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37 Commits
exv/editor
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pf/ext-sam
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@@ -1,15 +1,7 @@
|
||||
;;; Directory Local Variables -*- no-byte-compile: t -*-
|
||||
;;; For more information see (info "(emacs) Directory Variables")
|
||||
|
||||
((c++-mode . ((eval . (progn
|
||||
(make-local-variable 'eglot-ignored-server-capabilities)
|
||||
(add-to-list 'eglot-ignored-server-capabilities
|
||||
:documentOnTypeFormattingProvider)))
|
||||
(c-file-style . "filament")
|
||||
((c++-mode . ((c-file-style . "filament")
|
||||
(apheleia-inhibit . t)))
|
||||
(c-mode . ((eval . (progn
|
||||
(make-local-variable 'eglot-ignored-server-capabilities)
|
||||
(add-to-list 'eglot-ignored-server-capabilities
|
||||
:documentOnTypeFormattingProvider)))
|
||||
(c-file-style . "filament")
|
||||
(c-mode . ((c-file-style . "filament")
|
||||
(apheleia-inhibit . t))))
|
||||
|
||||
@@ -5,7 +5,7 @@ end_of_line = lf
|
||||
insert_final_newline = true
|
||||
charset = utf-8
|
||||
|
||||
[*.{c,cpp,h,inc,kt,java,js,md,fs,vs}]
|
||||
[*.{c,cpp,h,inc,kt,java,js,md}]
|
||||
indent_style = space
|
||||
indent_size = 4
|
||||
max_line_length = 100
|
||||
|
||||
25
.github/workflows/presubmit.yml
vendored
@@ -92,26 +92,33 @@ jobs:
|
||||
|
||||
test-renderdiff:
|
||||
name: test-renderdiff
|
||||
runs-on: ubuntu-22.04-16core
|
||||
|
||||
runs-on: macos-14-xlarge
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
- uses: ./.github/actions/ubuntu-apt-add-src
|
||||
- name: Set up Homebrew
|
||||
id: set-up-homebrew
|
||||
uses: Homebrew/actions/setup-homebrew@master
|
||||
- name: Set up Python
|
||||
uses: actions/setup-python@v5
|
||||
with:
|
||||
python-version: '3.x'
|
||||
- name: Install python prereqs
|
||||
run: pip install mako setuptools pyyaml
|
||||
- name: Run script
|
||||
run: |
|
||||
source ./build/linux/ci-common.sh && bash test/renderdiff/test.sh
|
||||
bash test/renderdiff/test.sh
|
||||
- uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: presubmit-renderdiff-result
|
||||
path: ./out/renderdiff_tests
|
||||
|
||||
validate-wgsl-pipeline:
|
||||
name: validate-wgsl-pipeline
|
||||
runs-on: macos-14-xlarge
|
||||
validate-wgsl-webgpu:
|
||||
name: validate-wgsl-webgpu
|
||||
runs-on: ubuntu-22.04-8core
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
- name: Run build script
|
||||
run: ./build.sh -W debug test_filamat
|
||||
run: source ./build/linux/ci-common.sh && ./build.sh -W debug test_filamat filament
|
||||
- name: Run test
|
||||
run: ./out/cmake-debug/libs/filamat/test_filamat --gtest_filter=MaterialCompiler.Wgsl*
|
||||
run: ./out/cmake-debug/libs/filamat/test_filamat --gtest_filter=MaterialCompiler.Wgsl*
|
||||
|
||||
@@ -139,14 +139,14 @@ else()
|
||||
set(LINUX FALSE)
|
||||
endif()
|
||||
|
||||
if (LINUX)
|
||||
if (NOT FILAMENT_OSMESA_PATH STREQUAL "")
|
||||
if (NOT EXISTS ${FILAMENT_OSMESA_PATH}/)
|
||||
message(FATAL_ERROR "Cannot find specified OSMesa build directory: ${FILAMENT_OSMESA_PATH}")
|
||||
endif()
|
||||
set(FILAMENT_SUPPORTS_OSMESA TRUE)
|
||||
if (NOT FILAMENT_OSMESA_PATH STREQUAL "")
|
||||
if (NOT EXISTS ${FILAMENT_OSMESA_PATH}/)
|
||||
message(FATAL_ERROR "Cannot find specified OSMesa build directory: ${FILAMENT_OSMESA_PATH}")
|
||||
endif()
|
||||
set(FILAMENT_SUPPORTS_OSMESA TRUE)
|
||||
endif()
|
||||
|
||||
if (LINUX)
|
||||
if (FILAMENT_SUPPORTS_WAYLAND)
|
||||
add_definitions(-DFILAMENT_SUPPORTS_WAYLAND)
|
||||
set(FILAMENT_SUPPORTS_X11 FALSE)
|
||||
@@ -184,6 +184,12 @@ if (NOT ANDROID AND NOT WEBGL AND NOT IOS AND NOT FILAMENT_LINUX_IS_MOBILE)
|
||||
set(IS_HOST_PLATFORM TRUE)
|
||||
endif()
|
||||
|
||||
if (APPLE)
|
||||
if (FILAMENT_SUPPORTS_OSMESA)
|
||||
add_definitions(-DFILAMENT_SUPPORTS_OSMESA)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (WIN32)
|
||||
# Link statically against c/c++ lib to avoid missing redistriburable such as
|
||||
# "VCRUNTIME140.dll not found. Try reinstalling the app.", but give users
|
||||
@@ -601,6 +607,14 @@ if (FILAMENT_SUPPORTS_METAL)
|
||||
set(MATC_API_FLAGS ${MATC_API_FLAGS} -a metal)
|
||||
endif()
|
||||
|
||||
# With WebGPU, push constants are not supported. Skinning uses them.
|
||||
# WebGPU has a proposal to add push constants at https://github.com/gpuweb/gpuweb/blob/main/proposals/push-constants.md
|
||||
# With WebGPU, Tint does not support ClipDistance which is used in Stereo. Mentioned in comment
|
||||
# https://github.com/google/dawn/blob/855d17b08abdf02f9142bf5a8f14d0ea088810a4/src/tint/lang/spirv/reader/ast_parser/function.cc#L4434
|
||||
if (FILAMENT_SUPPORTS_WEBGPU)
|
||||
set(MATC_API_FLAGS ${MATC_API_FLAGS} -a webgpu --variant-filter=skinning,stereo)
|
||||
endif()
|
||||
|
||||
# Disable ESSL 1.0 code generation.
|
||||
if (NOT FILAMENT_ENABLE_FEATURE_LEVEL_0)
|
||||
set(MATC_API_FLAGS ${MATC_API_FLAGS} -1)
|
||||
|
||||
@@ -7,3 +7,6 @@ for next branch cut* header.
|
||||
appropriate header in [RELEASE_NOTES.md](./RELEASE_NOTES.md).
|
||||
|
||||
## Release notes for next branch cut
|
||||
|
||||
- materials: five custom variables (varyings) are now available on the condition that the `color` attribute is not requested (b/404930099). [⚠️ **New Material Version**]
|
||||
|
||||
|
||||
@@ -31,7 +31,7 @@ repositories {
|
||||
}
|
||||
|
||||
dependencies {
|
||||
implementation 'com.google.android.filament:filament-android:1.58.0'
|
||||
implementation 'com.google.android.filament:filament-android:1.58.1'
|
||||
}
|
||||
```
|
||||
|
||||
@@ -51,7 +51,7 @@ Here are all the libraries available in the group `com.google.android.filament`:
|
||||
iOS projects can use CocoaPods to install the latest release:
|
||||
|
||||
```shell
|
||||
pod 'Filament', '~> 1.58.0'
|
||||
pod 'Filament', '~> 1.58.1'
|
||||
```
|
||||
|
||||
## Documentation
|
||||
|
||||
@@ -7,6 +7,10 @@ A new header is inserted each time a *tag* is created.
|
||||
Instead, if you are authoring a PR for the main branch, add your release note to
|
||||
[NEW_RELEASE_NOTES.md](./NEW_RELEASE_NOTES.md).
|
||||
|
||||
## v1.58.2
|
||||
|
||||
- engine: Generate 1D instead of 3D LUTs for color grading whenever possible.
|
||||
|
||||
## v1.58.1
|
||||
|
||||
|
||||
|
||||
@@ -94,7 +94,7 @@ buildscript {
|
||||
|
||||
ext.versions = [
|
||||
'jdk': 17,
|
||||
'minSdk': 21,
|
||||
'minSdk': 26,
|
||||
'targetSdk': 34,
|
||||
'compileSdk': 34,
|
||||
'kotlin': '2.0.21',
|
||||
@@ -125,7 +125,7 @@ buildscript {
|
||||
ext.cmakeArgs = [
|
||||
"--no-warn-unused-cli",
|
||||
"-DANDROID_PIE=ON",
|
||||
"-DANDROID_PLATFORM=21",
|
||||
"-DANDROID_PLATFORM=26",
|
||||
"-DANDROID_STL=c++_static",
|
||||
"-DFILAMENT_DIST_DIR=${filamentPath}".toString(),
|
||||
"-DFILAMENT_SUPPORTS_VULKAN=${excludeVulkan ? 'OFF' : 'ON'}".toString(),
|
||||
@@ -200,7 +200,7 @@ subprojects {
|
||||
ndkVersion versions.ndk
|
||||
|
||||
defaultConfig {
|
||||
minSdkVersion versions.minSdk
|
||||
minSdkVersion 26
|
||||
targetSdkVersion versions.targetSdk
|
||||
|
||||
externalNativeBuild {
|
||||
|
||||
@@ -12,12 +12,12 @@ if (FILAMENT_SUPPORTS_VULKAN)
|
||||
endif()
|
||||
|
||||
if (FILAMENT_SUPPORTS_WEBGPU)
|
||||
add_library(webgpu_dawn STATIC IMPORTED)
|
||||
set_target_properties(webgpu_dawn PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libwebgpu_dawn.a)
|
||||
# See third_party/dawn/tnt/CMakeLists.txt and libs/filamat/CMakeLists.txt
|
||||
add_library(tint STATIC IMPORTED)
|
||||
set_target_properties(tint PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libtint_combined.a)
|
||||
endif()
|
||||
|
||||
|
||||
add_library(${FILAMAT_FLAVOR} STATIC IMPORTED)
|
||||
set_target_properties(${FILAMAT_FLAVOR} PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/lib${FILAMAT_FLAVOR}.a)
|
||||
@@ -57,5 +57,5 @@ target_link_libraries(filamat-jni
|
||||
utils
|
||||
log
|
||||
smol-v
|
||||
$<$<STREQUAL:${FILAMENT_SUPPORTS_WEBGPU},ON>:webgpu_dawn> # for tint
|
||||
$<$<STREQUAL:${FILAMENT_SUPPORTS_WEBGPU},ON>:tint>
|
||||
)
|
||||
|
||||
@@ -29,10 +29,6 @@ add_library(filaflat STATIC IMPORTED)
|
||||
set_target_properties(filaflat PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libfilaflat.a)
|
||||
|
||||
add_library(filamat STATIC IMPORTED)
|
||||
set_target_properties(filamat PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libfilamat.a)
|
||||
|
||||
add_library(geometry STATIC IMPORTED)
|
||||
set_target_properties(geometry PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libgeometry.a)
|
||||
@@ -59,11 +55,11 @@ add_library(smol-v STATIC IMPORTED)
|
||||
set_target_properties(smol-v PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libsmol-v.a)
|
||||
|
||||
if (FILAMENT_ENABLE_FGVIEWER)
|
||||
add_library(fgviewer STATIC IMPORTED)
|
||||
set_target_properties(fgviewer PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libfgviewer.a)
|
||||
endif()
|
||||
if (FILAMENT_ENABLE_FGVIEWER)
|
||||
add_library(fgviewer STATIC IMPORTED)
|
||||
set_target_properties(fgviewer PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libfgviewer.a)
|
||||
endif()
|
||||
|
||||
if (FILAMENT_ENABLE_MATDBG)
|
||||
add_library(matdbg STATIC IMPORTED)
|
||||
|
||||
@@ -68,6 +68,21 @@ Java_com_google_android_filament_Texture_nIsTextureSwizzleSupported(JNIEnv*, jcl
|
||||
return (jboolean) Texture::isTextureSwizzleSupported(*engine);
|
||||
}
|
||||
|
||||
|
||||
extern "C" JNIEXPORT jint JNICALL
|
||||
Java_com_google_android_filament_Texture_nGetMaxTextureSize(JNIEnv *, jclass,
|
||||
jlong nativeEngine, jint sampler) {
|
||||
Engine *engine = (Engine *) nativeEngine;
|
||||
return Texture::getMaxTextureSize(*engine, (Texture::Sampler)sampler);
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT jint JNICALL
|
||||
Java_com_google_android_filament_Texture_nGetMaxArrayTextureLayers(JNIEnv *, jclass,
|
||||
jlong nativeEngine) {
|
||||
Engine *engine = (Engine *) nativeEngine;
|
||||
return Texture::getMaxArrayTextureLayers(*engine);
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT jboolean JNICALL
|
||||
Java_com_google_android_filament_Texture_nValidatePixelFormatAndType(JNIEnv*, jclass,
|
||||
jint internalFormat, jint pixelDataFormat, jint pixelDataType) {
|
||||
|
||||
@@ -46,9 +46,8 @@ import static com.google.android.filament.Asserts.assertFloat4In;
|
||||
*
|
||||
* <h1>Performance</h1>
|
||||
*
|
||||
* Creating a new ColorGrading object may be more expensive than other Filament objects as a
|
||||
* 3D LUT may need to be generated. The generation of a 3D LUT, if necessary, may happen on
|
||||
* the CPU.
|
||||
* Creating a new ColorGrading object may be more expensive than other Filament objects as a LUT may
|
||||
* need to be generated. The generation of this LUT, if necessary, may happen on the CPU.
|
||||
*
|
||||
* <h1>Ordering</h1>
|
||||
*
|
||||
@@ -160,6 +159,10 @@ public class ColorGrading {
|
||||
* quality level will use a 32x32x32 10 bit LUT, a high quality will use a 32x32x32 16 bit
|
||||
* LUT, and a ultra quality will use a 64x64x64 16 bit LUT.
|
||||
*
|
||||
* This setting has no effect if generating a 1D LUT.
|
||||
*
|
||||
* This overrides the values set by format() and dimensions().
|
||||
*
|
||||
* The default quality is {@link QualityLevel#MEDIUM}.
|
||||
*
|
||||
* @param qualityLevel The desired quality of the color grading process
|
||||
@@ -175,6 +178,8 @@ public class ColorGrading {
|
||||
* When color grading is implemented using a 3D LUT, this sets the texture format of
|
||||
* of the LUT. This overrides the value set by quality().
|
||||
*
|
||||
* This setting has no effect if generating a 1D LUT.
|
||||
*
|
||||
* The default is INTEGER
|
||||
*
|
||||
* @param format The desired format of the 3D LUT.
|
||||
@@ -190,6 +195,8 @@ public class ColorGrading {
|
||||
* When color grading is implemented using a 3D LUT, this sets the dimension of the LUT.
|
||||
* This overrides the value set by quality().
|
||||
*
|
||||
* This setting has no effect if generating a 1D LUT.
|
||||
*
|
||||
* The default is 32
|
||||
*
|
||||
* @param dim The desired dimension of the LUT. Between 16 and 64.
|
||||
@@ -616,4 +623,3 @@ public class ColorGrading {
|
||||
|
||||
private static native long nBuilderBuild(long nativeBuilder, long nativeEngine);
|
||||
}
|
||||
|
||||
|
||||
@@ -691,6 +691,24 @@ public class Texture {
|
||||
pixelDataType.ordinal());
|
||||
}
|
||||
|
||||
/**
|
||||
* @param engine {@link Engine}
|
||||
* @param type Texture sampler type
|
||||
* @return The maximum size in texels of a texture of type \p type. At least 2048 for
|
||||
* 2D textures, 256 for 3D textures
|
||||
*/
|
||||
public static int getMaxTextureSize(@NonNull Engine engine, Sampler type) {
|
||||
return nGetMaxTextureSize(engine.getNativeObject(), type.ordinal());
|
||||
}
|
||||
|
||||
/**
|
||||
* @param engine {@link Engine}
|
||||
* @return The maximum number of layers supported by texture arrays. At least 256.
|
||||
*/
|
||||
public static int getMaxArrayTextureLayers(@NonNull Engine engine) {
|
||||
return nGetMaxArrayTextureLayers(engine.getNativeObject());
|
||||
}
|
||||
|
||||
/**
|
||||
* Use <code>Builder</code> to construct a <code>Texture</code> object instance.
|
||||
*/
|
||||
@@ -1289,6 +1307,8 @@ public class Texture {
|
||||
private static native boolean nIsTextureFormatSupported(long nativeEngine, int internalFormat);
|
||||
private static native boolean nIsTextureFormatMipmappable(long nativeEngine, int internalFormat);
|
||||
private static native boolean nIsTextureSwizzleSupported(long nativeEngine);
|
||||
private static native int nGetMaxTextureSize(long nativeObject, int ordinal);
|
||||
private static native int nGetMaxArrayTextureLayers(long nativeObject);
|
||||
|
||||
private static native boolean nValidatePixelFormatAndType(int internalFormat, int pixelDataFormat,
|
||||
int pixelDataType);
|
||||
|
||||
@@ -31,8 +31,6 @@ package com.google.android.filament;
|
||||
* <li>DisplayRangeToneMapper</li>
|
||||
* </ul>
|
||||
* </ul>
|
||||
*
|
||||
* You can create custom tone mapping operators by subclassing ToneMapper.
|
||||
*/
|
||||
public class ToneMapper {
|
||||
private final long mNativeObject;
|
||||
|
||||
@@ -4,6 +4,8 @@ project(filament-utils-android)
|
||||
set(FILAMENT_DIR ${FILAMENT_DIST_DIR})
|
||||
set(IMAGEIO_DIR ../../libs/imageio)
|
||||
|
||||
set(CMAKE_SYSTEM_VERSION 26)
|
||||
|
||||
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../gltfio-android ${CMAKE_CURRENT_BINARY_DIR}/gltfio-android)
|
||||
|
||||
add_library(camutils STATIC IMPORTED)
|
||||
@@ -30,6 +32,10 @@ add_library(iblprefilter STATIC IMPORTED)
|
||||
set_target_properties(iblprefilter PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libfilament-iblprefilter.a)
|
||||
|
||||
add_library(bluevk STATIC IMPORTED)
|
||||
set_target_properties(bluevk PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libbluevk.a)
|
||||
|
||||
set(CMAKE_SHARED_LINKER_FLAGS_RELEASE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE} -Wl,--version-script=${CMAKE_CURRENT_SOURCE_DIR}/libfilament-utils-jni.map")
|
||||
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,-z,max-page-size=16384")
|
||||
|
||||
@@ -57,7 +63,8 @@ target_include_directories(filament-utils-jni PRIVATE
|
||||
..
|
||||
../../filament/backend/include
|
||||
${IMAGEIO_DIR}/include
|
||||
../../libs/utils/include)
|
||||
../../libs/utils/include
|
||||
../../libs/bluevk/include)
|
||||
|
||||
set_target_properties(filament-utils-jni PROPERTIES LINK_DEPENDS
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/libfilament-utils-jni.symbols)
|
||||
@@ -71,4 +78,6 @@ target_link_libraries(filament-utils-jni
|
||||
image
|
||||
ktxreader
|
||||
viewer
|
||||
bluevk
|
||||
android
|
||||
)
|
||||
|
||||
@@ -12,6 +12,10 @@ android {
|
||||
}
|
||||
}
|
||||
|
||||
defaultConfig {
|
||||
minSdkVersion 26
|
||||
}
|
||||
|
||||
packagingOptions {
|
||||
// No need to package up the following shared libs, which arise as a side effect of our
|
||||
// externalNativeBuild dependencies. When clients pick and choose from project-level gradle
|
||||
|
||||
@@ -14,12 +14,21 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
|
||||
#include <android/hardware_buffer.h>
|
||||
#include <android/hardware_buffer_jni.h>
|
||||
#include <jni.h>
|
||||
|
||||
#include <filament/Engine.h>
|
||||
#include <filament/IndirectLight.h>
|
||||
#include <filament/Skybox.h>
|
||||
|
||||
#include <backend/Platform.h>
|
||||
#include <backend/platforms/PlatformEGLAndroid.h>
|
||||
#include <backend/platforms/VulkanPlatformAndroid.h>
|
||||
|
||||
#include <utils/Log.h>
|
||||
|
||||
#include <ktxreader/Ktx1Reader.h>
|
||||
|
||||
#include "common/NioUtils.h"
|
||||
@@ -29,6 +38,8 @@ using namespace filament::math;
|
||||
using namespace image;
|
||||
using namespace ktxreader;
|
||||
|
||||
using namespace filament::backend;
|
||||
|
||||
jlong nCreateHDRTexture(JNIEnv* env, jclass,
|
||||
jlong nativeEngine, jobject javaBuffer, jint remaining, jint internalFormat);
|
||||
|
||||
@@ -79,6 +90,37 @@ static jboolean nGetSphericalHarmonics(JNIEnv* env, jclass, jobject javaBuffer,
|
||||
return success ? JNI_TRUE : JNI_FALSE;
|
||||
}
|
||||
|
||||
static jlong nSetExternalImageOnTexture(JNIEnv* env, jclass, jlong nativeEngine, jlong nativeTexture,
|
||||
jobject hardwareBuffer, jboolean srgb) {
|
||||
utils::slog.e <<"--------- jni nSetExternalImageOnTexture" << utils::io::endl;
|
||||
Engine* engine = (Engine*) nativeEngine;
|
||||
Texture* texture = (Texture*) nativeTexture;
|
||||
|
||||
Platform* platform = engine->getPlatform();
|
||||
AHardwareBuffer* nativeBuffer = nullptr;
|
||||
if (__builtin_available(android 26, *)) {
|
||||
nativeBuffer = AHardwareBuffer_fromHardwareBuffer(env, hardwareBuffer);
|
||||
}
|
||||
|
||||
utils::slog.e <<"--------- jni nSetExternalImageOnTexture buf=" << nativeBuffer << utils::io::endl;
|
||||
|
||||
if (!nativeBuffer) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (engine->getBackend() == Backend::OPENGL) {
|
||||
PlatformEGLAndroid* eglPlatform = (PlatformEGLAndroid*) platform;
|
||||
auto ref = eglPlatform->createExternalImage(nativeBuffer, srgb == JNI_TRUE);
|
||||
texture->setExternalImage(*engine, ref);
|
||||
} else if (engine->getBackend() == Backend::VULKAN) {
|
||||
VulkanPlatformAndroid* vulkanPlatform = (VulkanPlatformAndroid*) platform;
|
||||
auto ref = vulkanPlatform->createExternalImage(nativeBuffer, srgb == JNI_TRUE);
|
||||
texture->setExternalImage(*engine, ref);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
JNIEXPORT jint JNI_OnLoad(JavaVM* vm, void*) {
|
||||
JNIEnv* env;
|
||||
if (vm->GetEnv(reinterpret_cast<void**>(&env), JNI_VERSION_1_6) != JNI_OK) {
|
||||
@@ -108,5 +150,14 @@ JNIEXPORT jint JNI_OnLoad(JavaVM* vm, void*) {
|
||||
rc = env->RegisterNatives(hdrloaderClass, hdrMethods, sizeof(hdrMethods) / sizeof(JNINativeMethod));
|
||||
if (rc != JNI_OK) return rc;
|
||||
|
||||
jclass loaderClass = env->FindClass("com/google/android/filament/utils/ExternalImage");
|
||||
if (loaderClass == nullptr) return JNI_ERR;
|
||||
static const JNINativeMethod methods[] = {
|
||||
{ (char*) "nSetExternalImageOnTexture", (char*) "(JJLandroid/hardware/HardwareBuffer;Z)J",
|
||||
reinterpret_cast<void*>(nSetExternalImageOnTexture) },
|
||||
};
|
||||
rc = env->RegisterNatives(loaderClass, methods, sizeof(methods) / sizeof(JNINativeMethod));
|
||||
if (rc != JNI_OK) return rc;
|
||||
|
||||
return JNI_VERSION_1_6;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,41 @@
|
||||
/*
|
||||
* Copyright (C) 2017 Romain Guy
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.google.android.filament.utils
|
||||
|
||||
import android.hardware.HardwareBuffer
|
||||
import com.google.android.filament.Engine
|
||||
import com.google.android.filament.Texture
|
||||
|
||||
object ExternalImage {
|
||||
fun setOnTexture(
|
||||
engine: Engine,
|
||||
texture: Texture,
|
||||
buffer: HardwareBuffer,
|
||||
srgb: Boolean,
|
||||
) {
|
||||
val nativeEngine = engine.nativeObject
|
||||
val nativeTexture = texture.nativeObject
|
||||
val l = nSetExternalImageOnTexture(nativeEngine, nativeTexture, buffer, srgb)
|
||||
}
|
||||
|
||||
private external fun nSetExternalImageOnTexture(
|
||||
nativeEngine: Long,
|
||||
nativeTexture: Long,
|
||||
buffer: HardwareBuffer,
|
||||
srgb: Boolean,
|
||||
): Long
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
GROUP=com.google.android.filament
|
||||
VERSION_NAME=1.58.0
|
||||
VERSION_NAME=1.58.1
|
||||
|
||||
POM_DESCRIPTION=Real-time physically based rendering engine for Android.
|
||||
|
||||
|
||||
12
android/samples/sample-external-image/.gitignore
vendored
Normal file
@@ -0,0 +1,12 @@
|
||||
*.iml
|
||||
.gradle
|
||||
/local.properties
|
||||
/.idea/workspace.xml
|
||||
/.idea/libraries
|
||||
/.idea/caches
|
||||
/.idea/gradle.xml
|
||||
.DS_Store
|
||||
/build
|
||||
/captures
|
||||
/src/main/assets
|
||||
.externalNativeBuild
|
||||
55
android/samples/sample-external-image/build.gradle
Normal file
@@ -0,0 +1,55 @@
|
||||
plugins {
|
||||
id 'com.android.application'
|
||||
id 'kotlin-android'
|
||||
id 'filament-tools-plugin'
|
||||
}
|
||||
|
||||
project.ext.isSample = true
|
||||
|
||||
kotlin {
|
||||
jvmToolchain(versions.jdk)
|
||||
}
|
||||
|
||||
filamentTools {
|
||||
materialInputDir = project.layout.projectDirectory.dir("src/main/materials")
|
||||
materialOutputDir = project.layout.projectDirectory.dir("src/main/assets/materials")
|
||||
}
|
||||
|
||||
clean.doFirst {
|
||||
delete "src/main/assets"
|
||||
}
|
||||
|
||||
android {
|
||||
namespace 'com.google.android.filament.externalimg'
|
||||
|
||||
compileSdkVersion versions.compileSdk
|
||||
defaultConfig {
|
||||
applicationId "com.google.android.filament.externalimg"
|
||||
minSdkVersion 26
|
||||
targetSdkVersion versions.targetSdk
|
||||
}
|
||||
|
||||
// NOTE: This is a workaround required because the AGP task collectReleaseDependencies
|
||||
// is not configuration-cache friendly yet; this is only useful for Play publication
|
||||
dependenciesInfo {
|
||||
includeInApk = false
|
||||
}
|
||||
|
||||
// We use the .filamat extension for materials compiled with matc
|
||||
// Telling aapt to not compress them allows to load them efficiently
|
||||
aaptOptions {
|
||||
noCompress 'filamat', 'ktx'
|
||||
}
|
||||
|
||||
compileOptions {
|
||||
sourceCompatibility versions.jdk
|
||||
targetCompatibility versions.jdk
|
||||
}
|
||||
}
|
||||
|
||||
dependencies {
|
||||
implementation deps.kotlin
|
||||
implementation deps.androidx.core
|
||||
implementation project(':filament-android')
|
||||
implementation project(':filament-utils-android')
|
||||
}
|
||||
@@ -0,0 +1,44 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
|
||||
<!--
|
||||
Copyright (C) 2019 The Android Open Source Project
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
-->
|
||||
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
|
||||
<uses-permission android:name="android.permission.CAMERA" />
|
||||
|
||||
<uses-feature android:name="android.hardware.camera" />
|
||||
<uses-feature android:name="android.hardware.camera.autofocus" />
|
||||
|
||||
<application
|
||||
android:allowBackup="true"
|
||||
android:icon="@mipmap/ic_launcher"
|
||||
android:label="@string/app_name"
|
||||
android:roundIcon="@mipmap/ic_launcher_round"
|
||||
android:supportsRtl="true"
|
||||
android:theme="@style/AppTheme">
|
||||
<activity
|
||||
android:exported="true"
|
||||
android:name=".MainActivity">
|
||||
<intent-filter>
|
||||
<action android:name="android.intent.action.MAIN"/>
|
||||
|
||||
<category android:name="android.intent.category.LAUNCHER"/>
|
||||
</intent-filter>
|
||||
</activity>
|
||||
</application>
|
||||
|
||||
</manifest>
|
||||
@@ -0,0 +1,247 @@
|
||||
/*
|
||||
* Copyright (C) 2019 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.google.android.filament.externalimg
|
||||
|
||||
import android.app.Activity
|
||||
import android.content.Context
|
||||
import android.content.pm.PackageManager
|
||||
import android.graphics.SurfaceTexture
|
||||
import android.hardware.camera2.*
|
||||
import android.os.Handler
|
||||
import android.os.HandlerThread
|
||||
import android.util.Log
|
||||
import android.util.Size
|
||||
import android.view.Surface
|
||||
import androidx.core.content.ContextCompat
|
||||
|
||||
import android.Manifest
|
||||
import android.graphics.ImageFormat
|
||||
import android.hardware.HardwareBuffer
|
||||
import android.media.ImageReader
|
||||
import android.opengl.Matrix
|
||||
import android.os.Build
|
||||
import android.os.Looper
|
||||
import androidx.annotation.RequiresApi
|
||||
|
||||
import com.google.android.filament.*
|
||||
|
||||
import java.util.concurrent.Semaphore
|
||||
import java.util.concurrent.TimeUnit
|
||||
|
||||
/**
|
||||
* Toy class that handles all interaction with the Android camera2 API.
|
||||
* Sets the "textureTransform" and "videoTexture" parameters on the given Filament material.
|
||||
*/
|
||||
class CameraHelper(val activity: Activity, private val filamentEngine: Engine, private val filamentMaterial: MaterialInstance) {
|
||||
private lateinit var cameraId: String
|
||||
private lateinit var captureRequest: CaptureRequest
|
||||
|
||||
private val cameraOpenCloseLock = Semaphore(1)
|
||||
private var backgroundHandler: Handler? = null
|
||||
private var backgroundThread: HandlerThread? = null
|
||||
private var cameraDevice: CameraDevice? = null
|
||||
private var captureSession: CameraCaptureSession? = null
|
||||
private var resolution = Size(640, 480)
|
||||
private var filamentTexture: Texture? = null
|
||||
private var filamentStream: Stream? = null
|
||||
private val imageReader = ImageReader.newInstance(
|
||||
resolution.width,
|
||||
resolution.height,
|
||||
ImageFormat.PRIVATE,
|
||||
kImageReaderMaxImages,
|
||||
HardwareBuffer.USAGE_GPU_SAMPLED_IMAGE)
|
||||
|
||||
@Suppress("deprecation")
|
||||
private val display = if (Build.VERSION.SDK_INT >= 30) {
|
||||
Api30Impl.getDisplay(activity)
|
||||
} else {
|
||||
activity.windowManager.defaultDisplay!!
|
||||
}
|
||||
|
||||
@RequiresApi(30)
|
||||
class Api30Impl {
|
||||
companion object {
|
||||
fun getDisplay(context: Context) = context.display!!
|
||||
}
|
||||
}
|
||||
|
||||
private val cameraCallback = object : CameraDevice.StateCallback() {
|
||||
override fun onOpened(cameraDevice: CameraDevice) {
|
||||
cameraOpenCloseLock.release()
|
||||
this@CameraHelper.cameraDevice = cameraDevice
|
||||
createCaptureSession()
|
||||
}
|
||||
override fun onDisconnected(cameraDevice: CameraDevice) {
|
||||
cameraOpenCloseLock.release()
|
||||
cameraDevice.close()
|
||||
this@CameraHelper.cameraDevice = null
|
||||
}
|
||||
override fun onError(cameraDevice: CameraDevice, error: Int) {
|
||||
onDisconnected(cameraDevice)
|
||||
this@CameraHelper.activity.finish()
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Fetches the latest image (if any) from ImageReader and passes its HardwareBuffer to Filament.
|
||||
*/
|
||||
fun pushExternalImageToFilament() {
|
||||
val stream = filamentStream
|
||||
if (stream != null) {
|
||||
imageReader.acquireLatestImage()?.also {
|
||||
stream.setAcquiredImage(it.hardwareBuffer, Handler(Looper.getMainLooper())) {
|
||||
it.close()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Finds the front-facing Android camera, requests permission, and sets up a listener that will
|
||||
* start a capture session as soon as the camera is ready.
|
||||
*/
|
||||
fun openCamera() {
|
||||
val manager = activity.getSystemService(Context.CAMERA_SERVICE) as CameraManager
|
||||
try {
|
||||
for (cameraId in manager.cameraIdList) {
|
||||
val characteristics = manager.getCameraCharacteristics(cameraId)
|
||||
val cameraDirection = characteristics.get(CameraCharacteristics.LENS_FACING)
|
||||
if (cameraDirection != null && cameraDirection == CameraCharacteristics.LENS_FACING_FRONT) {
|
||||
continue
|
||||
}
|
||||
|
||||
this.cameraId = cameraId
|
||||
Log.i(kLogTag, "Selected camera $cameraId.")
|
||||
|
||||
val map = characteristics.get(CameraCharacteristics.SCALER_STREAM_CONFIGURATION_MAP) ?: continue
|
||||
resolution = map.getOutputSizes(SurfaceTexture::class.java)[0]
|
||||
Log.i(kLogTag, "Highest resolution is $resolution.")
|
||||
}
|
||||
} catch (e: CameraAccessException) {
|
||||
Log.e(kLogTag, e.toString())
|
||||
} catch (e: NullPointerException) {
|
||||
Log.e(kLogTag, "Camera2 API is not supported on this device.")
|
||||
}
|
||||
|
||||
val permission = ContextCompat.checkSelfPermission(this.activity, Manifest.permission.CAMERA)
|
||||
if (permission != PackageManager.PERMISSION_GRANTED) {
|
||||
activity.requestPermissions(arrayOf(Manifest.permission.CAMERA), kRequestCameraPermission)
|
||||
return
|
||||
}
|
||||
if (!cameraOpenCloseLock.tryAcquire(2500, TimeUnit.MILLISECONDS)) {
|
||||
throw RuntimeException("Time out waiting to lock camera opening.")
|
||||
}
|
||||
manager.openCamera(cameraId, cameraCallback, backgroundHandler)
|
||||
}
|
||||
|
||||
fun onResume() {
|
||||
backgroundThread = HandlerThread("CameraBackground").also { it.start() }
|
||||
backgroundHandler = Handler(backgroundThread?.looper!!)
|
||||
}
|
||||
|
||||
fun onPause() {
|
||||
backgroundThread?.quitSafely()
|
||||
try {
|
||||
backgroundThread?.join()
|
||||
backgroundThread = null
|
||||
backgroundHandler = null
|
||||
} catch (e: InterruptedException) {
|
||||
Log.e(kLogTag, e.toString())
|
||||
}
|
||||
}
|
||||
|
||||
fun onRequestPermissionsResult(requestCode: Int, grantResults: IntArray): Boolean {
|
||||
if (requestCode == kRequestCameraPermission) {
|
||||
if (grantResults.size != 1 || grantResults[0] != PackageManager.PERMISSION_GRANTED) {
|
||||
Log.e(kLogTag, "Unable to obtain camera position.")
|
||||
}
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
private fun createCaptureSession() {
|
||||
filamentStream?.apply { filamentEngine.destroyStream(this) }
|
||||
|
||||
// [Re]create the Filament Stream object that gets bound to the Texture.
|
||||
filamentStream = Stream.Builder().build(filamentEngine)
|
||||
|
||||
// Create the Filament Texture object if we haven't done so already.
|
||||
if (filamentTexture == null) {
|
||||
filamentTexture = Texture.Builder()
|
||||
.sampler(Texture.Sampler.SAMPLER_EXTERNAL)
|
||||
.format(Texture.InternalFormat.RGB8)
|
||||
.build(filamentEngine)
|
||||
}
|
||||
|
||||
// We are texturing a front-facing square shape so we need to generate a matrix that transforms (u, v, 0, 1)
|
||||
// into a new UV coordinate according to the screen rotation and the aspect ratio of the camera image.
|
||||
val aspectRatio = resolution.width.toFloat() / resolution.height.toFloat()
|
||||
val textureTransform = FloatArray(16)
|
||||
Matrix.setIdentityM(textureTransform, 0)
|
||||
when (display.rotation) {
|
||||
Surface.ROTATION_0 -> {
|
||||
Matrix.translateM(textureTransform, 0, 1.0f, 0.0f, 0.0f)
|
||||
Matrix.rotateM(textureTransform, 0, 90.0f, 0.0f, 0.0f, 1.0f)
|
||||
Matrix.translateM(textureTransform, 0, 1.0f, 0.0f, 0.0f)
|
||||
Matrix.scaleM(textureTransform, 0, -1.0f, 1.0f / aspectRatio, 1.0f)
|
||||
}
|
||||
Surface.ROTATION_90 -> {
|
||||
Matrix.translateM(textureTransform, 0, 1.0f, 1.0f, 0.0f)
|
||||
Matrix.rotateM(textureTransform, 0, 180.0f, 0.0f, 0.0f, 1.0f)
|
||||
Matrix.translateM(textureTransform, 0, 1.0f, 0.0f, 0.0f)
|
||||
Matrix.scaleM(textureTransform, 0, -1.0f / aspectRatio, 1.0f, 1.0f)
|
||||
}
|
||||
Surface.ROTATION_270 -> {
|
||||
Matrix.translateM(textureTransform, 0, 1.0f, 0.0f, 0.0f)
|
||||
Matrix.scaleM(textureTransform, 0, -1.0f / aspectRatio, 1.0f, 1.0f)
|
||||
}
|
||||
}
|
||||
|
||||
// Connect the Stream to the Texture and the Texture to the MaterialInstance.
