Compare commits

..
Author SHA1 Message Date
bridgewaterrobbie 9a74936103 Update Gitignore to ignore generated files. 2025-04-22 14:23:31 -04:00
Powei Feng 7967157fbb renderdiff: fix breakage (#8648)
- Re-enable renderdiff test.
- Cache the mesa directory so that we're not spending time pulling
  and compiling it.
- Move python prereqs into the script and use venv.
2025-04-22 18:23:05 +00:00
Andy Hovingh 597ced13e1 webgpu: initial shader compilation 2025-04-22 12:56:03 -05:00
Sungun Park c3542b135e Fix crash for ShaderCompilerService (#8626)
This change fixes a crash that occurs in ShaderCompilerService under a
certain condition described below.

Functions are called in the order described below.
1. `ShaderCompilerService::initialize(...)` is called when a new gl
   program is created. There are cases whre the corresponding TickOp may
   be still alive at the end of this method.
2. `OpenGLProgram::~OpenGLProgram()` is called when the program is
   immediately destroyed without being used. This deletes gl.program.
3. `ShaderCompilerService::tick()` is called later, and it references
   the dangling gl object `gl.program` in the lambda function, and it
   crashes.

This change also includes refactoring the class `ShaderCompilerService`
to make code simpler and less error-prone.

TEST = Tested on Desktop, Android, and Web by running sample apps

BUGS = [394319326, 407090622]
2025-04-22 17:31:40 +00:00
Mathias Agopian ca3ff7e08e Use the Perfetto SDK instead of ATRACE
Perfetto has significantly less overhead. The User facing API is
mostly unchanged:

Here are the differences:

- SYSTRACE_ENABLE() does nothing on ANDROID, initializes systraces on darwin.
- SYSTRACE_DISABLE() is removed.
- A new "gltfio" tag is added.
- SYSTRACE_TAG *must* be defined before including `utils/Systrace.h`
- `utils/Systrace.h` should not be used from a public header
- the new SYSTRACE_TAG_DISABLE disables systrace at compile time


For android a data source MUST be created in the perfetto config:

```
data_sources {
  config {
    name: "track_event"
    track_event_config {
      enabled_categories: ["filament", "jobsystem", "gltfio"]
      disabled_categories: "*"
    }
  }
}
```

This can for example be added to AGI's custom/advanced config.

FIXES=[407572663]
2025-04-22 09:31:29 -07:00
Mathias Agopian 42c760a92f add the Perfetto SDK to libutils
for android NDK projects we also need to add it to the dependent
libraries.
2025-04-22 09:31:29 -07:00
Mathias Agopian 327a537bcc Add the Perfetto SDK to the build 2025-04-22 09:31:29 -07:00
Matthew Hoffman cfc4f34c18 Use EXPECT_IMAGE in all backend tests. (#8628) 2025-04-21 19:57:40 -05:00
Sungun Park 6dac384bd9 Release Filament 1.59.3 2025-04-21 22:05:28 +00:00
rafadevai d666f8a0ba VK: Create and use a VkPipelineCache (#8631)
To minimize the cost to recreated old pipelines that
has been evicted from VulkanPipelineCache, make the
driver cache the pipeline objects.
2025-04-21 18:14:58 +00:00
Matthew Hoffman d6ae3a57b5 Replace backend test expected hash with loading the image. (#8622)
BUGS=[402474473]
2025-04-18 15:59:01 -05:00
Powei Feng c2155f3f98 github: disable renderdiff (#8640)
The test is broken. Disable while investigating.
2025-04-18 11:10:10 -07:00
bridgewaterrobbie e2a3637413 webgpu: Avoid using handle 'using' redefines for consistency 2025-04-18 11:42:10 -04:00
bridgewaterrobbie 390df4e42c Tweak constructor of WebGPUDescriptorSetLayout to take a ref rather than a pointer 2025-04-18 11:04:24 -04:00
Powei Feng 21dd1319df Release Filament 1.59.2 2025-04-16 15:47:19 -07:00
bridgewaterrobbie 444ac8d6a6 Handle WebGPUDescriptorSetLayout creation 2025-04-15 18:51:26 -04:00
Syed Idris Shah aac1e7dc4c Move adapter and device creation to the begining 2025-04-15 18:51:26 -04:00
Matthew Hoffman 5b8a1e5e58 Add a macro for skipping tests based on backend/OS. (#8602)
BUGS=[398198557]
2025-04-15 17:03:48 -05:00
Andy Hovingh ad1b36d2b3 fix: DEBUG_COMMAND_STREAM could not be compiled as true due to lack of BufferObjectStreamDescriptor insertion operator 2025-04-14 16:50:53 -05:00
Sungun Park 315c2c273f Cleanup shader compiler (#8613)
There's no functional difference.
2025-04-14 18:27:52 +00:00
Juan Caldas 005d835dbe wgpu: Add Vertex and Index Buffer (#8616)
* implement vertex and index buffers
2025-04-14 10:36:14 -04:00
Jeremy Nelson cade94ab2c webgpu: surface window size for swapchain/surface 2025-04-11 17:30:08 -05:00
Max Rebuschatis 5cd2f5626c Fix bug in FMaterialInstance::setParameterImpl() where mTextureParameters
was not updated when a texture was reassigned if !texture->textureHandleCanMutate().

This could cause a crash in FMaterialInstance::commit() since the old texture
binding was still in mTextureParameters but may have been destroyed.
2025-04-11 12:51:46 -07:00
Jeremy Nelson 94bbcbf1c3 wgpu: combine swapchain classes 2025-04-10 09:20:12 -05:00
Andy Hovingh 52c998d2b6 webgpu: use handle allocator with swapchain 2025-04-10 07:37:53 -05:00
rafadevai 527d831c15 VK: Reuse renderpasses after swapchain resize (#8601)
When a swapchain is resized the FBO cache gets resets
which includes the framebuffer and renderpass objects.
This causes pipelines to be recreated instead of being
reused from the previous frames, causing stalls.

In the case of renderpasses there's no need to clear these
objects, since the state of the renderpass is the same, only
their refcount should be adjusted, fixing the issue mentioned
above.
2025-04-10 07:08:20 +00:00
Syed Idris Shah 2790f2e64c Cleanup the dead code from VulkanPlatformApple.mm
__APPLE__ is defined for both macos and ios platform.
#elif code will never be excuted.
2025-04-09 14:16:11 -04:00
109 changed files with 244070 additions and 1419 deletions
+15 -3
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@@ -108,9 +108,21 @@ jobs:
uses: actions/setup-python@v5 uses: actions/setup-python@v5
with: with:
python-version: '3.x' python-version: '3.x'
- name: Install python prereqs - name: Cache Mesa and deps
run: pip install mako setuptools pyyaml id: mesa-cache
- name: Run script uses: actions/cache@v4 # Use a specific version
with:
path: |
$HOME/Library/Caches/Homebrew
mesa
key: ${{ runner.os }}-mesa-deps-${{ vars.MESA_VERSION }}
- name: Get Mesa
id: mesa-prereq
env:
MESA_VERSION: ${{ vars.MESA_VERSION }}
run: |
bash test/utils/get_mesa.sh
- name: Run Test
run: | run: |
bash test/renderdiff/test.sh bash test/renderdiff/test.sh
- uses: actions/upload-artifact@v4 - uses: actions/upload-artifact@v4
+15
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@@ -18,3 +18,18 @@ test*.json
results results
/compile_commands.json /compile_commands.json
/.cache /.cache
build/.cmake/
build/CMakeCache.txt
build/CMakeFiles/
build/Makefile
build/SPIRV-Tools*
build/cmake_install.cmake
build/compile_commands.json
build/filament/
build/include/
build/libs/
build/mac/ninja
build/samples/
build/shaders/
build/third_party/
build/tools/
+1
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@@ -801,6 +801,7 @@ add_subdirectory(${EXTERNAL}/draco/tnt)
add_subdirectory(${EXTERNAL}/jsmn/tnt) add_subdirectory(${EXTERNAL}/jsmn/tnt)
add_subdirectory(${EXTERNAL}/stb/tnt) add_subdirectory(${EXTERNAL}/stb/tnt)
add_subdirectory(${EXTERNAL}/getopt) add_subdirectory(${EXTERNAL}/getopt)
add_subdirectory(${EXTERNAL}/perfetto/tnt)
# Note that this has to be placed after mikktspace in order for combine_static_libs to work. # Note that this has to be placed after mikktspace in order for combine_static_libs to work.
add_subdirectory(${LIBRARIES}/geometry) add_subdirectory(${LIBRARIES}/geometry)
+2 -2
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@@ -31,7 +31,7 @@ repositories {
} }
dependencies { dependencies {
implementation 'com.google.android.filament:filament-android:1.59.2' implementation 'com.google.android.filament:filament-android:1.59.3'
} }
``` ```
@@ -51,7 +51,7 @@ Here are all the libraries available in the group `com.google.android.filament`:
iOS projects can use CocoaPods to install the latest release: iOS projects can use CocoaPods to install the latest release:
```shell ```shell
pod 'Filament', '~> 1.59.2' pod 'Filament', '~> 1.59.3'
``` ```
## Documentation ## Documentation
+6
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@@ -7,6 +7,12 @@ A new header is inserted each time a *tag* is created.
Instead, if you are authoring a PR for the main branch, add your release note to Instead, if you are authoring a PR for the main branch, add your release note to
[NEW_RELEASE_NOTES.md](./NEW_RELEASE_NOTES.md). [NEW_RELEASE_NOTES.md](./NEW_RELEASE_NOTES.md).
## v1.59.4
## v1.59.3
## v1.59.2 ## v1.59.2
- Fix build/compile errors when upgrading to MacOS 15.4 - Fix build/compile errors when upgrading to MacOS 15.4
+6
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@@ -26,6 +26,10 @@ add_library(utils STATIC IMPORTED)
set_target_properties(utils PROPERTIES IMPORTED_LOCATION set_target_properties(utils PROPERTIES IMPORTED_LOCATION
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libutils.a) ${FILAMENT_DIR}/lib/${ANDROID_ABI}/libutils.a)
add_library(perfetto STATIC IMPORTED)
set_target_properties(perfetto PROPERTIES IMPORTED_LOCATION
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libperfetto.a)
add_library(filabridge STATIC IMPORTED) add_library(filabridge STATIC IMPORTED)
set_target_properties(filabridge PROPERTIES IMPORTED_LOCATION set_target_properties(filabridge PROPERTIES IMPORTED_LOCATION
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libfilabridge.a) ${FILAMENT_DIR}/lib/${ANDROID_ABI}/libfilabridge.a)
@@ -40,6 +44,7 @@ set_target_properties(shaders PROPERTIES IMPORTED_LOCATION
set(FILAMAT_INCLUDE_DIRS set(FILAMAT_INCLUDE_DIRS
../../libs/utils/include ../../libs/utils/include
../../third_party/perfetto
) )
include_directories(${FILAMENT_DIR}/include) include_directories(${FILAMENT_DIR}/include)
@@ -55,6 +60,7 @@ target_link_libraries(filamat-jni
filabridge filabridge
shaders shaders
utils utils
perfetto
log log
smol-v smol-v
$<$<STREQUAL:${FILAMENT_SUPPORTS_WEBGPU},ON>:tint> $<$<STREQUAL:${FILAMENT_SUPPORTS_WEBGPU},ON>:tint>
+6
View File
@@ -21,6 +21,10 @@ add_library(utils STATIC IMPORTED)
set_target_properties(utils PROPERTIES IMPORTED_LOCATION set_target_properties(utils PROPERTIES IMPORTED_LOCATION
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libutils.a) ${FILAMENT_DIR}/lib/${ANDROID_ABI}/libutils.a)
add_library(perfetto STATIC IMPORTED)
set_target_properties(perfetto PROPERTIES IMPORTED_LOCATION
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libperfetto.a)
add_library(ibl-lite STATIC IMPORTED) add_library(ibl-lite STATIC IMPORTED)
set_target_properties(ibl-lite PROPERTIES IMPORTED_LOCATION set_target_properties(ibl-lite PROPERTIES IMPORTED_LOCATION
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libibl-lite.a) ${FILAMENT_DIR}/lib/${ANDROID_ABI}/libibl-lite.a)
@@ -123,6 +127,7 @@ target_link_libraries(filament-jni
PRIVATE android PRIVATE android
PRIVATE jnigraphics PRIVATE jnigraphics
PRIVATE utils PRIVATE utils
PRIVATE perfetto
# libgeometry is PUBLIC because gltfio uses it. # libgeometry is PUBLIC because gltfio uses it.
PUBLIC geometry PUBLIC geometry
@@ -141,6 +146,7 @@ target_include_directories(filament-jni PRIVATE
${FILAMENT_DIR}/include ${FILAMENT_DIR}/include
../../filament/backend/include ../../filament/backend/include
../../third_party/robin-map ../../third_party/robin-map
../../third_party/perfetto
../../libs/utils/include) ../../libs/utils/include)
# Force a relink when the version script is changed: # Force a relink when the version script is changed:
+6 -1
View File
@@ -35,6 +35,10 @@ add_library(utils STATIC IMPORTED)
set_target_properties(utils PROPERTIES IMPORTED_LOCATION set_target_properties(utils PROPERTIES IMPORTED_LOCATION
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libutils.a) ${FILAMENT_DIR}/lib/${ANDROID_ABI}/libutils.a)
add_library(perfetto STATIC IMPORTED)
set_target_properties(perfetto PROPERTIES IMPORTED_LOCATION
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libperfetto.a)
add_library(uberzlib STATIC IMPORTED) add_library(uberzlib STATIC IMPORTED)
set_target_properties(uberzlib PROPERTIES IMPORTED_LOCATION set_target_properties(uberzlib PROPERTIES IMPORTED_LOCATION
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libuberzlib.a) ${FILAMENT_DIR}/lib/${ANDROID_ABI}/libuberzlib.a)
@@ -121,6 +125,7 @@ set(GLTFIO_INCLUDE_DIRS
../../third_party/meshoptimizer/src ../../third_party/meshoptimizer/src
../../third_party/robin-map ../../third_party/robin-map
../../third_party/stb ../../third_party/stb
../../third_party/perfetto
../../libs/utils/include ../../libs/utils/include
../../libs/ktxreader/include ../../libs/ktxreader/include
) )
@@ -129,7 +134,7 @@ add_library(gltfio-jni SHARED ${GLTFIO_SRCS})
target_include_directories(gltfio-jni PRIVATE ${GLTFIO_INCLUDE_DIRS}) target_include_directories(gltfio-jni PRIVATE ${GLTFIO_INCLUDE_DIRS})
set_target_properties(gltfio-jni PROPERTIES LINK_DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/libgltfio-jni.symbols) set_target_properties(gltfio-jni PROPERTIES LINK_DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/libgltfio-jni.symbols)
set_target_properties(gltfio-jni PROPERTIES LINK_DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/libgltfio-jni.map) set_target_properties(gltfio-jni PROPERTIES LINK_DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/libgltfio-jni.map)
target_link_libraries(gltfio-jni filament-jni utils uberzlib log stb ktxreader basis_transcoder zstd uberarchive) target_link_libraries(gltfio-jni filament-jni utils perfetto uberzlib log stb ktxreader basis_transcoder zstd uberarchive)
target_link_libraries(gltfio-jni dracodec meshoptimizer) target_link_libraries(gltfio-jni dracodec meshoptimizer)
target_compile_definitions(gltfio-jni PUBLIC GLTFIO_DRACO_SUPPORTED=1) target_compile_definitions(gltfio-jni PUBLIC GLTFIO_DRACO_SUPPORTED=1)
target_include_directories(gltfio-jni PRIVATE ${DRACO_DIR}/src) target_include_directories(gltfio-jni PRIVATE ${DRACO_DIR}/src)
+1 -1
View File
@@ -1,5 +1,5 @@
GROUP=com.google.android.filament GROUP=com.google.android.filament
VERSION_NAME=1.59.2 VERSION_NAME=1.59.3
POM_DESCRIPTION=Real-time physically based rendering engine for Android. POM_DESCRIPTION=Real-time physically based rendering engine for Android.
+6
View File
@@ -259,6 +259,7 @@ if (FILAMENT_SUPPORTS_WEBGPU)
src/webgpu/WebGPUHandles.h src/webgpu/WebGPUHandles.h
src/webgpu/WebGPUSwapChain.cpp src/webgpu/WebGPUSwapChain.cpp
src/webgpu/WebGPUSwapChain.h src/webgpu/WebGPUSwapChain.h
src/webgpu/WGPUProgram.cpp
) )
if (WIN32) if (WIN32)
list(APPEND SRCS src/webgpu/platform/WebGPUPlatformWindows.cpp) list(APPEND SRCS src/webgpu/platform/WebGPUPlatformWindows.cpp)
@@ -507,8 +508,10 @@ if (APPLE OR LINUX)
test/Arguments.cpp test/Arguments.cpp
test/ImageExpectations.cpp test/ImageExpectations.cpp
test/Lifetimes.cpp test/Lifetimes.cpp
test/PlatformRunner.cpp
test/Shader.cpp test/Shader.cpp
test/SharedShaders.cpp test/SharedShaders.cpp
test/Skip.cpp
test/test_FeedbackLoops.cpp test/test_FeedbackLoops.cpp
test/test_Blit.cpp test/test_Blit.cpp
test/test_MissingRequiredAttributes.cpp test/test_MissingRequiredAttributes.cpp
@@ -532,6 +535,9 @@ if (APPLE OR LINUX)
filamat filamat
SPIRV SPIRV
spirv-cross-glsl) spirv-cross-glsl)
# Create input/output directories for test result images.
file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/images/actual_images)
file(COPY test/expected_images DESTINATION ${CMAKE_CURRENT_BINARY_DIR}/images)
endif() endif()
# TODO: Disabling IOS test due to breakage wrt glslang update # TODO: Disabling IOS test due to breakage wrt glslang update
@@ -55,4 +55,9 @@ public:
} // namespace filament::backend } // namespace filament::backend
#if !defined(NDEBUG)
utils::io::ostream& operator<<(utils::io::ostream& out,
const filament::backend::BufferObjectStreamDescriptor& b);
#endif
#endif // TNT_FILAMENT_BACKEND_BUFFEROBJECTSTREAMDESCRIPTOR_H #endif // TNT_FILAMENT_BACKEND_BUFFEROBJECTSTREAMDESCRIPTOR_H
@@ -149,13 +149,6 @@ public:
* - PlatformEGLAndroid * - PlatformEGLAndroid
*/ */
bool assertNativeWindowIsValid = false; bool assertNativeWindowIsValid = false;
/**
* The action to take if a Drawable cannot be acquired. If true, the
* frame is aborted instead of panic. This is only supported for:
* - PlatformMetal
*/
bool metalDisablePanicOnDrawableFailure = false;
}; };
Platform() noexcept; Platform() noexcept;
@@ -38,6 +38,12 @@ public:
[[nodiscard]] wgpu::Instance& getInstance() noexcept { return mInstance; } [[nodiscard]] wgpu::Instance& getInstance() noexcept { return mInstance; }
// TODO consider that this functionality is not WebGPU-specific, and thus could be
// placed in a generic place and even reused across backends. Alternatively,
// a 3rd party library could be considered. However, this was a simple and
// quick change and works for now.
// gets the size (height and width) of the surface/window
[[nodiscard]] wgpu::Extent2D getSurfaceExtent(void* nativeWindow) const;
// either returns a valid surface or panics // either returns a valid surface or panics
[[nodiscard]] wgpu::Surface createSurface(void* nativeWindow, uint64_t flags); [[nodiscard]] wgpu::Surface createSurface(void* nativeWindow, uint64_t flags);
// either returns a valid adapter or panics // either returns a valid adapter or panics
+2 -2
View File
@@ -84,7 +84,7 @@ void CommandStream::execute(void* buffer) {
Profiler profiler; Profiler profiler;
if (SYSTRACE_TAG) { if constexpr (SYSTRACE_TAG) {
if (UTILS_UNLIKELY(mUsePerformanceCounter)) { if (UTILS_UNLIKELY(mUsePerformanceCounter)) {
// we want to remove all this when tracing is completely disabled // we want to remove all this when tracing is completely disabled
profiler.resetEvents(Profiler::EV_CPU_CYCLES | Profiler::EV_BPU_MISSES); profiler.resetEvents(Profiler::EV_CPU_CYCLES | Profiler::EV_BPU_MISSES);
@@ -100,7 +100,7 @@ void CommandStream::execute(void* buffer) {
} }
}); });
if (SYSTRACE_TAG) { if constexpr (SYSTRACE_TAG) {
if (UTILS_UNLIKELY(mUsePerformanceCounter)) { if (UTILS_UNLIKELY(mUsePerformanceCounter)) {
// we want to remove all this when tracing is completely disabled // we want to remove all this when tracing is completely disabled
profiler.stop(); profiler.stop();
@@ -45,9 +45,6 @@ PlatformMetal::~PlatformMetal() noexcept {
} }
Driver* PlatformMetal::createDriver(void* /*sharedContext*/, const Platform::DriverConfig& driverConfig) noexcept { Driver* PlatformMetal::createDriver(void* /*sharedContext*/, const Platform::DriverConfig& driverConfig) noexcept {
pImpl->mDrawableFailureBehavior = driverConfig.metalDisablePanicOnDrawableFailure
? DrawableFailureBehavior::ABORT_FRAME
: DrawableFailureBehavior::PANIC;
return MetalDriverFactory::create(this, driverConfig); return MetalDriverFactory::create(this, driverConfig);
} }
@@ -85,6 +85,7 @@ OpenGLProgram::~OpenGLProgram() noexcept {
delete lazyInitializationData; delete lazyInitializationData;
ShaderCompilerService::terminate(mToken); ShaderCompilerService::terminate(mToken);
assert_invariant(!mToken);
} }
delete [] mUniformsRecords; delete [] mUniformsRecords;
File diff suppressed because it is too large Load Diff
@@ -24,23 +24,23 @@
#include "OpenGLBlobCache.h" #include "OpenGLBlobCache.h"
#include <backend/CallbackHandler.h> #include <backend/CallbackHandler.h>
#include <backend/DriverEnums.h>
#include <backend/Program.h> #include <backend/Program.h>
#include <utils/CString.h> #include <utils/CString.h>
#include <utils/FixedCapacityVector.h> #include <utils/FixedCapacityVector.h>
#include <utils/Invocable.h>
#include <utils/JobSystem.h> #include <utils/JobSystem.h>
#include <atomic> #include <array>
#include <condition_variable>
#include <deque>
#include <functional> #include <functional>
#include <memory> #include <memory>
#include <mutex> #include <mutex>
#include <thread> #include <tuple>
#include <utility> #include <utility>
#include <vector> #include <vector>
#include <stdint.h>
namespace filament::backend { namespace filament::backend {
class OpenGLDriver; class OpenGLDriver;
@@ -57,6 +57,8 @@ class ShaderCompilerService {
public: public:
using program_token_t = std::shared_ptr<OpenGLProgramToken>; using program_token_t = std::shared_ptr<OpenGLProgramToken>;
using shaders_t = std::array<GLuint, Program::SHADER_TYPE_COUNT>;
using shaders_source_t = std::array<utils::CString, Program::SHADER_TYPE_COUNT>;
explicit ShaderCompilerService(OpenGLDriver& driver); explicit ShaderCompilerService(OpenGLDriver& driver);
@@ -82,6 +84,7 @@ public:
void tick(); void tick();
// Destroys a valid token and all associated resources. Used to "cancel" a program compilation. // Destroys a valid token and all associated resources. Used to "cancel" a program compilation.
