Compare commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
794420ebdf |
@@ -12,7 +12,7 @@ jobs:
|
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name: build-android
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# We intentially use a larger runner here to enable larger disk space
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# (standard linux runner will fail on disk space and faster build time).
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runs-on: 'ubuntu-24.04-32core'
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runs-on: ubuntu-22.04-32core
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steps:
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- uses: actions/checkout@v4.1.6
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@@ -10,7 +10,7 @@ on:
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jobs:
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build-linux:
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name: build-linux
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runs-on: 'ubuntu-24.04-16core'
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runs-on: ubuntu-22.04-16core
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steps:
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- uses: actions/checkout@v4.1.6
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@@ -19,8 +19,6 @@ jobs:
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steps:
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- uses: actions/checkout@v4.1.6
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with:
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fetch-depth: 0
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- name: Run build script
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run: |
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WORKFLOW_OS=`echo \`uname\` | sed "s/Darwin/mac/" | tr [:upper:] [:lower:]`
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@@ -42,12 +40,10 @@ jobs:
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build-android:
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name: build-android
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runs-on: 'ubuntu-24.04-16core'
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runs-on: ubuntu-22.04-16core
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steps:
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- uses: actions/checkout@v4.1.6
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with:
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fetch-depth: 0
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- uses: actions/setup-java@v3
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with:
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distribution: 'temurin'
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@@ -64,8 +60,6 @@ jobs:
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steps:
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- uses: actions/checkout@v4.1.6
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with:
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fetch-depth: 0
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- name: Run build script
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run: |
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cd build/ios && printf "y" | ./build.sh presubmit
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@@ -75,7 +69,7 @@ jobs:
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build-web:
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name: build-web
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runs-on: 'ubuntu-24.04-16core'
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runs-on: ubuntu-22.04-16core
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steps:
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- uses: actions/checkout@v4.1.6
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@@ -85,7 +79,7 @@ jobs:
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validate-docs:
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name: validate-docs
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runs-on: 'ubuntu-24.04-4core'
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runs-on: ubuntu-22.04-4core
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steps:
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- uses: actions/checkout@v4.1.6
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with:
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@@ -120,7 +114,7 @@ jobs:
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validate-wgsl-webgpu:
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name: validate-wgsl-webgpu
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runs-on: 'ubuntu-24.04-8core'
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runs-on: ubuntu-22.04-8core
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steps:
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- uses: actions/checkout@v4.1.6
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@@ -128,31 +122,3 @@ jobs:
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run: source ./build/linux/ci-common.sh && ./build.sh -W debug test_filamat filament
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- name: Run test
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run: ./out/cmake-debug/libs/filamat/test_filamat --gtest_filter=MaterialCompiler.Wgsl*
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code-correcteness:
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name: code-correctness
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runs-on: 'macos-14-xlarge'
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steps:
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- uses: actions/checkout@v4.1.6
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with:
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fetch-depth: 0
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- name: Set up Homebrew
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id: set-up-homebrew
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uses: Homebrew/actions/setup-homebrew@master
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- name: Set up Python
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uses: actions/setup-python@v5
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with:
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python-version: '3.x'
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- name: Install prerequisites
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run: |
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pip install pyyaml
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brew install llvm
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sudo ln -s "$(brew --prefix llvm)/bin/clang-tidy" "/usr/local/bin/clang-tidy"
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- name: Run build script
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# We need to build before clang-tidy can run analysis
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run: |
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# This will build for all three desktop backends on mac
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./build.sh -p desktop debug gltf_viewer
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- name: Run test
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run: |
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bash test/code-correctness/test.sh
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@@ -70,7 +70,7 @@ jobs:
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build-web:
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name: build-web
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runs-on: 'ubuntu-24.04-16core'
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runs-on: ubuntu-22.04-16core
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if: github.event_name == 'release' || github.event.inputs.platform == 'web'
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steps:
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@@ -103,7 +103,7 @@ jobs:
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build-android:
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name: build-android
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runs-on: 'ubuntu-24.04-16core'
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runs-on: ubuntu-22.04-16core
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if: github.event_name == 'release' || github.event.inputs.platform == 'android'
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steps:
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@@ -10,7 +10,7 @@ on:
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jobs:
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build-web:
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name: build-web
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runs-on: 'ubuntu-24.04-16core'
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runs-on: ubuntu-22.04-16core
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steps:
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- uses: actions/checkout@v4.1.6
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@@ -334,9 +334,6 @@ if (MSVC)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CXX_STANDARD} /W0 /Zc:__cplusplus")
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else()
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CXX_STANDARD} -fstrict-aliasing -Wno-unknown-pragmas -Wno-unused-function -Wno-deprecated-declarations")
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if (APPLE)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-nullability-extension")
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endif()
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endif()
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if (FILAMENT_USE_EXTERNAL_GLES3)
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@@ -7,3 +7,6 @@ for next branch cut* header.
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appropriate header in [RELEASE_NOTES.md](./RELEASE_NOTES.md).
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## Release notes for next branch cut
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- materials: five custom variables (varyings) are now available on the condition that the `color` attribute is not requested (b/404930099). [⚠️ **New Material Version**]
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@@ -31,7 +31,7 @@ repositories {
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}
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dependencies {
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implementation 'com.google.android.filament:filament-android:1.59.2'
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implementation 'com.google.android.filament:filament-android:1.58.1'
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}
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```
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@@ -51,7 +51,7 @@ Here are all the libraries available in the group `com.google.android.filament`:
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iOS projects can use CocoaPods to install the latest release:
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```shell
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pod 'Filament', '~> 1.59.2'
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pod 'Filament', '~> 1.58.1'
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```
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## Documentation
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@@ -7,17 +7,6 @@ A new header is inserted each time a *tag* is created.
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Instead, if you are authoring a PR for the main branch, add your release note to
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[NEW_RELEASE_NOTES.md](./NEW_RELEASE_NOTES.md).
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## v1.59.2
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- Fix build/compile errors when upgrading to MacOS 15.4
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## v1.59.1
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## v1.59.0
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- materials: five custom variables (varyings) are now available on the condition that the `color` attribute is not requested (b/404930099). [⚠️ **New Material Version**]
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## v1.58.2
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- engine: Generate 1D instead of 3D LUTs for color grading whenever possible.
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@@ -94,7 +94,7 @@ buildscript {
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||||
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ext.versions = [
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'jdk': 17,
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'minSdk': 21,
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'minSdk': 26,
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'targetSdk': 34,
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'compileSdk': 34,
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'kotlin': '2.0.21',
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@@ -125,7 +125,7 @@ buildscript {
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ext.cmakeArgs = [
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"--no-warn-unused-cli",
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"-DANDROID_PIE=ON",
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"-DANDROID_PLATFORM=21",
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"-DANDROID_PLATFORM=26",
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"-DANDROID_STL=c++_static",
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"-DFILAMENT_DIST_DIR=${filamentPath}".toString(),
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"-DFILAMENT_SUPPORTS_VULKAN=${excludeVulkan ? 'OFF' : 'ON'}".toString(),
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@@ -200,7 +200,7 @@ subprojects {
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ndkVersion versions.ndk
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defaultConfig {
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minSdkVersion versions.minSdk
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minSdkVersion 26
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targetSdkVersion versions.targetSdk
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externalNativeBuild {
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@@ -142,12 +142,6 @@ abstract class MaterialCompiler extends TaskWithBinary {
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if (!exclude_vulkan) {
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matcArgs += ['-a', 'vulkan']
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}
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def include_webgpu = providers
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.gradleProperty("com.google.android.filament.include-webgpu")
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.forUseAtConfigurationTime().present
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if (include_webgpu) {
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matcArgs += ['-a', 'webgpu', '--variant-filter=skinning,stereo']
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}
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def mat_no_opt = providers
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.gradleProperty("com.google.android.filament.matnopt")
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@@ -4,6 +4,8 @@ project(filament-utils-android)
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set(FILAMENT_DIR ${FILAMENT_DIST_DIR})
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set(IMAGEIO_DIR ../../libs/imageio)
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set(CMAKE_SYSTEM_VERSION 26)
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add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../gltfio-android ${CMAKE_CURRENT_BINARY_DIR}/gltfio-android)
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add_library(camutils STATIC IMPORTED)
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@@ -30,6 +32,10 @@ add_library(iblprefilter STATIC IMPORTED)
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set_target_properties(iblprefilter PROPERTIES IMPORTED_LOCATION
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${FILAMENT_DIR}/lib/${ANDROID_ABI}/libfilament-iblprefilter.a)
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add_library(bluevk STATIC IMPORTED)
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set_target_properties(bluevk PROPERTIES IMPORTED_LOCATION
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${FILAMENT_DIR}/lib/${ANDROID_ABI}/libbluevk.a)
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set(CMAKE_SHARED_LINKER_FLAGS_RELEASE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE} -Wl,--version-script=${CMAKE_CURRENT_SOURCE_DIR}/libfilament-utils-jni.map")
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set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,-z,max-page-size=16384")
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||||
|
||||
@@ -57,7 +63,8 @@ target_include_directories(filament-utils-jni PRIVATE
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..
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../../filament/backend/include
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${IMAGEIO_DIR}/include
|
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../../libs/utils/include)
|
||||
../../libs/utils/include
|
||||
../../libs/bluevk/include)
|
||||
|
||||
set_target_properties(filament-utils-jni PROPERTIES LINK_DEPENDS
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/libfilament-utils-jni.symbols)
|
||||
@@ -71,4 +78,6 @@ target_link_libraries(filament-utils-jni
|
||||
image
|
||||
ktxreader
|
||||
viewer
|
||||
bluevk
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||||
android
|
||||
)
|
||||
|
||||
@@ -12,6 +12,10 @@ android {
|
||||
}
|
||||
}
|
||||
|
||||
defaultConfig {
|
||||
minSdkVersion 26
|
||||
}
|
||||
|
||||
packagingOptions {
|
||||
// No need to package up the following shared libs, which arise as a side effect of our
|
||||
// externalNativeBuild dependencies. When clients pick and choose from project-level gradle
|
||||
|
||||
@@ -14,12 +14,21 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
|
||||
#include <android/hardware_buffer.h>
|
||||
#include <android/hardware_buffer_jni.h>
|
||||
#include <jni.h>
|
||||
|
||||
#include <filament/Engine.h>
|
||||
#include <filament/IndirectLight.h>
|
||||
#include <filament/Skybox.h>
|
||||
|
||||
#include <backend/Platform.h>
|
||||
#include <backend/platforms/PlatformEGLAndroid.h>
|
||||
#include <backend/platforms/VulkanPlatformAndroid.h>
|
||||
|
||||
#include <utils/Log.h>
|
||||
|
||||
#include <ktxreader/Ktx1Reader.h>
|
||||
|
||||
#include "common/NioUtils.h"
|
||||
@@ -29,6 +38,8 @@ using namespace filament::math;
|
||||
using namespace image;
|
||||
using namespace ktxreader;
|
||||
|
||||
using namespace filament::backend;
|
||||
|
||||
jlong nCreateHDRTexture(JNIEnv* env, jclass,
|
||||
jlong nativeEngine, jobject javaBuffer, jint remaining, jint internalFormat);
|
||||
|
||||
@@ -79,6 +90,37 @@ static jboolean nGetSphericalHarmonics(JNIEnv* env, jclass, jobject javaBuffer,
|
||||
return success ? JNI_TRUE : JNI_FALSE;
|
||||
}
|
||||
|
||||
static jlong nSetExternalImageOnTexture(JNIEnv* env, jclass, jlong nativeEngine, jlong nativeTexture,
|
||||
jobject hardwareBuffer, jboolean srgb) {
|
||||
utils::slog.e <<"--------- jni nSetExternalImageOnTexture" << utils::io::endl;
|
||||
Engine* engine = (Engine*) nativeEngine;
|
||||
Texture* texture = (Texture*) nativeTexture;
|
||||
|
||||
Platform* platform = engine->getPlatform();
|
||||
AHardwareBuffer* nativeBuffer = nullptr;
|
||||
if (__builtin_available(android 26, *)) {
|
||||
nativeBuffer = AHardwareBuffer_fromHardwareBuffer(env, hardwareBuffer);
|
||||
}
|
||||
|
||||
utils::slog.e <<"--------- jni nSetExternalImageOnTexture buf=" << nativeBuffer << utils::io::endl;
|
||||
|
||||
if (!nativeBuffer) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (engine->getBackend() == Backend::OPENGL) {
|
||||
PlatformEGLAndroid* eglPlatform = (PlatformEGLAndroid*) platform;
|
||||
auto ref = eglPlatform->createExternalImage(nativeBuffer, srgb == JNI_TRUE);
|
||||
texture->setExternalImage(*engine, ref);
|
||||
} else if (engine->getBackend() == Backend::VULKAN) {
|
||||
VulkanPlatformAndroid* vulkanPlatform = (VulkanPlatformAndroid*) platform;
|
||||
auto ref = vulkanPlatform->createExternalImage(nativeBuffer, srgb == JNI_TRUE);
|
||||
texture->setExternalImage(*engine, ref);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
JNIEXPORT jint JNI_OnLoad(JavaVM* vm, void*) {
|
||||
JNIEnv* env;
|
||||
if (vm->GetEnv(reinterpret_cast<void**>(&env), JNI_VERSION_1_6) != JNI_OK) {
|
||||
@@ -108,5 +150,14 @@ JNIEXPORT jint JNI_OnLoad(JavaVM* vm, void*) {
|
||||
rc = env->RegisterNatives(hdrloaderClass, hdrMethods, sizeof(hdrMethods) / sizeof(JNINativeMethod));
|
||||
if (rc != JNI_OK) return rc;
|
||||
|
||||
jclass loaderClass = env->FindClass("com/google/android/filament/utils/ExternalImage");
|
||||
if (loaderClass == nullptr) return JNI_ERR;
|
||||
static const JNINativeMethod methods[] = {
|
||||
{ (char*) "nSetExternalImageOnTexture", (char*) "(JJLandroid/hardware/HardwareBuffer;Z)J",
|
||||
reinterpret_cast<void*>(nSetExternalImageOnTexture) },
|
||||
};
|
||||
rc = env->RegisterNatives(loaderClass, methods, sizeof(methods) / sizeof(JNINativeMethod));
|
||||
if (rc != JNI_OK) return rc;
|
||||
|
||||
return JNI_VERSION_1_6;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,41 @@
|
||||
/*
|
||||
* Copyright (C) 2017 Romain Guy
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.google.android.filament.utils
|
||||
|
||||
import android.hardware.HardwareBuffer
|
||||
import com.google.android.filament.Engine
|
||||
import com.google.android.filament.Texture
|
||||
|
||||
object ExternalImage {
|
||||
fun setOnTexture(
|
||||
engine: Engine,
|
||||
texture: Texture,
|
||||
buffer: HardwareBuffer,
|
||||
srgb: Boolean,
|
||||
) {
|
||||
val nativeEngine = engine.nativeObject
|
||||
val nativeTexture = texture.nativeObject
|
||||
val l = nSetExternalImageOnTexture(nativeEngine, nativeTexture, buffer, srgb)
|
||||
}
|
||||
|
||||
private external fun nSetExternalImageOnTexture(
|
||||
nativeEngine: Long,
|
||||
nativeTexture: Long,
|
||||
buffer: HardwareBuffer,
|
||||
srgb: Boolean,
|
||||
): Long
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
GROUP=com.google.android.filament
|
||||
VERSION_NAME=1.59.2
|
||||
VERSION_NAME=1.58.1
|
||||
|
||||
POM_DESCRIPTION=Real-time physically based rendering engine for Android.
|
||||
|
||||
|
||||
@@ -0,0 +1,12 @@
|
||||
*.iml
|
||||
.gradle
|
||||
/local.properties
|
||||
/.idea/workspace.xml
|
||||
/.idea/libraries
|
||||
/.idea/caches
|
||||
/.idea/gradle.xml
|
||||
.DS_Store
|
||||
/build
|
||||
/captures
|
||||
/src/main/assets
|
||||
.externalNativeBuild
|
||||
@@ -0,0 +1,55 @@
|
||||
plugins {
|
||||
id 'com.android.application'
|
||||
id 'kotlin-android'
|
||||
id 'filament-tools-plugin'
|
||||
}
|
||||
|
||||
project.ext.isSample = true
|
||||
|
||||
kotlin {
|
||||
jvmToolchain(versions.jdk)
|
||||
}
|
||||
|
||||
filamentTools {
|
||||
materialInputDir = project.layout.projectDirectory.dir("src/main/materials")
|
||||
materialOutputDir = project.layout.projectDirectory.dir("src/main/assets/materials")
|
||||
}
|
||||
|
||||
clean.doFirst {
|
||||
delete "src/main/assets"
|
||||
}
|
||||
|
||||
android {
|
||||
namespace 'com.google.android.filament.externalimg'
|
||||
|
||||
compileSdkVersion versions.compileSdk
|
||||
defaultConfig {
|
||||
applicationId "com.google.android.filament.externalimg"
|
||||
minSdkVersion 26
|
||||
targetSdkVersion versions.targetSdk
|
||||
}
|
||||
|
||||
// NOTE: This is a workaround required because the AGP task collectReleaseDependencies
|
||||
// is not configuration-cache friendly yet; this is only useful for Play publication
|
||||
dependenciesInfo {
|
||||
includeInApk = false
|
||||
}
|
||||
|
||||
// We use the .filamat extension for materials compiled with matc
|
||||
// Telling aapt to not compress them allows to load them efficiently
|
||||
aaptOptions {
|
||||
noCompress 'filamat', 'ktx'
|
||||
}
|
||||
|
||||
compileOptions {
|
||||
sourceCompatibility versions.jdk
|
||||
targetCompatibility versions.jdk
|
||||
}
|
||||
}
|
||||
|
||||
dependencies {
|
||||
implementation deps.kotlin
|
||||
implementation deps.androidx.core
|
||||
implementation project(':filament-android')
|
||||
implementation project(':filament-utils-android')
|
||||
}
|
||||
@@ -0,0 +1,44 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
|
||||
<!--
|
||||
Copyright (C) 2019 The Android Open Source Project
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
-->
|
||||
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
|
||||
<uses-permission android:name="android.permission.CAMERA" />
|
||||
|
||||
<uses-feature android:name="android.hardware.camera" />
|
||||
<uses-feature android:name="android.hardware.camera.autofocus" />
|
||||
|
||||
<application
|
||||
android:allowBackup="true"
|
||||
android:icon="@mipmap/ic_launcher"
|
||||
android:label="@string/app_name"
|
||||
android:roundIcon="@mipmap/ic_launcher_round"
|
||||
android:supportsRtl="true"
|
||||
android:theme="@style/AppTheme">
|
||||
<activity
|
||||
android:exported="true"
|
||||
android:name=".MainActivity">
|
||||
<intent-filter>
|
||||
<action android:name="android.intent.action.MAIN"/>
|
||||
|
||||
<category android:name="android.intent.category.LAUNCHER"/>
|
||||
</intent-filter>
|
||||
</activity>
|
||||
</application>
|
||||
|
||||
</manifest>
|
||||
@@ -0,0 +1,247 @@
|
||||
/*
|
||||
* Copyright (C) 2019 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.google.android.filament.externalimg
|
||||
|
||||
import android.app.Activity
|
||||
import android.content.Context
|
||||
import android.content.pm.PackageManager
|
||||
import android.graphics.SurfaceTexture
|
||||
import android.hardware.camera2.*
|
||||
import android.os.Handler
|
||||
import android.os.HandlerThread
|
||||
import android.util.Log
|
||||
import android.util.Size
|
||||
import android.view.Surface
|
||||
import androidx.core.content.ContextCompat
|
||||
|
||||
import android.Manifest
|
||||
import android.graphics.ImageFormat
|
||||
import android.hardware.HardwareBuffer
|
||||
import android.media.ImageReader
|
||||
import android.opengl.Matrix
|
||||
import android.os.Build
|
||||
import android.os.Looper
|
||||
import androidx.annotation.RequiresApi
|
||||
|
||||
import com.google.android.filament.*
|
||||
|
||||
import java.util.concurrent.Semaphore
|
||||
import java.util.concurrent.TimeUnit
|
||||
|
||||
/**
|
||||
* Toy class that handles all interaction with the Android camera2 API.
|
||||
* Sets the "textureTransform" and "videoTexture" parameters on the given Filament material.
|
||||
*/
|
||||
class CameraHelper(val activity: Activity, private val filamentEngine: Engine, private val filamentMaterial: MaterialInstance) {
|
||||
private lateinit var cameraId: String
|
||||
private lateinit var captureRequest: CaptureRequest
|
||||
|
||||
private val cameraOpenCloseLock = Semaphore(1)
|
||||
private var backgroundHandler: Handler? = null
|
||||
private var backgroundThread: HandlerThread? = null
|
||||
private var cameraDevice: CameraDevice? = null
|
||||
private var captureSession: CameraCaptureSession? = null
|
||||
private var resolution = Size(640, 480)
|
||||
private var filamentTexture: Texture? = null
|
||||
private var filamentStream: Stream? = null
|
||||
private val imageReader = ImageReader.newInstance(
|
||||
resolution.width,
|
||||
resolution.height,
|
||||
ImageFormat.PRIVATE,
|
||||
kImageReaderMaxImages,
|
||||
HardwareBuffer.USAGE_GPU_SAMPLED_IMAGE)
|
||||
|
||||
@Suppress("deprecation")
|
||||
private val display = if (Build.VERSION.SDK_INT >= 30) {
|
||||
Api30Impl.getDisplay(activity)
|
||||
} else {
|
||||
activity.windowManager.defaultDisplay!!
|
||||
}
|
||||
|
||||
@RequiresApi(30)
|
||||
class Api30Impl {
|
||||
companion object {
|
||||
fun getDisplay(context: Context) = context.display!!
|
||||
}
|
||||
}
|
||||
|
||||
private val cameraCallback = object : CameraDevice.StateCallback() {
|
||||
override fun onOpened(cameraDevice: CameraDevice) {
|
||||
cameraOpenCloseLock.release()
|
||||
this@CameraHelper.cameraDevice = cameraDevice
|
||||
createCaptureSession()
|
||||
}
|
||||
override fun onDisconnected(cameraDevice: CameraDevice) {
|
||||
cameraOpenCloseLock.release()
|
||||
cameraDevice.close()
|
||||
this@CameraHelper.cameraDevice = null
|
||||
}
|
||||
override fun onError(cameraDevice: CameraDevice, error: Int) {
|
||||
onDisconnected(cameraDevice)
|
||||
this@CameraHelper.activity.finish()
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Fetches the latest image (if any) from ImageReader and passes its HardwareBuffer to Filament.
|
||||
*/
|
||||
fun pushExternalImageToFilament() {
|
||||
val stream = filamentStream
|
||||
if (stream != null) {
|
||||
imageReader.acquireLatestImage()?.also {
|
||||
stream.setAcquiredImage(it.hardwareBuffer, Handler(Looper.getMainLooper())) {
|
||||
it.close()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Finds the front-facing Android camera, requests permission, and sets up a listener that will
|
||||
* start a capture session as soon as the camera is ready.
|
||||
*/
|
||||
fun openCamera() {
|
||||
val manager = activity.getSystemService(Context.CAMERA_SERVICE) as CameraManager
|
||||
try {
|
||||
for (cameraId in manager.cameraIdList) {
|
||||
val characteristics = manager.getCameraCharacteristics(cameraId)
|
||||
val cameraDirection = characteristics.get(CameraCharacteristics.LENS_FACING)
|
||||
if (cameraDirection != null && cameraDirection == CameraCharacteristics.LENS_FACING_FRONT) {
|
||||
continue
|
||||
}
|
||||
|
||||
this.cameraId = cameraId
|
||||
Log.i(kLogTag, "Selected camera $cameraId.")
|
||||
|
||||
val map = characteristics.get(CameraCharacteristics.SCALER_STREAM_CONFIGURATION_MAP) ?: continue
|
||||
resolution = map.getOutputSizes(SurfaceTexture::class.java)[0]
|
||||
Log.i(kLogTag, "Highest resolution is $resolution.")
|
||||
}
|
||||
} catch (e: CameraAccessException) {
|
||||
Log.e(kLogTag, e.toString())
|
||||
} catch (e: NullPointerException) {
|
||||
Log.e(kLogTag, "Camera2 API is not supported on this device.")
|
||||
}
|
||||
|
||||
val permission = ContextCompat.checkSelfPermission(this.activity, Manifest.permission.CAMERA)
|
||||
if (permission != PackageManager.PERMISSION_GRANTED) {
|
||||
activity.requestPermissions(arrayOf(Manifest.permission.CAMERA), kRequestCameraPermission)
|
||||
return
|
||||
}
|
||||
if (!cameraOpenCloseLock.tryAcquire(2500, TimeUnit.MILLISECONDS)) {
|
||||
throw RuntimeException("Time out waiting to lock camera opening.")
|
||||
}
|
||||
manager.openCamera(cameraId, cameraCallback, backgroundHandler)
|
||||
}
|
||||
|
||||
fun onResume() {
|
||||
backgroundThread = HandlerThread("CameraBackground").also { it.start() }
|
||||
backgroundHandler = Handler(backgroundThread?.looper!!)
|
||||
}
|
||||
|
||||
fun onPause() {
|
||||
backgroundThread?.quitSafely()
|
||||
try {
|
||||
backgroundThread?.join()
|
||||
backgroundThread = null
|
||||
backgroundHandler = null
|
||||
} catch (e: InterruptedException) {
|
||||
Log.e(kLogTag, e.toString())
|
||||
}
|
||||
}
|
||||
|
||||
fun onRequestPermissionsResult(requestCode: Int, grantResults: IntArray): Boolean {
|
||||
if (requestCode == kRequestCameraPermission) {
|
||||
if (grantResults.size != 1 || grantResults[0] != PackageManager.PERMISSION_GRANTED) {
|
||||
Log.e(kLogTag, "Unable to obtain camera position.")
|
||||
}
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
private fun createCaptureSession() {
|
||||
filamentStream?.apply { filamentEngine.destroyStream(this) }
|
||||
|
||||
// [Re]create the Filament Stream object that gets bound to the Texture.
|
||||
filamentStream = Stream.Builder().build(filamentEngine)
|
||||
|
||||
// Create the Filament Texture object if we haven't done so already.
|
||||
if (filamentTexture == null) {
|
||||
filamentTexture = Texture.Builder()
|
||||
.sampler(Texture.Sampler.SAMPLER_EXTERNAL)
|
||||
.format(Texture.InternalFormat.RGB8)
|
||||
.build(filamentEngine)
|
||||
}
|
||||
|
||||
// We are texturing a front-facing square shape so we need to generate a matrix that transforms (u, v, 0, 1)
|
||||
// into a new UV coordinate according to the screen rotation and the aspect ratio of the camera image.
|
||||
val aspectRatio = resolution.width.toFloat() / resolution.height.toFloat()
|
||||
val textureTransform = FloatArray(16)
|
||||
Matrix.setIdentityM(textureTransform, 0)
|
||||
when (display.rotation) {
|
||||
Surface.ROTATION_0 -> {
|
||||
Matrix.translateM(textureTransform, 0, 1.0f, 0.0f, 0.0f)
|
||||
Matrix.rotateM(textureTransform, 0, 90.0f, 0.0f, 0.0f, 1.0f)
|
||||
Matrix.translateM(textureTransform, 0, 1.0f, 0.0f, 0.0f)
|
||||
Matrix.scaleM(textureTransform, 0, -1.0f, 1.0f / aspectRatio, 1.0f)
|
||||
}
|
||||
Surface.ROTATION_90 -> {
|
||||
Matrix.translateM(textureTransform, 0, 1.0f, 1.0f, 0.0f)
|
||||
Matrix.rotateM(textureTransform, 0, 180.0f, 0.0f, 0.0f, 1.0f)
|
||||
Matrix.translateM(textureTransform, 0, 1.0f, 0.0f, 0.0f)
|
||||
Matrix.scaleM(textureTransform, 0, -1.0f / aspectRatio, 1.0f, 1.0f)
|
||||
}
|
||||
Surface.ROTATION_270 -> {
|
||||
Matrix.translateM(textureTransform, 0, 1.0f, 0.0f, 0.0f)
|
||||
Matrix.scaleM(textureTransform, 0, -1.0f / aspectRatio, 1.0f, 1.0f)
|
||||
}
|
||||
}
|
||||
|
||||
// Connect the Stream to the Texture and the Texture to the MaterialInstance.
|
||||
val sampler = TextureSampler(TextureSampler.MinFilter.LINEAR, TextureSampler.MagFilter.LINEAR, TextureSampler.WrapMode.CLAMP_TO_EDGE)
|
||||
filamentTexture!!.setExternalStream(filamentEngine, filamentStream!!)
|
||||
filamentMaterial.setParameter("videoTexture", filamentTexture!!, sampler)
|
||||
filamentMaterial.setParameter("textureTransform", MaterialInstance.FloatElement.MAT4, textureTransform, 0, 1)
|
||||
|
||||
// Start the capture session. You could also use TEMPLATE_PREVIEW here.
|
||||
val captureRequestBuilder = cameraDevice!!.createCaptureRequest(CameraDevice.TEMPLATE_RECORD)
|
||||
captureRequestBuilder.addTarget(imageReader.surface)
|
||||
|
||||
cameraDevice?.createCaptureSession(listOf(imageReader.surface),
|
||||
object : CameraCaptureSession.StateCallback() {
|
||||
override fun onConfigured(cameraCaptureSession: CameraCaptureSession) {
|
||||
if (cameraDevice == null) return
|
||||
captureSession = cameraCaptureSession
|
||||
captureRequestBuilder.set(CaptureRequest.CONTROL_AF_MODE, CaptureRequest.CONTROL_AF_MODE_CONTINUOUS_PICTURE)
|
||||
captureRequest = captureRequestBuilder.build()
|
||||
captureSession!!.setRepeatingRequest(captureRequest, null, backgroundHandler)
|
||||
Log.i(kLogTag, "Created CaptureRequest.")
|
||||
}
|
||||
override fun onConfigureFailed(session: CameraCaptureSession) {
|
||||
Log.e(kLogTag, "onConfigureFailed")
|
||||
}
|
||||
}, null)
|
||||
}
|
||||
|
||||
companion object {
|
||||
private const val kLogTag = "CameraHelper"
|
||||
private const val kRequestCameraPermission = 1
|
||||
private const val kImageReaderMaxImages = 7
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,247 @@
|
||||
/*
|
||||
* Copyright (C) 2019 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.google.android.filament.externalimg
|
||||
|
||||
import android.app.Activity
|
||||
import android.content.Context
|
||||
import android.content.pm.PackageManager
|
||||
import android.graphics.SurfaceTexture
|
||||
import android.hardware.camera2.*
|
||||
import android.os.Handler
|
||||
import android.os.HandlerThread
|
||||
import android.util.Log
|
||||
import android.util.Size
|
||||
import android.view.Surface
|
||||
import androidx.core.content.ContextCompat
|
||||
|
||||
import android.Manifest
|
||||
import android.graphics.ImageFormat
|
||||
import android.hardware.HardwareBuffer
|
||||
import android.media.ImageReader
|
||||
import android.opengl.Matrix
|
||||
import android.os.Build
|
||||
import android.os.Looper
|
||||
import androidx.annotation.RequiresApi
|
||||
|
||||
import com.google.android.filament.*
|
||||
|
||||
import java.util.concurrent.Semaphore
|
||||
import java.util.concurrent.TimeUnit
|
||||
|
||||
/**
|
||||
* Toy class that handles all interaction with the Android camera2 API.
|
||||
* Sets the "textureTransform" and "videoTexture" parameters on the given Filament material.
|
||||
*/
|
||||
class CameraHelper(val activity: Activity, private val filamentEngine: Engine, private val filamentMaterial: MaterialInstance) {
|
||||
private lateinit var cameraId: String
|
||||
private lateinit var captureRequest: CaptureRequest
|
||||
|
||||
private val cameraOpenCloseLock = Semaphore(1)
|
||||
private var backgroundHandler: Handler? = null
|
||||
private var backgroundThread: HandlerThread? = null
|
||||
private var cameraDevice: CameraDevice? = null
|
||||
private var captureSession: CameraCaptureSession? = null
|
||||
private var resolution = Size(640, 480)
|
||||
private var filamentTexture: Texture? = null
|
||||
private var filamentStream: Stream? = null
|
||||
private val imageReader = ImageReader.newInstance(
|
||||
resolution.width,
|
||||
resolution.height,
|
||||
ImageFormat.PRIVATE,
|
||||
kImageReaderMaxImages,
|
||||
HardwareBuffer.USAGE_GPU_SAMPLED_IMAGE)
|
||||
|
||||
@Suppress("deprecation")
|
||||
private val display = if (Build.VERSION.SDK_INT >= 30) {
|
||||
Api30Impl.getDisplay(activity)
|
||||
} else {
|
||||
activity.windowManager.defaultDisplay!!
|
||||
}
|
||||
|
||||
@RequiresApi(30)
|
||||
class Api30Impl {
|
||||
companion object {
|
||||
fun getDisplay(context: Context) = context.display!!
|
||||
}
|
||||
}
|
||||
|
||||
private val cameraCallback = object : CameraDevice.StateCallback() {
|
||||
override fun onOpened(cameraDevice: CameraDevice) {
|
||||
cameraOpenCloseLock.release()
|
||||
this@CameraHelper.cameraDevice = cameraDevice
|
||||
createCaptureSession()
|
||||
}
|
||||
override fun onDisconnected(cameraDevice: CameraDevice) {
|
||||
cameraOpenCloseLock.release()
|
||||
cameraDevice.close()
|
||||
this@CameraHelper.cameraDevice = null
|
||||
}
|
||||
override fun onError(cameraDevice: CameraDevice, error: Int) {
|
||||
onDisconnected(cameraDevice)
|
||||
this@CameraHelper.activity.finish()
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Fetches the latest image (if any) from ImageReader and passes its HardwareBuffer to Filament.
|
||||
*/
|
||||
fun pushExternalImageToFilament() {
|
||||
val stream = filamentStream
|
||||
if (stream != null) {
|
||||
imageReader.acquireLatestImage()?.also {
|
||||
stream.setAcquiredImage(it.hardwareBuffer, Handler(Looper.getMainLooper())) {
|
||||
it.close()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Finds the front-facing Android camera, requests permission, and sets up a listener that will
|
||||
* start a capture session as soon as the camera is ready.
|
||||
*/
|
||||
fun openCamera() {
|
||||
val manager = activity.getSystemService(Context.CAMERA_SERVICE) as CameraManager
|
||||
try {
|
||||
for (cameraId in manager.cameraIdList) {
|
||||
val characteristics = manager.getCameraCharacteristics(cameraId)
|
||||
val cameraDirection = characteristics.get(CameraCharacteristics.LENS_FACING)
|
||||
if (cameraDirection != null && cameraDirection == CameraCharacteristics.LENS_FACING_FRONT) {
|
||||
continue
|
||||
}
|
||||
|
||||
this.cameraId = cameraId
|
||||
Log.i(kLogTag, "Selected camera $cameraId.")
|
||||
|
||||
val map = characteristics.get(CameraCharacteristics.SCALER_STREAM_CONFIGURATION_MAP) ?: continue
|
||||
resolution = map.getOutputSizes(SurfaceTexture::class.java)[0]
|
||||
Log.i(kLogTag, "Highest resolution is $resolution.")
|
||||
}
|
||||
} catch (e: CameraAccessException) {
|
||||
Log.e(kLogTag, e.toString())
|
||||
} catch (e: NullPointerException) {
|
||||
Log.e(kLogTag, "Camera2 API is not supported on this device.")
|
||||
}
|
||||
|
||||
val permission = ContextCompat.checkSelfPermission(this.activity, Manifest.permission.CAMERA)
|
||||
if (permission != PackageManager.PERMISSION_GRANTED) {
|
||||
activity.requestPermissions(arrayOf(Manifest.permission.CAMERA), kRequestCameraPermission)
|
||||
return
|
||||
}
|
||||
if (!cameraOpenCloseLock.tryAcquire(2500, TimeUnit.MILLISECONDS)) {
|
||||
throw RuntimeException("Time out waiting to lock camera opening.")
|
||||
}
|
||||
manager.openCamera(cameraId, cameraCallback, backgroundHandler)
|
||||
}
|
||||
|
||||
fun onResume() {
|
||||
backgroundThread = HandlerThread("CameraBackground").also { it.start() }
|
||||
backgroundHandler = Handler(backgroundThread?.looper!!)
|
||||
}
|
||||
|
||||
fun onPause() {
|
||||
backgroundThread?.quitSafely()
|
||||
try {
|
||||
backgroundThread?.join()
|
||||
backgroundThread = null
|
||||
backgroundHandler = null
|
||||
} catch (e: InterruptedException) {
|
||||
Log.e(kLogTag, e.toString())
|
||||
}
|
||||
}
|
||||
|
||||
fun onRequestPermissionsResult(requestCode: Int, grantResults: IntArray): Boolean {
|
||||
if (requestCode == kRequestCameraPermission) {
|
||||
if (grantResults.size != 1 || grantResults[0] != PackageManager.PERMISSION_GRANTED) {
|
||||
Log.e(kLogTag, "Unable to obtain camera position.")
|
||||
}
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
private fun createCaptureSession() {
|
||||
filamentStream?.apply { filamentEngine.destroyStream(this) }
|
||||
|
||||
// [Re]create the Filament Stream object that gets bound to the Texture.
|
||||
filamentStream = Stream.Builder().build(filamentEngine)
|
||||
|
||||
// Create the Filament Texture object if we haven't done so already.
|
||||
if (filamentTexture == null) {
|
||||
filamentTexture = Texture.Builder()
|
||||
.sampler(Texture.Sampler.SAMPLER_EXTERNAL)
|
||||
.format(Texture.InternalFormat.RGB8)
|
||||
.build(filamentEngine)
|
||||
}
|
||||
|
||||
// We are texturing a front-facing square shape so we need to generate a matrix that transforms (u, v, 0, 1)
|
||||
// into a new UV coordinate according to the screen rotation and the aspect ratio of the camera image.
