iterator = typename FixedSizeArray::const_iterator;
|
||||
using iterator = typename FixedSizeArray::iterator;
|
||||
|
||||
CappedArray() = default;
|
||||
|
||||
// Delete copy constructor/assignment.
|
||||
CappedArray(CappedArray const& rhs) = delete;
|
||||
CappedArray& operator=(CappedArray& rhs) = delete;
|
||||
|
||||
CappedArray(CappedArray&& rhs) noexcept {
|
||||
this->swap(rhs);
|
||||
}
|
||||
|
||||
CappedArray& operator=(CappedArray&& rhs) noexcept {
|
||||
this->swap(rhs);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline ~CappedArray() {
|
||||
clear();
|
||||
}
|
||||
|
||||
inline const_iterator begin() const {
|
||||
if (mInd == 0) {
|
||||
return mArray.cend();
|
||||
}
|
||||
return mArray.cbegin();
|
||||
}
|
||||
|
||||
inline const_iterator end() const {
|
||||
if (mInd > 0 && mInd < CAPACITY) {
|
||||
return mArray.begin() + mInd;
|
||||
}
|
||||
return mArray.cend();
|
||||
}
|
||||
|
||||
inline iterator begin() {
|
||||
if (mInd == 0) {
|
||||
return mArray.end();
|
||||
}
|
||||
return mArray.begin();
|
||||
}
|
||||
|
||||
inline iterator end() {
|
||||
if (mInd > 0 && mInd < CAPACITY) {
|
||||
return mArray.begin() + mInd;
|
||||
}
|
||||
return mArray.end();
|
||||
}
|
||||
|
||||
inline T back() {
|
||||
assert_invariant(mInd > 0);
|
||||
return *(mArray.begin() + mInd);
|
||||
}
|
||||
|
||||
inline void pop_back() {
|
||||
assert_invariant(mInd > 0);
|
||||
mInd--;
|
||||
}
|
||||
|
||||
inline const_iterator find(T item) {
|
||||
return std::find(begin(), end(), item);
|
||||
}
|
||||
|
||||
inline void insert(T item) {
|
||||
assert_invariant(mInd < CAPACITY);
|
||||
mArray[mInd++] = item;
|
||||
}
|
||||
|
||||
inline void erase(T item) {
|
||||
PANIC_PRECONDITION("CappedArray::erase should not be called");
|
||||
}
|
||||
|
||||
inline void clear() {
|
||||
if (mInd == 0) {
|
||||
return;
|
||||
}
|
||||
mInd = 0;
|
||||
}
|
||||
|
||||
inline T& operator[](uint16_t ind) {
|
||||
return mArray[ind];
|
||||
}
|
||||
|
||||
inline T const& operator[](uint16_t ind) const {
|
||||
return mArray[ind];
|
||||
}
|
||||
|
||||
inline uint32_t size() const {
|
||||
return mInd;
|
||||
}
|
||||
|
||||
T* data() {
|
||||
return mArray.data();
|
||||
}
|
||||
|
||||
T const* data() const {
|
||||
return mArray.data();
|
||||
}
|
||||
|
||||
bool operator==(CappedArray const& b) const {
|
||||
return this->mArray == b.mArray;
|
||||
}
|
||||
|
||||
private:
|
||||
void swap(CappedArray& rhs) {
|
||||
std::swap(mArray, rhs.mArray);
|
||||
std::swap(mInd, rhs.mInd);
|
||||
}
|
||||
|
||||
FixedSizeArray mArray;
|
||||
uint32_t mInd = 0;
|
||||
};
|
||||
|
||||
using UniformBufferBitmask = utils::bitset64;
|
||||
using SamplerBitmask = utils::bitset64;
|
||||
|
||||
@@ -550,7 +363,6 @@ static constexpr uint8_t getFragmentStageShift() noexcept {
|
||||
// We have at most 4 descriptor sets. This is to indicate which ones are active.
|
||||
using DescriptorSetMask = utils::bitset8;
|
||||
|
||||
} // namespace filament::backend::fvkutils
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
#endif // TNT_FILAMENT_BACKEND_VULKANUTILITY_H
|
||||
#endif // TNT_FILAMENT_BACKEND_VULKAN_UTILS_DEFINITIONS_H
|
||||
@@ -0,0 +1,84 @@
|
||||
/*
|
||||
* Copyright (C) 2024 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_VULKAN_UTILS_HELPER_H
|
||||
#define TNT_FILAMENT_BACKEND_VULKAN_UTILS_HELPER_H
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
#include <utils/bitset.h>
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
|
||||
#include <bluevk/BlueVK.h>
|
||||
|
||||
#include <utility>
|
||||
|
||||
namespace filament::backend::fvkutils {
|
||||
|
||||
inline bool equivalent(const VkRect2D& a, const VkRect2D& b) {
|
||||
// These are all integers so there's no need for an epsilon.