// This function is not called if `initialize(token)` is already invoked.
static void terminate(program_token_t& token); static void terminate(program_token_t& token);
// stores a user data pointer in the token // stores a user data pointer in the token
@@ -90,6 +93,12 @@ public:
// retrieves the user data pointer stored in the token // retrieves the user data pointer stored in the token
static void* getUserData(const program_token_t& token) noexcept; static void* getUserData(const program_token_t& token) noexcept;
// Issue one callback handle.
CallbackManager::Handle issueCallbackHandle() const noexcept;
// Return a callback handle to the callback manager.
void submitCallbackHandle(CallbackManager::Handle handle) noexcept;
// call the callback when all active programs are ready // call the callback when all active programs are ready
void notifyWhenAllProgramsAreReady( void notifyWhenAllProgramsAreReady(
CallbackHandler* handler, CallbackHandler::Callback callback, void* user); CallbackHandler* handler, CallbackHandler::Callback callback, void* user);
@@ -97,7 +106,7 @@ public:
private: private:
struct Job { struct Job {
template<typename FUNC> template<typename FUNC>
Job(FUNC&& fn) : fn(std::forward<FUNC>(fn)) {} Job(FUNC&& fn) : fn(std::forward<FUNC>(fn)) {} // NOLINT(*-explicit-constructor)
Job(std::function<bool(Job const& job)> fn, Job(std::function<bool(Job const& job)> fn,
CallbackHandler* handler, void* user, CallbackHandler::Callback callback) CallbackHandler* handler, void* user, CallbackHandler::Callback callback)
: fn(std::move(fn)), handler(handler), user(user), callback(callback) { : fn(std::move(fn)), handler(handler), user(user), callback(callback) {
@@ -126,39 +135,49 @@ private:
using ContainerType = std::tuple<CompilerPriorityQueue, program_token_t, Job>; using ContainerType = std::tuple<CompilerPriorityQueue, program_token_t, Job>;
std::vector<ContainerType> mRunAtNextTickOps; std::vector<ContainerType> mRunAtNextTickOps;
GLuint initialize(ShaderCompilerService::program_token_t& token) noexcept; GLuint initialize(program_token_t& token);
void ensureTokenIsReady(program_token_t const& token);
static void getProgramFromCompilerPool(program_token_t& token) noexcept; void runAtNextTick(CompilerPriorityQueue priority, program_token_t const& token,
Job job) noexcept;
static void compileShaders(
OpenGLContext& context,
Program::ShaderSource shadersSource,
utils::FixedCapacityVector<Program::SpecializationConstant> const& specializationConstants,
bool multiview,
std::array<GLuint, Program::SHADER_TYPE_COUNT>& outShaders,
std::array<utils::CString, Program::SHADER_TYPE_COUNT>& outShaderSourceCode) noexcept;
static void process_GOOGLE_cpp_style_line_directive(OpenGLContext& context,
char* source, size_t len) noexcept;
static void process_OVR_multiview2(OpenGLContext& context, int32_t eyeCount,
char* source, size_t len) noexcept;
static std::string_view process_ARB_shading_language_packing(OpenGLContext& context) noexcept;
static std::array<std::string_view, 3> splitShaderSource(std::string_view source) noexcept;
static GLuint linkProgram(OpenGLContext& context,
std::array<GLuint, Program::SHADER_TYPE_COUNT> shaders,
utils::FixedCapacityVector<std::pair<utils::CString, uint8_t>> const& attributes) noexcept;
static bool checkProgramStatus(program_token_t const& token) noexcept;
void runAtNextTick(CompilerPriorityQueue priority,
const program_token_t& token, Job job) noexcept;
void executeTickOps() noexcept; void executeTickOps() noexcept;
bool cancelTickOp(program_token_t token) noexcept; bool cancelTickOp(program_token_t const& token) noexcept;
// order of insertion is important
// Compile shaders with the given `shaderSource`. `gl.shaders` is always populated with valid
// shader IDs after this method. But this doesn't necessarily mean the shaders are successfully
// compiled. Errors can be checked by calling `checkCompileStatus` later.
static void compileShaders(OpenGLContext& context, Program::ShaderSource shadersSource,
utils::FixedCapacityVector<Program::SpecializationConstant> const&
specializationConstants,
bool multiview, program_token_t const& token) noexcept;
// Check if the shader compilation is completed. You may want to call this when the extension
// `KHR_parallel_shader_compile` is enabled.
static bool isCompileCompleted(program_token_t const& token) noexcept;
// Check compilation status of the shaders and log errors on failure.
static void checkCompileStatus(program_token_t const& token) noexcept;
// Create a program by linking the compiled shaders. `gl.program` is always populated with a
// valid program ID after this method. But this doesn't necessarily mean the program is
// successfully linked. Errors can be checked by calling `checkLinkStatusAndCleanupShaders`
// later.
static void linkProgram(OpenGLContext const& context, program_token_t const& token) noexcept;
// Check if the program link is completed. You may want to call this when the extension
// `KHR_parallel_shader_compile` is enabled.
static bool isLinkCompleted(program_token_t const& token) noexcept;
// Check link status of the program and log errors on failure. Return the result of the link.
// Also cleanup shaders regardless of the result.
static bool checkLinkStatusAndCleanupShaders(program_token_t const& token) noexcept;
// Try caching the program if we haven't done it yet. Cache it only when the program is valid.
static void tryCachingProgram(OpenGLBlobCache& cache, OpenGLPlatform& platform,
program_token_t const& token) noexcept;
// Cleanup GL resources.
static void cleanupProgramAndShaders(program_token_t const& token) noexcept;
}; };
} // namespace filament::backend } // namespace filament::backend
+5
View File
@@ -15,6 +15,7 @@
*/ */
#include <backend/BufferDescriptor.h> #include <backend/BufferDescriptor.h>
#include <backend/BufferObjectStreamDescriptor.h>
#include <backend/DescriptorSetOffsetArray.h> #include <backend/DescriptorSetOffsetArray.h>
#include <backend/DriverEnums.h> #include <backend/DriverEnums.h>
#include <backend/PipelineState.h> #include <backend/PipelineState.h>
@@ -437,6 +438,10 @@ io::ostream& operator<<(io::ostream& out, BufferDescriptor const& b) {
<< ", user=" << b.getUser() << " }"; << ", user=" << b.getUser() << " }";
} }
io::ostream& operator<<(io::ostream& out, const BufferObjectStreamDescriptor& b) {
return out << "BufferObjectStreamDescriptor{ streams(" << b.mStreams.size() << ")=... }";
}
io::ostream& operator<<(io::ostream& out, PixelBufferDescriptor const& b) { io::ostream& operator<<(io::ostream& out, PixelBufferDescriptor const& b) {
BufferDescriptor const& base = static_cast<BufferDescriptor const&>(b); BufferDescriptor const& base = static_cast<BufferDescriptor const&>(b);
return out << "PixelBufferDescriptor{ " << base return out << "PixelBufferDescriptor{ " << base
@@ -156,8 +156,8 @@ static_assert(FVK_ENABLED(FVK_DEBUG_VALIDATION));
#define FVK_SYSTRACE_CONTEXT() SYSTRACE_CONTEXT() #define FVK_SYSTRACE_CONTEXT() SYSTRACE_CONTEXT()
#define FVK_SYSTRACE_START(marker) SYSTRACE_NAME_BEGIN(marker) #define FVK_SYSTRACE_START(marker) SYSTRACE_NAME_BEGIN(marker)
#define FVK_SYSTRACE_END() SYSTRACE_NAME_END() #define FVK_SYSTRACE_END() SYSTRACE_NAME_END()
#define FVK_SYSTRACE_SCOPE() SYSTRACE_NAME(__func__) #define FVK_SYSTRACE_SCOPE() SYSTRACE_CALL()
#define FVK_PROFILE_MARKER(marker) FVK_SYSTRACE_SCOPE() #define FVK_PROFILE_MARKER(marker) SYSTRACE_CALL()
#else #else
#define FVK_SYSTRACE_CONTEXT() #define FVK_SYSTRACE_CONTEXT()
+2 -2
View File
@@ -327,7 +327,7 @@ void VulkanDriver::terminate() {
mStagePool.terminate(); mStagePool.terminate();
mPipelineCache.terminate(); mPipelineCache.terminate();
mFramebufferCache.reset(); mFramebufferCache.terminate();
mSamplerCache.terminate(); mSamplerCache.terminate();
mDescriptorSetLayoutCache.terminate(); mDescriptorSetLayoutCache.terminate();
mDescriptorSetCache.terminate(); mDescriptorSetCache.terminate();
@@ -1523,7 +1523,7 @@ void VulkanDriver::makeCurrent(Handle<HwSwapChain> drawSch, Handle<HwSwapChain>
swapChain->acquire(resized); swapChain->acquire(resized);
if (resized) { if (resized) {
mFramebufferCache.reset(); mFramebufferCache.resetFramebuffers();
} }
if (UTILS_LIKELY(mDefaultRenderTarget)) { if (UTILS_LIKELY(mDefaultRenderTarget)) {
@@ -340,15 +340,21 @@ VkRenderPass VulkanFboCache::getRenderPass(RenderPassKey const& config) noexcept
return renderPass; return renderPass;
} }
void VulkanFboCache::reset() noexcept { void VulkanFboCache::resetFramebuffers() noexcept {
for (auto pair : mFramebufferCache) { for (const auto& pair: mFramebufferCache) {
mRenderPassRefCount[pair.first.renderPass]--; mRenderPassRefCount[pair.first.renderPass]--;
vkDestroyFramebuffer(mDevice, pair.second.handle, VKALLOC); vkDestroyFramebuffer(mDevice, pair.second.handle, VKALLOC);
} }
mFramebufferCache.clear(); mFramebufferCache.clear();
for (auto pair : mRenderPassCache) { }
void VulkanFboCache::terminate() noexcept {
resetFramebuffers();
for (const auto& pair: mRenderPassCache) {
vkDestroyRenderPass(mDevice, pair.second.handle, VKALLOC); vkDestroyRenderPass(mDevice, pair.second.handle, VKALLOC);
} }
mRenderPassRefCount.clear();
mRenderPassCache.clear(); mRenderPassCache.clear();
} }
+4 -1
View File
@@ -106,8 +106,11 @@ public:
// Evicts old unused Vulkan objects. Call this once per frame. // Evicts old unused Vulkan objects. Call this once per frame.
void gc() noexcept; void gc() noexcept;
// Frees all Framebuffer objects. Call this every time a the swapchain is resized
void resetFramebuffers() noexcept;
// Frees all Vulkan objects. Call this during shutdown before the device is destroyed. // Frees all Vulkan objects. Call this during shutdown before the device is destroyed.
void reset() noexcept; void terminate() noexcept;
private: private:
VkDevice mDevice; VkDevice mDevice;
@@ -35,7 +35,12 @@ using namespace bluevk;
namespace filament::backend { namespace filament::backend {
VulkanPipelineCache::VulkanPipelineCache(VkDevice device) VulkanPipelineCache::VulkanPipelineCache(VkDevice device)
: mDevice(device) {} : mDevice(device) {
VkPipelineCacheCreateInfo createInfo = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO,
};
bluevk::vkCreatePipelineCache(mDevice, &createInfo, VKALLOC, &mPipelineCache);
}
void VulkanPipelineCache::bindLayout(VkPipelineLayout layout) noexcept { void VulkanPipelineCache::bindLayout(VkPipelineLayout layout) noexcept {
mPipelineRequirements.layout = layout; mPipelineRequirements.layout = layout;
@@ -215,7 +220,7 @@ VulkanPipelineCache::PipelineCacheEntry* VulkanPipelineCache::createPipeline() n
PipelineCacheEntry cacheEntry = { PipelineCacheEntry cacheEntry = {
.lastUsed = mCurrentTime, .lastUsed = mCurrentTime,
}; };
VkResult error = vkCreateGraphicsPipelines(mDevice, VK_NULL_HANDLE, 1, &pipelineCreateInfo, VkResult error = vkCreateGraphicsPipelines(mDevice, mPipelineCache, 1, &pipelineCreateInfo,
VKALLOC, &cacheEntry.handle); VKALLOC, &cacheEntry.handle);
assert_invariant(error == VK_SUCCESS); assert_invariant(error == VK_SUCCESS);
if (error != VK_SUCCESS) { if (error != VK_SUCCESS) {
@@ -271,6 +276,8 @@ void VulkanPipelineCache::terminate() noexcept {
} }
mPipelines.clear(); mPipelines.clear();
mBoundPipeline = {}; mBoundPipeline = {};
vkDestroyPipelineCache(mDevice, mPipelineCache, VKALLOC);
} }
void VulkanPipelineCache::gc() noexcept { void VulkanPipelineCache::gc() noexcept {
@@ -198,6 +198,10 @@ private:
// Immutable state. // Immutable state.
VkDevice mDevice = VK_NULL_HANDLE; VkDevice mDevice = VK_NULL_HANDLE;
// Vuklan Driver pipeline cache handle. In the cases a pipeline has been evicted by the `gc`,
// recreating the same pipeline is cheaper, helping with frame stalling.
VkPipelineCache mPipelineCache = VK_NULL_HANDLE;
// Current requirements for the pipeline layout, pipeline, and descriptor sets. // Current requirements for the pipeline layout, pipeline, and descriptor sets.
PipelineKey mPipelineRequirements = {}; PipelineKey mPipelineRequirements = {};
@@ -24,28 +24,12 @@
#include <bluevk/BlueVK.h> #include <bluevk/BlueVK.h>
// Platform specific includes and defines // Platform specific includes and defines
#if defined(__APPLE__) #include <Cocoa/Cocoa.h>
#include <Cocoa/Cocoa.h> #import <Metal/Metal.h>
#import <Metal/Metal.h> #import <QuartzCore/CAMetalLayer.h>
#import <QuartzCore/CAMetalLayer.h>
#ifndef VK_MVK_macos_surface #ifndef VK_MVK_macos_surface
#error VK_MVK_macos_surface is not defined #error VK_MVK_macos_surface is not defined
#endif
#elif defined(FILAMENT_IOS)
// Metal is not available when building for the iOS simulator on Desktop.
#define METAL_AVAILABLE __has_include(<QuartzCore/CAMetalLayer.h>)
#if METAL_AVAILABLE
#import <Metal/Metal.h>
#import <QuartzCore/CAMetalLayer.h>
#endif
#ifndef VK_MVK_ios_surface
#error VK_MVK_ios_surface is not defined
#endif
#define METALVIEW_TAG 255
#else
#error Not a supported Apple + Vulkan platform
#endif #endif
using namespace bluevk; using namespace bluevk;
@@ -54,11 +38,7 @@ namespace filament::backend {
VulkanPlatform::ExtensionSet VulkanPlatform::getSwapchainInstanceExtensionsImpl() { VulkanPlatform::ExtensionSet VulkanPlatform::getSwapchainInstanceExtensionsImpl() {
ExtensionSet const ret = { ExtensionSet const ret = {
#if defined(__APPLE__)
VK_MVK_MACOS_SURFACE_EXTENSION_NAME, // TODO: replace with VK_EXT_metal_surface VK_MVK_MACOS_SURFACE_EXTENSION_NAME, // TODO: replace with VK_EXT_metal_surface
#elif defined(FILAMENT_IOS) && defined(METAL_AVAILABLE)
VK_MVK_IOS_SURFACE_EXTENSION_NAME,
#endif
}; };
return ret; return ret;
} }
@@ -90,36 +70,20 @@ VkImageView VulkanPlatform::createExternalImageViewImpl(VkDevice device,
VulkanPlatform::SurfaceBundle VulkanPlatform::createVkSurfaceKHRImpl(void* nativeWindow, VulkanPlatform::SurfaceBundle VulkanPlatform::createVkSurfaceKHRImpl(void* nativeWindow,
VkInstance instance, uint64_t flags) noexcept { VkInstance instance, uint64_t flags) noexcept {
VkSurfaceKHR surface; VkSurfaceKHR surface;
#if defined(__APPLE__) NSView* nsview = (__bridge NSView*) nativeWindow;
NSView* nsview = (__bridge NSView*) nativeWindow; FILAMENT_CHECK_POSTCONDITION(nsview) << "Unable to obtain Metal-backed NSView.";
FILAMENT_CHECK_POSTCONDITION(nsview) << "Unable to obtain Metal-backed NSView.";
// Create the VkSurface.
FILAMENT_CHECK_POSTCONDITION(vkCreateMacOSSurfaceMVK)
<< "Unable to load vkCreateMacOSSurfaceMVK.";
VkMacOSSurfaceCreateInfoMVK createInfo = {};
createInfo.sType = VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK;
createInfo.pView = (__bridge void*) nsview;
VkResult result = vkCreateMacOSSurfaceMVK((VkInstance) instance, &createInfo, VKALLOC,
(VkSurfaceKHR*) &surface);
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
<< "vkCreateMacOSSurfaceMVK. error=" << static_cast<int32_t>(result);
#elif defined(FILAMENT_IOS) && defined(METAL_AVAILABLE)
CAMetalLayer* metalLayer = (CAMetalLayer*) nativeWindow;
// Create the VkSurface. // Create the VkSurface.
