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e3b7861aa2 |
+2
-10
@@ -1,15 +1,7 @@
|
||||
;;; Directory Local Variables -*- no-byte-compile: t -*-
|
||||
;;; For more information see (info "(emacs) Directory Variables")
|
||||
|
||||
((c++-mode . ((eval . (progn
|
||||
(make-local-variable 'eglot-ignored-server-capabilities)
|
||||
(add-to-list 'eglot-ignored-server-capabilities
|
||||
:documentOnTypeFormattingProvider)))
|
||||
(c-file-style . "filament")
|
||||
((c++-mode . ((c-file-style . "filament")
|
||||
(apheleia-inhibit . t)))
|
||||
(c-mode . ((eval . (progn
|
||||
(make-local-variable 'eglot-ignored-server-capabilities)
|
||||
(add-to-list 'eglot-ignored-server-capabilities
|
||||
:documentOnTypeFormattingProvider)))
|
||||
(c-file-style . "filament")
|
||||
(c-mode . ((c-file-style . "filament")
|
||||
(apheleia-inhibit . t))))
|
||||
|
||||
+1
-1
@@ -5,7 +5,7 @@ end_of_line = lf
|
||||
insert_final_newline = true
|
||||
charset = utf-8
|
||||
|
||||
[*.{c,cpp,h,inc,kt,java,js,md,fs,vs}]
|
||||
[*.{c,cpp,h,inc,kt,java,js,md}]
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||||
indent_style = space
|
||||
indent_size = 4
|
||||
max_line_length = 100
|
||||
|
||||
@@ -92,26 +92,33 @@ jobs:
|
||||
|
||||
test-renderdiff:
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||||
name: test-renderdiff
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||||
runs-on: ubuntu-22.04-16core
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||||
|
||||
runs-on: macos-14-xlarge
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||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
- uses: ./.github/actions/ubuntu-apt-add-src
|
||||
- name: Set up Homebrew
|
||||
id: set-up-homebrew
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||||
uses: Homebrew/actions/setup-homebrew@master
|
||||
- name: Set up Python
|
||||
uses: actions/setup-python@v5
|
||||
with:
|
||||
python-version: '3.x'
|
||||
- name: Install python prereqs
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||||
run: pip install mako setuptools pyyaml
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||||
- name: Run script
|
||||
run: |
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||||
source ./build/linux/ci-common.sh && bash test/renderdiff/test.sh
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||||
bash test/renderdiff/test.sh
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||||
- uses: actions/upload-artifact@v4
|
||||
with:
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||||
name: presubmit-renderdiff-result
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||||
path: ./out/renderdiff_tests
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||||
|
||||
validate-wgsl-pipeline:
|
||||
name: validate-wgsl-pipeline
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||||
runs-on: macos-14-xlarge
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||||
validate-wgsl-webgpu:
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||||
name: validate-wgsl-webgpu
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||||
runs-on: ubuntu-22.04-8core
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||||
|
||||
steps:
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||||
- uses: actions/checkout@v4.1.6
|
||||
- name: Run build script
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||||
run: ./build.sh -W debug test_filamat
|
||||
run: source ./build/linux/ci-common.sh && ./build.sh -W debug test_filamat filament
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||||
- name: Run test
|
||||
run: ./out/cmake-debug/libs/filamat/test_filamat --gtest_filter=MaterialCompiler.Wgsl*
|
||||
run: ./out/cmake-debug/libs/filamat/test_filamat --gtest_filter=MaterialCompiler.Wgsl*
|
||||
|
||||
+20
-6
@@ -139,14 +139,14 @@ else()
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||||
set(LINUX FALSE)
|
||||
endif()
|
||||
|
||||
if (LINUX)
|
||||
if (NOT FILAMENT_OSMESA_PATH STREQUAL "")
|
||||
if (NOT EXISTS ${FILAMENT_OSMESA_PATH}/)
|
||||
message(FATAL_ERROR "Cannot find specified OSMesa build directory: ${FILAMENT_OSMESA_PATH}")
|
||||
endif()
|
||||
set(FILAMENT_SUPPORTS_OSMESA TRUE)
|
||||
if (NOT FILAMENT_OSMESA_PATH STREQUAL "")
|
||||
if (NOT EXISTS ${FILAMENT_OSMESA_PATH}/)
|
||||
message(FATAL_ERROR "Cannot find specified OSMesa build directory: ${FILAMENT_OSMESA_PATH}")
|
||||
endif()
|
||||
set(FILAMENT_SUPPORTS_OSMESA TRUE)
|
||||
endif()
|
||||
|
||||
if (LINUX)
|
||||
if (FILAMENT_SUPPORTS_WAYLAND)
|
||||
add_definitions(-DFILAMENT_SUPPORTS_WAYLAND)
|
||||
set(FILAMENT_SUPPORTS_X11 FALSE)
|
||||
@@ -184,6 +184,12 @@ if (NOT ANDROID AND NOT WEBGL AND NOT IOS AND NOT FILAMENT_LINUX_IS_MOBILE)
|
||||
set(IS_HOST_PLATFORM TRUE)
|
||||
endif()
|
||||
|
||||
if (APPLE)
|
||||
if (FILAMENT_SUPPORTS_OSMESA)
|
||||
add_definitions(-DFILAMENT_SUPPORTS_OSMESA)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (WIN32)
|
||||
# Link statically against c/c++ lib to avoid missing redistriburable such as
|
||||
# "VCRUNTIME140.dll not found. Try reinstalling the app.", but give users
|
||||
@@ -601,6 +607,14 @@ if (FILAMENT_SUPPORTS_METAL)
|
||||
set(MATC_API_FLAGS ${MATC_API_FLAGS} -a metal)
|
||||
endif()
|
||||
|
||||
# With WebGPU, push constants are not supported. Skinning uses them.
|
||||
# WebGPU has a proposal to add push constants at https://github.com/gpuweb/gpuweb/blob/main/proposals/push-constants.md
|
||||
# With WebGPU, Tint does not support ClipDistance which is used in Stereo. Mentioned in comment
|
||||
# https://github.com/google/dawn/blob/855d17b08abdf02f9142bf5a8f14d0ea088810a4/src/tint/lang/spirv/reader/ast_parser/function.cc#L4434
|
||||
if (FILAMENT_SUPPORTS_WEBGPU)
|
||||
set(MATC_API_FLAGS ${MATC_API_FLAGS} -a webgpu --variant-filter=skinning,stereo)
|
||||
endif()
|
||||
|
||||
# Disable ESSL 1.0 code generation.
|
||||
if (NOT FILAMENT_ENABLE_FEATURE_LEVEL_0)
|
||||
set(MATC_API_FLAGS ${MATC_API_FLAGS} -1)
|
||||
|
||||
@@ -7,3 +7,6 @@ for next branch cut* header.
|
||||
appropriate header in [RELEASE_NOTES.md](./RELEASE_NOTES.md).
|
||||
|
||||
## Release notes for next branch cut
|
||||
|
||||
- materials: five custom variables (varyings) are now available on the condition that the `color` attribute is not requested (b/404930099). [⚠️ **New Material Version**]
|
||||
|
||||
|
||||
@@ -31,7 +31,7 @@ repositories {
|
||||
}
|
||||
|
||||
dependencies {
|
||||
implementation 'com.google.android.filament:filament-android:1.58.0'
|
||||
implementation 'com.google.android.filament:filament-android:1.58.1'
|
||||
}
|
||||
```
|
||||
|
||||
@@ -51,7 +51,7 @@ Here are all the libraries available in the group `com.google.android.filament`:
|
||||
iOS projects can use CocoaPods to install the latest release:
|
||||
|
||||
```shell
|
||||
pod 'Filament', '~> 1.58.0'
|
||||
pod 'Filament', '~> 1.58.1'
|
||||
```
|
||||
|
||||
## Documentation
|
||||
|
||||
@@ -7,6 +7,10 @@ A new header is inserted each time a *tag* is created.
|
||||
Instead, if you are authoring a PR for the main branch, add your release note to
|
||||
[NEW_RELEASE_NOTES.md](./NEW_RELEASE_NOTES.md).
|
||||
|
||||
## v1.58.2
|
||||
|
||||
- engine: Generate 1D instead of 3D LUTs for color grading whenever possible.
|
||||
|
||||
## v1.58.1
|
||||
|
||||
|
||||
|
||||
@@ -12,12 +12,12 @@ if (FILAMENT_SUPPORTS_VULKAN)
|
||||
endif()
|
||||
|
||||
if (FILAMENT_SUPPORTS_WEBGPU)
|
||||
add_library(webgpu_dawn STATIC IMPORTED)
|
||||
set_target_properties(webgpu_dawn PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libwebgpu_dawn.a)
|
||||
# See third_party/dawn/tnt/CMakeLists.txt and libs/filamat/CMakeLists.txt
|
||||
add_library(tint STATIC IMPORTED)
|
||||
set_target_properties(tint PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libtint_combined.a)
|
||||
endif()
|
||||
|
||||
|
||||
add_library(${FILAMAT_FLAVOR} STATIC IMPORTED)
|
||||
set_target_properties(${FILAMAT_FLAVOR} PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/lib${FILAMAT_FLAVOR}.a)
|
||||
@@ -57,5 +57,5 @@ target_link_libraries(filamat-jni
|
||||
utils
|
||||
log
|
||||
smol-v
|
||||
$<$<STREQUAL:${FILAMENT_SUPPORTS_WEBGPU},ON>:webgpu_dawn> # for tint
|
||||
$<$<STREQUAL:${FILAMENT_SUPPORTS_WEBGPU},ON>:tint>
|
||||
)
|
||||
|
||||
@@ -29,10 +29,6 @@ add_library(filaflat STATIC IMPORTED)
|
||||
set_target_properties(filaflat PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libfilaflat.a)
|
||||
|
||||
add_library(filamat STATIC IMPORTED)
|
||||
set_target_properties(filamat PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libfilamat.a)
|
||||
|
||||
add_library(geometry STATIC IMPORTED)
|
||||
set_target_properties(geometry PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libgeometry.a)
|
||||
@@ -59,11 +55,11 @@ add_library(smol-v STATIC IMPORTED)
|
||||
set_target_properties(smol-v PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libsmol-v.a)
|
||||
|
||||
if (FILAMENT_ENABLE_FGVIEWER)
|
||||
add_library(fgviewer STATIC IMPORTED)
|
||||
set_target_properties(fgviewer PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libfgviewer.a)
|
||||
endif()
|
||||
if (FILAMENT_ENABLE_FGVIEWER)
|
||||
add_library(fgviewer STATIC IMPORTED)
|
||||
set_target_properties(fgviewer PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libfgviewer.a)
|
||||
endif()
|
||||
|
||||
if (FILAMENT_ENABLE_MATDBG)
|
||||
add_library(matdbg STATIC IMPORTED)
|
||||
|
||||
@@ -68,6 +68,21 @@ Java_com_google_android_filament_Texture_nIsTextureSwizzleSupported(JNIEnv*, jcl
|
||||
return (jboolean) Texture::isTextureSwizzleSupported(*engine);
|
||||
}
|
||||
|
||||
|
||||
extern "C" JNIEXPORT jint JNICALL
|
||||
Java_com_google_android_filament_Texture_nGetMaxTextureSize(JNIEnv *, jclass,
|
||||
jlong nativeEngine, jint sampler) {
|
||||
Engine *engine = (Engine *) nativeEngine;
|
||||
return Texture::getMaxTextureSize(*engine, (Texture::Sampler)sampler);
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT jint JNICALL
|
||||
Java_com_google_android_filament_Texture_nGetMaxArrayTextureLayers(JNIEnv *, jclass,
|
||||
jlong nativeEngine) {
|
||||
Engine *engine = (Engine *) nativeEngine;
|
||||
return Texture::getMaxArrayTextureLayers(*engine);
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT jboolean JNICALL
|
||||
Java_com_google_android_filament_Texture_nValidatePixelFormatAndType(JNIEnv*, jclass,
|
||||
jint internalFormat, jint pixelDataFormat, jint pixelDataType) {
|
||||
|
||||
+10
-4
@@ -46,9 +46,8 @@ import static com.google.android.filament.Asserts.assertFloat4In;
|
||||
*
|
||||
* <h1>Performance</h1>
|
||||
*
|
||||
* Creating a new ColorGrading object may be more expensive than other Filament objects as a
|
||||
* 3D LUT may need to be generated. The generation of a 3D LUT, if necessary, may happen on
|
||||
* the CPU.
|
||||
* Creating a new ColorGrading object may be more expensive than other Filament objects as a LUT may
|
||||
* need to be generated. The generation of this LUT, if necessary, may happen on the CPU.
|
||||
*
|
||||
* <h1>Ordering</h1>
|
||||
*
|
||||
@@ -160,6 +159,10 @@ public class ColorGrading {
|
||||
* quality level will use a 32x32x32 10 bit LUT, a high quality will use a 32x32x32 16 bit
|
||||
* LUT, and a ultra quality will use a 64x64x64 16 bit LUT.
|
||||
*
|
||||
* This setting has no effect if generating a 1D LUT.
|
||||
*
|
||||
* This overrides the values set by format() and dimensions().
|
||||
*
|
||||
* The default quality is {@link QualityLevel#MEDIUM}.
|
||||
*
|
||||
* @param qualityLevel The desired quality of the color grading process
|
||||
@@ -175,6 +178,8 @@ public class ColorGrading {
|
||||
* When color grading is implemented using a 3D LUT, this sets the texture format of
|
||||
* of the LUT. This overrides the value set by quality().
|
||||
*
|
||||
* This setting has no effect if generating a 1D LUT.
|
||||
*
|
||||
* The default is INTEGER
|
||||
*
|
||||
* @param format The desired format of the 3D LUT.
|
||||
@@ -190,6 +195,8 @@ public class ColorGrading {
|
||||
* When color grading is implemented using a 3D LUT, this sets the dimension of the LUT.
|
||||
* This overrides the value set by quality().
|
||||
*
|
||||
* This setting has no effect if generating a 1D LUT.
|
||||
*
|
||||
* The default is 32
|
||||
*
|
||||
* @param dim The desired dimension of the LUT. Between 16 and 64.
|
||||
@@ -616,4 +623,3 @@ public class ColorGrading {
|
||||
|
||||
private static native long nBuilderBuild(long nativeBuilder, long nativeEngine);
|
||||
}
|
||||
|
||||
|
||||
@@ -691,6 +691,24 @@ public class Texture {
|
||||
pixelDataType.ordinal());
|
||||
}
|
||||
|
||||
/**
|
||||
* @param engine {@link Engine}
|
||||
* @param type Texture sampler type
|
||||
* @return The maximum size in texels of a texture of type \p type. At least 2048 for
|
||||
* 2D textures, 256 for 3D textures
|
||||
*/
|
||||
public static int getMaxTextureSize(@NonNull Engine engine, Sampler type) {
|
||||
return nGetMaxTextureSize(engine.getNativeObject(), type.ordinal());
|
||||
}
|
||||
|
||||
/**
|
||||
* @param engine {@link Engine}
|
||||
* @return The maximum number of layers supported by texture arrays. At least 256.
|
||||
*/
|
||||
public static int getMaxArrayTextureLayers(@NonNull Engine engine) {
|
||||
return nGetMaxArrayTextureLayers(engine.getNativeObject());
|
||||
}
|
||||
|
||||
/**
|
||||
* Use <code>Builder</code> to construct a <code>Texture</code> object instance.
|
||||
*/
|
||||
@@ -1289,6 +1307,8 @@ public class Texture {
|
||||
private static native boolean nIsTextureFormatSupported(long nativeEngine, int internalFormat);
|
||||
private static native boolean nIsTextureFormatMipmappable(long nativeEngine, int internalFormat);
|
||||
private static native boolean nIsTextureSwizzleSupported(long nativeEngine);
|
||||
private static native int nGetMaxTextureSize(long nativeObject, int ordinal);
|
||||
private static native int nGetMaxArrayTextureLayers(long nativeObject);
|
||||
|
||||
private static native boolean nValidatePixelFormatAndType(int internalFormat, int pixelDataFormat,
|
||||
int pixelDataType);
|
||||
|
||||
@@ -31,8 +31,6 @@ package com.google.android.filament;
|
||||
* <li>DisplayRangeToneMapper</li>
|
||||
* </ul>
|
||||
* </ul>
|
||||
*
|
||||
* You can create custom tone mapping operators by subclassing ToneMapper.
|
||||
*/
|
||||
public class ToneMapper {
|
||||
private final long mNativeObject;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
GROUP=com.google.android.filament
|
||||
VERSION_NAME=1.58.0
|
||||
VERSION_NAME=1.58.1
|
||||
|
||||
POM_DESCRIPTION=Real-time physically based rendering engine for Android.
|
||||
|
||||
|
||||
@@ -200,8 +200,9 @@ WEBGPU_ANDROID_GRADLE_OPTION=""
|
||||
EGL_ON_LINUX_OPTION="-DFILAMENT_SUPPORTS_EGL_ON_LINUX=OFF"
|
||||
|
||||
MATDBG_OPTION="-DFILAMENT_ENABLE_MATDBG=OFF"
|
||||
FGVIEWER_OPTION="-DFILAMENT_ENABLE_FGVIEWER=OFF"
|
||||
MATDBG_GRADLE_OPTION=""
|
||||
FGVIEWER_OPTION="-DFILAMENT_ENABLE_FGVIEWER=OFF"
|
||||
FGVIEWER_GRADLE_OPTION=""
|
||||
|
||||
MATOPT_OPTION=""
|
||||
MATOPT_GRADLE_OPTION=""
|
||||
@@ -533,6 +534,7 @@ function build_android {
|
||||
${VULKAN_ANDROID_GRADLE_OPTION} \
|
||||
${WEBGPU_ANDROID_GRADLE_OPTION} \
|
||||
${MATDBG_GRADLE_OPTION} \
|
||||
${FGVIEWER_GRADLE_OPTION} \
|
||||
${MATOPT_GRADLE_OPTION} \
|
||||
:filament-android:assembleDebug \
|
||||
:gltfio-android:assembleDebug \
|
||||
@@ -584,6 +586,7 @@ function build_android {
|
||||
${VULKAN_ANDROID_GRADLE_OPTION} \
|
||||
${WEBGPU_ANDROID_GRADLE_OPTION} \
|
||||
${MATDBG_GRADLE_OPTION} \
|
||||
${FGVIEWER_GRADLE_OPTION} \
|
||||
${MATOPT_GRADLE_OPTION} \
|
||||
:filament-android:assembleRelease \
|
||||
:gltfio-android:assembleRelease \
|
||||
|
||||
@@ -30,6 +30,9 @@ if [[ "$GITHUB_WORKFLOW" ]]; then
|
||||
sudo apt-get install clang-$GITHUB_CLANG_VERSION libc++-$GITHUB_CLANG_VERSION-dev libc++abi-$GITHUB_CLANG_VERSION-dev
|
||||
sudo apt-get install mesa-common-dev libxi-dev libxxf86vm-dev
|
||||
|
||||
# For dawn
|
||||
sudo apt-get install libxrandr-dev libxinerama-dev libxcursor-dev libxi-dev libx11-xcb-dev
|
||||
|
||||
sudo update-alternatives --install /usr/bin/cc cc /usr/bin/clang-${GITHUB_CLANG_VERSION} 100
|
||||
sudo update-alternatives --install /usr/bin/c++ c++ /usr/bin/clang++-${GITHUB_CLANG_VERSION} 100
|
||||
fi
|
||||
|
||||
+23
-15
@@ -13,7 +13,7 @@ This document is part of the [Filament project](https://github.com/google/filame
|
||||
## Authors
|
||||
|
||||
- [Romain Guy](https://github.com/romainguy), [@romainguy](https://twitter.com/romainguy)
|
||||
- [Mathias Agopian](https://github.com/pixelflinger), [@darthmoosious](https://twitter.com/darthmoosious)
|
||||
- [Mathias Agopian](https://github.com/pixelflinger), [@pixelflinger](https://bsky.app/profile/pixelflinger.bsky.social)
|
||||
|
||||
# Overview
|
||||
|
||||
@@ -78,26 +78,27 @@ in table [standardProperties].
|
||||
Property | Definition
|
||||
-----------------------:|:---------------------
|
||||
**baseColor** | Diffuse albedo for non-metallic surfaces, and specular color for metallic surfaces
|
||||
**metallic** | Whether a surface appears to be dielectric (0.0) or conductor (1.0). Often used as a binary value (0 or 1)
|
||||
**roughness** | Perceived smoothness (1.0) or roughness (0.0) of a surface. Smooth surfaces exhibit sharp reflections
|
||||
**metallic** | Whether a surface appears to be dielectric (0.0) or conductor (1.0). Often used as a binary value (0 or 1)
|
||||
**reflectance** | Fresnel reflectance at normal incidence for dielectric surfaces. This directly controls the strength of the reflections
|
||||
**sheenColor** | Strength of the sheen layer
|
||||
**sheenRoughness** | Perceived smoothness or roughness of the sheen layer
|
||||
**ambientOcclusion** | Defines how much of the ambient light is accessible to a surface point. It is a per-pixel shadowing factor between 0.0 and 1.0
|
||||
**clearCoat** | Strength of the clear coat layer
|
||||
**clearCoatRoughness** | Perceived smoothness or roughness of the clear coat layer
|
||||
**clearCoatNormal** | A detail normal used to perturb the clear coat layer using _bump mapping_ (_normal mapping_)
|
||||
**anisotropy** | Amount of anisotropy in either the tangent or bitangent direction
|
||||
**anisotropyDirection** | Local surface direction in tangent space
|
||||
**ambientOcclusion** | Defines how much of the ambient light is accessible to a surface point. It is a per-pixel shadowing factor between 0.0 and 1.0
|
||||
**normal** | A detail normal used to perturb the surface using _bump mapping_ (_normal mapping_)
|
||||
**bentNormal** | A normal pointing in the average unoccluded direction. Can be used to improve indirect lighting quality
|
||||
**clearCoatNormal** | A detail normal used to perturb the clear coat layer using _bump mapping_ (_normal mapping_)
|
||||
**emissive** | Additional diffuse albedo to simulate emissive surfaces (such as neons, etc.) This property is mostly useful in an HDR pipeline with a bloom pass
|
||||
**postLightingColor** | Additional color that can be blended with the result of the lighting computations. See `postLightingBlending`
|
||||
**ior** | Index of refraction, either for refractive objects or as an alternative to reflectance
|
||||
**transmission** | Defines how much of the diffuse light of a dielectric is transmitted through the object, in other words this defines how transparent an object is
|
||||
**absorption** | Absorption factor for refractive objects
|
||||
**microThickness** | Thickness of the thin layer of refractive objects
|
||||
**thickness** | Thickness of the solid volume of refractive objects
|
||||
**sheenColor** | Strength of the sheen layer
|
||||
**sheenRoughness** | Perceived smoothness or roughness of the sheen layer
|
||||
**emissive** | Additional diffuse albedo to simulate emissive surfaces (such as neons, etc.) This property is mostly useful in an HDR pipeline with a bloom pass
|
||||
**normal** | A detail normal used to perturb the surface using _bump mapping_ (_normal mapping_)
|
||||
**postLightingColor** | Additional color that can be blended with the result of the lighting computations. See `postLightingBlending`
|
||||
**absorption** | Absorption factor for refractive objects
|
||||
**transmission** | Defines how much of the diffuse light of a dielectric is transmitted through the object, in other words this defines how transparent an object is
|
||||
**ior** | Index of refraction, either for refractive objects or as an alternative to reflectance
|
||||
**microThickness** | Thickness of the thin layer of refractive objects
|
||||
**bentNormal** | A normal pointing in the average unoccluded direction. Can be used to improve indirect lighting quality
|
||||
**shadowStrength** | Strength factor between 0 and 1 for all shadows received by this material
|
||||
[Table [standardProperties]: Properties of the standard model]
|
||||
|
||||
The type and range of each property is described in table [standardPropertiesTypes].
|
||||
@@ -1272,6 +1273,9 @@ Description
|
||||
when selecting any shading model that is not `unlit`. See the shader sections of this document
|
||||
for more information on how to access these attributes from the shaders.
|
||||
|
||||
!!! Note: Interaction with custom variables
|
||||
When the `color` attribute is specified, only four custom variables are available instead of five.
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ JSON
|
||||
material {
|
||||
parameters : [
|
||||
@@ -1302,7 +1306,7 @@ Type
|
||||
: array of `string`
|
||||
|
||||
Value
|
||||
: Up to 4 strings, each must be a valid GLSL identifier.
|
||||
: Up to 5 strings, each must be a valid GLSL identifier.
|
||||
|
||||
Description
|
||||
: Defines custom interpolants (or variables) that are output by the material's vertex shader.
|
||||
@@ -1318,6 +1322,10 @@ Description
|
||||
particular if `default` is specified the default precision is used is the fragment shader
|
||||
(`mediump`) and in the vertex shader (`highp`).
|
||||
|
||||
!!! Warning: Interaction with required attributes
|
||||
If the `color` attribute is specified in the `required` list, then only four variables can be used
|
||||
instead of five.
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ JSON
|
||||
material {
|
||||
name : Skybox,
|
||||
|
||||
@@ -108,8 +108,12 @@ if (FILAMENT_SUPPORTS_OPENGL AND NOT FILAMENT_USE_EXTERNAL_GLES3)
|
||||
list(APPEND SRCS src/opengl/platforms/PlatformCocoaTouchGL.mm)
|
||||
list(APPEND SRCS src/opengl/platforms/CocoaTouchExternalImage.mm)
|
||||
elseif (APPLE)
|
||||
list(APPEND SRCS src/opengl/platforms/PlatformCocoaGL.mm)
|
||||
list(APPEND SRCS src/opengl/platforms/CocoaExternalImage.mm)
|
||||
if (FILAMENT_SUPPORTS_OSMESA)
|
||||
list(APPEND SRCS src/opengl/platforms/PlatformOSMesa.cpp)
|
||||
else()
|
||||
list(APPEND SRCS src/opengl/platforms/PlatformCocoaGL.mm)
|
||||
list(APPEND SRCS src/opengl/platforms/CocoaExternalImage.mm)
|
||||
endif()
|
||||
elseif (WEBGL)
|
||||
list(APPEND SRCS src/opengl/platforms/PlatformWebGL.cpp)
|
||||
elseif (LINUX)
|
||||
@@ -173,10 +177,12 @@ endif()
|
||||
if (FILAMENT_SUPPORTS_VULKAN)
|
||||
list(APPEND SRCS
|
||||
include/backend/platforms/VulkanPlatform.h
|
||||
src/vulkan/caching/VulkanDescriptorSetManager.cpp
|
||||
src/vulkan/caching/VulkanDescriptorSetManager.h
|
||||
src/vulkan/caching/VulkanPipelineLayoutCache.cpp
|
||||
src/vulkan/caching/VulkanPipelineLayoutCache.h
|
||||
src/vulkan/VulkanDescriptorSetCache.cpp
|
||||
src/vulkan/VulkanDescriptorSetCache.h
|
||||
src/vulkan/VulkanDescriptorSetLayoutCache.cpp
|
||||
src/vulkan/VulkanDescriptorSetLayoutCache.h
|
||||
src/vulkan/VulkanPipelineLayoutCache.cpp
|
||||
src/vulkan/VulkanPipelineLayoutCache.h
|
||||
src/vulkan/memory/ResourceManager.cpp
|
||||
src/vulkan/memory/ResourceManager.h
|
||||
src/vulkan/memory/ResourcePointer.h
|
||||
@@ -242,11 +248,31 @@ endif()
|
||||
|
||||
if (FILAMENT_SUPPORTS_WEBGPU)
|
||||
list(APPEND SRCS
|
||||
include/backend/platforms/WebGPUPlatform.h
|
||||
src/webgpu/platform/WebGPUPlatform.cpp
|
||||
src/webgpu/WebGPUConstants.h
|
||||
src/webgpu/WebGPUDriver.cpp
|
||||
src/webgpu/WebGPUDriver.h
|
||||
src/webgpu/WebGPUPlatform.cpp
|
||||
src/webgpu/WebGPUPlatform.h
|
||||
)
|
||||
if (WIN32)
|
||||
list(APPEND SRCS src/webgpu/platform/WebGPUPlatformWindows.cpp)
|
||||
elseif (LINUX)
|
||||
list(APPEND SRCS src/webgpu/platform/WebGPUPlatformLinux.cpp)
|
||||
elseif (APPLE OR IOS)
|
||||
list(APPEND SRCS src/webgpu/platform/WebGPUPlatformApple.mm)
|
||||
elseif (ANDROID)
|
||||
list(APPEND SRCS src/webgpu/platform/WebGPUPlatformAndroid.cpp)
|
||||
endif()
|
||||
|
||||
if (TNT_DEV)
|
||||
set(FILAMENT_WEBGPU_IMMEDIATE_ERROR_HANDLING_DEFAULT ON)
|
||||
else()
|
||||
set(FILAMENT_WEBGPU_IMMEDIATE_ERROR_HANDLING_DEFAULT OFF)
|
||||
endif()
|
||||
|
||||
option(FILAMENT_WEBGPU_IMMEDIATE_ERROR_HANDLING
|
||||
"Enable immediate_error_handling for the WebGPU backend Dawn implementation"
|
||||
${FILAMENT_WEBGPU_IMMEDIATE_ERROR_HANDLING_DEFAULT})
|
||||
endif()
|
||||
|
||||
if (ANDROID)
|
||||
@@ -396,9 +422,12 @@ set(LINUX_LINKER_OPTIMIZATION_FLAGS
|
||||
-Wl,--exclude-libs,bluegl
|
||||
)
|
||||
|
||||
if (LINUX AND FILAMENT_SUPPORTS_OSMESA)
|
||||
set(OSMESA_COMPILE_FLAGS
|
||||
-I${FILAMENT_OSMESA_PATH}/include/GL)
|
||||
if (FILAMENT_SUPPORTS_OSMESA)
|
||||
if (LINUX)
|
||||
set(OSMESA_COMPILE_FLAGS -I${FILAMENT_OSMESA_PATH}/include/GL)
|
||||
elseif (APPLE)
|
||||
set(OSMESA_COMPILE_FLAGS -I${FILAMENT_OSMESA_PATH}/include)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (MSVC)
|
||||
@@ -433,6 +462,10 @@ if (FILAMENT_SUPPORTS_METAL)
|
||||
target_compile_definitions(${TARGET} PRIVATE $<$<BOOL:${FILAMENT_METAL_PROFILING}>:FILAMENT_METAL_PROFILING>)
|
||||
endif()
|
||||
|
||||
if (FILAMENT_SUPPORTS_WEBGPU)
|
||||
target_compile_definitions(${TARGET} PRIVATE $<$<BOOL:${FILAMENT_WEBGPU_IMMEDIATE_ERROR_HANDLING}>:FILAMENT_WEBGPU_IMMEDIATE_ERROR_HANDLING>)
|
||||
endif()
|
||||
|
||||
target_link_libraries(${TARGET} PRIVATE
|
||||
${OSMESA_LINKER_FLAGS}
|
||||
$<$<AND:$<PLATFORM_ID:Linux>,$<CONFIG:Release>>:${LINUX_LINKER_OPTIMIZATION_FLAGS}>
|
||||
|
||||
@@ -126,6 +126,10 @@ static_assert(MAX_VERTEX_BUFFER_COUNT <= MAX_VERTEX_ATTRIBUTE_COUNT,
|
||||
static constexpr size_t CONFIG_UNIFORM_BINDING_COUNT = 9; // This is guaranteed by OpenGL ES.
|
||||
static constexpr size_t CONFIG_SAMPLER_BINDING_COUNT = 4; // This is guaranteed by OpenGL ES.
|
||||
|
||||
static constexpr uint8_t EXTERNAL_SAMPLER_DATA_INDEX_UNUSED =
|
||||
uint8_t(-1);// Case where the descriptor set binding isnt using any external sampler state
|
||||
// and therefore doesn't have a valid entry.
|
||||
|
||||
/**
|
||||
* Defines the backend's feature levels.
|
||||
*/
|
||||
@@ -252,21 +256,21 @@ struct DescriptorSetLayoutBinding {
|
||||
DescriptorFlags flags = DescriptorFlags::NONE;
|
||||
uint16_t count = 0;
|
||||
|
||||
friend inline bool operator==(
|
||||
DescriptorSetLayoutBinding const& lhs,
|
||||
// TODO: uncomment when needed. Note that this class is used as hash key. We need to ensure
|
||||
// no uninitialized padding bytes.
|
||||
// uint8_t externalSamplerDataIndex = EXTERNAL_SAMPLER_DATA_INDEX_UNUSED;
|
||||
|
||||
friend inline bool operator==(DescriptorSetLayoutBinding const& lhs,
|
||||
DescriptorSetLayoutBinding const& rhs) noexcept {
|
||||
return lhs.type == rhs.type &&
|
||||
lhs.flags == rhs.flags &&
|
||||
lhs.count == rhs.count &&
|
||||
lhs.stageFlags == rhs.stageFlags;
|
||||
// lhs.stageFlags == rhs.stageFlags &&
|
||||
// lhs.externalSamplerDataIndex == rhs.externalSamplerDataIndex;
|
||||
}
|
||||
};
|
||||
|
||||
struct DescriptorSetLayout {
|
||||
utils::FixedCapacityVector<DescriptorSetLayoutBinding> bindings;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Bitmask for selecting render buffers
|
||||
*/
|
||||
@@ -968,8 +972,28 @@ enum class SamplerCompareFunc : uint8_t {
|
||||
N //!< Never. The depth / stencil test always fails.
|
||||
};
|
||||
|
||||
//! this API is copied from (and only applies to) the Vulkan spec.
|
||||
//! These specify YUV to RGB conversions.
|
||||
enum class SamplerYcbcrModelConversion : uint8_t {
|
||||
RGB_IDENTITY = 0,
|
||||
YCBCR_IDENTITY = 1,
|
||||
YCBCR_709 = 2,
|
||||
YCBCR_601 = 3,
|
||||
YCBCR_2020 = 4,
|
||||
};
|
||||
|
||||
enum class SamplerYcbcrRange : uint8_t {
|
||||
ITU_FULL = 0,
|
||||
ITU_NARROW = 1,
|
||||
};
|
||||
|
||||
enum class ChromaLocation : uint8_t {
|
||||
COSITED_EVEN = 0,
|
||||
MIDPOINT = 1,
|
||||
};
|
||||
|
||||
//! Sampler parameters
|
||||
struct SamplerParams { // NOLINT
|
||||
struct SamplerParams { // NOLINT
|
||||
SamplerMagFilter filterMag : 1; //!< magnification filter (NEAREST)
|
||||
SamplerMinFilter filterMin : 3; //!< minification filter (NEAREST)
|
||||
SamplerWrapMode wrapS : 2; //!< s-coordinate wrap mode (CLAMP_TO_EDGE)
|
||||
@@ -1024,6 +1048,7 @@ private:
|
||||
return SamplerParams::LessThan{}(lhs, rhs);
|
||||
}
|
||||
};
|
||||
|
||||
static_assert(sizeof(SamplerParams) == 4);
|
||||
|
||||
// The limitation to 64-bits max comes from how we store a SamplerParams in our JNI code
|
||||
@@ -1031,6 +1056,95 @@ static_assert(sizeof(SamplerParams) == 4);
|
||||
static_assert(sizeof(SamplerParams) <= sizeof(uint64_t),
|
||||
"SamplerParams must be no more than 64 bits");
|
||||
|
||||
//! Sampler parameters
|
||||
struct SamplerYcbcrConversion {// NOLINT
|
||||
SamplerYcbcrModelConversion ycbcrModel : 4;
|
||||
TextureSwizzle r : 4;
|
||||
TextureSwizzle g : 4;
|
||||
TextureSwizzle b : 4;
|
||||
TextureSwizzle a : 4;
|
||||
SamplerYcbcrRange ycbcrRange : 1;
|
||||
ChromaLocation xChromaOffset : 1;
|
||||
ChromaLocation yChromaOffset : 1;
|
||||
SamplerMagFilter chromaFilter : 1;
|
||||
uint8_t padding;
|
||||
|
||||
struct Hasher {
|
||||
size_t operator()(const SamplerYcbcrConversion p) const noexcept {
|
||||
// we don't use std::hash<> here, so we don't have to include <functional>
|
||||
return *reinterpret_cast<uint32_t const*>(reinterpret_cast<char const*>(&p));
|
||||
}
|
||||
};
|
||||
|
||||
struct EqualTo {
|
||||
bool operator()(SamplerYcbcrConversion lhs, SamplerYcbcrConversion rhs) const noexcept {
|
||||
assert_invariant(lhs.padding == 0);
|
||||
auto* pLhs = reinterpret_cast<uint32_t const*>(reinterpret_cast<char const*>(&lhs));
|
||||
auto* pRhs = reinterpret_cast<uint32_t const*>(reinterpret_cast<char const*>(&rhs));
|
||||
return *pLhs == *pRhs;
|
||||
}
|
||||
};
|
||||
|
||||
struct LessThan {
|
||||
bool operator()(SamplerYcbcrConversion lhs, SamplerYcbcrConversion rhs) const noexcept {
|
||||
assert_invariant(lhs.padding == 0);
|
||||
auto* pLhs = reinterpret_cast<uint32_t const*>(reinterpret_cast<char const*>(&lhs));
|
||||
auto* pRhs = reinterpret_cast<uint32_t const*>(reinterpret_cast<char const*>(&rhs));
|
||||
return *pLhs < *pRhs;
|
||||
}
|
||||
};
|
||||
|
||||
private:
|
||||
friend inline bool operator == (SamplerYcbcrConversion lhs, SamplerYcbcrConversion rhs)
|
||||
noexcept {
|
||||
return SamplerYcbcrConversion::EqualTo{}(lhs, rhs);
|
||||
}
|
||||
friend inline bool operator != (SamplerYcbcrConversion lhs, SamplerYcbcrConversion rhs)
|
||||
noexcept {
|
||||
return !SamplerYcbcrConversion::EqualTo{}(lhs, rhs);
|
||||
}
|
||||
friend inline bool operator < (SamplerYcbcrConversion lhs, SamplerYcbcrConversion rhs)
|
||||
noexcept {
|
||||
return SamplerYcbcrConversion::LessThan{}(lhs, rhs);
|
||||
}
|
||||
};
|
||||
|
||||
static_assert(sizeof(SamplerYcbcrConversion) == 4);
|
||||
|
||||
static_assert(sizeof(SamplerYcbcrConversion) <= sizeof(uint64_t),
|
||||
"SamplerYcbcrConversion must be no more than 64 bits");
|
||||
|
||||
struct ExternalSamplerDatum {
|
||||
ExternalSamplerDatum(SamplerYcbcrConversion ycbcr, SamplerParams spm, uint32_t extFmt)
|
||||
: YcbcrConversion(ycbcr),
|
||||
samplerParams(spm),
|
||||
externalFormat(extFmt) {}
|
||||
bool operator==(ExternalSamplerDatum const& rhs) const {
|
||||
return (YcbcrConversion == rhs.YcbcrConversion && samplerParams == rhs.samplerParams &&
|
||||
externalFormat == rhs.externalFormat);
|
||||
}
|
||||
struct EqualTo {
|
||||
bool operator()(const ExternalSamplerDatum& lhs,
|
||||
const ExternalSamplerDatum& rhs) const noexcept {
|
||||
return (lhs.YcbcrConversion == rhs.YcbcrConversion &&
|
||||
lhs.samplerParams == rhs.samplerParams &&
|
||||
lhs.externalFormat == rhs.externalFormat);
|
||||
}
|
||||
};
|
||||
SamplerYcbcrConversion YcbcrConversion;
|
||||
SamplerParams samplerParams;
|
||||
uint32_t externalFormat;
|
||||
};
|
||||
// No implicit padding allowed due to it being a hash key.
