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pf/test-ex
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52
.github/workflows/presubmit.yml
vendored
@@ -19,6 +19,8 @@ jobs:
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
fetch-depth: 0
|
||||
- name: Run build script
|
||||
run: |
|
||||
WORKFLOW_OS=`echo \`uname\` | sed "s/Darwin/mac/" | tr [:upper:] [:lower:]`
|
||||
@@ -44,6 +46,8 @@ jobs:
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
fetch-depth: 0
|
||||
- uses: actions/setup-java@v3
|
||||
with:
|
||||
distribution: 'temurin'
|
||||
@@ -60,6 +64,8 @@ jobs:
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
fetch-depth: 0
|
||||
- name: Run build script
|
||||
run: |
|
||||
cd build/ios && printf "y" | ./build.sh presubmit
|
||||
@@ -102,9 +108,21 @@ jobs:
|
||||
uses: actions/setup-python@v5
|
||||
with:
|
||||
python-version: '3.x'
|
||||
- name: Install python prereqs
|
||||
run: pip install mako setuptools pyyaml
|
||||
- name: Run script
|
||||
- name: Cache Mesa and deps
|
||||
id: mesa-cache
|
||||
uses: actions/cache@v4 # Use a specific version
|
||||
with:
|
||||
path: |
|
||||
$HOME/Library/Caches/Homebrew
|
||||
mesa
|
||||
key: ${{ runner.os }}-mesa-deps-${{ vars.MESA_VERSION }}
|
||||
- name: Get Mesa
|
||||
id: mesa-prereq
|
||||
env:
|
||||
MESA_VERSION: ${{ vars.MESA_VERSION }}
|
||||
run: |
|
||||
bash test/utils/get_mesa.sh
|
||||
- name: Run Test
|
||||
run: |
|
||||
bash test/renderdiff/test.sh
|
||||
- uses: actions/upload-artifact@v4
|
||||
@@ -122,3 +140,31 @@ jobs:
|
||||
run: source ./build/linux/ci-common.sh && ./build.sh -W debug test_filamat filament
|
||||
- name: Run test
|
||||
run: ./out/cmake-debug/libs/filamat/test_filamat --gtest_filter=MaterialCompiler.Wgsl*
|
||||
|
||||
code-correcteness:
|
||||
name: code-correctness
|
||||
runs-on: 'macos-14-xlarge'
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
fetch-depth: 0
|
||||
- name: Set up Homebrew
|
||||
id: set-up-homebrew
|
||||
uses: Homebrew/actions/setup-homebrew@master
|
||||
- name: Set up Python
|
||||
uses: actions/setup-python@v5
|
||||
with:
|
||||
python-version: '3.x'
|
||||
- name: Install prerequisites
|
||||
run: |
|
||||
pip install pyyaml
|
||||
brew install llvm
|
||||
sudo ln -s "$(brew --prefix llvm)/bin/clang-tidy" "/usr/local/bin/clang-tidy"
|
||||
- name: Run build script
|
||||
# We need to build before clang-tidy can run analysis
|
||||
run: |
|
||||
# This will build for all three desktop backends on mac
|
||||
./build.sh -p desktop debug gltf_viewer
|
||||
- name: Run test
|
||||
run: |
|
||||
bash test/code-correctness/test.sh
|
||||
|
||||
15
.gitignore
vendored
@@ -18,3 +18,18 @@ test*.json
|
||||
results
|
||||
/compile_commands.json
|
||||
/.cache
|
||||
build/.cmake/
|
||||
build/CMakeCache.txt
|
||||
build/CMakeFiles/
|
||||
build/Makefile
|
||||
build/SPIRV-Tools*
|
||||
build/cmake_install.cmake
|
||||
build/compile_commands.json
|
||||
build/filament/
|
||||
build/include/
|
||||
build/libs/
|
||||
build/mac/ninja
|
||||
build/samples/
|
||||
build/shaders/
|
||||
build/third_party/
|
||||
build/tools/
|
||||
|
||||
@@ -334,6 +334,9 @@ if (MSVC)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CXX_STANDARD} /W0 /Zc:__cplusplus")
|
||||
else()
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CXX_STANDARD} -fstrict-aliasing -Wno-unknown-pragmas -Wno-unused-function -Wno-deprecated-declarations")
|
||||
if (APPLE)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-nullability-extension")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (FILAMENT_USE_EXTERNAL_GLES3)
|
||||
@@ -798,6 +801,7 @@ add_subdirectory(${EXTERNAL}/draco/tnt)
|
||||
add_subdirectory(${EXTERNAL}/jsmn/tnt)
|
||||
add_subdirectory(${EXTERNAL}/stb/tnt)
|
||||
add_subdirectory(${EXTERNAL}/getopt)
|
||||
add_subdirectory(${EXTERNAL}/perfetto/tnt)
|
||||
|
||||
# Note that this has to be placed after mikktspace in order for combine_static_libs to work.
|
||||
add_subdirectory(${LIBRARIES}/geometry)
|
||||
|
||||
@@ -31,7 +31,7 @@ repositories {
|
||||
}
|
||||
|
||||
dependencies {
|
||||
implementation 'com.google.android.filament:filament-android:1.59.1'
|
||||
implementation 'com.google.android.filament:filament-android:1.59.3'
|
||||
}
|
||||
```
|
||||
|
||||
@@ -51,7 +51,7 @@ Here are all the libraries available in the group `com.google.android.filament`:
|
||||
iOS projects can use CocoaPods to install the latest release:
|
||||
|
||||
```shell
|
||||
pod 'Filament', '~> 1.59.1'
|
||||
pod 'Filament', '~> 1.59.3'
|
||||
```
|
||||
|
||||
## Documentation
|
||||
|
||||
@@ -7,6 +7,16 @@ A new header is inserted each time a *tag* is created.
|
||||
Instead, if you are authoring a PR for the main branch, add your release note to
|
||||
[NEW_RELEASE_NOTES.md](./NEW_RELEASE_NOTES.md).
|
||||
|
||||
## v1.59.4
|
||||
|
||||
|
||||
## v1.59.3
|
||||
|
||||
|
||||
## v1.59.2
|
||||
|
||||
- Fix build/compile errors when upgrading to MacOS 15.4
|
||||
|
||||
## v1.59.1
|
||||
|
||||
|
||||
|
||||
@@ -142,6 +142,12 @@ abstract class MaterialCompiler extends TaskWithBinary {
|
||||
if (!exclude_vulkan) {
|
||||
matcArgs += ['-a', 'vulkan']
|
||||
}
|
||||
def include_webgpu = providers
|
||||
.gradleProperty("com.google.android.filament.include-webgpu")
|
||||
.forUseAtConfigurationTime().present
|
||||
if (include_webgpu) {
|
||||
matcArgs += ['-a', 'webgpu', '--variant-filter=skinning,stereo']
|
||||
}
|
||||
|
||||
def mat_no_opt = providers
|
||||
.gradleProperty("com.google.android.filament.matnopt")
|
||||
|
||||
@@ -26,6 +26,10 @@ add_library(utils STATIC IMPORTED)
|
||||
set_target_properties(utils PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libutils.a)
|
||||
|
||||
add_library(perfetto STATIC IMPORTED)
|
||||
set_target_properties(perfetto PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libperfetto.a)
|
||||
|
||||
add_library(filabridge STATIC IMPORTED)
|
||||
set_target_properties(filabridge PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libfilabridge.a)
|
||||
@@ -40,6 +44,7 @@ set_target_properties(shaders PROPERTIES IMPORTED_LOCATION
|
||||
|
||||
set(FILAMAT_INCLUDE_DIRS
|
||||
../../libs/utils/include
|
||||
../../third_party/perfetto
|
||||
)
|
||||
|
||||
include_directories(${FILAMENT_DIR}/include)
|
||||
@@ -55,6 +60,7 @@ target_link_libraries(filamat-jni
|
||||
filabridge
|
||||
shaders
|
||||
utils
|
||||
perfetto
|
||||
log
|
||||
smol-v
|
||||
$<$<STREQUAL:${FILAMENT_SUPPORTS_WEBGPU},ON>:tint>
|
||||
|
||||
@@ -21,6 +21,10 @@ add_library(utils STATIC IMPORTED)
|
||||
set_target_properties(utils PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libutils.a)
|
||||
|
||||
add_library(perfetto STATIC IMPORTED)
|
||||
set_target_properties(perfetto PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libperfetto.a)
|
||||
|
||||
add_library(ibl-lite STATIC IMPORTED)
|
||||
set_target_properties(ibl-lite PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libibl-lite.a)
|
||||
@@ -123,6 +127,7 @@ target_link_libraries(filament-jni
|
||||
PRIVATE android
|
||||
PRIVATE jnigraphics
|
||||
PRIVATE utils
|
||||
PRIVATE perfetto
|
||||
|
||||
# libgeometry is PUBLIC because gltfio uses it.
|
||||
PUBLIC geometry
|
||||
@@ -141,6 +146,7 @@ target_include_directories(filament-jni PRIVATE
|
||||
${FILAMENT_DIR}/include
|
||||
../../filament/backend/include
|
||||
../../third_party/robin-map
|
||||
../../third_party/perfetto
|
||||
../../libs/utils/include)
|
||||
|
||||
# Force a relink when the version script is changed:
|
||||
|
||||
@@ -35,6 +35,10 @@ add_library(utils STATIC IMPORTED)
|
||||
set_target_properties(utils PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libutils.a)
|
||||
|
||||
add_library(perfetto STATIC IMPORTED)
|
||||
set_target_properties(perfetto PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libperfetto.a)
|
||||
|
||||
add_library(uberzlib STATIC IMPORTED)
|
||||
set_target_properties(uberzlib PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libuberzlib.a)
|
||||
@@ -121,6 +125,7 @@ set(GLTFIO_INCLUDE_DIRS
|
||||
../../third_party/meshoptimizer/src
|
||||
../../third_party/robin-map
|
||||
../../third_party/stb
|
||||
../../third_party/perfetto
|
||||
../../libs/utils/include
|
||||
../../libs/ktxreader/include
|
||||
)
|
||||
@@ -129,7 +134,7 @@ add_library(gltfio-jni SHARED ${GLTFIO_SRCS})
|
||||
target_include_directories(gltfio-jni PRIVATE ${GLTFIO_INCLUDE_DIRS})
|
||||
set_target_properties(gltfio-jni PROPERTIES LINK_DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/libgltfio-jni.symbols)
|
||||
set_target_properties(gltfio-jni PROPERTIES LINK_DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/libgltfio-jni.map)
|
||||
target_link_libraries(gltfio-jni filament-jni utils uberzlib log stb ktxreader basis_transcoder zstd uberarchive)
|
||||
target_link_libraries(gltfio-jni filament-jni utils perfetto uberzlib log stb ktxreader basis_transcoder zstd uberarchive)
|
||||
target_link_libraries(gltfio-jni dracodec meshoptimizer)
|
||||
target_compile_definitions(gltfio-jni PUBLIC GLTFIO_DRACO_SUPPORTED=1)
|
||||
target_include_directories(gltfio-jni PRIVATE ${DRACO_DIR}/src)
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
GROUP=com.google.android.filament
|
||||
VERSION_NAME=1.59.1
|
||||
VERSION_NAME=1.59.3
|
||||
|
||||
POM_DESCRIPTION=Real-time physically based rendering engine for Android.
|
||||
|
||||
|
||||
@@ -194,8 +194,6 @@ if (FILAMENT_SUPPORTS_VULKAN)
|
||||
src/vulkan/VulkanDriver.cpp
|
||||
src/vulkan/VulkanDriver.h
|
||||
src/vulkan/VulkanDriverFactory.h
|
||||
src/vulkan/VulkanExternalImageManager.cpp
|
||||
src/vulkan/VulkanExternalImageManager.h
|
||||
src/vulkan/VulkanFboCache.cpp
|
||||
src/vulkan/VulkanFboCache.h
|
||||
src/vulkan/VulkanHandles.cpp
|
||||
@@ -257,6 +255,11 @@ if (FILAMENT_SUPPORTS_WEBGPU)
|
||||
src/webgpu/WebGPUConstants.h
|
||||
src/webgpu/WebGPUDriver.cpp
|
||||
src/webgpu/WebGPUDriver.h
|
||||
src/webgpu/WebGPUHandles.cpp
|
||||
src/webgpu/WebGPUHandles.h
|
||||
src/webgpu/WebGPUSwapChain.cpp
|
||||
src/webgpu/WebGPUSwapChain.h
|
||||
src/webgpu/WGPUProgram.cpp
|
||||
)
|
||||
if (WIN32)
|
||||
list(APPEND SRCS src/webgpu/platform/WebGPUPlatformWindows.cpp)
|
||||
@@ -306,6 +309,11 @@ target_include_directories(${TARGET} PUBLIC ${PUBLIC_HDR_DIR})
|
||||
# add this subproject to the Filament folder
|
||||
set_target_properties(${TARGET} PROPERTIES FOLDER Filament)
|
||||
|
||||
# we need to export the headers properly for backend.lib on windows
|
||||
if (WIN32 AND FILAMENT_SUPPORTS_WEBGPU)
|
||||
target_compile_definitions(${TARGET} PRIVATE "WGPU_IMPLEMENTATION")
|
||||
endif()
|
||||
|
||||
# ==================================================================================================
|
||||
# Expose a header-only target to minimize dependencies.
|
||||
# ==================================================================================================
|
||||
@@ -500,7 +508,10 @@ if (APPLE OR LINUX)
|
||||
test/Arguments.cpp
|
||||
test/ImageExpectations.cpp
|
||||
test/Lifetimes.cpp
|
||||
test/PlatformRunner.cpp
|
||||
test/Shader.cpp
|
||||
test/SharedShaders.cpp
|
||||
test/Skip.cpp
|
||||
test/test_FeedbackLoops.cpp
|
||||
test/test_Blit.cpp
|
||||
test/test_MissingRequiredAttributes.cpp
|
||||
@@ -524,6 +535,9 @@ if (APPLE OR LINUX)
|
||||
filamat
|
||||
SPIRV
|
||||
spirv-cross-glsl)
|
||||
# Create input/output directories for test result images.
|
||||
file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/images/actual_images)
|
||||
file(COPY test/expected_images DESTINATION ${CMAKE_CURRENT_BINARY_DIR}/images)
|
||||
endif()
|
||||
|
||||
# TODO: Disabling IOS test due to breakage wrt glslang update
|
||||
|
||||
@@ -55,4 +55,9 @@ public:
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
#if !defined(NDEBUG)
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out,
|
||||
const filament::backend::BufferObjectStreamDescriptor& b);
|
||||
#endif
|
||||
|
||||
#endif // TNT_FILAMENT_BACKEND_BUFFEROBJECTSTREAMDESCRIPTOR_H
|
||||
|
||||
@@ -104,10 +104,6 @@ public:
|
||||
|
||||
// Semaphore to be signaled once the image is available.
|
||||
VkSemaphore imageReadySemaphore = VK_NULL_HANDLE;
|
||||
|
||||
// A function called right before vkQueueSubmit. After this call, the image must be
|
||||
// available. This pointer can be null if imageReadySemaphore is not VK_NULL_HANDLE.
|
||||
std::function<void(SwapChainPtr handle)> explicitImageReadyWait = nullptr;
|
||||
};
|
||||
|
||||
VulkanPlatform();
|
||||
@@ -298,16 +294,6 @@ public:
|
||||
VkQueue getProtectedGraphicsQueue() const noexcept;
|
||||
|
||||
struct ExternalImageMetadata {
|
||||
/**
|
||||
* The Filament texture format.
|
||||
*/
|
||||
TextureFormat filamentFormat;
|
||||
|
||||
/**
|
||||
* The Filament texture usage.
|
||||
*/
|
||||
TextureUsage filamentUsage;
|
||||
|
||||
/**
|
||||
* The width of the external image
|
||||
*/
|
||||
@@ -318,6 +304,11 @@ public:
|
||||
*/
|
||||
uint32_t height;
|
||||
|
||||
/**
|
||||
* The layerCount of the external image
|
||||
*/
|
||||
uint32_t layerCount;
|
||||
|
||||
/**
|
||||
* The layer count of the external image
|
||||
*/
|
||||
@@ -333,6 +324,11 @@ public:
|
||||
*/
|
||||
VkFormat format;
|
||||
|
||||
/**
|
||||
* An external buffer can be protected. This tells you if it is.
|
||||
*/
|
||||
bool isProtected;
|
||||
|
||||
/**
|
||||
* The type of external format (opaque int) if used.
|
||||
*/
|
||||
@@ -352,44 +348,20 @@ public:
|
||||
* Heap information
|
||||
*/
|
||||
uint32_t memoryTypeBits;
|
||||
|
||||
/**
|
||||
* Ycbcr conversion components
|
||||
*/
|
||||
VkComponentMapping ycbcrConversionComponents;
|
||||
|
||||
/**
|
||||
* Ycbcr model
|
||||
*/
|
||||
VkSamplerYcbcrModelConversion ycbcrModel;
|
||||
|
||||
/**
|
||||
* Ycbcr range
|
||||
*/
|
||||
VkSamplerYcbcrRange ycbcrRange;
|
||||
|
||||
/**
|
||||
* Ycbcr x chroma offset
|
||||
*/
|
||||
VkChromaLocation xChromaOffset;
|
||||
|
||||
/**
|
||||
* Ycbcr y chroma offset
|
||||
*/
|
||||
VkChromaLocation yChromaOffset;
|
||||
};
|
||||
|
||||
|
||||
// Note that the image metadata might change per-frame, hence we need a method for extracting
|
||||
// it.
|
||||
virtual ExternalImageMetadata extractExternalImageMetadata(ExternalImageHandleRef image) const {
|
||||
return {};
|
||||
}
|
||||
virtual ExternalImageMetadata getExternalImageMetadata(ExternalImageHandleRef externalImage);
|
||||
|
||||
using ImageData = std::pair<VkImage, VkDeviceMemory>;
|
||||
virtual ImageData createVkImageFromExternal(ExternalImageHandleRef image) const {
|
||||
return { VK_NULL_HANDLE, VK_NULL_HANDLE };
|
||||
}
|
||||
virtual ImageData createExternalImageData(ExternalImageHandleRef externalImage,
|
||||
const ExternalImageMetadata& metadata, uint32_t memoryTypeIndex,
|
||||
VkImageUsageFlags usage);
|
||||
|
||||
virtual VkSampler createExternalSampler(SamplerYcbcrConversion chroma,
|
||||
SamplerParams sampler, uint32_t internalFormat);
|
||||
|
||||
virtual VkImageView createExternalImageView(SamplerYcbcrConversion chroma,
|
||||
uint32_t internalFormat, VkImage image, VkImageSubresourceRange range,
|
||||
VkImageViewType viewType, VkComponentMapping swizzle);
|
||||
|
||||
protected:
|
||||
virtual ExtensionSet getSwapchainInstanceExtensions() const;
|
||||
@@ -402,6 +374,20 @@ private:
|
||||
// Platform dependent helper methods
|
||||
static ExtensionSet getSwapchainInstanceExtensionsImpl();
|
||||
|
||||
static ExternalImageMetadata getExternalImageMetadataImpl(ExternalImageHandleRef externalImage,
|
||||
VkDevice device);
|
||||
|
||||
static ImageData createExternalImageDataImpl(ExternalImageHandleRef externalImage,
|
||||
VkDevice device, const ExternalImageMetadata& metadata, uint32_t memoryTypeIndex,
|
||||
VkImageUsageFlags usage);
|
||||
static VkSampler createExternalSamplerImpl(VkDevice device,
|
||||
SamplerYcbcrConversion chroma, SamplerParams sampler,
|
||||
uint32_t internalFormat);
|
||||
static VkImageView createExternalImageViewImpl(VkDevice device,
|
||||
SamplerYcbcrConversion chroma, uint32_t internalFormat, VkImage image,
|
||||
VkImageSubresourceRange range, VkImageViewType viewType,
|
||||
VkComponentMapping swizzle);
|
||||
|
||||
// Platform dependent helper methods
|
||||
static SurfaceBundle createVkSurfaceKHRImpl(void* nativeWindow, VkInstance instance,
|
||||
uint64_t flags) noexcept;
|
||||
|
||||
@@ -26,7 +26,7 @@ namespace filament::backend {
|
||||
|
||||
class VulkanPlatformAndroid : public VulkanPlatform {
|
||||
public:
|
||||
ExternalImageHandle UTILS_PUBLIC createExternalImage(AHardwareBuffer const* buffer,
|
||||
Platform::ExternalImageHandle UTILS_PUBLIC createExternalImage(AHardwareBuffer const* buffer,
|
||||
bool sRGB) noexcept;
|
||||
|
||||
struct UTILS_PUBLIC ExternalImageDescAndroid {
|
||||
@@ -39,26 +39,31 @@ public:
|
||||
ExternalImageDescAndroid UTILS_PUBLIC getExternalImageDesc(
|
||||
ExternalImageHandleRef externalImage) const noexcept;
|
||||
|
||||
virtual ExternalImageMetadata extractExternalImageMetadata(
|
||||
ExternalImageHandleRef image) const override;
|
||||
|
||||
virtual ImageData createVkImageFromExternal(ExternalImageHandleRef image) const override;
|
||||
|
||||
protected:
|
||||
virtual ExtensionSet getSwapchainInstanceExtensions() const override;
|
||||
|
||||
using SurfaceBundle = VulkanPlatform::SurfaceBundle;
|
||||
virtual SurfaceBundle createVkSurfaceKHR(void* nativeWindow, VkInstance instance,
|
||||
uint64_t flags) const noexcept override;
|
||||
|
||||
private:
|
||||
struct ExternalImageVulkanAndroid : public Platform::ExternalImage {
|
||||
AHardwareBuffer* aHardwareBuffer = nullptr;
|
||||
bool sRGB = false;
|
||||
unsigned int width; // Texture width
|
||||
unsigned int height; // Texture height
|
||||
TextureFormat format;// Texture format
|
||||
TextureUsage usage; // Texture usage flags
|
||||
|
||||
protected:
|
||||
~ExternalImageVulkanAndroid() override;
|
||||
};
|
||||
|
||||
virtual ExternalImageMetadata getExternalImageMetadata(ExternalImageHandleRef externalImage);
|
||||
|
||||
using ImageData = VulkanPlatform::ImageData;
|
||||
virtual ImageData createExternalImageData(ExternalImageHandleRef externalImage,
|
||||
const ExternalImageMetadata& metadata, uint32_t memoryTypeIndex,
|
||||
VkImageUsageFlags usage);
|
||||
|
||||
virtual ExtensionSet getSwapchainInstanceExtensions() const;
|
||||
|
||||
using SurfaceBundle = VulkanPlatform::SurfaceBundle;
|
||||
virtual SurfaceBundle createVkSurfaceKHR(void* nativeWindow, VkInstance instance,
|
||||
uint64_t flags) const noexcept;
|
||||
};
|
||||
|
||||
}// namespace filament::backend
|
||||
|
||||
@@ -38,6 +38,12 @@ public:
|
||||
|
||||
[[nodiscard]] wgpu::Instance& getInstance() noexcept { return mInstance; }
|
||||
|
||||
// TODO consider that this functionality is not WebGPU-specific, and thus could be
|
||||
// placed in a generic place and even reused across backends. Alternatively,
|
||||
// a 3rd party library could be considered. However, this was a simple and
|
||||
// quick change and works for now.
|
||||
// gets the size (height and width) of the surface/window
|
||||
[[nodiscard]] wgpu::Extent2D getSurfaceExtent(void* nativeWindow) const;
|
||||
// either returns a valid surface or panics
|
||||
[[nodiscard]] wgpu::Surface createSurface(void* nativeWindow, uint64_t flags);
|
||||
// either returns a valid adapter or panics
|
||||
|
||||
@@ -84,7 +84,7 @@ void CommandStream::execute(void* buffer) {
|
||||
|
||||
Profiler profiler;
|
||||
|
||||
if (SYSTRACE_TAG) {
|
||||
if constexpr (SYSTRACE_TAG) {
|
||||
if (UTILS_UNLIKELY(mUsePerformanceCounter)) {
|
||||
// we want to remove all this when tracing is completely disabled
|
||||
profiler.resetEvents(Profiler::EV_CPU_CYCLES | Profiler::EV_BPU_MISSES);
|
||||
@@ -100,7 +100,7 @@ void CommandStream::execute(void* buffer) {
|
||||
}
|
||||
});
|
||||
|
||||
if (SYSTRACE_TAG) {
|
||||
if constexpr (SYSTRACE_TAG) {
|
||||
if (UTILS_UNLIKELY(mUsePerformanceCounter)) {
|
||||
// we want to remove all this when tracing is completely disabled
|
||||
profiler.stop();
|
||||
|
||||
@@ -85,6 +85,7 @@ OpenGLProgram::~OpenGLProgram() noexcept {
|
||||
delete lazyInitializationData;
|
||||
|
||||
ShaderCompilerService::terminate(mToken);
|
||||
assert_invariant(!mToken);
|
||||
}
|
||||
|
||||
delete [] mUniformsRecords;
|
||||
|
||||
@@ -24,23 +24,23 @@
|
||||
#include "OpenGLBlobCache.h"
|
||||
|
||||
#include <backend/CallbackHandler.h>
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/Program.h>
|
||||
|
||||
#include <utils/CString.h>
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
#include <utils/Invocable.h>
|
||||
#include <utils/JobSystem.h>
|
||||
|
||||
#include <atomic>
|
||||
#include <condition_variable>
|
||||
#include <deque>
|
||||
#include <array>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <thread>
|
||||
#include <tuple>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
class OpenGLDriver;
|
||||
@@ -57,6 +57,8 @@ class ShaderCompilerService {
|
||||
|
||||
public:
|
||||
using program_token_t = std::shared_ptr<OpenGLProgramToken>;
|
||||
using shaders_t = std::array<GLuint, Program::SHADER_TYPE_COUNT>;
|
||||
using shaders_source_t = std::array<utils::CString, Program::SHADER_TYPE_COUNT>;
|
||||
|
||||
explicit ShaderCompilerService(OpenGLDriver& driver);
|
||||
|
||||
@@ -82,6 +84,7 @@ public:
|
||||
void tick();
|
||||
|
||||
// Destroys a valid token and all associated resources. Used to "cancel" a program compilation.
|
||||
// This function is not called if `initialize(token)` is already invoked.
|
||||
static void terminate(program_token_t& token);
|
||||
|
||||
// stores a user data pointer in the token
|
||||
@@ -90,6 +93,12 @@ public:
|
||||
// retrieves the user data pointer stored in the token
|
||||
static void* getUserData(const program_token_t& token) noexcept;
|
||||
|
||||
// Issue one callback handle.
|
||||
CallbackManager::Handle issueCallbackHandle() const noexcept;
|
||||
|
||||
// Return a callback handle to the callback manager.
|
||||
void submitCallbackHandle(CallbackManager::Handle handle) noexcept;
|
||||
|
||||
// call the callback when all active programs are ready
|
||||
void notifyWhenAllProgramsAreReady(
|
||||
CallbackHandler* handler, CallbackHandler::Callback callback, void* user);
|
||||
@@ -97,7 +106,7 @@ public:
|
||||
private:
|
||||
struct Job {
|
||||
template<typename FUNC>
|
||||
Job(FUNC&& fn) : fn(std::forward<FUNC>(fn)) {}
|
||||
Job(FUNC&& fn) : fn(std::forward<FUNC>(fn)) {} // NOLINT(*-explicit-constructor)
|
||||
Job(std::function<bool(Job const& job)> fn,
|
||||
CallbackHandler* handler, void* user, CallbackHandler::Callback callback)
|
||||
: fn(std::move(fn)), handler(handler), user(user), callback(callback) {
|
||||
@@ -126,39 +135,49 @@ private:
|
||||
using ContainerType = std::tuple<CompilerPriorityQueue, program_token_t, Job>;
|
||||
std::vector<ContainerType> mRunAtNextTickOps;
|
||||
|
||||
GLuint initialize(ShaderCompilerService::program_token_t& token) noexcept;
|
||||
GLuint initialize(program_token_t& token);
|
||||
void ensureTokenIsReady(program_token_t const& token);
|
||||
|
||||
static void getProgramFromCompilerPool(program_token_t& token) noexcept;
|
||||
|
||||
static void compileShaders(
|
||||
OpenGLContext& context,
|
||||
Program::ShaderSource shadersSource,
|
||||
utils::FixedCapacityVector<Program::SpecializationConstant> const& specializationConstants,
|
||||
bool multiview,
|
||||
std::array<GLuint, Program::SHADER_TYPE_COUNT>& outShaders,
|
||||
std::array<utils::CString, Program::SHADER_TYPE_COUNT>& outShaderSourceCode) noexcept;
|
||||
|
||||
static void process_GOOGLE_cpp_style_line_directive(OpenGLContext& context,
|
||||
char* source, size_t len) noexcept;
|
||||
|
||||
static void process_OVR_multiview2(OpenGLContext& context, int32_t eyeCount,
|
||||
char* source, size_t len) noexcept;
|
||||
|
||||
static std::string_view process_ARB_shading_language_packing(OpenGLContext& context) noexcept;
|
||||
|
||||
static std::array<std::string_view, 3> splitShaderSource(std::string_view source) noexcept;
|
||||
|
||||
static GLuint linkProgram(OpenGLContext& context,
|
||||
std::array<GLuint, Program::SHADER_TYPE_COUNT> shaders,
|
||||
utils::FixedCapacityVector<std::pair<utils::CString, uint8_t>> const& attributes) noexcept;
|
||||
|
||||
static bool checkProgramStatus(program_token_t const& token) noexcept;
|
||||
|
||||
void runAtNextTick(CompilerPriorityQueue priority,
|
||||
const program_token_t& token, Job job) noexcept;
|
||||
void runAtNextTick(CompilerPriorityQueue priority, program_token_t const& token,
|
||||
Job job) noexcept;
|
||||
void executeTickOps() noexcept;
|
||||
bool cancelTickOp(program_token_t token) noexcept;
|
||||
// order of insertion is important
|
||||
bool cancelTickOp(program_token_t const& token) noexcept;
|
||||
|
||||
// Compile shaders with the given `shaderSource`. `gl.shaders` is always populated with valid
|
||||
// shader IDs after this method. But this doesn't necessarily mean the shaders are successfully
|
||||
// compiled. Errors can be checked by calling `checkCompileStatus` later.
|
||||
static void compileShaders(OpenGLContext& context, Program::ShaderSource shadersSource,
|
||||
utils::FixedCapacityVector<Program::SpecializationConstant> const&
|
||||
specializationConstants,
|
||||
bool multiview, program_token_t const& token) noexcept;
|
||||
|
||||
// Check if the shader compilation is completed. You may want to call this when the extension
|
||||
// `KHR_parallel_shader_compile` is enabled.
|
||||
static bool isCompileCompleted(program_token_t const& token) noexcept;
|
||||
|
||||
// Check compilation status of the shaders and log errors on failure.
|
||||
static void checkCompileStatus(program_token_t const& token) noexcept;
|
||||
|
||||
// Create a program by linking the compiled shaders. `gl.program` is always populated with a
|
||||
// valid program ID after this method. But this doesn't necessarily mean the program is
|
||||
// successfully linked. Errors can be checked by calling `checkLinkStatusAndCleanupShaders`
|
||||
// later.
|
||||
static void linkProgram(OpenGLContext const& context, program_token_t const& token) noexcept;
|
||||
|
||||
// Check if the program link is completed. You may want to call this when the extension
|
||||
// `KHR_parallel_shader_compile` is enabled.
|
||||
static bool isLinkCompleted(program_token_t const& token) noexcept;
|
||||
|
||||
// Check link status of the program and log errors on failure. Return the result of the link.
|
||||
// Also cleanup shaders regardless of the result.
|
||||
static bool checkLinkStatusAndCleanupShaders(program_token_t const& token) noexcept;
|
||||
|
||||
// Try caching the program if we haven't done it yet. Cache it only when the program is valid.
|
||||
static void tryCachingProgram(OpenGLBlobCache& cache, OpenGLPlatform& platform,
|
||||
program_token_t const& token) noexcept;
|
||||
|
||||
// Cleanup GL resources.