|
||||
return a.extent.width == b.extent.width && a.extent.height == b.extent.height &&
|
||||
a.offset.x == b.offset.x && a.offset.y == b.offset.y;
|
||||
}
|
||||
|
||||
inline bool equivalent(const VkExtent2D& a, const VkExtent2D& b) {
|
||||
return a.height == b.height && a.width == b.width;
|
||||
}
|
||||
|
||||
// Helper function for the vkEnumerateX methods. These methods have the format of
|
||||
// VkResult vkEnumerateX(InputType1 arg1, InputTyp2 arg2, ..., uint32_t* size,
|
||||
// OutputType* output_arg)
|
||||
// Instead of macros and explicitly listing the template params, Variadic Template was also
|
||||
// considered, but because the "variadic" part of the vk methods (i.e. the inputs) are before the
|
||||
// non-variadic parts, this breaks the template type matching logic. Hence, we use a macro approach
|
||||
// here.
|
||||
#define EXPAND_ENUM(...) \
|
||||
uint32_t size = 0; \
|
||||
VkResult result = func(__VA_ARGS__, nullptr); \
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS) << "enumerate size error"; \
|
||||
utils::FixedCapacityVector<OutType> ret(size); \
|
||||
result = func(__VA_ARGS__, ret.data()); \
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS) << "enumerate error"; \
|
||||
return std::move(ret);
|
||||
|
||||
#define EXPAND_ENUM_NO_ARGS() EXPAND_ENUM(&size)
|
||||
#define EXPAND_ENUM_ARGS(...) EXPAND_ENUM(__VA_ARGS__, &size)
|
||||
|
||||
template <typename OutType>
|
||||
utils::FixedCapacityVector<OutType> enumerate(VKAPI_ATTR VkResult (*func)(uint32_t*, OutType*)) {
|
||||
EXPAND_ENUM_NO_ARGS();
|
||||
}
|
||||
|
||||
template <typename InType, typename OutType>
|
||||
utils::FixedCapacityVector<OutType> enumerate(
|
||||
VKAPI_ATTR VkResult (*func)(InType, uint32_t*, OutType*), InType inData) {
|
||||
EXPAND_ENUM_ARGS(inData);
|
||||
}
|
||||
|
||||
template <typename InTypeA, typename InTypeB, typename OutType>
|
||||
utils::FixedCapacityVector<OutType> enumerate(
|
||||
VKAPI_ATTR VkResult (*func)(InTypeA, InTypeB, uint32_t*, OutType*), InTypeA inDataA,
|
||||
InTypeB inDataB) {
|
||||
EXPAND_ENUM_ARGS(inDataA, inDataB);
|
||||
}
|
||||
|
||||
#undef EXPAND_ENUM
|
||||
#undef EXPAND_ENUM_NO_ARGS
|
||||
#undef EXPAND_ENUM_ARGS
|
||||
|
||||
} // namespace filament::backend::fvkutils
|
||||
|
||||
#endif // TNT_FILAMENT_BACKEND_VULKAN_UTILS_HELPER_H
|
||||
+39
-5
@@ -14,9 +14,9 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "VulkanImageUtility.h"
|
||||
#include "vulkan/utils/Image.h"
|
||||
|
||||
#include "VulkanTexture.h"
|
||||
#include "vulkan/VulkanTexture.h"
|
||||
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/algorithm.h>
|
||||
@@ -26,7 +26,7 @@
|
||||
|
||||
using namespace bluevk;
|
||||
|
||||
namespace filament::backend::imgutil {
|
||||
namespace filament::backend::fvkutils {
|
||||
|
||||
namespace {
|
||||
|
||||
@@ -159,7 +159,41 @@ bool transitionLayout(VkCommandBuffer cmdbuffer,
|
||||
return true;
|
||||
}
|
||||
|
||||
}// namespace filament::backend
|
||||