|
||||
val aspectRatio = resolution.width.toFloat() / resolution.height.toFloat()
|
||||
val textureTransform = FloatArray(16)
|
||||
Matrix.setIdentityM(textureTransform, 0)
|
||||
when (display.rotation) {
|
||||
Surface.ROTATION_0 -> {
|
||||
Matrix.translateM(textureTransform, 0, 1.0f, 0.0f, 0.0f)
|
||||
Matrix.rotateM(textureTransform, 0, 90.0f, 0.0f, 0.0f, 1.0f)
|
||||
Matrix.translateM(textureTransform, 0, 1.0f, 0.0f, 0.0f)
|
||||
Matrix.scaleM(textureTransform, 0, -1.0f, 1.0f / aspectRatio, 1.0f)
|
||||
}
|
||||
Surface.ROTATION_90 -> {
|
||||
Matrix.translateM(textureTransform, 0, 1.0f, 1.0f, 0.0f)
|
||||
Matrix.rotateM(textureTransform, 0, 180.0f, 0.0f, 0.0f, 1.0f)
|
||||
Matrix.translateM(textureTransform, 0, 1.0f, 0.0f, 0.0f)
|
||||
Matrix.scaleM(textureTransform, 0, -1.0f / aspectRatio, 1.0f, 1.0f)
|
||||
}
|
||||
Surface.ROTATION_270 -> {
|
||||
Matrix.translateM(textureTransform, 0, 1.0f, 0.0f, 0.0f)
|
||||
Matrix.scaleM(textureTransform, 0, -1.0f / aspectRatio, 1.0f, 1.0f)
|
||||
}
|
||||
}
|
||||
|
||||
// Connect the Stream to the Texture and the Texture to the MaterialInstance.
|
||||
val sampler = TextureSampler(TextureSampler.MinFilter.LINEAR, TextureSampler.MagFilter.LINEAR, TextureSampler.WrapMode.CLAMP_TO_EDGE)
|
||||
filamentTexture!!.setExternalStream(filamentEngine, filamentStream!!)
|
||||
filamentMaterial.setParameter("videoTexture", filamentTexture!!, sampler)
|
||||
filamentMaterial.setParameter("textureTransform", MaterialInstance.FloatElement.MAT4, textureTransform, 0, 1)
|
||||
|
||||
// Start the capture session. You could also use TEMPLATE_PREVIEW here.
|
||||
val captureRequestBuilder = cameraDevice!!.createCaptureRequest(CameraDevice.TEMPLATE_RECORD)
|
||||
captureRequestBuilder.addTarget(imageReader.surface)
|
||||
|
||||
cameraDevice?.createCaptureSession(listOf(imageReader.surface),
|
||||
object : CameraCaptureSession.StateCallback() {
|
||||
override fun onConfigured(cameraCaptureSession: CameraCaptureSession) {
|
||||
if (cameraDevice == null) return
|
||||
captureSession = cameraCaptureSession
|
||||
captureRequestBuilder.set(CaptureRequest.CONTROL_AF_MODE, CaptureRequest.CONTROL_AF_MODE_CONTINUOUS_PICTURE)
|
||||
captureRequest = captureRequestBuilder.build()
|
||||
captureSession!!.setRepeatingRequest(captureRequest, null, backgroundHandler)
|
||||
Log.i(kLogTag, "Created CaptureRequest.")
|
||||
}
|
||||
override fun onConfigureFailed(session: CameraCaptureSession) {
|
||||
Log.e(kLogTag, "onConfigureFailed")
|
||||
}
|
||||
}, null)
|
||||
}
|
||||
|
||||
companion object {
|
||||
private const val kLogTag = "CameraHelper"
|
||||
private const val kRequestCameraPermission = 1
|
||||
private const val kImageReaderMaxImages = 7
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,193 @@
|
||||
import android.graphics.*
|
||||
import android.hardware.HardwareBuffer
|
||||
import android.media.Image
|
||||
import android.media.ImageReader
|
||||
import android.os.Build
|
||||
import android.os.Handler
|
||||
import android.os.HandlerThread
|
||||
import android.util.Log
|
||||
import android.view.Surface
|
||||
import androidx.annotation.RequiresApi
|
||||
import java.util.concurrent.CompletableFuture
|
||||
import java.util.concurrent.TimeUnit
|
||||
import java.util.concurrent.TimeoutException
|
||||
|
||||
@RequiresApi(Build.VERSION_CODES.O)
|
||||
object CanvasToHardwareBufferUtil {
|
||||
private const val TAG = "CanvasToHardwareBufferKt"
|
||||
private const val IMAGE_READER_TIMEOUT_MS = 3000L // Timeout for waiting buffer
|
||||
|
||||
fun drawToHardwareBuffer(
|
||||
width: Int,
|
||||
height: Int,
|
||||
): HardwareBuffer? {
|
||||
if (width <= 0 || height <= 0) {
|
||||
Log.e(TAG, "Invalid dimensions: width=$width, height=$height")
|
||||
return null
|
||||
}
|
||||
|
||||
var handlerThread: HandlerThread? = null
|
||||
var imageReader: ImageReader? = null
|
||||
var surface: Surface? = null // Keep track for logging/debugging if needed
|
||||
// Use var as it's assigned within the try block after future completion
|
||||
var receivedHardwareBuffer: HardwareBuffer? = null
|
||||
|
||||
try {
|
||||
// 1. Setup HandlerThread for ImageReader callbacks
|
||||
handlerThread = HandlerThread("ImageReaderThreadKt").apply { start() }
|
||||
val imageReaderHandler = Handler(handlerThread.looper)
|
||||
|
||||
// 2. Use CompletableFuture to wait for the buffer from the listener
|
||||
val bufferFuture = CompletableFuture<HardwareBuffer>()
|
||||
|
||||
// 3. Create ImageReader
|
||||
val usageFlags =
|
||||
HardwareBuffer.USAGE_GPU_SAMPLED_IMAGE or
|
||||
HardwareBuffer.USAGE_GPU_COLOR_OUTPUT or
|
||||
HardwareBuffer.USAGE_CPU_READ_RARELY // Adjust as needed
|
||||
|
||||
imageReader =
|
||||
ImageReader.newInstance(width, height, PixelFormat.RGBA_8888, 1, usageFlags)
|
||||
|
||||
// 4. Set Listener to capture the buffer
|
||||
imageReader.setOnImageAvailableListener({ reader ->
|
||||
var image: Image? = null
|
||||
var hardwareBuffer: HardwareBuffer? = null
|
||||
try {
|
||||
// Use `use` block for automatic image.close()
|
||||
image = reader.acquireLatestImage()
|
||||
if (image == null) {
|
||||
Log.w(TAG, "ImageReader listener fired but no image available.")
|
||||
// Complete exceptionally if buffer wasn't already completed.
|
||||
bufferFuture.completeExceptionally(
|
||||
RuntimeException("ImageReader listener fired but no image available"),
|
||||
)
|
||||
return@setOnImageAvailableListener
|
||||
}
|
||||
|
||||
hardwareBuffer = image.hardwareBuffer
|
||||
if (hardwareBuffer != null) {
|
||||
// IMPORTANT: Don't close the HardwareBuffer here!
|
||||
// Transfer ownership via the CompletableFuture.
|
||||
if (!bufferFuture.isDone) { // Avoid completing more than once
|
||||
bufferFuture.complete(hardwareBuffer)
|
||||
} else {
|
||||
// Future was already completed (maybe exceptionally), close this buffer
|
||||
Log.w(TAG, "Future already done, closing redundant HardwareBuffer")
|
||||
hardwareBuffer.close()
|
||||
}
|
||||
} else {
|
||||
Log.e(TAG, "Failed to get HardwareBuffer from Image.")
|
||||
if (!bufferFuture.isDone) {
|
||||
bufferFuture.completeExceptionally(
|
||||
RuntimeException("Failed to get HardwareBuffer from Image"),
|
||||
)
|
||||
}
|
||||
}
|
||||
} catch (e: Exception) {
|
||||
Log.e(TAG, "Error in ImageReader listener", e)
|
||||
if (!bufferFuture.isDone) {
|
||||
bufferFuture.completeExceptionally(e) // Propagate error
|
||||
}
|
||||
// If we got the buffer but failed elsewhere, ensure it's closed
|
||||
hardwareBuffer?.takeUnless { it.isClosed }?.close()
|
||||
} finally {
|
||||
// image?.close() // Handled by acquiring reader itself or image.use{} if used
|
||||
image?.close() // Close image if not using `use` or if error before `use` finishes
|
||||
}
|
||||
}, imageReaderHandler)
|
||||
|
||||
// 5. Get the Surface to draw onto
|
||||
surface =
|
||||
imageReader.surface
|
||||
?: throw RuntimeException("Failed to get Surface from ImageReader")
|
||||
|
||||
// 6. Lock Canvas and Draw
|
||||
val canvas: Canvas? = surface.lockHardwareCanvas() // Use hardware accelerated canvas
|
||||
if (canvas != null) {
|
||||
try {
|
||||
// --- Your Drawing Code Here ---
|
||||
val paint =
|
||||
Paint().apply {
|
||||
isAntiAlias = true // Good practice
|
||||
}
|
||||
|
||||
// Blue background
|
||||
paint.color = Color.BLUE
|
||||
canvas.drawRect(0f, 0f, width.toFloat(), height.toFloat(), paint)
|
||||
|
||||
// White text
|
||||
paint.color = Color.WHITE
|
||||
paint.textSize = 40f
|
||||
paint.textAlign = Paint.Align.CENTER
|
||||
canvas.drawText(
|
||||
"Hello HardwareBuffer! (Kotlin)",
|
||||
width / 2f,
|
||||
height / 2f,
|
||||
paint,
|
||||
)
|
||||
// --- End Drawing Code ---
|
||||
} finally {
|
||||
// 7. Unlock Canvas and Post
|
||||
surface.unlockCanvasAndPost(canvas)
|
||||
}
|
||||
} else {
|
||||
throw RuntimeException("Failed to lock Hardware Canvas")
|
||||
}
|
||||
|
||||
// 8. Wait for the listener to provide the HardwareBuffer
|
||||
try {
|
||||
// Wait for the buffer; this blocks the current thread.
|
||||
receivedHardwareBuffer =
|
||||
bufferFuture.get(IMAGE_READER_TIMEOUT_MS, TimeUnit.MILLISECONDS)
|
||||
// Ownership of receivedHardwareBuffer is now transferred to the caller
|
||||
} catch (timeout: TimeoutException) {
|
||||
Log.e(TAG, "Timeout waiting for HardwareBuffer from ImageReader listener")
|
||||
bufferFuture.cancel(true) // Attempt to cancel listener processing
|
||||
throw timeout // Re-throw
|
||||
}
|
||||
} catch (e: Exception) {
|
||||
Log.e(TAG, "Failed to draw to HardwareBuffer", e)
|
||||
// Ensure buffer is closed if acquired but an error occurred before returning it
|
||||
receivedHardwareBuffer?.takeUnless { it.isClosed }?.close()
|
||||
return null // Indicate failure
|
||||
} finally {
|
||||
// 9. Cleanup
|
||||
try {
|
||||
imageReader?.close() // Also releases the Surface implicitly
|
||||
} catch (e: Exception) {
|
||||
Log.e(TAG, "Error closing ImageReader", e)
|
||||
}
|
||||
try {
|
||||
handlerThread?.quitSafely()
|
||||
} catch (e: Exception) {
|
||||
Log.e(TAG, "Error quitting HandlerThread", e)
|
||||
}
|
||||
// Note: Do NOT close receivedHardwareBuffer here if returning successfully.
|
||||
// The caller is responsible for closing the returned buffer.
|
||||
}
|
||||
|
||||
// Return the buffer; caller MUST close it.
|
||||
return receivedHardwareBuffer
|
||||
}
|
||||
|
||||
// --- Example Usage (must be called from appropriate context/thread, like a coroutine) ---
|
||||
/*
|
||||
@RequiresApi(Build.VERSION_CODES.O)
|
||||
suspend fun exampleUsage() = withContext(Dispatchers.IO) { // Run blocking code off main thread
|
||||
val myBuffer: HardwareBuffer? = CanvasToHardwareBufferUtil.drawToHardwareBuffer(640, 480)
|
||||
|
||||
// Use the 'use' extension function for automatic closing
|
||||
myBuffer?.use { buffer ->
|
||||
// ... Use the buffer (e.g., create an EGLImage, pass to Vulkan, etc.) ...
|
||||
Log.d(TAG, "Successfully created HardwareBuffer: $buffer. Now using it...")
|
||||
// buffer.close() // 'use' handles this automatically
|
||||
|
||||
} ?: run {
|
||||
Log.e(TAG, "Failed to create HardwareBuffer.")
|
||||
}
|
||||
|
||||
Log.d(TAG,"HardwareBuffer processing finished (buffer closed if obtained).")
|
||||
}
|
||||
*/
|
||||
}
|
||||
@@ -0,0 +1,180 @@
|
||||
import android.graphics.*
|
||||
import android.hardware.HardwareBuffer
|
||||
import android.media.Image
|
||||
import android.media.ImageReader
|
||||
import android.os.Build
|
||||
import android.os.Handler
|
||||
import android.os.HandlerThread
|
||||
import android.util.Log
|
||||
import android.view.Surface
|
||||
import androidx.annotation.RequiresApi
|
||||
import java.util.concurrent.CompletableFuture
|
||||
import java.util.concurrent.TimeUnit
|
||||
import java.util.concurrent.TimeoutException
|
||||
|
||||
@RequiresApi(Build.VERSION_CODES.O)
|
||||
object CanvasToHardwareBufferUtil {
|
||||
|
||||
private const val TAG = "CanvasToHardwareBufferKt"
|
||||
private const val IMAGE_READER_TIMEOUT_MS = 3000L // Timeout for waiting buffer
|
||||
|
||||
fun drawToHardwareBuffer(width: Int, height: Int): HardwareBuffer? {
|
||||
if (width <= 0 || height <= 0) {
|
||||
Log.e(TAG, "Invalid dimensions: width=$width, height=$height")
|
||||
return null
|
||||
}
|
||||
|
||||
var handlerThread: HandlerThread? = null
|
||||
var imageReader: ImageReader? = null
|
||||
var surface: Surface? = null // Keep track for logging/debugging if needed
|
||||
// Use var as it's assigned within the try block after future completion
|
||||
var receivedHardwareBuffer: HardwareBuffer? = null
|
||||
|
||||
try {
|
||||
// 1. Setup HandlerThread for ImageReader callbacks
|
||||
handlerThread = HandlerThread("ImageReaderThreadKt").apply { start() }
|
||||
val imageReaderHandler = Handler(handlerThread.looper)
|
||||
|
||||
// 2. Use CompletableFuture to wait for the buffer from the listener
|
||||
val bufferFuture = CompletableFuture<HardwareBuffer>()
|
||||
|
||||
// 3. Create ImageReader
|
||||
val usageFlags = HardwareBuffer.USAGE_GPU_SAMPLED_IMAGE or
|
||||
HardwareBuffer.USAGE_GPU_COLOR_OUTPUT or
|
||||
HardwareBuffer.USAGE_CPU_READ_RARELY // Adjust as needed
|
||||
|
||||
imageReader = ImageReader.newInstance(width, height, PixelFormat.RGBA_8888, 1, usageFlags)
|
||||
|
||||
// 4. Set Listener to capture the buffer
|
||||
imageReader.setOnImageAvailableListener({ reader ->
|
||||
var image: Image? = null
|
||||
var hardwareBuffer: HardwareBuffer? = null
|
||||
try {
|
||||
// Use `use` block for automatic image.close()
|
||||
image = reader.acquireLatestImage()
|
||||
if (image == null) {
|
||||
Log.w(TAG, "ImageReader listener fired but no image available.")
|
||||
// Complete exceptionally if buffer wasn't already completed.
|
||||
bufferFuture.completeExceptionally(RuntimeException("ImageReader listener fired but no image available"))
|
||||
return@setOnImageAvailableListener
|
||||
}
|
||||
|
||||
hardwareBuffer = image.hardwareBuffer
|
||||
if (hardwareBuffer != null) {
|
||||
// IMPORTANT: Don't close the HardwareBuffer here!
|
||||
// Transfer ownership via the CompletableFuture.
|
||||
if (!bufferFuture.isDone) { // Avoid completing more than once
|
||||
bufferFuture.complete(hardwareBuffer)
|
||||
} else {
|
||||
// Future was already completed (maybe exceptionally), close this buffer
|
||||
Log.w(TAG, "Future already done, closing redundant HardwareBuffer")
|
||||
hardwareBuffer.close()
|
||||
}
|
||||
} else {
|
||||
Log.e(TAG, "Failed to get HardwareBuffer from Image.")
|
||||
if (!bufferFuture.isDone) {
|
||||
bufferFuture.completeExceptionally(RuntimeException("Failed to get HardwareBuffer from Image"))
|
||||
}
|
||||
}
|
||||
} catch (e: Exception) {
|
||||
Log.e(TAG, "Error in ImageReader listener", e)
|
||||
if (!bufferFuture.isDone) {
|
||||
bufferFuture.completeExceptionally(e) // Propagate error
|
||||
}
|
||||
// If we got the buffer but failed elsewhere, ensure it's closed
|
||||
hardwareBuffer?.takeUnless { it.isClosed }?.close()
|
||||
} finally {
|
||||
// image?.close() // Handled by acquiring reader itself or image.use{} if used
|
||||
image?.close() // Close image if not using `use` or if error before `use` finishes
|
||||
}
|
||||
}, imageReaderHandler)
|
||||
|
||||
// 5. Get the Surface to draw onto
|
||||
surface = imageReader.surface ?: throw RuntimeException("Failed to get Surface from ImageReader")
|
||||
|
||||
// 6. Lock Canvas and Draw
|
||||
val canvas: Canvas? = surface.lockHardwareCanvas() // Use hardware accelerated canvas
|
||||
if (canvas != null) {
|
||||
try {
|
||||
// --- Your Drawing Code Here ---
|
||||
val paint = Paint().apply {
|
||||
isAntiAlias = true // Good practice
|
||||
}
|
||||
|
||||
// Blue background
|
||||
paint.color = Color.BLUE
|
||||
canvas.drawRect(0f, 0f, width.toFloat(), height.toFloat(), paint)
|
||||
|
||||
// White text
|
||||
paint.color = Color.WHITE
|
||||
paint.textSize = 40f
|
||||
paint.textAlign = Paint.Align.CENTER
|
||||
canvas.drawText("Hello HardwareBuffer! (Kotlin)", width / 2f, height / 2f, paint)
|
||||
// --- End Drawing Code ---
|
||||
|
||||
} finally {
|
||||
// 7. Unlock Canvas and Post
|
||||
surface.unlockCanvasAndPost(canvas)
|
||||
}
|
||||
} else {
|
||||
throw RuntimeException("Failed to lock Hardware Canvas")
|
||||
}
|
||||
|
||||
// 8. Wait for the listener to provide the HardwareBuffer
|
||||
try {
|
||||
// Wait for the buffer; this blocks the current thread.
|
||||
receivedHardwareBuffer = bufferFuture.get(IMAGE_READER_TIMEOUT_MS, TimeUnit.MILLISECONDS)
|
||||
// Ownership of receivedHardwareBuffer is now transferred to the caller
|
||||
} catch(timeout: TimeoutException) {
|
||||
Log.e(TAG, "Timeout waiting for HardwareBuffer from ImageReader listener")
|
||||
bufferFuture.cancel(true) // Attempt to cancel listener processing
|
||||
throw timeout // Re-throw
|
||||
}
|
||||
|
||||
|
||||
} catch (e: Exception) {
|
||||
Log.e(TAG, "Failed to draw to HardwareBuffer", e)
|
||||
// Ensure buffer is closed if acquired but an error occurred before returning it
|
||||
receivedHardwareBuffer?.takeUnless { it.isClosed }?.close()
|
||||
return null // Indicate failure
|
||||
|
||||
} finally {
|
||||
// 9. Cleanup
|
||||
try {
|
||||
imageReader?.close() // Also releases the Surface implicitly
|
||||
} catch (e: Exception) {
|
||||
Log.e(TAG, "Error closing ImageReader", e)
|
||||
}
|
||||
try {
|
||||
handlerThread?.quitSafely()
|
||||
} catch (e: Exception) {
|
||||
Log.e(TAG, "Error quitting HandlerThread", e)
|
||||
}
|
||||
// Note: Do NOT close receivedHardwareBuffer here if returning successfully.
|
||||
// The caller is responsible for closing the returned buffer.
|
||||
}
|
||||
|
||||
// Return the buffer; caller MUST close it.
|
||||
return receivedHardwareBuffer
|
||||
}
|
||||
|
||||
// --- Example Usage (must be called from appropriate context/thread, like a coroutine) ---
|
||||
/*
|
||||
@RequiresApi(Build.VERSION_CODES.O)
|
||||
suspend fun exampleUsage() = withContext(Dispatchers.IO) { // Run blocking code off main thread
|
||||
val myBuffer: HardwareBuffer? = CanvasToHardwareBufferUtil.drawToHardwareBuffer(640, 480)
|
||||
|
||||
// Use the 'use' extension function for automatic closing
|
||||
myBuffer?.use { buffer ->
|
||||
// ... Use the buffer (e.g., create an EGLImage, pass to Vulkan, etc.) ...
|
||||
Log.d(TAG, "Successfully created HardwareBuffer: $buffer. Now using it...")
|
||||
// buffer.close() // 'use' handles this automatically
|
||||
|
||||
} ?: run {
|
||||
Log.e(TAG, "Failed to create HardwareBuffer.")
|
||||
}
|
||||
|
||||
Log.d(TAG,"HardwareBuffer processing finished (buffer closed if obtained).")
|
||||
}
|
||||
*/
|
||||
}
|
||||
@@ -0,0 +1,469 @@
|
||||
/*
|
||||
* Copyright (C) 2019 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.google.android.filament.externalimg
|
||||
|
||||
import android.animation.ValueAnimator
|
||||
import android.app.Activity
|
||||
import android.hardware.HardwareBuffer
|
||||
import android.opengl.Matrix
|
||||
import android.os.Bundle
|
||||
import android.view.Choreographer
|
||||
import android.view.Surface
|
||||
import android.view.SurfaceView
|
||||
import android.view.animation.LinearInterpolator
|
||||
import androidx.core.app.ActivityCompat
|
||||
|
||||
import com.google.android.filament.*
|
||||
import com.google.android.filament.RenderableManager.*
|
||||
import com.google.android.filament.VertexBuffer.*
|
||||
import com.google.android.filament.android.DisplayHelper
|
||||
import com.google.android.filament.android.FilamentHelper
|
||||
import com.google.android.filament.android.UiHelper
|
||||
import com.google.android.filament.utils.ExternalImage
|
||||
import com.google.android.filament.utils.Utils
|
||||
|
||||
import java.nio.ByteBuffer
|
||||
import java.nio.ByteOrder
|
||||
import java.nio.channels.Channels
|
||||
|
||||
import kotlin.math.*
|
||||
|
||||
import android.util.Log
|
||||
|
||||
class MainActivity : Activity(), ActivityCompat.OnRequestPermissionsResultCallback {
|
||||
companion object {
|
||||
init {
|
||||
Filament.init()
|
||||
}
|
||||
}
|
||||
|
||||
private var TAG = "filament.externalimg"
|
||||
|
||||
private lateinit var surfaceView: SurfaceView
|
||||
private lateinit var uiHelper: UiHelper
|
||||
private lateinit var displayHelper: DisplayHelper
|
||||
private lateinit var choreographer: Choreographer
|
||||
|
||||
private lateinit var engine: Engine
|
||||
private lateinit var renderer: Renderer
|
||||
private lateinit var scene: Scene
|
||||
private lateinit var view: View
|
||||
|
||||
// This is the Filament camera, not the phone camera. :)
|
||||
private lateinit var camera: Camera
|
||||
|
||||
private var filamentTexture: Texture? = null
|
||||
|
||||
// Other Filament objects:
|
||||
private lateinit var material: Material
|
||||
private lateinit var materialInstance: MaterialInstance
|
||||
private lateinit var vertexBuffer: VertexBuffer
|
||||
private lateinit var indexBuffer: IndexBuffer
|
||||
|
||||
// Filament entity representing a renderable object
|
||||
@Entity private var renderable = 0
|
||||
@Entity private var light = 0
|
||||
|
||||
private var myCount : Int = 0
|
||||
|
||||
// A swap chain is Filament's representation of a surface
|
||||
private var swapChain: SwapChain? = null
|
||||
|
||||
// Performs the rendering and schedules new frames
|
||||
private val frameScheduler = FrameCallback()
|
||||
|
||||
private val animator = ValueAnimator.ofFloat(0.0f, 50.0f)
|
||||
|
||||
override fun onCreate(savedInstanceState: Bundle?) {
|
||||
super.onCreate(savedInstanceState)
|
||||
|
||||
Utils.init()
|
||||
|
||||
surfaceView = SurfaceView(this)
|
||||
setContentView(surfaceView)
|
||||
|
||||
choreographer = Choreographer.getInstance()
|
||||
|
||||
displayHelper = DisplayHelper(this)
|
||||
|
||||
setupSurfaceView()
|
||||
setupFilament()
|
||||
setupView()
|
||||
setupScene()
|
||||
|
||||
// ExternalImage.setOnTexture(engine,, texture, buffer, srgb)
|
||||
|
||||
// cameraHelper = CameraHelper(this, engine, materialInstance)
|
||||
// cameraHelper.openCamera()
|
||||
}
|
||||
|
||||
private fun setupSurfaceView() {
|
||||
uiHelper = UiHelper(UiHelper.ContextErrorPolicy.DONT_CHECK)
|
||||
uiHelper.renderCallback = SurfaceCallback()
|
||||
uiHelper.attachTo(surfaceView)
|
||||
}
|
||||
|
||||
private fun setupFilament() {
|
||||
engine = Engine.create()
|
||||
renderer = engine.createRenderer()
|
||||
scene = engine.createScene()
|
||||
view = engine.createView()
|
||||
camera = engine.createCamera(engine.entityManager.create())
|
||||
|
||||
}
|
||||
|
||||
private fun setupView() {
|
||||
scene.skybox = Skybox.Builder().color(0.035f, 0.035f, 0.035f, 1.0f).build(engine)
|
||||
view.camera = camera
|
||||
view.scene = scene
|
||||
}
|
||||
|
||||
private fun setupScene() {
|
||||
loadMaterial()
|
||||
setupMaterial()
|
||||
createMesh()
|
||||
|
||||
// To create a renderable we first create a generic entity
|
||||
renderable = EntityManager.get().create()
|
||||
|
||||
// We then create a renderable component on that entity
|
||||
// A renderable is made of several primitives; in this case we declare only 1
|
||||
// If we wanted each face of the cube to have a different material, we could
|
||||
// declare 6 primitives (1 per face) and give each of them a different material
|
||||
// instance, setup with different parameters
|
||||
RenderableManager.Builder(1)
|
||||
// Overall bounding box of the renderable
|
||||
.boundingBox(Box(0.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f))
|
||||
// Sets the mesh data of the first primitive, 6 faces of 6 indices each
|
||||
.geometry(0, PrimitiveType.TRIANGLES, vertexBuffer, indexBuffer, 0, 6 * 6)
|
||||
// Sets the material of the first primitive
|
||||
.material(0, materialInstance)
|
||||
.build(engine, renderable)
|
||||
|
||||
// Add the entity to the scene to render it
|
||||
scene.addEntity(renderable)
|
||||
|
||||
// We now need a light, let's create a directional light
|
||||
light = EntityManager.get().create()
|
||||
|
||||
// Create a color from a temperature (5,500K)
|
||||
val (r, g, b) = Colors.cct(5_500.0f)
|
||||
LightManager.Builder(LightManager.Type.DIRECTIONAL)
|
||||
.color(r, g, b)
|
||||
// Intensity of the sun in lux on a clear day
|
||||
.intensity(110_000.0f)
|
||||
// The direction is normalized on our behalf
|
||||
.direction(0.0f, -0.5f, -1.0f)
|
||||
.castShadows(true)
|
||||
.build(engine, light)
|
||||
|
||||
// Add the entity to the scene to light it
|
||||
scene.addEntity(light)
|
||||
|
||||
// Set the exposure on the camera, this exposure follows the sunny f/16 rule
|
||||
// Since we've defined a light that has the same intensity as the sun, it
|
||||
// guarantees a proper exposure
|
||||
camera.setExposure(16.0f, 1.0f / 125.0f, 100.0f)
|
||||
|
||||
// Move the camera back to see the object
|
||||
camera.lookAt(0.0, 0.0, 6.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0)
|
||||
|
||||
startAnimation()
|
||||
}
|
||||
|
||||
private fun loadMaterial() {
|
||||
readUncompressedAsset("materials/lit.filamat").let {
|
||||
material = Material.Builder().payload(it, it.remaining()).build(engine)
|
||||
}
|
||||
}
|
||||
|
||||
private fun setupMaterial() {
|
||||
materialInstance = material.createInstance()
|
||||
materialInstance.setParameter("baseColor", Colors.RgbType.SRGB, 1.0f, 0.85f, 0.57f)
|
||||
materialInstance.setParameter("roughness", 0.3f)
|
||||
|
||||
val textureTransform = FloatArray(16)
|
||||
Matrix.setIdentityM(textureTransform, 0)
|
||||
|
||||
filamentTexture = Texture.Builder()
|
||||
.sampler(Texture.Sampler.SAMPLER_EXTERNAL)
|
||||
.width(400)
|
||||
.height(400)
|
||||
.format(Texture.InternalFormat.RGBA8)
|
||||
.build(engine)
|
||||
|
||||
val sampler = TextureSampler(TextureSampler.MinFilter.LINEAR, TextureSampler.MagFilter.LINEAR, TextureSampler.WrapMode.CLAMP_TO_EDGE)
|
||||
materialInstance.setParameter("videoTexture", filamentTexture!!, sampler)
|
||||
materialInstance.setParameter("textureTransform", MaterialInstance.FloatElement.MAT4, textureTransform, 0, 1)
|
||||
}
|
||||
|
||||
private fun createMesh() {
|
||||
val floatSize = 4
|
||||
val shortSize = 2
|
||||
// A vertex is a position + a tangent frame:
|
||||
// 3 floats for XYZ position, 4 floats for normal+tangents (quaternion)
|
||||
val vertexSize = 3 * floatSize + 4 * floatSize
|
||||
|
||||
// Define a vertex and a function to put a vertex in a ByteBuffer
|
||||
@Suppress("ArrayInDataClass")
|
||||
data class Vertex(val x: Float, val y: Float, val z: Float, val tangents: FloatArray)
|
||||
fun ByteBuffer.put(v: Vertex): ByteBuffer {
|
||||
putFloat(v.x)
|
||||
putFloat(v.y)
|
||||
putFloat(v.z)
|
||||
v.tangents.forEach { putFloat(it) }
|
||||
return this
|
||||
}
|
||||
|
||||
// 6 faces, 4 vertices per face
|
||||
val vertexCount = 6 * 4
|
||||
|
||||
// Create tangent frames, one per face
|
||||
val tfPX = FloatArray(4)
|
||||
val tfNX = FloatArray(4)
|
||||
val tfPY = FloatArray(4)
|
||||
val tfNY = FloatArray(4)
|
||||
val tfPZ = FloatArray(4)
|
||||
val tfNZ = FloatArray(4)
|
||||
|
||||
MathUtils.packTangentFrame( 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, 0.0f, 0.0f, tfPX)
|
||||
MathUtils.packTangentFrame( 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, -1.0f, -1.0f, 0.0f, 0.0f, tfNX)
|
||||
MathUtils.packTangentFrame(-1.0f, 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 0.0f, 1.0f, 0.0f, tfPY)
|
||||
MathUtils.packTangentFrame(-1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, -1.0f, 0.0f, tfNY)
|
||||
MathUtils.packTangentFrame( 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, tfPZ)
|
||||
MathUtils.packTangentFrame( 0.0f, -1.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, tfNZ)
|
||||
|
||||
val vertexData = ByteBuffer.allocate(vertexCount * vertexSize)
|
||||
// It is important to respect the native byte order
|
||||
.order(ByteOrder.nativeOrder())
|
||||
// Face -Z
|
||||
.put(Vertex(-1.5f, -1.5f, -1.0f, tfNZ))
|
||||
.put(Vertex(-1.5f, 1.5f, -1.0f, tfNZ))
|
||||
.put(Vertex( 1.5f, 1.5f, -1.0f, tfNZ))
|
||||
.put(Vertex( 1.5f, -1.5f, -1.0f, tfNZ))
|
||||
// Face +X
|
||||
.put(Vertex( 1.5f, -1.5f, -1.0f, tfPX))
|
||||
.put(Vertex( 1.5f, 1.5f, -1.0f, tfPX))
|
||||
.put(Vertex( 1.0f, 1.0f, 1.0f, tfPX))
|
||||
.put(Vertex( 1.0f, -1.0f, 1.0f, tfPX))
|
||||
// Face +Z
|
||||
.put(Vertex(-1.0f, -1.0f, 1.0f, tfPZ))
|
||||
.put(Vertex( 1.0f, -1.0f, 1.0f, tfPZ))
|
||||
.put(Vertex( 1.0f, 1.0f, 1.0f, tfPZ))
|
||||
.put(Vertex(-1.0f, 1.0f, 1.0f, tfPZ))
|
||||
// Face -X
|
||||
.put(Vertex(-1.0f, -1.0f, 1.0f, tfNX))
|
||||
.put(Vertex(-1.0f, 1.0f, 1.0f, tfNX))
|
||||
.put(Vertex(-1.5f, 1.5f, -1.0f, tfNX))
|
||||
.put(Vertex(-1.5f, -1.5f, -1.0f, tfNX))
|
||||
// Face -Y
|
||||
.put(Vertex(-1.0f, -1.0f, 1.0f, tfNY))
|
||||
.put(Vertex(-1.5f, -1.5f, -1.0f, tfNY))
|
||||
.put(Vertex( 1.5f, -1.5f, -1.0f, tfNY))
|
||||
.put(Vertex( 1.0f, -1.0f, 1.0f, tfNY))
|
||||
// Face +Y
|
||||
.put(Vertex(-1.5f, 1.5f, -1.0f, tfPY))
|
||||
.put(Vertex(-1.0f, 1.0f, 1.0f, tfPY))
|
||||
.put(Vertex( 1.0f, 1.0f, 1.0f, tfPY))
|
||||
.put(Vertex( 1.5f, 1.5f, -1.0f, tfPY))
|
||||
// Make sure the cursor is pointing in the right place in the byte buffer
|
||||
.flip()
|
||||
|
||||
// Declare the layout of our mesh
|
||||
vertexBuffer = VertexBuffer.Builder()
|
||||
.bufferCount(1)
|
||||
.vertexCount(vertexCount)
|
||||
// Because we interleave position and color data we must specify offset and stride
|
||||
// We could use de-interleaved data by declaring two buffers and giving each
|
||||
// attribute a different buffer index
|
||||
.attribute(VertexAttribute.POSITION, 0, AttributeType.FLOAT3, 0, vertexSize)
|
||||
.attribute(VertexAttribute.TANGENTS, 0, AttributeType.FLOAT4, 3 * floatSize, vertexSize)
|
||||
.build(engine)
|
||||
|
||||
// Feed the vertex data to the mesh
|
||||
// We only set 1 buffer because the data is interleaved
|
||||
vertexBuffer.setBufferAt(engine, 0, vertexData)
|
||||
|
||||
// Create the indices
|
||||
val indexData = ByteBuffer.allocate(6 * 2 * 3 * shortSize)
|
||||
.order(ByteOrder.nativeOrder())
|
||||
repeat(6) {
|
||||
val i = (it * 4).toShort()
|
||||
indexData
|
||||
.putShort(i).putShort((i + 1).toShort()).putShort((i + 2).toShort())
|
||||
.putShort(i).putShort((i + 2).toShort()).putShort((i + 3).toShort())
|
||||
}
|
||||
indexData.flip()
|
||||
|
||||
// 6 faces, 2 triangles per face,
|
||||
indexBuffer = IndexBuffer.Builder()
|
||||
.indexCount(vertexCount * 2)
|
||||
.bufferType(IndexBuffer.Builder.IndexType.USHORT)
|
||||
.build(engine)
|
||||
indexBuffer.setBuffer(engine, indexData)
|
||||
}
|
||||
|
||||
private fun startAnimation() {
|
||||
// Animate the triangle
|
||||
animator.interpolator = LinearInterpolator()
|
||||
animator.duration = 6000
|
||||
animator.repeatMode = ValueAnimator.RESTART
|
||||
animator.repeatCount = ValueAnimator.INFINITE
|
||||
animator.addUpdateListener(object : ValueAnimator.AnimatorUpdateListener {
|
||||
val transformMatrix = FloatArray(16)
|
||||
override fun onAnimationUpdate(animator: ValueAnimator) {
|
||||
val t = animator.animatedValue as Float
|
||||
val radians = sin(t) * 3.0f * PI.toFloat()
|
||||
Matrix.setRotateM(transformMatrix, 0, radians, 0.0f, 1.0f, 0.0f)
|
||||
val tcm = engine.transformManager
|
||||
tcm.setTransform(tcm.getInstance(renderable), transformMatrix)
|
||||
}
|
||||
})
|
||||
animator.start()
|
||||
}
|
||||
|
||||
override fun onResume() {
|
||||
super.onResume()
|
||||
choreographer.postFrameCallback(frameScheduler)
|
||||
animator.start()
|
||||
// cameraHelper.onResume()
|
||||
}
|
||||
|
||||
override fun onPause() {
|
||||
super.onPause()
|
||||
choreographer.removeFrameCallback(frameScheduler)
|
||||
animator.cancel()
|
||||
// cameraHelper.onPause()
|
||||
}
|
||||
|
||||
override fun onDestroy() {
|
||||
super.onDestroy()
|
||||
|
||||
// Stop the animation and any pending frame
|
||||
choreographer.removeFrameCallback(frameScheduler)
|
||||
animator.cancel()
|
||||
|
||||
// Always detach the surface before destroying the engine
|
||||
uiHelper.detach()
|
||||
|
||||
// Cleanup all resources
|
||||
engine.destroyEntity(light)
|
||||
engine.destroyEntity(renderable)
|
||||
engine.destroyRenderer(renderer)
|
||||
engine.destroyVertexBuffer(vertexBuffer)
|
||||
engine.destroyIndexBuffer(indexBuffer)
|
||||
engine.destroyMaterialInstance(materialInstance)
|
||||
engine.destroyMaterial(material)
|
||||
engine.destroyView(view)
|
||||
engine.destroyScene(scene)
|
||||
engine.destroyCameraComponent(camera.entity)
|
||||
|
||||
// Engine.destroyEntity() destroys Filament related resources only
|
||||
// (components), not the entity itself
|
||||
val entityManager = EntityManager.get()
|
||||
entityManager.destroy(light)
|
||||
entityManager.destroy(renderable)
|
||||
entityManager.destroy(camera.entity)
|
||||
|
||||
// Destroying the engine will free up any resource you may have forgotten
|
||||
// to destroy, but it's recommended to do the cleanup properly
|
||||
engine.destroy()
|
||||
}
|
||||
|
||||
inner class FrameCallback : Choreographer.FrameCallback {
|
||||
override fun doFrame(frameTimeNanos: Long) {
|
||||
// Schedule the next frame
|
||||
choreographer.postFrameCallback(this)
|
||||
|
||||
// This check guarantees that we have a swap chain
|
||||
if (uiHelper.isReadyToRender) {
|
||||
|
||||
if (myCount < 1) {
|
||||
val mybuffer: HardwareBuffer? = CanvasToHardwareBufferUtil.drawToHardwareBuffer(400, 400)
|
||||
mybuffer?.use { buffer : HardwareBuffer ->
|
||||
// ... Use the buffer (e.g., create an EGLImage, pass to Vulkan, etc.) ...