|
||||
static void cleanupProgramAndShaders(program_token_t const& token) noexcept;
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
*/
|
||||
|
||||
#include <backend/BufferDescriptor.h>
|
||||
#include <backend/BufferObjectStreamDescriptor.h>
|
||||
#include <backend/DescriptorSetOffsetArray.h>
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/PipelineState.h>
|
||||
@@ -437,6 +438,10 @@ io::ostream& operator<<(io::ostream& out, BufferDescriptor const& b) {
|
||||
<< ", user=" << b.getUser() << " }";
|
||||
}
|
||||
|
||||
io::ostream& operator<<(io::ostream& out, const BufferObjectStreamDescriptor& b) {
|
||||
return out << "BufferObjectStreamDescriptor{ streams(" << b.mStreams.size() << ")=... }";
|
||||
}
|
||||
|
||||
io::ostream& operator<<(io::ostream& out, PixelBufferDescriptor const& b) {
|
||||
BufferDescriptor const& base = static_cast<BufferDescriptor const&>(b);
|
||||
return out << "PixelBufferDescriptor{ " << base
|
||||
|
||||
@@ -152,12 +152,12 @@ static_assert(FVK_ENABLED(FVK_DEBUG_VALIDATION));
|
||||
#elif FVK_ENABLED(FVK_DEBUG_SYSTRACE)
|
||||
|
||||
#include <utils/Systrace.h>
|
||||
|
||||
|
||||
#define FVK_SYSTRACE_CONTEXT() SYSTRACE_CONTEXT()
|
||||
#define FVK_SYSTRACE_START(marker) SYSTRACE_NAME_BEGIN(marker)
|
||||
#define FVK_SYSTRACE_END() SYSTRACE_NAME_END()
|
||||
#define FVK_SYSTRACE_SCOPE() SYSTRACE_NAME(__func__)
|
||||
#define FVK_PROFILE_MARKER(marker) FVK_SYSTRACE_SCOPE()
|
||||
#define FVK_SYSTRACE_SCOPE() SYSTRACE_CALL()
|
||||
#define FVK_PROFILE_MARKER(marker) SYSTRACE_CALL()
|
||||
|
||||
#else
|
||||
#define FVK_SYSTRACE_CONTEXT()
|
||||
|
||||
@@ -200,7 +200,9 @@ Dispatcher VulkanDriver::getDispatcher() const noexcept {
|
||||
VulkanDriver::VulkanDriver(VulkanPlatform* platform, VulkanContext const& context,
|
||||
Platform::DriverConfig const& driverConfig) noexcept
|
||||
: mPlatform(platform),
|
||||
mResourceManager(driverConfig.handleArenaSize, driverConfig.disableHandleUseAfterFreeCheck,
|
||||
mResourceManager(
|
||||
driverConfig.handleArenaSize,
|
||||
driverConfig.disableHandleUseAfterFreeCheck,
|
||||
driverConfig.disableHeapHandleTags),
|
||||
mAllocator(createAllocator(mPlatform->getInstance(), mPlatform->getPhysicalDevice(),
|
||||
mPlatform->getDevice())),
|
||||
@@ -219,8 +221,6 @@ VulkanDriver::VulkanDriver(VulkanPlatform* platform, VulkanContext const& contex
|
||||
mDescriptorSetLayoutCache(mPlatform->getDevice(), &mResourceManager),
|
||||
mDescriptorSetCache(mPlatform->getDevice(), &mResourceManager),
|
||||
mQueryManager(mPlatform->getDevice()),
|
||||
mExternalImageManager(platform, &mSamplerCache, &mYcbcrConversionCache, &mDescriptorSetCache,
|
||||
&mDescriptorSetLayoutCache),
|
||||
mIsSRGBSwapChainSupported(mPlatform->getCustomization().isSRGBSwapChainSupported),
|
||||
mStereoscopicType(driverConfig.stereoscopicType) {
|
||||
|
||||
@@ -313,7 +313,7 @@ void VulkanDriver::terminate() {
|
||||
|
||||
mCurrentSwapChain = {};
|
||||
mDefaultRenderTarget = {};
|
||||
mPipelineState = {};
|
||||
mBoundPipeline = {};
|
||||
|
||||
mQueryManager.terminate();
|
||||
|
||||
@@ -325,13 +325,9 @@ void VulkanDriver::terminate() {
|
||||
|
||||
mCommands.terminate();
|
||||
|
||||
// Must come before samplerCache, ycbcrConversionCache, descriptorSetCache,
|
||||
// descriptorSetLayoutCache
|
||||
mExternalImageManager.terminate();
|
||||
|
||||
mStagePool.terminate();
|
||||
mPipelineCache.terminate();
|
||||
mFramebufferCache.reset();
|
||||
mFramebufferCache.terminate();
|
||||
mSamplerCache.terminate();
|
||||
mDescriptorSetLayoutCache.terminate();
|
||||
mDescriptorSetCache.terminate();
|
||||
@@ -385,10 +381,6 @@ void VulkanDriver::beginFrame(int64_t monotonic_clock_ns,
|
||||
int64_t refreshIntervalNs, uint32_t frameId) {
|
||||
FVK_PROFILE_MARKER(PROFILE_NAME_BEGINFRAME);
|
||||
// Do nothing.
|
||||
|
||||
if (mAppState.hasExternalSamplers()) {
|
||||
mExternalImageManager.onBeginFrame();
|
||||
}
|
||||
}
|
||||
|
||||
void VulkanDriver::setFrameScheduledCallback(Handle<HwSwapChain> sch, CallbackHandler* handler,
|
||||
@@ -429,16 +421,12 @@ void VulkanDriver::updateDescriptorSetTexture(
|
||||
auto set = resource_ptr<VulkanDescriptorSet>::cast(&mResourceManager, dsh);
|
||||
auto texture = resource_ptr<VulkanTexture>::cast(&mResourceManager, th);
|
||||
|
||||
if (mExternalImageManager.isExternallySampledTexture(texture)) {
|
||||
mExternalImageManager.bindExternallySampledTexture(set, binding, texture, params);
|
||||
mAppState.hasBoundExternalImages = true;
|
||||
} else {
|
||||
VulkanSamplerCache::Params cacheParams = {
|
||||
.sampler = params,
|
||||
};
|
||||
VkSampler const vksampler = mSamplerCache.getSampler(cacheParams);
|
||||
mDescriptorSetCache.updateSampler(set, binding, texture, vksampler);
|
||||
}
|
||||
// TODO: YcbcrConversion?
|
||||
VulkanSamplerCache::Params cacheParams = {
|
||||
.sampler = params,
|
||||
};
|
||||
VkSampler const vksampler = mSamplerCache.getSampler(cacheParams);
|
||||
mDescriptorSetCache.updateSampler(set, binding, texture, vksampler);
|
||||
}
|
||||
|
||||
void VulkanDriver::flush(int) {
|
||||
@@ -575,35 +563,41 @@ void VulkanDriver::createTextureExternalImage2R(Handle<HwTexture> th, backend::S
|
||||
backend::TextureFormat format, uint32_t width, uint32_t height, backend::TextureUsage usage,
|
||||
Platform::ExternalImageHandleRef externalImage) {
|
||||
FVK_SYSTRACE_SCOPE();
|
||||
auto const& metadata = mPlatform->extractExternalImageMetadata(externalImage);
|
||||
auto const& metadata = mPlatform->getExternalImageMetadata(externalImage);
|
||||
if (metadata.isProtected) {
|
||||
usage |= backend::TextureUsage::PROTECTED;
|
||||
}
|
||||
|
||||
// In theory the following are reasonable expectations, but in practice it's hard for client's
|
||||
// to match up the dimensions of the texture with that of the AHB.
|
||||
// assert_invariant(width == metadata.width);
|
||||
// assert_invariant(height == metadata.height);
|
||||
// assert_invariant(format == metadata.filamentFormat);
|
||||
// assert_invariant(fvkutils::getVkFormat(format) == metadata.format);
|
||||
VkImageUsageFlags vkUsage = metadata.usage;
|
||||
if (any(usage & TextureUsage::BLIT_SRC)) {
|
||||
vkUsage |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
|
||||
}
|
||||
|
||||
if (any(usage & (TextureUsage::BLIT_DST | TextureUsage::UPLOADABLE))) {
|
||||
vkUsage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
|
||||
}
|
||||
|
||||
assert_invariant(width == metadata.width);
|
||||
assert_invariant(height == metadata.height);
|
||||
assert_invariant(fvkutils::getVkFormat(format) == metadata.format);
|
||||
|
||||
VkMemoryPropertyFlags const requiredMemoryFlags = any(usage & TextureUsage::UPLOADABLE)
|
||||
? VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
|
||||
: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
||||
uint32_t const memoryTypeIndex =
|
||||
mContext.selectMemoryType(metadata.memoryTypeBits, requiredMemoryFlags);
|
||||
FILAMENT_CHECK_POSTCONDITION(memoryTypeIndex != VK_MAX_MEMORY_TYPES)
|
||||
<< "failed to find a valid memory type for external image memory.";
|
||||
|
||||
VkImage vkimg;
|
||||
VkDeviceMemory deviceMemory;
|
||||
std::tie(vkimg, deviceMemory) = mPlatform->createVkImageFromExternal(externalImage);
|
||||
|
||||
VkSamplerYcbcrConversion conversion =
|
||||
mExternalImageManager.getVkSamplerYcbcrConversion(metadata);
|
||||
std::tie(vkimg, deviceMemory) =
|
||||
mPlatform->createExternalImageData(externalImage, metadata, memoryTypeIndex, vkUsage);
|
||||
|
||||
auto texture = resource_ptr<VulkanTexture>::make(&mResourceManager, th, mContext,
|
||||
mPlatform->getDevice(), mAllocator, &mResourceManager, &mCommands, vkimg, deviceMemory,
|
||||
metadata.format, conversion, metadata.samples, metadata.width, metadata.height,
|
||||
metadata.layers, usage, mStagePool);
|
||||
|
||||
if (conversion != VK_NULL_HANDLE) {
|
||||
mExternalImageManager.addExternallySampledTexture(texture, externalImage);
|
||||
}
|
||||
|
||||
// Unlike uploaded textures or swapchains, we need to explicit transition this
|
||||
// texture into the read layout.
|
||||
auto& commands = mCommands.get();
|
||||
texture->transitionLayout(&commands, texture->getPrimaryViewRange(), VulkanLayout::READ_ONLY);
|
||||
metadata.format, VK_NULL_HANDLE, metadata.samples, metadata.width, metadata.height,
|
||||
metadata.layerCount, usage, mStagePool);
|
||||
|
||||
texture.inc();
|
||||
}
|
||||
@@ -636,8 +630,6 @@ void VulkanDriver::destroyTexture(Handle<HwTexture> th) {
|
||||
}
|
||||
auto texture = resource_ptr<VulkanTexture>::cast(&mResourceManager, th);
|
||||
texture.dec();
|
||||
|
||||
mExternalImageManager.removeExternallySampledTexture(texture);
|
||||
}
|
||||
|
||||
void VulkanDriver::createProgramR(Handle<HwProgram> ph, Program&& program) {
|
||||
@@ -806,11 +798,6 @@ void VulkanDriver::createDescriptorSetR(Handle<HwDescriptorSet> dsh,
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout>::cast(&mResourceManager, dslh);
|
||||
auto set = mDescriptorSetCache.createSet(dsh, layout);
|
||||
set.inc();
|
||||
|
||||
if (layout->hasExternalSamplers()) {
|
||||
mAppState.hasExternalSamplerLayouts = true;
|
||||
mExternalImageManager.addDescriptorSet(layout, set);
|
||||
}
|
||||
}
|
||||
|
||||
Handle<HwVertexBufferInfo> VulkanDriver::createVertexBufferInfoS() noexcept {
|
||||
@@ -930,19 +917,11 @@ void VulkanDriver::destroyTimerQuery(Handle<HwTimerQuery> tqh) {
|
||||
void VulkanDriver::destroyDescriptorSetLayout(Handle<HwDescriptorSetLayout> dslh) {
|
||||
auto layout = resource_ptr<VulkanDescriptorSetLayout>::cast(&mResourceManager, dslh);
|
||||
layout.dec();
|
||||
|
||||
if (layout->hasExternalSamplers()) {
|
||||
mExternalImageManager.removeDescriptorSetLayout(layout);
|
||||
}
|
||||
}
|
||||
|
||||
void VulkanDriver::destroyDescriptorSet(Handle<HwDescriptorSet> dsh) {
|
||||
auto set = resource_ptr<VulkanDescriptorSet>::cast(&mResourceManager, dsh);
|
||||
set.dec();
|
||||
|
||||
if (mAppState.hasExternalSamplers()) {
|
||||
mExternalImageManager.removeDescriptorSet(set);
|
||||
}
|
||||
}
|
||||
|
||||
Handle<HwStream> VulkanDriver::createStreamNative(void* nativeStream) {
|
||||
@@ -1503,6 +1482,7 @@ void VulkanDriver::endRenderPass(int) {
|
||||
// pipeline barrier between framebuffer writes and shader reads.
|
||||
rt->emitBarriersEndRenderPass(*mCurrentRenderPass.commandBuffer);
|
||||
|
||||
mRenderPassFboInfo = {};
|
||||
mCurrentRenderPass.renderTarget = {};
|
||||
mCurrentRenderPass.renderPass = VK_NULL_HANDLE;
|
||||
|
||||
@@ -1543,7 +1523,7 @@ void VulkanDriver::makeCurrent(Handle<HwSwapChain> drawSch, Handle<HwSwapChain>
|
||||
swapChain->acquire(resized);
|
||||
|
||||
if (resized) {
|
||||
mFramebufferCache.reset();
|
||||
mFramebufferCache.resetFramebuffers();
|
||||
}
|
||||
|
||||
if (UTILS_LIKELY(mDefaultRenderTarget)) {
|
||||
@@ -1562,10 +1542,10 @@ void VulkanDriver::commit(Handle<HwSwapChain> sch) {
|
||||
|
||||
void VulkanDriver::setPushConstant(backend::ShaderStage stage, uint8_t index,
|
||||
backend::PushConstantVariant value) {
|
||||
assert_invariant(mPipelineState.program && "Expect a program when writing to push constants");
|
||||
assert_invariant(mBoundPipeline.program && "Expect a program when writing to push constants");
|
||||
assert_invariant(mCurrentRenderPass.commandBuffer && "Should be called within a renderpass");
|
||||
mPipelineState.program->writePushConstant(mCurrentRenderPass.commandBuffer->buffer(),
|
||||
mPipelineState.pipelineLayout, stage, index, value);
|
||||
mBoundPipeline.program->writePushConstant(mCurrentRenderPass.commandBuffer->buffer(),
|
||||
mBoundPipeline.pipelineLayout, stage, index, value);
|
||||
}
|
||||
|
||||
void VulkanDriver::insertEventMarker(char const* string) {
|
||||
@@ -1744,27 +1724,6 @@ void VulkanDriver::blitDEPRECATED(TargetBufferFlags buffers,
|
||||
}
|
||||
|
||||
void VulkanDriver::bindPipeline(PipelineState const& pipelineState) {
|
||||
// We need to determine whether to delay bindning until draw().
|
||||
mPipelineState.bindInDraw.first = false;
|
||||
if (mAppState.hasExternalSamplers()) {
|
||||
auto& layouts = pipelineState.pipelineLayout.setLayout;
|
||||
auto haveExternalSamplers = [&](auto hwHandle) {
|
||||
if (!hwHandle) {
|
||||
return false;
|
||||
}
|
||||
auto layout =
|
||||
resource_ptr<VulkanDescriptorSetLayout>::cast(&mResourceManager, hwHandle);
|
||||
return layout->hasExternalSamplers();
|
||||
};
|
||||
if (std::any_of(layouts.begin(), layouts.end(), haveExternalSamplers)) {
|
||||
mPipelineState.bindInDraw = { true, pipelineState };
|
||||
return;
|
||||
}
|
||||
}
|
||||
bindPipelineImpl(pipelineState);
|
||||
}
|
||||
|
||||
void VulkanDriver::bindPipelineImpl(PipelineState const& pipelineState) {
|
||||
FVK_SYSTRACE_SCOPE();
|
||||
auto commands = mCurrentRenderPass.commandBuffer;
|
||||
auto vbi = resource_ptr<VulkanVertexBufferInfo>::cast(&mResourceManager,
|
||||
@@ -1833,11 +1792,10 @@ void VulkanDriver::bindPipelineImpl(PipelineState const& pipelineState) {
|
||||
|
||||
constexpr uint8_t descriptorSetMaskTable[4] = {0x1, 0x3, 0x7, 0xF};
|
||||
|
||||
mPipelineState = {
|
||||
mBoundPipeline = {
|
||||
.program = program,
|
||||
.pipelineLayout = pipelineLayout,
|
||||
.descriptorSetMask = fvkutils::DescriptorSetMask(descriptorSetMaskTable[layoutCount]),
|
||||
.bindInDraw = {false, {}},
|
||||
};
|
||||
|
||||
mPipelineCache.bindLayout(pipelineLayout);
|
||||
@@ -1884,24 +1842,14 @@ void VulkanDriver::draw2(uint32_t indexOffset, uint32_t indexCount, uint32_t ins
|
||||
FVK_SYSTRACE_SCOPE();
|
||||
VkCommandBuffer cmdbuffer = mCurrentRenderPass.commandBuffer->buffer();
|
||||
|
||||
if (mAppState.hasExternalSamplers()) {
|
||||
auto const& [bindInDraw, pipelineSt] = mPipelineState.bindInDraw;
|
||||
bool const hasUpdated =
|
||||
mExternalImageManager.prepareBindSets(mDescriptorSetCache.getBoundSets());
|
||||
if (bindInDraw || hasUpdated) {
|
||||
bindPipelineImpl(pipelineSt);
|
||||
}
|
||||
mPipelineState.bindInDraw.first = false;
|
||||
}
|
||||
|
||||
mDescriptorSetCache.commit(mCurrentRenderPass.commandBuffer,
|
||||
mPipelineState.pipelineLayout,
|
||||
mPipelineState.descriptorSetMask);
|
||||
mBoundPipeline.pipelineLayout,
|
||||
mBoundPipeline.descriptorSetMask);
|
||||
|
||||
// Finally, make the actual draw call. TODO: support subranges
|
||||
uint32_t const firstIndex = indexOffset;
|
||||
constexpr int32_t vertexOffset = 0;
|
||||
constexpr uint32_t firstInstId = 0;
|
||||
const uint32_t firstIndex = indexOffset;
|
||||
const int32_t vertexOffset = 0;
|
||||
const uint32_t firstInstId = 0;
|
||||
|
||||
vkCmdDrawIndexed(cmdbuffer, indexCount, instanceCount, firstIndex, vertexOffset, firstInstId);
|
||||
}
|
||||
|
||||
@@ -30,7 +30,6 @@
|
||||
#include "VulkanYcbcrConversionCache.h"
|
||||
#include "vulkan/VulkanDescriptorSetCache.h"
|
||||
#include "vulkan/VulkanDescriptorSetLayoutCache.h"
|
||||
#include "vulkan/VulkanExternalImageManager.h"
|
||||
#include "vulkan/VulkanPipelineLayoutCache.h"
|
||||
#include "vulkan/memory/ResourceManager.h"
|
||||
#include "vulkan/memory/ResourcePointer.h"
|
||||
@@ -120,7 +119,6 @@ private:
|
||||
|
||||
private:
|
||||
void collectGarbage();
|
||||
void bindPipelineImpl(PipelineState const& pipelineState);
|
||||
|
||||
VulkanPlatform* mPlatform = nullptr;
|
||||
fvkmemory::ResourceManager mResourceManager;
|
||||
@@ -145,29 +143,21 @@ private:
|
||||
VulkanDescriptorSetLayoutCache mDescriptorSetLayoutCache;
|
||||
VulkanDescriptorSetCache mDescriptorSetCache;
|
||||
VulkanQueryManager mQueryManager;
|
||||
VulkanExternalImageManager mExternalImageManager;
|
||||
|
||||
// This is necessary for us to write to push constants after binding a pipeline.
|
||||
struct {
|
||||
// For push constant
|
||||
resource_ptr<VulkanProgram> program;
|
||||
// For push commiting dynamic ubos in draw()
|
||||
VkPipelineLayout pipelineLayout;
|
||||
fvkutils::DescriptorSetMask descriptorSetMask;
|
||||
} mBoundPipeline = {};
|
||||
|
||||
std::pair<bool, PipelineState> bindInDraw = {false, {}};
|
||||
} mPipelineState = {};
|
||||
|
||||
// We need to store information about a render pass to enable better barriers at the end of a
|
||||
// renderpass.
|
||||
struct {
|
||||
// This tracks whether the app has seen external samplers bound to a the descriptor set.
|
||||
// This will force bindPipeline to take a slow path.
|
||||
bool hasExternalSamplerLayouts = false;
|
||||
bool hasBoundExternalImages = false;
|
||||
|
||||
bool hasExternalSamplers() const noexcept {
|
||||
return hasExternalSamplerLayouts && hasBoundExternalImages;
|
||||
}
|
||||
} mAppState;
|
||||
using AttachmentArray =
|
||||
fvkutils::StaticVector<VulkanAttachment, MAX_RENDERTARGET_ATTACHMENT_TEXTURES>;
|
||||
AttachmentArray attachments;
|
||||
} mRenderPassFboInfo = {};
|
||||
|
||||
bool const mIsSRGBSwapChainSupported;
|
||||
backend::StereoscopicType const mStereoscopicType;
|
||||
|
||||
@@ -1,280 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "VulkanExternalImageManager.h"
|
||||
|
||||
#include "VulkanDescriptorSetCache.h"
|
||||
#include "VulkanDescriptorSetLayoutCache.h"
|
||||
#include "VulkanSamplerCache.h"
|
||||
#include "VulkanYcbcrConversionCache.h"
|
||||
#include "vulkan/memory/ResourcePointer.h"
|
||||
#include "vulkan/utils/Conversion.h"
|
||||
|
||||
#include <backend/platforms/VulkanPlatform.h>
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
namespace {
|
||||
|
||||
template<typename T>
|
||||
void erasep(std::vector<T>& v, std::function<bool(T const&)> f) {
|
||||
auto newEnd = std::remove_if(v.begin(), v.end(), f);
|
||||
v.erase(newEnd, v.end());
|
||||
}
|
||||
|
||||
} // anonymous
|
||||
|
||||
VulkanExternalImageManager::VulkanExternalImageManager(VulkanPlatform* platform,
|
||||
VulkanSamplerCache* samplerCache, VulkanYcbcrConversionCache* ycbcrConversionCache,
|
||||
VulkanDescriptorSetCache* setCache, VulkanDescriptorSetLayoutCache* layoutCache)
|
||||
: mPlatform(platform),
|
||||
mSamplerCache(samplerCache),
|
||||
mYcbcrConversionCache(ycbcrConversionCache),
|
||||
mDescriptorSetCache(setCache),
|
||||
mDescriptorSetLayoutCache(layoutCache) {
|
||||
}
|
||||
|
||||
VulkanExternalImageManager::~VulkanExternalImageManager() = default;
|
||||
|
||||
void VulkanExternalImageManager::terminate() {
|
||||
mSetAndLayouts.clear();
|
||||
mSetBindings.clear();
|
||||
mImages.clear();
|
||||
}
|
||||
|
||||
void VulkanExternalImageManager::onBeginFrame() {
|
||||
std::for_each(mImages.begin(), mImages.end(), [](ImageData& image) {
|
||||
image.hasBeenValidated = false;
|
||||
});
|
||||
}
|
||||
|
||||
bool VulkanExternalImageManager::prepareBindSets(SetArray const& sets) {
|
||||
bool hasUpdated = false;
|
||||
for (auto set: sets) {
|
||||
if (!set) {
|
||||
continue;
|
||||
}
|
||||
if (auto itr = std::find_if(mSetAndLayouts.begin(), mSetAndLayouts.end(),
|
||||
[&](auto const& setAndLayout) { return setAndLayout.first == set; });
|
||||
itr != mSetAndLayouts.end()) {
|
||||
hasUpdated = updateSetAndLayout(itr->first, itr->second) || hasUpdated;
|
||||
}
|
||||
}
|
||||
return hasUpdated;
|
||||
}
|
||||
|
||||
bool VulkanExternalImageManager::updateSetAndLayout(
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout> layout) {
|
||||
auto findImage = [&](fvkmemory::resource_ptr<VulkanTexture> texture) -> ImageData* {
|
||||
auto itr = std::find_if(mImages.begin(), mImages.end(), [&](ImageData const& data) {
|
||||
return data.ptr == texture;
|
||||
});
|
||||
assert_invariant(itr != mImages.end());
|
||||
return &(*itr);
|
||||
};
|
||||
|
||||
//std::vector<std::pair<uint8_t, ImageData*>> externalImages;
|
||||
utils::FixedCapacityVector<std::pair<uint8_t, VkSampler>> samplerAndBindings;
|
||||
samplerAndBindings.reserve(MAX_SAMPLER_COUNT);
|
||||
|
||||
bool hasImageUpdates = false;
|
||||
for (auto& bindingInfo : mSetBindings) {
|
||||
if (bindingInfo.set != set) {
|
||||
continue;
|
||||
}
|
||||
auto imageData = findImage(bindingInfo.image);
|
||||
hasImageUpdates = updateImage(imageData) || hasImageUpdates;
|
||||
|
||||
auto samplerParams = bindingInfo.samplerParams;
|
||||
// according to spec, these must match chromaFilter
|
||||
// https://registry.khronos.org/vulkan/specs/latest/man/html/VkSamplerCreateInfo.html#VUID-VkSamplerCreateInfo-minFilter-01645
|
||||
samplerParams.filterMag = SamplerMagFilter::NEAREST;
|
||||
samplerParams.filterMin = SamplerMinFilter::NEAREST;
|
||||
|
||||
auto sampler = mSamplerCache->getSampler({
|
||||
.sampler = samplerParams,
|
||||
.conversion = imageData->conversion,
|
||||
});
|
||||
samplerAndBindings.push_back({ bindingInfo.binding, sampler });
|
||||
}
|
||||
|
||||
// We need to sort by binding number
|
||||
std::sort(samplerAndBindings.begin(), samplerAndBindings.end());
|
||||
|
||||
utils::FixedCapacityVector<VkSampler> outSamplers;
|
||||
outSamplers.reserve(MAX_SAMPLER_COUNT);
|
||||
std::for_each(samplerAndBindings.begin(), samplerAndBindings.end(),
|
||||
[&](auto const& b) { outSamplers.push_back(b.second); });
|
||||
|
||||
VkDescriptorSetLayout const oldLayout = layout->getVkLayout();
|
||||
VkDescriptorSetLayout const newLayout =
|
||||
mDescriptorSetLayoutCache->getVkLayout(layout->bitmask, outSamplers);
|
||||
bool const hasLayoutUpdate = oldLayout != newLayout;
|
||||
layout->setVkLayout(newLayout);
|
||||
|
||||
assert_invariant(
|
||||
(!hasImageUpdates && !hasLayoutUpdate) ||
|
||||
(hasImageUpdates && hasLayoutUpdate));
|
||||
|
||||
if (!hasLayoutUpdate) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto foldBitsInHalf = [](auto bitset) {
|
||||
constexpr size_t BITMASK_LOWER_BITS_LEN = sizeof(bitset) * 4;
|
||||
decltype(bitset) outBitset;
|
||||
bitset.forEachSetBit([&](size_t index) { outBitset.set(index % BITMASK_LOWER_BITS_LEN); });
|
||||
return outBitset;
|
||||
};
|
||||
// We need to build a new descriptor set from the new layout
|
||||
VkDescriptorSet oldSet = set->getVkSet();
|
||||
VkDescriptorSet newSet = mDescriptorSetCache->getVkSet(layout);
|
||||
|
||||
using Bitmask = fvkutils::UniformBufferBitmask;
|
||||
static_assert(sizeof(Bitmask) * 8 == fvkutils::MAX_DESCRIPTOR_SET_BITMASK_BITS);
|
||||
|
||||
auto const ubo = layout->bitmask.ubo | layout->bitmask.dynamicUbo;
|
||||
auto const samplers = layout->bitmask.sampler & (~layout->bitmask.externalSampler);
|
||||
|
||||
// each bitmask denotes a binding index, and separated into two stages - vertex and buffer
|
||||
// We fold the two stages into just the lower half of the bits to denote a combined set of
|
||||
// bindings.
|
||||
Bitmask const copyBindings = foldBitsInHalf(ubo | samplers);
|
||||
|
||||
// TODO: fix the size for better memory
|
||||
std::vector<VkCopyDescriptorSet> copies;
|
||||
copyBindings.forEachSetBit([&](size_t index) {
|
||||
copies.push_back({
|
||||
.sType = VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET,
|
||||
.srcSet = oldSet,
|
||||
.srcBinding = (uint32_t) index,
|
||||
.dstSet = newSet,
|
||||
.dstBinding = (uint32_t) index,
|
||||
.descriptorCount = 1,
|
||||
});
|
||||
});
|
||||
vkUpdateDescriptorSets(mPlatform->getDevice(), 0, nullptr, copies.size(), copies.data());
|
||||
|
||||
set->setVkSet(newSet);
|
||||
|
||||
// We need to release the vkset, which is no longer used, back into the pool.
|
||||
mDescriptorSetCache->manualRecyle(layout->count, oldLayout, oldSet);
|
||||
|
||||
// We need to update the external samplers in the set
|
||||
for (auto& bindingInfo: mSetBindings) {
|
||||
if (bindingInfo.set != set) {
|
||||
continue;
|
||||
}
|
||||
mDescriptorSetCache->updateSampler(set, bindingInfo.binding, bindingInfo.image,
|
||||
VK_NULL_HANDLE);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
VkSamplerYcbcrConversion VulkanExternalImageManager::getVkSamplerYcbcrConversion(
|
||||
VulkanPlatform::ExternalImageMetadata const& metadata) {
|
||||
// This external image does not require external sampler (YUV conversion).
|
||||
if (metadata.externalFormat == 0) {
|
||||
return VK_NULL_HANDLE;
|
||||
}
|
||||
VulkanYcbcrConversionCache::Params ycbcrParams = {
|
||||
.conversion = {
|
||||
.ycbcrModel = fvkutils::getYcbcrModelConversionFilament(metadata.ycbcrModel),
|
||||
.r = fvkutils::getSwizzleFilament(metadata.ycbcrConversionComponents.r, 0),
|
||||
.g = fvkutils::getSwizzleFilament(metadata.ycbcrConversionComponents.g, 1),
|
||||
.b = fvkutils::getSwizzleFilament(metadata.ycbcrConversionComponents.b, 2),
|
||||
.a = fvkutils::getSwizzleFilament(metadata.ycbcrConversionComponents.a, 3),
|
||||
.ycbcrRange = fvkutils::getYcbcrRangeFilament(metadata.ycbcrRange),
|
||||
.xChromaOffset = fvkutils::getChromaLocationFilament(metadata.xChromaOffset),
|
||||
.yChromaOffset = fvkutils::getChromaLocationFilament(metadata.yChromaOffset),
|
||||
|
||||
// Unclear where to get the chromaFilter, we just assume it's nearest.
|
||||
.chromaFilter = SamplerMagFilter::NEAREST,
|
||||
},
|
||||
.format = metadata.filamentFormat,
|
||||
.externalFormat = metadata.externalFormat,
|
||||
};
|
||||
return mYcbcrConversionCache->getConversion(ycbcrParams);
|
||||
}
|
||||
|
||||
bool VulkanExternalImageManager::updateImage(ImageData* image) {
|
||||
if (image->hasBeenValidated) {
|
||||
return false;
|
||||
}
|
||||
image->hasBeenValidated = true;
|
||||
|
||||
auto metadata = mPlatform->extractExternalImageMetadata(image->platformHandle);
|
||||
auto vkYcbcr = getVkSamplerYcbcrConversion(metadata);
|
||||
if (vkYcbcr == image->conversion) {
|
||||
return false;
|
||||
}
|
||||
|
||||
image->ptr->setYcbcrConversion(vkYcbcr, metadata.externalFormat != 0);
|
||||
image->conversion = vkYcbcr;
|
||||
return true;
|
||||
}
|
||||
|
||||
void VulkanExternalImageManager::addDescriptorSet(
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout> layout,
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> set) {
|
||||
mSetAndLayouts.push_back({set, layout});
|
||||
}
|
||||
|
||||
void VulkanExternalImageManager::removeDescriptorSet(
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> inSet) {
|
||||
erasep<SetAndLayout>(mSetAndLayouts,
|
||||
[&](auto const& setLayout) { return (setLayout.first == inSet); });
|
||||
erasep<SetBindingInfo>(mSetBindings,
|
||||
[&](auto const& bindingInfo) { return (bindingInfo.set == inSet); });
|
||||
}
|
||||
|
||||
void VulkanExternalImageManager::removeDescriptorSetLayout(
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout> inLayout) {
|
||||
erasep<SetAndLayout>(mSetAndLayouts,
|
||||
[&](auto const& setLayout) { return (setLayout.second == inLayout); });
|
||||
}
|
||||
|
||||
void VulkanExternalImageManager::bindExternallySampledTexture(
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> set, uint8_t bindingPoint,
|
||||
fvkmemory::resource_ptr<VulkanTexture> image, SamplerParams samplerParams) {
|
||||
// Should we do duplicate validation here?