VkImageAspectFlags getImageAspect(VkFormat format) {
|
||||
switch (format) {
|
||||
case VK_FORMAT_D16_UNORM_S8_UINT:
|
||||
case VK_FORMAT_D24_UNORM_S8_UINT:
|
||||
case VK_FORMAT_D32_SFLOAT_S8_UINT:
|
||||
return VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
|
||||
case VK_FORMAT_D16_UNORM:
|
||||
case VK_FORMAT_X8_D24_UNORM_PACK32:
|
||||
case VK_FORMAT_D32_SFLOAT:
|
||||
return VK_IMAGE_ASPECT_DEPTH_BIT;
|
||||
case VK_FORMAT_S8_UINT:
|
||||
return VK_IMAGE_ASPECT_STENCIL_BIT;
|
||||
default:
|
||||
return VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
}
|
||||
}
|
||||
|
||||
bool isVkDepthFormat(VkFormat format) {
|
||||
return (getImageAspect(format) & VK_IMAGE_ASPECT_DEPTH_BIT) != 0;
|
||||
}
|
||||
|
||||
bool isVkStencilFormat(VkFormat format) {
|
||||
return (getImageAspect(format) & VK_IMAGE_ASPECT_STENCIL_BIT) != 0;
|
||||
}
|
||||
|
||||
static uint32_t mostSignificantBit(uint32_t x) { return 1ul << (31ul - utils::clz(x)); }
|
||||
|
||||
uint8_t reduceSampleCount(uint8_t sampleCount, VkSampleCountFlags mask) {
|
||||
if (sampleCount & mask) {
|
||||
return sampleCount;
|
||||
}
|
||||
return mostSignificantBit((sampleCount - 1) & mask);
|
||||
}
|
||||
|
||||
} // namespace filament::backend::fvkutils
|
||||
|
||||
bool operator<(const VkImageSubresourceRange& a, const VkImageSubresourceRange& b) {
|
||||
if (a.aspectMask < b.aspectMask) return true;
|
||||
@@ -180,7 +214,7 @@ bool operator<(const VkImageSubresourceRange& a, const VkImageSubresourceRange&
|
||||
case filament::backend::VulkanLayout::VALUE: { \
|
||||
out << #VALUE; \
|
||||
out << " [" \
|
||||
<< filament::backend::imgutil::getVkLayout( \
|
||||
<< filament::backend::fvkutils::getVkLayout( \
|
||||
filament::backend::VulkanLayout::VALUE) \
|
||||
<< "]"; \
|
||||
break; \
|
||||
+13
-21
@@ -14,8 +14,8 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_VULKANIMAGEUTILITY_H
|
||||
#define TNT_FILAMENT_BACKEND_VULKANIMAGEUTILITY_H
|
||||
#ifndef TNT_FILAMENT_BACKEND_VULKAN_UTILS_IMAGE_H
|
||||
#define TNT_FILAMENT_BACKEND_VULKAN_UTILS_IMAGE_H
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
@@ -59,22 +59,7 @@ struct VulkanLayoutTransition {
|
||||
VkImageSubresourceRange subresources;
|
||||
};
|
||||
|
||||
namespace imgutil {
|
||||
|
||||
inline VkImageViewType getViewType(SamplerType target) {
|
||||
switch (target) {
|
||||
case SamplerType::SAMPLER_CUBEMAP:
|
||||
return VK_IMAGE_VIEW_TYPE_CUBE;
|
||||
case SamplerType::SAMPLER_2D_ARRAY:
|
||||
return VK_IMAGE_VIEW_TYPE_2D_ARRAY;
|
||||
case SamplerType::SAMPLER_CUBEMAP_ARRAY:
|
||||
return VK_IMAGE_VIEW_TYPE_CUBE_ARRAY;
|
||||
case SamplerType::SAMPLER_3D:
|
||||
return VK_IMAGE_VIEW_TYPE_3D;
|
||||
default:
|
||||
return VK_IMAGE_VIEW_TYPE_2D;
|
||||
}
|
||||
}
|
||||
namespace fvkutils {
|
||||
|
||||
constexpr inline VkImageLayout getVkLayout(VulkanLayout layout) {
|
||||
switch (layout) {
|
||||
@@ -109,7 +94,15 @@ constexpr inline VkImageLayout getVkLayout(VulkanLayout layout) {
|
||||
// no transition necessary).