|
||||
static_assert(sizeof(ExternalSamplerDatum) == 12);
|
||||
|
||||
struct DescriptorSetLayout {
|
||||
utils::FixedCapacityVector<DescriptorSetLayoutBinding> bindings;
|
||||
|
||||
// TODO: uncomment when needed
|
||||
// utils::FixedCapacityVector<ExternalSamplerDatum> externalSamplerData;
|
||||
};
|
||||
|
||||
//! blending equation function
|
||||
enum class BlendEquation : uint8_t {
|
||||
ADD, //!< the fragment is added to the color buffer
|
||||
|
||||
@@ -33,7 +33,7 @@ public:
|
||||
PlatformCocoaGL();
|
||||
~PlatformCocoaGL() noexcept override;
|
||||
|
||||
ExternalImageHandle createExternalImage(void* cvPixelBuffer) noexcept;
|
||||
ExternalImageHandle UTILS_PUBLIC createExternalImage(void* cvPixelBuffer) noexcept;
|
||||
|
||||
protected:
|
||||
// --------------------------------------------------------------------------------------------
|
||||
|
||||
@@ -32,7 +32,7 @@ public:
|
||||
PlatformCocoaTouchGL();
|
||||
~PlatformCocoaTouchGL() noexcept override;
|
||||
|
||||
ExternalImageHandle createExternalImage(void* cvPixelBuffer) noexcept;
|
||||
ExternalImageHandle UTILS_PUBLIC createExternalImage(void* cvPixelBuffer) noexcept;
|
||||
|
||||
// --------------------------------------------------------------------------------------------
|
||||
// Platform Interface
|
||||
|
||||
@@ -50,7 +50,7 @@ public:
|
||||
/**
|
||||
* Creates an ExternalImage from a EGLImageKHR
|
||||
*/
|
||||
ExternalImageHandle createExternalImage(EGLImageKHR eglImage) noexcept;
|
||||
ExternalImageHandle UTILS_PUBLIC createExternalImage(EGLImageKHR eglImage) noexcept;
|
||||
|
||||
protected:
|
||||
// --------------------------------------------------------------------------------------------
|
||||
|
||||
@@ -23,6 +23,7 @@
|
||||
#include <backend/platforms/PlatformEGL.h>
|
||||
|
||||
#include <utils/android/PerformanceHintManager.h>
|
||||
#include <utils/compiler.h>
|
||||
|
||||
#include <chrono>
|
||||
|
||||
@@ -43,8 +44,21 @@ public:
|
||||
PlatformEGLAndroid() noexcept;
|
||||
~PlatformEGLAndroid() noexcept override;
|
||||
|
||||
protected:
|
||||
/**
|
||||
* Creates an ExternalImage from a EGLImageKHR
|
||||
*/
|
||||
ExternalImageHandle UTILS_PUBLIC createExternalImage(AHardwareBuffer const* buffer, bool sRGB) noexcept;
|
||||
|
||||
struct UTILS_PUBLIC ExternalImageDescAndroid {
|
||||
uint32_t width; // Texture width
|
||||
uint32_t height; // Texture height
|
||||
TextureFormat format;// Texture format
|
||||
TextureUsage usage; // Texture usage flags
|
||||
};
|
||||
|
||||
ExternalImageDescAndroid UTILS_PUBLIC getExternalImageDesc(ExternalImageHandle externalImage) noexcept;
|
||||
|
||||
protected:
|
||||
// --------------------------------------------------------------------------------------------
|
||||
// Platform Interface
|
||||
|
||||
@@ -57,11 +71,6 @@ protected:
|
||||
Driver* createDriver(void* sharedContext,
|
||||
const Platform::DriverConfig& driverConfig) noexcept override;
|
||||
|
||||
/**
|
||||
* Creates an ExternalImage from a EGLImageKHR
|
||||
*/
|
||||
ExternalImageHandle createExternalImage(AHardwareBuffer const *buffer, bool sRGB) noexcept;
|
||||
|
||||
// --------------------------------------------------------------------------------------------
|
||||
// OpenGLPlatform Interface
|
||||
|
||||
@@ -95,15 +104,26 @@ protected:
|
||||
*/
|
||||
AcquiredImage transformAcquiredImage(AcquiredImage source) noexcept override;
|
||||
|
||||
bool setExternalImage(ExternalImageHandleRef externalImage, ExternalTexture* texture) noexcept override;
|
||||
OpenGLPlatform::ExternalTexture* createExternalImageTexture() noexcept override;
|
||||
void destroyExternalImageTexture(ExternalTexture* texture) noexcept override;
|
||||
|
||||
struct ExternalImageEGLAndroid : public ExternalImageEGL {
|
||||
AHardwareBuffer* aHardwareBuffer = nullptr;
|
||||
uint32_t width; // Texture width
|
||||
uint32_t height; // Texture height
|
||||
TextureFormat format;// Texture format
|
||||
TextureUsage usage; // Texture usage flags
|
||||
bool sRGB = false;
|
||||
|
||||
protected:
|
||||
~ExternalImageEGLAndroid() override;
|
||||
};
|
||||
|
||||
bool setExternalImage(ExternalImageHandleRef externalImage,
|
||||
ExternalTexture* texture) noexcept override;
|
||||
bool setImage(ExternalImageEGLAndroid const* eglExternalImage,
|
||||
ExternalTexture* texture) noexcept;
|
||||
|
||||
protected:
|
||||
bool makeCurrent(ContextType type,
|
||||
SwapChain* drawSwapChain,
|
||||
|
||||
@@ -21,7 +21,12 @@
|
||||
|
||||
#include "bluegl/BlueGL.h"
|
||||
|
||||
#if defined(__linux__)
|
||||
#include <osmesa.h>
|
||||
#elif defined(__APPLE__)
|
||||
#undef GLAPI
|
||||
#include <GL/osmesa.h>
|
||||
#endif
|
||||
|
||||
#include <backend/platforms/OpenGLPlatform.h>
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
#define TNT_FILAMENT_BACKEND_PLATFORMS_VULKANPLATFORM_H
|
||||
|
||||
#include <backend/Platform.h>
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
#include <bluevk/BlueVK.h>
|
||||
|
||||
@@ -317,6 +318,11 @@ public:
|
||||
*/
|
||||
uint32_t layers;
|
||||
|
||||
/**
|
||||
* The numbers of samples per texel
|
||||
*/
|
||||
VkSampleCountFlagBits samples;
|
||||
|
||||
/**
|
||||
* The format of the external image
|
||||
*/
|
||||
@@ -351,20 +357,44 @@ public:
|
||||
|
||||
using ImageData = std::pair<VkImage, VkDeviceMemory>;
|
||||
virtual ImageData createExternalImageData(ExternalImageHandleRef externalImage,
|
||||
const ExternalImageMetadata& metadata);
|
||||
const ExternalImageMetadata& metadata, uint32_t memoryTypeIndex,
|
||||
VkImageUsageFlags usage);
|
||||
|
||||
virtual VkSampler createExternalSampler(SamplerYcbcrConversion chroma,
|
||||
SamplerParams sampler,
|
||||
uint32_t internalFormat);
|
||||
|
||||
virtual VkImageView createExternalImageView(SamplerYcbcrConversion chroma,
|
||||
uint32_t internalFormat, VkImage image, VkImageSubresourceRange range,
|
||||
VkImageViewType viewType, VkComponentMapping swizzle);
|
||||
|
||||
protected:
|
||||
virtual ExtensionSet getSwapchainInstanceExtensions() const;
|
||||
|
||||
using SurfaceBundle = std::tuple<VkSurfaceKHR, VkExtent2D>;
|
||||
virtual SurfaceBundle createVkSurfaceKHR(void* nativeWindow, VkInstance instance,
|
||||
uint64_t flags) const noexcept;
|
||||
|
||||
private:
|
||||
static ExtensionSet getSwapchainInstanceExtensions();
|
||||
// Platform dependent helper methods
|
||||
static ExtensionSet getSwapchainInstanceExtensionsImpl();
|
||||
|
||||
static ExternalImageMetadata getExternalImageMetadataImpl(ExternalImageHandleRef externalImage,
|
||||
VkDevice device);
|
||||
|
||||
static ImageData createExternalImageDataImpl(ExternalImageHandleRef externalImage,
|
||||
VkDevice device, const ExternalImageMetadata& metadata);
|
||||
VkDevice device, const ExternalImageMetadata& metadata, uint32_t memoryTypeIndex,
|
||||
VkImageUsageFlags usage);
|
||||
static VkSampler createExternalSamplerImpl(VkDevice device,
|
||||
SamplerYcbcrConversion chroma, SamplerParams sampler,
|
||||
uint32_t internalFormat);
|
||||
static VkImageView createExternalImageViewImpl(VkDevice device,
|
||||
SamplerYcbcrConversion chroma, uint32_t internalFormat, VkImage image,
|
||||
VkImageSubresourceRange range, VkImageViewType viewType,
|
||||
VkComponentMapping swizzle);
|
||||
|
||||
// Platform dependent helper methods
|
||||
using SurfaceBundle = std::tuple<VkSurfaceKHR, VkExtent2D>;
|
||||
static SurfaceBundle createVkSurfaceKHR(void* nativeWindow, VkInstance instance,
|
||||
static SurfaceBundle createVkSurfaceKHRImpl(void* nativeWindow, VkInstance instance,
|
||||
uint64_t flags) noexcept;
|
||||
|
||||
friend struct VulkanPlatformPrivate;
|
||||
|
||||
@@ -17,27 +17,55 @@
|
||||
#ifndef TNT_FILAMENT_BACKEND_PLATFORMS_VULKAN_PLATFORM_ANDROID_H
|
||||
#define TNT_FILAMENT_BACKEND_PLATFORMS_VULKAN_PLATFORM_ANDROID_H
|
||||
|
||||
#include <backend/Platform.h>
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/platforms/VulkanPlatform.h>
|
||||
|
||||
#include <android/hardware_buffer.h>
|
||||
|
||||
namespace filament::backend::fvkandroid {
|
||||
namespace filament::backend {
|
||||
|
||||
struct ExternalImageVulkanAndroid : public Platform::ExternalImage {
|
||||
AHardwareBuffer* aHardwareBuffer = nullptr;
|
||||
bool sRGB = false;
|
||||
unsigned int width; // Texture width
|
||||
unsigned int height; // Texture height
|
||||
TextureFormat format; // Texture format
|
||||
TextureUsage usage; // Texture usage flags
|
||||
class VulkanPlatformAndroid : public VulkanPlatform {
|
||||
public:
|
||||
Platform::ExternalImageHandle UTILS_PUBLIC createExternalImage(AHardwareBuffer const* buffer,
|
||||
bool sRGB) noexcept;
|
||||
|
||||
struct UTILS_PUBLIC ExternalImageDescAndroid {
|
||||
uint32_t width; // Texture width
|
||||
uint32_t height; // Texture height
|
||||
TextureFormat format;// Texture format
|
||||
TextureUsage usage; // Texture usage flags
|
||||
};
|
||||
|
||||
ExternalImageDescAndroid UTILS_PUBLIC getExternalImageDesc(
|
||||
ExternalImageHandleRef externalImage) const noexcept;
|
||||
|
||||
protected:
|
||||
~ExternalImageVulkanAndroid() override;
|
||||
struct ExternalImageVulkanAndroid : public Platform::ExternalImage {
|
||||
AHardwareBuffer* aHardwareBuffer = nullptr;
|
||||
bool sRGB = false;
|
||||
unsigned int width; // Texture width
|
||||
unsigned int height; // Texture height
|
||||
TextureFormat format;// Texture format
|
||||
TextureUsage usage; // Texture usage flags
|
||||
|
||||
protected:
|
||||
~ExternalImageVulkanAndroid() override;
|
||||
};
|
||||
|
||||
virtual ExternalImageMetadata getExternalImageMetadata(ExternalImageHandleRef externalImage);
|
||||
|
||||
using ImageData = VulkanPlatform::ImageData;
|
||||
virtual ImageData createExternalImageData(ExternalImageHandleRef externalImage,
|
||||
const ExternalImageMetadata& metadata, uint32_t memoryTypeIndex,
|
||||
VkImageUsageFlags usage);
|
||||
|
||||
virtual ExtensionSet getSwapchainInstanceExtensions() const;
|
||||
|
||||
using SurfaceBundle = VulkanPlatform::SurfaceBundle;
|
||||
virtual SurfaceBundle createVkSurfaceKHR(void* nativeWindow, VkInstance instance,
|
||||
uint64_t flags) const noexcept;
|
||||
};
|
||||
|
||||
Platform::ExternalImageHandle createExternalImage(AHardwareBuffer const* buffer,
|
||||
bool sRGB) noexcept;
|
||||
}// namespace filament::backend
|
||||
|
||||
} // namespace filament::backend::fvkandroid
|
||||
|
||||
#endif // TNT_FILAMENT_BACKEND_PLATFORMS_VULKAN_PLATFORM_ANDROID_H
|
||||
#endif// TNT_FILAMENT_BACKEND_PLATFORMS_VULKAN_PLATFORM_ANDROID_H
|
||||
|
||||
@@ -0,0 +1,59 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_PLATFORMS_WEBGPUPLATFORM_H
|
||||
#define TNT_FILAMENT_BACKEND_PLATFORMS_WEBGPUPLATFORM_H
|
||||
|
||||
#include <backend/Platform.h>
|
||||
|
||||
#include <webgpu/webgpu_cpp.h>
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
/**
|
||||
* A Platform interface, handling the environment-specific concerns, e.g. OS, for creating a WebGPU
|
||||
* driver (backend).
|
||||
*/
|
||||
class WebGPUPlatform final : public Platform {
|
||||
public:
|
||||
WebGPUPlatform();
|
||||
~WebGPUPlatform() override = default;
|
||||
|
||||
[[nodiscard]] int getOSVersion() const noexcept final { return 0; }
|
||||
|
||||
[[nodiscard]] wgpu::Instance& getInstance() noexcept { return mInstance; }
|
||||
|
||||
// either returns a valid surface or panics
|
||||
[[nodiscard]] wgpu::Surface createSurface(void* nativeWindow, uint64_t flags);
|
||||
// either returns a valid adapter or panics
|
||||
[[nodiscard]] wgpu::Adapter requestAdapter(wgpu::Surface const& surface);
|
||||
// either returns a valid device or panics
|
||||
[[nodiscard]] wgpu::Device requestDevice(wgpu::Adapter const& adapter);
|
||||
|
||||
protected:
|
||||
[[nodiscard]] Driver* createDriver(void* sharedContext,
|
||||
const Platform::DriverConfig& driverConfig) noexcept override;
|
||||
|
||||
private:
|
||||
// we may consider having the driver own this in the future
|
||||
wgpu::Instance mInstance;
|
||||
};
|
||||
|
||||
}// namespace filament::backend
|
||||
|
||||
#endif// TNT_FILAMENT_BACKEND_PLATFORMS_WEBGPUPLATFORM_H
|
||||
@@ -362,6 +362,8 @@ DECL_DRIVER_API_SYNCHRONOUS_0(bool, isProtectedTexturesSupported)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_0(bool, isDepthClampSupported)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_0(uint8_t, getMaxDrawBuffers)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_0(size_t, getMaxUniformBufferSize)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_N(size_t, getMaxTextureSize, backend::SamplerType, target)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_0(size_t, getMaxArrayTextureLayers)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_0(math::float2, getClipSpaceParams)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_N(void, setupExternalImage2, backend::Platform::ExternalImageHandleRef, image)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_N(void, setupExternalImage, void*, image)
|
||||
|
||||
@@ -19,6 +19,11 @@
|
||||
#include <utils/Systrace.h>
|
||||
#include <utils/debug.h>
|
||||
|
||||
// We need to keep this up top for the linux (X11) name collisions.
|
||||
#if defined(FILAMENT_SUPPORTS_WEBGPU)
|
||||
#include "backend/platforms/WebGPUPlatform.h"
|
||||
#endif
|
||||
|
||||
#if defined(__ANDROID__)
|
||||
#include <sys/system_properties.h>
|
||||
#if defined(FILAMENT_SUPPORTS_OPENGL) && !defined(FILAMENT_USE_EXTERNAL_GLES3)
|
||||
@@ -30,7 +35,11 @@
|
||||
#endif
|
||||
#elif defined(__APPLE__)
|
||||
#if defined(FILAMENT_SUPPORTS_OPENGL) && !defined(FILAMENT_USE_EXTERNAL_GLES3)
|
||||
#include <backend/platforms/PlatformCocoaGL.h>
|
||||
#if defined(FILAMENT_SUPPORTS_OSMESA)
|
||||
#include <backend/platforms/PlatformOSMesa.h>
|
||||
#else
|
||||
#include <backend/platforms/PlatformCocoaGL.h>
|
||||
#endif
|
||||
#endif
|
||||
#elif defined(__linux__)
|
||||
#if defined(FILAMENT_SUPPORTS_X11)
|
||||
@@ -55,7 +64,11 @@
|
||||
#endif
|
||||
|
||||
#if defined(FILAMENT_DRIVER_SUPPORTS_VULKAN)
|
||||
#include "backend/platforms/VulkanPlatform.h"
|
||||
#if defined(__ANDROID__)
|
||||
#include "backend/platforms/VulkanPlatformAndroid.h"
|
||||
#else
|
||||
#include "backend/platforms/VulkanPlatform.h"
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if defined (FILAMENT_SUPPORTS_METAL)
|
||||
@@ -65,9 +78,6 @@ filament::backend::Platform* createDefaultMetalPlatform();
|
||||
#endif
|
||||
|
||||
#include "noop/PlatformNoop.h"
|
||||
#if defined(FILAMENT_SUPPORTS_WEBGPU)
|
||||
#include "webgpu/WebGPUPlatform.h"
|
||||
#endif
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
@@ -104,7 +114,11 @@ Platform* PlatformFactory::create(Backend* backend) noexcept {
|
||||
}
|
||||
if (*backend == Backend::VULKAN) {
|
||||
#if defined(FILAMENT_DRIVER_SUPPORTS_VULKAN)
|
||||
return new VulkanPlatform();
|
||||
#if defined(__ANDROID__)
|
||||
return new VulkanPlatformAndroid();
|
||||
#else
|
||||
return new VulkanPlatform();
|
||||
#endif
|
||||
#else
|
||||
return nullptr;
|
||||
#endif
|
||||
@@ -132,7 +146,11 @@ Platform* PlatformFactory::create(Backend* backend) noexcept {
|
||||
#elif defined(FILAMENT_IOS)
|
||||
return new PlatformCocoaTouchGL();
|
||||
#elif defined(__APPLE__)
|
||||
return new PlatformCocoaGL();
|
||||
#if defined(FILAMENT_SUPPORTS_OSMESA)
|
||||
return new PlatformOSMesa();
|
||||
#else
|
||||
return new PlatformCocoaGL();
|
||||
#endif
|
||||
#elif defined(__linux__)
|
||||
#if defined(FILAMENT_SUPPORTS_X11)
|
||||
return new PlatformGLX();
|
||||
|
||||
@@ -1177,6 +1177,16 @@ size_t MetalDriver::getMaxUniformBufferSize() {
|
||||
return 256 * 1024 * 1024; // TODO: return the actual size instead of hardcoding the minspec
|
||||
}
|
||||
|
||||
size_t MetalDriver::getMaxTextureSize(SamplerType) {
|
||||
// TODO: return the actual size instead of hardcoding the minspec
|
||||
return 2048;
|
||||
}
|
||||
|
||||
size_t MetalDriver::getMaxArrayTextureLayers() {
|
||||
// TODO: return the actual size instead of hardcoding the minspec
|
||||
return 256;
|
||||
}
|
||||
|
||||
void MetalDriver::updateIndexBuffer(Handle<HwIndexBuffer> ibh, BufferDescriptor&& data,
|
||||
uint32_t byteOffset) {
|
||||
FILAMENT_CHECK_PRECONDITION(data.buffer)
|
||||
|
||||
@@ -240,6 +240,14 @@ size_t NoopDriver::getMaxUniformBufferSize() {
|
||||
return 16384u;
|
||||
}
|
||||
|
||||
size_t NoopDriver::getMaxTextureSize(SamplerType target) {
|
||||
return 4096u;
|
||||
}
|
||||
|
||||
size_t NoopDriver::getMaxArrayTextureLayers() {
|
||||
return 256u;
|
||||
}
|
||||
|
||||
void NoopDriver::updateIndexBuffer(Handle<HwIndexBuffer> ibh, BufferDescriptor&& p,
|
||||
uint32_t byteOffset) {
|
||||
scheduleDestroy(std::move(p));
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
Driver* PlatformNoop::createDriver(void* const sharedGLContext, const Platform::DriverConfig& driverConfig) noexcept {
|
||||
Driver* PlatformNoop::createDriver(void* sharedGLContext, const Platform::DriverConfig& driverConfig) noexcept {
|
||||
return NoopDriver::create();
|
||||
}
|
||||
|
||||
|
||||
@@ -94,18 +94,22 @@ OpenGLContext::OpenGLContext(OpenGLPlatform& platform,
|
||||
}
|
||||
#endif
|
||||
|
||||
OpenGLContext::initExtensions(&ext, state.major, state.minor);
|
||||
initExtensions(&ext, state.major, state.minor);
|
||||
|
||||
OpenGLContext::initProcs(&procs, ext, state.major, state.minor);
|
||||
initProcs(&procs, ext, state.major, state.minor);
|
||||
|
||||
OpenGLContext::initBugs(&bugs, ext, state.major, state.minor,
|
||||
initBugs(&bugs, ext, state.major, state.minor,
|
||||
state.vendor, state.renderer, state.version, state.shader);
|
||||
|
||||
glGetIntegerv(GL_MAX_RENDERBUFFER_SIZE, &gets.max_renderbuffer_size);
|
||||
glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &gets.max_texture_image_units);
|
||||
glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &gets.max_combined_texture_image_units);
|
||||
glGetIntegerv(GL_MAX_TEXTURE_SIZE, &gets.max_texture_size);
|
||||
glGetIntegerv(GL_MAX_CUBE_MAP_TEXTURE_SIZE, &gets.max_cubemap_texture_size);
|
||||
glGetIntegerv(GL_MAX_3D_TEXTURE_SIZE, &gets.max_3d_texture_size);
|
||||
glGetIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, &gets.max_array_texture_layers);
|
||||
|
||||
mFeatureLevel = OpenGLContext::resolveFeatureLevel(state.major, state.minor, ext, gets, bugs);
|
||||
mFeatureLevel = resolveFeatureLevel(state.major, state.minor, ext, gets, bugs);
|
||||
|
||||
#ifdef BACKEND_OPENGL_VERSION_GLES
|
||||
mShaderModel = ShaderModel::MOBILE;
|
||||
@@ -177,6 +181,14 @@ OpenGLContext::OpenGLContext(OpenGLPlatform& platform,
|
||||
<< gets.max_anisotropy << '\n'
|
||||
<< "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = "
|
||||
<< gets.max_combined_texture_image_units << '\n'
|
||||
<< "GL_MAX_TEXTURE_SIZE = "
|
||||
<< gets.max_texture_size << '\n'
|
||||
<< "GL_MAX_CUBE_MAP_TEXTURE_SIZE = "
|
||||
<< gets.max_cubemap_texture_size << '\n'
|
||||
<< "GL_MAX_3D_TEXTURE_SIZE = "
|
||||
<< gets.max_3d_texture_size << '\n'
|
||||
<< "GL_MAX_ARRAY_TEXTURE_LAYERS = "
|
||||
<< gets.max_array_texture_layers << '\n'
|
||||
<< "GL_MAX_DRAW_BUFFERS = "
|
||||
<< gets.max_draw_buffers << '\n'
|
||||
<< "GL_MAX_RENDERBUFFER_SIZE = "
|
||||
|
||||
@@ -203,6 +203,10 @@ public:
|
||||
GLint max_renderbuffer_size;
|
||||
GLint max_samples;
|
||||
GLint max_texture_image_units;
|
||||
GLint max_texture_size;
|
||||
GLint max_cubemap_texture_size;
|
||||
GLint max_3d_texture_size;
|
||||
GLint max_array_texture_layers;
|
||||
GLint max_transform_feedback_separate_attribs;
|
||||
GLint max_uniform_block_size;
|
||||
GLint max_uniform_buffer_bindings;
|
||||
|
||||
@@ -148,8 +148,8 @@ using namespace utils;
|
||||
namespace filament::backend {
|
||||
|
||||
Driver* OpenGLDriverFactory::create(
|
||||
OpenGLPlatform* const platform,
|
||||
void* const sharedGLContext,
|
||||
OpenGLPlatform* platform,
|
||||
void* sharedGLContext,
|
||||
const Platform::DriverConfig& driverConfig) noexcept {
|
||||
return OpenGLDriver::create(platform, sharedGLContext, driverConfig);
|
||||
}
|
||||
@@ -159,10 +159,10 @@ using namespace GLUtils;
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
UTILS_NOINLINE
|
||||
OpenGLDriver* OpenGLDriver::create(OpenGLPlatform* const platform,
|
||||
void* const /*sharedGLContext*/, const Platform::DriverConfig& driverConfig) noexcept {
|
||||
OpenGLDriver* OpenGLDriver::create(OpenGLPlatform* platform,
|
||||
void* /*sharedGLContext*/, const Platform::DriverConfig& driverConfig) noexcept {
|
||||
assert_invariant(platform);
|
||||
OpenGLPlatform* const ec = platform;
|
||||
OpenGLPlatform* ec = platform;
|
||||
|
||||
#if 0
|
||||
// this is useful for development, but too verbose even for debug builds
|
||||
@@ -230,7 +230,7 @@ OpenGLDriver* OpenGLDriver::create(OpenGLPlatform* const platform,
|
||||
constexpr size_t defaultSize = FILAMENT_OPENGL_HANDLE_ARENA_SIZE_IN_MB * 1024U * 1024U;
|
||||
Platform::DriverConfig validConfig{ driverConfig };
|
||||
validConfig.handleArenaSize = std::max(driverConfig.handleArenaSize, defaultSize);
|
||||
OpenGLDriver* const driver = new(std::nothrow) OpenGLDriver(ec, validConfig);
|
||||
OpenGLDriver* driver = new(std::nothrow) OpenGLDriver(ec, validConfig);
|
||||
return driver;
|
||||
}
|
||||
|
||||
@@ -2460,6 +2460,26 @@ size_t OpenGLDriver::getMaxUniformBufferSize() {
|
||||
return mContext.gets.max_uniform_block_size;
|
||||
}
|
||||
|
||||
size_t OpenGLDriver::getMaxTextureSize(SamplerType target) {
|
||||
switch (target) {
|
||||
case SamplerType::SAMPLER_2D:
|
||||
case SamplerType::SAMPLER_2D_ARRAY:
|
||||
case SamplerType::SAMPLER_EXTERNAL:
|
||||
return mContext.gets.max_texture_size;
|
||||
case SamplerType::SAMPLER_CUBEMAP:
|
||||
return mContext.gets.max_cubemap_texture_size;
|
||||
case SamplerType::SAMPLER_3D:
|
||||
return mContext.gets.max_3d_texture_size;
|
||||
case SamplerType::SAMPLER_CUBEMAP_ARRAY:
|
||||
return mContext.gets.max_cubemap_texture_size;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
size_t OpenGLDriver::getMaxArrayTextureLayers() {
|
||||
return mContext.gets.max_array_texture_layers;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Swap chains
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
@@ -64,7 +64,7 @@ PlatformCocoaTouchGL::~PlatformCocoaTouchGL() noexcept {
|
||||
delete pImpl;
|
||||
}
|
||||
|
||||
Driver* PlatformCocoaTouchGL::createDriver(void* const sharedGLContext, const Platform::DriverConfig& driverConfig) noexcept {
|
||||
Driver* PlatformCocoaTouchGL::createDriver(void* sharedGLContext, const Platform::DriverConfig& driverConfig) noexcept {
|
||||
EAGLSharegroup* sharegroup = (__bridge EAGLSharegroup*) sharedGLContext;
|
||||
|
||||
EAGLContext *context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3 sharegroup:sharegroup];
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
#include <backend/platforms/PlatformEGL.h>
|
||||
#include <backend/platforms/PlatformEGLAndroid.h>
|
||||
|
||||
#include <private/backend/BackendUtilsAndroid.h>
|
||||
#include <private/backend/VirtualMachineEnv.h>
|
||||
|
||||
#include "opengl/GLUtils.h"
|
||||
@@ -34,6 +35,8 @@
|
||||
#include <utils/ostream.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/ostream.h>
|
||||
|
||||
#include <EGL/egl.h>
|
||||
#include <EGL/eglext.h>
|
||||
@@ -231,26 +234,133 @@ Driver* PlatformEGLAndroid::createDriver(void* sharedContext,
|
||||
return driver;
|
||||
}
|
||||
|
||||
PlatformEGLAndroid::ExternalImageEGLAndroid::~ExternalImageEGLAndroid() = default;
|
||||
PlatformEGLAndroid::ExternalImageEGLAndroid::~ExternalImageEGLAndroid() {
|
||||
if (__builtin_available(android 26, *)) {
|
||||
if (aHardwareBuffer) {
|
||||
AHardwareBuffer_release(aHardwareBuffer);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Platform::ExternalImageHandle PlatformEGLAndroid::createExternalImage(AHardwareBuffer const* buffer, bool sRGB) noexcept {
|
||||
auto* const p = new(std::nothrow) ExternalImageEGLAndroid;
|
||||
p->aHardwareBuffer = const_cast<AHardwareBuffer*>(buffer);
|
||||
p->sRGB = sRGB;
|
||||
return ExternalImageHandle{ p };
|
||||
Platform::ExternalImageHandle PlatformEGLAndroid::createExternalImage(AHardwareBuffer const* buffer,
|
||||
bool sRGB) noexcept {
|
||||
if (__builtin_available(android 26, *)) {
|
||||
auto* const p = new (std::nothrow) ExternalImageEGLAndroid;
|
||||
auto hardwareBuffer = const_cast<AHardwareBuffer*>(buffer);
|
||||
AHardwareBuffer_acquire(hardwareBuffer);
|
||||
p->aHardwareBuffer = hardwareBuffer;
|
||||
p->sRGB = sRGB;
|
||||
AHardwareBuffer_Desc hardwareBufferDescription = {};
|
||||
AHardwareBuffer_describe(hardwareBuffer, &hardwareBufferDescription);
|
||||
p->height = hardwareBufferDescription.height;
|
||||
p->width = hardwareBufferDescription.width;
|
||||
auto textureFormat = mapToFilamentFormat(hardwareBufferDescription.format, sRGB);
|
||||
p->usage = mapToFilamentUsage(hardwareBufferDescription.usage, textureFormat);
|
||||
return ExternalImageHandle{ p };
|
||||
}
|
||||
|
||||
return Platform::ExternalImageHandle{};
|
||||
}
|
||||
|
||||
PlatformEGLAndroid::ExternalImageDescAndroid PlatformEGLAndroid::getExternalImageDesc(
|
||||
ExternalImageHandle externalImage) noexcept {
|
||||
auto const* const eglExternalImage =
|
||||
static_cast<ExternalImageEGLAndroid const*>(externalImage.get());
|
||||
ExternalImageDescAndroid metadata = {};
|
||||
if (!eglExternalImage) {
|
||||
return metadata;
|
||||
}
|
||||
metadata.height = eglExternalImage->height;
|
||||
metadata.width = eglExternalImage->width;
|
||||
metadata.format = eglExternalImage->format;
|
||||
metadata.usage = eglExternalImage->usage;
|
||||
return metadata;
|
||||
}
|
||||
|
||||
bool PlatformEGLAndroid::setExternalImage(ExternalImageHandleRef externalImage,
|
||||
UTILS_UNUSED_IN_RELEASE ExternalTexture* texture) noexcept {
|
||||
auto const* const eglExternalImage = static_cast<ExternalImageEGLAndroid const*>(externalImage.get());
|
||||
auto const* const eglExternalImage =
|
||||
static_cast<ExternalImageEGLAndroid const*>(externalImage.get());
|
||||
if (eglExternalImage->aHardwareBuffer) {
|
||||
// TODO: implement PlatformEGLAndroid::setExternalImage w/ AHardwareBuffer
|
||||
return true;
|
||||
return PlatformEGLAndroid::setImage(eglExternalImage, texture);
|
||||
}
|
||||
// not a AHardwareBuffer, fallback to the inherited version
|
||||
return PlatformEGL::setExternalImage(externalImage, texture);
|
||||
}
|
||||
|
||||
OpenGLPlatform::ExternalTexture* PlatformEGLAndroid::createExternalImageTexture() noexcept {
|
||||
ExternalTexture* outTexture = new (std::nothrow) ExternalTexture{};
|
||||
glGenTextures(1, &outTexture->id);
|
||||
return outTexture;
|
||||
}
|
||||
|
||||
void PlatformEGLAndroid::destroyExternalImageTexture(ExternalTexture* texture) noexcept {
|
||||
glDeleteTextures(1, &texture->id);
|
||||
delete texture;
|
||||
}
|
||||
|
||||
bool PlatformEGLAndroid::setImage(ExternalImageEGLAndroid const* eglExternalImage,
|
||||
UTILS_UNUSED_IN_RELEASE ExternalTexture* texture) noexcept {
|
||||
AHardwareBuffer* hardwareBuffer = eglExternalImage->aHardwareBuffer;
|
||||
|
||||
// Get the EGL client buffer from AHardwareBuffer
|
||||
EGLClientBuffer clientBuffer = eglGetNativeClientBufferANDROID(hardwareBuffer);
|
||||
EGLint imageAttrs[] = {
|
||||
EGL_IMAGE_PRESERVED_KHR, EGL_TRUE,
|
||||
EGL_NONE, EGL_NONE, // Reserve space
|
||||
EGL_NONE, EGL_NONE, // Reserve space
|
||||
EGL_NONE // Ensure the list always ends with EGL_NONE
|
||||
};
|
||||
int attrIndex = 2;
|
||||
if (eglExternalImage->sRGB) {
|
||||
imageAttrs[attrIndex++] = EGL_GL_COLORSPACE;
|
||||
imageAttrs[attrIndex++] = EGL_GL_COLORSPACE_SRGB;
|
||||
}
|
||||
|
||||
if (static_cast<bool>(eglExternalImage->usage & TextureUsage::PROTECTED)) {
|
||||
imageAttrs[attrIndex++] = EGL_PROTECTED_CONTENT_EXT;
|
||||
imageAttrs[attrIndex++] = EGL_TRUE;
|
||||
}
|
||||
// Create an EGLImage from the client buffer
|
||||
EGLImageKHR eglImage = eglCreateImageKHR(eglGetCurrentDisplay(), EGL_NO_CONTEXT,
|
||||
EGL_NATIVE_BUFFER_ANDROID, clientBuffer, imageAttrs);
|
||||
if (eglImage == EGL_NO_IMAGE_KHR) {
|
||||
// Handle error
|
||||
slog.e << "Failed to create EGL image" << io::endl;
|
||||
glDeleteTextures(1, &texture->id);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Create and bind the OpenGL texture
|
||||
GLint prevActiveTexture, prevTexture;
|
||||
glGetIntegerv(GL_ACTIVE_TEXTURE, &prevActiveTexture);
|
||||
glGetIntegerv(GL_TEXTURE_BINDING_2D, &prevTexture);
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
glBindTexture(texture->target, texture->id);
|
||||
GLenum error = glGetError();
|
||||
if (UTILS_UNLIKELY(error != GL_NO_ERROR)) {
|
||||
slog.e << "Error after glBindTexture: " << error << io::endl;
|
||||
glDeleteTextures(1, &texture->id);
|
||||
eglDestroyImageKHR(eglGetCurrentDisplay(), eglImage);
|
||||
glActiveTexture(prevActiveTexture);
|
||||
glBindTexture(GL_TEXTURE_2D, prevTexture);
|
||||
return false;
|
||||
}
|
||||
glEGLImageTargetTexture2DOES(texture->target, static_cast<GLeglImageOES>(eglImage));
|
||||
error = glGetError();
|
||||
if (UTILS_UNLIKELY(error != GL_NO_ERROR)) {
|
||||
slog.e << "Error after glEGLImageTargetTexture2DOES: " << error << io::endl;
|
||||
glDeleteTextures(1, &texture->id);
|
||||
eglDestroyImageKHR(eglGetCurrentDisplay(), eglImage);
|
||||
glActiveTexture(prevActiveTexture);
|
||||
glBindTexture(GL_TEXTURE_2D, prevTexture);
|
||||
return false;
|
||||
}
|
||||
glActiveTexture(prevActiveTexture);
|
||||
glBindTexture(GL_TEXTURE_2D, prevTexture);
|
||||
return true;
|
||||
}
|
||||
|
||||
void PlatformEGLAndroid::setPresentationTime(int64_t presentationTimeInNanosecond) noexcept {
|
||||
EGLSurface currentDrawSurface = eglGetCurrentSurface(EGL_DRAW);
|
||||
if (currentDrawSurface != EGL_NO_SURFACE) {
|
||||
|
||||
@@ -128,7 +128,7 @@ namespace filament::backend {
|
||||
|
||||
using namespace backend;
|
||||
|
||||
Driver* PlatformGLX::createDriver(void* const sharedGLContext,
|
||||
Driver* PlatformGLX::createDriver(void* sharedGLContext,
|
||||
const DriverConfig& driverConfig) noexcept {
|
||||
loadLibraries();
|
||||
// Get the display device
|
||||
|
||||
@@ -22,9 +22,11 @@
|
||||
#include <dlfcn.h>
|
||||
#include <memory>
|
||||
|
||||
#if defined(__linux__)
|
||||
// This is to ensure that linking during compilation will not fail even if
|
||||
// OSMesaGetProcAddress is not linked.