|
||||
mSetBindings.push_back({ bindingPoint, image, set, samplerParams });
|
||||
}
|
||||
|
||||
void VulkanExternalImageManager::addExternallySampledTexture(
|
||||
fvkmemory::resource_ptr<VulkanTexture> image,
|
||||
Platform::ExternalImageHandleRef platformHandleRef) {
|
||||
mImages.push_back({ image, platformHandleRef, false });
|
||||
}
|
||||
|
||||
void VulkanExternalImageManager::removeExternallySampledTexture(
|
||||
fvkmemory::resource_ptr<VulkanTexture> image) {
|
||||
erasep<SetBindingInfo>(mSetBindings,
|
||||
[&](auto const& bindingInfo) { return (bindingInfo.image == image); });
|
||||
erasep<ImageData>(mImages, [&](auto const& imageData) { return imageData.ptr == image; });
|
||||
}
|
||||
|
||||
bool VulkanExternalImageManager::isExternallySampledTexture(
|
||||
fvkmemory::resource_ptr<VulkanTexture> image) const {
|
||||
return std::find_if(mImages.begin(), mImages.end(),
|
||||
[&](auto const& imageData) { return imageData.ptr == image; }) != mImages.end();
|
||||
}
|
||||
|
||||
|
||||
} // namesapce filament::backend
|
||||
@@ -1,115 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_CACHING_VULKANEXTERNALIMAGEMANAGER_H
|
||||
#define TNT_FILAMENT_BACKEND_CACHING_VULKANEXTERNALIMAGEMANAGER_H
|
||||
|
||||
#include "VulkanHandles.h"
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
class VulkanYcbcrConversionCache;
|
||||
class VulkanSamplerCache;
|
||||
class VulkanDescriptorSetLayoutCache;
|
||||
class VulkanDescriptorSetCache;
|
||||
|
||||
// Manages the logic of external images and their quirks wrt Vulikan.
|
||||
class VulkanExternalImageManager {
|
||||
public:
|
||||
|
||||
VulkanExternalImageManager(
|
||||
VulkanPlatform* platform,
|
||||
VulkanSamplerCache* samplerCache,
|
||||
VulkanYcbcrConversionCache* ycbcrConversionCache,
|
||||
VulkanDescriptorSetCache* setCache,
|
||||
VulkanDescriptorSetLayoutCache* layoutCache);
|
||||
|
||||
~VulkanExternalImageManager();
|
||||
|
||||
void terminate();
|
||||
|
||||
void onBeginFrame();
|
||||
|
||||
using SetArray = std::array<fvkmemory::resource_ptr<VulkanDescriptorSet>,
|
||||
VulkanDescriptorSetLayout::UNIQUE_DESCRIPTOR_SET_COUNT>;
|
||||
|
||||
// This sets the currently bound layouts objects for the pipeline
|
||||
bool prepareBindSets(SetArray const& layouts);
|
||||
|
||||
void addDescriptorSet(fvkmemory::resource_ptr<VulkanDescriptorSetLayout> layout,
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> set);
|
||||
|
||||
void removeDescriptorSetLayout(fvkmemory::resource_ptr<VulkanDescriptorSetLayout> layout);
|
||||
|
||||
void removeDescriptorSet(fvkmemory::resource_ptr<VulkanDescriptorSet> set);
|
||||
|
||||
void bindExternallySampledTexture(fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
uint8_t bindingPoint, fvkmemory::resource_ptr<VulkanTexture> image,
|
||||
SamplerParams samplerParams);
|
||||
|
||||
void addExternallySampledTexture(fvkmemory::resource_ptr<VulkanTexture> image,
|
||||
Platform::ExternalImageHandleRef platformHandleRef);
|
||||
|
||||
void removeExternallySampledTexture(fvkmemory::resource_ptr<VulkanTexture> image);
|
||||
|
||||
bool isExternallySampledTexture(fvkmemory::resource_ptr<VulkanTexture> image) const;
|
||||
|
||||
VkSamplerYcbcrConversion getVkSamplerYcbcrConversion(
|
||||
VulkanPlatform::ExternalImageMetadata const& metadata);
|
||||
|
||||
private:
|
||||
|
||||
struct ImageData {
|
||||
fvkmemory::resource_ptr<VulkanTexture> ptr;
|
||||
Platform::ExternalImageHandle platformHandle;
|
||||
bool hasBeenValidated = false; // indicates whether the image has been validated *this frame*
|
||||
VkSamplerYcbcrConversion conversion = VK_NULL_HANDLE;
|
||||
};
|
||||
|
||||
bool updateSetAndLayout(fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout> layout);
|
||||
bool updateImage(ImageData* imageData);
|
||||
|
||||
VulkanPlatform* mPlatform;
|
||||
VulkanSamplerCache* mSamplerCache;
|
||||
VulkanYcbcrConversionCache* mYcbcrConversionCache;
|
||||
VulkanDescriptorSetCache* mDescriptorSetCache;
|
||||
VulkanDescriptorSetLayoutCache* mDescriptorSetLayoutCache;
|
||||
|
||||
using SetAndLayout = std::pair<fvkmemory::resource_ptr<VulkanDescriptorSet>,
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout>>;
|
||||
|
||||
struct SetBindingInfo {
|
||||
uint8_t binding = 0;
|
||||
fvkmemory::resource_ptr<VulkanTexture> image;
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> set;
|
||||
SamplerParams samplerParams;
|
||||
};
|
||||
|
||||
// Use vectors instead of hash maps because we only expect small number of entries.
|
||||
std::vector<SetAndLayout> mSetAndLayouts;
|
||||
std::vector<SetBindingInfo> mSetBindings;
|
||||
std::vector<ImageData> mImages;
|
||||
};
|
||||
|
||||
} // filament::backend
|
||||
|
||||
#endif // TNT_FILAMENT_BACKEND_CACHING_VULKANEXTERNALIMAGEMANAGER_H
|
||||
@@ -340,15 +340,21 @@ VkRenderPass VulkanFboCache::getRenderPass(RenderPassKey const& config) noexcept
|
||||
return renderPass;
|
||||
}
|
||||
|
||||
void VulkanFboCache::reset() noexcept {
|
||||
for (auto pair : mFramebufferCache) {
|
||||
void VulkanFboCache::resetFramebuffers() noexcept {
|
||||
for (const auto& pair: mFramebufferCache) {
|
||||
mRenderPassRefCount[pair.first.renderPass]--;
|
||||
vkDestroyFramebuffer(mDevice, pair.second.handle, VKALLOC);
|
||||
}
|
||||
mFramebufferCache.clear();
|
||||
for (auto pair : mRenderPassCache) {
|
||||
}
|
||||
|
||||
void VulkanFboCache::terminate() noexcept {
|
||||
resetFramebuffers();
|
||||
|
||||
for (const auto& pair: mRenderPassCache) {
|
||||
vkDestroyRenderPass(mDevice, pair.second.handle, VKALLOC);
|
||||
}
|
||||
mRenderPassRefCount.clear();
|
||||
mRenderPassCache.clear();
|
||||
}
|
||||
|
||||
|
||||
@@ -106,8 +106,11 @@ public:
|
||||
// Evicts old unused Vulkan objects. Call this once per frame.
|
||||
void gc() noexcept;
|
||||
|
||||
// Frees all Framebuffer objects. Call this every time a the swapchain is resized
|
||||
void resetFramebuffers() noexcept;
|
||||
|
||||
// Frees all Vulkan objects. Call this during shutdown before the device is destroyed.
|
||||
void reset() noexcept;
|
||||
void terminate() noexcept;
|
||||
|
||||
private:
|
||||
VkDevice mDevice;
|
||||
|
||||
@@ -35,7 +35,12 @@ using namespace bluevk;
|
||||
namespace filament::backend {
|
||||
|
||||
VulkanPipelineCache::VulkanPipelineCache(VkDevice device)
|
||||
: mDevice(device) {}
|
||||
: mDevice(device) {
|
||||
VkPipelineCacheCreateInfo createInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO,
|
||||
};
|
||||
bluevk::vkCreatePipelineCache(mDevice, &createInfo, VKALLOC, &mPipelineCache);
|
||||
}
|
||||
|
||||
void VulkanPipelineCache::bindLayout(VkPipelineLayout layout) noexcept {
|
||||
mPipelineRequirements.layout = layout;
|
||||
@@ -215,7 +220,7 @@ VulkanPipelineCache::PipelineCacheEntry* VulkanPipelineCache::createPipeline() n
|
||||
PipelineCacheEntry cacheEntry = {
|
||||
.lastUsed = mCurrentTime,
|
||||
};
|
||||
VkResult error = vkCreateGraphicsPipelines(mDevice, VK_NULL_HANDLE, 1, &pipelineCreateInfo,
|
||||
VkResult error = vkCreateGraphicsPipelines(mDevice, mPipelineCache, 1, &pipelineCreateInfo,
|
||||
VKALLOC, &cacheEntry.handle);
|
||||
assert_invariant(error == VK_SUCCESS);
|
||||
if (error != VK_SUCCESS) {
|
||||
@@ -271,6 +276,8 @@ void VulkanPipelineCache::terminate() noexcept {
|
||||
}
|
||||
mPipelines.clear();
|
||||
mBoundPipeline = {};
|
||||
|
||||
vkDestroyPipelineCache(mDevice, mPipelineCache, VKALLOC);
|
||||
}
|
||||
|
||||
void VulkanPipelineCache::gc() noexcept {
|
||||
|
||||
@@ -198,6 +198,10 @@ private:
|
||||
// Immutable state.
|
||||
VkDevice mDevice = VK_NULL_HANDLE;
|
||||
|
||||
// Vuklan Driver pipeline cache handle. In the cases a pipeline has been evicted by the `gc`,
|
||||
// recreating the same pipeline is cheaper, helping with frame stalling.
|
||||
VkPipelineCache mPipelineCache = VK_NULL_HANDLE;
|
||||
|
||||
// Current requirements for the pipeline layout, pipeline, and descriptor sets.
|
||||
PipelineKey mPipelineRequirements = {};
|
||||
|
||||
|
||||
@@ -18,7 +18,6 @@
|
||||
|
||||
#include "VulkanConstants.h"
|
||||
#include "vulkan/utils/Conversion.h"
|
||||
#include "vulkan/vulkan_core.h"
|
||||
|
||||
#include <utils/Panic.h>
|
||||
|
||||
|
||||
@@ -108,11 +108,6 @@ void VulkanSwapChain::present() {
|
||||
|
||||
mCommands->flush();
|
||||
|
||||
// call the image ready wait function
|
||||
if (mExplicitImageReadyWait != nullptr) {
|
||||
mExplicitImageReadyWait(swapChain);
|
||||
}
|
||||
|
||||
// We only present if it is not headless. No-op for headless.
|
||||
if (!mHeadless) {
|
||||
VkSemaphore const finishedDrawing = mCommands->acquireFinishedSignal();
|
||||
@@ -146,7 +141,6 @@ void VulkanSwapChain::acquire(bool& resized) {
|
||||
VulkanPlatform::ImageSyncData imageSyncData;
|
||||
VkResult const result = mPlatform->acquire(swapChain, &imageSyncData);
|
||||
mCurrentSwapIndex = imageSyncData.imageIndex;
|
||||
mExplicitImageReadyWait = imageSyncData.explicitImageReadyWait;
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS || result == VK_SUBOPTIMAL_KHR)
|
||||
<< "Cannot acquire in swapchain. error=" << static_cast<int32_t>(result);
|
||||
if (imageSyncData.imageReadySemaphore != VK_NULL_HANDLE) {
|
||||
|
||||
@@ -49,7 +49,9 @@ struct VulkanSwapChain : public HwSwapChain, fvkmemory::Resource {
|
||||
|
||||
void present();
|
||||
|
||||
void acquire(bool& reized);
|
||||
// Acquire a new image from the swapchain. If the image is not available it would wait until it
|
||||
// is.
|
||||
void acquire(bool& resized);
|
||||
|
||||
fvkmemory::resource_ptr<VulkanTexture> getCurrentColor() const noexcept {
|
||||
uint32_t const imageIndex = mCurrentSwapIndex;
|
||||
@@ -99,7 +101,6 @@ private:
|
||||
VkExtent2D mExtent;
|
||||
uint32_t mLayerCount;
|
||||
uint32_t mCurrentSwapIndex;
|
||||
std::function<void(Platform::SwapChain* handle)> mExplicitImageReadyWait = nullptr;
|
||||
bool mAcquired;
|
||||
bool mIsFirstRenderPass;
|
||||
};
|
||||
|
||||
@@ -132,10 +132,6 @@ public:
|
||||
return id() == other.id() && type() == other.type();
|
||||
}
|
||||
|
||||
inline bool operator!=(resource_ptr<D> const& other) const {
|
||||
return !((*this) == other);
|
||||
}
|
||||
|
||||
inline explicit operator bool() const {
|
||||
return bool(mRef);
|
||||
}
|
||||
|
||||
@@ -993,6 +993,30 @@ VkQueue VulkanPlatform::getProtectedGraphicsQueue() const noexcept {
|
||||
return mImpl->mProtectedGraphicsQueue;
|
||||
}
|
||||
|
||||
VulkanPlatform::ExternalImageMetadata VulkanPlatform::getExternalImageMetadata(
|
||||
ExternalImageHandleRef externalImage) {
|
||||
return getExternalImageMetadataImpl(externalImage, mImpl->mDevice);
|
||||
}
|
||||
|
||||
VulkanPlatform::ImageData VulkanPlatform::createExternalImageData(
|
||||
ExternalImageHandleRef externalImage, const ExternalImageMetadata& metadata,
|
||||
uint32_t memoryTypeIndex, VkImageUsageFlags usage) {
|
||||
return createExternalImageDataImpl(externalImage, mImpl->mDevice, metadata, memoryTypeIndex,
|
||||
usage);
|
||||
}
|
||||
|
||||
VkSampler VulkanPlatform::createExternalSampler(SamplerYcbcrConversion chroma,
|
||||
SamplerParams sampler, uint32_t internalFormat) {
|
||||
return createExternalSamplerImpl(mImpl->mDevice, chroma, sampler, internalFormat);
|
||||
}
|
||||
|
||||
VkImageView VulkanPlatform::createExternalImageView(SamplerYcbcrConversion chroma,
|
||||
uint32_t internalFormat, VkImage image, VkImageSubresourceRange range,
|
||||
VkImageViewType viewType, VkComponentMapping swizzle) {
|
||||
return createExternalImageViewImpl(mImpl->mDevice, chroma, internalFormat, image, range,
|
||||
viewType, swizzle);
|
||||
}
|
||||
|
||||
ExtensionSet VulkanPlatform::getSwapchainInstanceExtensions() const {
|
||||
return getSwapchainInstanceExtensionsImpl();
|
||||
}
|
||||
|
||||
@@ -15,14 +15,14 @@
|
||||
*/
|
||||
#include <backend/platforms/VulkanPlatformAndroid.h>
|
||||
|
||||
#include "vulkan/VulkanConstants.h"
|
||||
#include "vulkan/VulkanContext.h"
|
||||
#include "vulkan/vulkan_core.h"
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <private/backend/BackendUtilsAndroid.h>
|
||||
|
||||
#include "vulkan/VulkanConstants.h"
|
||||
|
||||
#include <utils/Panic.h>
|
||||
#include "vulkan/utils/Image.h"
|
||||
#include "vulkan/utils/Conversion.h"
|
||||
|
||||
#include <bluevk/BlueVK.h>
|
||||
|
||||
@@ -57,7 +57,7 @@ VkFormat transformVkFormat(VkFormat format, bool sRGB) {
|
||||
}
|
||||
|
||||
bool isProtectedFromUsage(uint64_t usage) {
|
||||
return usage & AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT;
|
||||
return (usage & AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT) ? true : false;
|
||||
}
|
||||
|
||||
std::pair<VkFormat, VkImageUsageFlags> getVKFormatAndUsage(const AHardwareBuffer_Desc& desc,
|
||||
@@ -120,9 +120,7 @@ std::pair<VkFormat, VkImageUsageFlags> getVKFormatAndUsage(const AHardwareBuffer
|
||||
usage = 0;
|
||||
if (desc.usage & AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE) {
|
||||
usage |= VK_IMAGE_USAGE_SAMPLED_BIT;
|
||||
|
||||
// We shouldn't be using external samplers as input attachments
|
||||
// usage |= VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT;
|
||||
usage |= VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT;
|
||||
}
|
||||
if (desc.usage & AHARDWAREBUFFER_USAGE_GPU_FRAMEBUFFER) {
|
||||
if (isDepthFormat) {
|
||||
@@ -138,38 +136,87 @@ std::pair<VkFormat, VkImageUsageFlags> getVKFormatAndUsage(const AHardwareBuffer
|
||||
return { format, usage };
|
||||
}
|
||||
|
||||
std::pair<TextureFormat, TextureUsage> getFilamentFormatAndUsage(const AHardwareBuffer_Desc& desc,
|
||||
bool sRGB) {
|
||||
auto const format = mapToFilamentFormat(desc.format, sRGB);
|
||||
return {
|
||||
format,
|
||||
mapToFilamentUsage(desc.usage, format),
|
||||
};
|
||||
}
|
||||
VulkanPlatform::ImageData allocateExternalImage(AHardwareBuffer* buffer, VkDevice device,
|
||||
VulkanPlatform::ExternalImageMetadata const& metadata, uint32_t memoryTypeIndex,
|
||||
VkImageUsageFlags usage) {
|
||||
VulkanPlatform::ImageData data;
|
||||
|
||||
// if external format we need to specifiy it in the allocation
|
||||
const bool useExternalFormat = metadata.format == VK_FORMAT_UNDEFINED;
|
||||
|
||||
const VkExternalFormatANDROID externalFormat = {
|
||||
.sType = VK_STRUCTURE_TYPE_EXTERNAL_FORMAT_ANDROID,
|
||||
.pNext = nullptr,
|
||||
// pass down the format (external means we don't have it VK defined)
|
||||
.externalFormat = metadata.externalFormat,
|
||||
};
|
||||
const VkExternalMemoryImageCreateInfo externalCreateInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO,
|
||||
.pNext = useExternalFormat ? &externalFormat : nullptr,
|
||||
.handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_ANDROID_HARDWARE_BUFFER_BIT_ANDROID,
|
||||
};
|
||||
|
||||
VkImageCreateInfo imageInfo{ .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO };
|
||||
imageInfo.pNext = &externalCreateInfo;
|
||||
imageInfo.format = metadata.format;
|
||||
imageInfo.imageType = VK_IMAGE_TYPE_2D;
|
||||
imageInfo.extent = {
|
||||
metadata.width,
|
||||
metadata.height,
|
||||
1u,
|
||||
};
|
||||
imageInfo.mipLevels = 1;
|
||||
imageInfo.arrayLayers = metadata.layers;
|
||||
imageInfo.samples = metadata.samples;
|
||||
imageInfo.usage = usage;
|
||||
|
||||
VkResult result = vkCreateImage(device, &imageInfo, VKALLOC, &data.first);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
<< "vkCreateImage failed with error=" << static_cast<int32_t>(result);
|
||||
|
||||
// Allocate the memory
|
||||
VkImportAndroidHardwareBufferInfoANDROID androidHardwareBufferInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_IMPORT_ANDROID_HARDWARE_BUFFER_INFO_ANDROID,
|
||||
.pNext = nullptr,
|
||||
.buffer = buffer,
|
||||
};
|
||||
VkMemoryDedicatedAllocateInfo memoryDedicatedAllocateInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO,
|
||||
.pNext = &androidHardwareBufferInfo,
|
||||
.image = data.first,
|
||||
.buffer = VK_NULL_HANDLE,
|
||||
};
|
||||
VkMemoryAllocateInfo allocInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
|
||||
.pNext = &memoryDedicatedAllocateInfo,
|
||||
.allocationSize = metadata.allocationSize,
|
||||
.memoryTypeIndex = memoryTypeIndex,
|
||||
};
|
||||
result = vkAllocateMemory(device, &allocInfo, VKALLOC, &data.second);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
<< "vkAllocateMemory failed with error=" << static_cast<int32_t>(result);
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
}// namespace
|
||||
|
||||
VulkanPlatformAndroid::ExternalImageVulkanAndroid::~ExternalImageVulkanAndroid() {
|
||||
if (__builtin_available(android 26, *)) {
|
||||
if (aHardwareBuffer) {
|
||||
AHardwareBuffer_release(aHardwareBuffer);
|
||||
}
|
||||
}
|
||||
}
|
||||
VulkanPlatformAndroid::ExternalImageVulkanAndroid::~ExternalImageVulkanAndroid() = default;
|
||||
|
||||
Platform::ExternalImageHandle VulkanPlatformAndroid::createExternalImage(
|
||||
AHardwareBuffer const* buffer, bool sRGB) noexcept {
|
||||
if (__builtin_available(android 26, *)) {
|
||||
auto bufferImpl = const_cast<AHardwareBuffer*>(buffer);
|
||||
AHardwareBuffer_acquire(bufferImpl);
|
||||
|
||||
AHardwareBuffer_Desc hardwareBufferDescription = {};
|
||||
AHardwareBuffer_describe(buffer, &hardwareBufferDescription);
|
||||
|
||||
auto* const p = new (std::nothrow) ExternalImageVulkanAndroid;
|
||||
p->aHardwareBuffer = const_cast<AHardwareBuffer*>(buffer);
|
||||
p->sRGB = sRGB;
|
||||
p->height = hardwareBufferDescription.height;
|
||||
p->width = hardwareBufferDescription.width;
|
||||
TextureFormat textureFormat = mapToFilamentFormat(hardwareBufferDescription.format, sRGB);
|
||||
p->format = textureFormat;
|
||||
p->usage = mapToFilamentUsage(hardwareBufferDescription.usage, textureFormat);
|
||||
return Platform::ExternalImageHandle{ p };
|
||||
}
|
||||
|
||||
@@ -178,20 +225,23 @@ Platform::ExternalImageHandle VulkanPlatformAndroid::createExternalImage(
|
||||
|
||||
VulkanPlatformAndroid::ExternalImageDescAndroid VulkanPlatformAndroid::getExternalImageDesc(
|
||||
ExternalImageHandleRef externalImage) const noexcept {
|
||||
auto metadata = extractExternalImageMetadata(externalImage);
|
||||
auto const* fvkExternalImage =
|
||||
static_cast<ExternalImageVulkanAndroid const*>(externalImage.get());
|
||||
|
||||
return {
|
||||
.width = metadata.width,
|
||||
.height = metadata.height,
|
||||
.format = metadata.filamentFormat,
|
||||
.usage = metadata.filamentUsage,
|
||||
.width = fvkExternalImage->width,
|
||||
.height = fvkExternalImage->height,
|
||||
.format = fvkExternalImage->format,
|
||||
.usage = fvkExternalImage->usage,
|
||||
};
|
||||
}
|
||||
|
||||
VulkanPlatform::ExternalImageMetadata VulkanPlatformAndroid::extractExternalImageMetadata(
|
||||
ExternalImageHandleRef image) const {
|
||||
auto const* fvkExternalImage = static_cast<ExternalImageVulkanAndroid const*>(image.get());
|
||||
VulkanPlatform::ExternalImageMetadata VulkanPlatformAndroid::getExternalImageMetadata(
|
||||
ExternalImageHandleRef externalImage) {
|
||||
auto const* fvkExternalImage =
|
||||
static_cast<ExternalImageVulkanAndroid const*>(externalImage.get());
|
||||
|
||||
ExternalImageMetadata metadata = {};
|
||||
ExternalImageMetadata metadata;
|
||||
AHardwareBuffer* buffer = fvkExternalImage->aHardwareBuffer;
|
||||
if (__builtin_available(android 26, *)) {
|
||||
AHardwareBuffer_Desc bufferDesc;
|
||||
@@ -199,30 +249,16 @@ VulkanPlatform::ExternalImageMetadata VulkanPlatformAndroid::extractExternalImag
|
||||
metadata.width = bufferDesc.width;
|
||||
metadata.height = bufferDesc.height;
|
||||
metadata.layers = bufferDesc.layers;
|
||||
metadata.isProtected = isProtectedFromUsage(bufferDesc.usage);
|
||||
std::tie(metadata.format, metadata.usage) =
|
||||
getVKFormatAndUsage(bufferDesc, fvkExternalImage->sRGB);
|
||||
std::tie(metadata.filamentFormat, metadata.filamentUsage) =
|
||||
getFilamentFormatAndUsage(bufferDesc, fvkExternalImage->sRGB);
|
||||
|
||||
if (isProtectedFromUsage(bufferDesc.usage)) {
|
||||
metadata.filamentUsage |= TextureUsage::PROTECTED;
|
||||
}
|
||||
|
||||
// TODO: The following seems unnecessary. we should be able to discern directly from the
|
||||
// bufferDesc.
|
||||
if (any(metadata.filamentUsage & TextureUsage::BLIT_SRC)) {
|
||||
metadata.usage |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
|
||||
}
|
||||
|
||||
if (any(metadata.filamentUsage & (TextureUsage::BLIT_DST | TextureUsage::UPLOADABLE))) {
|
||||
metadata.usage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
|
||||
}
|
||||
}
|
||||
metadata.samples = VK_SAMPLE_COUNT_1_BIT;
|
||||
|
||||
metadata.samples = VK_SAMPLE_COUNT_1_BIT;
|
||||
|
||||
VkAndroidHardwareBufferFormatPropertiesANDROID formatInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_FORMAT_PROPERTIES_ANDROID,
|
||||
.pNext = nullptr,
|
||||
};
|
||||
VkAndroidHardwareBufferPropertiesANDROID properties = {
|
||||
.sType = VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_PROPERTIES_ANDROID,
|
||||
@@ -232,116 +268,138 @@ VulkanPlatform::ExternalImageMetadata VulkanPlatformAndroid::extractExternalImag
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
<< "vkGetAndroidHardwareBufferProperties failed with error="
|
||||
<< static_cast<int32_t>(result);
|
||||
|
||||
VkFormat bufferPropertiesFormat = transformVkFormat(formatInfo.format, fvkExternalImage->sRGB);
|
||||
FILAMENT_CHECK_POSTCONDITION(metadata.format == bufferPropertiesFormat)
|
||||
<< "mismatched image format( " << metadata.format << ") and queried format("
|
||||
<< bufferPropertiesFormat << ") for external image (AHB)";
|
||||
metadata.externalFormat = formatInfo.externalFormat;
|
||||
|
||||
// Choose either externalFormat > 0 or metadata.format and prefer the latter.
|
||||
if (metadata.externalFormat > 0 && metadata.format != VK_FORMAT_UNDEFINED) {
|
||||
// See VUID-VkImageCreateInfo-pNext-09457
|
||||
metadata.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
|
||||
metadata.externalFormat = 0;
|
||||
}
|
||||
|
||||
metadata.allocationSize = properties.allocationSize;
|
||||
metadata.memoryTypeBits = properties.memoryTypeBits;
|
||||
|
||||
metadata.ycbcrConversionComponents = formatInfo.samplerYcbcrConversionComponents;
|
||||
metadata.ycbcrModel = formatInfo.suggestedYcbcrModel;
|
||||
metadata.ycbcrRange = formatInfo.suggestedYcbcrRange;
|
||||
metadata.xChromaOffset = formatInfo.suggestedXChromaOffset;
|
||||
metadata.yChromaOffset = formatInfo.suggestedYChromaOffset;
|
||||
|
||||
return metadata;
|
||||
}
|
||||
|
||||
VulkanPlatformAndroid::ImageData VulkanPlatformAndroid::createVkImageFromExternal(
|
||||
ExternalImageHandleRef externalImage) const {
|
||||
auto const& metadata = extractExternalImageMetadata(externalImage);
|
||||
|
||||
VulkanPlatformAndroid::ImageData VulkanPlatformAndroid::createExternalImageData(
|
||||
ExternalImageHandleRef externalImage, const ExternalImageMetadata& metadata,
|
||||
uint32_t memoryTypeIndex, VkImageUsageFlags usage) {
|
||||
auto const* fvkExternalImage =
|
||||
static_cast<ExternalImageVulkanAndroid const*>(externalImage.get());
|
||||
AHardwareBuffer* buffer = fvkExternalImage->aHardwareBuffer;
|
||||
ImageData data = allocateExternalImage(fvkExternalImage->aHardwareBuffer, getDevice(), metadata,
|
||||
memoryTypeIndex, usage);
|
||||
VkResult result = vkBindImageMemory(getDevice(), data.first, data.second, 0);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
<< "vkBindImageMemory error=" << static_cast<int32_t>(result);
|
||||
return data;
|
||||
}
|
||||
|
||||
// if external format we need to specifiy it in the allocation
|
||||
bool const useExternalFormat = metadata.format == VK_FORMAT_UNDEFINED;
|
||||
|
||||
VkExternalFormatANDROID const externalFormat = {
|
||||
VkImageView VulkanPlatform::createExternalImageViewImpl(VkDevice device, SamplerYcbcrConversion chroma,
|
||||
uint32_t internalFormat, VkImage image, VkImageSubresourceRange range,
|
||||
VkImageViewType viewType, VkComponentMapping swizzle){
|
||||
VkExternalFormatANDROID externalFormat = {
|
||||
.sType = VK_STRUCTURE_TYPE_EXTERNAL_FORMAT_ANDROID,
|
||||
.pNext = nullptr,
|
||||
.externalFormat = metadata.externalFormat,
|
||||
};
|
||||
VkExternalMemoryImageCreateInfo const externalCreateInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO,
|
||||
.pNext = useExternalFormat ? &externalFormat : nullptr,
|
||||
.handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_ANDROID_HARDWARE_BUFFER_BIT_ANDROID,
|
||||
.externalFormat = internalFormat,
|
||||
};
|
||||
|
||||
VkImageCreateInfo const imageInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
|
||||
.pNext = &externalCreateInfo,
|
||||
.flags = useExternalFormat ? VK_IMAGE_CREATE_ALIAS_BIT : 0u,
|
||||
.imageType = VK_IMAGE_TYPE_2D,
|
||||
.format = metadata.format,
|
||||
.extent = {
|
||||
metadata.width,
|
||||
metadata.height,
|
||||
1u,
|
||||
},
|
||||
.mipLevels = 1,
|
||||
.arrayLayers = metadata.layers,
|
||||
.samples = metadata.samples,
|
||||
.usage = metadata.usage,
|
||||
TextureSwizzle const swizzleArray[] = {chroma.r, chroma.g, chroma.b, chroma.a};
|
||||
VkSamplerYcbcrConversionCreateInfo conversionInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO,
|
||||
.pNext = &externalFormat,
|
||||
.format = VK_FORMAT_UNDEFINED,
|
||||
.ycbcrModel = fvkutils::getYcbcrModelConversion(chroma.ycbcrModel),
|
||||
.ycbcrRange = fvkutils::getYcbcrRange(chroma.ycbcrRange),
|
||||
.components = fvkutils::getSwizzleMap(swizzleArray),
|
||||
.xChromaOffset = fvkutils::getChromaLocation(chroma.xChromaOffset),
|
||||
.yChromaOffset = fvkutils::getChromaLocation(chroma.yChromaOffset),
|
||||
.chromaFilter = fvkutils::getFilter(chroma.chromaFilter),
|
||||
};
|
||||
|
||||
VkDevice const device = getDevice();
|
||||
|
||||
VkImage image;
|
||||
VkResult result = vkCreateImage(device, &imageInfo, VKALLOC, &image);
|
||||
VkSamplerYcbcrConversion conversion = VK_NULL_HANDLE;
|
||||
VkResult result = vkCreateSamplerYcbcrConversion(device, &conversionInfo,
|
||||
nullptr, &conversion);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
<< "vkCreateImage failed with error=" << static_cast<int32_t>(result);
|
||||
<< "Unable to create Ycbcr Conversion."
|
||||
<< " error=" << static_cast<int32_t>(result);
|
||||
|
||||
// Allocate the memory
|
||||
VkImportAndroidHardwareBufferInfoANDROID const androidHardwareBufferInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_IMPORT_ANDROID_HARDWARE_BUFFER_INFO_ANDROID,
|
||||
.buffer = buffer,
|
||||
VkSamplerYcbcrConversionInfo samplerYcbcrConversionInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO,
|
||||
.conversion = conversion,
|
||||
};
|
||||
VkMemoryDedicatedAllocateInfo const memoryDedicatedAllocateInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO,
|
||||
.pNext = &androidHardwareBufferInfo,
|
||||
|
||||
VkImageViewCreateInfo viewInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
|
||||
.pNext = &samplerYcbcrConversionInfo,
|
||||
.flags = 0,
|
||||
.image = image,
|
||||
.buffer = VK_NULL_HANDLE,
|
||||
.viewType = viewType,
|
||||
.format = VK_FORMAT_UNDEFINED,
|
||||
.components = swizzle,
|
||||
.subresourceRange = range,
|
||||
};
|
||||
VkImageView imageView;
|
||||
result = vkCreateImageView(device, &viewInfo, VKALLOC, &imageView);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
<< "Unable to create VkImageView."