|
||||
Log.d(TAG, "Successfully created HardwareBuffer: $buffer. Now using it...")
|
||||
// buffer.close() // 'use' handles this automatically
|
||||
ExternalImage.setOnTexture(engine, filamentTexture!!, buffer, false)
|
||||
|
||||
} ?: run {
|
||||
Log.e(TAG, "Failed to create HardwareBuffer.")
|
||||
}
|
||||
}
|
||||
myCount ++;
|
||||
|
||||
// cameraHelper.pushExternalImageToFilament()
|
||||
|
||||
// If beginFrame() returns false you should skip the frame
|
||||
// This means you are sending frames too quickly to the GPU
|
||||
if (renderer.beginFrame(swapChain!!, frameTimeNanos)) {
|
||||
renderer.render(view)
|
||||
renderer.endFrame()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
inner class SurfaceCallback : UiHelper.RendererCallback {
|
||||
override fun onNativeWindowChanged(surface: Surface) {
|
||||
swapChain?.let { engine.destroySwapChain(it) }
|
||||
swapChain = engine.createSwapChain(surface)
|
||||
displayHelper.attach(renderer, surfaceView.display)
|
||||
}
|
||||
|
||||
override fun onDetachedFromSurface() {
|
||||
displayHelper.detach()
|
||||
swapChain?.let {
|
||||
engine.destroySwapChain(it)
|
||||
// Required to ensure we don't return before Filament is done executing the
|
||||
// destroySwapChain command, otherwise Android might destroy the Surface
|
||||
// too early
|
||||
engine.flushAndWait()
|
||||
swapChain = null
|
||||
}
|
||||
}
|
||||
|
||||
override fun onResized(width: Int, height: Int) {
|
||||
val aspect = width.toDouble() / height.toDouble()
|
||||
camera.setProjection(45.0, aspect, 0.1, 20.0, Camera.Fov.VERTICAL)
|
||||
|
||||
view.viewport = Viewport(0, 0, width, height)
|
||||
|
||||
FilamentHelper.synchronizePendingFrames(engine)
|
||||
}
|
||||
}
|
||||
|
||||
private fun readUncompressedAsset(@Suppress("SameParameterValue") assetName: String): ByteBuffer {
|
||||
assets.openFd(assetName).use { fd ->
|
||||
val input = fd.createInputStream()
|
||||
val dst = ByteBuffer.allocate(fd.length.toInt())
|
||||
|
||||
val src = Channels.newChannel(input)
|
||||
src.read(dst)
|
||||
src.close()
|
||||
|
||||
return dst.apply { rewind() }
|
||||
}
|
||||
}
|
||||
|
||||
override fun onRequestPermissionsResult(requestCode: Int, permissions: Array<String>, grantResults: IntArray) {
|
||||
// if (!cameraHelper.onRequestPermissionsResult(requestCode, grantResults)) {
|
||||
// this.onRequestPermissionsResult(requestCode, permissions, grantResults)
|
||||
// }
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,446 @@
|
||||
/*
|
||||
* Copyright (C) 2019 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.google.android.filament.externalimg
|
||||
|
||||
import android.animation.ValueAnimator
|
||||
import android.app.Activity
|
||||
import android.hardware.HardwareBuffer
|
||||
import android.opengl.Matrix
|
||||
import android.os.Bundle
|
||||
import android.view.Choreographer
|
||||
import android.view.Surface
|
||||
import android.view.SurfaceView
|
||||
import android.view.animation.LinearInterpolator
|
||||
import androidx.core.app.ActivityCompat
|
||||
|
||||
import com.google.android.filament.*
|
||||
import com.google.android.filament.RenderableManager.*
|
||||
import com.google.android.filament.VertexBuffer.*
|
||||
import com.google.android.filament.android.DisplayHelper
|
||||
import com.google.android.filament.android.FilamentHelper
|
||||
import com.google.android.filament.android.UiHelper
|
||||
|
||||
import java.nio.ByteBuffer
|
||||
import java.nio.ByteOrder
|
||||
import java.nio.channels.Channels
|
||||
|
||||
import kotlin.math.*
|
||||
|
||||
import android.util.Log
|
||||
|
||||
class MainActivity : Activity(), ActivityCompat.OnRequestPermissionsResultCallback {
|
||||
companion object {
|
||||
init {
|
||||
Filament.init()
|
||||
}
|
||||
}
|
||||
|
||||
private var TAG = "filament.externalimg"
|
||||
|
||||
private lateinit var surfaceView: SurfaceView
|
||||
private lateinit var uiHelper: UiHelper
|
||||
private lateinit var displayHelper: DisplayHelper
|
||||
private lateinit var choreographer: Choreographer
|
||||
|
||||
private lateinit var engine: Engine
|
||||
private lateinit var renderer: Renderer
|
||||
private lateinit var scene: Scene
|
||||
private lateinit var view: View
|
||||
|
||||
// This is the Filament camera, not the phone camera. :)
|
||||
private lateinit var camera: Camera
|
||||
|
||||
// Other Filament objects:
|
||||
private lateinit var material: Material
|
||||
private lateinit var materialInstance: MaterialInstance
|
||||
private lateinit var vertexBuffer: VertexBuffer
|
||||
private lateinit var indexBuffer: IndexBuffer
|
||||
|
||||
// Filament entity representing a renderable object
|
||||
@Entity private var renderable = 0
|
||||
@Entity private var light = 0
|
||||
|
||||
private var myCount : Int = 0
|
||||
|
||||
// A swap chain is Filament's representation of a surface
|
||||
private var swapChain: SwapChain? = null
|
||||
|
||||
// Performs the rendering and schedules new frames
|
||||
private val frameScheduler = FrameCallback()
|
||||
|
||||
private val animator = ValueAnimator.ofFloat(0.0f, 50.0f)
|
||||
|
||||
override fun onCreate(savedInstanceState: Bundle?) {
|
||||
super.onCreate(savedInstanceState)
|
||||
|
||||
surfaceView = SurfaceView(this)
|
||||
setContentView(surfaceView)
|
||||
|
||||
choreographer = Choreographer.getInstance()
|
||||
|
||||
displayHelper = DisplayHelper(this)
|
||||
|
||||
setupSurfaceView()
|
||||
setupFilament()
|
||||
setupView()
|
||||
setupScene()
|
||||
|
||||
// cameraHelper = CameraHelper(this, engine, materialInstance)
|
||||
// cameraHelper.openCamera()
|
||||
}
|
||||
|
||||
private fun setupSurfaceView() {
|
||||
uiHelper = UiHelper(UiHelper.ContextErrorPolicy.DONT_CHECK)
|
||||
uiHelper.renderCallback = SurfaceCallback()
|
||||
uiHelper.attachTo(surfaceView)
|
||||
}
|
||||
|
||||
private fun setupFilament() {
|
||||
engine = Engine.create()
|
||||
renderer = engine.createRenderer()
|
||||
scene = engine.createScene()
|
||||
view = engine.createView()
|
||||
camera = engine.createCamera(engine.entityManager.create())
|
||||
|
||||
}
|
||||
|
||||
private fun setupView() {
|
||||
scene.skybox = Skybox.Builder().color(0.035f, 0.035f, 0.035f, 1.0f).build(engine)
|
||||
view.camera = camera
|
||||
view.scene = scene
|
||||
}
|
||||
|
||||
private fun setupScene() {
|
||||
loadMaterial()
|
||||
setupMaterial()
|
||||
createMesh()
|
||||
|
||||
// To create a renderable we first create a generic entity
|
||||
renderable = EntityManager.get().create()
|
||||
|
||||
// We then create a renderable component on that entity
|
||||
// A renderable is made of several primitives; in this case we declare only 1
|
||||
// If we wanted each face of the cube to have a different material, we could
|
||||
// declare 6 primitives (1 per face) and give each of them a different material
|
||||
// instance, setup with different parameters
|
||||
RenderableManager.Builder(1)
|
||||
// Overall bounding box of the renderable
|
||||
.boundingBox(Box(0.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f))
|
||||
// Sets the mesh data of the first primitive, 6 faces of 6 indices each
|
||||
.geometry(0, PrimitiveType.TRIANGLES, vertexBuffer, indexBuffer, 0, 6 * 6)
|
||||
// Sets the material of the first primitive
|
||||
.material(0, materialInstance)
|
||||
.build(engine, renderable)
|
||||
|
||||
// Add the entity to the scene to render it
|
||||
scene.addEntity(renderable)
|
||||
|
||||
// We now need a light, let's create a directional light
|
||||
light = EntityManager.get().create()
|
||||
|
||||
// Create a color from a temperature (5,500K)
|
||||
val (r, g, b) = Colors.cct(5_500.0f)
|
||||
LightManager.Builder(LightManager.Type.DIRECTIONAL)
|
||||
.color(r, g, b)
|
||||
// Intensity of the sun in lux on a clear day
|
||||
.intensity(110_000.0f)
|
||||
// The direction is normalized on our behalf
|
||||
.direction(0.0f, -0.5f, -1.0f)
|
||||
.castShadows(true)
|
||||
.build(engine, light)
|
||||
|
||||
// Add the entity to the scene to light it
|
||||
scene.addEntity(light)
|
||||
|
||||
// Set the exposure on the camera, this exposure follows the sunny f/16 rule
|
||||
// Since we've defined a light that has the same intensity as the sun, it
|
||||
// guarantees a proper exposure
|
||||
camera.setExposure(16.0f, 1.0f / 125.0f, 100.0f)
|
||||
|
||||
// Move the camera back to see the object
|
||||
camera.lookAt(0.0, 0.0, 6.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0)
|
||||
|
||||
startAnimation()
|
||||
}
|
||||
|
||||
private fun loadMaterial() {
|
||||
readUncompressedAsset("materials/lit.filamat").let {
|
||||
material = Material.Builder().payload(it, it.remaining()).build(engine)
|
||||
}
|
||||
}
|
||||
|
||||
private fun setupMaterial() {
|
||||
materialInstance = material.createInstance()
|
||||
materialInstance.setParameter("baseColor", Colors.RgbType.SRGB, 1.0f, 0.85f, 0.57f)
|
||||
materialInstance.setParameter("roughness", 0.3f)
|
||||
}
|
||||
|
||||
private fun createMesh() {
|
||||
val floatSize = 4
|
||||
val shortSize = 2
|
||||
// A vertex is a position + a tangent frame:
|
||||
// 3 floats for XYZ position, 4 floats for normal+tangents (quaternion)
|
||||
val vertexSize = 3 * floatSize + 4 * floatSize
|
||||
|
||||
// Define a vertex and a function to put a vertex in a ByteBuffer
|
||||
@Suppress("ArrayInDataClass")
|
||||
data class Vertex(val x: Float, val y: Float, val z: Float, val tangents: FloatArray)
|
||||
fun ByteBuffer.put(v: Vertex): ByteBuffer {
|
||||
putFloat(v.x)
|
||||
putFloat(v.y)
|
||||
putFloat(v.z)
|
||||
v.tangents.forEach { putFloat(it) }
|
||||
return this
|
||||
}
|
||||
|
||||
// 6 faces, 4 vertices per face
|
||||
val vertexCount = 6 * 4
|
||||
|
||||
// Create tangent frames, one per face
|
||||
val tfPX = FloatArray(4)
|
||||
val tfNX = FloatArray(4)
|
||||
val tfPY = FloatArray(4)
|
||||
val tfNY = FloatArray(4)
|
||||
val tfPZ = FloatArray(4)
|
||||
val tfNZ = FloatArray(4)
|
||||
|
||||
MathUtils.packTangentFrame( 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, 0.0f, 0.0f, tfPX)
|
||||
MathUtils.packTangentFrame( 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, -1.0f, -1.0f, 0.0f, 0.0f, tfNX)
|
||||
MathUtils.packTangentFrame(-1.0f, 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 0.0f, 1.0f, 0.0f, tfPY)
|
||||
MathUtils.packTangentFrame(-1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, -1.0f, 0.0f, tfNY)
|
||||
MathUtils.packTangentFrame( 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, tfPZ)
|
||||
MathUtils.packTangentFrame( 0.0f, -1.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, tfNZ)
|
||||
|
||||
val vertexData = ByteBuffer.allocate(vertexCount * vertexSize)
|
||||
// It is important to respect the native byte order
|
||||
.order(ByteOrder.nativeOrder())
|
||||
// Face -Z
|
||||
.put(Vertex(-1.5f, -1.5f, -1.0f, tfNZ))
|
||||
.put(Vertex(-1.5f, 1.5f, -1.0f, tfNZ))
|
||||
.put(Vertex( 1.5f, 1.5f, -1.0f, tfNZ))
|
||||
.put(Vertex( 1.5f, -1.5f, -1.0f, tfNZ))
|
||||
// Face +X
|
||||
.put(Vertex( 1.5f, -1.5f, -1.0f, tfPX))
|
||||
.put(Vertex( 1.5f, 1.5f, -1.0f, tfPX))
|
||||
.put(Vertex( 1.0f, 1.0f, 1.0f, tfPX))
|
||||
.put(Vertex( 1.0f, -1.0f, 1.0f, tfPX))
|
||||
// Face +Z
|
||||
.put(Vertex(-1.0f, -1.0f, 1.0f, tfPZ))
|
||||
.put(Vertex( 1.0f, -1.0f, 1.0f, tfPZ))
|
||||
.put(Vertex( 1.0f, 1.0f, 1.0f, tfPZ))
|
||||
.put(Vertex(-1.0f, 1.0f, 1.0f, tfPZ))
|
||||
// Face -X
|
||||
.put(Vertex(-1.0f, -1.0f, 1.0f, tfNX))
|
||||
.put(Vertex(-1.0f, 1.0f, 1.0f, tfNX))
|
||||
.put(Vertex(-1.5f, 1.5f, -1.0f, tfNX))
|
||||
.put(Vertex(-1.5f, -1.5f, -1.0f, tfNX))
|
||||
// Face -Y
|
||||
.put(Vertex(-1.0f, -1.0f, 1.0f, tfNY))
|
||||
.put(Vertex(-1.5f, -1.5f, -1.0f, tfNY))
|
||||
.put(Vertex( 1.5f, -1.5f, -1.0f, tfNY))
|
||||
.put(Vertex( 1.0f, -1.0f, 1.0f, tfNY))
|
||||
// Face +Y
|
||||
.put(Vertex(-1.5f, 1.5f, -1.0f, tfPY))
|
||||
.put(Vertex(-1.0f, 1.0f, 1.0f, tfPY))
|
||||
.put(Vertex( 1.0f, 1.0f, 1.0f, tfPY))
|
||||
.put(Vertex( 1.5f, 1.5f, -1.0f, tfPY))
|
||||
// Make sure the cursor is pointing in the right place in the byte buffer
|
||||
.flip()
|
||||
|
||||
// Declare the layout of our mesh
|
||||
vertexBuffer = VertexBuffer.Builder()
|
||||
.bufferCount(1)
|
||||
.vertexCount(vertexCount)
|
||||
// Because we interleave position and color data we must specify offset and stride
|
||||
// We could use de-interleaved data by declaring two buffers and giving each
|
||||
// attribute a different buffer index
|
||||
.attribute(VertexAttribute.POSITION, 0, AttributeType.FLOAT3, 0, vertexSize)
|
||||
.attribute(VertexAttribute.TANGENTS, 0, AttributeType.FLOAT4, 3 * floatSize, vertexSize)
|
||||
.build(engine)
|
||||
|
||||
// Feed the vertex data to the mesh
|
||||
// We only set 1 buffer because the data is interleaved
|
||||
vertexBuffer.setBufferAt(engine, 0, vertexData)
|
||||
|
||||
// Create the indices
|
||||
val indexData = ByteBuffer.allocate(6 * 2 * 3 * shortSize)
|
||||
.order(ByteOrder.nativeOrder())
|
||||
repeat(6) {
|
||||
val i = (it * 4).toShort()
|
||||
indexData
|
||||
.putShort(i).putShort((i + 1).toShort()).putShort((i + 2).toShort())
|
||||
.putShort(i).putShort((i + 2).toShort()).putShort((i + 3).toShort())
|
||||
}
|
||||
indexData.flip()
|
||||
|
||||
// 6 faces, 2 triangles per face,
|
||||
indexBuffer = IndexBuffer.Builder()
|
||||
.indexCount(vertexCount * 2)
|
||||
.bufferType(IndexBuffer.Builder.IndexType.USHORT)
|
||||
.build(engine)
|
||||
indexBuffer.setBuffer(engine, indexData)
|
||||
}
|
||||
|
||||
private fun startAnimation() {
|
||||
// Animate the triangle
|
||||
animator.interpolator = LinearInterpolator()
|
||||
animator.duration = 6000
|
||||
animator.repeatMode = ValueAnimator.RESTART
|
||||
animator.repeatCount = ValueAnimator.INFINITE
|
||||
animator.addUpdateListener(object : ValueAnimator.AnimatorUpdateListener {
|
||||
val transformMatrix = FloatArray(16)
|
||||
override fun onAnimationUpdate(animator: ValueAnimator) {
|
||||
val t = animator.animatedValue as Float
|
||||
val radians = sin(t) * 3.0f * PI.toFloat()
|
||||
Matrix.setRotateM(transformMatrix, 0, radians, 0.0f, 1.0f, 0.0f)
|
||||
val tcm = engine.transformManager
|
||||
tcm.setTransform(tcm.getInstance(renderable), transformMatrix)
|
||||
}
|
||||
})
|
||||
animator.start()
|
||||
}
|
||||
|
||||
override fun onResume() {
|
||||
super.onResume()
|
||||
choreographer.postFrameCallback(frameScheduler)
|
||||
animator.start()
|
||||
// cameraHelper.onResume()
|
||||
}
|
||||
|
||||
override fun onPause() {
|
||||
super.onPause()
|
||||
choreographer.removeFrameCallback(frameScheduler)
|
||||
animator.cancel()
|
||||
// cameraHelper.onPause()
|
||||
}
|
||||
|
||||
override fun onDestroy() {
|
||||
super.onDestroy()
|
||||
|
||||
// Stop the animation and any pending frame
|
||||
choreographer.removeFrameCallback(frameScheduler)
|
||||
animator.cancel()
|
||||
|
||||
// Always detach the surface before destroying the engine
|
||||
uiHelper.detach()
|
||||
|
||||
// Cleanup all resources
|
||||
engine.destroyEntity(light)
|
||||
engine.destroyEntity(renderable)
|
||||
engine.destroyRenderer(renderer)
|
||||
engine.destroyVertexBuffer(vertexBuffer)
|
||||
engine.destroyIndexBuffer(indexBuffer)
|
||||
engine.destroyMaterialInstance(materialInstance)
|
||||
engine.destroyMaterial(material)
|
||||
engine.destroyView(view)
|
||||
engine.destroyScene(scene)
|
||||
engine.destroyCameraComponent(camera.entity)
|
||||
|
||||
// Engine.destroyEntity() destroys Filament related resources only
|
||||
// (components), not the entity itself
|
||||
val entityManager = EntityManager.get()
|
||||
entityManager.destroy(light)
|
||||
entityManager.destroy(renderable)
|
||||
entityManager.destroy(camera.entity)
|
||||
|
||||
// Destroying the engine will free up any resource you may have forgotten
|
||||
// to destroy, but it's recommended to do the cleanup properly
|
||||
engine.destroy()
|
||||
}
|
||||
|
||||
inner class FrameCallback : Choreographer.FrameCallback {
|
||||
override fun doFrame(frameTimeNanos: Long) {
|
||||
// Schedule the next frame
|
||||
choreographer.postFrameCallback(this)
|
||||
|
||||
// This check guarantees that we have a swap chain
|
||||
if (uiHelper.isReadyToRender) {
|
||||
|
||||
if (myCount < 1) {
|
||||
val mybuffer: HardwareBuffer? = CanvasToHardwareBufferUtil.drawToHardwareBuffer(400, 400)
|
||||
mybuffer?.use { buffer : HardwareBuffer ->
|
||||
// ... Use the buffer (e.g., create an EGLImage, pass to Vulkan, etc.) ...
|
||||
Log.d(TAG, "Successfully created HardwareBuffer: $buffer. Now using it...")
|
||||
// buffer.close() // 'use' handles this automatically
|
||||
|
||||
} ?: run {
|
||||
Log.e(TAG, "Failed to create HardwareBuffer.")
|
||||
}
|
||||
}
|
||||
myCount ++;
|
||||
|
||||
// cameraHelper.pushExternalImageToFilament()
|
||||
|
||||
// If beginFrame() returns false you should skip the frame
|
||||
// This means you are sending frames too quickly to the GPU
|
||||
if (renderer.beginFrame(swapChain!!, frameTimeNanos)) {
|
||||
renderer.render(view)
|
||||
renderer.endFrame()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
inner class SurfaceCallback : UiHelper.RendererCallback {
|
||||
override fun onNativeWindowChanged(surface: Surface) {
|
||||
swapChain?.let { engine.destroySwapChain(it) }
|
||||
swapChain = engine.createSwapChain(surface)
|
||||
displayHelper.attach(renderer, surfaceView.display)
|
||||
}
|
||||
|
||||
override fun onDetachedFromSurface() {
|
||||
displayHelper.detach()
|
||||
swapChain?.let {
|
||||
engine.destroySwapChain(it)
|
||||
// Required to ensure we don't return before Filament is done executing the
|
||||
// destroySwapChain command, otherwise Android might destroy the Surface
|
||||
// too early
|
||||
engine.flushAndWait()
|
||||
swapChain = null
|
||||
}
|
||||
}
|
||||
|
||||
override fun onResized(width: Int, height: Int) {
|
||||
val aspect = width.toDouble() / height.toDouble()
|
||||
camera.setProjection(45.0, aspect, 0.1, 20.0, Camera.Fov.VERTICAL)
|
||||
|
||||
view.viewport = Viewport(0, 0, width, height)
|
||||
|
||||
FilamentHelper.synchronizePendingFrames(engine)
|
||||
}
|
||||
}
|
||||
|
||||
private fun readUncompressedAsset(@Suppress("SameParameterValue") assetName: String): ByteBuffer {
|
||||
assets.openFd(assetName).use { fd ->
|
||||
val input = fd.createInputStream()
|
||||
val dst = ByteBuffer.allocate(fd.length.toInt())
|
||||
|
||||
val src = Channels.newChannel(input)
|
||||
src.read(dst)
|
||||
src.close()
|
||||
|
||||
return dst.apply { rewind() }
|
||||
}
|
||||
}
|
||||
|
||||
override fun onRequestPermissionsResult(requestCode: Int, permissions: Array<String>, grantResults: IntArray) {
|
||||
// if (!cameraHelper.onRequestPermissionsResult(requestCode, grantResults)) {
|
||||
// this.onRequestPermissionsResult(requestCode, permissions, grantResults)
|
||||
// }
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,73 @@
|
||||
// Simple lit material that defines 3 parameters:
|
||||
// - baseColor
|
||||
// - roughness
|
||||
// - metallic
|
||||
//
|
||||
// These parameters can be used by the application to change the appearance of the material.
|
||||
//
|
||||
// This source material must be compiled to a binary material using the matc tool.
|
||||
// The command used to compile this material is:
|
||||
// matc -p mobile -a opengl -o app/src/main/assets/lit.filamat app/src/materials/lit.mat
|
||||
//
|
||||
// See build.gradle for an example of how to compile materials automatically
|
||||
// Please refer to the documentation for more information about matc and the materials system.
|
||||
|
||||
material {
|
||||
name : lit,
|
||||
|
||||
// Dynamic lighting is enabled on this material
|
||||
shadingModel : lit,
|
||||
|
||||
// We don't need to declare a "requires" array, lit materials
|
||||
// always requires the "tangents" vertex attribute (the normal
|
||||
// is required for lighting, tangent/bitangent for normal mapping
|
||||
// and anisotropy)
|
||||
|
||||
// Custom vertex shader outputs
|
||||
variables : [
|
||||
uv
|
||||
],
|
||||
|
||||
// List of parameters exposed by this material
|
||||
parameters : [
|
||||
// The color must be passed in linear space, not sRGB
|
||||
{
|
||||
type : float3,
|
||||
name : baseColor
|
||||
},
|
||||
{
|
||||
type : float,
|
||||
name : roughness
|
||||
},
|
||||
{
|
||||
type : samplerExternal,
|
||||
name : videoTexture
|
||||
},
|
||||
{
|
||||
type : mat4,
|
||||
name : textureTransform
|
||||
}
|
||||
],
|
||||
}
|
||||
|
||||
vertex {
|
||||
void materialVertex(inout MaterialVertexInputs material) {
|
||||
material.uv = 0.5 * (getPosition() + vec4(1));
|
||||
}
|
||||
}
|
||||
|
||||
fragment {
|
||||
void material(inout MaterialInputs material) {
|
||||
prepareMaterial(material);
|
||||
material.roughness = materialParams.roughness;
|
||||
material.metallic = 0.0;
|
||||
|
||||
// Apply the video stream to the +Z face on the cube.
|
||||
if (variable_uv.z >= 1.0) {
|
||||
vec2 uv = (materialParams.textureTransform * vec4(variable_uv.xy, 0, 1)).xy;
|
||||
material.baseColor.rgb = inverseTonemapSRGB(texture(materialParams_videoTexture, uv).rgb);
|
||||
} else {
|
||||
material.baseColor.rgb = materialParams.baseColor;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
<vector xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
xmlns:aapt="http://schemas.android.com/aapt"
|
||||
android:width="108dp"
|
||||
android:height="108dp"
|
||||
android:viewportHeight="108"
|
||||
android:viewportWidth="108">
|
||||
<path
|
||||
android:fillType="evenOdd"
|
||||
android:pathData="M32,64C32,64 38.39,52.99 44.13,50.95C51.37,48.37 70.14,49.57 70.14,49.57L108.26,87.69L108,109.01L75.97,107.97L32,64Z"
|
||||
android:strokeColor="#00000000"
|
||||
android:strokeWidth="1">
|
||||
<aapt:attr name="android:fillColor">
|
||||
<gradient
|
||||
android:endX="78.5885"
|
||||
android:endY="90.9159"
|
||||
android:startX="48.7653"
|
||||
android:startY="61.0927"
|
||||
android:type="linear">
|
||||
<item
|
||||
android:color="#44000000"
|
||||
android:offset="0.0"/>
|
||||
<item
|
||||
android:color="#00000000"
|
||||
android:offset="1.0"/>
|
||||
</gradient>
|
||||
</aapt:attr>
|
||||
</path>
|
||||
<path
|
||||
android:fillColor="#FFFFFF"
|
||||
android:fillType="nonZero"
|
||||
android:pathData="M66.94,46.02L66.94,46.02C72.44,50.07 76,56.61 76,64L32,64C32,56.61 35.56,50.11 40.98,46.06L36.18,41.19C35.45,40.45 35.45,39.3 36.18,38.56C36.91,37.81 38.05,37.81 38.78,38.56L44.25,44.05C47.18,42.57 50.48,41.71 54,41.71C57.48,41.71 60.78,42.57 63.68,44.05L69.11,38.56C69.84,37.81 70.98,37.81 71.71,38.56C72.44,39.3 72.44,40.45 71.71,41.19L66.94,46.02ZM62.94,56.92C64.08,56.92 65,56.01 65,54.88C65,53.76 64.08,52.85 62.94,52.85C61.8,52.85 60.88,53.76 60.88,54.88C60.88,56.01 61.8,56.92 62.94,56.92ZM45.06,56.92C46.2,56.92 47.13,56.01 47.13,54.88C47.13,53.76 46.2,52.85 45.06,52.85C43.92,52.85 43,53.76 43,54.88C43,56.01 43.92,56.92 45.06,56.92Z"
|
||||
android:strokeColor="#00000000"
|
||||
android:strokeWidth="1"/>
|
||||
</vector>
|
||||
@@ -0,0 +1,171 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<vector
|
||||
xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:width="108dp"
|
||||
android:height="108dp"
|
||||
android:viewportHeight="108"
|
||||
android:viewportWidth="108">
|
||||
<path
|
||||
android:fillColor="#26A69A"
|
||||
android:pathData="M0,0h108v108h-108z"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M9,0L9,108"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M19,0L19,108"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M29,0L29,108"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M39,0L39,108"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M49,0L49,108"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M59,0L59,108"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M69,0L69,108"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M79,0L79,108"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M89,0L89,108"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M99,0L99,108"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M0,9L108,9"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M0,19L108,19"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M0,29L108,29"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M0,39L108,39"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M0,49L108,49"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M0,59L108,59"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M0,69L108,69"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M0,79L108,79"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M0,89L108,89"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M0,99L108,99"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M19,29L89,29"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M19,39L89,39"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M19,49L89,49"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M19,59L89,59"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M19,69L89,69"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M19,79L89,79"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M29,19L29,89"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M39,19L39,89"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M49,19L49,89"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M59,19L59,89"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M69,19L69,89"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M79,19L79,89"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
</vector>
|
||||
@@ -0,0 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
<background android:drawable="@drawable/ic_launcher_background"/>
|
||||
<foreground android:drawable="@drawable/ic_launcher_foreground"/>
|
||||
</adaptive-icon>
|
||||
@@ -0,0 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
<background android:drawable="@drawable/ic_launcher_background"/>
|
||||
<foreground android:drawable="@drawable/ic_launcher_foreground"/>
|
||||
</adaptive-icon>
|
||||
|
After Width: | Height: | Size: 3.0 KiB |
|
After Width: | Height: | Size: 4.9 KiB |
|
After Width: | Height: | Size: 2.0 KiB |
|
After Width: | Height: | Size: 2.8 KiB |
|
After Width: | Height: | Size: 4.5 KiB |
|
After Width: | Height: | Size: 6.9 KiB |
|
After Width: | Height: | Size: 6.3 KiB |
|
After Width: | Height: | Size: 10 KiB |
|
After Width: | Height: | Size: 9.0 KiB |
|
After Width: | Height: | Size: 15 KiB |
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<color name="colorPrimary">#3F51B5</color>
|
||||
<color name="colorPrimaryDark">#303F9F</color>
|
||||
<color name="colorAccent">#FF4081</color>
|
||||
</resources>
|
||||
@@ -0,0 +1,3 @@
|
||||
<resources>
|
||||
<string name="app_name">External Image</string>
|
||||
</resources>
|
||||
@@ -0,0 +1,3 @@
|
||||
<resources>
|
||||
<string name="app_name">Hello Camera</string>
|
||||
</resources>
|
||||
@@ -0,0 +1,8 @@
|
||||
<resources>
|
||||
|
||||
<!-- Base application theme. -->
|
||||
<style name="AppTheme" parent="android:Theme.Material.Light.DarkActionBar">
|
||||
<!-- Customize your theme here. -->
|
||||
</style>
|
||||
|
||||
</resources>
|
||||
@@ -18,5 +18,6 @@ include ':samples:sample-stream-test'
|
||||
include ':samples:sample-texture-view'
|
||||
include ':samples:sample-textured-object'
|
||||
include ':samples:sample-transparent-view'
|
||||
include ':samples:sample-external-image'
|
||||
|
||||
rootProject.name = 'filament'
|
||||
|
||||
@@ -200,9 +200,8 @@ WEBGPU_ANDROID_GRADLE_OPTION=""
|
||||
EGL_ON_LINUX_OPTION="-DFILAMENT_SUPPORTS_EGL_ON_LINUX=OFF"
|
||||
|
||||
MATDBG_OPTION="-DFILAMENT_ENABLE_MATDBG=OFF"
|
||||
MATDBG_GRADLE_OPTION=""
|
||||
FGVIEWER_OPTION="-DFILAMENT_ENABLE_FGVIEWER=OFF"
|
||||
FGVIEWER_GRADLE_OPTION=""
|
||||
MATDBG_GRADLE_OPTION=""
|
||||
|
||||
MATOPT_OPTION=""
|
||||
MATOPT_GRADLE_OPTION=""
|
||||
@@ -534,7 +533,6 @@ function build_android {
|
||||
${VULKAN_ANDROID_GRADLE_OPTION} \
|
||||
${WEBGPU_ANDROID_GRADLE_OPTION} \
|
||||
${MATDBG_GRADLE_OPTION} \
|
||||
${FGVIEWER_GRADLE_OPTION} \
|
||||
${MATOPT_GRADLE_OPTION} \
|
||||
:filament-android:assembleDebug \
|
||||
:gltfio-android:assembleDebug \
|
||||
@@ -586,7 +584,6 @@ function build_android {
|
||||
${VULKAN_ANDROID_GRADLE_OPTION} \
|
||||
${WEBGPU_ANDROID_GRADLE_OPTION} \
|
||||
${MATDBG_GRADLE_OPTION} \
|
||||
${FGVIEWER_GRADLE_OPTION} \
|
||||
${MATOPT_GRADLE_OPTION} \
|
||||
:filament-android:assembleRelease \
|
||||
:gltfio-android:assembleRelease \
|
||||
|
||||
@@ -177,6 +177,29 @@ endif()
|
||||
if (FILAMENT_SUPPORTS_VULKAN)
|
||||
list(APPEND SRCS
|
||||
include/backend/platforms/VulkanPlatform.h
|
||||
src/vulkan/VulkanDescriptorSetCache.cpp
|
||||
src/vulkan/VulkanDescriptorSetCache.h
|
||||
src/vulkan/VulkanDescriptorSetLayoutCache.cpp
|
||||
src/vulkan/VulkanDescriptorSetLayoutCache.h
|
||||
src/vulkan/VulkanPipelineLayoutCache.cpp
|
||||
src/vulkan/VulkanPipelineLayoutCache.h
|
||||
src/vulkan/memory/ResourceManager.cpp
|
||||
src/vulkan/memory/ResourceManager.h
|
||||
src/vulkan/memory/ResourcePointer.h
|
||||
src/vulkan/memory/Resource.cpp
|
||||
src/vulkan/memory/Resource.h
|
||||
src/vulkan/platform/VulkanPlatform.cpp
|
||||
src/vulkan/platform/VulkanPlatformSwapChainImpl.cpp
|
||||
src/vulkan/platform/VulkanPlatformSwapChainImpl.h
|
||||
src/vulkan/utils/Conversion.cpp
|
||||
src/vulkan/utils/Conversion.h
|
||||
src/vulkan/utils/Definitions.h
|
||||
src/vulkan/utils/Helper.h
|
||||
src/vulkan/utils/Image.h
|
||||
src/vulkan/utils/Image.cpp
|
||||
src/vulkan/utils/Spirv.h
|
||||
src/vulkan/utils/Spirv.cpp
|
||||
src/vulkan/utils/StaticVector.h
|
||||
src/vulkan/VulkanAsyncHandles.h
|
||||
src/vulkan/VulkanBlitter.cpp
|
||||
src/vulkan/VulkanBlitter.h
|
||||
@@ -187,10 +210,6 @@ if (FILAMENT_SUPPORTS_VULKAN)
|
||||
src/vulkan/VulkanConstants.h
|
||||
src/vulkan/VulkanContext.cpp
|
||||
src/vulkan/VulkanContext.h
|
||||
src/vulkan/VulkanDescriptorSetCache.cpp
|
||||
src/vulkan/VulkanDescriptorSetCache.h
|
||||
src/vulkan/VulkanDescriptorSetLayoutCache.cpp
|
||||
src/vulkan/VulkanDescriptorSetLayoutCache.h
|
||||
src/vulkan/VulkanDriver.cpp
|
||||
src/vulkan/VulkanDriver.h
|
||||
src/vulkan/VulkanDriverFactory.h
|
||||
@@ -198,43 +217,22 @@ if (FILAMENT_SUPPORTS_VULKAN)
|
||||
src/vulkan/VulkanFboCache.h
|
||||
src/vulkan/VulkanHandles.cpp
|
||||
src/vulkan/VulkanHandles.h
|
||||
src/vulkan/VulkanMemory.cpp
|
||||
src/vulkan/VulkanMemory.h
|
||||
src/vulkan/VulkanMemory.cpp
|
||||
src/vulkan/VulkanPipelineCache.cpp
|
||||
src/vulkan/VulkanPipelineCache.h
|
||||
src/vulkan/VulkanPipelineLayoutCache.cpp
|
||||
src/vulkan/VulkanPipelineLayoutCache.h
|
||||
src/vulkan/VulkanQueryManager.cpp
|
||||
src/vulkan/VulkanQueryManager.h
|
||||
src/vulkan/VulkanReadPixels.cpp
|
||||
src/vulkan/VulkanReadPixels.h
|
||||
src/vulkan/VulkanSamplerCache.cpp
|
||||
src/vulkan/VulkanSamplerCache.h
|
||||
src/vulkan/VulkanStagePool.cpp
|
||||
src/vulkan/VulkanStagePool.h
|
||||
src/vulkan/VulkanSwapChain.cpp
|
||||
src/vulkan/VulkanSwapChain.h
|
||||
src/vulkan/VulkanReadPixels.cpp
|
||||
src/vulkan/VulkanReadPixels.h
|
||||
src/vulkan/VulkanTexture.cpp
|
||||
src/vulkan/VulkanTexture.h
|
||||
src/vulkan/VulkanYcbcrConversionCache.cpp
|
||||
src/vulkan/VulkanYcbcrConversionCache.h
|
||||
src/vulkan/memory/Resource.cpp
|
||||
src/vulkan/memory/Resource.h
|
||||
src/vulkan/memory/ResourceManager.cpp
|
||||
src/vulkan/memory/ResourceManager.h
|
||||
src/vulkan/memory/ResourcePointer.h
|
||||
src/vulkan/platform/VulkanPlatform.cpp
|
||||
src/vulkan/platform/VulkanPlatformSwapChainImpl.cpp
|
||||
src/vulkan/platform/VulkanPlatformSwapChainImpl.h
|
||||
src/vulkan/utils/Conversion.cpp
|
||||
src/vulkan/utils/Conversion.h
|
||||
src/vulkan/utils/Definitions.h
|
||||
src/vulkan/utils/Helper.h
|
||||
src/vulkan/utils/Image.cpp
|
||||
src/vulkan/utils/Image.h
|
||||
src/vulkan/utils/Spirv.cpp
|
||||
src/vulkan/utils/Spirv.h
|
||||
src/vulkan/utils/StaticVector.h
|
||||
)
|
||||
if (LINUX OR WIN32)
|
||||
list(APPEND SRCS src/vulkan/platform/VulkanPlatformLinuxWindows.cpp)
|
||||
@@ -255,10 +253,6 @@ if (FILAMENT_SUPPORTS_WEBGPU)
|
||||
src/webgpu/WebGPUConstants.h
|
||||
src/webgpu/WebGPUDriver.cpp
|
||||
src/webgpu/WebGPUDriver.h
|
||||
src/webgpu/WebGPUHandles.cpp
|
||||
src/webgpu/WebGPUHandles.h
|
||||
src/webgpu/WebGPUSwapChain.cpp
|
||||
src/webgpu/WebGPUSwapChain.h
|
||||
)
|
||||
if (WIN32)
|
||||
list(APPEND SRCS src/webgpu/platform/WebGPUPlatformWindows.cpp)
|
||||
@@ -308,11 +302,6 @@ target_include_directories(${TARGET} PUBLIC ${PUBLIC_HDR_DIR})
|
||||
# add this subproject to the Filament folder
|
||||
set_target_properties(${TARGET} PROPERTIES FOLDER Filament)
|
||||
|
||||
# we need to export the headers properly for backend.lib on windows
|
||||
if (WIN32 AND FILAMENT_SUPPORTS_WEBGPU)
|
||||
target_compile_definitions(${TARGET} PRIVATE "WGPU_IMPLEMENTATION")
|
||||
endif()
|
||||
|
||||
# ==================================================================================================
|
||||
# Expose a header-only target to minimize dependencies.
|
||||
# ==================================================================================================
|
||||
@@ -505,10 +494,7 @@ if (APPLE OR LINUX)
|
||||
test/ShaderGenerator.cpp
|
||||
test/TrianglePrimitive.cpp
|
||||
test/Arguments.cpp
|
||||
test/ImageExpectations.cpp
|
||||
test/Lifetimes.cpp
|
||||
test/Shader.cpp
|
||||
test/SharedShaders.cpp
|
||||
test/test_FeedbackLoops.cpp
|
||||
test/test_Blit.cpp
|
||||
test/test_MissingRequiredAttributes.cpp
|
||||
@@ -524,7 +510,6 @@ if (APPLE OR LINUX)
|
||||
test/test_Handles.cpp
|
||||
)
|
||||
set(BACKEND_TEST_LIBS
|
||||
absl::str_format
|
||||
backend
|
||||
getopt
|
||||
gtest
|
||||
@@ -540,7 +525,7 @@ if (APPLE AND NOT IOS)
|
||||
list(APPEND BACKEND_TEST_SRC
|
||||
test/test_RenderExternalImage.cpp)
|
||||
add_library(backend_test STATIC ${BACKEND_TEST_SRC})
|
||||
target_link_libraries(backend_test PUBLIC ${BACKEND_TEST_LIBS})
|
||||
target_link_libraries(backend_test PRIVATE ${BACKEND_TEST_LIBS})
|
||||
|
||||
set(BACKEND_TEST_DEPS
|
||||
OSDependent
|
||||
|
||||
@@ -256,18 +256,16 @@ struct DescriptorSetLayoutBinding {
|
||||
DescriptorFlags flags = DescriptorFlags::NONE;
|
||||
uint16_t count = 0;
|
||||
|
||||
// TODO: uncomment when needed. Note that this class is used as hash key. We need to ensure
|
||||
// no uninitialized padding bytes.