|
||||
__attribute__((weak)) OSMESAproc OSMesaGetProcAddress(char const*);
|
||||
#endif
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
@@ -48,20 +50,27 @@ struct OSMesaSwapchain {
|
||||
|
||||
struct OSMesaAPI {
|
||||
private:
|
||||
using CreateContextFunc = OSMesaContext (*)(GLenum format, OSMesaContext);
|
||||
using CreateContextAttribsFunc = OSMesaContext (*)(const int *, OSMesaContext);
|
||||
using DestroyContextFunc = GLboolean (*)(OSMesaContext);
|
||||
using MakeCurrentFunc = GLboolean (*)(OSMesaContext ctx, void* buffer, GLenum type,
|
||||
GLsizei width, GLsizei height);
|
||||
using GetProcAddressFunc = OSMESAproc (*)(const char* funcName);
|
||||
|
||||
public:
|
||||
CreateContextFunc fOSMesaCreateContext;
|
||||
CreateContextAttribsFunc fOSMesaCreateContextAttribs;
|
||||
DestroyContextFunc fOSMesaDestroyContext;
|
||||
MakeCurrentFunc fOSMesaMakeCurrent;
|
||||
GetProcAddressFunc fOSMesaGetProcAddress;
|
||||
|
||||
OSMesaAPI() {
|
||||
constexpr char const* libraryNames[] = {"libOSMesa.so", "libosmesa.so"};
|
||||
static constexpr char const* libraryNames[] = {
|
||||
#if defined(__linux__)
|
||||
"libOSMesa.so",
|
||||
"libosmesa.so",
|
||||
#elif defined(__APPLE__)
|
||||
"libOSMesa.dylib",
|
||||
#endif
|
||||
};
|
||||
for (char const* libName: libraryNames) {
|
||||
mLib = dlopen(libName, RTLD_GLOBAL | RTLD_NOW);
|
||||
if (mLib) {
|
||||
@@ -71,22 +80,24 @@ public:
|
||||
if (mLib) {
|
||||
// Loading from a libosmesa.os
|
||||
fOSMesaGetProcAddress = (GetProcAddressFunc) dlsym(mLib, "OSMesaGetProcAddress");
|
||||
} else {
|
||||
}
|
||||
#if defined(__linux__)
|
||||
else {
|
||||
// Filament is built into a .so
|
||||
fOSMesaGetProcAddress = (GetProcAddressFunc) dlsym(RTLD_LOCAL, "OSMesaGetProcAddress");
|
||||
}
|
||||
|
||||
if (!fOSMesaGetProcAddress) {
|
||||
// Statically linking osmesa
|
||||
fOSMesaGetProcAddress = OSMesaGetProcAddress;
|
||||
}
|
||||
#endif // __linux__
|
||||
|
||||
FILAMENT_CHECK_PRECONDITION(fOSMesaGetProcAddress)
|
||||
<< "Unable to link against libOSMesa to create a software GL context";
|
||||
|
||||
fOSMesaCreateContext = (CreateContextFunc) fOSMesaGetProcAddress("OSMesaCreateContext");
|
||||
fOSMesaDestroyContext =
|
||||
(DestroyContextFunc) fOSMesaGetProcAddress("OSMesaDestroyContext");
|
||||
fOSMesaCreateContextAttribs =
|
||||
(CreateContextAttribsFunc) fOSMesaGetProcAddress("OSMesaCreateContextAttribs");
|
||||
fOSMesaDestroyContext = (DestroyContextFunc) fOSMesaGetProcAddress("OSMesaDestroyContext");
|
||||
fOSMesaMakeCurrent = (MakeCurrentFunc) fOSMesaGetProcAddress("OSMesaMakeCurrent");
|
||||
}
|
||||
|
||||
@@ -101,14 +112,24 @@ private:
|
||||
|
||||
}// anonymous namespace
|
||||
|
||||
Driver* PlatformOSMesa::createDriver(void* const sharedGLContext,
|
||||
Driver* PlatformOSMesa::createDriver(void* sharedGLContext,
|
||||
const DriverConfig& driverConfig) noexcept {
|
||||
|
||||
OSMesaAPI* api = new OSMesaAPI();
|
||||
mOsMesaApi = api;
|
||||
|
||||
static constexpr int attribs[] = {
|
||||
OSMESA_FORMAT, GL_RGBA,
|
||||
OSMESA_DEPTH_BITS, 24,
|
||||
OSMESA_STENCIL_BITS, 8,
|
||||
OSMESA_ACCUM_BITS, 0,
|
||||
OSMESA_PROFILE, OSMESA_CORE_PROFILE,
|
||||
0,
|
||||
};
|
||||
|
||||
FILAMENT_CHECK_PRECONDITION(sharedGLContext == nullptr)
|
||||
<< "shared GL context is not supported with PlatformOSMesa";
|
||||
mContext = api->fOSMesaCreateContext(GL_RGBA, NULL);
|
||||
mContext = api->fOSMesaCreateContextAttribs(attribs, NULL);
|
||||
|
||||
// We need to do a no-op makecurrent here so that the context will be in a correct state before
|
||||
// any GL calls.
|
||||
|
||||
@@ -75,7 +75,7 @@ struct WGLSwapChain {
|
||||
|
||||
static PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribs = nullptr;
|
||||
|
||||
Driver* PlatformWGL::createDriver(void* const sharedGLContext,
|
||||
Driver* PlatformWGL::createDriver(void* sharedGLContext,
|
||||
const Platform::DriverConfig& driverConfig) noexcept {
|
||||
int result = 0;
|
||||
int pixelFormat = 0;
|
||||
|
||||
@@ -20,7 +20,7 @@ namespace filament::backend {
|
||||
|
||||
using namespace backend;
|
||||
|
||||
Driver* PlatformWebGL::createDriver(void* const sharedGLContext,
|
||||
Driver* PlatformWebGL::createDriver(void* sharedGLContext,
|
||||
const Platform::DriverConfig& driverConfig) noexcept {
|
||||
return OpenGLPlatform::createDefaultDriver(this, sharedGLContext, driverConfig);
|
||||
}
|
||||
|
||||
+18
-120
@@ -14,35 +14,25 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "VulkanDescriptorSetManager.h"
|
||||
#include "VulkanDescriptorSetCache.h"
|
||||
|
||||
#include "vulkan/VulkanCommands.h"
|
||||
#include "vulkan/VulkanHandles.h"
|
||||
#include "vulkan/VulkanConstants.h"
|
||||
#include "VulkanCommands.h"
|
||||
#include "VulkanHandles.h"
|
||||
#include "VulkanConstants.h"
|
||||
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
#include <utils/Panic.h>
|
||||
|
||||
#include <math.h>
|
||||
|
||||
#include <algorithm>
|
||||
#include <memory>
|
||||
#include <type_traits>
|
||||
#include <vector>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
namespace {
|
||||
|
||||
using BitmaskGroup = VulkanDescriptorSetLayout::Bitmask;
|
||||
using DescriptorCount = VulkanDescriptorSetLayout::Count;
|
||||
using DescriptorSetLayoutArray = VulkanDescriptorSetManager::DescriptorSetLayoutArray;
|
||||
using BitmaskGroupHashFn = utils::hash::MurmurHashFn<BitmaskGroup>;
|
||||
struct BitmaskGroupEqual {
|
||||
bool operator()(BitmaskGroup const& k1, BitmaskGroup const& k2) const {
|
||||
return k1 == k2;
|
||||
}
|
||||
};
|
||||
using DescriptorSetLayoutArray = VulkanDescriptorSetCache::DescriptorSetLayoutArray;
|
||||
|
||||
// We create a pool for each layout as defined by the number of descriptors of each type. For
|
||||
// example, a layout of
|
||||
@@ -199,72 +189,12 @@ struct Equal {
|
||||
}
|
||||
};
|
||||
|
||||
template<typename Bitmask>
|
||||
uint32_t createBindings(VkDescriptorSetLayoutBinding* toBind, uint32_t count, VkDescriptorType type,
|
||||
Bitmask const& mask) {
|
||||
Bitmask alreadySeen;
|
||||
mask.forEachSetBit([&](size_t index) {
|
||||
VkShaderStageFlags stages = 0;
|
||||
uint32_t binding = 0;
|
||||
if (index < fvkutils::getFragmentStageShift<Bitmask>()) {
|
||||
binding = (uint32_t) index;
|
||||
stages |= VK_SHADER_STAGE_VERTEX_BIT;
|
||||
auto fragIndex = index + fvkutils::getFragmentStageShift<Bitmask>();
|
||||
if (mask.test(fragIndex)) {
|
||||
stages |= VK_SHADER_STAGE_FRAGMENT_BIT;
|
||||
alreadySeen.set(fragIndex);
|
||||
}
|
||||
} else if (!alreadySeen.test(index)) {
|
||||
// We are in fragment stage bits
|
||||
binding = (uint32_t) (index - fvkutils::getFragmentStageShift<Bitmask>());
|
||||
stages |= VK_SHADER_STAGE_FRAGMENT_BIT;
|
||||
}
|
||||
|
||||
if (stages) {
|
||||
toBind[count++] = {
|
||||
.binding = binding,
|
||||
.descriptorType = type,
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = stages,
|
||||
};
|
||||
}
|
||||
});
|
||||
return count;
|
||||
}
|
||||
|
||||
inline VkDescriptorSetLayout createLayout(VkDevice device, BitmaskGroup const& bitmaskGroup) {
|
||||
// Note that the following *needs* to be static so that VkDescriptorSetLayoutCreateInfo will not
|
||||
// refer to stack memory.
|
||||
VkDescriptorSetLayoutBinding toBind[VulkanDescriptorSetLayout::MAX_BINDINGS];
|
||||
uint32_t count = 0;
|
||||
|
||||
count = createBindings(toBind, count, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC,
|
||||
bitmaskGroup.dynamicUbo);
|
||||
count = createBindings(toBind, count, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, bitmaskGroup.ubo);
|
||||
count = createBindings(toBind, count, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
||||
bitmaskGroup.sampler);
|
||||
count = createBindings(toBind, count, VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT,
|
||||
bitmaskGroup.inputAttachment);
|
||||
|
||||
assert_invariant(count != 0 && "Need at least one binding for descriptor set layout.");
|
||||
VkDescriptorSetLayoutCreateInfo dlinfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.bindingCount = count,
|
||||
.pBindings = toBind,
|
||||
};
|
||||
|
||||
VkDescriptorSetLayout layout;
|
||||
vkCreateDescriptorSetLayout(device, &dlinfo, VKALLOC, &layout);
|
||||
return layout;
|
||||
}
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
// This is an ever-expanding pool of sets where it
|
||||
// 1. Keeps a list of smaller pools of different layout-dimensions.
|
||||
// 2. Will add a pool if existing pool are not compatible with the requested layout o runs out.
|
||||
class VulkanDescriptorSetManager::DescriptorInfinitePool {
|
||||
class VulkanDescriptorSetCache::DescriptorInfinitePool {
|
||||
private:
|
||||
static constexpr uint16_t EXPECTED_SET_COUNT = 10;
|
||||
static constexpr float SET_COUNT_GROWTH_FACTOR = 1.5;
|
||||
@@ -319,61 +249,34 @@ private:
|
||||
std::vector<std::unique_ptr<DescriptorPool>> mPools;
|
||||
};
|
||||
|
||||
class VulkanDescriptorSetManager::DescriptorSetLayoutManager {
|
||||
public:
|
||||
DescriptorSetLayoutManager(VkDevice device)
|
||||
: mDevice(device) {}
|
||||
|
||||
VkDescriptorSetLayout getVkLayout(VulkanDescriptorSetLayout::Bitmask const& bitmasks) {
|
||||
if (auto itr = mVkLayouts.find(bitmasks); itr != mVkLayouts.end()) {
|
||||
return itr->second;
|
||||
}
|
||||
auto vklayout = createLayout(mDevice, bitmasks);
|
||||
mVkLayouts[bitmasks] = vklayout;
|
||||
return vklayout;
|
||||
}
|
||||
|
||||
~DescriptorSetLayoutManager() {
|
||||
for (auto& itr: mVkLayouts) {
|
||||
vkDestroyDescriptorSetLayout(mDevice, itr.second, VKALLOC);
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
VkDevice mDevice;
|
||||
tsl::robin_map<BitmaskGroup, VkDescriptorSetLayout, BitmaskGroupHashFn, BitmaskGroupEqual>
|
||||
mVkLayouts;
|
||||
};
|
||||
|
||||
VulkanDescriptorSetManager::VulkanDescriptorSetManager(VkDevice device,
|
||||
VulkanDescriptorSetCache::VulkanDescriptorSetCache(VkDevice device,
|
||||
fvkmemory::ResourceManager* resourceManager)
|
||||
: mDevice(device),
|
||||
mResourceManager(resourceManager),
|
||||
mLayoutManager(std::make_unique<DescriptorSetLayoutManager>(device)),
|
||||
mDescriptorPool(std::make_unique<DescriptorInfinitePool>(device)) {}
|
||||
|
||||
VulkanDescriptorSetManager::~VulkanDescriptorSetManager() = default;
|
||||
VulkanDescriptorSetCache::~VulkanDescriptorSetCache() = default;
|
||||
|
||||
void VulkanDescriptorSetManager::terminate() noexcept{
|
||||
mLayoutManager.reset();
|
||||
void VulkanDescriptorSetCache::terminate() noexcept{
|
||||
mDescriptorPool.reset();
|
||||
clearHistory();
|
||||
}
|
||||
|
||||
// bind() is not really binding the set but just stashing until we have all the info
|
||||
// (pipelinelayout).
|
||||
void VulkanDescriptorSetManager::bind(uint8_t setIndex,
|
||||
void VulkanDescriptorSetCache::bind(uint8_t setIndex,
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
backend::DescriptorSetOffsetArray&& offsets) {
|
||||
set->setOffsets(std::move(offsets));
|
||||
mStashedSets[setIndex] = set;
|
||||
}
|
||||
|
||||
void VulkanDescriptorSetManager::unbind(uint8_t setIndex) {
|
||||
void VulkanDescriptorSetCache::unbind(uint8_t setIndex) {
|
||||
mStashedSets[setIndex] = {};
|
||||
}
|
||||
|
||||
void VulkanDescriptorSetManager::commit(VulkanCommandBuffer* commands,
|
||||
void VulkanDescriptorSetCache::commit(VulkanCommandBuffer* commands,
|
||||
VkPipelineLayout pipelineLayout, fvkutils::DescriptorSetMask const& setMask) {
|
||||
// setMask indicates the set of descriptor sets the driver wants to bind, curMask is the
|
||||
// actual set of sets that *needs* to be bound.
|
||||
@@ -412,7 +315,7 @@ void VulkanDescriptorSetManager::commit(VulkanCommandBuffer* commands,
|
||||
};
|
||||
}
|
||||
|
||||
void VulkanDescriptorSetManager::updateBuffer(fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
void VulkanDescriptorSetCache::updateBuffer(fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
uint8_t binding, fvkmemory::resource_ptr<VulkanBufferObject> bufferObject,
|
||||
VkDeviceSize offset, VkDeviceSize size) noexcept {
|
||||
VkDescriptorBufferInfo const info = {
|
||||
@@ -438,7 +341,7 @@ void VulkanDescriptorSetManager::updateBuffer(fvkmemory::resource_ptr<VulkanDesc
|
||||
set->acquire(bufferObject);
|
||||
}
|
||||
|
||||
void VulkanDescriptorSetManager::updateSampler(fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
void VulkanDescriptorSetCache::updateSampler(fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
uint8_t binding, fvkmemory::resource_ptr<VulkanTexture> texture,
|
||||
VkSampler sampler) noexcept {
|
||||
VkDescriptorImageInfo info{
|
||||
@@ -470,13 +373,13 @@ void VulkanDescriptorSetManager::updateSampler(fvkmemory::resource_ptr<VulkanDes
|
||||
set->acquire(texture);
|
||||
}
|
||||
|
||||
void VulkanDescriptorSetManager::updateInputAttachment(
|
||||
void VulkanDescriptorSetCache::updateInputAttachment(
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
VulkanAttachment const& attachment) noexcept {
|
||||
// TOOD: fill-in this region
|
||||
// TOOD: fill this in.
|
||||
}
|
||||
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> VulkanDescriptorSetManager::createSet(
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> VulkanDescriptorSetCache::createSet(
|
||||
Handle<HwDescriptorSet> handle, fvkmemory::resource_ptr<VulkanDescriptorSetLayout> layout) {
|
||||
auto const vkSet = mDescriptorPool->obtainSet(layout);
|
||||
auto const& count = layout->count;
|
||||
@@ -492,12 +395,7 @@ fvkmemory::resource_ptr<VulkanDescriptorSet> VulkanDescriptorSetManager::createS
|
||||
});
|
||||
}
|
||||
|
||||
void VulkanDescriptorSetManager::initVkLayout(
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout> layout) {
|
||||
layout->setVkLayout(mLayoutManager->getVkLayout(layout->bitmask));
|
||||
}
|
||||
|
||||
void VulkanDescriptorSetManager::clearHistory() {
|
||||
void VulkanDescriptorSetCache::clearHistory() {
|
||||
mStashedSets = {};
|
||||
}
|
||||
|
||||
+8
-16
@@ -14,10 +14,10 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_CACHING_VULKANDESCRIPTORSETMANAGER_H
|
||||
#define TNT_FILAMENT_BACKEND_CACHING_VULKANDESCRIPTORSETMANAGER_H
|
||||
#ifndef TNT_FILAMENT_BACKEND_CACHING_VULKANDESCRIPTORSETCACHE_H
|
||||
#define TNT_FILAMENT_BACKEND_CACHING_VULKANDESCRIPTORSETCACHE_H
|
||||
|
||||
#include "vulkan/VulkanHandles.h"
|
||||
#include "VulkanHandles.h"
|
||||
#include "vulkan/memory/ResourcePointer.h"
|
||||
#include "vulkan/utils/Definitions.h" // For DescriptorSetMask
|
||||
|
||||
@@ -34,20 +34,16 @@
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
// [GDSR]: Great-Descriptor-Set-Refactor: As of 03/20/24, the Filament frontend is planning to
|
||||
// introduce descriptor set. This PR will arrive before that change is complete. As such, some of
|
||||
// the methods introduced here will be obsolete, and certain logic will be generalized.
|
||||
|
||||
// Abstraction over the pool and the layout cache.
|
||||
class VulkanDescriptorSetManager {
|
||||
// Abstraction over the descriptor set pool.
|
||||
class VulkanDescriptorSetCache {
|
||||
public:
|
||||
static constexpr uint8_t UNIQUE_DESCRIPTOR_SET_COUNT =
|
||||
VulkanDescriptorSetLayout::UNIQUE_DESCRIPTOR_SET_COUNT;
|
||||
|
||||
using DescriptorSetLayoutArray = VulkanDescriptorSetLayout::DescriptorSetLayoutArray;
|
||||
|
||||
VulkanDescriptorSetManager(VkDevice device, fvkmemory::ResourceManager* resourceManager);
|
||||
~VulkanDescriptorSetManager();
|
||||
VulkanDescriptorSetCache(VkDevice device, fvkmemory::ResourceManager* resourceManager);
|
||||
~VulkanDescriptorSetCache();
|
||||
|
||||
void terminate() noexcept;
|
||||
|
||||
@@ -72,12 +68,9 @@ public:
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> createSet(Handle<HwDescriptorSet> handle,
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout> layout);
|
||||
|
||||
void initVkLayout(fvkmemory::resource_ptr<VulkanDescriptorSetLayout> layout);
|
||||
|
||||
void clearHistory();
|
||||
|
||||
private:
|
||||
class DescriptorSetLayoutManager;
|
||||
class DescriptorInfinitePool;
|
||||
|
||||
using DescriptorSetArray =
|
||||
@@ -85,7 +78,6 @@ private:
|
||||
|
||||
VkDevice mDevice;
|
||||
fvkmemory::ResourceManager* mResourceManager;
|
||||
std::unique_ptr<DescriptorSetLayoutManager> mLayoutManager;
|
||||
std::unique_ptr<DescriptorInfinitePool> mDescriptorPool;
|
||||
std::pair<VulkanAttachment, VkDescriptorImageInfo> mInputAttachment;
|
||||
DescriptorSetArray mStashedSets = {};
|
||||
@@ -99,4 +91,4 @@ private:
|
||||
|
||||
}// namespace filament::backend
|
||||
|
||||
#endif// TNT_FILAMENT_BACKEND_CACHING_VULKANDESCRIPTORSETMANAGER_H
|
||||
#endif// TNT_FILAMENT_BACKEND_CACHING_VULKANDESCRIPTORSETCACHE_H
|
||||
@@ -0,0 +1,110 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "VulkanDescriptorSetLayoutCache.h"
|
||||
|
||||
#include "VulkanHandles.h"
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
namespace {
|
||||
|
||||
using BitmaskGroup = VulkanDescriptorSetLayout::Bitmask;
|
||||
|
||||
template<typename Bitmask>
|
||||
uint32_t appendBindings(VkDescriptorSetLayoutBinding* toBind, VkDescriptorType type,
|
||||
Bitmask const& mask) {
|
||||
uint32_t count = 0;
|
||||
Bitmask alreadySeen;
|
||||
mask.forEachSetBit([&](size_t index) {
|
||||
VkShaderStageFlags stages = 0;
|
||||
uint32_t binding = 0;
|
||||
if (index < fvkutils::getFragmentStageShift<Bitmask>()) {
|
||||
binding = (uint32_t) index;
|
||||
stages |= VK_SHADER_STAGE_VERTEX_BIT;
|
||||
auto fragIndex = index + fvkutils::getFragmentStageShift<Bitmask>();
|
||||
if (mask.test(fragIndex)) {
|
||||
stages |= VK_SHADER_STAGE_FRAGMENT_BIT;
|
||||
alreadySeen.set(fragIndex);
|
||||
}
|
||||
} else if (!alreadySeen.test(index)) {
|
||||
// We are in fragment stage bits
|
||||
binding = (uint32_t) (index - fvkutils::getFragmentStageShift<Bitmask>());
|
||||
stages |= VK_SHADER_STAGE_FRAGMENT_BIT;
|
||||
}
|
||||
|
||||
if (stages) {
|
||||
toBind[count++] = {
|
||||
.binding = binding,
|
||||
.descriptorType = type,
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = stages,
|
||||
};
|
||||
}
|
||||
});
|
||||
return count;
|
||||
}
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
VulkanDescriptorSetLayoutCache::VulkanDescriptorSetLayoutCache(VkDevice device,
|
||||
fvkmemory::ResourceManager* resourceManager)
|
||||
: mDevice(device),
|
||||
mResourceManager(resourceManager) {}
|
||||
|
||||
VulkanDescriptorSetLayoutCache::~VulkanDescriptorSetLayoutCache() = default;
|
||||
|
||||
void VulkanDescriptorSetLayoutCache::terminate() noexcept {
|
||||
for (auto& itr: mVkLayouts) {
|
||||
vkDestroyDescriptorSetLayout(mDevice, itr.second, VKALLOC);
|
||||
}
|
||||
}
|
||||
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout> VulkanDescriptorSetLayoutCache::createLayout(
|
||||
Handle<HwDescriptorSetLayout> handle, backend::DescriptorSetLayout&& info) {
|
||||
auto layout = fvkmemory::resource_ptr<VulkanDescriptorSetLayout>::make(mResourceManager, handle,
|
||||
info);
|
||||
VkDescriptorSetLayout vklayout = VK_NULL_HANDLE;
|
||||
auto const& bitmasks = layout->bitmask;
|
||||
if (auto itr = mVkLayouts.find(bitmasks); itr != mVkLayouts.end()) {
|
||||
vklayout = itr->second;
|
||||
} else {
|
||||
VkDescriptorSetLayoutBinding toBind[VulkanDescriptorSetLayout::MAX_BINDINGS];
|
||||
uint32_t count = 0;
|
||||
count += appendBindings(&toBind[count], VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC,
|
||||
bitmasks.dynamicUbo);
|
||||
count += appendBindings(&toBind[count], VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, bitmasks.ubo);
|
||||
count += appendBindings(&toBind[count], VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
||||
bitmasks.sampler);
|
||||
count += appendBindings(&toBind[count], VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT,
|
||||
bitmasks.inputAttachment);
|
||||
|
||||
assert_invariant(count != 0 && "Need at least one binding for descriptor set layout.");
|
||||
VkDescriptorSetLayoutCreateInfo dlinfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.bindingCount = count,
|
||||
.pBindings = toBind,
|
||||
};
|
||||
|
||||
vkCreateDescriptorSetLayout(mDevice, &dlinfo, VKALLOC, &vklayout);
|
||||
mVkLayouts[bitmasks] = vklayout;
|
||||
}
|
||||
layout->setVkLayout(vklayout);
|
||||
return layout;
|
||||
}
|
||||
|
||||
} // namespace filament::backend
|
||||
@@ -0,0 +1,63 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_CACHING_VULKANDESCRIPTORSETLAYOUTCACHE_H
|
||||
#define TNT_FILAMENT_BACKEND_CACHING_VULKANDESCRIPTORSETLAYOUTCACHE_H
|
||||
|
||||
#include "VulkanHandles.h"
|
||||
|
||||
#include "vulkan/memory/ResourcePointer.h"
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/Program.h>
|
||||
#include <backend/TargetBufferInfo.h>
|
||||
|
||||
#include <utils/bitset.h>
|
||||
|
||||
#include <bluevk/BlueVK.h>
|
||||
#include <tsl/robin_map.h>
|
||||
|
||||
#include <memory>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
class VulkanDescriptorSetLayoutCache {
|
||||
public:
|
||||
VulkanDescriptorSetLayoutCache(VkDevice device, fvkmemory::ResourceManager* resourceManager);
|
||||
~VulkanDescriptorSetLayoutCache();
|
||||
|
||||
void terminate() noexcept;
|
||||
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout> createLayout(
|
||||
Handle<HwDescriptorSetLayout> handle, backend::DescriptorSetLayout&& info);
|
||||
|
||||
private:
|
||||
VkDevice mDevice;
|
||||
fvkmemory::ResourceManager* mResourceManager;
|
||||
|
||||
using BitmaskGroup = VulkanDescriptorSetLayout::Bitmask;
|
||||
using BitmaskGroupHashFn = utils::hash::MurmurHashFn<BitmaskGroup>;
|
||||
struct BitmaskGroupEqual {
|
||||
bool operator()(BitmaskGroup const& k1, BitmaskGroup const& k2) const { return k1 == k2; }
|
||||
};
|
||||
|
||||
tsl::robin_map<BitmaskGroup, VkDescriptorSetLayout, BitmaskGroupHashFn, BitmaskGroupEqual>
|
||||
mVkLayouts;
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
#endif// TNT_FILAMENT_BACKEND_CACHING_VULKANDESCRIPTORSETLAYOUTCACHE_H
|
||||
@@ -17,7 +17,6 @@
|
||||
#include "VulkanDriver.h"
|
||||
|
||||
#include "CommandStreamDispatcher.h"
|
||||
#include "DataReshaper.h"
|
||||
#include "SystraceProfile.h"
|
||||
#include "VulkanAsyncHandles.h"
|
||||
#include "VulkanBuffer.h"
|
||||
@@ -35,7 +34,6 @@
|
||||
#include <backend/platforms/VulkanPlatform.h>
|
||||
|
||||
#include <utils/CString.h>
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
#include <utils/Panic.h>
|
||||
|
||||
#ifndef NDEBUG
|
||||
@@ -44,8 +42,6 @@
|
||||
|
||||
using namespace bluevk;
|
||||
|
||||
using utils::FixedCapacityVector;
|
||||
|
||||
#if defined(__clang__)
|
||||
// Vulkan functions often immediately dereference pointers, so it's fine to pass in a pointer
|
||||
// to a stack-allocated variable.
|
||||
@@ -219,7 +215,8 @@ VulkanDriver::VulkanDriver(VulkanPlatform* platform, VulkanContext const& contex
|
||||
mSamplerCache(mPlatform->getDevice()),
|
||||
mBlitter(mPlatform->getPhysicalDevice(), &mCommands),
|
||||
mReadPixels(mPlatform->getDevice()),
|
||||
mDescriptorSetManager(mPlatform->getDevice(), &mResourceManager),
|
||||
mDescriptorSetLayoutCache(mPlatform->getDevice(), &mResourceManager),
|
||||
mDescriptorSetCache(mPlatform->getDevice(), &mResourceManager),
|
||||
mQueryManager(mPlatform->getDevice()),
|
||||
mIsSRGBSwapChainSupported(mPlatform->getCustomization().isSRGBSwapChainSupported),
|
||||
mStereoscopicType(driverConfig.stereoscopicType) {
|
||||
@@ -329,7 +326,8 @@ void VulkanDriver::terminate() {
|
||||
mPipelineCache.terminate();
|
||||
mFramebufferCache.reset();
|
||||
mSamplerCache.terminate();
|
||||
mDescriptorSetManager.terminate();
|
||||
mDescriptorSetLayoutCache.terminate();
|
||||
mDescriptorSetCache.terminate();
|
||||
mPipelineLayoutCache.terminate();
|
||||
|
||||
// Before terminating ResourceManager, we must make sure all of the resource_ptrs have been unset.
|
||||
@@ -365,7 +363,7 @@ void VulkanDriver::collectGarbage() {
|
||||
FVK_SYSTRACE_SCOPE();
|
||||
// Command buffers need to be submitted and completed before other resources can be gc'd.