|
||||
val sampler = TextureSampler(TextureSampler.MinFilter.LINEAR, TextureSampler.MagFilter.LINEAR, TextureSampler.WrapMode.CLAMP_TO_EDGE)
|
||||
filamentTexture!!.setExternalStream(filamentEngine, filamentStream!!)
|
||||
filamentMaterial.setParameter("videoTexture", filamentTexture!!, sampler)
|
||||
filamentMaterial.setParameter("textureTransform", MaterialInstance.FloatElement.MAT4, textureTransform, 0, 1)
|
||||
|
||||
// Start the capture session. You could also use TEMPLATE_PREVIEW here.
|
||||
val captureRequestBuilder = cameraDevice!!.createCaptureRequest(CameraDevice.TEMPLATE_RECORD)
|
||||
captureRequestBuilder.addTarget(imageReader.surface)
|
||||
|
||||
cameraDevice?.createCaptureSession(listOf(imageReader.surface),
|
||||
object : CameraCaptureSession.StateCallback() {
|
||||
override fun onConfigured(cameraCaptureSession: CameraCaptureSession) {
|
||||
if (cameraDevice == null) return
|
||||
captureSession = cameraCaptureSession
|
||||
captureRequestBuilder.set(CaptureRequest.CONTROL_AF_MODE, CaptureRequest.CONTROL_AF_MODE_CONTINUOUS_PICTURE)
|
||||
captureRequest = captureRequestBuilder.build()
|
||||
captureSession!!.setRepeatingRequest(captureRequest, null, backgroundHandler)
|
||||
Log.i(kLogTag, "Created CaptureRequest.")
|
||||
}
|
||||
override fun onConfigureFailed(session: CameraCaptureSession) {
|
||||
Log.e(kLogTag, "onConfigureFailed")
|
||||
}
|
||||
}, null)
|
||||
}
|
||||
|
||||
companion object {
|
||||
private const val kLogTag = "CameraHelper"
|
||||
private const val kRequestCameraPermission = 1
|
||||
private const val kImageReaderMaxImages = 7
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,247 @@
|
||||
/*
|
||||
* Copyright (C) 2019 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.google.android.filament.externalimg
|
||||
|
||||
import android.app.Activity
|
||||
import android.content.Context
|
||||
import android.content.pm.PackageManager
|
||||
import android.graphics.SurfaceTexture
|
||||
import android.hardware.camera2.*
|
||||
import android.os.Handler
|
||||
import android.os.HandlerThread
|
||||
import android.util.Log
|
||||
import android.util.Size
|
||||
import android.view.Surface
|
||||
import androidx.core.content.ContextCompat
|
||||
|
||||
import android.Manifest
|
||||
import android.graphics.ImageFormat
|
||||
import android.hardware.HardwareBuffer
|
||||
import android.media.ImageReader
|
||||
import android.opengl.Matrix
|
||||
import android.os.Build
|
||||
import android.os.Looper
|
||||
import androidx.annotation.RequiresApi
|
||||
|
||||
import com.google.android.filament.*
|
||||
|
||||
import java.util.concurrent.Semaphore
|
||||
import java.util.concurrent.TimeUnit
|
||||
|
||||
/**
|
||||
* Toy class that handles all interaction with the Android camera2 API.
|
||||
* Sets the "textureTransform" and "videoTexture" parameters on the given Filament material.
|
||||
*/
|
||||
class CameraHelper(val activity: Activity, private val filamentEngine: Engine, private val filamentMaterial: MaterialInstance) {
|
||||
private lateinit var cameraId: String
|
||||
private lateinit var captureRequest: CaptureRequest
|
||||
|
||||
private val cameraOpenCloseLock = Semaphore(1)
|
||||
private var backgroundHandler: Handler? = null
|
||||
private var backgroundThread: HandlerThread? = null
|
||||
private var cameraDevice: CameraDevice? = null
|
||||
private var captureSession: CameraCaptureSession? = null
|
||||
private var resolution = Size(640, 480)
|
||||
private var filamentTexture: Texture? = null
|
||||
private var filamentStream: Stream? = null
|
||||
private val imageReader = ImageReader.newInstance(
|
||||
resolution.width,
|
||||
resolution.height,
|
||||
ImageFormat.PRIVATE,
|
||||
kImageReaderMaxImages,
|
||||
HardwareBuffer.USAGE_GPU_SAMPLED_IMAGE)
|
||||
|
||||
@Suppress("deprecation")
|
||||
private val display = if (Build.VERSION.SDK_INT >= 30) {
|
||||
Api30Impl.getDisplay(activity)
|
||||
} else {
|
||||
activity.windowManager.defaultDisplay!!
|
||||
}
|
||||
|
||||
@RequiresApi(30)
|
||||
class Api30Impl {
|
||||
companion object {
|
||||
fun getDisplay(context: Context) = context.display!!
|
||||
}
|
||||
}
|
||||
|
||||
private val cameraCallback = object : CameraDevice.StateCallback() {
|
||||
override fun onOpened(cameraDevice: CameraDevice) {
|
||||
cameraOpenCloseLock.release()
|
||||
this@CameraHelper.cameraDevice = cameraDevice
|
||||
createCaptureSession()
|
||||
}
|
||||
override fun onDisconnected(cameraDevice: CameraDevice) {
|
||||
cameraOpenCloseLock.release()
|
||||
cameraDevice.close()
|
||||
this@CameraHelper.cameraDevice = null
|
||||
}
|
||||
override fun onError(cameraDevice: CameraDevice, error: Int) {
|
||||
onDisconnected(cameraDevice)
|
||||
this@CameraHelper.activity.finish()
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Fetches the latest image (if any) from ImageReader and passes its HardwareBuffer to Filament.
|
||||
*/
|
||||
fun pushExternalImageToFilament() {
|
||||
val stream = filamentStream
|
||||
if (stream != null) {
|
||||
imageReader.acquireLatestImage()?.also {
|
||||
stream.setAcquiredImage(it.hardwareBuffer, Handler(Looper.getMainLooper())) {
|
||||
it.close()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Finds the front-facing Android camera, requests permission, and sets up a listener that will
|
||||
* start a capture session as soon as the camera is ready.
|
||||
*/
|
||||
fun openCamera() {
|
||||
val manager = activity.getSystemService(Context.CAMERA_SERVICE) as CameraManager
|
||||
try {
|
||||
for (cameraId in manager.cameraIdList) {
|
||||
val characteristics = manager.getCameraCharacteristics(cameraId)
|
||||
val cameraDirection = characteristics.get(CameraCharacteristics.LENS_FACING)
|
||||
if (cameraDirection != null && cameraDirection == CameraCharacteristics.LENS_FACING_FRONT) {
|
||||
continue
|
||||
}
|
||||
|
||||
this.cameraId = cameraId
|
||||
Log.i(kLogTag, "Selected camera $cameraId.")
|
||||
|
||||
val map = characteristics.get(CameraCharacteristics.SCALER_STREAM_CONFIGURATION_MAP) ?: continue
|
||||
resolution = map.getOutputSizes(SurfaceTexture::class.java)[0]
|
||||
Log.i(kLogTag, "Highest resolution is $resolution.")
|
||||
}
|
||||
} catch (e: CameraAccessException) {
|
||||
Log.e(kLogTag, e.toString())
|
||||
} catch (e: NullPointerException) {
|
||||
Log.e(kLogTag, "Camera2 API is not supported on this device.")
|
||||
}
|
||||
|
||||
val permission = ContextCompat.checkSelfPermission(this.activity, Manifest.permission.CAMERA)
|
||||
if (permission != PackageManager.PERMISSION_GRANTED) {
|
||||
activity.requestPermissions(arrayOf(Manifest.permission.CAMERA), kRequestCameraPermission)
|
||||
return
|
||||
}
|
||||
if (!cameraOpenCloseLock.tryAcquire(2500, TimeUnit.MILLISECONDS)) {
|
||||
throw RuntimeException("Time out waiting to lock camera opening.")
|
||||
}
|
||||
manager.openCamera(cameraId, cameraCallback, backgroundHandler)
|
||||
}
|
||||
|
||||
fun onResume() {
|
||||
backgroundThread = HandlerThread("CameraBackground").also { it.start() }
|
||||
backgroundHandler = Handler(backgroundThread?.looper!!)
|
||||
}
|
||||
|
||||
fun onPause() {
|
||||
backgroundThread?.quitSafely()
|
||||
try {
|
||||
backgroundThread?.join()
|
||||
backgroundThread = null
|
||||
backgroundHandler = null
|
||||
} catch (e: InterruptedException) {
|
||||
Log.e(kLogTag, e.toString())
|
||||
}
|
||||
}
|
||||
|
||||
fun onRequestPermissionsResult(requestCode: Int, grantResults: IntArray): Boolean {
|
||||
if (requestCode == kRequestCameraPermission) {
|
||||
if (grantResults.size != 1 || grantResults[0] != PackageManager.PERMISSION_GRANTED) {
|
||||
Log.e(kLogTag, "Unable to obtain camera position.")
|
||||
}
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
private fun createCaptureSession() {
|
||||
filamentStream?.apply { filamentEngine.destroyStream(this) }
|
||||
|
||||
// [Re]create the Filament Stream object that gets bound to the Texture.
|
||||
filamentStream = Stream.Builder().build(filamentEngine)
|
||||
|
||||
// Create the Filament Texture object if we haven't done so already.
|
||||
if (filamentTexture == null) {
|
||||
filamentTexture = Texture.Builder()
|
||||
.sampler(Texture.Sampler.SAMPLER_EXTERNAL)
|
||||
.format(Texture.InternalFormat.RGB8)
|
||||
.build(filamentEngine)
|
||||
}
|
||||
|
||||
// We are texturing a front-facing square shape so we need to generate a matrix that transforms (u, v, 0, 1)
|
||||
// into a new UV coordinate according to the screen rotation and the aspect ratio of the camera image.
|
||||
val aspectRatio = resolution.width.toFloat() / resolution.height.toFloat()
|
||||
val textureTransform = FloatArray(16)
|
||||
Matrix.setIdentityM(textureTransform, 0)
|
||||
when (display.rotation) {
|
||||
Surface.ROTATION_0 -> {
|
||||
Matrix.translateM(textureTransform, 0, 1.0f, 0.0f, 0.0f)
|
||||
Matrix.rotateM(textureTransform, 0, 90.0f, 0.0f, 0.0f, 1.0f)
|
||||
Matrix.translateM(textureTransform, 0, 1.0f, 0.0f, 0.0f)
|
||||
Matrix.scaleM(textureTransform, 0, -1.0f, 1.0f / aspectRatio, 1.0f)
|
||||
}
|
||||
Surface.ROTATION_90 -> {
|
||||
Matrix.translateM(textureTransform, 0, 1.0f, 1.0f, 0.0f)
|
||||
Matrix.rotateM(textureTransform, 0, 180.0f, 0.0f, 0.0f, 1.0f)
|
||||
Matrix.translateM(textureTransform, 0, 1.0f, 0.0f, 0.0f)
|
||||
Matrix.scaleM(textureTransform, 0, -1.0f / aspectRatio, 1.0f, 1.0f)
|
||||
}
|
||||
Surface.ROTATION_270 -> {
|
||||
Matrix.translateM(textureTransform, 0, 1.0f, 0.0f, 0.0f)
|
||||
Matrix.scaleM(textureTransform, 0, -1.0f / aspectRatio, 1.0f, 1.0f)
|
||||
}
|
||||
}
|
||||
|
||||
// Connect the Stream to the Texture and the Texture to the MaterialInstance.
|
||||
val sampler = TextureSampler(TextureSampler.MinFilter.LINEAR, TextureSampler.MagFilter.LINEAR, TextureSampler.WrapMode.CLAMP_TO_EDGE)
|
||||
filamentTexture!!.setExternalStream(filamentEngine, filamentStream!!)
|
||||
filamentMaterial.setParameter("videoTexture", filamentTexture!!, sampler)
|
||||
filamentMaterial.setParameter("textureTransform", MaterialInstance.FloatElement.MAT4, textureTransform, 0, 1)
|
||||
|
||||
// Start the capture session. You could also use TEMPLATE_PREVIEW here.
|
||||
val captureRequestBuilder = cameraDevice!!.createCaptureRequest(CameraDevice.TEMPLATE_RECORD)
|
||||
captureRequestBuilder.addTarget(imageReader.surface)
|
||||
|
||||
cameraDevice?.createCaptureSession(listOf(imageReader.surface),
|
||||
object : CameraCaptureSession.StateCallback() {
|
||||
override fun onConfigured(cameraCaptureSession: CameraCaptureSession) {
|
||||
if (cameraDevice == null) return
|
||||
captureSession = cameraCaptureSession
|
||||
captureRequestBuilder.set(CaptureRequest.CONTROL_AF_MODE, CaptureRequest.CONTROL_AF_MODE_CONTINUOUS_PICTURE)
|
||||
captureRequest = captureRequestBuilder.build()
|
||||
captureSession!!.setRepeatingRequest(captureRequest, null, backgroundHandler)
|
||||
Log.i(kLogTag, "Created CaptureRequest.")
|
||||
}
|
||||
override fun onConfigureFailed(session: CameraCaptureSession) {
|
||||
Log.e(kLogTag, "onConfigureFailed")
|
||||
}
|
||||
}, null)
|
||||
}
|
||||
|
||||
companion object {
|
||||
private const val kLogTag = "CameraHelper"
|
||||
private const val kRequestCameraPermission = 1
|
||||
private const val kImageReaderMaxImages = 7
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,193 @@
|
||||
import android.graphics.*
|
||||
import android.hardware.HardwareBuffer
|
||||
import android.media.Image
|
||||
import android.media.ImageReader
|
||||
import android.os.Build
|
||||
import android.os.Handler
|
||||
import android.os.HandlerThread
|
||||
import android.util.Log
|
||||
import android.view.Surface
|
||||
import androidx.annotation.RequiresApi
|
||||
import java.util.concurrent.CompletableFuture
|
||||
import java.util.concurrent.TimeUnit
|
||||
import java.util.concurrent.TimeoutException
|
||||
|
||||
@RequiresApi(Build.VERSION_CODES.O)
|
||||
object CanvasToHardwareBufferUtil {
|
||||
private const val TAG = "CanvasToHardwareBufferKt"
|
||||
private const val IMAGE_READER_TIMEOUT_MS = 3000L // Timeout for waiting buffer
|
||||
|
||||
fun drawToHardwareBuffer(
|
||||
width: Int,
|
||||
height: Int,
|
||||
): HardwareBuffer? {
|
||||
if (width <= 0 || height <= 0) {
|
||||
Log.e(TAG, "Invalid dimensions: width=$width, height=$height")
|
||||
return null
|
||||
}
|
||||
|
||||
var handlerThread: HandlerThread? = null
|
||||
var imageReader: ImageReader? = null
|
||||
var surface: Surface? = null // Keep track for logging/debugging if needed
|
||||
// Use var as it's assigned within the try block after future completion
|
||||
var receivedHardwareBuffer: HardwareBuffer? = null
|
||||
|
||||
try {
|
||||
// 1. Setup HandlerThread for ImageReader callbacks
|
||||
handlerThread = HandlerThread("ImageReaderThreadKt").apply { start() }
|
||||
val imageReaderHandler = Handler(handlerThread.looper)
|
||||
|
||||
// 2. Use CompletableFuture to wait for the buffer from the listener
|
||||
val bufferFuture = CompletableFuture<HardwareBuffer>()
|
||||
|
||||
// 3. Create ImageReader
|
||||
val usageFlags =
|
||||
HardwareBuffer.USAGE_GPU_SAMPLED_IMAGE or
|
||||
HardwareBuffer.USAGE_GPU_COLOR_OUTPUT or
|
||||
HardwareBuffer.USAGE_CPU_READ_RARELY // Adjust as needed
|
||||
|
||||
imageReader =
|
||||
ImageReader.newInstance(width, height, PixelFormat.RGBA_8888, 1, usageFlags)
|
||||
|
||||
// 4. Set Listener to capture the buffer
|
||||
imageReader.setOnImageAvailableListener({ reader ->
|
||||
var image: Image? = null
|
||||
var hardwareBuffer: HardwareBuffer? = null
|
||||
try {
|
||||
// Use `use` block for automatic image.close()
|
||||
image = reader.acquireLatestImage()
|
||||
if (image == null) {
|
||||
Log.w(TAG, "ImageReader listener fired but no image available.")
|
||||
// Complete exceptionally if buffer wasn't already completed.
|
||||
bufferFuture.completeExceptionally(
|
||||
RuntimeException("ImageReader listener fired but no image available"),
|
||||
)
|
||||
return@setOnImageAvailableListener
|
||||
}
|
||||
|
||||
hardwareBuffer = image.hardwareBuffer
|
||||
if (hardwareBuffer != null) {
|
||||
// IMPORTANT: Don't close the HardwareBuffer here!
|
||||
// Transfer ownership via the CompletableFuture.
|
||||
if (!bufferFuture.isDone) { // Avoid completing more than once
|
||||
bufferFuture.complete(hardwareBuffer)
|
||||
} else {
|
||||
// Future was already completed (maybe exceptionally), close this buffer
|
||||
Log.w(TAG, "Future already done, closing redundant HardwareBuffer")
|
||||
hardwareBuffer.close()
|
||||
}
|
||||
} else {
|
||||
Log.e(TAG, "Failed to get HardwareBuffer from Image.")
|
||||
if (!bufferFuture.isDone) {
|
||||
bufferFuture.completeExceptionally(
|
||||
RuntimeException("Failed to get HardwareBuffer from Image"),
|
||||
)
|
||||
}
|
||||
}
|
||||
} catch (e: Exception) {
|
||||
Log.e(TAG, "Error in ImageReader listener", e)
|
||||
if (!bufferFuture.isDone) {
|
||||
bufferFuture.completeExceptionally(e) // Propagate error
|
||||
}
|
||||
// If we got the buffer but failed elsewhere, ensure it's closed
|
||||
hardwareBuffer?.takeUnless { it.isClosed }?.close()
|
||||
} finally {
|
||||
// image?.close() // Handled by acquiring reader itself or image.use{} if used
|
||||
image?.close() // Close image if not using `use` or if error before `use` finishes
|
||||
}
|
||||
}, imageReaderHandler)
|
||||
|
||||
// 5. Get the Surface to draw onto
|
||||
surface =
|
||||
imageReader.surface
|
||||
?: throw RuntimeException("Failed to get Surface from ImageReader")
|
||||
|
||||
// 6. Lock Canvas and Draw
|
||||
val canvas: Canvas? = surface.lockHardwareCanvas() // Use hardware accelerated canvas
|
||||
if (canvas != null) {
|
||||
try {
|
||||
// --- Your Drawing Code Here ---
|
||||
val paint =
|
||||
Paint().apply {
|
||||
isAntiAlias = true // Good practice
|
||||
}
|
||||
|
||||
// Blue background
|
||||
paint.color = Color.BLUE
|
||||
canvas.drawRect(0f, 0f, width.toFloat(), height.toFloat(), paint)
|
||||
|
||||
// White text
|
||||
paint.color = Color.WHITE
|
||||
paint.textSize = 40f
|
||||
paint.textAlign = Paint.Align.CENTER
|
||||
canvas.drawText(
|
||||
"Hello HardwareBuffer! (Kotlin)",
|
||||
width / 2f,
|
||||
height / 2f,
|
||||
paint,
|
||||
)
|
||||
// --- End Drawing Code ---
|
||||
} finally {
|
||||
// 7. Unlock Canvas and Post
|
||||
surface.unlockCanvasAndPost(canvas)
|
||||
}
|
||||
} else {
|
||||
throw RuntimeException("Failed to lock Hardware Canvas")
|
||||
}
|
||||
|
||||
// 8. Wait for the listener to provide the HardwareBuffer
|
||||
try {
|
||||
// Wait for the buffer; this blocks the current thread.
|
||||
receivedHardwareBuffer =
|
||||
bufferFuture.get(IMAGE_READER_TIMEOUT_MS, TimeUnit.MILLISECONDS)
|
||||
// Ownership of receivedHardwareBuffer is now transferred to the caller
|
||||
} catch (timeout: TimeoutException) {
|
||||
Log.e(TAG, "Timeout waiting for HardwareBuffer from ImageReader listener")
|
||||
bufferFuture.cancel(true) // Attempt to cancel listener processing
|
||||
throw timeout // Re-throw
|
||||
}
|
||||
} catch (e: Exception) {
|
||||
Log.e(TAG, "Failed to draw to HardwareBuffer", e)
|
||||
// Ensure buffer is closed if acquired but an error occurred before returning it
|
||||
receivedHardwareBuffer?.takeUnless { it.isClosed }?.close()
|
||||
return null // Indicate failure
|
||||
} finally {
|
||||
// 9. Cleanup
|
||||
try {
|
||||
imageReader?.close() // Also releases the Surface implicitly
|
||||
} catch (e: Exception) {
|
||||
Log.e(TAG, "Error closing ImageReader", e)
|
||||
}
|
||||
try {
|
||||
handlerThread?.quitSafely()
|
||||
} catch (e: Exception) {
|
||||
Log.e(TAG, "Error quitting HandlerThread", e)
|
||||
}
|
||||
// Note: Do NOT close receivedHardwareBuffer here if returning successfully.
|
||||
// The caller is responsible for closing the returned buffer.
|
||||
}
|
||||
|
||||
// Return the buffer; caller MUST close it.
|
||||
return receivedHardwareBuffer
|
||||
}
|
||||
|
||||
// --- Example Usage (must be called from appropriate context/thread, like a coroutine) ---
|
||||
/*
|
||||
@RequiresApi(Build.VERSION_CODES.O)
|
||||
suspend fun exampleUsage() = withContext(Dispatchers.IO) { // Run blocking code off main thread
|
||||
val myBuffer: HardwareBuffer? = CanvasToHardwareBufferUtil.drawToHardwareBuffer(640, 480)
|
||||
|
||||
// Use the 'use' extension function for automatic closing
|
||||
myBuffer?.use { buffer ->
|
||||
// ... Use the buffer (e.g., create an EGLImage, pass to Vulkan, etc.) ...
|
||||
Log.d(TAG, "Successfully created HardwareBuffer: $buffer. Now using it...")
|
||||
// buffer.close() // 'use' handles this automatically
|
||||
|
||||
} ?: run {
|
||||
Log.e(TAG, "Failed to create HardwareBuffer.")
|
||||
}
|
||||
|
||||
Log.d(TAG,"HardwareBuffer processing finished (buffer closed if obtained).")
|
||||
}
|
||||
*/
|
||||
}
|
||||
@@ -0,0 +1,180 @@
|
||||
import android.graphics.*
|
||||
import android.hardware.HardwareBuffer
|
||||
import android.media.Image
|
||||
import android.media.ImageReader
|
||||
import android.os.Build
|
||||
import android.os.Handler
|
||||
import android.os.HandlerThread
|
||||
import android.util.Log
|
||||
import android.view.Surface
|
||||
import androidx.annotation.RequiresApi
|
||||
import java.util.concurrent.CompletableFuture
|
||||
import java.util.concurrent.TimeUnit
|
||||
import java.util.concurrent.TimeoutException
|
||||
|
||||
@RequiresApi(Build.VERSION_CODES.O)
|
||||
object CanvasToHardwareBufferUtil {
|
||||
|
||||
private const val TAG = "CanvasToHardwareBufferKt"
|
||||
private const val IMAGE_READER_TIMEOUT_MS = 3000L // Timeout for waiting buffer
|
||||
|
||||
fun drawToHardwareBuffer(width: Int, height: Int): HardwareBuffer? {
|
||||
if (width <= 0 || height <= 0) {
|
||||
Log.e(TAG, "Invalid dimensions: width=$width, height=$height")
|
||||
return null
|
||||
}
|
||||
|
||||
var handlerThread: HandlerThread? = null
|
||||
var imageReader: ImageReader? = null
|
||||
var surface: Surface? = null // Keep track for logging/debugging if needed
|
||||
// Use var as it's assigned within the try block after future completion
|
||||
var receivedHardwareBuffer: HardwareBuffer? = null
|
||||
|
||||
try {
|
||||
// 1. Setup HandlerThread for ImageReader callbacks
|
||||
handlerThread = HandlerThread("ImageReaderThreadKt").apply { start() }
|
||||
val imageReaderHandler = Handler(handlerThread.looper)
|
||||
|
||||
// 2. Use CompletableFuture to wait for the buffer from the listener
|
||||
val bufferFuture = CompletableFuture<HardwareBuffer>()
|
||||
|
||||
// 3. Create ImageReader
|
||||
val usageFlags = HardwareBuffer.USAGE_GPU_SAMPLED_IMAGE or
|
||||
HardwareBuffer.USAGE_GPU_COLOR_OUTPUT or
|
||||
HardwareBuffer.USAGE_CPU_READ_RARELY // Adjust as needed
|
||||
|
||||
imageReader = ImageReader.newInstance(width, height, PixelFormat.RGBA_8888, 1, usageFlags)
|
||||
|
||||
// 4. Set Listener to capture the buffer
|
||||
imageReader.setOnImageAvailableListener({ reader ->
|
||||
var image: Image? = null
|
||||
var hardwareBuffer: HardwareBuffer? = null
|
||||
try {
|
||||
// Use `use` block for automatic image.close()
|
||||
image = reader.acquireLatestImage()
|
||||
if (image == null) {
|
||||
Log.w(TAG, "ImageReader listener fired but no image available.")
|
||||
// Complete exceptionally if buffer wasn't already completed.
|
||||
bufferFuture.completeExceptionally(RuntimeException("ImageReader listener fired but no image available"))
|
||||
return@setOnImageAvailableListener
|
||||
}
|
||||
|
||||
hardwareBuffer = image.hardwareBuffer
|
||||
if (hardwareBuffer != null) {
|
||||
// IMPORTANT: Don't close the HardwareBuffer here!
|
||||
// Transfer ownership via the CompletableFuture.
|
||||
if (!bufferFuture.isDone) { // Avoid completing more than once
|
||||
bufferFuture.complete(hardwareBuffer)
|
||||
} else {
|
||||
// Future was already completed (maybe exceptionally), close this buffer
|
||||
Log.w(TAG, "Future already done, closing redundant HardwareBuffer")
|
||||
hardwareBuffer.close()
|
||||
}
|
||||
} else {
|
||||
Log.e(TAG, "Failed to get HardwareBuffer from Image.")
|
||||
if (!bufferFuture.isDone) {
|
||||
bufferFuture.completeExceptionally(RuntimeException("Failed to get HardwareBuffer from Image"))
|
||||
}
|
||||
}
|
||||
} catch (e: Exception) {
|
||||
Log.e(TAG, "Error in ImageReader listener", e)
|
||||
if (!bufferFuture.isDone) {
|
||||
bufferFuture.completeExceptionally(e) // Propagate error
|
||||
}
|
||||
// If we got the buffer but failed elsewhere, ensure it's closed
|
||||
hardwareBuffer?.takeUnless { it.isClosed }?.close()
|
||||
} finally {
|
||||
// image?.close() // Handled by acquiring reader itself or image.use{} if used
|
||||
image?.close() // Close image if not using `use` or if error before `use` finishes
|
||||
}
|
||||
}, imageReaderHandler)
|
||||
|
||||
// 5. Get the Surface to draw onto
|
||||
surface = imageReader.surface ?: throw RuntimeException("Failed to get Surface from ImageReader")
|
||||
|
||||
// 6. Lock Canvas and Draw
|
||||
val canvas: Canvas? = surface.lockHardwareCanvas() // Use hardware accelerated canvas
|
||||
if (canvas != null) {
|
||||
try {
|
||||
// --- Your Drawing Code Here ---
|
||||
val paint = Paint().apply {
|
||||
isAntiAlias = true // Good practice
|
||||
}
|
||||
|
||||
// Blue background
|
||||
paint.color = Color.BLUE
|
||||
canvas.drawRect(0f, 0f, width.toFloat(), height.toFloat(), paint)
|
||||
|
||||
// White text
|
||||
paint.color = Color.WHITE
|
||||
paint.textSize = 40f
|
||||
paint.textAlign = Paint.Align.CENTER
|
||||
canvas.drawText("Hello HardwareBuffer! (Kotlin)", width / 2f, height / 2f, paint)
|
||||
// --- End Drawing Code ---
|
||||
|
||||
} finally {
|
||||
// 7. Unlock Canvas and Post
|
||||
surface.unlockCanvasAndPost(canvas)
|
||||
}
|
||||
} else {
|
||||
throw RuntimeException("Failed to lock Hardware Canvas")
|
||||
}
|
||||
|
||||
// 8. Wait for the listener to provide the HardwareBuffer
|
||||
try {
|
||||
// Wait for the buffer; this blocks the current thread.
|
||||
receivedHardwareBuffer = bufferFuture.get(IMAGE_READER_TIMEOUT_MS, TimeUnit.MILLISECONDS)
|
||||
// Ownership of receivedHardwareBuffer is now transferred to the caller
|
||||
} catch(timeout: TimeoutException) {
|
||||
Log.e(TAG, "Timeout waiting for HardwareBuffer from ImageReader listener")
|
||||
bufferFuture.cancel(true) // Attempt to cancel listener processing
|
||||
throw timeout // Re-throw
|
||||
}
|
||||
|
||||
|
||||
} catch (e: Exception) {
|
||||
Log.e(TAG, "Failed to draw to HardwareBuffer", e)
|
||||
// Ensure buffer is closed if acquired but an error occurred before returning it
|
||||
receivedHardwareBuffer?.takeUnless { it.isClosed }?.close()
|
||||
return null // Indicate failure
|
||||
|
||||
} finally {
|
||||
// 9. Cleanup
|
||||
try {
|
||||
imageReader?.close() // Also releases the Surface implicitly
|
||||
} catch (e: Exception) {
|
||||
Log.e(TAG, "Error closing ImageReader", e)
|
||||
}
|
||||
try {
|
||||
handlerThread?.quitSafely()
|
||||
} catch (e: Exception) {
|
||||
Log.e(TAG, "Error quitting HandlerThread", e)
|
||||
}
|
||||
// Note: Do NOT close receivedHardwareBuffer here if returning successfully.
|
||||
// The caller is responsible for closing the returned buffer.
|
||||
}
|
||||
|
||||
// Return the buffer; caller MUST close it.
|
||||
return receivedHardwareBuffer
|
||||
}
|
||||
|
||||
// --- Example Usage (must be called from appropriate context/thread, like a coroutine) ---
|
||||
/*
|
||||
@RequiresApi(Build.VERSION_CODES.O)
|
||||
suspend fun exampleUsage() = withContext(Dispatchers.IO) { // Run blocking code off main thread
|
||||
val myBuffer: HardwareBuffer? = CanvasToHardwareBufferUtil.drawToHardwareBuffer(640, 480)
|
||||
|
||||
// Use the 'use' extension function for automatic closing
|
||||
myBuffer?.use { buffer ->
|
||||
// ... Use the buffer (e.g., create an EGLImage, pass to Vulkan, etc.) ...
|
||||
Log.d(TAG, "Successfully created HardwareBuffer: $buffer. Now using it...")
|
||||
// buffer.close() // 'use' handles this automatically
|
||||
|
||||
} ?: run {
|
||||
Log.e(TAG, "Failed to create HardwareBuffer.")
|
||||
}
|
||||
|
||||
Log.d(TAG,"HardwareBuffer processing finished (buffer closed if obtained).")