FILAMENT_CHECK_POSTCONDITION(vkCreateIOSSurfaceMVK) FILAMENT_CHECK_POSTCONDITION(vkCreateMacOSSurfaceMVK)
<< "Unable to load vkCreateIOSSurfaceMVK function."; << "Unable to load vkCreateMacOSSurfaceMVK.";
VkIOSSurfaceCreateInfoMVK createInfo = {}; VkMacOSSurfaceCreateInfoMVK createInfo = {};
createInfo.sType = VK_STRUCTURE_TYPE_IOS_SURFACE_CREATE_INFO_MVK; createInfo.sType = VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK;
createInfo.pNext = NULL; createInfo.pView = (__bridge void*) nsview;
createInfo.flags = 0; VkResult result = vkCreateMacOSSurfaceMVK((VkInstance) instance, &createInfo, VKALLOC,
createInfo.pView = metalLayer;
VkResult result = vkCreateIOSSurfaceMVK((VkInstance) instance, &createInfo, VKALLOC,
(VkSurfaceKHR*) &surface); (VkSurfaceKHR*) &surface);
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS) FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
<< "vkCreateIOSSurfaceMVK failed. error=" << static_cast<int32_t>(result); << "vkCreateMacOSSurfaceMVK. error=" << static_cast<int32_t>(result);
#endif return std::make_tuple(surface, VkExtent2D{});
return std::make_tuple(surface, VkExtent2D{});
} }
} // namespace filament::backend } // namespace filament::backend
+150
View File
@@ -0,0 +1,150 @@
/*
* Copyright (C) 2025 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "WebGPUHandles.h"
#include "WebGPUConstants.h"
#include "DriverBase.h"
#include <backend/DriverEnums.h>
#include <backend/Program.h>
#include <utils/Panic.h>
#include <utils/ostream.h>
#include <webgpu/webgpu_cpp.h>
#include <sstream>
#include <string_view>
#include <vector>
namespace filament::backend {
namespace {
[[nodiscard]] constexpr std::string_view toString(ShaderStage stage) {
switch (stage) {
case ShaderStage::VERTEX:
return "vertex";
case ShaderStage::FRAGMENT:
return "fragment";
case ShaderStage::COMPUTE:
return "compute";
}
}
[[nodiscard]] wgpu::ShaderModule createShaderModule(wgpu::Device& device, const char* programName,
std::array<utils::FixedCapacityVector<uint8_t>, Program::SHADER_TYPE_COUNT> const&
shaderSource,
ShaderStage stage) {
utils::FixedCapacityVector<uint8_t> const& sourceBytes =
shaderSource[static_cast<size_t>(stage)];
if (sourceBytes.empty()) {
return nullptr;// nothing to compile, the shader was not provided
}
wgpu::ShaderModuleWGSLDescriptor wgslDescriptor{};
wgslDescriptor.code = wgpu::StringView(reinterpret_cast<const char*>(sourceBytes.data()));
std::stringstream labelStream;
labelStream << programName << " " << toString(stage) << " shader";
auto label = labelStream.str();
wgpu::ShaderModuleDescriptor descriptor{
.nextInChain = &wgslDescriptor,
.label = label.data()
};
wgpu::ShaderModule module = device.CreateShaderModule(&descriptor);
FILAMENT_CHECK_POSTCONDITION(module != nullptr) << "Failed to create " << descriptor.label;
module.GetCompilationInfo(wgpu::CallbackMode::AllowSpontaneous,
[&descriptor](auto const& status, wgpu::CompilationInfo const* info) {
switch (status) {
case wgpu::CompilationInfoRequestStatus::CallbackCancelled:
FWGPU_LOGW << "Shader compilation info callback cancelled for "
<< descriptor.label << "?" << utils::io::endl;
return;
case wgpu::CompilationInfoRequestStatus::Success:
break;
}
if (info != nullptr) {
std::stringstream errorStream;
int errorCount = 0;
for (size_t msgIndex = 0; msgIndex < info->messageCount; msgIndex++) {
wgpu::CompilationMessage const& message = info->messages[msgIndex];
switch (message.type) {
case wgpu::CompilationMessageType::Info:
FWGPU_LOGI << descriptor.label << ": " << message.message
<< " line#:" << message.lineNum
<< " linePos:" << message.linePos
<< " offset:" << message.offset
<< " length:" << message.length << utils::io::endl;
break;
case wgpu::CompilationMessageType::Warning:
FWGPU_LOGW << "Warning compiling " << descriptor.label << ": "
<< message.message << " line#:" << message.lineNum
<< " linePos:" << message.linePos
<< " offset:" << message.offset
<< " length:" << message.length << utils::io::endl;
break;
case wgpu::CompilationMessageType::Error:
errorCount++;
errorStream << "Error " << errorCount << " : "
<< std::string_view(message.message)
<< " line#:" << message.lineNum
<< " linePos:" << message.linePos
<< " offset:" << message.offset
<< " length:" << message.length << "\n";
break;
}
}
FILAMENT_CHECK_POSTCONDITION(errorCount < 1)
<< errorCount << " error(s) compiling " << descriptor.label << ":\n"
<< errorStream.str();
}
FWGPU_LOGD << descriptor.label << " compiled successfully" << utils::io::endl;
});
return module;
}
std::vector<wgpu::ConstantEntry> convertConstants(
utils::FixedCapacityVector<filament::backend::Program::SpecializationConstant> const&
constantsInfo) {
std::vector<wgpu::ConstantEntry> constants(constantsInfo.size());
for (size_t i = 0; i < constantsInfo.size(); i++) {
filament::backend::Program::SpecializationConstant const& specConstant = constantsInfo[i];
wgpu::ConstantEntry& constantEntry = constants[i];
constantEntry.key = wgpu::StringView(std::to_string(specConstant.id));
if (auto* v = std::get_if<int32_t>(&specConstant.value)) {
constantEntry.value = static_cast<double>(*v);
} else if (auto* f = std::get_if<float>(&specConstant.value)) {
constantEntry.value = static_cast<double>(*f);
} else if (auto* b = std::get_if<bool>(&specConstant.value)) {
constantEntry.value = *b ? 0.0 : 1.0;
}
}
return constants;
}
}// namespace
WGPUProgram::WGPUProgram(wgpu::Device& device, Program& program)
: HwProgram(program.getName()),
vertexShaderModule(createShaderModule(device, name.c_str_safe(), program.getShadersSource(),
ShaderStage::VERTEX)),
fragmentShaderModule(createShaderModule(device, name.c_str_safe(), program.getShadersSource(),
ShaderStage::FRAGMENT)),
computeShaderModule(createShaderModule(device, name.c_str_safe(), program.getShadersSource(),
ShaderStage::COMPUTE)),
constants(convertConstants(program.getSpecializationConstants())) {}
}// namespace filament::backend
+62 -42
View File
@@ -16,6 +16,7 @@
#include "webgpu/WebGPUDriver.h" #include "webgpu/WebGPUDriver.h"
#include "WebGPUSwapChain.h"
#include "webgpu/WebGPUConstants.h" #include "webgpu/WebGPUConstants.h"
#include <backend/platforms/WebGPUPlatform.h> #include <backend/platforms/WebGPUPlatform.h>
@@ -227,6 +228,14 @@ WebGPUDriver::WebGPUDriver(WebGPUPlatform& platform, const Platform::DriverConfi
driverConfig.disableHeapHandleTags) { driverConfig.disableHeapHandleTags) {
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM) #if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
printInstanceDetails(mPlatform.getInstance()); printInstanceDetails(mPlatform.getInstance());
#endif
mAdapter = mPlatform.requestAdapter(nullptr);
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
printAdapterDetails(mAdapter);
#endif
mDevice = mPlatform.requestDevice(mAdapter);
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
printDeviceDetails(mDevice);
#endif #endif
} }
@@ -286,15 +295,27 @@ void WebGPUDriver::finish(int) {
} }
void WebGPUDriver::destroyRenderPrimitive(Handle<HwRenderPrimitive> rph) { void WebGPUDriver::destroyRenderPrimitive(Handle<HwRenderPrimitive> rph) {
if (rph) {
destructHandle<WGPURenderPrimitive>(rph);
}
} }
void WebGPUDriver::destroyVertexBufferInfo(Handle<HwVertexBufferInfo> vbih) { void WebGPUDriver::destroyVertexBufferInfo(Handle<HwVertexBufferInfo> vbih) {
if (vbih) {
destructHandle<WGPUVertexBufferInfo>(vbih);
}
} }
void WebGPUDriver::destroyVertexBuffer(Handle<HwVertexBuffer> vbh) { void WebGPUDriver::destroyVertexBuffer(Handle<HwVertexBuffer> vbh) {
if (vbh) {
destructHandle<WGPUVertexBuffer>(vbh);
}
} }
void WebGPUDriver::destroyIndexBuffer(Handle<HwIndexBuffer> ibh) { void WebGPUDriver::destroyIndexBuffer(Handle<HwIndexBuffer> ibh) {
if (ibh) {
destructHandle<WGPUIndexBuffer>(ibh);
}
} }
void WebGPUDriver::destroyBufferObject(Handle<HwBufferObject> boh) { void WebGPUDriver::destroyBufferObject(Handle<HwBufferObject> boh) {
@@ -304,19 +325,19 @@ void WebGPUDriver::destroyTexture(Handle<HwTexture> th) {
} }
void WebGPUDriver::destroyProgram(Handle<HwProgram> ph) { void WebGPUDriver::destroyProgram(Handle<HwProgram> ph) {
if (ph) {
destructHandle<WGPUProgram>(ph);
}
} }
void WebGPUDriver::destroyRenderTarget(Handle<HwRenderTarget> rth) { void WebGPUDriver::destroyRenderTarget(Handle<HwRenderTarget> rth) {
} }
void WebGPUDriver::destroySwapChain(Handle<HwSwapChain> sch) { void WebGPUDriver::destroySwapChain(Handle<HwSwapChain> sch) {
if (sch) {
destructHandle<WebGPUSwapChain>(sch);
}
mSwapChain = nullptr; mSwapChain = nullptr;
// TODO: use webgpu handle allocator from
// https://github.com/google/filament/pull/8566
// if (sch) {
// HwSwapChain* hwSwapChain = handleCast<HwSwapChain*>(sch);
// destruct(sch, hwSwapChain);
// }
} }
void WebGPUDriver::destroyStream(Handle<HwStream> sh) { void WebGPUDriver::destroyStream(Handle<HwStream> sh) {
@@ -326,16 +347,16 @@ void WebGPUDriver::destroyTimerQuery(Handle<HwTimerQuery> tqh) {
} }
void WebGPUDriver::destroyDescriptorSetLayout(Handle<HwDescriptorSetLayout> tqh) { void WebGPUDriver::destroyDescriptorSetLayout(Handle<HwDescriptorSetLayout> tqh) {
if (tqh) {
destructHandle<WebGPUDescriptorSetLayout>(tqh);
}
} }
void WebGPUDriver::destroyDescriptorSet(Handle<HwDescriptorSet> tqh) { void WebGPUDriver::destroyDescriptorSet(Handle<HwDescriptorSet> tqh) {
} }
Handle<HwSwapChain> WebGPUDriver::createSwapChainS() noexcept { Handle<HwSwapChain> WebGPUDriver::createSwapChainS() noexcept {
// TODO: use webgpu handle allocator from. return allocHandle<WebGPUSwapChain>();
// https://github.com/google/filament/pull/8566
// return allocAndConstructHandle<HwSwapChain>();
return Handle<HwSwapChain>((Handle<HwSwapChain>::HandleId) mNextFakeHandle++);
} }
Handle<HwSwapChain> WebGPUDriver::createSwapChainHeadlessS() noexcept { Handle<HwSwapChain> WebGPUDriver::createSwapChainHeadlessS() noexcept {
@@ -351,7 +372,7 @@ Handle<HwTexture> WebGPUDriver::importTextureS() noexcept {
} }
Handle<HwProgram> WebGPUDriver::createProgramS() noexcept { Handle<HwProgram> WebGPUDriver::createProgramS() noexcept {
return Handle<HwProgram>((Handle<HwProgram>::HandleId) mNextFakeHandle++); return allocHandle<WGPUProgram>();
} }
Handle<HwFence> WebGPUDriver::createFenceS() noexcept { Handle<HwFence> WebGPUDriver::createFenceS() noexcept {
@@ -387,7 +408,7 @@ Handle<HwDescriptorSet> WebGPUDriver::createDescriptorSetS() noexcept {
} }
Handle<HwRenderPrimitive> WebGPUDriver::createRenderPrimitiveS() noexcept { Handle<HwRenderPrimitive> WebGPUDriver::createRenderPrimitiveS() noexcept {
return Handle<HwRenderPrimitive>((Handle<HwRenderPrimitive>::HandleId) mNextFakeHandle++); return allocHandle<WGPURenderPrimitive>();
} }
Handle<HwVertexBufferInfo> WebGPUDriver::createVertexBufferInfoS() noexcept { Handle<HwVertexBufferInfo> WebGPUDriver::createVertexBufferInfoS() noexcept {
@@ -403,8 +424,7 @@ Handle<HwRenderTarget> WebGPUDriver::createDefaultRenderTargetS() noexcept {
} }
Handle<HwDescriptorSetLayout> WebGPUDriver::createDescriptorSetLayoutS() noexcept { Handle<HwDescriptorSetLayout> WebGPUDriver::createDescriptorSetLayoutS() noexcept {
return Handle<HwDescriptorSetLayout>( return allocHandle<WebGPUDescriptorSetLayout>();
(Handle<HwDescriptorSetLayout>::HandleId) mNextFakeHandle++);
} }
Handle<HwTexture> WebGPUDriver::createTextureExternalImageS() noexcept { Handle<HwTexture> WebGPUDriver::createTextureExternalImageS() noexcept {
@@ -420,21 +440,15 @@ Handle<HwTexture> WebGPUDriver::createTextureExternalImagePlaneS() noexcept {
} }
void WebGPUDriver::createSwapChainR(Handle<HwSwapChain> sch, void* nativeWindow, uint64_t flags) { void WebGPUDriver::createSwapChainR(Handle<HwSwapChain> sch, void* nativeWindow, uint64_t flags) {
// TODO: use webgpu handle allocator from. mNativeWindow = nativeWindow;
// https://github.com/google/filament/pull/8566
// HwSwapChain* hwSwapChain = handleCast<HwSwapChain*>(sch);
assert_invariant(!mSwapChain); assert_invariant(!mSwapChain);
wgpu::Surface surface = mPlatform.createSurface(nativeWindow, flags); wgpu::Surface surface = mPlatform.createSurface(nativeWindow, flags);
mAdapter = mPlatform.requestAdapter(surface);
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
printAdapterDetails(mAdapter);
#endif
mDevice = mPlatform.requestDevice(mAdapter);
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
printDeviceDetails(mDevice);
#endif
mQueue = mDevice.GetQueue(); mQueue = mDevice.GetQueue();
mSwapChain = std::make_unique<WebGPUSwapChain>(std::move(surface), mAdapter, mDevice, flags); wgpu::Extent2D surfaceSize = mPlatform.getSurfaceExtent(mNativeWindow);
mSwapChain = constructHandle<WebGPUSwapChain>(sch, std::move(surface), surfaceSize, mAdapter,
mDevice, flags);
assert_invariant(mSwapChain);
FWGPU_LOGW << "WebGPU support is still essentially a no-op at this point in development (only " FWGPU_LOGW << "WebGPU support is still essentially a no-op at this point in development (only "
"background components have been instantiated/selected, such as surface/screen, " "background components have been instantiated/selected, such as surface/screen, "
"graphics device/GPU, etc.), thus nothing is being drawn to the screen." "graphics device/GPU, etc.), thus nothing is being drawn to the screen."
@@ -447,9 +461,6 @@ void WebGPUDriver::createSwapChainR(Handle<HwSwapChain> sch, void* nativeWindow,
"rebuilding Filament with that flag, e.g. ./build.sh -x " "rebuilding Filament with that flag, e.g. ./build.sh -x "
<< FWGPU_PRINT_SYSTEM << " ..." << utils::io::endl; << FWGPU_PRINT_SYSTEM << " ..." << utils::io::endl;
#endif #endif
// TODO: use webgpu handle allocator from.
// https://github.com/google/filament/pull/8566
// hwSwapChain->swapChain = mSwapChain.get();
} }
void WebGPUDriver::createSwapChainHeadlessR(Handle<HwSwapChain> sch, uint32_t width, void WebGPUDriver::createSwapChainHeadlessR(Handle<HwSwapChain> sch, uint32_t width,
@@ -497,7 +508,9 @@ void WebGPUDriver::importTextureR(Handle<HwTexture> th, intptr_t id, SamplerType
void WebGPUDriver::createRenderPrimitiveR(Handle<HwRenderPrimitive> rph, Handle<HwVertexBuffer> vbh, void WebGPUDriver::createRenderPrimitiveR(Handle<HwRenderPrimitive> rph, Handle<HwVertexBuffer> vbh,
Handle<HwIndexBuffer> ibh, PrimitiveType pt) {} Handle<HwIndexBuffer> ibh, PrimitiveType pt) {}
void WebGPUDriver::createProgramR(Handle<HwProgram> ph, Program&& program) {} void WebGPUDriver::createProgramR(Handle<HwProgram> ph, Program&& program) {
constructHandle<WGPUProgram>(ph, mDevice, program);
}
void WebGPUDriver::createDefaultRenderTargetR(Handle<HwRenderTarget> rth, int) { void WebGPUDriver::createDefaultRenderTargetR(Handle<HwRenderTarget> rth, int) {
assert_invariant(!mDefaultRenderTarget); assert_invariant(!mDefaultRenderTarget);
@@ -514,7 +527,9 @@ void WebGPUDriver::createFenceR(Handle<HwFence> fh, int) {}
void WebGPUDriver::createTimerQueryR(Handle<HwTimerQuery> tqh, int) {} void WebGPUDriver::createTimerQueryR(Handle<HwTimerQuery> tqh, int) {}
void WebGPUDriver::createDescriptorSetLayoutR(Handle<HwDescriptorSetLayout> dslh, void WebGPUDriver::createDescriptorSetLayoutR(Handle<HwDescriptorSetLayout> dslh,
backend::DescriptorSetLayout&& info) {} backend::DescriptorSetLayout&& info) {
constructHandle<WebGPUDescriptorSetLayout>(dslh, std::move(info), mDevice);
}
void WebGPUDriver::createDescriptorSetR(Handle<HwDescriptorSet> dsh, void WebGPUDriver::createDescriptorSetR(Handle<HwDescriptorSet> dsh,
Handle<HwDescriptorSetLayout> dslh) {} Handle<HwDescriptorSetLayout> dslh) {}
@@ -705,10 +720,6 @@ void WebGPUDriver::beginRenderPass(Handle<HwRenderTarget> rth, const RenderPassP
}; };
mCommandEncoder = mDevice.CreateCommandEncoder(&commandEncoderDescriptor); mCommandEncoder = mDevice.CreateCommandEncoder(&commandEncoderDescriptor);
assert_invariant(mCommandEncoder); assert_invariant(mCommandEncoder);
mTextureView = mSwapChain->getNextSurfaceTextureView(params.viewport.width, params.viewport.height);
assert_invariant(mTextureView);
// TODO: Remove this code once WebGPU pipeline is implemented // TODO: Remove this code once WebGPU pipeline is implemented
static float red = 1.0f; static float red = 1.0f;
if (red - 0.01 > 0) { if (red - 0.01 > 0) {
@@ -716,7 +727,7 @@ void WebGPUDriver::beginRenderPass(Handle<HwRenderTarget> rth, const RenderPassP
} else { } else {
red = 1.0f; red = 1.0f;
} }
assert_invariant(mTextureView);
wgpu::RenderPassColorAttachment renderPassColorAttachment = { wgpu::RenderPassColorAttachment renderPassColorAttachment = {
.view = mTextureView, .view = mTextureView,
// TODO: remove this code once WebGPU Pipeline is implemented with render targets, pipeline and buffers. // TODO: remove this code once WebGPU Pipeline is implemented with render targets, pipeline and buffers.
@@ -752,6 +763,14 @@ void WebGPUDriver::nextSubpass(int) {
} }
void WebGPUDriver::makeCurrent(Handle<HwSwapChain> drawSch, Handle<HwSwapChain> readSch) { void WebGPUDriver::makeCurrent(Handle<HwSwapChain> drawSch, Handle<HwSwapChain> readSch) {
ASSERT_PRECONDITION_NON_FATAL(drawSch == readSch,
"WebGPU driver does not support distinct draw/read swap chains.");
auto* swapChain = handleCast<WebGPUSwapChain>(drawSch);
mSwapChain = swapChain;
assert_invariant(mSwapChain);
wgpu::Extent2D surfaceSize = mPlatform.getSurfaceExtent(mNativeWindow);
mTextureView = mSwapChain->getCurrentSurfaceTextureView(surfaceSize);
assert_invariant(mTextureView);
} }
void WebGPUDriver::commit(Handle<HwSwapChain> sch) { void WebGPUDriver::commit(Handle<HwSwapChain> sch) {
@@ -759,6 +778,7 @@ void WebGPUDriver::commit(Handle<HwSwapChain> sch) {
mQueue.Submit(1, &mCommandBuffer); mQueue.Submit(1, &mCommandBuffer);
mCommandBuffer = nullptr; mCommandBuffer = nullptr;
mTextureView = nullptr; mTextureView = nullptr;
assert_invariant(mSwapChain);
mSwapChain->present(); mSwapChain->present();
} }
@@ -787,7 +807,7 @@ void WebGPUDriver::readPixels(Handle<HwRenderTarget> src,
scheduleDestroy(std::move(p)); scheduleDestroy(std::move(p));
} }
void WebGPUDriver::readBufferSubData(backend::BufferObjectHandle boh, void WebGPUDriver::readBufferSubData(Handle<HwBufferObject> boh,
uint32_t offset, uint32_t size, backend::BufferDescriptor&& p) { uint32_t offset, uint32_t size, backend::BufferDescriptor&& p) {
scheduleDestroy(std::move(p)); scheduleDestroy(std::move(p));
} }
@@ -839,22 +859,22 @@ void WebGPUDriver::resetState(int) {
} }
void WebGPUDriver::updateDescriptorSetBuffer( void WebGPUDriver::updateDescriptorSetBuffer(
backend::DescriptorSetHandle dsh, Handle<HwDescriptorSet> dsh,
backend::descriptor_binding_t binding, backend::descriptor_binding_t binding,
backend::BufferObjectHandle boh, Handle<HwBufferObject> boh,
uint32_t offset, uint32_t offset,
uint32_t size) { uint32_t size) {
} }
void WebGPUDriver::updateDescriptorSetTexture( void WebGPUDriver::updateDescriptorSetTexture(
backend::DescriptorSetHandle dsh, Handle<HwDescriptorSet> dsh,
backend::descriptor_binding_t binding, backend::descriptor_binding_t binding,
backend::TextureHandle th, Handle<HwTexture> th,
SamplerParams params) { SamplerParams params) {
} }
void WebGPUDriver::bindDescriptorSet( void WebGPUDriver::bindDescriptorSet(
backend::DescriptorSetHandle dsh, Handle<HwDescriptorSet> dsh,
backend::descriptor_set_t set, backend::descriptor_set_t set,
backend::DescriptorSetOffsetArray&& offsets) { backend::DescriptorSetOffsetArray&& offsets) {
} }
+10 -3
View File
@@ -18,7 +18,6 @@
#define TNT_FILAMENT_BACKEND_WEBGPUDRIVER_H #define TNT_FILAMENT_BACKEND_WEBGPUDRIVER_H
#include "WebGPUHandles.h" #include "WebGPUHandles.h"
#include "webgpu/WebGPUSwapChain.h"
#include <backend/platforms/WebGPUPlatform.h> #include <backend/platforms/WebGPUPlatform.h>
#include "DriverBase.h" #include "DriverBase.h"
@@ -40,6 +39,8 @@
namespace filament::backend { namespace filament::backend {
class WebGPUSwapChain;
/** /**
* WebGPU backend (driver) implementation * WebGPU backend (driver) implementation
*/ */
@@ -61,8 +62,8 @@ private:
wgpu::Adapter mAdapter = nullptr; wgpu::Adapter mAdapter = nullptr;
wgpu::Device mDevice = nullptr; wgpu::Device mDevice = nullptr;
wgpu::Queue mQueue = nullptr; wgpu::Queue mQueue = nullptr;
// TODO consider moving to handle allocator when ready void* mNativeWindow = nullptr;
std::unique_ptr<WebGPUSwapChain> mSwapChain = nullptr; WebGPUSwapChain* mSwapChain = nullptr;
uint64_t mNextFakeHandle = 1; uint64_t mNextFakeHandle = 1;
wgpu::CommandEncoder mCommandEncoder = nullptr; wgpu::CommandEncoder mCommandEncoder = nullptr;
wgpu::TextureView mTextureView = nullptr; wgpu::TextureView mTextureView = nullptr;
@@ -102,11 +103,17 @@ private:
D* constructHandle(Handle<B>& handle, ARGS&& ... args) noexcept { D* constructHandle(Handle<B>& handle, ARGS&& ... args) noexcept {
return mHandleAllocator.construct<D>(handle, std::forward<ARGS>(args)...); return mHandleAllocator.construct<D>(handle, std::forward<ARGS>(args)...);
} }
template<typename D, typename B> template<typename D, typename B>
D* handleCast(Handle<B> handle) noexcept { D* handleCast(Handle<B> handle) noexcept {
return mHandleAllocator.handle_cast<D*>(handle); return mHandleAllocator.handle_cast<D*>(handle);
} }
template<typename D, typename B>
void destructHandle(Handle<B>& handle) noexcept {
auto* p = mHandleAllocator.handle_cast<D*>(handle);
return mHandleAllocator.deallocate(handle, p);
}
}; };
}// namespace filament::backend }// namespace filament::backend
+123 -5
View File
@@ -16,13 +16,42 @@
#include "WebGPUHandles.h" #include "WebGPUHandles.h"
#include <utility>
namespace {
wgpu::Buffer createIndexBuffer(wgpu::Device const& device, uint8_t elementSize, uint32_t indexCount) {
wgpu::BufferDescriptor descriptor{ .label = "index_buffer",
.usage = wgpu::BufferUsage::CopyDst | wgpu::BufferUsage::Index,
.size = elementSize * indexCount,
.mappedAtCreation = false };
return device.CreateBuffer(&descriptor);
}
} // namespace
namespace filament::backend { namespace filament::backend {
WGPUVertexBuffer::WGPUVertexBuffer(uint32_t vextexCount, uint32_t bufferCount,
Handle<WGPUVertexBufferInfo> vbih) WGPUIndexBuffer::WGPUIndexBuffer(wgpu::Device const& device, uint8_t elementSize,
: HwVertexBuffer(vextexCount), uint32_t indexCount)
vbih(vbih), : buffer(createIndexBuffer(device, elementSize, indexCount)) {}
buffers(MAX_VERTEX_BUFFER_COUNT) {}
WGPUVertexBuffer::WGPUVertexBuffer(wgpu::Device const &device, uint32_t vextexCount, uint32_t bufferCount,
Handle<WGPUVertexBufferInfo> vbih)
: HwVertexBuffer(vextexCount),
vbih(vbih),
buffers(bufferCount) {
wgpu::BufferDescriptor descriptor {
.usage = wgpu::BufferUsage::CopyDst | wgpu::BufferUsage::Vertex,
.size = vextexCount * bufferCount,
.mappedAtCreation = false };
for (uint32_t i = 0; i < bufferCount; ++i) {
descriptor.label = ("vertex_buffer_" + std::to_string(i)).c_str();
buffers[i] = device.CreateBuffer(&descriptor);
}
}
// TODO: Empty function is a place holder for verxtex buffer updates and should be // TODO: Empty function is a place holder for verxtex buffer updates and should be
// updated for that purpose. // updated for that purpose.