|
||||
<< " error=" << static_cast<int32_t>(result);
|
||||
|
||||
return imageView;
|
||||
}
|
||||
|
||||
VkSampler VulkanPlatform::createExternalSamplerImpl(
|
||||
VkDevice device, SamplerYcbcrConversion chroma, SamplerParams params,
|
||||
uint32_t internalFormat) {
|
||||
VkExternalFormatANDROID externalFormat = {
|
||||
.sType = VK_STRUCTURE_TYPE_EXTERNAL_FORMAT_ANDROID,
|
||||
.externalFormat = internalFormat,
|
||||
};
|
||||
|
||||
VkPhysicalDeviceMemoryProperties memoryProperties;
|
||||
vkGetPhysicalDeviceMemoryProperties(getPhysicalDevice(), &memoryProperties);
|
||||
|
||||
|
||||
VkMemoryPropertyFlags const requiredMemoryFlags =
|
||||
any(metadata.filamentUsage & TextureUsage::UPLOADABLE)
|
||||
? VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
|
||||
: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
||||
|
||||
uint32_t const memoryTypeIndex = VulkanContext::selectMemoryType(memoryProperties,
|
||||
metadata.memoryTypeBits, requiredMemoryFlags);
|
||||
|
||||
VkMemoryAllocateInfo const allocInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
|
||||
.pNext = &memoryDedicatedAllocateInfo,
|
||||
.allocationSize = metadata.allocationSize,
|
||||
.memoryTypeIndex = memoryTypeIndex,
|
||||
TextureSwizzle const swizzleArray[] = {chroma.r, chroma.g, chroma.b, chroma.a};
|
||||
VkSamplerYcbcrConversionCreateInfo conversionInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO,
|
||||
.pNext = &externalFormat,
|
||||
.format = VK_FORMAT_UNDEFINED,
|
||||
.ycbcrModel = fvkutils::getYcbcrModelConversion(chroma.ycbcrModel),
|
||||
.ycbcrRange = fvkutils::getYcbcrRange(chroma.ycbcrRange),
|
||||
.components = fvkutils::getSwizzleMap(swizzleArray),
|
||||
.xChromaOffset = fvkutils::getChromaLocation(chroma.xChromaOffset),
|
||||
.yChromaOffset = fvkutils::getChromaLocation(chroma.yChromaOffset),
|
||||
.chromaFilter = fvkutils::getFilter(chroma.chromaFilter),
|
||||
};
|
||||
VkDeviceMemory memory;
|
||||
result = vkAllocateMemory(device, &allocInfo, VKALLOC, &memory);
|
||||
VkSamplerYcbcrConversion conversion = VK_NULL_HANDLE;
|
||||
VkResult result = vkCreateSamplerYcbcrConversion(device, &conversionInfo,
|
||||
nullptr, &conversion);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
<< "vkAllocateMemory failed with error=" << static_cast<int32_t>(result);
|
||||
<< "Unable to create Ycbcr Conversion."
|
||||
<< " error=" << static_cast<int32_t>(result);
|
||||
|
||||
result = vkBindImageMemory(getDevice(), image, memory, 0);
|
||||
VkSamplerYcbcrConversionInfo samplerYcbcrConversionInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO,
|
||||
.pNext = nullptr,
|
||||
.conversion = conversion,
|
||||
};
|
||||
|
||||
VkSamplerCreateInfo samplerInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
|
||||
.pNext = &samplerYcbcrConversionInfo,
|
||||
.magFilter = fvkutils::getFilter(params.filterMag),
|
||||
.minFilter = fvkutils::getFilter(params.filterMin),
|
||||
.mipmapMode = fvkutils::getMipmapMode(params.filterMin),
|
||||
.addressModeU = fvkutils::getWrapMode(params.wrapS),
|
||||
.addressModeV = fvkutils::getWrapMode(params.wrapT),
|
||||
.addressModeW = fvkutils::getWrapMode(params.wrapR),
|
||||
.anisotropyEnable = params.anisotropyLog2 == 0 ? VK_FALSE : VK_TRUE,
|
||||
.maxAnisotropy = (float)(1u << params.anisotropyLog2),
|
||||
.compareEnable = fvkutils::getCompareEnable(params.compareMode),
|
||||
.compareOp = fvkutils::getCompareOp(params.compareFunc),
|
||||
.minLod = 0.0f,
|
||||
.maxLod = fvkutils::getMaxLod(params.filterMin),
|
||||
.borderColor = VK_BORDER_COLOR_INT_OPAQUE_BLACK,
|
||||
.unnormalizedCoordinates = VK_FALSE,
|
||||
};
|
||||
VkSampler sampler;
|
||||
result = vkCreateSampler(device, &samplerInfo, VKALLOC, &sampler);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
<< "vkBindImageMemory error=" << static_cast<int32_t>(result);
|
||||
return { image, memory };
|
||||
<< "Unable to create sampler."
|
||||
<< " error=" << static_cast<int32_t>(result);
|
||||
return sampler;
|
||||
}
|
||||
|
||||
VulkanPlatform::ExtensionSet VulkanPlatformAndroid::getSwapchainInstanceExtensions() const {
|
||||
@@ -369,9 +427,20 @@ VulkanPlatform::SurfaceBundle VulkanPlatformAndroid::createVkSurfaceKHR(void* na
|
||||
// Deprecated platform dependent helper methods
|
||||
VulkanPlatform::ExtensionSet VulkanPlatform::getSwapchainInstanceExtensionsImpl() { return {}; }
|
||||
|
||||
VulkanPlatform::ExternalImageMetadata VulkanPlatform::getExternalImageMetadataImpl(
|
||||
ExternalImageHandleRef externalImage, VkDevice device) {
|
||||
return ExternalImageMetadata{};
|
||||
}
|
||||
|
||||
VulkanPlatform::ImageData VulkanPlatform::createExternalImageDataImpl(
|
||||
ExternalImageHandleRef externalImage, VkDevice device,
|
||||
const ExternalImageMetadata& metadata, uint32_t memoryTypeIndex, VkImageUsageFlags usage) {
|
||||
return ImageData{};
|
||||
}
|
||||
|
||||
VulkanPlatform::SurfaceBundle VulkanPlatform::createVkSurfaceKHRImpl(void* nativeWindow,
|
||||
VkInstance instance, uint64_t flags) noexcept {
|
||||
return SurfaceBundle{};
|
||||
}
|
||||
|
||||
} // namespace filament::backend
|
||||
}// namespace filament::backend
|
||||
|
||||
@@ -24,28 +24,12 @@
|
||||
#include <bluevk/BlueVK.h>
|
||||
|
||||
// Platform specific includes and defines
|
||||
#if defined(__APPLE__)
|
||||
#include <Cocoa/Cocoa.h>
|
||||
#import <Metal/Metal.h>
|
||||
#import <QuartzCore/CAMetalLayer.h>
|
||||
#include <Cocoa/Cocoa.h>
|
||||
#import <Metal/Metal.h>
|
||||
#import <QuartzCore/CAMetalLayer.h>
|
||||
|
||||
#ifndef VK_MVK_macos_surface
|
||||
#error VK_MVK_macos_surface is not defined
|
||||
#endif
|
||||
#elif defined(FILAMENT_IOS)
|
||||
// Metal is not available when building for the iOS simulator on Desktop.
|
||||
#define METAL_AVAILABLE __has_include(<QuartzCore/CAMetalLayer.h>)
|
||||
#if METAL_AVAILABLE
|
||||
#import <Metal/Metal.h>
|
||||
#import <QuartzCore/CAMetalLayer.h>
|
||||
#endif
|
||||
|
||||
#ifndef VK_MVK_ios_surface
|
||||
#error VK_MVK_ios_surface is not defined
|
||||
#endif
|
||||
#define METALVIEW_TAG 255
|
||||
#else
|
||||
#error Not a supported Apple + Vulkan platform
|
||||
#ifndef VK_MVK_macos_surface
|
||||
#error VK_MVK_macos_surface is not defined
|
||||
#endif
|
||||
|
||||
using namespace bluevk;
|
||||
@@ -54,48 +38,52 @@ namespace filament::backend {
|
||||
|
||||
VulkanPlatform::ExtensionSet VulkanPlatform::getSwapchainInstanceExtensionsImpl() {
|
||||
ExtensionSet const ret = {
|
||||
#if defined(__APPLE__)
|
||||
VK_MVK_MACOS_SURFACE_EXTENSION_NAME, // TODO: replace with VK_EXT_metal_surface
|
||||
#elif defined(FILAMENT_IOS) && defined(METAL_AVAILABLE)
|
||||
VK_MVK_IOS_SURFACE_EXTENSION_NAME,
|
||||
#endif
|
||||
};
|
||||
return ret;
|
||||
}
|
||||
|
||||
VulkanPlatform::ExternalImageMetadata VulkanPlatform::getExternalImageMetadataImpl(
|
||||
ExternalImageHandleRef externalImage, VkDevice device) {
|
||||
return {};
|
||||
}
|
||||
|
||||
VulkanPlatform::ImageData VulkanPlatform::createExternalImageDataImpl(
|
||||
ExternalImageHandleRef externalImage, VkDevice device,
|
||||
const ExternalImageMetadata& metadata, uint32_t memoryTypeIndex, VkImageUsageFlags usage) {
|
||||
return {};
|
||||
}
|
||||
|
||||
VkSampler VulkanPlatform::createExternalSamplerImpl(VkDevice device,
|
||||
SamplerYcbcrConversion chroma,
|
||||
SamplerParams sampler,
|
||||
uint32_t internalFormat) {
|
||||
return VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
VkImageView VulkanPlatform::createExternalImageViewImpl(VkDevice device,
|
||||
SamplerYcbcrConversion chroma, uint32_t internalFormat, VkImage image,
|
||||
VkImageSubresourceRange range, VkImageViewType viewType, VkComponentMapping swizzle) {
|
||||
return VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
VulkanPlatform::SurfaceBundle VulkanPlatform::createVkSurfaceKHRImpl(void* nativeWindow,
|
||||
VkInstance instance, uint64_t flags) noexcept {
|
||||
VkSurfaceKHR surface;
|
||||
#if defined(__APPLE__)
|
||||
NSView* nsview = (__bridge NSView*) nativeWindow;
|
||||
FILAMENT_CHECK_POSTCONDITION(nsview) << "Unable to obtain Metal-backed NSView.";
|
||||
NSView* nsview = (__bridge NSView*) nativeWindow;
|
||||
FILAMENT_CHECK_POSTCONDITION(nsview) << "Unable to obtain Metal-backed NSView.";
|
||||
|
||||
// Create the VkSurface.
|
||||
FILAMENT_CHECK_POSTCONDITION(vkCreateMacOSSurfaceMVK)
|
||||
<< "Unable to load vkCreateMacOSSurfaceMVK.";
|
||||
VkMacOSSurfaceCreateInfoMVK createInfo = {};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK;
|
||||
createInfo.pView = (__bridge void*) nsview;
|
||||
VkResult result = vkCreateMacOSSurfaceMVK((VkInstance) instance, &createInfo, VKALLOC,
|
||||
(VkSurfaceKHR*) &surface);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
<< "vkCreateMacOSSurfaceMVK. error=" << static_cast<int32_t>(result);
|
||||
#elif defined(FILAMENT_IOS) && defined(METAL_AVAILABLE)
|
||||
CAMetalLayer* metalLayer = (CAMetalLayer*) nativeWindow;
|
||||
// Create the VkSurface.
|
||||
FILAMENT_CHECK_POSTCONDITION(vkCreateIOSSurfaceMVK)
|
||||
<< "Unable to load vkCreateIOSSurfaceMVK function.";
|
||||
VkIOSSurfaceCreateInfoMVK createInfo = {};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_IOS_SURFACE_CREATE_INFO_MVK;
|
||||
createInfo.pNext = NULL;
|
||||
createInfo.flags = 0;
|
||||
createInfo.pView = metalLayer;
|
||||
VkResult result = vkCreateIOSSurfaceMVK((VkInstance) instance, &createInfo, VKALLOC,
|
||||
FILAMENT_CHECK_POSTCONDITION(vkCreateMacOSSurfaceMVK)
|
||||
<< "Unable to load vkCreateMacOSSurfaceMVK.";
|
||||
VkMacOSSurfaceCreateInfoMVK createInfo = {};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK;
|
||||
createInfo.pView = (__bridge void*) nsview;
|
||||
VkResult result = vkCreateMacOSSurfaceMVK((VkInstance) instance, &createInfo, VKALLOC,
|
||||
(VkSurfaceKHR*) &surface);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
<< "vkCreateIOSSurfaceMVK failed. error=" << static_cast<int32_t>(result);
|
||||
#endif
|
||||
return std::make_tuple(surface, VkExtent2D{});
|
||||
<< "vkCreateMacOSSurfaceMVK. error=" << static_cast<int32_t>(result);
|
||||
return std::make_tuple(surface, VkExtent2D{});
|
||||
}
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
@@ -84,6 +84,30 @@ using namespace bluevk;
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
VulkanPlatform::ExternalImageMetadata VulkanPlatform::getExternalImageMetadataImpl(
|
||||
ExternalImageHandleRef externalImage, VkDevice device) {
|
||||
return {};
|
||||
}
|
||||
|
||||
VulkanPlatform::ImageData VulkanPlatform::createExternalImageDataImpl(
|
||||
ExternalImageHandleRef externalImage, VkDevice device,
|
||||
const ExternalImageMetadata& metadata, uint32_t memoryTypeIndex, VkImageUsageFlags usage) {
|
||||
return {};
|
||||
}
|
||||
|
||||
VkSampler VulkanPlatform::createExternalSamplerImpl(VkDevice device,
|
||||
SamplerYcbcrConversion chroma,
|
||||
SamplerParams sampler,
|
||||
uint32_t internalFormat) {
|
||||
return VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
VkImageView VulkanPlatform::createExternalImageViewImpl(VkDevice device,
|
||||
SamplerYcbcrConversion chroma, uint32_t internalFormat, VkImage image,
|
||||
VkImageSubresourceRange range, VkImageViewType viewType, VkComponentMapping swizzle) {
|
||||
return VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
VulkanPlatform::ExtensionSet VulkanPlatform::getSwapchainInstanceExtensionsImpl() {
|
||||
VulkanPlatform::ExtensionSet const ret = {
|
||||
#if defined(__linux__) && defined(FILAMENT_SUPPORTS_WAYLAND)
|
||||
|
||||
150
filament/backend/src/webgpu/WGPUProgram.cpp
Normal file
@@ -0,0 +1,150 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "WebGPUHandles.h"
|
||||
|
||||
#include "WebGPUConstants.h"
|
||||
|
||||
#include "DriverBase.h"
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/Program.h>
|
||||
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/ostream.h>
|
||||
|
||||
#include <webgpu/webgpu_cpp.h>
|
||||
|
||||
#include <sstream>
|
||||
#include <string_view>
|
||||
#include <vector>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
namespace {
|
||||
|
||||
[[nodiscard]] constexpr std::string_view toString(ShaderStage stage) {
|
||||
switch (stage) {
|
||||
case ShaderStage::VERTEX:
|
||||
return "vertex";
|
||||
case ShaderStage::FRAGMENT:
|
||||
return "fragment";
|
||||
case ShaderStage::COMPUTE:
|
||||
return "compute";
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] wgpu::ShaderModule createShaderModule(wgpu::Device& device, const char* programName,
|
||||
std::array<utils::FixedCapacityVector<uint8_t>, Program::SHADER_TYPE_COUNT> const&
|
||||
shaderSource,
|
||||
ShaderStage stage) {
|
||||
utils::FixedCapacityVector<uint8_t> const& sourceBytes =
|
||||
shaderSource[static_cast<size_t>(stage)];
|
||||
if (sourceBytes.empty()) {
|
||||
return nullptr;// nothing to compile, the shader was not provided
|
||||
}
|
||||
wgpu::ShaderModuleWGSLDescriptor wgslDescriptor{};
|
||||
wgslDescriptor.code = wgpu::StringView(reinterpret_cast<const char*>(sourceBytes.data()));
|
||||
std::stringstream labelStream;
|
||||
labelStream << programName << " " << toString(stage) << " shader";
|
||||
auto label = labelStream.str();
|
||||
wgpu::ShaderModuleDescriptor descriptor{
|
||||
.nextInChain = &wgslDescriptor,
|
||||
.label = label.data()
|
||||
};
|
||||
wgpu::ShaderModule module = device.CreateShaderModule(&descriptor);
|
||||
FILAMENT_CHECK_POSTCONDITION(module != nullptr) << "Failed to create " << descriptor.label;
|
||||
module.GetCompilationInfo(wgpu::CallbackMode::AllowSpontaneous,
|
||||
[&descriptor](auto const& status, wgpu::CompilationInfo const* info) {
|
||||
switch (status) {
|
||||
case wgpu::CompilationInfoRequestStatus::CallbackCancelled:
|
||||
FWGPU_LOGW << "Shader compilation info callback cancelled for "
|
||||
<< descriptor.label << "?" << utils::io::endl;
|
||||
return;
|
||||
case wgpu::CompilationInfoRequestStatus::Success:
|
||||
break;
|
||||
}
|
||||
if (info != nullptr) {
|
||||
std::stringstream errorStream;
|
||||
int errorCount = 0;
|
||||
for (size_t msgIndex = 0; msgIndex < info->messageCount; msgIndex++) {
|
||||
wgpu::CompilationMessage const& message = info->messages[msgIndex];
|
||||
switch (message.type) {
|
||||
case wgpu::CompilationMessageType::Info:
|
||||
FWGPU_LOGI << descriptor.label << ": " << message.message
|
||||
<< " line#:" << message.lineNum
|
||||
<< " linePos:" << message.linePos
|
||||
<< " offset:" << message.offset
|
||||
<< " length:" << message.length << utils::io::endl;
|
||||
break;
|
||||
case wgpu::CompilationMessageType::Warning:
|
||||
FWGPU_LOGW << "Warning compiling " << descriptor.label << ": "
|
||||
<< message.message << " line#:" << message.lineNum
|
||||
<< " linePos:" << message.linePos
|
||||
<< " offset:" << message.offset
|
||||
<< " length:" << message.length << utils::io::endl;
|
||||
break;
|
||||
case wgpu::CompilationMessageType::Error:
|
||||
errorCount++;
|
||||
errorStream << "Error " << errorCount << " : "
|
||||
<< std::string_view(message.message)
|
||||
<< " line#:" << message.lineNum
|
||||
<< " linePos:" << message.linePos
|
||||
<< " offset:" << message.offset
|
||||
<< " length:" << message.length << "\n";
|
||||
break;
|
||||
}
|
||||
}
|
||||
FILAMENT_CHECK_POSTCONDITION(errorCount < 1)
|
||||
<< errorCount << " error(s) compiling " << descriptor.label << ":\n"
|
||||
<< errorStream.str();
|
||||
}
|
||||
FWGPU_LOGD << descriptor.label << " compiled successfully" << utils::io::endl;
|
||||
});
|
||||
return module;
|
||||
}
|
||||
|
||||
std::vector<wgpu::ConstantEntry> convertConstants(
|
||||
utils::FixedCapacityVector<filament::backend::Program::SpecializationConstant> const&
|
||||
constantsInfo) {
|
||||
std::vector<wgpu::ConstantEntry> constants(constantsInfo.size());
|
||||
for (size_t i = 0; i < constantsInfo.size(); i++) {
|
||||
filament::backend::Program::SpecializationConstant const& specConstant = constantsInfo[i];
|
||||
wgpu::ConstantEntry& constantEntry = constants[i];
|
||||
constantEntry.key = wgpu::StringView(std::to_string(specConstant.id));
|
||||
if (auto* v = std::get_if<int32_t>(&specConstant.value)) {
|
||||
constantEntry.value = static_cast<double>(*v);
|
||||
} else if (auto* f = std::get_if<float>(&specConstant.value)) {
|
||||
constantEntry.value = static_cast<double>(*f);
|
||||
} else if (auto* b = std::get_if<bool>(&specConstant.value)) {
|
||||
constantEntry.value = *b ? 0.0 : 1.0;
|
||||
}
|
||||
}
|
||||
return constants;
|
||||
}
|
||||
|
||||
}// namespace
|
||||
|
||||
WGPUProgram::WGPUProgram(wgpu::Device& device, Program& program)
|
||||
: HwProgram(program.getName()),
|
||||
vertexShaderModule(createShaderModule(device, name.c_str_safe(), program.getShadersSource(),
|
||||
ShaderStage::VERTEX)),
|
||||
fragmentShaderModule(createShaderModule(device, name.c_str_safe(), program.getShadersSource(),
|
||||
ShaderStage::FRAGMENT)),
|
||||
computeShaderModule(createShaderModule(device, name.c_str_safe(), program.getShadersSource(),
|
||||
ShaderStage::COMPUTE)),
|
||||
constants(convertConstants(program.getSpecializationConstants())) {}
|
||||
|
||||
}// namespace filament::backend
|
||||
@@ -16,6 +16,7 @@
|
||||
|
||||
#include "webgpu/WebGPUDriver.h"
|
||||
|
||||
#include "WebGPUSwapChain.h"
|
||||
#include "webgpu/WebGPUConstants.h"
|
||||
#include <backend/platforms/WebGPUPlatform.h>
|
||||
|
||||
@@ -35,6 +36,7 @@
|
||||
#include <algorithm>
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <memory>
|
||||
#include <sstream>
|
||||
#include <string_view>
|
||||
#include <utility>
|
||||
@@ -116,7 +118,6 @@ void printLimits(wgpu::Limits const& limits) {
|
||||
printLimit("maxBufferSize", limits.maxBufferSize);
|
||||
printLimit("maxVertexAttributes", limits.maxVertexAttributes);
|
||||
printLimit("maxVertexBufferArrayStride", limits.maxVertexBufferArrayStride);
|
||||
printLimit("maxInterStageShaderComponents", limits.maxInterStageShaderComponents);
|
||||
printLimit("maxInterStageShaderVariables", limits.maxInterStageShaderVariables);
|
||||
printLimit("maxColorAttachments", limits.maxColorAttachments);
|
||||
printLimit("maxColorAttachmentBytesPerSample", limits.maxColorAttachmentBytesPerSample);
|
||||
@@ -158,8 +159,6 @@ void printAdapterDetails(wgpu::Adapter const& adapter) {
|
||||
FWGPU_LOGI << " vendor ID: " << adapterInfo.vendorID << utils::io::endl;
|
||||
FWGPU_LOGI << " subgroup min size: " << adapterInfo.subgroupMinSize << utils::io::endl;
|
||||
FWGPU_LOGI << " subgroup max size: " << adapterInfo.subgroupMaxSize << utils::io::endl;
|
||||
FWGPU_LOGI << " compatibility mode: " << bool(adapterInfo.compatibilityMode)
|
||||
<< utils::io::endl;
|
||||
FWGPU_LOGI << " power preference: " << powerPreferenceStream.str() << utils::io::endl;
|
||||
}
|
||||
wgpu::SupportedFeatures supportedFeatures{};
|
||||
@@ -175,55 +174,17 @@ void printAdapterDetails(wgpu::Adapter const& adapter) {
|
||||
FWGPU_LOGI << " " << nameStream.str().data() << utils::io::endl;
|
||||
});
|
||||
}
|
||||
wgpu::SupportedLimits supportedLimits{};
|
||||
wgpu::Limits supportedLimits{};
|
||||
if (!adapter.GetLimits(&supportedLimits)) {
|
||||
FWGPU_LOGW << "Failed to get WebGPU adapter supported limits" << utils::io::endl;
|
||||
} else {
|
||||
FWGPU_LOGI << "WebGPU adapter supported limits:" << utils::io::endl;
|
||||
printLimits(supportedLimits.limits);
|
||||
printLimits(supportedLimits);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
void printSurfaceCapabilitiesDetails(wgpu::SurfaceCapabilities const& capabilities) {
|
||||
std::stringstream usages_stream{};
|
||||
usages_stream << capabilities.usages;
|
||||
FWGPU_LOGI << "WebGPU surface capabilities:" << utils::io::endl;
|
||||
FWGPU_LOGI << " surface usages: " << usages_stream.str().data() << utils::io::endl;
|
||||
FWGPU_LOGI << " surface formats (" << capabilities.formatCount << "):" << utils::io::endl;
|
||||
if (capabilities.formatCount > 0 && capabilities.formats != nullptr) {
|
||||
std::for_each(capabilities.formats, capabilities.formats + capabilities.formatCount,
|
||||
[](wgpu::TextureFormat const format) {
|
||||
std::stringstream format_stream{};
|
||||
format_stream << format;
|
||||
FWGPU_LOGI << " " << format_stream.str().data() << utils::io::endl;
|
||||
});
|
||||
}
|
||||
FWGPU_LOGI << " surface present modes (" << capabilities.presentModeCount
|
||||
<< "):" << utils::io::endl;
|
||||
if (capabilities.presentModeCount > 0 && capabilities.presentModes != nullptr) {
|
||||
std::for_each(capabilities.presentModes,
|
||||
capabilities.presentModes + capabilities.presentModeCount,
|
||||
[](wgpu::PresentMode const presentMode) {
|
||||
std::stringstream present_mode_stream{};
|
||||
present_mode_stream << presentMode;
|
||||
FWGPU_LOGI << " " << present_mode_stream.str().data() << utils::io::endl;
|
||||
});
|
||||
}
|
||||
FWGPU_LOGI << " surface alpha modes (" << capabilities.alphaModeCount
|
||||
<< "):" << utils::io::endl;
|
||||
if (capabilities.alphaModeCount > 0 && capabilities.alphaModes != nullptr) {
|
||||
std::for_each(capabilities.alphaModes,
|
||||
capabilities.alphaModes + capabilities.alphaModeCount,
|
||||
[](wgpu::CompositeAlphaMode const alphaMode) {
|
||||
std::stringstream alpha_mode_stream{};
|
||||
alpha_mode_stream << alphaMode;
|
||||
FWGPU_LOGI << " " << alpha_mode_stream.str().data() << utils::io::endl;
|
||||
});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
void printDeviceDetails(wgpu::Device const& device) {
|
||||
@@ -240,12 +201,12 @@ void printDeviceDetails(wgpu::Device const& device) {
|
||||
FWGPU_LOGI << " " << nameStream.str().data() << utils::io::endl;
|
||||
});
|
||||
}
|
||||
wgpu::SupportedLimits supportedLimits{};
|
||||
wgpu::Limits supportedLimits{};
|
||||
if (!device.GetLimits(&supportedLimits)) {
|
||||
FWGPU_LOGW << "Failed to get WebGPU supported device limits" << utils::io::endl;
|
||||
} else {
|
||||
FWGPU_LOGI << "WebGPU device supported limits:" << utils::io::endl;
|
||||
printLimits(supportedLimits.limits);
|
||||
printLimits(supportedLimits);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -267,6 +228,14 @@ WebGPUDriver::WebGPUDriver(WebGPUPlatform& platform, const Platform::DriverConfi
|
||||
driverConfig.disableHeapHandleTags) {
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
printInstanceDetails(mPlatform.getInstance());
|
||||
#endif
|
||||
mAdapter = mPlatform.requestAdapter(nullptr);
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
printAdapterDetails(mAdapter);
|
||||
#endif
|
||||
mDevice = mPlatform.requestDevice(mAdapter);
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
printDeviceDetails(mDevice);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -296,6 +265,7 @@ void WebGPUDriver::terminate() {
|
||||
}
|
||||
|
||||
void WebGPUDriver::tick(int) {
|
||||
mDevice.Tick();
|
||||
}
|
||||
|
||||
void WebGPUDriver::beginFrame(int64_t monotonic_clock_ns,
|
||||
@@ -325,15 +295,27 @@ void WebGPUDriver::finish(int) {
|
||||
}
|
||||
|
||||
void WebGPUDriver::destroyRenderPrimitive(Handle<HwRenderPrimitive> rph) {
|
||||
if (rph) {
|
||||
destructHandle<WGPURenderPrimitive>(rph);
|
||||
}
|
||||
}
|
||||
|
||||
void WebGPUDriver::destroyVertexBufferInfo(Handle<HwVertexBufferInfo> vbih) {
|
||||
if (vbih) {
|
||||
destructHandle<WGPUVertexBufferInfo>(vbih);
|
||||
}
|
||||
}
|
||||
|
||||
void WebGPUDriver::destroyVertexBuffer(Handle<HwVertexBuffer> vbh) {
|
||||
if (vbh) {
|
||||
destructHandle<WGPUVertexBuffer>(vbh);
|
||||
}
|
||||
}
|
||||
|
||||
void WebGPUDriver::destroyIndexBuffer(Handle<HwIndexBuffer> ibh) {
|
||||
if (ibh) {
|
||||
destructHandle<WGPUIndexBuffer>(ibh);
|
||||
}
|
||||
}
|
||||
|
||||
void WebGPUDriver::destroyBufferObject(Handle<HwBufferObject> boh) {
|
||||
@@ -343,12 +325,19 @@ void WebGPUDriver::destroyTexture(Handle<HwTexture> th) {
|
||||
}
|
||||
|
||||
void WebGPUDriver::destroyProgram(Handle<HwProgram> ph) {
|
||||
if (ph) {
|
||||
destructHandle<WGPUProgram>(ph);
|
||||
}
|
||||
}
|
||||
|
||||
void WebGPUDriver::destroyRenderTarget(Handle<HwRenderTarget> rth) {
|
||||
}
|
||||
|
||||
void WebGPUDriver::destroySwapChain(Handle<HwSwapChain> sch) {
|
||||
if (sch) {
|
||||
destructHandle<WebGPUSwapChain>(sch);
|
||||
}
|
||||
mSwapChain = nullptr;
|
||||
}
|
||||
|
||||
void WebGPUDriver::destroyStream(Handle<HwStream> sh) {
|
||||
@@ -358,13 +347,16 @@ void WebGPUDriver::destroyTimerQuery(Handle<HwTimerQuery> tqh) {
|
||||
}
|
||||
|
||||
void WebGPUDriver::destroyDescriptorSetLayout(Handle<HwDescriptorSetLayout> tqh) {
|
||||
if (tqh) {
|
||||
destructHandle<WebGPUDescriptorSetLayout>(tqh);
|
||||
}
|
||||
}
|
||||
|
||||
void WebGPUDriver::destroyDescriptorSet(Handle<HwDescriptorSet> tqh) {
|
||||
}
|
||||
|
||||
Handle<HwSwapChain> WebGPUDriver::createSwapChainS() noexcept {
|
||||
return Handle<HwSwapChain>((Handle<HwSwapChain>::HandleId) mNextFakeHandle++);
|
||||
return allocHandle<WebGPUSwapChain>();
|
||||
}
|
||||
|
||||
Handle<HwSwapChain> WebGPUDriver::createSwapChainHeadlessS() noexcept {
|
||||
@@ -372,7 +364,7 @@ Handle<HwSwapChain> WebGPUDriver::createSwapChainHeadlessS() noexcept {
|
||||
}
|
||||
|
||||
Handle<HwTexture> WebGPUDriver::createTextureS() noexcept {
|
||||
return Handle<HwTexture>((Handle<HwTexture>::HandleId) mNextFakeHandle++);
|
||||
return allocHandle<WGPUTexture>();
|
||||
}
|
||||
|
||||
Handle<HwTexture> WebGPUDriver::importTextureS() noexcept {
|
||||
@@ -380,7 +372,7 @@ Handle<HwTexture> WebGPUDriver::importTextureS() noexcept {
|
||||
}
|
||||
|
||||
Handle<HwProgram> WebGPUDriver::createProgramS() noexcept {
|
||||
return Handle<HwProgram>((Handle<HwProgram>::HandleId) mNextFakeHandle++);
|
||||
return allocHandle<WGPUProgram>();
|
||||
}
|
||||
|
||||
Handle<HwFence> WebGPUDriver::createFenceS() noexcept {
|
||||
@@ -400,15 +392,15 @@ Handle<HwTexture> WebGPUDriver::createTextureViewS() noexcept {
|
||||
}
|
||||
|
||||
Handle<HwBufferObject> WebGPUDriver::createBufferObjectS() noexcept {
|
||||
return Handle<HwBufferObject>((Handle<HwBufferObject>::HandleId) mNextFakeHandle++);
|
||||
return allocHandle<WGPUBufferObject>();
|
||||
}
|
||||
|
||||
Handle<HwRenderTarget> WebGPUDriver::createRenderTargetS() noexcept {
|
||||
return Handle<HwRenderTarget>((Handle<HwRenderTarget>::HandleId) mNextFakeHandle++);
|
||||
return allocHandle<WGPURenderTarget>();
|
||||
}
|
||||
|
||||
Handle<HwVertexBuffer> WebGPUDriver::createVertexBufferS() noexcept {
|
||||
return Handle<HwVertexBuffer>((Handle<HwVertexBuffer>::HandleId) mNextFakeHandle++);
|
||||
return allocHandle<WGPUVertexBuffer>();
|
||||
}
|
||||
|
||||
Handle<HwDescriptorSet> WebGPUDriver::createDescriptorSetS() noexcept {
|
||||
@@ -416,11 +408,11 @@ Handle<HwDescriptorSet> WebGPUDriver::createDescriptorSetS() noexcept {
|
||||
}
|
||||
|
||||
Handle<HwRenderPrimitive> WebGPUDriver::createRenderPrimitiveS() noexcept {
|
||||
return Handle<HwRenderPrimitive>((Handle<HwRenderPrimitive>::HandleId) mNextFakeHandle++);
|
||||
return allocHandle<WGPURenderPrimitive>();
|
||||
}
|
||||
|
||||
Handle<HwVertexBufferInfo> WebGPUDriver::createVertexBufferInfoS() noexcept {
|
||||
return Handle<HwVertexBufferInfo>((Handle<HwVertexBufferInfo>::HandleId) mNextFakeHandle++);
|
||||
return allocHandle<WGPUVertexBufferInfo>();
|
||||
}
|
||||
|
||||
Handle<HwTexture> WebGPUDriver::createTextureViewSwizzleS() noexcept {
|
||||
@@ -428,12 +420,11 @@ Handle<HwTexture> WebGPUDriver::createTextureViewSwizzleS() noexcept {
|
||||
}
|
||||
|
||||
Handle<HwRenderTarget> WebGPUDriver::createDefaultRenderTargetS() noexcept {
|
||||
return Handle<HwRenderTarget>((Handle<HwRenderTarget>::HandleId) mNextFakeHandle++);
|
||||
return allocHandle<WGPURenderTarget>();
|
||||
}
|
||||
|
||||
Handle<HwDescriptorSetLayout> WebGPUDriver::createDescriptorSetLayoutS() noexcept {
|
||||
return Handle<HwDescriptorSetLayout>(
|
||||
(Handle<HwDescriptorSetLayout>::HandleId) mNextFakeHandle++);
|
||||
return allocHandle<WebGPUDescriptorSetLayout>();
|
||||
}
|
||||
|
||||
Handle<HwTexture> WebGPUDriver::createTextureExternalImageS() noexcept {
|
||||
@@ -449,25 +440,15 @@ Handle<HwTexture> WebGPUDriver::createTextureExternalImagePlaneS() noexcept {
|
||||
}
|
||||
|
||||
void WebGPUDriver::createSwapChainR(Handle<HwSwapChain> sch, void* nativeWindow, uint64_t flags) {
|
||||
mSurface= mPlatform.createSurface(nativeWindow, flags);
|
||||
mAdapter = mPlatform.requestAdapter(mSurface);
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
printAdapterDetails(mAdapter);
|
||||
wgpu::SurfaceCapabilities surfaceCapabilities{};
|
||||
if (!mSurface.GetCapabilities(mAdapter, &surfaceCapabilities)) {
|
||||
FWGPU_LOGW << "Failed to get WebGPU surface capabilities" << utils::io::endl;
|
||||
} else {
|
||||
printSurfaceCapabilitiesDetails(surfaceCapabilities);
|
||||
}
|
||||
#endif
|
||||
mDevice = mPlatform.requestDevice(mAdapter);
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
printDeviceDetails(mDevice);
|
||||
#endif
|
||||
mNativeWindow = nativeWindow;
|
||||
assert_invariant(!mSwapChain);
|
||||
wgpu::Surface surface = mPlatform.createSurface(nativeWindow, flags);
|
||||
|
||||
mQueue = mDevice.GetQueue();
|
||||
// TODO configure the surface (maybe before or after creating the swapchain?