|
||||
mCommands.gc();
|
||||
mDescriptorSetManager.clearHistory();
|
||||
mDescriptorSetCache.clearHistory();
|
||||
mStagePool.gc();
|
||||
mFramebufferCache.gc();
|
||||
mPipelineCache.gc();
|
||||
@@ -408,7 +406,7 @@ void VulkanDriver::updateDescriptorSetBuffer(
|
||||
FVK_SYSTRACE_SCOPE();
|
||||
auto set = resource_ptr<VulkanDescriptorSet>::cast(&mResourceManager, dsh);
|
||||
auto buffer = resource_ptr<VulkanBufferObject>::cast(&mResourceManager, boh);
|
||||
mDescriptorSetManager.updateBuffer(set, binding, buffer, offset, size);
|
||||
mDescriptorSetCache.updateBuffer(set, binding, buffer, offset, size);
|
||||
}
|
||||
|
||||
void VulkanDriver::updateDescriptorSetTexture(
|
||||
@@ -421,7 +419,7 @@ void VulkanDriver::updateDescriptorSetTexture(
|
||||
auto texture = resource_ptr<VulkanTexture>::cast(&mResourceManager, th);
|
||||
|
||||
VkSampler const vksampler = mSamplerCache.getSampler(params);
|
||||
mDescriptorSetManager.updateSampler(set, binding, texture, vksampler);
|
||||
mDescriptorSetCache.updateSampler(set, binding, texture, vksampler);
|
||||
}
|
||||
|
||||
void VulkanDriver::flush(int) {
|
||||
@@ -554,26 +552,43 @@ void VulkanDriver::createTextureViewSwizzleR(Handle<HwTexture> th, Handle<HwText
|
||||
texture.inc();
|
||||
}
|
||||
|
||||
void VulkanDriver::createTextureExternalImage2R(Handle<HwTexture> th,
|
||||
backend::SamplerType target, backend::TextureFormat format,
|
||||
uint32_t width, uint32_t height, backend::TextureUsage usage,
|
||||
void VulkanDriver::createTextureExternalImage2R(Handle<HwTexture> th, backend::SamplerType target,
|
||||
backend::TextureFormat format, uint32_t width, uint32_t height, backend::TextureUsage usage,
|
||||
Platform::ExternalImageHandleRef externalImage) {
|
||||
FVK_SYSTRACE_SCOPE();
|
||||
|
||||
const auto& metadata = mPlatform->getExternalImageMetadata(externalImage);
|
||||
if (metadata.isProtected) {
|
||||
usage |= backend::TextureUsage::PROTECTED;
|
||||
}
|
||||
|
||||
VkImageUsageFlags vkUsage = metadata.usage;
|
||||
if (any(usage & TextureUsage::BLIT_SRC)) {
|
||||
vkUsage |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
|
||||
}
|
||||
|
||||
if (any(usage & (TextureUsage::BLIT_DST & TextureUsage::UPLOADABLE))) {
|
||||
vkUsage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
|
||||
}
|
||||
|
||||
assert_invariant(width == metadata.width);
|
||||
assert_invariant(height == metadata.height);
|
||||
assert_invariant(fvkutils::getVkFormat(format) == metadata.format);
|
||||
|
||||
const auto& data = mPlatform->createExternalImageData(externalImage, metadata);
|
||||
VkMemoryPropertyFlags const requiredMemoryFlags = any(usage & TextureUsage::UPLOADABLE)
|
||||
? VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
|
||||
: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
||||
uint32_t const memoryTypeIndex =
|
||||
mContext.selectMemoryType(metadata.memoryTypeBits, requiredMemoryFlags);
|
||||
FILAMENT_CHECK_POSTCONDITION(memoryTypeIndex != VK_MAX_MEMORY_TYPES)
|
||||
<< "failed to find a valid memory type for external image memory.";
|
||||
|
||||
auto texture = resource_ptr<VulkanTexture>::make(&mResourceManager, th,
|
||||
mPlatform->getDevice(), mAllocator, &mResourceManager, &mCommands, data.first, data.second, metadata.format,
|
||||
1, metadata.width, metadata.height, /*depth=*/1, usage, mStagePool);
|
||||
const auto& data =
|
||||
mPlatform->createExternalImageData(externalImage, metadata, memoryTypeIndex, vkUsage);
|
||||
|
||||
auto texture = resource_ptr<VulkanTexture>::make(&mResourceManager, th, mPlatform->getDevice(),
|
||||
mAllocator, &mResourceManager, &mCommands, data.first, data.second, metadata.format,
|
||||
metadata.samples, metadata.width, metadata.height, metadata.layerCount, usage,
|
||||
mStagePool);
|
||||
|
||||
texture.inc();
|
||||
}
|
||||
@@ -761,8 +776,7 @@ void VulkanDriver::createTimerQueryR(Handle<HwTimerQuery> tqh, int) {
|
||||
|
||||
void VulkanDriver::createDescriptorSetLayoutR(Handle<HwDescriptorSetLayout> dslh,
|
||||
backend::DescriptorSetLayout&& info) {
|
||||
auto layout = resource_ptr<VulkanDescriptorSetLayout>::make(&mResourceManager, dslh, info);
|
||||
mDescriptorSetManager.initVkLayout(layout);
|
||||
auto layout = mDescriptorSetLayoutCache.createLayout(dslh, std::move(info));
|
||||
layout.inc();
|
||||
}
|
||||
|
||||
@@ -771,7 +785,7 @@ void VulkanDriver::createDescriptorSetR(Handle<HwDescriptorSet> dsh,
|
||||
FVK_SYSTRACE_SCOPE();
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout> layout =
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout>::cast(&mResourceManager, dslh);
|
||||
auto set = mDescriptorSetManager.createSet(dsh, layout);
|
||||
auto set = mDescriptorSetCache.createSet(dsh, layout);
|
||||
set.inc();
|
||||
}
|
||||
|
||||
@@ -1043,7 +1057,7 @@ bool VulkanDriver::isDepthStencilBlitSupported(TextureFormat format) {
|
||||
formats.end();
|
||||
}
|
||||
|
||||
bool VulkanDriver::isProtectedTexturesSupported() { return false; }
|
||||
bool VulkanDriver::isProtectedTexturesSupported() { return isProtectedContentSupported(); }
|
||||
|
||||
bool VulkanDriver::isDepthClampSupported() {
|
||||
return mContext.isDepthClampSupported();
|
||||
@@ -1130,6 +1144,16 @@ size_t VulkanDriver::getMaxUniformBufferSize() {
|
||||
return 32768;
|
||||
}
|
||||
|
||||
size_t VulkanDriver::getMaxTextureSize(SamplerType) {
|
||||
// TODO: return the actual size instead of hardcoded value
|
||||
return 4096;
|
||||
}
|
||||
|
||||
size_t VulkanDriver::getMaxArrayTextureLayers() {
|
||||
// TODO: return the actual size instead of hardcoded value
|
||||
return 256;
|
||||
}
|
||||
|
||||
void VulkanDriver::setVertexBufferObject(Handle<HwVertexBuffer> vbh, uint32_t index,
|
||||
Handle<HwBufferObject> boh) {
|
||||
auto vb = resource_ptr<VulkanVertexBuffer>::cast(&mResourceManager, vbh);
|
||||
@@ -1466,7 +1490,7 @@ void VulkanDriver::nextSubpass(int) {
|
||||
|
||||
if (mCurrentRenderPass.params.subpassMask & 0x1) {
|
||||
VulkanAttachment& subpassInput = renderTarget->getColor0();
|
||||
mDescriptorSetManager.updateInputAttachment({}, subpassInput);
|
||||
mDescriptorSetCache.updateInputAttachment({}, subpassInput);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1793,9 +1817,9 @@ void VulkanDriver::bindDescriptorSet(
|
||||
backend::DescriptorSetOffsetArray&& offsets) {
|
||||
if (dsh) {
|
||||
auto set = resource_ptr<VulkanDescriptorSet>::cast(&mResourceManager, dsh);
|
||||
mDescriptorSetManager.bind(setIndex, set, std::move(offsets));
|
||||
mDescriptorSetCache.bind(setIndex, set, std::move(offsets));
|
||||
} else {
|
||||
mDescriptorSetManager.unbind(setIndex);
|
||||
mDescriptorSetCache.unbind(setIndex);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1803,7 +1827,7 @@ void VulkanDriver::draw2(uint32_t indexOffset, uint32_t indexCount, uint32_t ins
|
||||
FVK_SYSTRACE_SCOPE();
|
||||
VkCommandBuffer cmdbuffer = mCurrentRenderPass.commandBuffer->buffer();
|
||||
|
||||
mDescriptorSetManager.commit(mCurrentRenderPass.commandBuffer,
|
||||
mDescriptorSetCache.commit(mCurrentRenderPass.commandBuffer,
|
||||
mBoundPipeline.pipelineLayout,
|
||||
mBoundPipeline.descriptorSetMask);
|
||||
|
||||
|
||||
@@ -27,8 +27,9 @@
|
||||
#include "VulkanSamplerCache.h"
|
||||
#include "VulkanStagePool.h"
|
||||
#include "VulkanQueryManager.h"
|
||||
#include "vulkan/caching/VulkanDescriptorSetManager.h"
|
||||
#include "vulkan/caching/VulkanPipelineLayoutCache.h"
|
||||
#include "vulkan/VulkanDescriptorSetCache.h"
|
||||
#include "vulkan/VulkanDescriptorSetLayoutCache.h"
|
||||
#include "vulkan/VulkanPipelineLayoutCache.h"
|
||||
#include "vulkan/memory/ResourceManager.h"
|
||||
#include "vulkan/memory/ResourcePointer.h"
|
||||
#include "vulkan/utils/Definitions.h"
|
||||
@@ -137,7 +138,8 @@ private:
|
||||
VulkanSamplerCache mSamplerCache;
|
||||
VulkanBlitter mBlitter;
|
||||
VulkanReadPixels mReadPixels;
|
||||
VulkanDescriptorSetManager mDescriptorSetManager;
|
||||
VulkanDescriptorSetLayoutCache mDescriptorSetLayoutCache;
|
||||
VulkanDescriptorSetCache mDescriptorSetCache;
|
||||
VulkanQueryManager mQueryManager;
|
||||
|
||||
// This is necessary for us to write to push constants after binding a pipeline.
|
||||
|
||||
@@ -15,15 +15,12 @@
|
||||
*/
|
||||
|
||||
#include "VulkanPipelineCache.h"
|
||||
#include "VulkanMemory.h"
|
||||
#include "caching/VulkanDescriptorSetManager.h"
|
||||
|
||||
#include <utils/Log.h>
|
||||
#include <utils/Panic.h>
|
||||
|
||||
#include "VulkanConstants.h"
|
||||
#include "VulkanHandles.h"
|
||||
#include "VulkanTexture.h"
|
||||
#include "vulkan/utils/Conversion.h"
|
||||
|
||||
#if defined(__clang__)
|
||||
|
||||
+2
-1
@@ -17,7 +17,8 @@
|
||||
#ifndef TNT_FILAMENT_BACKEND_VULKANPIPELINELAYOUTCACHE_H
|
||||
#define TNT_FILAMENT_BACKEND_VULKANPIPELINELAYOUTCACHE_H
|
||||
|
||||
#include <vulkan/VulkanHandles.h>
|
||||
#include "VulkanHandles.h"
|
||||
|
||||
#include <bluevk/BlueVK.h>
|
||||
|
||||
#include <utils/Hash.h>
|
||||
@@ -23,79 +23,6 @@ using namespace bluevk;
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
constexpr inline VkSamplerAddressMode getWrapMode(SamplerWrapMode mode) noexcept {
|
||||
switch (mode) {
|
||||
case SamplerWrapMode::REPEAT:
|
||||
return VK_SAMPLER_ADDRESS_MODE_REPEAT;
|
||||
case SamplerWrapMode::CLAMP_TO_EDGE:
|
||||
return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
|
||||
case SamplerWrapMode::MIRRORED_REPEAT:
|
||||
return VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT;
|
||||
}
|
||||
}
|
||||
|
||||
constexpr inline VkFilter getFilter(SamplerMinFilter filter) noexcept {
|
||||
switch (filter) {
|
||||
case SamplerMinFilter::NEAREST:
|
||||
return VK_FILTER_NEAREST;
|
||||
case SamplerMinFilter::LINEAR:
|
||||
return VK_FILTER_LINEAR;
|
||||
case SamplerMinFilter::NEAREST_MIPMAP_NEAREST:
|
||||
return VK_FILTER_NEAREST;
|
||||
case SamplerMinFilter::LINEAR_MIPMAP_NEAREST:
|
||||
return VK_FILTER_LINEAR;
|
||||
case SamplerMinFilter::NEAREST_MIPMAP_LINEAR:
|
||||
return VK_FILTER_NEAREST;
|
||||
case SamplerMinFilter::LINEAR_MIPMAP_LINEAR:
|
||||
return VK_FILTER_LINEAR;
|
||||
}
|
||||
}
|
||||
|
||||
constexpr inline VkFilter getFilter(SamplerMagFilter filter) noexcept {
|
||||
switch (filter) {
|
||||
case SamplerMagFilter::NEAREST:
|
||||
return VK_FILTER_NEAREST;
|
||||
case SamplerMagFilter::LINEAR:
|
||||
return VK_FILTER_LINEAR;
|
||||
}
|
||||
}
|
||||
|
||||
constexpr inline VkSamplerMipmapMode getMipmapMode(SamplerMinFilter filter) noexcept {
|
||||
switch (filter) {
|
||||
case SamplerMinFilter::NEAREST:
|
||||
return VK_SAMPLER_MIPMAP_MODE_NEAREST;
|
||||
case SamplerMinFilter::LINEAR:
|
||||
return VK_SAMPLER_MIPMAP_MODE_NEAREST;
|
||||
case SamplerMinFilter::NEAREST_MIPMAP_NEAREST:
|
||||
return VK_SAMPLER_MIPMAP_MODE_NEAREST;
|
||||
case SamplerMinFilter::LINEAR_MIPMAP_NEAREST:
|
||||
return VK_SAMPLER_MIPMAP_MODE_NEAREST;
|
||||
case SamplerMinFilter::NEAREST_MIPMAP_LINEAR:
|
||||
return VK_SAMPLER_MIPMAP_MODE_LINEAR;
|
||||
case SamplerMinFilter::LINEAR_MIPMAP_LINEAR:
|
||||
return VK_SAMPLER_MIPMAP_MODE_LINEAR;
|
||||
}
|
||||
}
|
||||
|
||||
constexpr inline float getMaxLod(SamplerMinFilter filter) noexcept {
|
||||
switch (filter) {
|
||||
case SamplerMinFilter::NEAREST:
|
||||
case SamplerMinFilter::LINEAR:
|
||||
// The Vulkan spec recommends a max LOD of 0.25 to "disable" mipmapping.
|
||||
// See "Mapping of OpenGL to Vulkan filter modes" in the VK Spec.
|
||||
return 0.25f;
|
||||
case SamplerMinFilter::NEAREST_MIPMAP_NEAREST:
|
||||
case SamplerMinFilter::LINEAR_MIPMAP_NEAREST:
|
||||
case SamplerMinFilter::NEAREST_MIPMAP_LINEAR:
|
||||
case SamplerMinFilter::LINEAR_MIPMAP_LINEAR:
|
||||
return VK_LOD_CLAMP_NONE;
|
||||
}
|
||||
}
|
||||
|
||||
constexpr inline VkBool32 getCompareEnable(SamplerCompareMode mode) noexcept {
|
||||
return mode == SamplerCompareMode::NONE ? VK_FALSE : VK_TRUE;
|
||||
}
|
||||
|
||||
VulkanSamplerCache::VulkanSamplerCache(VkDevice device)
|
||||
: mDevice(device) {}
|
||||
|
||||
@@ -106,18 +33,18 @@ VkSampler VulkanSamplerCache::getSampler(SamplerParams params) noexcept {
|
||||
}
|
||||
VkSamplerCreateInfo samplerInfo {
|
||||
.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
|
||||
.magFilter = getFilter(params.filterMag),
|
||||
.minFilter = getFilter(params.filterMin),
|
||||
.mipmapMode = getMipmapMode(params.filterMin),
|
||||
.addressModeU = getWrapMode(params.wrapS),
|
||||
.addressModeV = getWrapMode(params.wrapT),
|
||||
.addressModeW = getWrapMode(params.wrapR),
|
||||
.anisotropyEnable = params.anisotropyLog2 == 0 ? 0u : 1u,
|
||||
.magFilter = fvkutils::getFilter(params.filterMag),
|
||||
.minFilter = fvkutils::getFilter(params.filterMin),
|
||||
.mipmapMode = fvkutils::getMipmapMode(params.filterMin),
|
||||
.addressModeU = fvkutils::getWrapMode(params.wrapS),
|
||||
.addressModeV = fvkutils::getWrapMode(params.wrapT),
|
||||
.addressModeW = fvkutils::getWrapMode(params.wrapR),
|
||||
.anisotropyEnable = params.anisotropyLog2 == 0 ? VK_FALSE : VK_TRUE,
|
||||
.maxAnisotropy = (float)(1u << params.anisotropyLog2),
|
||||
.compareEnable = getCompareEnable(params.compareMode),
|
||||
.compareEnable = fvkutils::getCompareEnable(params.compareMode),
|
||||
.compareOp = fvkutils::getCompareOp(params.compareFunc),
|
||||
.minLod = 0.0f,
|
||||
.maxLod = getMaxLod(params.filterMin),
|
||||
.maxLod = fvkutils::getMaxLod(params.filterMin),
|
||||
.borderColor = VK_BORDER_COLOR_INT_OPAQUE_BLACK,
|
||||
.unnormalizedCoordinates = VK_FALSE
|
||||
};
|
||||
|
||||
@@ -55,63 +55,61 @@ VkComponentMapping composeSwizzle(VkComponentMapping const& prev, VkComponentMap
|
||||
VK_COMPONENT_SWIZZLE_A,
|
||||
};
|
||||
|
||||
auto const compose = [](VkComponentSwizzle out, VkComponentMapping const& prev,
|
||||
uint8_t channelIndex) {
|
||||
// We need to first change all identities to its equivalent channel.
|
||||
if (out == VK_COMPONENT_SWIZZLE_IDENTITY) {
|
||||
out = IDENTITY[channelIndex];
|
||||
auto const compose = [](VkComponentMapping const& prev,
|
||||
VkComponentMapping const& next) -> VkComponentMapping {
|
||||
VkComponentSwizzle vals[4] = { next.r, next.g, next.b, next.a };
|
||||
for (auto& out: vals) {
|
||||
switch (out) {
|
||||
case VK_COMPONENT_SWIZZLE_R:
|
||||
out = prev.r;
|
||||
break;
|
||||
case VK_COMPONENT_SWIZZLE_G:
|
||||
out = prev.g;
|
||||
break;
|
||||
case VK_COMPONENT_SWIZZLE_B:
|
||||
out = prev.b;
|
||||
break;
|
||||
case VK_COMPONENT_SWIZZLE_A:
|
||||
out = prev.a;
|
||||
break;
|
||||
// Do not modify the value
|
||||
case VK_COMPONENT_SWIZZLE_IDENTITY:
|
||||
case VK_COMPONENT_SWIZZLE_ZERO:
|
||||
case VK_COMPONENT_SWIZZLE_ONE:
|
||||
// Below is not exposed in Vulkan's API, but needs to be there for compilation.
|
||||
case VK_COMPONENT_SWIZZLE_MAX_ENUM:
|
||||
break;
|
||||
}
|
||||
}
|
||||
switch (out) {
|
||||
case VK_COMPONENT_SWIZZLE_R:
|
||||
out = prev.r;
|
||||
break;
|
||||
case VK_COMPONENT_SWIZZLE_G:
|
||||
out = prev.g;
|
||||
break;
|
||||
case VK_COMPONENT_SWIZZLE_B:
|
||||
out = prev.b;
|
||||
break;
|
||||
case VK_COMPONENT_SWIZZLE_A:
|
||||
out = prev.a;
|
||||
break;
|
||||
case VK_COMPONENT_SWIZZLE_IDENTITY:
|
||||
case VK_COMPONENT_SWIZZLE_ZERO:
|
||||
case VK_COMPONENT_SWIZZLE_ONE:
|
||||
return out;
|
||||
// Below is not exposed in Vulkan's API, but needs to be there for compilation.
|
||||
case VK_COMPONENT_SWIZZLE_MAX_ENUM:
|
||||
break;
|
||||
}
|
||||
// If the result correctly corresponds to the identity, just return identity.
|
||||
if (IDENTITY[channelIndex] == out) {
|
||||
return VK_COMPONENT_SWIZZLE_IDENTITY;
|
||||
}
|
||||
return out;
|
||||
return { vals[0], vals[1], vals[2], vals[3] };
|
||||
};
|
||||
|
||||
auto const identityToChannel = [](VkComponentSwizzle val, uint8_t channelIndex) {
|
||||
if (val != VK_COMPONENT_SWIZZLE_IDENTITY) {
|
||||
return val;
|
||||
auto const identityToChannel = [](VkComponentMapping const& mapping) -> VkComponentMapping {
|
||||
VkComponentSwizzle vals[4] = { mapping.r, mapping.g, mapping.b, mapping.a };
|
||||
for (uint8_t i = 0; i < 4; i++) {
|
||||
if (vals[i] != VK_COMPONENT_SWIZZLE_IDENTITY) {
|
||||
continue;
|
||||
}
|
||||
vals[i] = IDENTITY[i];
|
||||
}
|
||||
return IDENTITY[channelIndex];
|
||||
return { vals[0], vals[1], vals[2], vals[3] };
|
||||
};
|
||||
auto const channelToIdentity = [](VkComponentMapping const& mapping) -> VkComponentMapping {
|
||||
VkComponentSwizzle vals[4] = { mapping.r, mapping.g, mapping.b, mapping.a };
|
||||
for (uint8_t i = 0; i < 4; i++) {
|
||||
if (IDENTITY[i] != vals[i]) {
|
||||
continue;
|
||||
}
|
||||
vals[i] = VK_COMPONENT_SWIZZLE_IDENTITY;
|
||||
}
|
||||
return { vals[0], vals[1], vals[2], vals[3] };
|
||||
};
|
||||
|
||||
// We make sure all all identities are mapped into respective channels so that actual channel
|
||||
// mapping will be passed onto the output.
|
||||
VkComponentMapping const prevExplicit = {
|
||||
identityToChannel(prev.r, 0),
|
||||
identityToChannel(prev.g, 1),
|
||||
identityToChannel(prev.b, 2),
|
||||
identityToChannel(prev.a, 3),
|
||||
};
|
||||
|
||||
// Note that the channel index corresponds to the VkComponentMapping struct layout.
|
||||
return {
|
||||
compose(next.r, prevExplicit, 0),
|
||||
compose(next.g, prevExplicit, 1),
|
||||
compose(next.b, prevExplicit, 2),
|
||||
compose(next.a, prevExplicit, 3),
|
||||
};
|
||||
VkComponentMapping const prevExplicit = identityToChannel(prev);
|
||||
VkComponentMapping const nextExplicit = identityToChannel(next);
|
||||
return channelToIdentity(compose(prevExplicit, nextExplicit));
|
||||
}
|
||||
|
||||
inline VulkanLayout getDefaultLayoutImpl(TextureUsage usage) {
|
||||
@@ -153,7 +151,6 @@ uint8_t getLayerCountFromDepth(uint32_t const depth) {
|
||||
return getLayerCount(getSamplerTypeFromDepth(depth), depth);
|
||||
}
|
||||
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
VulkanTextureState::VulkanTextureState(VkDevice device, VmaAllocator allocator,
|
||||
@@ -249,12 +246,19 @@ VulkanTexture::VulkanTexture(VkDevice device, VkPhysicalDevice physicalDevice,
|
||||
|
||||
// Determine if we can use the transient usage flag combined with lazily allocated memory.
|
||||
const bool useTransientAttachment =
|
||||
// Lazily allocated memory is available.
|
||||
context.isLazilyAllocatedMemorySupported() &&
|
||||
// Usage consists of attachment flags only.
|
||||
none(tusage & ~TextureUsage::ALL_ATTACHMENTS) &&
|
||||
// Usage contains at least one attachment flag.
|
||||
any(tusage & TextureUsage::ALL_ATTACHMENTS);
|
||||
// Lazily allocated memory is available.
|
||||
context.isLazilyAllocatedMemorySupported() &&
|
||||
// Usage consists of attachment flags only.
|
||||
none(tusage & ~TextureUsage::ALL_ATTACHMENTS) &&
|
||||
// Usage contains at least one attachment flag.
|
||||
any(tusage & TextureUsage::ALL_ATTACHMENTS) &&
|
||||
// Depth resolve cannot use transient attachment because it uses a custom shader.
|
||||
// TODO: see VulkanDriver::isDepthStencilResolveSupported() to know when to remove this
|
||||
// restriction.
|
||||
// Note that the custom shader does not resolve stencil. We do need to move to vk 1.2
|
||||
// and above to be able to support stencil resolve (along with depth).
|
||||
!(any(usage & TextureUsage::DEPTH_ATTACHMENT) && samples > 1);
|
||||
|
||||
mState->mIsTransientAttachment = useTransientAttachment;
|
||||
|
||||
const VkImageUsageFlags transientFlag =
|
||||
|
||||
@@ -736,10 +736,6 @@ Driver* VulkanPlatform::createDriver(void* sharedContext,
|
||||
chainStruct(&context.mPhysicalDeviceFeatures, &queryProtectedMemoryFeatures);
|
||||
chainStruct(&context.mPhysicalDeviceProperties, &protectedMemoryProperties);
|
||||
|
||||
// We know we need to allocate the protected version of the VK objects
|
||||
context.mProtectedMemorySupported =
|
||||
static_cast<bool>(queryProtectedMemoryFeatures.protectedMemory);
|
||||
|
||||
// Initialize the following fields: physicalDeviceProperties, memoryProperties,
|
||||
// physicalDeviceFeatures, graphicsQueueFamilyIndex.
|
||||
vkGetPhysicalDeviceProperties2(mImpl->mPhysicalDevice, &context.mPhysicalDeviceProperties);
|
||||
@@ -759,6 +755,10 @@ Driver* VulkanPlatform::createDriver(void* sharedContext,
|
||||
mImpl->mGraphicsQueueIndex = 0;
|
||||
}
|
||||
|
||||
// We know we need to allocate the protected version of the VK objects
|
||||
context.mProtectedMemorySupported =
|
||||
static_cast<bool>(queryProtectedMemoryFeatures.protectedMemory);
|
||||
|
||||
if (context.mProtectedMemorySupported) {
|
||||
mImpl->mProtectedGraphicsQueueFamilyIndex = identifyGraphicsQueueFamilyIndex(
|
||||
mImpl->mPhysicalDevice, (VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_PROTECTED_BIT));
|
||||
@@ -983,10 +983,32 @@ VulkanPlatform::ExternalImageMetadata VulkanPlatform::getExternalImageMetadata(
|
||||
}
|
||||
|
||||
VulkanPlatform::ImageData VulkanPlatform::createExternalImageData(
|
||||
ExternalImageHandleRef externalImage, const ExternalImageMetadata& metadata) {
|
||||
return createExternalImageDataImpl(externalImage, mImpl->mDevice, metadata);
|
||||
ExternalImageHandleRef externalImage, const ExternalImageMetadata& metadata,
|
||||
uint32_t memoryTypeIndex, VkImageUsageFlags usage) {
|
||||
return createExternalImageDataImpl(externalImage, mImpl->mDevice, metadata, memoryTypeIndex,
|
||||
usage);
|
||||
}
|
||||
|
||||
VkSampler VulkanPlatform::createExternalSampler(SamplerYcbcrConversion chroma,
|
||||
SamplerParams sampler, uint32_t internalFormat) {
|
||||
return createExternalSamplerImpl(mImpl->mDevice, chroma, sampler, internalFormat);
|
||||
}
|
||||
|
||||
VkImageView VulkanPlatform::createExternalImageView(SamplerYcbcrConversion chroma,
|
||||
uint32_t internalFormat, VkImage image, VkImageSubresourceRange range,
|
||||
VkImageViewType viewType, VkComponentMapping swizzle) {
|
||||
return createExternalImageViewImpl(mImpl->mDevice, chroma, internalFormat, image, range,
|
||||
viewType, swizzle);
|
||||
}
|
||||
|
||||
ExtensionSet VulkanPlatform::getSwapchainInstanceExtensions() const {
|
||||
return getSwapchainInstanceExtensionsImpl();
|
||||
}
|
||||
|
||||
VulkanPlatform::SurfaceBundle VulkanPlatform::createVkSurfaceKHR(void* nativeWindow,
|
||||
VkInstance instance, uint64_t flags) const noexcept {
|
||||
return createVkSurfaceKHRImpl(nativeWindow, instance, flags);
|
||||
}
|
||||
#undef SWAPCHAIN_RET_FUNC
|
||||
|
||||
}// namespace filament::backend
|
||||
|
||||
@@ -13,15 +13,16 @@
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
#include <backend/platforms/VulkanPlatform.h>
|
||||
#include <backend/platforms/VulkanPlatformAndroid.h>
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/platforms/VulkanPlatformAndroid.h>
|
||||
#include <private/backend/BackendUtilsAndroid.h>
|
||||
|
||||
#include "vulkan/VulkanConstants.h"
|
||||
|
||||
#include <utils/Panic.h>
|
||||
#include "vulkan/utils/Image.h"
|
||||
#include "vulkan/utils/Conversion.h"
|
||||
|
||||
#include <bluevk/BlueVK.h>
|
||||
|
||||
@@ -136,7 +137,8 @@ std::pair<VkFormat, VkImageUsageFlags> getVKFormatAndUsage(const AHardwareBuffer
|
||||
}
|
||||
|
||||
VulkanPlatform::ImageData allocateExternalImage(AHardwareBuffer* buffer, VkDevice device,
|
||||
VulkanPlatform::ExternalImageMetadata const& metadata) {
|
||||
VulkanPlatform::ExternalImageMetadata const& metadata, uint32_t memoryTypeIndex,
|
||||
VkImageUsageFlags usage) {
|
||||
VulkanPlatform::ImageData data;
|
||||
|
||||
// if external format we need to specifiy it in the allocation
|
||||
@@ -145,8 +147,8 @@ VulkanPlatform::ImageData allocateExternalImage(AHardwareBuffer* buffer, VkDevic
|
||||
const VkExternalFormatANDROID externalFormat = {
|
||||
.sType = VK_STRUCTURE_TYPE_EXTERNAL_FORMAT_ANDROID,
|
||||
.pNext = nullptr,
|
||||
.externalFormat = metadata
|
||||
.externalFormat,// pass down the format (external means we don't have it VK defined)
|
||||
// pass down the format (external means we don't have it VK defined)
|
||||
.externalFormat = metadata.externalFormat,
|
||||
};
|
||||
const VkExternalMemoryImageCreateInfo externalCreateInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO,
|
||||
@@ -154,7 +156,7 @@ VulkanPlatform::ImageData allocateExternalImage(AHardwareBuffer* buffer, VkDevic
|
||||
.handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_ANDROID_HARDWARE_BUFFER_BIT_ANDROID,
|
||||
};
|
||||
|
||||
VkImageCreateInfo imageInfo{.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO};
|
||||
VkImageCreateInfo imageInfo{ .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO };
|
||||
imageInfo.pNext = &externalCreateInfo;
|
||||
imageInfo.format = metadata.format;
|
||||
imageInfo.imageType = VK_IMAGE_TYPE_2D;
|
||||
@@ -165,10 +167,8 @@ VulkanPlatform::ImageData allocateExternalImage(AHardwareBuffer* buffer, VkDevic
|
||||
};
|
||||
imageInfo.mipLevels = 1;
|
||||
imageInfo.arrayLayers = metadata.layers;
|
||||
imageInfo.usage = metadata.usage;
|
||||
// In the unprotected case add R/W capabilities
|
||||
if (metadata.isProtected == false)
|
||||
imageInfo.usage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
|
||||
imageInfo.samples = metadata.samples;
|
||||
imageInfo.usage = usage;
|
||||
|
||||
VkResult result = vkCreateImage(device, &imageInfo, VKALLOC, &data.first);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
@@ -186,10 +186,12 @@ VulkanPlatform::ImageData allocateExternalImage(AHardwareBuffer* buffer, VkDevic
|
||||
.image = data.first,
|
||||
.buffer = VK_NULL_HANDLE,
|
||||
};
|
||||
VkMemoryAllocateInfo allocInfo = {.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
|
||||
VkMemoryAllocateInfo allocInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
|
||||
.pNext = &memoryDedicatedAllocateInfo,
|
||||
.allocationSize = metadata.allocationSize,
|
||||
.memoryTypeIndex = metadata.memoryTypeBits};
|
||||
.memoryTypeIndex = memoryTypeIndex,
|
||||
};
|
||||
result = vkAllocateMemory(device, &allocInfo, VKALLOC, &data.second);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
<< "vkAllocateMemory failed with error=" << static_cast<int32_t>(result);
|
||||
@@ -197,14 +199,12 @@ VulkanPlatform::ImageData allocateExternalImage(AHardwareBuffer* buffer, VkDevic
|
||||
return data;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
}// namespace
|
||||
|
||||
namespace fvkandroid {
|
||||
VulkanPlatformAndroid::ExternalImageVulkanAndroid::~ExternalImageVulkanAndroid() = default;
|
||||
|
||||
ExternalImageVulkanAndroid::~ExternalImageVulkanAndroid() = default;
|
||||
|
||||
Platform::ExternalImageHandle createExternalImage(AHardwareBuffer const* buffer,
|
||||
bool sRGB) noexcept {
|
||||
Platform::ExternalImageHandle VulkanPlatformAndroid::createExternalImage(
|
||||
AHardwareBuffer const* buffer, bool sRGB) noexcept {
|
||||
if (__builtin_available(android 26, *)) {
|
||||
AHardwareBuffer_Desc hardwareBufferDescription = {};
|
||||
AHardwareBuffer_describe(buffer, &hardwareBufferDescription);
|
||||
@@ -223,12 +223,23 @@ Platform::ExternalImageHandle createExternalImage(AHardwareBuffer const* buffer,
|
||||
return Platform::ExternalImageHandle{};
|
||||
}
|
||||
|
||||
} // namespace fvkandroid
|
||||
|
||||
VulkanPlatform::ExternalImageMetadata VulkanPlatform::getExternalImageMetadataImpl(
|
||||
ExternalImageHandleRef externalImage, VkDevice device) {
|
||||
VulkanPlatformAndroid::ExternalImageDescAndroid VulkanPlatformAndroid::getExternalImageDesc(
|
||||
ExternalImageHandleRef externalImage) const noexcept {
|
||||
auto const* fvkExternalImage =
|
||||
static_cast<fvkandroid::ExternalImageVulkanAndroid const*>(externalImage.get());
|
||||
static_cast<ExternalImageVulkanAndroid const*>(externalImage.get());
|
||||
|
||||
return {
|
||||
.width = fvkExternalImage->width,
|
||||
.height = fvkExternalImage->height,
|
||||
.format = fvkExternalImage->format,
|
||||
.usage = fvkExternalImage->usage,
|
||||
};
|
||||
}
|
||||
|
||||
VulkanPlatform::ExternalImageMetadata VulkanPlatformAndroid::getExternalImageMetadata(
|
||||
ExternalImageHandleRef externalImage) {
|
||||
auto const* fvkExternalImage =
|
||||
static_cast<ExternalImageVulkanAndroid const*>(externalImage.get());
|
||||
|
||||
ExternalImageMetadata metadata;
|
||||
AHardwareBuffer* buffer = fvkExternalImage->aHardwareBuffer;
|
||||
@@ -242,10 +253,8 @@ VulkanPlatform::ExternalImageMetadata VulkanPlatform::getExternalImageMetadataIm
|
||||
std::tie(metadata.format, metadata.usage) =
|
||||
getVKFormatAndUsage(bufferDesc, fvkExternalImage->sRGB);
|
||||
}
|
||||
// In the unprotected case add R/W capabilities
|
||||
if (metadata.isProtected == false) {
|
||||
metadata.usage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
|
||||
}
|
||||
|
||||
metadata.samples = VK_SAMPLE_COUNT_1_BIT;
|
||||
|
||||
VkAndroidHardwareBufferFormatPropertiesANDROID formatInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_FORMAT_PROPERTIES_ANDROID,
|
||||
@@ -255,11 +264,11 @@ VulkanPlatform::ExternalImageMetadata VulkanPlatform::getExternalImageMetadataIm
|
||||
.sType = VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_PROPERTIES_ANDROID,
|
||||
.pNext = &formatInfo,
|
||||
};
|
||||
VkResult result = vkGetAndroidHardwareBufferPropertiesANDROID(device, buffer, &properties);
|
||||
VkResult result = vkGetAndroidHardwareBufferPropertiesANDROID(getDevice(), buffer, &properties);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
<< "vkGetAndroidHardwareBufferProperties failed with error="
|
||||
<< static_cast<int32_t>(result);
|
||||
|
||||
<< "vkGetAndroidHardwareBufferProperties failed with error="
|
||||
<< static_cast<int32_t>(result);
|
||||
|
||||
VkFormat bufferPropertiesFormat = transformVkFormat(formatInfo.format, fvkExternalImage->sRGB);
|
||||
FILAMENT_CHECK_POSTCONDITION(metadata.format == bufferPropertiesFormat)
|
||||
<< "mismatched image format( " << metadata.format << ") and queried format("
|
||||
@@ -270,26 +279,140 @@ VulkanPlatform::ExternalImageMetadata VulkanPlatform::getExternalImageMetadataIm
|
||||
return metadata;
|
||||
}
|
||||
|
||||
VulkanPlatform::ImageData VulkanPlatform::createExternalImageDataImpl(
|
||||
ExternalImageHandleRef externalImage, VkDevice device,
|
||||
const ExternalImageMetadata& metadata) {
|
||||
VulkanPlatformAndroid::ImageData VulkanPlatformAndroid::createExternalImageData(
|
||||
ExternalImageHandleRef externalImage, const ExternalImageMetadata& metadata,
|
||||
uint32_t memoryTypeIndex, VkImageUsageFlags usage) {
|
||||
auto const* fvkExternalImage =
|
||||
static_cast<fvkandroid::ExternalImageVulkanAndroid const*>(externalImage.get());
|
||||
ImageData data = allocateExternalImage(fvkExternalImage->aHardwareBuffer, device, metadata);
|
||||
VkResult result = vkBindImageMemory(device, data.first, data.second, 0);
|
||||
static_cast<ExternalImageVulkanAndroid const*>(externalImage.get());
|
||||
ImageData data = allocateExternalImage(fvkExternalImage->aHardwareBuffer, getDevice(), metadata,
|
||||
memoryTypeIndex, usage);
|
||||
VkResult result = vkBindImageMemory(getDevice(), data.first, data.second, 0);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
<< "vkBindImageMemory error=" << static_cast<int32_t>(result);
|
||||
<< "vkBindImageMemory error=" << static_cast<int32_t>(result);
|
||||
return data;
|
||||
}
|
||||
|
||||
VulkanPlatform::ExtensionSet VulkanPlatform::getSwapchainInstanceExtensions() {
|
||||
VkImageView VulkanPlatform::createExternalImageViewImpl(VkDevice device, SamplerYcbcrConversion chroma,
|
||||
uint32_t internalFormat, VkImage image, VkImageSubresourceRange range,
|
||||
VkImageViewType viewType, VkComponentMapping swizzle){
|
||||
VkExternalFormatANDROID externalFormat = {
|
||||
.sType = VK_STRUCTURE_TYPE_EXTERNAL_FORMAT_ANDROID,
|
||||
.pNext = nullptr,
|
||||
.externalFormat = internalFormat,
|
||||
};
|
||||
|
||||
TextureSwizzle const swizzleArray[] = {chroma.r, chroma.g, chroma.b, chroma.a};
|
||||
VkSamplerYcbcrConversionCreateInfo conversionInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO,
|
||||
.pNext = &externalFormat,
|
||||
.format = VK_FORMAT_UNDEFINED,
|
||||
.ycbcrModel = fvkutils::getYcbcrModelConversion(chroma.ycbcrModel),
|
||||
.ycbcrRange = fvkutils::getYcbcrRange(chroma.ycbcrRange),
|
||||
.components = fvkutils::getSwizzleMap(swizzleArray),
|
||||
.xChromaOffset = fvkutils::getChromaLocation(chroma.xChromaOffset),
|
||||
.yChromaOffset = fvkutils::getChromaLocation(chroma.yChromaOffset),
|
||||
.chromaFilter = fvkutils::getFilter(chroma.chromaFilter),
|
||||
};
|
||||
VkSamplerYcbcrConversion conversion = VK_NULL_HANDLE;
|
||||
VkResult result = vkCreateSamplerYcbcrConversion(device, &conversionInfo,
|
||||
nullptr, &conversion);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
<< "Unable to create Ycbcr Conversion."
|
||||
<< " error=" << static_cast<int32_t>(result);
|
||||
|
||||
VkSamplerYcbcrConversionInfo samplerYcbcrConversionInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO,
|
||||
.pNext = nullptr,
|
||||
.conversion = conversion,
|
||||
};
|
||||
|
||||
VkImageViewCreateInfo viewInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
|
||||
.pNext = &samplerYcbcrConversionInfo,
|
||||
.flags = 0,
|
||||
.image = image,
|
||||
.viewType = viewType,
|
||||
.format = VK_FORMAT_UNDEFINED,
|
||||
.components = swizzle,
|
||||
.subresourceRange = range,
|
||||
};
|
||||
VkImageView imageView;
|
||||
result = vkCreateImageView(device, &viewInfo, VKALLOC, &imageView);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
<< "Unable to create VkImageView."