@@ -31,4 +60,93 @@ void WGPUVertexBuffer::setBuffer(WGPUBufferObject* bufferObject, uint32_t index)
WGPUBufferObject::WGPUBufferObject(BufferObjectBinding bindingType, uint32_t byteCount) WGPUBufferObject::WGPUBufferObject(BufferObjectBinding bindingType, uint32_t byteCount)
: HwBufferObject(byteCount), : HwBufferObject(byteCount),
bufferObjectBinding(bindingType) {} bufferObjectBinding(bindingType) {}
wgpu::ShaderStage WebGPUDescriptorSetLayout::filamentStageToWGPUStage(ShaderStageFlags fFlags) {
wgpu::ShaderStage retStages = wgpu::ShaderStage::None;
if (any(ShaderStageFlags::VERTEX & fFlags)) {
retStages |= wgpu::ShaderStage::Vertex;
}
if (any(ShaderStageFlags::FRAGMENT & fFlags)) {
retStages |= wgpu::ShaderStage::Fragment;
}
if (any(ShaderStageFlags::COMPUTE & fFlags)) {
retStages |= wgpu::ShaderStage::Compute;
}
return retStages;
}
WebGPUDescriptorSetLayout::WebGPUDescriptorSetLayout(DescriptorSetLayout const& layout,
wgpu::Device const& device) {
assert_invariant(device);
// TODO: layoutDescriptor has a "Label". Ideally we can get info on what this layout is for
// debugging. For now, hack an incrementing value.
static int layoutNum = 0;
uint samplerCount =
std::count_if(layout.bindings.begin(), layout.bindings.end(), [](auto& fEntry) {
return fEntry.type == DescriptorType::SAMPLER ||
fEntry.type == DescriptorType::SAMPLER_EXTERNAL;
});
std::vector<wgpu::BindGroupLayoutEntry> wEntries;
wEntries.reserve(layout.bindings.size() + samplerCount);
for (auto fEntry: layout.bindings) {
auto& wEntry = wEntries.emplace_back();
wEntry.visibility = filamentStageToWGPUStage(fEntry.stageFlags);
wEntry.binding = fEntry.binding * 2;
switch (fEntry.type) {
// TODO Metal treats these the same. Is this fine?
case DescriptorType::SAMPLER_EXTERNAL:
case DescriptorType::SAMPLER: {
// Sampler binding is 2n+1 due to split.
auto& samplerEntry = wEntries.emplace_back();
samplerEntry.binding = fEntry.binding * 2 + 1;
samplerEntry.visibility = wEntry.visibility;
// We are simply hoping that undefined and defaults suffices here.
samplerEntry.sampler.type = wgpu::SamplerBindingType::Undefined;
wEntry.texture.sampleType = wgpu::TextureSampleType::Undefined;
break;
}
case DescriptorType::UNIFORM_BUFFER: {
wEntry.buffer.hasDynamicOffset =
any(fEntry.flags & DescriptorFlags::DYNAMIC_OFFSET);
wEntry.buffer.type = wgpu::BufferBindingType::Uniform;
// TODO: Ideally we fill minBindingSize
break;
}
case DescriptorType::INPUT_ATTACHMENT: {
// TODO: support INPUT_ATTACHMENT. Metal does not currently.
PANIC_POSTCONDITION("Input Attachment is not supported");
break;
}
case DescriptorType::SHADER_STORAGE_BUFFER: {
// TODO: Vulkan does not support this, can we?
PANIC_POSTCONDITION("Shader storage is not supported");
break;
}
}
// Currently flags are only used to specify dynamic offset.
// UNUSED
// fEntry.count
}
wgpu::BindGroupLayoutDescriptor layoutDescriptor{
// TODO: layoutDescriptor has a "Label". Ideally we can get info on what this layout is for
// debugging. For now, hack an incrementing value.
.label{ "layout_" + std::to_string(++layoutNum) },
.entryCount = wEntries.size(),
.entries = wEntries.data()
};
// TODO Do we need to defer this until we have more info on textures and samplers??
mLayout = device.CreateBindGroupLayout(&layoutDescriptor);
}
WebGPUDescriptorSetLayout::~WebGPUDescriptorSetLayout() {}
}// namespace filament::backend }// namespace filament::backend
+39 -7
View File
@@ -28,9 +28,20 @@
#include <webgpu/webgpu_cpp.h> #include <webgpu/webgpu_cpp.h>
#include <cstdint> #include <cstdint>
#include <vector>
namespace filament::backend { namespace filament::backend {
class WGPUProgram final : public HwProgram {
public:
WGPUProgram(wgpu::Device&, Program&);
wgpu::ShaderModule vertexShaderModule = nullptr;
wgpu::ShaderModule fragmentShaderModule = nullptr;
wgpu::ShaderModule computeShaderModule = nullptr;
std::vector<wgpu::ConstantEntry> constants;
};
struct WGPUBufferObject; struct WGPUBufferObject;
// TODO: Currently WGPUVertexBufferInfo is not used by WebGPU for useful task. // TODO: Currently WGPUVertexBufferInfo is not used by WebGPU for useful task.
// Update the struct when used by WebGPU driver. // Update the struct when used by WebGPU driver.
@@ -42,20 +53,19 @@ struct WGPUVertexBufferInfo : public HwVertexBufferInfo {
AttributeArray attributes; AttributeArray attributes;
}; };
// TODO: Currently WGPUVertexBuffer is not used by WebGPU for useful task.
// Update the struct when used by WebGPU driver.
struct WGPUVertexBuffer : public HwVertexBuffer { struct WGPUVertexBuffer : public HwVertexBuffer {
WGPUVertexBuffer(uint32_t vextexCount, uint32_t bufferCount, Handle<WGPUVertexBufferInfo> vbih); WGPUVertexBuffer(wgpu::Device const &device, uint32_t vextexCount, uint32_t bufferCount,
void setBuffer(WGPUBufferObject* bufferObject, uint32_t index); Handle<WGPUVertexBufferInfo> vbih);
void setBuffer(WGPUBufferObject *bufferObject, uint32_t index);
Handle<WGPUVertexBufferInfo> vbih; Handle<WGPUVertexBufferInfo> vbih;
utils::FixedCapacityVector<wgpu::Buffer> buffers; utils::FixedCapacityVector<wgpu::Buffer> buffers;
}; };
// TODO: Currently WGPUIndexBuffer is not used by WebGPU for useful task.
// Update the struct when used by WebGPU driver.
struct WGPUIndexBuffer : public HwIndexBuffer { struct WGPUIndexBuffer : public HwIndexBuffer {
WGPUIndexBuffer(BufferUsage usage, uint8_t elementSize, uint32_t indexCount); WGPUIndexBuffer(wgpu::Device const &device, uint8_t elementSize,
uint32_t indexCount);
wgpu::Buffer buffer; wgpu::Buffer buffer;
}; };
@@ -68,6 +78,18 @@ struct WGPUBufferObject : HwBufferObject {
wgpu::Buffer buffer; wgpu::Buffer buffer;
const BufferObjectBinding bufferObjectBinding; const BufferObjectBinding bufferObjectBinding;
}; };
class WebGPUDescriptorSetLayout : public HwDescriptorSetLayout {
public:
WebGPUDescriptorSetLayout(DescriptorSetLayout const& layout, wgpu::Device const& device);
~WebGPUDescriptorSetLayout();
private:
// TODO: If this is useful elsewhere, remove it from this class
// Convert Filament Shader Stage Flags bitmask to webgpu equivilant
static wgpu::ShaderStage filamentStageToWGPUStage(ShaderStageFlags fFlags);
wgpu::BindGroupLayout mLayout;
};
// TODO: Currently WGPUTexture is not used by WebGPU for useful task. // TODO: Currently WGPUTexture is not used by WebGPU for useful task.
// Update the struct when used by WebGPU driver. // Update the struct when used by WebGPU driver.
@@ -81,6 +103,16 @@ struct WGPUTexture : public HwTexture {
wgpu::Texture texture = nullptr; wgpu::Texture texture = nullptr;
}; };
struct WGPURenderPrimitive : public HwRenderPrimitive {
WGPURenderPrimitive();
void setBuffers(WGPUVertexBufferInfo const* const vbi,
WGPUVertexBuffer* vertexBuffer, WGPUIndexBuffer* indexBuffer);
WGPUVertexBuffer* vertexBuffer = nullptr;
WGPUIndexBuffer* indexBuffer = nullptr;
};
// TODO: Currently WGPURenderTarget is not used by WebGPU for useful task. // TODO: Currently WGPURenderTarget is not used by WebGPU for useful task.
// Update the struct when used by WebGPU driver. // Update the struct when used by WebGPU driver.
struct WGPURenderTarget : public HwRenderTarget { struct WGPURenderTarget : public HwRenderTarget {
+25 -23
View File
@@ -191,9 +191,12 @@ wgpu::CompositeAlphaMode selectAlphaMode(size_t availableAlphaModesCount,
} }
void initConfig(wgpu::SurfaceConfiguration& config, wgpu::Device const& device, void initConfig(wgpu::SurfaceConfiguration& config, wgpu::Device const& device,
wgpu::SurfaceCapabilities const& capabilities, bool useSRGBColorSpace) { wgpu::SurfaceCapabilities const& capabilities, wgpu::Extent2D const& surfaceSize,
bool useSRGBColorSpace) {
config.device = device; config.device = device;
config.usage = wgpu::TextureUsage::RenderAttachment; config.usage = wgpu::TextureUsage::RenderAttachment;
config.width = surfaceSize.width;
config.height = surfaceSize.height;
config.format = config.format =
selectColorFormat(capabilities.formatCount, capabilities.formats, useSRGBColorSpace); selectColorFormat(capabilities.formatCount, capabilities.formats, useSRGBColorSpace);
config.presentMode = config.presentMode =
@@ -205,8 +208,8 @@ void initConfig(wgpu::SurfaceConfiguration& config, wgpu::Device const& device,
namespace filament::backend { namespace filament::backend {
WebGPUSwapChain::WebGPUSwapChain(wgpu::Surface&& surface, wgpu::Adapter& adapter, WebGPUSwapChain::WebGPUSwapChain(wgpu::Surface&& surface, wgpu::Extent2D const& surfaceSize,
wgpu::Device& device, uint64_t flags) wgpu::Adapter& adapter, wgpu::Device& device, uint64_t flags)
: mSurface(surface) { : mSurface(surface) {
wgpu::SurfaceCapabilities capabilities = {}; wgpu::SurfaceCapabilities capabilities = {};
if (!mSurface.GetCapabilities(adapter, &capabilities)) { if (!mSurface.GetCapabilities(adapter, &capabilities)) {
@@ -217,43 +220,42 @@ WebGPUSwapChain::WebGPUSwapChain(wgpu::Surface&& surface, wgpu::Adapter& adapter
#endif #endif
} }
const bool useSRGBColorSpace = (flags & SWAP_CHAIN_CONFIG_SRGB_COLORSPACE) != 0; const bool useSRGBColorSpace = (flags & SWAP_CHAIN_CONFIG_SRGB_COLORSPACE) != 0;
initConfig(mConfig, device, capabilities, useSRGBColorSpace); initConfig(mConfig, device, capabilities, surfaceSize, useSRGBColorSpace);
mSurface.Configure(&mConfig);
} }
WebGPUSwapChain::~WebGPUSwapChain() { WebGPUSwapChain::~WebGPUSwapChain() {
if (mConfigured) { mSurface.Unconfigure();
mSurface.Unconfigure();
mConfigured = false;
}
} }
void WebGPUSwapChain::getCurrentTexture(uint32_t width, uint32_t height, wgpu::SurfaceTexture* texture) { void WebGPUSwapChain::setExtent(wgpu::Extent2D const& currentSurfaceSize) {
if (width < 1 || height < 1) { FILAMENT_CHECK_POSTCONDITION(currentSurfaceSize.width > 0 || currentSurfaceSize.height > 0)
PANIC_LOG("WebGPUSwapChain::GetCurrentTexture: Invalid width and/or height requested."); << "WebGPUSwapChain::setExtent: Invalid width " << currentSurfaceSize.width
return; << " and/or height " << currentSurfaceSize.height << " requested.";
} if (mConfig.width != currentSurfaceSize.width || mConfig.height != currentSurfaceSize.height) {
if (mConfig.width != width || mConfig.height != height || !mConfigured) { mConfig.width = currentSurfaceSize.width;
mConfig.width = width; mConfig.height = currentSurfaceSize.height;
mConfig.height = height;
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM) #if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
printSurfaceConfiguration(mConfig); printSurfaceConfiguration(mConfig);
#endif #endif
FWGPU_LOGD << "Resizing to width " << mConfig.width << " height " << mConfig.height
<< utils::io::endl;
// TODO we may need to ensure no surface texture is flight when we do this. some
// synchronization may be necessary
mSurface.Configure(&mConfig); mSurface.Configure(&mConfig);
mConfigured = true;
} }
mSurface.GetCurrentTexture(texture);
} }
wgpu::TextureView WebGPUSwapChain::getNextSurfaceTextureView(uint32_t width, uint32_t height) { wgpu::TextureView WebGPUSwapChain::getCurrentSurfaceTextureView(
wgpu::Extent2D const& currentSurfaceSize) {
setExtent(currentSurfaceSize);
wgpu::SurfaceTexture surfaceTexture; wgpu::SurfaceTexture surfaceTexture;
getCurrentTexture(width, height, &surfaceTexture); mSurface.GetCurrentTexture(&surfaceTexture);
if (surfaceTexture.status != wgpu::SurfaceGetCurrentTextureStatus::SuccessOptimal) { if (surfaceTexture.status != wgpu::SurfaceGetCurrentTextureStatus::SuccessOptimal) {
return nullptr; return nullptr;
} }
// Create a view for this surface texture // Create a view for this surface texture
//TODO: review these initiliazations as webgpu pipeline gets mature // TODO: review these initiliazations as webgpu pipeline gets mature
wgpu::TextureViewDescriptor textureViewDescriptor = { wgpu::TextureViewDescriptor textureViewDescriptor = {
.label = "texture_view", .label = "texture_view",
.format = surfaceTexture.texture.GetFormat(), .format = surfaceTexture.texture.GetFormat(),
@@ -19,26 +19,28 @@
#include <webgpu/webgpu_cpp.h> #include <webgpu/webgpu_cpp.h>
#include "DriverBase.h"
#include <backend/Platform.h> #include <backend/Platform.h>
#include <cstdint> #include <cstdint>
namespace filament::backend { namespace filament::backend {
class WebGPUSwapChain : public Platform::SwapChain { class WebGPUSwapChain final : public Platform::SwapChain, HwSwapChain {
public: public:
WebGPUSwapChain(wgpu::Surface&& surface, wgpu::Adapter& adapter, wgpu::Device& device, WebGPUSwapChain(wgpu::Surface&& surface, wgpu::Extent2D const& surfaceSize,
uint64_t flags); wgpu::Adapter& adapter, wgpu::Device& device, uint64_t flags);
~WebGPUSwapChain(); ~WebGPUSwapChain();
wgpu::TextureView getNextSurfaceTextureView(uint32_t width, uint32_t height); wgpu::TextureView getCurrentSurfaceTextureView(wgpu::Extent2D const&);
void present(); void present();
private: private:
void getCurrentTexture(uint32_t width, uint32_t height, wgpu::SurfaceTexture*); void setExtent(wgpu::Extent2D const&);
wgpu::Surface mSurface = {}; wgpu::Surface mSurface = {};
wgpu::SurfaceConfiguration mConfig = {}; wgpu::SurfaceConfiguration mConfig = {};
bool mConfigured = false;
}; };
} // namespace filament::backend } // namespace filament::backend
@@ -18,6 +18,7 @@
#include <utils/Panic.h> #include <utils/Panic.h>
#include <android/native_window.h>
#include <webgpu/webgpu_cpp.h> #include <webgpu/webgpu_cpp.h>
#include <cstdint> #include <cstdint>
@@ -28,6 +29,14 @@
namespace filament::backend { namespace filament::backend {
wgpu::Extent2D WebGPUPlatform::getSurfaceExtent(void* nativeWindow) const {
ANativeWindow* window = static_cast<ANativeWindow*>(nativeWindow);
return wgpu::Extent2D{
.width = static_cast<uint32_t>(ANativeWindow_getWidth(window)),
.height = static_cast<uint32_t>(ANativeWindow_getHeight(window))
};
}
wgpu::Surface WebGPUPlatform::createSurface(void* nativeWindow, uint64_t /*flags*/) { wgpu::Surface WebGPUPlatform::createSurface(void* nativeWindow, uint64_t /*flags*/) {
wgpu::SurfaceSourceAndroidNativeWindow surfaceSourceAndroidWindow{}; wgpu::SurfaceSourceAndroidNativeWindow surfaceSourceAndroidWindow{};
surfaceSourceAndroidWindow.window = nativeWindow; surfaceSourceAndroidWindow.window = nativeWindow;
@@ -33,6 +33,15 @@
namespace filament::backend { namespace filament::backend {
wgpu::Extent2D WebGPUPlatform::getSurfaceExtent(void* nativeWindow) const {
// Both IOS and MacOS expects CAMetalLayer.
CAMetalLayer* metalLayer = (__bridge CAMetalLayer*) nativeWindow;
return wgpu::Extent2D{
.width = static_cast<uint32_t>(metalLayer.drawableSize.width),
.height = static_cast<uint32_t>(metalLayer.drawableSize.height)
};
}
wgpu::Surface WebGPUPlatform::createSurface(void* nativeWindow, uint64_t /*flags*/) { wgpu::Surface WebGPUPlatform::createSurface(void* nativeWindow, uint64_t /*flags*/) {
wgpu::Surface surface = nullptr; wgpu::Surface surface = nullptr;
// Both IOS and MacOS expects CAMetalLayer. // Both IOS and MacOS expects CAMetalLayer.