|
||||
}
|
||||
*/
|
||||
}
|
||||
@@ -0,0 +1,469 @@
|
||||
/*
|
||||
* Copyright (C) 2019 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.google.android.filament.externalimg
|
||||
|
||||
import android.animation.ValueAnimator
|
||||
import android.app.Activity
|
||||
import android.hardware.HardwareBuffer
|
||||
import android.opengl.Matrix
|
||||
import android.os.Bundle
|
||||
import android.view.Choreographer
|
||||
import android.view.Surface
|
||||
import android.view.SurfaceView
|
||||
import android.view.animation.LinearInterpolator
|
||||
import androidx.core.app.ActivityCompat
|
||||
|
||||
import com.google.android.filament.*
|
||||
import com.google.android.filament.RenderableManager.*
|
||||
import com.google.android.filament.VertexBuffer.*
|
||||
import com.google.android.filament.android.DisplayHelper
|
||||
import com.google.android.filament.android.FilamentHelper
|
||||
import com.google.android.filament.android.UiHelper
|
||||
import com.google.android.filament.utils.ExternalImage
|
||||
import com.google.android.filament.utils.Utils
|
||||
|
||||
import java.nio.ByteBuffer
|
||||
import java.nio.ByteOrder
|
||||
import java.nio.channels.Channels
|
||||
|
||||
import kotlin.math.*
|
||||
|
||||
import android.util.Log
|
||||
|
||||
class MainActivity : Activity(), ActivityCompat.OnRequestPermissionsResultCallback {
|
||||
companion object {
|
||||
init {
|
||||
Filament.init()
|
||||
}
|
||||
}
|
||||
|
||||
private var TAG = "filament.externalimg"
|
||||
|
||||
private lateinit var surfaceView: SurfaceView
|
||||
private lateinit var uiHelper: UiHelper
|
||||
private lateinit var displayHelper: DisplayHelper
|
||||
private lateinit var choreographer: Choreographer
|
||||
|
||||
private lateinit var engine: Engine
|
||||
private lateinit var renderer: Renderer
|
||||
private lateinit var scene: Scene
|
||||
private lateinit var view: View
|
||||
|
||||
// This is the Filament camera, not the phone camera. :)
|
||||
private lateinit var camera: Camera
|
||||
|
||||
private var filamentTexture: Texture? = null
|
||||
|
||||
// Other Filament objects:
|
||||
private lateinit var material: Material
|
||||
private lateinit var materialInstance: MaterialInstance
|
||||
private lateinit var vertexBuffer: VertexBuffer
|
||||
private lateinit var indexBuffer: IndexBuffer
|
||||
|
||||
// Filament entity representing a renderable object
|
||||
@Entity private var renderable = 0
|
||||
@Entity private var light = 0
|
||||
|
||||
private var myCount : Int = 0
|
||||
|
||||
// A swap chain is Filament's representation of a surface
|
||||
private var swapChain: SwapChain? = null
|
||||
|
||||
// Performs the rendering and schedules new frames
|
||||
private val frameScheduler = FrameCallback()
|
||||
|
||||
private val animator = ValueAnimator.ofFloat(0.0f, 50.0f)
|
||||
|
||||
override fun onCreate(savedInstanceState: Bundle?) {
|
||||
super.onCreate(savedInstanceState)
|
||||
|
||||
Utils.init()
|
||||
|
||||
surfaceView = SurfaceView(this)
|
||||
setContentView(surfaceView)
|
||||
|
||||
choreographer = Choreographer.getInstance()
|
||||
|
||||
displayHelper = DisplayHelper(this)
|
||||
|
||||
setupSurfaceView()
|
||||
setupFilament()
|
||||
setupView()
|
||||
setupScene()
|
||||
|
||||
// ExternalImage.setOnTexture(engine,, texture, buffer, srgb)
|
||||
|
||||
// cameraHelper = CameraHelper(this, engine, materialInstance)
|
||||
// cameraHelper.openCamera()
|
||||
}
|
||||
|
||||
private fun setupSurfaceView() {
|
||||
uiHelper = UiHelper(UiHelper.ContextErrorPolicy.DONT_CHECK)
|
||||
uiHelper.renderCallback = SurfaceCallback()
|
||||
uiHelper.attachTo(surfaceView)
|
||||
}
|
||||
|
||||
private fun setupFilament() {
|
||||
engine = Engine.create()
|
||||
renderer = engine.createRenderer()
|
||||
scene = engine.createScene()
|
||||
view = engine.createView()
|
||||
camera = engine.createCamera(engine.entityManager.create())
|
||||
|
||||
}
|
||||
|
||||
private fun setupView() {
|
||||
scene.skybox = Skybox.Builder().color(0.035f, 0.035f, 0.035f, 1.0f).build(engine)
|
||||
view.camera = camera
|
||||
view.scene = scene
|
||||
}
|
||||
|
||||
private fun setupScene() {
|
||||
loadMaterial()
|
||||
setupMaterial()
|
||||
createMesh()
|
||||
|
||||
// To create a renderable we first create a generic entity
|
||||
renderable = EntityManager.get().create()
|
||||
|
||||
// We then create a renderable component on that entity
|
||||
// A renderable is made of several primitives; in this case we declare only 1
|
||||
// If we wanted each face of the cube to have a different material, we could
|
||||
// declare 6 primitives (1 per face) and give each of them a different material
|
||||
// instance, setup with different parameters
|
||||
RenderableManager.Builder(1)
|
||||
// Overall bounding box of the renderable
|
||||
.boundingBox(Box(0.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f))
|
||||
// Sets the mesh data of the first primitive, 6 faces of 6 indices each
|
||||
.geometry(0, PrimitiveType.TRIANGLES, vertexBuffer, indexBuffer, 0, 6 * 6)
|
||||
// Sets the material of the first primitive
|
||||
.material(0, materialInstance)
|
||||
.build(engine, renderable)
|
||||
|
||||
// Add the entity to the scene to render it
|
||||
scene.addEntity(renderable)
|
||||
|
||||
// We now need a light, let's create a directional light
|
||||
light = EntityManager.get().create()
|
||||
|
||||
// Create a color from a temperature (5,500K)
|
||||
val (r, g, b) = Colors.cct(5_500.0f)
|
||||
LightManager.Builder(LightManager.Type.DIRECTIONAL)
|
||||
.color(r, g, b)
|
||||
// Intensity of the sun in lux on a clear day
|
||||
.intensity(110_000.0f)
|
||||
// The direction is normalized on our behalf
|
||||
.direction(0.0f, -0.5f, -1.0f)
|
||||
.castShadows(true)
|
||||
.build(engine, light)
|
||||
|
||||
// Add the entity to the scene to light it
|
||||
scene.addEntity(light)
|
||||
|
||||
// Set the exposure on the camera, this exposure follows the sunny f/16 rule
|
||||
// Since we've defined a light that has the same intensity as the sun, it
|
||||
// guarantees a proper exposure
|
||||
camera.setExposure(16.0f, 1.0f / 125.0f, 100.0f)
|
||||
|
||||
// Move the camera back to see the object
|
||||
camera.lookAt(0.0, 0.0, 6.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0)
|
||||
|
||||
startAnimation()
|
||||
}
|
||||
|
||||
private fun loadMaterial() {
|
||||
readUncompressedAsset("materials/lit.filamat").let {
|
||||
material = Material.Builder().payload(it, it.remaining()).build(engine)
|
||||
}
|
||||
}
|
||||
|
||||
private fun setupMaterial() {
|
||||
materialInstance = material.createInstance()
|
||||
materialInstance.setParameter("baseColor", Colors.RgbType.SRGB, 1.0f, 0.85f, 0.57f)
|
||||
materialInstance.setParameter("roughness", 0.3f)
|
||||
|
||||
val textureTransform = FloatArray(16)
|
||||
Matrix.setIdentityM(textureTransform, 0)
|
||||
|
||||
filamentTexture = Texture.Builder()
|
||||
.sampler(Texture.Sampler.SAMPLER_EXTERNAL)
|
||||
.width(400)
|
||||
.height(400)
|
||||
.format(Texture.InternalFormat.RGBA8)
|
||||
.build(engine)
|
||||
|
||||
val sampler = TextureSampler(TextureSampler.MinFilter.LINEAR, TextureSampler.MagFilter.LINEAR, TextureSampler.WrapMode.CLAMP_TO_EDGE)
|
||||
materialInstance.setParameter("videoTexture", filamentTexture!!, sampler)
|
||||
materialInstance.setParameter("textureTransform", MaterialInstance.FloatElement.MAT4, textureTransform, 0, 1)
|
||||
}
|
||||
|
||||
private fun createMesh() {
|
||||
val floatSize = 4
|
||||
val shortSize = 2
|
||||
// A vertex is a position + a tangent frame:
|
||||
// 3 floats for XYZ position, 4 floats for normal+tangents (quaternion)
|
||||
val vertexSize = 3 * floatSize + 4 * floatSize
|
||||
|
||||
// Define a vertex and a function to put a vertex in a ByteBuffer
|
||||
@Suppress("ArrayInDataClass")
|
||||
data class Vertex(val x: Float, val y: Float, val z: Float, val tangents: FloatArray)
|
||||
fun ByteBuffer.put(v: Vertex): ByteBuffer {
|
||||
putFloat(v.x)
|
||||
putFloat(v.y)
|
||||
putFloat(v.z)
|
||||
v.tangents.forEach { putFloat(it) }
|
||||
return this
|
||||
}
|
||||
|
||||
// 6 faces, 4 vertices per face
|
||||
val vertexCount = 6 * 4
|
||||
|
||||
// Create tangent frames, one per face
|
||||
val tfPX = FloatArray(4)
|
||||
val tfNX = FloatArray(4)
|
||||
val tfPY = FloatArray(4)
|
||||
val tfNY = FloatArray(4)
|
||||
val tfPZ = FloatArray(4)
|
||||
val tfNZ = FloatArray(4)
|
||||
|
||||
MathUtils.packTangentFrame( 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, 0.0f, 0.0f, tfPX)
|
||||
MathUtils.packTangentFrame( 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, -1.0f, -1.0f, 0.0f, 0.0f, tfNX)
|
||||
MathUtils.packTangentFrame(-1.0f, 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 0.0f, 1.0f, 0.0f, tfPY)
|
||||
MathUtils.packTangentFrame(-1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, -1.0f, 0.0f, tfNY)
|
||||
MathUtils.packTangentFrame( 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, tfPZ)
|
||||
MathUtils.packTangentFrame( 0.0f, -1.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, tfNZ)
|
||||
|
||||
val vertexData = ByteBuffer.allocate(vertexCount * vertexSize)
|
||||
// It is important to respect the native byte order
|
||||
.order(ByteOrder.nativeOrder())
|
||||
// Face -Z
|
||||
.put(Vertex(-1.5f, -1.5f, -1.0f, tfNZ))
|
||||
.put(Vertex(-1.5f, 1.5f, -1.0f, tfNZ))
|
||||
.put(Vertex( 1.5f, 1.5f, -1.0f, tfNZ))
|
||||
.put(Vertex( 1.5f, -1.5f, -1.0f, tfNZ))
|
||||
// Face +X
|
||||
.put(Vertex( 1.5f, -1.5f, -1.0f, tfPX))
|
||||
.put(Vertex( 1.5f, 1.5f, -1.0f, tfPX))
|
||||
.put(Vertex( 1.0f, 1.0f, 1.0f, tfPX))
|
||||
.put(Vertex( 1.0f, -1.0f, 1.0f, tfPX))
|
||||
// Face +Z
|
||||
.put(Vertex(-1.0f, -1.0f, 1.0f, tfPZ))
|
||||
.put(Vertex( 1.0f, -1.0f, 1.0f, tfPZ))
|
||||
.put(Vertex( 1.0f, 1.0f, 1.0f, tfPZ))
|
||||
.put(Vertex(-1.0f, 1.0f, 1.0f, tfPZ))
|
||||
// Face -X
|
||||
.put(Vertex(-1.0f, -1.0f, 1.0f, tfNX))
|
||||
.put(Vertex(-1.0f, 1.0f, 1.0f, tfNX))
|
||||
.put(Vertex(-1.5f, 1.5f, -1.0f, tfNX))
|
||||
.put(Vertex(-1.5f, -1.5f, -1.0f, tfNX))
|
||||
// Face -Y
|
||||
.put(Vertex(-1.0f, -1.0f, 1.0f, tfNY))
|
||||
.put(Vertex(-1.5f, -1.5f, -1.0f, tfNY))
|
||||
.put(Vertex( 1.5f, -1.5f, -1.0f, tfNY))
|
||||
.put(Vertex( 1.0f, -1.0f, 1.0f, tfNY))
|
||||
// Face +Y
|
||||
.put(Vertex(-1.5f, 1.5f, -1.0f, tfPY))
|
||||
.put(Vertex(-1.0f, 1.0f, 1.0f, tfPY))
|
||||
.put(Vertex( 1.0f, 1.0f, 1.0f, tfPY))
|
||||
.put(Vertex( 1.5f, 1.5f, -1.0f, tfPY))
|
||||
// Make sure the cursor is pointing in the right place in the byte buffer
|
||||
.flip()
|
||||
|
||||
// Declare the layout of our mesh
|
||||
vertexBuffer = VertexBuffer.Builder()
|
||||
.bufferCount(1)
|
||||
.vertexCount(vertexCount)
|
||||
// Because we interleave position and color data we must specify offset and stride
|
||||
// We could use de-interleaved data by declaring two buffers and giving each
|
||||
// attribute a different buffer index
|
||||
.attribute(VertexAttribute.POSITION, 0, AttributeType.FLOAT3, 0, vertexSize)
|
||||
.attribute(VertexAttribute.TANGENTS, 0, AttributeType.FLOAT4, 3 * floatSize, vertexSize)
|
||||
.build(engine)
|
||||
|
||||
// Feed the vertex data to the mesh
|
||||
// We only set 1 buffer because the data is interleaved
|
||||
vertexBuffer.setBufferAt(engine, 0, vertexData)
|
||||
|
||||
// Create the indices
|
||||
val indexData = ByteBuffer.allocate(6 * 2 * 3 * shortSize)
|
||||
.order(ByteOrder.nativeOrder())
|
||||
repeat(6) {
|
||||
val i = (it * 4).toShort()
|
||||
indexData
|
||||
.putShort(i).putShort((i + 1).toShort()).putShort((i + 2).toShort())
|
||||
.putShort(i).putShort((i + 2).toShort()).putShort((i + 3).toShort())
|
||||
}
|
||||
indexData.flip()
|
||||
|
||||
// 6 faces, 2 triangles per face,
|
||||
indexBuffer = IndexBuffer.Builder()
|
||||
.indexCount(vertexCount * 2)
|
||||
.bufferType(IndexBuffer.Builder.IndexType.USHORT)
|
||||
.build(engine)
|
||||
indexBuffer.setBuffer(engine, indexData)
|
||||
}
|
||||
|
||||
private fun startAnimation() {
|
||||
// Animate the triangle
|
||||
animator.interpolator = LinearInterpolator()
|
||||
animator.duration = 6000
|
||||
animator.repeatMode = ValueAnimator.RESTART
|
||||
animator.repeatCount = ValueAnimator.INFINITE
|
||||
animator.addUpdateListener(object : ValueAnimator.AnimatorUpdateListener {
|
||||
val transformMatrix = FloatArray(16)
|
||||
override fun onAnimationUpdate(animator: ValueAnimator) {
|
||||
val t = animator.animatedValue as Float
|
||||
val radians = sin(t) * 3.0f * PI.toFloat()
|
||||
Matrix.setRotateM(transformMatrix, 0, radians, 0.0f, 1.0f, 0.0f)
|
||||
val tcm = engine.transformManager
|
||||
tcm.setTransform(tcm.getInstance(renderable), transformMatrix)
|
||||
}
|
||||
})
|
||||
animator.start()
|
||||
}
|
||||
|
||||
override fun onResume() {
|
||||
super.onResume()
|
||||
choreographer.postFrameCallback(frameScheduler)
|
||||
animator.start()
|
||||
// cameraHelper.onResume()
|
||||
}
|
||||
|
||||
override fun onPause() {
|
||||
super.onPause()
|
||||
choreographer.removeFrameCallback(frameScheduler)
|
||||
animator.cancel()
|
||||
// cameraHelper.onPause()
|
||||
}
|
||||
|
||||
override fun onDestroy() {
|
||||
super.onDestroy()
|
||||
|
||||
// Stop the animation and any pending frame
|
||||
choreographer.removeFrameCallback(frameScheduler)
|
||||
animator.cancel()
|
||||
|
||||
// Always detach the surface before destroying the engine
|
||||
uiHelper.detach()
|
||||
|
||||
// Cleanup all resources
|
||||
engine.destroyEntity(light)
|
||||
engine.destroyEntity(renderable)
|
||||
engine.destroyRenderer(renderer)
|
||||
engine.destroyVertexBuffer(vertexBuffer)
|
||||
engine.destroyIndexBuffer(indexBuffer)
|
||||
engine.destroyMaterialInstance(materialInstance)
|
||||
engine.destroyMaterial(material)
|
||||
engine.destroyView(view)
|
||||
engine.destroyScene(scene)
|
||||
engine.destroyCameraComponent(camera.entity)
|
||||
|
||||
// Engine.destroyEntity() destroys Filament related resources only
|
||||
// (components), not the entity itself
|
||||
val entityManager = EntityManager.get()
|
||||
entityManager.destroy(light)
|
||||
entityManager.destroy(renderable)
|
||||
entityManager.destroy(camera.entity)
|
||||
|
||||
// Destroying the engine will free up any resource you may have forgotten
|
||||
// to destroy, but it's recommended to do the cleanup properly
|
||||
engine.destroy()
|
||||
}
|
||||
|
||||
inner class FrameCallback : Choreographer.FrameCallback {
|
||||
override fun doFrame(frameTimeNanos: Long) {
|
||||
// Schedule the next frame
|
||||
choreographer.postFrameCallback(this)
|
||||
|
||||
// This check guarantees that we have a swap chain
|
||||
if (uiHelper.isReadyToRender) {
|
||||
|
||||
if (myCount < 1) {
|
||||
val mybuffer: HardwareBuffer? = CanvasToHardwareBufferUtil.drawToHardwareBuffer(400, 400)
|
||||
mybuffer?.use { buffer : HardwareBuffer ->
|
||||
// ... Use the buffer (e.g., create an EGLImage, pass to Vulkan, etc.) ...
|
||||
Log.d(TAG, "Successfully created HardwareBuffer: $buffer. Now using it...")
|
||||
// buffer.close() // 'use' handles this automatically
|
||||
ExternalImage.setOnTexture(engine, filamentTexture!!, buffer, false)
|
||||
|
||||
} ?: run {
|
||||
Log.e(TAG, "Failed to create HardwareBuffer.")
|
||||
}
|
||||
}
|
||||
myCount ++;
|
||||
|
||||
// cameraHelper.pushExternalImageToFilament()
|
||||
|
||||
// If beginFrame() returns false you should skip the frame
|
||||
// This means you are sending frames too quickly to the GPU
|
||||
if (renderer.beginFrame(swapChain!!, frameTimeNanos)) {
|
||||
renderer.render(view)
|
||||
renderer.endFrame()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
inner class SurfaceCallback : UiHelper.RendererCallback {
|
||||
override fun onNativeWindowChanged(surface: Surface) {
|
||||
swapChain?.let { engine.destroySwapChain(it) }
|
||||
swapChain = engine.createSwapChain(surface)
|
||||
displayHelper.attach(renderer, surfaceView.display)
|
||||
}
|
||||
|
||||
override fun onDetachedFromSurface() {
|
||||
displayHelper.detach()
|
||||
swapChain?.let {
|
||||
engine.destroySwapChain(it)
|
||||
// Required to ensure we don't return before Filament is done executing the
|
||||
// destroySwapChain command, otherwise Android might destroy the Surface
|
||||
// too early
|
||||
engine.flushAndWait()
|
||||
swapChain = null
|
||||
}
|
||||
}
|
||||
|
||||
override fun onResized(width: Int, height: Int) {
|
||||
val aspect = width.toDouble() / height.toDouble()
|
||||
camera.setProjection(45.0, aspect, 0.1, 20.0, Camera.Fov.VERTICAL)
|
||||
|
||||
view.viewport = Viewport(0, 0, width, height)
|
||||
|
||||
FilamentHelper.synchronizePendingFrames(engine)
|
||||
}
|
||||
}
|
||||
|
||||
private fun readUncompressedAsset(@Suppress("SameParameterValue") assetName: String): ByteBuffer {
|
||||
assets.openFd(assetName).use { fd ->
|
||||
val input = fd.createInputStream()
|
||||
val dst = ByteBuffer.allocate(fd.length.toInt())
|
||||
|
||||
val src = Channels.newChannel(input)
|
||||
src.read(dst)
|
||||
src.close()
|
||||
|
||||
return dst.apply { rewind() }
|
||||
}
|
||||
}
|
||||
|
||||
override fun onRequestPermissionsResult(requestCode: Int, permissions: Array<String>, grantResults: IntArray) {
|
||||
// if (!cameraHelper.onRequestPermissionsResult(requestCode, grantResults)) {
|
||||
// this.onRequestPermissionsResult(requestCode, permissions, grantResults)
|
||||
// }
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,446 @@
|
||||
/*
|
||||
* Copyright (C) 2019 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package com.google.android.filament.externalimg
|
||||
|
||||
import android.animation.ValueAnimator
|
||||
import android.app.Activity
|
||||
import android.hardware.HardwareBuffer
|
||||
import android.opengl.Matrix
|
||||
import android.os.Bundle
|
||||
import android.view.Choreographer
|
||||
import android.view.Surface
|
||||
import android.view.SurfaceView
|
||||
import android.view.animation.LinearInterpolator
|
||||
import androidx.core.app.ActivityCompat
|
||||
|
||||
import com.google.android.filament.*
|
||||
import com.google.android.filament.RenderableManager.*
|
||||
import com.google.android.filament.VertexBuffer.*
|
||||
import com.google.android.filament.android.DisplayHelper
|
||||
import com.google.android.filament.android.FilamentHelper
|
||||
import com.google.android.filament.android.UiHelper
|
||||
|
||||
import java.nio.ByteBuffer
|
||||
import java.nio.ByteOrder
|
||||
import java.nio.channels.Channels
|
||||
|
||||
import kotlin.math.*
|
||||
|
||||
import android.util.Log
|
||||
|
||||
class MainActivity : Activity(), ActivityCompat.OnRequestPermissionsResultCallback {
|
||||
companion object {
|
||||
init {
|
||||
Filament.init()
|
||||
}
|
||||
}
|
||||
|
||||
private var TAG = "filament.externalimg"
|
||||
|
||||
private lateinit var surfaceView: SurfaceView
|
||||
private lateinit var uiHelper: UiHelper
|
||||
private lateinit var displayHelper: DisplayHelper
|
||||
private lateinit var choreographer: Choreographer
|
||||
|
||||
private lateinit var engine: Engine
|
||||
private lateinit var renderer: Renderer
|
||||
private lateinit var scene: Scene
|
||||
private lateinit var view: View
|
||||
|
||||
// This is the Filament camera, not the phone camera. :)
|
||||
private lateinit var camera: Camera
|
||||
|
||||
// Other Filament objects:
|
||||
private lateinit var material: Material
|
||||
private lateinit var materialInstance: MaterialInstance
|
||||
private lateinit var vertexBuffer: VertexBuffer
|
||||
private lateinit var indexBuffer: IndexBuffer
|
||||
|
||||
// Filament entity representing a renderable object
|
||||
@Entity private var renderable = 0
|
||||
@Entity private var light = 0
|
||||
|
||||
private var myCount : Int = 0
|
||||
|
||||
// A swap chain is Filament's representation of a surface
|
||||
private var swapChain: SwapChain? = null
|
||||
|
||||
// Performs the rendering and schedules new frames
|
||||
private val frameScheduler = FrameCallback()
|
||||
|
||||
private val animator = ValueAnimator.ofFloat(0.0f, 50.0f)
|
||||
|
||||
override fun onCreate(savedInstanceState: Bundle?) {
|
||||
super.onCreate(savedInstanceState)
|
||||
|
||||
surfaceView = SurfaceView(this)
|
||||
setContentView(surfaceView)
|
||||
|
||||
choreographer = Choreographer.getInstance()
|
||||
|
||||
displayHelper = DisplayHelper(this)
|
||||
|
||||
setupSurfaceView()
|
||||
setupFilament()
|
||||
setupView()
|
||||
setupScene()
|
||||
|
||||
// cameraHelper = CameraHelper(this, engine, materialInstance)
|
||||
// cameraHelper.openCamera()
|
||||
}
|
||||
|
||||
private fun setupSurfaceView() {
|
||||
uiHelper = UiHelper(UiHelper.ContextErrorPolicy.DONT_CHECK)
|
||||
uiHelper.renderCallback = SurfaceCallback()
|
||||
uiHelper.attachTo(surfaceView)
|
||||
}
|
||||
|
||||
private fun setupFilament() {
|
||||
engine = Engine.create()
|
||||
renderer = engine.createRenderer()
|
||||
scene = engine.createScene()
|
||||
view = engine.createView()
|
||||
camera = engine.createCamera(engine.entityManager.create())
|
||||
|
||||
}
|
||||
|
||||
private fun setupView() {
|
||||
scene.skybox = Skybox.Builder().color(0.035f, 0.035f, 0.035f, 1.0f).build(engine)
|
||||
view.camera = camera
|
||||
view.scene = scene
|
||||
}
|
||||
|
||||
private fun setupScene() {
|
||||
loadMaterial()
|
||||
setupMaterial()
|
||||
createMesh()
|
||||
|
||||
// To create a renderable we first create a generic entity
|
||||
renderable = EntityManager.get().create()
|
||||
|
||||
// We then create a renderable component on that entity
|
||||
// A renderable is made of several primitives; in this case we declare only 1
|
||||
// If we wanted each face of the cube to have a different material, we could
|
||||
// declare 6 primitives (1 per face) and give each of them a different material
|
||||
// instance, setup with different parameters
|
||||
RenderableManager.Builder(1)
|
||||
// Overall bounding box of the renderable
|
||||
.boundingBox(Box(0.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f))
|
||||
// Sets the mesh data of the first primitive, 6 faces of 6 indices each
|
||||
.geometry(0, PrimitiveType.TRIANGLES, vertexBuffer, indexBuffer, 0, 6 * 6)
|
||||
// Sets the material of the first primitive
|
||||
.material(0, materialInstance)
|
||||
.build(engine, renderable)
|
||||
|
||||
// Add the entity to the scene to render it
|
||||
scene.addEntity(renderable)
|
||||
|
||||
// We now need a light, let's create a directional light
|
||||
light = EntityManager.get().create()
|
||||
|
||||
// Create a color from a temperature (5,500K)
|
||||
val (r, g, b) = Colors.cct(5_500.0f)
|
||||
LightManager.Builder(LightManager.Type.DIRECTIONAL)
|
||||
.color(r, g, b)
|
||||
// Intensity of the sun in lux on a clear day
|
||||
.intensity(110_000.0f)
|
||||
// The direction is normalized on our behalf
|
||||
.direction(0.0f, -0.5f, -1.0f)
|
||||
.castShadows(true)
|
||||
.build(engine, light)
|
||||
|
||||
// Add the entity to the scene to light it
|
||||
scene.addEntity(light)
|
||||
|
||||
// Set the exposure on the camera, this exposure follows the sunny f/16 rule
|
||||
// Since we've defined a light that has the same intensity as the sun, it
|
||||
// guarantees a proper exposure
|
||||
camera.setExposure(16.0f, 1.0f / 125.0f, 100.0f)
|
||||
|
||||
// Move the camera back to see the object
|
||||
camera.lookAt(0.0, 0.0, 6.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0)
|
||||
|
||||
startAnimation()
|
||||
}
|
||||
|
||||
private fun loadMaterial() {
|
||||
readUncompressedAsset("materials/lit.filamat").let {
|
||||
material = Material.Builder().payload(it, it.remaining()).build(engine)
|
||||
}
|
||||
}
|
||||
|
||||
private fun setupMaterial() {
|
||||
materialInstance = material.createInstance()
|
||||
materialInstance.setParameter("baseColor", Colors.RgbType.SRGB, 1.0f, 0.85f, 0.57f)
|
||||
materialInstance.setParameter("roughness", 0.3f)
|
||||
}
|
||||
|
||||
private fun createMesh() {
|
||||
val floatSize = 4
|
||||
val shortSize = 2
|
||||
// A vertex is a position + a tangent frame:
|
||||
// 3 floats for XYZ position, 4 floats for normal+tangents (quaternion)
|
||||
val vertexSize = 3 * floatSize + 4 * floatSize
|
||||
|
||||
// Define a vertex and a function to put a vertex in a ByteBuffer
|
||||
@Suppress("ArrayInDataClass")
|
||||
data class Vertex(val x: Float, val y: Float, val z: Float, val tangents: FloatArray)
|
||||
fun ByteBuffer.put(v: Vertex): ByteBuffer {
|
||||
putFloat(v.x)
|
||||
putFloat(v.y)
|
||||
putFloat(v.z)
|
||||
v.tangents.forEach { putFloat(it) }
|
||||
return this
|
||||
}
|
||||
|
||||
// 6 faces, 4 vertices per face
|
||||
val vertexCount = 6 * 4
|
||||
|
||||
// Create tangent frames, one per face
|
||||
val tfPX = FloatArray(4)
|
||||
val tfNX = FloatArray(4)
|
||||
val tfPY = FloatArray(4)
|
||||
val tfNY = FloatArray(4)
|
||||
val tfPZ = FloatArray(4)
|
||||
val tfNZ = FloatArray(4)
|
||||
|
||||
MathUtils.packTangentFrame( 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, 0.0f, 0.0f, tfPX)
|
||||
MathUtils.packTangentFrame( 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, -1.0f, -1.0f, 0.0f, 0.0f, tfNX)
|
||||
MathUtils.packTangentFrame(-1.0f, 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 0.0f, 1.0f, 0.0f, tfPY)
|
||||
MathUtils.packTangentFrame(-1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, -1.0f, 0.0f, tfNY)
|
||||
MathUtils.packTangentFrame( 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, tfPZ)
|
||||
MathUtils.packTangentFrame( 0.0f, -1.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, tfNZ)
|
||||
|
||||
val vertexData = ByteBuffer.allocate(vertexCount * vertexSize)
|
||||
// It is important to respect the native byte order
|
||||
.order(ByteOrder.nativeOrder())
|
||||
// Face -Z
|
||||
.put(Vertex(-1.5f, -1.5f, -1.0f, tfNZ))
|
||||
.put(Vertex(-1.5f, 1.5f, -1.0f, tfNZ))
|
||||
.put(Vertex( 1.5f, 1.5f, -1.0f, tfNZ))
|
||||
.put(Vertex( 1.5f, -1.5f, -1.0f, tfNZ))
|
||||
// Face +X
|
||||
.put(Vertex( 1.5f, -1.5f, -1.0f, tfPX))
|
||||
.put(Vertex( 1.5f, 1.5f, -1.0f, tfPX))
|
||||
.put(Vertex( 1.0f, 1.0f, 1.0f, tfPX))
|
||||
.put(Vertex( 1.0f, -1.0f, 1.0f, tfPX))
|
||||
// Face +Z
|
||||
.put(Vertex(-1.0f, -1.0f, 1.0f, tfPZ))
|
||||
.put(Vertex( 1.0f, -1.0f, 1.0f, tfPZ))
|
||||
.put(Vertex( 1.0f, 1.0f, 1.0f, tfPZ))
|
||||
.put(Vertex(-1.0f, 1.0f, 1.0f, tfPZ))
|
||||
// Face -X
|
||||
.put(Vertex(-1.0f, -1.0f, 1.0f, tfNX))
|
||||
.put(Vertex(-1.0f, 1.0f, 1.0f, tfNX))
|
||||
.put(Vertex(-1.5f, 1.5f, -1.0f, tfNX))
|
||||
.put(Vertex(-1.5f, -1.5f, -1.0f, tfNX))
|
||||
// Face -Y
|
||||
.put(Vertex(-1.0f, -1.0f, 1.0f, tfNY))
|
||||
.put(Vertex(-1.5f, -1.5f, -1.0f, tfNY))
|
||||
.put(Vertex( 1.5f, -1.5f, -1.0f, tfNY))
|
||||
.put(Vertex( 1.0f, -1.0f, 1.0f, tfNY))
|
||||
// Face +Y
|
||||
.put(Vertex(-1.5f, 1.5f, -1.0f, tfPY))
|
||||
.put(Vertex(-1.0f, 1.0f, 1.0f, tfPY))
|
||||
.put(Vertex( 1.0f, 1.0f, 1.0f, tfPY))
|
||||
.put(Vertex( 1.5f, 1.5f, -1.0f, tfPY))
|
||||
// Make sure the cursor is pointing in the right place in the byte buffer
|
||||
.flip()
|
||||
|
||||
// Declare the layout of our mesh
|
||||
vertexBuffer = VertexBuffer.Builder()
|
||||
.bufferCount(1)
|
||||
.vertexCount(vertexCount)
|
||||
// Because we interleave position and color data we must specify offset and stride
|
||||
// We could use de-interleaved data by declaring two buffers and giving each
|
||||
// attribute a different buffer index
|
||||
.attribute(VertexAttribute.POSITION, 0, AttributeType.FLOAT3, 0, vertexSize)
|
||||
.attribute(VertexAttribute.TANGENTS, 0, AttributeType.FLOAT4, 3 * floatSize, vertexSize)
|
||||
.build(engine)
|
||||
|
||||
// Feed the vertex data to the mesh
|
||||
// We only set 1 buffer because the data is interleaved
|
||||
vertexBuffer.setBufferAt(engine, 0, vertexData)
|
||||
|
||||
// Create the indices
|
||||
val indexData = ByteBuffer.allocate(6 * 2 * 3 * shortSize)
|
||||
.order(ByteOrder.nativeOrder())
|
||||
repeat(6) {
|
||||
val i = (it * 4).toShort()
|
||||
indexData
|
||||
.putShort(i).putShort((i + 1).toShort()).putShort((i + 2).toShort())
|
||||
.putShort(i).putShort((i + 2).toShort()).putShort((i + 3).toShort())
|
||||
}
|
||||
indexData.flip()
|
||||
|
||||
// 6 faces, 2 triangles per face,
|
||||
indexBuffer = IndexBuffer.Builder()
|
||||
.indexCount(vertexCount * 2)
|
||||
.bufferType(IndexBuffer.Builder.IndexType.USHORT)
|
||||
.build(engine)
|
||||
indexBuffer.setBuffer(engine, indexData)
|
||||
}
|
||||
|
||||
private fun startAnimation() {
|
||||
// Animate the triangle
|
||||
animator.interpolator = LinearInterpolator()
|
||||
animator.duration = 6000
|
||||
animator.repeatMode = ValueAnimator.RESTART
|
||||
animator.repeatCount = ValueAnimator.INFINITE
|
||||
animator.addUpdateListener(object : ValueAnimator.AnimatorUpdateListener {
|
||||
val transformMatrix = FloatArray(16)
|
||||
override fun onAnimationUpdate(animator: ValueAnimator) {
|
||||
val t = animator.animatedValue as Float
|
||||
val radians = sin(t) * 3.0f * PI.toFloat()
|
||||
Matrix.setRotateM(transformMatrix, 0, radians, 0.0f, 1.0f, 0.0f)
|
||||
val tcm = engine.transformManager
|
||||
tcm.setTransform(tcm.getInstance(renderable), transformMatrix)
|
||||
}
|
||||
})
|
||||
animator.start()
|
||||
}
|
||||
|
||||
override fun onResume() {
|
||||
super.onResume()
|
||||
choreographer.postFrameCallback(frameScheduler)
|
||||
animator.start()
|
||||
// cameraHelper.onResume()
|
||||
}
|
||||
|
||||
override fun onPause() {
|
||||
super.onPause()
|
||||
choreographer.removeFrameCallback(frameScheduler)
|
||||
animator.cancel()
|
||||
// cameraHelper.onPause()
|
||||
}
|
||||
|
||||
override fun onDestroy() {
|
||||
super.onDestroy()
|
||||
|
||||
// Stop the animation and any pending frame
|
||||
choreographer.removeFrameCallback(frameScheduler)
|
||||
animator.cancel()
|
||||
|
||||
// Always detach the surface before destroying the engine
|
||||
uiHelper.detach()
|
||||
|
||||
// Cleanup all resources
|
||||
engine.destroyEntity(light)
|
||||
engine.destroyEntity(renderable)
|
||||
engine.destroyRenderer(renderer)
|
||||
engine.destroyVertexBuffer(vertexBuffer)
|
||||
engine.destroyIndexBuffer(indexBuffer)
|
||||
engine.destroyMaterialInstance(materialInstance)
|
||||
engine.destroyMaterial(material)
|
||||
engine.destroyView(view)
|
||||
engine.destroyScene(scene)
|
||||
engine.destroyCameraComponent(camera.entity)
|
||||
|
||||
// Engine.destroyEntity() destroys Filament related resources only
|
||||
// (components), not the entity itself
|
||||
val entityManager = EntityManager.get()
|
||||
entityManager.destroy(light)
|
||||
entityManager.destroy(renderable)
|
||||
entityManager.destroy(camera.entity)
|
||||
|
||||
// Destroying the engine will free up any resource you may have forgotten
|
||||
// to destroy, but it's recommended to do the cleanup properly
|
||||
engine.destroy()
|
||||
}
|
||||
|
||||
inner class FrameCallback : Choreographer.FrameCallback {
|
||||
override fun doFrame(frameTimeNanos: Long) {
|
||||
// Schedule the next frame
|
||||
choreographer.postFrameCallback(this)
|
||||
|
||||
// This check guarantees that we have a swap chain
|
||||
if (uiHelper.isReadyToRender) {
|
||||
|
||||
if (myCount < 1) {
|
||||
val mybuffer: HardwareBuffer? = CanvasToHardwareBufferUtil.drawToHardwareBuffer(400, 400)
|
||||
mybuffer?.use { buffer : HardwareBuffer ->
|
||||
// ... Use the buffer (e.g., create an EGLImage, pass to Vulkan, etc.) ...
|
||||
Log.d(TAG, "Successfully created HardwareBuffer: $buffer. Now using it...")
|
||||
// buffer.close() // 'use' handles this automatically
|
||||
|
||||
} ?: run {
|
||||
Log.e(TAG, "Failed to create HardwareBuffer.")
|
||||
}
|
||||
}
|
||||
myCount ++;
|
||||
|
||||
// cameraHelper.pushExternalImageToFilament()
|
||||
|
||||
// If beginFrame() returns false you should skip the frame
|
||||
// This means you are sending frames too quickly to the GPU
|
||||
if (renderer.beginFrame(swapChain!!, frameTimeNanos)) {
|
||||
renderer.render(view)
|
||||
renderer.endFrame()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
inner class SurfaceCallback : UiHelper.RendererCallback {
|
||||
override fun onNativeWindowChanged(surface: Surface) {
|
||||
swapChain?.let { engine.destroySwapChain(it) }
|
||||
swapChain = engine.createSwapChain(surface)
|
||||
displayHelper.attach(renderer, surfaceView.display)
|
||||
}
|
||||
|
||||
override fun onDetachedFromSurface() {
|
||||
displayHelper.detach()
|
||||
swapChain?.let {
|
||||
engine.destroySwapChain(it)
|
||||
// Required to ensure we don't return before Filament is done executing the
|
||||
// destroySwapChain command, otherwise Android might destroy the Surface
|
||||
// too early
|
||||
engine.flushAndWait()
|
||||
swapChain = null
|
||||
}
|
||||
}
|
||||
|
||||
override fun onResized(width: Int, height: Int) {
|
||||
val aspect = width.toDouble() / height.toDouble()
|
||||
camera.setProjection(45.0, aspect, 0.1, 20.0, Camera.Fov.VERTICAL)
|
||||
|
||||
view.viewport = Viewport(0, 0, width, height)
|
||||
|
||||
FilamentHelper.synchronizePendingFrames(engine)
|
||||
}
|
||||
}
|
||||
|
||||
private fun readUncompressedAsset(@Suppress("SameParameterValue") assetName: String): ByteBuffer {
|
||||
assets.openFd(assetName).use { fd ->
|
||||
val input = fd.createInputStream()
|
||||
val dst = ByteBuffer.allocate(fd.length.toInt())
|
||||
|
||||
val src = Channels.newChannel(input)
|
||||
src.read(dst)
|
||||
src.close()
|
||||
|
||||
return dst.apply { rewind() }
|
||||
}
|
||||
}
|
||||
|
||||
override fun onRequestPermissionsResult(requestCode: Int, permissions: Array<String>, grantResults: IntArray) {
|
||||
// if (!cameraHelper.onRequestPermissionsResult(requestCode, grantResults)) {
|
||||
// this.onRequestPermissionsResult(requestCode, permissions, grantResults)
|
||||
// }
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,73 @@
|
||||
// Simple lit material that defines 3 parameters:
|
||||
// - baseColor
|
||||
// - roughness
|
||||
// - metallic
|
||||
//
|
||||
// These parameters can be used by the application to change the appearance of the material.
|
||||
//
|
||||
// This source material must be compiled to a binary material using the matc tool.
|
||||
// The command used to compile this material is:
|
||||
// matc -p mobile -a opengl -o app/src/main/assets/lit.filamat app/src/materials/lit.mat
|
||||
//
|
||||
// See build.gradle for an example of how to compile materials automatically
|
||||
// Please refer to the documentation for more information about matc and the materials system.
|
||||
|
||||
material {
|
||||
name : lit,
|
||||
|
||||
// Dynamic lighting is enabled on this material
|
||||
shadingModel : lit,
|
||||
|
||||
// We don't need to declare a "requires" array, lit materials
|
||||
// always requires the "tangents" vertex attribute (the normal
|
||||
// is required for lighting, tangent/bitangent for normal mapping
|
||||
// and anisotropy)
|
||||
|
||||
// Custom vertex shader outputs
|
||||
variables : [
|
||||
uv
|
||||
],
|
||||
|
||||
// List of parameters exposed by this material
|
||||
parameters : [
|
||||
// The color must be passed in linear space, not sRGB
|
||||
{
|
||||
type : float3,
|
||||
name : baseColor
|
||||
},
|
||||
{
|
||||
type : float,
|
||||
name : roughness
|
||||
},
|
||||
{
|
||||
type : samplerExternal,
|
||||
name : videoTexture
|
||||
},
|
||||
{
|
||||
type : mat4,
|
||||
name : textureTransform
|
||||
}
|
||||
],
|
||||
}
|
||||
|
||||
vertex {
|
||||
void materialVertex(inout MaterialVertexInputs material) {
|
||||
material.uv = 0.5 * (getPosition() + vec4(1));
|
||||
}
|
||||
}
|
||||
|
||||
fragment {
|
||||
void material(inout MaterialInputs material) {
|
||||
prepareMaterial(material);
|
||||
material.roughness = materialParams.roughness;
|
||||
material.metallic = 0.0;
|
||||
|
||||
// Apply the video stream to the +Z face on the cube.