|
||||
<< " error=" << static_cast<int32_t>(result);
|
||||
|
||||
return imageView;
|
||||
}
|
||||
|
||||
VkSampler VulkanPlatform::createExternalSamplerImpl(
|
||||
VkDevice device, SamplerYcbcrConversion chroma, SamplerParams params,
|
||||
uint32_t internalFormat) {
|
||||
VkExternalFormatANDROID externalFormat = {
|
||||
.sType = VK_STRUCTURE_TYPE_EXTERNAL_FORMAT_ANDROID,
|
||||
.pNext = nullptr,
|
||||
.externalFormat = internalFormat,
|
||||
};
|
||||
|
||||
TextureSwizzle const swizzleArray[] = {chroma.r, chroma.g, chroma.b, chroma.a};
|
||||
VkSamplerYcbcrConversionCreateInfo conversionInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO,
|
||||
.pNext = &externalFormat,
|
||||
.format = VK_FORMAT_UNDEFINED,
|
||||
.ycbcrModel = fvkutils::getYcbcrModelConversion(chroma.ycbcrModel),
|
||||
.ycbcrRange = fvkutils::getYcbcrRange(chroma.ycbcrRange),
|
||||
.components = fvkutils::getSwizzleMap(swizzleArray),
|
||||
.xChromaOffset = fvkutils::getChromaLocation(chroma.xChromaOffset),
|
||||
.yChromaOffset = fvkutils::getChromaLocation(chroma.yChromaOffset),
|
||||
.chromaFilter = fvkutils::getFilter(chroma.chromaFilter),
|
||||
};
|
||||
VkSamplerYcbcrConversion conversion = VK_NULL_HANDLE;
|
||||
VkResult result = vkCreateSamplerYcbcrConversion(device, &conversionInfo,
|
||||
nullptr, &conversion);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
<< "Unable to create Ycbcr Conversion."
|
||||
<< " error=" << static_cast<int32_t>(result);
|
||||
|
||||
VkSamplerYcbcrConversionInfo samplerYcbcrConversionInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO,
|
||||
.pNext = nullptr,
|
||||
.conversion = conversion,
|
||||
};
|
||||
|
||||
VkSamplerCreateInfo samplerInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
|
||||
.pNext = &samplerYcbcrConversionInfo,
|
||||
.magFilter = fvkutils::getFilter(params.filterMag),
|
||||
.minFilter = fvkutils::getFilter(params.filterMin),
|
||||
.mipmapMode = fvkutils::getMipmapMode(params.filterMin),
|
||||
.addressModeU = fvkutils::getWrapMode(params.wrapS),
|
||||
.addressModeV = fvkutils::getWrapMode(params.wrapT),
|
||||
.addressModeW = fvkutils::getWrapMode(params.wrapR),
|
||||
.anisotropyEnable = params.anisotropyLog2 == 0 ? VK_FALSE : VK_TRUE,
|
||||
.maxAnisotropy = (float)(1u << params.anisotropyLog2),
|
||||
.compareEnable = fvkutils::getCompareEnable(params.compareMode),
|
||||
.compareOp = fvkutils::getCompareOp(params.compareFunc),
|
||||
.minLod = 0.0f,
|
||||
.maxLod = fvkutils::getMaxLod(params.filterMin),
|
||||
.borderColor = VK_BORDER_COLOR_INT_OPAQUE_BLACK,
|
||||
.unnormalizedCoordinates = VK_FALSE,
|
||||
};
|
||||
VkSampler sampler;
|
||||
result = vkCreateSampler(device, &samplerInfo, VKALLOC, &sampler);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
<< "Unable to create sampler."
|
||||
<< " error=" << static_cast<int32_t>(result);
|
||||
return sampler;
|
||||
}
|
||||
|
||||
VulkanPlatform::ExtensionSet VulkanPlatformAndroid::getSwapchainInstanceExtensions() const {
|
||||
return {
|
||||
VK_KHR_ANDROID_SURFACE_EXTENSION_NAME,
|
||||
};
|
||||
}
|
||||
|
||||
VulkanPlatform::SurfaceBundle VulkanPlatform::createVkSurfaceKHR(void* nativeWindow,
|
||||
VkInstance instance, uint64_t flags) noexcept {
|
||||
VulkanPlatform::SurfaceBundle VulkanPlatformAndroid::createVkSurfaceKHR(void* nativeWindow,
|
||||
VkInstance instance, uint64_t flags) const noexcept {
|
||||
VkSurfaceKHR surface;
|
||||
VkExtent2D extent;
|
||||
|
||||
@@ -301,6 +424,26 @@ VulkanPlatform::SurfaceBundle VulkanPlatform::createVkSurfaceKHR(void* nativeWin
|
||||
vkCreateAndroidSurfaceKHR(instance, &createInfo, VKALLOC, (VkSurfaceKHR*) &surface);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
<< "vkCreateAndroidSurfaceKHR with error=" << static_cast<int32_t>(result);
|
||||
return {surface, extent};
|
||||
return { surface, extent };
|
||||
}
|
||||
|
||||
// Deprecated platform dependent helper methods
|
||||
VulkanPlatform::ExtensionSet VulkanPlatform::getSwapchainInstanceExtensionsImpl() { return {}; }
|
||||
|
||||
VulkanPlatform::ExternalImageMetadata VulkanPlatform::getExternalImageMetadataImpl(
|
||||
ExternalImageHandleRef externalImage, VkDevice device) {
|
||||
return ExternalImageMetadata{};
|
||||
}
|
||||
|
||||
VulkanPlatform::ImageData VulkanPlatform::createExternalImageDataImpl(
|
||||
ExternalImageHandleRef externalImage, VkDevice device,
|
||||
const ExternalImageMetadata& metadata, uint32_t memoryTypeIndex, VkImageUsageFlags usage) {
|
||||
return ImageData{};
|
||||
}
|
||||
|
||||
VulkanPlatform::SurfaceBundle VulkanPlatform::createVkSurfaceKHRImpl(void* nativeWindow,
|
||||
VkInstance instance, uint64_t flags) noexcept {
|
||||
return SurfaceBundle{};
|
||||
}
|
||||
|
||||
}// namespace filament::backend
|
||||
|
||||
@@ -52,7 +52,7 @@ using namespace bluevk;
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
VulkanPlatform::ExtensionSet VulkanPlatform::getSwapchainInstanceExtensions() {
|
||||
VulkanPlatform::ExtensionSet VulkanPlatform::getSwapchainInstanceExtensionsImpl() {
|
||||
ExtensionSet const ret = {
|
||||
#if defined(__APPLE__)
|
||||
VK_MVK_MACOS_SURFACE_EXTENSION_NAME, // TODO: replace with VK_EXT_metal_surface
|
||||
@@ -70,11 +70,24 @@ VulkanPlatform::ExternalImageMetadata VulkanPlatform::getExternalImageMetadataIm
|
||||
|
||||
VulkanPlatform::ImageData VulkanPlatform::createExternalImageDataImpl(
|
||||
ExternalImageHandleRef externalImage, VkDevice device,
|
||||
const ExternalImageMetadata& metadata) {
|
||||
const ExternalImageMetadata& metadata, uint32_t memoryTypeIndex, VkImageUsageFlags usage) {
|
||||
return {};
|
||||
}
|
||||
|
||||
VulkanPlatform::SurfaceBundle VulkanPlatform::createVkSurfaceKHR(void* nativeWindow,
|
||||
VkSampler VulkanPlatform::createExternalSamplerImpl(VkDevice device,
|
||||
SamplerYcbcrConversion chroma,
|
||||
SamplerParams sampler,
|
||||
uint32_t internalFormat) {
|
||||
return VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
VkImageView VulkanPlatform::createExternalImageViewImpl(VkDevice device,
|
||||
SamplerYcbcrConversion chroma, uint32_t internalFormat, VkImage image,
|
||||
VkImageSubresourceRange range, VkImageViewType viewType, VkComponentMapping swizzle) {
|
||||
return VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
VulkanPlatform::SurfaceBundle VulkanPlatform::createVkSurfaceKHRImpl(void* nativeWindow,
|
||||
VkInstance instance, uint64_t flags) noexcept {
|
||||
VkSurfaceKHR surface;
|
||||
#if defined(__APPLE__)
|
||||
|
||||
@@ -91,11 +91,24 @@ VulkanPlatform::ExternalImageMetadata VulkanPlatform::getExternalImageMetadataIm
|
||||
|
||||
VulkanPlatform::ImageData VulkanPlatform::createExternalImageDataImpl(
|
||||
ExternalImageHandleRef externalImage, VkDevice device,
|
||||
const ExternalImageMetadata& metadata) {
|
||||
const ExternalImageMetadata& metadata, uint32_t memoryTypeIndex, VkImageUsageFlags usage) {
|
||||
return {};
|
||||
}
|
||||
|
||||
VulkanPlatform::ExtensionSet VulkanPlatform::getSwapchainInstanceExtensions() {
|
||||
VkSampler VulkanPlatform::createExternalSamplerImpl(VkDevice device,
|
||||
SamplerYcbcrConversion chroma,
|
||||
SamplerParams sampler,
|
||||
uint32_t internalFormat) {
|
||||
return VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
VkImageView VulkanPlatform::createExternalImageViewImpl(VkDevice device,
|
||||
SamplerYcbcrConversion chroma, uint32_t internalFormat, VkImage image,
|
||||
VkImageSubresourceRange range, VkImageViewType viewType, VkComponentMapping swizzle) {
|
||||
return VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
VulkanPlatform::ExtensionSet VulkanPlatform::getSwapchainInstanceExtensionsImpl() {
|
||||
VulkanPlatform::ExtensionSet const ret = {
|
||||
#if defined(__linux__) && defined(FILAMENT_SUPPORTS_WAYLAND)
|
||||
VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME,
|
||||
@@ -113,7 +126,7 @@ VulkanPlatform::ExtensionSet VulkanPlatform::getSwapchainInstanceExtensions() {
|
||||
return ret;
|
||||
}
|
||||
|
||||
VulkanPlatform::SurfaceBundle VulkanPlatform::createVkSurfaceKHR(void* nativeWindow,
|
||||
VulkanPlatform::SurfaceBundle VulkanPlatform::createVkSurfaceKHRImpl(void* nativeWindow,
|
||||
VkInstance instance, uint64_t flags) noexcept {
|
||||
VkSurfaceKHR surface;
|
||||
|
||||
|
||||
@@ -588,6 +588,79 @@ VkComponentMapping getSwizzleMap(TextureSwizzle const swizzle[4]) {
|
||||
return map;
|
||||
}
|
||||
|
||||
VkFilter getFilter(SamplerMinFilter filter) {
|
||||
switch (filter) {
|
||||
case SamplerMinFilter::NEAREST:
|
||||
return VK_FILTER_NEAREST;
|
||||
case SamplerMinFilter::LINEAR:
|
||||
return VK_FILTER_LINEAR;
|
||||
case SamplerMinFilter::NEAREST_MIPMAP_NEAREST:
|
||||
return VK_FILTER_NEAREST;
|
||||
case SamplerMinFilter::LINEAR_MIPMAP_NEAREST:
|
||||
return VK_FILTER_LINEAR;
|
||||
case SamplerMinFilter::NEAREST_MIPMAP_LINEAR:
|
||||
return VK_FILTER_NEAREST;
|
||||
case SamplerMinFilter::LINEAR_MIPMAP_LINEAR:
|
||||
return VK_FILTER_LINEAR;
|
||||
}
|
||||
}
|
||||
|
||||
VkFilter getFilter(SamplerMagFilter filter) {
|
||||
switch (filter) {
|
||||
case SamplerMagFilter::NEAREST:
|
||||
return VK_FILTER_NEAREST;
|
||||
case SamplerMagFilter::LINEAR:
|
||||
return VK_FILTER_LINEAR;
|
||||
}
|
||||
}
|
||||
|
||||
VkSamplerMipmapMode getMipmapMode(SamplerMinFilter filter) {
|
||||
switch (filter) {
|
||||
case SamplerMinFilter::NEAREST:
|
||||
return VK_SAMPLER_MIPMAP_MODE_NEAREST;
|
||||
case SamplerMinFilter::LINEAR:
|
||||
return VK_SAMPLER_MIPMAP_MODE_NEAREST;
|
||||
case SamplerMinFilter::NEAREST_MIPMAP_NEAREST:
|
||||
return VK_SAMPLER_MIPMAP_MODE_NEAREST;
|
||||
case SamplerMinFilter::LINEAR_MIPMAP_NEAREST:
|
||||
return VK_SAMPLER_MIPMAP_MODE_NEAREST;
|
||||
case SamplerMinFilter::NEAREST_MIPMAP_LINEAR:
|
||||
return VK_SAMPLER_MIPMAP_MODE_LINEAR;
|
||||
case SamplerMinFilter::LINEAR_MIPMAP_LINEAR:
|
||||
return VK_SAMPLER_MIPMAP_MODE_LINEAR;
|
||||
}
|
||||
}
|
||||
|
||||
VkSamplerAddressMode getWrapMode(SamplerWrapMode mode) {
|
||||
switch (mode) {
|
||||
case SamplerWrapMode::REPEAT:
|
||||
return VK_SAMPLER_ADDRESS_MODE_REPEAT;
|
||||
case SamplerWrapMode::CLAMP_TO_EDGE:
|
||||
return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
|
||||
case SamplerWrapMode::MIRRORED_REPEAT:
|
||||
return VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT;
|
||||
}
|
||||
}
|
||||
|
||||
VkBool32 getCompareEnable(SamplerCompareMode mode) {
|
||||
return mode == SamplerCompareMode::NONE ? VK_FALSE : VK_TRUE;
|
||||
}
|
||||
|
||||
float getMaxLod(SamplerMinFilter filter) {
|
||||
switch (filter) {
|
||||
case SamplerMinFilter::NEAREST:
|
||||
case SamplerMinFilter::LINEAR:
|
||||
// The Vulkan spec recommends a max LOD of 0.25 to "disable" mipmapping.
|
||||
// See "Mapping of OpenGL to Vulkan filter modes" in the VK Spec.
|
||||
return 0.25f;
|
||||
case SamplerMinFilter::NEAREST_MIPMAP_NEAREST:
|
||||
case SamplerMinFilter::LINEAR_MIPMAP_NEAREST:
|
||||
case SamplerMinFilter::NEAREST_MIPMAP_LINEAR:
|
||||
case SamplerMinFilter::LINEAR_MIPMAP_LINEAR:
|
||||
return VK_LOD_CLAMP_NONE;
|
||||
}
|
||||
}
|
||||
|
||||
VkShaderStageFlags getShaderStageFlags(ShaderStageFlags stageFlags) {
|
||||
VkShaderStageFlags flags = 0x0;
|
||||
if (any(stageFlags & ShaderStageFlags::VERTEX)) flags |= VK_SHADER_STAGE_VERTEX_BIT;
|
||||
|
||||
@@ -56,6 +56,19 @@ uint32_t getComponentCount(VkFormat format);
|
||||
VkComponentMapping getSwizzleMap(TextureSwizzle const swizzle[4]);
|
||||
VkShaderStageFlags getShaderStageFlags(ShaderStageFlags stageFlags);
|
||||
|
||||
// Needed by the Platform for external sampler creation
|
||||
VkFilter getFilter(SamplerMinFilter filter);
|
||||
VkFilter getFilter(SamplerMagFilter filter);
|
||||
VkSamplerMipmapMode getMipmapMode(SamplerMinFilter filter);
|
||||
VkSamplerAddressMode getWrapMode(SamplerWrapMode mode);
|
||||
VkBool32 getCompareEnable(SamplerCompareMode mode);
|
||||
float getMaxLod(SamplerMinFilter filter);
|
||||
|
||||
// Ycbcr related functions
|
||||
VkSamplerYcbcrModelConversion getYcbcrModelConversion(SamplerYcbcrModelConversion model);
|
||||
VkSamplerYcbcrRange getYcbcrRange(SamplerYcbcrRange range);
|
||||
VkChromaLocation getChromaLocation(ChromaLocation loc);
|
||||
|
||||
inline VkImageViewType getViewType(SamplerType target) {
|
||||
switch (target) {
|
||||
case SamplerType::SAMPLER_CUBEMAP:
|
||||
|
||||
@@ -193,6 +193,49 @@ uint8_t reduceSampleCount(uint8_t sampleCount, VkSampleCountFlags mask) {
|
||||
return mostSignificantBit((sampleCount - 1) & mask);
|
||||
}
|
||||
|
||||
VkSamplerYcbcrModelConversion getYcbcrModelConversion(
|
||||
SamplerYcbcrModelConversion model) {
|
||||
switch (model) {
|
||||
case SamplerYcbcrModelConversion::RGB_IDENTITY:
|
||||
return VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY;
|
||||
case SamplerYcbcrModelConversion::YCBCR_IDENTITY:
|
||||
return VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY;
|
||||
case SamplerYcbcrModelConversion::YCBCR_709:
|
||||
return VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709;
|
||||
case SamplerYcbcrModelConversion::YCBCR_601:
|
||||
return VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601;
|
||||
case SamplerYcbcrModelConversion::YCBCR_2020:
|
||||
return VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020;
|
||||
default:
|
||||
assert_invariant(false &&
|
||||
"Unknown data type, conversion is not supported.");
|
||||
}
|
||||
}
|
||||
|
||||
VkSamplerYcbcrRange getYcbcrRange(SamplerYcbcrRange range) {
|
||||
switch (range) {
|
||||
case SamplerYcbcrRange::ITU_FULL:
|
||||
return VK_SAMPLER_YCBCR_RANGE_ITU_FULL;
|
||||
case SamplerYcbcrRange::ITU_NARROW:
|
||||
return VK_SAMPLER_YCBCR_RANGE_ITU_NARROW;
|
||||
default:
|
||||
assert_invariant(false &&
|
||||
"Unknown data type, conversion is not supported.");
|
||||
}
|
||||
}
|
||||
|
||||
VkChromaLocation getChromaLocation(ChromaLocation loc) {
|
||||
switch (loc) {
|
||||
case ChromaLocation::COSITED_EVEN:
|
||||
return VK_CHROMA_LOCATION_COSITED_EVEN;
|
||||
case ChromaLocation::MIDPOINT:
|
||||
return VK_CHROMA_LOCATION_MIDPOINT;
|
||||
default:
|
||||
assert_invariant(false &&
|
||||
"Unknown data type, conversion is not supported.");
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace filament::backend::fvkutils
|
||||
|
||||
bool operator<(const VkImageSubresourceRange& a, const VkImageSubresourceRange& b) {
|
||||
|
||||
@@ -0,0 +1,66 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_WEBGPUCONSTANTS_H
|
||||
#define TNT_FILAMENT_BACKEND_WEBGPUCONSTANTS_H
|
||||
|
||||
#include <utils/Log.h>
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
// FWGPU is short for Filament WebGPU
|
||||
|
||||
// turn on runtime validation, namely for debugging, that would normally not run (for release)
|
||||
#define FWGPU_DEBUG_VALIDATION 0x00000001
|
||||
// print/log system component details to the console, e.g. about the
|
||||
// instance, surface, adapter, device, etc.
|
||||
#define FWGPU_PRINT_SYSTEM 0x00000002
|
||||
|
||||
// Set this to enable logging "only" to one output stream. This is useful in the case where we want
|
||||
// to debug with print statements and want ordered logging (e.g slog.i and slog.e will not appear in
|
||||
// order of calls).
|
||||
#define FWGPU_DEBUG_FORCE_LOG_TO_I 0x00000004
|
||||
|
||||
// Useful default combinations
|
||||
#define FWGPU_DEBUG_EVERYTHING 0xFFFFFFFF
|
||||
|
||||
#if defined(FILAMENT_BACKEND_DEBUG_FLAG)
|
||||
#define FWGPU_DEBUG_FORWARDED_FLAG (FILAMENT_BACKEND_DEBUG_FLAG & FWGPU_DEBUG_EVERYTHING)
|
||||
#else
|
||||
#define FWGPU_DEBUG_FORWARDED_FLAG 0
|
||||
#endif
|
||||
|
||||
#ifndef NDEBUG
|
||||
#define FWGPU_DEBUG_FLAGS FWGPU_DEBUG_FORWARDED_FLAG
|
||||
#else
|
||||
#define FWGPU_DEBUG_FLAGS 0
|
||||
#endif
|
||||
|
||||
#define FWGPU_ENABLED(flags) (((FWGPU_DEBUG_FLAGS) & (flags)) == (flags))
|
||||
|
||||
#if FWGPU_ENABLED(FWGPU_DEBUG_FORCE_LOG_TO_I)
|
||||
#define FWGPU_LOGI (utils::slog.i)
|
||||
#define FWGPU_LOGD FWGPU_LOGI
|
||||
#define FWGPU_LOGE FWGPU_LOGI
|
||||
#define FWGPU_LOGW FWGPU_LOGI
|
||||
#else
|
||||
#define FWGPU_LOGE (utils::slog.e)
|
||||
#define FWGPU_LOGW (utils::slog.w)
|
||||
#define FWGPU_LOGD (utils::slog.d)
|
||||
#define FWGPU_LOGI (utils::slog.i)
|
||||
#endif
|
||||
|
||||
#endif// TNT_FILAMENT_BACKEND_WEBGPUCONSTANTS_H
|
||||
@@ -14,21 +14,254 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "webgpu/WebGPUDriver.h"
|
||||
|
||||
#include "webgpu/WebGPUConstants.h"
|
||||
#include <backend/platforms/WebGPUPlatform.h>
|
||||
|
||||
#include "CommandStreamDispatcher.h"
|
||||
#include "DriverBase.h"
|
||||
#include "private/backend/Dispatcher.h"
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/Handle.h>
|
||||
|
||||
#include "webgpu/WebGPUDriver.h"
|
||||
#include "CommandStreamDispatcher.h"
|
||||
#include <math/mat3.h>
|
||||
#include <utils/CString.h>
|
||||
#include <utils/ostream.h>
|
||||
|
||||
#include <stdint.h>
|
||||
#include <dawn/webgpu_cpp_print.h>
|
||||
#include <webgpu/webgpu_cpp.h>
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <sstream>
|
||||
#include <string_view>
|
||||
#include <utility>
|
||||
#include <variant>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
Driver* WebGPUDriver::create() {
|
||||
return new WebGPUDriver();
|
||||
namespace {
|
||||
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
void printInstanceDetails(wgpu::Instance const& instance) {
|
||||
wgpu::SupportedWGSLLanguageFeatures supportedWGSLLanguageFeatures{};
|
||||
if (!instance.GetWGSLLanguageFeatures(&supportedWGSLLanguageFeatures)) {
|
||||
FWGPU_LOGW << "Failed to get WebGPU instance supported WGSL language features"
|
||||
<< utils::io::endl;
|
||||
} else {
|
||||
FWGPU_LOGI << "WebGPU instance supported WGSL language features ("
|
||||
<< supportedWGSLLanguageFeatures.featureCount << "):" << utils::io::endl;
|
||||
if (supportedWGSLLanguageFeatures.featureCount > 0 &&
|
||||
supportedWGSLLanguageFeatures.features != nullptr) {
|
||||
std::for_each(supportedWGSLLanguageFeatures.features,
|
||||
supportedWGSLLanguageFeatures.features +
|
||||
supportedWGSLLanguageFeatures.featureCount,
|
||||
[](wgpu::WGSLLanguageFeatureName const featureName) {
|
||||
std::stringstream nameStream{};
|
||||
nameStream << featureName;
|
||||
FWGPU_LOGI << " " << nameStream.str() << utils::io::endl;
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
void printLimit(std::string_view name, const std::variant<uint32_t, uint64_t> value) {
|
||||
FWGPU_LOGI << " " << name.data() << ": ";
|
||||
bool undefined = true;
|
||||
if (std::holds_alternative<uint32_t>(value)) {
|
||||
if (std::get<uint32_t>(value) != WGPU_LIMIT_U32_UNDEFINED) {
|
||||
undefined = false;
|
||||
FWGPU_LOGI << std::get<uint32_t>(value);
|
||||
}
|
||||
} else if (std::holds_alternative<uint64_t>(value)) {
|
||||
if (std::get<uint64_t>(value) != WGPU_LIMIT_U64_UNDEFINED) {
|
||||
undefined = false;
|
||||
FWGPU_LOGI << std::get<uint64_t>(value);
|
||||
}
|
||||
}
|
||||
if (undefined) {
|
||||
FWGPU_LOGI << "UNDEFINED";
|
||||
}
|
||||
FWGPU_LOGI << utils::io::endl;
|
||||
}
|
||||
#endif
|
||||
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
void printLimits(wgpu::Limits const& limits) {
|
||||
printLimit("maxTextureDimension1D", limits.maxTextureDimension1D);
|
||||
printLimit("maxTextureDimension2D", limits.maxTextureDimension2D);
|
||||
printLimit("maxTextureDimension3D", limits.maxTextureDimension3D);
|
||||
printLimit("maxTextureArrayLayers", limits.maxTextureArrayLayers);
|
||||
printLimit("maxBindGroups", limits.maxBindGroups);
|
||||
printLimit("maxBindGroupsPlusVertexBuffers", limits.maxBindGroupsPlusVertexBuffers);
|
||||
printLimit("maxBindingsPerBindGroup", limits.maxBindingsPerBindGroup);
|
||||
printLimit("maxDynamicUniformBuffersPerPipelineLayout",
|
||||
limits.maxDynamicUniformBuffersPerPipelineLayout);
|
||||
printLimit("maxDynamicStorageBuffersPerPipelineLayout",
|
||||
limits.maxDynamicStorageBuffersPerPipelineLayout);
|
||||
printLimit("maxSampledTexturesPerShaderStage", limits.maxSampledTexturesPerShaderStage);
|
||||
printLimit("maxSamplersPerShaderStage", limits.maxSamplersPerShaderStage);
|
||||
printLimit("maxStorageBuffersPerShaderStage", limits.maxStorageBuffersPerShaderStage);
|
||||
printLimit("maxStorageTexturesPerShaderStage", limits.maxStorageTexturesPerShaderStage);
|
||||
printLimit("maxUniformBuffersPerShaderStage", limits.maxUniformBuffersPerShaderStage);
|
||||
printLimit("maxUniformBufferBindingSize", limits.maxUniformBufferBindingSize);
|
||||
printLimit("maxStorageBufferBindingSize", limits.maxStorageBufferBindingSize);
|
||||
printLimit("minUniformBufferOffsetAlignment", limits.minUniformBufferOffsetAlignment);
|
||||
printLimit("minStorageBufferOffsetAlignment", limits.minStorageBufferOffsetAlignment);
|
||||
printLimit("maxVertexBuffers", limits.maxVertexBuffers);
|
||||
printLimit("maxBufferSize", limits.maxBufferSize);
|
||||
printLimit("maxVertexAttributes", limits.maxVertexAttributes);
|
||||
printLimit("maxVertexBufferArrayStride", limits.maxVertexBufferArrayStride);
|
||||
printLimit("maxInterStageShaderComponents", limits.maxInterStageShaderComponents);
|
||||
printLimit("maxInterStageShaderVariables", limits.maxInterStageShaderVariables);
|
||||
printLimit("maxColorAttachments", limits.maxColorAttachments);
|
||||
printLimit("maxColorAttachmentBytesPerSample", limits.maxColorAttachmentBytesPerSample);
|
||||
printLimit("maxComputeWorkgroupStorageSize", limits.maxComputeWorkgroupStorageSize);
|
||||
printLimit("maxComputeInvocationsPerWorkgroup", limits.maxComputeInvocationsPerWorkgroup);
|
||||
printLimit("maxComputeWorkgroupSizeX", limits.maxComputeWorkgroupSizeX);
|
||||
printLimit("maxComputeWorkgroupSizeY", limits.maxComputeWorkgroupSizeY);
|
||||
printLimit("maxComputeWorkgroupSizeZ", limits.maxComputeWorkgroupSizeZ);
|
||||
printLimit("maxComputeWorkgroupsPerDimension", limits.maxComputeWorkgroupsPerDimension);
|
||||
printLimit("maxStorageBuffersInVertexStage", limits.maxStorageBuffersInVertexStage);
|
||||
printLimit("maxStorageTexturesInVertexStage", limits.maxStorageTexturesInVertexStage);
|
||||
printLimit("maxStorageBuffersInFragmentStage", limits.maxStorageBuffersInFragmentStage);
|
||||
printLimit("maxStorageTexturesInFragmentStage", limits.maxStorageTexturesInFragmentStage);
|
||||
}
|
||||
#endif
|
||||
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
void printAdapterDetails(wgpu::Adapter const& adapter) {
|
||||
wgpu::DawnAdapterPropertiesPowerPreference powerPreferenceProperties{};
|
||||
wgpu::AdapterInfo adapterInfo{};
|
||||
adapterInfo.nextInChain = &powerPreferenceProperties;
|
||||
if (!adapter.GetInfo(&adapterInfo)) {
|
||||
FWGPU_LOGW << "Failed to get WebGPU adapter info" << utils::io::endl;
|
||||
} else {
|
||||
std::stringstream backendTypeStream{};
|
||||
backendTypeStream << adapterInfo.backendType;
|
||||
std::stringstream adapterTypeStream{};
|
||||
adapterTypeStream << adapterInfo.adapterType;
|
||||
std::stringstream powerPreferenceStream{};
|
||||
powerPreferenceStream << powerPreferenceProperties.powerPreference;
|
||||
FWGPU_LOGI << "WebGPU adapter info:" << utils::io::endl;
|
||||
FWGPU_LOGI << " vendor: " << adapterInfo.vendor.data << utils::io::endl;
|
||||
FWGPU_LOGI << " architecture: " << adapterInfo.architecture.data << utils::io::endl;
|
||||
FWGPU_LOGI << " device: " << adapterInfo.device.data << utils::io::endl;
|
||||
FWGPU_LOGI << " description: " << adapterInfo.description.data << utils::io::endl;
|
||||
FWGPU_LOGI << " backend type: " << backendTypeStream.str().data() << utils::io::endl;
|
||||
FWGPU_LOGI << " adapter type: " << adapterTypeStream.str().data() << utils::io::endl;
|
||||
FWGPU_LOGI << " device ID: " << adapterInfo.deviceID << utils::io::endl;
|
||||
FWGPU_LOGI << " vendor ID: " << adapterInfo.vendorID << utils::io::endl;
|
||||
FWGPU_LOGI << " subgroup min size: " << adapterInfo.subgroupMinSize << utils::io::endl;
|
||||
FWGPU_LOGI << " subgroup max size: " << adapterInfo.subgroupMaxSize << utils::io::endl;
|
||||
FWGPU_LOGI << " compatibility mode: " << bool(adapterInfo.compatibilityMode)
|
||||
<< utils::io::endl;
|
||||
FWGPU_LOGI << " power preference: " << powerPreferenceStream.str() << utils::io::endl;
|
||||
}
|
||||
wgpu::SupportedFeatures supportedFeatures{};
|
||||
adapter.GetFeatures(&supportedFeatures);
|
||||
FWGPU_LOGI << "WebGPU adapter supported features (" << supportedFeatures.featureCount
|
||||
<< "):" << utils::io::endl;
|
||||
if (supportedFeatures.featureCount > 0 && supportedFeatures.features != nullptr) {
|
||||
std::for_each(supportedFeatures.features,
|
||||
supportedFeatures.features + supportedFeatures.featureCount,
|
||||
[](wgpu::FeatureName const name) {
|
||||
std::stringstream nameStream{};
|
||||
nameStream << name;
|
||||
FWGPU_LOGI << " " << nameStream.str().data() << utils::io::endl;
|
||||
});
|
||||
}
|
||||
wgpu::SupportedLimits supportedLimits{};
|
||||
if (!adapter.GetLimits(&supportedLimits)) {
|
||||
FWGPU_LOGW << "Failed to get WebGPU adapter supported limits" << utils::io::endl;
|
||||
} else {
|
||||
FWGPU_LOGI << "WebGPU adapter supported limits:" << utils::io::endl;
|
||||
printLimits(supportedLimits.limits);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
void printSurfaceCapabilitiesDetails(wgpu::SurfaceCapabilities const& capabilities) {
|
||||
std::stringstream usages_stream{};
|
||||
usages_stream << capabilities.usages;
|
||||
FWGPU_LOGI << "WebGPU surface capabilities:" << utils::io::endl;
|
||||
FWGPU_LOGI << " surface usages: " << usages_stream.str().data() << utils::io::endl;
|
||||
FWGPU_LOGI << " surface formats (" << capabilities.formatCount << "):" << utils::io::endl;
|
||||
if (capabilities.formatCount > 0 && capabilities.formats != nullptr) {
|
||||
std::for_each(capabilities.formats, capabilities.formats + capabilities.formatCount,
|
||||
[](wgpu::TextureFormat const format) {
|
||||
std::stringstream format_stream{};
|
||||
format_stream << format;
|
||||
FWGPU_LOGI << " " << format_stream.str().data() << utils::io::endl;
|
||||
});
|
||||
}
|
||||
FWGPU_LOGI << " surface present modes (" << capabilities.presentModeCount
|
||||
<< "):" << utils::io::endl;
|
||||
if (capabilities.presentModeCount > 0 && capabilities.presentModes != nullptr) {
|
||||
std::for_each(capabilities.presentModes,
|
||||
capabilities.presentModes + capabilities.presentModeCount,
|
||||
[](wgpu::PresentMode const presentMode) {
|
||||
std::stringstream present_mode_stream{};
|
||||
present_mode_stream << presentMode;
|
||||
FWGPU_LOGI << " " << present_mode_stream.str().data() << utils::io::endl;
|
||||
});
|
||||
}
|
||||
FWGPU_LOGI << " surface alpha modes (" << capabilities.alphaModeCount
|
||||
<< "):" << utils::io::endl;
|
||||
if (capabilities.alphaModeCount > 0 && capabilities.alphaModes != nullptr) {
|
||||
std::for_each(capabilities.alphaModes,
|
||||
capabilities.alphaModes + capabilities.alphaModeCount,
|
||||
[](wgpu::CompositeAlphaMode const alphaMode) {
|
||||
std::stringstream alpha_mode_stream{};
|
||||
alpha_mode_stream << alphaMode;
|
||||
FWGPU_LOGI << " " << alpha_mode_stream.str().data() << utils::io::endl;
|
||||
});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
void printDeviceDetails(wgpu::Device const& device) {
|
||||
wgpu::SupportedFeatures supportedFeatures{};
|
||||
device.GetFeatures(&supportedFeatures);
|
||||
FWGPU_LOGI << "WebGPU device supported features (" << supportedFeatures.featureCount
|
||||
<< "):" << utils::io::endl;
|
||||
if (supportedFeatures.featureCount > 0 && supportedFeatures.features != nullptr) {
|
||||
std::for_each(supportedFeatures.features,
|
||||
supportedFeatures.features + supportedFeatures.featureCount,
|
||||
[](wgpu::FeatureName const name) {
|
||||
std::stringstream nameStream{};
|
||||
nameStream << name;
|
||||
FWGPU_LOGI << " " << nameStream.str().data() << utils::io::endl;
|
||||
});
|
||||
}
|
||||
wgpu::SupportedLimits supportedLimits{};
|
||||
if (!device.GetLimits(&supportedLimits)) {
|
||||
FWGPU_LOGW << "Failed to get WebGPU supported device limits" << utils::io::endl;
|
||||
} else {
|
||||
FWGPU_LOGI << "WebGPU device supported limits:" << utils::io::endl;
|
||||
printLimits(supportedLimits.limits);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
}// namespace
|
||||
|
||||
Driver* WebGPUDriver::create(WebGPUPlatform& platform) noexcept {
|
||||
return new WebGPUDriver(platform);
|
||||
}
|
||||
|
||||
WebGPUDriver::WebGPUDriver() noexcept = default;
|
||||
WebGPUDriver::WebGPUDriver(WebGPUPlatform& platform) noexcept
|
||||
: mPlatform(platform) {
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
printInstanceDetails(mPlatform.getInstance());
|
||||
#endif
|
||||
}
|
||||
|
||||
WebGPUDriver::~WebGPUDriver() noexcept = default;
|
||||
|
||||
@@ -123,6 +356,188 @@ void WebGPUDriver::destroyDescriptorSetLayout(Handle<HwDescriptorSetLayout> tqh)
|
||||
void WebGPUDriver::destroyDescriptorSet(Handle<HwDescriptorSet> tqh) {
|
||||
}
|
||||
|
||||
Handle<HwSwapChain> WebGPUDriver::createSwapChainS() noexcept {
|
||||
return Handle<HwSwapChain>((Handle<HwSwapChain>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwSwapChain> WebGPUDriver::createSwapChainHeadlessS() noexcept {
|
||||
return Handle<HwSwapChain>((Handle<HwSwapChain>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwTexture> WebGPUDriver::createTextureS() noexcept {
|
||||
return Handle<HwTexture>((Handle<HwTexture>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwTexture> WebGPUDriver::importTextureS() noexcept {
|
||||
return Handle<HwTexture>((Handle<HwTexture>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwProgram> WebGPUDriver::createProgramS() noexcept {
|
||||
return Handle<HwProgram>((Handle<HwProgram>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwFence> WebGPUDriver::createFenceS() noexcept {
|
||||
return Handle<HwFence>((Handle<HwFence>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwTimerQuery> WebGPUDriver::createTimerQueryS() noexcept {
|
||||
return Handle<HwTimerQuery>((Handle<HwTimerQuery>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwIndexBuffer> WebGPUDriver::createIndexBufferS() noexcept {
|
||||
return Handle<HwIndexBuffer>((Handle<HwIndexBuffer>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwTexture> WebGPUDriver::createTextureViewS() noexcept {
|
||||
return Handle<HwTexture>((Handle<HwTexture>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwBufferObject> WebGPUDriver::createBufferObjectS() noexcept {
|
||||
return Handle<HwBufferObject>((Handle<HwBufferObject>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwRenderTarget> WebGPUDriver::createRenderTargetS() noexcept {
|
||||
return Handle<HwRenderTarget>((Handle<HwRenderTarget>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwVertexBuffer> WebGPUDriver::createVertexBufferS() noexcept {
|
||||
return Handle<HwVertexBuffer>((Handle<HwVertexBuffer>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwDescriptorSet> WebGPUDriver::createDescriptorSetS() noexcept {
|
||||
return Handle<HwDescriptorSet>((Handle<HwDescriptorSet>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwRenderPrimitive> WebGPUDriver::createRenderPrimitiveS() noexcept {
|
||||
return Handle<HwRenderPrimitive>((Handle<HwRenderPrimitive>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwVertexBufferInfo> WebGPUDriver::createVertexBufferInfoS() noexcept {
|
||||
return Handle<HwVertexBufferInfo>((Handle<HwVertexBufferInfo>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwTexture> WebGPUDriver::createTextureViewSwizzleS() noexcept {
|
||||
return Handle<HwTexture>((Handle<HwTexture>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwRenderTarget> WebGPUDriver::createDefaultRenderTargetS() noexcept {
|
||||
return Handle<HwRenderTarget>((Handle<HwRenderTarget>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwDescriptorSetLayout> WebGPUDriver::createDescriptorSetLayoutS() noexcept {
|
||||
return Handle<HwDescriptorSetLayout>(
|
||||
(Handle<HwDescriptorSetLayout>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwTexture> WebGPUDriver::createTextureExternalImageS() noexcept {
|
||||
return Handle<HwTexture>((Handle<HwTexture>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwTexture> WebGPUDriver::createTextureExternalImage2S() noexcept {
|
||||
return Handle<HwTexture>((Handle<HwTexture>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwTexture> WebGPUDriver::createTextureExternalImagePlaneS() noexcept {
|
||||
return Handle<HwTexture>((Handle<HwTexture>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
void WebGPUDriver::createSwapChainR(Handle<HwSwapChain> sch, void* nativeWindow, uint64_t flags) {
|
||||
mSurface= mPlatform.createSurface(nativeWindow, flags);
|
||||
mAdapter = mPlatform.requestAdapter(mSurface);
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
printAdapterDetails(mAdapter);
|
||||
wgpu::SurfaceCapabilities surfaceCapabilities{};
|
||||
if (!mSurface.GetCapabilities(mAdapter, &surfaceCapabilities)) {
|
||||
FWGPU_LOGW << "Failed to get WebGPU surface capabilities" << utils::io::endl;
|
||||
} else {
|
||||
printSurfaceCapabilitiesDetails(surfaceCapabilities);
|
||||
}
|
||||
#endif
|
||||
mDevice = mPlatform.requestDevice(mAdapter);
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
printDeviceDetails(mDevice);
|
||||
#endif
|
||||
mQueue = mDevice.GetQueue();
|
||||
// TODO configure the surface (maybe before or after creating the swapchain?