|
||||
// uint8_t externalSamplerDataIndex = EXTERNAL_SAMPLER_DATA_INDEX_UNUSED;
|
||||
uint8_t externalSamplerDataIndex = EXTERNAL_SAMPLER_DATA_INDEX_UNUSED;
|
||||
|
||||
friend inline bool operator==(DescriptorSetLayoutBinding const& lhs,
|
||||
friend inline bool operator==(
|
||||
DescriptorSetLayoutBinding const& lhs,
|
||||
DescriptorSetLayoutBinding const& rhs) noexcept {
|
||||
return lhs.type == rhs.type &&
|
||||
lhs.flags == rhs.flags &&
|
||||
lhs.count == rhs.count &&
|
||||
lhs.stageFlags == rhs.stageFlags;
|
||||
// lhs.stageFlags == rhs.stageFlags &&
|
||||
// lhs.externalSamplerDataIndex == rhs.externalSamplerDataIndex;
|
||||
lhs.stageFlags == rhs.stageFlags &&
|
||||
lhs.externalSamplerDataIndex == rhs.externalSamplerDataIndex;
|
||||
}
|
||||
};
|
||||
|
||||
@@ -1140,9 +1138,7 @@ static_assert(sizeof(ExternalSamplerDatum) == 12);
|
||||
|
||||
struct DescriptorSetLayout {
|
||||
utils::FixedCapacityVector<DescriptorSetLayoutBinding> bindings;
|
||||
|
||||
// TODO: uncomment when needed
|
||||
// utils::FixedCapacityVector<ExternalSamplerDatum> externalSamplerData;
|
||||
utils::FixedCapacityVector<ExternalSamplerDatum> externalSamplerData;
|
||||
};
|
||||
|
||||
//! blending equation function
|
||||
|
||||
@@ -149,13 +149,6 @@ public:
|
||||
* - PlatformEGLAndroid
|
||||
*/
|
||||
bool assertNativeWindowIsValid = false;
|
||||
|
||||
/**
|
||||
* The action to take if a Drawable cannot be acquired. If true, the
|
||||
* frame is aborted instead of panic. This is only supported for:
|
||||
* - PlatformMetal
|
||||
*/
|
||||
bool metalDisablePanicOnDrawableFailure = false;
|
||||
};
|
||||
|
||||
Platform() noexcept;
|
||||
|
||||
@@ -104,6 +104,10 @@ public:
|
||||
|
||||
// Semaphore to be signaled once the image is available.
|
||||
VkSemaphore imageReadySemaphore = VK_NULL_HANDLE;
|
||||
|
||||
// A function called right before vkQueueSubmit. After this call, the image must be
|
||||
// available. This pointer can be null if imageReadySemaphore is not VK_NULL_HANDLE.
|
||||
std::function<void(SwapChainPtr handle)> explicitImageReadyWait = nullptr;
|
||||
};
|
||||
|
||||
VulkanPlatform();
|
||||
@@ -357,7 +361,8 @@ public:
|
||||
VkImageUsageFlags usage);
|
||||
|
||||
virtual VkSampler createExternalSampler(SamplerYcbcrConversion chroma,
|
||||
SamplerParams sampler, uint32_t internalFormat);
|
||||
SamplerParams sampler,
|
||||
uint32_t internalFormat);
|
||||
|
||||
virtual VkImageView createExternalImageView(SamplerYcbcrConversion chroma,
|
||||
uint32_t internalFormat, VkImage image, VkImageSubresourceRange range,
|
||||
|
||||
@@ -40,11 +40,9 @@
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#define HandleAllocatorGL HandleAllocator<32, 96, 184> // ~4520 / pool / MiB
|
||||
#define HandleAllocatorVK HandleAllocator<64, 160, 312> // ~1820 / pool / MiB
|
||||
#define HandleAllocatorMTL HandleAllocator<32, 64, 552> // ~1660 / pool / MiB
|
||||
// TODO WebGPU examine right size of handles
|
||||
#define HandleAllocatorWGPU HandleAllocator<64, 160, 552> // ~1820 / pool / MiB
|
||||
#define HandleAllocatorGL HandleAllocator<32, 96, 184> // ~4520 / pool / MiB
|
||||
#define HandleAllocatorVK HandleAllocator<64, 160, 312> // ~1820 / pool / MiB
|
||||
#define HandleAllocatorMTL HandleAllocator<32, 64, 552> // ~1660 / pool / MiB
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
|
||||
@@ -211,8 +211,4 @@ template class HandleAllocatorVK;
|
||||
template class HandleAllocatorMTL;
|
||||
#endif
|
||||
|
||||
#if defined (FILAMENT_SUPPORTS_WEBGPU)
|
||||
template class HandleAllocatorWGPU;
|
||||
#endif
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
@@ -1177,17 +1177,9 @@ size_t MetalDriver::getMaxUniformBufferSize() {
|
||||
return 256 * 1024 * 1024; // TODO: return the actual size instead of hardcoding the minspec
|
||||
}
|
||||
|
||||
size_t MetalDriver::getMaxTextureSize(SamplerType type) {
|
||||
if (type == SamplerType::SAMPLER_3D) {
|
||||
return 2048;
|
||||
}
|
||||
if (mContext->highestSupportedGpuFamily.apple >= 3 ||
|
||||
mContext->highestSupportedGpuFamily.mac >= 2) {
|
||||
return 16384;
|
||||
} else if (mContext->highestSupportedGpuFamily.apple >= 2) {
|
||||
return 8192;
|
||||
}
|
||||
return 4096;
|
||||
size_t MetalDriver::getMaxTextureSize(SamplerType) {
|
||||
// TODO: return the actual size instead of hardcoding the minspec
|
||||
return 2048;
|
||||
}
|
||||
|
||||
size_t MetalDriver::getMaxArrayTextureLayers() {
|
||||
|
||||
@@ -45,9 +45,6 @@ PlatformMetal::~PlatformMetal() noexcept {
|
||||
}
|
||||
|
||||
Driver* PlatformMetal::createDriver(void* /*sharedContext*/, const Platform::DriverConfig& driverConfig) noexcept {
|
||||
pImpl->mDrawableFailureBehavior = driverConfig.metalDisablePanicOnDrawableFailure
|
||||
? DrawableFailureBehavior::ABORT_FRAME
|
||||
: DrawableFailureBehavior::PANIC;
|
||||
return MetalDriverFactory::create(this, driverConfig);
|
||||
}
|
||||
|
||||
|
||||
@@ -241,9 +241,7 @@ size_t NoopDriver::getMaxUniformBufferSize() {
|
||||
}
|
||||
|
||||
size_t NoopDriver::getMaxTextureSize(SamplerType target) {
|
||||
// NoopDriver is being actively used for other purposes. This needs to be resolved before we
|
||||
// can change it to 2048. b/406832484
|
||||
return 16384u;
|
||||
return 2048u;
|
||||
}
|
||||
|
||||
size_t NoopDriver::getMaxArrayTextureLayers() {
|
||||
|
||||
@@ -566,11 +566,7 @@ void OpenGLContext::initBugs(Bugs* bugs, Extensions const& exts,
|
||||
} else if (strstr(renderer, "AMD") ||
|
||||
strstr(renderer, "ATI")) {
|
||||
// AMD/ATI GPU
|
||||
} else if (strstr(renderer, "Mozilla")) {
|
||||
bugs->disable_invalidate_framebuffer = true;
|
||||
}
|
||||
|
||||
if (strstr(vendor, "Mesa")) {
|
||||
} else if (strstr(vendor, "Mesa")) {
|
||||
// Seen on
|
||||
// [Mesa],
|
||||
// [llvmpipe (LLVM 17.0.6, 256 bits)],
|
||||
@@ -578,6 +574,8 @@ void OpenGLContext::initBugs(Bugs* bugs, Extensions const& exts,
|
||||
// [4.50]
|
||||
// not known which version are affected
|
||||
bugs->rebind_buffer_after_deletion = true;
|
||||
} else if (strstr(renderer, "Mozilla")) {
|
||||
bugs->disable_invalidate_framebuffer = true;
|
||||
}
|
||||
} else {
|
||||
// When running under ANGLE, it's a different set of workaround that we need.
|
||||
@@ -589,19 +587,6 @@ void OpenGLContext::initBugs(Bugs* bugs, Extensions const& exts,
|
||||
}
|
||||
}
|
||||
|
||||
if (strstr(vendor, "Mozilla")) {
|
||||
// Seen on
|
||||
// [Mozilla],
|
||||
// [GeForce GTX 980, or similar]
|
||||
// or [ANGLE (NVIDIA, NVIDIA GeForce GTX 980 Direct3D11 vs_5_0 ps_5_0), or similar]
|
||||
// or anything else,
|
||||
// [OpenGL ES 3.0 (WebGL 2.0)],
|
||||
// [OpenGL ES GLSL ES 3.00 (WebGL GLSL ES 3.00)]
|
||||
// For Mozilla, the issue appears to be observed regardless of whether the renderer is
|
||||
// ANGLE or not. (b/376125497)
|
||||
bugs->rebind_buffer_after_deletion = true;
|
||||
}
|
||||
|
||||
#ifdef BACKEND_OPENGL_VERSION_GLES
|
||||
# ifndef FILAMENT_IOS // FILAMENT_IOS is guaranteed to have ES3.x
|
||||
if (UTILS_UNLIKELY(major == 2)) {
|
||||
|
||||
@@ -320,8 +320,8 @@ public:
|
||||
// a glFinish. So we must delay the destruction until we know the GPU is finished.
|
||||
bool delay_fbo_destruction;
|
||||
|
||||
// Mesa and Mozilla(web) sometimes clear the generic buffer binding when *another* buffer
|
||||
// is destroyed, if that other buffer is bound on an *indexed* buffer binding.
|
||||
// Mesa sometimes clears the generic buffer binding when *another* buffer is destroyed,
|
||||
// if that other buffer is bound on an *indexed* buffer binding.
|
||||
bool rebind_buffer_after_deletion;
|
||||
|
||||
// Force feature level 0. Typically used for low end ES3 devices with significant driver
|
||||
|
||||
@@ -17,6 +17,9 @@
|
||||
#include "VulkanBlitter.h"
|
||||
#include "VulkanCommands.h"
|
||||
#include "VulkanContext.h"
|
||||
#include "VulkanFboCache.h"
|
||||
#include "VulkanHandles.h"
|
||||
#include "VulkanSamplerCache.h"
|
||||
#include "VulkanTexture.h"
|
||||
#include "vulkan/utils/Image.h"
|
||||
|
||||
|
||||
@@ -24,6 +24,13 @@
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
class VulkanBuffer;
|
||||
class VulkanFboCache;
|
||||
class VulkanPipelineCache;
|
||||
class VulkanSamplerCache;
|
||||
|
||||
struct VulkanProgram;
|
||||
|
||||
class VulkanBlitter {
|
||||
public:
|
||||
VulkanBlitter(VkPhysicalDevice physicalDevice, VulkanCommands* commands) noexcept;
|
||||
|
||||
@@ -93,7 +93,7 @@
|
||||
#endif
|
||||
|
||||
#ifndef NDEBUG
|
||||
#define FVK_DEBUG_FLAGS (FVK_DEBUG_PERFORMANCE | FVK_DEBUG_FORWARDED_FLAG)
|
||||
#define FVK_DEBUG_FLAGS (FVK_DEBUG_PERFORMANCE | FVK_DEBUG_FORWARDED_FLAG | FVK_DEBUG_VALIDATION)
|
||||
#else
|
||||
#define FVK_DEBUG_FLAGS 0
|
||||
#endif
|
||||
|
||||
@@ -56,9 +56,9 @@ VkImageView VulkanAttachment::getImageView() {
|
||||
assert_invariant(texture);
|
||||
VkImageSubresourceRange range = getSubresourceRange();
|
||||
if (range.layerCount > 1) {
|
||||
return texture->getAttachmentView(range, VK_IMAGE_VIEW_TYPE_2D_ARRAY);
|
||||
return texture->getMultiviewAttachmentView(range);
|
||||
}
|
||||
return texture->getAttachmentView(range, VK_IMAGE_VIEW_TYPE_2D);
|
||||
return texture->getAttachmentView(range);
|
||||
}
|
||||
|
||||
bool VulkanAttachment::isDepth() const {
|
||||
@@ -68,11 +68,11 @@ bool VulkanAttachment::isDepth() const {
|
||||
VkImageSubresourceRange VulkanAttachment::getSubresourceRange() const {
|
||||
assert_invariant(texture);
|
||||
return {
|
||||
.aspectMask = texture->getImageAspect(),
|
||||
.baseMipLevel = uint32_t(level),
|
||||
.levelCount = 1,
|
||||
.baseArrayLayer = uint32_t(layer),
|
||||
.layerCount = layerCount,
|
||||
.aspectMask = texture->getImageAspect(),
|
||||
.baseMipLevel = uint32_t(level),
|
||||
.levelCount = 1,
|
||||
.baseArrayLayer = uint32_t(layer),
|
||||
.layerCount = layerCount,
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
#ifndef TNT_FILAMENT_BACKEND_VULKANCONTEXT_H
|
||||
#define TNT_FILAMENT_BACKEND_VULKANCONTEXT_H
|
||||
|
||||
#include "VulkanConstants.h"
|
||||
#include "vulkan/utils/Image.h"
|
||||
#include "vulkan/utils/Definitions.h"
|
||||
|
||||
@@ -29,6 +30,8 @@
|
||||
|
||||
#include <bluevk/BlueVK.h>
|
||||
|
||||
#include <memory>
|
||||
|
||||
VK_DEFINE_HANDLE(VmaAllocator)
|
||||
VK_DEFINE_HANDLE(VmaPool)
|
||||
|
||||
@@ -70,11 +73,13 @@ struct VulkanRenderPass {
|
||||
// context are stored in VulkanPlatform.
|
||||
struct VulkanContext {
|
||||
public:
|
||||
static uint32_t selectMemoryType(VkPhysicalDeviceMemoryProperties const& memoryProperties,
|
||||
uint32_t flags, VkFlags reqs) {
|
||||
inline uint32_t selectMemoryType(uint32_t flags, VkFlags reqs) const {
|
||||
if ((reqs & VK_MEMORY_PROPERTY_PROTECTED_BIT) != 0) {
|
||||
assert_invariant(isProtectedMemorySupported() == true);
|
||||
}
|
||||
for (uint32_t i = 0; i < VK_MAX_MEMORY_TYPES; i++) {
|
||||
if (flags & 1) {
|
||||
if ((memoryProperties.memoryTypes[i].propertyFlags & reqs) == reqs) {
|
||||
if ((mMemoryProperties.memoryTypes[i].propertyFlags & reqs) == reqs) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
@@ -83,13 +88,6 @@ public:
|
||||
return (uint32_t) VK_MAX_MEMORY_TYPES;
|
||||
}
|
||||
|
||||
inline uint32_t selectMemoryType(uint32_t flags, VkFlags reqs) const {
|
||||
if ((reqs & VK_MEMORY_PROPERTY_PROTECTED_BIT) != 0) {
|
||||
assert_invariant(isProtectedMemorySupported());
|
||||
}
|
||||
return selectMemoryType(mMemoryProperties, flags, reqs);
|
||||
}
|
||||
|
||||
inline fvkutils::VkFormatList const& getAttachmentDepthStencilFormats() const {
|
||||
return mDepthStencilFormats;
|
||||
}
|
||||
@@ -123,7 +121,7 @@ public:
|
||||
}
|
||||
|
||||
inline bool isMultiviewEnabled() const noexcept {
|
||||
return mPhysicalDeviceVk11Features.multiview == VK_TRUE;
|
||||
return mMultiviewEnabled;
|
||||
}
|
||||
|
||||
inline bool isClipDistanceSupported() const noexcept {
|
||||
@@ -147,9 +145,6 @@ private:
|
||||
VkPhysicalDeviceProperties2 mPhysicalDeviceProperties = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2,
|
||||
};
|
||||
VkPhysicalDeviceVulkan11Features mPhysicalDeviceVk11Features = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES,
|
||||
};
|
||||
VkPhysicalDeviceFeatures2 mPhysicalDeviceFeatures = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2,
|
||||
};
|
||||
@@ -162,6 +157,7 @@ private:
|
||||
};
|
||||
bool mDebugMarkersSupported = false;
|
||||
bool mDebugUtilsSupported = false;
|
||||
bool mMultiviewEnabled = false;
|
||||
bool mLazilyAllocatedMemorySupported = false;
|
||||
bool mProtectedMemorySupported = false;
|
||||
|
||||
|
||||
@@ -260,6 +260,7 @@ VulkanDescriptorSetCache::~VulkanDescriptorSetCache() = default;
|
||||
|
||||
void VulkanDescriptorSetCache::terminate() noexcept{
|
||||
mDescriptorPool.reset();
|
||||
clearHistory();
|
||||
}
|
||||
|
||||
// bind() is not really binding the set but just stashing until we have all the info
|
||||
@@ -282,25 +283,18 @@ void VulkanDescriptorSetCache::commit(VulkanCommandBuffer* commands,
|
||||
fvkutils::DescriptorSetMask curMask = setMask;
|
||||
|
||||
auto& updateSets = mStashedSets;
|
||||
bool const pipelineLayoutIsSame = mLastBoundInfo.pipelineLayout == pipelineLayout;
|
||||
auto& lastBoundSets = mLastBoundInfo.boundSets;
|
||||
|
||||
if (pipelineLayoutIsSame) {
|
||||
auto& lastBoundSets = mLastBoundInfo.boundSets;
|
||||
setMask.forEachSetBit([&](size_t index) {
|
||||
if (!updateSets[index] || updateSets[index] == lastBoundSets[index]) {
|
||||
curMask.unset(index);
|
||||
}
|
||||
});
|
||||
if (curMask.none() &&
|
||||
mLastBoundInfo.setMask == setMask && mLastBoundInfo.boundSets == updateSets) {
|
||||
return;
|
||||
setMask.forEachSetBit([&](size_t index) {
|
||||
if (!updateSets[index] || updateSets[index] == lastBoundSets[index]) {
|
||||
curMask.unset(index);
|
||||
}
|
||||
} else {
|
||||
setMask.forEachSetBit([&](size_t index) {
|
||||
if (!updateSets[index]) {
|
||||
curMask.unset(index);
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
if (curMask.none() &&
|
||||
(mLastBoundInfo.pipelineLayout == pipelineLayout && mLastBoundInfo.setMask == setMask &&
|
||||
mLastBoundInfo.boundSets == updateSets)) {
|
||||
return;
|
||||
}
|
||||
|
||||
curMask.forEachSetBit([&updateSets, commands, pipelineLayout](size_t index) {
|
||||
@@ -308,7 +302,7 @@ void VulkanDescriptorSetCache::commit(VulkanCommandBuffer* commands,
|
||||
auto set = updateSets[index];
|
||||
VkCommandBuffer const cmdbuffer = commands->buffer();
|
||||
vkCmdBindDescriptorSets(cmdbuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, index,
|
||||
1, &set->getVkSet(), set->uniqueDynamicUboCount, set->getOffsets()->data());
|
||||
1, &set->vkSet, set->uniqueDynamicUboCount, set->getOffsets()->data());
|
||||
commands->acquire(set);
|
||||
});
|
||||
|
||||
@@ -336,7 +330,8 @@ void VulkanDescriptorSetCache::updateBuffer(fvkmemory::resource_ptr<VulkanDescri
|
||||
}
|
||||
VkWriteDescriptorSet const descriptorWrite = {
|
||||
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
|
||||
.dstSet = set->getVkSet(),
|
||||
.pNext = nullptr,
|
||||
.dstSet = set->vkSet,
|
||||
.dstBinding = binding,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = type,
|
||||
@@ -349,25 +344,26 @@ void VulkanDescriptorSetCache::updateBuffer(fvkmemory::resource_ptr<VulkanDescri
|
||||
void VulkanDescriptorSetCache::updateSampler(fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
uint8_t binding, fvkmemory::resource_ptr<VulkanTexture> texture,
|
||||
VkSampler sampler) noexcept {
|
||||
VkImageSubresourceRange range = texture->getPrimaryViewRange();
|
||||
VkDescriptorImageInfo info{
|
||||
.sampler = sampler,
|
||||
};
|
||||
VkImageSubresourceRange const range = texture->getPrimaryViewRange();
|
||||
VkImageViewType const expectedType = texture->getViewType();
|
||||
if (any(texture->usage & TextureUsage::DEPTH_ATTACHMENT) &&
|
||||
expectedType == VK_IMAGE_VIEW_TYPE_2D) {
|
||||
// If the sampler is part of a mipmapped depth texture, where one of the level *can* be
|
||||
// an attachment, then the range for this view has exactly one level and one layer.
|
||||
range.levelCount = 1;
|
||||
range.layerCount = 1;
|
||||
// an attachment, then the sampler for this texture has the same view properties as a
|
||||
// view for an attachment. Therefore, we can use getAttachmentView to get a
|
||||
// corresponding VkImageView.
|
||||
info.imageView = texture->getAttachmentView(range);
|
||||
} else {
|
||||
info.imageView = texture->getViewForType(range, expectedType);
|
||||
}
|
||||
VkDescriptorImageInfo info{
|
||||
.sampler = sampler,
|
||||
.imageView = texture->getView(range),
|
||||
.imageLayout = fvkutils::getVkLayout(texture->getDefaultLayout()),
|
||||
};
|
||||
|
||||
info.imageLayout = fvkutils::getVkLayout(texture->getDefaultLayout());
|
||||
VkWriteDescriptorSet const descriptorWrite = {
|
||||
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
|
||||
.pNext = nullptr,
|
||||
.dstSet = set->getVkSet(),
|
||||
.dstSet = set->vkSet,
|
||||
.dstBinding = binding,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
||||
@@ -385,10 +381,10 @@ void VulkanDescriptorSetCache::updateInputAttachment(
|
||||
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> VulkanDescriptorSetCache::createSet(
|
||||
Handle<HwDescriptorSet> handle, fvkmemory::resource_ptr<VulkanDescriptorSetLayout> layout) {
|
||||
auto const vkSet = getVkSet(layout);
|
||||
auto const vkSet = mDescriptorPool->obtainSet(layout);
|
||||
auto const& count = layout->count;
|
||||
auto const vklayout = layout->getVkLayout();
|
||||
auto set = fvkmemory::resource_ptr<VulkanDescriptorSet>::make(mResourceManager, handle,
|
||||
return fvkmemory::resource_ptr<VulkanDescriptorSet>::make(mResourceManager, handle, vkSet,
|
||||
layout->bitmask.dynamicUbo, layout->count.dynamicUbo,
|
||||
[vkSet, count, vklayout, this](VulkanDescriptorSet*) {
|
||||
// Note that mDescriptorPool could be gone due to terminate (when the backend shuts
|
||||
@@ -397,20 +393,10 @@ fvkmemory::resource_ptr<VulkanDescriptorSet> VulkanDescriptorSetCache::createSet
|
||||
mDescriptorPool->recycle(count, vklayout, vkSet);
|
||||
}
|
||||
});
|
||||
set->setVkSet(vkSet);
|
||||
return set;
|
||||
}
|
||||
|
||||
VkDescriptorSet VulkanDescriptorSetCache::getVkSet(
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout> layout) {
|
||||
return mDescriptorPool->obtainSet(layout);
|
||||
void VulkanDescriptorSetCache::clearHistory() {
|
||||
mStashedSets = {};
|
||||
}
|
||||
|
||||
void VulkanDescriptorSetCache::manualRecyle(VulkanDescriptorSetLayout::Count const& count,
|
||||
VkDescriptorSetLayout vklayout, VkDescriptorSet vkSet) {
|
||||
mDescriptorPool->recycle(count, vklayout, vkSet);
|
||||
}
|
||||
|
||||
void VulkanDescriptorSetCache::gc() { mStashedSets = {}; }
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
@@ -41,8 +41,6 @@ public:
|
||||
VulkanDescriptorSetLayout::UNIQUE_DESCRIPTOR_SET_COUNT;
|
||||
|
||||
using DescriptorSetLayoutArray = VulkanDescriptorSetLayout::DescriptorSetLayoutArray;
|
||||
using DescriptorSetArray =
|
||||
std::array<fvkmemory::resource_ptr<VulkanDescriptorSet>, UNIQUE_DESCRIPTOR_SET_COUNT>;
|
||||
|
||||
VulkanDescriptorSetCache(VkDevice device, fvkmemory::ResourceManager* resourceManager);
|
||||
~VulkanDescriptorSetCache();
|
||||
@@ -70,21 +68,14 @@ public:
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> createSet(Handle<HwDescriptorSet> handle,
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout> layout);
|
||||
|
||||
// This method is only meant to be used with external samplers (or internally within this
|
||||
// class).
|
||||
VkDescriptorSet getVkSet(fvkmemory::resource_ptr<VulkanDescriptorSetLayout> layout);
|
||||
|
||||
// This method is only meant to be used with external samplers.
|
||||
void manualRecyle(VulkanDescriptorSetLayout::Count const& count, VkDescriptorSetLayout vklayout,
|
||||
VkDescriptorSet vkSet);
|
||||
|
||||
DescriptorSetArray const& getBoundSets() const { return mStashedSets; }
|
||||
|
||||
void gc();
|
||||
void clearHistory();
|
||||
|
||||
private:
|
||||
class DescriptorInfinitePool;
|
||||
|
||||
using DescriptorSetArray =
|
||||
std::array<fvkmemory::resource_ptr<VulkanDescriptorSet>, UNIQUE_DESCRIPTOR_SET_COUNT>;
|
||||
|
||||
VkDevice mDevice;
|
||||
fvkmemory::ResourceManager* mResourceManager;
|
||||
std::unique_ptr<DescriptorInfinitePool> mDescriptorPool;
|
||||
|
||||
@@ -18,8 +18,6 @@
|
||||
|
||||
#include "VulkanHandles.h"
|
||||
|
||||
#include <utils/Hash.h>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
namespace {
|
||||
@@ -60,56 +58,6 @@ uint32_t appendBindings(VkDescriptorSetLayoutBinding* toBind, VkDescriptorType t
|
||||
return count;
|
||||
}
|
||||
|
||||
uint32_t appendSamplerBindings(VkDescriptorSetLayoutBinding* toBind,
|
||||
fvkutils::SamplerBitmask const& mask, fvkutils::SamplerBitmask const& external,
|
||||
utils::FixedCapacityVector<VkSampler> const& immutableSamplers) {
|
||||
using Bitmask = fvkutils::SamplerBitmask;
|
||||
uint32_t count = 0;
|
||||
Bitmask alreadySeen;
|
||||
uint8_t immutableIndex = 0;
|
||||
size_t const immutableSamplerCount = immutableSamplers.size();
|
||||
mask.forEachSetBit([&](size_t index) {
|
||||
VkShaderStageFlags stages = 0;
|
||||
uint32_t binding = 0;
|
||||
if (index < fvkutils::getFragmentStageShift<Bitmask>()) {
|
||||
binding = (uint32_t) index;
|
||||
stages |= VK_SHADER_STAGE_VERTEX_BIT;
|
||||
auto fragIndex = index + fvkutils::getFragmentStageShift<Bitmask>();
|
||||
if (mask.test(fragIndex)) {
|
||||
stages |= VK_SHADER_STAGE_FRAGMENT_BIT;
|
||||
alreadySeen.set(fragIndex);
|
||||
}
|
||||
} else if (!alreadySeen.test(index)) {
|
||||
// We are in fragment stage bits
|
||||
binding = (uint32_t) (index - fvkutils::getFragmentStageShift<Bitmask>());
|
||||
stages |= VK_SHADER_STAGE_FRAGMENT_BIT;
|
||||
}
|
||||
|
||||
if (stages) {
|
||||
toBind[count++] = {
|
||||
.binding = binding,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = stages,
|
||||
.pImmutableSamplers = external[index] && immutableSamplerCount > immutableIndex
|
||||
? &immutableSamplers[immutableIndex++]
|
||||
: nullptr,
|
||||
};
|
||||
}
|
||||
});
|
||||
return count;
|
||||
}
|
||||
|
||||
uint64_t computeImmutableSamplerHash(utils::FixedCapacityVector<VkSampler> const& samplers) {
|
||||
size_t const size = samplers.size();
|
||||
if (size == 0) {
|
||||
return 0;
|
||||
} else if (size == 1) {
|
||||
return (uint64_t) samplers[0];
|
||||
}
|
||||
return utils::hash::murmur3((uint32_t*) samplers.data(), samplers.size() * 2, 0);
|
||||
}
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
VulkanDescriptorSetLayoutCache::VulkanDescriptorSetLayoutCache(VkDevice device,
|
||||
@@ -125,44 +73,37 @@ void VulkanDescriptorSetLayoutCache::terminate() noexcept {
|
||||
}
|
||||
}
|
||||
|
||||
VkDescriptorSetLayout VulkanDescriptorSetLayoutCache::getVkLayout(
|
||||
VulkanDescriptorSetLayout::Bitmask const& bitmasks,
|
||||
utils::FixedCapacityVector<VkSampler> immutableSamplers) {
|
||||
LayoutKey key = {
|
||||
.bitmask = bitmasks,
|
||||
.immutableSamplerHash = computeImmutableSamplerHash(immutableSamplers),
|
||||
};
|
||||
if (auto itr = mVkLayouts.find(key); itr != mVkLayouts.end()) {
|
||||
return itr->second;
|
||||
}
|
||||
|
||||
VkDescriptorSetLayoutBinding toBind[VulkanDescriptorSetLayout::MAX_BINDINGS];
|
||||
uint32_t count = 0;
|
||||
count += appendBindings(&toBind[count], VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC,
|
||||
bitmasks.dynamicUbo);
|
||||
count += appendBindings(&toBind[count], VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, bitmasks.ubo);
|
||||
count += appendSamplerBindings(&toBind[count], bitmasks.sampler, bitmasks.externalSampler,
|
||||
immutableSamplers);
|
||||
count += appendBindings(&toBind[count], VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT,
|
||||
bitmasks.inputAttachment);
|
||||
|
||||
assert_invariant(count != 0 && "Need at least one binding for descriptor set layout.");
|
||||
VkDescriptorSetLayoutCreateInfo dlinfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
|
||||
.bindingCount = count,
|
||||
.pBindings = toBind,
|
||||
};
|
||||
VkDescriptorSetLayout vklayout;
|
||||
vkCreateDescriptorSetLayout(mDevice, &dlinfo, VKALLOC, &vklayout);
|
||||
mVkLayouts[key] = vklayout;
|
||||
return vklayout;
|
||||
}
|
||||
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout> VulkanDescriptorSetLayoutCache::createLayout(
|
||||
Handle<HwDescriptorSetLayout> handle, backend::DescriptorSetLayout&& info) {
|
||||
auto layout = fvkmemory::resource_ptr<VulkanDescriptorSetLayout>::make(mResourceManager, handle,
|
||||
info);
|
||||
layout->setVkLayout(getVkLayout(layout->bitmask));
|
||||
VkDescriptorSetLayout vklayout = VK_NULL_HANDLE;
|
||||
auto const& bitmasks = layout->bitmask;
|
||||
if (auto itr = mVkLayouts.find(bitmasks); itr != mVkLayouts.end()) {
|
||||
vklayout = itr->second;
|
||||
} else {
|
||||
VkDescriptorSetLayoutBinding toBind[VulkanDescriptorSetLayout::MAX_BINDINGS];
|
||||
uint32_t count = 0;
|
||||
count += appendBindings(&toBind[count], VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC,
|
||||
bitmasks.dynamicUbo);
|
||||
count += appendBindings(&toBind[count], VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, bitmasks.ubo);
|
||||
count += appendBindings(&toBind[count], VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
||||
bitmasks.sampler);
|
||||
count += appendBindings(&toBind[count], VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT,
|
||||
bitmasks.inputAttachment);
|
||||
|
||||
assert_invariant(count != 0 && "Need at least one binding for descriptor set layout.");
|
||||
VkDescriptorSetLayoutCreateInfo dlinfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.bindingCount = count,
|
||||
.pBindings = toBind,
|
||||
};
|
||||
|
||||
vkCreateDescriptorSetLayout(mDevice, &dlinfo, VKALLOC, &vklayout);
|
||||
mVkLayouts[bitmasks] = vklayout;
|
||||
}
|
||||
layout->setVkLayout(vklayout);
|
||||
return layout;
|
||||
}
|
||||
|
||||
|
||||
@@ -26,11 +26,12 @@
|
||||
#include <backend/TargetBufferInfo.h>
|
||||
|
||||
#include <utils/bitset.h>
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
|
||||
#include <bluevk/BlueVK.h>
|
||||
#include <tsl/robin_map.h>
|
||||
|
||||
#include <memory>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
class VulkanDescriptorSetLayoutCache {
|
||||
@@ -40,34 +41,21 @@ public:
|
||||
|
||||
void terminate() noexcept;
|
||||
|
||||
// Just a wrapper around getVkLayout()
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout> createLayout(
|
||||
Handle<HwDescriptorSetLayout> handle, backend::DescriptorSetLayout&& info);
|
||||
|
||||
// This method is meant to be used with external samplers
|
||||
VkDescriptorSetLayout getVkLayout(VulkanDescriptorSetLayout::Bitmask const& bitmasks,
|
||||
utils::FixedCapacityVector<VkSampler> immutableSamplers = {});
|
||||
|
||||
private:
|
||||
VkDevice mDevice;
|
||||
fvkmemory::ResourceManager* mResourceManager;
|
||||
|
||||
struct LayoutKey {
|
||||
// this describes the layout using bitset.