|
||||
// how do we get the surface extent?)
|
||||
// TODO actually create the swapchain
|
||||
wgpu::Extent2D surfaceSize = mPlatform.getSurfaceExtent(mNativeWindow);
|
||||
mSwapChain = constructHandle<WebGPUSwapChain>(sch, std::move(surface), surfaceSize, mAdapter,
|
||||
mDevice, flags);
|
||||
assert_invariant(mSwapChain);
|
||||
FWGPU_LOGW << "WebGPU support is still essentially a no-op at this point in development (only "
|
||||
"background components have been instantiated/selected, such as surface/screen, "
|
||||
"graphics device/GPU, etc.), thus nothing is being drawn to the screen."
|
||||
@@ -527,9 +508,15 @@ void WebGPUDriver::importTextureR(Handle<HwTexture> th, intptr_t id, SamplerType
|
||||
void WebGPUDriver::createRenderPrimitiveR(Handle<HwRenderPrimitive> rph, Handle<HwVertexBuffer> vbh,
|
||||
Handle<HwIndexBuffer> ibh, PrimitiveType pt) {}
|
||||
|
||||
void WebGPUDriver::createProgramR(Handle<HwProgram> ph, Program&& program) {}
|
||||
void WebGPUDriver::createProgramR(Handle<HwProgram> ph, Program&& program) {
|
||||
constructHandle<WGPUProgram>(ph, mDevice, program);
|
||||
}
|
||||
|
||||
void WebGPUDriver::createDefaultRenderTargetR(Handle<HwRenderTarget> rth, int) {}
|
||||
void WebGPUDriver::createDefaultRenderTargetR(Handle<HwRenderTarget> rth, int) {
|
||||
assert_invariant(!mDefaultRenderTarget);
|
||||
mDefaultRenderTarget = constructHandle<WGPURenderTarget>(rth);
|
||||
assert_invariant(mDefaultRenderTarget);
|
||||
}
|
||||
|
||||
void WebGPUDriver::createRenderTargetR(Handle<HwRenderTarget> rth, TargetBufferFlags targets,
|
||||
uint32_t width, uint32_t height, uint8_t samples, uint8_t layerCount, MRT color,
|
||||
@@ -540,7 +527,9 @@ void WebGPUDriver::createFenceR(Handle<HwFence> fh, int) {}
|
||||
void WebGPUDriver::createTimerQueryR(Handle<HwTimerQuery> tqh, int) {}
|
||||
|
||||
void WebGPUDriver::createDescriptorSetLayoutR(Handle<HwDescriptorSetLayout> dslh,
|
||||
backend::DescriptorSetLayout&& info) {}
|
||||
backend::DescriptorSetLayout&& info) {
|
||||
constructHandle<WebGPUDescriptorSetLayout>(dslh, std::move(info), mDevice);
|
||||
}
|
||||
|
||||
void WebGPUDriver::createDescriptorSetR(Handle<HwDescriptorSet> dsh,
|
||||
Handle<HwDescriptorSetLayout> dslh) {}
|
||||
@@ -690,6 +679,10 @@ void WebGPUDriver::resetBufferObject(Handle<HwBufferObject> boh) {
|
||||
|
||||
void WebGPUDriver::setVertexBufferObject(Handle<HwVertexBuffer> vbh, uint32_t index,
|
||||
Handle<HwBufferObject> boh) {
|
||||
auto* vertexBuffer = handleCast<WGPUVertexBuffer>(vbh);
|
||||
auto* bufferObject = handleCast<WGPUBufferObject>(boh);
|
||||
assert_invariant(index < vertexBuffer->buffers.size());
|
||||
vertexBuffer->setBuffer(bufferObject, index);
|
||||
}
|
||||
|
||||
void WebGPUDriver::update3DImage(Handle<HwTexture> th,
|
||||
@@ -722,18 +715,71 @@ void WebGPUDriver::compilePrograms(CompilerPriorityQueue priority,
|
||||
}
|
||||
|
||||
void WebGPUDriver::beginRenderPass(Handle<HwRenderTarget> rth, const RenderPassParams& params) {
|
||||
wgpu::CommandEncoderDescriptor commandEncoderDescriptor = {
|
||||
.label = "command_encoder"
|
||||
};
|
||||
mCommandEncoder = mDevice.CreateCommandEncoder(&commandEncoderDescriptor);
|
||||
assert_invariant(mCommandEncoder);
|
||||
// TODO: Remove this code once WebGPU pipeline is implemented
|
||||
static float red = 1.0f;
|
||||
if (red - 0.01 > 0) {
|
||||
red -= 0.01;
|
||||
} else {
|
||||
red = 1.0f;
|
||||
}
|
||||
assert_invariant(mTextureView);
|
||||
wgpu::RenderPassColorAttachment renderPassColorAttachment = {
|
||||
.view = mTextureView,
|
||||
// TODO: remove this code once WebGPU Pipeline is implemented with render targets, pipeline and buffers.
|
||||
.depthSlice = wgpu::kDepthSliceUndefined,
|
||||
.loadOp = wgpu::LoadOp::Clear,
|
||||
.storeOp = wgpu::StoreOp::Store,
|
||||
.clearValue = wgpu::Color{red, 0 , 0 , 1},
|
||||
};
|
||||
|
||||
wgpu::RenderPassDescriptor renderPassDescriptor = {
|
||||
.colorAttachmentCount = 1,
|
||||
.colorAttachments = &renderPassColorAttachment,
|
||||
.depthStencilAttachment = nullptr,
|
||||
.timestampWrites = nullptr,
|
||||
};
|
||||
|
||||
mRenderPassEncoder = mCommandEncoder.BeginRenderPass(&renderPassDescriptor);
|
||||
mRenderPassEncoder.SetViewport(params.viewport.left, params.viewport.bottom,
|
||||
params.viewport.width, params.viewport.height, params.depthRange.near, params.depthRange.far);
|
||||
}
|
||||
|
||||
void WebGPUDriver::endRenderPass(int) {
|
||||
mRenderPassEncoder.End();
|
||||
mRenderPassEncoder = nullptr;
|
||||
wgpu::CommandBufferDescriptor commandBufferDescriptor {
|
||||
.label = "command_buffer",
|
||||
};
|
||||
mCommandBuffer = mCommandEncoder.Finish(&commandBufferDescriptor);
|
||||
assert_invariant(mCommandBuffer);
|
||||
}
|
||||
|
||||
void WebGPUDriver::nextSubpass(int) {
|
||||
}
|
||||
|
||||
void WebGPUDriver::makeCurrent(Handle<HwSwapChain> drawSch, Handle<HwSwapChain> readSch) {
|
||||
ASSERT_PRECONDITION_NON_FATAL(drawSch == readSch,
|
||||
"WebGPU driver does not support distinct draw/read swap chains.");
|
||||
auto* swapChain = handleCast<WebGPUSwapChain>(drawSch);
|
||||
mSwapChain = swapChain;
|
||||
assert_invariant(mSwapChain);
|
||||
wgpu::Extent2D surfaceSize = mPlatform.getSurfaceExtent(mNativeWindow);
|
||||
mTextureView = mSwapChain->getCurrentSurfaceTextureView(surfaceSize);
|
||||
assert_invariant(mTextureView);
|
||||
}
|
||||
|
||||
void WebGPUDriver::commit(Handle<HwSwapChain> sch) {
|
||||
mCommandEncoder = nullptr;
|
||||
mQueue.Submit(1, &mCommandBuffer);
|
||||
mCommandBuffer = nullptr;
|
||||
mTextureView = nullptr;
|
||||
assert_invariant(mSwapChain);
|
||||
mSwapChain->present();
|
||||
}
|
||||
|
||||
void WebGPUDriver::setPushConstant(backend::ShaderStage stage, uint8_t index,
|
||||
@@ -761,7 +807,7 @@ void WebGPUDriver::readPixels(Handle<HwRenderTarget> src,
|
||||
scheduleDestroy(std::move(p));
|
||||
}
|
||||
|
||||
void WebGPUDriver::readBufferSubData(backend::BufferObjectHandle boh,
|
||||
void WebGPUDriver::readBufferSubData(Handle<HwBufferObject> boh,
|
||||
uint32_t offset, uint32_t size, backend::BufferDescriptor&& p) {
|
||||
scheduleDestroy(std::move(p));
|
||||
}
|
||||
@@ -813,22 +859,22 @@ void WebGPUDriver::resetState(int) {
|
||||
}
|
||||
|
||||
void WebGPUDriver::updateDescriptorSetBuffer(
|
||||
backend::DescriptorSetHandle dsh,
|
||||
Handle<HwDescriptorSet> dsh,
|
||||
backend::descriptor_binding_t binding,
|
||||
backend::BufferObjectHandle boh,
|
||||
Handle<HwBufferObject> boh,
|
||||
uint32_t offset,
|
||||
uint32_t size) {
|
||||
}
|
||||
|
||||
void WebGPUDriver::updateDescriptorSetTexture(
|
||||
backend::DescriptorSetHandle dsh,
|
||||
Handle<HwDescriptorSet> dsh,
|
||||
backend::descriptor_binding_t binding,
|
||||
backend::TextureHandle th,
|
||||
Handle<HwTexture> th,
|
||||
SamplerParams params) {
|
||||
}
|
||||
|
||||
void WebGPUDriver::bindDescriptorSet(
|
||||
backend::DescriptorSetHandle dsh,
|
||||
Handle<HwDescriptorSet> dsh,
|
||||
backend::descriptor_set_t set,
|
||||
backend::DescriptorSetOffsetArray&& offsets) {
|
||||
}
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
#ifndef TNT_FILAMENT_BACKEND_WEBGPUDRIVER_H
|
||||
#define TNT_FILAMENT_BACKEND_WEBGPUDRIVER_H
|
||||
|
||||
#include "WebGPUHandles.h"
|
||||
#include <backend/platforms/WebGPUPlatform.h>
|
||||
|
||||
#include "DriverBase.h"
|
||||
@@ -30,6 +31,7 @@
|
||||
#include <webgpu/webgpu_cpp.h>
|
||||
|
||||
#include <cstdint>
|
||||
#include <memory>
|
||||
|
||||
#ifndef FILAMENT_WEBGPU_HANDLE_ARENA_SIZE_IN_MB
|
||||
# define FILAMENT_WEBGPU_HANDLE_ARENA_SIZE_IN_MB 8
|
||||
@@ -37,6 +39,8 @@
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
class WebGPUSwapChain;
|
||||
|
||||
/**
|
||||
* WebGPU backend (driver) implementation
|
||||
*/
|
||||
@@ -55,16 +59,20 @@ private:
|
||||
// the platform (e.g. OS) specific aspects of the WebGPU backend are strictly only
|
||||
// handled in the WebGPUPlatform
|
||||
WebGPUPlatform& mPlatform;
|
||||
wgpu::Surface mSurface = nullptr;
|
||||
wgpu::Adapter mAdapter = nullptr;
|
||||
wgpu::Device mDevice = nullptr;
|
||||
wgpu::Queue mQueue = nullptr;
|
||||
void* mNativeWindow = nullptr;
|
||||
WebGPUSwapChain* mSwapChain = nullptr;
|
||||
uint64_t mNextFakeHandle = 1;
|
||||
|
||||
wgpu::CommandEncoder mCommandEncoder = nullptr;
|
||||
wgpu::TextureView mTextureView = nullptr;
|
||||
wgpu::RenderPassEncoder mRenderPassEncoder = nullptr;
|
||||
wgpu::CommandBuffer mCommandBuffer = nullptr;
|
||||
WGPURenderTarget* mDefaultRenderTarget = nullptr;
|
||||
/*
|
||||
* Driver interface
|
||||
*/
|
||||
|
||||
template<typename T>
|
||||
friend class ConcreteDispatcher;
|
||||
|
||||
@@ -91,6 +99,21 @@ private:
|
||||
return mHandleAllocator.allocate<D>();
|
||||
}
|
||||
|
||||
template<typename D, typename B, typename ... ARGS>
|
||||
D* constructHandle(Handle<B>& handle, ARGS&& ... args) noexcept {
|
||||
return mHandleAllocator.construct<D>(handle, std::forward<ARGS>(args)...);
|
||||
}
|
||||
|
||||
template<typename D, typename B>
|
||||
D* handleCast(Handle<B> handle) noexcept {
|
||||
return mHandleAllocator.handle_cast<D*>(handle);
|
||||
}
|
||||
|
||||
template<typename D, typename B>
|
||||
void destructHandle(Handle<B>& handle) noexcept {
|
||||
auto* p = mHandleAllocator.handle_cast<D*>(handle);
|
||||
return mHandleAllocator.deallocate(handle, p);
|
||||
}
|
||||
};
|
||||
|
||||
}// namespace filament::backend
|
||||
|
||||
152
filament/backend/src/webgpu/WebGPUHandles.cpp
Normal file
@@ -0,0 +1,152 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "WebGPUHandles.h"
|
||||
|
||||
#include <utility>
|
||||
|
||||
namespace {
|
||||
|
||||
wgpu::Buffer createIndexBuffer(wgpu::Device const& device, uint8_t elementSize, uint32_t indexCount) {
|
||||
wgpu::BufferDescriptor descriptor{ .label = "index_buffer",
|
||||
.usage = wgpu::BufferUsage::CopyDst | wgpu::BufferUsage::Index,
|
||||
.size = elementSize * indexCount,
|
||||
.mappedAtCreation = false };
|
||||
return device.CreateBuffer(&descriptor);
|
||||
}
|
||||
} // namespace
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
|
||||
WGPUIndexBuffer::WGPUIndexBuffer(wgpu::Device const& device, uint8_t elementSize,
|
||||
uint32_t indexCount)
|
||||
: buffer(createIndexBuffer(device, elementSize, indexCount)) {}
|
||||
|
||||
|
||||
WGPUVertexBuffer::WGPUVertexBuffer(wgpu::Device const &device, uint32_t vextexCount, uint32_t bufferCount,
|
||||
Handle<WGPUVertexBufferInfo> vbih)
|
||||
: HwVertexBuffer(vextexCount),
|
||||
vbih(vbih),
|
||||
buffers(bufferCount) {
|
||||
wgpu::BufferDescriptor descriptor {
|
||||
.usage = wgpu::BufferUsage::CopyDst | wgpu::BufferUsage::Vertex,
|
||||
.size = vextexCount * bufferCount,
|
||||
.mappedAtCreation = false };
|
||||
|
||||
for (uint32_t i = 0; i < bufferCount; ++i) {
|
||||
descriptor.label = ("vertex_buffer_" + std::to_string(i)).c_str();
|
||||
buffers[i] = device.CreateBuffer(&descriptor);
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: Empty function is a place holder for verxtex buffer updates and should be
|
||||
// updated for that purpose.
|
||||
void WGPUVertexBuffer::setBuffer(WGPUBufferObject* bufferObject, uint32_t index) {}
|
||||
|
||||
WGPUBufferObject::WGPUBufferObject(BufferObjectBinding bindingType, uint32_t byteCount)
|
||||
: HwBufferObject(byteCount),
|
||||
bufferObjectBinding(bindingType) {}
|
||||
|
||||
wgpu::ShaderStage WebGPUDescriptorSetLayout::filamentStageToWGPUStage(ShaderStageFlags fFlags) {
|
||||
wgpu::ShaderStage retStages = wgpu::ShaderStage::None;
|
||||
if (any(ShaderStageFlags::VERTEX & fFlags)) {
|
||||
retStages |= wgpu::ShaderStage::Vertex;
|
||||
}
|
||||
if (any(ShaderStageFlags::FRAGMENT & fFlags)) {
|
||||
retStages |= wgpu::ShaderStage::Fragment;
|
||||
}
|
||||
if (any(ShaderStageFlags::COMPUTE & fFlags)) {
|
||||
retStages |= wgpu::ShaderStage::Compute;
|
||||
}
|
||||
return retStages;
|
||||
}
|
||||
|
||||
WebGPUDescriptorSetLayout::WebGPUDescriptorSetLayout(DescriptorSetLayout const& layout,
|
||||
wgpu::Device const& device) {
|
||||
assert_invariant(device);
|
||||
|
||||
// TODO: layoutDescriptor has a "Label". Ideally we can get info on what this layout is for
|
||||
// debugging. For now, hack an incrementing value.
|
||||
static int layoutNum = 0;
|
||||
|
||||
uint samplerCount =
|
||||
std::count_if(layout.bindings.begin(), layout.bindings.end(), [](auto& fEntry) {
|
||||
return fEntry.type == DescriptorType::SAMPLER ||
|
||||
fEntry.type == DescriptorType::SAMPLER_EXTERNAL;
|
||||
});
|
||||
|
||||
|
||||
std::vector<wgpu::BindGroupLayoutEntry> wEntries;
|
||||
wEntries.reserve(layout.bindings.size() + samplerCount);
|
||||
|
||||
for (auto fEntry: layout.bindings) {
|
||||
auto& wEntry = wEntries.emplace_back();
|
||||
wEntry.visibility = filamentStageToWGPUStage(fEntry.stageFlags);
|
||||
wEntry.binding = fEntry.binding * 2;
|
||||
|
||||
switch (fEntry.type) {
|
||||
// TODO Metal treats these the same. Is this fine?
|
||||
case DescriptorType::SAMPLER_EXTERNAL:
|
||||
case DescriptorType::SAMPLER: {
|
||||
// Sampler binding is 2n+1 due to split.
|
||||
auto& samplerEntry = wEntries.emplace_back();
|
||||
samplerEntry.binding = fEntry.binding * 2 + 1;
|
||||
samplerEntry.visibility = wEntry.visibility;
|
||||
// We are simply hoping that undefined and defaults suffices here.
|
||||
samplerEntry.sampler.type = wgpu::SamplerBindingType::Undefined;
|
||||
wEntry.texture.sampleType = wgpu::TextureSampleType::Undefined;
|
||||
break;
|
||||
}
|
||||
case DescriptorType::UNIFORM_BUFFER: {
|
||||
wEntry.buffer.hasDynamicOffset =
|
||||
any(fEntry.flags & DescriptorFlags::DYNAMIC_OFFSET);
|
||||
wEntry.buffer.type = wgpu::BufferBindingType::Uniform;
|
||||
// TODO: Ideally we fill minBindingSize
|
||||
break;
|
||||
}
|
||||
|
||||
case DescriptorType::INPUT_ATTACHMENT: {
|
||||
// TODO: support INPUT_ATTACHMENT. Metal does not currently.
|
||||
PANIC_POSTCONDITION("Input Attachment is not supported");
|
||||
break;
|
||||
}
|
||||
|
||||
case DescriptorType::SHADER_STORAGE_BUFFER: {
|
||||
// TODO: Vulkan does not support this, can we?
|
||||
PANIC_POSTCONDITION("Shader storage is not supported");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Currently flags are only used to specify dynamic offset.
|
||||
|
||||
// UNUSED
|
||||
// fEntry.count
|
||||
}
|
||||
|
||||
wgpu::BindGroupLayoutDescriptor layoutDescriptor{
|
||||
// TODO: layoutDescriptor has a "Label". Ideally we can get info on what this layout is for
|
||||
// debugging. For now, hack an incrementing value.
|
||||
.label{ "layout_" + std::to_string(++layoutNum) },
|
||||
.entryCount = wEntries.size(),
|
||||
.entries = wEntries.data()
|
||||
};
|
||||
// TODO Do we need to defer this until we have more info on textures and samplers??
|
||||
mLayout = device.CreateBindGroupLayout(&layoutDescriptor);
|
||||
}
|
||||
WebGPUDescriptorSetLayout::~WebGPUDescriptorSetLayout() {}
|
||||
}// namespace filament::backend
|
||||
167
filament/backend/src/webgpu/WebGPUHandles.h
Normal file
@@ -0,0 +1,167 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_WEBGPUHANDLES_H
|
||||
#define TNT_FILAMENT_BACKEND_WEBGPUHANDLES_H
|
||||
|
||||
#include "DriverBase.h"
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/Handle.h>
|
||||
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
|
||||
#include <webgpu/webgpu_cpp.h>
|
||||
|
||||
#include <cstdint>
|
||||
#include <vector>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
class WGPUProgram final : public HwProgram {
|
||||
public:
|
||||
WGPUProgram(wgpu::Device&, Program&);
|
||||
|
||||
wgpu::ShaderModule vertexShaderModule = nullptr;
|
||||
wgpu::ShaderModule fragmentShaderModule = nullptr;
|
||||
wgpu::ShaderModule computeShaderModule = nullptr;
|
||||
std::vector<wgpu::ConstantEntry> constants;
|
||||
};
|
||||
|
||||
struct WGPUBufferObject;
|
||||
// TODO: Currently WGPUVertexBufferInfo is not used by WebGPU for useful task.
|
||||
// Update the struct when used by WebGPU driver.
|
||||
struct WGPUVertexBufferInfo : public HwVertexBufferInfo {
|
||||
WGPUVertexBufferInfo(uint8_t bufferCount, uint8_t attributeCount,
|
||||
AttributeArray const& attributes)
|
||||
: HwVertexBufferInfo(bufferCount, attributeCount),
|
||||
attributes(attributes) {}
|
||||
AttributeArray attributes;
|
||||
};
|
||||
|
||||
struct WGPUVertexBuffer : public HwVertexBuffer {
|
||||
WGPUVertexBuffer(wgpu::Device const &device, uint32_t vextexCount, uint32_t bufferCount,
|
||||
Handle<WGPUVertexBufferInfo> vbih);
|
||||
|
||||
void setBuffer(WGPUBufferObject *bufferObject, uint32_t index);
|
||||
|
||||
Handle<WGPUVertexBufferInfo> vbih;
|
||||
utils::FixedCapacityVector<wgpu::Buffer> buffers;
|
||||
};
|
||||
|
||||
struct WGPUIndexBuffer : public HwIndexBuffer {
|
||||
WGPUIndexBuffer(wgpu::Device const &device, uint8_t elementSize,
|
||||
uint32_t indexCount);
|
||||
|
||||
wgpu::Buffer buffer;
|
||||
};
|
||||
|
||||
// TODO: Currently WGPUVertexBufferInfo is not used by WebGPU for useful task.
|
||||
// Update the struct when used by WebGPU driver.
|
||||
struct WGPUBufferObject : HwBufferObject {
|
||||
WGPUBufferObject(BufferObjectBinding bindingType, uint32_t byteCount);
|
||||
|
||||
wgpu::Buffer buffer;
|
||||
const BufferObjectBinding bufferObjectBinding;
|
||||
};
|
||||
class WebGPUDescriptorSetLayout : public HwDescriptorSetLayout {
|
||||
public:
|
||||
WebGPUDescriptorSetLayout(DescriptorSetLayout const& layout, wgpu::Device const& device);
|
||||
~WebGPUDescriptorSetLayout();
|
||||
|
||||
private:
|
||||
// TODO: If this is useful elsewhere, remove it from this class
|
||||
// Convert Filament Shader Stage Flags bitmask to webgpu equivilant
|
||||
static wgpu::ShaderStage filamentStageToWGPUStage(ShaderStageFlags fFlags);
|
||||
|
||||
wgpu::BindGroupLayout mLayout;
|
||||
};
|
||||
|
||||
// TODO: Currently WGPUTexture is not used by WebGPU for useful task.
|
||||
// Update the struct when used by WebGPU driver.
|
||||
struct WGPUTexture : public HwTexture {
|
||||
WGPUTexture(SamplerType target, uint8_t levels, TextureFormat format, uint8_t samples,
|
||||
uint32_t width, uint32_t height, uint32_t depth, TextureUsage usage) noexcept;
|
||||
|
||||
// constructors for creating texture views
|
||||
WGPUTexture(WGPUTexture const* src, uint8_t baseLevel, uint8_t levelCount) noexcept;
|
||||
|
||||
wgpu::Texture texture = nullptr;
|
||||
};
|
||||
|
||||
struct WGPURenderPrimitive : public HwRenderPrimitive {
|
||||
WGPURenderPrimitive();
|
||||
|
||||
void setBuffers(WGPUVertexBufferInfo const* const vbi,
|
||||
WGPUVertexBuffer* vertexBuffer, WGPUIndexBuffer* indexBuffer);
|
||||
|
||||
WGPUVertexBuffer* vertexBuffer = nullptr;
|
||||
WGPUIndexBuffer* indexBuffer = nullptr;
|
||||
};
|
||||
|
||||
// TODO: Currently WGPURenderTarget is not used by WebGPU for useful task.
|
||||
// Update the struct when used by WebGPU driver.
|
||||
struct WGPURenderTarget : public HwRenderTarget {
|
||||
class Attachment {
|
||||
public:
|
||||
friend struct WGPURenderTarget;
|
||||
|
||||
Attachment() = default;
|
||||
Attachment(WGPUTexture* gpuTexture, uint8_t level = 0, uint16_t layer = 0)
|
||||
: level(level),
|
||||
layer(layer),
|
||||
texture(gpuTexture->texture),
|
||||
mWGPUTexture(gpuTexture) {}
|
||||
|
||||
uint8_t level = 0;
|
||||
uint16_t layer = 0;
|
||||
|
||||
private:
|
||||
wgpu::Texture texture = nullptr;
|
||||
WGPUTexture* mWGPUTexture = nullptr;
|
||||
};
|
||||
|
||||
WGPURenderTarget(uint32_t width, uint32_t height, uint8_t samples,
|
||||
Attachment colorAttachments[MRT::MAX_SUPPORTED_RENDER_TARGET_COUNT]);
|
||||
WGPURenderTarget()
|
||||
: HwRenderTarget(0, 0),
|
||||
defaultRenderTarget(true) {}
|
||||
|
||||
void setUpRenderPassAttachments(wgpu::RenderPassDescriptor* descriptor,
|
||||
const RenderPassParams& params);
|
||||
|
||||
math::uint2 getAttachmentSize() noexcept;
|
||||
|
||||
bool isDefaultRenderTarget() const { return defaultRenderTarget; }
|
||||
uint8_t getSamples() const { return samples; }
|
||||
|
||||
Attachment getDrawColorAttachment(size_t index);
|
||||
Attachment getReadColorAttachment(size_t index);
|
||||
|
||||
private:
|
||||
static wgpu::LoadOp getLoadAction(const RenderPassParams& params, TargetBufferFlags buffer);
|
||||
static wgpu::LoadOp getStoreAction(const RenderPassParams& params, TargetBufferFlags buffer);
|
||||
|
||||
bool defaultRenderTarget = false;
|
||||
uint8_t samples = 1;
|
||||
|
||||
Attachment color[MRT::MAX_SUPPORTED_RENDER_TARGET_COUNT] = {};
|
||||
math::uint2 attachmentSize = {};
|
||||
};
|
||||
|
||||
}// namespace filament::backend
|
||||
#endif// TNT_FILAMENT_BACKEND_WEBGPUHANDLES_H
|
||||
276
filament/backend/src/webgpu/WebGPUSwapChain.cpp
Normal file
@@ -0,0 +1,276 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "webgpu/WebGPUSwapChain.h"
|
||||
|
||||
#include "webgpu/WebGPUConstants.h"
|
||||
|
||||
#include "backend/DriverEnums.h"
|
||||
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/ostream.h>
|
||||
|
||||
#include <dawn/webgpu_cpp_print.h>
|
||||
#include <webgpu/webgpu_cpp.h>
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstdint>
|
||||
#include <sstream>
|
||||
|
||||
namespace {
|
||||
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
void printSurfaceCapabilitiesDetails(wgpu::SurfaceCapabilities const& capabilities) {
|
||||
std::stringstream usagesStream{};
|
||||
usagesStream << capabilities.usages;
|
||||
FWGPU_LOGI << "WebGPU surface capabilities:" << utils::io::endl;
|
||||
FWGPU_LOGI << " surface usages: " << usagesStream.str().data() << utils::io::endl;
|
||||
FWGPU_LOGI << " surface formats (" << capabilities.formatCount << "):" << utils::io::endl;
|
||||
if (capabilities.formatCount > 0 && capabilities.formats != nullptr) {
|
||||
std::for_each(capabilities.formats, capabilities.formats + capabilities.formatCount,
|
||||
[](wgpu::TextureFormat const format) {
|
||||
std::stringstream formatStream{};
|
||||
formatStream << format;
|
||||
FWGPU_LOGI << " " << formatStream.str().data() << utils::io::endl;
|
||||
});
|
||||
}
|
||||
FWGPU_LOGI << " surface present modes (" << capabilities.presentModeCount
|
||||
<< "):" << utils::io::endl;
|
||||
if (capabilities.presentModeCount > 0 && capabilities.presentModes != nullptr) {
|
||||
std::for_each(capabilities.presentModes,
|
||||
capabilities.presentModes + capabilities.presentModeCount,
|
||||
[](wgpu::PresentMode const presentMode) {
|
||||
std::stringstream presentModeStream{};
|
||||
presentModeStream << presentMode;
|
||||
FWGPU_LOGI << " " << presentModeStream.str().data() << utils::io::endl;
|
||||
});
|
||||
}
|
||||
FWGPU_LOGI << " surface alpha modes (" << capabilities.alphaModeCount
|
||||
<< "):" << utils::io::endl;
|
||||
if (capabilities.alphaModeCount > 0 && capabilities.alphaModes != nullptr) {
|
||||
std::for_each(capabilities.alphaModes,
|
||||
capabilities.alphaModes + capabilities.alphaModeCount,
|
||||
[](wgpu::CompositeAlphaMode const alphaMode) {
|
||||
std::stringstream alphaModeStream{};
|
||||
alphaModeStream << alphaMode;
|
||||
FWGPU_LOGI << " " << alphaModeStream.str().data() << utils::io::endl;
|
||||
});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
void printSurfaceConfiguration(wgpu::SurfaceConfiguration const& config) {
|
||||
std::stringstream formatStream{};
|
||||
formatStream << config.format;
|
||||
std::stringstream usageStream{};
|
||||
usageStream << config.usage;
|
||||
std::stringstream alphaModeStream{};
|
||||
alphaModeStream << config.alphaMode;
|
||||
std::stringstream presentModeStream{};
|
||||
presentModeStream << config.presentMode;
|
||||
FWGPU_LOGI << "WebGPU surface configuration:" << utils::io::endl;
|
||||
FWGPU_LOGI << " surface format: " << formatStream.str() << utils::io::endl;
|
||||
FWGPU_LOGI << " surface usage: " << usageStream.str() << utils::io::endl;
|
||||
FWGPU_LOGI << " surface view formats (" << config.viewFormatCount << "):" << utils::io::endl;
|
||||
if (config.viewFormatCount > 0 && config.viewFormats != nullptr) {
|
||||
std::for_each(config.viewFormats, config.viewFormats + config.viewFormatCount,
|
||||
[](wgpu::TextureFormat const viewFormat) {
|
||||
std::stringstream viewFormatStream{};
|
||||
viewFormatStream << viewFormat;
|
||||
FWGPU_LOGI << " " << viewFormatStream.str().data() << utils::io::endl;
|
||||
});
|
||||
}
|
||||
FWGPU_LOGI << " surface alpha mode: " << alphaModeStream.str() << utils::io::endl;
|
||||
FWGPU_LOGI << " surface width: " << config.width << utils::io::endl;
|
||||
FWGPU_LOGI << " surface height: " << config.height << utils::io::endl;
|
||||
FWGPU_LOGI << " surface present mode: " << presentModeStream.str() << utils::io::endl;
|
||||
}
|
||||
#endif
|
||||
|
||||
wgpu::TextureFormat selectColorFormat(size_t availableFormatsCount,
|
||||
wgpu::TextureFormat const* availableFormats, bool useSRGBColorSpace) {
|
||||
const std::array expectedColorFormats =
|
||||
useSRGBColorSpace ?