|
||||
if (variable_uv.z >= 1.0) {
|
||||
vec2 uv = (materialParams.textureTransform * vec4(variable_uv.xy, 0, 1)).xy;
|
||||
material.baseColor.rgb = inverseTonemapSRGB(texture(materialParams_videoTexture, uv).rgb);
|
||||
} else {
|
||||
material.baseColor.rgb = materialParams.baseColor;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
<vector xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
xmlns:aapt="http://schemas.android.com/aapt"
|
||||
android:width="108dp"
|
||||
android:height="108dp"
|
||||
android:viewportHeight="108"
|
||||
android:viewportWidth="108">
|
||||
<path
|
||||
android:fillType="evenOdd"
|
||||
android:pathData="M32,64C32,64 38.39,52.99 44.13,50.95C51.37,48.37 70.14,49.57 70.14,49.57L108.26,87.69L108,109.01L75.97,107.97L32,64Z"
|
||||
android:strokeColor="#00000000"
|
||||
android:strokeWidth="1">
|
||||
<aapt:attr name="android:fillColor">
|
||||
<gradient
|
||||
android:endX="78.5885"
|
||||
android:endY="90.9159"
|
||||
android:startX="48.7653"
|
||||
android:startY="61.0927"
|
||||
android:type="linear">
|
||||
<item
|
||||
android:color="#44000000"
|
||||
android:offset="0.0"/>
|
||||
<item
|
||||
android:color="#00000000"
|
||||
android:offset="1.0"/>
|
||||
</gradient>
|
||||
</aapt:attr>
|
||||
</path>
|
||||
<path
|
||||
android:fillColor="#FFFFFF"
|
||||
android:fillType="nonZero"
|
||||
android:pathData="M66.94,46.02L66.94,46.02C72.44,50.07 76,56.61 76,64L32,64C32,56.61 35.56,50.11 40.98,46.06L36.18,41.19C35.45,40.45 35.45,39.3 36.18,38.56C36.91,37.81 38.05,37.81 38.78,38.56L44.25,44.05C47.18,42.57 50.48,41.71 54,41.71C57.48,41.71 60.78,42.57 63.68,44.05L69.11,38.56C69.84,37.81 70.98,37.81 71.71,38.56C72.44,39.3 72.44,40.45 71.71,41.19L66.94,46.02ZM62.94,56.92C64.08,56.92 65,56.01 65,54.88C65,53.76 64.08,52.85 62.94,52.85C61.8,52.85 60.88,53.76 60.88,54.88C60.88,56.01 61.8,56.92 62.94,56.92ZM45.06,56.92C46.2,56.92 47.13,56.01 47.13,54.88C47.13,53.76 46.2,52.85 45.06,52.85C43.92,52.85 43,53.76 43,54.88C43,56.01 43.92,56.92 45.06,56.92Z"
|
||||
android:strokeColor="#00000000"
|
||||
android:strokeWidth="1"/>
|
||||
</vector>
|
||||
@@ -0,0 +1,171 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<vector
|
||||
xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:width="108dp"
|
||||
android:height="108dp"
|
||||
android:viewportHeight="108"
|
||||
android:viewportWidth="108">
|
||||
<path
|
||||
android:fillColor="#26A69A"
|
||||
android:pathData="M0,0h108v108h-108z"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M9,0L9,108"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M19,0L19,108"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M29,0L29,108"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M39,0L39,108"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M49,0L49,108"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M59,0L59,108"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M69,0L69,108"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M79,0L79,108"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M89,0L89,108"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M99,0L99,108"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M0,9L108,9"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M0,19L108,19"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M0,29L108,29"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M0,39L108,39"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M0,49L108,49"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M0,59L108,59"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M0,69L108,69"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M0,79L108,79"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M0,89L108,89"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M0,99L108,99"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M19,29L89,29"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M19,39L89,39"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M19,49L89,49"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M19,59L89,59"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M19,69L89,69"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M19,79L89,79"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M29,19L29,89"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M39,19L39,89"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M49,19L49,89"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M59,19L59,89"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M69,19L69,89"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M79,19L79,89"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8"/>
|
||||
</vector>
|
||||
@@ -0,0 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
<background android:drawable="@drawable/ic_launcher_background"/>
|
||||
<foreground android:drawable="@drawable/ic_launcher_foreground"/>
|
||||
</adaptive-icon>
|
||||
@@ -0,0 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
<background android:drawable="@drawable/ic_launcher_background"/>
|
||||
<foreground android:drawable="@drawable/ic_launcher_foreground"/>
|
||||
</adaptive-icon>
|
||||
|
After Width: | Height: | Size: 3.0 KiB |
|
After Width: | Height: | Size: 4.9 KiB |
|
After Width: | Height: | Size: 2.0 KiB |
|
After Width: | Height: | Size: 2.8 KiB |
|
After Width: | Height: | Size: 4.5 KiB |
|
After Width: | Height: | Size: 6.9 KiB |
|
After Width: | Height: | Size: 6.3 KiB |
|
After Width: | Height: | Size: 10 KiB |
|
After Width: | Height: | Size: 9.0 KiB |
|
After Width: | Height: | Size: 15 KiB |
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<color name="colorPrimary">#3F51B5</color>
|
||||
<color name="colorPrimaryDark">#303F9F</color>
|
||||
<color name="colorAccent">#FF4081</color>
|
||||
</resources>
|
||||
@@ -0,0 +1,3 @@
|
||||
<resources>
|
||||
<string name="app_name">External Image</string>
|
||||
</resources>
|
||||
@@ -0,0 +1,3 @@
|
||||
<resources>
|
||||
<string name="app_name">Hello Camera</string>
|
||||
</resources>
|
||||
@@ -0,0 +1,8 @@
|
||||
<resources>
|
||||
|
||||
<!-- Base application theme. -->
|
||||
<style name="AppTheme" parent="android:Theme.Material.Light.DarkActionBar">
|
||||
<!-- Customize your theme here. -->
|
||||
</style>
|
||||
|
||||
</resources>
|
||||
@@ -18,5 +18,6 @@ include ':samples:sample-stream-test'
|
||||
include ':samples:sample-texture-view'
|
||||
include ':samples:sample-textured-object'
|
||||
include ':samples:sample-transparent-view'
|
||||
include ':samples:sample-external-image'
|
||||
|
||||
rootProject.name = 'filament'
|
||||
|
||||
@@ -30,6 +30,9 @@ if [[ "$GITHUB_WORKFLOW" ]]; then
|
||||
sudo apt-get install clang-$GITHUB_CLANG_VERSION libc++-$GITHUB_CLANG_VERSION-dev libc++abi-$GITHUB_CLANG_VERSION-dev
|
||||
sudo apt-get install mesa-common-dev libxi-dev libxxf86vm-dev
|
||||
|
||||
# For dawn
|
||||
sudo apt-get install libxrandr-dev libxinerama-dev libxcursor-dev libxi-dev libx11-xcb-dev
|
||||
|
||||
sudo update-alternatives --install /usr/bin/cc cc /usr/bin/clang-${GITHUB_CLANG_VERSION} 100
|
||||
sudo update-alternatives --install /usr/bin/c++ c++ /usr/bin/clang++-${GITHUB_CLANG_VERSION} 100
|
||||
fi
|
||||
|
||||
@@ -13,7 +13,7 @@ This document is part of the [Filament project](https://github.com/google/filame
|
||||
## Authors
|
||||
|
||||
- [Romain Guy](https://github.com/romainguy), [@romainguy](https://twitter.com/romainguy)
|
||||
- [Mathias Agopian](https://github.com/pixelflinger), [@darthmoosious](https://twitter.com/darthmoosious)
|
||||
- [Mathias Agopian](https://github.com/pixelflinger), [@pixelflinger](https://bsky.app/profile/pixelflinger.bsky.social)
|
||||
|
||||
# Overview
|
||||
|
||||
@@ -78,26 +78,27 @@ in table [standardProperties].
|
||||
Property | Definition
|
||||
-----------------------:|:---------------------
|
||||
**baseColor** | Diffuse albedo for non-metallic surfaces, and specular color for metallic surfaces
|
||||
**metallic** | Whether a surface appears to be dielectric (0.0) or conductor (1.0). Often used as a binary value (0 or 1)
|
||||
**roughness** | Perceived smoothness (1.0) or roughness (0.0) of a surface. Smooth surfaces exhibit sharp reflections
|
||||
**metallic** | Whether a surface appears to be dielectric (0.0) or conductor (1.0). Often used as a binary value (0 or 1)
|
||||
**reflectance** | Fresnel reflectance at normal incidence for dielectric surfaces. This directly controls the strength of the reflections
|
||||
**sheenColor** | Strength of the sheen layer
|
||||
**sheenRoughness** | Perceived smoothness or roughness of the sheen layer
|
||||
**ambientOcclusion** | Defines how much of the ambient light is accessible to a surface point. It is a per-pixel shadowing factor between 0.0 and 1.0
|
||||
**clearCoat** | Strength of the clear coat layer
|
||||
**clearCoatRoughness** | Perceived smoothness or roughness of the clear coat layer
|
||||
**clearCoatNormal** | A detail normal used to perturb the clear coat layer using _bump mapping_ (_normal mapping_)
|
||||
**anisotropy** | Amount of anisotropy in either the tangent or bitangent direction
|
||||
**anisotropyDirection** | Local surface direction in tangent space
|
||||
**ambientOcclusion** | Defines how much of the ambient light is accessible to a surface point. It is a per-pixel shadowing factor between 0.0 and 1.0
|
||||
**normal** | A detail normal used to perturb the surface using _bump mapping_ (_normal mapping_)
|
||||
**bentNormal** | A normal pointing in the average unoccluded direction. Can be used to improve indirect lighting quality
|
||||
**clearCoatNormal** | A detail normal used to perturb the clear coat layer using _bump mapping_ (_normal mapping_)
|
||||
**emissive** | Additional diffuse albedo to simulate emissive surfaces (such as neons, etc.) This property is mostly useful in an HDR pipeline with a bloom pass
|
||||
**postLightingColor** | Additional color that can be blended with the result of the lighting computations. See `postLightingBlending`
|
||||
**ior** | Index of refraction, either for refractive objects or as an alternative to reflectance
|
||||
**transmission** | Defines how much of the diffuse light of a dielectric is transmitted through the object, in other words this defines how transparent an object is
|
||||
**absorption** | Absorption factor for refractive objects
|
||||
**microThickness** | Thickness of the thin layer of refractive objects
|
||||
**thickness** | Thickness of the solid volume of refractive objects
|
||||
**sheenColor** | Strength of the sheen layer
|
||||
**sheenRoughness** | Perceived smoothness or roughness of the sheen layer
|
||||
**emissive** | Additional diffuse albedo to simulate emissive surfaces (such as neons, etc.) This property is mostly useful in an HDR pipeline with a bloom pass
|
||||
**normal** | A detail normal used to perturb the surface using _bump mapping_ (_normal mapping_)
|
||||
**postLightingColor** | Additional color that can be blended with the result of the lighting computations. See `postLightingBlending`
|
||||
**absorption** | Absorption factor for refractive objects
|
||||
**transmission** | Defines how much of the diffuse light of a dielectric is transmitted through the object, in other words this defines how transparent an object is
|
||||
**ior** | Index of refraction, either for refractive objects or as an alternative to reflectance
|
||||
**microThickness** | Thickness of the thin layer of refractive objects
|
||||
**bentNormal** | A normal pointing in the average unoccluded direction. Can be used to improve indirect lighting quality
|
||||
**shadowStrength** | Strength factor between 0 and 1 for all shadows received by this material
|
||||
[Table [standardProperties]: Properties of the standard model]
|
||||
|
||||
The type and range of each property is described in table [standardPropertiesTypes].
|
||||
@@ -1272,6 +1273,9 @@ Description
|
||||
when selecting any shading model that is not `unlit`. See the shader sections of this document
|
||||
for more information on how to access these attributes from the shaders.
|
||||
|
||||
!!! Note: Interaction with custom variables
|
||||
When the `color` attribute is specified, only four custom variables are available instead of five.
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ JSON
|
||||
material {
|
||||
parameters : [
|
||||
@@ -1302,7 +1306,7 @@ Type
|
||||
: array of `string`
|
||||
|
||||
Value
|
||||
: Up to 4 strings, each must be a valid GLSL identifier.
|
||||
: Up to 5 strings, each must be a valid GLSL identifier.
|
||||
|
||||
Description
|
||||
: Defines custom interpolants (or variables) that are output by the material's vertex shader.
|
||||
@@ -1318,6 +1322,10 @@ Description
|
||||
particular if `default` is specified the default precision is used is the fragment shader
|
||||
(`mediump`) and in the vertex shader (`highp`).
|
||||
|
||||
!!! Warning: Interaction with required attributes
|
||||
If the `color` attribute is specified in the `required` list, then only four variables can be used
|
||||
instead of five.
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ JSON
|
||||
material {
|
||||
name : Skybox,
|
||||
|
||||
@@ -108,8 +108,12 @@ if (FILAMENT_SUPPORTS_OPENGL AND NOT FILAMENT_USE_EXTERNAL_GLES3)
|
||||
list(APPEND SRCS src/opengl/platforms/PlatformCocoaTouchGL.mm)
|
||||
list(APPEND SRCS src/opengl/platforms/CocoaTouchExternalImage.mm)
|
||||
elseif (APPLE)
|
||||
list(APPEND SRCS src/opengl/platforms/PlatformCocoaGL.mm)
|
||||
list(APPEND SRCS src/opengl/platforms/CocoaExternalImage.mm)
|
||||
if (FILAMENT_SUPPORTS_OSMESA)
|
||||
list(APPEND SRCS src/opengl/platforms/PlatformOSMesa.cpp)
|
||||
else()
|
||||
list(APPEND SRCS src/opengl/platforms/PlatformCocoaGL.mm)
|
||||
list(APPEND SRCS src/opengl/platforms/CocoaExternalImage.mm)
|
||||
endif()
|
||||
elseif (WEBGL)
|
||||
list(APPEND SRCS src/opengl/platforms/PlatformWebGL.cpp)
|
||||
elseif (LINUX)
|
||||
@@ -173,10 +177,12 @@ endif()
|
||||
if (FILAMENT_SUPPORTS_VULKAN)
|
||||
list(APPEND SRCS
|
||||
include/backend/platforms/VulkanPlatform.h
|
||||
src/vulkan/caching/VulkanDescriptorSetManager.cpp
|
||||
src/vulkan/caching/VulkanDescriptorSetManager.h
|
||||
src/vulkan/caching/VulkanPipelineLayoutCache.cpp
|
||||
src/vulkan/caching/VulkanPipelineLayoutCache.h
|
||||
src/vulkan/VulkanDescriptorSetCache.cpp
|
||||
src/vulkan/VulkanDescriptorSetCache.h
|
||||
src/vulkan/VulkanDescriptorSetLayoutCache.cpp
|
||||
src/vulkan/VulkanDescriptorSetLayoutCache.h
|
||||
src/vulkan/VulkanPipelineLayoutCache.cpp
|
||||
src/vulkan/VulkanPipelineLayoutCache.h
|
||||
src/vulkan/memory/ResourceManager.cpp
|
||||
src/vulkan/memory/ResourceManager.h
|
||||
src/vulkan/memory/ResourcePointer.h
|
||||
@@ -242,11 +248,31 @@ endif()
|
||||
|
||||
if (FILAMENT_SUPPORTS_WEBGPU)
|
||||
list(APPEND SRCS
|
||||
include/backend/platforms/WebGPUPlatform.h
|
||||
src/webgpu/platform/WebGPUPlatform.cpp
|
||||
src/webgpu/WebGPUConstants.h
|
||||
src/webgpu/WebGPUDriver.cpp
|
||||
src/webgpu/WebGPUDriver.h
|
||||
src/webgpu/WebGPUPlatform.cpp
|
||||
src/webgpu/WebGPUPlatform.h
|
||||
)
|
||||
if (WIN32)
|
||||
list(APPEND SRCS src/webgpu/platform/WebGPUPlatformWindows.cpp)
|
||||
elseif (LINUX)
|
||||
list(APPEND SRCS src/webgpu/platform/WebGPUPlatformLinux.cpp)
|
||||
elseif (APPLE OR IOS)
|
||||
list(APPEND SRCS src/webgpu/platform/WebGPUPlatformApple.mm)
|
||||
elseif (ANDROID)
|
||||
list(APPEND SRCS src/webgpu/platform/WebGPUPlatformAndroid.cpp)
|
||||
endif()
|
||||
|
||||
if (TNT_DEV)
|
||||
set(FILAMENT_WEBGPU_IMMEDIATE_ERROR_HANDLING_DEFAULT ON)
|
||||
else()
|
||||
set(FILAMENT_WEBGPU_IMMEDIATE_ERROR_HANDLING_DEFAULT OFF)
|
||||
endif()
|
||||
|
||||
option(FILAMENT_WEBGPU_IMMEDIATE_ERROR_HANDLING
|
||||
"Enable immediate_error_handling for the WebGPU backend Dawn implementation"
|
||||
${FILAMENT_WEBGPU_IMMEDIATE_ERROR_HANDLING_DEFAULT})
|
||||
endif()
|
||||
|
||||
if (ANDROID)
|
||||
@@ -396,9 +422,12 @@ set(LINUX_LINKER_OPTIMIZATION_FLAGS
|
||||
-Wl,--exclude-libs,bluegl
|
||||
)
|
||||
|
||||
if (LINUX AND FILAMENT_SUPPORTS_OSMESA)
|
||||
set(OSMESA_COMPILE_FLAGS
|
||||
-I${FILAMENT_OSMESA_PATH}/include/GL)
|
||||
if (FILAMENT_SUPPORTS_OSMESA)
|
||||
if (LINUX)
|
||||
set(OSMESA_COMPILE_FLAGS -I${FILAMENT_OSMESA_PATH}/include/GL)
|
||||
elseif (APPLE)
|
||||
set(OSMESA_COMPILE_FLAGS -I${FILAMENT_OSMESA_PATH}/include)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (MSVC)
|
||||
@@ -433,6 +462,10 @@ if (FILAMENT_SUPPORTS_METAL)
|
||||
target_compile_definitions(${TARGET} PRIVATE $<$<BOOL:${FILAMENT_METAL_PROFILING}>:FILAMENT_METAL_PROFILING>)
|
||||
endif()
|
||||
|
||||
if (FILAMENT_SUPPORTS_WEBGPU)
|
||||
target_compile_definitions(${TARGET} PRIVATE $<$<BOOL:${FILAMENT_WEBGPU_IMMEDIATE_ERROR_HANDLING}>:FILAMENT_WEBGPU_IMMEDIATE_ERROR_HANDLING>)
|
||||
endif()
|
||||
|
||||
target_link_libraries(${TARGET} PRIVATE
|
||||
${OSMESA_LINKER_FLAGS}
|
||||
$<$<AND:$<PLATFORM_ID:Linux>,$<CONFIG:Release>>:${LINUX_LINKER_OPTIMIZATION_FLAGS}>
|
||||
|
||||
@@ -126,6 +126,10 @@ static_assert(MAX_VERTEX_BUFFER_COUNT <= MAX_VERTEX_ATTRIBUTE_COUNT,
|
||||
static constexpr size_t CONFIG_UNIFORM_BINDING_COUNT = 9; // This is guaranteed by OpenGL ES.
|
||||
static constexpr size_t CONFIG_SAMPLER_BINDING_COUNT = 4; // This is guaranteed by OpenGL ES.
|
||||
|
||||
static constexpr uint8_t EXTERNAL_SAMPLER_DATA_INDEX_UNUSED =
|
||||
uint8_t(-1);// Case where the descriptor set binding isnt using any external sampler state
|
||||
// and therefore doesn't have a valid entry.
|
||||
|
||||
/**
|
||||
* Defines the backend's feature levels.
|
||||
*/
|
||||
@@ -252,21 +256,19 @@ struct DescriptorSetLayoutBinding {
|
||||
DescriptorFlags flags = DescriptorFlags::NONE;
|
||||
uint16_t count = 0;
|
||||
|
||||
uint8_t externalSamplerDataIndex = EXTERNAL_SAMPLER_DATA_INDEX_UNUSED;
|
||||
|
||||
friend inline bool operator==(
|
||||
DescriptorSetLayoutBinding const& lhs,
|
||||
DescriptorSetLayoutBinding const& rhs) noexcept {
|
||||
return lhs.type == rhs.type &&
|
||||
lhs.flags == rhs.flags &&
|
||||
lhs.count == rhs.count &&
|
||||
lhs.stageFlags == rhs.stageFlags;
|
||||
lhs.stageFlags == rhs.stageFlags &&
|
||||
lhs.externalSamplerDataIndex == rhs.externalSamplerDataIndex;
|
||||
}
|
||||
};
|
||||
|
||||
struct DescriptorSetLayout {
|
||||
utils::FixedCapacityVector<DescriptorSetLayoutBinding> bindings;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Bitmask for selecting render buffers
|
||||
*/
|
||||
@@ -968,8 +970,28 @@ enum class SamplerCompareFunc : uint8_t {
|
||||
N //!< Never. The depth / stencil test always fails.
|
||||
};
|
||||
|
||||
//! this API is copied from (and only applies to) the Vulkan spec.
|
||||
//! These specify YUV to RGB conversions.
|
||||
enum class SamplerYcbcrModelConversion : uint8_t {
|
||||
RGB_IDENTITY = 0,
|
||||
YCBCR_IDENTITY = 1,
|
||||
YCBCR_709 = 2,
|
||||
YCBCR_601 = 3,
|
||||
YCBCR_2020 = 4,
|
||||
};
|
||||
|
||||
enum class SamplerYcbcrRange : uint8_t {
|
||||
ITU_FULL = 0,
|
||||
ITU_NARROW = 1,
|
||||
};
|
||||
|
||||
enum class ChromaLocation : uint8_t {
|
||||
COSITED_EVEN = 0,
|
||||
MIDPOINT = 1,
|
||||
};
|
||||
|
||||
//! Sampler parameters
|
||||
struct SamplerParams { // NOLINT
|
||||
struct SamplerParams { // NOLINT
|
||||
SamplerMagFilter filterMag : 1; //!< magnification filter (NEAREST)
|
||||
SamplerMinFilter filterMin : 3; //!< minification filter (NEAREST)
|
||||
SamplerWrapMode wrapS : 2; //!< s-coordinate wrap mode (CLAMP_TO_EDGE)
|
||||
@@ -1024,6 +1046,7 @@ private:
|
||||
return SamplerParams::LessThan{}(lhs, rhs);
|
||||
}
|
||||
};
|
||||
|
||||
static_assert(sizeof(SamplerParams) == 4);
|
||||
|
||||
// The limitation to 64-bits max comes from how we store a SamplerParams in our JNI code
|
||||
@@ -1031,6 +1054,93 @@ static_assert(sizeof(SamplerParams) == 4);
|
||||
static_assert(sizeof(SamplerParams) <= sizeof(uint64_t),
|
||||
"SamplerParams must be no more than 64 bits");
|
||||
|
||||
//! Sampler parameters
|
||||
struct SamplerYcbcrConversion {// NOLINT
|
||||
SamplerYcbcrModelConversion ycbcrModel : 4;
|
||||
TextureSwizzle r : 4;
|
||||
TextureSwizzle g : 4;
|
||||
TextureSwizzle b : 4;
|
||||
TextureSwizzle a : 4;
|
||||
SamplerYcbcrRange ycbcrRange : 1;
|
||||
ChromaLocation xChromaOffset : 1;
|
||||
ChromaLocation yChromaOffset : 1;
|
||||
SamplerMagFilter chromaFilter : 1;
|
||||
uint8_t padding;
|
||||
|
||||
struct Hasher {
|
||||
size_t operator()(const SamplerYcbcrConversion p) const noexcept {
|
||||
// we don't use std::hash<> here, so we don't have to include <functional>
|
||||
return *reinterpret_cast<uint32_t const*>(reinterpret_cast<char const*>(&p));
|
||||
}
|
||||
};
|
||||
|
||||
struct EqualTo {
|
||||
bool operator()(SamplerYcbcrConversion lhs, SamplerYcbcrConversion rhs) const noexcept {
|
||||
assert_invariant(lhs.padding == 0);
|
||||
auto* pLhs = reinterpret_cast<uint32_t const*>(reinterpret_cast<char const*>(&lhs));
|
||||
auto* pRhs = reinterpret_cast<uint32_t const*>(reinterpret_cast<char const*>(&rhs));
|
||||
return *pLhs == *pRhs;
|
||||
}
|
||||
};
|
||||
|
||||
struct LessThan {
|
||||
bool operator()(SamplerYcbcrConversion lhs, SamplerYcbcrConversion rhs) const noexcept {
|
||||
assert_invariant(lhs.padding == 0);
|
||||
auto* pLhs = reinterpret_cast<uint32_t const*>(reinterpret_cast<char const*>(&lhs));
|
||||
auto* pRhs = reinterpret_cast<uint32_t const*>(reinterpret_cast<char const*>(&rhs));
|
||||
return *pLhs < *pRhs;
|
||||
}
|
||||
};
|
||||
|
||||
private:
|
||||
friend inline bool operator == (SamplerYcbcrConversion lhs, SamplerYcbcrConversion rhs)
|
||||
noexcept {
|
||||
return SamplerYcbcrConversion::EqualTo{}(lhs, rhs);
|
||||
}
|
||||
friend inline bool operator != (SamplerYcbcrConversion lhs, SamplerYcbcrConversion rhs)
|
||||
noexcept {
|
||||
return !SamplerYcbcrConversion::EqualTo{}(lhs, rhs);
|
||||
}
|
||||
friend inline bool operator < (SamplerYcbcrConversion lhs, SamplerYcbcrConversion rhs)
|
||||
noexcept {
|
||||
return SamplerYcbcrConversion::LessThan{}(lhs, rhs);
|
||||
}
|
||||
};
|
||||
|
||||
static_assert(sizeof(SamplerYcbcrConversion) == 4);
|
||||
|
||||
static_assert(sizeof(SamplerYcbcrConversion) <= sizeof(uint64_t),
|
||||
"SamplerYcbcrConversion must be no more than 64 bits");
|
||||
|
||||
struct ExternalSamplerDatum {
|
||||
ExternalSamplerDatum(SamplerYcbcrConversion ycbcr, SamplerParams spm, uint32_t extFmt)
|
||||
: YcbcrConversion(ycbcr),
|
||||
samplerParams(spm),
|
||||
externalFormat(extFmt) {}
|
||||
bool operator==(ExternalSamplerDatum const& rhs) const {
|
||||
return (YcbcrConversion == rhs.YcbcrConversion && samplerParams == rhs.samplerParams &&
|
||||
externalFormat == rhs.externalFormat);
|
||||
}
|
||||
struct EqualTo {
|
||||
bool operator()(const ExternalSamplerDatum& lhs,
|
||||
const ExternalSamplerDatum& rhs) const noexcept {
|
||||
return (lhs.YcbcrConversion == rhs.YcbcrConversion &&
|
||||
lhs.samplerParams == rhs.samplerParams &&
|
||||
lhs.externalFormat == rhs.externalFormat);
|
||||
}
|
||||
};
|
||||
SamplerYcbcrConversion YcbcrConversion;
|
||||
SamplerParams samplerParams;
|
||||
uint32_t externalFormat;
|
||||
};
|
||||
// No implicit padding allowed due to it being a hash key.
|
||||
static_assert(sizeof(ExternalSamplerDatum) == 12);
|
||||
|
||||
struct DescriptorSetLayout {
|
||||
utils::FixedCapacityVector<DescriptorSetLayoutBinding> bindings;
|
||||
utils::FixedCapacityVector<ExternalSamplerDatum> externalSamplerData;
|
||||
};
|
||||
|
||||
//! blending equation function
|
||||
enum class BlendEquation : uint8_t {
|
||||
ADD, //!< the fragment is added to the color buffer
|
||||
|
||||
@@ -33,7 +33,7 @@ public:
|
||||
PlatformCocoaGL();
|
||||
~PlatformCocoaGL() noexcept override;
|
||||
|
||||
ExternalImageHandle createExternalImage(void* cvPixelBuffer) noexcept;
|
||||
ExternalImageHandle UTILS_PUBLIC createExternalImage(void* cvPixelBuffer) noexcept;
|
||||
|
||||
protected:
|
||||
// --------------------------------------------------------------------------------------------
|
||||
|
||||
@@ -32,7 +32,7 @@ public:
|
||||
PlatformCocoaTouchGL();
|
||||
~PlatformCocoaTouchGL() noexcept override;
|
||||
|
||||
ExternalImageHandle createExternalImage(void* cvPixelBuffer) noexcept;
|
||||
ExternalImageHandle UTILS_PUBLIC createExternalImage(void* cvPixelBuffer) noexcept;
|
||||
|
||||
// --------------------------------------------------------------------------------------------
|
||||
// Platform Interface
|
||||
|
||||
@@ -50,7 +50,7 @@ public:
|
||||
/**
|
||||
* Creates an ExternalImage from a EGLImageKHR
|
||||
*/
|
||||
ExternalImageHandle createExternalImage(EGLImageKHR eglImage) noexcept;
|
||||
ExternalImageHandle UTILS_PUBLIC createExternalImage(EGLImageKHR eglImage) noexcept;
|
||||
|
||||
protected:
|
||||
// --------------------------------------------------------------------------------------------
|
||||
|
||||
@@ -23,6 +23,7 @@
|
||||
#include <backend/platforms/PlatformEGL.h>
|
||||
|
||||
#include <utils/android/PerformanceHintManager.h>
|
||||
#include <utils/compiler.h>
|
||||
|
||||
#include <chrono>
|
||||
|
||||
@@ -43,8 +44,21 @@ public:
|
||||
PlatformEGLAndroid() noexcept;
|
||||
~PlatformEGLAndroid() noexcept override;
|
||||
|
||||
protected:
|
||||
/**
|
||||
* Creates an ExternalImage from a EGLImageKHR
|
||||
*/
|
||||
ExternalImageHandle UTILS_PUBLIC createExternalImage(AHardwareBuffer const* buffer, bool sRGB) noexcept;
|
||||
|
||||
struct UTILS_PUBLIC ExternalImageDescAndroid {
|
||||
uint32_t width; // Texture width
|
||||
uint32_t height; // Texture height
|
||||
TextureFormat format;// Texture format
|
||||
TextureUsage usage; // Texture usage flags
|
||||
};
|
||||
|
||||
ExternalImageDescAndroid UTILS_PUBLIC getExternalImageDesc(ExternalImageHandle externalImage) noexcept;
|
||||
|
||||
protected:
|
||||
// --------------------------------------------------------------------------------------------
|
||||
// Platform Interface
|
||||
|
||||
@@ -57,11 +71,6 @@ protected:
|
||||
Driver* createDriver(void* sharedContext,
|
||||
const Platform::DriverConfig& driverConfig) noexcept override;
|
||||
|
||||
/**
|
||||
* Creates an ExternalImage from a EGLImageKHR
|
||||
*/
|
||||
ExternalImageHandle createExternalImage(AHardwareBuffer const *buffer, bool sRGB) noexcept;
|
||||
|
||||
// --------------------------------------------------------------------------------------------
|
||||
// OpenGLPlatform Interface
|
||||
|
||||
@@ -95,15 +104,26 @@ protected:
|
||||
*/
|
||||
AcquiredImage transformAcquiredImage(AcquiredImage source) noexcept override;
|
||||
|
||||
bool setExternalImage(ExternalImageHandleRef externalImage, ExternalTexture* texture) noexcept override;
|
||||
OpenGLPlatform::ExternalTexture* createExternalImageTexture() noexcept override;
|
||||
void destroyExternalImageTexture(ExternalTexture* texture) noexcept override;
|
||||
|
||||
struct ExternalImageEGLAndroid : public ExternalImageEGL {
|
||||
AHardwareBuffer* aHardwareBuffer = nullptr;
|
||||
uint32_t width; // Texture width
|
||||
uint32_t height; // Texture height
|
||||
TextureFormat format;// Texture format
|
||||
TextureUsage usage; // Texture usage flags
|
||||
bool sRGB = false;
|
||||
|
||||
protected:
|
||||
~ExternalImageEGLAndroid() override;
|
||||
};
|
||||
|
||||
bool setExternalImage(ExternalImageHandleRef externalImage,
|
||||
ExternalTexture* texture) noexcept override;
|
||||
bool setImage(ExternalImageEGLAndroid const* eglExternalImage,
|
||||
ExternalTexture* texture) noexcept;
|
||||
|
||||
protected:
|
||||
bool makeCurrent(ContextType type,
|
||||
SwapChain* drawSwapChain,
|
||||
|
||||
@@ -21,7 +21,12 @@
|
||||
|
||||
#include "bluegl/BlueGL.h"
|
||||
|
||||
#if defined(__linux__)
|
||||
#include <osmesa.h>
|
||||
#elif defined(__APPLE__)
|
||||
#undef GLAPI
|
||||
#include <GL/osmesa.h>
|
||||
#endif
|
||||
|
||||
#include <backend/platforms/OpenGLPlatform.h>
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
#define TNT_FILAMENT_BACKEND_PLATFORMS_VULKANPLATFORM_H
|
||||
|
||||
#include <backend/Platform.h>
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
#include <bluevk/BlueVK.h>
|
||||
|
||||
@@ -317,6 +318,11 @@ public:
|
||||
*/
|
||||
uint32_t layers;
|
||||
|
||||
/**
|
||||
* The numbers of samples per texel
|
||||
*/
|
||||
VkSampleCountFlagBits samples;
|
||||
|
||||
/**
|
||||
* The format of the external image
|
||||
*/
|
||||
@@ -351,20 +357,44 @@ public:
|
||||
|
||||
using ImageData = std::pair<VkImage, VkDeviceMemory>;
|
||||
virtual ImageData createExternalImageData(ExternalImageHandleRef externalImage,
|
||||
const ExternalImageMetadata& metadata);
|
||||
const ExternalImageMetadata& metadata, uint32_t memoryTypeIndex,
|
||||
VkImageUsageFlags usage);
|
||||
|
||||
virtual VkSampler createExternalSampler(SamplerYcbcrConversion chroma,
|
||||
SamplerParams sampler,
|
||||
uint32_t internalFormat);
|
||||
|
||||
virtual VkImageView createExternalImageView(SamplerYcbcrConversion chroma,
|
||||
uint32_t internalFormat, VkImage image, VkImageSubresourceRange range,
|
||||
VkImageViewType viewType, VkComponentMapping swizzle);
|
||||
|
||||
protected:
|
||||
virtual ExtensionSet getSwapchainInstanceExtensions() const;
|
||||
|
||||
using SurfaceBundle = std::tuple<VkSurfaceKHR, VkExtent2D>;
|
||||
virtual SurfaceBundle createVkSurfaceKHR(void* nativeWindow, VkInstance instance,
|
||||
uint64_t flags) const noexcept;
|
||||
|
||||
private:
|
||||
static ExtensionSet getSwapchainInstanceExtensions();
|
||||
// Platform dependent helper methods
|
||||
static ExtensionSet getSwapchainInstanceExtensionsImpl();
|
||||
|
||||
static ExternalImageMetadata getExternalImageMetadataImpl(ExternalImageHandleRef externalImage,
|
||||
VkDevice device);
|
||||
|
||||
static ImageData createExternalImageDataImpl(ExternalImageHandleRef externalImage,
|
||||
VkDevice device, const ExternalImageMetadata& metadata);
|
||||
VkDevice device, const ExternalImageMetadata& metadata, uint32_t memoryTypeIndex,
|
||||
VkImageUsageFlags usage);
|
||||
static VkSampler createExternalSamplerImpl(VkDevice device,
|
||||
SamplerYcbcrConversion chroma, SamplerParams sampler,
|
||||
uint32_t internalFormat);
|
||||
static VkImageView createExternalImageViewImpl(VkDevice device,
|
||||
SamplerYcbcrConversion chroma, uint32_t internalFormat, VkImage image,
|
||||
VkImageSubresourceRange range, VkImageViewType viewType,
|
||||
VkComponentMapping swizzle);
|
||||
|
||||
// Platform dependent helper methods
|
||||
using SurfaceBundle = std::tuple<VkSurfaceKHR, VkExtent2D>;
|
||||
static SurfaceBundle createVkSurfaceKHR(void* nativeWindow, VkInstance instance,
|
||||
static SurfaceBundle createVkSurfaceKHRImpl(void* nativeWindow, VkInstance instance,
|
||||
uint64_t flags) noexcept;
|
||||
|
||||
friend struct VulkanPlatformPrivate;
|
||||
|
||||
@@ -17,27 +17,55 @@
|
||||
#ifndef TNT_FILAMENT_BACKEND_PLATFORMS_VULKAN_PLATFORM_ANDROID_H
|
||||
#define TNT_FILAMENT_BACKEND_PLATFORMS_VULKAN_PLATFORM_ANDROID_H
|
||||
|
||||
#include <backend/Platform.h>
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/platforms/VulkanPlatform.h>
|
||||
|
||||
#include <android/hardware_buffer.h>
|
||||
|
||||
namespace filament::backend::fvkandroid {
|
||||
namespace filament::backend {
|
||||
|
||||
struct ExternalImageVulkanAndroid : public Platform::ExternalImage {
|
||||
AHardwareBuffer* aHardwareBuffer = nullptr;
|
||||
bool sRGB = false;
|
||||
unsigned int width; // Texture width
|
||||
unsigned int height; // Texture height
|
||||
TextureFormat format; // Texture format
|
||||
TextureUsage usage; // Texture usage flags
|
||||
class VulkanPlatformAndroid : public VulkanPlatform {
|
||||
public:
|
||||
Platform::ExternalImageHandle UTILS_PUBLIC createExternalImage(AHardwareBuffer const* buffer,
|
||||
bool sRGB) noexcept;
|
||||
|
||||
struct UTILS_PUBLIC ExternalImageDescAndroid {
|
||||
uint32_t width; // Texture width
|
||||
uint32_t height; // Texture height
|
||||
TextureFormat format;// Texture format
|
||||
TextureUsage usage; // Texture usage flags
|
||||
};
|
||||
|
||||
ExternalImageDescAndroid UTILS_PUBLIC getExternalImageDesc(
|
||||
ExternalImageHandleRef externalImage) const noexcept;
|
||||
|
||||
protected:
|
||||
~ExternalImageVulkanAndroid() override;
|
||||
struct ExternalImageVulkanAndroid : public Platform::ExternalImage {
|
||||
AHardwareBuffer* aHardwareBuffer = nullptr;
|
||||
bool sRGB = false;
|
||||
unsigned int width; // Texture width
|
||||
unsigned int height; // Texture height
|
||||
TextureFormat format;// Texture format
|
||||
TextureUsage usage; // Texture usage flags
|
||||
|
||||
protected:
|
||||
~ExternalImageVulkanAndroid() override;
|
||||
};
|
||||
|
||||
virtual ExternalImageMetadata getExternalImageMetadata(ExternalImageHandleRef externalImage);
|
||||
|
||||
using ImageData = VulkanPlatform::ImageData;
|
||||
virtual ImageData createExternalImageData(ExternalImageHandleRef externalImage,
|
||||
const ExternalImageMetadata& metadata, uint32_t memoryTypeIndex,
|
||||
VkImageUsageFlags usage);
|
||||
|
||||
virtual ExtensionSet getSwapchainInstanceExtensions() const;
|
||||
|
||||
using SurfaceBundle = VulkanPlatform::SurfaceBundle;
|
||||
virtual SurfaceBundle createVkSurfaceKHR(void* nativeWindow, VkInstance instance,
|
||||
uint64_t flags) const noexcept;
|
||||
};
|
||||
|
||||
Platform::ExternalImageHandle createExternalImage(AHardwareBuffer const* buffer,
|
||||
bool sRGB) noexcept;
|
||||
}// namespace filament::backend
|
||||
|
||||
} // namespace filament::backend::fvkandroid
|
||||
|
||||
#endif // TNT_FILAMENT_BACKEND_PLATFORMS_VULKAN_PLATFORM_ANDROID_H
|
||||
#endif// TNT_FILAMENT_BACKEND_PLATFORMS_VULKAN_PLATFORM_ANDROID_H
|
||||
|
||||
59
filament/backend/include/backend/platforms/WebGPUPlatform.h
Normal file
@@ -0,0 +1,59 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_PLATFORMS_WEBGPUPLATFORM_H
|
||||
#define TNT_FILAMENT_BACKEND_PLATFORMS_WEBGPUPLATFORM_H
|
||||
|
||||
#include <backend/Platform.h>
|
||||
|
||||
#include <webgpu/webgpu_cpp.h>
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
/**
|
||||
* A Platform interface, handling the environment-specific concerns, e.g. OS, for creating a WebGPU
|
||||
* driver (backend).