|
||||
VulkanDescriptorSetLayout::Bitmask bitmask = {};
|
||||
// number of immutable samplers can be arbitrary; so we hash them into 64-bit.
|
||||
uint64_t immutableSamplerHash = 0;
|
||||
};
|
||||
static_assert(sizeof(LayoutKey) == 48);
|
||||
|
||||
using LayoutKeyHashFn = utils::hash::MurmurHashFn<LayoutKey>;
|
||||
struct LayoutKeyEqual {
|
||||
bool operator()(LayoutKey const& k1, LayoutKey const& k2) const {
|
||||
return k1.bitmask == k2.bitmask && k1.immutableSamplerHash == k2.immutableSamplerHash;
|
||||
}
|
||||
using BitmaskGroup = VulkanDescriptorSetLayout::Bitmask;
|
||||
using BitmaskGroupHashFn = utils::hash::MurmurHashFn<BitmaskGroup>;
|
||||
struct BitmaskGroupEqual {
|
||||
bool operator()(BitmaskGroup const& k1, BitmaskGroup const& k2) const { return k1 == k2; }
|
||||
};
|
||||
|
||||
tsl::robin_map<LayoutKey, VkDescriptorSetLayout, LayoutKeyHashFn, LayoutKeyEqual> mVkLayouts;
|
||||
tsl::robin_map<BitmaskGroup, VkDescriptorSetLayout, BitmaskGroupHashFn, BitmaskGroupEqual>
|
||||
mVkLayouts;
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
@@ -25,12 +25,10 @@
|
||||
#include "VulkanHandles.h"
|
||||
#include "VulkanMemory.h"
|
||||
#include "VulkanTexture.h"
|
||||
#include "vulkan/VulkanSamplerCache.h"
|
||||
#include "vulkan/memory/ResourceManager.h"
|
||||
#include "vulkan/memory/ResourcePointer.h"
|
||||
#include "vulkan/utils/Conversion.h"
|
||||
#include "vulkan/utils/Definitions.h"
|
||||
#include "vulkan/vulkan_core.h"
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/platforms/VulkanPlatform.h>
|
||||
@@ -214,7 +212,6 @@ VulkanDriver::VulkanDriver(VulkanPlatform* platform, VulkanContext const& contex
|
||||
mPipelineCache(mPlatform->getDevice()),
|
||||
mStagePool(mAllocator, &mCommands),
|
||||
mFramebufferCache(mPlatform->getDevice()),
|
||||
mYcbcrConversionCache(mPlatform->getDevice()),
|
||||
mSamplerCache(mPlatform->getDevice()),
|
||||
mBlitter(mPlatform->getPhysicalDevice(), &mCommands),
|
||||
mReadPixels(mPlatform->getDevice()),
|
||||
@@ -366,7 +363,7 @@ void VulkanDriver::collectGarbage() {
|
||||
FVK_SYSTRACE_SCOPE();
|
||||
// Command buffers need to be submitted and completed before other resources can be gc'd.
|
||||
mCommands.gc();
|
||||
mDescriptorSetCache.gc();
|
||||
mDescriptorSetCache.clearHistory();
|
||||
mStagePool.gc();
|
||||
mFramebufferCache.gc();
|
||||
mPipelineCache.gc();
|
||||
@@ -421,11 +418,7 @@ void VulkanDriver::updateDescriptorSetTexture(
|
||||
auto set = resource_ptr<VulkanDescriptorSet>::cast(&mResourceManager, dsh);
|
||||
auto texture = resource_ptr<VulkanTexture>::cast(&mResourceManager, th);
|
||||
|
||||
// TODO: YcbcrConversion?
|
||||
VulkanSamplerCache::Params cacheParams = {
|
||||
.sampler = params,
|
||||
};
|
||||
VkSampler const vksampler = mSamplerCache.getSampler(cacheParams);
|
||||
VkSampler const vksampler = mSamplerCache.getSampler(params);
|
||||
mDescriptorSetCache.updateSampler(set, binding, texture, vksampler);
|
||||
}
|
||||
|
||||
@@ -563,7 +556,7 @@ void VulkanDriver::createTextureExternalImage2R(Handle<HwTexture> th, backend::S
|
||||
backend::TextureFormat format, uint32_t width, uint32_t height, backend::TextureUsage usage,
|
||||
Platform::ExternalImageHandleRef externalImage) {
|
||||
FVK_SYSTRACE_SCOPE();
|
||||
auto const& metadata = mPlatform->getExternalImageMetadata(externalImage);
|
||||
const auto& metadata = mPlatform->getExternalImageMetadata(externalImage);
|
||||
if (metadata.isProtected) {
|
||||
usage |= backend::TextureUsage::PROTECTED;
|
||||
}
|
||||
@@ -573,7 +566,7 @@ void VulkanDriver::createTextureExternalImage2R(Handle<HwTexture> th, backend::S
|
||||
vkUsage |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
|
||||
}
|
||||
|
||||
if (any(usage & (TextureUsage::BLIT_DST | TextureUsage::UPLOADABLE))) {
|
||||
if (any(usage & (TextureUsage::BLIT_DST & TextureUsage::UPLOADABLE))) {
|
||||
vkUsage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
|
||||
}
|
||||
|
||||
@@ -589,15 +582,13 @@ void VulkanDriver::createTextureExternalImage2R(Handle<HwTexture> th, backend::S
|
||||
FILAMENT_CHECK_POSTCONDITION(memoryTypeIndex != VK_MAX_MEMORY_TYPES)
|
||||
<< "failed to find a valid memory type for external image memory.";
|
||||
|
||||
VkImage vkimg;
|
||||
VkDeviceMemory deviceMemory;
|
||||
std::tie(vkimg, deviceMemory) =
|
||||
const auto& data =
|
||||
mPlatform->createExternalImageData(externalImage, metadata, memoryTypeIndex, vkUsage);
|
||||
|
||||
auto texture = resource_ptr<VulkanTexture>::make(&mResourceManager, th, mContext,
|
||||
mPlatform->getDevice(), mAllocator, &mResourceManager, &mCommands, vkimg, deviceMemory,
|
||||
metadata.format, VK_NULL_HANDLE, metadata.samples, metadata.width, metadata.height,
|
||||
metadata.layerCount, usage, mStagePool);
|
||||
auto texture = resource_ptr<VulkanTexture>::make(&mResourceManager, th, mPlatform->getDevice(),
|
||||
mAllocator, &mResourceManager, &mCommands, data.first, data.second, metadata.format,
|
||||
metadata.samples, metadata.width, metadata.height, metadata.layerCount, usage,
|
||||
mStagePool);
|
||||
|
||||
texture.inc();
|
||||
}
|
||||
@@ -606,14 +597,13 @@ void VulkanDriver::createTextureExternalImageR(Handle<HwTexture> th, backend::Sa
|
||||
backend::TextureFormat format, uint32_t width, uint32_t height, backend::TextureUsage usage,
|
||||
void* externalImage) {
|
||||
FVK_SYSTRACE_SCOPE();
|
||||
assert_invariant(false && "Not supported in Vulkan backend");
|
||||
|
||||
// not supported in this backend
|
||||
}
|
||||
|
||||
void VulkanDriver::createTextureExternalImagePlaneR(Handle<HwTexture> th,
|
||||
backend::TextureFormat format, uint32_t width, uint32_t height, backend::TextureUsage usage,
|
||||
void* image, uint32_t plane) {
|
||||
assert_invariant(false && "Not supported in Vulkan backend");
|
||||
}
|
||||
|
||||
void VulkanDriver::importTextureR(Handle<HwTexture> th, intptr_t id,
|
||||
@@ -621,7 +611,6 @@ void VulkanDriver::importTextureR(Handle<HwTexture> th, intptr_t id,
|
||||
TextureFormat format, uint8_t samples, uint32_t w, uint32_t h, uint32_t depth,
|
||||
TextureUsage usage) {
|
||||
// not supported in this backend
|
||||
assert_invariant(false && "Not supported in Vulkan backend");
|
||||
}
|
||||
|
||||
void VulkanDriver::destroyTexture(Handle<HwTexture> th) {
|
||||
@@ -1068,7 +1057,7 @@ bool VulkanDriver::isDepthStencilBlitSupported(TextureFormat format) {
|
||||
formats.end();
|
||||
}
|
||||
|
||||
bool VulkanDriver::isProtectedTexturesSupported() { return isProtectedContentSupported(); }
|
||||
bool VulkanDriver::isProtectedTexturesSupported() { return false; }
|
||||
|
||||
bool VulkanDriver::isDepthClampSupported() {
|
||||
return mContext.isDepthClampSupported();
|
||||
@@ -1145,28 +1134,24 @@ math::float2 VulkanDriver::getClipSpaceParams() {
|
||||
}
|
||||
|
||||
uint8_t VulkanDriver::getMaxDrawBuffers() {
|
||||
return mContext.getPhysicalDeviceLimits().maxColorAttachments;
|
||||
return MRT::MIN_SUPPORTED_RENDER_TARGET_COUNT; // TODO: query real value
|
||||
}
|
||||
|
||||
size_t VulkanDriver::getMaxUniformBufferSize() {
|
||||
return mContext.getPhysicalDeviceLimits().maxUniformBufferRange;
|
||||
// TODO: return the actual size instead of hardcoded value
|
||||
// TODO: devices that return less than 32768 should be rejected. This represents only 3%
|
||||
// of android devices.
|
||||
return 32768;
|
||||
}
|
||||
|
||||
size_t VulkanDriver::getMaxTextureSize(SamplerType type) {
|
||||
switch (type) {
|
||||
case SamplerType::SAMPLER_2D:
|
||||
return mContext.getPhysicalDeviceLimits().maxImageDimension2D;
|
||||
case SamplerType::SAMPLER_3D:
|
||||
return mContext.getPhysicalDeviceLimits().maxImageDimension3D;
|
||||
case SamplerType::SAMPLER_CUBEMAP:
|
||||
return mContext.getPhysicalDeviceLimits().maxImageDimensionCube;
|
||||
default:
|
||||
return mContext.getPhysicalDeviceLimits().maxImageDimension1D;
|
||||
}
|
||||
size_t VulkanDriver::getMaxTextureSize(SamplerType) {
|
||||
// TODO: return the actual size instead of hardcoded value
|
||||
return 2048;
|
||||
}
|
||||
|
||||
size_t VulkanDriver::getMaxArrayTextureLayers() {
|
||||
return mContext.getPhysicalDeviceLimits().maxImageArrayLayers;
|
||||
// TODO: return the actual size instead of hardcoded value
|
||||
return 256;
|
||||
}
|
||||
|
||||
void VulkanDriver::setVertexBufferObject(Handle<HwVertexBuffer> vbh, uint32_t index,
|
||||
|
||||
@@ -27,7 +27,6 @@
|
||||
#include "VulkanSamplerCache.h"
|
||||
#include "VulkanStagePool.h"
|
||||
#include "VulkanQueryManager.h"
|
||||
#include "VulkanYcbcrConversionCache.h"
|
||||
#include "vulkan/VulkanDescriptorSetCache.h"
|
||||
#include "vulkan/VulkanDescriptorSetLayoutCache.h"
|
||||
#include "vulkan/VulkanPipelineLayoutCache.h"
|
||||
@@ -136,7 +135,6 @@ private:
|
||||
VulkanPipelineCache mPipelineCache;
|
||||
VulkanStagePool mStagePool;
|
||||
VulkanFboCache mFramebufferCache;
|
||||
VulkanYcbcrConversionCache mYcbcrConversionCache;
|
||||
VulkanSamplerCache mSamplerCache;
|
||||
VulkanBlitter mBlitter;
|
||||
VulkanReadPixels mReadPixels;
|
||||
|
||||
@@ -30,7 +30,6 @@
|
||||
|
||||
#include <backend/platforms/VulkanPlatform.h>
|
||||
|
||||
#include <utils/compiler.h> // UTILS_FALLTHROUGH
|
||||
#include <utils/Panic.h> // ASSERT_POSTCONDITION
|
||||
|
||||
using namespace bluevk;
|
||||
@@ -90,9 +89,8 @@ BitmaskGroup fromBackendLayout(DescriptorSetLayout const& layout) {
|
||||
}
|
||||
break;
|
||||
}
|
||||
// TODO: properly handle external sampler
|
||||
case DescriptorType::SAMPLER_EXTERNAL:
|
||||
fromStageFlags(binding.stageFlags, binding.binding, mask.externalSampler);
|
||||
UTILS_FALLTHROUGH;
|
||||
case DescriptorType::SAMPLER: {
|
||||
fromStageFlags(binding.stageFlags, binding.binding, mask.sampler);
|
||||
break;
|
||||
|
||||
@@ -66,21 +66,18 @@ struct VulkanDescriptorSetLayout : public HwDescriptorSetLayout, fvkmemory::Reso
|
||||
|
||||
// The bitmask representation of a set layout.
|
||||
struct Bitmask {
|
||||
// TODO: better utiltize the space below and use bitset instead.
|
||||
fvkutils::UniformBufferBitmask ubo; // 8 bytes
|
||||
fvkutils::UniformBufferBitmask dynamicUbo; // 8 bytes
|
||||
fvkutils::SamplerBitmask sampler; // 8 bytes
|
||||
fvkutils::InputAttachmentBitmask inputAttachment; // 8 bytes
|
||||
|
||||
// This is a subset of the bitmask.sampler field.
|
||||
fvkutils::SamplerBitmask externalSampler; // 8 bytes
|
||||
|
||||
bool operator==(Bitmask const& right) const {
|
||||
return ubo == right.ubo && dynamicUbo == right.dynamicUbo && sampler == right.sampler &&
|
||||
inputAttachment == right.inputAttachment &&
|
||||
externalSampler == right.externalSampler;
|
||||
inputAttachment == right.inputAttachment;
|
||||
}
|
||||
};
|
||||
static_assert(sizeof(Bitmask) == 40);
|
||||
static_assert(sizeof(Bitmask) == 32);
|
||||
|
||||
// This is a convenience struct to quickly check layout compatibility in terms of descriptor set
|
||||
// pools.
|
||||
@@ -122,16 +119,10 @@ struct VulkanDescriptorSetLayout : public HwDescriptorSetLayout, fvkmemory::Reso
|
||||
|
||||
VulkanDescriptorSetLayout(DescriptorSetLayout const& layout);
|
||||
|
||||
// Note that we don't destroy the vklayout. This is done by the layout cache.
|
||||
~VulkanDescriptorSetLayout() = default;
|
||||
|
||||
VkDescriptorSetLayout const& getVkLayout() const noexcept { return mVkLayout; }
|
||||
|
||||
// It is possible to have the layout switch out due to AHardwarebuffer (external image) format
|
||||
// changes.
|
||||
void setVkLayout(VkDescriptorSetLayout vklayout) noexcept { mVkLayout = vklayout; }
|
||||
|
||||
bool hasExternalSamplers() const noexcept { return bitmask.externalSampler.count() > 0; }
|
||||
VkDescriptorSetLayout getVkLayout() const { return mVkLayout; }
|
||||
void setVkLayout(VkDescriptorSetLayout vklayout) { mVkLayout = vklayout; }
|
||||
|
||||
Bitmask const bitmask;
|
||||
Count const count;
|
||||
@@ -146,11 +137,12 @@ public:
|
||||
// can use to repackage the vk handle.
|
||||
using OnRecycle = std::function<void(VulkanDescriptorSet*)>;
|
||||
|
||||
VulkanDescriptorSet(
|
||||
VulkanDescriptorSet(VkDescriptorSet rawSet,
|
||||
fvkutils::UniformBufferBitmask const& dynamicUboMask,
|
||||
uint8_t uniqueDynamicUboCount,
|
||||
OnRecycle&& onRecycleFn)
|
||||
: dynamicUboMask(dynamicUboMask),
|
||||
: vkSet(rawSet),
|
||||
dynamicUboMask(dynamicUboMask),
|
||||
uniqueDynamicUboCount(uniqueDynamicUboCount),
|
||||
mOnRecycleFn(std::move(onRecycleFn)) {}
|
||||
|
||||
@@ -160,13 +152,6 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
VkDescriptorSet const& getVkSet() const noexcept {
|
||||
return mVkSet;
|
||||
}
|
||||
|
||||
// Note that the only case where you'd set it more than once is with external images/samplers.
|
||||
void setVkSet(VkDescriptorSet vkset) noexcept { mVkSet = vkset; }
|
||||
|
||||
void setOffsets(backend::DescriptorSetOffsetArray&& offsets) noexcept {
|
||||
mOffsets = std::move(offsets);
|
||||
}
|
||||
@@ -178,11 +163,11 @@ public:
|
||||
void acquire(fvkmemory::resource_ptr<VulkanTexture> texture);
|
||||
void acquire(fvkmemory::resource_ptr<VulkanBufferObject> buffer);
|
||||
|
||||
VkDescriptorSet const vkSet;
|
||||
fvkutils::UniformBufferBitmask const dynamicUboMask;
|
||||
uint8_t const uniqueDynamicUboCount;
|
||||
|
||||
private:
|
||||
VkDescriptorSet mVkSet = VK_NULL_HANDLE;
|
||||
backend::DescriptorSetOffsetArray mOffsets;
|
||||
std::vector<fvkmemory::resource_ptr<fvkmemory::Resource>> mResources;
|
||||
OnRecycle mOnRecycleFn;
|
||||
|
||||
@@ -18,18 +18,24 @@
|
||||
#define TNT_FILAMENT_BACKEND_VULKANPIPELINECACHE_H
|
||||
|
||||
#include "VulkanCommands.h"
|
||||
#include "VulkanMemory.h"
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/TargetBufferInfo.h>
|
||||
|
||||
#include "backend/Program.h"
|
||||
|
||||
#include <bluevk/BlueVK.h>
|
||||
|
||||
#include <utils/bitset.h>
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/Hash.h>
|
||||
|
||||
#include <list>
|
||||
#include <tsl/robin_map.h>
|
||||
#include <type_traits>
|
||||
#include <vector>
|
||||
#include <unordered_map>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
|
||||
@@ -14,9 +14,7 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "VulkanSamplerCache.h"
|
||||
|
||||
#include "VulkanConstants.h"
|
||||
#include "vulkan/VulkanSamplerCache.h"
|
||||
#include "vulkan/utils/Conversion.h"
|
||||
|
||||
#include <utils/Panic.h>
|
||||
@@ -28,48 +26,41 @@ namespace filament::backend {
|
||||
VulkanSamplerCache::VulkanSamplerCache(VkDevice device)
|
||||
: mDevice(device) {}
|
||||
|
||||
VkSampler VulkanSamplerCache::getSampler(Params params) noexcept {
|
||||
VkSampler VulkanSamplerCache::getSampler(SamplerParams params) noexcept {
|
||||
auto iter = mCache.find(params);
|
||||
if (UTILS_LIKELY(iter != mCache.end())) {
|
||||
return iter->second;
|
||||
}
|
||||
VkSamplerYcbcrConversionInfo ycbcrConversion = {
|
||||
.sType = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO,
|
||||
.conversion = params.conversion,
|
||||
};
|
||||
|
||||
auto const& samplerParams = params.sampler;
|
||||
VkSamplerCreateInfo samplerInfo{
|
||||
VkSamplerCreateInfo samplerInfo {
|
||||
.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
|
||||
.pNext = params.conversion != VK_NULL_HANDLE ? &ycbcrConversion : VK_NULL_HANDLE,
|
||||
.magFilter = fvkutils::getFilter(samplerParams.filterMag),
|
||||
.minFilter = fvkutils::getFilter(samplerParams.filterMin),
|
||||
.mipmapMode = fvkutils::getMipmapMode(samplerParams.filterMin),
|
||||
.addressModeU = fvkutils::getWrapMode(samplerParams.wrapS),
|
||||
.addressModeV = fvkutils::getWrapMode(samplerParams.wrapT),
|
||||
.addressModeW = fvkutils::getWrapMode(samplerParams.wrapR),
|
||||
.anisotropyEnable = samplerParams.anisotropyLog2 == 0 ? VK_FALSE : VK_TRUE,
|
||||
.maxAnisotropy = (float) (1u << samplerParams.anisotropyLog2),
|
||||
.compareEnable = fvkutils::getCompareEnable(samplerParams.compareMode),
|
||||
.compareOp = fvkutils::getCompareOp(samplerParams.compareFunc),
|
||||
.magFilter = fvkutils::getFilter(params.filterMag),
|
||||
.minFilter = fvkutils::getFilter(params.filterMin),
|
||||
.mipmapMode = fvkutils::getMipmapMode(params.filterMin),
|
||||
.addressModeU = fvkutils::getWrapMode(params.wrapS),
|
||||
.addressModeV = fvkutils::getWrapMode(params.wrapT),
|
||||
.addressModeW = fvkutils::getWrapMode(params.wrapR),
|
||||
.anisotropyEnable = params.anisotropyLog2 == 0 ? VK_FALSE : VK_TRUE,
|
||||
.maxAnisotropy = (float)(1u << params.anisotropyLog2),
|
||||
.compareEnable = fvkutils::getCompareEnable(params.compareMode),
|
||||
.compareOp = fvkutils::getCompareOp(params.compareFunc),
|
||||
.minLod = 0.0f,
|
||||
.maxLod = fvkutils::getMaxLod(samplerParams.filterMin),
|
||||
.maxLod = fvkutils::getMaxLod(params.filterMin),
|
||||
.borderColor = VK_BORDER_COLOR_INT_OPAQUE_BLACK,
|
||||
.unnormalizedCoordinates = VK_FALSE,
|
||||
.unnormalizedCoordinates = VK_FALSE
|
||||
};
|
||||
VkSampler sampler;
|
||||
VkResult result = vkCreateSampler(mDevice, &samplerInfo, VKALLOC, &sampler);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS) << "Unable to create sampler."
|
||||
<< " error=" << static_cast<int32_t>(result);
|
||||
mCache.insert({ params, sampler });
|
||||
mCache.insert({params, sampler});
|
||||
return sampler;
|
||||
}
|
||||
|
||||
void VulkanSamplerCache::terminate() noexcept {
|
||||
for (auto pair: mCache) {
|
||||
for (auto pair : mCache) {
|
||||
vkDestroySampler(mDevice, pair.second, VKALLOC);
|
||||
}
|
||||
mCache.clear();
|
||||
}
|
||||
|
||||
}// namespace filament::backend
|
||||
} // namespace filament::backend
|
||||
|
||||
@@ -17,11 +17,8 @@
|
||||
#ifndef TNT_FILAMENT_BACKEND_VULKANSAMPLERCACHE_H
|
||||
#define TNT_FILAMENT_BACKEND_VULKANSAMPLERCACHE_H
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include "VulkanContext.h"
|
||||
|
||||
#include <utils/Hash.h>
|
||||
|
||||
#include <bluevk/BlueVK.h>
|
||||
#include <tsl/robin_map.h>
|
||||
|
||||
namespace filament::backend {
|
||||
@@ -29,28 +26,12 @@ namespace filament::backend {
|
||||
// Simple manager for VkSampler objects.
|
||||
class VulkanSamplerCache {
|
||||
public:
|
||||
struct Params {
|
||||
SamplerParams sampler = {};
|
||||
uint32_t padding = 0;
|
||||
VkSamplerYcbcrConversion conversion = VK_NULL_HANDLE;
|
||||
};
|
||||
|
||||
static_assert(sizeof(Params) == 16);
|
||||
|
||||
explicit VulkanSamplerCache(VkDevice device);
|
||||
VkSampler getSampler(Params params) noexcept;
|
||||
VkSampler getSampler(SamplerParams params) noexcept;
|
||||
void terminate() noexcept;
|
||||
private:
|
||||
VkDevice mDevice;
|
||||
|
||||
struct SamplerEqualTo {
|
||||
bool operator()(Params lhs, Params rhs) const noexcept {
|
||||
SamplerParams::EqualTo equal;
|
||||
return equal(lhs.sampler, rhs.sampler) && lhs.conversion == rhs.conversion;
|
||||
}
|
||||
};
|
||||
using SamplerHashFn = utils::hash::MurmurHashFn<Params>;
|
||||
tsl::robin_map<Params, VkSampler, SamplerHashFn, SamplerEqualTo> mCache;
|
||||
tsl::robin_map<SamplerParams, VkSampler, SamplerParams::Hasher, SamplerParams::EqualTo> mCache;
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
@@ -32,7 +32,6 @@ VulkanSwapChain::VulkanSwapChain(VulkanPlatform* platform, VulkanContext const&
|
||||
VulkanCommands* commands, VulkanStagePool& stagePool, void* nativeWindow, uint64_t flags,
|
||||
VkExtent2D extent)
|
||||
: mPlatform(platform),
|
||||
mContext(context),
|
||||
mResourceManager(resourceManager),
|
||||
mCommands(commands),
|
||||
mAllocator(allocator),
|
||||
@@ -78,16 +77,16 @@ void VulkanSwapChain::update() {
|
||||
}
|
||||
for (auto const color: bundle.colors) {
|
||||
auto colorTexture = fvkmemory::resource_ptr<VulkanTexture>::construct(mResourceManager,
|
||||
mContext, device, mAllocator, mResourceManager, mCommands, color, VK_NULL_HANDLE,
|
||||
bundle.colorFormat, VK_NULL_HANDLE /*ycrcb */, 1, bundle.extent.width,
|
||||
bundle.extent.height, bundle.layerCount, colorUsage, mStagePool);
|
||||
device, mAllocator, mResourceManager, mCommands, color, VK_NULL_HANDLE,
|
||||
bundle.colorFormat, 1, bundle.extent.width, bundle.extent.height, bundle.layerCount, colorUsage,
|
||||
mStagePool);
|
||||
mColors.push_back(colorTexture);
|
||||
}
|
||||
|
||||
mDepth = fvkmemory::resource_ptr<VulkanTexture>::construct(mResourceManager, mContext, device,
|
||||
mAllocator, mResourceManager, mCommands, bundle.depth, VK_NULL_HANDLE,
|
||||
bundle.depthFormat, VK_NULL_HANDLE /*ycrcb */, 1, bundle.extent.width,
|
||||
bundle.extent.height, bundle.layerCount, depthUsage, mStagePool);
|
||||
mDepth = fvkmemory::resource_ptr<VulkanTexture>::construct(mResourceManager, device,
|
||||
mAllocator, mResourceManager, mCommands, bundle.depth, VK_NULL_HANDLE,
|
||||
bundle.depthFormat, 1, bundle.extent.width, bundle.extent.height, bundle.layerCount, depthUsage,
|
||||
mStagePool);
|
||||
|
||||
mExtent = bundle.extent;
|
||||
mLayerCount = bundle.layerCount;
|
||||
@@ -108,6 +107,11 @@ void VulkanSwapChain::present() {
|
||||
|
||||
mCommands->flush();
|
||||
|
||||
// call the image ready wait function
|
||||
if (mExplicitImageReadyWait != nullptr) {
|
||||
mExplicitImageReadyWait(swapChain);
|
||||
}
|
||||
|
||||
// We only present if it is not headless. No-op for headless.
|
||||
if (!mHeadless) {
|
||||
VkSemaphore const finishedDrawing = mCommands->acquireFinishedSignal();
|
||||
@@ -141,6 +145,7 @@ void VulkanSwapChain::acquire(bool& resized) {
|
||||
VulkanPlatform::ImageSyncData imageSyncData;
|
||||
VkResult const result = mPlatform->acquire(swapChain, &imageSyncData);
|
||||
mCurrentSwapIndex = imageSyncData.imageIndex;
|
||||
mExplicitImageReadyWait = imageSyncData.explicitImageReadyWait;
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS || result == VK_SUBOPTIMAL_KHR)
|
||||
<< "Cannot acquire in swapchain. error=" << static_cast<int32_t>(result);
|
||||
if (imageSyncData.imageReadySemaphore != VK_NULL_HANDLE) {
|
||||
|
||||
@@ -19,7 +19,6 @@
|
||||
|
||||
#include "DriverBase.h"
|
||||
|
||||
#include "VulkanConstants.h"
|
||||
#include "VulkanContext.h"
|
||||
#include "VulkanTexture.h"
|
||||
#include "vulkan/memory/Resource.h"
|
||||
@@ -29,6 +28,7 @@
|
||||
#include <bluevk/BlueVK.h>
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
|
||||
#include <memory>
|
||||
|
||||
using namespace bluevk;
|
||||
|
||||
@@ -49,9 +49,7 @@ struct VulkanSwapChain : public HwSwapChain, fvkmemory::Resource {
|
||||
|
||||
void present();
|
||||
|
||||
// Acquire a new image from the swapchain. If the image is not available it would wait until it
|
||||
// is.
|
||||
void acquire(bool& resized);
|
||||
void acquire(bool& reized);
|
||||
|
||||
fvkmemory::resource_ptr<VulkanTexture> getCurrentColor() const noexcept {
|
||||
uint32_t const imageIndex = mCurrentSwapIndex;
|
||||
@@ -85,7 +83,6 @@ private:
|
||||
void update();
|
||||
|
||||
VulkanPlatform* mPlatform;
|
||||
VulkanContext const& mContext;
|
||||
fvkmemory::ResourceManager* mResourceManager;
|
||||
VulkanCommands* mCommands;
|
||||
VmaAllocator mAllocator;
|
||||
@@ -101,6 +98,7 @@ private:
|
||||
VkExtent2D mExtent;
|
||||
uint32_t mLayerCount;
|
||||
uint32_t mCurrentSwapIndex;
|
||||
std::function<void(Platform::SwapChain* handle)> mExplicitImageReadyWait = nullptr;
|
||||
bool mAcquired;
|
||||
bool mIsFirstRenderPass;
|
||||
};
|
||||
|
||||
@@ -15,7 +15,6 @@
|
||||
*/
|
||||
|
||||
#include "VulkanCommands.h"
|
||||
#include "VulkanContext.h"
|
||||
#include "VulkanMemory.h"
|
||||
#include "VulkanTexture.h"
|
||||
#include "vulkan/memory/ResourcePointer.h"
|
||||
@@ -55,6 +54,7 @@ VkComponentMapping composeSwizzle(VkComponentMapping const& prev, VkComponentMap
|
||||
VK_COMPONENT_SWIZZLE_B,
|
||||
VK_COMPONENT_SWIZZLE_A,
|
||||
};
|
||||
|
||||
auto const compose = [](VkComponentMapping const& prev,
|
||||
VkComponentMapping const& next) -> VkComponentMapping {
|
||||
VkComponentSwizzle vals[4] = { next.r, next.g, next.b, next.a };
|
||||
@@ -151,152 +151,35 @@ uint8_t getLayerCountFromDepth(uint32_t const depth) {
|
||||
return getLayerCount(getSamplerTypeFromDepth(depth), depth);
|
||||
}
|
||||
|
||||
VkImageUsageFlags getUsage(VulkanContext const& context, uint8_t samples,
|
||||
VkPhysicalDevice physicalDevice, VkFormat vkFormat, TextureUsage tusage) {
|
||||
VkImageUsageFlags usage = {};
|
||||
if (any(tusage & TextureUsage::BLIT_SRC)) {
|
||||
usage |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
|
||||
}
|
||||
if (any(tusage & TextureUsage::BLIT_DST)) {
|
||||
usage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
|
||||
}
|
||||
|
||||
// Determine if we can use the transient usage flag combined with lazily allocated memory.
|
||||
const bool useTransientAttachment =
|
||||
// Lazily allocated memory is available.
|
||||
context.isLazilyAllocatedMemorySupported() &&
|
||||
// Usage consists of attachment flags only.
|
||||
none(tusage & ~TextureUsage::ALL_ATTACHMENTS) &&
|
||||
// Usage contains at least one attachment flag.
|
||||
any(tusage & TextureUsage::ALL_ATTACHMENTS) &&
|
||||
// Depth resolve cannot use transient attachment because it uses a custom shader.
|
||||
// TODO: see VulkanDriver::isDepthStencilResolveSupported() to know when to remove this
|
||||
// restriction.
|
||||
// Note that the custom shader does not resolve stencil. We do need to move to vk 1.2
|
||||
// and above to be able to support stencil resolve (along with depth).
|
||||
!(any(tusage & TextureUsage::DEPTH_ATTACHMENT) && samples > 1);
|
||||
|
||||
const VkImageUsageFlags transientFlag =
|
||||
useTransientAttachment ? VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT : 0U;
|
||||
|
||||
if (any(tusage & TextureUsage::SAMPLEABLE)) {
|
||||
|
||||
#if FVK_ENABLED(FVK_DEBUG_TEXTURE)
|
||||
if (physicalDevice != VK_NULL_HANDLE) {
|
||||
// Validate that the format is actually sampleable.
|
||||
VkFormatProperties props;
|
||||
vkGetPhysicalDeviceFormatProperties(physicalDevice, vkFormat, &props);
|
||||
if (!(props.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT)) {
|
||||
FVK_LOGW << "Texture usage is SAMPLEABLE but format " << mState->mVkFormat << " is not "
|
||||
"sampleable with optimal tiling." << utils::io::endl;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
usage |= VK_IMAGE_USAGE_SAMPLED_BIT;
|
||||
}
|
||||
if (any(tusage & TextureUsage::COLOR_ATTACHMENT)) {
|
||||
usage |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | transientFlag;
|
||||
if (any(tusage & TextureUsage::SUBPASS_INPUT)) {
|
||||
usage |= VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT;
|
||||
}
|
||||
}
|
||||
if (any(tusage & TextureUsage::STENCIL_ATTACHMENT)) {
|
||||
usage |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | transientFlag;
|
||||
}
|
||||
if (any(tusage & TextureUsage::UPLOADABLE)) {
|
||||
usage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
|
||||
}
|
||||
if (any(tusage & TextureUsage::DEPTH_ATTACHMENT)) {
|
||||
usage |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | transientFlag;
|
||||
|
||||
// Depth resolves uses a custom shader and therefore needs to be sampleable.
|
||||
if (samples > 1) {
|
||||
usage |= VK_IMAGE_USAGE_SAMPLED_BIT;
|
||||
}
|
||||
}
|
||||
return usage;
|
||||
}
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
VulkanTextureState::VulkanTextureState(VulkanStagePool& stagePool, VulkanCommands* commands,
|
||||
VmaAllocator allocator, VkDevice device, VkImage image, VkDeviceMemory deviceMemory,
|
||||
VkFormat format, VkImageViewType viewType, uint8_t levels, uint8_t layerCount,
|
||||
VkSamplerYcbcrConversion ycbcrConversion, bool isExternalFormat, VkImageUsageFlags usage,
|
||||
VulkanTextureState::VulkanTextureState(VkDevice device, VmaAllocator allocator,
|
||||
VulkanCommands* commands, VulkanStagePool& stagePool, VkFormat format,
|
||||
VkImageViewType viewType, uint8_t levels, uint8_t layerCount, VulkanLayout defaultLayout,
|
||||
bool isProtected)
|
||||
: mStagePool(stagePool),
|
||||
mCommands(commands),
|
||||
mAllocator(allocator),
|
||||
mDevice(device),
|
||||
mTextureImage(image),
|
||||
mTextureImageMemory(deviceMemory),
|
||||
mVkFormat(format),
|
||||
: mVkFormat(format),
|
||||
mViewType(viewType),
|
||||
mFullViewRange{ fvkutils::getImageAspect(format), 0, levels, 0, layerCount },
|
||||
mYcbcr{ ycbcrConversion, isExternalFormat },
|
||||
mDefaultLayout(getDefaultLayoutImpl(usage)),
|
||||
mUsage(usage),
|
||||
mIsProtected(isProtected) {}
|
||||
mFullViewRange{fvkutils::getImageAspect(format), 0, levels, 0, layerCount},
|
||||
mDefaultLayout(defaultLayout),
|
||||
mIsProtected(isProtected),
|
||||
mStagePool(stagePool),
|
||||
mDevice(device),
|
||||
mAllocator(allocator),
|
||||
mCommands(commands),
|
||||
mIsTransientAttachment(false) {}
|
||||
|
||||
VulkanTextureState::~VulkanTextureState() {
|
||||
if (mTextureImageMemory != VK_NULL_HANDLE) {
|
||||
vkDestroyImage(mDevice, mTextureImage, VKALLOC);
|
||||
vkFreeMemory(mDevice, mTextureImageMemory, VKALLOC);
|
||||
}
|
||||
clearCachedImageViews();
|
||||
}
|
||||
|
||||
void VulkanTextureState::clearCachedImageViews() noexcept {
|
||||
for (auto entry: mCachedImageViews) {
|
||||
vkDestroyImageView(mDevice, entry.second, VKALLOC);
|
||||
}
|
||||
mCachedImageViews.clear();
|
||||
}
|
||||
|
||||
VkImageView VulkanTextureState::getImageView(VkImageSubresourceRange range, VkImageViewType viewType,
|
||||
VkComponentMapping swizzle) {
|
||||
ImageViewKey const key{ range, viewType, swizzle };
|
||||
if (auto iter = mCachedImageViews.find(key); iter != mCachedImageViews.end()) {
|
||||
return iter->second;
|
||||
}
|
||||
|
||||
VkSamplerYcbcrConversionInfo conversionInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO,
|
||||
.conversion = mYcbcr.conversion,
|
||||
};
|
||||
|
||||
VkImageViewCreateInfo viewInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
|
||||
.pNext = mYcbcr.conversion != VK_NULL_HANDLE ? &conversionInfo : nullptr,
|
||||
.flags = 0,
|
||||
.image = mTextureImage,
|
||||
.viewType = viewType,
|
||||
.format = mYcbcr.isExternalFormat ? VK_FORMAT_UNDEFINED : mVkFormat,
|
||||
.components = swizzle,
|
||||
.subresourceRange = range,
|
||||
};
|
||||
VkImageView imageView;
|
||||
vkCreateImageView(mDevice, &viewInfo, VKALLOC, &imageView);
|
||||
mCachedImageViews.emplace(key, imageView);
|
||||
return imageView;
|
||||
}
|
||||
|
||||
// Constructor for internally passed VkImage - including swapchain images and external images.