|
||||
std::array{
|
||||
wgpu::TextureFormat::RGBA8UnormSrgb,
|
||||
wgpu::TextureFormat::BGRA8UnormSrgb }
|
||||
: std::array{
|
||||
wgpu::TextureFormat::RGBA8Unorm,
|
||||
wgpu::TextureFormat::BGRA8Unorm };
|
||||
auto const firstFoundColorFormat = std::find_first_of(expectedColorFormats.begin(),
|
||||
expectedColorFormats.end(), availableFormats, availableFormats + availableFormatsCount);
|
||||
FILAMENT_CHECK_POSTCONDITION(firstFoundColorFormat != expectedColorFormats.end())
|
||||
<< "Cannot find a suitable WebGPU swapchain "
|
||||
<< (useSRGBColorSpace ? "sRGB" : "non-standard (e.g. linear) RGB") << " color format";
|
||||
return *firstFoundColorFormat;
|
||||
}
|
||||
|
||||
wgpu::PresentMode selectPresentMode(size_t availablePresentModesCount,
|
||||
wgpu::PresentMode const* availablePresentModes) {
|
||||
// Verify that our chosen present mode is supported. In practice all devices support the FIFO
|
||||
// mode, but we check for it anyway for completeness. (and to avoid validation warnings)
|
||||
const wgpu::PresentMode desiredPresentMode = wgpu::PresentMode::Fifo;
|
||||
FILAMENT_CHECK_POSTCONDITION(
|
||||
std::any_of(availablePresentModes, availablePresentModes + availablePresentModesCount,
|
||||
[](const wgpu::PresentMode availablePresentMode) {
|
||||
return availablePresentMode == desiredPresentMode;
|
||||
}))
|
||||
<< "Cannot find a suitable WebGPU swapchain present mode";
|
||||
return desiredPresentMode;
|
||||
}
|
||||
|
||||
wgpu::CompositeAlphaMode selectAlphaMode(size_t availableAlphaModesCount,
|
||||
wgpu::CompositeAlphaMode const* availableAlphaModes) {
|
||||
bool autoAvailable = false;
|
||||
bool inheritAvailable = false;
|
||||
bool opaqueAvailable = false;
|
||||
bool premultipliedAvailable = false;
|
||||
bool unpremultipliedAvailable = false;
|
||||
std::for_each(availableAlphaModes, availableAlphaModes + availableAlphaModesCount,
|
||||
[&](const wgpu::CompositeAlphaMode alphMode) {
|
||||
switch (alphMode) {
|
||||
// in practice, the surface capabilities would not list Auto,
|
||||
// but for completeness and defensive programming we can leverage it
|
||||
// if it explicitly comes back as available/supported
|
||||
case wgpu::CompositeAlphaMode::Auto:
|
||||
autoAvailable = true;
|
||||
break;
|
||||
case wgpu::CompositeAlphaMode::Opaque:
|
||||
opaqueAvailable = true;
|
||||
break;
|
||||
case wgpu::CompositeAlphaMode::Premultiplied:
|
||||
premultipliedAvailable = true;
|
||||
break;
|
||||
case wgpu::CompositeAlphaMode::Unpremultiplied:
|
||||
unpremultipliedAvailable = true;
|
||||
break;
|
||||
case wgpu::CompositeAlphaMode::Inherit:
|
||||
inheritAvailable = true;
|
||||
break;
|
||||
}
|
||||
});
|
||||
if (autoAvailable || inheritAvailable || opaqueAvailable) {
|
||||
return wgpu::CompositeAlphaMode::Auto;
|
||||
} else if (premultipliedAvailable) {
|
||||
// In practice, we do not expect this to possibly happen, as opaque should be supported,
|
||||
// which we select first. However, if the underlying system actually does not support
|
||||
// opaque we allow it to be tested, but warn that this may not likely work as they expect
|
||||
// (untested territory).
|
||||
// We prefer premultiplied to unpremuliplied until that assumption should be adjusted.
|
||||
FWGPU_LOGW << "Auto, Inherit, & Opaque composite alpha modes not supported. Filament has "
|
||||
"historically used these. Premultiplied alpha composite mode for "
|
||||
"transparency is being selected as a fallback, but may not work as expected."
|
||||
<< utils::io::endl;
|
||||
return wgpu::CompositeAlphaMode::Premultiplied;
|
||||
} else {
|
||||
FILAMENT_CHECK_POSTCONDITION(unpremultipliedAvailable)
|
||||
<< "No available composite alpha modes? Unknown/unhandled composite alpha mode?";
|
||||
// Again, we don't expect this in practice, but allow if for the same reason as premultiplied.
|
||||
// We prefer premultiplied to unpremuliplied until that assumption should be adjusted.
|
||||
FWGPU_LOGW << "Auto, Inherit, & Opaque composite alpha modes not supported. Filament has "
|
||||
"historically used these. Unpremultiplied alpha composite mode for "
|
||||
"transparency is being selected as a fallback "
|
||||
"(premulitipled is not available either), but may not work as expected."
|
||||
<< utils::io::endl;
|
||||
return wgpu::CompositeAlphaMode::Unpremultiplied;
|
||||
}
|
||||
}
|
||||
|
||||
void initConfig(wgpu::SurfaceConfiguration& config, wgpu::Device const& device,
|
||||
wgpu::SurfaceCapabilities const& capabilities, wgpu::Extent2D const& surfaceSize,
|
||||
bool useSRGBColorSpace) {
|
||||
config.device = device;
|
||||
config.usage = wgpu::TextureUsage::RenderAttachment;
|
||||
config.width = surfaceSize.width;
|
||||
config.height = surfaceSize.height;
|
||||
config.format =
|
||||
selectColorFormat(capabilities.formatCount, capabilities.formats, useSRGBColorSpace);
|
||||
config.presentMode =
|
||||
selectPresentMode(capabilities.presentModeCount, capabilities.presentModes);
|
||||
config.alphaMode = selectAlphaMode(capabilities.alphaModeCount, capabilities.alphaModes);
|
||||
}
|
||||
|
||||
}// namespace
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
WebGPUSwapChain::WebGPUSwapChain(wgpu::Surface&& surface, wgpu::Extent2D const& surfaceSize,
|
||||
wgpu::Adapter& adapter, wgpu::Device& device, uint64_t flags)
|
||||
: mSurface(surface) {
|
||||
wgpu::SurfaceCapabilities capabilities = {};
|
||||
if (!mSurface.GetCapabilities(adapter, &capabilities)) {
|
||||
FWGPU_LOGW << "Failed to get WebGPU surface capabilities" << utils::io::endl;
|
||||
} else {
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
printSurfaceCapabilitiesDetails(capabilities);
|
||||
#endif
|
||||
}
|
||||
const bool useSRGBColorSpace = (flags & SWAP_CHAIN_CONFIG_SRGB_COLORSPACE) != 0;
|
||||
initConfig(mConfig, device, capabilities, surfaceSize, useSRGBColorSpace);
|
||||
mSurface.Configure(&mConfig);
|
||||
}
|
||||
|
||||
WebGPUSwapChain::~WebGPUSwapChain() {
|
||||
mSurface.Unconfigure();
|
||||
}
|
||||
|
||||
void WebGPUSwapChain::setExtent(wgpu::Extent2D const& currentSurfaceSize) {
|
||||
FILAMENT_CHECK_POSTCONDITION(currentSurfaceSize.width > 0 || currentSurfaceSize.height > 0)
|
||||
<< "WebGPUSwapChain::setExtent: Invalid width " << currentSurfaceSize.width
|
||||
<< " and/or height " << currentSurfaceSize.height << " requested.";
|
||||
if (mConfig.width != currentSurfaceSize.width || mConfig.height != currentSurfaceSize.height) {
|
||||
mConfig.width = currentSurfaceSize.width;
|
||||
mConfig.height = currentSurfaceSize.height;
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
printSurfaceConfiguration(mConfig);
|
||||
#endif
|
||||
FWGPU_LOGD << "Resizing to width " << mConfig.width << " height " << mConfig.height
|
||||
<< utils::io::endl;
|
||||
// TODO we may need to ensure no surface texture is flight when we do this. some
|
||||
// synchronization may be necessary
|
||||
mSurface.Configure(&mConfig);
|
||||
}
|
||||
}
|
||||
|
||||
wgpu::TextureView WebGPUSwapChain::getCurrentSurfaceTextureView(
|
||||
wgpu::Extent2D const& currentSurfaceSize) {
|
||||
setExtent(currentSurfaceSize);
|
||||
wgpu::SurfaceTexture surfaceTexture;
|
||||
mSurface.GetCurrentTexture(&surfaceTexture);
|
||||
if (surfaceTexture.status != wgpu::SurfaceGetCurrentTextureStatus::SuccessOptimal) {
|
||||
return nullptr;
|
||||
}
|
||||
// Create a view for this surface texture
|
||||
// TODO: review these initiliazations as webgpu pipeline gets mature
|
||||
wgpu::TextureViewDescriptor textureViewDescriptor = {
|
||||
.label = "texture_view",
|
||||
.format = surfaceTexture.texture.GetFormat(),
|
||||
.dimension = wgpu::TextureViewDimension::e2D,
|
||||
.baseMipLevel = 0,
|
||||
.mipLevelCount = 1,
|
||||
.baseArrayLayer = 0,
|
||||
.arrayLayerCount = 1
|
||||
};
|
||||
return surfaceTexture.texture.CreateView(&textureViewDescriptor);
|
||||
}
|
||||
|
||||
void WebGPUSwapChain::present() {
|
||||
assert_invariant(mSurface);
|
||||
mSurface.Present();
|
||||
}
|
||||
|
||||
}// namespace filament::backend
|
||||
48
filament/backend/src/webgpu/WebGPUSwapChain.h
Normal file
@@ -0,0 +1,48 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_WEBGPUSWAPCHAIN_H
|
||||
#define TNT_FILAMENT_BACKEND_WEBGPUSWAPCHAIN_H
|
||||
|
||||
#include <webgpu/webgpu_cpp.h>
|
||||
|
||||
#include "DriverBase.h"
|
||||
#include <backend/Platform.h>
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
class WebGPUSwapChain final : public Platform::SwapChain, HwSwapChain {
|
||||
public:
|
||||
WebGPUSwapChain(wgpu::Surface&& surface, wgpu::Extent2D const& surfaceSize,
|
||||
wgpu::Adapter& adapter, wgpu::Device& device, uint64_t flags);
|
||||
~WebGPUSwapChain();
|
||||
|
||||
wgpu::TextureView getCurrentSurfaceTextureView(wgpu::Extent2D const&);
|
||||
|
||||
void present();
|
||||
|
||||
private:
|
||||
void setExtent(wgpu::Extent2D const&);
|
||||
|
||||
wgpu::Surface mSurface = {};
|
||||
wgpu::SurfaceConfiguration mConfig = {};
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
#endif //TNT_FILAMENT_BACKEND_WEBGPUSWAPCHAIN_H
|
||||
@@ -18,6 +18,7 @@
|
||||
|
||||
#include <utils/Panic.h>
|
||||
|
||||
#include <android/native_window.h>
|
||||
#include <webgpu/webgpu_cpp.h>
|
||||
|
||||
#include <cstdint>
|
||||
@@ -28,6 +29,14 @@
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
wgpu::Extent2D WebGPUPlatform::getSurfaceExtent(void* nativeWindow) const {
|
||||
ANativeWindow* window = static_cast<ANativeWindow*>(nativeWindow);
|
||||
return wgpu::Extent2D{
|
||||
.width = static_cast<uint32_t>(ANativeWindow_getWidth(window)),
|
||||
.height = static_cast<uint32_t>(ANativeWindow_getHeight(window))
|
||||
};
|
||||
}
|
||||
|
||||
wgpu::Surface WebGPUPlatform::createSurface(void* nativeWindow, uint64_t /*flags*/) {
|
||||
wgpu::SurfaceSourceAndroidNativeWindow surfaceSourceAndroidWindow{};
|
||||
surfaceSourceAndroidWindow.window = nativeWindow;
|
||||
|
||||
@@ -24,21 +24,8 @@
|
||||
#include <cstdint>
|
||||
|
||||
// Platform specific includes and defines
|
||||
#if defined(__APPLE__)
|
||||
#include <Cocoa/Cocoa.h>
|
||||
#import <QuartzCore/CAMetalLayer.h>
|
||||
#elif defined(FILAMENT_IOS)
|
||||
// Metal is not available when building for the iOS simulator on Desktop.
|
||||
#define METAL_AVAILABLE __has_include(<QuartzCore/CAMetalLayer.h>)
|
||||
#if METAL_AVAILABLE
|
||||
#import <Metal/Metal.h>
|
||||
#import <QuartzCore/CAMetalLayer.h>
|
||||
#endif
|
||||
// is this needed?
|
||||
#define METALVIEW_TAG 255
|
||||
#else
|
||||
#error Not a supported Apple + WebGPU platform
|
||||
#endif
|
||||
#include <Cocoa/Cocoa.h>
|
||||
#import <QuartzCore/CAMetalLayer.h>
|
||||
|
||||
/**
|
||||
* Apple (Mac OS and IOS) specific implementation aspects of the WebGPU backend
|
||||
@@ -46,14 +33,19 @@
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
wgpu::Extent2D WebGPUPlatform::getSurfaceExtent(void* nativeWindow) const {
|
||||
// Both IOS and MacOS expects CAMetalLayer.
|
||||
CAMetalLayer* metalLayer = (__bridge CAMetalLayer*) nativeWindow;
|
||||
return wgpu::Extent2D{
|
||||
.width = static_cast<uint32_t>(metalLayer.drawableSize.width),
|
||||
.height = static_cast<uint32_t>(metalLayer.drawableSize.height)
|
||||
};
|
||||
}
|
||||
|
||||
wgpu::Surface WebGPUPlatform::createSurface(void* nativeWindow, uint64_t /*flags*/) {
|
||||
wgpu::Surface surface = nullptr;
|
||||
#if defined(__APPLE__)
|
||||
auto nsView = (__bridge NSView*) nativeWindow;
|
||||
FILAMENT_CHECK_POSTCONDITION(nsView) << "Unable to obtain Metal-backed NSView.";
|
||||
[nsView setWantsLayer:YES];
|
||||
id metalLayer = [CAMetalLayer layer];
|
||||
[nsView setLayer:metalLayer];
|
||||
// Both IOS and MacOS expects CAMetalLayer.
|
||||
CAMetalLayer* metalLayer = (__bridge CAMetalLayer*) nativeWindow;
|
||||
wgpu::SurfaceSourceMetalLayer surfaceSourceMetalLayer{};
|
||||
surfaceSourceMetalLayer.layer = (__bridge void*) metalLayer;
|
||||
wgpu::SurfaceDescriptor surfaceDescriptor = {
|
||||
@@ -62,19 +54,6 @@ wgpu::Surface WebGPUPlatform::createSurface(void* nativeWindow, uint64_t /*flags
|
||||
};
|
||||
surface = mInstance.CreateSurface(&surfaceDescriptor);
|
||||
FILAMENT_CHECK_POSTCONDITION(surface != nullptr) << "Unable to create Metal-backed surface.";
|
||||
#elif defined(FILAMENT_IOS)
|
||||
CAMetalLayer* metalLayer = (CAMetalLayer*) nativeWindow;
|
||||
wgpu::SurfaceSourceMetalLayer surfaceSourceMetalLayer{};
|
||||
surfaceSourceMetalLayer.layer = (__bridge void*) metalLayer;
|
||||
wgpu::SurfaceDescriptor surfaceDescriptor = {
|
||||
.nextInChain = &surfaceSourceMetalLayer,
|
||||
.label = "metal_surface",
|
||||
};
|
||||
surface = mInstance.CreateSurface(&surfaceDescriptor);
|
||||
FILAMENT_CHECK_POSTCONDITION(surface != nullptr) << "Unable to create Metal-backed surface.";
|
||||
#else
|
||||
#error Not a supported Apple + WebGPU platform
|
||||
#endif
|
||||
return surface;
|
||||
}
|
||||
|
||||
|
||||
@@ -79,6 +79,74 @@
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
wgpu::Extent2D WebGPUPlatform::getSurfaceExtent(void* nativeWindow) const {
|
||||
auto surfaceExtent = wgpu::Extent2D{};
|
||||
#if defined(__linux__) && defined(FILAMENT_SUPPORTS_WAYLAND)
|
||||
wl* ptrval = reinterpret_cast<wl*>(nativeWindow);
|
||||
surfaceExtent.width = ptrval->width;
|
||||
surfaceExtent.height = ptrval->height;
|
||||
FILAMENT_CHECK_POSTCONDITION(surfaceExtent.width != 0 && surfaceExtent.height != 0)
|
||||
<< "Unable to get window size for Linux Wayland-backed surface.";
|
||||
#elif defined(LINUX_OR_FREEBSD) && defined(FILAMENT_SUPPORTS_X11)
|
||||
if (g_x11.library == nullptr) {
|
||||
g_x11.library = dlopen(LIBRARY_X11, RTLD_LOCAL | RTLD_NOW);
|
||||
FILAMENT_CHECK_PRECONDITION(g_x11.library) << "Unable to open X11 library.";
|
||||
#if defined(FILAMENT_SUPPORTS_XCB)
|
||||
g_x11.xcbConnect = (XCB_CONNECT) dlsym(g_x11.library, "xcb_connect");
|
||||
int screen = 0;
|
||||
g_x11.connection = g_x11.xcbConnect(nullptr, &screen);
|
||||
#endif
|
||||
#if defined(FILAMENT_SUPPORTS_XLIB)
|
||||
g_x11.openDisplay = (X11_OPEN_DISPLAY) dlsym(g_x11.library, "XOpenDisplay");
|
||||
g_x11.display = g_x11.openDisplay(NULL);
|
||||
FILAMENT_CHECK_PRECONDITION(g_x11.display) << "Unable to open X11 display.";
|
||||
#endif
|
||||
}
|
||||
#if defined(FILAMENT_SUPPORTS_XCB) || defined(FILAMENT_SUPPORTS_XLIB)
|
||||
bool useXcb = false;
|
||||
#endif
|
||||
#if defined(FILAMENT_SUPPORTS_XCB)
|
||||
#if defined(FILAMENT_SUPPORTS_XLIB)
|
||||
useXcb = (SWAP_CHAIN_CONFIG_ENABLE_XCB) != 0;
|
||||
#else
|
||||
useXcb = true;
|
||||
#endif
|
||||
if (useXcb) {
|
||||
const xcb_setup_t* setup = xcb_get_setup(g_x11.connection);
|
||||
xcb_screen_iterator_t screen_iter = xcb_setup_roots_iterator(setup);
|
||||
xcb_screen_t* screen = screen_iter.data;
|
||||
surfaceExtent.width = static_cast<uint32_t>(screen->width_in_pixels);
|
||||
surfaceExtent.height = static_cast<uint32_t>(screen->height_in_pixels);
|
||||
FILAMENT_CHECK_POSTCONDITION(surfaceExtent.width != 0 && surfaceExtent.height != 0)
|
||||
<< "Unable to get window surface size for Linux (or FreeBSD) "
|
||||
"XCB-backed surface.";
|
||||
}
|
||||
#endif
|
||||
#if defined(FILAMENT_SUPPORTS_XLIB)
|
||||
if (!useXcb) {
|
||||
int screenNumber = DefaultScreen(g_x11.display);
|
||||
Screen* screen = ScreenOfDisplay(g_x11.display, screenNumber);
|
||||
surfaceExtent.width = static_cast<uint32_t>(WidthOfScreen(screen));
|
||||
surfaceExtent.height = static_cast<uint32_t>(HeightOfScreen(screen));
|
||||
FILAMENT_CHECK_POSTCONDITION(surfaceExtent.width != 0 && surfaceExtent.height != 0)
|
||||
<< "Unable to get window surface size for Linux (or FreeBSD) "
|
||||
"XLib-backed surface.";
|
||||
}
|
||||
#endif
|
||||
FILAMENT_CHECK_POSTCONDITION(surfaceExtent.width != 0 && surfaceExtent.height != 0)
|
||||
<< "Cannot get window surface size for X11 surface for Linux (or FreeBSD) OS "
|
||||
"(not built with support for XCB or XLIB?)";
|
||||
#elif defined(__linux__)
|
||||
FILAMENT_CHECK_POSTCONDITION(surfaceExtent.width != 0 && surfaceExtent.height != 0)
|
||||
<< "Cannot get window surface size for Linux (or FreeBSD) OS "
|
||||
"(not built with support for Wayland or X11?)";
|
||||
#else
|
||||
FILAMENT_CHECK_POSTCONDITION(surfaceExtent.width != 0 && surfaceExtent.height != 0)
|
||||
<< "Not a supported (Linux) OS + WebGPU platform";
|
||||
#endif
|
||||
return surfaceExtent;
|
||||
}
|
||||
|
||||
wgpu::Surface WebGPUPlatform::createSurface(void* nativeWindow, uint64_t flags) {
|
||||
wgpu::Surface surface = nullptr;
|
||||
#if defined(__linux__) && defined(FILAMENT_SUPPORTS_WAYLAND)
|
||||
|
||||
@@ -22,12 +22,24 @@
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
#include <Windows.h>
|
||||
|
||||
/**
|
||||
* Windows OS specific implementation aspects of the WebGPU backend
|
||||
*/
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
wgpu::Extent2D WebGPUPlatform::getSurfaceExtent(void* nativeWindow) const {
|
||||
HWND window = static_cast<HWND>(nativeWindow);
|
||||
RECT windowRect;
|
||||
GetWindowRect(window, &windowRect);
|
||||
return wgpu::Extent2D{
|
||||
.width = static_cast<uint32_t>(windowRect.right - windowRect.left),
|
||||
.height = static_cast<uint32_t>(windowRect.bottom - windowRect.top)
|
||||
};
|
||||
}
|
||||
|
||||
wgpu::Surface WebGPUPlatform::createSurface(void* nativeWindow, uint64_t /*flags*/) {
|
||||
// TODO verify this is necessary for Dawn implementation as well:
|
||||
// On (at least) NVIDIA drivers, the Vulkan implementation (specifically the call to
|
||||
@@ -41,12 +53,12 @@ wgpu::Surface WebGPUPlatform::createSurface(void* nativeWindow, uint64_t /*flags
|
||||
wgpu::SurfaceSourceWindowsHWND surfaceSourceWin{};
|
||||
surfaceSourceWin.hinstance = GetModuleHandle(nullptr);
|
||||
surfaceSourceWin.hwnd = nativeWindow;
|
||||
wgpu::SurfaceDescriptor surfaceDescriptor{
|
||||
const wgpu::SurfaceDescriptor surfaceDescriptor{
|
||||
.nextInChain = &surfaceSourceWin,
|
||||
.label = "windows_surface"
|
||||
};
|
||||
wgpu::Surface surface = mInstance.CreateSurface(&surfaceDescriptor);
|
||||
FILAMENT_CHECK_POSTCONDITION(surface != nullptr) << "Unable to create Windows-backed surface.";
|
||||
FILAMENT_CHECK_POSTCONDITION(surface.Get() != nullptr) << "Unable to create Windows-backed surface.";
|
||||
return surface;
|
||||
}
|
||||
|
||||
|
||||
@@ -43,24 +43,29 @@ using namespace image;
|
||||
namespace test {
|
||||
|
||||
Backend BackendTest::sBackend = Backend::NOOP;
|
||||
OperatingSystem BackendTest::sOperatingSystem = OperatingSystem::OTHER;
|
||||
bool BackendTest::sIsMobilePlatform = false;
|
||||
|
||||
void BackendTest::init(Backend backend, bool isMobilePlatform) {
|
||||
void BackendTest::init(Backend backend, OperatingSystem operatingSystem, bool isMobilePlatform) {
|
||||
sBackend = backend;
|
||||
sOperatingSystem = operatingSystem;
|
||||
sIsMobilePlatform = isMobilePlatform;
|
||||
}
|
||||
|
||||
BackendTest::BackendTest() : commandBufferQueue(CONFIG_MIN_COMMAND_BUFFERS_SIZE,
|
||||
CONFIG_COMMAND_BUFFERS_SIZE, /*mPaused=*/false) {
|
||||
initializeDriver();
|
||||
mImageExpectations.emplace(getDriverApi());
|
||||
}
|
||||
|
||||
BackendTest::~BackendTest() {
|
||||
// Ensure all graphics commands and callbacks are finished.
|
||||
flushAndWait();
|
||||
mImageExpectations->evaluate();
|
||||
// Note: Don't terminate the driver for OpenGL, as it wipes away the context and removes the buffer from the screen.
|
||||
if (sBackend == Backend::OPENGL) {
|
||||
return;
|
||||
}
|
||||
flushAndWait();
|
||||
driver->terminate();
|
||||
delete driver;
|
||||
}
|
||||
@@ -154,49 +159,16 @@ void BackendTest::renderTriangle(
|
||||
api.endRenderPass();
|
||||
}
|
||||
|
||||
void BackendTest::readPixelsAndAssertHash(const char* testName, size_t width, size_t height,
|
||||
Handle<HwRenderTarget> rt, uint32_t expectedHash, bool exportScreenshot) {
|
||||
void* buffer = calloc(1, width * height * 4);
|
||||
bool BackendTest::matchesEnvironment(Backend backend) {
|
||||
return sBackend == backend;
|
||||
}
|
||||
|
||||
struct Capture {
|
||||
uint32_t expectedHash;
|
||||
char* name;
|
||||
bool exportScreenshot;
|
||||
size_t width, height;
|
||||
};
|
||||
auto* c = new Capture();
|
||||
c->expectedHash = expectedHash;
|
||||
c->name = strdup(testName);
|
||||
c->exportScreenshot = exportScreenshot;
|
||||
c->width = width;
|
||||
c->height = height;
|
||||
bool BackendTest::matchesEnvironment(OperatingSystem operatingSystem) {
|
||||
return sOperatingSystem == operatingSystem;
|
||||
}
|
||||
|
||||
PixelBufferDescriptor pbd(buffer, width * height * 4, PixelDataFormat::RGBA, PixelDataType::UBYTE,
|
||||
1, 0, 0, width, [](void* buffer, size_t size, void* user) {
|
||||
auto* c = (Capture*)user;
|
||||
|
||||
// Export a screenshot, if requested.
|
||||
if (c->exportScreenshot) {
|
||||
#ifndef FILAMENT_IOS
|
||||
LinearImage image(c->width, c->height, 4);
|
||||
image = toLinearWithAlpha<uint8_t>(c->width, c->height, c->width * 4,
|
||||
(uint8_t*) buffer);
|
||||
const std::string png = std::string(c->name) + ".png";
|
||||
std::ofstream outputStream(png.c_str(), std::ios::binary | std::ios::trunc);
|
||||
ImageEncoder::encode(outputStream, ImageEncoder::Format::PNG, image, "",
|
||||
png);
|
||||
#endif
|
||||
}
|
||||
|
||||
// Hash the contents of the buffer and check that they match.
|
||||
uint32_t hash = utils::hash::murmur3((const uint32_t*) buffer, size / 4, 0);
|
||||
ASSERT_EQ(hash, c->expectedHash) << c->name << " failed: hashes do not match." << std::endl;
|
||||
|
||||
free(buffer);
|
||||
free(c->name);
|
||||
free(c);
|
||||
}, (void*)c);
|
||||
getDriverApi().readPixels(rt, 0, 0, width, height, std::move(pbd));
|
||||
bool BackendTest::matchesEnvironment(OperatingSystem operatingSystem, Backend backend) {
|
||||
return matchesEnvironment(operatingSystem) && matchesEnvironment(backend);
|
||||
}
|
||||
|
||||
class Environment : public ::testing::Environment {
|
||||
@@ -210,8 +182,8 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
void initTests(Backend backend, bool isMobile, int& argc, char* argv[]) {
|
||||
BackendTest::init(backend, isMobile);
|
||||
void initTests(Backend backend, OperatingSystem operatingSystem, bool isMobile, int& argc, char* argv[]) {
|
||||
BackendTest::init(backend, operatingSystem, isMobile);
|
||||
::testing::InitGoogleTest(&argc, argv);
|
||||
::testing::AddGlobalTestEnvironment(new Environment);
|
||||
}
|
||||
|
||||
@@ -25,15 +25,17 @@
|
||||
#include "private/backend/DriverApi.h"
|
||||
|
||||
#include "PlatformRunner.h"
|
||||
#include "ImageExpectations.h"
|
||||
|
||||
namespace test {
|
||||
|
||||
class BackendTest : public ::testing::Test {
|
||||
public:
|
||||
|
||||
static void init(Backend backend, bool isMobilePlatform);
|
||||
static void init(Backend backend, OperatingSystem operatingSystem, bool isMobilePlatform);
|
||||
|
||||
static Backend sBackend;
|
||||
static OperatingSystem sOperatingSystem;
|
||||
static bool sIsMobilePlatform;
|
||||
|
||||
protected:
|
||||
@@ -64,13 +66,14 @@ protected:
|
||||
filament::backend::Handle<filament::backend::HwProgram> program,
|
||||
const filament::backend::RenderPassParams& params);
|
||||
|
||||
void readPixelsAndAssertHash(const char* testName, size_t width, size_t height,
|
||||
filament::backend::Handle<filament::backend::HwRenderTarget> rt, uint32_t expectedHash,
|
||||
bool exportScreenshot = false);
|
||||
|
||||
filament::backend::DriverApi& getDriverApi() { return *commandStream; }
|
||||
filament::backend::Driver& getDriver() { return *driver; }
|
||||
|
||||
ImageExpectations& getExpectations() { return *mImageExpectations; }
|
||||
|
||||
static bool matchesEnvironment(Backend backend);
|
||||
static bool matchesEnvironment(OperatingSystem operatingSystem);
|
||||
static bool matchesEnvironment(OperatingSystem operatingSystem, Backend backend);
|
||||
private:
|
||||
|
||||
filament::backend::Driver* driver = nullptr;
|
||||
@@ -78,6 +81,10 @@ private:
|
||||
std::unique_ptr<filament::backend::DriverApi> commandStream;
|
||||
|
||||
filament::backend::Handle<filament::backend::HwBufferObject> uniform;
|
||||
|
||||
// This isn't truly optional, it just needs to delay construction until after the driver has
|
||||
// been initialized
|
||||
std::optional<ImageExpectations> mImageExpectations;
|
||||
};
|
||||
|
||||
} // namespace test
|
||||
|
||||
@@ -16,7 +16,6 @@
|
||||
|
||||
#include "ImageExpectations.h"
|
||||
|
||||
#include "gtest/gtest.h"
|
||||
#include "gmock/gmock.h"
|
||||
#include "absl/strings/str_format.h"
|
||||
#include "utils/Hash.h"
|
||||
@@ -28,14 +27,17 @@
|
||||
#ifndef FILAMENT_IOS
|
||||
|
||||
#include <imageio/ImageEncoder.h>
|
||||
#include <imageio/ImageDecoder.h>
|
||||
#include <image/ColorTransform.h>
|
||||
|
||||
#endif
|
||||
|
||||
ScreenshotParams::ScreenshotParams(int width, int height, std::string fileName,
|
||||
uint32_t expectedPixelHash)
|
||||
: mWidth(width), mHeight(height), mFileName(std::move(fileName)),
|
||||
mExpectedPixelHash(expectedPixelHash) {}
|
||||
uint32_t expectedHash)
|
||||
: mWidth(width),
|
||||
mHeight(height),
|
||||
mExpectedPixelHash(expectedHash),
|
||||
mFileName(std::move(fileName)) {}
|
||||
|
||||
int ScreenshotParams::width() const {
|
||||
return mWidth;
|
||||
@@ -49,24 +51,28 @@ uint32_t ScreenshotParams::expectedHash() const {
|
||||
return mExpectedPixelHash;
|
||||
}
|
||||
|
||||
std::string ScreenshotParams::outputDirectoryPath() const {
|
||||
return ".";
|
||||
std::string ScreenshotParams::actualDirectoryPath() {
|
||||
return "images/actual_images";
|
||||
}
|
||||
|
||||
std::string ScreenshotParams::generatedActualFileName() const {
|
||||
std::string ScreenshotParams::actualFileName() const {
|
||||
return absl::StrFormat("%s_actual.png", mFileName);
|
||||
}
|
||||
|
||||
std::string ScreenshotParams::generatedActualFilePath() const {
|
||||
return absl::StrFormat("%s/%s", outputDirectoryPath(), generatedActualFileName());
|
||||
std::string ScreenshotParams::actualFilePath() const {
|
||||
return absl::StrFormat("%s/%s", actualDirectoryPath(), actualFileName());
|
||||
}
|
||||
|
||||
std::string ScreenshotParams::goldenFileName() const {
|
||||
return absl::StrFormat("%s_golden.png", mFileName);
|
||||
std::string ScreenshotParams::expectedDirectoryPath() {
|
||||
return "images/expected_images";
|
||||
}
|
||||
|
||||
std::string ScreenshotParams::goldenFilePath() const {
|
||||
return absl::StrFormat("%s/%s", outputDirectoryPath(), goldenFileName());
|
||||
std::string ScreenshotParams::expectedFileName() const {
|
||||
return absl::StrFormat("%s.png", mFileName);
|
||||
}
|
||||
|
||||
std::string ScreenshotParams::expectedFilePath() const {
|
||||
return absl::StrFormat("%s/%s", expectedDirectoryPath(), expectedFileName());
|
||||
}
|
||||
|
||||
ImageExpectation::ImageExpectation(const char* fileName, int lineNumber,
|
||||
@@ -91,11 +97,22 @@ void ImageExpectation::evaluate() {
|
||||
|
||||
void ImageExpectation::compareImage() const {
|
||||
bool bytesFilled = mResult.bytesFilled();
|
||||
// If this fails, it likely means that BackendTest::flushAndWait needs to be called before
|
||||
// ImageExpectations is evaluated or destroyed.