|
||||
*/
|
||||
class WebGPUPlatform final : public Platform {
|
||||
public:
|
||||
WebGPUPlatform();
|
||||
~WebGPUPlatform() override = default;
|
||||
|
||||
[[nodiscard]] int getOSVersion() const noexcept final { return 0; }
|
||||
|
||||
[[nodiscard]] wgpu::Instance& getInstance() noexcept { return mInstance; }
|
||||
|
||||
// either returns a valid surface or panics
|
||||
[[nodiscard]] wgpu::Surface createSurface(void* nativeWindow, uint64_t flags);
|
||||
// either returns a valid adapter or panics
|
||||
[[nodiscard]] wgpu::Adapter requestAdapter(wgpu::Surface const& surface);
|
||||
// either returns a valid device or panics
|
||||
[[nodiscard]] wgpu::Device requestDevice(wgpu::Adapter const& adapter);
|
||||
|
||||
protected:
|
||||
[[nodiscard]] Driver* createDriver(void* sharedContext,
|
||||
const Platform::DriverConfig& driverConfig) noexcept override;
|
||||
|
||||
private:
|
||||
// we may consider having the driver own this in the future
|
||||
wgpu::Instance mInstance;
|
||||
};
|
||||
|
||||
}// namespace filament::backend
|
||||
|
||||
#endif// TNT_FILAMENT_BACKEND_PLATFORMS_WEBGPUPLATFORM_H
|
||||
@@ -362,6 +362,8 @@ DECL_DRIVER_API_SYNCHRONOUS_0(bool, isProtectedTexturesSupported)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_0(bool, isDepthClampSupported)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_0(uint8_t, getMaxDrawBuffers)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_0(size_t, getMaxUniformBufferSize)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_N(size_t, getMaxTextureSize, backend::SamplerType, target)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_0(size_t, getMaxArrayTextureLayers)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_0(math::float2, getClipSpaceParams)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_N(void, setupExternalImage2, backend::Platform::ExternalImageHandleRef, image)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_N(void, setupExternalImage, void*, image)
|
||||
|
||||
@@ -19,6 +19,11 @@
|
||||
#include <utils/Systrace.h>
|
||||
#include <utils/debug.h>
|
||||
|
||||
// We need to keep this up top for the linux (X11) name collisions.
|
||||
#if defined(FILAMENT_SUPPORTS_WEBGPU)
|
||||
#include "backend/platforms/WebGPUPlatform.h"
|
||||
#endif
|
||||
|
||||
#if defined(__ANDROID__)
|
||||
#include <sys/system_properties.h>
|
||||
#if defined(FILAMENT_SUPPORTS_OPENGL) && !defined(FILAMENT_USE_EXTERNAL_GLES3)
|
||||
@@ -30,7 +35,11 @@
|
||||
#endif
|
||||
#elif defined(__APPLE__)
|
||||
#if defined(FILAMENT_SUPPORTS_OPENGL) && !defined(FILAMENT_USE_EXTERNAL_GLES3)
|
||||
#include <backend/platforms/PlatformCocoaGL.h>
|
||||
#if defined(FILAMENT_SUPPORTS_OSMESA)
|
||||
#include <backend/platforms/PlatformOSMesa.h>
|
||||
#else
|
||||
#include <backend/platforms/PlatformCocoaGL.h>
|
||||
#endif
|
||||
#endif
|
||||
#elif defined(__linux__)
|
||||
#if defined(FILAMENT_SUPPORTS_X11)
|
||||
@@ -55,7 +64,11 @@
|
||||
#endif
|
||||
|
||||
#if defined(FILAMENT_DRIVER_SUPPORTS_VULKAN)
|
||||
#include "backend/platforms/VulkanPlatform.h"
|
||||
#if defined(__ANDROID__)
|
||||
#include "backend/platforms/VulkanPlatformAndroid.h"
|
||||
#else
|
||||
#include "backend/platforms/VulkanPlatform.h"
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if defined (FILAMENT_SUPPORTS_METAL)
|
||||
@@ -65,9 +78,6 @@ filament::backend::Platform* createDefaultMetalPlatform();
|
||||
#endif
|
||||
|
||||
#include "noop/PlatformNoop.h"
|
||||
#if defined(FILAMENT_SUPPORTS_WEBGPU)
|
||||
#include "webgpu/WebGPUPlatform.h"
|
||||
#endif
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
@@ -104,7 +114,11 @@ Platform* PlatformFactory::create(Backend* backend) noexcept {
|
||||
}
|
||||
if (*backend == Backend::VULKAN) {
|
||||
#if defined(FILAMENT_DRIVER_SUPPORTS_VULKAN)
|
||||
return new VulkanPlatform();
|
||||
#if defined(__ANDROID__)
|
||||
return new VulkanPlatformAndroid();
|
||||
#else
|
||||
return new VulkanPlatform();
|
||||
#endif
|
||||
#else
|
||||
return nullptr;
|
||||
#endif
|
||||
@@ -132,7 +146,11 @@ Platform* PlatformFactory::create(Backend* backend) noexcept {
|
||||
#elif defined(FILAMENT_IOS)
|
||||
return new PlatformCocoaTouchGL();
|
||||
#elif defined(__APPLE__)
|
||||
return new PlatformCocoaGL();
|
||||
#if defined(FILAMENT_SUPPORTS_OSMESA)
|
||||
return new PlatformOSMesa();
|
||||
#else
|
||||
return new PlatformCocoaGL();
|
||||
#endif
|
||||
#elif defined(__linux__)
|
||||
#if defined(FILAMENT_SUPPORTS_X11)
|
||||
return new PlatformGLX();
|
||||
|
||||
@@ -1177,6 +1177,16 @@ size_t MetalDriver::getMaxUniformBufferSize() {
|
||||
return 256 * 1024 * 1024; // TODO: return the actual size instead of hardcoding the minspec
|
||||
}
|
||||
|
||||
size_t MetalDriver::getMaxTextureSize(SamplerType) {
|
||||
// TODO: return the actual size instead of hardcoding the minspec
|
||||
return 2048;
|
||||
}
|
||||
|
||||
size_t MetalDriver::getMaxArrayTextureLayers() {
|
||||
// TODO: return the actual size instead of hardcoding the minspec
|
||||
return 256;
|
||||
}
|
||||
|
||||
void MetalDriver::updateIndexBuffer(Handle<HwIndexBuffer> ibh, BufferDescriptor&& data,
|
||||
uint32_t byteOffset) {
|
||||
FILAMENT_CHECK_PRECONDITION(data.buffer)
|
||||
|
||||
@@ -240,6 +240,14 @@ size_t NoopDriver::getMaxUniformBufferSize() {
|
||||
return 16384u;
|
||||
}
|
||||
|
||||
size_t NoopDriver::getMaxTextureSize(SamplerType target) {
|
||||
return 2048u;
|
||||
}
|
||||
|
||||
size_t NoopDriver::getMaxArrayTextureLayers() {
|
||||
return 256u;
|
||||
}
|
||||
|
||||
void NoopDriver::updateIndexBuffer(Handle<HwIndexBuffer> ibh, BufferDescriptor&& p,
|
||||
uint32_t byteOffset) {
|
||||
scheduleDestroy(std::move(p));
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
Driver* PlatformNoop::createDriver(void* const sharedGLContext, const Platform::DriverConfig& driverConfig) noexcept {
|
||||
Driver* PlatformNoop::createDriver(void* sharedGLContext, const Platform::DriverConfig& driverConfig) noexcept {
|
||||
return NoopDriver::create();
|
||||
}
|
||||
|
||||
|
||||
@@ -94,18 +94,22 @@ OpenGLContext::OpenGLContext(OpenGLPlatform& platform,
|
||||
}
|
||||
#endif
|
||||
|
||||
OpenGLContext::initExtensions(&ext, state.major, state.minor);
|
||||
initExtensions(&ext, state.major, state.minor);
|
||||
|
||||
OpenGLContext::initProcs(&procs, ext, state.major, state.minor);
|
||||
initProcs(&procs, ext, state.major, state.minor);
|
||||
|
||||
OpenGLContext::initBugs(&bugs, ext, state.major, state.minor,
|
||||
initBugs(&bugs, ext, state.major, state.minor,
|
||||
state.vendor, state.renderer, state.version, state.shader);
|
||||
|
||||
glGetIntegerv(GL_MAX_RENDERBUFFER_SIZE, &gets.max_renderbuffer_size);
|
||||
glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &gets.max_texture_image_units);
|
||||
glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &gets.max_combined_texture_image_units);
|
||||
glGetIntegerv(GL_MAX_TEXTURE_SIZE, &gets.max_texture_size);
|
||||
glGetIntegerv(GL_MAX_CUBE_MAP_TEXTURE_SIZE, &gets.max_cubemap_texture_size);
|
||||
glGetIntegerv(GL_MAX_3D_TEXTURE_SIZE, &gets.max_3d_texture_size);
|
||||
glGetIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, &gets.max_array_texture_layers);
|
||||
|
||||
mFeatureLevel = OpenGLContext::resolveFeatureLevel(state.major, state.minor, ext, gets, bugs);
|
||||
mFeatureLevel = resolveFeatureLevel(state.major, state.minor, ext, gets, bugs);
|
||||
|
||||
#ifdef BACKEND_OPENGL_VERSION_GLES
|
||||
mShaderModel = ShaderModel::MOBILE;
|
||||
@@ -177,6 +181,14 @@ OpenGLContext::OpenGLContext(OpenGLPlatform& platform,
|
||||
<< gets.max_anisotropy << '\n'
|
||||
<< "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = "
|
||||
<< gets.max_combined_texture_image_units << '\n'
|
||||
<< "GL_MAX_TEXTURE_SIZE = "
|
||||
<< gets.max_texture_size << '\n'
|
||||
<< "GL_MAX_CUBE_MAP_TEXTURE_SIZE = "
|
||||
<< gets.max_cubemap_texture_size << '\n'
|
||||
<< "GL_MAX_3D_TEXTURE_SIZE = "
|
||||
<< gets.max_3d_texture_size << '\n'
|
||||
<< "GL_MAX_ARRAY_TEXTURE_LAYERS = "
|
||||
<< gets.max_array_texture_layers << '\n'
|
||||
<< "GL_MAX_DRAW_BUFFERS = "
|
||||
<< gets.max_draw_buffers << '\n'
|
||||
<< "GL_MAX_RENDERBUFFER_SIZE = "
|
||||
|
||||
@@ -203,6 +203,10 @@ public:
|
||||
GLint max_renderbuffer_size;
|
||||
GLint max_samples;
|
||||
GLint max_texture_image_units;
|
||||
GLint max_texture_size;
|
||||
GLint max_cubemap_texture_size;
|
||||
GLint max_3d_texture_size;
|
||||
GLint max_array_texture_layers;
|
||||
GLint max_transform_feedback_separate_attribs;
|
||||
GLint max_uniform_block_size;
|
||||
GLint max_uniform_buffer_bindings;
|
||||
|
||||
@@ -148,8 +148,8 @@ using namespace utils;
|
||||
namespace filament::backend {
|
||||
|
||||
Driver* OpenGLDriverFactory::create(
|
||||
OpenGLPlatform* const platform,
|
||||
void* const sharedGLContext,
|
||||
OpenGLPlatform* platform,
|
||||
void* sharedGLContext,
|
||||
const Platform::DriverConfig& driverConfig) noexcept {
|
||||
return OpenGLDriver::create(platform, sharedGLContext, driverConfig);
|
||||
}
|
||||
@@ -159,10 +159,10 @@ using namespace GLUtils;
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
UTILS_NOINLINE
|
||||
OpenGLDriver* OpenGLDriver::create(OpenGLPlatform* const platform,
|
||||
void* const /*sharedGLContext*/, const Platform::DriverConfig& driverConfig) noexcept {
|
||||
OpenGLDriver* OpenGLDriver::create(OpenGLPlatform* platform,
|
||||
void* /*sharedGLContext*/, const Platform::DriverConfig& driverConfig) noexcept {
|
||||
assert_invariant(platform);
|
||||
OpenGLPlatform* const ec = platform;
|
||||
OpenGLPlatform* ec = platform;
|
||||
|
||||
#if 0
|
||||
// this is useful for development, but too verbose even for debug builds
|
||||
@@ -230,7 +230,7 @@ OpenGLDriver* OpenGLDriver::create(OpenGLPlatform* const platform,
|
||||
constexpr size_t defaultSize = FILAMENT_OPENGL_HANDLE_ARENA_SIZE_IN_MB * 1024U * 1024U;
|
||||
Platform::DriverConfig validConfig{ driverConfig };
|
||||
validConfig.handleArenaSize = std::max(driverConfig.handleArenaSize, defaultSize);
|
||||
OpenGLDriver* const driver = new(std::nothrow) OpenGLDriver(ec, validConfig);
|
||||
OpenGLDriver* driver = new(std::nothrow) OpenGLDriver(ec, validConfig);
|
||||
return driver;
|
||||
}
|
||||
|
||||
@@ -2460,6 +2460,26 @@ size_t OpenGLDriver::getMaxUniformBufferSize() {
|
||||
return mContext.gets.max_uniform_block_size;
|
||||
}
|
||||
|
||||
size_t OpenGLDriver::getMaxTextureSize(SamplerType target) {
|
||||
switch (target) {
|
||||
case SamplerType::SAMPLER_2D:
|
||||
case SamplerType::SAMPLER_2D_ARRAY:
|
||||
case SamplerType::SAMPLER_EXTERNAL:
|
||||
return mContext.gets.max_texture_size;
|
||||
case SamplerType::SAMPLER_CUBEMAP:
|
||||
return mContext.gets.max_cubemap_texture_size;
|
||||
case SamplerType::SAMPLER_3D:
|
||||
return mContext.gets.max_3d_texture_size;
|
||||
case SamplerType::SAMPLER_CUBEMAP_ARRAY:
|
||||
return mContext.gets.max_cubemap_texture_size;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
size_t OpenGLDriver::getMaxArrayTextureLayers() {
|
||||
return mContext.gets.max_array_texture_layers;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Swap chains
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
@@ -64,7 +64,7 @@ PlatformCocoaTouchGL::~PlatformCocoaTouchGL() noexcept {
|
||||
delete pImpl;
|
||||
}
|
||||
|
||||
Driver* PlatformCocoaTouchGL::createDriver(void* const sharedGLContext, const Platform::DriverConfig& driverConfig) noexcept {
|
||||
Driver* PlatformCocoaTouchGL::createDriver(void* sharedGLContext, const Platform::DriverConfig& driverConfig) noexcept {
|
||||
EAGLSharegroup* sharegroup = (__bridge EAGLSharegroup*) sharedGLContext;
|
||||
|
||||
EAGLContext *context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3 sharegroup:sharegroup];
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
#include <backend/platforms/PlatformEGL.h>
|
||||
#include <backend/platforms/PlatformEGLAndroid.h>
|
||||
|
||||
#include <private/backend/BackendUtilsAndroid.h>
|
||||
#include <private/backend/VirtualMachineEnv.h>
|
||||
|
||||
#include "opengl/GLUtils.h"
|
||||
@@ -34,6 +35,8 @@
|
||||
#include <utils/ostream.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/ostream.h>
|
||||
|
||||
#include <EGL/egl.h>
|
||||
#include <EGL/eglext.h>
|
||||
@@ -231,26 +234,133 @@ Driver* PlatformEGLAndroid::createDriver(void* sharedContext,
|
||||
return driver;
|
||||
}
|
||||
|
||||
PlatformEGLAndroid::ExternalImageEGLAndroid::~ExternalImageEGLAndroid() = default;
|
||||
PlatformEGLAndroid::ExternalImageEGLAndroid::~ExternalImageEGLAndroid() {
|
||||
if (__builtin_available(android 26, *)) {
|
||||
if (aHardwareBuffer) {
|
||||
AHardwareBuffer_release(aHardwareBuffer);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Platform::ExternalImageHandle PlatformEGLAndroid::createExternalImage(AHardwareBuffer const* buffer, bool sRGB) noexcept {
|
||||
auto* const p = new(std::nothrow) ExternalImageEGLAndroid;
|
||||
p->aHardwareBuffer = const_cast<AHardwareBuffer*>(buffer);
|
||||
p->sRGB = sRGB;
|
||||
return ExternalImageHandle{ p };
|
||||
Platform::ExternalImageHandle PlatformEGLAndroid::createExternalImage(AHardwareBuffer const* buffer,
|
||||
bool sRGB) noexcept {
|
||||
if (__builtin_available(android 26, *)) {
|
||||
auto* const p = new (std::nothrow) ExternalImageEGLAndroid;
|
||||
auto hardwareBuffer = const_cast<AHardwareBuffer*>(buffer);
|
||||
AHardwareBuffer_acquire(hardwareBuffer);
|
||||
p->aHardwareBuffer = hardwareBuffer;
|
||||
p->sRGB = sRGB;
|
||||
AHardwareBuffer_Desc hardwareBufferDescription = {};
|
||||
AHardwareBuffer_describe(hardwareBuffer, &hardwareBufferDescription);
|
||||
p->height = hardwareBufferDescription.height;
|
||||
p->width = hardwareBufferDescription.width;
|
||||
auto textureFormat = mapToFilamentFormat(hardwareBufferDescription.format, sRGB);
|
||||
p->usage = mapToFilamentUsage(hardwareBufferDescription.usage, textureFormat);
|
||||
return ExternalImageHandle{ p };
|
||||
}
|
||||
|
||||
return Platform::ExternalImageHandle{};
|
||||
}
|
||||
|
||||
PlatformEGLAndroid::ExternalImageDescAndroid PlatformEGLAndroid::getExternalImageDesc(
|
||||
ExternalImageHandle externalImage) noexcept {
|
||||
auto const* const eglExternalImage =
|
||||
static_cast<ExternalImageEGLAndroid const*>(externalImage.get());
|
||||
ExternalImageDescAndroid metadata = {};
|
||||
if (!eglExternalImage) {
|
||||
return metadata;
|
||||
}
|
||||
metadata.height = eglExternalImage->height;
|
||||
metadata.width = eglExternalImage->width;
|
||||
metadata.format = eglExternalImage->format;
|
||||
metadata.usage = eglExternalImage->usage;
|
||||
return metadata;
|
||||
}
|
||||
|
||||
bool PlatformEGLAndroid::setExternalImage(ExternalImageHandleRef externalImage,
|
||||
UTILS_UNUSED_IN_RELEASE ExternalTexture* texture) noexcept {
|
||||
auto const* const eglExternalImage = static_cast<ExternalImageEGLAndroid const*>(externalImage.get());
|
||||
auto const* const eglExternalImage =
|
||||
static_cast<ExternalImageEGLAndroid const*>(externalImage.get());
|
||||
if (eglExternalImage->aHardwareBuffer) {
|
||||
// TODO: implement PlatformEGLAndroid::setExternalImage w/ AHardwareBuffer
|
||||
return true;
|
||||
return PlatformEGLAndroid::setImage(eglExternalImage, texture);
|
||||
}
|
||||
// not a AHardwareBuffer, fallback to the inherited version
|
||||
return PlatformEGL::setExternalImage(externalImage, texture);
|
||||
}
|
||||
|
||||
OpenGLPlatform::ExternalTexture* PlatformEGLAndroid::createExternalImageTexture() noexcept {
|
||||
ExternalTexture* outTexture = new (std::nothrow) ExternalTexture{};
|
||||
glGenTextures(1, &outTexture->id);
|
||||
return outTexture;
|
||||
}
|
||||
|
||||
void PlatformEGLAndroid::destroyExternalImageTexture(ExternalTexture* texture) noexcept {
|
||||
glDeleteTextures(1, &texture->id);
|
||||
delete texture;
|
||||
}
|
||||
|
||||
bool PlatformEGLAndroid::setImage(ExternalImageEGLAndroid const* eglExternalImage,
|
||||
UTILS_UNUSED_IN_RELEASE ExternalTexture* texture) noexcept {
|
||||
AHardwareBuffer* hardwareBuffer = eglExternalImage->aHardwareBuffer;
|
||||
|
||||
// Get the EGL client buffer from AHardwareBuffer
|
||||
EGLClientBuffer clientBuffer = eglGetNativeClientBufferANDROID(hardwareBuffer);
|
||||
EGLint imageAttrs[] = {
|
||||
EGL_IMAGE_PRESERVED_KHR, EGL_TRUE,
|
||||
EGL_NONE, EGL_NONE, // Reserve space
|
||||
EGL_NONE, EGL_NONE, // Reserve space
|
||||
EGL_NONE // Ensure the list always ends with EGL_NONE
|
||||
};
|
||||
int attrIndex = 2;
|
||||
if (eglExternalImage->sRGB) {
|
||||
imageAttrs[attrIndex++] = EGL_GL_COLORSPACE;
|
||||
imageAttrs[attrIndex++] = EGL_GL_COLORSPACE_SRGB;
|
||||
}
|
||||
|
||||
if (static_cast<bool>(eglExternalImage->usage & TextureUsage::PROTECTED)) {
|
||||
imageAttrs[attrIndex++] = EGL_PROTECTED_CONTENT_EXT;
|
||||
imageAttrs[attrIndex++] = EGL_TRUE;
|
||||
}
|
||||
// Create an EGLImage from the client buffer
|
||||
EGLImageKHR eglImage = eglCreateImageKHR(eglGetCurrentDisplay(), EGL_NO_CONTEXT,
|
||||
EGL_NATIVE_BUFFER_ANDROID, clientBuffer, imageAttrs);
|
||||
if (eglImage == EGL_NO_IMAGE_KHR) {
|
||||
// Handle error
|
||||
slog.e << "Failed to create EGL image" << io::endl;
|
||||
glDeleteTextures(1, &texture->id);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Create and bind the OpenGL texture
|
||||
GLint prevActiveTexture, prevTexture;
|
||||
glGetIntegerv(GL_ACTIVE_TEXTURE, &prevActiveTexture);
|
||||
glGetIntegerv(GL_TEXTURE_BINDING_2D, &prevTexture);
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
glBindTexture(texture->target, texture->id);
|
||||
GLenum error = glGetError();
|
||||
if (UTILS_UNLIKELY(error != GL_NO_ERROR)) {
|
||||
slog.e << "Error after glBindTexture: " << error << io::endl;
|
||||
glDeleteTextures(1, &texture->id);
|
||||
eglDestroyImageKHR(eglGetCurrentDisplay(), eglImage);
|
||||
glActiveTexture(prevActiveTexture);
|
||||
glBindTexture(GL_TEXTURE_2D, prevTexture);
|
||||
return false;
|
||||
}
|
||||
glEGLImageTargetTexture2DOES(texture->target, static_cast<GLeglImageOES>(eglImage));
|
||||
error = glGetError();
|
||||
if (UTILS_UNLIKELY(error != GL_NO_ERROR)) {
|
||||
slog.e << "Error after glEGLImageTargetTexture2DOES: " << error << io::endl;
|
||||
glDeleteTextures(1, &texture->id);
|
||||
eglDestroyImageKHR(eglGetCurrentDisplay(), eglImage);
|
||||
glActiveTexture(prevActiveTexture);
|
||||
glBindTexture(GL_TEXTURE_2D, prevTexture);
|
||||
return false;
|
||||
}
|
||||
glActiveTexture(prevActiveTexture);
|
||||
glBindTexture(GL_TEXTURE_2D, prevTexture);
|
||||
return true;
|
||||
}
|
||||
|
||||
void PlatformEGLAndroid::setPresentationTime(int64_t presentationTimeInNanosecond) noexcept {
|
||||
EGLSurface currentDrawSurface = eglGetCurrentSurface(EGL_DRAW);
|
||||
if (currentDrawSurface != EGL_NO_SURFACE) {
|
||||
|
||||
@@ -128,7 +128,7 @@ namespace filament::backend {
|
||||
|
||||
using namespace backend;
|
||||
|
||||
Driver* PlatformGLX::createDriver(void* const sharedGLContext,
|
||||
Driver* PlatformGLX::createDriver(void* sharedGLContext,
|
||||
const DriverConfig& driverConfig) noexcept {
|
||||
loadLibraries();
|
||||
// Get the display device
|
||||
|
||||
@@ -22,9 +22,11 @@
|
||||
#include <dlfcn.h>
|
||||
#include <memory>
|
||||
|
||||
#if defined(__linux__)
|
||||
// This is to ensure that linking during compilation will not fail even if
|
||||
// OSMesaGetProcAddress is not linked.
|
||||
__attribute__((weak)) OSMESAproc OSMesaGetProcAddress(char const*);
|
||||
#endif
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
@@ -48,20 +50,27 @@ struct OSMesaSwapchain {
|
||||
|
||||
struct OSMesaAPI {
|
||||
private:
|
||||
using CreateContextFunc = OSMesaContext (*)(GLenum format, OSMesaContext);
|
||||
using CreateContextAttribsFunc = OSMesaContext (*)(const int *, OSMesaContext);
|
||||
using DestroyContextFunc = GLboolean (*)(OSMesaContext);
|
||||
using MakeCurrentFunc = GLboolean (*)(OSMesaContext ctx, void* buffer, GLenum type,
|
||||
GLsizei width, GLsizei height);
|
||||
using GetProcAddressFunc = OSMESAproc (*)(const char* funcName);
|
||||
|
||||
public:
|
||||
CreateContextFunc fOSMesaCreateContext;
|
||||
CreateContextAttribsFunc fOSMesaCreateContextAttribs;
|
||||
DestroyContextFunc fOSMesaDestroyContext;
|
||||
MakeCurrentFunc fOSMesaMakeCurrent;
|
||||
GetProcAddressFunc fOSMesaGetProcAddress;
|
||||
|
||||
OSMesaAPI() {
|
||||
constexpr char const* libraryNames[] = {"libOSMesa.so", "libosmesa.so"};
|
||||
static constexpr char const* libraryNames[] = {
|
||||
#if defined(__linux__)
|
||||
"libOSMesa.so",
|
||||
"libosmesa.so",
|
||||
#elif defined(__APPLE__)
|
||||
"libOSMesa.dylib",
|
||||
#endif
|
||||
};
|
||||
for (char const* libName: libraryNames) {
|
||||
mLib = dlopen(libName, RTLD_GLOBAL | RTLD_NOW);
|
||||
if (mLib) {
|
||||
@@ -71,22 +80,24 @@ public:
|
||||
if (mLib) {
|
||||
// Loading from a libosmesa.os
|
||||
fOSMesaGetProcAddress = (GetProcAddressFunc) dlsym(mLib, "OSMesaGetProcAddress");
|
||||
} else {
|
||||
}
|
||||
#if defined(__linux__)
|
||||
else {
|
||||
// Filament is built into a .so
|
||||
fOSMesaGetProcAddress = (GetProcAddressFunc) dlsym(RTLD_LOCAL, "OSMesaGetProcAddress");
|
||||
}
|
||||
|
||||
if (!fOSMesaGetProcAddress) {
|
||||
// Statically linking osmesa
|
||||
fOSMesaGetProcAddress = OSMesaGetProcAddress;
|
||||
}
|
||||
#endif // __linux__
|
||||
|
||||
FILAMENT_CHECK_PRECONDITION(fOSMesaGetProcAddress)
|
||||
<< "Unable to link against libOSMesa to create a software GL context";
|
||||
|
||||
fOSMesaCreateContext = (CreateContextFunc) fOSMesaGetProcAddress("OSMesaCreateContext");
|
||||
fOSMesaDestroyContext =
|
||||
(DestroyContextFunc) fOSMesaGetProcAddress("OSMesaDestroyContext");
|
||||
fOSMesaCreateContextAttribs =
|
||||
(CreateContextAttribsFunc) fOSMesaGetProcAddress("OSMesaCreateContextAttribs");
|
||||
fOSMesaDestroyContext = (DestroyContextFunc) fOSMesaGetProcAddress("OSMesaDestroyContext");
|
||||
fOSMesaMakeCurrent = (MakeCurrentFunc) fOSMesaGetProcAddress("OSMesaMakeCurrent");
|
||||
}
|
||||
|
||||
@@ -101,14 +112,24 @@ private:
|
||||
|
||||
}// anonymous namespace
|
||||
|
||||
Driver* PlatformOSMesa::createDriver(void* const sharedGLContext,
|
||||
Driver* PlatformOSMesa::createDriver(void* sharedGLContext,
|
||||
const DriverConfig& driverConfig) noexcept {
|
||||
|
||||
OSMesaAPI* api = new OSMesaAPI();
|
||||
mOsMesaApi = api;
|
||||
|
||||
static constexpr int attribs[] = {
|
||||
OSMESA_FORMAT, GL_RGBA,
|
||||
OSMESA_DEPTH_BITS, 24,
|
||||
OSMESA_STENCIL_BITS, 8,
|
||||
OSMESA_ACCUM_BITS, 0,
|
||||
OSMESA_PROFILE, OSMESA_CORE_PROFILE,
|
||||
0,
|
||||
};
|
||||
|
||||
FILAMENT_CHECK_PRECONDITION(sharedGLContext == nullptr)
|
||||
<< "shared GL context is not supported with PlatformOSMesa";
|
||||
mContext = api->fOSMesaCreateContext(GL_RGBA, NULL);
|
||||
mContext = api->fOSMesaCreateContextAttribs(attribs, NULL);
|
||||
|
||||
// We need to do a no-op makecurrent here so that the context will be in a correct state before
|
||||
// any GL calls.
|
||||
|
||||
@@ -75,7 +75,7 @@ struct WGLSwapChain {
|
||||
|
||||
static PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribs = nullptr;
|
||||
|
||||
Driver* PlatformWGL::createDriver(void* const sharedGLContext,
|
||||
Driver* PlatformWGL::createDriver(void* sharedGLContext,
|
||||
const Platform::DriverConfig& driverConfig) noexcept {
|
||||
int result = 0;
|
||||
int pixelFormat = 0;
|
||||
|
||||
@@ -20,7 +20,7 @@ namespace filament::backend {
|
||||
|
||||
using namespace backend;
|
||||
|
||||
Driver* PlatformWebGL::createDriver(void* const sharedGLContext,
|
||||
Driver* PlatformWebGL::createDriver(void* sharedGLContext,
|
||||
const Platform::DriverConfig& driverConfig) noexcept {
|
||||
return OpenGLPlatform::createDefaultDriver(this, sharedGLContext, driverConfig);
|
||||
}
|
||||
|
||||
@@ -93,7 +93,7 @@
|
||||
#endif
|
||||
|
||||
#ifndef NDEBUG
|
||||
#define FVK_DEBUG_FLAGS (FVK_DEBUG_PERFORMANCE | FVK_DEBUG_FORWARDED_FLAG)
|
||||
#define FVK_DEBUG_FLAGS (FVK_DEBUG_PERFORMANCE | FVK_DEBUG_FORWARDED_FLAG | FVK_DEBUG_VALIDATION)
|
||||
#else
|
||||
#define FVK_DEBUG_FLAGS 0
|
||||
#endif
|
||||
|
||||
@@ -14,35 +14,25 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "VulkanDescriptorSetManager.h"
|
||||
#include "VulkanDescriptorSetCache.h"
|
||||
|
||||
#include "vulkan/VulkanCommands.h"
|
||||
#include "vulkan/VulkanHandles.h"
|
||||
#include "vulkan/VulkanConstants.h"
|
||||
#include "VulkanCommands.h"
|
||||
#include "VulkanHandles.h"
|
||||
#include "VulkanConstants.h"
|
||||
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
#include <utils/Panic.h>
|
||||
|
||||
#include <math.h>
|
||||
|
||||
#include <algorithm>
|
||||
#include <memory>
|
||||
#include <type_traits>
|
||||
#include <vector>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
namespace {
|
||||
|
||||
using BitmaskGroup = VulkanDescriptorSetLayout::Bitmask;
|
||||
using DescriptorCount = VulkanDescriptorSetLayout::Count;
|
||||
using DescriptorSetLayoutArray = VulkanDescriptorSetManager::DescriptorSetLayoutArray;
|
||||
using BitmaskGroupHashFn = utils::hash::MurmurHashFn<BitmaskGroup>;
|
||||
struct BitmaskGroupEqual {
|
||||
bool operator()(BitmaskGroup const& k1, BitmaskGroup const& k2) const {
|
||||
return k1 == k2;
|
||||
}
|
||||
};
|
||||
using DescriptorSetLayoutArray = VulkanDescriptorSetCache::DescriptorSetLayoutArray;
|
||||
|
||||
// We create a pool for each layout as defined by the number of descriptors of each type. For
|
||||
// example, a layout of
|
||||
@@ -199,72 +189,12 @@ struct Equal {
|
||||
}
|
||||
};
|
||||
|
||||
template<typename Bitmask>
|
||||
uint32_t createBindings(VkDescriptorSetLayoutBinding* toBind, uint32_t count, VkDescriptorType type,
|
||||
Bitmask const& mask) {
|
||||
Bitmask alreadySeen;
|
||||
mask.forEachSetBit([&](size_t index) {
|
||||
VkShaderStageFlags stages = 0;
|
||||
uint32_t binding = 0;
|
||||
if (index < fvkutils::getFragmentStageShift<Bitmask>()) {
|
||||
binding = (uint32_t) index;
|
||||
stages |= VK_SHADER_STAGE_VERTEX_BIT;
|
||||
auto fragIndex = index + fvkutils::getFragmentStageShift<Bitmask>();
|
||||
if (mask.test(fragIndex)) {
|
||||
stages |= VK_SHADER_STAGE_FRAGMENT_BIT;
|
||||
alreadySeen.set(fragIndex);
|
||||
}
|
||||
} else if (!alreadySeen.test(index)) {
|
||||
// We are in fragment stage bits
|
||||
binding = (uint32_t) (index - fvkutils::getFragmentStageShift<Bitmask>());
|
||||
stages |= VK_SHADER_STAGE_FRAGMENT_BIT;
|
||||
}
|
||||
|
||||
if (stages) {
|
||||
toBind[count++] = {
|
||||
.binding = binding,
|
||||
.descriptorType = type,
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = stages,
|
||||
};
|
||||
}
|
||||
});
|
||||
return count;
|
||||
}
|
||||
|
||||
inline VkDescriptorSetLayout createLayout(VkDevice device, BitmaskGroup const& bitmaskGroup) {
|
||||
// Note that the following *needs* to be static so that VkDescriptorSetLayoutCreateInfo will not
|
||||
// refer to stack memory.