|
||||
VulkanTexture::VulkanTexture(VulkanContext const& context, VkDevice device, VmaAllocator allocator,
|
||||
// Constructor for internally passed VkImage
|
||||
VulkanTexture::VulkanTexture(VkDevice device, VmaAllocator allocator,
|
||||
fvkmemory::ResourceManager* resourceManager, VulkanCommands* commands, VkImage image,
|
||||
VkDeviceMemory memory, VkFormat format, VkSamplerYcbcrConversion conversion,
|
||||
uint8_t samples, uint32_t width, uint32_t height, uint32_t depth, TextureUsage tusage,
|
||||
VulkanStagePool& stagePool)
|
||||
: HwTexture(getSamplerTypeFromDepth(depth), 1, samples, width, height, depth,
|
||||
TextureFormat::UNUSED, tusage),
|
||||
mState(fvkmemory::resource_ptr<VulkanTextureState>::construct(resourceManager, stagePool,
|
||||
commands, allocator, device, image, memory, format,
|
||||
fvkutils::getViewType(SamplerType::SAMPLER_2D),
|
||||
/*mipLevels=*/1, getLayerCountFromDepth(depth), conversion,
|
||||
/*isExternalFormat=*/false,
|
||||
getUsage(context, samples, VK_NULL_HANDLE, format, tusage),
|
||||
any(usage & TextureUsage::PROTECTED))) {
|
||||
VkDeviceMemory memory, VkFormat format, uint8_t samples, uint32_t width,
|
||||
uint32_t height, uint32_t depth, TextureUsage tusage, VulkanStagePool& stagePool)
|
||||
: HwTexture(getSamplerTypeFromDepth(depth), 1, samples, width, height, depth, TextureFormat::UNUSED,
|
||||
tusage),
|
||||
mState(fvkmemory::resource_ptr<VulkanTextureState>::construct(resourceManager, device,
|
||||
allocator, commands, stagePool, format, fvkutils::getViewType(SamplerType::SAMPLER_2D),
|
||||
/*mipLevels=*/1, getLayerCountFromDepth(depth), getDefaultLayoutImpl(tusage), any(usage & TextureUsage::PROTECTED))) {
|
||||
mState->mTextureImage = image;
|
||||
mState->mTextureImageMemory = memory;
|
||||
mPrimaryViewRange = mState->mFullViewRange;
|
||||
}
|
||||
|
||||
@@ -306,19 +189,21 @@ VulkanTexture::VulkanTexture(VkDevice device, VkPhysicalDevice physicalDevice,
|
||||
fvkmemory::ResourceManager* resourceManager, VulkanCommands* commands, SamplerType target,
|
||||
uint8_t levels, TextureFormat tformat, uint8_t samples, uint32_t w, uint32_t h,
|
||||
uint32_t depth, TextureUsage tusage, VulkanStagePool& stagePool)
|
||||
: HwTexture(target, levels, samples, w, h, depth, tformat, tusage) {
|
||||
: HwTexture(target, levels, samples, w, h, depth, tformat, tusage),
|
||||
mState(fvkmemory::resource_ptr<VulkanTextureState>::construct(resourceManager, device,
|
||||
allocator, commands, stagePool, fvkutils::getVkFormat(tformat),
|
||||
fvkutils::getViewType(target), levels, getLayerCount(target, depth),
|
||||
VulkanLayout::UNDEFINED, any(usage & TextureUsage::PROTECTED))) {
|
||||
// Create an appropriately-sized device-only VkImage, but do not fill it yet.
|
||||
VkFormat const vkFormat = fvkutils::getVkFormat(tformat);
|
||||
bool const isProtected = any(tusage & TextureUsage::PROTECTED);
|
||||
VkImageCreateInfo imageInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
|
||||
.imageType = target == SamplerType::SAMPLER_3D ? VK_IMAGE_TYPE_3D : VK_IMAGE_TYPE_2D,
|
||||
.format = vkFormat,
|
||||
.format = mState->mVkFormat,
|
||||
.extent = {w, h, depth},
|
||||
.mipLevels = levels,
|
||||
.arrayLayers = 1,
|
||||
.tiling = VK_IMAGE_TILING_OPTIMAL,
|
||||
.usage = getUsage(context, samples, physicalDevice, vkFormat, tusage),
|
||||
.usage = 0,
|
||||
};
|
||||
if (target == SamplerType::SAMPLER_3D && any(tusage & TextureUsage::ALL_ATTACHMENTS)) {
|
||||
if (context.isImageView2DOn3DImageSupported()) {
|
||||
@@ -348,17 +233,79 @@ VulkanTexture::VulkanTexture(VkDevice device, VkPhysicalDevice physicalDevice,
|
||||
imageInfo.arrayLayers = depth * 6;
|
||||
imageInfo.extent.depth = 1;
|
||||
}
|
||||
if (isProtected) {
|
||||
if (any(usage & TextureUsage::PROTECTED)) {
|
||||
imageInfo.flags |= VK_IMAGE_CREATE_PROTECTED_BIT;
|
||||
}
|
||||
|
||||
if (any(usage & TextureUsage::BLIT_SRC)) {
|
||||
imageInfo.usage |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
|
||||
}
|
||||
if (any(usage & TextureUsage::BLIT_DST)) {
|
||||
imageInfo.usage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
|
||||
}
|
||||
|
||||
// Determine if we can use the transient usage flag combined with lazily allocated memory.
|
||||
const bool useTransientAttachment =
|
||||
// Lazily allocated memory is available.
|
||||
context.isLazilyAllocatedMemorySupported() &&
|
||||
// Usage consists of attachment flags only.
|
||||
none(tusage & ~TextureUsage::ALL_ATTACHMENTS) &&
|
||||
// Usage contains at least one attachment flag.
|
||||
any(tusage & TextureUsage::ALL_ATTACHMENTS) &&
|
||||
// Depth resolve cannot use transient attachment because it uses a custom shader.
|
||||
// TODO: see VulkanDriver::isDepthStencilResolveSupported() to know when to remove this
|
||||
// restriction.
|
||||
// Note that the custom shader does not resolve stencil. We do need to move to vk 1.2
|
||||
// and above to be able to support stencil resolve (along with depth).
|
||||
!(any(usage & TextureUsage::DEPTH_ATTACHMENT) && samples > 1);
|
||||
|
||||
mState->mIsTransientAttachment = useTransientAttachment;
|
||||
|
||||
const VkImageUsageFlags transientFlag =
|
||||
useTransientAttachment ? VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT : 0U;
|
||||
|
||||
if (any(usage & TextureUsage::SAMPLEABLE)) {
|
||||
|
||||
#if FVK_ENABLED(FVK_DEBUG_TEXTURE)
|
||||
// Validate that the format is actually sampleable.
|
||||
VkFormatProperties props;
|
||||
vkGetPhysicalDeviceFormatProperties(physicalDevice, mState->mVkFormat, &props);
|
||||
if (!(props.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT)) {
|
||||
FVK_LOGW << "Texture usage is SAMPLEABLE but format " << mState->mVkFormat << " is not "
|
||||
"sampleable with optimal tiling." << utils::io::endl;
|
||||
}
|
||||
#endif
|
||||
|
||||
imageInfo.usage |= VK_IMAGE_USAGE_SAMPLED_BIT;
|
||||
}
|
||||
if (any(usage & TextureUsage::COLOR_ATTACHMENT)) {
|
||||
imageInfo.usage |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | transientFlag;
|
||||
if (any(usage & TextureUsage::SUBPASS_INPUT)) {
|
||||
imageInfo.usage |= VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT;
|
||||
}
|
||||
}
|
||||
if (any(usage & TextureUsage::STENCIL_ATTACHMENT)) {
|
||||
imageInfo.usage |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | transientFlag;
|
||||
}
|
||||
if (any(usage & TextureUsage::UPLOADABLE)) {
|
||||
imageInfo.usage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
|
||||
}
|
||||
if (any(usage & TextureUsage::DEPTH_ATTACHMENT)) {
|
||||
imageInfo.usage |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | transientFlag;
|
||||
|
||||
// Depth resolves uses a custom shader and therefore needs to be sampleable.
|
||||
if (samples > 1) {
|
||||
imageInfo.usage |= VK_IMAGE_USAGE_SAMPLED_BIT;
|
||||
}
|
||||
}
|
||||
|
||||
// Constrain the sample count according to the sample count masks in VkPhysicalDeviceProperties.
|
||||
// Note that VulkanRenderTarget holds a single MSAA count, so we play it safe if this is used as
|
||||
// any kind of attachment (color or depth).
|
||||
auto const& limits = context.getPhysicalDeviceLimits();
|
||||
const auto& limits = context.getPhysicalDeviceLimits();
|
||||
if (imageInfo.usage & VK_IMAGE_USAGE_SAMPLED_BIT) {
|
||||
samples = fvkutils::reduceSampleCount(samples,
|
||||
fvkutils::isVkDepthFormat(vkFormat)
|
||||
fvkutils::isVkDepthFormat(mState->mVkFormat)
|
||||
? limits.sampledImageDepthSampleCounts
|
||||
: limits.sampledImageColorSampleCounts);
|
||||
}
|
||||
@@ -372,36 +319,33 @@ VulkanTexture::VulkanTexture(VkDevice device, VkPhysicalDevice physicalDevice,
|
||||
this->samples = samples;
|
||||
imageInfo.samples = (VkSampleCountFlagBits) samples;
|
||||
|
||||
VkImage textureImage;
|
||||
VkResult result = vkCreateImage(device, &imageInfo, VKALLOC, &textureImage);
|
||||
VkResult result = vkCreateImage(mState->mDevice, &imageInfo, VKALLOC, &mState->mTextureImage);
|
||||
if (result != VK_SUCCESS || FVK_ENABLED(FVK_DEBUG_TEXTURE)) {
|
||||
FVK_LOGD << "vkCreateImage: "
|
||||
<< "image = " << textureImage << ", "
|
||||
<< "image = " << mState->mTextureImage << ", "
|
||||
<< "result = " << result << ", "
|
||||
<< "handle = " << utils::io::hex << textureImage << utils::io::dec << ", "
|
||||
<< "handle = " << utils::io::hex << mState->mTextureImage << utils::io::dec << ", "
|
||||
<< "extent = " << w << "x" << h << "x"<< depth << ", "
|
||||
<< "mipLevels = " << int(levels) << ", "
|
||||
<< "TextureUsage = " << static_cast<int>(tusage) << ", "
|
||||
<< "TextureUsage = " << static_cast<int>(usage) << ", "
|
||||
<< "usage = " << imageInfo.usage << ", "
|
||||
<< "samples = " << imageInfo.samples << ", "
|
||||
<< "type = " << imageInfo.imageType << ", "
|
||||
<< "flags = " << imageInfo.flags << ", "
|
||||
<< "target = " << static_cast<int>(target) <<", "
|
||||
<< "format = " << vkFormat << utils::io::endl;
|
||||
<< "format = " << mState->mVkFormat << utils::io::endl;
|
||||
}
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS) << "Unable to create image."
|
||||
<< " error=" << static_cast<int32_t>(result);
|
||||
|
||||
// Allocate memory for the VkImage and bind it.
|
||||
VkMemoryRequirements memReqs;
|
||||
vkGetImageMemoryRequirements(device, textureImage, &memReqs);
|
||||
VkMemoryRequirements memReqs = {};
|
||||
vkGetImageMemoryRequirements(mState->mDevice, mState->mTextureImage, &memReqs);
|
||||
|
||||
bool const useTransientAttachment = imageInfo.usage & VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT;
|
||||
|
||||
VkFlags const requiredMemoryFlags =
|
||||
const VkFlags requiredMemoryFlags =
|
||||
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
|
||||
(useTransientAttachment ? VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT : 0U) |
|
||||
(isProtected ? VK_MEMORY_PROPERTY_PROTECTED_BIT : 0U);
|
||||
(mState->mIsProtected ? VK_MEMORY_PROPERTY_PROTECTED_BIT : 0U);
|
||||
uint32_t memoryTypeIndex
|
||||
= context.selectMemoryType(memReqs.memoryTypeBits, requiredMemoryFlags);
|
||||
|
||||
@@ -413,22 +357,21 @@ VulkanTexture::VulkanTexture(VkDevice device, VkPhysicalDevice physicalDevice,
|
||||
.allocationSize = memReqs.size,
|
||||
.memoryTypeIndex = memoryTypeIndex,
|
||||
};
|
||||
VkDeviceMemory textureImageMemory;
|
||||
result = vkAllocateMemory(device, &allocInfo, nullptr, &textureImageMemory);
|
||||
result = vkAllocateMemory(mState->mDevice, &allocInfo, nullptr, &mState->mTextureImageMemory);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS) << "Unable to allocate image memory."
|
||||
<< " error=" << static_cast<int32_t>(result);
|
||||
result = vkBindImageMemory(device, textureImage, textureImageMemory, 0);
|
||||
result = vkBindImageMemory(mState->mDevice, mState->mTextureImage, mState->mTextureImageMemory,
|
||||
0);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS) << "Unable to bind image."
|
||||
<< " error=" << static_cast<int32_t>(result);
|
||||
|
||||
mState = fvkmemory::resource_ptr<VulkanTextureState>::construct(resourceManager, stagePool,
|
||||
commands, allocator, device, textureImage, textureImageMemory, vkFormat,
|
||||
fvkutils::getViewType(target), levels, getLayerCount(target, depth),
|
||||
VK_NULL_HANDLE /* ycbcrConversion */, false /*isExternalFormat*/, imageInfo.usage,
|
||||
isProtected);
|
||||
|
||||
// Spec out the "primary" VkImageView that shaders use to sample from the image.
|
||||
mPrimaryViewRange = mState->mFullViewRange;
|
||||
|
||||
// Go ahead and create the primary image view.
|
||||
getImageView(mPrimaryViewRange, mState->mViewType, mSwizzle);
|
||||
|
||||
mState->mDefaultLayout = getDefaultLayoutImpl(imageInfo.usage);
|
||||
}
|
||||
|
||||
// Constructor for creating a texture view
|
||||
@@ -437,8 +380,8 @@ VulkanTexture::VulkanTexture(VkDevice device, VkPhysicalDevice physicalDevice,
|
||||
fvkmemory::resource_ptr<VulkanTexture> src, uint8_t baseLevel,
|
||||
uint8_t levelCount)
|
||||
: HwTexture(src->target, src->levels, src->samples, src->width, src->height, src->depth,
|
||||
src->format, src->usage),
|
||||
mState(src->mState) {
|
||||
src->format, src->usage) {
|
||||
mState = src->mState;
|
||||
mPrimaryViewRange = src->mPrimaryViewRange;
|
||||
mPrimaryViewRange.baseMipLevel = src->mPrimaryViewRange.baseMipLevel + baseLevel;
|
||||
mPrimaryViewRange.levelCount = levelCount;
|
||||
@@ -449,10 +392,21 @@ VulkanTexture::VulkanTexture(VkDevice device, VkPhysicalDevice physicalDevice,
|
||||
VulkanContext const& context, VmaAllocator allocator, VulkanCommands* commands,
|
||||
fvkmemory::resource_ptr<VulkanTexture> src, VkComponentMapping swizzle)
|
||||
: HwTexture(src->target, src->levels, src->samples, src->width, src->height, src->depth,
|
||||
src->format, src->usage),
|
||||
mState(src->mState),
|
||||
mPrimaryViewRange(src->mPrimaryViewRange),
|
||||
mSwizzle(composeSwizzle(src->mSwizzle, swizzle)) {}
|
||||
src->format, src->usage) {
|
||||
mState = src->mState;
|
||||
mPrimaryViewRange = src->mPrimaryViewRange;
|
||||
mSwizzle = composeSwizzle(src->mSwizzle, swizzle);
|
||||
}
|
||||
|
||||
VulkanTextureState::~VulkanTextureState() {
|
||||
if (mTextureImageMemory != VK_NULL_HANDLE) {
|
||||
vkDestroyImage(mDevice, mTextureImage, VKALLOC);
|
||||
vkFreeMemory(mDevice, mTextureImageMemory, VKALLOC);
|
||||
}
|
||||
for (auto entry: mCachedImageViews) {
|
||||
vkDestroyImageView(mDevice, entry.second, VKALLOC);
|
||||
}
|
||||
}
|
||||
|
||||
void VulkanTexture::updateImage(const PixelBufferDescriptor& data, uint32_t width, uint32_t height,
|
||||
uint32_t depth, uint32_t xoffset, uint32_t yoffset, uint32_t zoffset, uint32_t miplevel) {
|
||||
@@ -559,20 +513,20 @@ void VulkanTexture::updateImageWithBlit(const PixelBufferDescriptor& hostData, u
|
||||
commands.acquire(fvkmemory::resource_ptr<VulkanTexture>::cast(this));
|
||||
|
||||
// TODO: support blit-based format conversion for 3D images and cubemaps.
|
||||
constexpr int layer = 0;
|
||||
const int layer = 0;
|
||||
|
||||
VkOffset3D const rect[2] { {0, 0, 0}, {int32_t(width), int32_t(height), 1} };
|
||||
const VkOffset3D rect[2] { {0, 0, 0}, {int32_t(width), int32_t(height), 1} };
|
||||
|
||||
VkImageAspectFlags const aspect = getImageAspect();
|
||||
const VkImageAspectFlags aspect = getImageAspect();
|
||||
|
||||
VkImageBlit const blitRegions[1] = {{
|
||||
const VkImageBlit blitRegions[1] = {{
|
||||
.srcSubresource = { aspect, 0, 0, 1 },
|
||||
.srcOffsets = { rect[0], rect[1] },
|
||||
.dstSubresource = { aspect, uint32_t(miplevel), layer, 1 },
|
||||
.dstOffsets = { rect[0], rect[1] }
|
||||
}};
|
||||
|
||||
VkImageSubresourceRange const range = { aspect, miplevel, 1, layer, 1 };
|
||||
const VkImageSubresourceRange range = { aspect, miplevel, 1, layer, 1 };
|
||||
|
||||
VulkanLayout const newLayout = VulkanLayout::TRANSFER_DST;
|
||||
VulkanLayout const oldLayout = getLayout(layer, miplevel);
|
||||
@@ -588,21 +542,41 @@ VulkanLayout VulkanTexture::getDefaultLayout() const {
|
||||
return mState->mDefaultLayout;
|
||||
}
|
||||
|
||||
VkImageView VulkanTexture::getAttachmentView(VkImageSubresourceRange const& range, VkImageViewType type) {
|
||||
assert_invariant(mState->mYcbcr.conversion == VK_NULL_HANDLE &&
|
||||
"We are not yet supporting external image as attachments.");
|
||||
if (type == VK_IMAGE_VIEW_TYPE_2D) {
|
||||
VkImageSubresourceRange copy = range;
|
||||
copy.levelCount = 1;
|
||||
copy.layerCount = 1;
|
||||
return mState->getImageView(copy, type, {});
|
||||
} else {
|
||||
return mState->getImageView(range, type, {});
|
||||
}
|
||||
VkImageView VulkanTexture::getAttachmentView(VkImageSubresourceRange range) {
|
||||
range.levelCount = 1;
|
||||
range.layerCount = 1;
|
||||
return getImageView(range, VK_IMAGE_VIEW_TYPE_2D, {});
|
||||
}
|
||||
|
||||
VkImageView VulkanTexture::getView(VkImageSubresourceRange const& range) {
|
||||
return mState->getImageView(range, mState->mViewType, mSwizzle);
|
||||
VkImageView VulkanTexture::getMultiviewAttachmentView(VkImageSubresourceRange range) {
|
||||
return getImageView(range, VK_IMAGE_VIEW_TYPE_2D_ARRAY, {});
|
||||
}
|
||||
|
||||
VkImageView VulkanTexture::getViewForType(VkImageSubresourceRange const& range, VkImageViewType type) {
|
||||
return getImageView(range, type, mSwizzle);
|
||||
}
|
||||
|
||||
VkImageView VulkanTexture::getImageView(VkImageSubresourceRange range, VkImageViewType viewType,
|
||||
VkComponentMapping swizzle) {
|
||||
VulkanTextureState::ImageViewKey const key{ range, viewType, swizzle };
|
||||
auto iter = mState->mCachedImageViews.find(key);
|
||||
if (iter != mState->mCachedImageViews.end()) {
|
||||
return iter->second;
|
||||
}
|
||||
VkImageViewCreateInfo viewInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.image = mState->mTextureImage,
|
||||
.viewType = viewType,
|
||||
.format = mState->mVkFormat,
|
||||
.components = swizzle,
|
||||
.subresourceRange = range,
|
||||
};
|
||||
VkImageView imageView;
|
||||
vkCreateImageView(mState->mDevice, &viewInfo, VKALLOC, &imageView);
|
||||
mState->mCachedImageViews.emplace(key, imageView);
|
||||
return imageView;
|
||||
}
|
||||
|
||||
VkImageAspectFlags VulkanTexture::getImageAspect() const {
|
||||
@@ -764,21 +738,6 @@ void VulkanTexture::setLayout(VkImageSubresourceRange const& range, VulkanLayout
|
||||
}
|
||||
}
|
||||
|
||||
void VulkanTexture::setYcbcrConversion(VkSamplerYcbcrConversion conversion, bool isExternalFormat) {
|
||||
// Note that this comparison is valid because we only ever create VkSamplerYcbcrConversion from
|
||||
// a cache. So for each set of parameters, there is exactly one conversion (similar to
|
||||
// samplers).
|
||||
VulkanTextureState::Ycbcr ycbcr = {
|
||||
.conversion = conversion,
|
||||
.isExternalFormat = isExternalFormat,
|
||||
};
|
||||
|
||||
if (mState->mYcbcr != ycbcr) {
|
||||
mState->mYcbcr = ycbcr;
|
||||
mState->clearCachedImageViews();
|
||||
}
|
||||
}
|
||||
|
||||
VulkanLayout VulkanTexture::getLayout(uint32_t layer, uint32_t level) const {
|
||||
assert_invariant(level <= 0xffff && layer <= 0xffff);
|
||||
const uint32_t key = (layer << 16) | level;
|
||||
|
||||
@@ -19,10 +19,7 @@
|
||||
|
||||
#include "DriverBase.h"
|
||||
|
||||
#include "VulkanCommands.h"
|
||||
#include "VulkanConstants.h"
|
||||
#include "VulkanMemory.h"
|
||||
#include "VulkanStagePool.h"
|
||||
#include "VulkanBuffer.h"
|
||||
#include "vulkan/memory/Resource.h"
|
||||
#include "vulkan/memory/ResourcePointer.h"
|
||||
#include "vulkan/utils/Image.h"
|
||||
@@ -34,14 +31,10 @@
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
struct VulkanTexture;
|
||||
|
||||
struct VulkanTextureState : public fvkmemory::Resource {
|
||||
VulkanTextureState(VulkanStagePool& stagePool, VulkanCommands* commands, VmaAllocator allocator,
|
||||
VkDevice device, VkImage image, VkDeviceMemory deviceMemory, VkFormat format,
|
||||
VkImageViewType viewType, uint8_t levels, uint8_t layerCount,
|
||||
VkSamplerYcbcrConversion ycbcrConversion, bool isExternalFormat,
|
||||
VkImageUsageFlags usage, bool isProtected);
|
||||
VulkanTextureState(VkDevice device, VmaAllocator allocator, VulkanCommands* commands,
|
||||
VulkanStagePool& stagePool, VkFormat format, VkImageViewType viewType, uint8_t levels,
|
||||
uint8_t layerCount, VulkanLayout defaultLayout, bool isProtected);
|
||||
|
||||
~VulkanTextureState();
|
||||
|
||||
@@ -64,50 +57,29 @@ struct VulkanTextureState : public fvkmemory::Resource {
|
||||
// No implicit padding allowed due to it being a hash key.
|
||||
static_assert(sizeof(ImageViewKey) == 40);
|
||||
|
||||
VkImageView getImageView(VkImageSubresourceRange range, VkImageViewType viewType,
|
||||
VkComponentMapping swizzle);
|
||||
private:
|
||||
void clearCachedImageViews() noexcept;
|
||||
VulkanStagePool& mStagePool;
|
||||
VulkanCommands* const mCommands;
|
||||
VmaAllocator const mAllocator;
|
||||
VkDevice const mDevice;
|
||||
using ImageViewHash = utils::hash::MurmurHashFn<ImageViewKey>;
|
||||
|
||||
// The texture with the sidecar owns the sidecar.
|
||||
fvkmemory::resource_ptr<VulkanTexture> mSidecarMSAA;
|
||||
VkDeviceMemory mTextureImageMemory = VK_NULL_HANDLE;
|
||||
|
||||
VkImage const mTextureImage;
|
||||
VkDeviceMemory const mTextureImageMemory;
|
||||
VkFormat const mVkFormat;
|
||||
VkImageViewType const mViewType;
|
||||
VkImageSubresourceRange const mFullViewRange;
|
||||
VkImage mTextureImage = VK_NULL_HANDLE;
|
||||
VulkanLayout mDefaultLayout;
|
||||
|
||||
// Note that this parameter is not constant due to the fact that AHB can force a change in the
|
||||
// conversion matrix per-frame.
|
||||
struct Ycbcr {
|
||||
VkSamplerYcbcrConversion conversion;
|
||||
bool isExternalFormat;
|
||||
|
||||
bool operator==(Ycbcr const& other) const {
|
||||
return conversion == other.conversion && isExternalFormat == other.isExternalFormat;
|
||||
}
|
||||
|
||||
bool operator!=(Ycbcr const& other) const {
|
||||
return !((*this) == other);
|
||||
}
|
||||
|
||||
} mYcbcr;
|
||||
|
||||
VulkanLayout const mDefaultLayout;
|
||||
VkImageUsageFlags const mUsage;
|
||||
bool const mIsProtected;
|
||||
bool mIsProtected = false;
|
||||
|
||||
// Track the image layout of each subresource using a sparse range map.
|
||||
utils::RangeMap<uint32_t, VulkanLayout> mSubresourceLayouts;
|
||||
using ImageViewHash = utils::hash::MurmurHashFn<ImageViewKey>;
|
||||
std::unordered_map<ImageViewKey, VkImageView, ImageViewHash> mCachedImageViews;
|
||||
|
||||
friend struct VulkanTexture;
|
||||
std::unordered_map<ImageViewKey, VkImageView, ImageViewHash> mCachedImageViews;
|
||||
VulkanStagePool& mStagePool;
|
||||
VkDevice mDevice;
|
||||
VmaAllocator mAllocator;
|
||||
VulkanCommands* mCommands;
|
||||
bool mIsTransientAttachment;
|
||||
};
|
||||
|
||||
struct VulkanTexture : public HwTexture, fvkmemory::Resource {
|
||||
@@ -119,10 +91,10 @@ struct VulkanTexture : public HwTexture, fvkmemory::Resource {
|
||||
VulkanStagePool& stagePool);
|
||||
|
||||
// Specialized constructor for internally created textures (e.g. from a swap chain)
|
||||
VulkanTexture(VulkanContext const& context, VkDevice device, VmaAllocator allocator,
|
||||
// The texture will never destroy the given VkImage, but it does manages its subresources.
|
||||
VulkanTexture(VkDevice device, VmaAllocator allocator,
|
||||
fvkmemory::ResourceManager* resourceManager, VulkanCommands* commands, VkImage image,
|
||||
VkDeviceMemory memory, VkFormat format, VkSamplerYcbcrConversion conversion,
|
||||
uint8_t samples, uint32_t width, uint32_t height, uint32_t depth,
|
||||
VkDeviceMemory memory, VkFormat format, uint8_t samples, uint32_t width, uint32_t height, uint32_t depth,
|
||||
TextureUsage tusage, VulkanStagePool& stagePool);
|
||||
|
||||
// Constructor for creating a texture view for wrt specific mip range
|
||||
@@ -141,6 +113,11 @@ struct VulkanTexture : public HwTexture, fvkmemory::Resource {
|
||||
void updateImage(const PixelBufferDescriptor& data, uint32_t width, uint32_t height,
|
||||
uint32_t depth, uint32_t xoffset, uint32_t yoffset, uint32_t zoffset, uint32_t miplevel);
|
||||
|
||||
// Returns the primary image view, which is used for shader sampling.
|
||||
VkImageView getPrimaryImageView() {
|
||||
return getImageView(mPrimaryViewRange, mState->mViewType, mSwizzle);
|
||||
}
|
||||
|
||||
VkImageViewType getViewType() const {
|
||||
return mState->mViewType;
|
||||
}
|
||||
@@ -155,11 +132,20 @@ struct VulkanTexture : public HwTexture, fvkmemory::Resource {
|
||||
// time of the call.
|
||||
VulkanLayout getDefaultLayout() const;
|
||||
|
||||
// Gets or creates a cached VkImageView for a subresource that can be used as a render
|
||||
// target attachment. Unlike the primary image view, this always the identity swizzle.
|
||||
VkImageView getAttachmentView(VkImageSubresourceRange const& range, VkImageViewType type);
|
||||
// Gets or creates a cached VkImageView for a single subresource that can be used as a render
|
||||
// target attachment. Unlike the primary image view, this always has type VK_IMAGE_VIEW_TYPE_2D
|
||||
// and the identity swizzle.
|
||||
VkImageView getAttachmentView(VkImageSubresourceRange range);
|
||||
|
||||
VkImageView getView(VkImageSubresourceRange const& range);
|
||||
// Gets or creates a cached VkImageView for a single subresource that can be used as a render
|
||||
// target attachment when rendering with multiview.
|
||||
VkImageView getMultiviewAttachmentView(VkImageSubresourceRange range);
|
||||
|
||||
// This is a workaround for the first few frames where we're waiting for the texture to actually
|
||||
// be uploaded. In that case, we bind the sampler to an empty texture, but the corresponding
|
||||
// imageView needs to be of the right type. Hence, we provide an option to indicate the
|
||||
// view type. Swizzle option does not matter in this case.
|
||||
VkImageView getViewForType(VkImageSubresourceRange const& range, VkImageViewType type);
|
||||
|
||||
VkFormat getVkFormat() const {
|
||||
return mState->mVkFormat;
|
||||
@@ -179,7 +165,7 @@ struct VulkanTexture : public HwTexture, fvkmemory::Resource {
|
||||
}
|
||||
|
||||
bool isTransientAttachment() const {
|
||||
return mState->mUsage & VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT;
|
||||
return mState->mIsTransientAttachment;
|
||||
}
|
||||
|
||||
bool getIsProtected() const {
|
||||
@@ -206,11 +192,6 @@ struct VulkanTexture : public HwTexture, fvkmemory::Resource {
|
||||
// manually (outside of calls to transitionLayout).
|
||||
void setLayout(VkImageSubresourceRange const& range, VulkanLayout newLayout);
|
||||
|
||||
// This is used in the case of external images and external samplers. AHB might update the
|
||||
// conversion per-frame. This implies that we need to invalidate the view cache when that
|
||||
// happens.
|
||||
void setYcbcrConversion(VkSamplerYcbcrConversion conversion, bool isExternal);
|
||||
|
||||
#if FVK_ENABLED(FVK_DEBUG_TEXTURE)
|
||||
void print() const;
|
||||
#endif
|
||||
|
||||
@@ -1,84 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "VulkanYcbcrConversionCache.h"
|
||||
|
||||
#include "vulkan/VulkanConstants.h"
|
||||
#include "vulkan/utils/Conversion.h"
|
||||
|
||||
#include <utils/Panic.h>
|
||||
|
||||
#if defined(__ANDROID__)
|
||||
#include <vulkan/vulkan_android.h> // for VkExternalFormatANDROID
|
||||
#endif
|
||||
|
||||
using namespace bluevk;
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
VulkanYcbcrConversionCache::VulkanYcbcrConversionCache(VkDevice device)
|
||||
: mDevice(device) {}
|
||||
|
||||
VkSamplerYcbcrConversion VulkanYcbcrConversionCache::getConversion(
|
||||
VulkanYcbcrConversionCache::Params params) noexcept {
|
||||
auto iter = mCache.find(params);
|
||||
if (UTILS_LIKELY(iter != mCache.end())) {
|
||||
return iter->second;
|
||||
}
|
||||
|
||||
auto const& chroma = params.conversion;
|
||||
TextureSwizzle const swizzleArray[] = { chroma.r, chroma.g, chroma.b, chroma.a };
|
||||
VkSamplerYcbcrConversionCreateInfo conversionInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO,
|
||||
.format = fvkutils::getVkFormat(params.format),
|
||||
.ycbcrModel = fvkutils::getYcbcrModelConversion(chroma.ycbcrModel),
|
||||
.ycbcrRange = fvkutils::getYcbcrRange(chroma.ycbcrRange),
|
||||
.components = fvkutils::getSwizzleMap(swizzleArray),
|
||||
.xChromaOffset = fvkutils::getChromaLocation(chroma.xChromaOffset),
|
||||
.yChromaOffset = fvkutils::getChromaLocation(chroma.yChromaOffset),
|
||||
.chromaFilter = fvkutils::getFilter(chroma.chromaFilter),
|
||||
};
|
||||
|
||||
// We could put this in the platform class, but that seems like a bit of an overkill
|
||||
#if defined(__ANDROID__)
|
||||
VkExternalFormatANDROID externalFormat = {
|
||||
.sType = VK_STRUCTURE_TYPE_EXTERNAL_FORMAT_ANDROID,
|
||||
.externalFormat = params.externalFormat,
|
||||
};
|
||||
if (params.externalFormat) {
|
||||
conversionInfo.pNext = &externalFormat;
|
||||
conversionInfo.format = VK_FORMAT_UNDEFINED;
|
||||
}
|
||||
#endif
|
||||
|
||||
VkSamplerYcbcrConversion conversion;
|
||||
VkResult result =
|
||||
vkCreateSamplerYcbcrConversion(mDevice, &conversionInfo, nullptr, &conversion);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS) << "Unable to create Ycbcr Conversion."
|
||||
<< " error=" << static_cast<int32_t>(result);
|
||||
|
||||
mCache.insert({ params, conversion });
|
||||
return conversion;
|
||||
}
|
||||
|
||||
void VulkanYcbcrConversionCache::terminate() noexcept {
|
||||
for (auto& [param, conv]: mCache) {
|
||||
vkDestroySamplerYcbcrConversion(mDevice, conv, VKALLOC);
|
||||
}
|
||||
mCache.clear();
|
||||
}
|
||||
|
||||
} // namespace filament::backend
|
||||
@@ -1,60 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_VULKANYCBCRCONVERSIONCACHE_H
|
||||
#define TNT_FILAMENT_BACKEND_VULKANYCBCRCONVERSIONCACHE_H
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
#include <utils/Hash.h>
|
||||
|
||||
#include <bluevk/BlueVK.h>
|
||||
#include <tsl/robin_map.h>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
// Simple manager for VkSamplerYcbcrConversion objects.
|
||||
class VulkanYcbcrConversionCache {
|
||||
public:
|
||||
struct Params {
|
||||
SamplerYcbcrConversion conversion = {};
|
||||
TextureFormat format = {};
|
||||
uint16_t padding = 0;
|
||||
uint64_t externalFormat = 0;
|
||||
};
|
||||
static_assert(sizeof(Params) == 16);
|
||||
|
||||
explicit VulkanYcbcrConversionCache(VkDevice device);
|
||||
VkSamplerYcbcrConversion getConversion(Params params) noexcept;
|
||||
void terminate() noexcept;
|
||||
|
||||
private:
|
||||
VkDevice mDevice;
|
||||
|
||||
struct ConversionEqualTo {
|
||||
bool operator()(Params lhs, Params rhs) const noexcept {
|
||||
SamplerYcbcrConversion::EqualTo equal;
|
||||
return equal(lhs.conversion, rhs.conversion) &&
|
||||
lhs.externalFormat == rhs.externalFormat;
|
||||
}
|
||||
};
|
||||
using ConversionHashFn = utils::hash::MurmurHashFn<Params>;
|
||||
tsl::robin_map<Params, VkSamplerYcbcrConversion, ConversionHashFn, ConversionEqualTo> mCache;
|
||||
};
|
||||
|
||||
}// namespace filament::backend
|
||||
|
||||
#endif// TNT_FILAMENT_BACKEND_VULKANYCBCRCONVERSIONCACHE_H
|
||||
@@ -211,7 +211,6 @@ ExtensionSet getDeviceExtensions(VkPhysicalDevice device) {
|
||||
VK_KHR_DEDICATED_ALLOCATION_EXTENSION_NAME,
|
||||
VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME,
|
||||
VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_EXTENSION_NAME,
|
||||
VK_EXT_QUEUE_FAMILY_FOREIGN_EXTENSION_NAME,
|
||||
#endif
|
||||
// MoltenVk is the only non-conformant implementation we're interested in.