|
||||
// how do we get the surface extent?)
|
||||
// TODO actually create the swapchain
|
||||
FWGPU_LOGW << "WebGPU support is still essentially a no-op at this point in development (only "
|
||||
"background components have been instantiated/selected, such as surface/screen, "
|
||||
"graphics device/GPU, etc.), thus nothing is being drawn to the screen."
|
||||
<< utils::io::endl;
|
||||
#if !FWGPU_ENABLED(FWGPU_PRINT_SYSTEM) && !defined(NDEBUG)
|
||||
FWGPU_LOGI << "If the FILAMENT_BACKEND_DEBUG_FLAG variable were set with the " << utils::io::hex
|
||||
<< FWGPU_PRINT_SYSTEM << utils::io::dec
|
||||
<< " bit flag on during build time the application would print system details "
|
||||
"about the selected graphics device, surface, etc. To see this try "
|
||||
"rebuilding Filament with that flag, e.g. ./build.sh -x "
|
||||
<< FWGPU_PRINT_SYSTEM << " ..." << utils::io::endl;
|
||||
#endif
|
||||
}
|
||||
|
||||
void WebGPUDriver::createSwapChainHeadlessR(Handle<HwSwapChain> sch, uint32_t width,
|
||||
uint32_t height, uint64_t flags) {}
|
||||
|
||||
void WebGPUDriver::createVertexBufferInfoR(Handle<HwVertexBufferInfo> vbih, uint8_t bufferCount,
|
||||
uint8_t attributeCount, AttributeArray attributes) {}
|
||||
|
||||
void WebGPUDriver::createVertexBufferR(Handle<HwVertexBuffer> vbh, uint32_t vertexCount,
|
||||
Handle<HwVertexBufferInfo> vbih) {}
|
||||
|
||||
void WebGPUDriver::createIndexBufferR(Handle<HwIndexBuffer> ibh, ElementType elementType,
|
||||
uint32_t indexCount, BufferUsage usage) {}
|
||||
|
||||
void WebGPUDriver::createBufferObjectR(Handle<HwBufferObject> boh, uint32_t byteCount,
|
||||
BufferObjectBinding bindingType, BufferUsage usage) {}
|
||||
|
||||
void WebGPUDriver::createTextureR(Handle<HwTexture> th, SamplerType target, uint8_t levels,
|
||||
TextureFormat format, uint8_t samples, uint32_t w, uint32_t h, uint32_t depth,
|
||||
TextureUsage usage) {}
|
||||
|
||||
void WebGPUDriver::createTextureViewR(Handle<HwTexture> th, Handle<HwTexture> srch,
|
||||
uint8_t baseLevel, uint8_t levelCount) {}
|
||||
|
||||
void WebGPUDriver::createTextureViewSwizzleR(Handle<HwTexture> th, Handle<HwTexture> srch,
|
||||
backend::TextureSwizzle r, backend::TextureSwizzle g, backend::TextureSwizzle b,
|
||||
backend::TextureSwizzle a) {}
|
||||
|
||||
void WebGPUDriver::createTextureExternalImage2R(Handle<HwTexture> th, backend::SamplerType target,
|
||||
backend::TextureFormat format, uint32_t width, uint32_t height, backend::TextureUsage usage,
|
||||
Platform::ExternalImageHandleRef externalImage) {}
|
||||
|
||||
void WebGPUDriver::createTextureExternalImageR(Handle<HwTexture> th, backend::SamplerType target,
|
||||
backend::TextureFormat format, uint32_t width, uint32_t height, backend::TextureUsage usage,
|
||||
void* externalImage) {}
|
||||
|
||||
void WebGPUDriver::createTextureExternalImagePlaneR(Handle<HwTexture> th,
|
||||
backend::TextureFormat format, uint32_t width, uint32_t height, backend::TextureUsage usage,
|
||||
void* image, uint32_t plane) {}
|
||||
|
||||
void WebGPUDriver::importTextureR(Handle<HwTexture> th, intptr_t id, SamplerType target,
|
||||
uint8_t levels, TextureFormat format, uint8_t samples, uint32_t w, uint32_t h,
|
||||
uint32_t depth, TextureUsage usage) {}
|
||||
|
||||
void WebGPUDriver::createRenderPrimitiveR(Handle<HwRenderPrimitive> rph, Handle<HwVertexBuffer> vbh,
|
||||
Handle<HwIndexBuffer> ibh, PrimitiveType pt) {}
|
||||
|
||||
void WebGPUDriver::createProgramR(Handle<HwProgram> ph, Program&& program) {}
|
||||
|
||||
void WebGPUDriver::createDefaultRenderTargetR(Handle<HwRenderTarget> rth, int) {}
|
||||
|
||||
void WebGPUDriver::createRenderTargetR(Handle<HwRenderTarget> rth, TargetBufferFlags targets,
|
||||
uint32_t width, uint32_t height, uint8_t samples, uint8_t layerCount, MRT color,
|
||||
TargetBufferInfo depth, TargetBufferInfo stencil) {}
|
||||
|
||||
void WebGPUDriver::createFenceR(Handle<HwFence> fh, int) {}
|
||||
|
||||
void WebGPUDriver::createTimerQueryR(Handle<HwTimerQuery> tqh, int) {}
|
||||
|
||||
void WebGPUDriver::createDescriptorSetLayoutR(Handle<HwDescriptorSetLayout> dslh,
|
||||
backend::DescriptorSetLayout&& info) {}
|
||||
|
||||
void WebGPUDriver::createDescriptorSetR(Handle<HwDescriptorSet> dsh,
|
||||
Handle<HwDescriptorSetLayout> dslh) {}
|
||||
|
||||
Handle<HwStream> WebGPUDriver::createStreamNative(void* nativeStream) {
|
||||
return {};
|
||||
}
|
||||
@@ -240,6 +655,14 @@ size_t WebGPUDriver::getMaxUniformBufferSize() {
|
||||
return 16384u;
|
||||
}
|
||||
|
||||
size_t WebGPUDriver::getMaxTextureSize(SamplerType target) {
|
||||
return 2048u;
|
||||
}
|
||||
|
||||
size_t WebGPUDriver::getMaxArrayTextureLayers() {
|
||||
return 256u;
|
||||
}
|
||||
|
||||
void WebGPUDriver::updateIndexBuffer(Handle<HwIndexBuffer> ibh, BufferDescriptor&& p,
|
||||
uint32_t byteOffset) {
|
||||
scheduleDestroy(std::move(p));
|
||||
|
||||
@@ -17,26 +17,44 @@
|
||||
#ifndef TNT_FILAMENT_BACKEND_WEBGPUDRIVER_H
|
||||
#define TNT_FILAMENT_BACKEND_WEBGPUDRIVER_H
|
||||
|
||||
#include "private/backend/Driver.h"
|
||||
#include <backend/platforms/WebGPUPlatform.h>
|
||||
|
||||
#include "DriverBase.h"
|
||||
#include "private/backend/Dispatcher.h"
|
||||
#include "private/backend/Driver.h"
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
#include <utils/compiler.h>
|
||||
|
||||
#include <webgpu/webgpu_cpp.h>
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
/**
|
||||
* WebGPU backend (driver) implementation
|
||||
*/
|
||||
class WebGPUDriver final : public DriverBase {
|
||||
WebGPUDriver() noexcept;
|
||||
~WebGPUDriver() noexcept override;
|
||||
Dispatcher getDispatcher() const noexcept final;
|
||||
|
||||
public:
|
||||
static Driver* create();
|
||||
~WebGPUDriver() noexcept override;
|
||||
|
||||
[[nodiscard]] Dispatcher getDispatcher() const noexcept final;
|
||||
[[nodiscard]] static Driver* create(WebGPUPlatform& platform) noexcept;
|
||||
|
||||
private:
|
||||
ShaderModel getShaderModel() const noexcept final;
|
||||
ShaderLanguage getShaderLanguage() const noexcept final;
|
||||
explicit WebGPUDriver(WebGPUPlatform& platform) noexcept;
|
||||
[[nodiscard]] ShaderModel getShaderModel() const noexcept final;
|
||||
[[nodiscard]] ShaderLanguage getShaderLanguage() const noexcept final;
|
||||
|
||||
uint64_t nextFakeHandle = 1;
|
||||
// the platform (e.g. OS) specific aspects of the WebGPU backend are strictly only
|
||||
// handled in the WebGPUPlatform
|
||||
WebGPUPlatform& mPlatform;
|
||||
wgpu::Surface mSurface = nullptr;
|
||||
wgpu::Adapter mAdapter = nullptr;
|
||||
wgpu::Device mDevice = nullptr;
|
||||
wgpu::Queue mQueue = nullptr;
|
||||
uint64_t mNextFakeHandle = 1;
|
||||
|
||||
/*
|
||||
* Driver interface
|
||||
@@ -45,20 +63,19 @@ private:
|
||||
template<typename T>
|
||||
friend class ConcreteDispatcher;
|
||||
|
||||
#define DECL_DRIVER_API(methodName, paramsDecl, params) \
|
||||
#define DECL_DRIVER_API(methodName, paramsDecl, params) \
|
||||
UTILS_ALWAYS_INLINE inline void methodName(paramsDecl);
|
||||
|
||||
#define DECL_DRIVER_API_SYNCHRONOUS(RetType, methodName, paramsDecl, params) \
|
||||
#define DECL_DRIVER_API_SYNCHRONOUS(RetType, methodName, paramsDecl, params) \
|
||||
RetType methodName(paramsDecl) override;
|
||||
|
||||
#define DECL_DRIVER_API_RETURN(RetType, methodName, paramsDecl, params) \
|
||||
RetType methodName##S() noexcept override { \
|
||||
return RetType((RetType::HandleId)nextFakeHandle++); } \
|
||||
UTILS_ALWAYS_INLINE inline void methodName##R(RetType, paramsDecl) { }
|
||||
#define DECL_DRIVER_API_RETURN(RetType, methodName, paramsDecl, params) \
|
||||
RetType methodName##S() noexcept override; \
|
||||
UTILS_ALWAYS_INLINE inline void methodName##R(RetType, paramsDecl);
|
||||
|
||||
#include "private/backend/DriverAPI.inc"
|
||||
};
|
||||
|
||||
} // namespace filament
|
||||
}// namespace filament::backend
|
||||
|
||||
#endif // TNT_FILAMENT_BACKEND_WEBGPUDRIVER_H
|
||||
#endif// TNT_FILAMENT_BACKEND_WEBGPUDRIVER_H
|
||||
|
||||
@@ -1,36 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "webgpu/WebGPUPlatform.h"
|
||||
#include "webgpu/WebGPUDriver.h"
|
||||
|
||||
#include "utils/Log.h"
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
Driver* WebGPUPlatform::createDriver(void* const sharedContext , const Platform::DriverConfig& driverConfig) noexcept {
|
||||
wgpu::InstanceDescriptor instance_descriptor {};
|
||||
wgpu::Instance instance = wgpu::CreateInstance(&instance_descriptor);
|
||||
if (instance) {
|
||||
utils::slog.i << " WebGPU instance created\n";
|
||||
} else {
|
||||
utils::slog.e << " WebGPU instance failed to create\n";
|
||||
return nullptr;
|
||||
}
|
||||
return WebGPUDriver::create();
|
||||
}
|
||||
|
||||
} // namespace filament
|
||||
@@ -1,42 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_WEBGPUPLATFORM_H
|
||||
#define TNT_FILAMENT_BACKEND_WEBGPUPLATFORM_H
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/Platform.h>
|
||||
|
||||
#include "webgpu/webgpu_cpp.h"
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
class WebGPUPlatform
|
||||
final : public Platform {
|
||||
public:
|
||||
|
||||
int getOSVersion() const noexcept final { return 0; }
|
||||
|
||||
~WebGPUPlatform() noexcept override = default;
|
||||
|
||||
protected:
|
||||
|
||||
Driver* createDriver(void* sharedContext, const Platform::DriverConfig& driverConfig) noexcept override;
|
||||
};
|
||||
|
||||
} // namespace filament
|
||||
|
||||
#endif // TNT_FILAMENT_BACKEND_WEBGPUPLATFORM_H
|
||||
@@ -0,0 +1,159 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include <backend/platforms/WebGPUPlatform.h>
|
||||
|
||||
#include "webgpu/WebGPUConstants.h"
|
||||
#include "webgpu/WebGPUDriver.h"
|
||||
|
||||
#include <backend/Platform.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/ostream.h>
|
||||
|
||||
#include <dawn/webgpu_cpp_print.h>
|
||||
#include <webgpu/webgpu_cpp.h>
|
||||
|
||||
#include <cstdint>
|
||||
#include <sstream>
|
||||
|
||||
/**
|
||||
* WebGPU Backend implementation common across platforms or operating systems (at least for now).
|
||||
* Some of these functions may likely be refactored to platform/OS-specific implementations
|
||||
* over time as needed. The caller of the WebGPUPlatform doesn't need to care which is the case.
|
||||
*/
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
namespace {
|
||||
|
||||
//either returns a valid instance or panics
|
||||
[[nodiscard]] wgpu::Instance createInstance() {
|
||||
wgpu::DawnTogglesDescriptor dawnTogglesDescriptor{};
|
||||
#if defined(FILAMENT_WEBGPU_IMMEDIATE_ERROR_HANDLING)
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
FWGPU_LOGI << "setting on toggle enable_immediate_error_handling" << utils::io::endl;
|
||||
#endif
|
||||
/**
|
||||
* Have the un-captured error callback invoked immediately when an error occurs, rather than
|
||||
* waiting for the next Tick. This enables using the stack trace in which the un-captured error
|
||||
* occurred when breaking into the un-captured error callback.
|
||||
* https://crbug.com/dawn/1789
|
||||
*/
|
||||
static const char* toggleName = "enable_immediate_error_handling";
|
||||
dawnTogglesDescriptor.enabledToggleCount = 1;
|
||||
dawnTogglesDescriptor.enabledToggles = &toggleName;
|
||||
#endif
|
||||
wgpu::InstanceDescriptor instanceDescriptor{
|
||||
.nextInChain = &dawnTogglesDescriptor,
|
||||
.capabilities = {
|
||||
.timedWaitAnyEnable = true// TODO consider using pure async instead
|
||||
}
|
||||
};
|
||||
wgpu::Instance instance = wgpu::CreateInstance(&instanceDescriptor);
|
||||
FILAMENT_CHECK_POSTCONDITION(instance != nullptr) << "Unable to create webgpu instance.";
|
||||
return instance;
|
||||
}
|
||||
|
||||
}// namespace
|
||||
|
||||
wgpu::Adapter WebGPUPlatform::requestAdapter(wgpu::Surface const& surface) {
|
||||
// TODO consider power preference etc. (can be custom preferences passed to the platform or
|
||||
// based on whether this is a Mobile or Desktop system,
|
||||
// etc...)
|
||||
wgpu::RequestAdapterOptions adaptorOptions{ .compatibleSurface = surface };
|
||||
// note this just gets the first adapter
|
||||
wgpu::Adapter adapter = nullptr;
|
||||
wgpu::WaitStatus status = mInstance.WaitAny(
|
||||
mInstance.RequestAdapter(&adaptorOptions, wgpu::CallbackMode::WaitAnyOnly,
|
||||
[&adapter](wgpu::RequestAdapterStatus const status,
|
||||
wgpu::Adapter const& readyAdapter, wgpu::StringView const message) {
|
||||
// TODO consider more robust error handling
|
||||
FILAMENT_CHECK_POSTCONDITION(status == wgpu::RequestAdapterStatus::Success)
|
||||
<< "Unable to request a WebGPU adapter. Status "
|
||||
<< static_cast<uint32_t>(status)
|
||||
<< " with message: " << message.data;
|
||||
adapter = readyAdapter;
|
||||
}),
|
||||
UINT16_MAX);// TODO define reasonable timeout (or do this asynchronously)
|
||||
FILAMENT_CHECK_POSTCONDITION(status == wgpu::WaitStatus::Success)
|
||||
<< "Non-successful wait status requesting a WebGPU adapter "
|
||||
<< static_cast<uint32_t>(status);
|
||||
FILAMENT_CHECK_POSTCONDITION(adapter != nullptr)
|
||||
<< "Failed to get a WebGPU adapter for the platform";
|
||||
// TODO consider validating adapter has required features and/or limits
|
||||
return adapter;
|
||||
}
|
||||
|
||||
wgpu::Device WebGPUPlatform::requestDevice(wgpu::Adapter const& adapter) {
|
||||
// TODO consider passing required features and/or limits
|
||||
wgpu::DeviceDescriptor deviceDescriptor{};
|
||||
deviceDescriptor.label = "graphics_device";
|
||||
deviceDescriptor.defaultQueue.label = "default_queue";
|
||||
deviceDescriptor.SetDeviceLostCallback(wgpu::CallbackMode::AllowSpontaneous,
|
||||
[](wgpu::Device const&, wgpu::DeviceLostReason const& reason,
|
||||
wgpu::StringView message) {
|
||||
if (reason == wgpu::DeviceLostReason::Destroyed) {
|
||||
FWGPU_LOGD << "WebGPU device lost due to being destroyed (expected)"
|
||||
<< utils::io::endl;
|
||||
return;
|
||||
}
|
||||
// TODO try recreating the device instead of just panicking
|
||||
std::stringstream reasonStream{};
|
||||
reasonStream << reason;
|
||||
FILAMENT_CHECK_POSTCONDITION(reason != wgpu::DeviceLostReason::Destroyed)
|
||||
<< "WebGPU device lost: " << reasonStream.str() << " " << message.data;
|
||||
});
|
||||
deviceDescriptor.SetUncapturedErrorCallback(
|
||||
[](wgpu::Device const&, wgpu::ErrorType errorType, wgpu::StringView message) {
|
||||
std::stringstream typeStream{};
|
||||
typeStream << errorType;
|
||||
FWGPU_LOGE << "WebGPU device error: " << typeStream.str() << " " << message.data
|
||||
<< utils::io::endl;
|
||||
});
|
||||
wgpu::Device device = nullptr;
|
||||
wgpu::WaitStatus status = mInstance.WaitAny(
|
||||
adapter.RequestDevice(&deviceDescriptor, wgpu::CallbackMode::WaitAnyOnly,
|
||||
[&device](wgpu::RequestDeviceStatus const status,
|
||||
wgpu::Device const& readyDevice, wgpu::StringView const message) {
|
||||
FILAMENT_CHECK_POSTCONDITION(status == wgpu::RequestDeviceStatus::Success)
|
||||
<< "Unable to request a WebGPU device. Status: "
|
||||
<< static_cast<uint32_t>(status)
|
||||
<< " with message: " << message.data;
|
||||
device = readyDevice;
|
||||
}),
|
||||
UINT64_MAX);// TODO define reasonable timeout (or do this asynchronously)
|
||||
FILAMENT_CHECK_POSTCONDITION(status == wgpu::WaitStatus::Success)
|
||||
<< "Non-successful wait status requesting a WebGPU device "
|
||||
<< static_cast<uint32_t>(status);
|
||||
FILAMENT_CHECK_POSTCONDITION(device != nullptr)
|
||||
<< "Failed to get a WebGPU device for the platform.";
|
||||
return device;
|
||||
}
|
||||
|
||||
Driver* WebGPUPlatform::createDriver(void* sharedContext,
|
||||
const Platform::DriverConfig& /*driverConfig*/) noexcept {
|
||||
if (sharedContext) {
|
||||
FWGPU_LOGW << "sharedContext is ignored/unused in the WebGPU backend. A non-null "
|
||||
"sharedContext was provided, but it will be ignored."
|
||||
<< utils::io::endl;
|
||||
}
|
||||
return WebGPUDriver::create(*this);
|
||||
}
|
||||
|
||||
WebGPUPlatform::WebGPUPlatform()
|
||||
: mInstance(createInstance()) {}
|
||||
|
||||
}// namespace filament::backend
|
||||
@@ -0,0 +1,43 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include <backend/platforms/WebGPUPlatform.h>
|
||||
|
||||
#include <utils/Panic.h>
|
||||
|
||||
#include <webgpu/webgpu_cpp.h>
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
/**
|
||||
* Android OS specific implementation aspects of the WebGPU backend
|
||||
*/
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
wgpu::Surface WebGPUPlatform::createSurface(void* nativeWindow, uint64_t /*flags*/) {
|
||||
wgpu::SurfaceSourceAndroidNativeWindow surfaceSourceAndroidWindow{};
|
||||
surfaceSourceAndroidWindow.window = nativeWindow;
|
||||
wgpu::SurfaceDescriptor surfaceDescriptor{
|
||||
.nextInChain = &surfaceSourceAndroidWindow,
|
||||
.label = "android_surface"
|
||||
};
|
||||
wgpu::Surface surface = mInstance.CreateSurface(&surfaceDescriptor);
|
||||
FILAMENT_CHECK_POSTCONDITION(surface != nullptr) << "Unable to create Android-backed surface.";
|
||||
return surface;
|
||||
}
|
||||
|
||||
}// namespace filament::backend
|
||||
@@ -0,0 +1,81 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include <backend/platforms/WebGPUPlatform.h>
|
||||
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/ostream.h>
|
||||
|
||||
#include <webgpu/webgpu_cpp.h>
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
// Platform specific includes and defines
|
||||
#if defined(__APPLE__)
|
||||
#include <Cocoa/Cocoa.h>
|
||||
#import <QuartzCore/CAMetalLayer.h>
|
||||
#elif defined(FILAMENT_IOS)
|
||||
// Metal is not available when building for the iOS simulator on Desktop.
|
||||
#define METAL_AVAILABLE __has_include(<QuartzCore/CAMetalLayer.h>)
|
||||
#if METAL_AVAILABLE
|
||||
#import <Metal/Metal.h>
|
||||
#import <QuartzCore/CAMetalLayer.h>
|
||||
#endif
|
||||
// is this needed?
|
||||
#define METALVIEW_TAG 255
|
||||
#else
|
||||
#error Not a supported Apple + WebGPU platform
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Apple (Mac OS and IOS) specific implementation aspects of the WebGPU backend
|
||||
*/
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
wgpu::Surface WebGPUPlatform::createSurface(void* nativeWindow, uint64_t /*flags*/) {
|
||||
wgpu::Surface surface = nullptr;
|
||||
#if defined(__APPLE__)
|
||||
auto nsView = (__bridge NSView*) nativeWindow;
|
||||
FILAMENT_CHECK_POSTCONDITION(nsView) << "Unable to obtain Metal-backed NSView.";
|
||||
[nsView setWantsLayer:YES];
|
||||
id metalLayer = [CAMetalLayer layer];
|
||||
[nsView setLayer:metalLayer];
|
||||
wgpu::SurfaceSourceMetalLayer surfaceSourceMetalLayer{};
|
||||
surfaceSourceMetalLayer.layer = (__bridge void*) metalLayer;
|
||||
wgpu::SurfaceDescriptor surfaceDescriptor = {
|
||||
.nextInChain = &surfaceSourceMetalLayer,
|
||||
.label = "metal_surface",
|
||||
};
|
||||
surface = mInstance.CreateSurface(&surfaceDescriptor);
|
||||
FILAMENT_CHECK_POSTCONDITION(surface != nullptr) << "Unable to create Metal-backed surface.";
|
||||
#elif defined(FILAMENT_IOS)
|
||||
CAMetalLayer* metalLayer = (CAMetalLayer*) nativeWindow;
|
||||
wgpu::SurfaceSourceMetalLayer surfaceSourceMetalLayer{};
|
||||
surfaceSourceMetalLayer.layer = (__bridge void*) metalLayer;
|
||||
wgpu::SurfaceDescriptor surfaceDescriptor = {
|
||||
.nextInChain = &surfaceSourceMetalLayer,
|
||||
.label = "metal_surface",
|
||||
};
|
||||
surface = mInstance.CreateSurface(&surfaceDescriptor);
|
||||
FILAMENT_CHECK_POSTCONDITION(surface != nullptr) << "Unable to create Metal-backed surface.";
|
||||
#else
|
||||
#error Not a supported Apple + WebGPU platform
|
||||
#endif
|
||||
return surface;
|
||||
}
|
||||
|
||||
}// namespace filament::backend
|
||||
@@ -0,0 +1,163 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
#include <backend/platforms/WebGPUPlatform.h>
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
#include <utils/Panic.h>
|
||||
|
||||
#include <webgpu/webgpu_cpp.h>
|
||||
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
|
||||
#if defined(__linux__) || defined(__FreeBSD__)
|
||||
#define LINUX_OR_FREEBSD 1
|
||||
#endif
|
||||
|
||||
// Platform specific includes and defines
|
||||
#if defined(__linux__) && defined(FILAMENT_SUPPORTS_WAYLAND)
|
||||
#include <dlfcn.h>
|
||||
namespace {
|
||||
typedef struct _wl {
|
||||
struct wl_display* display;
|
||||
struct wl_surface* surface;
|
||||
uint32_t width;
|
||||
uint32_t height;
|
||||
} wl;
|
||||
}// namespace
|
||||
#elif defined(LINUX_OR_FREEBSD) && defined(FILAMENT_SUPPORTS_X11)
|
||||
// TODO: we should allow for headless on Linux explicitly. Right now this is the headless path
|
||||
// (with no FILAMENT_SUPPORTS_XCB or FILAMENT_SUPPORTS_XLIB).
|
||||
#include <dlfcn.h>
|
||||
#if defined(FILAMENT_SUPPORTS_XCB)
|
||||
#include <xcb/xcb.h>
|
||||
namespace {
|
||||
typedef xcb_connection_t* (*XCB_CONNECT)(const char* displayname, int* screenp);
|
||||
}// namespace
|
||||
#endif
|
||||
#if defined(FILAMENT_SUPPORTS_XLIB)
|
||||
#include <X11/Xlib.h>
|
||||
namespace {
|
||||
typedef Display* (*X11_OPEN_DISPLAY)(const char*);
|
||||
}// namespace
|
||||
#endif
|
||||
static constexpr const char* LIBRARY_X11 = "libX11.so.6";
|
||||
namespace {
|
||||
struct XEnv {
|
||||
#if defined(FILAMENT_SUPPORTS_XCB)
|
||||
XCB_CONNECT xcbConnect;
|
||||
xcb_connection_t* connection;
|
||||
#endif
|
||||
#if defined(FILAMENT_SUPPORTS_XLIB)
|
||||
X11_OPEN_DISPLAY openDisplay;
|
||||
Display* display;
|
||||
#endif
|
||||
void* library = nullptr;
|
||||
} g_x11;
|
||||
}// namespace
|
||||
#else
|
||||
#error Not a supported Linux or FeeBSD + WebGPU platform
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Linux OS specific implementation aspects of the WebGPU Backend
|
||||
*/
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
wgpu::Surface WebGPUPlatform::createSurface(void* nativeWindow, uint64_t flags) {
|
||||
wgpu::Surface surface = nullptr;
|
||||
#if defined(__linux__) && defined(FILAMENT_SUPPORTS_WAYLAND)
|
||||
wl* ptrval = reinterpret_cast<wl*>(nativeWindow);
|
||||
wgpu::SurfaceSourceWaylandSurface surfaceSourceWayland{};
|
||||
surfaceSourceWayland.display = ptrval->display;
|
||||
surfaceSourceWayland.surface = ptrval->surface;
|
||||
wgpu::SurfaceDescriptor surfaceDescriptor{
|
||||
.nextInChain = &surfaceSourceWayland,
|
||||
.label = "linux_wayland_surface"
|
||||
};
|
||||
surface = mInstance.CreateSurface(&surfaceDescriptor);
|
||||
FILAMENT_CHECK_POSTCONDITION(surface != nullptr)
|
||||
<< "Unable to create Linux Wayland-backed surface.";
|
||||
#elif defined(LINUX_OR_FREEBSD) && defined(FILAMENT_SUPPORTS_X11)
|
||||
if (g_x11.library == nullptr) {
|
||||
g_x11.library = dlopen(LIBRARY_X11, RTLD_LOCAL | RTLD_NOW);
|
||||
FILAMENT_CHECK_PRECONDITION(g_x11.library) << "Unable to open X11 library.";
|
||||
#if defined(FILAMENT_SUPPORTS_XCB)
|
||||
g_x11.xcbConnect = (XCB_CONNECT) dlsym(g_x11.library, "xcb_connect");
|
||||
int screen = 0;
|
||||
g_x11.connection = g_x11.xcbConnect(nullptr, &screen);
|
||||
#endif
|
||||
#if defined(FILAMENT_SUPPORTS_XLIB)
|
||||
g_x11.openDisplay = (X11_OPEN_DISPLAY) dlsym(g_x11.library, "XOpenDisplay");
|
||||
g_x11.display = g_x11.openDisplay(NULL);
|
||||
FILAMENT_CHECK_PRECONDITION(g_x11.display) << "Unable to open X11 display.";
|
||||
#endif
|
||||
}
|
||||
#if defined(FILAMENT_SUPPORTS_XCB) || defined(FILAMENT_SUPPORTS_XLIB)
|
||||
bool useXcb = false;
|
||||
#endif
|
||||
#if defined(FILAMENT_SUPPORTS_XCB)
|
||||
#if defined(FILAMENT_SUPPORTS_XLIB)
|
||||
useXcb = (flags & SWAP_CHAIN_CONFIG_ENABLE_XCB) != 0;
|
||||
#else
|
||||
useXcb = true;
|
||||
#endif
|
||||
if (useXcb) {
|
||||
wgpu::SurfaceSourceXCBWindow surfaceSourceXcb{};
|
||||
surfaceSourceXcb.connection = g_x11.connection;
|
||||
|
||||
// TODO: this looks really wrong, please fix!!
|
||||
surfaceSourceXcb.window = *((uint32_t*) nativeWindow);
|
||||
wgpu::SurfaceDescriptor surfaceDescriptor{
|
||||
.nextInChain = &surfaceSourceXcb,
|
||||
.label = "linux_xcb_surface"
|
||||
};
|
||||
surface = mInstance.CreateSurface(&surfaceDescriptor);
|
||||
FILAMENT_CHECK_POSTCONDITION(surface != nullptr)
|
||||
<< "Unable to create Linux (or FreeBSD) XCB-backed surface.";
|
||||
}
|
||||
#endif
|
||||
#if defined(FILAMENT_SUPPORTS_XLIB)
|
||||
if (!useXcb) {
|
||||
wgpu::SurfaceSourceXlibWindow surfaceSourceXlib{};
|
||||
surfaceSourceXlib.display = g_x11.display;
|
||||
surfaceSourceXlib.window = reinterpret_cast<uint64_t>(nativeWindow);
|
||||
wgpu::SurfaceDescriptor surfaceDescriptor{
|
||||
.nextInChain = &surfaceSourceXlib,
|
||||
.label = "linux_xlib_surface"
|
||||
};
|
||||
surface = mInstance.CreateSurface(&surfaceDescriptor);
|
||||
FILAMENT_CHECK_POSTCONDITION(surface != nullptr)
|
||||
<< "Unable to create Linux (or FreeBSD) XLib-backed surface.";
|
||||
}
|
||||
#endif
|
||||
FILAMENT_CHECK_POSTCONDITION(surface != nullptr)
|
||||
<< "Cannot create WebGPU X11 surface for Linux (or FreeBSD) OS "
|
||||
"(not built with support for XCB or XLIB?)";
|
||||
#elif defined(__linux__)
|
||||
FILAMENT_CHECK_POSTCONDITION(surface != nullptr)
|
||||
<< "Cannot create WebGPU surface for Linux (or FreeBSD) OS "
|
||||
"(not built with support for Wayland or X11?)";
|
||||
#else
|
||||
FILAMENT_CHECK_POSTCONDITION(surface != nullptr)
|
||||
<< "Not a supported (Linux) OS + WebGPU platform";
|
||||
#endif
|
||||
return surface;
|
||||
}
|
||||
|
||||
}// namespace filament::backend
|
||||
@@ -0,0 +1,53 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include <backend/platforms/WebGPUPlatform.h>
|
||||
|
||||
#include <utils/Panic.h>
|
||||
|
||||
#include <webgpu/webgpu_cpp.h>
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
/**
|
||||
* Windows OS specific implementation aspects of the WebGPU backend
|
||||
*/
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
wgpu::Surface WebGPUPlatform::createSurface(void* nativeWindow, uint64_t /*flags*/) {
|
||||
// TODO verify this is necessary for Dawn implementation as well:
|
||||
// On (at least) NVIDIA drivers, the Vulkan implementation (specifically the call to
|
||||
// vkGetPhysicalDeviceSurfaceCapabilitiesKHR()) does not correctly handle the fact that
|
||||
// each native window has its own DPI_AWARENESS_CONTEXT, and erroneously uses the context
|
||||
// of the calling thread. As a workaround, we set the current thread's DPI_AWARENESS_CONTEXT
|
||||
// to that of the native window we've been given. This isn't a perfect solution, because an
|
||||
// application could create swap chains on multiple native windows with varying DPI-awareness,
|
||||
// but even then, at least one of the windows would be guaranteed to work correctly.