|
||||
VkDescriptorSetLayoutBinding toBind[VulkanDescriptorSetLayout::MAX_BINDINGS];
|
||||
uint32_t count = 0;
|
||||
|
||||
count = createBindings(toBind, count, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC,
|
||||
bitmaskGroup.dynamicUbo);
|
||||
count = createBindings(toBind, count, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, bitmaskGroup.ubo);
|
||||
count = createBindings(toBind, count, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
||||
bitmaskGroup.sampler);
|
||||
count = createBindings(toBind, count, VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT,
|
||||
bitmaskGroup.inputAttachment);
|
||||
|
||||
assert_invariant(count != 0 && "Need at least one binding for descriptor set layout.");
|
||||
VkDescriptorSetLayoutCreateInfo dlinfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.bindingCount = count,
|
||||
.pBindings = toBind,
|
||||
};
|
||||
|
||||
VkDescriptorSetLayout layout;
|
||||
vkCreateDescriptorSetLayout(device, &dlinfo, VKALLOC, &layout);
|
||||
return layout;
|
||||
}
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
// This is an ever-expanding pool of sets where it
|
||||
// 1. Keeps a list of smaller pools of different layout-dimensions.
|
||||
// 2. Will add a pool if existing pool are not compatible with the requested layout o runs out.
|
||||
class VulkanDescriptorSetManager::DescriptorInfinitePool {
|
||||
class VulkanDescriptorSetCache::DescriptorInfinitePool {
|
||||
private:
|
||||
static constexpr uint16_t EXPECTED_SET_COUNT = 10;
|
||||
static constexpr float SET_COUNT_GROWTH_FACTOR = 1.5;
|
||||
@@ -319,61 +249,34 @@ private:
|
||||
std::vector<std::unique_ptr<DescriptorPool>> mPools;
|
||||
};
|
||||
|
||||
class VulkanDescriptorSetManager::DescriptorSetLayoutManager {
|
||||
public:
|
||||
DescriptorSetLayoutManager(VkDevice device)
|
||||
: mDevice(device) {}
|
||||
|
||||
VkDescriptorSetLayout getVkLayout(VulkanDescriptorSetLayout::Bitmask const& bitmasks) {
|
||||
if (auto itr = mVkLayouts.find(bitmasks); itr != mVkLayouts.end()) {
|
||||
return itr->second;
|
||||
}
|
||||
auto vklayout = createLayout(mDevice, bitmasks);
|
||||
mVkLayouts[bitmasks] = vklayout;
|
||||
return vklayout;
|
||||
}
|
||||
|
||||
~DescriptorSetLayoutManager() {
|
||||
for (auto& itr: mVkLayouts) {
|
||||
vkDestroyDescriptorSetLayout(mDevice, itr.second, VKALLOC);
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
VkDevice mDevice;
|
||||
tsl::robin_map<BitmaskGroup, VkDescriptorSetLayout, BitmaskGroupHashFn, BitmaskGroupEqual>
|
||||
mVkLayouts;
|
||||
};
|
||||
|
||||
VulkanDescriptorSetManager::VulkanDescriptorSetManager(VkDevice device,
|
||||
VulkanDescriptorSetCache::VulkanDescriptorSetCache(VkDevice device,
|
||||
fvkmemory::ResourceManager* resourceManager)
|
||||
: mDevice(device),
|
||||
mResourceManager(resourceManager),
|
||||
mLayoutManager(std::make_unique<DescriptorSetLayoutManager>(device)),
|
||||
mDescriptorPool(std::make_unique<DescriptorInfinitePool>(device)) {}
|
||||
|
||||
VulkanDescriptorSetManager::~VulkanDescriptorSetManager() = default;
|
||||
VulkanDescriptorSetCache::~VulkanDescriptorSetCache() = default;
|
||||
|
||||
void VulkanDescriptorSetManager::terminate() noexcept{
|
||||
mLayoutManager.reset();
|
||||
void VulkanDescriptorSetCache::terminate() noexcept{
|
||||
mDescriptorPool.reset();
|
||||
clearHistory();
|
||||
}
|
||||
|
||||
// bind() is not really binding the set but just stashing until we have all the info
|
||||
// (pipelinelayout).
|
||||
void VulkanDescriptorSetManager::bind(uint8_t setIndex,
|
||||
void VulkanDescriptorSetCache::bind(uint8_t setIndex,
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
backend::DescriptorSetOffsetArray&& offsets) {
|
||||
set->setOffsets(std::move(offsets));
|
||||
mStashedSets[setIndex] = set;
|
||||
}
|
||||
|
||||
void VulkanDescriptorSetManager::unbind(uint8_t setIndex) {
|
||||
void VulkanDescriptorSetCache::unbind(uint8_t setIndex) {
|
||||
mStashedSets[setIndex] = {};
|
||||
}
|
||||
|
||||
void VulkanDescriptorSetManager::commit(VulkanCommandBuffer* commands,
|
||||
void VulkanDescriptorSetCache::commit(VulkanCommandBuffer* commands,
|
||||
VkPipelineLayout pipelineLayout, fvkutils::DescriptorSetMask const& setMask) {
|
||||
// setMask indicates the set of descriptor sets the driver wants to bind, curMask is the
|
||||
// actual set of sets that *needs* to be bound.
|
||||
@@ -412,7 +315,7 @@ void VulkanDescriptorSetManager::commit(VulkanCommandBuffer* commands,
|
||||
};
|
||||
}
|
||||
|
||||
void VulkanDescriptorSetManager::updateBuffer(fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
void VulkanDescriptorSetCache::updateBuffer(fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
uint8_t binding, fvkmemory::resource_ptr<VulkanBufferObject> bufferObject,
|
||||
VkDeviceSize offset, VkDeviceSize size) noexcept {
|
||||
VkDescriptorBufferInfo const info = {
|
||||
@@ -438,7 +341,7 @@ void VulkanDescriptorSetManager::updateBuffer(fvkmemory::resource_ptr<VulkanDesc
|
||||
set->acquire(bufferObject);
|
||||
}
|
||||
|
||||
void VulkanDescriptorSetManager::updateSampler(fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
void VulkanDescriptorSetCache::updateSampler(fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
uint8_t binding, fvkmemory::resource_ptr<VulkanTexture> texture,
|
||||
VkSampler sampler) noexcept {
|
||||
VkDescriptorImageInfo info{
|
||||
@@ -470,13 +373,13 @@ void VulkanDescriptorSetManager::updateSampler(fvkmemory::resource_ptr<VulkanDes
|
||||
set->acquire(texture);
|
||||
}
|
||||
|
||||
void VulkanDescriptorSetManager::updateInputAttachment(
|
||||
void VulkanDescriptorSetCache::updateInputAttachment(
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
VulkanAttachment const& attachment) noexcept {
|
||||
// TOOD: fill-in this region
|
||||
// TOOD: fill this in.
|
||||
}
|
||||
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> VulkanDescriptorSetManager::createSet(
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> VulkanDescriptorSetCache::createSet(
|
||||
Handle<HwDescriptorSet> handle, fvkmemory::resource_ptr<VulkanDescriptorSetLayout> layout) {
|
||||
auto const vkSet = mDescriptorPool->obtainSet(layout);
|
||||
auto const& count = layout->count;
|
||||
@@ -492,12 +395,7 @@ fvkmemory::resource_ptr<VulkanDescriptorSet> VulkanDescriptorSetManager::createS
|
||||
});
|
||||
}
|
||||
|
||||
void VulkanDescriptorSetManager::initVkLayout(
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout> layout) {
|
||||
layout->setVkLayout(mLayoutManager->getVkLayout(layout->bitmask));
|
||||
}
|
||||
|
||||
void VulkanDescriptorSetManager::clearHistory() {
|
||||
void VulkanDescriptorSetCache::clearHistory() {
|
||||
mStashedSets = {};
|
||||
}
|
||||
|
||||
@@ -14,10 +14,10 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_CACHING_VULKANDESCRIPTORSETMANAGER_H
|
||||
#define TNT_FILAMENT_BACKEND_CACHING_VULKANDESCRIPTORSETMANAGER_H
|
||||
#ifndef TNT_FILAMENT_BACKEND_CACHING_VULKANDESCRIPTORSETCACHE_H
|
||||
#define TNT_FILAMENT_BACKEND_CACHING_VULKANDESCRIPTORSETCACHE_H
|
||||
|
||||
#include "vulkan/VulkanHandles.h"
|
||||
#include "VulkanHandles.h"
|
||||
#include "vulkan/memory/ResourcePointer.h"
|
||||
#include "vulkan/utils/Definitions.h" // For DescriptorSetMask
|
||||
|
||||
@@ -34,20 +34,16 @@
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
// [GDSR]: Great-Descriptor-Set-Refactor: As of 03/20/24, the Filament frontend is planning to
|
||||
// introduce descriptor set. This PR will arrive before that change is complete. As such, some of
|
||||
// the methods introduced here will be obsolete, and certain logic will be generalized.
|
||||
|
||||
// Abstraction over the pool and the layout cache.
|
||||
class VulkanDescriptorSetManager {
|
||||
// Abstraction over the descriptor set pool.
|
||||
class VulkanDescriptorSetCache {
|
||||
public:
|
||||
static constexpr uint8_t UNIQUE_DESCRIPTOR_SET_COUNT =
|
||||
VulkanDescriptorSetLayout::UNIQUE_DESCRIPTOR_SET_COUNT;
|
||||
|
||||
using DescriptorSetLayoutArray = VulkanDescriptorSetLayout::DescriptorSetLayoutArray;
|
||||
|
||||
VulkanDescriptorSetManager(VkDevice device, fvkmemory::ResourceManager* resourceManager);
|
||||
~VulkanDescriptorSetManager();
|
||||
VulkanDescriptorSetCache(VkDevice device, fvkmemory::ResourceManager* resourceManager);
|
||||
~VulkanDescriptorSetCache();
|
||||
|
||||
void terminate() noexcept;
|
||||
|
||||
@@ -72,12 +68,9 @@ public:
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> createSet(Handle<HwDescriptorSet> handle,
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout> layout);
|
||||
|
||||
void initVkLayout(fvkmemory::resource_ptr<VulkanDescriptorSetLayout> layout);
|
||||
|
||||
void clearHistory();
|
||||
|
||||
private:
|
||||
class DescriptorSetLayoutManager;
|
||||
class DescriptorInfinitePool;
|
||||
|
||||
using DescriptorSetArray =
|
||||
@@ -85,7 +78,6 @@ private:
|
||||
|
||||
VkDevice mDevice;
|
||||
fvkmemory::ResourceManager* mResourceManager;
|
||||
std::unique_ptr<DescriptorSetLayoutManager> mLayoutManager;
|
||||
std::unique_ptr<DescriptorInfinitePool> mDescriptorPool;
|
||||
std::pair<VulkanAttachment, VkDescriptorImageInfo> mInputAttachment;
|
||||
DescriptorSetArray mStashedSets = {};
|
||||
@@ -99,4 +91,4 @@ private:
|
||||
|
||||
}// namespace filament::backend
|
||||
|
||||
#endif// TNT_FILAMENT_BACKEND_CACHING_VULKANDESCRIPTORSETMANAGER_H
|
||||
#endif// TNT_FILAMENT_BACKEND_CACHING_VULKANDESCRIPTORSETCACHE_H
|
||||
110
filament/backend/src/vulkan/VulkanDescriptorSetLayoutCache.cpp
Normal file
@@ -0,0 +1,110 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "VulkanDescriptorSetLayoutCache.h"
|
||||
|
||||
#include "VulkanHandles.h"
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
namespace {
|
||||
|
||||
using BitmaskGroup = VulkanDescriptorSetLayout::Bitmask;
|
||||
|
||||
template<typename Bitmask>
|
||||
uint32_t appendBindings(VkDescriptorSetLayoutBinding* toBind, VkDescriptorType type,
|
||||
Bitmask const& mask) {
|
||||
uint32_t count = 0;
|
||||
Bitmask alreadySeen;
|
||||
mask.forEachSetBit([&](size_t index) {
|
||||
VkShaderStageFlags stages = 0;
|
||||
uint32_t binding = 0;
|
||||
if (index < fvkutils::getFragmentStageShift<Bitmask>()) {
|
||||
binding = (uint32_t) index;
|
||||
stages |= VK_SHADER_STAGE_VERTEX_BIT;
|
||||
auto fragIndex = index + fvkutils::getFragmentStageShift<Bitmask>();
|
||||
if (mask.test(fragIndex)) {
|
||||
stages |= VK_SHADER_STAGE_FRAGMENT_BIT;
|
||||
alreadySeen.set(fragIndex);
|
||||
}
|
||||
} else if (!alreadySeen.test(index)) {
|
||||
// We are in fragment stage bits
|
||||
binding = (uint32_t) (index - fvkutils::getFragmentStageShift<Bitmask>());
|
||||
stages |= VK_SHADER_STAGE_FRAGMENT_BIT;
|
||||
}
|
||||
|
||||
if (stages) {
|
||||
toBind[count++] = {
|
||||
.binding = binding,
|
||||
.descriptorType = type,
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = stages,
|
||||
};
|
||||
}
|
||||
});
|
||||
return count;
|
||||
}
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
VulkanDescriptorSetLayoutCache::VulkanDescriptorSetLayoutCache(VkDevice device,
|
||||
fvkmemory::ResourceManager* resourceManager)
|
||||
: mDevice(device),
|
||||
mResourceManager(resourceManager) {}
|
||||
|
||||
VulkanDescriptorSetLayoutCache::~VulkanDescriptorSetLayoutCache() = default;
|
||||
|
||||
void VulkanDescriptorSetLayoutCache::terminate() noexcept {
|
||||
for (auto& itr: mVkLayouts) {
|
||||
vkDestroyDescriptorSetLayout(mDevice, itr.second, VKALLOC);
|
||||
}
|
||||
}
|
||||
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout> VulkanDescriptorSetLayoutCache::createLayout(
|
||||
Handle<HwDescriptorSetLayout> handle, backend::DescriptorSetLayout&& info) {
|
||||
auto layout = fvkmemory::resource_ptr<VulkanDescriptorSetLayout>::make(mResourceManager, handle,
|
||||
info);
|
||||
VkDescriptorSetLayout vklayout = VK_NULL_HANDLE;
|
||||
auto const& bitmasks = layout->bitmask;
|
||||
if (auto itr = mVkLayouts.find(bitmasks); itr != mVkLayouts.end()) {
|
||||
vklayout = itr->second;
|
||||
} else {
|
||||
VkDescriptorSetLayoutBinding toBind[VulkanDescriptorSetLayout::MAX_BINDINGS];
|
||||
uint32_t count = 0;
|
||||
count += appendBindings(&toBind[count], VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC,
|
||||
bitmasks.dynamicUbo);
|
||||
count += appendBindings(&toBind[count], VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, bitmasks.ubo);
|
||||
count += appendBindings(&toBind[count], VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
||||
bitmasks.sampler);
|
||||
count += appendBindings(&toBind[count], VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT,
|
||||
bitmasks.inputAttachment);
|
||||
|
||||
assert_invariant(count != 0 && "Need at least one binding for descriptor set layout.");
|
||||
VkDescriptorSetLayoutCreateInfo dlinfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.bindingCount = count,
|
||||
.pBindings = toBind,
|
||||
};
|
||||
|
||||
vkCreateDescriptorSetLayout(mDevice, &dlinfo, VKALLOC, &vklayout);
|
||||
mVkLayouts[bitmasks] = vklayout;
|
||||
}
|
||||
layout->setVkLayout(vklayout);
|
||||
return layout;
|
||||
}
|
||||
|
||||
} // namespace filament::backend
|
||||
63
filament/backend/src/vulkan/VulkanDescriptorSetLayoutCache.h
Normal file
@@ -0,0 +1,63 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_CACHING_VULKANDESCRIPTORSETLAYOUTCACHE_H
|
||||
#define TNT_FILAMENT_BACKEND_CACHING_VULKANDESCRIPTORSETLAYOUTCACHE_H
|
||||
|
||||
#include "VulkanHandles.h"
|
||||
|
||||
#include "vulkan/memory/ResourcePointer.h"
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/Program.h>
|
||||
#include <backend/TargetBufferInfo.h>
|
||||
|
||||
#include <utils/bitset.h>
|
||||
|
||||
#include <bluevk/BlueVK.h>
|
||||
#include <tsl/robin_map.h>
|
||||
|
||||
#include <memory>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
class VulkanDescriptorSetLayoutCache {
|
||||
public:
|
||||
VulkanDescriptorSetLayoutCache(VkDevice device, fvkmemory::ResourceManager* resourceManager);
|
||||
~VulkanDescriptorSetLayoutCache();
|
||||
|
||||
void terminate() noexcept;
|
||||
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout> createLayout(
|
||||
Handle<HwDescriptorSetLayout> handle, backend::DescriptorSetLayout&& info);
|
||||
|
||||
private:
|
||||
VkDevice mDevice;
|
||||
fvkmemory::ResourceManager* mResourceManager;
|
||||
|
||||
using BitmaskGroup = VulkanDescriptorSetLayout::Bitmask;
|
||||
using BitmaskGroupHashFn = utils::hash::MurmurHashFn<BitmaskGroup>;
|
||||
struct BitmaskGroupEqual {
|
||||
bool operator()(BitmaskGroup const& k1, BitmaskGroup const& k2) const { return k1 == k2; }
|
||||
};
|
||||
|
||||
tsl::robin_map<BitmaskGroup, VkDescriptorSetLayout, BitmaskGroupHashFn, BitmaskGroupEqual>
|
||||
mVkLayouts;
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
#endif// TNT_FILAMENT_BACKEND_CACHING_VULKANDESCRIPTORSETLAYOUTCACHE_H
|
||||
@@ -17,7 +17,6 @@
|
||||
#include "VulkanDriver.h"
|
||||
|
||||
#include "CommandStreamDispatcher.h"
|
||||
#include "DataReshaper.h"
|
||||
#include "SystraceProfile.h"
|
||||
#include "VulkanAsyncHandles.h"
|
||||
#include "VulkanBuffer.h"
|
||||
@@ -35,7 +34,6 @@
|
||||
#include <backend/platforms/VulkanPlatform.h>
|
||||
|
||||
#include <utils/CString.h>
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
#include <utils/Panic.h>
|
||||
|
||||
#ifndef NDEBUG
|
||||
@@ -44,8 +42,6 @@
|
||||
|
||||
using namespace bluevk;
|
||||
|
||||
using utils::FixedCapacityVector;
|
||||
|
||||
#if defined(__clang__)
|
||||
// Vulkan functions often immediately dereference pointers, so it's fine to pass in a pointer
|
||||
// to a stack-allocated variable.
|
||||
@@ -219,7 +215,8 @@ VulkanDriver::VulkanDriver(VulkanPlatform* platform, VulkanContext const& contex
|
||||
mSamplerCache(mPlatform->getDevice()),
|
||||
mBlitter(mPlatform->getPhysicalDevice(), &mCommands),
|
||||
mReadPixels(mPlatform->getDevice()),
|
||||
mDescriptorSetManager(mPlatform->getDevice(), &mResourceManager),
|
||||
mDescriptorSetLayoutCache(mPlatform->getDevice(), &mResourceManager),
|
||||
mDescriptorSetCache(mPlatform->getDevice(), &mResourceManager),
|
||||
mQueryManager(mPlatform->getDevice()),
|
||||
mIsSRGBSwapChainSupported(mPlatform->getCustomization().isSRGBSwapChainSupported),
|
||||
mStereoscopicType(driverConfig.stereoscopicType) {
|
||||
@@ -329,7 +326,8 @@ void VulkanDriver::terminate() {
|
||||
mPipelineCache.terminate();
|
||||
mFramebufferCache.reset();
|
||||
mSamplerCache.terminate();
|
||||
mDescriptorSetManager.terminate();
|
||||
mDescriptorSetLayoutCache.terminate();
|
||||
mDescriptorSetCache.terminate();
|
||||
mPipelineLayoutCache.terminate();
|
||||
|
||||
// Before terminating ResourceManager, we must make sure all of the resource_ptrs have been unset.
|
||||
@@ -365,7 +363,7 @@ void VulkanDriver::collectGarbage() {
|
||||
FVK_SYSTRACE_SCOPE();
|
||||
// Command buffers need to be submitted and completed before other resources can be gc'd.
|
||||
mCommands.gc();
|
||||
mDescriptorSetManager.clearHistory();
|
||||
mDescriptorSetCache.clearHistory();
|
||||
mStagePool.gc();
|
||||
mFramebufferCache.gc();
|
||||
mPipelineCache.gc();
|
||||
@@ -408,7 +406,7 @@ void VulkanDriver::updateDescriptorSetBuffer(
|
||||
FVK_SYSTRACE_SCOPE();
|
||||
auto set = resource_ptr<VulkanDescriptorSet>::cast(&mResourceManager, dsh);
|
||||
auto buffer = resource_ptr<VulkanBufferObject>::cast(&mResourceManager, boh);
|
||||
mDescriptorSetManager.updateBuffer(set, binding, buffer, offset, size);
|
||||
mDescriptorSetCache.updateBuffer(set, binding, buffer, offset, size);
|
||||
}
|
||||
|
||||
void VulkanDriver::updateDescriptorSetTexture(
|
||||
@@ -421,7 +419,7 @@ void VulkanDriver::updateDescriptorSetTexture(
|
||||
auto texture = resource_ptr<VulkanTexture>::cast(&mResourceManager, th);
|
||||
|
||||
VkSampler const vksampler = mSamplerCache.getSampler(params);
|
||||
mDescriptorSetManager.updateSampler(set, binding, texture, vksampler);
|
||||
mDescriptorSetCache.updateSampler(set, binding, texture, vksampler);
|
||||
}
|
||||
|
||||
void VulkanDriver::flush(int) {
|
||||
@@ -554,26 +552,43 @@ void VulkanDriver::createTextureViewSwizzleR(Handle<HwTexture> th, Handle<HwText
|
||||
texture.inc();
|
||||
}
|
||||
|
||||
void VulkanDriver::createTextureExternalImage2R(Handle<HwTexture> th,
|
||||
backend::SamplerType target, backend::TextureFormat format,
|
||||
uint32_t width, uint32_t height, backend::TextureUsage usage,
|
||||
void VulkanDriver::createTextureExternalImage2R(Handle<HwTexture> th, backend::SamplerType target,
|
||||
backend::TextureFormat format, uint32_t width, uint32_t height, backend::TextureUsage usage,
|
||||
Platform::ExternalImageHandleRef externalImage) {
|
||||
FVK_SYSTRACE_SCOPE();
|
||||
|
||||
const auto& metadata = mPlatform->getExternalImageMetadata(externalImage);
|
||||
if (metadata.isProtected) {
|
||||
usage |= backend::TextureUsage::PROTECTED;
|
||||
}
|
||||
|
||||
VkImageUsageFlags vkUsage = metadata.usage;
|
||||
if (any(usage & TextureUsage::BLIT_SRC)) {
|
||||
vkUsage |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
|
||||
}
|
||||
|
||||
if (any(usage & (TextureUsage::BLIT_DST & TextureUsage::UPLOADABLE))) {
|
||||
vkUsage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
|
||||
}
|
||||
|
||||
assert_invariant(width == metadata.width);
|
||||
assert_invariant(height == metadata.height);
|
||||
assert_invariant(fvkutils::getVkFormat(format) == metadata.format);
|
||||
|
||||
const auto& data = mPlatform->createExternalImageData(externalImage, metadata);
|
||||
VkMemoryPropertyFlags const requiredMemoryFlags = any(usage & TextureUsage::UPLOADABLE)
|
||||
? VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
|
||||
: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
||||
uint32_t const memoryTypeIndex =
|
||||
mContext.selectMemoryType(metadata.memoryTypeBits, requiredMemoryFlags);
|
||||
FILAMENT_CHECK_POSTCONDITION(memoryTypeIndex != VK_MAX_MEMORY_TYPES)
|
||||
<< "failed to find a valid memory type for external image memory.";
|
||||
|
||||
auto texture = resource_ptr<VulkanTexture>::make(&mResourceManager, th,
|
||||
mPlatform->getDevice(), mAllocator, &mResourceManager, &mCommands, data.first, data.second, metadata.format,
|
||||
1, metadata.width, metadata.height, /*depth=*/1, usage, mStagePool);
|
||||
const auto& data =
|
||||
mPlatform->createExternalImageData(externalImage, metadata, memoryTypeIndex, vkUsage);
|
||||
|
||||
auto texture = resource_ptr<VulkanTexture>::make(&mResourceManager, th, mPlatform->getDevice(),
|
||||
mAllocator, &mResourceManager, &mCommands, data.first, data.second, metadata.format,
|
||||
metadata.samples, metadata.width, metadata.height, metadata.layerCount, usage,
|
||||
mStagePool);
|
||||
|
||||
texture.inc();
|
||||
}
|
||||
@@ -761,8 +776,7 @@ void VulkanDriver::createTimerQueryR(Handle<HwTimerQuery> tqh, int) {
|
||||
|
||||
void VulkanDriver::createDescriptorSetLayoutR(Handle<HwDescriptorSetLayout> dslh,
|
||||
backend::DescriptorSetLayout&& info) {
|
||||
auto layout = resource_ptr<VulkanDescriptorSetLayout>::make(&mResourceManager, dslh, info);
|
||||
mDescriptorSetManager.initVkLayout(layout);
|
||||
auto layout = mDescriptorSetLayoutCache.createLayout(dslh, std::move(info));
|
||||
layout.inc();
|
||||
}
|
||||
|
||||
@@ -771,7 +785,7 @@ void VulkanDriver::createDescriptorSetR(Handle<HwDescriptorSet> dsh,
|
||||
FVK_SYSTRACE_SCOPE();
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout> layout =
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout>::cast(&mResourceManager, dslh);
|
||||
auto set = mDescriptorSetManager.createSet(dsh, layout);
|
||||
auto set = mDescriptorSetCache.createSet(dsh, layout);
|
||||
set.inc();
|
||||
}
|
||||
|
||||
@@ -1130,6 +1144,16 @@ size_t VulkanDriver::getMaxUniformBufferSize() {
|
||||
return 32768;
|
||||
}
|
||||
|
||||
size_t VulkanDriver::getMaxTextureSize(SamplerType) {
|
||||
// TODO: return the actual size instead of hardcoded value
|
||||
return 2048;
|
||||
}
|
||||
|
||||
size_t VulkanDriver::getMaxArrayTextureLayers() {
|
||||
// TODO: return the actual size instead of hardcoded value
|
||||
return 256;
|
||||
}
|
||||
|
||||
void VulkanDriver::setVertexBufferObject(Handle<HwVertexBuffer> vbh, uint32_t index,
|
||||
Handle<HwBufferObject> boh) {
|
||||
auto vb = resource_ptr<VulkanVertexBuffer>::cast(&mResourceManager, vbh);
|
||||
@@ -1466,7 +1490,7 @@ void VulkanDriver::nextSubpass(int) {
|
||||
|
||||
if (mCurrentRenderPass.params.subpassMask & 0x1) {
|
||||
VulkanAttachment& subpassInput = renderTarget->getColor0();
|
||||
mDescriptorSetManager.updateInputAttachment({}, subpassInput);
|
||||
mDescriptorSetCache.updateInputAttachment({}, subpassInput);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1793,9 +1817,9 @@ void VulkanDriver::bindDescriptorSet(
|
||||
backend::DescriptorSetOffsetArray&& offsets) {
|
||||
if (dsh) {
|
||||
auto set = resource_ptr<VulkanDescriptorSet>::cast(&mResourceManager, dsh);
|
||||
mDescriptorSetManager.bind(setIndex, set, std::move(offsets));
|
||||
mDescriptorSetCache.bind(setIndex, set, std::move(offsets));
|
||||
} else {
|
||||
mDescriptorSetManager.unbind(setIndex);
|
||||
mDescriptorSetCache.unbind(setIndex);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1803,7 +1827,7 @@ void VulkanDriver::draw2(uint32_t indexOffset, uint32_t indexCount, uint32_t ins
|
||||
FVK_SYSTRACE_SCOPE();
|
||||
VkCommandBuffer cmdbuffer = mCurrentRenderPass.commandBuffer->buffer();
|
||||
|
||||
mDescriptorSetManager.commit(mCurrentRenderPass.commandBuffer,
|
||||
mDescriptorSetCache.commit(mCurrentRenderPass.commandBuffer,
|
||||
mBoundPipeline.pipelineLayout,
|
||||
mBoundPipeline.descriptorSetMask);
|
||||
|
||||
|
||||
@@ -27,8 +27,9 @@
|
||||
#include "VulkanSamplerCache.h"
|
||||
#include "VulkanStagePool.h"
|
||||
#include "VulkanQueryManager.h"
|
||||
#include "vulkan/caching/VulkanDescriptorSetManager.h"
|
||||
#include "vulkan/caching/VulkanPipelineLayoutCache.h"
|
||||
#include "vulkan/VulkanDescriptorSetCache.h"
|
||||
#include "vulkan/VulkanDescriptorSetLayoutCache.h"
|
||||
#include "vulkan/VulkanPipelineLayoutCache.h"
|
||||
#include "vulkan/memory/ResourceManager.h"
|
||||
#include "vulkan/memory/ResourcePointer.h"
|
||||
#include "vulkan/utils/Definitions.h"
|
||||
@@ -137,7 +138,8 @@ private:
|
||||
VulkanSamplerCache mSamplerCache;
|
||||
VulkanBlitter mBlitter;
|
||||
VulkanReadPixels mReadPixels;
|
||||
VulkanDescriptorSetManager mDescriptorSetManager;
|
||||
VulkanDescriptorSetLayoutCache mDescriptorSetLayoutCache;
|
||||
VulkanDescriptorSetCache mDescriptorSetCache;
|
||||
VulkanQueryManager mQueryManager;
|
||||
|
||||
// This is necessary for us to write to push constants after binding a pipeline.
|
||||
|
||||
@@ -15,15 +15,12 @@
|
||||
*/
|
||||
|
||||
#include "VulkanPipelineCache.h"
|
||||
#include "VulkanMemory.h"
|
||||
#include "caching/VulkanDescriptorSetManager.h"
|
||||
|
||||
#include <utils/Log.h>
|
||||
#include <utils/Panic.h>
|
||||
|
||||
#include "VulkanConstants.h"
|
||||
#include "VulkanHandles.h"
|
||||
#include "VulkanTexture.h"
|
||||
#include "vulkan/utils/Conversion.h"
|
||||
|
||||
#if defined(__clang__)
|
||||
|
||||
@@ -17,7 +17,8 @@
|
||||
#ifndef TNT_FILAMENT_BACKEND_VULKANPIPELINELAYOUTCACHE_H
|
||||
#define TNT_FILAMENT_BACKEND_VULKANPIPELINELAYOUTCACHE_H
|
||||
|
||||
#include <vulkan/VulkanHandles.h>
|
||||
#include "VulkanHandles.h"
|
||||
|
||||
#include <bluevk/BlueVK.h>
|
||||
|
||||
#include <utils/Hash.h>
|
||||
@@ -23,79 +23,6 @@ using namespace bluevk;
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
constexpr inline VkSamplerAddressMode getWrapMode(SamplerWrapMode mode) noexcept {
|
||||
switch (mode) {
|
||||
case SamplerWrapMode::REPEAT:
|
||||
return VK_SAMPLER_ADDRESS_MODE_REPEAT;
|
||||
case SamplerWrapMode::CLAMP_TO_EDGE:
|
||||
return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
|
||||
case SamplerWrapMode::MIRRORED_REPEAT:
|
||||
return VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT;
|
||||
}
|
||||
}
|
||||
|
||||
constexpr inline VkFilter getFilter(SamplerMinFilter filter) noexcept {
|
||||
switch (filter) {
|
||||
case SamplerMinFilter::NEAREST:
|
||||
return VK_FILTER_NEAREST;
|
||||
case SamplerMinFilter::LINEAR:
|
||||
return VK_FILTER_LINEAR;
|
||||
case SamplerMinFilter::NEAREST_MIPMAP_NEAREST:
|
||||
return VK_FILTER_NEAREST;
|
||||
case SamplerMinFilter::LINEAR_MIPMAP_NEAREST:
|
||||
return VK_FILTER_LINEAR;
|
||||
case SamplerMinFilter::NEAREST_MIPMAP_LINEAR:
|
||||
return VK_FILTER_NEAREST;
|
||||
case SamplerMinFilter::LINEAR_MIPMAP_LINEAR:
|
||||
return VK_FILTER_LINEAR;
|
||||
}
|
||||
}
|
||||
|
||||
constexpr inline VkFilter getFilter(SamplerMagFilter filter) noexcept {
|
||||
switch (filter) {
|
||||
case SamplerMagFilter::NEAREST:
|
||||
return VK_FILTER_NEAREST;
|
||||
case SamplerMagFilter::LINEAR:
|
||||
return VK_FILTER_LINEAR;
|
||||
}
|
||||
}
|
||||
|
||||
constexpr inline VkSamplerMipmapMode getMipmapMode(SamplerMinFilter filter) noexcept {
|
||||
switch (filter) {
|
||||
case SamplerMinFilter::NEAREST:
|
||||
return VK_SAMPLER_MIPMAP_MODE_NEAREST;
|
||||
case SamplerMinFilter::LINEAR:
|
||||
return VK_SAMPLER_MIPMAP_MODE_NEAREST;
|
||||
case SamplerMinFilter::NEAREST_MIPMAP_NEAREST:
|
||||
return VK_SAMPLER_MIPMAP_MODE_NEAREST;
|
||||
case SamplerMinFilter::LINEAR_MIPMAP_NEAREST:
|
||||
return VK_SAMPLER_MIPMAP_MODE_NEAREST;
|
||||
case SamplerMinFilter::NEAREST_MIPMAP_LINEAR:
|
||||
return VK_SAMPLER_MIPMAP_MODE_LINEAR;
|
||||
case SamplerMinFilter::LINEAR_MIPMAP_LINEAR:
|
||||
return VK_SAMPLER_MIPMAP_MODE_LINEAR;
|
||||
}
|
||||
}
|
||||
|
||||
constexpr inline float getMaxLod(SamplerMinFilter filter) noexcept {
|
||||
switch (filter) {
|
||||
case SamplerMinFilter::NEAREST:
|
||||
case SamplerMinFilter::LINEAR:
|
||||
// The Vulkan spec recommends a max LOD of 0.25 to "disable" mipmapping.
|
||||
// See "Mapping of OpenGL to Vulkan filter modes" in the VK Spec.
|
||||
return 0.25f;
|
||||
case SamplerMinFilter::NEAREST_MIPMAP_NEAREST:
|
||||
case SamplerMinFilter::LINEAR_MIPMAP_NEAREST:
|
||||
case SamplerMinFilter::NEAREST_MIPMAP_LINEAR:
|
||||
case SamplerMinFilter::LINEAR_MIPMAP_LINEAR:
|
||||
return VK_LOD_CLAMP_NONE;
|
||||
}
|
||||
}
|
||||
|
||||
constexpr inline VkBool32 getCompareEnable(SamplerCompareMode mode) noexcept {
|
||||
return mode == SamplerCompareMode::NONE ? VK_FALSE : VK_TRUE;
|
||||
}
|
||||
|
||||
VulkanSamplerCache::VulkanSamplerCache(VkDevice device)
|
||||
: mDevice(device) {}
|
||||
|
||||
@@ -106,18 +33,18 @@ VkSampler VulkanSamplerCache::getSampler(SamplerParams params) noexcept {
|
||||
}
|
||||
VkSamplerCreateInfo samplerInfo {
|
||||
.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
|
||||
.magFilter = getFilter(params.filterMag),
|
||||
.minFilter = getFilter(params.filterMin),
|
||||
.mipmapMode = getMipmapMode(params.filterMin),
|
||||
.addressModeU = getWrapMode(params.wrapS),
|
||||
.addressModeV = getWrapMode(params.wrapT),
|
||||
.addressModeW = getWrapMode(params.wrapR),
|
||||
.anisotropyEnable = params.anisotropyLog2 == 0 ? 0u : 1u,
|
||||
.magFilter = fvkutils::getFilter(params.filterMag),
|
||||
.minFilter = fvkutils::getFilter(params.filterMin),
|
||||
.mipmapMode = fvkutils::getMipmapMode(params.filterMin),
|
||||
.addressModeU = fvkutils::getWrapMode(params.wrapS),
|
||||
.addressModeV = fvkutils::getWrapMode(params.wrapT),
|
||||
.addressModeW = fvkutils::getWrapMode(params.wrapR),
|
||||
.anisotropyEnable = params.anisotropyLog2 == 0 ? VK_FALSE : VK_TRUE,
|
||||
.maxAnisotropy = (float)(1u << params.anisotropyLog2),
|
||||
.compareEnable = getCompareEnable(params.compareMode),
|
||||
.compareEnable = fvkutils::getCompareEnable(params.compareMode),
|
||||
.compareOp = fvkutils::getCompareOp(params.compareFunc),
|
||||
.minLod = 0.0f,
|
||||
.maxLod = getMaxLod(params.filterMin),
|
||||
.maxLod = fvkutils::getMaxLod(params.filterMin),
|
||||
.borderColor = VK_BORDER_COLOR_INT_OPAQUE_BLACK,
|
||||
.unnormalizedCoordinates = VK_FALSE
|
||||
};
|
||||
|
||||
@@ -55,63 +55,61 @@ VkComponentMapping composeSwizzle(VkComponentMapping const& prev, VkComponentMap
|
||||
VK_COMPONENT_SWIZZLE_A,
|
||||
};
|
||||
|
||||
auto const compose = [](VkComponentSwizzle out, VkComponentMapping const& prev,
|
||||
uint8_t channelIndex) {
|
||||
// We need to first change all identities to its equivalent channel.