|
||||
#if defined(__APPLE__)
|
||||
@@ -327,9 +326,7 @@ VkInstance createInstance(ExtensionSet const& requiredExts) {
|
||||
}
|
||||
|
||||
VkDevice createLogicalDevice(VkPhysicalDevice physicalDevice,
|
||||
VkPhysicalDeviceFeatures2 const& features,
|
||||
VkPhysicalDeviceVulkan11Features const& vk11Features,
|
||||
uint32_t graphicsQueueFamilyIndex,
|
||||
VkPhysicalDeviceFeatures2 const& features, uint32_t graphicsQueueFamilyIndex,
|
||||
uint32_t protectedGraphicsQueueFamilyIndex, ExtensionSet const& deviceExtensions,
|
||||
bool requestImageView2DOn3DImage) {
|
||||
VkDevice device;
|
||||
@@ -362,28 +359,14 @@ VkDevice createLogicalDevice(VkPhysicalDevice physicalDevice,
|
||||
|
||||
// We could simply enable all supported features, but since that may have performance
|
||||
// consequences let's just enable the features we need.
|
||||
VkPhysicalDeviceFeatures enabledFeatures = {
|
||||
VkPhysicalDeviceFeatures enabledFeatures{
|
||||
.depthClamp = features.features.depthClamp,
|
||||
.samplerAnisotropy = features.features.samplerAnisotropy,
|
||||
.textureCompressionETC2 = features.features.textureCompressionETC2,
|
||||
.textureCompressionBC = features.features.textureCompressionBC,
|
||||
.shaderClipDistance = features.features.shaderClipDistance,
|
||||
};
|
||||
|
||||
VkPhysicalDeviceFeatures2 enabledFeatures2 = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2,
|
||||
.features = enabledFeatures,
|
||||
};
|
||||
chainStruct(&deviceCreateInfo, &enabledFeatures2);
|
||||
|
||||
VkPhysicalDeviceVulkan11Features enabledVk11Features = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES,
|
||||
.multiview = vk11Features.multiview,
|
||||
#if defined(__ANDROID__)
|
||||
.samplerYcbcrConversion = vk11Features.samplerYcbcrConversion,
|
||||
#endif
|
||||
};
|
||||
chainStruct(&deviceCreateInfo, &enabledVk11Features);
|
||||
deviceCreateInfo.pEnabledFeatures = &enabledFeatures;
|
||||
|
||||
deviceCreateInfo.enabledExtensionCount = (uint32_t) requestExtensions.size();
|
||||
deviceCreateInfo.ppEnabledExtensionNames = requestExtensions.data();
|
||||
@@ -400,7 +383,7 @@ VkDevice createLogicalDevice(VkPhysicalDevice physicalDevice,
|
||||
|
||||
VkPhysicalDeviceMultiviewFeaturesKHR multiview = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES_KHR,
|
||||
.multiview = vk11Features.multiview,
|
||||
.multiview = VK_TRUE,
|
||||
.multiviewGeometryShader = VK_FALSE,
|
||||
.multiviewTessellationShader = VK_FALSE,
|
||||
};
|
||||
@@ -751,9 +734,12 @@ Driver* VulkanPlatform::createDriver(void* sharedContext,
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_PROPERTIES,
|
||||
};
|
||||
chainStruct(&context.mPhysicalDeviceFeatures, &queryProtectedMemoryFeatures);
|
||||
chainStruct(&context.mPhysicalDeviceFeatures, &context.mPhysicalDeviceVk11Features);
|
||||
chainStruct(&context.mPhysicalDeviceProperties, &protectedMemoryProperties);
|
||||
|
||||
// We know we need to allocate the protected version of the VK objects
|
||||
context.mProtectedMemorySupported =
|
||||
static_cast<bool>(queryProtectedMemoryFeatures.protectedMemory);
|
||||
|
||||
// Initialize the following fields: physicalDeviceProperties, memoryProperties,
|
||||
// physicalDeviceFeatures, graphicsQueueFamilyIndex.
|
||||
vkGetPhysicalDeviceProperties2(mImpl->mPhysicalDevice, &context.mPhysicalDeviceProperties);
|
||||
@@ -773,10 +759,6 @@ Driver* VulkanPlatform::createDriver(void* sharedContext,
|
||||
mImpl->mGraphicsQueueIndex = 0;
|
||||
}
|
||||
|
||||
// We know we need to allocate the protected version of the VK objects
|
||||
context.mProtectedMemorySupported =
|
||||
static_cast<bool>(queryProtectedMemoryFeatures.protectedMemory);
|
||||
|
||||
if (context.mProtectedMemorySupported) {
|
||||
mImpl->mProtectedGraphicsQueueFamilyIndex = identifyGraphicsQueueFamilyIndex(
|
||||
mImpl->mPhysicalDevice, (VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_PROTECTED_BIT));
|
||||
@@ -813,10 +795,10 @@ Driver* VulkanPlatform::createDriver(void* sharedContext,
|
||||
}
|
||||
|
||||
if (mImpl->mDevice == VK_NULL_HANDLE) {
|
||||
mImpl->mDevice = createLogicalDevice(mImpl->mPhysicalDevice,
|
||||
context.mPhysicalDeviceFeatures, context.mPhysicalDeviceVk11Features,
|
||||
mImpl->mGraphicsQueueFamilyIndex, mImpl->mProtectedGraphicsQueueFamilyIndex,
|
||||
deviceExts, requestPortabilitySubsetImageView2DOn3DImage);
|
||||
mImpl->mDevice =
|
||||
createLogicalDevice(mImpl->mPhysicalDevice, context.mPhysicalDeviceFeatures,
|
||||
mImpl->mGraphicsQueueFamilyIndex, mImpl->mProtectedGraphicsQueueFamilyIndex,
|
||||
deviceExts, requestPortabilitySubsetImageView2DOn3DImage);
|
||||
}
|
||||
|
||||
assert_invariant(mImpl->mDevice != VK_NULL_HANDLE);
|
||||
@@ -844,10 +826,12 @@ Driver* VulkanPlatform::createDriver(void* sharedContext,
|
||||
if (!mImpl->mSharedContext) {
|
||||
context.mDebugUtilsSupported = setContains(instExts, VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
|
||||
context.mDebugMarkersSupported = setContains(deviceExts, VK_EXT_DEBUG_MARKER_EXTENSION_NAME);
|
||||
context.mMultiviewEnabled = setContains(deviceExts, VK_KHR_MULTIVIEW_EXTENSION_NAME);
|
||||
} else {
|
||||
VulkanSharedContext const* scontext = (VulkanSharedContext const*) sharedContext;
|
||||
context.mDebugUtilsSupported = scontext->debugUtilsSupported;
|
||||
context.mDebugMarkersSupported = scontext->debugMarkersSupported;
|
||||
context.mMultiviewEnabled = scontext->multiviewSupported;
|
||||
}
|
||||
|
||||
// Check the availability of lazily allocated memory
|
||||
|
||||
@@ -295,8 +295,9 @@ VulkanPlatformAndroid::ImageData VulkanPlatformAndroid::createExternalImageData(
|
||||
VkImageView VulkanPlatform::createExternalImageViewImpl(VkDevice device, SamplerYcbcrConversion chroma,
|
||||
uint32_t internalFormat, VkImage image, VkImageSubresourceRange range,
|
||||
VkImageViewType viewType, VkComponentMapping swizzle){
|
||||
VkExternalFormatANDROID externalFormat = {
|
||||
VkExternalFormatANDROID externalFormat = {
|
||||
.sType = VK_STRUCTURE_TYPE_EXTERNAL_FORMAT_ANDROID,
|
||||
.pNext = nullptr,
|
||||
.externalFormat = internalFormat,
|
||||
};
|
||||
|
||||
@@ -321,6 +322,7 @@ VkImageView VulkanPlatform::createExternalImageViewImpl(VkDevice device, Sampler
|
||||
|
||||
VkSamplerYcbcrConversionInfo samplerYcbcrConversionInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO,
|
||||
.pNext = nullptr,
|
||||
.conversion = conversion,
|
||||
};
|
||||
|
||||
@@ -348,6 +350,7 @@ VkSampler VulkanPlatform::createExternalSamplerImpl(
|
||||
uint32_t internalFormat) {
|
||||
VkExternalFormatANDROID externalFormat = {
|
||||
.sType = VK_STRUCTURE_TYPE_EXTERNAL_FORMAT_ANDROID,
|
||||
.pNext = nullptr,
|
||||
.externalFormat = internalFormat,
|
||||
};
|
||||
|
||||
|
||||
@@ -18,12 +18,12 @@
|
||||
#define TNT_FILAMENT_BACKEND_VULKANSWAPCHAIN_IMPL_H
|
||||
|
||||
#include "vulkan/VulkanContext.h"
|
||||
#include "vulkan/VulkanConstants.h"
|
||||
|
||||
#include <backend/platforms/VulkanPlatform.h>
|
||||
|
||||
#include <bluevk/BlueVK.h>
|
||||
|
||||
#include <tuple>
|
||||
#include <unordered_map>
|
||||
|
||||
using namespace bluevk;
|
||||
|
||||
@@ -668,111 +668,4 @@ VkShaderStageFlags getShaderStageFlags(ShaderStageFlags stageFlags) {
|
||||
return flags;
|
||||
}
|
||||
|
||||
VkSamplerYcbcrModelConversion getYcbcrModelConversion(
|
||||
SamplerYcbcrModelConversion model) {
|
||||
switch (model) {
|
||||
case SamplerYcbcrModelConversion::RGB_IDENTITY:
|
||||
return VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY;
|
||||
case SamplerYcbcrModelConversion::YCBCR_IDENTITY:
|
||||
return VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY;
|
||||
case SamplerYcbcrModelConversion::YCBCR_709:
|
||||
return VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709;
|
||||
case SamplerYcbcrModelConversion::YCBCR_601:
|
||||
return VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601;
|
||||
case SamplerYcbcrModelConversion::YCBCR_2020:
|
||||
return VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020;
|
||||
default:
|
||||
assert_invariant(false &&
|
||||
"Unknown data type, conversion is not supported.");
|
||||
}
|
||||
}
|
||||
|
||||
VkSamplerYcbcrRange getYcbcrRange(SamplerYcbcrRange range) {
|
||||
switch (range) {
|
||||
case SamplerYcbcrRange::ITU_FULL:
|
||||
return VK_SAMPLER_YCBCR_RANGE_ITU_FULL;
|
||||
case SamplerYcbcrRange::ITU_NARROW:
|
||||
return VK_SAMPLER_YCBCR_RANGE_ITU_NARROW;
|
||||
default:
|
||||
assert_invariant(false &&
|
||||
"Unknown data type, conversion is not supported.");
|
||||
}
|
||||
}
|
||||
|
||||
VkChromaLocation getChromaLocation(ChromaLocation loc) {
|
||||
switch (loc) {
|
||||
case ChromaLocation::COSITED_EVEN:
|
||||
return VK_CHROMA_LOCATION_COSITED_EVEN;
|
||||
case ChromaLocation::MIDPOINT:
|
||||
return VK_CHROMA_LOCATION_MIDPOINT;
|
||||
default:
|
||||
assert_invariant(false &&
|
||||
"Unknown data type, conversion is not supported.");
|
||||
}
|
||||
}
|
||||
|
||||
SamplerYcbcrModelConversion getYcbcrModelConversionFilament(VkSamplerYcbcrModelConversion model) {
|
||||
switch (model) {
|
||||
case VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY:
|
||||
return SamplerYcbcrModelConversion::RGB_IDENTITY;
|
||||
case VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY:
|
||||
return SamplerYcbcrModelConversion::YCBCR_IDENTITY;
|
||||
case VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709:
|
||||
return SamplerYcbcrModelConversion::YCBCR_709;
|
||||
case VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601:
|
||||
return SamplerYcbcrModelConversion::YCBCR_601;
|
||||
case VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020:
|
||||
return SamplerYcbcrModelConversion::YCBCR_2020;
|
||||
default:
|
||||
assert_invariant(false && "Unknown data type, conversion is not supported.");
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
||||
SamplerYcbcrRange getYcbcrRangeFilament(VkSamplerYcbcrRange range) {
|
||||
switch (range) {
|
||||
case VK_SAMPLER_YCBCR_RANGE_ITU_FULL:
|
||||
return SamplerYcbcrRange::ITU_FULL;
|
||||
case VK_SAMPLER_YCBCR_RANGE_ITU_NARROW:
|
||||
return SamplerYcbcrRange::ITU_NARROW;
|
||||
default:
|
||||
assert_invariant(false && "Unknown data type, conversion is not supported.");
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
||||
ChromaLocation getChromaLocationFilament(VkChromaLocation loc) {
|
||||
switch (loc) {
|
||||
case VK_CHROMA_LOCATION_COSITED_EVEN:
|
||||
return ChromaLocation::COSITED_EVEN;
|
||||
case VK_CHROMA_LOCATION_MIDPOINT:
|
||||
return ChromaLocation::MIDPOINT;
|
||||
default:
|
||||
assert_invariant(false && "Unknown data type, conversion is not supported.");
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
||||
TextureSwizzle getSwizzleFilament(VkComponentSwizzle c, uint8_t rgbaIndex) {
|
||||
switch (c) {
|
||||
case VK_COMPONENT_SWIZZLE_ZERO:
|
||||
return TextureSwizzle::SUBSTITUTE_ZERO;
|
||||
case VK_COMPONENT_SWIZZLE_ONE:
|
||||
return TextureSwizzle::SUBSTITUTE_ONE;
|
||||
case VK_COMPONENT_SWIZZLE_IDENTITY:
|
||||
return (TextureSwizzle) (((uint8_t) TextureSwizzle::CHANNEL_0) + rgbaIndex);
|
||||
case VK_COMPONENT_SWIZZLE_R:
|
||||
return TextureSwizzle::CHANNEL_0;
|
||||
case VK_COMPONENT_SWIZZLE_G:
|
||||
return TextureSwizzle::CHANNEL_1;
|
||||
case VK_COMPONENT_SWIZZLE_B:
|
||||
return TextureSwizzle::CHANNEL_2;
|
||||
case VK_COMPONENT_SWIZZLE_A:
|
||||
return TextureSwizzle::CHANNEL_3;
|
||||
default:
|
||||
assert_invariant(false && "Unknown data type, conversion is not supported.");
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace filament::backend::fvkutils
|
||||
|
||||
@@ -69,12 +69,6 @@ VkSamplerYcbcrModelConversion getYcbcrModelConversion(SamplerYcbcrModelConversio
|
||||
VkSamplerYcbcrRange getYcbcrRange(SamplerYcbcrRange range);
|
||||
VkChromaLocation getChromaLocation(ChromaLocation loc);
|
||||
|
||||
// Ycbcr related functions
|
||||
SamplerYcbcrModelConversion getYcbcrModelConversionFilament(VkSamplerYcbcrModelConversion model);
|
||||
SamplerYcbcrRange getYcbcrRangeFilament(VkSamplerYcbcrRange range);
|
||||
ChromaLocation getChromaLocationFilament(VkChromaLocation loc);
|
||||
TextureSwizzle getSwizzleFilament(VkComponentSwizzle c, uint8_t rgbaIndex);
|
||||
|
||||
inline VkImageViewType getViewType(SamplerType target) {
|
||||
switch (target) {
|
||||
case SamplerType::SAMPLER_CUBEMAP:
|
||||
|
||||
@@ -348,10 +348,6 @@ using SamplerBitmask = utils::bitset64;
|
||||
// general.
|
||||
using InputAttachmentBitmask = utils::bitset64;
|
||||
|
||||
constexpr uint8_t MAX_DESCRIPTOR_SET_BITMASK_BITS =
|
||||
std::max(std::max(sizeof(UniformBufferBitmask), sizeof(SamplerBitmask)),
|
||||
sizeof(InputAttachmentBitmask)) * 8;
|
||||
|
||||
template<typename Bitmask>
|
||||
static constexpr uint8_t getVertexStageShift() noexcept {
|
||||
// We assume the bottom half of bits are for vertex stages.
|
||||
|
||||
@@ -193,6 +193,49 @@ uint8_t reduceSampleCount(uint8_t sampleCount, VkSampleCountFlags mask) {
|
||||
return mostSignificantBit((sampleCount - 1) & mask);
|
||||
}
|
||||
|
||||
VkSamplerYcbcrModelConversion getYcbcrModelConversion(
|
||||
SamplerYcbcrModelConversion model) {
|
||||
switch (model) {
|
||||
case SamplerYcbcrModelConversion::RGB_IDENTITY:
|
||||
return VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY;
|
||||
case SamplerYcbcrModelConversion::YCBCR_IDENTITY:
|
||||
return VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY;
|
||||
case SamplerYcbcrModelConversion::YCBCR_709:
|
||||
return VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709;
|
||||
case SamplerYcbcrModelConversion::YCBCR_601:
|
||||
return VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601;
|
||||
case SamplerYcbcrModelConversion::YCBCR_2020:
|
||||
return VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020;
|
||||
default:
|
||||
assert_invariant(false &&
|
||||
"Unknown data type, conversion is not supported.");
|
||||
}
|
||||
}
|
||||
|
||||
VkSamplerYcbcrRange getYcbcrRange(SamplerYcbcrRange range) {
|
||||
switch (range) {
|
||||
case SamplerYcbcrRange::ITU_FULL:
|
||||
return VK_SAMPLER_YCBCR_RANGE_ITU_FULL;
|
||||
case SamplerYcbcrRange::ITU_NARROW:
|
||||
return VK_SAMPLER_YCBCR_RANGE_ITU_NARROW;
|
||||
default:
|
||||
assert_invariant(false &&
|
||||
"Unknown data type, conversion is not supported.");
|
||||
}
|
||||
}
|
||||
|
||||
VkChromaLocation getChromaLocation(ChromaLocation loc) {
|
||||
switch (loc) {
|
||||
case ChromaLocation::COSITED_EVEN:
|
||||
return VK_CHROMA_LOCATION_COSITED_EVEN;
|
||||
case ChromaLocation::MIDPOINT:
|
||||
return VK_CHROMA_LOCATION_MIDPOINT;
|
||||
default:
|
||||
assert_invariant(false &&
|
||||
"Unknown data type, conversion is not supported.");
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace filament::backend::fvkutils
|
||||
|
||||
bool operator<(const VkImageSubresourceRange& a, const VkImageSubresourceRange& b) {
|
||||
|
||||
@@ -35,7 +35,6 @@
|
||||
#include <algorithm>
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <memory>
|
||||
#include <sstream>
|
||||
#include <string_view>
|
||||
#include <utility>
|
||||
@@ -117,6 +116,7 @@ void printLimits(wgpu::Limits const& limits) {
|
||||
printLimit("maxBufferSize", limits.maxBufferSize);
|
||||
printLimit("maxVertexAttributes", limits.maxVertexAttributes);
|
||||
printLimit("maxVertexBufferArrayStride", limits.maxVertexBufferArrayStride);
|
||||
printLimit("maxInterStageShaderComponents", limits.maxInterStageShaderComponents);
|
||||
printLimit("maxInterStageShaderVariables", limits.maxInterStageShaderVariables);
|
||||
printLimit("maxColorAttachments", limits.maxColorAttachments);
|
||||
printLimit("maxColorAttachmentBytesPerSample", limits.maxColorAttachmentBytesPerSample);
|
||||
@@ -158,6 +158,8 @@ void printAdapterDetails(wgpu::Adapter const& adapter) {
|
||||
FWGPU_LOGI << " vendor ID: " << adapterInfo.vendorID << utils::io::endl;
|
||||
FWGPU_LOGI << " subgroup min size: " << adapterInfo.subgroupMinSize << utils::io::endl;
|
||||
FWGPU_LOGI << " subgroup max size: " << adapterInfo.subgroupMaxSize << utils::io::endl;
|
||||
FWGPU_LOGI << " compatibility mode: " << bool(adapterInfo.compatibilityMode)
|
||||
<< utils::io::endl;
|
||||
FWGPU_LOGI << " power preference: " << powerPreferenceStream.str() << utils::io::endl;
|
||||
}
|
||||
wgpu::SupportedFeatures supportedFeatures{};
|
||||
@@ -173,17 +175,55 @@ void printAdapterDetails(wgpu::Adapter const& adapter) {
|
||||
FWGPU_LOGI << " " << nameStream.str().data() << utils::io::endl;
|
||||
});
|
||||
}
|
||||
wgpu::Limits supportedLimits{};
|
||||
wgpu::SupportedLimits supportedLimits{};
|
||||
if (!adapter.GetLimits(&supportedLimits)) {
|
||||
FWGPU_LOGW << "Failed to get WebGPU adapter supported limits" << utils::io::endl;
|
||||
} else {
|
||||
FWGPU_LOGI << "WebGPU adapter supported limits:" << utils::io::endl;
|
||||
printLimits(supportedLimits);
|
||||
printLimits(supportedLimits.limits);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
void printSurfaceCapabilitiesDetails(wgpu::SurfaceCapabilities const& capabilities) {
|
||||
std::stringstream usages_stream{};
|
||||
usages_stream << capabilities.usages;
|
||||
FWGPU_LOGI << "WebGPU surface capabilities:" << utils::io::endl;
|
||||
FWGPU_LOGI << " surface usages: " << usages_stream.str().data() << utils::io::endl;
|
||||
FWGPU_LOGI << " surface formats (" << capabilities.formatCount << "):" << utils::io::endl;
|
||||
if (capabilities.formatCount > 0 && capabilities.formats != nullptr) {
|
||||
std::for_each(capabilities.formats, capabilities.formats + capabilities.formatCount,
|
||||
[](wgpu::TextureFormat const format) {
|
||||
std::stringstream format_stream{};
|
||||
format_stream << format;
|
||||
FWGPU_LOGI << " " << format_stream.str().data() << utils::io::endl;
|
||||
});
|
||||
}
|
||||
FWGPU_LOGI << " surface present modes (" << capabilities.presentModeCount
|
||||
<< "):" << utils::io::endl;
|
||||
if (capabilities.presentModeCount > 0 && capabilities.presentModes != nullptr) {
|
||||
std::for_each(capabilities.presentModes,
|
||||
capabilities.presentModes + capabilities.presentModeCount,
|
||||
[](wgpu::PresentMode const presentMode) {
|
||||
std::stringstream present_mode_stream{};
|
||||
present_mode_stream << presentMode;
|
||||
FWGPU_LOGI << " " << present_mode_stream.str().data() << utils::io::endl;
|
||||
});
|
||||
}
|
||||
FWGPU_LOGI << " surface alpha modes (" << capabilities.alphaModeCount
|
||||
<< "):" << utils::io::endl;
|
||||
if (capabilities.alphaModeCount > 0 && capabilities.alphaModes != nullptr) {
|
||||
std::for_each(capabilities.alphaModes,
|
||||
capabilities.alphaModes + capabilities.alphaModeCount,
|
||||
[](wgpu::CompositeAlphaMode const alphaMode) {
|
||||
std::stringstream alpha_mode_stream{};
|
||||
alpha_mode_stream << alphaMode;
|
||||
FWGPU_LOGI << " " << alpha_mode_stream.str().data() << utils::io::endl;
|
||||
});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
void printDeviceDetails(wgpu::Device const& device) {
|
||||
@@ -200,31 +240,24 @@ void printDeviceDetails(wgpu::Device const& device) {
|
||||
FWGPU_LOGI << " " << nameStream.str().data() << utils::io::endl;
|
||||
});
|
||||
}
|
||||
wgpu::Limits supportedLimits{};
|
||||
wgpu::SupportedLimits supportedLimits{};
|
||||
if (!device.GetLimits(&supportedLimits)) {
|
||||
FWGPU_LOGW << "Failed to get WebGPU supported device limits" << utils::io::endl;
|
||||
} else {
|
||||
FWGPU_LOGI << "WebGPU device supported limits:" << utils::io::endl;
|
||||
printLimits(supportedLimits);
|
||||
printLimits(supportedLimits.limits);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
}// namespace
|
||||
|
||||
Driver* WebGPUDriver::create(WebGPUPlatform& platform, const Platform::DriverConfig& driverConfig) noexcept {
|
||||
constexpr size_t defaultSize = FILAMENT_WEBGPU_HANDLE_ARENA_SIZE_IN_MB * 1024U * 1024U;
|
||||
Platform::DriverConfig validConfig {driverConfig};
|
||||
validConfig.handleArenaSize = std::max(driverConfig.handleArenaSize, defaultSize);
|
||||
return new WebGPUDriver(platform, validConfig);
|
||||
Driver* WebGPUDriver::create(WebGPUPlatform& platform) noexcept {
|
||||
return new WebGPUDriver(platform);
|
||||
}
|
||||
|
||||
WebGPUDriver::WebGPUDriver(WebGPUPlatform& platform, const Platform::DriverConfig& driverConfig) noexcept
|
||||
: mPlatform(platform),
|
||||
mHandleAllocator("Handles",
|
||||
driverConfig.handleArenaSize,
|
||||
driverConfig.disableHandleUseAfterFreeCheck,
|
||||
driverConfig.disableHeapHandleTags) {
|
||||
WebGPUDriver::WebGPUDriver(WebGPUPlatform& platform) noexcept
|
||||
: mPlatform(platform) {
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
printInstanceDetails(mPlatform.getInstance());
|
||||
#endif
|
||||
@@ -256,7 +289,6 @@ void WebGPUDriver::terminate() {
|
||||
}
|
||||
|
||||
void WebGPUDriver::tick(int) {
|
||||
mDevice.Tick();
|
||||
}
|
||||
|
||||
void WebGPUDriver::beginFrame(int64_t monotonic_clock_ns,
|
||||
@@ -310,13 +342,6 @@ void WebGPUDriver::destroyRenderTarget(Handle<HwRenderTarget> rth) {
|
||||
}
|
||||
|
||||
void WebGPUDriver::destroySwapChain(Handle<HwSwapChain> sch) {
|
||||
mSwapChain = nullptr;
|
||||
// TODO: use webgpu handle allocator from
|
||||
// https://github.com/google/filament/pull/8566
|
||||
// if (sch) {
|
||||
// HwSwapChain* hwSwapChain = handleCast<HwSwapChain*>(sch);
|
||||
// destruct(sch, hwSwapChain);
|
||||
// }
|
||||
}
|
||||
|
||||
void WebGPUDriver::destroyStream(Handle<HwStream> sh) {
|
||||
@@ -332,9 +357,6 @@ void WebGPUDriver::destroyDescriptorSet(Handle<HwDescriptorSet> tqh) {
|
||||
}
|
||||
|
||||
Handle<HwSwapChain> WebGPUDriver::createSwapChainS() noexcept {
|
||||
// TODO: use webgpu handle allocator from.
|
||||
// https://github.com/google/filament/pull/8566
|
||||
// return allocAndConstructHandle<HwSwapChain>();
|
||||
return Handle<HwSwapChain>((Handle<HwSwapChain>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
@@ -343,7 +365,7 @@ Handle<HwSwapChain> WebGPUDriver::createSwapChainHeadlessS() noexcept {
|
||||
}
|
||||
|
||||
Handle<HwTexture> WebGPUDriver::createTextureS() noexcept {
|
||||
return allocHandle<WGPUTexture>();
|
||||
return Handle<HwTexture>((Handle<HwTexture>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwTexture> WebGPUDriver::importTextureS() noexcept {
|
||||
@@ -363,7 +385,7 @@ Handle<HwTimerQuery> WebGPUDriver::createTimerQueryS() noexcept {
|
||||
}
|
||||
|
||||
Handle<HwIndexBuffer> WebGPUDriver::createIndexBufferS() noexcept {
|
||||
return allocHandle<HwIndexBuffer>();
|
||||
return Handle<HwIndexBuffer>((Handle<HwIndexBuffer>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwTexture> WebGPUDriver::createTextureViewS() noexcept {
|
||||
@@ -371,15 +393,15 @@ Handle<HwTexture> WebGPUDriver::createTextureViewS() noexcept {
|
||||
}
|
||||
|
||||
Handle<HwBufferObject> WebGPUDriver::createBufferObjectS() noexcept {
|
||||
return allocHandle<WGPUBufferObject>();
|
||||
return Handle<HwBufferObject>((Handle<HwBufferObject>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwRenderTarget> WebGPUDriver::createRenderTargetS() noexcept {
|
||||
return allocHandle<WGPURenderTarget>();
|
||||
return Handle<HwRenderTarget>((Handle<HwRenderTarget>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwVertexBuffer> WebGPUDriver::createVertexBufferS() noexcept {
|
||||
return allocHandle<WGPUVertexBuffer>();
|
||||
return Handle<HwVertexBuffer>((Handle<HwVertexBuffer>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwDescriptorSet> WebGPUDriver::createDescriptorSetS() noexcept {
|
||||
@@ -391,7 +413,7 @@ Handle<HwRenderPrimitive> WebGPUDriver::createRenderPrimitiveS() noexcept {
|
||||
}
|
||||
|
||||
Handle<HwVertexBufferInfo> WebGPUDriver::createVertexBufferInfoS() noexcept {
|
||||
return allocHandle<WGPUVertexBufferInfo>();
|
||||
return Handle<HwVertexBufferInfo>((Handle<HwVertexBufferInfo>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwTexture> WebGPUDriver::createTextureViewSwizzleS() noexcept {
|
||||
@@ -399,7 +421,7 @@ Handle<HwTexture> WebGPUDriver::createTextureViewSwizzleS() noexcept {
|
||||
}
|
||||
|
||||
Handle<HwRenderTarget> WebGPUDriver::createDefaultRenderTargetS() noexcept {
|
||||
return allocHandle<WGPURenderTarget>();
|
||||
return Handle<HwRenderTarget>((Handle<HwRenderTarget>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwDescriptorSetLayout> WebGPUDriver::createDescriptorSetLayoutS() noexcept {
|
||||
@@ -420,21 +442,25 @@ Handle<HwTexture> WebGPUDriver::createTextureExternalImagePlaneS() noexcept {
|
||||
}
|
||||
|
||||
void WebGPUDriver::createSwapChainR(Handle<HwSwapChain> sch, void* nativeWindow, uint64_t flags) {
|
||||
// TODO: use webgpu handle allocator from.
|
||||
// https://github.com/google/filament/pull/8566
|
||||
// HwSwapChain* hwSwapChain = handleCast<HwSwapChain*>(sch);
|
||||
assert_invariant(!mSwapChain);
|
||||
wgpu::Surface surface = mPlatform.createSurface(nativeWindow, flags);
|
||||
mAdapter = mPlatform.requestAdapter(surface);
|
||||
mSurface= mPlatform.createSurface(nativeWindow, flags);
|
||||
mAdapter = mPlatform.requestAdapter(mSurface);
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
printAdapterDetails(mAdapter);
|
||||
wgpu::SurfaceCapabilities surfaceCapabilities{};
|
||||
if (!mSurface.GetCapabilities(mAdapter, &surfaceCapabilities)) {
|
||||
FWGPU_LOGW << "Failed to get WebGPU surface capabilities" << utils::io::endl;
|
||||
} else {
|
||||
printSurfaceCapabilitiesDetails(surfaceCapabilities);
|
||||
}
|
||||
#endif
|
||||
mDevice = mPlatform.requestDevice(mAdapter);
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
printDeviceDetails(mDevice);
|
||||
#endif
|
||||
mQueue = mDevice.GetQueue();
|
||||
mSwapChain = std::make_unique<WebGPUSwapChain>(std::move(surface), mAdapter, mDevice, flags);
|
||||
// TODO configure the surface (maybe before or after creating the swapchain?
|
||||
// how do we get the surface extent?)
|
||||
// TODO actually create the swapchain
|
||||
FWGPU_LOGW << "WebGPU support is still essentially a no-op at this point in development (only "
|
||||
"background components have been instantiated/selected, such as surface/screen, "
|
||||
"graphics device/GPU, etc.), thus nothing is being drawn to the screen."
|
||||
@@ -447,9 +473,6 @@ void WebGPUDriver::createSwapChainR(Handle<HwSwapChain> sch, void* nativeWindow,
|
||||
"rebuilding Filament with that flag, e.g. ./build.sh -x "
|
||||
<< FWGPU_PRINT_SYSTEM << " ..." << utils::io::endl;
|
||||
#endif
|
||||
// TODO: use webgpu handle allocator from.
|
||||
// https://github.com/google/filament/pull/8566
|
||||
// hwSwapChain->swapChain = mSwapChain.get();
|
||||
}
|
||||
|
||||
void WebGPUDriver::createSwapChainHeadlessR(Handle<HwSwapChain> sch, uint32_t width,
|
||||
@@ -499,11 +522,7 @@ void WebGPUDriver::createRenderPrimitiveR(Handle<HwRenderPrimitive> rph, Handle<
|
||||
|
||||
void WebGPUDriver::createProgramR(Handle<HwProgram> ph, Program&& program) {}
|
||||
|
||||
void WebGPUDriver::createDefaultRenderTargetR(Handle<HwRenderTarget> rth, int) {
|
||||
assert_invariant(!mDefaultRenderTarget);
|
||||
mDefaultRenderTarget = constructHandle<WGPURenderTarget>(rth);
|
||||
assert_invariant(mDefaultRenderTarget);
|
||||
}
|
||||
void WebGPUDriver::createDefaultRenderTargetR(Handle<HwRenderTarget> rth, int) {}
|
||||
|
||||
void WebGPUDriver::createRenderTargetR(Handle<HwRenderTarget> rth, TargetBufferFlags targets,
|
||||
uint32_t width, uint32_t height, uint8_t samples, uint8_t layerCount, MRT color,
|
||||
@@ -664,10 +683,6 @@ void WebGPUDriver::resetBufferObject(Handle<HwBufferObject> boh) {
|
||||
|
||||
void WebGPUDriver::setVertexBufferObject(Handle<HwVertexBuffer> vbh, uint32_t index,
|
||||
Handle<HwBufferObject> boh) {
|
||||
auto* vertexBuffer = handleCast<WGPUVertexBuffer>(vbh);
|
||||
auto* bufferObject = handleCast<WGPUBufferObject>(boh);
|
||||
assert_invariant(index < vertexBuffer->buffers.size());
|
||||
vertexBuffer->setBuffer(bufferObject, index);
|
||||
}
|
||||
|
||||
void WebGPUDriver::update3DImage(Handle<HwTexture> th,
|
||||
@@ -700,52 +715,9 @@ void WebGPUDriver::compilePrograms(CompilerPriorityQueue priority,
|
||||
}
|
||||
|
||||
void WebGPUDriver::beginRenderPass(Handle<HwRenderTarget> rth, const RenderPassParams& params) {
|
||||
wgpu::CommandEncoderDescriptor commandEncoderDescriptor = {
|
||||
.label = "command_encoder"
|
||||
};
|
||||
mCommandEncoder = mDevice.CreateCommandEncoder(&commandEncoderDescriptor);
|
||||
assert_invariant(mCommandEncoder);
|
||||
|
||||
mTextureView = mSwapChain->getNextSurfaceTextureView(params.viewport.width, params.viewport.height);
|
||||
assert_invariant(mTextureView);
|
||||
|
||||
// TODO: Remove this code once WebGPU pipeline is implemented
|
||||
static float red = 1.0f;
|
||||
if (red - 0.01 > 0) {
|
||||
red -= 0.01;
|
||||
} else {
|
||||
red = 1.0f;
|
||||
}
|
||||
|
||||
wgpu::RenderPassColorAttachment renderPassColorAttachment = {
|
||||
.view = mTextureView,
|
||||
// TODO: remove this code once WebGPU Pipeline is implemented with render targets, pipeline and buffers.