|
||||
EXPECT_THAT(bytesFilled, testing::IsTrue())
|
||||
<< "Render target wasn't copied to the buffer for " << mFileName;
|
||||
if (bytesFilled) {
|
||||
// Rather than directly compare the two images compare their hashes because comparing very
|
||||
// large arrays generates way too much debug output to be useful.
|
||||
uint32_t actualHash = mResult.hash();
|
||||
EXPECT_THAT(actualHash, testing::Eq(mParams.expectedHash()));
|
||||
#ifndef FILAMENT_IOS
|
||||
LoadedPng loadedImage(mParams.expectedFilePath());
|
||||
uint32_t loadedImageHash = loadedImage.hash();
|
||||
EXPECT_THAT(actualHash, testing::Eq(loadedImageHash)) << mParams.expectedFileName();
|
||||
#endif
|
||||
// For builds that can't load PNGs (currently iOS only) use the expected hash.
|
||||
EXPECT_THAT(actualHash, testing::Eq(mParams.expectedHash())) << mParams.expectedFileName();
|
||||
// TODO: Add better debug output, such as generating a diff image.
|
||||
}
|
||||
}
|
||||
|
||||
@@ -109,12 +126,13 @@ ImageExpectations::~ImageExpectations() {
|
||||
|
||||
void ImageExpectations::addExpectation(const char* fileName, int lineNumber,
|
||||
filament::backend::RenderTargetHandle renderTarget, ScreenshotParams params) {
|
||||
mExpectations.emplace_back(fileName, lineNumber, mApi, std::move(params), renderTarget);
|
||||
mExpectations.emplace_back(std::make_unique<ImageExpectation>(fileName, lineNumber, mApi,
|
||||
std::move(params), renderTarget));
|
||||
}
|
||||
|
||||
void ImageExpectations::evaluate() {
|
||||
for (auto& expectation: mExpectations) {
|
||||
expectation.evaluate();
|
||||
expectation->evaluate();
|
||||
}
|
||||
mExpectations.clear();
|
||||
}
|
||||
@@ -122,32 +140,28 @@ void ImageExpectations::evaluate() {
|
||||
RenderTargetDump::RenderTargetDump(filament::backend::DriverApi& api,
|
||||
filament::backend::RenderTargetHandle renderTarget, const ScreenshotParams& params)
|
||||
: mInternal(std::make_unique<RenderTargetDump::Internal>(params)) {
|
||||
#ifdef FILAMENT_IOS
|
||||
bytesFilled_ = true;
|
||||
bytes_.resize(size);
|
||||
std::fill(bytes_.begin(), bytes_.end(), 0);
|
||||
#else
|
||||
const size_t size = mInternal->params.width() * mInternal->params.height() * 4;
|
||||
mInternal->bytes.resize(size);
|
||||
|
||||
auto cb = [](void* buffer, size_t size, void* user) {
|
||||
auto* internal = static_cast<RenderTargetDump::Internal*>(user);
|
||||
internal->bytesFilled = true;
|
||||
#ifndef FILAMENT_IOS
|
||||
image::LinearImage image(internal->params.width(), internal->params.width(), 4);
|
||||
image = image::toLinearWithAlpha<uint8_t>(internal->params.width(),
|
||||
internal->params.height(),
|
||||
internal->params.width() * 4, (uint8_t*)buffer);
|
||||
std::string filePath = internal->params.generatedActualFilePath();
|
||||
std::string filePath = internal->params.actualFilePath();
|
||||
std::ofstream pngStream(filePath, std::ios::binary | std::ios::trunc);
|
||||
image::ImageEncoder::encode(pngStream, image::ImageEncoder::Format::PNG, image, "",
|
||||
filePath);
|
||||
internal->bytesFilled = true;
|
||||
#endif
|
||||
};
|
||||
filament::backend::PixelBufferDescriptor pb(mInternal->bytes.data(), size,
|
||||
filament::backend::PixelDataFormat::RGBA, filament::backend::PixelDataType::UBYTE, cb,
|
||||
(void*)mInternal.get());
|
||||
api.readPixels(renderTarget, 0, 0, mInternal->params.width(), mInternal->params.height(),
|
||||
std::move(pb));
|
||||
#endif
|
||||
}
|
||||
|
||||
RenderTargetDump::~RenderTargetDump() {
|
||||
@@ -169,4 +183,30 @@ bool RenderTargetDump::bytesFilled() const {
|
||||
return mInternal->bytesFilled;
|
||||
}
|
||||
|
||||
RenderTargetDump::Internal::Internal(const ScreenshotParams& params) : params(params) {}
|
||||
RenderTargetDump::Internal::Internal(const ScreenshotParams& params) : params(params) {}
|
||||
|
||||
LoadedPng::LoadedPng(std::string filePath) : mFilePath(std::move(filePath)) {
|
||||
#ifndef FILAMENT_IOS
|
||||
std::ifstream pngStream(mFilePath, std::ios::binary);
|
||||
image::LinearImage loadedImage = image::ImageDecoder::decode(pngStream, filePath,
|
||||
image::ImageDecoder::ColorSpace::LINEAR);
|
||||
size_t valuesInImage = loadedImage.getWidth() * loadedImage.getHeight() *
|
||||
loadedImage.getChannels();
|
||||
// The linear image is loaded with each component as [0.0, 1.0] but should be [0, 255], so
|
||||
// convert them.
|
||||
mBytes = std::vector<unsigned char>(valuesInImage);
|
||||
for (int i = 0; i < valuesInImage; ++i) {
|
||||
mBytes[i] = static_cast<uint8_t>(loadedImage.get<float>()[i] * 255.0f);
|
||||
}
|
||||
#endif
|
||||
// For platforms that don't support the image loading library, leave the loaded data blank.
|
||||
}
|
||||
|
||||
uint32_t LoadedPng::hash() const {
|
||||
EXPECT_THAT(mBytes, testing::Not(testing::IsEmpty()))
|
||||
<< "Failed to load expected test result: " << mFilePath;
|
||||
if (mBytes.empty()) {
|
||||
return 0;
|
||||
}
|
||||
return utils::hash::murmur3((uint32_t*)mBytes.data(), mBytes.size() / 4, 0);
|
||||
}
|
||||
|
||||
@@ -46,11 +46,12 @@ public:
|
||||
int height() const;
|
||||
uint32_t expectedHash() const;
|
||||
|
||||
std::string outputDirectoryPath() const;
|
||||
std::string generatedActualFileName() const;
|
||||
std::string generatedActualFilePath() const;
|
||||
std::string goldenFileName() const;
|
||||
std::string goldenFilePath() const;
|
||||
static std::string actualDirectoryPath();
|
||||
std::string actualFileName() const;
|
||||
std::string actualFilePath() const;
|
||||
static std::string expectedDirectoryPath();
|
||||
std::string expectedFileName() const;
|
||||
std::string expectedFilePath() const;
|
||||
|
||||
private:
|
||||
int mWidth;
|
||||
@@ -98,6 +99,17 @@ private:
|
||||
std::unique_ptr<Internal> mInternal;
|
||||
};
|
||||
|
||||
class LoadedPng {
|
||||
public:
|
||||
explicit LoadedPng(std::string filePath);
|
||||
|
||||
uint32_t hash() const;
|
||||
|
||||
private:
|
||||
std::string mFilePath;
|
||||
std::vector<unsigned char> mBytes;
|
||||
};
|
||||
|
||||
class ImageExpectation {
|
||||
public:
|
||||
ImageExpectation(const char* fileName, int lineNumber, filament::backend::DriverApi& api,
|
||||
@@ -130,7 +142,8 @@ public:
|
||||
|
||||
private:
|
||||
filament::backend::DriverApi& mApi;
|
||||
std::vector<ImageExpectation> mExpectations;
|
||||
// Store expectations in unique pointers because they are self referential.
|
||||
std::vector<std::unique_ptr<ImageExpectation>> mExpectations;
|
||||
};
|
||||
|
||||
#endif //TNT_IMAGE_EXPECTATIONS_H
|
||||
|
||||
60
filament/backend/test/PlatformRunner.cpp
Normal file
@@ -0,0 +1,60 @@
|
||||
/*
|
||||
* Copyright (C) 2019 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "PlatformRunner.h"
|
||||
|
||||
namespace utils {
|
||||
|
||||
template<>
|
||||
CString to_string<test::Backend>(test::Backend backend) noexcept {
|
||||
switch (backend) {
|
||||
case test::Backend::OPENGL: {
|
||||
return "OpenGL";
|
||||
}
|
||||
case test::Backend::VULKAN: {
|
||||
return "Vulkan";
|
||||
}
|
||||
case test::Backend::METAL: {
|
||||
return "Metal";
|
||||
}
|
||||
case test::Backend::WEBGPU: {
|
||||
return "WebGPU";
|
||||
}
|
||||
case test::Backend::NOOP:
|
||||
default: {
|
||||
return "No-op";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
template<>
|
||||
CString to_string(test::OperatingSystem os) noexcept {
|
||||
switch (os) {
|
||||
case test::OperatingSystem::LINUX: {
|
||||
return "Linux";
|
||||
}
|
||||
case test::OperatingSystem::APPLE: {
|
||||
return "Apple";
|
||||
}
|
||||
case test::OperatingSystem::OTHER:
|
||||
default: {
|
||||
return "Other";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace utils
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stddef.h>
|
||||
#include "utils/CString.h"
|
||||
|
||||
namespace test {
|
||||
|
||||
@@ -34,6 +35,15 @@ enum class Backend : uint8_t {
|
||||
NOOP = 5,
|
||||
};
|
||||
|
||||
enum class OperatingSystem: uint8_t {
|
||||
OTHER = 1,
|
||||
// Also represents android phones.
|
||||
LINUX = 2,
|
||||
// Also represents iOS phones.
|
||||
APPLE = 3,
|
||||
// TODO: When tests support windows add it here.
|
||||
};
|
||||
|
||||
struct NativeView {
|
||||
void* ptr = nullptr;
|
||||
size_t width = 0, height = 0;
|
||||
@@ -51,9 +61,10 @@ NativeView getNativeView();
|
||||
* No tests will be run yet.
|
||||
*
|
||||
* @param backend The backend to run the tests on.
|
||||
* @param operatingSystem The operating system the tests are being run on.
|
||||
* @param isMobile True if the platform is a mobile platform (iOS or Android).
|
||||
*/
|
||||
void initTests(Backend backend, bool isMobile, int& argc, char* argv[]);
|
||||
void initTests(Backend backend, OperatingSystem operatingSystem, bool isMobile, int& argc, char* argv[]);
|
||||
|
||||
/**
|
||||
* Test runners should call runTests when they are ready for tests to be run.
|
||||
@@ -68,6 +79,6 @@ int runTests();
|
||||
*/
|
||||
Backend parseArgumentsForBackend(int argc, char* argv[]);
|
||||
|
||||
}
|
||||
} // namespace test
|
||||
|
||||
#endif
|
||||
|
||||
@@ -23,30 +23,44 @@ namespace test {
|
||||
|
||||
using namespace filament::backend;
|
||||
|
||||
Shader::Shader(DriverApi& api, Cleanup& cleanup, ShaderConfig config) {
|
||||
utils::FixedCapacityVector<DescriptorSetLayoutBinding> kLayouts(config.uniformNames.size());
|
||||
for (unsigned char i = 0; i < config.uniformNames.size(); ++i) {
|
||||
kLayouts[i] =
|
||||
{ DescriptorType::UNIFORM_BUFFER, ShaderStageFlags::ALL_SHADER_STAGE_FLAGS, i };
|
||||
};
|
||||
Shader::Shader(DriverApi& api, Cleanup& cleanup, ShaderConfig config) : mCleanup(cleanup) {
|
||||
utils::FixedCapacityVector<DescriptorSetLayoutBinding> kLayouts(config.uniforms.size());
|
||||
for (unsigned char i = 0; i < config.uniforms.size(); ++i) {
|
||||
kLayouts[i] = {
|
||||
config.uniforms[i].type.value_or(DescriptorType::UNIFORM_BUFFER),
|
||||
ShaderStageFlags::ALL_SHADER_STAGE_FLAGS, i };
|
||||
}
|
||||
|
||||
// This assumes that the uniforms will all be in a single descriptor set at index 1.
|
||||
// If there are shaders with uniforms in other sets then ShaderConfig will need to be expanded
|
||||
// to accommodate that.
|
||||
size_t kDescriptorSetIndex = 1;
|
||||
filamat::DescriptorSets descriptors;
|
||||
for (unsigned char i = 0; i < config.uniformNames.size(); ++i) {
|
||||
descriptors[i + 1] = {{ config.uniformNames[i], kLayouts[i], {}}};
|
||||
descriptors[kDescriptorSetIndex] = filamat::DescriptorSetInfo(config.uniforms.size());
|
||||
for (unsigned char i = 0; i < config.uniforms.size(); ++i) {
|
||||
descriptors[kDescriptorSetIndex][i] = {
|
||||
config.uniforms[i].name, kLayouts[i], config.uniforms[i].samplerInfo };
|
||||
}
|
||||
ShaderGenerator shaderGen(
|
||||
std::move(config.vertexShader), std::move(config.fragmentShader), BackendTest::sBackend,
|
||||
BackendTest::sIsMobilePlatform, std::move(descriptors));
|
||||
Program prog = shaderGen.getProgram(api);
|
||||
for (unsigned char i = 0; i < config.uniformNames.size(); ++i) {
|
||||
prog.descriptorBindings(1, {{ config.uniformNames[i], DescriptorType::UNIFORM_BUFFER, i }});
|
||||
|
||||
Program::DescriptorBindingsInfo bindingsInfo(config.uniforms.size());
|
||||
for (unsigned char i = 0; i < config.uniforms.size(); ++i) {
|
||||
bindingsInfo[i] = {
|
||||
config.uniforms[i].name,
|
||||
config.uniforms[i].type.value_or(DescriptorType::UNIFORM_BUFFER), i };
|
||||
}
|
||||
prog.descriptorBindings(1, bindingsInfo);
|
||||
mProgram = cleanup.add(api.createProgram(std::move(prog)));
|
||||
|
||||
mDescriptorSetLayout = cleanup.add(
|
||||
api.createDescriptorSetLayout(DescriptorSetLayout{ kLayouts }));
|
||||
}
|
||||
|
||||
mDescriptorSet = cleanup.add(api.createDescriptorSet(mDescriptorSetLayout));
|
||||
filament::backend::DescriptorSetHandle Shader::createDescriptorSet(DriverApi& api) const {
|
||||
return mCleanup.add(api.createDescriptorSet(mDescriptorSetLayout));
|
||||
}
|
||||
|
||||
filament::backend::ProgramHandle Shader::getProgram() const {
|
||||
@@ -57,8 +71,4 @@ filament::backend::DescriptorSetLayoutHandle Shader::getDescriptorSetLayout() co
|
||||
return mDescriptorSetLayout;
|
||||
}
|
||||
|
||||
filament::backend::DescriptorSetHandle Shader::getDescriptorSet() const {
|
||||
return mDescriptorSet;
|
||||
}
|
||||
|
||||
} // namespace test
|
||||
|
||||
@@ -18,14 +18,22 @@
|
||||
#define TNT_SHADER_H
|
||||
|
||||
#include "Lifetimes.h"
|
||||
#include "private/filament/SamplerInterfaceBlock.h"
|
||||
|
||||
namespace test {
|
||||
|
||||
struct UniformConfig {
|
||||
utils::CString name;
|
||||
// If not specified this will be DescriptorType::UNIFORM_BUFFER
|
||||
std::optional<filament::backend::DescriptorType> type;
|
||||
std::optional<filament::SamplerInterfaceBlock::SamplerInfo> samplerInfo;
|
||||
};
|
||||
|
||||
// All describing a shader that should be created.
|
||||
struct ShaderConfig {
|
||||
std::string vertexShader;
|
||||
std::string fragmentShader;
|
||||
std::vector<utils::CString> uniformNames;
|
||||
std::vector<UniformConfig> uniforms;
|
||||
};
|
||||
|
||||
// All values describing a uniform.
|
||||
@@ -35,6 +43,7 @@ struct ResolvedUniformBindingConfig {
|
||||
uint32_t byteOffset;
|
||||
filament::backend::descriptor_set_t set;
|
||||
filament::backend::descriptor_binding_t binding;
|
||||
std::optional<filament::backend::DescriptorSetHandle> descriptorSet;
|
||||
};
|
||||
|
||||
// An equivalent to ResolvedUniformBindingConfig with all fields optional.
|
||||
@@ -46,6 +55,7 @@ struct UniformBindingConfig {
|
||||
std::optional<uint32_t> byteOffset;
|
||||
std::optional<filament::backend::descriptor_set_t> set;
|
||||
std::optional<filament::backend::descriptor_binding_t> binding;
|
||||
std::optional<filament::backend::DescriptorSetHandle> descriptorSet;
|
||||
|
||||
template<typename UniformType>
|
||||
ResolvedUniformBindingConfig resolve();
|
||||
@@ -79,12 +89,14 @@ public:
|
||||
|
||||
filament::backend::ProgramHandle getProgram() const;
|
||||
filament::backend::DescriptorSetLayoutHandle getDescriptorSetLayout() const;
|
||||
filament::backend::DescriptorSetHandle getDescriptorSet() const;
|
||||
|
||||
filament::backend::DescriptorSetHandle createDescriptorSet(
|
||||
filament::backend::DriverApi& api) const;
|
||||
|
||||
protected:
|
||||
Cleanup& mCleanup;
|
||||
filament::backend::ProgramHandle mProgram;
|
||||
filament::backend::DescriptorSetLayoutHandle mDescriptorSetLayout;
|
||||
filament::backend::DescriptorSetHandle mDescriptorSet;
|
||||
};
|
||||
|
||||
template<typename UniformType>
|
||||
@@ -95,7 +107,8 @@ ResolvedUniformBindingConfig UniformBindingConfig::resolve() {
|
||||
.bufferSize = bufferSize.value_or(resolvedDataSize),
|
||||
.byteOffset = byteOffset.value_or(0),
|
||||
.set = set.value_or(1),
|
||||
.binding = binding.value_or(0)
|
||||
.binding = binding.value_or(0),
|
||||
.descriptorSet = descriptorSet
|
||||
};
|
||||
}
|
||||
|
||||
@@ -120,9 +133,16 @@ void Shader::bindUniform(filament::backend::DriverApi& api,
|
||||
UniformBindingConfig config) const {
|
||||
auto resolvedConfig = config.resolve<UniformType>();
|
||||
|
||||
api.updateDescriptorSetBuffer(getDescriptorSet(), resolvedConfig.binding, hwBuffer, 0,
|
||||
filament::backend::DescriptorSetHandle descriptorSet;
|
||||
if (resolvedConfig.descriptorSet.has_value()) {
|
||||
descriptorSet = *resolvedConfig.descriptorSet;
|
||||
} else {
|
||||
descriptorSet = createDescriptorSet(api);
|
||||
}
|
||||
|
||||
api.updateDescriptorSetBuffer(descriptorSet, resolvedConfig.binding, hwBuffer, 0,
|
||||
resolvedConfig.bufferSize);
|
||||
api.bindDescriptorSet(getDescriptorSet(), resolvedConfig.set, {});
|
||||
api.bindDescriptorSet(descriptorSet, resolvedConfig.set, {});
|
||||
}
|
||||
|
||||
template<typename UniformType>
|
||||
|
||||
253
filament/backend/test/SharedShaders.cpp
Normal file
@@ -0,0 +1,253 @@
|
||||
/*
|
||||
* Copyright (C) 2021 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "SharedShaders.h"
|
||||
|
||||
#include "Shader.h"
|
||||
#include "absl/strings/str_format.h"
|
||||
#include "gtest/gtest.h"
|
||||
|
||||
namespace test {
|
||||
|
||||
using namespace filament::backend;
|
||||
|
||||
namespace {
|
||||
|
||||
// A shader stored in pieces so that uniform declarations can be injected.
|
||||
struct ShaderText {
|
||||
std::string mPrefix;
|
||||
std::string mBody;
|
||||
|
||||
std::string withUniform(const std::string& uniformText) const {
|
||||
return absl::StrFormat("%s\n%s\n%s", mPrefix.c_str(), uniformText.c_str(), mBody.c_str());
|
||||
}
|
||||
};
|
||||
|
||||
std::optional<ShaderText> GetGlslVertexShader(VertexShaderType type) {
|
||||
switch (type) {
|
||||
case VertexShaderType::Noop: {
|
||||
return ShaderText{
|
||||
R"(
|
||||
#version 450 core
|
||||
layout(location = 0) in vec4 mesh_position;
|
||||
)", R"(
|
||||
void main() {
|
||||
gl_Position = vec4(mesh_position.xy, 0.0, 1.0);
|
||||
#if defined(TARGET_VULKAN_ENVIRONMENT)
|
||||
// In Vulkan, clip space is Y-down. In OpenGL and Metal, clip space is Y-up.
|
||||
gl_Position.y = -gl_Position.y;
|
||||
#endif
|
||||
})" };
|
||||
}
|
||||
case VertexShaderType::Simple: {
|
||||
return ShaderText{
|
||||
R"(
|
||||
#version 450 core
|
||||
layout(location = 0) in vec4 mesh_position;
|
||||
)", R"(
|
||||
void main() {
|
||||
gl_Position = vec4(
|
||||
mesh_position.xy * (params.scaleMinusOne.xy + 1.0) + params.offset.xy,
|
||||
params.scaleMinusOne.z + 1.0,
|
||||
1.0);
|
||||
#if defined(TARGET_VULKAN_ENVIRONMENT)
|
||||
// In Vulkan, clip space is Y-down. In OpenGL and Metal, clip space is Y-up.
|
||||
gl_Position.y = -gl_Position.y;
|
||||
#endif
|
||||
})" };
|
||||
}
|
||||
case VertexShaderType::Textured: {
|
||||
return ShaderText{
|
||||
R"(
|
||||
#version 450 core
|
||||
layout(location = 0) in vec4 mesh_position;
|
||||
layout(location = 0) out vec2 uv;
|
||||
)", R"(
|
||||
void main() {
|
||||
gl_Position = vec4(mesh_position.xy, 0.0, 1.0);
|
||||
uv = (mesh_position.xy * 0.5 + 0.5);
|
||||
#if defined(TARGET_VULKAN_ENVIRONMENT)
|
||||
// In Vulkan, clip space is Y-down. In OpenGL and Metal, clip space is Y-up.
|
||||
gl_Position.y = -gl_Position.y;
|
||||
#endif
|
||||
})" };
|
||||
}
|
||||
default:
|
||||
return std::nullopt;
|
||||
}
|
||||
}
|
||||
|
||||
std::optional<ShaderText> GetGlslFragmentShader(FragmentShaderType type) {
|
||||
switch (type) {
|
||||
case FragmentShaderType::White: {
|
||||
return ShaderText{
|
||||
R"(
|
||||
#version 450 core
|
||||
precision mediump int; precision highp float;
|
||||
layout(location = 0) out vec4 fragColor;
|
||||
)", R"(
|
||||
void main() {
|
||||
fragColor = vec4(1.0, 1.0, 1.0, 1.0);
|
||||
})" };
|
||||
}
|
||||
case FragmentShaderType::SolidColored: {
|
||||
return ShaderText{
|
||||
R"(
|
||||
#version 450 core
|
||||
precision mediump int; precision highp float;
|
||||
layout(location = 0) out vec4 fragColor;
|
||||
)", R"(
|
||||
void main() {
|
||||
fragColor = params.color;
|
||||
})" };
|
||||
}
|
||||
case FragmentShaderType::Textured: {
|
||||
return ShaderText{
|
||||
R"(
|
||||
#version 450 core
|
||||
precision mediump int; precision highp float;
|
||||
layout(location = 0) out vec4 fragColor;
|
||||
layout(location = 0) in vec2 uv;
|
||||
)", R"(
|
||||
void main() {
|
||||
fragColor = texture(test_tex, uv);
|
||||
})" };
|
||||
}
|
||||
default:
|
||||
return std::nullopt;
|
||||
}
|
||||
}
|
||||
|
||||
std::optional<std::string> GetGlslUniform(ShaderUniformType type) {
|
||||
switch (type) {
|
||||
case ShaderUniformType::None: {
|
||||
return "";
|
||||
}
|
||||
case ShaderUniformType::Simple: {
|
||||
return R"(
|
||||
layout(binding = 0, set = 1) uniform Params {
|
||||
highp vec4 color;
|
||||
// Use scaleMinusOne instead of scale so that a 0 initialized value is a good default
|
||||
highp vec4 scaleMinusOne;
|
||||
highp vec4 offset;
|
||||
} params;
|
||||
)";
|
||||
}
|
||||
case ShaderUniformType::SimpleWithPadding: {
|
||||
return R"(
|
||||
layout(binding = 0, set = 1) uniform Params {
|
||||
highp vec4 padding[4]; // offset of 64 bytes
|
||||
|
||||
highp vec4 color;
|
||||
// Use scaleMinusOne instead of scale so that a 0 initialized value is a good default
|
||||
highp vec4 scaleMinusOne;
|
||||
highp vec4 offset;
|
||||
} params;
|
||||
)";
|
||||
}
|
||||
case ShaderUniformType::Sampler: {
|
||||
return R"(
|
||||
layout(location = 0, set = 1) uniform sampler2D test_tex;
|
||||
)";
|
||||
}
|
||||
default:
|
||||
return std::nullopt;
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<UniformConfig> GetUniformConfig(ShaderUniformType type) {
|
||||
switch (type) {
|
||||
case ShaderUniformType::None: {
|
||||
return {};
|
||||
}
|
||||
case ShaderUniformType::Simple: {
|
||||
return {{ "Params" }};
|
||||
}
|
||||
case ShaderUniformType::SimpleWithPadding: {
|
||||
return {{ "Params" }};
|
||||
}
|
||||
case ShaderUniformType::Sampler: {
|
||||
filament::SamplerInterfaceBlock::SamplerInfo samplerInfo{
|
||||
"backend_test", "test_tex", 0,
|
||||
SamplerType::SAMPLER_2D, SamplerFormat::FLOAT, Precision::HIGH, false };
|
||||
return {{
|
||||
"test_tex", DescriptorType::SAMPLER, samplerInfo
|
||||
}};
|
||||
}
|
||||
default:
|
||||
abort();
|
||||
}
|
||||
}
|
||||
|
||||
ShaderLanguage getShaderLanguage(const Backend& backend) {
|
||||
switch (backend) {
|
||||
case Backend::METAL:
|
||||
return ShaderLanguage::MSL;
|
||||
case Backend::WEBGPU:
|
||||
return ShaderLanguage::WGSL;
|
||||
case Backend::VULKAN:
|
||||
case Backend::NOOP:
|
||||
case Backend::OPENGL:
|
||||
default: {
|
||||
return ShaderLanguage::GLSL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
Shader SharedShaders::makeShader(filament::backend::DriverApi& api, Cleanup& cleanup,
|
||||
ShaderRequest request) {
|
||||
std::optional<ShaderText> vertex;
|
||||
std::optional<ShaderText> fragment;
|
||||
std::optional<std::string> uniform;
|
||||
if (getShaderLanguage(BackendTest::sBackend) != ShaderLanguage::GLSL) {
|
||||
// TODO: If any shaders need backend/shader language specific shaders rather than transpiled
|
||||
// versions of the GLSL shader, check environment.
|
||||
}
|
||||
vertex = GetGlslVertexShader(request.mVertexType);
|
||||
fragment = GetGlslFragmentShader(request.mFragmentType);
|
||||
uniform = GetGlslUniform(request.mUniformType);
|
||||
if (vertex.has_value() && fragment.has_value() && uniform.has_value()) {
|
||||
return Shader(
|
||||
api, cleanup, ShaderConfig{
|
||||
vertex->withUniform(*uniform), fragment->withUniform(*uniform),
|
||||
GetUniformConfig(request.mUniformType)}
|
||||
);
|
||||
}
|
||||
abort();
|
||||
}
|
||||
|
||||
std::string SharedShaders::getVertexShaderText(VertexShaderType vertex, ShaderUniformType uniform) {
|
||||
std::optional<ShaderText> vertexText = GetGlslVertexShader(vertex);
|
||||
std::optional<std::string> uniformText = GetGlslUniform(uniform);
|
||||
if (!vertexText.has_value() || !uniformText.has_value()) {
|
||||
abort();
|
||||
}
|
||||
return vertexText->withUniform(*uniformText);
|
||||
}
|
||||
|
||||
std::string SharedShaders::getFragmentShaderText(FragmentShaderType fragment,
|
||||
ShaderUniformType uniform) {
|
||||
std::optional<ShaderText> fragmentText = GetGlslFragmentShader(fragment);
|
||||
std::optional<std::string> uniformText = GetGlslUniform(uniform);
|
||||
if (!fragmentText.has_value() || !uniformText.has_value()) {
|
||||
abort();
|
||||
}
|
||||
return fragmentText->withUniform(*uniformText);
|
||||
}
|
||||
|
||||
} // namespace test
|
||||
50
filament/backend/test/SharedShaders.h
Normal file
@@ -0,0 +1,50 @@
|
||||
/*
|
||||
* Copyright (C) 2021 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_SHAREDSHADERS_H
|
||||
#define TNT_SHAREDSHADERS_H
|
||||
|
||||
#include "Shader.h"
|
||||
#include "SharedShadersConstants.h"
|
||||
#include "Lifetimes.h"
|
||||
#include "PlatformRunner.h"
|
||||
|
||||
namespace test {
|
||||
|
||||
enum class ShaderLanguage : uint8_t {
|
||||
GLSL,
|
||||
MSL,
|
||||
WGSL
|
||||
};
|
||||
|
||||
struct ShaderRequest {
|
||||
VertexShaderType mVertexType;
|
||||
FragmentShaderType mFragmentType;
|
||||
ShaderUniformType mUniformType;
|
||||
};
|
||||
|
||||
class SharedShaders {
|
||||
public:
|
||||
static Shader makeShader(filament::backend::DriverApi& api, Cleanup& cleanup,
|
||||
ShaderRequest request);
|
||||
static std::string getVertexShaderText(VertexShaderType vertex, ShaderUniformType uniform);
|
||||
static std::string getFragmentShaderText(FragmentShaderType fragment,
|
||||
ShaderUniformType uniform);
|
||||
};
|
||||
|
||||
} // namespace test
|
||||
|
||||
#endif //TNT_SHAREDSHADERS_H
|
||||
63
filament/backend/test/SharedShadersConstants.h
Normal file
@@ -0,0 +1,63 @@
|
||||
/*
|
||||
* Copyright (C) 2021 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_SHAREDSHADERSCONSTANTS_H
|
||||
#define TNT_SHAREDSHADERSCONSTANTS_H
|
||||
|
||||
#include "math/mathfwd.h"
|
||||
|
||||
enum class ShaderUniformType : uint8_t {
|
||||
None,
|
||||
Simple,
|
||||
SimpleWithPadding,
|
||||
Sampler,
|
||||
};
|
||||
|
||||
struct SimpleMaterialParams {
|
||||
filament::math::float4 color;
|
||||
// 1.0 will be added to this value before use.