|
||||
SetThreadDpiAwarenessContext(GetWindowDpiAwarenessContext((HWND) nativeWindow));
|
||||
wgpu::SurfaceSourceWindowsHWND surfaceSourceWin{};
|
||||
surfaceSourceWin.hinstance = GetModuleHandle(nullptr);
|
||||
surfaceSourceWin.hwnd = nativeWindow;
|
||||
wgpu::SurfaceDescriptor surfaceDescriptor{
|
||||
.nextInChain = &surfaceSourceWin,
|
||||
.label = "windows_surface"
|
||||
};
|
||||
wgpu::Surface surface = mInstance.CreateSurface(&surfaceDescriptor);
|
||||
FILAMENT_CHECK_POSTCONDITION(surface != nullptr) << "Unable to create Windows-backed surface.";
|
||||
return surface;
|
||||
}
|
||||
|
||||
}// namespace filament::backend
|
||||
@@ -64,9 +64,8 @@ class ColorSpace;
|
||||
* Performance
|
||||
* ===========
|
||||
*
|
||||
* Creating a new ColorGrading object may be more expensive than other Filament objects as a
|
||||
* 3D LUT may need to be generated. The generation of a 3D LUT, if necessary, may happen on
|
||||
* the CPU.
|
||||
* Creating a new ColorGrading object may be more expensive than other Filament objects as a LUT may
|
||||
* need to be generated. The generation of this LUT, if necessary, may happen on the CPU.
|
||||
*
|
||||
* Ordering
|
||||
* ========
|
||||
@@ -155,6 +154,9 @@ public:
|
||||
* 3D texture. For instance, a low quality level will use a 16x16x16 10 bit LUT, a medium
|
||||
* quality level will use a 32x32x32 10 bit LUT, a high quality will use a 32x32x32 16 bit
|
||||
* LUT, and a ultra quality will use a 64x64x64 16 bit LUT.
|
||||
*
|
||||
* This setting has no effect if generating a 1D LUT.
|
||||
*
|
||||
* This overrides the values set by format() and dimensions().
|
||||
*
|
||||
* The default quality is medium.
|
||||
@@ -169,6 +171,8 @@ public:
|
||||
* When color grading is implemented using a 3D LUT, this sets the texture format of
|
||||
* of the LUT. This overrides the value set by quality().
|
||||
*
|
||||
* This setting has no effect if generating a 1D LUT.
|
||||
*
|
||||
* The default is INTEGER
|
||||
*
|
||||
* @param format The desired format of the 3D LUT.
|
||||
@@ -181,6 +185,8 @@ public:
|
||||
* When color grading is implemented using a 3D LUT, this sets the dimension of the LUT.
|
||||
* This overrides the value set by quality().
|
||||
*
|
||||
* This setting has no effect if generating a 1D LUT.
|
||||
*
|
||||
* The default is 32
|
||||
*
|
||||
* @param dim The desired dimension of the LUT. Between 16 and 64.
|
||||
|
||||
@@ -106,6 +106,13 @@ public:
|
||||
/** @return Whether a combination of texture format, pixel format and type is valid. */
|
||||
static bool validatePixelFormatAndType(InternalFormat internalFormat, Format format, Type type) noexcept;
|
||||
|
||||
/** @return the maximum size in texels of a texture of type \p type. At least 2048 for
|
||||
* 2D textures, 256 for 3D textures. */
|
||||
static size_t getMaxTextureSize(Engine& engine, Sampler type) noexcept;
|
||||
|
||||
/** @return the maximum number of layers supported by texture arrays. At least 256. */
|
||||
static size_t getMaxArrayTextureLayers(Engine& engine) noexcept;
|
||||
|
||||
/**
|
||||
* Options for environment prefiltering into reflection map
|
||||
*
|
||||
|
||||
@@ -68,6 +68,21 @@ struct UTILS_PUBLIC ToneMapper {
|
||||
* function applied ("linear")
|
||||
*/
|
||||
virtual math::float3 operator()(math::float3 c) const noexcept = 0;
|
||||
|
||||
/**
|
||||
* If true, then this function holds that f(x) = vec3(f(x.r), f(x.g), f(x.b))
|
||||
*
|
||||
* This may be used to indicate that the color grading's LUT only requires a 1D texture instead
|
||||
* of a 3D texture, potentially saving a significant amount of memory and generation time.
|
||||
*/
|
||||
virtual bool isOneDimensional() const noexcept { return false; }
|
||||
|
||||
/**
|
||||
* True if this tonemapper only works in low-dynamic-range.
|
||||
*
|
||||
* This may be used to indicate that the color grading's LUT doesn't need to be log encoded.
|
||||
*/
|
||||
virtual bool isLDR() const noexcept { return false; }
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -79,6 +94,8 @@ struct UTILS_PUBLIC LinearToneMapper final : public ToneMapper {
|
||||
~LinearToneMapper() noexcept final;
|
||||
|
||||
math::float3 operator()(math::float3 c) const noexcept override;
|
||||
bool isOneDimensional() const noexcept override { return true; }
|
||||
bool isLDR() const noexcept override { return true; }
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -91,6 +108,8 @@ struct UTILS_PUBLIC ACESToneMapper final : public ToneMapper {
|
||||
~ACESToneMapper() noexcept final;
|
||||
|
||||
math::float3 operator()(math::float3 c) const noexcept override;
|
||||
bool isOneDimensional() const noexcept override { return false; }
|
||||
bool isLDR() const noexcept override { return false; }
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -104,6 +123,8 @@ struct UTILS_PUBLIC ACESLegacyToneMapper final : public ToneMapper {
|
||||
~ACESLegacyToneMapper() noexcept final;
|
||||
|
||||
math::float3 operator()(math::float3 c) const noexcept override;
|
||||
bool isOneDimensional() const noexcept override { return false; }
|
||||
bool isLDR() const noexcept override { return false; }
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -117,6 +138,8 @@ struct UTILS_PUBLIC FilmicToneMapper final : public ToneMapper {
|
||||
~FilmicToneMapper() noexcept final;
|
||||
|
||||
math::float3 operator()(math::float3 x) const noexcept override;
|
||||
bool isOneDimensional() const noexcept override { return true; }
|
||||
bool isLDR() const noexcept override { return false; }
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -129,6 +152,8 @@ struct UTILS_PUBLIC PBRNeutralToneMapper final : public ToneMapper {
|
||||
~PBRNeutralToneMapper() noexcept final;
|
||||
|
||||
math::float3 operator()(math::float3 x) const noexcept override;
|
||||
bool isOneDimensional() const noexcept override { return false; }
|
||||
bool isLDR() const noexcept override { return false; }
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -150,6 +175,8 @@ struct UTILS_PUBLIC AgxToneMapper final : public ToneMapper {
|
||||
~AgxToneMapper() noexcept final;
|
||||
|
||||
math::float3 operator()(math::float3 x) const noexcept override;
|
||||
bool isOneDimensional() const noexcept override { return false; }
|
||||
bool isLDR() const noexcept override { return false; }
|
||||
|
||||
AgxLook look;
|
||||
};
|
||||
@@ -194,6 +221,8 @@ struct UTILS_PUBLIC GenericToneMapper final : public ToneMapper {
|
||||
GenericToneMapper& operator=(GenericToneMapper&& rhs) noexcept;
|
||||
|
||||
math::float3 operator()(math::float3 x) const noexcept override;
|
||||
bool isOneDimensional() const noexcept override { return true; }
|
||||
bool isLDR() const noexcept override { return false; }
|
||||
|
||||
/** Returns the contrast of the curve as a strictly positive value. */
|
||||
float getContrast() const noexcept;
|
||||
@@ -256,6 +285,8 @@ struct UTILS_PUBLIC DisplayRangeToneMapper final : public ToneMapper {
|
||||
~DisplayRangeToneMapper() noexcept override;
|
||||
|
||||
math::float3 operator()(math::float3 c) const noexcept override;
|
||||
bool isOneDimensional() const noexcept override { return false; }
|
||||
bool isLDR() const noexcept override { return false; }
|
||||
};
|
||||
|
||||
} // namespace filament
|
||||
|
||||
@@ -2306,36 +2306,11 @@ void PostProcessManager::colorGradingPrepareSubpass(DriverApi& driver,
|
||||
const FColorGrading* colorGrading, ColorGradingConfig const& colorGradingConfig,
|
||||
VignetteOptions const& vignetteOptions, uint32_t const width, uint32_t const height) noexcept {
|
||||
|
||||
float4 const vignetteParameters = getVignetteParameters(vignetteOptions, width, height);
|
||||
|
||||
auto const& material = getPostProcessMaterial("colorGradingAsSubpass");
|
||||
FMaterialInstance* const mi = PostProcessMaterial::getMaterialInstance(mEngine, material);
|
||||
|
||||
mi->setParameter("lut", colorGrading->getHwHandle(), {
|
||||
.filterMag = SamplerMagFilter::LINEAR,
|
||||
.filterMin = SamplerMinFilter::LINEAR,
|
||||
.wrapS = SamplerWrapMode::CLAMP_TO_EDGE,
|
||||
.wrapT = SamplerWrapMode::CLAMP_TO_EDGE,
|
||||
.wrapR = SamplerWrapMode::CLAMP_TO_EDGE,
|
||||
.anisotropyLog2 = 0
|
||||
});
|
||||
const float lutDimension = float(colorGrading->getDimension());
|
||||
mi->setParameter("lutSize", float2{
|
||||
0.5f / lutDimension, (lutDimension - 1.0f) / lutDimension,
|
||||
});
|
||||
|
||||
const float temporalNoise = mUniformDistribution(mEngine.getRandomEngine());
|
||||
|
||||
mi->setParameter("vignette", vignetteParameters);
|
||||
mi->setParameter("vignetteColor", vignetteOptions.color);
|
||||
mi->setParameter("dithering", colorGradingConfig.dithering);
|
||||
mi->setParameter("outputLuminance", colorGradingConfig.outputLuminance);
|
||||
mi->setParameter("temporalNoise", temporalNoise);
|
||||
auto& material = getPostProcessMaterial("colorGradingAsSubpass");
|
||||
FMaterialInstance* const mi =
|
||||
configureColorGradingMaterial(material, colorGrading, colorGradingConfig,
|
||||
vignetteOptions, width, height);
|
||||
mi->commit(driver);
|
||||
|
||||
// load both variants
|
||||
material.getMaterial(mEngine, PostProcessVariant::OPAQUE);
|
||||
material.getMaterial(mEngine, PostProcessVariant::TRANSLUCENT);
|
||||
}
|
||||
|
||||
void PostProcessManager::colorGradingSubpass(DriverApi& driver,
|
||||
@@ -2487,22 +2462,14 @@ FrameGraphId<FrameGraphTexture> PostProcessManager::colorGrading(FrameGraph& fg,
|
||||
|
||||
auto const& out = resources.getRenderPassInfo();
|
||||
|
||||
auto const& material = getPostProcessMaterial("colorGrading");
|
||||
|
||||
PostProcessVariant const variant = colorGradingConfig.translucent ?
|
||||
PostProcessVariant::TRANSLUCENT : PostProcessVariant::OPAQUE;
|
||||
auto const& input = resources.getDescriptor(data.input);
|
||||
auto const& output = resources.getDescriptor(data.output);
|
||||
|
||||
auto& material = getPostProcessMaterial("colorGrading");
|
||||
FMaterialInstance* const mi =
|
||||
PostProcessMaterial::getMaterialInstance(mEngine, material, variant);
|
||||
configureColorGradingMaterial(material, colorGrading, colorGradingConfig,
|
||||
vignetteOptions, output.width, output.height);
|
||||
|
||||
mi->setParameter("lut", colorGrading->getHwHandle(), {
|
||||
.filterMag = SamplerMagFilter::LINEAR,
|
||||
.filterMin = SamplerMinFilter::LINEAR
|
||||
});
|
||||
const float lutDimension = float(colorGrading->getDimension());
|
||||
mi->setParameter("lutSize", float2{
|
||||
0.5f / lutDimension, (lutDimension - 1.0f) / lutDimension,
|
||||
});
|
||||
mi->setParameter("colorBuffer", colorTexture, { /* shader uses texelFetch */ });
|
||||
mi->setParameter("bloomBuffer", bloomTexture, {
|
||||
.filterMag = SamplerMagFilter::LINEAR,
|
||||
@@ -2534,19 +2501,7 @@ FrameGraphId<FrameGraphTexture> PostProcessManager::colorGrading(FrameGraph& fg,
|
||||
bloomParameters.y = 1.0f - bloomParameters.x;
|
||||
}
|
||||
|
||||
auto const& input = resources.getDescriptor(data.input);
|
||||
auto const& output = resources.getDescriptor(data.output);
|
||||
float4 const vignetteParameters = getVignetteParameters(
|
||||
vignetteOptions, output.width, output.height);
|
||||
|
||||
const float temporalNoise = mUniformDistribution(mEngine.getRandomEngine());
|
||||
|
||||
mi->setParameter("dithering", colorGradingConfig.dithering);
|
||||
mi->setParameter("bloom", bloomParameters);
|
||||
mi->setParameter("vignette", vignetteParameters);
|
||||
mi->setParameter("vignetteColor", vignetteOptions.color);
|
||||
mi->setParameter("outputLuminance", colorGradingConfig.outputLuminance);
|
||||
mi->setParameter("temporalNoise", temporalNoise);
|
||||
mi->setParameter("viewport", float4{
|
||||
float(vp.left) / input.width,
|
||||
float(vp.bottom) / input.height,
|
||||
@@ -2554,7 +2509,9 @@ FrameGraphId<FrameGraphTexture> PostProcessManager::colorGrading(FrameGraph& fg,
|
||||
float(vp.height) / input.height
|
||||
});
|
||||
|
||||
commitAndRenderFullScreenQuad(driver, out, mi, variant);
|
||||
commitAndRenderFullScreenQuad(driver, out, mi,
|
||||
colorGradingConfig.translucent
|
||||
? PostProcessVariant::TRANSLUCENT : PostProcessVariant::OPAQUE);
|
||||
}
|
||||
);
|
||||
|
||||
@@ -2692,11 +2649,70 @@ void PostProcessManager::configureTemporalAntiAliasingMaterial(
|
||||
setConstantParameter(ma, "varianceGamma", taaOptions.varianceGamma);
|
||||
if (dirty) {
|
||||
ma->invalidate();
|
||||
// TODO: call Material::compile(), we can't si that now because it works only
|
||||
// TODO: call Material::compile(), we can't do that now because it works only
|
||||
// with surface materials
|
||||
}
|
||||
}
|
||||
|
||||
FMaterialInstance* PostProcessManager::configureColorGradingMaterial(
|
||||
PostProcessMaterial& material, FColorGrading const* colorGrading,
|
||||
ColorGradingConfig const& colorGradingConfig, VignetteOptions const& vignetteOptions,
|
||||
uint32_t const width, uint32_t const height) noexcept {
|
||||
FMaterial* const ma = material.getMaterial(mEngine);
|
||||
bool dirty = false;
|
||||
|
||||
auto setConstantParameter =
|
||||
[&dirty](FMaterial* const material, std::string_view const name, auto value) noexcept {
|
||||
auto id = material->getSpecializationConstantId(name);
|
||||
if (id.has_value()) {
|
||||
if (material->setConstant(id.value(), value)) {
|
||||
dirty = true;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
setConstantParameter(ma, "isOneDimensional", colorGrading->isOneDimensional());
|
||||
setConstantParameter(ma, "isLDR", colorGrading->isLDR());
|
||||
|
||||
if (dirty) {
|
||||
ma->invalidate();
|
||||
// TODO: call Material::compile(), we can't do that now because it works only
|
||||
// with surface materials
|
||||
}
|
||||
|
||||
PostProcessVariant const variant = colorGradingConfig.translucent ?
|
||||
PostProcessVariant::TRANSLUCENT : PostProcessVariant::OPAQUE;
|
||||
FMaterialInstance* const mi =
|
||||
PostProcessMaterial::getMaterialInstance(mEngine, material, variant);
|
||||
|
||||
const SamplerParams params = {
|
||||
.filterMag = SamplerMagFilter::LINEAR,
|
||||
.filterMin = SamplerMinFilter::LINEAR,
|
||||
.wrapS = SamplerWrapMode::CLAMP_TO_EDGE,
|
||||
.wrapT = SamplerWrapMode::CLAMP_TO_EDGE,
|
||||
.wrapR = SamplerWrapMode::CLAMP_TO_EDGE,
|
||||
.anisotropyLog2 = 0
|
||||
};
|
||||
|
||||
mi->setParameter("lut", colorGrading->getHwHandle(), params);
|
||||
|
||||
const float lutDimension = float(colorGrading->getDimension());
|
||||
mi->setParameter("lutSize", float2{
|
||||
0.5f / lutDimension, (lutDimension - 1.0f) / lutDimension,
|
||||
});
|
||||
|
||||
const float temporalNoise = mUniformDistribution(mEngine.getRandomEngine());
|
||||
|
||||
float4 const vignetteParameters = getVignetteParameters(vignetteOptions, width, height);
|
||||
mi->setParameter("vignette", vignetteParameters);
|
||||
mi->setParameter("vignetteColor", vignetteOptions.color);
|
||||
mi->setParameter("dithering", colorGradingConfig.dithering);
|
||||
mi->setParameter("outputLuminance", colorGradingConfig.outputLuminance);
|
||||
mi->setParameter("temporalNoise", temporalNoise);
|
||||
|
||||
return mi;
|
||||
}
|
||||
|
||||
FrameGraphId<FrameGraphTexture> PostProcessManager::taa(FrameGraph& fg,
|
||||
FrameGraphId<FrameGraphTexture> input,
|
||||
FrameGraphId<FrameGraphTexture> const depth,
|
||||
|
||||
@@ -401,6 +401,13 @@ public:
|
||||
FMaterialInstance const* mi,
|
||||
PostProcessVariant variant = PostProcessVariant::OPAQUE) const noexcept;
|
||||
|
||||
// Sets the necessary spec constants and uniforms common to both colorGrading.mat and
|
||||
// colorGradingAsSubpass.mat.
|
||||
FMaterialInstance* configureColorGradingMaterial(
|
||||
PostProcessMaterial& material, FColorGrading const* colorGrading,
|
||||
ColorGradingConfig const& colorGradingConfig, VignetteOptions const& vignetteOptions,
|
||||
uint32_t const width, uint32_t const height) noexcept;
|
||||
|
||||
private:
|
||||
backend::RenderPrimitiveHandle mFullScreenQuadRph;
|
||||
backend::VertexBufferInfoHandle mFullScreenQuadVbih;
|
||||
|
||||
@@ -108,4 +108,12 @@ bool Texture::validatePixelFormatAndType(InternalFormat internalFormat, Format f
|
||||
return FTexture::validatePixelFormatAndType(internalFormat, format, type);
|
||||
}
|
||||
|
||||
size_t Texture::getMaxTextureSize(Engine& engine, Sampler type) noexcept {
|
||||
return FTexture::getMaxTextureSize(downcast(engine), type);
|
||||
|
||||
}
|
||||
size_t Texture::getMaxArrayTextureLayers(Engine& engine) noexcept {
|
||||
return FTexture::getMaxArrayTextureLayers(downcast(engine));
|
||||
}
|
||||
|
||||
} // namespace filament
|
||||
|
||||
@@ -35,7 +35,6 @@
|
||||
|
||||
#include <cmath>
|
||||
#include <cstdlib>
|
||||
#include <mutex>
|
||||
#include <tuple>
|
||||
|
||||
namespace filament {
|
||||
@@ -581,8 +580,11 @@ static float3 luminanceScaling(float3 x,
|
||||
// Quality
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
static std::tuple<TextureFormat, PixelDataFormat, PixelDataType>
|
||||
selectLutTextureParams(ColorGrading::LutFormat const lutFormat) noexcept {
|
||||
static std::tuple<TextureFormat, PixelDataFormat, PixelDataType> selectLutTextureParams(
|
||||
ColorGrading::LutFormat const lutFormat, const bool isOneDimensional) noexcept {
|
||||
if (isOneDimensional) {
|
||||
return { TextureFormat::R16F, PixelDataFormat::R, PixelDataType::HALF };
|
||||
}
|
||||
// We use RGBA16F for high quality modes instead of RGB16F because RGB16F
|
||||
// is not supported everywhere
|
||||
switch (lutFormat) {
|
||||
@@ -658,27 +660,44 @@ FColorGrading::FColorGrading(FEngine& engine, const Builder& builder) {
|
||||
|
||||
DriverApi& driver = engine.getDriverApi();
|
||||
|
||||
Config c;
|
||||
// This lock protects the data inside Config, which is written to by the Filament thread,
|
||||
// and read from multiple Job threads.
|
||||
Mutex configLock;
|
||||
{
|
||||
std::lock_guard<Mutex> const lock(configLock);
|
||||
c.lutDimension = builder->dimension;
|
||||
c.adaptationTransform = adaptationTransform(builder->whiteBalance);
|
||||
c.colorGradingIn = selectColorGradingTransformIn(builder->toneMapping);
|
||||
c.colorGradingOut = selectColorGradingTransformOut(builder->toneMapping);
|
||||
c.colorGradingLuminance = selectColorGradingLuminance(builder->toneMapping);
|
||||
c.oetf = selectOETF(builder->outputColorSpace);
|
||||
// XXX: The following two conditions also only hold true as long as the input and output color
|
||||
// spaces are the same, but we currently don't check that. We must revise these conditions if we
|
||||
// ever handle this case.
|
||||
mIsOneDimensional = !builder->hasAdjustments && !builder->luminanceScaling
|
||||
&& builder->toneMapper->isOneDimensional()
|
||||
&& engine.features.engine.color_grading.use_1d_lut;
|
||||
mIsLDR = mIsOneDimensional && builder->toneMapper->isLDR();
|
||||
|
||||
const Config config = {
|
||||
mIsOneDimensional ? 512u : builder->dimension,
|
||||
adaptationTransform(builder->whiteBalance),
|
||||
selectColorGradingTransformIn(builder->toneMapping),
|
||||
selectColorGradingTransformOut(builder->toneMapping),
|
||||
selectColorGradingLuminance(builder->toneMapping),
|
||||
selectOETF(builder->outputColorSpace),
|
||||
};
|
||||
|
||||
mDimension = config.lutDimension;
|
||||
|
||||
uint32_t width;
|
||||
uint32_t height;
|
||||
uint32_t depth;
|
||||
if (mIsOneDimensional) {
|
||||
width = config.lutDimension;
|
||||
height = 1;
|
||||
depth = 1;
|
||||
} else {
|
||||
width = config.lutDimension;
|
||||
height = config.lutDimension;
|
||||
depth = config.lutDimension;
|
||||
}
|
||||
|
||||
mDimension = c.lutDimension;
|
||||
|
||||
size_t lutElementCount = c.lutDimension * c.lutDimension * c.lutDimension;
|
||||
size_t elementSize = sizeof(half4);
|
||||
size_t lutElementCount = width * height * depth;
|
||||
size_t elementSize = mIsOneDimensional ? sizeof(half) : sizeof(half4);
|
||||
void* data = malloc(lutElementCount * elementSize);
|
||||
|
||||
auto [textureFormat, format, type] = selectLutTextureParams(builder->format);
|
||||
auto [textureFormat, format, type] =
|
||||
selectLutTextureParams(builder->format, mIsOneDimensional);
|
||||
assert_invariant(FTexture::isTextureFormatSupported(engine, textureFormat));
|
||||
assert_invariant(FTexture::validatePixelFormatAndType(textureFormat, format, type));
|
||||
|
||||
@@ -688,170 +707,185 @@ FColorGrading::FColorGrading(FEngine& engine, const Builder& builder) {
|
||||
converted = malloc(lutElementCount * sizeof(uint32_t));
|
||||
}
|
||||
|
||||
auto hdrColorAt = [builder, config](size_t r, size_t g, size_t b) {
|
||||
float3 v = float3{r, g, b} * (1.0f / float(config.lutDimension - 1u));
|
||||
|
||||
// LogC encoding
|
||||
v = LogC_to_linear(v);
|
||||
|
||||
// Kill negative values near 0.0f due to imprecision in the log conversion
|
||||
v = max(v, 0.0f);
|
||||
|
||||
if (builder->hasAdjustments) {
|
||||
// Exposure
|
||||
v = adjustExposure(v, builder->exposure);
|
||||
|
||||
// Purkinje shift ("low-light" vision)
|
||||
v = scotopicAdaptation(v, builder->nightAdaptation);
|
||||
}
|
||||
|
||||
// Move to color grading color space
|
||||
v = config.colorGradingIn * v;
|
||||
|
||||
if (builder->hasAdjustments) {
|
||||
// White balance
|
||||
v = chromaticAdaptation(v, config.adaptationTransform);
|
||||
|
||||
// Kill negative values before the next transforms
|
||||
v = max(v, 0.0f);
|
||||
|
||||
// Channel mixer
|
||||
v = channelMixer(v, builder->outRed, builder->outGreen, builder->outBlue);
|
||||
|
||||
// Shadows/mid-tones/highlights
|
||||
v = tonalRanges(v, config.colorGradingLuminance,
|
||||
builder->shadows, builder->midtones, builder->highlights,
|
||||
builder->tonalRanges);
|
||||
|
||||
// The adjustments below behave better in log space
|
||||
v = linear_to_LogC(v);
|
||||
|
||||
// ASC CDL
|
||||
v = colorDecisionList(v, builder->slope, builder->offset, builder->power);
|
||||
|
||||
// Contrast in log space
|
||||
v = contrast(v, builder->contrast);
|
||||
|
||||
// Back to linear space
|
||||
v = LogC_to_linear(v);
|
||||
|
||||
// Vibrance in linear space
|
||||
v = vibrance(v, config.colorGradingLuminance, builder->vibrance);
|
||||
|
||||
// Saturation in linear space
|
||||
v = saturation(v, config.colorGradingLuminance, builder->saturation);
|
||||
|
||||
// Kill negative values before curves
|
||||
v = max(v, 0.0f);
|
||||
|
||||
// RGB curves
|
||||
v = curves(v,
|
||||
builder->shadowGamma, builder->midPoint, builder->highlightScale);
|
||||
}
|
||||
|
||||
// Tone mapping
|
||||
if (builder->luminanceScaling) {
|
||||
v = luminanceScaling(v, *builder->toneMapper, config.colorGradingLuminance);
|
||||
} else {
|
||||
v = (*builder->toneMapper)(v);
|
||||
}
|
||||
|
||||
// Go back to display color space
|
||||
v = config.colorGradingOut * v;
|
||||
|
||||
// Apply gamut mapping
|
||||
if (builder->gamutMapping) {
|
||||
// TODO: This should depend on the output color space
|
||||
v = gamutMapping_sRGB(v);
|
||||
}
|
||||
|
||||
// TODO: We should convert to the output color space if we use a working
|
||||
// color space that's not sRGB
|
||||
// TODO: Allow the user to customize the output color space
|
||||
|
||||
// We need to clamp for the output transfer function
|
||||
v = saturate(v);
|
||||
|
||||
// Apply OETF
|
||||
v = config.oetf(v);
|
||||
|
||||
return v;
|
||||
};
|
||||
|
||||
//auto now = std::chrono::steady_clock::now();
|
||||
|
||||
// Multithreadedly generate the tone mapping 3D look-up table using 32 jobs
|
||||
// Slices are 8 KiB (128 cache lines) apart.
|
||||
// This takes about 3-6ms on Android in Release
|
||||
JobSystem& js = engine.getJobSystem();
|
||||
auto *slices = js.createJob();
|
||||
for (size_t b = 0; b < c.lutDimension; b++) {
|
||||
auto *job = js.createJob(slices,
|
||||
[data, converted, b, &c, &configLock, builder](JobSystem&, JobSystem::Job*) {
|
||||
Config config;
|
||||
{
|
||||
std::lock_guard<Mutex> lock(configLock);
|
||||
config = c;
|
||||
if (mIsOneDimensional) {
|
||||
half* UTILS_RESTRICT p = (half*) data;
|
||||
if (mIsLDR) {
|
||||
for (size_t rgb = 0; rgb < config.lutDimension; rgb++) {
|
||||
float3 v = float3(rgb) * (1.0f / float(config.lutDimension - 1u));
|
||||
|
||||
v = (*builder->toneMapper)(float3(v));
|
||||
|
||||
// We need to clamp for the output transfer function
|
||||
v = saturate(v);
|
||||
|
||||
// Apply OETF
|
||||
v = config.oetf(v);
|
||||
|
||||
*p++ = half(v.r);
|
||||
}
|
||||
half4* UTILS_RESTRICT p = (half4*) data + b * config.lutDimension * config.lutDimension;
|
||||
for (size_t g = 0; g < config.lutDimension; g++) {
|
||||
for (size_t r = 0; r < config.lutDimension; r++) {
|
||||
float3 v = float3{r, g, b} * (1.0f / float(config.lutDimension - 1u));
|
||||
|
||||
// LogC encoding
|
||||
v = LogC_to_linear(v);
|
||||
|
||||
// Kill negative values near 0.0f due to imprecision in the log conversion
|
||||
v = max(v, 0.0f);
|
||||
|
||||
if (builder->hasAdjustments) {
|
||||
// Exposure
|
||||
v = adjustExposure(v, builder->exposure);
|
||||
|
||||
// Purkinje shift ("low-light" vision)
|
||||
v = scotopicAdaptation(v, builder->nightAdaptation);
|
||||
} else {
|
||||
for (size_t rgb = 0; rgb < config.lutDimension; rgb++) {
|
||||
*p++ = half(hdrColorAt(rgb, rgb, rgb).r);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// Multithreadedly generate the tone mapping 3D look-up table using 32 jobs
|
||||
// Slices are 8 KiB (128 cache lines) apart.
|
||||
// This takes about 3-6ms on Android in Release
|
||||
JobSystem& js = engine.getJobSystem();
|
||||
auto *slices = js.createJob();
|
||||
for (size_t b = 0; b < config.lutDimension; b++) {
|
||||
auto* job = js.createJob(slices,
|
||||
[data, converted, b, &config, builder, &hdrColorAt](
|
||||
JobSystem&, JobSystem::Job*) {
|
||||
half4* UTILS_RESTRICT p =
|
||||
(half4*) data + b * config.lutDimension * config.lutDimension;
|
||||
for (size_t g = 0; g < config.lutDimension; g++) {
|
||||
for (size_t r = 0; r < config.lutDimension; r++) {
|
||||
*p++ = half4{hdrColorAt(r, g, b), 0.0f};
|
||||
}
|
||||
|
||||
// Move to color grading color space
|
||||
v = c.colorGradingIn * v;
|
||||
|
||||
if (builder->hasAdjustments) {
|
||||
// White balance
|
||||
v = chromaticAdaptation(v, config.adaptationTransform);
|
||||
|
||||
// Kill negative values before the next transforms
|
||||
v = max(v, 0.0f);
|
||||
|
||||
// Channel mixer
|
||||
v = channelMixer(v, builder->outRed, builder->outGreen, builder->outBlue);
|
||||
|
||||
// Shadows/mid-tones/highlights
|
||||
v = tonalRanges(v, c.colorGradingLuminance,
|
||||
builder->shadows, builder->midtones, builder->highlights,
|
||||
builder->tonalRanges);
|
||||
|
||||
// The adjustments below behave better in log space
|
||||
v = linear_to_LogC(v);
|
||||
|
||||
// ASC CDL
|
||||
v = colorDecisionList(v, builder->slope, builder->offset, builder->power);
|
||||
|
||||
// Contrast in log space
|
||||
v = contrast(v, builder->contrast);
|
||||
|
||||
// Back to linear space
|
||||
v = LogC_to_linear(v);
|
||||
|
||||
// Vibrance in linear space
|
||||
v = vibrance(v, c.colorGradingLuminance, builder->vibrance);
|
||||
|
||||
// Saturation in linear space
|
||||
v = saturation(v, c.colorGradingLuminance, builder->saturation);
|
||||
|
||||
// Kill negative values before curves
|
||||
v = max(v, 0.0f);
|
||||
|
||||
// RGB curves
|
||||
v = curves(v,
|
||||
builder->shadowGamma, builder->midPoint, builder->highlightScale);
|
||||
}
|
||||
|
||||
// Tone mapping
|
||||
if (builder->luminanceScaling) {
|
||||
v = luminanceScaling(v, *builder->toneMapper, c.colorGradingLuminance);
|
||||
} else {
|
||||
v = (*builder->toneMapper)(v);
|
||||
}
|
||||
|
||||
// Go back to display color space
|
||||
v = c.colorGradingOut * v;
|
||||
|
||||
// Apply gamut mapping
|
||||
if (builder->gamutMapping) {
|
||||
// TODO: This should depend on the output color space
|
||||
v = gamutMapping_sRGB(v);
|
||||
}
|
||||
|
||||
// TODO: We should convert to the output color space if we use a working
|
||||
// color space that's not sRGB
|
||||
// TODO: Allow the user to customize the output color space
|
||||
|
||||
// We need to clamp for the output transfer function
|
||||
v = saturate(v);
|
||||
|
||||
// Apply OETF
|
||||
v = c.oetf(v);
|
||||
|
||||
*p++ = half4{v, 0.0f};
|
||||
}
|
||||
}
|
||||
|
||||
if (converted) {
|
||||
uint32_t* const UTILS_RESTRICT dst = (uint32_t*) converted +
|
||||
b * config.lutDimension * config.lutDimension;
|
||||
half4* UTILS_RESTRICT src = (half4*) data +
|
||||
b * config.lutDimension * config.lutDimension;
|
||||
// we use a vectorize width of 8 because, on ARMv8 it allows the compiler to write eight
|
||||
// 32-bits results in one go.
|
||||
const size_t count = (config.lutDimension * config.lutDimension) & ~0x7u; // tell the compiler that we're a multiple of 8
|
||||
if (converted) {
|
||||
uint32_t* const UTILS_RESTRICT dst = (uint32_t*) converted +
|
||||
b * config.lutDimension * config.lutDimension;
|
||||
half4* UTILS_RESTRICT src = (half4*) data +
|
||||
b * config.lutDimension * config.lutDimension;
|
||||
// we use a vectorize width of 8 because, on ARMv8 it allows the compiler to
|
||||
// write eight 32-bits results in one go.
|
||||
const size_t count = (config.lutDimension * config.lutDimension) & ~0x7u; // tell the compiler that we're a multiple of 8
|
||||
#if defined(__clang__)
|
||||
#pragma clang loop vectorize_width(8)
|
||||
#pragma clang loop vectorize_width(8)
|
||||
#endif
|
||||
for (size_t i = 0; i < count; ++i) {
|
||||
float4 v{src[i]};
|
||||
uint32_t pr = uint32_t(std::floor(v.x * 1023.0f + 0.5f));
|
||||
uint32_t pg = uint32_t(std::floor(v.y * 1023.0f + 0.5f));
|
||||
uint32_t pb = uint32_t(std::floor(v.z * 1023.0f + 0.5f));
|
||||
dst[i] = (pb << 20u) | (pg << 10u) | pr;
|
||||
for (size_t i = 0; i < count; ++i) {
|
||||
float4 v{src[i]};
|
||||
uint32_t pr = uint32_t(std::floor(v.x * 1023.0f + 0.5f));
|
||||
uint32_t pg = uint32_t(std::floor(v.y * 1023.0f + 0.5f));
|
||||
uint32_t pb = uint32_t(std::floor(v.z * 1023.0f + 0.5f));
|
||||
dst[i] = (pb << 20u) | (pg << 10u) | pr;
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
js.run(job);
|
||||
}
|
||||
|
||||
});
|
||||
js.run(job);
|
||||
// TODO: Should we do a runAndRetain() and defer the wait() + texture creation until
|
||||
// getHwHandle() is invoked?
|
||||
js.runAndWait(slices);
|
||||
}
|
||||
|
||||
// TODO: Should we do a runAndRetain() and defer the wait() + texture creation until
|
||||
// getHwHandle() is invoked?
|
||||
js.runAndWait(slices);
|
||||
|
||||
//std::chrono::duration<float, std::milli> duration = std::chrono::steady_clock::now() - now;
|
||||
//slog.d << "LUT generation time: " << duration.count() << " ms" << io::endl;
|
||||
|
||||
mLutHandle = driver.createTexture(
|
||||
SamplerType::SAMPLER_3D,
|
||||
1,
|
||||
textureFormat,
|
||||
1,
|
||||
c.lutDimension,
|
||||
c.lutDimension,
|
||||
c.lutDimension,
|
||||
TextureUsage::DEFAULT
|
||||
);
|
||||
|
||||
if (converted) {
|
||||
free(data);
|
||||
data = converted;
|
||||
elementSize = sizeof(uint32_t);
|
||||
}
|
||||
|
||||
// Create texture.