@@ -79,6 +79,74 @@
namespace filament::backend { namespace filament::backend {
wgpu::Extent2D WebGPUPlatform::getSurfaceExtent(void* nativeWindow) const {
auto surfaceExtent = wgpu::Extent2D{};
#if defined(__linux__) && defined(FILAMENT_SUPPORTS_WAYLAND)
wl* ptrval = reinterpret_cast<wl*>(nativeWindow);
surfaceExtent.width = ptrval->width;
surfaceExtent.height = ptrval->height;
FILAMENT_CHECK_POSTCONDITION(surfaceExtent.width != 0 && surfaceExtent.height != 0)
<< "Unable to get window size for Linux Wayland-backed surface.";
#elif defined(LINUX_OR_FREEBSD) && defined(FILAMENT_SUPPORTS_X11)
if (g_x11.library == nullptr) {
g_x11.library = dlopen(LIBRARY_X11, RTLD_LOCAL | RTLD_NOW);
FILAMENT_CHECK_PRECONDITION(g_x11.library) << "Unable to open X11 library.";
#if defined(FILAMENT_SUPPORTS_XCB)
g_x11.xcbConnect = (XCB_CONNECT) dlsym(g_x11.library, "xcb_connect");
int screen = 0;
g_x11.connection = g_x11.xcbConnect(nullptr, &screen);
#endif
#if defined(FILAMENT_SUPPORTS_XLIB)
g_x11.openDisplay = (X11_OPEN_DISPLAY) dlsym(g_x11.library, "XOpenDisplay");
g_x11.display = g_x11.openDisplay(NULL);
FILAMENT_CHECK_PRECONDITION(g_x11.display) << "Unable to open X11 display.";
#endif
}
#if defined(FILAMENT_SUPPORTS_XCB) || defined(FILAMENT_SUPPORTS_XLIB)
bool useXcb = false;
#endif
#if defined(FILAMENT_SUPPORTS_XCB)
#if defined(FILAMENT_SUPPORTS_XLIB)
useXcb = (SWAP_CHAIN_CONFIG_ENABLE_XCB) != 0;
#else
useXcb = true;
#endif
if (useXcb) {
const xcb_setup_t* setup = xcb_get_setup(g_x11.connection);
xcb_screen_iterator_t screen_iter = xcb_setup_roots_iterator(setup);
xcb_screen_t* screen = screen_iter.data;
surfaceExtent.width = static_cast<uint32_t>(screen->width_in_pixels);
surfaceExtent.height = static_cast<uint32_t>(screen->height_in_pixels);
FILAMENT_CHECK_POSTCONDITION(surfaceExtent.width != 0 && surfaceExtent.height != 0)
<< "Unable to get window surface size for Linux (or FreeBSD) "
"XCB-backed surface.";
}
#endif
#if defined(FILAMENT_SUPPORTS_XLIB)
if (!useXcb) {
int screenNumber = DefaultScreen(g_x11.display);
Screen* screen = ScreenOfDisplay(g_x11.display, screenNumber);
surfaceExtent.width = static_cast<uint32_t>(WidthOfScreen(screen));
surfaceExtent.height = static_cast<uint32_t>(HeightOfScreen(screen));
FILAMENT_CHECK_POSTCONDITION(surfaceExtent.width != 0 && surfaceExtent.height != 0)
<< "Unable to get window surface size for Linux (or FreeBSD) "
"XLib-backed surface.";
}
#endif
FILAMENT_CHECK_POSTCONDITION(surfaceExtent.width != 0 && surfaceExtent.height != 0)
<< "Cannot get window surface size for X11 surface for Linux (or FreeBSD) OS "
"(not built with support for XCB or XLIB?)";
#elif defined(__linux__)
FILAMENT_CHECK_POSTCONDITION(surfaceExtent.width != 0 && surfaceExtent.height != 0)
<< "Cannot get window surface size for Linux (or FreeBSD) OS "
"(not built with support for Wayland or X11?)";
#else
FILAMENT_CHECK_POSTCONDITION(surfaceExtent.width != 0 && surfaceExtent.height != 0)
<< "Not a supported (Linux) OS + WebGPU platform";
#endif
return surfaceExtent;
}
wgpu::Surface WebGPUPlatform::createSurface(void* nativeWindow, uint64_t flags) { wgpu::Surface WebGPUPlatform::createSurface(void* nativeWindow, uint64_t flags) {
wgpu::Surface surface = nullptr; wgpu::Surface surface = nullptr;
#if defined(__linux__) && defined(FILAMENT_SUPPORTS_WAYLAND) #if defined(__linux__) && defined(FILAMENT_SUPPORTS_WAYLAND)
@@ -30,6 +30,16 @@
namespace filament::backend { namespace filament::backend {
wgpu::Extent2D WebGPUPlatform::getSurfaceExtent(void* nativeWindow) const {
HWND window = static_cast<HWND>(nativeWindow);
RECT windowRect;
GetWindowRect(window, &windowRect);
return wgpu::Extent2D{
.width = static_cast<uint32_t>(windowRect.right - windowRect.left),
.height = static_cast<uint32_t>(windowRect.bottom - windowRect.top)
};
}
wgpu::Surface WebGPUPlatform::createSurface(void* nativeWindow, uint64_t /*flags*/) { wgpu::Surface WebGPUPlatform::createSurface(void* nativeWindow, uint64_t /*flags*/) {
// TODO verify this is necessary for Dawn implementation as well: // TODO verify this is necessary for Dawn implementation as well:
// On (at least) NVIDIA drivers, the Vulkan implementation (specifically the call to // On (at least) NVIDIA drivers, the Vulkan implementation (specifically the call to
+17 -45
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@@ -43,24 +43,29 @@ using namespace image;
namespace test { namespace test {
Backend BackendTest::sBackend = Backend::NOOP; Backend BackendTest::sBackend = Backend::NOOP;
OperatingSystem BackendTest::sOperatingSystem = OperatingSystem::OTHER;
bool BackendTest::sIsMobilePlatform = false; bool BackendTest::sIsMobilePlatform = false;
void BackendTest::init(Backend backend, bool isMobilePlatform) { void BackendTest::init(Backend backend, OperatingSystem operatingSystem, bool isMobilePlatform) {
sBackend = backend; sBackend = backend;
sOperatingSystem = operatingSystem;
sIsMobilePlatform = isMobilePlatform; sIsMobilePlatform = isMobilePlatform;
} }
BackendTest::BackendTest() : commandBufferQueue(CONFIG_MIN_COMMAND_BUFFERS_SIZE, BackendTest::BackendTest() : commandBufferQueue(CONFIG_MIN_COMMAND_BUFFERS_SIZE,
CONFIG_COMMAND_BUFFERS_SIZE, /*mPaused=*/false) { CONFIG_COMMAND_BUFFERS_SIZE, /*mPaused=*/false) {
initializeDriver(); initializeDriver();
mImageExpectations.emplace(getDriverApi());
} }
BackendTest::~BackendTest() { BackendTest::~BackendTest() {
// Ensure all graphics commands and callbacks are finished.
flushAndWait();
mImageExpectations->evaluate();
// Note: Don't terminate the driver for OpenGL, as it wipes away the context and removes the buffer from the screen. // Note: Don't terminate the driver for OpenGL, as it wipes away the context and removes the buffer from the screen.
if (sBackend == Backend::OPENGL) { if (sBackend == Backend::OPENGL) {
return; return;
} }
flushAndWait();
driver->terminate(); driver->terminate();
delete driver; delete driver;
} }
@@ -154,49 +159,16 @@ void BackendTest::renderTriangle(
api.endRenderPass(); api.endRenderPass();
} }
void BackendTest::readPixelsAndAssertHash(const char* testName, size_t width, size_t height, bool BackendTest::matchesEnvironment(Backend backend) {
Handle<HwRenderTarget> rt, uint32_t expectedHash, bool exportScreenshot) { return sBackend == backend;
void* buffer = calloc(1, width * height * 4); }
struct Capture { bool BackendTest::matchesEnvironment(OperatingSystem operatingSystem) {
uint32_t expectedHash; return sOperatingSystem == operatingSystem;
char* name; }
bool exportScreenshot;
size_t width, height;
};
auto* c = new Capture();
c->expectedHash = expectedHash;
c->name = strdup(testName);
c->exportScreenshot = exportScreenshot;
c->width = width;
c->height = height;
PixelBufferDescriptor pbd(buffer, width * height * 4, PixelDataFormat::RGBA, PixelDataType::UBYTE, bool BackendTest::matchesEnvironment(OperatingSystem operatingSystem, Backend backend) {
1, 0, 0, width, [](void* buffer, size_t size, void* user) { return matchesEnvironment(operatingSystem) && matchesEnvironment(backend);
auto* c = (Capture*)user;
// Export a screenshot, if requested.
if (c->exportScreenshot) {
#ifndef FILAMENT_IOS
LinearImage image(c->width, c->height, 4);
image = toLinearWithAlpha<uint8_t>(c->width, c->height, c->width * 4,
(uint8_t*) buffer);
const std::string png = std::string(c->name) + ".png";
std::ofstream outputStream(png.c_str(), std::ios::binary | std::ios::trunc);
ImageEncoder::encode(outputStream, ImageEncoder::Format::PNG, image, "",
png);
#endif
}
// Hash the contents of the buffer and check that they match.
uint32_t hash = utils::hash::murmur3((const uint32_t*) buffer, size / 4, 0);
ASSERT_EQ(hash, c->expectedHash) << c->name << " failed: hashes do not match." << std::endl;
free(buffer);
free(c->name);
free(c);
}, (void*)c);
getDriverApi().readPixels(rt, 0, 0, width, height, std::move(pbd));
} }
class Environment : public ::testing::Environment { class Environment : public ::testing::Environment {
@@ -210,8 +182,8 @@ public:
} }
}; };
void initTests(Backend backend, bool isMobile, int& argc, char* argv[]) { void initTests(Backend backend, OperatingSystem operatingSystem, bool isMobile, int& argc, char* argv[]) {
BackendTest::init(backend, isMobile); BackendTest::init(backend, operatingSystem, isMobile);
::testing::InitGoogleTest(&argc, argv); ::testing::InitGoogleTest(&argc, argv);
::testing::AddGlobalTestEnvironment(new Environment); ::testing::AddGlobalTestEnvironment(new Environment);
} }
+12 -5
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@@ -25,15 +25,17 @@
#include "private/backend/DriverApi.h" #include "private/backend/DriverApi.h"
#include "PlatformRunner.h" #include "PlatformRunner.h"
#include "ImageExpectations.h"
namespace test { namespace test {
class BackendTest : public ::testing::Test { class BackendTest : public ::testing::Test {
public: public:
static void init(Backend backend, bool isMobilePlatform); static void init(Backend backend, OperatingSystem operatingSystem, bool isMobilePlatform);
static Backend sBackend; static Backend sBackend;
static OperatingSystem sOperatingSystem;
static bool sIsMobilePlatform; static bool sIsMobilePlatform;
protected: protected:
@@ -64,13 +66,14 @@ protected:
filament::backend::Handle<filament::backend::HwProgram> program, filament::backend::Handle<filament::backend::HwProgram> program,
const filament::backend::RenderPassParams& params); const filament::backend::RenderPassParams& params);
void readPixelsAndAssertHash(const char* testName, size_t width, size_t height,
filament::backend::Handle<filament::backend::HwRenderTarget> rt, uint32_t expectedHash,
bool exportScreenshot = false);
filament::backend::DriverApi& getDriverApi() { return *commandStream; } filament::backend::DriverApi& getDriverApi() { return *commandStream; }
filament::backend::Driver& getDriver() { return *driver; } filament::backend::Driver& getDriver() { return *driver; }
ImageExpectations& getExpectations() { return *mImageExpectations; }
static bool matchesEnvironment(Backend backend);
static bool matchesEnvironment(OperatingSystem operatingSystem);
static bool matchesEnvironment(OperatingSystem operatingSystem, Backend backend);
private: private:
filament::backend::Driver* driver = nullptr; filament::backend::Driver* driver = nullptr;
@@ -78,6 +81,10 @@ private:
std::unique_ptr<filament::backend::DriverApi> commandStream; std::unique_ptr<filament::backend::DriverApi> commandStream;
filament::backend::Handle<filament::backend::HwBufferObject> uniform; filament::backend::Handle<filament::backend::HwBufferObject> uniform;
// This isn't truly optional, it just needs to delay construction until after the driver has
// been initialized
std::optional<ImageExpectations> mImageExpectations;
}; };
} // namespace test } // namespace test
+64 -24
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@@ -16,7 +16,6 @@
#include "ImageExpectations.h" #include "ImageExpectations.h"
#include "gtest/gtest.h"
#include "gmock/gmock.h" #include "gmock/gmock.h"
#include "absl/strings/str_format.h" #include "absl/strings/str_format.h"
#include "utils/Hash.h" #include "utils/Hash.h"
@@ -28,14 +27,17 @@
#ifndef FILAMENT_IOS #ifndef FILAMENT_IOS
#include <imageio/ImageEncoder.h> #include <imageio/ImageEncoder.h>
#include <imageio/ImageDecoder.h>
#include <image/ColorTransform.h> #include <image/ColorTransform.h>
#endif #endif
ScreenshotParams::ScreenshotParams(int width, int height, std::string fileName, ScreenshotParams::ScreenshotParams(int width, int height, std::string fileName,
uint32_t expectedPixelHash) uint32_t expectedHash)
: mWidth(width), mHeight(height), mFileName(std::move(fileName)), : mWidth(width),
mExpectedPixelHash(expectedPixelHash) {} mHeight(height),
mExpectedPixelHash(expectedHash),
mFileName(std::move(fileName)) {}
int ScreenshotParams::width() const { int ScreenshotParams::width() const {
return mWidth; return mWidth;
@@ -49,24 +51,28 @@ uint32_t ScreenshotParams::expectedHash() const {
return mExpectedPixelHash; return mExpectedPixelHash;
} }
std::string ScreenshotParams::outputDirectoryPath() const { std::string ScreenshotParams::actualDirectoryPath() {
return "."; return "images/actual_images";
} }
std::string ScreenshotParams::generatedActualFileName() const { std::string ScreenshotParams::actualFileName() const {
return absl::StrFormat("%s_actual.png", mFileName); return absl::StrFormat("%s_actual.png", mFileName);
} }
std::string ScreenshotParams::generatedActualFilePath() const { std::string ScreenshotParams::actualFilePath() const {
return absl::StrFormat("%s/%s", outputDirectoryPath(), generatedActualFileName()); return absl::StrFormat("%s/%s", actualDirectoryPath(), actualFileName());
} }
std::string ScreenshotParams::goldenFileName() const { std::string ScreenshotParams::expectedDirectoryPath() {
return absl::StrFormat("%s_golden.png", mFileName); return "images/expected_images";
} }
std::string ScreenshotParams::goldenFilePath() const { std::string ScreenshotParams::expectedFileName() const {
return absl::StrFormat("%s/%s", outputDirectoryPath(), goldenFileName()); return absl::StrFormat("%s.png", mFileName);
}
std::string ScreenshotParams::expectedFilePath() const {
return absl::StrFormat("%s/%s", expectedDirectoryPath(), expectedFileName());
} }
ImageExpectation::ImageExpectation(const char* fileName, int lineNumber, ImageExpectation::ImageExpectation(const char* fileName, int lineNumber,
@@ -91,11 +97,22 @@ void ImageExpectation::evaluate() {
void ImageExpectation::compareImage() const { void ImageExpectation::compareImage() const {
bool bytesFilled = mResult.bytesFilled(); bool bytesFilled = mResult.bytesFilled();
// If this fails, it likely means that BackendTest::flushAndWait needs to be called before
// ImageExpectations is evaluated or destroyed.
EXPECT_THAT(bytesFilled, testing::IsTrue()) EXPECT_THAT(bytesFilled, testing::IsTrue())
<< "Render target wasn't copied to the buffer for " << mFileName; << "Render target wasn't copied to the buffer for " << mFileName;
if (bytesFilled) { if (bytesFilled) {
// Rather than directly compare the two images compare their hashes because comparing very
// large arrays generates way too much debug output to be useful.
uint32_t actualHash = mResult.hash(); uint32_t actualHash = mResult.hash();
EXPECT_THAT(actualHash, testing::Eq(mParams.expectedHash())); #ifndef FILAMENT_IOS
LoadedPng loadedImage(mParams.expectedFilePath());
uint32_t loadedImageHash = loadedImage.hash();
EXPECT_THAT(actualHash, testing::Eq(loadedImageHash)) << mParams.expectedFileName();
#endif
// For builds that can't load PNGs (currently iOS only) use the expected hash.
EXPECT_THAT(actualHash, testing::Eq(mParams.expectedHash())) << mParams.expectedFileName();
// TODO: Add better debug output, such as generating a diff image.
} }
} }
@@ -109,12 +126,13 @@ ImageExpectations::~ImageExpectations() {
void ImageExpectations::addExpectation(const char* fileName, int lineNumber, void ImageExpectations::addExpectation(const char* fileName, int lineNumber,
filament::backend::RenderTargetHandle renderTarget, ScreenshotParams params) { filament::backend::RenderTargetHandle renderTarget, ScreenshotParams params) {
mExpectations.emplace_back(fileName, lineNumber, mApi, std::move(params), renderTarget); mExpectations.emplace_back(std::make_unique<ImageExpectation>(fileName, lineNumber, mApi,
std::move(params), renderTarget));
} }
void ImageExpectations::evaluate() { void ImageExpectations::evaluate() {
for (auto& expectation: mExpectations) { for (auto& expectation: mExpectations) {
expectation.evaluate(); expectation->evaluate();
} }
mExpectations.clear(); mExpectations.clear();
} }
@@ -122,32 +140,28 @@ void ImageExpectations::evaluate() {
RenderTargetDump::RenderTargetDump(filament::backend::DriverApi& api, RenderTargetDump::RenderTargetDump(filament::backend::DriverApi& api,
filament::backend::RenderTargetHandle renderTarget, const ScreenshotParams& params) filament::backend::RenderTargetHandle renderTarget, const ScreenshotParams& params)
: mInternal(std::make_unique<RenderTargetDump::Internal>(params)) { : mInternal(std::make_unique<RenderTargetDump::Internal>(params)) {
#ifdef FILAMENT_IOS
bytesFilled_ = true;
bytes_.resize(size);
std::fill(bytes_.begin(), bytes_.end(), 0);
#else
const size_t size = mInternal->params.width() * mInternal->params.height() * 4; const size_t size = mInternal->params.width() * mInternal->params.height() * 4;
mInternal->bytes.resize(size); mInternal->bytes.resize(size);
auto cb = [](void* buffer, size_t size, void* user) { auto cb = [](void* buffer, size_t size, void* user) {
auto* internal = static_cast<RenderTargetDump::Internal*>(user); auto* internal = static_cast<RenderTargetDump::Internal*>(user);
internal->bytesFilled = true;
#ifndef FILAMENT_IOS
image::LinearImage image(internal->params.width(), internal->params.width(), 4); image::LinearImage image(internal->params.width(), internal->params.width(), 4);
image = image::toLinearWithAlpha<uint8_t>(internal->params.width(), image = image::toLinearWithAlpha<uint8_t>(internal->params.width(),
internal->params.height(), internal->params.height(),
internal->params.width() * 4, (uint8_t*)buffer); internal->params.width() * 4, (uint8_t*)buffer);
std::string filePath = internal->params.generatedActualFilePath(); std::string filePath = internal->params.actualFilePath();
std::ofstream pngStream(filePath, std::ios::binary | std::ios::trunc); std::ofstream pngStream(filePath, std::ios::binary | std::ios::trunc);
image::ImageEncoder::encode(pngStream, image::ImageEncoder::Format::PNG, image, "", image::ImageEncoder::encode(pngStream, image::ImageEncoder::Format::PNG, image, "",
filePath); filePath);
internal->bytesFilled = true; #endif
}; };
filament::backend::PixelBufferDescriptor pb(mInternal->bytes.data(), size, filament::backend::PixelBufferDescriptor pb(mInternal->bytes.data(), size,
filament::backend::PixelDataFormat::RGBA, filament::backend::PixelDataType::UBYTE, cb, filament::backend::PixelDataFormat::RGBA, filament::backend::PixelDataType::UBYTE, cb,
(void*)mInternal.get()); (void*)mInternal.get());
api.readPixels(renderTarget, 0, 0, mInternal->params.width(), mInternal->params.height(), api.readPixels(renderTarget, 0, 0, mInternal->params.width(), mInternal->params.height(),
std::move(pb)); std::move(pb));
#endif
} }
RenderTargetDump::~RenderTargetDump() { RenderTargetDump::~RenderTargetDump() {
@@ -170,3 +184,29 @@ bool RenderTargetDump::bytesFilled() const {
} }
RenderTargetDump::Internal::Internal(const ScreenshotParams& params) : params(params) {} RenderTargetDump::Internal::Internal(const ScreenshotParams& params) : params(params) {}
LoadedPng::LoadedPng(std::string filePath) : mFilePath(std::move(filePath)) {
#ifndef FILAMENT_IOS
std::ifstream pngStream(mFilePath, std::ios::binary);
image::LinearImage loadedImage = image::ImageDecoder::decode(pngStream, filePath,
image::ImageDecoder::ColorSpace::LINEAR);
size_t valuesInImage = loadedImage.getWidth() * loadedImage.getHeight() *
loadedImage.getChannels();
// The linear image is loaded with each component as [0.0, 1.0] but should be [0, 255], so
// convert them.
mBytes = std::vector<unsigned char>(valuesInImage);
for (int i = 0; i < valuesInImage; ++i) {
mBytes[i] = static_cast<uint8_t>(loadedImage.get<float>()[i] * 255.0f);
}
#endif
// For platforms that don't support the image loading library, leave the loaded data blank.
}
uint32_t LoadedPng::hash() const {
EXPECT_THAT(mBytes, testing::Not(testing::IsEmpty()))
<< "Failed to load expected test result: " << mFilePath;
if (mBytes.empty()) {
return 0;
}
return utils::hash::murmur3((uint32_t*)mBytes.data(), mBytes.size() / 4, 0);
}
+19 -6
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@@ -46,11 +46,12 @@ public:
int height() const; int height() const;
uint32_t expectedHash() const; uint32_t expectedHash() const;
std::string outputDirectoryPath() const; static std::string actualDirectoryPath();
std::string generatedActualFileName() const; std::string actualFileName() const;
std::string generatedActualFilePath() const; std::string actualFilePath() const;
std::string goldenFileName() const; static std::string expectedDirectoryPath();
std::string goldenFilePath() const; std::string expectedFileName() const;
std::string expectedFilePath() const;
private: private:
int mWidth; int mWidth;
@@ -98,6 +99,17 @@ private:
std::unique_ptr<Internal> mInternal; std::unique_ptr<Internal> mInternal;
}; };
class LoadedPng {
public:
explicit LoadedPng(std::string filePath);
uint32_t hash() const;
private:
std::string mFilePath;
std::vector<unsigned char> mBytes;
};
class ImageExpectation { class ImageExpectation {
public: public:
ImageExpectation(const char* fileName, int lineNumber, filament::backend::DriverApi& api, ImageExpectation(const char* fileName, int lineNumber, filament::backend::DriverApi& api,
@@ -130,7 +142,8 @@ public:
private: private:
filament::backend::DriverApi& mApi; filament::backend::DriverApi& mApi;
std::vector<ImageExpectation> mExpectations; // Store expectations in unique pointers because they are self referential.
std::vector<std::unique_ptr<ImageExpectation>> mExpectations;
}; };
#endif //TNT_IMAGE_EXPECTATIONS_H #endif //TNT_IMAGE_EXPECTATIONS_H
+60
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@@ -0,0 +1,60 @@
/*
* Copyright (C) 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "PlatformRunner.h"
namespace utils {
template<>
CString to_string<test::Backend>(test::Backend backend) noexcept {
switch (backend) {
case test::Backend::OPENGL: {
return "OpenGL";
}
case test::Backend::VULKAN: {
return "Vulkan";
}
case test::Backend::METAL: {
return "Metal";
}
case test::Backend::WEBGPU: {
return "WebGPU";
}
case test::Backend::NOOP:
default: {
return "No-op";
}
}
}
template<>
CString to_string(test::OperatingSystem os) noexcept {
switch (os) {
case test::OperatingSystem::LINUX: {
return "Linux";
}
case test::OperatingSystem::APPLE: {
return "Apple";
}
case test::OperatingSystem::OTHER:
default: {
return "Other";
}
}
}
} // namespace utils
+13 -2
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@@ -19,6 +19,7 @@
#include <stdint.h> #include <stdint.h>
#include <stddef.h> #include <stddef.h>
#include "utils/CString.h"
namespace test { namespace test {
@@ -34,6 +35,15 @@ enum class Backend : uint8_t {
NOOP = 5, NOOP = 5,
}; };
enum class OperatingSystem: uint8_t {
OTHER = 1,
// Also represents android phones.
LINUX = 2,
// Also represents iOS phones.
APPLE = 3,
// TODO: When tests support windows add it here.