|
||||
if (out == VK_COMPONENT_SWIZZLE_IDENTITY) {
|
||||
out = IDENTITY[channelIndex];
|
||||
auto const compose = [](VkComponentMapping const& prev,
|
||||
VkComponentMapping const& next) -> VkComponentMapping {
|
||||
VkComponentSwizzle vals[4] = { next.r, next.g, next.b, next.a };
|
||||
for (auto& out: vals) {
|
||||
switch (out) {
|
||||
case VK_COMPONENT_SWIZZLE_R:
|
||||
out = prev.r;
|
||||
break;
|
||||
case VK_COMPONENT_SWIZZLE_G:
|
||||
out = prev.g;
|
||||
break;
|
||||
case VK_COMPONENT_SWIZZLE_B:
|
||||
out = prev.b;
|
||||
break;
|
||||
case VK_COMPONENT_SWIZZLE_A:
|
||||
out = prev.a;
|
||||
break;
|
||||
// Do not modify the value
|
||||
case VK_COMPONENT_SWIZZLE_IDENTITY:
|
||||
case VK_COMPONENT_SWIZZLE_ZERO:
|
||||
case VK_COMPONENT_SWIZZLE_ONE:
|
||||
// Below is not exposed in Vulkan's API, but needs to be there for compilation.
|
||||
case VK_COMPONENT_SWIZZLE_MAX_ENUM:
|
||||
break;
|
||||
}
|
||||
}
|
||||
switch (out) {
|
||||
case VK_COMPONENT_SWIZZLE_R:
|
||||
out = prev.r;
|
||||
break;
|
||||
case VK_COMPONENT_SWIZZLE_G:
|
||||
out = prev.g;
|
||||
break;
|
||||
case VK_COMPONENT_SWIZZLE_B:
|
||||
out = prev.b;
|
||||
break;
|
||||
case VK_COMPONENT_SWIZZLE_A:
|
||||
out = prev.a;
|
||||
break;
|
||||
case VK_COMPONENT_SWIZZLE_IDENTITY:
|
||||
case VK_COMPONENT_SWIZZLE_ZERO:
|
||||
case VK_COMPONENT_SWIZZLE_ONE:
|
||||
return out;
|
||||
// Below is not exposed in Vulkan's API, but needs to be there for compilation.
|
||||
case VK_COMPONENT_SWIZZLE_MAX_ENUM:
|
||||
break;
|
||||
}
|
||||
// If the result correctly corresponds to the identity, just return identity.
|
||||
if (IDENTITY[channelIndex] == out) {
|
||||
return VK_COMPONENT_SWIZZLE_IDENTITY;
|
||||
}
|
||||
return out;
|
||||
return { vals[0], vals[1], vals[2], vals[3] };
|
||||
};
|
||||
|
||||
auto const identityToChannel = [](VkComponentSwizzle val, uint8_t channelIndex) {
|
||||
if (val != VK_COMPONENT_SWIZZLE_IDENTITY) {
|
||||
return val;
|
||||
auto const identityToChannel = [](VkComponentMapping const& mapping) -> VkComponentMapping {
|
||||
VkComponentSwizzle vals[4] = { mapping.r, mapping.g, mapping.b, mapping.a };
|
||||
for (uint8_t i = 0; i < 4; i++) {
|
||||
if (vals[i] != VK_COMPONENT_SWIZZLE_IDENTITY) {
|
||||
continue;
|
||||
}
|
||||
vals[i] = IDENTITY[i];
|
||||
}
|
||||
return IDENTITY[channelIndex];
|
||||
return { vals[0], vals[1], vals[2], vals[3] };
|
||||
};
|
||||
auto const channelToIdentity = [](VkComponentMapping const& mapping) -> VkComponentMapping {
|
||||
VkComponentSwizzle vals[4] = { mapping.r, mapping.g, mapping.b, mapping.a };
|
||||
for (uint8_t i = 0; i < 4; i++) {
|
||||
if (IDENTITY[i] != vals[i]) {
|
||||
continue;
|
||||
}
|
||||
vals[i] = VK_COMPONENT_SWIZZLE_IDENTITY;
|
||||
}
|
||||
return { vals[0], vals[1], vals[2], vals[3] };
|
||||
};
|
||||
|
||||
// We make sure all all identities are mapped into respective channels so that actual channel
|
||||
// mapping will be passed onto the output.
|
||||
VkComponentMapping const prevExplicit = {
|
||||
identityToChannel(prev.r, 0),
|
||||
identityToChannel(prev.g, 1),
|
||||
identityToChannel(prev.b, 2),
|
||||
identityToChannel(prev.a, 3),
|
||||
};
|
||||
|
||||
// Note that the channel index corresponds to the VkComponentMapping struct layout.
|
||||
return {
|
||||
compose(next.r, prevExplicit, 0),
|
||||
compose(next.g, prevExplicit, 1),
|
||||
compose(next.b, prevExplicit, 2),
|
||||
compose(next.a, prevExplicit, 3),
|
||||
};
|
||||
VkComponentMapping const prevExplicit = identityToChannel(prev);
|
||||
VkComponentMapping const nextExplicit = identityToChannel(next);
|
||||
return channelToIdentity(compose(prevExplicit, nextExplicit));
|
||||
}
|
||||
|
||||
inline VulkanLayout getDefaultLayoutImpl(TextureUsage usage) {
|
||||
@@ -153,7 +151,6 @@ uint8_t getLayerCountFromDepth(uint32_t const depth) {
|
||||
return getLayerCount(getSamplerTypeFromDepth(depth), depth);
|
||||
}
|
||||
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
VulkanTextureState::VulkanTextureState(VkDevice device, VmaAllocator allocator,
|
||||
@@ -249,12 +246,19 @@ VulkanTexture::VulkanTexture(VkDevice device, VkPhysicalDevice physicalDevice,
|
||||
|
||||
// Determine if we can use the transient usage flag combined with lazily allocated memory.
|
||||
const bool useTransientAttachment =
|
||||
// Lazily allocated memory is available.
|
||||
context.isLazilyAllocatedMemorySupported() &&
|
||||
// Usage consists of attachment flags only.
|
||||
none(tusage & ~TextureUsage::ALL_ATTACHMENTS) &&
|
||||
// Usage contains at least one attachment flag.
|
||||
any(tusage & TextureUsage::ALL_ATTACHMENTS);
|
||||
// Lazily allocated memory is available.
|
||||
context.isLazilyAllocatedMemorySupported() &&
|
||||
// Usage consists of attachment flags only.
|
||||
none(tusage & ~TextureUsage::ALL_ATTACHMENTS) &&
|
||||
// Usage contains at least one attachment flag.
|
||||
any(tusage & TextureUsage::ALL_ATTACHMENTS) &&
|
||||
// Depth resolve cannot use transient attachment because it uses a custom shader.
|
||||
// TODO: see VulkanDriver::isDepthStencilResolveSupported() to know when to remove this
|
||||
// restriction.
|
||||
// Note that the custom shader does not resolve stencil. We do need to move to vk 1.2
|
||||
// and above to be able to support stencil resolve (along with depth).
|
||||
!(any(usage & TextureUsage::DEPTH_ATTACHMENT) && samples > 1);
|
||||
|
||||
mState->mIsTransientAttachment = useTransientAttachment;
|
||||
|
||||
const VkImageUsageFlags transientFlag =
|
||||
|
||||
@@ -983,10 +983,32 @@ VulkanPlatform::ExternalImageMetadata VulkanPlatform::getExternalImageMetadata(
|
||||
}
|
||||
|
||||
VulkanPlatform::ImageData VulkanPlatform::createExternalImageData(
|
||||
ExternalImageHandleRef externalImage, const ExternalImageMetadata& metadata) {
|
||||
return createExternalImageDataImpl(externalImage, mImpl->mDevice, metadata);
|
||||
ExternalImageHandleRef externalImage, const ExternalImageMetadata& metadata,
|
||||
uint32_t memoryTypeIndex, VkImageUsageFlags usage) {
|
||||
return createExternalImageDataImpl(externalImage, mImpl->mDevice, metadata, memoryTypeIndex,
|
||||
usage);
|
||||
}
|
||||
|
||||
VkSampler VulkanPlatform::createExternalSampler(SamplerYcbcrConversion chroma,
|
||||
SamplerParams sampler, uint32_t internalFormat) {
|
||||
return createExternalSamplerImpl(mImpl->mDevice, chroma, sampler, internalFormat);
|
||||
}
|
||||
|
||||
VkImageView VulkanPlatform::createExternalImageView(SamplerYcbcrConversion chroma,
|
||||
uint32_t internalFormat, VkImage image, VkImageSubresourceRange range,
|
||||
VkImageViewType viewType, VkComponentMapping swizzle) {
|
||||
return createExternalImageViewImpl(mImpl->mDevice, chroma, internalFormat, image, range,
|
||||
viewType, swizzle);
|
||||
}
|
||||
|
||||
ExtensionSet VulkanPlatform::getSwapchainInstanceExtensions() const {
|
||||
return getSwapchainInstanceExtensionsImpl();
|
||||
}
|
||||
|
||||
VulkanPlatform::SurfaceBundle VulkanPlatform::createVkSurfaceKHR(void* nativeWindow,
|
||||
VkInstance instance, uint64_t flags) const noexcept {
|
||||
return createVkSurfaceKHRImpl(nativeWindow, instance, flags);
|
||||
}
|
||||
#undef SWAPCHAIN_RET_FUNC
|
||||
|
||||
}// namespace filament::backend
|
||||
|
||||
@@ -13,15 +13,16 @@
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
#include <backend/platforms/VulkanPlatform.h>
|
||||
#include <backend/platforms/VulkanPlatformAndroid.h>
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/platforms/VulkanPlatformAndroid.h>
|
||||
#include <private/backend/BackendUtilsAndroid.h>
|
||||
|
||||
#include "vulkan/VulkanConstants.h"
|
||||
|
||||
#include <utils/Panic.h>
|
||||
#include "vulkan/utils/Image.h"
|
||||
#include "vulkan/utils/Conversion.h"
|
||||
|
||||
#include <bluevk/BlueVK.h>
|
||||
|
||||
@@ -136,7 +137,8 @@ std::pair<VkFormat, VkImageUsageFlags> getVKFormatAndUsage(const AHardwareBuffer
|
||||
}
|
||||
|
||||
VulkanPlatform::ImageData allocateExternalImage(AHardwareBuffer* buffer, VkDevice device,
|
||||
VulkanPlatform::ExternalImageMetadata const& metadata) {
|
||||
VulkanPlatform::ExternalImageMetadata const& metadata, uint32_t memoryTypeIndex,
|
||||
VkImageUsageFlags usage) {
|
||||
VulkanPlatform::ImageData data;
|
||||
|
||||
// if external format we need to specifiy it in the allocation
|
||||
@@ -145,8 +147,8 @@ VulkanPlatform::ImageData allocateExternalImage(AHardwareBuffer* buffer, VkDevic
|
||||
const VkExternalFormatANDROID externalFormat = {
|
||||
.sType = VK_STRUCTURE_TYPE_EXTERNAL_FORMAT_ANDROID,
|
||||
.pNext = nullptr,
|
||||
.externalFormat = metadata
|
||||
.externalFormat,// pass down the format (external means we don't have it VK defined)
|
||||
// pass down the format (external means we don't have it VK defined)
|
||||
.externalFormat = metadata.externalFormat,
|
||||
};
|
||||
const VkExternalMemoryImageCreateInfo externalCreateInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO,
|
||||
@@ -154,7 +156,7 @@ VulkanPlatform::ImageData allocateExternalImage(AHardwareBuffer* buffer, VkDevic
|
||||
.handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_ANDROID_HARDWARE_BUFFER_BIT_ANDROID,
|
||||
};
|
||||
|
||||
VkImageCreateInfo imageInfo{.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO};
|
||||
VkImageCreateInfo imageInfo{ .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO };
|
||||
imageInfo.pNext = &externalCreateInfo;
|
||||
imageInfo.format = metadata.format;
|
||||
imageInfo.imageType = VK_IMAGE_TYPE_2D;
|
||||
@@ -165,10 +167,8 @@ VulkanPlatform::ImageData allocateExternalImage(AHardwareBuffer* buffer, VkDevic
|
||||
};
|
||||
imageInfo.mipLevels = 1;
|
||||
imageInfo.arrayLayers = metadata.layers;
|
||||
imageInfo.usage = metadata.usage;
|
||||
// In the unprotected case add R/W capabilities
|
||||
if (metadata.isProtected == false)
|
||||
imageInfo.usage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
|
||||
imageInfo.samples = metadata.samples;
|
||||
imageInfo.usage = usage;
|
||||
|
||||
VkResult result = vkCreateImage(device, &imageInfo, VKALLOC, &data.first);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
@@ -186,10 +186,12 @@ VulkanPlatform::ImageData allocateExternalImage(AHardwareBuffer* buffer, VkDevic
|
||||
.image = data.first,
|
||||
.buffer = VK_NULL_HANDLE,
|
||||
};
|
||||
VkMemoryAllocateInfo allocInfo = {.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
|
||||
VkMemoryAllocateInfo allocInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
|
||||
.pNext = &memoryDedicatedAllocateInfo,
|
||||
.allocationSize = metadata.allocationSize,
|
||||
.memoryTypeIndex = metadata.memoryTypeBits};
|
||||
.memoryTypeIndex = memoryTypeIndex,
|
||||
};
|
||||
result = vkAllocateMemory(device, &allocInfo, VKALLOC, &data.second);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
<< "vkAllocateMemory failed with error=" << static_cast<int32_t>(result);
|
||||
@@ -197,14 +199,12 @@ VulkanPlatform::ImageData allocateExternalImage(AHardwareBuffer* buffer, VkDevic
|
||||
return data;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
}// namespace
|
||||
|
||||
namespace fvkandroid {
|
||||
VulkanPlatformAndroid::ExternalImageVulkanAndroid::~ExternalImageVulkanAndroid() = default;
|
||||
|
||||
ExternalImageVulkanAndroid::~ExternalImageVulkanAndroid() = default;
|
||||
|
||||
Platform::ExternalImageHandle createExternalImage(AHardwareBuffer const* buffer,
|
||||
bool sRGB) noexcept {
|
||||
Platform::ExternalImageHandle VulkanPlatformAndroid::createExternalImage(
|
||||
AHardwareBuffer const* buffer, bool sRGB) noexcept {
|
||||
if (__builtin_available(android 26, *)) {
|
||||
AHardwareBuffer_Desc hardwareBufferDescription = {};
|
||||
AHardwareBuffer_describe(buffer, &hardwareBufferDescription);
|
||||
@@ -223,12 +223,23 @@ Platform::ExternalImageHandle createExternalImage(AHardwareBuffer const* buffer,
|
||||
return Platform::ExternalImageHandle{};
|
||||
}
|
||||
|
||||
} // namespace fvkandroid
|
||||
|
||||
VulkanPlatform::ExternalImageMetadata VulkanPlatform::getExternalImageMetadataImpl(
|
||||
ExternalImageHandleRef externalImage, VkDevice device) {
|
||||
VulkanPlatformAndroid::ExternalImageDescAndroid VulkanPlatformAndroid::getExternalImageDesc(
|
||||
ExternalImageHandleRef externalImage) const noexcept {
|
||||
auto const* fvkExternalImage =
|
||||
static_cast<fvkandroid::ExternalImageVulkanAndroid const*>(externalImage.get());
|
||||
static_cast<ExternalImageVulkanAndroid const*>(externalImage.get());
|
||||
|
||||
return {
|
||||
.width = fvkExternalImage->width,
|
||||
.height = fvkExternalImage->height,
|
||||
.format = fvkExternalImage->format,
|
||||
.usage = fvkExternalImage->usage,
|
||||
};
|
||||
}
|
||||
|
||||
VulkanPlatform::ExternalImageMetadata VulkanPlatformAndroid::getExternalImageMetadata(
|
||||
ExternalImageHandleRef externalImage) {
|
||||
auto const* fvkExternalImage =
|
||||
static_cast<ExternalImageVulkanAndroid const*>(externalImage.get());
|
||||
|
||||
ExternalImageMetadata metadata;
|
||||
AHardwareBuffer* buffer = fvkExternalImage->aHardwareBuffer;
|
||||
@@ -242,10 +253,8 @@ VulkanPlatform::ExternalImageMetadata VulkanPlatform::getExternalImageMetadataIm
|
||||
std::tie(metadata.format, metadata.usage) =
|
||||
getVKFormatAndUsage(bufferDesc, fvkExternalImage->sRGB);
|
||||
}
|
||||
// In the unprotected case add R/W capabilities
|
||||
if (metadata.isProtected == false) {
|
||||
metadata.usage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
|
||||
}
|
||||
|
||||
metadata.samples = VK_SAMPLE_COUNT_1_BIT;
|
||||
|
||||
VkAndroidHardwareBufferFormatPropertiesANDROID formatInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_FORMAT_PROPERTIES_ANDROID,
|
||||
@@ -255,11 +264,11 @@ VulkanPlatform::ExternalImageMetadata VulkanPlatform::getExternalImageMetadataIm
|
||||
.sType = VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_PROPERTIES_ANDROID,
|
||||
.pNext = &formatInfo,
|
||||
};
|
||||
VkResult result = vkGetAndroidHardwareBufferPropertiesANDROID(device, buffer, &properties);
|
||||
VkResult result = vkGetAndroidHardwareBufferPropertiesANDROID(getDevice(), buffer, &properties);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
<< "vkGetAndroidHardwareBufferProperties failed with error="
|
||||
<< static_cast<int32_t>(result);
|
||||
|
||||
<< "vkGetAndroidHardwareBufferProperties failed with error="
|
||||
<< static_cast<int32_t>(result);
|
||||
|
||||
VkFormat bufferPropertiesFormat = transformVkFormat(formatInfo.format, fvkExternalImage->sRGB);
|
||||
FILAMENT_CHECK_POSTCONDITION(metadata.format == bufferPropertiesFormat)
|
||||
<< "mismatched image format( " << metadata.format << ") and queried format("
|
||||
@@ -270,26 +279,140 @@ VulkanPlatform::ExternalImageMetadata VulkanPlatform::getExternalImageMetadataIm
|
||||
return metadata;
|
||||
}
|
||||
|
||||
VulkanPlatform::ImageData VulkanPlatform::createExternalImageDataImpl(
|
||||
ExternalImageHandleRef externalImage, VkDevice device,
|
||||
const ExternalImageMetadata& metadata) {
|
||||
VulkanPlatformAndroid::ImageData VulkanPlatformAndroid::createExternalImageData(
|
||||
ExternalImageHandleRef externalImage, const ExternalImageMetadata& metadata,
|
||||
uint32_t memoryTypeIndex, VkImageUsageFlags usage) {
|
||||
auto const* fvkExternalImage =
|
||||
static_cast<fvkandroid::ExternalImageVulkanAndroid const*>(externalImage.get());
|
||||
ImageData data = allocateExternalImage(fvkExternalImage->aHardwareBuffer, device, metadata);
|
||||
VkResult result = vkBindImageMemory(device, data.first, data.second, 0);
|
||||
static_cast<ExternalImageVulkanAndroid const*>(externalImage.get());
|
||||
ImageData data = allocateExternalImage(fvkExternalImage->aHardwareBuffer, getDevice(), metadata,
|
||||
memoryTypeIndex, usage);
|
||||
VkResult result = vkBindImageMemory(getDevice(), data.first, data.second, 0);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
<< "vkBindImageMemory error=" << static_cast<int32_t>(result);
|
||||
<< "vkBindImageMemory error=" << static_cast<int32_t>(result);
|
||||
return data;
|
||||
}
|
||||
|
||||
VulkanPlatform::ExtensionSet VulkanPlatform::getSwapchainInstanceExtensions() {
|
||||
VkImageView VulkanPlatform::createExternalImageViewImpl(VkDevice device, SamplerYcbcrConversion chroma,
|
||||
uint32_t internalFormat, VkImage image, VkImageSubresourceRange range,
|
||||
VkImageViewType viewType, VkComponentMapping swizzle){
|
||||
VkExternalFormatANDROID externalFormat = {
|
||||
.sType = VK_STRUCTURE_TYPE_EXTERNAL_FORMAT_ANDROID,
|
||||
.pNext = nullptr,
|
||||
.externalFormat = internalFormat,
|
||||
};
|
||||
|
||||
TextureSwizzle const swizzleArray[] = {chroma.r, chroma.g, chroma.b, chroma.a};
|
||||
VkSamplerYcbcrConversionCreateInfo conversionInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO,
|
||||
.pNext = &externalFormat,
|
||||
.format = VK_FORMAT_UNDEFINED,
|
||||
.ycbcrModel = fvkutils::getYcbcrModelConversion(chroma.ycbcrModel),
|
||||
.ycbcrRange = fvkutils::getYcbcrRange(chroma.ycbcrRange),
|
||||
.components = fvkutils::getSwizzleMap(swizzleArray),
|
||||
.xChromaOffset = fvkutils::getChromaLocation(chroma.xChromaOffset),
|
||||
.yChromaOffset = fvkutils::getChromaLocation(chroma.yChromaOffset),
|
||||
.chromaFilter = fvkutils::getFilter(chroma.chromaFilter),
|
||||
};
|
||||
VkSamplerYcbcrConversion conversion = VK_NULL_HANDLE;
|
||||
VkResult result = vkCreateSamplerYcbcrConversion(device, &conversionInfo,
|
||||
nullptr, &conversion);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
<< "Unable to create Ycbcr Conversion."
|
||||
<< " error=" << static_cast<int32_t>(result);
|
||||
|
||||
VkSamplerYcbcrConversionInfo samplerYcbcrConversionInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO,
|
||||
.pNext = nullptr,
|
||||
.conversion = conversion,
|
||||
};
|
||||
|
||||
VkImageViewCreateInfo viewInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
|
||||
.pNext = &samplerYcbcrConversionInfo,
|
||||
.flags = 0,
|
||||
.image = image,
|
||||
.viewType = viewType,
|
||||
.format = VK_FORMAT_UNDEFINED,
|
||||
.components = swizzle,
|
||||
.subresourceRange = range,
|
||||
};
|
||||
VkImageView imageView;
|
||||
result = vkCreateImageView(device, &viewInfo, VKALLOC, &imageView);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
<< "Unable to create VkImageView."
|
||||
<< " error=" << static_cast<int32_t>(result);
|
||||
|
||||
return imageView;
|
||||
}
|
||||
|
||||
VkSampler VulkanPlatform::createExternalSamplerImpl(
|
||||
VkDevice device, SamplerYcbcrConversion chroma, SamplerParams params,
|
||||
uint32_t internalFormat) {
|
||||
VkExternalFormatANDROID externalFormat = {
|
||||
.sType = VK_STRUCTURE_TYPE_EXTERNAL_FORMAT_ANDROID,
|
||||
.pNext = nullptr,
|
||||
.externalFormat = internalFormat,
|
||||
};
|
||||
|
||||
TextureSwizzle const swizzleArray[] = {chroma.r, chroma.g, chroma.b, chroma.a};
|
||||
VkSamplerYcbcrConversionCreateInfo conversionInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO,
|
||||
.pNext = &externalFormat,
|
||||
.format = VK_FORMAT_UNDEFINED,
|
||||
.ycbcrModel = fvkutils::getYcbcrModelConversion(chroma.ycbcrModel),
|
||||
.ycbcrRange = fvkutils::getYcbcrRange(chroma.ycbcrRange),
|
||||
.components = fvkutils::getSwizzleMap(swizzleArray),
|
||||
.xChromaOffset = fvkutils::getChromaLocation(chroma.xChromaOffset),
|
||||
.yChromaOffset = fvkutils::getChromaLocation(chroma.yChromaOffset),
|
||||
.chromaFilter = fvkutils::getFilter(chroma.chromaFilter),
|
||||
};
|
||||
VkSamplerYcbcrConversion conversion = VK_NULL_HANDLE;
|
||||
VkResult result = vkCreateSamplerYcbcrConversion(device, &conversionInfo,
|
||||
nullptr, &conversion);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
<< "Unable to create Ycbcr Conversion."
|
||||
<< " error=" << static_cast<int32_t>(result);
|
||||
|
||||
VkSamplerYcbcrConversionInfo samplerYcbcrConversionInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO,
|
||||
.pNext = nullptr,
|
||||
.conversion = conversion,
|
||||
};
|
||||
|
||||
VkSamplerCreateInfo samplerInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
|
||||
.pNext = &samplerYcbcrConversionInfo,
|
||||
.magFilter = fvkutils::getFilter(params.filterMag),
|
||||
.minFilter = fvkutils::getFilter(params.filterMin),
|
||||
.mipmapMode = fvkutils::getMipmapMode(params.filterMin),
|
||||
.addressModeU = fvkutils::getWrapMode(params.wrapS),
|
||||
.addressModeV = fvkutils::getWrapMode(params.wrapT),
|
||||
.addressModeW = fvkutils::getWrapMode(params.wrapR),
|
||||
.anisotropyEnable = params.anisotropyLog2 == 0 ? VK_FALSE : VK_TRUE,
|
||||
.maxAnisotropy = (float)(1u << params.anisotropyLog2),
|
||||
.compareEnable = fvkutils::getCompareEnable(params.compareMode),
|
||||
.compareOp = fvkutils::getCompareOp(params.compareFunc),
|
||||
.minLod = 0.0f,
|
||||
.maxLod = fvkutils::getMaxLod(params.filterMin),
|
||||
.borderColor = VK_BORDER_COLOR_INT_OPAQUE_BLACK,
|
||||
.unnormalizedCoordinates = VK_FALSE,
|
||||
};
|
||||
VkSampler sampler;
|
||||
result = vkCreateSampler(device, &samplerInfo, VKALLOC, &sampler);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
<< "Unable to create sampler."
|
||||
<< " error=" << static_cast<int32_t>(result);
|
||||
return sampler;
|
||||
}
|
||||
|
||||
VulkanPlatform::ExtensionSet VulkanPlatformAndroid::getSwapchainInstanceExtensions() const {
|
||||
return {
|
||||
VK_KHR_ANDROID_SURFACE_EXTENSION_NAME,
|
||||
};
|
||||
}
|
||||
|
||||
VulkanPlatform::SurfaceBundle VulkanPlatform::createVkSurfaceKHR(void* nativeWindow,
|
||||
VkInstance instance, uint64_t flags) noexcept {
|
||||
VulkanPlatform::SurfaceBundle VulkanPlatformAndroid::createVkSurfaceKHR(void* nativeWindow,
|
||||
VkInstance instance, uint64_t flags) const noexcept {
|
||||
VkSurfaceKHR surface;
|
||||
VkExtent2D extent;
|
||||
|
||||
@@ -301,6 +424,26 @@ VulkanPlatform::SurfaceBundle VulkanPlatform::createVkSurfaceKHR(void* nativeWin
|
||||
vkCreateAndroidSurfaceKHR(instance, &createInfo, VKALLOC, (VkSurfaceKHR*) &surface);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
<< "vkCreateAndroidSurfaceKHR with error=" << static_cast<int32_t>(result);
|
||||
return {surface, extent};
|
||||
return { surface, extent };
|
||||
}
|
||||
|
||||
// Deprecated platform dependent helper methods
|
||||
VulkanPlatform::ExtensionSet VulkanPlatform::getSwapchainInstanceExtensionsImpl() { return {}; }
|
||||
|
||||
VulkanPlatform::ExternalImageMetadata VulkanPlatform::getExternalImageMetadataImpl(
|
||||
ExternalImageHandleRef externalImage, VkDevice device) {
|
||||
return ExternalImageMetadata{};
|
||||
}
|
||||
|
||||
VulkanPlatform::ImageData VulkanPlatform::createExternalImageDataImpl(
|
||||
ExternalImageHandleRef externalImage, VkDevice device,
|
||||
const ExternalImageMetadata& metadata, uint32_t memoryTypeIndex, VkImageUsageFlags usage) {
|
||||
return ImageData{};
|
||||
}
|
||||
|
||||
VulkanPlatform::SurfaceBundle VulkanPlatform::createVkSurfaceKHRImpl(void* nativeWindow,
|
||||
VkInstance instance, uint64_t flags) noexcept {
|
||||
return SurfaceBundle{};
|
||||
}
|
||||
|
||||
}// namespace filament::backend
|
||||
|
||||
@@ -52,7 +52,7 @@ using namespace bluevk;
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
VulkanPlatform::ExtensionSet VulkanPlatform::getSwapchainInstanceExtensions() {
|
||||
VulkanPlatform::ExtensionSet VulkanPlatform::getSwapchainInstanceExtensionsImpl() {
|
||||
ExtensionSet const ret = {
|
||||
#if defined(__APPLE__)
|
||||
VK_MVK_MACOS_SURFACE_EXTENSION_NAME, // TODO: replace with VK_EXT_metal_surface
|
||||
@@ -70,11 +70,24 @@ VulkanPlatform::ExternalImageMetadata VulkanPlatform::getExternalImageMetadataIm
|
||||
|
||||
VulkanPlatform::ImageData VulkanPlatform::createExternalImageDataImpl(
|
||||
ExternalImageHandleRef externalImage, VkDevice device,
|
||||
const ExternalImageMetadata& metadata) {
|
||||
const ExternalImageMetadata& metadata, uint32_t memoryTypeIndex, VkImageUsageFlags usage) {
|
||||
return {};
|
||||
}
|
||||
|
||||
VulkanPlatform::SurfaceBundle VulkanPlatform::createVkSurfaceKHR(void* nativeWindow,
|
||||
VkSampler VulkanPlatform::createExternalSamplerImpl(VkDevice device,
|
||||
SamplerYcbcrConversion chroma,
|
||||
SamplerParams sampler,
|
||||
uint32_t internalFormat) {
|
||||
return VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
VkImageView VulkanPlatform::createExternalImageViewImpl(VkDevice device,
|
||||
SamplerYcbcrConversion chroma, uint32_t internalFormat, VkImage image,
|
||||
VkImageSubresourceRange range, VkImageViewType viewType, VkComponentMapping swizzle) {
|
||||
return VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
VulkanPlatform::SurfaceBundle VulkanPlatform::createVkSurfaceKHRImpl(void* nativeWindow,
|
||||
VkInstance instance, uint64_t flags) noexcept {
|
||||
VkSurfaceKHR surface;
|
||||
#if defined(__APPLE__)
|
||||
|
||||
@@ -91,11 +91,24 @@ VulkanPlatform::ExternalImageMetadata VulkanPlatform::getExternalImageMetadataIm
|
||||
|
||||
VulkanPlatform::ImageData VulkanPlatform::createExternalImageDataImpl(
|
||||
ExternalImageHandleRef externalImage, VkDevice device,
|
||||
const ExternalImageMetadata& metadata) {
|
||||
const ExternalImageMetadata& metadata, uint32_t memoryTypeIndex, VkImageUsageFlags usage) {
|
||||
return {};
|
||||
}
|
||||
|
||||
VulkanPlatform::ExtensionSet VulkanPlatform::getSwapchainInstanceExtensions() {
|
||||
VkSampler VulkanPlatform::createExternalSamplerImpl(VkDevice device,
|
||||
SamplerYcbcrConversion chroma,
|
||||
SamplerParams sampler,
|
||||
uint32_t internalFormat) {
|
||||
return VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
VkImageView VulkanPlatform::createExternalImageViewImpl(VkDevice device,
|
||||
SamplerYcbcrConversion chroma, uint32_t internalFormat, VkImage image,
|
||||
VkImageSubresourceRange range, VkImageViewType viewType, VkComponentMapping swizzle) {
|
||||
return VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
VulkanPlatform::ExtensionSet VulkanPlatform::getSwapchainInstanceExtensionsImpl() {
|
||||
VulkanPlatform::ExtensionSet const ret = {
|
||||
#if defined(__linux__) && defined(FILAMENT_SUPPORTS_WAYLAND)
|
||||
VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME,
|
||||
@@ -113,7 +126,7 @@ VulkanPlatform::ExtensionSet VulkanPlatform::getSwapchainInstanceExtensions() {
|
||||
return ret;
|
||||
}
|
||||
|
||||
VulkanPlatform::SurfaceBundle VulkanPlatform::createVkSurfaceKHR(void* nativeWindow,
|
||||
VulkanPlatform::SurfaceBundle VulkanPlatform::createVkSurfaceKHRImpl(void* nativeWindow,
|
||||
VkInstance instance, uint64_t flags) noexcept {
|
||||
VkSurfaceKHR surface;
|
||||
|
||||
|
||||
@@ -588,6 +588,79 @@ VkComponentMapping getSwizzleMap(TextureSwizzle const swizzle[4]) {
|
||||
return map;
|
||||
}
|
||||
|
||||
VkFilter getFilter(SamplerMinFilter filter) {
|
||||
switch (filter) {
|
||||
case SamplerMinFilter::NEAREST:
|
||||
return VK_FILTER_NEAREST;
|
||||
case SamplerMinFilter::LINEAR:
|
||||
return VK_FILTER_LINEAR;
|
||||
case SamplerMinFilter::NEAREST_MIPMAP_NEAREST:
|
||||
return VK_FILTER_NEAREST;
|
||||
case SamplerMinFilter::LINEAR_MIPMAP_NEAREST:
|
||||
return VK_FILTER_LINEAR;
|
||||
case SamplerMinFilter::NEAREST_MIPMAP_LINEAR:
|
||||
return VK_FILTER_NEAREST;
|
||||
case SamplerMinFilter::LINEAR_MIPMAP_LINEAR:
|
||||
return VK_FILTER_LINEAR;
|
||||
}
|
||||
}
|
||||
|
||||
VkFilter getFilter(SamplerMagFilter filter) {
|
||||
switch (filter) {
|
||||
case SamplerMagFilter::NEAREST:
|
||||
return VK_FILTER_NEAREST;
|
||||
case SamplerMagFilter::LINEAR:
|
||||
return VK_FILTER_LINEAR;
|
||||
}
|
||||
}
|
||||
|
||||
VkSamplerMipmapMode getMipmapMode(SamplerMinFilter filter) {
|
||||
switch (filter) {
|
||||
case SamplerMinFilter::NEAREST:
|
||||
return VK_SAMPLER_MIPMAP_MODE_NEAREST;
|
||||
case SamplerMinFilter::LINEAR:
|
||||
return VK_SAMPLER_MIPMAP_MODE_NEAREST;
|
||||
case SamplerMinFilter::NEAREST_MIPMAP_NEAREST:
|
||||
return VK_SAMPLER_MIPMAP_MODE_NEAREST;
|
||||
case SamplerMinFilter::LINEAR_MIPMAP_NEAREST:
|
||||
return VK_SAMPLER_MIPMAP_MODE_NEAREST;
|
||||
case SamplerMinFilter::NEAREST_MIPMAP_LINEAR:
|
||||
return VK_SAMPLER_MIPMAP_MODE_LINEAR;
|
||||
case SamplerMinFilter::LINEAR_MIPMAP_LINEAR:
|
||||
return VK_SAMPLER_MIPMAP_MODE_LINEAR;
|
||||
}
|
||||
}
|
||||
|
||||
VkSamplerAddressMode getWrapMode(SamplerWrapMode mode) {
|
||||
switch (mode) {
|
||||
case SamplerWrapMode::REPEAT:
|
||||
return VK_SAMPLER_ADDRESS_MODE_REPEAT;
|
||||
case SamplerWrapMode::CLAMP_TO_EDGE:
|
||||
return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
|
||||
case SamplerWrapMode::MIRRORED_REPEAT:
|
||||
return VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT;
|
||||
}
|
||||
}
|
||||
|
||||
VkBool32 getCompareEnable(SamplerCompareMode mode) {
|
||||
return mode == SamplerCompareMode::NONE ? VK_FALSE : VK_TRUE;
|
||||
}
|
||||
|
||||
float getMaxLod(SamplerMinFilter filter) {
|
||||
switch (filter) {
|
||||
case SamplerMinFilter::NEAREST:
|
||||
case SamplerMinFilter::LINEAR:
|
||||
// The Vulkan spec recommends a max LOD of 0.25 to "disable" mipmapping.
|
||||
// See "Mapping of OpenGL to Vulkan filter modes" in the VK Spec.