|
||||
mLutHandle = driver.createTexture(SamplerType::SAMPLER_3D, 1, textureFormat, 1,
|
||||
width, height, depth, TextureUsage::DEFAULT);
|
||||
|
||||
driver.update3DImage(mLutHandle, 0,
|
||||
0, 0, 0,
|
||||
c.lutDimension, c.lutDimension, c.lutDimension,
|
||||
width, height, depth,
|
||||
PixelBufferDescriptor{
|
||||
data, lutElementCount * elementSize,format, type,
|
||||
[](void* buffer, size_t, void*) { free(buffer); }
|
||||
}
|
||||
);
|
||||
data, lutElementCount * elementSize, format, type,
|
||||
[](void* buffer, size_t, void*) { free(buffer); }
|
||||
});
|
||||
}
|
||||
|
||||
FColorGrading::~FColorGrading() noexcept = default;
|
||||
|
||||
@@ -42,12 +42,15 @@ public:
|
||||
void terminate(FEngine& engine);
|
||||
|
||||
backend::TextureHandle getHwHandle() const noexcept { return mLutHandle; }
|
||||
|
||||
uint32_t getDimension() const noexcept { return mDimension; }
|
||||
bool isOneDimensional() const noexcept { return mIsOneDimensional; }
|
||||
bool isLDR() const noexcept { return mIsLDR; }
|
||||
|
||||
private:
|
||||
backend::TextureHandle mLutHandle;
|
||||
uint32_t mDimension;
|
||||
bool mIsOneDimensional;
|
||||
bool mIsLDR;
|
||||
};
|
||||
|
||||
FILAMENT_DOWNCAST(ColorGrading)
|
||||
|
||||
@@ -687,6 +687,9 @@ public:
|
||||
|
||||
struct {
|
||||
struct {
|
||||
struct {
|
||||
bool use_1d_lut = false;
|
||||
} color_grading;
|
||||
struct {
|
||||
bool use_shadow_atlas = false;
|
||||
} shadows;
|
||||
@@ -719,6 +722,9 @@ public:
|
||||
{ "backend.opengl.assert_native_window_is_valid",
|
||||
"Asserts that the ANativeWindow is valid when rendering starts.",
|
||||
&features.backend.opengl.assert_native_window_is_valid, true },
|
||||
{ "engine.color_grading.use_1d_lut",
|
||||
"Uses a 1D LUT for color grading.",
|
||||
&features.engine.color_grading.use_1d_lut, false },
|
||||
{ "engine.shadows.use_shadow_atlas",
|
||||
"Uses an array of atlases to store shadow maps.",
|
||||
&features.engine.shadows.use_shadow_atlas, false },
|
||||
|
||||
@@ -153,9 +153,10 @@ Texture::Builder& Texture::Builder::name(const char* name, size_t const len) noe
|
||||
}
|
||||
|
||||
Texture* Texture::Builder::build(Engine& engine) {
|
||||
FILAMENT_CHECK_PRECONDITION(Texture::isTextureFormatSupported(engine, mImpl->mFormat))
|
||||
<< "Texture format " << uint16_t(mImpl->mFormat) << " not supported on this platform";
|
||||
|
||||
if (mImpl->mTarget != SamplerType::SAMPLER_EXTERNAL) {
|
||||
FILAMENT_CHECK_PRECONDITION(Texture::isTextureFormatSupported(engine, mImpl->mFormat))
|
||||
<< "Texture format " << uint16_t(mImpl->mFormat) << " not supported on this platform";
|
||||
}
|
||||
const bool isProtectedTexturesSupported =
|
||||
downcast(engine).getDriverApi().isProtectedTexturesSupported();
|
||||
const bool useProtectedMemory = bool(mImpl->mUsage & TextureUsage::PROTECTED);
|
||||
@@ -164,6 +165,20 @@ Texture* Texture::Builder::build(Engine& engine) {
|
||||
(isProtectedTexturesSupported && useProtectedMemory) || !useProtectedMemory)
|
||||
<< "Texture is PROTECTED but protected textures are not supported";
|
||||
|
||||
size_t const maxTextureDimension = getMaxTextureSize(engine, mImpl->mTarget);
|
||||
size_t const maxTextureDepth = (mImpl->mTarget == Sampler::SAMPLER_2D_ARRAY ||
|
||||
mImpl->mTarget == Sampler::SAMPLER_CUBEMAP_ARRAY)
|
||||
? getMaxArrayTextureLayers(engine)
|
||||
: maxTextureDimension;
|
||||
|
||||
FILAMENT_CHECK_PRECONDITION(
|
||||
mImpl->mWidth <= maxTextureDimension &&
|
||||
mImpl->mHeight <= maxTextureDimension &&
|
||||
mImpl->mDepth <= maxTextureDepth) << "Texture dimensions out of range: "
|
||||
<< "width= " << mImpl->mWidth << " (>" << maxTextureDimension << ")"
|
||||
<<", height= " << mImpl->mHeight << " (>" << maxTextureDimension << ")"
|
||||
<< ", depth= " << mImpl->mDepth << " (>" << maxTextureDepth << ")";
|
||||
|
||||
const auto validateSamplerType = [&engine = downcast(engine)](SamplerType const sampler) -> bool {
|
||||
switch (sampler) {
|
||||
case SamplerType::SAMPLER_2D:
|
||||
@@ -672,6 +687,14 @@ bool FTexture::isTextureSwizzleSupported(FEngine& engine) noexcept {
|
||||
return engine.getDriverApi().isTextureSwizzleSupported();
|
||||
}
|
||||
|
||||
size_t FTexture::getMaxTextureSize(FEngine& engine, Sampler type) noexcept {
|
||||
return engine.getDriverApi().getMaxTextureSize(type);
|
||||
}
|
||||
|
||||
size_t FTexture::getMaxArrayTextureLayers(FEngine& engine) noexcept {
|
||||
return engine.getDriverApi().getMaxArrayTextureLayers();
|
||||
}
|
||||
|
||||
size_t FTexture::computeTextureDataSize(Format const format, Type const type,
|
||||
size_t const stride, size_t const height, size_t const alignment) noexcept {
|
||||
return PixelBufferDescriptor::computeDataSize(format, type, stride, height, alignment);
|
||||
|
||||
@@ -124,6 +124,10 @@ public:
|
||||
static bool validatePixelFormatAndType(backend::TextureFormat internalFormat,
|
||||
backend::PixelDataFormat format, backend::PixelDataType type) noexcept;
|
||||
|
||||
static size_t getMaxTextureSize(FEngine& engine, Sampler type) noexcept;
|
||||
|
||||
static size_t getMaxArrayTextureLayers(FEngine& engine) noexcept;
|
||||
|
||||
bool textureHandleCanMutate() const noexcept;
|
||||
void updateLodRange(uint8_t level) noexcept;
|
||||
|
||||
|
||||
@@ -1,13 +1,29 @@
|
||||
vec3 colorGrade(mediump sampler3D lut, const vec3 x) {
|
||||
vec3 LogC_to_linear(const vec3 x) {
|
||||
// Alexa LogC EI 1000
|
||||
const float a = 5.555556;
|
||||
const float b = 0.047996;
|
||||
const float c = 0.244161 / log2(10.0);
|
||||
const float d = 0.386036;
|
||||
vec3 logc = c * log2(a * x + b) + d;
|
||||
return c * log2(a * x + b) + d;
|
||||
}
|
||||
|
||||
// Remap to sample pixel centers
|
||||
logc = materialParams.lutSize.x + logc * materialParams.lutSize.y;
|
||||
vec3 colorGrade3D(mediump sampler3D lut, const vec3 v) {
|
||||
return textureLod(lut, v, 0.0).rgb;
|
||||
}
|
||||
|
||||
return textureLod(lut, logc, 0.0).rgb;
|
||||
vec3 colorGrade1D(mediump sampler3D lut, const vec3 v) {
|
||||
return vec3(
|
||||
textureLod(lut, vec3(v.r, 0.5, 0.5), 0.0).r,
|
||||
textureLod(lut, vec3(v.g, 0.5, 0.5), 0.0).r,
|
||||
textureLod(lut, vec3(v.b, 0.5, 0.5), 0.0).r);
|
||||
}
|
||||
|
||||
vec3 colorGrade(mediump sampler3D lut, vec3 v) {
|
||||
if (!materialConstants_isLDR) {
|
||||
v = LogC_to_linear(v);
|
||||
}
|
||||
// Remap to sample pixel centers.
|
||||
v = materialParams.lutSize.x + v * materialParams.lutSize.y;
|
||||
return materialConstants_isOneDimensional
|
||||
? colorGrade1D(lut, v) : colorGrade3D(lut, v);
|
||||
}
|
||||
|
||||
@@ -66,6 +66,16 @@ material {
|
||||
precision : high
|
||||
}
|
||||
],
|
||||
constants : [
|
||||
{
|
||||
type : bool,
|
||||
name : isOneDimensional
|
||||
},
|
||||
{
|
||||
type : bool,
|
||||
name : isLDR
|
||||
}
|
||||
],
|
||||
variables : [
|
||||
vertex
|
||||
],
|
||||
@@ -154,7 +164,7 @@ void postProcess(inout PostProcessInputs postProcess) {
|
||||
}
|
||||
|
||||
// Color grading
|
||||
color.rgb = colorGrade(materialParams_lut, color.rgb);
|
||||
color.rgb = colorGrade(materialParams_lut, color.rgb);
|
||||
|
||||
// output in premultiplied alpha
|
||||
#if !POST_PROCESS_OPAQUE
|
||||
|
||||
@@ -32,6 +32,16 @@ material {
|
||||
name : vignetteColor
|
||||
}
|
||||
],
|
||||
constants : [
|
||||
{
|
||||
type : bool,
|
||||
name : isOneDimensional
|
||||
},
|
||||
{
|
||||
type : bool,
|
||||
name : isLDR
|
||||
}
|
||||
],
|
||||
subpasses : [
|
||||
{
|
||||
type : subpassInput,
|
||||
@@ -78,6 +88,10 @@ fragment {
|
||||
void dummy(){}
|
||||
|
||||
vec4 resolveFragment() {
|
||||
#ifdef TARGET_WEBGPU_ENVIRONMENT
|
||||
//WebGPU Can not handle subpasses.
|
||||
return vec4(0,0,0,1);
|
||||
#else
|
||||
#if POST_PROCESS_OPAQUE
|
||||
return vec4(subpassLoad(materialParams_colorBuffer).rgb, 1.0);
|
||||
#else
|
||||
@@ -85,6 +99,7 @@ vec4 resolveFragment() {
|
||||
color.rgb *= 1.0 / (color.a + FLT_EPS);
|
||||
return color;
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
void postProcess(inout PostProcessInputs postProcess) {
|
||||
@@ -98,7 +113,7 @@ void postProcess(inout PostProcessInputs postProcess) {
|
||||
}
|
||||
|
||||
// Color grading
|
||||
color.rgb = colorGrade(materialParams_lut, color.rgb);
|
||||
color.rgb = colorGrade(materialParams_lut, color.rgb);
|
||||
|
||||
// output in premultiplied alpha
|
||||
#if !POST_PROCESS_OPAQUE
|
||||
|
||||
@@ -39,11 +39,16 @@ fragment {
|
||||
void dummy(){}
|
||||
|
||||
vec4 resolveFragment() {
|
||||
#ifdef TARGET_WEBGPU_ENVIRONMENT
|
||||
//WebGPU Can not handle subpasses.
|
||||
return vec4(0,0,0,1);
|
||||
#else
|
||||
#if POST_PROCESS_OPAQUE
|
||||
return vec4(subpassLoad(materialParams_colorBuffer).rgb, 1.0);
|
||||
#else
|
||||
return subpassLoad(materialParams_colorBuffer);
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
void postProcess(inout PostProcessInputs postProcess) {
|
||||
|
||||
@@ -88,7 +88,12 @@ void minLeftMaxRight(inout vec4 a, inout vec4 b, inout vec4 c, inout vec4 d, ino
|
||||
|
||||
// - we can't use a function because offset must be a constant expression
|
||||
// - we can't use line continuation because that's not supported on desktop
|
||||
#ifdef TARGET_WEBGPU_ENVIRONMENT
|
||||
//WebGPU can not handle texelFetchOffset without an error about "ConstOffset is only permitted...".
|
||||
#define makeSample(ij, o) vec4(texelFetch(materialParams_dof, ij+o, 0).rgb, texelFetch(materialParams_alpha, ij+o, 0).r)
|
||||
#else
|
||||
#define makeSample(ij, o) vec4(texelFetchOffset(materialParams_dof, ij, 0, o).rgb, texelFetchOffset(materialParams_alpha, ij, 0, o).r)
|
||||
#endif
|
||||
|
||||
vec4 median(ivec2 ij) {
|
||||
vec4 v[9];
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
Pod::Spec.new do |spec|
|
||||
spec.name = "Filament"
|
||||
spec.version = "1.58.0"
|
||||
spec.version = "1.58.1"
|
||||
spec.license = { :type => "Apache 2.0", :file => "LICENSE" }
|
||||
spec.homepage = "https://google.github.io/filament"
|
||||
spec.authors = "Google LLC."
|
||||
spec.summary = "Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WASM/WebGL."
|
||||
spec.platform = :ios, "11.0"
|
||||
spec.source = { :http => "https://github.com/google/filament/releases/download/v1.58.0/filament-v1.58.0-ios.tgz" }
|
||||
spec.source = { :http => "https://github.com/google/filament/releases/download/v1.58.1/filament-v1.58.1-ios.tgz" }
|
||||
|
||||
# Fix linking error with Xcode 12; we do not yet support the simulator on Apple silicon.
|
||||
spec.pod_target_xcconfig = {
|
||||
|
||||
@@ -31,13 +31,17 @@ if (WIN32)
|
||||
set(SRCS ${SRCS} src/BlueGLCoreWindowsImpl.S)
|
||||
endif()
|
||||
elseif (APPLE AND NOT IOS)
|
||||
set(SRCS ${SRCS} src/BlueGLDarwin.cpp)
|
||||
if (FILAMENT_SUPPORTS_OSMESA)
|
||||
set(SRCS ${SRCS} src/BlueGLOSMesa.cpp)
|
||||
else()
|
||||
set(SRCS ${SRCS} src/BlueGLDarwin.cpp)
|
||||
endif()
|
||||
set(SRCS ${SRCS} src/BlueGLCoreDarwinUniversalImpl.S)
|
||||
elseif(LINUX)
|
||||
if(FILAMENT_SUPPORTS_EGL_ON_LINUX)
|
||||
if (FILAMENT_SUPPORTS_EGL_ON_LINUX)
|
||||
set(SRCS ${SRCS} src/BlueGLLinuxEGL.cpp)
|
||||
elseif(FILAMENT_SUPPORTS_OSMESA)
|
||||
set(SRCS ${SRCS} src/BlueGLLinuxOSMesa.cpp)
|
||||
elseif (FILAMENT_SUPPORTS_OSMESA)
|
||||
set(SRCS ${SRCS} src/BlueGLOSMesa.cpp)
|
||||
else()
|
||||
set(SRCS ${SRCS} src/BlueGLLinux.cpp)
|
||||
endif()
|
||||
@@ -53,7 +57,11 @@ include_directories(${PUBLIC_HDR_DIR})
|
||||
add_library(${TARGET} STATIC ${PUBLIC_HDRS} ${SRCS})
|
||||
|
||||
if(FILAMENT_SUPPORTS_OSMESA)
|
||||
target_compile_options(${TARGET} PRIVATE -I${FILAMENT_OSMESA_PATH}/include/GL)
|
||||
if (APPLE)
|
||||
target_compile_options(${TARGET} PRIVATE -I${FILAMENT_OSMESA_PATH}/include)
|
||||
else()
|
||||
target_compile_options(${TARGET} PRIVATE -I${FILAMENT_OSMESA_PATH}/include/GL)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# specify where the public headers of this library are
|
||||
|
||||
@@ -17,42 +17,64 @@
|
||||
#include <dlfcn.h>
|
||||
#include <string.h>
|
||||
|
||||
#if defined(__linux__)
|
||||
|
||||
#include <osmesa.h>
|
||||
|
||||
// This is to ensure that linking during compilation will not fail even if
|
||||
// OSMesaGetProcAddress is not linked.
|
||||
__attribute__((weak)) OSMESAproc OSMesaGetProcAddress(char const*);
|
||||
|
||||
#elif defined(__APPLE__)
|
||||
|
||||
#include <GL/osmesa.h>
|
||||
|
||||
#endif // __linux__
|
||||
|
||||
#if defined(__linux__)
|
||||
#endif
|
||||
|
||||
namespace bluegl {
|
||||
|
||||
namespace {
|
||||
using ProcAddressFunc = void*(*)(char const* funcName);
|
||||
}
|
||||
|
||||
// This is to ensure that linking during compilation will not fail even if
|
||||
// OSMesaGetProcAddress is not linked.
|
||||
__attribute__((weak)) OSMESAproc OSMesaGetProcAddress(char const*);
|
||||
|
||||
struct Driver {
|
||||
ProcAddressFunc OSMesaGetProcAddress;
|
||||
void* library;
|
||||
} g_driver = {nullptr, nullptr};
|
||||
|
||||
bool initBinder() {
|
||||
constexpr char const* libraryNames[] = {"libOSMesa.so", "libosmesa.so"};
|
||||
static constexpr char const* libraryNames[] = {
|
||||
#if defined(__linux__)
|
||||
"libOSMesa.so",
|
||||
"libosmesa.so",
|
||||
#elif defined(__APPLE__)
|
||||
"libOSMesa.dylib",
|
||||
#endif
|
||||
};
|
||||
for (char const* name: libraryNames) {
|
||||
g_driver.library = dlopen(name, RTLD_GLOBAL | RTLD_NOW);
|
||||
if (g_driver.library) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!g_driver.library) {
|
||||
// The library has been linked explicitly during compile.
|
||||
g_driver.OSMesaGetProcAddress = (ProcAddressFunc) dlsym(RTLD_LOCAL, "OSMesaGetProcAddress");
|
||||
} else {
|
||||
if (g_driver.library) {
|
||||
// Linking against a libosmesa.so.
|
||||
g_driver.OSMesaGetProcAddress =
|
||||
(ProcAddressFunc) dlsym(g_driver.library, "OSMesaGetProcAddress");
|
||||
}
|
||||
|
||||
#if defined(__linux__)
|
||||
else {
|
||||
// If Filament was built as a dynamic library.
|
||||
g_driver.OSMesaGetProcAddress = (ProcAddressFunc) dlsym(RTLD_LOCAL, "OSMesaGetProcAddress");
|
||||
}
|
||||
if (!g_driver.OSMesaGetProcAddress) {
|
||||
// If statically linking OSMesa.
|
||||
g_driver.OSMesaGetProcAddress = (ProcAddressFunc) OSMesaGetProcAddress;
|
||||
}
|
||||
#endif
|
||||
|
||||
return g_driver.OSMesaGetProcAddress;
|
||||
}
|
||||
@@ -12,7 +12,7 @@
|
||||
|
||||
## Capabilities
|
||||
|
||||
fgviewer is a library and web application for real-time visualization of the frame graph in Filament.
|
||||
fgviewer is a library and web application for real-time visualization of the frame graph in Filament.
|
||||
It displays active passes and resource usage, providing insights into the rendering pipeline.
|
||||
|
||||
## Setup for Desktop
|
||||
|
||||
@@ -58,7 +58,7 @@ public:
|
||||
utils::CString name;
|
||||
utils::CString value;
|
||||
};
|
||||
|
||||
|
||||
Resource(ResourceId id, utils::CString name,
|
||||
std::vector<Property> properties);
|
||||
|
||||
|
||||
@@ -17,14 +17,22 @@
|
||||
|
||||
#include "ApiHandler.h"
|
||||
|
||||
#include <__chrono/duration.h>
|
||||
#include <fgviewer/DebugServer.h>
|
||||
#include <fgviewer/JsonWriter.h>
|
||||
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/ostream.h>
|
||||
|
||||
#include <CivetServer.h>
|
||||
|
||||
#include <cstdint>
|
||||
#include <cstdio>
|
||||
#include <cstring>
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
|
||||
namespace filament::fgviewer {
|
||||
|
||||
using namespace std::chrono_literals;
|
||||
|
||||
@@ -21,36 +21,45 @@
|
||||
|
||||
#include <CivetServer.h>
|
||||
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
#include <utils/Hash.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/Mutex.h>
|
||||
#include <utils/ostream.h>
|
||||
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
|
||||
namespace filament::fgviewer {
|
||||
|
||||
// If set to 0, this serves HTML from a resgen resource. Use 1 only during local development, which
|
||||
// serves files directly from the source code tree.
|
||||
#define SERVE_FROM_SOURCE_TREE 0
|
||||
|
||||
#if SERVE_FROM_SOURCE_TREE
|
||||
|
||||
namespace {
|
||||
std::string const BASE_URL = "libs/fgviewer/web";
|
||||
} // anonymous
|
||||
|
||||
#else
|
||||
|
||||
#include "fgviewer_resources.h"
|
||||
#include <unordered_map>
|
||||
|
||||
namespace {
|
||||
|
||||
struct Asset {
|
||||
std::string_view mime;
|
||||
std::string_view data;
|
||||
};
|
||||
|
||||
std::unordered_map<std::string_view, Asset> ASSET_MAP;
|
||||
|
||||
} // anonymous
|
||||
|
||||
#endif // SERVE_FROM_SOURCE_TREE
|
||||
|
||||
namespace filament::fgviewer {
|
||||
|
||||
using namespace utils;
|
||||
|
||||
std::string_view const DebugServer::kSuccessHeader =
|
||||
|
||||
@@ -16,6 +16,11 @@
|
||||
|
||||
#include <fgviewer/FrameGraphInfo.h>
|
||||
|
||||
#include <utils/CString.h>
|
||||
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
namespace filament::fgviewer {
|
||||
|
||||
FrameGraphInfo::FrameGraphInfo(utils::CString viewName):
|
||||
|
||||
@@ -14,11 +14,15 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include <fgviewer/JsonWriter.h>
|
||||
#include <fgviewer/FrameGraphInfo.h>
|
||||
#include <fgviewer/JsonWriter.h>
|
||||
|
||||
#include <iomanip>
|
||||
#include <utils/CString.h>
|
||||
|
||||
#include <cstddef>
|
||||
#include <ostream>
|
||||
#include <sstream>
|
||||
#include <vector>
|
||||
|
||||
namespace filament::fgviewer {
|
||||
|
||||
|
||||
@@ -223,8 +223,8 @@ class FrameGraphSidePanel extends LitElement {
|
||||
return html`
|
||||
<menu-section title="${title}">
|
||||
${this.framegraphs.map(({ fgid, name }) => html`
|
||||
<div class="framegraph"
|
||||
@click="${() => this._handleFrameGraphClick(fgid)}"
|
||||
<div class="framegraph"
|
||||
@click="${() => this._handleFrameGraphClick(fgid)}"
|
||||
data-id="${fgid}">
|
||||
${fgid === this.selectedFrameGraph ? '● ' : ''}${name}
|
||||
</div>
|
||||
@@ -440,15 +440,15 @@ class FrameGraphTable extends LitElement {
|
||||
return html`
|
||||
<tr id="resource-${resourceIndex}">
|
||||
<th class="sticky-col resource ${selectedStyle}" @click="${onClickResource}">
|
||||
${hasSubresources
|
||||
${hasSubresources
|
||||
? html`
|
||||
<span class="toggle-icon"
|
||||
@click="${(e) => { e.stopPropagation(); this._toggleCollapse(resourceIndex); }}">
|
||||
${isExpanded ? '▼' : '▶'}
|
||||
</span>`
|
||||
</span>`
|
||||
: nothing}
|
||||
${resource.name}
|
||||
${hasSubresources && isExpanded ? nothing : html`(${subresourceIds.length})`}
|
||||
${hasSubresources && !isExpanded ? html`(${subresourceIds.length})` : nothing}
|
||||
</th>
|
||||
${this._renderResourceUsage(allPasses, resourceIds, DEFAULT_COLOR)}
|
||||
</tr>
|
||||
@@ -592,12 +592,12 @@ class FrameGraphViewer extends LitElement {
|
||||
return html`
|
||||
<framegraph-sidepanel id="sidepanel"
|
||||
?connected="${this.connected}"
|
||||
selected-framegraph="${this.selectedFrameGraph}"
|
||||
selected-framegraph="${this.selectedFrameGraph}"
|
||||
selected-resource="${this.selectedResourceId}">
|
||||
</framegraph-sidepanel>
|
||||
<framegraph-table id="table"
|
||||
<framegraph-table id="table"
|
||||
?connected="${this.connected}"
|
||||
selected-framegraph="${this.selectedFrameGraph}"
|
||||
selected-framegraph="${this.selectedFrameGraph}"
|
||||
selected-resource="${this.selectedResourceId}">
|
||||
</framegraph-table>
|
||||
`;
|
||||
|
||||
@@ -28,7 +28,7 @@
|
||||
namespace filament {
|
||||
|
||||
// update this when a new version of filament wouldn't work with older materials
|
||||
static constexpr size_t MATERIAL_VERSION = 57;
|
||||
static constexpr size_t MATERIAL_VERSION = 58;
|
||||
|
||||
/**
|
||||
* Supported shading models
|
||||
@@ -203,7 +203,7 @@ enum class ReflectionMode : uint8_t {
|
||||
// can't really use std::underlying_type<AttributeIndex>::type because the driver takes a uint32_t
|
||||
using AttributeBitset = utils::bitset32;
|
||||
|
||||
static constexpr size_t MATERIAL_PROPERTIES_COUNT = 29;
|
||||
static constexpr size_t MATERIAL_PROPERTIES_COUNT = 30;
|
||||
enum class Property : uint8_t {
|
||||
BASE_COLOR, //!< float4, all shading models
|
||||
ROUGHNESS, //!< float, lit shading models only
|
||||
@@ -234,6 +234,7 @@ enum class Property : uint8_t {
|
||||
BENT_NORMAL, //!< float3, all shading models only, except unlit
|
||||
SPECULAR_FACTOR, //!< float, lit shading models only, except subsurface and cloth
|
||||
SPECULAR_COLOR_FACTOR, //!< float3, lit shading models only, except subsurface and cloth
|
||||
SHADOW_STRENGTH, //!< float, [0, 1] strength of shadows received by this material
|
||||
|
||||
// when adding new Properties, make sure to update MATERIAL_PROPERTIES_COUNT
|
||||
};
|
||||
|
||||
@@ -144,6 +144,12 @@ set(FILAMAT_LIB_NAME ${CMAKE_STATIC_LIBRARY_PREFIX}filamat${CMAKE_STATIC_LIBRARY
|
||||
install(FILES "${FILAMAT_COMBINED_OUTPUT}" DESTINATION lib/${DIST_DIR} RENAME ${FILAMAT_LIB_NAME})
|
||||
install(DIRECTORY ${PUBLIC_HDR_DIR}/filamat DESTINATION include)
|
||||
|
||||
# Need to install libtint for filamat on Android.
|
||||
# See libs/filamat/CMakeLists.txt and android/filamat-android/CMakeLists.txt.
|
||||
if (ANDROID)
|
||||
target_link_libraries(${TARGET} libtint_combined)
|
||||
endif()
|
||||
|
||||
# ==================================================================================================
|
||||
# Tests
|
||||
# ==================================================================================================
|
||||
|
||||
@@ -217,12 +217,13 @@ public:
|
||||
MaterialBuilder(MaterialBuilder&& rhs) noexcept = default;
|
||||
MaterialBuilder& operator=(MaterialBuilder&& rhs) noexcept = default;
|
||||
|
||||
static constexpr size_t MATERIAL_VARIABLES_COUNT = 4;
|
||||
static constexpr size_t MATERIAL_VARIABLES_COUNT = 5;
|
||||
enum class Variable : uint8_t {
|
||||
CUSTOM0,
|
||||
CUSTOM1,
|
||||
CUSTOM2,
|
||||
CUSTOM3
|
||||
CUSTOM3,
|
||||
CUSTOM4, // CUSTOM4 is only available if the vertex attribute `color` is not required.
|
||||
// when adding more variables, make sure to update MATERIAL_VARIABLES_COUNT
|
||||
};
|
||||
|
||||
|
||||
@@ -49,7 +49,8 @@ std::unordered_map<std::string, Property> Enums::mStringToProperty = {
|
||||
{ "microThickness", Property::MICRO_THICKNESS },
|
||||
{ "bentNormal", Property::BENT_NORMAL },
|
||||
{ "specularFactor", Property::SPECULAR_FACTOR },
|
||||
{ "specularColorFactor", Property::SPECULAR_COLOR_FACTOR }
|
||||
{ "specularColorFactor", Property::SPECULAR_COLOR_FACTOR },
|
||||
{ "shadowStrength", Property::SHADOW_STRENGTH }
|
||||
};
|
||||
|
||||
template <>
|
||||
|
||||
@@ -517,24 +517,104 @@ void GLSLPostProcessor::spirvToMsl(const SpirvBlob* spirv, std::string* outMsl,
|
||||
MetalArgumentBuffer::destroy(&argBuffer);
|
||||
}
|
||||
}
|
||||
void GLSLPostProcessor::rebindImageSamplerForWGSL(std::vector<uint32_t>& spirv) {
|
||||
constexpr size_t HEADER_SIZE = 5;
|
||||
size_t const dataSize = spirv.size();
|
||||
uint32_t* data = spirv.data();
|
||||
|
||||
bool GLSLPostProcessor::spirvToWgsl(const SpirvBlob *spirv, std::string *outWsl) {
|
||||
struct Descriptor {
|
||||
uint32_t binding = 0xFFFFFFFF;
|
||||
bool fixed = false;
|
||||
};
|
||||
|
||||
std::unordered_map<uint32_t, Descriptor> descriptors;
|
||||
std::set<uint32_t> unidentifiedLoadTargets;
|
||||
std::vector<uint32_t> bindingTargets;
|
||||
|
||||
auto getDesc = [&](uint32_t var) -> Descriptor& {
|
||||
using itertype = std::unordered_map<uint32_t, Descriptor>::iterator;
|
||||
itertype itr;
|
||||
if (itr = descriptors.find(var); itr == descriptors.end()) {
|
||||
itr = descriptors.insert({var, {}}).first;
|
||||
}
|
||||
return itr->second;
|
||||
};
|
||||
|
||||
auto pass = [&](uint32_t targetOp, std::function<void(uint32_t)> f) {
|
||||
for (uint32_t cursor = HEADER_SIZE, cursorEnd = dataSize; cursor < cursorEnd;) {
|
||||
uint32_t const firstWord = data[cursor];
|
||||
uint32_t const wordCount = firstWord >> 16;
|
||||
uint32_t const op = firstWord & 0x0000FFFF;
|
||||
if (targetOp == op) {
|
||||
f(cursor+1);
|
||||
}
|
||||
cursor += wordCount;
|
||||
}
|
||||
};
|
||||
|
||||
uint32_t samplerTypeId = 0;
|
||||
pass(spv::Op::OpName, [&](uint32_t pos) {
|
||||
auto target = data[pos];
|
||||
char* name = (char*)&data[pos+1];
|
||||
std::string_view view(name);
|
||||
if (view.find("_sampler") != std::string_view::npos) {
|
||||
unidentifiedLoadTargets.insert(target);
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
// Write out the offsetted bindings
|
||||
pass(spv::Op::OpDecorate, [&](uint32_t pos) {
|
||||
uint32_t const type = data[pos + 1];
|
||||
if (type == spv::Decoration::DecorationBinding) {
|
||||
uint32_t const targetVar = data[pos];
|
||||
if (unidentifiedLoadTargets.find(targetVar) != unidentifiedLoadTargets.end()) {
|
||||
data[pos + 2] = data[pos + 2]*2 + 1;
|
||||
}
|
||||
else {
|
||||
data[pos + 2] = data[pos + 2] *2;
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
bool GLSLPostProcessor::spirvToWgsl(SpirvBlob *spirv, std::string *outWsl) {
|
||||
#if FILAMENT_SUPPORTS_WEBGPU
|
||||
//Currently no options we want to use
|
||||
const tint::spirv::reader::Options readerOpts{};
|
||||
//We need to run some opt-passes at all times to transpile to WGSL
|
||||
auto optimizer = createEmptyOptimizer();
|
||||
optimizer->RegisterPass(CreateSplitCombinedImageSamplerPass());
|
||||
//optimizer->RegisterPass(CreateResolveBindingConflictsPass());
|
||||
|
||||
optimizeSpirv(optimizer, *spirv);
|
||||
|
||||
//After splitting the image samplers, we need to remap the bindings to separate them.
|
||||
//TODO: This has issues, so use CreateResolveBindingConflictsPass instead. Mapping is less predictable but short term
|
||||
rebindImageSamplerForWGSL(*spirv);
|
||||
|
||||
//Allow non-uniform derivitives due to our nested shaders. See https://github.com/gpuweb/gpuweb/issues/3479
|
||||
const tint::spirv::reader::Options readerOpts{true};
|
||||
tint::wgsl::writer::Options writerOpts{};
|
||||
|
||||
tint::Program tintRead = tint::spirv::reader::Read(*spirv, readerOpts);
|
||||
|
||||
if (tintRead.Diagnostics().ContainsErrors()) {
|
||||
//TODO remove this if block once combined image sampler conversion works.
|
||||
if (tintRead.Diagnostics().Str().rfind("error: WGSL does not support combined image-samplers") != std::string::npos) {
|
||||
slog.w << "This tint reader error is currently ignored during WebGPU bringup: " << tintRead.Diagnostics().Str() << io::endl;
|
||||
}
|
||||
else {
|
||||
slog.e << "Tint Reader Error: " << tintRead.Diagnostics().Str() << io::endl;
|
||||
return false;
|
||||
}
|
||||
//We know errors can potentially crop up, and want the ability to ignore them if needed for sample bringup
|
||||
#ifndef FILAMENT_WEBGPU_IGNORE_TNT_READ_ERRORS
|
||||
slog.e << "Tint Reader Error: " << tintRead.Diagnostics().Str() << io::endl;
|
||||
spv_context context = spvContextCreate(SPV_ENV_VULKAN_1_1_SPIRV_1_4);
|
||||
spv_text text = nullptr;
|
||||
spv_diagnostic diagnostic = nullptr;
|
||||
spv_result_t result = spvBinaryToText(
|
||||
context,
|
||||
spirv->data(),
|
||||
spirv->size(),
|
||||
SPV_BINARY_TO_TEXT_OPTION_FRIENDLY_NAMES | SPV_BINARY_TO_TEXT_OPTION_COLOR,
|
||||
&text,
|
||||
&diagnostic);
|
||||
slog.e << "Beginning SpirV-output dump\n\n" << text->str << "\n\nEndSPIRV\n" << io::endl;
|
||||
spvTextDestroy(text);
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
tint::Result<tint::wgsl::writer::Output> wgslOut = tint::wgsl::writer::Generate(tintRead,writerOpts);
|
||||
@@ -882,10 +962,8 @@ bool GLSLPostProcessor::fullOptimization(const TShader& tShader,
|
||||
return true;
|
||||
}
|
||||
|
||||
std::shared_ptr<spvtools::Optimizer> GLSLPostProcessor::createOptimizer(
|
||||
MaterialBuilder::Optimization optimization, Config const& config) {
|
||||
std::shared_ptr<spvtools::Optimizer> GLSLPostProcessor::createEmptyOptimizer() {
|
||||
auto optimizer = std::make_shared<spvtools::Optimizer>(SPV_ENV_UNIVERSAL_1_3);
|
||||
|
||||
optimizer->SetMessageConsumer([](spv_message_level_t level,
|
||||
const char* source, const spv_position_t& position, const char* message) {
|
||||
if (!filterSpvOptimizerMessage(level)) {
|
||||
@@ -894,6 +972,12 @@ std::shared_ptr<spvtools::Optimizer> GLSLPostProcessor::createOptimizer(
|
||||
slog.e << stringifySpvOptimizerMessage(level, source, position, message)
|
||||
<< io::endl;
|
||||
});
|
||||
return optimizer;
|
||||
}
|
||||
|
||||
std::shared_ptr<spvtools::Optimizer> GLSLPostProcessor::createOptimizer(
|
||||
MaterialBuilder::Optimization optimization, Config const& config) {
|
||||
auto optimizer = createEmptyOptimizer();
|
||||
|
||||
if (optimization == MaterialBuilder::Optimization::SIZE) {
|
||||
// When optimizing for size, we don't run the SPIR-V through any size optimization passes
|
||||
@@ -918,7 +1002,7 @@ std::shared_ptr<spvtools::Optimizer> GLSLPostProcessor::createOptimizer(
|
||||
return optimizer;
|
||||
}
|
||||
|
||||
void GLSLPostProcessor::optimizeSpirv(OptimizerPtr optimizer, SpirvBlob& spirv) const {
|
||||
void GLSLPostProcessor::optimizeSpirv(OptimizerPtr optimizer, SpirvBlob& spirv) {
|
||||
if (!optimizer->Run(spirv.data(), spirv.size(), &spirv)) {
|
||||
slog.e << "SPIR-V optimizer pass failed" << io::endl;
|
||||
return;
|
||||
@@ -972,7 +1056,7 @@ void GLSLPostProcessor::registerPerformancePasses(Optimizer& optimizer, Config c
|
||||
|
||||
RegisterPass(CreateWrapOpKillPass());
|
||||
RegisterPass(CreateDeadBranchElimPass());
|
||||
RegisterPass(CreateMergeReturnPass(), MaterialBuilder::TargetApi::METAL);
|
||||
RegisterPass(CreateMergeReturnPass(), MaterialBuilder::TargetApi::METAL | MaterialBuilder::TargetApi::WEBGPU);
|
||||
RegisterPass(CreateInlineExhaustivePass());
|
||||
RegisterPass(CreateAggressiveDCEPass());
|
||||
RegisterPass(CreatePrivateToLocalPass());
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user