|
||||
.depthSlice = wgpu::kDepthSliceUndefined,
|
||||
.loadOp = wgpu::LoadOp::Clear,
|
||||
.storeOp = wgpu::StoreOp::Store,
|
||||
.clearValue = wgpu::Color{red, 0 , 0 , 1},
|
||||
};
|
||||
|
||||
wgpu::RenderPassDescriptor renderPassDescriptor = {
|
||||
.colorAttachmentCount = 1,
|
||||
.colorAttachments = &renderPassColorAttachment,
|
||||
.depthStencilAttachment = nullptr,
|
||||
.timestampWrites = nullptr,
|
||||
};
|
||||
|
||||
mRenderPassEncoder = mCommandEncoder.BeginRenderPass(&renderPassDescriptor);
|
||||
mRenderPassEncoder.SetViewport(params.viewport.left, params.viewport.bottom,
|
||||
params.viewport.width, params.viewport.height, params.depthRange.near, params.depthRange.far);
|
||||
}
|
||||
|
||||
void WebGPUDriver::endRenderPass(int) {
|
||||
mRenderPassEncoder.End();
|
||||
mRenderPassEncoder = nullptr;
|
||||
wgpu::CommandBufferDescriptor commandBufferDescriptor {
|
||||
.label = "command_buffer",
|
||||
};
|
||||
mCommandBuffer = mCommandEncoder.Finish(&commandBufferDescriptor);
|
||||
assert_invariant(mCommandBuffer);
|
||||
}
|
||||
|
||||
void WebGPUDriver::nextSubpass(int) {
|
||||
@@ -755,11 +727,6 @@ void WebGPUDriver::makeCurrent(Handle<HwSwapChain> drawSch, Handle<HwSwapChain>
|
||||
}
|
||||
|
||||
void WebGPUDriver::commit(Handle<HwSwapChain> sch) {
|
||||
mCommandEncoder = nullptr;
|
||||
mQueue.Submit(1, &mCommandBuffer);
|
||||
mCommandBuffer = nullptr;
|
||||
mTextureView = nullptr;
|
||||
mSwapChain->present();
|
||||
}
|
||||
|
||||
void WebGPUDriver::setPushConstant(backend::ShaderStage stage, uint8_t index,
|
||||
|
||||
@@ -17,14 +17,11 @@
|
||||
#ifndef TNT_FILAMENT_BACKEND_WEBGPUDRIVER_H
|
||||
#define TNT_FILAMENT_BACKEND_WEBGPUDRIVER_H
|
||||
|
||||
#include "WebGPUHandles.h"
|
||||
#include "webgpu/WebGPUSwapChain.h"
|
||||
#include <backend/platforms/WebGPUPlatform.h>
|
||||
|
||||
#include "DriverBase.h"
|
||||
#include "private/backend/Dispatcher.h"
|
||||
#include "private/backend/Driver.h"
|
||||
#include "private/backend/HandleAllocator.h"
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
#include <utils/compiler.h>
|
||||
@@ -32,11 +29,6 @@
|
||||
#include <webgpu/webgpu_cpp.h>
|
||||
|
||||
#include <cstdint>
|
||||
#include <memory>
|
||||
|
||||
#ifndef FILAMENT_WEBGPU_HANDLE_ARENA_SIZE_IN_MB
|
||||
# define FILAMENT_WEBGPU_HANDLE_ARENA_SIZE_IN_MB 8
|
||||
#endif
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
@@ -48,30 +40,26 @@ public:
|
||||
~WebGPUDriver() noexcept override;
|
||||
|
||||
[[nodiscard]] Dispatcher getDispatcher() const noexcept final;
|
||||
[[nodiscard]] static Driver* create(WebGPUPlatform& platform, const Platform::DriverConfig& driverConfig) noexcept;
|
||||
[[nodiscard]] static Driver* create(WebGPUPlatform& platform) noexcept;
|
||||
|
||||
private:
|
||||
explicit WebGPUDriver(WebGPUPlatform& platform, const Platform::DriverConfig& driverConfig) noexcept;
|
||||
explicit WebGPUDriver(WebGPUPlatform& platform) noexcept;
|
||||
[[nodiscard]] ShaderModel getShaderModel() const noexcept final;
|
||||
[[nodiscard]] ShaderLanguage getShaderLanguage() const noexcept final;
|
||||
|
||||
// the platform (e.g. OS) specific aspects of the WebGPU backend are strictly only
|
||||
// handled in the WebGPUPlatform
|
||||
WebGPUPlatform& mPlatform;
|
||||
wgpu::Surface mSurface = nullptr;
|
||||
wgpu::Adapter mAdapter = nullptr;
|
||||
wgpu::Device mDevice = nullptr;
|
||||
wgpu::Queue mQueue = nullptr;
|
||||
// TODO consider moving to handle allocator when ready
|
||||
std::unique_ptr<WebGPUSwapChain> mSwapChain = nullptr;
|
||||
uint64_t mNextFakeHandle = 1;
|
||||
wgpu::CommandEncoder mCommandEncoder = nullptr;
|
||||
wgpu::TextureView mTextureView = nullptr;
|
||||
wgpu::RenderPassEncoder mRenderPassEncoder = nullptr;
|
||||
wgpu::CommandBuffer mCommandBuffer = nullptr;
|
||||
WGPURenderTarget* mDefaultRenderTarget = nullptr;
|
||||
|
||||
/*
|
||||
* Driver interface
|
||||
*/
|
||||
|
||||
template<typename T>
|
||||
friend class ConcreteDispatcher;
|
||||
|
||||
@@ -86,29 +74,8 @@ private:
|
||||
UTILS_ALWAYS_INLINE inline void methodName##R(RetType, paramsDecl);
|
||||
|
||||
#include "private/backend/DriverAPI.inc"
|
||||
|
||||
/*
|
||||
* Memory management
|
||||
*/
|
||||
|
||||
HandleAllocatorWGPU mHandleAllocator;
|
||||
|
||||
template<typename D>
|
||||
Handle<D> allocHandle() {
|
||||
return mHandleAllocator.allocate<D>();
|
||||
}
|
||||
|
||||
template<typename D, typename B, typename ... ARGS>
|
||||
D* constructHandle(Handle<B>& handle, ARGS&& ... args) noexcept {
|
||||
return mHandleAllocator.construct<D>(handle, std::forward<ARGS>(args)...);
|
||||
}
|
||||
template<typename D, typename B>
|
||||
D* handleCast(Handle<B> handle) noexcept {
|
||||
return mHandleAllocator.handle_cast<D*>(handle);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
}// namespace filament::backend
|
||||
|
||||
#endif // TNT_FILAMENT_BACKEND_WEBGPUDRIVER_H
|
||||
#endif// TNT_FILAMENT_BACKEND_WEBGPUDRIVER_H
|
||||
|
||||
@@ -1,34 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "WebGPUHandles.h"
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
WGPUVertexBuffer::WGPUVertexBuffer(uint32_t vextexCount, uint32_t bufferCount,
|
||||
Handle<WGPUVertexBufferInfo> vbih)
|
||||
: HwVertexBuffer(vextexCount),
|
||||
vbih(vbih),
|
||||
buffers(MAX_VERTEX_BUFFER_COUNT) {}
|
||||
|
||||
// TODO: Empty function is a place holder for verxtex buffer updates and should be
|
||||
// updated for that purpose.
|
||||
void WGPUVertexBuffer::setBuffer(WGPUBufferObject* bufferObject, uint32_t index) {}
|
||||
|
||||
WGPUBufferObject::WGPUBufferObject(BufferObjectBinding bindingType, uint32_t byteCount)
|
||||
: HwBufferObject(byteCount),
|
||||
bufferObjectBinding(bindingType) {}
|
||||
}// namespace filament::backend
|
||||
@@ -1,135 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_WEBGPUHANDLES_H
|
||||
#define TNT_FILAMENT_BACKEND_WEBGPUHANDLES_H
|
||||
|
||||
#include "DriverBase.h"
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/Handle.h>
|
||||
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
|
||||
#include <webgpu/webgpu_cpp.h>
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
struct WGPUBufferObject;
|
||||
// TODO: Currently WGPUVertexBufferInfo is not used by WebGPU for useful task.
|
||||
// Update the struct when used by WebGPU driver.
|
||||
struct WGPUVertexBufferInfo : public HwVertexBufferInfo {
|
||||
WGPUVertexBufferInfo(uint8_t bufferCount, uint8_t attributeCount,
|
||||
AttributeArray const& attributes)
|
||||
: HwVertexBufferInfo(bufferCount, attributeCount),
|
||||
attributes(attributes) {}
|
||||
AttributeArray attributes;
|
||||
};
|
||||
|
||||
// TODO: Currently WGPUVertexBuffer is not used by WebGPU for useful task.
|
||||
// Update the struct when used by WebGPU driver.
|
||||
struct WGPUVertexBuffer : public HwVertexBuffer {
|
||||
WGPUVertexBuffer(uint32_t vextexCount, uint32_t bufferCount, Handle<WGPUVertexBufferInfo> vbih);
|
||||
void setBuffer(WGPUBufferObject* bufferObject, uint32_t index);
|
||||
|
||||
Handle<WGPUVertexBufferInfo> vbih;
|
||||
utils::FixedCapacityVector<wgpu::Buffer> buffers;
|
||||
};
|
||||
|
||||
// TODO: Currently WGPUIndexBuffer is not used by WebGPU for useful task.
|
||||
// Update the struct when used by WebGPU driver.
|
||||
struct WGPUIndexBuffer : public HwIndexBuffer {
|
||||
WGPUIndexBuffer(BufferUsage usage, uint8_t elementSize, uint32_t indexCount);
|
||||
|
||||
wgpu::Buffer buffer;
|
||||
};
|
||||
|
||||
// TODO: Currently WGPUVertexBufferInfo is not used by WebGPU for useful task.
|
||||
// Update the struct when used by WebGPU driver.
|
||||
struct WGPUBufferObject : HwBufferObject {
|
||||
WGPUBufferObject(BufferObjectBinding bindingType, uint32_t byteCount);
|
||||
|
||||
wgpu::Buffer buffer;
|
||||
const BufferObjectBinding bufferObjectBinding;
|
||||
};
|
||||
|
||||
// TODO: Currently WGPUTexture is not used by WebGPU for useful task.
|
||||
// Update the struct when used by WebGPU driver.
|
||||
struct WGPUTexture : public HwTexture {
|
||||
WGPUTexture(SamplerType target, uint8_t levels, TextureFormat format, uint8_t samples,
|
||||
uint32_t width, uint32_t height, uint32_t depth, TextureUsage usage) noexcept;
|
||||
|
||||
// constructors for creating texture views
|
||||
WGPUTexture(WGPUTexture const* src, uint8_t baseLevel, uint8_t levelCount) noexcept;
|
||||
|
||||
wgpu::Texture texture = nullptr;
|
||||
};
|
||||
|
||||
// TODO: Currently WGPURenderTarget is not used by WebGPU for useful task.
|
||||
// Update the struct when used by WebGPU driver.
|
||||
struct WGPURenderTarget : public HwRenderTarget {
|
||||
class Attachment {
|
||||
public:
|
||||
friend struct WGPURenderTarget;
|
||||
|
||||
Attachment() = default;
|
||||
Attachment(WGPUTexture* gpuTexture, uint8_t level = 0, uint16_t layer = 0)
|
||||
: level(level),
|
||||
layer(layer),
|
||||
texture(gpuTexture->texture),
|
||||
mWGPUTexture(gpuTexture) {}
|
||||
|
||||
uint8_t level = 0;
|
||||
uint16_t layer = 0;
|
||||
|
||||
private:
|
||||
wgpu::Texture texture = nullptr;
|
||||
WGPUTexture* mWGPUTexture = nullptr;
|
||||
};
|
||||
|
||||
WGPURenderTarget(uint32_t width, uint32_t height, uint8_t samples,
|
||||
Attachment colorAttachments[MRT::MAX_SUPPORTED_RENDER_TARGET_COUNT]);
|
||||
WGPURenderTarget()
|
||||
: HwRenderTarget(0, 0),
|
||||
defaultRenderTarget(true) {}
|
||||
|
||||
void setUpRenderPassAttachments(wgpu::RenderPassDescriptor* descriptor,
|
||||
const RenderPassParams& params);
|
||||
|
||||
math::uint2 getAttachmentSize() noexcept;
|
||||
|
||||
bool isDefaultRenderTarget() const { return defaultRenderTarget; }
|
||||
uint8_t getSamples() const { return samples; }
|
||||
|
||||
Attachment getDrawColorAttachment(size_t index);
|
||||
Attachment getReadColorAttachment(size_t index);
|
||||
|
||||
private:
|
||||
static wgpu::LoadOp getLoadAction(const RenderPassParams& params, TargetBufferFlags buffer);
|
||||
static wgpu::LoadOp getStoreAction(const RenderPassParams& params, TargetBufferFlags buffer);
|
||||
|
||||
bool defaultRenderTarget = false;
|
||||
uint8_t samples = 1;
|
||||
|
||||
Attachment color[MRT::MAX_SUPPORTED_RENDER_TARGET_COUNT] = {};
|
||||
math::uint2 attachmentSize = {};
|
||||
};
|
||||
|
||||
}// namespace filament::backend
|
||||
#endif// TNT_FILAMENT_BACKEND_WEBGPUHANDLES_H
|
||||
@@ -1,274 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "webgpu/WebGPUSwapChain.h"
|
||||
|
||||
#include "webgpu/WebGPUConstants.h"
|
||||
|
||||
#include "backend/DriverEnums.h"
|
||||
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/ostream.h>
|
||||
|
||||
#include <dawn/webgpu_cpp_print.h>
|
||||
#include <webgpu/webgpu_cpp.h>
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstdint>
|
||||
#include <sstream>
|
||||
|
||||
namespace {
|
||||
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
void printSurfaceCapabilitiesDetails(wgpu::SurfaceCapabilities const& capabilities) {
|
||||
std::stringstream usagesStream{};
|
||||
usagesStream << capabilities.usages;
|
||||
FWGPU_LOGI << "WebGPU surface capabilities:" << utils::io::endl;
|
||||
FWGPU_LOGI << " surface usages: " << usagesStream.str().data() << utils::io::endl;
|
||||
FWGPU_LOGI << " surface formats (" << capabilities.formatCount << "):" << utils::io::endl;
|
||||
if (capabilities.formatCount > 0 && capabilities.formats != nullptr) {
|
||||
std::for_each(capabilities.formats, capabilities.formats + capabilities.formatCount,
|
||||
[](wgpu::TextureFormat const format) {
|
||||
std::stringstream formatStream{};
|
||||
formatStream << format;
|
||||
FWGPU_LOGI << " " << formatStream.str().data() << utils::io::endl;
|
||||
});
|
||||
}
|
||||
FWGPU_LOGI << " surface present modes (" << capabilities.presentModeCount
|
||||
<< "):" << utils::io::endl;
|
||||
if (capabilities.presentModeCount > 0 && capabilities.presentModes != nullptr) {
|
||||
std::for_each(capabilities.presentModes,
|
||||
capabilities.presentModes + capabilities.presentModeCount,
|
||||
[](wgpu::PresentMode const presentMode) {
|
||||
std::stringstream presentModeStream{};
|
||||
presentModeStream << presentMode;
|
||||
FWGPU_LOGI << " " << presentModeStream.str().data() << utils::io::endl;
|
||||
});
|
||||
}
|
||||
FWGPU_LOGI << " surface alpha modes (" << capabilities.alphaModeCount
|
||||
<< "):" << utils::io::endl;
|
||||
if (capabilities.alphaModeCount > 0 && capabilities.alphaModes != nullptr) {
|
||||
std::for_each(capabilities.alphaModes,
|
||||
capabilities.alphaModes + capabilities.alphaModeCount,
|
||||
[](wgpu::CompositeAlphaMode const alphaMode) {
|
||||
std::stringstream alphaModeStream{};
|
||||
alphaModeStream << alphaMode;
|
||||
FWGPU_LOGI << " " << alphaModeStream.str().data() << utils::io::endl;
|
||||
});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
void printSurfaceConfiguration(wgpu::SurfaceConfiguration const& config) {
|
||||
std::stringstream formatStream{};
|
||||
formatStream << config.format;
|
||||
std::stringstream usageStream{};
|
||||
usageStream << config.usage;
|
||||
std::stringstream alphaModeStream{};
|
||||
alphaModeStream << config.alphaMode;
|
||||
std::stringstream presentModeStream{};
|
||||
presentModeStream << config.presentMode;
|
||||
FWGPU_LOGI << "WebGPU surface configuration:" << utils::io::endl;
|
||||
FWGPU_LOGI << " surface format: " << formatStream.str() << utils::io::endl;
|
||||
FWGPU_LOGI << " surface usage: " << usageStream.str() << utils::io::endl;
|
||||
FWGPU_LOGI << " surface view formats (" << config.viewFormatCount << "):" << utils::io::endl;
|
||||
if (config.viewFormatCount > 0 && config.viewFormats != nullptr) {
|
||||
std::for_each(config.viewFormats, config.viewFormats + config.viewFormatCount,
|
||||
[](wgpu::TextureFormat const viewFormat) {
|
||||
std::stringstream viewFormatStream{};
|
||||
viewFormatStream << viewFormat;
|
||||
FWGPU_LOGI << " " << viewFormatStream.str().data() << utils::io::endl;
|
||||
});
|
||||
}
|
||||
FWGPU_LOGI << " surface alpha mode: " << alphaModeStream.str() << utils::io::endl;
|
||||
FWGPU_LOGI << " surface width: " << config.width << utils::io::endl;
|
||||
FWGPU_LOGI << " surface height: " << config.height << utils::io::endl;
|
||||
FWGPU_LOGI << " surface present mode: " << presentModeStream.str() << utils::io::endl;
|
||||
}
|
||||
#endif
|
||||
|
||||
wgpu::TextureFormat selectColorFormat(size_t availableFormatsCount,
|
||||
wgpu::TextureFormat const* availableFormats, bool useSRGBColorSpace) {
|
||||
const std::array expectedColorFormats =
|
||||
useSRGBColorSpace ?
|
||||
std::array{
|
||||
wgpu::TextureFormat::RGBA8UnormSrgb,
|
||||
wgpu::TextureFormat::BGRA8UnormSrgb }
|
||||
: std::array{
|
||||
wgpu::TextureFormat::RGBA8Unorm,
|
||||
wgpu::TextureFormat::BGRA8Unorm };
|
||||
auto const firstFoundColorFormat = std::find_first_of(expectedColorFormats.begin(),
|
||||
expectedColorFormats.end(), availableFormats, availableFormats + availableFormatsCount);
|
||||
FILAMENT_CHECK_POSTCONDITION(firstFoundColorFormat != expectedColorFormats.end())
|
||||
<< "Cannot find a suitable WebGPU swapchain "
|
||||
<< (useSRGBColorSpace ? "sRGB" : "non-standard (e.g. linear) RGB") << " color format";
|
||||
return *firstFoundColorFormat;
|
||||
}
|
||||
|
||||
wgpu::PresentMode selectPresentMode(size_t availablePresentModesCount,
|
||||
wgpu::PresentMode const* availablePresentModes) {
|
||||
// Verify that our chosen present mode is supported. In practice all devices support the FIFO
|
||||
// mode, but we check for it anyway for completeness. (and to avoid validation warnings)
|
||||
const wgpu::PresentMode desiredPresentMode = wgpu::PresentMode::Fifo;
|
||||
FILAMENT_CHECK_POSTCONDITION(
|
||||
std::any_of(availablePresentModes, availablePresentModes + availablePresentModesCount,
|
||||
[](const wgpu::PresentMode availablePresentMode) {
|
||||
return availablePresentMode == desiredPresentMode;
|
||||
}))
|
||||
<< "Cannot find a suitable WebGPU swapchain present mode";
|
||||
return desiredPresentMode;
|
||||
}
|
||||
|
||||
wgpu::CompositeAlphaMode selectAlphaMode(size_t availableAlphaModesCount,
|
||||
wgpu::CompositeAlphaMode const* availableAlphaModes) {
|
||||
bool autoAvailable = false;
|
||||
bool inheritAvailable = false;
|
||||
bool opaqueAvailable = false;
|
||||
bool premultipliedAvailable = false;
|
||||
bool unpremultipliedAvailable = false;
|
||||
std::for_each(availableAlphaModes, availableAlphaModes + availableAlphaModesCount,
|
||||
[&](const wgpu::CompositeAlphaMode alphMode) {
|
||||
switch (alphMode) {
|
||||
// in practice, the surface capabilities would not list Auto,
|
||||
// but for completeness and defensive programming we can leverage it
|
||||
// if it explicitly comes back as available/supported
|
||||
case wgpu::CompositeAlphaMode::Auto:
|
||||
autoAvailable = true;
|
||||
break;
|
||||
case wgpu::CompositeAlphaMode::Opaque:
|
||||
opaqueAvailable = true;
|
||||
break;
|
||||
case wgpu::CompositeAlphaMode::Premultiplied:
|
||||
premultipliedAvailable = true;
|
||||
break;
|
||||
case wgpu::CompositeAlphaMode::Unpremultiplied:
|
||||
unpremultipliedAvailable = true;
|
||||
break;
|
||||
case wgpu::CompositeAlphaMode::Inherit:
|
||||
inheritAvailable = true;
|
||||
break;
|
||||
}
|
||||
});
|
||||
if (autoAvailable || inheritAvailable || opaqueAvailable) {
|
||||
return wgpu::CompositeAlphaMode::Auto;
|
||||
} else if (premultipliedAvailable) {
|
||||
// In practice, we do not expect this to possibly happen, as opaque should be supported,
|
||||
// which we select first. However, if the underlying system actually does not support
|
||||
// opaque we allow it to be tested, but warn that this may not likely work as they expect
|
||||
// (untested territory).
|
||||
// We prefer premultiplied to unpremuliplied until that assumption should be adjusted.
|
||||
FWGPU_LOGW << "Auto, Inherit, & Opaque composite alpha modes not supported. Filament has "
|
||||
"historically used these. Premultiplied alpha composite mode for "
|
||||
"transparency is being selected as a fallback, but may not work as expected."
|
||||
<< utils::io::endl;
|
||||
return wgpu::CompositeAlphaMode::Premultiplied;
|
||||
} else {
|
||||
FILAMENT_CHECK_POSTCONDITION(unpremultipliedAvailable)
|
||||
<< "No available composite alpha modes? Unknown/unhandled composite alpha mode?";
|
||||
// Again, we don't expect this in practice, but allow if for the same reason as premultiplied.
|
||||
// We prefer premultiplied to unpremuliplied until that assumption should be adjusted.
|
||||
FWGPU_LOGW << "Auto, Inherit, & Opaque composite alpha modes not supported. Filament has "
|
||||
"historically used these. Unpremultiplied alpha composite mode for "
|
||||
"transparency is being selected as a fallback "
|
||||
"(premulitipled is not available either), but may not work as expected."
|
||||
<< utils::io::endl;
|
||||
return wgpu::CompositeAlphaMode::Unpremultiplied;
|
||||
}
|
||||
}
|
||||
|
||||
void initConfig(wgpu::SurfaceConfiguration& config, wgpu::Device const& device,
|
||||
wgpu::SurfaceCapabilities const& capabilities, bool useSRGBColorSpace) {
|
||||
config.device = device;
|
||||
config.usage = wgpu::TextureUsage::RenderAttachment;
|
||||
config.format =
|
||||
selectColorFormat(capabilities.formatCount, capabilities.formats, useSRGBColorSpace);
|
||||
config.presentMode =
|
||||
selectPresentMode(capabilities.presentModeCount, capabilities.presentModes);
|
||||
config.alphaMode = selectAlphaMode(capabilities.alphaModeCount, capabilities.alphaModes);
|
||||
}
|
||||
|
||||
}// namespace
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
WebGPUSwapChain::WebGPUSwapChain(wgpu::Surface&& surface, wgpu::Adapter& adapter,
|
||||
wgpu::Device& device, uint64_t flags)
|
||||
: mSurface(surface) {
|
||||
wgpu::SurfaceCapabilities capabilities = {};
|
||||
if (!mSurface.GetCapabilities(adapter, &capabilities)) {
|
||||
FWGPU_LOGW << "Failed to get WebGPU surface capabilities" << utils::io::endl;
|
||||
} else {
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
printSurfaceCapabilitiesDetails(capabilities);
|
||||
#endif
|
||||
}
|
||||
const bool useSRGBColorSpace = (flags & SWAP_CHAIN_CONFIG_SRGB_COLORSPACE) != 0;
|
||||
initConfig(mConfig, device, capabilities, useSRGBColorSpace);
|
||||
}
|
||||
|
||||
WebGPUSwapChain::~WebGPUSwapChain() {
|
||||
if (mConfigured) {
|
||||
mSurface.Unconfigure();
|
||||
mConfigured = false;
|
||||
}
|
||||
}
|
||||
|
||||
void WebGPUSwapChain::getCurrentTexture(uint32_t width, uint32_t height, wgpu::SurfaceTexture* texture) {
|
||||
if (width < 1 || height < 1) {
|
||||
PANIC_LOG("WebGPUSwapChain::GetCurrentTexture: Invalid width and/or height requested.");
|
||||
return;
|
||||
}
|
||||
if (mConfig.width != width || mConfig.height != height || !mConfigured) {
|
||||
mConfig.width = width;
|
||||
mConfig.height = height;
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
printSurfaceConfiguration(mConfig);
|
||||
#endif
|
||||
mSurface.Configure(&mConfig);
|
||||
mConfigured = true;
|
||||
}
|
||||
|
||||
mSurface.GetCurrentTexture(texture);
|
||||
}
|
||||
|
||||
wgpu::TextureView WebGPUSwapChain::getNextSurfaceTextureView(uint32_t width, uint32_t height) {
|
||||
wgpu::SurfaceTexture surfaceTexture;
|
||||
getCurrentTexture(width, height, &surfaceTexture);
|
||||
if (surfaceTexture.status != wgpu::SurfaceGetCurrentTextureStatus::SuccessOptimal) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// Create a view for this surface texture
|
||||
//TODO: review these initiliazations as webgpu pipeline gets mature
|
||||
wgpu::TextureViewDescriptor textureViewDescriptor = {
|
||||
.label = "texture_view",
|
||||
.format = surfaceTexture.texture.GetFormat(),
|
||||
.dimension = wgpu::TextureViewDimension::e2D,
|
||||
.baseMipLevel = 0,
|
||||
.mipLevelCount = 1,
|
||||
.baseArrayLayer = 0,
|
||||
.arrayLayerCount = 1
|
||||
};
|
||||
return surfaceTexture.texture.CreateView(&textureViewDescriptor);
|
||||
}
|
||||
|
||||
void WebGPUSwapChain::present() {
|
||||
assert_invariant(mSurface);
|
||||
mSurface.Present();
|
||||
}
|
||||
|
||||
}// namespace filament::backend
|
||||
@@ -1,46 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_WEBGPUSWAPCHAIN_H
|
||||
#define TNT_FILAMENT_BACKEND_WEBGPUSWAPCHAIN_H
|
||||
|
||||
#include <webgpu/webgpu_cpp.h>
|
||||
|
||||
#include <backend/Platform.h>
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
class WebGPUSwapChain : public Platform::SwapChain {
|
||||
public:
|
||||
WebGPUSwapChain(wgpu::Surface&& surface, wgpu::Adapter& adapter, wgpu::Device& device,
|
||||
uint64_t flags);
|
||||
~WebGPUSwapChain();
|
||||
|
||||
wgpu::TextureView getNextSurfaceTextureView(uint32_t width, uint32_t height);
|
||||
void present();
|
||||
|
||||
private:
|
||||
void getCurrentTexture(uint32_t width, uint32_t height, wgpu::SurfaceTexture*);
|
||||
wgpu::Surface mSurface = {};
|
||||
wgpu::SurfaceConfiguration mConfig = {};
|
||||
bool mConfigured = false;
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
#endif //TNT_FILAMENT_BACKEND_WEBGPUSWAPCHAIN_H
|
||||
@@ -144,13 +144,13 @@ wgpu::Device WebGPUPlatform::requestDevice(wgpu::Adapter const& adapter) {
|
||||
}
|
||||
|
||||
Driver* WebGPUPlatform::createDriver(void* sharedContext,
|
||||
const Platform::DriverConfig& driverConfig) noexcept {
|
||||
const Platform::DriverConfig& /*driverConfig*/) noexcept {
|
||||
if (sharedContext) {
|
||||
FWGPU_LOGW << "sharedContext is ignored/unused in the WebGPU backend. A non-null "
|
||||
"sharedContext was provided, but it will be ignored."
|
||||
<< utils::io::endl;
|
||||
}
|
||||
return WebGPUDriver::create(*this, driverConfig);
|
||||
return WebGPUDriver::create(*this);
|
||||
}
|
||||
|
||||
WebGPUPlatform::WebGPUPlatform()
|
||||
|
||||
@@ -24,8 +24,21 @@
|
||||
#include <cstdint>
|
||||
|
||||
// Platform specific includes and defines
|
||||
#include <Cocoa/Cocoa.h>
|
||||
#import <QuartzCore/CAMetalLayer.h>
|
||||
#if defined(__APPLE__)
|
||||
#include <Cocoa/Cocoa.h>
|
||||
#import <QuartzCore/CAMetalLayer.h>
|
||||
#elif defined(FILAMENT_IOS)
|
||||
// Metal is not available when building for the iOS simulator on Desktop.
|
||||
#define METAL_AVAILABLE __has_include(<QuartzCore/CAMetalLayer.h>)
|
||||
#if METAL_AVAILABLE
|
||||
#import <Metal/Metal.h>
|
||||
#import <QuartzCore/CAMetalLayer.h>
|
||||
#endif
|
||||
// is this needed?
|
||||
#define METALVIEW_TAG 255
|
||||
#else
|
||||
#error Not a supported Apple + WebGPU platform
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Apple (Mac OS and IOS) specific implementation aspects of the WebGPU backend
|
||||
@@ -35,8 +48,12 @@ namespace filament::backend {
|
||||
|
||||
wgpu::Surface WebGPUPlatform::createSurface(void* nativeWindow, uint64_t /*flags*/) {
|
||||
wgpu::Surface surface = nullptr;
|
||||
// Both IOS and MacOS expects CAMetalLayer.
|
||||
CAMetalLayer* metalLayer = (__bridge CAMetalLayer*) nativeWindow;
|
||||
#if defined(__APPLE__)
|
||||
auto nsView = (__bridge NSView*) nativeWindow;
|
||||
FILAMENT_CHECK_POSTCONDITION(nsView) << "Unable to obtain Metal-backed NSView.";
|
||||
[nsView setWantsLayer:YES];
|
||||
id metalLayer = [CAMetalLayer layer];
|
||||
[nsView setLayer:metalLayer];
|
||||
wgpu::SurfaceSourceMetalLayer surfaceSourceMetalLayer{};
|
||||
surfaceSourceMetalLayer.layer = (__bridge void*) metalLayer;
|
||||
wgpu::SurfaceDescriptor surfaceDescriptor = {
|
||||
@@ -45,6 +62,19 @@ wgpu::Surface WebGPUPlatform::createSurface(void* nativeWindow, uint64_t /*flags
|
||||
};
|
||||
surface = mInstance.CreateSurface(&surfaceDescriptor);
|
||||
FILAMENT_CHECK_POSTCONDITION(surface != nullptr) << "Unable to create Metal-backed surface.";
|
||||
#elif defined(FILAMENT_IOS)
|
||||
CAMetalLayer* metalLayer = (CAMetalLayer*) nativeWindow;
|
||||
wgpu::SurfaceSourceMetalLayer surfaceSourceMetalLayer{};
|
||||
surfaceSourceMetalLayer.layer = (__bridge void*) metalLayer;
|
||||
wgpu::SurfaceDescriptor surfaceDescriptor = {
|
||||
.nextInChain = &surfaceSourceMetalLayer,
|
||||
.label = "metal_surface",
|
||||
};
|
||||
surface = mInstance.CreateSurface(&surfaceDescriptor);
|
||||
FILAMENT_CHECK_POSTCONDITION(surface != nullptr) << "Unable to create Metal-backed surface.";
|
||||
#else
|
||||
#error Not a supported Apple + WebGPU platform
|
||||
#endif
|
||||
return surface;
|
||||
}
|
||||
|
||||
|
||||
@@ -22,8 +22,6 @@
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
#include <Windows.h>
|
||||
|
||||
/**
|
||||
* Windows OS specific implementation aspects of the WebGPU backend
|
||||
*/
|
||||
@@ -43,12 +41,12 @@ wgpu::Surface WebGPUPlatform::createSurface(void* nativeWindow, uint64_t /*flags
|
||||
wgpu::SurfaceSourceWindowsHWND surfaceSourceWin{};
|
||||
surfaceSourceWin.hinstance = GetModuleHandle(nullptr);
|
||||
surfaceSourceWin.hwnd = nativeWindow;
|
||||
const wgpu::SurfaceDescriptor surfaceDescriptor{
|
||||
wgpu::SurfaceDescriptor surfaceDescriptor{
|
||||
.nextInChain = &surfaceSourceWin,
|
||||
.label = "windows_surface"
|
||||
};
|
||||
wgpu::Surface surface = mInstance.CreateSurface(&surfaceDescriptor);
|
||||
FILAMENT_CHECK_POSTCONDITION(surface.Get() != nullptr) << "Unable to create Windows-backed surface.";
|
||||
FILAMENT_CHECK_POSTCONDITION(surface != nullptr) << "Unable to create Windows-backed surface.";
|
||||
return surface;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,172 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "ImageExpectations.h"
|
||||
|
||||
#include "gtest/gtest.h"
|
||||
#include "gmock/gmock.h"
|
||||
#include "absl/strings/str_format.h"
|
||||
#include "utils/Hash.h"
|
||||
#include <fstream>
|
||||
|
||||
#include "backend/PixelBufferDescriptor.h"
|
||||
#include "private/backend/DriverApi.h"
|
||||
|
||||
#ifndef FILAMENT_IOS
|
||||
|
||||
#include <imageio/ImageEncoder.h>
|
||||
#include <image/ColorTransform.h>
|
||||
|
||||
#endif
|
||||
|
||||
ScreenshotParams::ScreenshotParams(int width, int height, std::string fileName,
|
||||
uint32_t expectedPixelHash)
|
||||
: mWidth(width), mHeight(height), mFileName(std::move(fileName)),
|
||||
mExpectedPixelHash(expectedPixelHash) {}
|
||||
|
||||
int ScreenshotParams::width() const {
|
||||
return mWidth;
|
||||
}
|
||||
|
||||
int ScreenshotParams::height() const {
|
||||
return mHeight;
|
||||
}
|
||||
|
||||
uint32_t ScreenshotParams::expectedHash() const {
|
||||
return mExpectedPixelHash;
|
||||
}
|
||||
|
||||
std::string ScreenshotParams::outputDirectoryPath() const {
|
||||
return ".";
|
||||
}
|
||||
|
||||
std::string ScreenshotParams::generatedActualFileName() const {
|
||||
return absl::StrFormat("%s_actual.png", mFileName);
|
||||
}
|
||||
|
||||
std::string ScreenshotParams::generatedActualFilePath() const {
|
||||
return absl::StrFormat("%s/%s", outputDirectoryPath(), generatedActualFileName());
|
||||
}
|
||||
|
||||
std::string ScreenshotParams::goldenFileName() const {
|
||||
return absl::StrFormat("%s_golden.png", mFileName);
|
||||
}
|
||||
|
||||
std::string ScreenshotParams::goldenFilePath() const {
|
||||
return absl::StrFormat("%s/%s", outputDirectoryPath(), goldenFileName());
|
||||
}
|
||||
|
||||
ImageExpectation::ImageExpectation(const char* fileName, int lineNumber,
|
||||
filament::backend::DriverApi& api, ScreenshotParams params,
|
||||
filament::backend::RenderTargetHandle renderTarget)
|
||||
: mFileName(fileName), mLineNumber(lineNumber), mParams(std::move(params)),
|
||||
mResult(api, renderTarget, mParams) {}
|
||||
|
||||
void ImageExpectation::evaluate() {
|
||||
// Ensure this is only evaluated once.
|
||||
if (mEvaluated) {
|
||||
return;
|
||||
}
|
||||
mEvaluated = true;
|
||||
|
||||
// Do the actual image comparison inside a scoped trace with the stored file and line.
|
||||
{
|
||||
testing::ScopedTrace trace(mFileName, mLineNumber, "");
|
||||
compareImage();
|
||||
}
|
||||
}
|
||||
|
||||
void ImageExpectation::compareImage() const {
|
||||
bool bytesFilled = mResult.bytesFilled();
|
||||
EXPECT_THAT(bytesFilled, testing::IsTrue())
|
||||
<< "Render target wasn't copied to the buffer for " << mFileName;
|
||||
if (bytesFilled) {
|
||||
uint32_t actualHash = mResult.hash();
|
||||
EXPECT_THAT(actualHash, testing::Eq(mParams.expectedHash()));
|
||||
}
|
||||
}
|
||||
|
||||
ImageExpectations::ImageExpectations(filament::backend::DriverApi& api) : mApi(api) {}
|
||||
|
||||
ImageExpectations::~ImageExpectations() {
|
||||
// Guarantee that all expectations are evaluated when this leaves scope even if the caller
|
||||
// forgot to manually evaluate them.
|
||||
evaluate();
|
||||
}
|
||||
|
||||
void ImageExpectations::addExpectation(const char* fileName, int lineNumber,
|
||||
filament::backend::RenderTargetHandle renderTarget, ScreenshotParams params) {
|
||||
mExpectations.emplace_back(fileName, lineNumber, mApi, std::move(params), renderTarget);
|
||||
}
|
||||
|
||||
void ImageExpectations::evaluate() {
|
||||
for (auto& expectation: mExpectations) {
|
||||
expectation.evaluate();
|
||||
}
|
||||
mExpectations.clear();
|
||||
}
|
||||
|
||||
RenderTargetDump::RenderTargetDump(filament::backend::DriverApi& api,
|
||||
filament::backend::RenderTargetHandle renderTarget, const ScreenshotParams& params)
|
||||
: mInternal(std::make_unique<RenderTargetDump::Internal>(params)) {
|
||||
#ifdef FILAMENT_IOS
|
||||
bytesFilled_ = true;
|
||||
bytes_.resize(size);
|
||||
std::fill(bytes_.begin(), bytes_.end(), 0);
|
||||
#else
|
||||
const size_t size = mInternal->params.width() * mInternal->params.height() * 4;
|
||||
mInternal->bytes.resize(size);
|
||||
|
||||
auto cb = [](void* buffer, size_t size, void* user) {
|
||||
auto* internal = static_cast<RenderTargetDump::Internal*>(user);
|
||||
image::LinearImage image(internal->params.width(), internal->params.width(), 4);
|
||||
image = image::toLinearWithAlpha<uint8_t>(internal->params.width(),
|
||||
internal->params.height(),
|
||||
internal->params.width() * 4, (uint8_t*)buffer);
|
||||
std::string filePath = internal->params.generatedActualFilePath();
|
||||
std::ofstream pngStream(filePath, std::ios::binary | std::ios::trunc);
|
||||
image::ImageEncoder::encode(pngStream, image::ImageEncoder::Format::PNG, image, "",
|
||||
filePath);
|
||||
internal->bytesFilled = true;
|
||||
};
|
||||
filament::backend::PixelBufferDescriptor pb(mInternal->bytes.data(), size,
|
||||
filament::backend::PixelDataFormat::RGBA, filament::backend::PixelDataType::UBYTE, cb,
|
||||
(void*)mInternal.get());
|
||||
api.readPixels(renderTarget, 0, 0, mInternal->params.width(), mInternal->params.height(),
|
||||
std::move(pb));
|
||||
#endif
|
||||
}
|
||||
|
||||
RenderTargetDump::~RenderTargetDump() {
|
||||
// If the GPU callback hasn't been made yet then there's a callback elsewhere that has a copy of
|
||||
// the internal pointer. But there's no guarantee that the callback will be ever made if the GPU
|
||||
// pipeline wasn't run for some reason. So it is necessary to leak the memory.
|
||||
// It would be possible to try to coordinate with the callback to have it clean up the memory,
|
||||
// but if this condition happens there's already an issue with the test case so there's no need.
|
||||
if (!bytesFilled()) {
|
||||
mInternal.release();
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t RenderTargetDump::hash() const {
|
||||
return utils::hash::murmur3((uint32_t*)mInternal->bytes.data(), mInternal->bytes.size() / 4, 0);
|
||||
}
|
||||
|
||||
bool RenderTargetDump::bytesFilled() const {
|
||||
return mInternal->bytesFilled;
|
||||
}
|
||||
|
||||
RenderTargetDump::Internal::Internal(const ScreenshotParams& params) : params(params) {}
|
||||