};
struct NativeView { struct NativeView {
void* ptr = nullptr; void* ptr = nullptr;
size_t width = 0, height = 0; size_t width = 0, height = 0;
@@ -51,9 +61,10 @@ NativeView getNativeView();
* No tests will be run yet. * No tests will be run yet.
* *
* @param backend The backend to run the tests on. * @param backend The backend to run the tests on.
* @param operatingSystem The operating system the tests are being run on.
* @param isMobile True if the platform is a mobile platform (iOS or Android). * @param isMobile True if the platform is a mobile platform (iOS or Android).
*/ */
void initTests(Backend backend, bool isMobile, int& argc, char* argv[]); void initTests(Backend backend, OperatingSystem operatingSystem, bool isMobile, int& argc, char* argv[]);
/** /**
* Test runners should call runTests when they are ready for tests to be run. * Test runners should call runTests when they are ready for tests to be run.
@@ -68,6 +79,6 @@ int runTests();
*/ */
Backend parseArgumentsForBackend(int argc, char* argv[]); Backend parseArgumentsForBackend(int argc, char* argv[]);
} } // namespace test
#endif #endif
+96
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@@ -0,0 +1,96 @@
/*
* Copyright (C) 2025 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "Skip.h"
#include <sstream>
namespace test {
SkipEnvironment::SkipEnvironment(test::Backend backend) : backend(backend) {}
SkipEnvironment::SkipEnvironment(test::OperatingSystem os) : os(os) {}
SkipEnvironment::SkipEnvironment(test::OperatingSystem os, test::Backend backend)
: backend(backend),
os(os) {}
bool SkipEnvironment::matches() {
bool backendMatches = !backend.has_value() || *backend == BackendTest::sBackend;
bool osMatches = !os.has_value() || *os == BackendTest::sOperatingSystem;
bool isMobileMatches = !isMobile.has_value() || *isMobile == BackendTest::sIsMobilePlatform;
return backendMatches && osMatches && isMobileMatches;
}
std::string SkipEnvironment::describe() {
std::stringstream result;
if (matches()) {
result << "environment matches because " << describe_actual_environment() << ".";
} else {
result << "environment does not match because " << describe_requirements() << " but "
<< describe_actual_environment() << ".";
}
return result.str();
}
std::string SkipEnvironment::describe_actual_environment() {
bool resultWritten = false;
std::stringstream reality;
if (backend.has_value()) {
reality << "backend was " << utils::to_string(BackendTest::sBackend).c_str();
resultWritten = true;
}
if (os.has_value()) {
if (resultWritten) {
reality << ", and ";
}
reality << "operating system was "
<< utils::to_string(BackendTest::sOperatingSystem).c_str();
resultWritten = true;
}
if (isMobile.has_value()) {
if (resultWritten) {
reality << ", and ";
}
reality << "device " << (BackendTest::sIsMobilePlatform ? "was" : "was not") << " mobile";
resultWritten = true;
}
return reality.str();
}
std::string SkipEnvironment::describe_requirements() {
bool resultWritten = false;
std::stringstream requirement;
if (backend.has_value()) {
requirement << "backend needs to be " << utils::to_string(*backend).c_str();
resultWritten = true;
}
if (os.has_value()) {
if (resultWritten) {
requirement << ", and ";
}
requirement << "operating system needs to be " << utils::to_string(*os).c_str();
resultWritten = true;
}
if (isMobile.has_value() && BackendTest::sIsMobilePlatform != isMobile) {
if (resultWritten) {
requirement << ", and ";
}
requirement << "device needs to " << (*isMobile ? "be" : "not be") << " mobile";
resultWritten = true;
}
return requirement.str();
}
} // namespace test
+55
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@@ -0,0 +1,55 @@
/*
* Copyright (C) 2025 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef TNT_SKIP_H
#define TNT_SKIP_H
#include <gtest/gtest.h>
#include "BackendTest.h"
// skipEnvironment must be a test::SkipEnvironment
#define SKIP_IF(skipEnvironment) \
do { \
SkipEnvironment skip(skipEnvironment); \
if (skip.matches()) { \
GTEST_SKIP() << "Skipping test as the " << skip.describe(); \
} \
} while (false)
namespace test {
struct SkipEnvironment {
SkipEnvironment(const SkipEnvironment&) = default;
explicit SkipEnvironment(test::Backend backend);
explicit SkipEnvironment(test::OperatingSystem os);
SkipEnvironment(test::OperatingSystem os, test::Backend backend);
std::optional<test::Backend> backend;
std::optional<test::OperatingSystem> os;
std::optional<bool> isMobile;
bool matches();
// Describes the current state of either matching or mismatching.
std::string describe();
// Describe all the non-null requirements.
std::string describe_requirements();
// Describes the environment's status for all the attributes that are non-null.
std::string describe_actual_environment();
};
} // namespace test
#endif// TNT_SKIP_H
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+1 -1
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@@ -51,6 +51,6 @@ int main(int argc, char* argv[]) {
return 1; return 1;
} }
test::initTests(backend, false, argc, argv); test::initTests(backend, test::OperatingSystem::LINUX, false, argc, argv);
return test::runTests(); return test::runTests();
} }
+1 -1
View File
@@ -98,7 +98,7 @@ test::NativeView getNativeView() {
int main(int argc, char* argv[]) { int main(int argc, char* argv[]) {
auto backend = test::parseArgumentsForBackend(argc, argv); auto backend = test::parseArgumentsForBackend(argc, argv);
test::initTests(backend, false, argc, argv); test::initTests(backend, test::OperatingSystem::APPLE, false, argc, argv);
AppDelegate* delegate = [AppDelegate new]; AppDelegate* delegate = [AppDelegate new];
delegate.backend = backend; delegate.backend = backend;
NSApplication* app = [NSApplication sharedApplication]; NSApplication* app = [NSApplication sharedApplication];
+29 -65
View File
@@ -197,16 +197,10 @@ TEST_F(BlitTest, ColorMagnify) {
} }
{ {
ImageExpectations expectations(api); RenderFrame frame(api);
EXPECT_IMAGE(dstRenderTargets[0], getExpectations(),
{ ScreenshotParams(kDstTexWidth, kDstTexHeight, "ColorMagnify", 0x410bdd31));
RenderFrame frame(api); api.commit(swapChain);
EXPECT_IMAGE(dstRenderTargets[0], expectations,
ScreenshotParams(kDstTexWidth, kDstTexHeight, "ColorMagnify", 0x410bdd31));
api.commit(swapChain);
}
flushAndWait();
} }
} }
@@ -260,14 +254,8 @@ TEST_F(BlitTest, ColorMinify) {
{ 0, 0, kSrcTexWidth >> srcLevel, kSrcTexHeight >> srcLevel }, { 0, 0, kSrcTexWidth >> srcLevel, kSrcTexHeight >> srcLevel },
SamplerMagFilter::LINEAR); SamplerMagFilter::LINEAR);
{ EXPECT_IMAGE(dstRenderTargets[0], getExpectations(),
ImageExpectations expectations(api); ScreenshotParams(kDstTexWidth, kDstTexHeight, "ColorMinify", 0xf3d9c53f));
EXPECT_IMAGE(dstRenderTargets[0], expectations,
ScreenshotParams(kDstTexWidth, kDstTexHeight, "ColorMinify", 0xf3d9c53f));
flushAndWait();
}
} }
TEST_F(BlitTest, ColorResolve) { TEST_F(BlitTest, ColorResolve) {
@@ -351,14 +339,8 @@ TEST_F(BlitTest, ColorResolve) {
srcRenderTarget, { 0, 0, kSrcTexWidth, kSrcTexHeight }, srcRenderTarget, { 0, 0, kSrcTexWidth, kSrcTexHeight },
SamplerMagFilter::NEAREST); SamplerMagFilter::NEAREST);
{ EXPECT_IMAGE(dstRenderTarget, getExpectations(),
ImageExpectations expectations(api); ScreenshotParams(kDstTexWidth, kDstTexHeight, "ColorResolve", 0xebfac2ef));
EXPECT_IMAGE(dstRenderTarget, expectations,
ScreenshotParams(kDstTexWidth, kDstTexHeight, "ColorResolve", 0xebfac2ef));
flushAndWait();
}
} }
TEST_F(BlitTest, Blit2DTextureArray) { TEST_F(BlitTest, Blit2DTextureArray) {
@@ -423,17 +405,11 @@ TEST_F(BlitTest, Blit2DTextureArray) {
} }
{ {
ImageExpectations expectations(api); RenderFrame frame(api);
EXPECT_IMAGE(dstRenderTarget, getExpectations(),
{ ScreenshotParams(kDstTexWidth, kDstTexHeight, "Blit2DTextureArray",
RenderFrame frame(api); 0x8de7d55b));
EXPECT_IMAGE(dstRenderTarget, expectations, api.commit(swapChain);
ScreenshotParams(kDstTexWidth, kDstTexHeight, "Blit2DTextureArray",
0x8de7d55b));
api.commit(swapChain);
}
flushAndWait();
} }
} }
@@ -503,18 +479,12 @@ TEST_F(BlitTest, BlitRegion) {
} }
{ {
ImageExpectations expectations(api); RenderFrame frame(api);
// TODO: for some reason, this test has very, very slight (as in one pixel) differences
{ // between OpenGL and Metal. So disable golden checking for now.
RenderFrame frame(api); // EXPECT_IMAGE(dstRenderTarget, expectations, ScreenshotParams(kDstTexWidth,
// TODO: for some reason, this test has very, very slight (as in one pixel) differences // kDstTexHeight, "BlitRegion", 0x74fa34ed));
// between OpenGL and Metal. So disable golden checking for now. api.commit(swapChain);
// EXPECT_IMAGE(dstRenderTarget, expectations, ScreenshotParams(kDstTexWidth,
// kDstTexHeight, "BlitRegion", 0x74fa34ed));
api.commit(swapChain);
}
flushAndWait();
} }
} }
@@ -567,25 +537,19 @@ TEST_F(BlitTest, BlitRegionToSwapChain) {
}; };
{ {
ImageExpectations expectations(api); RenderFrame frame(api);
{
{
RenderFrame frame(api);
api.blitDEPRECATED(TargetBufferFlags::COLOR0, dstRenderTarget, api.blitDEPRECATED(TargetBufferFlags::COLOR0, dstRenderTarget,
dstRect, srcRenderTargets[srcLevel], dstRect, srcRenderTargets[srcLevel],
srcRect, SamplerMagFilter::LINEAR); srcRect, SamplerMagFilter::LINEAR);
api.commit(swapChain); api.commit(swapChain);
}
// TODO: for some reason, this test has been disabled. It needs to be tested on all
// machines.
// EXPECT_IMAGE(dstRenderTarget, expectations,
// ScreenshotParams(kDstTexWidth, kDstTexHeight, "BlitRegionToSwapChain", 0x0));
}
flushAndWait();
} }
// TODO: for some reason, this test has been disabled. It needs to be tested on all
// machines.
// EXPECT_IMAGE(dstRenderTarget, expectations,
// ScreenshotParams(kDstTexWidth, kDstTexHeight, "BlitRegionToSwapChain", 0x0));
} }
} // namespace test } // namespace test
+4 -3
View File
@@ -16,6 +16,7 @@
#include "BackendTest.h" #include "BackendTest.h"
#include "ImageExpectations.h"
#include "Lifetimes.h" #include "Lifetimes.h"
#include "Shader.h" #include "Shader.h"
#include "SharedShaders.h" #include "SharedShaders.h"
@@ -220,9 +221,9 @@ TEST_F(BufferUpdatesTest, BufferObjectUpdateWithOffset) {
renderTriangle({{ DescriptorSetLayoutHandle{}, shader.getDescriptorSetLayout() }}, renderTriangle({{ DescriptorSetLayoutHandle{}, shader.getDescriptorSetLayout() }},
renderTarget, swapChain, shader.getProgram(), params); renderTarget, swapChain, shader.getProgram(), params);
static const uint32_t expectedHash = 91322442;
readPixelsAndAssertHash( EXPECT_IMAGE(renderTarget, getExpectations(),
"BufferObjectUpdateWithOffset", 512, 512, renderTarget, expectedHash, true); ScreenshotParams(512, 512, "BufferObjectUpdateWithOffset", 91322442));
api.flush(); api.flush();
api.commit(swapChain); api.commit(swapChain);
+5
View File
@@ -17,6 +17,7 @@
#include "BackendTest.h" #include "BackendTest.h"
#include "Lifetimes.h" #include "Lifetimes.h"
#include "Skip.h"
using namespace filament; using namespace filament;
using namespace filament::backend; using namespace filament::backend;
@@ -24,6 +25,8 @@ using namespace filament::backend;
namespace test { namespace test {
TEST_F(BackendTest, FrameScheduledCallback) { TEST_F(BackendTest, FrameScheduledCallback) {
SKIP_IF(SkipEnvironment(OperatingSystem::APPLE, Backend::OPENGL));
auto& api = getDriverApi(); auto& api = getDriverApi();
Cleanup cleanup(api); Cleanup cleanup(api);
@@ -81,6 +84,8 @@ TEST_F(BackendTest, FrameScheduledCallback) {
} }
TEST_F(BackendTest, FrameCompletedCallback) { TEST_F(BackendTest, FrameCompletedCallback) {
SKIP_IF(SkipEnvironment(OperatingSystem::APPLE, Backend::OPENGL));
auto& api = getDriverApi(); auto& api = getDriverApi();
Cleanup cleanup(api); Cleanup cleanup(api);
+2 -26
View File
@@ -71,8 +71,6 @@ void main() {
fragColor = textureLod(test_tex, uv, params.sourceLevel); fragColor = textureLod(test_tex, uv, params.sourceLevel);
})"; })";
static uint32_t sPixelHashResult = 0;
// Selecting a NPOT texture size seems to exacerbate the bug seen with Intel GPU's. // Selecting a NPOT texture size seems to exacerbate the bug seen with Intel GPU's.
// Note that Filament uses a higher precision format (R11F_G11F_B10F) but this does not seem // Note that Filament uses a higher precision format (R11F_G11F_B10F) but this does not seem
// necessary to trigger the bug. // necessary to trigger the bug.
@@ -96,25 +94,6 @@ struct MaterialParams {
float unused; float unused;
}; };
static void dumpScreenshot(DriverApi& dapi, Handle<HwRenderTarget> rt) {
const size_t size = kTexWidth * kTexHeight * 4;
void* buffer = calloc(1, size);
auto cb = [](void* buffer, size_t size, void* user) {
int w = kTexWidth, h = kTexHeight;
const uint32_t* texels = (uint32_t*) buffer;
sPixelHashResult = utils::hash::murmur3(texels, size / 4, 0);
#ifndef FILAMENT_IOS
LinearImage image(w, h, 4);
image = toLinearWithAlpha<uint8_t>(w, h, w * 4, (uint8_t*) buffer);
std::ofstream pngstrm("feedback.png", std::ios::binary | std::ios::trunc);
ImageEncoder::encode(pngstrm, ImageEncoder::Format::PNG, image, "", "feedback.png");
#endif
free(buffer);
};
PixelBufferDescriptor pb(buffer, size, PixelDataFormat::RGBA, PixelDataType::UBYTE, cb);
dapi.readPixels(rt, 0, 0, kTexWidth, kTexHeight, std::move(pb));
}
// TODO: This test needs work to get Metal and OpenGL to agree on results. // TODO: This test needs work to get Metal and OpenGL to agree on results.
// The problems are caused by both uploading and rendering into the same texture, since the OpenGL // The problems are caused by both uploading and rendering into the same texture, since the OpenGL
// backend's readPixels does not work correctly with textures that have image data uploaded. // backend's readPixels does not work correctly with textures that have image data uploaded.
@@ -259,7 +238,8 @@ TEST_F(BackendTest, FeedbackLoops) {
// NOTE: Calling glReadPixels on any miplevel other than the base level // NOTE: Calling glReadPixels on any miplevel other than the base level
// seems to be un-reliable on some GPU's. // seems to be un-reliable on some GPU's.
if (frame == kNumFrames - 1) { if (frame == kNumFrames - 1) {
dumpScreenshot(api, renderTargets[0]); EXPECT_IMAGE(renderTargets[0], getExpectations(),
ScreenshotParams(kTexWidth, kTexHeight, "FeedbackLoops", 0x70695aa1));
} }
api.flush(); api.flush();
@@ -270,10 +250,6 @@ TEST_F(BackendTest, FeedbackLoops) {
getDriver().purge(); getDriver().purge();
} }
} }
const uint32_t expected = 0x70695aa1;
printf("Computed hash is 0x%8.8x, Expected 0x%8.8x\n", sPixelHashResult, expected);
EXPECT_TRUE(sPixelHashResult == expected);
} }
} // namespace test } // namespace test
+37 -50
View File
@@ -246,42 +246,42 @@ TEST_F(LoadImageTest, UpdateImage2D) {
std::vector<TestCase> testCases; std::vector<TestCase> testCases;
// Test basic upload. // Test basic upload.
testCases.emplace_back("RGBA, UBYTE -> RGBA8", PixelDataFormat::RGBA, PixelDataType::UBYTE, TextureFormat::RGBA8); testCases.emplace_back("RGBA UBYTE to RGBA8", PixelDataFormat::RGBA, PixelDataType::UBYTE, TextureFormat::RGBA8);
// Test format conversion. // Test format conversion.
// TODO: Vulkan crashes with `Texture at colorAttachment[0] has usage (0x01) which doesn't specify MTLTextureUsageRenderTarget (0x04)' // TODO: Vulkan crashes with `Texture at colorAttachment[0] has usage (0x01) which doesn't specify MTLTextureUsageRenderTarget (0x04)'
testCases.emplace_back("RGBA, FLOAT -> RGBA16F", PixelDataFormat::RGBA, PixelDataType::FLOAT, TextureFormat::RGBA16F); testCases.emplace_back("RGBA FLOAT to RGBA16F", PixelDataFormat::RGBA, PixelDataType::FLOAT, TextureFormat::RGBA16F);
// Test texture formats not all backends support natively. // Test texture formats not all backends support natively.
// TODO: Vulkan crashes with "VK_FORMAT_R32G32B32_SFLOAT is not supported" // TODO: Vulkan crashes with "VK_FORMAT_R32G32B32_SFLOAT is not supported"
testCases.emplace_back("RGB, FLOAT -> RGB32F", PixelDataFormat::RGB, PixelDataType::FLOAT, TextureFormat::RGB32F); testCases.emplace_back("RGB FLOAT to RGB32F", PixelDataFormat::RGB, PixelDataType::FLOAT, TextureFormat::RGB32F);
testCases.emplace_back("RGB, FLOAT -> RGB16F", PixelDataFormat::RGB, PixelDataType::FLOAT, TextureFormat::RGB16F); testCases.emplace_back("RGB FLOAT to RGB16F", PixelDataFormat::RGB, PixelDataType::FLOAT, TextureFormat::RGB16F);
// Test packed format uploads. // Test packed format uploads.
// TODO: Vulkan crashes with "Texture at colorAttachment[0] has usage (0x01) which doesn't specify MTLTextureUsageRenderTarget (0x04)" // TODO: Vulkan crashes with "Texture at colorAttachment[0] has usage (0x01) which doesn't specify MTLTextureUsageRenderTarget (0x04)"
testCases.emplace_back("RGBA, UINT_2_10_10_10_REV -> RGB10_A2", PixelDataFormat::RGBA, PixelDataType::UINT_2_10_10_10_REV, TextureFormat::RGB10_A2); testCases.emplace_back("RGBA UINT_2_10_10_10_REV to RGB10_A2", PixelDataFormat::RGBA, PixelDataType::UINT_2_10_10_10_REV, TextureFormat::RGB10_A2);
testCases.emplace_back("RGB, UINT_10F_11F_11F_REV -> R11F_G11F_B10F", PixelDataFormat::RGB, PixelDataType::UINT_10F_11F_11F_REV, TextureFormat::R11F_G11F_B10F); testCases.emplace_back("RGB UINT_10F_11F_11F_REV to R11F_G11F_B10F", PixelDataFormat::RGB, PixelDataType::UINT_10F_11F_11F_REV, TextureFormat::R11F_G11F_B10F);
testCases.emplace_back("RGB, HALF -> R11F_G11F_B10F", PixelDataFormat::RGB, PixelDataType::HALF, TextureFormat::R11F_G11F_B10F); testCases.emplace_back("RGB HALF to R11F_G11F_B10F", PixelDataFormat::RGB, PixelDataType::HALF, TextureFormat::R11F_G11F_B10F);
// Test integer format uploads. // Test integer format uploads.
// TODO: These cases fail on OpenGL and Vulkan. // TODO: These cases fail on OpenGL and Vulkan.
// TODO: These cases now also fail on Metal, but at some point previously worked. // TODO: These cases now also fail on Metal, but at some point previously worked.
testCases.emplace_back("RGB_INTEGER, UBYTE -> RGB8UI", PixelDataFormat::RGB_INTEGER, PixelDataType::UBYTE, TextureFormat::RGB8UI); testCases.emplace_back("RGB_INTEGER UBYTE to RGB8UI", PixelDataFormat::RGB_INTEGER, PixelDataType::UBYTE, TextureFormat::RGB8UI);
testCases.emplace_back("RGB_INTEGER, USHORT -> RGB16UI", PixelDataFormat::RGB_INTEGER, PixelDataType::USHORT, TextureFormat::RGB16UI); testCases.emplace_back("RGB_INTEGER USHORT to RGB16UI", PixelDataFormat::RGB_INTEGER, PixelDataType::USHORT, TextureFormat::RGB16UI);
testCases.emplace_back("RGB_INTEGER, INT -> RGB32I", PixelDataFormat::RGB_INTEGER, PixelDataType::INT, TextureFormat::RGB32I); testCases.emplace_back("RGB_INTEGER INT to RGB32I", PixelDataFormat::RGB_INTEGER, PixelDataType::INT, TextureFormat::RGB32I);
// Test uploads with buffer padding. // Test uploads with buffer padding.