|
||||
bool transitionLayout(VkCommandBuffer cmdbuffer, VulkanLayoutTransition transition);
|
||||
|
||||
} // namespace imgutil
|
||||
bool isVkDepthFormat(VkFormat format);
|
||||
|
||||
bool isVkStencilFormat(VkFormat format);
|
||||
|
||||
VkImageAspectFlags getImageAspect(VkFormat format);
|
||||
|
||||
uint8_t reduceSampleCount(uint8_t sampleCount, VkSampleCountFlags mask);
|
||||
|
||||
} // namespace fvkutils
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
@@ -117,5 +110,4 @@ bool operator<(const VkImageSubresourceRange& a, const VkImageSubresourceRange&
|
||||
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const filament::backend::VulkanLayout& layout);
|
||||
|
||||
|
||||
#endif // TNT_FILAMENT_BACKEND_VULKANIMAGEUTILITY_H
|
||||
#endif // TNT_FILAMENT_BACKEND_VULKAN_UTILS_IMAGE_H
|
||||
+6
-64
@@ -14,7 +14,7 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "VulkanSpirvUtils.h"
|
||||
#include "vulkan/utils/Spirv.h"
|
||||
|
||||
#include <utils/compiler.h> // UTILS_UNUSED_IN_RELEASE, UTILS_FALLTHROUGH
|
||||
#include <utils/debug.h> // assert_invariant
|
||||
@@ -22,12 +22,11 @@
|
||||
|
||||
#include <spirv/unified1/spirv.hpp>
|
||||
|
||||
#include <unordered_map>
|
||||
#include <variant>
|
||||
#include <vector>
|
||||
#include <cstring>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
namespace filament::backend {
|
||||
namespace filament::backend::fvkutils {
|
||||
|
||||
namespace {
|
||||
|
||||
@@ -99,7 +98,7 @@ void workaroundSpecConstant(Program::ShaderBlob const& blob,
|
||||
uint32_t const* data = (uint32_t*) blob.data();
|
||||
uint32_t* outputData = output.data();
|
||||
|
||||
std::memcpy(&outputData[0], &data[0], HEADER_SIZE * 4);
|
||||
memcpy(&outputData[0], &data[0], HEADER_SIZE * 4);
|
||||
size_t outputCursor = HEADER_SIZE;
|
||||
|
||||
for (uint32_t cursor = HEADER_SIZE, cursorEnd = dataSize; cursor < cursorEnd;) {
|
||||
@@ -147,61 +146,4 @@ void workaroundSpecConstant(Program::ShaderBlob const& blob,
|
||||
output.resize(outputCursor);
|
||||
}
|
||||
|
||||
std::tuple<uint32_t,uint32_t, uint32_t> getProgramBindings(Program::ShaderBlob const& blob) {
|
||||
std::unordered_map<uint32_t, uint32_t> targetToSet, targetToBinding;
|
||||
|
||||
constexpr size_t HEADER_SIZE = 5;
|
||||
|
||||
size_t const dataSize = blob.size() / 4;
|
||||
uint32_t const* data = (uint32_t*) blob.data();
|
||||
|
||||
for (uint32_t cursor = HEADER_SIZE, cursorEnd = dataSize; cursor < cursorEnd;) {
|
||||
uint32_t const firstWord = data[cursor];
|
||||
uint32_t const wordCount = firstWord >> 16;
|
||||
uint32_t const op = firstWord & 0x0000FFFF;
|
||||
|
||||
switch(op) {
|
||||
case spv::Op::OpDecorate: {
|
||||
if (data[cursor + 2] == spv::Decoration::DecorationDescriptorSet) {
|
||||
uint32_t const targetVar = data[cursor + 1];
|
||||
uint32_t const setId = data[cursor + 3];
|
||||
targetToSet[targetVar] = setId;
|
||||
} else if (data[cursor + 2] == spv::Decoration::DecorationBinding) {
|
||||
uint32_t const targetVar = data[cursor + 1];
|
||||
uint32_t const binding = data[cursor + 3];
|
||||
targetToBinding[targetVar] = binding;
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
cursor += wordCount;
|
||||
}
|
||||
|
||||