|
||||
return 0.25f;
|
||||
case SamplerMinFilter::NEAREST_MIPMAP_NEAREST:
|
||||
case SamplerMinFilter::LINEAR_MIPMAP_NEAREST:
|
||||
case SamplerMinFilter::NEAREST_MIPMAP_LINEAR:
|
||||
case SamplerMinFilter::LINEAR_MIPMAP_LINEAR:
|
||||
return VK_LOD_CLAMP_NONE;
|
||||
}
|
||||
}
|
||||
|
||||
VkShaderStageFlags getShaderStageFlags(ShaderStageFlags stageFlags) {
|
||||
VkShaderStageFlags flags = 0x0;
|
||||
if (any(stageFlags & ShaderStageFlags::VERTEX)) flags |= VK_SHADER_STAGE_VERTEX_BIT;
|
||||
|
||||
@@ -56,6 +56,19 @@ uint32_t getComponentCount(VkFormat format);
|
||||
VkComponentMapping getSwizzleMap(TextureSwizzle const swizzle[4]);
|
||||
VkShaderStageFlags getShaderStageFlags(ShaderStageFlags stageFlags);
|
||||
|
||||
// Needed by the Platform for external sampler creation
|
||||
VkFilter getFilter(SamplerMinFilter filter);
|
||||
VkFilter getFilter(SamplerMagFilter filter);
|
||||
VkSamplerMipmapMode getMipmapMode(SamplerMinFilter filter);
|
||||
VkSamplerAddressMode getWrapMode(SamplerWrapMode mode);
|
||||
VkBool32 getCompareEnable(SamplerCompareMode mode);
|
||||
float getMaxLod(SamplerMinFilter filter);
|
||||
|
||||
// Ycbcr related functions
|
||||
VkSamplerYcbcrModelConversion getYcbcrModelConversion(SamplerYcbcrModelConversion model);
|
||||
VkSamplerYcbcrRange getYcbcrRange(SamplerYcbcrRange range);
|
||||
VkChromaLocation getChromaLocation(ChromaLocation loc);
|
||||
|
||||
inline VkImageViewType getViewType(SamplerType target) {
|
||||
switch (target) {
|
||||
case SamplerType::SAMPLER_CUBEMAP:
|
||||
|
||||
@@ -193,6 +193,49 @@ uint8_t reduceSampleCount(uint8_t sampleCount, VkSampleCountFlags mask) {
|
||||
return mostSignificantBit((sampleCount - 1) & mask);
|
||||
}
|
||||
|
||||
VkSamplerYcbcrModelConversion getYcbcrModelConversion(
|
||||
SamplerYcbcrModelConversion model) {
|
||||
switch (model) {
|
||||
case SamplerYcbcrModelConversion::RGB_IDENTITY:
|
||||
return VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY;
|
||||
case SamplerYcbcrModelConversion::YCBCR_IDENTITY:
|
||||
return VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY;
|
||||
case SamplerYcbcrModelConversion::YCBCR_709:
|
||||
return VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709;
|
||||
case SamplerYcbcrModelConversion::YCBCR_601:
|
||||
return VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601;
|
||||
case SamplerYcbcrModelConversion::YCBCR_2020:
|
||||
return VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020;
|
||||
default:
|
||||
assert_invariant(false &&
|
||||
"Unknown data type, conversion is not supported.");
|
||||
}
|
||||
}
|
||||
|
||||
VkSamplerYcbcrRange getYcbcrRange(SamplerYcbcrRange range) {
|
||||
switch (range) {
|
||||
case SamplerYcbcrRange::ITU_FULL:
|
||||
return VK_SAMPLER_YCBCR_RANGE_ITU_FULL;
|
||||
case SamplerYcbcrRange::ITU_NARROW:
|
||||
return VK_SAMPLER_YCBCR_RANGE_ITU_NARROW;
|
||||
default:
|
||||
assert_invariant(false &&
|
||||
"Unknown data type, conversion is not supported.");
|
||||
}
|
||||
}
|
||||
|
||||
VkChromaLocation getChromaLocation(ChromaLocation loc) {
|
||||
switch (loc) {
|
||||
case ChromaLocation::COSITED_EVEN:
|
||||
return VK_CHROMA_LOCATION_COSITED_EVEN;
|
||||
case ChromaLocation::MIDPOINT:
|
||||
return VK_CHROMA_LOCATION_MIDPOINT;
|
||||
default:
|
||||
assert_invariant(false &&
|
||||
"Unknown data type, conversion is not supported.");
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace filament::backend::fvkutils
|
||||
|
||||
bool operator<(const VkImageSubresourceRange& a, const VkImageSubresourceRange& b) {
|
||||
|
||||
66
filament/backend/src/webgpu/WebGPUConstants.h
Normal file
@@ -0,0 +1,66 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_WEBGPUCONSTANTS_H
|
||||
#define TNT_FILAMENT_BACKEND_WEBGPUCONSTANTS_H
|
||||
|
||||
#include <utils/Log.h>
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
// FWGPU is short for Filament WebGPU
|
||||
|
||||
// turn on runtime validation, namely for debugging, that would normally not run (for release)
|
||||
#define FWGPU_DEBUG_VALIDATION 0x00000001
|
||||
// print/log system component details to the console, e.g. about the
|
||||
// instance, surface, adapter, device, etc.
|
||||
#define FWGPU_PRINT_SYSTEM 0x00000002
|
||||
|
||||
// Set this to enable logging "only" to one output stream. This is useful in the case where we want
|
||||
// to debug with print statements and want ordered logging (e.g slog.i and slog.e will not appear in
|
||||
// order of calls).
|
||||
#define FWGPU_DEBUG_FORCE_LOG_TO_I 0x00000004
|
||||
|
||||
// Useful default combinations
|
||||
#define FWGPU_DEBUG_EVERYTHING 0xFFFFFFFF
|
||||
|
||||
#if defined(FILAMENT_BACKEND_DEBUG_FLAG)
|
||||
#define FWGPU_DEBUG_FORWARDED_FLAG (FILAMENT_BACKEND_DEBUG_FLAG & FWGPU_DEBUG_EVERYTHING)
|
||||
#else
|
||||
#define FWGPU_DEBUG_FORWARDED_FLAG 0
|
||||
#endif
|
||||
|
||||
#ifndef NDEBUG
|
||||
#define FWGPU_DEBUG_FLAGS FWGPU_DEBUG_FORWARDED_FLAG
|
||||
#else
|
||||
#define FWGPU_DEBUG_FLAGS 0
|
||||
#endif
|
||||
|
||||
#define FWGPU_ENABLED(flags) (((FWGPU_DEBUG_FLAGS) & (flags)) == (flags))
|
||||
|
||||
#if FWGPU_ENABLED(FWGPU_DEBUG_FORCE_LOG_TO_I)
|
||||
#define FWGPU_LOGI (utils::slog.i)
|
||||
#define FWGPU_LOGD FWGPU_LOGI
|
||||
#define FWGPU_LOGE FWGPU_LOGI
|
||||
#define FWGPU_LOGW FWGPU_LOGI
|
||||
#else
|
||||
#define FWGPU_LOGE (utils::slog.e)
|
||||
#define FWGPU_LOGW (utils::slog.w)
|
||||
#define FWGPU_LOGD (utils::slog.d)
|
||||
#define FWGPU_LOGI (utils::slog.i)
|
||||
#endif
|
||||
|
||||
#endif// TNT_FILAMENT_BACKEND_WEBGPUCONSTANTS_H
|
||||
@@ -14,21 +14,254 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "webgpu/WebGPUDriver.h"
|
||||
|
||||
#include "webgpu/WebGPUConstants.h"
|
||||
#include <backend/platforms/WebGPUPlatform.h>
|
||||
|
||||
#include "CommandStreamDispatcher.h"
|
||||
#include "DriverBase.h"
|
||||
#include "private/backend/Dispatcher.h"
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/Handle.h>
|
||||
|
||||
#include "webgpu/WebGPUDriver.h"
|
||||
#include "CommandStreamDispatcher.h"
|
||||
#include <math/mat3.h>
|
||||
#include <utils/CString.h>
|
||||
#include <utils/ostream.h>
|
||||
|
||||
#include <stdint.h>
|
||||
#include <dawn/webgpu_cpp_print.h>
|
||||
#include <webgpu/webgpu_cpp.h>
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <sstream>
|
||||
#include <string_view>
|
||||
#include <utility>
|
||||
#include <variant>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
Driver* WebGPUDriver::create() {
|
||||
return new WebGPUDriver();
|
||||
namespace {
|
||||
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
void printInstanceDetails(wgpu::Instance const& instance) {
|
||||
wgpu::SupportedWGSLLanguageFeatures supportedWGSLLanguageFeatures{};
|
||||
if (!instance.GetWGSLLanguageFeatures(&supportedWGSLLanguageFeatures)) {
|
||||
FWGPU_LOGW << "Failed to get WebGPU instance supported WGSL language features"
|
||||
<< utils::io::endl;
|
||||
} else {
|
||||
FWGPU_LOGI << "WebGPU instance supported WGSL language features ("
|
||||
<< supportedWGSLLanguageFeatures.featureCount << "):" << utils::io::endl;
|
||||
if (supportedWGSLLanguageFeatures.featureCount > 0 &&
|
||||
supportedWGSLLanguageFeatures.features != nullptr) {
|
||||
std::for_each(supportedWGSLLanguageFeatures.features,
|
||||
supportedWGSLLanguageFeatures.features +
|
||||
supportedWGSLLanguageFeatures.featureCount,
|
||||
[](wgpu::WGSLLanguageFeatureName const featureName) {
|
||||
std::stringstream nameStream{};
|
||||
nameStream << featureName;
|
||||
FWGPU_LOGI << " " << nameStream.str() << utils::io::endl;
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
void printLimit(std::string_view name, const std::variant<uint32_t, uint64_t> value) {
|
||||
FWGPU_LOGI << " " << name.data() << ": ";
|
||||
bool undefined = true;
|
||||
if (std::holds_alternative<uint32_t>(value)) {
|
||||
if (std::get<uint32_t>(value) != WGPU_LIMIT_U32_UNDEFINED) {
|
||||
undefined = false;
|
||||
FWGPU_LOGI << std::get<uint32_t>(value);
|
||||
}
|
||||
} else if (std::holds_alternative<uint64_t>(value)) {
|
||||
if (std::get<uint64_t>(value) != WGPU_LIMIT_U64_UNDEFINED) {
|
||||
undefined = false;
|
||||
FWGPU_LOGI << std::get<uint64_t>(value);
|
||||
}
|
||||
}
|
||||
if (undefined) {
|
||||
FWGPU_LOGI << "UNDEFINED";
|
||||
}
|
||||
FWGPU_LOGI << utils::io::endl;
|
||||
}
|
||||
#endif
|
||||
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
void printLimits(wgpu::Limits const& limits) {
|
||||
printLimit("maxTextureDimension1D", limits.maxTextureDimension1D);
|
||||
printLimit("maxTextureDimension2D", limits.maxTextureDimension2D);
|
||||
printLimit("maxTextureDimension3D", limits.maxTextureDimension3D);
|
||||
printLimit("maxTextureArrayLayers", limits.maxTextureArrayLayers);
|
||||
printLimit("maxBindGroups", limits.maxBindGroups);
|
||||
printLimit("maxBindGroupsPlusVertexBuffers", limits.maxBindGroupsPlusVertexBuffers);
|
||||
printLimit("maxBindingsPerBindGroup", limits.maxBindingsPerBindGroup);
|
||||
printLimit("maxDynamicUniformBuffersPerPipelineLayout",
|
||||
limits.maxDynamicUniformBuffersPerPipelineLayout);
|
||||
printLimit("maxDynamicStorageBuffersPerPipelineLayout",
|
||||
limits.maxDynamicStorageBuffersPerPipelineLayout);
|
||||
printLimit("maxSampledTexturesPerShaderStage", limits.maxSampledTexturesPerShaderStage);
|
||||
printLimit("maxSamplersPerShaderStage", limits.maxSamplersPerShaderStage);
|
||||
printLimit("maxStorageBuffersPerShaderStage", limits.maxStorageBuffersPerShaderStage);
|
||||
printLimit("maxStorageTexturesPerShaderStage", limits.maxStorageTexturesPerShaderStage);
|
||||
printLimit("maxUniformBuffersPerShaderStage", limits.maxUniformBuffersPerShaderStage);
|
||||
printLimit("maxUniformBufferBindingSize", limits.maxUniformBufferBindingSize);
|
||||
printLimit("maxStorageBufferBindingSize", limits.maxStorageBufferBindingSize);
|
||||
printLimit("minUniformBufferOffsetAlignment", limits.minUniformBufferOffsetAlignment);
|
||||
printLimit("minStorageBufferOffsetAlignment", limits.minStorageBufferOffsetAlignment);
|
||||
printLimit("maxVertexBuffers", limits.maxVertexBuffers);
|
||||
printLimit("maxBufferSize", limits.maxBufferSize);
|
||||
printLimit("maxVertexAttributes", limits.maxVertexAttributes);
|
||||
printLimit("maxVertexBufferArrayStride", limits.maxVertexBufferArrayStride);
|
||||
printLimit("maxInterStageShaderComponents", limits.maxInterStageShaderComponents);
|
||||
printLimit("maxInterStageShaderVariables", limits.maxInterStageShaderVariables);
|
||||
printLimit("maxColorAttachments", limits.maxColorAttachments);
|
||||
printLimit("maxColorAttachmentBytesPerSample", limits.maxColorAttachmentBytesPerSample);
|
||||
printLimit("maxComputeWorkgroupStorageSize", limits.maxComputeWorkgroupStorageSize);
|
||||
printLimit("maxComputeInvocationsPerWorkgroup", limits.maxComputeInvocationsPerWorkgroup);
|
||||
printLimit("maxComputeWorkgroupSizeX", limits.maxComputeWorkgroupSizeX);
|
||||
printLimit("maxComputeWorkgroupSizeY", limits.maxComputeWorkgroupSizeY);
|
||||
printLimit("maxComputeWorkgroupSizeZ", limits.maxComputeWorkgroupSizeZ);
|
||||
printLimit("maxComputeWorkgroupsPerDimension", limits.maxComputeWorkgroupsPerDimension);
|
||||
printLimit("maxStorageBuffersInVertexStage", limits.maxStorageBuffersInVertexStage);
|
||||
printLimit("maxStorageTexturesInVertexStage", limits.maxStorageTexturesInVertexStage);
|
||||
printLimit("maxStorageBuffersInFragmentStage", limits.maxStorageBuffersInFragmentStage);
|
||||
printLimit("maxStorageTexturesInFragmentStage", limits.maxStorageTexturesInFragmentStage);
|
||||
}
|
||||
#endif
|
||||
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
void printAdapterDetails(wgpu::Adapter const& adapter) {
|
||||
wgpu::DawnAdapterPropertiesPowerPreference powerPreferenceProperties{};
|
||||
wgpu::AdapterInfo adapterInfo{};
|
||||
adapterInfo.nextInChain = &powerPreferenceProperties;
|
||||
if (!adapter.GetInfo(&adapterInfo)) {
|
||||
FWGPU_LOGW << "Failed to get WebGPU adapter info" << utils::io::endl;
|
||||
} else {
|
||||
std::stringstream backendTypeStream{};
|
||||
backendTypeStream << adapterInfo.backendType;
|
||||
std::stringstream adapterTypeStream{};
|
||||
adapterTypeStream << adapterInfo.adapterType;
|
||||
std::stringstream powerPreferenceStream{};
|
||||
powerPreferenceStream << powerPreferenceProperties.powerPreference;
|
||||
FWGPU_LOGI << "WebGPU adapter info:" << utils::io::endl;
|
||||
FWGPU_LOGI << " vendor: " << adapterInfo.vendor.data << utils::io::endl;
|
||||
FWGPU_LOGI << " architecture: " << adapterInfo.architecture.data << utils::io::endl;
|
||||
FWGPU_LOGI << " device: " << adapterInfo.device.data << utils::io::endl;
|
||||
FWGPU_LOGI << " description: " << adapterInfo.description.data << utils::io::endl;
|
||||
FWGPU_LOGI << " backend type: " << backendTypeStream.str().data() << utils::io::endl;
|
||||
FWGPU_LOGI << " adapter type: " << adapterTypeStream.str().data() << utils::io::endl;
|
||||
FWGPU_LOGI << " device ID: " << adapterInfo.deviceID << utils::io::endl;
|
||||
FWGPU_LOGI << " vendor ID: " << adapterInfo.vendorID << utils::io::endl;
|
||||
FWGPU_LOGI << " subgroup min size: " << adapterInfo.subgroupMinSize << utils::io::endl;
|
||||
FWGPU_LOGI << " subgroup max size: " << adapterInfo.subgroupMaxSize << utils::io::endl;
|
||||
FWGPU_LOGI << " compatibility mode: " << bool(adapterInfo.compatibilityMode)
|
||||
<< utils::io::endl;
|
||||
FWGPU_LOGI << " power preference: " << powerPreferenceStream.str() << utils::io::endl;
|
||||
}
|
||||
wgpu::SupportedFeatures supportedFeatures{};
|
||||
adapter.GetFeatures(&supportedFeatures);
|
||||
FWGPU_LOGI << "WebGPU adapter supported features (" << supportedFeatures.featureCount
|
||||
<< "):" << utils::io::endl;
|
||||
if (supportedFeatures.featureCount > 0 && supportedFeatures.features != nullptr) {
|
||||
std::for_each(supportedFeatures.features,
|
||||
supportedFeatures.features + supportedFeatures.featureCount,
|
||||
[](wgpu::FeatureName const name) {
|
||||
std::stringstream nameStream{};
|
||||
nameStream << name;
|
||||
FWGPU_LOGI << " " << nameStream.str().data() << utils::io::endl;
|
||||
});
|
||||
}
|
||||
wgpu::SupportedLimits supportedLimits{};
|
||||
if (!adapter.GetLimits(&supportedLimits)) {
|
||||
FWGPU_LOGW << "Failed to get WebGPU adapter supported limits" << utils::io::endl;
|
||||
} else {
|
||||
FWGPU_LOGI << "WebGPU adapter supported limits:" << utils::io::endl;
|
||||
printLimits(supportedLimits.limits);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
void printSurfaceCapabilitiesDetails(wgpu::SurfaceCapabilities const& capabilities) {
|
||||
std::stringstream usages_stream{};
|
||||
usages_stream << capabilities.usages;
|
||||
FWGPU_LOGI << "WebGPU surface capabilities:" << utils::io::endl;
|
||||
FWGPU_LOGI << " surface usages: " << usages_stream.str().data() << utils::io::endl;
|
||||
FWGPU_LOGI << " surface formats (" << capabilities.formatCount << "):" << utils::io::endl;
|
||||
if (capabilities.formatCount > 0 && capabilities.formats != nullptr) {
|
||||
std::for_each(capabilities.formats, capabilities.formats + capabilities.formatCount,
|
||||
[](wgpu::TextureFormat const format) {
|
||||
std::stringstream format_stream{};
|
||||
format_stream << format;
|
||||
FWGPU_LOGI << " " << format_stream.str().data() << utils::io::endl;
|
||||
});
|
||||
}
|
||||
FWGPU_LOGI << " surface present modes (" << capabilities.presentModeCount
|
||||
<< "):" << utils::io::endl;
|
||||
if (capabilities.presentModeCount > 0 && capabilities.presentModes != nullptr) {
|
||||
std::for_each(capabilities.presentModes,
|
||||
capabilities.presentModes + capabilities.presentModeCount,
|
||||
[](wgpu::PresentMode const presentMode) {
|
||||
std::stringstream present_mode_stream{};
|
||||
present_mode_stream << presentMode;
|
||||
FWGPU_LOGI << " " << present_mode_stream.str().data() << utils::io::endl;
|
||||
});
|
||||
}
|
||||
FWGPU_LOGI << " surface alpha modes (" << capabilities.alphaModeCount
|
||||
<< "):" << utils::io::endl;
|
||||
if (capabilities.alphaModeCount > 0 && capabilities.alphaModes != nullptr) {
|
||||
std::for_each(capabilities.alphaModes,
|
||||
capabilities.alphaModes + capabilities.alphaModeCount,
|
||||
[](wgpu::CompositeAlphaMode const alphaMode) {
|
||||
std::stringstream alpha_mode_stream{};
|
||||
alpha_mode_stream << alphaMode;
|
||||
FWGPU_LOGI << " " << alpha_mode_stream.str().data() << utils::io::endl;
|
||||
});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
void printDeviceDetails(wgpu::Device const& device) {
|
||||
wgpu::SupportedFeatures supportedFeatures{};
|
||||
device.GetFeatures(&supportedFeatures);
|
||||
FWGPU_LOGI << "WebGPU device supported features (" << supportedFeatures.featureCount
|
||||
<< "):" << utils::io::endl;
|
||||
if (supportedFeatures.featureCount > 0 && supportedFeatures.features != nullptr) {
|
||||
std::for_each(supportedFeatures.features,
|
||||
supportedFeatures.features + supportedFeatures.featureCount,
|
||||
[](wgpu::FeatureName const name) {
|
||||
std::stringstream nameStream{};
|
||||
nameStream << name;
|
||||
FWGPU_LOGI << " " << nameStream.str().data() << utils::io::endl;
|
||||
});
|
||||
}
|
||||
wgpu::SupportedLimits supportedLimits{};
|
||||
if (!device.GetLimits(&supportedLimits)) {
|
||||
FWGPU_LOGW << "Failed to get WebGPU supported device limits" << utils::io::endl;
|
||||
} else {
|
||||
FWGPU_LOGI << "WebGPU device supported limits:" << utils::io::endl;
|
||||
printLimits(supportedLimits.limits);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
}// namespace
|
||||
|
||||
Driver* WebGPUDriver::create(WebGPUPlatform& platform) noexcept {
|
||||
return new WebGPUDriver(platform);
|
||||
}
|
||||
|
||||
WebGPUDriver::WebGPUDriver() noexcept = default;
|
||||
WebGPUDriver::WebGPUDriver(WebGPUPlatform& platform) noexcept
|
||||
: mPlatform(platform) {
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
printInstanceDetails(mPlatform.getInstance());
|
||||
#endif
|
||||
}
|
||||
|
||||
WebGPUDriver::~WebGPUDriver() noexcept = default;
|
||||
|
||||
@@ -123,6 +356,188 @@ void WebGPUDriver::destroyDescriptorSetLayout(Handle<HwDescriptorSetLayout> tqh)
|
||||
void WebGPUDriver::destroyDescriptorSet(Handle<HwDescriptorSet> tqh) {
|
||||
}
|
||||
|
||||
Handle<HwSwapChain> WebGPUDriver::createSwapChainS() noexcept {
|
||||
return Handle<HwSwapChain>((Handle<HwSwapChain>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwSwapChain> WebGPUDriver::createSwapChainHeadlessS() noexcept {
|
||||
return Handle<HwSwapChain>((Handle<HwSwapChain>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwTexture> WebGPUDriver::createTextureS() noexcept {
|
||||
return Handle<HwTexture>((Handle<HwTexture>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwTexture> WebGPUDriver::importTextureS() noexcept {
|
||||
return Handle<HwTexture>((Handle<HwTexture>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwProgram> WebGPUDriver::createProgramS() noexcept {
|
||||
return Handle<HwProgram>((Handle<HwProgram>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwFence> WebGPUDriver::createFenceS() noexcept {
|
||||
return Handle<HwFence>((Handle<HwFence>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwTimerQuery> WebGPUDriver::createTimerQueryS() noexcept {
|
||||
return Handle<HwTimerQuery>((Handle<HwTimerQuery>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwIndexBuffer> WebGPUDriver::createIndexBufferS() noexcept {
|
||||
return Handle<HwIndexBuffer>((Handle<HwIndexBuffer>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwTexture> WebGPUDriver::createTextureViewS() noexcept {
|
||||
return Handle<HwTexture>((Handle<HwTexture>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwBufferObject> WebGPUDriver::createBufferObjectS() noexcept {
|
||||
return Handle<HwBufferObject>((Handle<HwBufferObject>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwRenderTarget> WebGPUDriver::createRenderTargetS() noexcept {
|
||||
return Handle<HwRenderTarget>((Handle<HwRenderTarget>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwVertexBuffer> WebGPUDriver::createVertexBufferS() noexcept {
|
||||
return Handle<HwVertexBuffer>((Handle<HwVertexBuffer>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwDescriptorSet> WebGPUDriver::createDescriptorSetS() noexcept {
|
||||
return Handle<HwDescriptorSet>((Handle<HwDescriptorSet>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwRenderPrimitive> WebGPUDriver::createRenderPrimitiveS() noexcept {
|
||||
return Handle<HwRenderPrimitive>((Handle<HwRenderPrimitive>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwVertexBufferInfo> WebGPUDriver::createVertexBufferInfoS() noexcept {
|
||||
return Handle<HwVertexBufferInfo>((Handle<HwVertexBufferInfo>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwTexture> WebGPUDriver::createTextureViewSwizzleS() noexcept {
|
||||
return Handle<HwTexture>((Handle<HwTexture>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwRenderTarget> WebGPUDriver::createDefaultRenderTargetS() noexcept {
|
||||
return Handle<HwRenderTarget>((Handle<HwRenderTarget>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwDescriptorSetLayout> WebGPUDriver::createDescriptorSetLayoutS() noexcept {
|
||||
return Handle<HwDescriptorSetLayout>(
|
||||
(Handle<HwDescriptorSetLayout>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwTexture> WebGPUDriver::createTextureExternalImageS() noexcept {
|
||||
return Handle<HwTexture>((Handle<HwTexture>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwTexture> WebGPUDriver::createTextureExternalImage2S() noexcept {
|
||||
return Handle<HwTexture>((Handle<HwTexture>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwTexture> WebGPUDriver::createTextureExternalImagePlaneS() noexcept {
|
||||
return Handle<HwTexture>((Handle<HwTexture>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
void WebGPUDriver::createSwapChainR(Handle<HwSwapChain> sch, void* nativeWindow, uint64_t flags) {
|
||||
mSurface= mPlatform.createSurface(nativeWindow, flags);
|
||||
mAdapter = mPlatform.requestAdapter(mSurface);
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
printAdapterDetails(mAdapter);
|
||||
wgpu::SurfaceCapabilities surfaceCapabilities{};
|
||||
if (!mSurface.GetCapabilities(mAdapter, &surfaceCapabilities)) {
|
||||
FWGPU_LOGW << "Failed to get WebGPU surface capabilities" << utils::io::endl;
|
||||
} else {
|
||||
printSurfaceCapabilitiesDetails(surfaceCapabilities);
|
||||
}
|
||||
#endif
|
||||
mDevice = mPlatform.requestDevice(mAdapter);
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
printDeviceDetails(mDevice);
|
||||
#endif
|
||||
mQueue = mDevice.GetQueue();
|
||||
// TODO configure the surface (maybe before or after creating the swapchain?
|
||||
// how do we get the surface extent?)
|
||||
// TODO actually create the swapchain
|
||||
FWGPU_LOGW << "WebGPU support is still essentially a no-op at this point in development (only "
|
||||
"background components have been instantiated/selected, such as surface/screen, "
|
||||
"graphics device/GPU, etc.), thus nothing is being drawn to the screen."
|
||||
<< utils::io::endl;
|
||||
#if !FWGPU_ENABLED(FWGPU_PRINT_SYSTEM) && !defined(NDEBUG)
|
||||
FWGPU_LOGI << "If the FILAMENT_BACKEND_DEBUG_FLAG variable were set with the " << utils::io::hex
|
||||
<< FWGPU_PRINT_SYSTEM << utils::io::dec
|
||||
<< " bit flag on during build time the application would print system details "
|
||||
"about the selected graphics device, surface, etc. To see this try "
|
||||
"rebuilding Filament with that flag, e.g. ./build.sh -x "
|
||||
<< FWGPU_PRINT_SYSTEM << " ..." << utils::io::endl;
|
||||
#endif
|
||||
}
|
||||
|
||||
void WebGPUDriver::createSwapChainHeadlessR(Handle<HwSwapChain> sch, uint32_t width,
|
||||
uint32_t height, uint64_t flags) {}
|
||||
|
||||
void WebGPUDriver::createVertexBufferInfoR(Handle<HwVertexBufferInfo> vbih, uint8_t bufferCount,
|
||||
uint8_t attributeCount, AttributeArray attributes) {}
|
||||
|
||||
void WebGPUDriver::createVertexBufferR(Handle<HwVertexBuffer> vbh, uint32_t vertexCount,
|
||||
Handle<HwVertexBufferInfo> vbih) {}
|
||||
|
||||
void WebGPUDriver::createIndexBufferR(Handle<HwIndexBuffer> ibh, ElementType elementType,
|
||||
uint32_t indexCount, BufferUsage usage) {}
|
||||
|
||||
void WebGPUDriver::createBufferObjectR(Handle<HwBufferObject> boh, uint32_t byteCount,
|
||||
BufferObjectBinding bindingType, BufferUsage usage) {}
|
||||
|
||||
void WebGPUDriver::createTextureR(Handle<HwTexture> th, SamplerType target, uint8_t levels,
|
||||
TextureFormat format, uint8_t samples, uint32_t w, uint32_t h, uint32_t depth,
|
||||
TextureUsage usage) {}
|
||||
|
||||
void WebGPUDriver::createTextureViewR(Handle<HwTexture> th, Handle<HwTexture> srch,
|
||||
uint8_t baseLevel, uint8_t levelCount) {}
|
||||
|
||||
void WebGPUDriver::createTextureViewSwizzleR(Handle<HwTexture> th, Handle<HwTexture> srch,
|
||||
backend::TextureSwizzle r, backend::TextureSwizzle g, backend::TextureSwizzle b,
|
||||
backend::TextureSwizzle a) {}
|
||||
|
||||
void WebGPUDriver::createTextureExternalImage2R(Handle<HwTexture> th, backend::SamplerType target,
|
||||
backend::TextureFormat format, uint32_t width, uint32_t height, backend::TextureUsage usage,
|
||||
Platform::ExternalImageHandleRef externalImage) {}
|
||||
|
||||
void WebGPUDriver::createTextureExternalImageR(Handle<HwTexture> th, backend::SamplerType target,
|
||||
backend::TextureFormat format, uint32_t width, uint32_t height, backend::TextureUsage usage,
|
||||
void* externalImage) {}
|
||||
|
||||
void WebGPUDriver::createTextureExternalImagePlaneR(Handle<HwTexture> th,
|
||||
backend::TextureFormat format, uint32_t width, uint32_t height, backend::TextureUsage usage,
|
||||
void* image, uint32_t plane) {}
|
||||
|
||||
void WebGPUDriver::importTextureR(Handle<HwTexture> th, intptr_t id, SamplerType target,
|
||||
uint8_t levels, TextureFormat format, uint8_t samples, uint32_t w, uint32_t h,
|
||||
uint32_t depth, TextureUsage usage) {}
|
||||
|
||||
void WebGPUDriver::createRenderPrimitiveR(Handle<HwRenderPrimitive> rph, Handle<HwVertexBuffer> vbh,
|
||||
Handle<HwIndexBuffer> ibh, PrimitiveType pt) {}
|
||||
|
||||
void WebGPUDriver::createProgramR(Handle<HwProgram> ph, Program&& program) {}
|
||||
|
||||
void WebGPUDriver::createDefaultRenderTargetR(Handle<HwRenderTarget> rth, int) {}
|
||||
|
||||
void WebGPUDriver::createRenderTargetR(Handle<HwRenderTarget> rth, TargetBufferFlags targets,
|
||||
uint32_t width, uint32_t height, uint8_t samples, uint8_t layerCount, MRT color,
|
||||
TargetBufferInfo depth, TargetBufferInfo stencil) {}
|
||||
|
||||
void WebGPUDriver::createFenceR(Handle<HwFence> fh, int) {}
|
||||
|
||||
void WebGPUDriver::createTimerQueryR(Handle<HwTimerQuery> tqh, int) {}
|
||||
|
||||
void WebGPUDriver::createDescriptorSetLayoutR(Handle<HwDescriptorSetLayout> dslh,
|
||||
backend::DescriptorSetLayout&& info) {}
|
||||
|
||||
void WebGPUDriver::createDescriptorSetR(Handle<HwDescriptorSet> dsh,
|
||||
Handle<HwDescriptorSetLayout> dslh) {}
|
||||
|
||||
Handle<HwStream> WebGPUDriver::createStreamNative(void* nativeStream) {
|
||||
return {};
|
||||
}
|
||||
@@ -240,6 +655,14 @@ size_t WebGPUDriver::getMaxUniformBufferSize() {
|
||||
return 16384u;
|
||||
}
|
||||
|
||||
size_t WebGPUDriver::getMaxTextureSize(SamplerType target) {
|
||||
return 2048u;
|
||||
}
|
||||
|
||||
size_t WebGPUDriver::getMaxArrayTextureLayers() {
|
||||
return 256u;
|
||||
}
|
||||
|
||||
void WebGPUDriver::updateIndexBuffer(Handle<HwIndexBuffer> ibh, BufferDescriptor&& p,
|
||||
uint32_t byteOffset) {
|
||||
scheduleDestroy(std::move(p));
|
||||
|
||||
@@ -17,26 +17,44 @@
|
||||
#ifndef TNT_FILAMENT_BACKEND_WEBGPUDRIVER_H
|
||||
#define TNT_FILAMENT_BACKEND_WEBGPUDRIVER_H
|
||||
|
||||
#include "private/backend/Driver.h"
|
||||
#include <backend/platforms/WebGPUPlatform.h>
|
||||
|
||||
#include "DriverBase.h"
|
||||
#include "private/backend/Dispatcher.h"
|
||||
#include "private/backend/Driver.h"
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
#include <utils/compiler.h>
|
||||
|
||||
#include <webgpu/webgpu_cpp.h>
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
/**
|
||||
* WebGPU backend (driver) implementation
|
||||
*/
|
||||
class WebGPUDriver final : public DriverBase {
|
||||
WebGPUDriver() noexcept;
|
||||
~WebGPUDriver() noexcept override;
|
||||
Dispatcher getDispatcher() const noexcept final;
|
||||
|
||||
public:
|
||||
static Driver* create();
|
||||
~WebGPUDriver() noexcept override;
|
||||
|
||||
[[nodiscard]] Dispatcher getDispatcher() const noexcept final;
|
||||
[[nodiscard]] static Driver* create(WebGPUPlatform& platform) noexcept;
|
||||
|
||||
private:
|
||||
ShaderModel getShaderModel() const noexcept final;
|
||||
ShaderLanguage getShaderLanguage() const noexcept final;
|
||||
explicit WebGPUDriver(WebGPUPlatform& platform) noexcept;
|
||||
[[nodiscard]] ShaderModel getShaderModel() const noexcept final;
|
||||
[[nodiscard]] ShaderLanguage getShaderLanguage() const noexcept final;
|
||||
|
||||
uint64_t nextFakeHandle = 1;
|
||||
// the platform (e.g. OS) specific aspects of the WebGPU backend are strictly only
|
||||
// handled in the WebGPUPlatform
|
||||
WebGPUPlatform& mPlatform;
|
||||
wgpu::Surface mSurface = nullptr;
|
||||
wgpu::Adapter mAdapter = nullptr;
|
||||
wgpu::Device mDevice = nullptr;
|
||||
wgpu::Queue mQueue = nullptr;
|
||||
uint64_t mNextFakeHandle = 1;
|
||||
|
||||
/*
|
||||
* Driver interface
|
||||
@@ -45,20 +63,19 @@ private:
|
||||
template<typename T>
|
||||
friend class ConcreteDispatcher;
|
||||
|
||||
#define DECL_DRIVER_API(methodName, paramsDecl, params) \
|
||||
#define DECL_DRIVER_API(methodName, paramsDecl, params) \
|
||||
UTILS_ALWAYS_INLINE inline void methodName(paramsDecl);
|
||||
|
||||
#define DECL_DRIVER_API_SYNCHRONOUS(RetType, methodName, paramsDecl, params) \
|
||||
#define DECL_DRIVER_API_SYNCHRONOUS(RetType, methodName, paramsDecl, params) \
|
||||
RetType methodName(paramsDecl) override;
|
||||
|
||||
#define DECL_DRIVER_API_RETURN(RetType, methodName, paramsDecl, params) \
|
||||
RetType methodName##S() noexcept override { \
|
||||
return RetType((RetType::HandleId)nextFakeHandle++); } \
|
||||
UTILS_ALWAYS_INLINE inline void methodName##R(RetType, paramsDecl) { }
|
||||
#define DECL_DRIVER_API_RETURN(RetType, methodName, paramsDecl, params) \
|
||||
RetType methodName##S() noexcept override; \
|
||||
UTILS_ALWAYS_INLINE inline void methodName##R(RetType, paramsDecl);
|
||||
|
||||
#include "private/backend/DriverAPI.inc"
|
||||
};
|
||||
|
||||
} // namespace filament
|
||||
}// namespace filament::backend
|
||||
|
||||
#endif // TNT_FILAMENT_BACKEND_WEBGPUDRIVER_H
|
||||
#endif// TNT_FILAMENT_BACKEND_WEBGPUDRIVER_H
|
||||
|
||||
@@ -1,36 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "webgpu/WebGPUPlatform.h"
|
||||
#include "webgpu/WebGPUDriver.h"
|
||||
|
||||
#include "utils/Log.h"
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
Driver* WebGPUPlatform::createDriver(void* const sharedContext , const Platform::DriverConfig& driverConfig) noexcept {
|
||||
wgpu::InstanceDescriptor instance_descriptor {};
|
||||
wgpu::Instance instance = wgpu::CreateInstance(&instance_descriptor);
|
||||
if (instance) {
|
||||
utils::slog.i << " WebGPU instance created\n";
|
||||
} else {
|
||||
utils::slog.e << " WebGPU instance failed to create\n";
|
||||
return nullptr;
|
||||
}
|
||||
return WebGPUDriver::create();
|
||||
}
|
||||
|
||||
} // namespace filament
|
||||
@@ -1,42 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_WEBGPUPLATFORM_H
|
||||
#define TNT_FILAMENT_BACKEND_WEBGPUPLATFORM_H
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/Platform.h>
|
||||
|
||||
#include "webgpu/webgpu_cpp.h"
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
class WebGPUPlatform
|
||||
final : public Platform {
|
||||
public:
|
||||
|
||||
int getOSVersion() const noexcept final { return 0; }
|
||||
|
||||
~WebGPUPlatform() noexcept override = default;
|
||||
|
||||
protected:
|
||||
|
||||
Driver* createDriver(void* sharedContext, const Platform::DriverConfig& driverConfig) noexcept override;
|
||||
};
|
||||
|
||||
} // namespace filament
|
||||
|
||||
#endif // TNT_FILAMENT_BACKEND_WEBGPUPLATFORM_H
|
||||