// TODO: Vulkan crashes with "Assertion failed: (offset + size <= allocationSize)" // TODO: Vulkan crashes with "Assertion failed: (offset + size <= allocationSize)"
testCases.emplace_back("RGBA, UBYTE -> RGBA8 (with buffer padding)", PixelDataFormat::RGBA, PixelDataType::UBYTE, TextureFormat::RGBA8, 64u); testCases.emplace_back("RGBA UBYTE to RGBA8 (with buffer padding)", PixelDataFormat::RGBA, PixelDataType::UBYTE, TextureFormat::RGBA8, 64u);
testCases.emplace_back("RGBA, FLOAT -> RGBA16F (with buffer padding)", PixelDataFormat::RGBA, PixelDataType::FLOAT, TextureFormat::RGBA16F, 64u); testCases.emplace_back("RGBA FLOAT to RGBA16F (with buffer padding)", PixelDataFormat::RGBA, PixelDataType::FLOAT, TextureFormat::RGBA16F, 64u);
testCases.emplace_back("RGB, FLOAT -> RGB32F (with buffer padding)", PixelDataFormat::RGB, PixelDataType::FLOAT, TextureFormat::RGB32F, 64u); testCases.emplace_back("RGB FLOAT to RGB32F (with buffer padding)", PixelDataFormat::RGB, PixelDataType::FLOAT, TextureFormat::RGB32F, 64u);
// Upload subregions separately. // Upload subregions separately.
// TODO: Vulkan crashes with "Offsets not yet supported" // TODO: Vulkan crashes with "Offsets not yet supported"
testCases.emplace_back("RGBA, UBYTE -> RGBA8 (subregions)", PixelDataFormat::RGBA, PixelDataType::UBYTE, TextureFormat::RGBA8, 0u, true); testCases.emplace_back("RGBA UBYTE to RGBA8 (subregions)", PixelDataFormat::RGBA, PixelDataType::UBYTE, TextureFormat::RGBA8, 0u, true);
testCases.emplace_back("RGBA, FLOAT -> RGBA16F (subregions)", PixelDataFormat::RGBA, PixelDataType::FLOAT, TextureFormat::RGBA16F, 0u, true); testCases.emplace_back("RGBA FLOAT to RGBA16F (subregions)", PixelDataFormat::RGBA, PixelDataType::FLOAT, TextureFormat::RGBA16F, 0u, true);
testCases.emplace_back("RGBA, UBYTE -> RGBA8 (subregions, buffer padding)", PixelDataFormat::RGBA, PixelDataType::UBYTE, TextureFormat::RGBA8, 64u, true); testCases.emplace_back("RGBA UBYTE to RGBA8 (subregions and buffer padding)", PixelDataFormat::RGBA, PixelDataType::UBYTE, TextureFormat::RGBA8, 64u, true);
testCases.emplace_back("RGB, FLOAT -> RGB32F (subregions, buffer padding)", PixelDataFormat::RGB, PixelDataType::FLOAT, TextureFormat::RGB32F, 64u, true); testCases.emplace_back("RGB FLOAT to RGB32F (subregions and buffer padding)", PixelDataFormat::RGB, PixelDataType::FLOAT, TextureFormat::RGB32F, 64u, true);
auto& api = getDriverApi(); auto& api = getDriverApi();
@@ -339,16 +339,14 @@ TEST_F(LoadImageTest, UpdateImage2D) {
renderTriangle({{ DescriptorSetLayoutHandle{}, shader.getDescriptorSetLayout() }}, renderTriangle({{ DescriptorSetLayoutHandle{}, shader.getDescriptorSetLayout() }},
defaultRenderTarget, swapChain, shader.getProgram()); defaultRenderTarget, swapChain, shader.getProgram());
readPixelsAndAssertHash(t.name, 512, 512, defaultRenderTarget, expectedHash); EXPECT_IMAGE(defaultRenderTarget, getExpectations(),
ScreenshotParams(512, 512, t.name, expectedHash));
api.commit(swapChain); api.commit(swapChain);
api.endFrame(0); api.endFrame(0);
} }
api.finish();
api.stopCapture(); api.stopCapture();
flushAndWait();
} }
TEST_F(LoadImageTest, UpdateImageSRGB) { TEST_F(LoadImageTest, UpdateImageSRGB) {
@@ -372,7 +370,7 @@ TEST_F(LoadImageTest, UpdateImageSRGB) {
getSamplerTypeName(textureFormat), fragmentTemplate); getSamplerTypeName(textureFormat), fragmentTemplate);
Shader shader(api, cleanup, ShaderConfig{ Shader shader(api, cleanup, ShaderConfig{
.vertexShader = mVertexShader, .fragmentShader = fragment, .uniforms = {{ .vertexShader = mVertexShader, .fragmentShader = fragment, .uniforms = {{
"text_tex", DescriptorType::SAMPLER, samplerInfo "test_tex", DescriptorType::SAMPLER, samplerInfo
}}}); }}});
// Create a texture. // Create a texture.
@@ -416,15 +414,12 @@ TEST_F(LoadImageTest, UpdateImageSRGB) {
renderTriangle({{ DescriptorSetLayoutHandle{}, shader.getDescriptorSetLayout() }}, renderTriangle({{ DescriptorSetLayoutHandle{}, shader.getDescriptorSetLayout() }},
defaultRenderTarget, swapChain, shader.getProgram()); defaultRenderTarget, swapChain, shader.getProgram());
static const uint32_t expectedHash = 359858623; EXPECT_IMAGE(defaultRenderTarget, getExpectations(),
readPixelsAndAssertHash("UpdateImageSRGB", 512, 512, defaultRenderTarget, expectedHash); ScreenshotParams(512, 512, "UpdateImageSRGB", 359858623));
api.flush();
api.commit(swapChain); api.commit(swapChain);
api.endFrame(0); api.endFrame(0);
// This ensures all driver commands have finished before exiting the test.
api.finish();
api.stopCapture(); api.stopCapture();
} }
@@ -478,15 +473,12 @@ TEST_F(LoadImageTest, UpdateImageMipLevel) {
renderTriangle({{ DescriptorSetLayoutHandle{}, shader.getDescriptorSetLayout() }}, renderTriangle({{ DescriptorSetLayoutHandle{}, shader.getDescriptorSetLayout() }},
defaultRenderTarget, swapChain, shader.getProgram()); defaultRenderTarget, swapChain, shader.getProgram());
static const uint32_t expectedHash = 3644679986; EXPECT_IMAGE(defaultRenderTarget, getExpectations(),
readPixelsAndAssertHash("UpdateImageMipLevel", 512, 512, defaultRenderTarget, expectedHash); ScreenshotParams(512, 512, "UpdateImageMipLevel", 3644679986));
api.flush();
api.commit(swapChain); api.commit(swapChain);
api.endFrame(0); api.endFrame(0);
// This ensures all driver commands have finished before exiting the test.
api.finish();
api.stopCapture(); api.stopCapture();
} }
@@ -538,29 +530,24 @@ TEST_F(LoadImageTest, UpdateImage3D) {
api.update3DImage(texture, 0, 0, 0, 0, 512, 512, 4, std::move(descriptor)); api.update3DImage(texture, 0, 0, 0, 0, 512, 512, 4, std::move(descriptor));
api.beginFrame(0, 0, 0); {
RenderFrame frame(api);
// Update samplers. // Update samplers.
DescriptorSetHandle descriptorSet = shader.createDescriptorSet(api); DescriptorSetHandle descriptorSet = shader.createDescriptorSet(api);
api.updateDescriptorSetTexture(descriptorSet, 0, texture, { api.updateDescriptorSetTexture(descriptorSet, 0, texture,
.filterMag = SamplerMagFilter::LINEAR, { .filterMag = SamplerMagFilter::LINEAR,
.filterMin = SamplerMinFilter::LINEAR_MIPMAP_NEAREST .filterMin = SamplerMinFilter::LINEAR_MIPMAP_NEAREST });
});
api.bindDescriptorSet(descriptorSet, 1, {}); api.bindDescriptorSet(descriptorSet, 1, {});
renderTriangle({{ DescriptorSetLayoutHandle{}, shader.getDescriptorSetLayout() }}, renderTriangle({ { DescriptorSetLayoutHandle{}, shader.getDescriptorSetLayout() } },
defaultRenderTarget, swapChain, shader.getProgram()); defaultRenderTarget, swapChain, shader.getProgram());
static const uint32_t expectedHash = 3644679986; EXPECT_IMAGE(defaultRenderTarget, getExpectations(),
readPixelsAndAssertHash("UpdateImage3D", 512, 512, defaultRenderTarget, expectedHash); ScreenshotParams(512, 512, "UpdateImage3D", 3644679986));
}
api.flush();
api.commit(swapChain);
api.endFrame(0);
// This ensures all driver commands have finished before exiting the test.
api.finish();
api.stopCapture(); api.stopCapture();
} }
+6 -7
View File
@@ -16,8 +16,10 @@
#include "BackendTest.h" #include "BackendTest.h"
#include "ImageExpectations.h"
#include "Lifetimes.h" #include "Lifetimes.h"
#include "ShaderGenerator.h" #include "ShaderGenerator.h"
#include "Skip.h"
#include "TrianglePrimitive.h" #include "TrianglePrimitive.h"
#include <utils/Hash.h> #include <utils/Hash.h>
@@ -78,6 +80,8 @@ void main() {
})"; })";
TEST_F(BackendTest, PushConstants) { TEST_F(BackendTest, PushConstants) {
SKIP_IF(SkipEnvironment(OperatingSystem::APPLE, Backend::OPENGL));
auto& api = getDriverApi(); auto& api = getDriverApi();
api.startCapture(0); api.startCapture(0);
@@ -148,19 +152,14 @@ TEST_F(BackendTest, PushConstants) {
api.endRenderPass(); api.endRenderPass();
readPixelsAndAssertHash("pushConstants", 512, 512, renderTarget, 1957275826, true); EXPECT_IMAGE(renderTarget, getExpectations(),
ScreenshotParams(512, 512, "pushConstants", 1957275826));
api.commit(swapChain); api.commit(swapChain);
api.endFrame(0); api.endFrame(0);
} }
api.stopCapture(0); api.stopCapture(0);
// Wait for the ReadPixels result to come back.
api.finish();
executeCommands();
getDriver().purge();
} }
} // namespace test } // namespace test
@@ -16,6 +16,7 @@
#include "BackendTest.h" #include "BackendTest.h"
#include "ImageExpectations.h"
#include "Lifetimes.h" #include "Lifetimes.h"
#include "Shader.h" #include "Shader.h"
#include "SharedShaders.h" #include "SharedShaders.h"
@@ -200,17 +201,16 @@ TEST_F(BackendTest, RenderExternalImage) {
api.draw(state, triangle.getRenderPrimitive(), 0, 3, 1); api.draw(state, triangle.getRenderPrimitive(), 0, 3, 1);
api.endRenderPass(); api.endRenderPass();
readPixelsAndAssertHash("RenderExternalImage", 512, 512, defaultRenderTarget, 267229901, true);
api.flush(); api.flush();
api.commit(swapChain); api.commit(swapChain);
api.endFrame(0); api.endFrame(0);
EXPECT_IMAGE(defaultRenderTarget, getExpectations(),
ScreenshotParams(512, 512, "RenderExternalImage", 267229901));
api.stopCapture(0); api.stopCapture(0);
api.finish(); api.finish();
flushAndWait();
executeCommands();
} }
} // namespace test } // namespace test
+5 -16
View File
@@ -16,6 +16,7 @@
#include "BackendTest.h" #include "BackendTest.h"
#include "ImageExpectations.h"
#include "Lifetimes.h" #include "Lifetimes.h"
#include "Shader.h" #include "Shader.h"
#include "SharedShaders.h" #include "SharedShaders.h"
@@ -130,20 +131,14 @@ TEST_F(BackendTest, ScissorViewportRegion) {
api.draw(ps, triangle.getRenderPrimitive(), 0, 3, 1); api.draw(ps, triangle.getRenderPrimitive(), 0, 3, 1);
api.endRenderPass(); api.endRenderPass();
readPixelsAndAssertHash("scissor", kSrcTexWidth >> 1, kSrcTexHeight >> 1, fullRenderTarget, EXPECT_IMAGE(fullRenderTarget, getExpectations(),
0xAB3D1C53, true); ScreenshotParams(kSrcTexWidth >> 1, kSrcTexHeight >> 1, "scissor", 0xAB3D1C53));
api.commit(swapChain); api.commit(swapChain);
api.endFrame(0); api.endFrame(0);
api.stopCapture(0); api.stopCapture(0);
} }
// Wait for the ReadPixels result to come back.
api.finish();
executeCommands();
getDriver().purge();
} }
// Verify that a negative Viewport origin works with scissor. // Verify that a negative Viewport origin works with scissor.
@@ -226,20 +221,14 @@ TEST_F(BackendTest, ScissorViewportEdgeCases) {
api.draw(ps, triangle.getRenderPrimitive(), 0, 3, 1); api.draw(ps, triangle.getRenderPrimitive(), 0, 3, 1);
api.endRenderPass(); api.endRenderPass();
readPixelsAndAssertHash( EXPECT_IMAGE(renderTarget, getExpectations(),
"ScissorViewportEdgeCases", 512, 512, renderTarget, 0x6BF00F31, true); ScreenshotParams(512, 512, "ScissorViewportEdgeCases", 0x6BF00F31));
api.commit(swapChain); api.commit(swapChain);
api.endFrame(0); api.endFrame(0);
api.stopCapture(0); api.stopCapture(0);
} }
// Wait for the ReadPixels result to come back.
api.finish();
executeCommands();
getDriver().purge();
} }
} // namespace test } // namespace test
+7 -3
View File
@@ -16,6 +16,7 @@
#include "BackendTest.h" #include "BackendTest.h"
#include "ImageExpectations.h"
#include "Lifetimes.h" #include "Lifetimes.h"
#include "Shader.h" #include "Shader.h"
#include "SharedShaders.h" #include "SharedShaders.h"
@@ -129,7 +130,8 @@ TEST_F(BasicStencilBufferTest, StencilBuffer) {
RunTest(renderTarget); RunTest(renderTarget);
readPixelsAndAssertHash("StencilBuffer", 512, 512, renderTarget, 0x3B1AEF0F, true); EXPECT_IMAGE(renderTarget, getExpectations(),
ScreenshotParams(512, 512, "StencilBuffer", 0x3B1AEF0F));
flushAndWait(); flushAndWait();
getDriver().purge(); getDriver().purge();
@@ -151,7 +153,8 @@ TEST_F(BasicStencilBufferTest, DepthAndStencilBuffer) {
RunTest(renderTarget); RunTest(renderTarget);
readPixelsAndAssertHash("DepthAndStencilBuffer", 512, 512, renderTarget, 0x3B1AEF0F, true); EXPECT_IMAGE(renderTarget, getExpectations(),
ScreenshotParams(512, 512, "DepthAndStencilBuffer", 0x3B1AEF0F));
flushAndWait(); flushAndWait();
getDriver().purge(); getDriver().purge();
@@ -233,7 +236,8 @@ TEST_F(BasicStencilBufferTest, StencilBufferMSAA) {
api.stopCapture(0); api.stopCapture(0);
api.endFrame(0); api.endFrame(0);
readPixelsAndAssertHash("StencilBufferAutoResolve", 512, 512, renderTarget1, 0x6CEFAC8F, true); EXPECT_IMAGE(renderTarget1, getExpectations(),
ScreenshotParams(512, 512, "StencilBufferAutoResolve", 0x6CEFAC8F));
flushAndWait(); flushAndWait();
getDriver().purge(); getDriver().purge();
-9
View File
@@ -317,15 +317,6 @@ public:
*/ */
size_t metalUploadBufferSizeBytes = 512 * 1024; size_t metalUploadBufferSizeBytes = 512 * 1024;
/**
* The action to take if a Drawable cannot be acquired.
*
* Each frame rendered requires a CAMetalDrawable texture, which is
* presented on-screen at the completion of each frame. These are
* limited and provided round-robin style by the system.
*/
bool metalDisablePanicOnDrawableFailure = false;
/** /**
* Set to `true` to forcibly disable parallel shader compilation in the backend. * Set to `true` to forcibly disable parallel shader compilation in the backend.
* Currently only honored by the GL and Metal backends. * Currently only honored by the GL and Metal backends.
-2
View File
@@ -138,7 +138,6 @@ Engine* FEngine::create(Builder const& builder) {
.forceGLES2Context = instance->getConfig().forceGLES2Context, .forceGLES2Context = instance->getConfig().forceGLES2Context,
.stereoscopicType = instance->getConfig().stereoscopicType, .stereoscopicType = instance->getConfig().stereoscopicType,
.assertNativeWindowIsValid = instance->features.backend.opengl.assert_native_window_is_valid, .assertNativeWindowIsValid = instance->features.backend.opengl.assert_native_window_is_valid,
.metalDisablePanicOnDrawableFailure = instance->getConfig().metalDisablePanicOnDrawableFailure,
}; };
instance->mDriver = platform->createDriver(sharedContext, driverConfig); instance->mDriver = platform->createDriver(sharedContext, driverConfig);
@@ -734,7 +733,6 @@ int FEngine::loop() {
.forceGLES2Context = mConfig.forceGLES2Context, .forceGLES2Context = mConfig.forceGLES2Context,
.stereoscopicType = mConfig.stereoscopicType, .stereoscopicType = mConfig.stereoscopicType,
.assertNativeWindowIsValid = features.backend.opengl.assert_native_window_is_valid, .assertNativeWindowIsValid = features.backend.opengl.assert_native_window_is_valid,
.metalDisablePanicOnDrawableFailure = mConfig.metalDisablePanicOnDrawableFailure,
}; };
mDriver = mPlatform->createDriver(mSharedGLContext, driverConfig); mDriver = mPlatform->createDriver(mSharedGLContext, driverConfig);
+4 -2
View File
@@ -269,12 +269,14 @@ void FMaterialInstance::setParameterImpl(std::string_view const name,
if (texture && texture->textureHandleCanMutate()) { if (texture && texture->textureHandleCanMutate()) {
mTextureParameters[binding] = { texture, sampler.getSamplerParams() }; mTextureParameters[binding] = { texture, sampler.getSamplerParams() };
} else { } else {
// Ensure to erase the binding from mTextureParameters since it will not
// be updated.
mTextureParameters.erase(binding);
Handle<HwTexture> handle{}; Handle<HwTexture> handle{};
if (texture) { if (texture) {
handle = texture->getHwHandleForSampling(); handle = texture->getHwHandleForSampling();
assert_invariant(handle == texture->getHwHandle()); assert_invariant(handle == texture->getHwHandle());
} else {
mTextureParameters.erase(binding);
} }
mDescriptorSet.setSampler(binding, handle, sampler.getSamplerParams()); mDescriptorSet.setSampler(binding, handle, sampler.getSamplerParams());
} }
+2 -2
View File
@@ -1,12 +1,12 @@
Pod::Spec.new do |spec| Pod::Spec.new do |spec|
spec.name = "Filament" spec.name = "Filament"
spec.version = "1.59.2" spec.version = "1.59.3"
spec.license = { :type => "Apache 2.0", :file => "LICENSE" } spec.license = { :type => "Apache 2.0", :file => "LICENSE" }
spec.homepage = "https://google.github.io/filament" spec.homepage = "https://google.github.io/filament"
spec.authors = "Google LLC." spec.authors = "Google LLC."
spec.summary = "Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WASM/WebGL." spec.summary = "Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WASM/WebGL."
spec.platform = :ios, "11.0" spec.platform = :ios, "11.0"
spec.source = { :http => "https://github.com/google/filament/releases/download/v1.59.2/filament-v1.59.2-ios.tgz" } spec.source = { :http => "https://github.com/google/filament/releases/download/v1.59.3/filament-v1.59.3-ios.tgz" }
# Fix linking error with Xcode 12; we do not yet support the simulator on Apple silicon. # Fix linking error with Xcode 12; we do not yet support the simulator on Apple silicon.
spec.pod_target_xcconfig = { spec.pod_target_xcconfig = {
+2
View File
@@ -50,6 +50,8 @@
#include <utils/Log.h> #include <utils/Log.h>
#include <utils/Panic.h> #include <utils/Panic.h>
#include <utils/NameComponentManager.h> #include <utils/NameComponentManager.h>
#define SYSTRACE_TAG SYSTRACE_TAG_GLTFIO
#include <utils/Systrace.h> #include <utils/Systrace.h>
#include <tsl/robin_map.h> #include <tsl/robin_map.h>
+3
View File
@@ -37,7 +37,10 @@
#include <utils/compiler.h> #include <utils/compiler.h>
#include <utils/JobSystem.h> #include <utils/JobSystem.h>
#include <utils/Log.h> #include <utils/Log.h>
#define SYSTRACE_TAG SYSTRACE_TAG_GLTFIO
#include <utils/Systrace.h> #include <utils/Systrace.h>
#include <utils/Path.h> #include <utils/Path.h>
#include <cgltf.h> #include <cgltf.h>
+2
View File
@@ -21,6 +21,8 @@
#include "GltfEnums.h" #include "GltfEnums.h"
#include <utils/Log.h> #include <utils/Log.h>
#define SYSTRACE_TAG SYSTRACE_TAG_GLTFIO
#include <utils/Systrace.h> #include <utils/Systrace.h>
#define CGLTF_IMPLEMENTATION #define CGLTF_IMPLEMENTATION
+1
View File
@@ -112,6 +112,7 @@ if (ANDROID)
target_link_libraries(${TARGET} PUBLIC log) target_link_libraries(${TARGET} PUBLIC log)
target_link_libraries(${TARGET} PRIVATE dl) target_link_libraries(${TARGET} PRIVATE dl)
target_link_libraries(${TARGET} PUBLIC android) target_link_libraries(${TARGET} PUBLIC android)
target_link_libraries(${TARGET} PUBLIC perfetto)
endif() endif()
if (WIN32) if (WIN32)
+9 -11
View File
@@ -17,24 +17,23 @@
#ifndef TNT_UTILS_SYSTRACE_H #ifndef TNT_UTILS_SYSTRACE_H
#define TNT_UTILS_SYSTRACE_H #define TNT_UTILS_SYSTRACE_H
#define SYSTRACE_TAG_DISABLED (0)
#define SYSTRACE_TAG_NEVER (0) #define SYSTRACE_TAG_FILAMENT (2) // don't change used in makefiles
#define SYSTRACE_TAG_ALWAYS (1<<0) #define SYSTRACE_TAG_JOBSYSTEM (3)
#define SYSTRACE_TAG_FILAMENT (1<<1) // don't change, used in makefiles #define SYSTRACE_TAG_GLTFIO (4)
#define SYSTRACE_TAG_JOBSYSTEM (1<<2)
/* /*
* The SYSTRACE_ macros use SYSTRACE_TAG as a the TAG, which should be defined * The SYSTRACE_ macros use SYSTRACE_TAG as a category, which must be defined
* before this file is included. If not, the SYSTRACE_TAG_ALWAYS tag will be used. * before this file is included.