constexpr uint32_t UBO = 0;
|
||||
constexpr uint32_t SAMPLER = 1;
|
||||
constexpr uint32_t IATTACHMENT = 2;
|
||||
uint32_t ubo = 0, sampler = 0, inputAttachment = 0;
|
||||
|
||||
for (auto const& [target, setId]: targetToSet) {
|
||||
uint32_t const binding = targetToBinding[target];
|
||||
assert_invariant(binding < 32);
|
||||
switch(setId) {
|
||||
case UBO:
|
||||
ubo |= (1 << binding);
|
||||
break;
|
||||
case SAMPLER:
|
||||
sampler |= (1 << binding);
|
||||
break;
|
||||
case IATTACHMENT:
|
||||
inputAttachment |= (1 << binding);
|
||||
break;
|
||||
default:
|
||||
PANIC_POSTCONDITION("unexpected %d", (int) setId);
|
||||
}
|
||||
}
|
||||
return {ubo, sampler, inputAttachment};
|
||||
}
|
||||
|
||||
} // namespace filament::backend
|
||||
} // namespace filament::backend::fvkutils
|
||||
+8
-7
@@ -1,5 +1,5 @@
|
||||
/*
|
||||
* Copyright (C) 2023 The Android Open Source Project
|
||||
* Copyright (C) 2024 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
@@ -14,8 +14,8 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_VULKANSPIRVUTILS_H
|
||||
#define TNT_FILAMENT_BACKEND_VULKANSPIRVUTILS_H
|
||||
#ifndef TNT_FILAMENT_BACKEND_VULKAN_UTILS_SPIRV_H
|
||||
#define TNT_FILAMENT_BACKEND_VULKAN_UTILS_SPIRV_H
|
||||
|
||||
#include <backend/Program.h>
|
||||
|
||||
@@ -24,7 +24,7 @@
|
||||
#include <tuple>
|
||||
#include <vector>
|
||||
|
||||
namespace filament::backend {
|
||||
namespace filament::backend::fvkutils {
|
||||
|
||||
using SpecConstantValue = Program::SpecializationConstant::Type;
|
||||
|
||||
@@ -44,8 +44,9 @@ void workaroundSpecConstant(Program::ShaderBlob const& blob,
|
||||
std::vector<uint32_t>& output);
|
||||
|
||||
// bindings for UBO, samplers, input attachment
|
||||
std::tuple<uint32_t, uint32_t, uint32_t> getProgramBindings(Program::ShaderBlob const& blob);
|
||||
// This is no longer needed after the descriptor set refactor, but the code is good for reference.
|
||||
// std::tuple<uint32_t, uint32_t, uint32_t> getProgramBindings(Program::ShaderBlob const& blob);
|
||||
|
||||
} // namespace filament::backend
|
||||
} // namespace filament::backend::fvkutils
|
||||
|
||||
#endif // TNT_FILAMENT_BACKEND_VULKANSPIRVUTILS_H
|
||||
#endif // TNT_FILAMENT_BACKEND_VULKAN_UTILS_SPIRV_H
|
||||
@@ -0,0 +1,134 @@
|
||||
/*
|
||||
* Copyright (C) 2024 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_VULKAN_UTILS_STATICVECTOR_H
|
||||
#define TNT_FILAMENT_BACKEND_VULKAN_UTILS_STATICVECTOR_H
|
||||
|
||||
// An Array that will be statically fixed in capacity, but the "size" (as in user added elements) is
|
||||
// variable. Note that this class is movable.
|
||||
|
||||
#include <utils/Panic.h>
|
||||
|
||||
#include <array>
|
||||
|
||||
namespace filament::backend::fvkutils {
|
||||
|
||||
template<typename T, uint16_t CAPACITY>
|
||||
class StaticVector {
|
||||
private:
|
||||
using FixedSizeArray = std::array<T, CAPACITY>;
|
||||
|
||||
static_assert(CAPACITY <= (1LL << (8 * sizeof(uint16_t))));
|
||||
|
||||
public:
|
||||
using const_iterator = typename FixedSizeArray::const_iterator;
|
||||
using iterator = typename FixedSizeArray::iterator;
|
||||
|
||||
StaticVector() = default;
|
||||
|
||||
// Delete copy constructor/assignment.
|
||||
StaticVector(StaticVector const& rhs) = delete;
|
||||
StaticVector& operator=(StaticVector& rhs) = delete;
|
||||
|
||||
StaticVector(StaticVector&& rhs) noexcept {
|
||||
std::swap(mSize, rhs.mSize);
|
||||
std::swap(mArray, rhs.mArray);
|
||||
}
|
||||
|
||||
StaticVector& operator=(StaticVector&& rhs) noexcept {
|
||||
std::swap(mSize, rhs.mSize);
|
||||
std::swap(mArray, rhs.mArray);
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline ~StaticVector() {
|
||||
clear();
|
||||
}
|
||||
|
||||
inline const_iterator begin() const {
|
||||
return mArray.cbegin();
|
||||
}
|
||||
|
||||
inline const_iterator end() const {
|
||||
assert_invariant(mSize <= CAPACITY);
|
||||
return mArray.begin() + mSize;
|
||||
}
|
||||
|
||||
inline iterator begin() {
|
||||
return mArray.begin();
|
||||
}
|
||||
|
||||
inline iterator end() {
|
||||
assert_invariant(mSize <= CAPACITY);
|
||||
return mArray.begin() + mSize;
|
||||
}
|
||||
|
||||
inline T back() {
|
||||
assert_invariant(mSize > 0);
|
||||
return *(mArray.begin() + mSize);
|
||||
}
|
||||
|
||||
inline void pop_back() {
|
||||
assert_invariant(mSize > 0);
|
||||
mSize--;
|
||||
}
|
||||
|
||||
inline const_iterator find(T item) {
|
||||
return std::find(begin(), end(), item);
|
||||
}
|
||||
|
||||
inline void push_back(T item) {
|
||||
assert_invariant(mSize < CAPACITY);
|
||||
mArray[mSize++] = item;
|
||||
}
|
||||
|
||||
inline void clear() {
|
||||
mSize = 0;
|
||||
}
|
||||
|
||||
inline T& operator[](size_t index) {
|
||||
assert_invariant(index < mSize);
|
||||
return mArray[index];
|
||||
}
|
||||
|
||||
inline T const& operator[](size_t index) const {
|
||||
return mArray[index];
|
||||
}
|
||||
|
||||
inline uint16_t size() const {
|
||||
return mSize;
|
||||
}
|
||||
|
||||
T* data() {
|
||||
return mArray.data();
|
||||
}
|
||||
|
||||
T const* data() const {
|
||||
return mArray.data();
|
||||
}
|
||||
|
||||
bool operator==(StaticVector const& b) const {
|
||||
return this->mArray == b.mArray && this->mSize == b.mSize;
|
||||
}
|
||||
|
||||
private:
|
||||
FixedSizeArray mArray;
|
||||
uint16_t mSize = 0;
|
||||
};
|
||||
|
||||
} // namespace filament::backend::fvkutils
|
||||
|
||||
#endif // TNT_FILAMENT_BACKEND_VULKAN_UTILS_STATICVECTOR_H
|
||||
@@ -183,7 +183,7 @@ struct UTILS_PUBLIC Aabb {
|
||||
* Returns the 8 corner vertices of the AABB.
|
||||
*/
|
||||
Corners getCorners() const {
|
||||
return Aabb::Corners{ .vertices = {
|
||||
return Corners{ .vertices = {
|
||||
{ min.x, min.y, min.z },
|
||||
{ max.x, min.y, min.z },
|
||||
{ min.x, max.y, min.z },
|
||||
|
||||
@@ -73,7 +73,7 @@ public:
|
||||
|
||||
/**
|
||||
* The binding type for this buffer object. (defaults to VERTEX)
|
||||
* @param BindingType Distinguishes between SSBO, VBO, etc. For now this must be VERTEX.
|
||||
* @param bindingType Distinguishes between SSBO, VBO, etc. For now this must be VERTEX.
|
||||
* @return A reference to this Builder for chaining calls.
|
||||
*/
|
||||
Builder& bindingType(BindingType bindingType) noexcept;
|
||||
@@ -91,7 +91,7 @@ public:
|
||||
* @param len Length of name, should be less than or equal to 128
|
||||
* @return This Builder, for chaining calls.
|
||||
*/
|
||||
// Builder& name(const char* UTILS_NONNULL name, size_t len) noexcept; // inherited
|
||||
Builder& name(const char* UTILS_NONNULL name, size_t len) noexcept;
|
||||
|
||||
/**
|
||||
* Creates the BufferObject and returns a pointer to it. After creation, the buffer
|
||||
|
||||
@@ -400,14 +400,14 @@ public:
|
||||
* engine.getTransformManager().getInstance(camera->getEntity()), model);
|
||||
* ~~~~~~~~~~~
|
||||
*
|
||||
* @param model The camera position and orientation provided as a rigid transform matrix.
|
||||
* @param modelMatrix The camera position and orientation provided as a rigid transform matrix.
|
||||
*
|
||||
* @note The Camera "looks" towards its -z axis
|
||||
*
|
||||
* @warning \p model must be a rigid transform
|
||||
*/
|
||||
void setModelMatrix(const math::mat4& model) noexcept;
|
||||
void setModelMatrix(const math::mat4f& model) noexcept; //!< @overload
|
||||
void setModelMatrix(const math::mat4& modelMatrix) noexcept;
|
||||
void setModelMatrix(const math::mat4f& modelMatrix) noexcept; //!< @overload
|
||||
|
||||
/** Set the position of an eye relative to this Camera (head).
|
||||
*
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user