*/ */
#ifndef SYSTRACE_TAG #ifndef SYSTRACE_TAG
#define SYSTRACE_TAG (SYSTRACE_TAG_ALWAYS) # error SYSTRACE_TAG must be set to SYSTRACE_TAG_{DISABLED|FILAMENT|JOBSYSTEM}
#endif #endif
// Systrace on Apple platforms is fragile and adds overhead, should only be enabled in dev builds. // Systrace on Apple platforms is fragile and adds overhead, should only be enabled in dev builds.
#ifndef FILAMENT_APPLE_SYSTRACE #ifndef FILAMENT_APPLE_SYSTRACE
#define FILAMENT_APPLE_SYSTRACE 0 # define FILAMENT_APPLE_SYSTRACE 0
#endif #endif
#if defined(__ANDROID__) #if defined(__ANDROID__)
@@ -44,7 +43,6 @@
#else #else
#define SYSTRACE_ENABLE() #define SYSTRACE_ENABLE()
#define SYSTRACE_DISABLE()
#define SYSTRACE_CONTEXT() #define SYSTRACE_CONTEXT()
#define SYSTRACE_NAME(name) #define SYSTRACE_NAME(name)
#define SYSTRACE_FRAME_ID(frame) #define SYSTRACE_FRAME_ID(frame)
@@ -56,6 +54,6 @@
#define SYSTRACE_VALUE32(name, val) #define SYSTRACE_VALUE32(name, val)
#define SYSTRACE_VALUE64(name, val) #define SYSTRACE_VALUE64(name, val)
#endif // ANDROID #endif
#endif // TNT_UTILS_SYSTRACE_H #endif // TNT_UTILS_SYSTRACE_H
+48 -199
View File
@@ -17,226 +17,75 @@
#ifndef TNT_UTILS_ANDROID_SYSTRACE_H #ifndef TNT_UTILS_ANDROID_SYSTRACE_H
#define TNT_UTILS_ANDROID_SYSTRACE_H #define TNT_UTILS_ANDROID_SYSTRACE_H
#include <atomic> #include <perfetto/perfetto.h>
#include <stdint.h> #include <stdint.h>
#include <stdio.h>
#include <unistd.h>
#include <utils/compiler.h> PERFETTO_DEFINE_CATEGORIES_IN_NAMESPACE(systrace,
perfetto::Category("filament"),
perfetto::Category("jobsystem"),
perfetto::Category("gltfio"));
// enable tracing PERFETTO_USE_CATEGORIES_FROM_NAMESPACE(systrace);
#define SYSTRACE_ENABLE() ::utils::details::Systrace::enable(SYSTRACE_TAG)
// disable tracing #if SYSTRACE_TAG == SYSTRACE_TAG_FILAMENT
#define SYSTRACE_DISABLE() ::utils::details::Systrace::disable(SYSTRACE_TAG) # define UTILS_PERFETTO_CATEGORY "filament"
#elif SYSTRACE_TAG == SYSTRACE_TAG_JOBSYSTEM
# define UTILS_PERFETTO_CATEGORY "jobsystem"
#elif SYSTRACE_TAG == SYSTRACE_TAG_GLTFIO
# define UTILS_PERFETTO_CATEGORY "gltfio"
#endif
#if SYSTRACE_TAG == SYSTRACE_TAG_DISABLED
/** #define SYSTRACE_ENABLE()
* Creates a Systrace context in the current scope. needed for calling all other systrace #define SYSTRACE_CONTEXT()
* commands below. #define SYSTRACE_NAME(name)
*/ #define SYSTRACE_FRAME_ID(frame)
#define SYSTRACE_CONTEXT() ::utils::details::Systrace ___trctx(SYSTRACE_TAG) #define SYSTRACE_NAME_BEGIN(name)
#define SYSTRACE_NAME_END()
#define SYSTRACE_CALL()
#define SYSTRACE_ASYNC_BEGIN(name, cookie)
#define SYSTRACE_ASYNC_END(name, cookie)
#define SYSTRACE_VALUE32(name, val)
#define SYSTRACE_VALUE64(name, val)
#else
// SYSTRACE_NAME traces the beginning and end of the current scope. To trace #define SYSTRACE_ENABLE()
// the correct start and end times this macro should be declared first in the #define SYSTRACE_CONTEXT()
// scope body.
// It also automatically creates a Systrace context
#define SYSTRACE_NAME(name) ::utils::details::ScopedTrace ___tracer(SYSTRACE_TAG, name)
// Denotes that a new frame has started processing. #define SYSTRACE_CALL() \
#define SYSTRACE_FRAME_ID(frame) \ auto constexpr FILAMENT_SYSTRACE_FUNCTION = perfetto::StaticString(__FUNCTION__); \
{ /* scope for frame id trace */ \ TRACE_EVENT(UTILS_PERFETTO_CATEGORY, FILAMENT_SYSTRACE_FUNCTION)
char buf[64]; \
snprintf(buf, 64, "frame %u", frame); \
SYSTRACE_NAME(buf); \
}
// SYSTRACE_CALL is an SYSTRACE_NAME that uses the current function name. #define SYSTRACE_NAME(name) TRACE_EVENT(UTILS_PERFETTO_CATEGORY, nullptr, \
#define SYSTRACE_CALL() SYSTRACE_NAME(__FUNCTION__) [&](perfetto::EventContext ctx) { \
ctx.event()->set_name(name); \
})
#define SYSTRACE_NAME_BEGIN(name) \ #define SYSTRACE_NAME_BEGIN(name) TRACE_EVENT_BEGIN(UTILS_PERFETTO_CATEGORY, nullptr, \
___trctx.traceBegin(SYSTRACE_TAG, name) [&](perfetto::EventContext ctx) { \
ctx.event()->set_name(name); \
})
#define SYSTRACE_NAME_END() \ #define SYSTRACE_NAME_END() TRACE_EVENT_END(UTILS_PERFETTO_CATEGORY)
___trctx.traceEnd(SYSTRACE_TAG)
/**
* Trace the beginning of an asynchronous event. Unlike ATRACE_BEGIN/ATRACE_END
* contexts, asynchronous events do not need to be nested. The name describes
* the event, and the cookie provides a unique identifier for distinguishing
* simultaneous events. The name and cookie used to begin an event must be
* used to end it.
*/
#define SYSTRACE_ASYNC_BEGIN(name, cookie) \ #define SYSTRACE_ASYNC_BEGIN(name, cookie) \
___trctx.asyncBegin(SYSTRACE_TAG, name, cookie) TRACE_EVENT_BEGIN(UTILS_PERFETTO_CATEGORY, name, perfetto::Track(cookie))
/**
* Trace the end of an asynchronous event.
* This should have a corresponding SYSTRACE_ASYNC_BEGIN.
*/
#define SYSTRACE_ASYNC_END(name, cookie) \ #define SYSTRACE_ASYNC_END(name, cookie) \
___trctx.asyncEnd(SYSTRACE_TAG, name, cookie) TRACE_EVENT_END(UTILS_PERFETTO_CATEGORY, perfetto::Track(cookie))
#define SYSTRACE_FRAME_ID(frame) \
TRACE_EVENT_INSTANT(UTILS_PERFETTO_CATEGORY, "frame", "id", frame)
/**
* Traces an integer counter value. name is used to identify the counter.
* This can be used to track how a value changes over time.
*/
#define SYSTRACE_VALUE32(name, val) \ #define SYSTRACE_VALUE32(name, val) \
___trctx.value(SYSTRACE_TAG, name, int32_t(val)) TRACE_COUNTER(UTILS_PERFETTO_CATEGORY, name, val)
#define SYSTRACE_VALUE64(name, val) \ #define SYSTRACE_VALUE64(name, val) \
___trctx.value(SYSTRACE_TAG, name, int64_t(val)) TRACE_COUNTER(UTILS_PERFETTO_CATEGORY, name, val)
// ------------------------------------------------------------------------------------------------ #endif // SYSTRACE_TAG == SYSTRACE_TAG_DISABLED
// No user serviceable code below...
// ------------------------------------------------------------------------------------------------
namespace utils {
namespace details {
class UTILS_PUBLIC Systrace {
public:
enum tags {
NEVER = SYSTRACE_TAG_NEVER,
ALWAYS = SYSTRACE_TAG_ALWAYS,
FILAMENT = SYSTRACE_TAG_FILAMENT,
JOBSYSTEM = SYSTRACE_TAG_JOBSYSTEM
// we could define more TAGS here, as we need them.
};
explicit Systrace(uint32_t tag) noexcept {
if (tag) init(tag);
}
static void enable(uint32_t tags) noexcept;
static void disable(uint32_t tags) noexcept;
inline void traceBegin(uint32_t tag, const char* name) noexcept {
if (tag && UTILS_UNLIKELY(mIsTracingEnabled)) {
beginSection(this, name);
}
}
inline void traceEnd(uint32_t tag) noexcept {
if (tag && UTILS_UNLIKELY(mIsTracingEnabled)) {
endSection(this);
}
}
inline void asyncBegin(uint32_t tag, const char* name, int32_t cookie) noexcept {
if (tag && UTILS_UNLIKELY(mIsTracingEnabled)) {
beginAsyncSection(this, name, cookie);
}
}
inline void asyncEnd(uint32_t tag, const char* name, int32_t cookie) noexcept {
if (tag && UTILS_UNLIKELY(mIsTracingEnabled)) {
endAsyncSection(this, name, cookie);
}
}
inline void value(uint32_t tag, const char* name, int32_t value) noexcept {
if (tag && UTILS_UNLIKELY(mIsTracingEnabled)) {
setCounter(this, name, value);
}
}
inline void value(uint32_t tag, const char* name, int64_t value) noexcept {
if (tag && UTILS_UNLIKELY(mIsTracingEnabled)) {
setCounter(this, name, value);
}
}
private:
friend class ScopedTrace;
// whether tracing is supported at all by the platform
using ATrace_isEnabled_t = bool (*)();
using ATrace_beginSection_t = void (*)(const char* sectionName);
using ATrace_endSection_t = void (*)();
using ATrace_beginAsyncSection_t = void (*)(const char* sectionName, int32_t cookie);
using ATrace_endAsyncSection_t = void (*)(const char* sectionName, int32_t cookie);
using ATrace_setCounter_t = void (*)(const char* counterName, int64_t counterValue);
struct GlobalState {
bool isTracingAvailable;
std::atomic<uint32_t> isTracingEnabled;
int markerFd;
ATrace_isEnabled_t ATrace_isEnabled;
ATrace_beginSection_t ATrace_beginSection;
ATrace_endSection_t ATrace_endSection;
ATrace_beginAsyncSection_t ATrace_beginAsyncSection;
ATrace_endAsyncSection_t ATrace_endAsyncSection;
ATrace_setCounter_t ATrace_setCounter;
void (*beginSection)(Systrace* that, const char* name);
void (*endSection)(Systrace* that);
void (*beginAsyncSection)(Systrace* that, const char* name, int32_t cookie);
void (*endAsyncSection)(Systrace* that, const char* name, int32_t cookie);
void (*setCounter)(Systrace* that, const char* name, int64_t value);
};
static GlobalState sGlobalState;
// per-instance versions for better performance
ATrace_isEnabled_t ATrace_isEnabled;
ATrace_beginSection_t ATrace_beginSection;
ATrace_endSection_t ATrace_endSection;
ATrace_beginAsyncSection_t ATrace_beginAsyncSection;
ATrace_endAsyncSection_t ATrace_endAsyncSection;
ATrace_setCounter_t ATrace_setCounter;
void (*beginSection)(Systrace* that, const char* name);
void (*endSection)(Systrace* that);
void (*beginAsyncSection)(Systrace* that, const char* name, int32_t cookie);
void (*endAsyncSection)(Systrace* that, const char* name, int32_t cookie);
void (*setCounter)(Systrace* that, const char* name, int64_t value);
void init(uint32_t tag) noexcept;
// cached values for faster access, no need to be initialized
bool mIsTracingEnabled;
int mMarkerFd = -1;
pid_t mPid;
static void setup() noexcept;
static void init_once() noexcept;
static bool isTracingEnabled(uint32_t tag) noexcept;
static void begin_body(int fd, int pid, const char* name) noexcept;
static void end_body(int fd, int pid) noexcept;
static void async_begin_body(int fd, int pid, const char* name, int32_t cookie) noexcept;
static void async_end_body(int fd, int pid, const char* name, int32_t cookie) noexcept;
static void int64_body(int fd, int pid, const char* name, int64_t value) noexcept;
};
// ------------------------------------------------------------------------------------------------
class UTILS_PUBLIC ScopedTrace {
public:
// we don't inline this because it's relatively heavy due to a global check
ScopedTrace(uint32_t tag, const char* name) noexcept: mTrace(tag), mTag(tag) {
mTrace.traceBegin(tag, name);
}
inline ~ScopedTrace() noexcept {
mTrace.traceEnd(mTag);
}
private:
Systrace mTrace;
const uint32_t mTag;
};
} // namespace details
} // namespace utils
#endif // TNT_UTILS_ANDROID_SYSTRACE_H #endif // TNT_UTILS_ANDROID_SYSTRACE_H
+35 -31
View File
@@ -29,13 +29,25 @@
#include <utils/compiler.h> #include <utils/compiler.h>
#include <stack> #include <stack>
#if SYSTRACE_TAG == SYSTRACE_TAG_DISABLED
#define SYSTRACE_ENABLE()
#define SYSTRACE_CONTEXT()
#define SYSTRACE_NAME(name)
#define SYSTRACE_FRAME_ID(frame)
#define SYSTRACE_NAME_BEGIN(name)
#define SYSTRACE_NAME_END()
#define SYSTRACE_CALL()
#define SYSTRACE_ASYNC_BEGIN(name, cookie)
#define SYSTRACE_ASYNC_END(name, cookie)
#define SYSTRACE_VALUE32(name, val)
#define SYSTRACE_VALUE64(name, val)
#else
// enable tracing // enable tracing
#define SYSTRACE_ENABLE() ::utils::details::Systrace::enable(SYSTRACE_TAG) #define SYSTRACE_ENABLE() ::utils::details::Systrace::enable(SYSTRACE_TAG)
// disable tracing
#define SYSTRACE_DISABLE() ::utils::details::Systrace::disable(SYSTRACE_TAG)
/** /**
* Creates a Systrace context in the current scope. needed for calling all other systrace * Creates a Systrace context in the current scope. needed for calling all other systrace
* commands below. * commands below.
@@ -93,6 +105,8 @@ extern thread_local std::stack<const char*> ___tracerSections;
#define SYSTRACE_VALUE64(name, val) \ #define SYSTRACE_VALUE64(name, val) \
___tracer.value(SYSTRACE_TAG, name, int64_t(val)) ___tracer.value(SYSTRACE_TAG, name, int64_t(val))
#endif // SYSTRACE_TAG == SYSTRACE_TAG_DISABLED
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// No user serviceable code below... // No user serviceable code below...
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
@@ -118,50 +132,40 @@ namespace utils {
namespace details { namespace details {
class Systrace { class Systrace {
public: public:
enum tags {
NEVER = SYSTRACE_TAG_NEVER,
ALWAYS = SYSTRACE_TAG_ALWAYS,
FILAMENT = SYSTRACE_TAG_FILAMENT,
JOBSYSTEM = SYSTRACE_TAG_JOBSYSTEM
// we could define more TAGS here, as we need them.
};
explicit Systrace(uint32_t tag) noexcept { explicit Systrace(uint32_t tag) noexcept {
if (tag) init(tag); if (tag) init(tag);
} }
static void enable(uint32_t tags) noexcept; static void enable(uint32_t tag) noexcept;
static void disable(uint32_t tags) noexcept;
inline void traceBegin(uint32_t tag, const char* name) noexcept { void traceBegin(uint32_t tag, const char* name) noexcept {
if (tag && UTILS_UNLIKELY(mIsTracingEnabled)) { if (tag && UTILS_UNLIKELY(mIsTracingEnabled)) {
APPLE_SIGNPOST_EMIT(sGlobalState.systraceLog, OS_SIGNPOST_INTERVAL_BEGIN, APPLE_SIGNPOST_EMIT(sGlobalState.systraceLog, OS_SIGNPOST_INTERVAL_BEGIN,
OS_SIGNPOST_ID_EXCLUSIVE, name, name) OS_SIGNPOST_ID_EXCLUSIVE, name, name)
} }
} }
inline void traceEnd(uint32_t tag, const char* name) noexcept { void traceEnd(uint32_t tag, const char* name) noexcept {
if (tag && UTILS_UNLIKELY(mIsTracingEnabled)) { if (tag && UTILS_UNLIKELY(mIsTracingEnabled)) {
APPLE_SIGNPOST_EMIT(sGlobalState.systraceLog, OS_SIGNPOST_INTERVAL_END, APPLE_SIGNPOST_EMIT(sGlobalState.systraceLog, OS_SIGNPOST_INTERVAL_END,
OS_SIGNPOST_ID_EXCLUSIVE, name, "") OS_SIGNPOST_ID_EXCLUSIVE, name, "")
} }
} }
inline void asyncBegin(uint32_t tag, const char* name, int32_t cookie) noexcept { void asyncBegin(uint32_t tag, const char* name, int32_t cookie) noexcept {
if (tag && UTILS_UNLIKELY(mIsTracingEnabled)) { if (tag && UTILS_UNLIKELY(mIsTracingEnabled)) {
// TODO // TODO
} }
} }
inline void asyncEnd(uint32_t tag, const char* name, int32_t cookie) noexcept { void asyncEnd(uint32_t tag, const char* name, int32_t cookie) noexcept {
if (tag && UTILS_UNLIKELY(mIsTracingEnabled)) { if (tag && UTILS_UNLIKELY(mIsTracingEnabled)) {
// TODO // TODO
} }
} }
inline void value(uint32_t tag, const char* name, int32_t value) noexcept { void value(uint32_t tag, const char* name, int32_t value) noexcept {
if (tag && UTILS_UNLIKELY(mIsTracingEnabled)) { if (tag && UTILS_UNLIKELY(mIsTracingEnabled)) {
char buf[64]; char buf[64];
snprintf(buf, 64, "%s - %d", name, value); snprintf(buf, 64, "%s - %d", name, value);
@@ -170,7 +174,7 @@ class Systrace {
} }
} }
inline void value(uint32_t tag, const char* name, int64_t value) noexcept { void value(uint32_t tag, const char* name, int64_t value) noexcept {
if (tag && UTILS_UNLIKELY(mIsTracingEnabled)) { if (tag && UTILS_UNLIKELY(mIsTracingEnabled)) {
char buf[64]; char buf[64];
snprintf(buf, 64, "%s - %lld", name, value); snprintf(buf, 64, "%s - %lld", name, value);
@@ -179,16 +183,16 @@ class Systrace {
} }
} }
inline void frameId(uint32_t tag, uint32_t frame) noexcept { void frameId(uint32_t tag, uint32_t frame) noexcept {
if (tag && UTILS_UNLIKELY(mIsTracingEnabled)) { if (tag && UTILS_UNLIKELY(mIsTracingEnabled)) {
char buf[64]; \ char buf[64];
snprintf(buf, 64, "frame %u", frame); \ snprintf(buf, 64, "frame %u", frame);
APPLE_SIGNPOST_EMIT(sGlobalState.frameIdLog, OS_SIGNPOST_EVENT, APPLE_SIGNPOST_EMIT(sGlobalState.frameIdLog, OS_SIGNPOST_EVENT,
OS_SIGNPOST_ID_EXCLUSIVE, "frame", buf) OS_SIGNPOST_ID_EXCLUSIVE, "frame", buf)
} }
} }
private: private:
friend class ScopedTrace; friend class ScopedTrace;
struct GlobalState { struct GlobalState {
@@ -213,25 +217,25 @@ class Systrace {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
class ScopedTrace { class ScopedTrace {
public: public:
// we don't inline this because it's relatively heavy due to a global check // we don't inline this because it's relatively heavy due to a global check
ScopedTrace(uint32_t tag, const char* name) noexcept : mTrace(tag), mName(name), mTag(tag) { ScopedTrace(uint32_t tag, const char* name) noexcept : mTrace(tag), mName(name), mTag(tag) {
mTrace.traceBegin(tag, name); mTrace.traceBegin(tag, name);
} }
inline ~ScopedTrace() noexcept { ~ScopedTrace() noexcept {
mTrace.traceEnd(mTag, mName); mTrace.traceEnd(mTag, mName);
} }
inline void value(uint32_t tag, const char* name, int32_t v) noexcept { void value(uint32_t tag, const char* name, int32_t v) noexcept {
mTrace.value(tag, name, v); mTrace.value(tag, name, v);
} }
inline void value(uint32_t tag, const char* name, int64_t v) noexcept { void value(uint32_t tag, const char* name, int64_t v) noexcept {
mTrace.value(tag, name, v); mTrace.value(tag, name, v);
} }
private: private:
Systrace mTrace; Systrace mTrace;
const char* mName; const char* mName;
const uint32_t mTag; const uint32_t mTag;
+1 -3
View File
@@ -15,10 +15,8 @@
*/ */
// Note: The overhead of SYSTRACE_TAG_JOBSYSTEM is not negligible especially with parallel_for(). // Note: The overhead of SYSTRACE_TAG_JOBSYSTEM is not negligible especially with parallel_for().
#ifndef SYSTRACE_TAG #define SYSTRACE_TAG SYSTRACE_TAG_DISABLED
//#define SYSTRACE_TAG SYSTRACE_TAG_JOBSYSTEM //#define SYSTRACE_TAG SYSTRACE_TAG_JOBSYSTEM
#define SYSTRACE_TAG SYSTRACE_TAG_NEVER
#endif
// when SYSTRACE_TAG_JOBSYSTEM is used, enables even heavier systraces // when SYSTRACE_TAG_JOBSYSTEM is used, enables even heavier systraces
#define HEAVY_SYSTRACE 0 #define HEAVY_SYSTRACE 0

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