|
||||
// The XY values are used to scale position inputs and the Z value is used to set the output
|
||||
// position's Z value.
|
||||
filament::math::float4 scaleMinusOne;
|
||||
// Offset will be applied after scale
|
||||
filament::math::float4 offset;
|
||||
};
|
||||
|
||||
struct SimpleWithPaddingMaterialParams {
|
||||
// The associated uniform structure in the shader will have 64 bytes of padding at the beginning
|
||||
// So users of this struct will need to add 64 bytes to its size and offset all uniform writes.
|
||||
filament::math::float4 color;
|
||||
// 1.0 will be added to this value before use.
|
||||
// The XY values are used to scale position inputs and the Z value is used to set the output
|
||||
// position's Z value.
|
||||
filament::math::float4 scaleMinusOne;
|
||||
// Offset will be applied after scale
|
||||
filament::math::float4 offset;
|
||||
};
|
||||
|
||||
enum class VertexShaderType : uint8_t {
|
||||
Noop,
|
||||
Simple,
|
||||
Textured
|
||||
};
|
||||
|
||||
enum class FragmentShaderType : uint8_t {
|
||||
White,
|
||||
SolidColored,
|
||||
Textured
|
||||
};
|
||||
|
||||
#endif //TNT_SHAREDSHADERSCONSTANTS_H
|
||||
96
filament/backend/test/Skip.cpp
Normal file
@@ -0,0 +1,96 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "Skip.h"
|
||||
|
||||
#include <sstream>
|
||||
|
||||
namespace test {
|
||||
|
||||
SkipEnvironment::SkipEnvironment(test::Backend backend) : backend(backend) {}
|
||||
SkipEnvironment::SkipEnvironment(test::OperatingSystem os) : os(os) {}
|
||||
SkipEnvironment::SkipEnvironment(test::OperatingSystem os, test::Backend backend)
|
||||
: backend(backend),
|
||||
os(os) {}
|
||||
|
||||
bool SkipEnvironment::matches() {
|
||||
bool backendMatches = !backend.has_value() || *backend == BackendTest::sBackend;
|
||||
bool osMatches = !os.has_value() || *os == BackendTest::sOperatingSystem;
|
||||
bool isMobileMatches = !isMobile.has_value() || *isMobile == BackendTest::sIsMobilePlatform;
|
||||
return backendMatches && osMatches && isMobileMatches;
|
||||
}
|
||||
|
||||
std::string SkipEnvironment::describe() {
|
||||
std::stringstream result;
|
||||
if (matches()) {
|
||||
result << "environment matches because " << describe_actual_environment() << ".";
|
||||
} else {
|
||||
result << "environment does not match because " << describe_requirements() << " but "
|
||||
<< describe_actual_environment() << ".";
|
||||
}
|
||||
return result.str();
|
||||
}
|
||||
|
||||
std::string SkipEnvironment::describe_actual_environment() {
|
||||
bool resultWritten = false;
|
||||
std::stringstream reality;
|
||||
if (backend.has_value()) {
|
||||
reality << "backend was " << utils::to_string(BackendTest::sBackend).c_str();
|
||||
resultWritten = true;
|
||||
}
|
||||
if (os.has_value()) {
|
||||
if (resultWritten) {
|
||||
reality << ", and ";
|
||||
}
|
||||
reality << "operating system was "
|
||||
<< utils::to_string(BackendTest::sOperatingSystem).c_str();
|
||||
resultWritten = true;
|
||||
}
|
||||
if (isMobile.has_value()) {
|
||||
if (resultWritten) {
|
||||
reality << ", and ";
|
||||
}
|
||||
reality << "device " << (BackendTest::sIsMobilePlatform ? "was" : "was not") << " mobile";
|
||||
resultWritten = true;
|
||||
}
|
||||
return reality.str();
|
||||
}
|
||||
|
||||
std::string SkipEnvironment::describe_requirements() {
|
||||
bool resultWritten = false;
|
||||
std::stringstream requirement;
|
||||
if (backend.has_value()) {
|
||||
requirement << "backend needs to be " << utils::to_string(*backend).c_str();
|
||||
resultWritten = true;
|
||||
}
|
||||
if (os.has_value()) {
|
||||
if (resultWritten) {
|
||||
requirement << ", and ";
|
||||
}
|
||||
requirement << "operating system needs to be " << utils::to_string(*os).c_str();
|
||||
resultWritten = true;
|
||||
}
|
||||
if (isMobile.has_value() && BackendTest::sIsMobilePlatform != isMobile) {
|
||||
if (resultWritten) {
|
||||
requirement << ", and ";
|
||||
}
|
||||
requirement << "device needs to " << (*isMobile ? "be" : "not be") << " mobile";
|
||||
resultWritten = true;
|
||||
}
|
||||
return requirement.str();
|
||||
}
|
||||
|
||||
} // namespace test
|
||||
55
filament/backend/test/Skip.h
Normal file
@@ -0,0 +1,55 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_SKIP_H
|
||||
#define TNT_SKIP_H
|
||||
|
||||
#include <gtest/gtest.h>
|
||||
#include "BackendTest.h"
|
||||
|
||||
// skipEnvironment must be a test::SkipEnvironment
|
||||
#define SKIP_IF(skipEnvironment) \
|
||||
do { \
|
||||
SkipEnvironment skip(skipEnvironment); \
|
||||
if (skip.matches()) { \
|
||||
GTEST_SKIP() << "Skipping test as the " << skip.describe(); \
|
||||
} \
|
||||
} while (false)
|
||||
|
||||
namespace test {
|
||||
|
||||
struct SkipEnvironment {
|
||||
SkipEnvironment(const SkipEnvironment&) = default;
|
||||
explicit SkipEnvironment(test::Backend backend);
|
||||
explicit SkipEnvironment(test::OperatingSystem os);
|
||||
SkipEnvironment(test::OperatingSystem os, test::Backend backend);
|
||||
|
||||
std::optional<test::Backend> backend;
|
||||
std::optional<test::OperatingSystem> os;
|
||||
std::optional<bool> isMobile;
|
||||
|
||||
bool matches();
|
||||
// Describes the current state of either matching or mismatching.
|
||||
std::string describe();
|
||||
// Describe all the non-null requirements.
|
||||
std::string describe_requirements();
|
||||
// Describes the environment's status for all the attributes that are non-null.
|
||||
std::string describe_actual_environment();
|
||||
};
|
||||
|
||||
} // namespace test
|
||||
|
||||
#endif// TNT_SKIP_H
|
||||
BIN
filament/backend/test/expected_images/Blit2DTextureArray.png
Normal file
|
After Width: | Height: | Size: 1.6 KiB |
|
After Width: | Height: | Size: 3.7 KiB |
BIN
filament/backend/test/expected_images/ColorMagnify.png
Normal file
|
After Width: | Height: | Size: 2.7 KiB |
BIN
filament/backend/test/expected_images/ColorMinify.png
Normal file
|
After Width: | Height: | Size: 3.2 KiB |
BIN
filament/backend/test/expected_images/ColorResolve.png
Normal file
|
After Width: | Height: | Size: 1.4 KiB |
BIN
filament/backend/test/expected_images/DepthAndStencilBuffer.png
Normal file
|
After Width: | Height: | Size: 3.1 KiB |
BIN
filament/backend/test/expected_images/FeedbackLoops.png
Normal file
|
After Width: | Height: | Size: 982 B |
BIN
filament/backend/test/expected_images/RGB FLOAT to RGB16F.png
Normal file
|
After Width: | Height: | Size: 4.1 KiB |
|
After Width: | Height: | Size: 4.1 KiB |
|
After Width: | Height: | Size: 4.1 KiB |
BIN
filament/backend/test/expected_images/RGB FLOAT to RGB32F.png
Normal file
|
After Width: | Height: | Size: 4.1 KiB |
|
After Width: | Height: | Size: 4.1 KiB |
|
After Width: | Height: | Size: 4.1 KiB |
|
After Width: | Height: | Size: 4.1 KiB |
|
After Width: | Height: | Size: 4.1 KiB |
BIN
filament/backend/test/expected_images/RGBA FLOAT to RGBA16F.png
Normal file
|
After Width: | Height: | Size: 4.1 KiB |
|
After Width: | Height: | Size: 4.1 KiB |
|
After Width: | Height: | Size: 4.1 KiB |
|
After Width: | Height: | Size: 4.1 KiB |
BIN
filament/backend/test/expected_images/RGBA UBYTE to RGBA8.png
Normal file
|
After Width: | Height: | Size: 4.1 KiB |
|
After Width: | Height: | Size: 4.1 KiB |
|
After Width: | Height: | Size: 4.1 KiB |
|
After Width: | Height: | Size: 4.1 KiB |
|
After Width: | Height: | Size: 4.1 KiB |
BIN
filament/backend/test/expected_images/RenderExternalImage.png
Normal file
|
After Width: | Height: | Size: 4.0 KiB |
|
After Width: | Height: | Size: 3.3 KiB |
BIN
filament/backend/test/expected_images/StencilBuffer.png
Normal file
|
After Width: | Height: | Size: 3.1 KiB |
|
After Width: | Height: | Size: 3.7 KiB |
BIN
filament/backend/test/expected_images/UpdateImage3D.png
Normal file
|
After Width: | Height: | Size: 4.1 KiB |
BIN
filament/backend/test/expected_images/UpdateImageMipLevel.png
Normal file
|
After Width: | Height: | Size: 4.1 KiB |
BIN
filament/backend/test/expected_images/UpdateImageSRGB.png
Normal file
|
After Width: | Height: | Size: 4.7 KiB |
BIN
filament/backend/test/expected_images/scissor.png
Normal file
|
After Width: | Height: | Size: 2.8 KiB |
@@ -51,6 +51,6 @@ int main(int argc, char* argv[]) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
test::initTests(backend, false, argc, argv);
|
||||
test::initTests(backend, test::OperatingSystem::LINUX, false, argc, argv);
|
||||
return test::runTests();
|
||||
}
|
||||
|
||||
@@ -98,7 +98,7 @@ test::NativeView getNativeView() {
|
||||
|
||||
int main(int argc, char* argv[]) {
|
||||
auto backend = test::parseArgumentsForBackend(argc, argv);
|
||||
test::initTests(backend, false, argc, argv);
|
||||
test::initTests(backend, test::OperatingSystem::APPLE, false, argc, argv);
|
||||
AppDelegate* delegate = [AppDelegate new];
|
||||
delegate.backend = backend;
|
||||
NSApplication* app = [NSApplication sharedApplication];
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
#include "ImageExpectations.h"
|
||||
#include "Lifetimes.h"
|
||||
#include "Shader.h"
|
||||
#include "SharedShaders.h"
|
||||
#include "TrianglePrimitive.h"
|
||||
|
||||
#include <utils/Hash.h>
|
||||
@@ -40,48 +41,14 @@ using namespace filament::backend;
|
||||
using namespace filament::math;
|
||||
using namespace utils;
|
||||
|
||||
struct MaterialParams {
|
||||
float4 color;
|
||||
float4 scale;
|
||||
};
|
||||
|
||||
class BlitTest : public BackendTest {
|
||||
public:
|
||||
BlitTest() : mCleanup(getDriverApi()) {}
|
||||
|
||||
protected:
|
||||
Shader createShader();
|
||||
|
||||
Cleanup mCleanup;
|
||||
};
|
||||
|
||||
static const char* const triangleVs = R"(#version 450 core
|
||||
layout(location = 0) in vec4 mesh_position;
|
||||
layout(binding = 0, set = 1) uniform Params { highp vec4 color; highp vec4 scale; } params;
|
||||
void main() {
|
||||
gl_Position = vec4((mesh_position.xy + 0.5) * params.scale.xy, params.scale.z, 1.0);
|
||||
#if defined(TARGET_VULKAN_ENVIRONMENT)
|
||||
// In Vulkan, clip space is Y-down. In OpenGL and Metal, clip space is Y-up.
|
||||
gl_Position.y = -gl_Position.y;
|
||||
#endif
|
||||
})";
|
||||
|
||||
static const char* const triangleFs = R"(#version 450 core
|
||||
precision mediump int; precision highp float;
|
||||
layout(location = 0) out vec4 fragColor;
|
||||
layout(binding = 0, set = 1) uniform Params { highp vec4 color; highp vec4 scale; } params;
|
||||
void main() {
|
||||
fragColor = params.color;
|
||||
})";
|
||||
|
||||
Shader BlitTest::createShader() {
|
||||
return Shader(getDriverApi(), mCleanup, ShaderConfig{
|
||||
.vertexShader = triangleVs,
|
||||
.fragmentShader = triangleFs,
|
||||
.uniformNames = { "Params" },
|
||||
});
|
||||
}
|
||||
|
||||
static uint32_t toUintColor(float4 color) {
|
||||
color = saturate(color);
|
||||
uint32_t r = color.r * 255.0f;
|
||||
@@ -230,16 +197,10 @@ TEST_F(BlitTest, ColorMagnify) {
|
||||
}
|
||||
|
||||
{
|
||||
ImageExpectations expectations(api);
|
||||
|
||||
{
|
||||
RenderFrame frame(api);
|
||||
EXPECT_IMAGE(dstRenderTargets[0], expectations,
|
||||
ScreenshotParams(kDstTexWidth, kDstTexHeight, "ColorMagnify", 0x410bdd31));
|
||||
api.commit(swapChain);
|
||||
}
|
||||
|
||||
flushAndWait();
|
||||
RenderFrame frame(api);
|
||||
EXPECT_IMAGE(dstRenderTargets[0], getExpectations(),
|
||||
ScreenshotParams(kDstTexWidth, kDstTexHeight, "ColorMagnify", 0x410bdd31));
|
||||
api.commit(swapChain);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -293,14 +254,8 @@ TEST_F(BlitTest, ColorMinify) {
|
||||
{ 0, 0, kSrcTexWidth >> srcLevel, kSrcTexHeight >> srcLevel },
|
||||
SamplerMagFilter::LINEAR);
|
||||
|
||||
{
|
||||
ImageExpectations expectations(api);
|
||||
|
||||
EXPECT_IMAGE(dstRenderTargets[0], expectations,
|
||||
ScreenshotParams(kDstTexWidth, kDstTexHeight, "ColorMinify", 0xf3d9c53f));
|
||||
|
||||
flushAndWait();
|
||||
}
|
||||
EXPECT_IMAGE(dstRenderTargets[0], getExpectations(),
|
||||
ScreenshotParams(kDstTexWidth, kDstTexHeight, "ColorMinify", 0xf3d9c53f));
|
||||
}
|
||||
|
||||
TEST_F(BlitTest, ColorResolve) {
|
||||
@@ -313,7 +268,11 @@ TEST_F(BlitTest, ColorResolve) {
|
||||
constexpr auto kColorTexFormat = TextureFormat::RGBA8;
|
||||
constexpr int kSampleCount = 4;
|
||||
|
||||
Shader shader = createShader();
|
||||
Shader shader = SharedShaders::makeShader(api, mCleanup, ShaderRequest{
|
||||
.mVertexType = VertexShaderType::Simple,
|
||||
.mFragmentType = FragmentShaderType::SolidColored,
|
||||
.mUniformType = ShaderUniformType::Simple,
|
||||
});
|
||||
|
||||
// Create a VertexBuffer, IndexBuffer, and RenderPrimitive.
|
||||
TrianglePrimitive const triangle(api);
|
||||
@@ -356,14 +315,15 @@ TEST_F(BlitTest, ColorResolve) {
|
||||
state.rasterState.depthFunc = RasterState::DepthFunc::A;
|
||||
state.rasterState.culling = CullingMode::NONE;
|
||||
|
||||
auto ubuffer = mCleanup.add(api.createBufferObject(sizeof(MaterialParams),
|
||||
auto ubuffer = mCleanup.add(api.createBufferObject(sizeof(SimpleMaterialParams),
|
||||
BufferObjectBinding::UNIFORM, BufferUsage::STATIC));
|
||||
// Draw red triangle into srcRenderTarget.
|
||||
shader.uploadUniform(api, ubuffer, MaterialParams{
|
||||
.color = float4(1, 0, 0, 1),
|
||||
.scale = float4(1, 1, 0.5, 0),
|
||||
shader.uploadUniform(api, ubuffer, SimpleMaterialParams{
|
||||
.color = float4(1, 0, 0, 1),
|
||||
.scaleMinusOne = float4(0, 0, -0.5, 0),
|
||||
.offset = float4(0.5, 0.5, 0, 0),
|
||||
});
|
||||
shader.bindUniform<MaterialParams>(api, ubuffer);
|
||||
shader.bindUniform<SimpleMaterialParams>(api, ubuffer);
|
||||
|
||||
// FIXME: on Metal this triangle is not drawn. Can't understand why.
|
||||
{
|
||||
@@ -379,14 +339,8 @@ TEST_F(BlitTest, ColorResolve) {
|
||||
srcRenderTarget, { 0, 0, kSrcTexWidth, kSrcTexHeight },
|
||||
SamplerMagFilter::NEAREST);
|
||||
|
||||
{
|
||||
ImageExpectations expectations(api);
|
||||
|
||||
EXPECT_IMAGE(dstRenderTarget, expectations,
|
||||
ScreenshotParams(kDstTexWidth, kDstTexHeight, "ColorResolve", 0xebfac2ef));
|
||||
|
||||
flushAndWait();
|
||||
}
|
||||
EXPECT_IMAGE(dstRenderTarget, getExpectations(),
|
||||
ScreenshotParams(kDstTexWidth, kDstTexHeight, "ColorResolve", 0xebfac2ef));
|
||||
}
|
||||
|
||||
TEST_F(BlitTest, Blit2DTextureArray) {
|
||||
@@ -451,17 +405,11 @@ TEST_F(BlitTest, Blit2DTextureArray) {
|
||||
}
|
||||
|
||||
{
|
||||
ImageExpectations expectations(api);
|
||||
|
||||
{
|
||||
RenderFrame frame(api);
|
||||
EXPECT_IMAGE(dstRenderTarget, expectations,
|
||||
ScreenshotParams(kDstTexWidth, kDstTexHeight, "Blit2DTextureArray",
|
||||
0x8de7d55b));
|
||||
api.commit(swapChain);
|
||||
}
|
||||
|
||||
flushAndWait();
|
||||
RenderFrame frame(api);
|
||||
EXPECT_IMAGE(dstRenderTarget, getExpectations(),
|
||||
ScreenshotParams(kDstTexWidth, kDstTexHeight, "Blit2DTextureArray",
|
||||
0x8de7d55b));
|
||||
api.commit(swapChain);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -531,18 +479,12 @@ TEST_F(BlitTest, BlitRegion) {
|
||||
}
|
||||
|
||||
{
|
||||
ImageExpectations expectations(api);
|
||||
|
||||
{
|
||||
RenderFrame frame(api);
|
||||
// TODO: for some reason, this test has very, very slight (as in one pixel) differences
|
||||
// between OpenGL and Metal. So disable golden checking for now.
|
||||
// EXPECT_IMAGE(dstRenderTarget, expectations, ScreenshotParams(kDstTexWidth,
|
||||
// kDstTexHeight, "BlitRegion", 0x74fa34ed));
|
||||
api.commit(swapChain);
|
||||
}
|
||||
|
||||
flushAndWait();
|
||||
RenderFrame frame(api);
|
||||
// TODO: for some reason, this test has very, very slight (as in one pixel) differences
|
||||
// between OpenGL and Metal. So disable golden checking for now.
|
||||
// EXPECT_IMAGE(dstRenderTarget, expectations, ScreenshotParams(kDstTexWidth,
|
||||
// kDstTexHeight, "BlitRegion", 0x74fa34ed));
|
||||
api.commit(swapChain);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -595,25 +537,19 @@ TEST_F(BlitTest, BlitRegionToSwapChain) {
|
||||
};
|
||||
|
||||
{
|
||||
ImageExpectations expectations(api);
|
||||
{
|
||||
{
|
||||
RenderFrame frame(api);
|
||||
RenderFrame frame(api);
|
||||
|
||||
api.blitDEPRECATED(TargetBufferFlags::COLOR0, dstRenderTarget,
|
||||
dstRect, srcRenderTargets[srcLevel],
|
||||
srcRect, SamplerMagFilter::LINEAR);
|
||||
api.blitDEPRECATED(TargetBufferFlags::COLOR0, dstRenderTarget,
|
||||
dstRect, srcRenderTargets[srcLevel],
|
||||
srcRect, SamplerMagFilter::LINEAR);
|
||||
|
||||
api.commit(swapChain);
|
||||
}
|
||||
|
||||
// TODO: for some reason, this test has been disabled. It needs to be tested on all
|
||||
// machines.
|
||||
// EXPECT_IMAGE(dstRenderTarget, expectations,
|
||||
// ScreenshotParams(kDstTexWidth, kDstTexHeight, "BlitRegionToSwapChain", 0x0));
|
||||
}
|
||||
flushAndWait();
|
||||
api.commit(swapChain);
|
||||
}
|
||||
|
||||
// TODO: for some reason, this test has been disabled. It needs to be tested on all
|
||||
// machines.
|
||||
// EXPECT_IMAGE(dstRenderTarget, expectations,
|
||||
// ScreenshotParams(kDstTexWidth, kDstTexHeight, "BlitRegionToSwapChain", 0x0));
|
||||
}
|
||||
|
||||
} // namespace test
|
||||
|
||||
@@ -16,74 +16,21 @@
|
||||
|
||||
#include "BackendTest.h"
|
||||
|
||||
#include "ImageExpectations.h"
|
||||
#include "Lifetimes.h"
|
||||
#include "Shader.h"
|
||||
#include "ShaderGenerator.h"
|
||||
#include "SharedShaders.h"
|
||||
#include "TrianglePrimitive.h"
|
||||
|
||||
namespace {
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Shaders
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
std::string vertex (R"(#version 450 core
|
||||
|
||||
layout(location = 0) in vec4 mesh_position;
|
||||
|
||||
layout(location = 0) out uvec4 indices;
|
||||
|
||||
layout(binding = 0, set = 1) uniform Params {
|
||||
highp vec4 padding[4]; // offset of 64 bytes
|
||||
|
||||
highp vec4 color;
|
||||
highp vec4 offset;
|
||||
} params;
|
||||
|
||||
void main() {
|
||||
gl_Position = vec4(mesh_position.xy + params.offset.xy, 0.0, 1.0);
|
||||
#if defined(TARGET_VULKAN_ENVIRONMENT)
|
||||
// In Vulkan, clip space is Y-down. In OpenGL and Metal, clip space is Y-up.
|
||||
gl_Position.y = -gl_Position.y;
|
||||
#endif
|
||||
}
|
||||
)");
|
||||
|
||||
std::string fragment (R"(#version 450 core
|
||||
|
||||
layout(location = 0) out vec4 fragColor;
|
||||
|
||||
layout(binding = 0, set = 1) uniform Params {
|
||||
highp vec4 padding[4]; // offset of 64 bytes
|
||||
|
||||
highp vec4 color;
|
||||
highp vec4 offset;
|
||||
} params;
|
||||
|
||||
void main() {
|
||||
fragColor = vec4(params.color.rgb, 1.0f);
|
||||
}
|
||||
|
||||
)");
|
||||
|
||||
}
|
||||
|
||||
namespace test {
|
||||
|
||||
using namespace filament;
|
||||
using namespace filament::backend;
|
||||
|
||||
// In the shader, these MaterialParams are offset by 64 bytes into the uniform buffer to test buffer
|
||||
// updates with offset.
|
||||
struct MaterialParams {
|
||||
math::float4 color;
|
||||
math::float4 offset;
|
||||
};
|
||||
static_assert(sizeof(MaterialParams) == 8 * sizeof(float));
|
||||
// Uniform config for writing MaterialParams to the shader uniform with 64 bytes of padding.
|
||||
const UniformBindingConfig kBindingConfig = {
|
||||
.dataSize = sizeof(MaterialParams),
|
||||
.bufferSize = sizeof(MaterialParams) + 64,
|
||||
.dataSize = sizeof(SimpleMaterialParams),
|
||||
.bufferSize = sizeof(SimpleMaterialParams) + 64,
|
||||
.byteOffset = 64
|
||||
};
|
||||
|
||||
@@ -93,8 +40,10 @@ public:
|
||||
|
||||
protected:
|
||||
Shader createShader() {
|
||||
return Shader(getDriverApi(), mCleanup, ShaderConfig{
|
||||
vertex, fragment, {"Params"}
|
||||
return SharedShaders::makeShader(getDriverApi(), mCleanup, ShaderRequest{
|
||||
.mVertexType = VertexShaderType::Simple,
|
||||
.mFragmentType = FragmentShaderType::SolidColored,
|
||||
.mUniformType = ShaderUniformType::SimpleWithPadding
|
||||
});
|
||||
}
|
||||
|
||||
@@ -129,7 +78,7 @@ TEST_F(BufferUpdatesTest, VertexBufferUpdate) {
|
||||
RenderPassParams params = {};
|
||||
fullViewport(params);
|
||||
params.flags.clear = TargetBufferFlags::COLOR;
|
||||
params.clearColor = {0.f, 1.f, 0.f, 1.f};
|
||||
params.clearColor = { 0.f, 1.f, 0.f, 1.f };
|
||||
params.flags.discardStart = TargetBufferFlags::ALL;
|
||||
params.flags.discardEnd = TargetBufferFlags::NONE;
|
||||
|
||||
@@ -144,17 +93,18 @@ TEST_F(BufferUpdatesTest, VertexBufferUpdate) {
|
||||
// Create a uniform buffer.
|
||||
// We use STATIC here, even though the buffer is updated, to force the Metal backend to use
|
||||
// a GPU buffer, which is more interesting to test.
|
||||
auto ubuffer = cleanup.add(api.createBufferObject(sizeof(MaterialParams) + 64,
|
||||
auto ubuffer = cleanup.add(api.createBufferObject(sizeof(SimpleMaterialParams) + 64,
|
||||
BufferObjectBinding::UNIFORM, BufferUsage::STATIC));
|
||||
|
||||
shader.bindUniform<MaterialParams>(api, ubuffer, kBindingConfig);
|
||||
shader.bindUniform<SimpleMaterialParams>(api, ubuffer, kBindingConfig);
|
||||
|
||||
api.startCapture(0);
|
||||
|
||||
// Upload the uniform, but with an offset to accommodate the padding in the shader's
|
||||
// uniform definition.
|
||||
shader.uploadUniform(api, ubuffer, kBindingConfig, MaterialParams{
|
||||
shader.uploadUniform(api, ubuffer, kBindingConfig, SimpleMaterialParams{
|
||||
.color = { 1.0f, 1.0f, 1.0f, 1.0f },
|
||||
.scaleMinusOne = { 0.0, 0.0, 0.0, 0.0 },
|
||||
.offset = { 0.0f, 0.0f, 0.0f, 0.0f }
|
||||
});
|
||||
|
||||
@@ -165,19 +115,21 @@ TEST_F(BufferUpdatesTest, VertexBufferUpdate) {
|
||||
size_t triangleIndex = 0;
|
||||
for (float i = -1.0f; i < 1.0f; i += 0.2f) {
|
||||
const float low = i, high = i + 0.2;
|
||||
const filament::math::float2 v[3] {{low, low}, {high, low}, {low, high}};
|
||||
const filament::math::float2 v[3]{{ low, low },
|
||||
{ high, low },
|
||||
{ low, high }};
|
||||
triangle.updateVertices(v);
|
||||
|
||||
if (updateIndices) {
|
||||
if (triangleIndex % 2 == 0) {
|
||||
// Upload each index separately, to test offsets.
|
||||
const TrianglePrimitive::index_type i[3] {0, 1, 2};
|
||||
const TrianglePrimitive::index_type i[3]{ 0, 1, 2 };
|
||||
triangle.updateIndices(i + 0, 1, 0);
|
||||
triangle.updateIndices(i + 1, 1, 1);
|
||||
triangle.updateIndices(i + 2, 1, 2);
|
||||
} else {
|
||||
// This effectively hides this triangle.
|
||||
const TrianglePrimitive::index_type i[3] {0, 0, 0};
|
||||
const TrianglePrimitive::index_type i[3]{ 0, 0, 0 };
|
||||
triangle.updateIndices(i);
|
||||
}
|
||||
}
|
||||
@@ -220,28 +172,29 @@ TEST_F(BufferUpdatesTest, BufferObjectUpdateWithOffset) {
|
||||
// Create a uniform buffer.
|
||||
// We use STATIC here, even though the buffer is updated, to force the Metal backend to use a
|
||||
// GPU buffer, which is more interesting to test.
|
||||
auto ubuffer = cleanup.add(api.createBufferObject(sizeof(MaterialParams) + 64,
|
||||
auto ubuffer = cleanup.add(api.createBufferObject(sizeof(SimpleMaterialParams) + 64,
|
||||
BufferObjectBinding::UNIFORM, BufferUsage::STATIC));
|
||||
|
||||
shader.bindUniform<MaterialParams>(api, ubuffer, kBindingConfig);
|
||||
shader.bindUniform<SimpleMaterialParams>(api, ubuffer, kBindingConfig);
|
||||
|
||||
// Create a render target.
|
||||
auto colorTexture = cleanup.add(api.createTexture(SamplerType::SAMPLER_2D, 1,
|
||||
TextureFormat::RGBA8, 1, 512, 512, 1, TextureUsage::COLOR_ATTACHMENT));
|
||||
auto renderTarget = cleanup.add(api.createRenderTarget(
|
||||
TargetBufferFlags::COLOR0, 512, 512, 1, 0, {{colorTexture}}, {}, {}));
|
||||
TargetBufferFlags::COLOR0, 512, 512, 1, 0, {{ colorTexture }}, {}, {}));
|
||||
|
||||
// Upload uniforms for the first triangle.
|
||||
// Upload the uniform, but with an offset to accommodate the padding in the shader's
|
||||
// uniform definition.
|
||||
shader.uploadUniform(api, ubuffer, kBindingConfig, MaterialParams{
|
||||
shader.uploadUniform(api, ubuffer, kBindingConfig, SimpleMaterialParams{
|
||||
.color = { 1.0f, 0.0f, 0.5f, 1.0f },
|
||||
.scaleMinusOne = { 0.0f, 0.0f, 0.0f, 0.0f },
|
||||
.offset = { 0.0f, 0.0f, 0.0f, 0.0f }
|
||||
});
|
||||
|
||||
RenderPassParams params = {};
|
||||
params.flags.clear = TargetBufferFlags::COLOR;
|
||||
params.clearColor = {0.f, 0.f, 1.f, 1.f};
|
||||
params.clearColor = { 0.f, 0.f, 1.f, 1.f };
|
||||
params.flags.discardStart = TargetBufferFlags::ALL;
|
||||
params.flags.discardEnd = TargetBufferFlags::NONE;
|
||||
params.viewport.height = 512;
|
||||
@@ -250,27 +203,27 @@ TEST_F(BufferUpdatesTest, BufferObjectUpdateWithOffset) {
|
||||
renderTarget, swapChain, shader.getProgram(), params);
|
||||
|
||||
// Upload uniforms for the second triangle. To test partial buffer updates, we'll only update
|
||||
// color.b, color.a, offset.x, and offset.y.
|
||||
shader.uploadUniform(api, ubuffer, UniformBindingConfig{
|
||||
.dataSize = sizeof(std::array<float, 4>),
|
||||
.bufferSize = kBindingConfig.bufferSize,
|
||||
.byteOffset = *kBindingConfig.byteOffset + offsetof(MaterialParams, color.b),
|
||||
},
|
||||
std::array<float, 4>{
|
||||
// color.b, color.a
|
||||
1.0f, 1.0f,
|
||||
// offset.x, offset.y
|
||||
0.5f, 0.5f }
|
||||
);
|
||||
// color.b, color.a, scaleMinusOne, offset.x, and offset.y.
|
||||
const UniformBindingConfig partialBindingConfig = {
|
||||
.dataSize = sizeof(float) * 8,
|
||||
.bufferSize = sizeof(SimpleMaterialParams) + 64,
|
||||
.byteOffset = 64 + offsetof(SimpleMaterialParams, color.b)
|
||||
};
|
||||
shader.uploadUniform(api, ubuffer, partialBindingConfig,
|
||||
std::array<float, 8>{
|
||||
1.0f, 1.0f, // color.b, color.a
|
||||
0.0f, 0.0f, 0.0f, 0.0f, // scale
|
||||
0.5f, 0.5f // offset.x, offset.y
|
||||
});
|
||||
|
||||
params.flags.clear = TargetBufferFlags::NONE;
|
||||
params.flags.discardStart = TargetBufferFlags::NONE;
|
||||
renderTriangle({{ DescriptorSetLayoutHandle{}, shader.getDescriptorSetLayout() }},
|
||||
renderTarget, swapChain, shader.getProgram(), params);
|
||||
|
||||
static const uint32_t expectedHash = 91322442;
|
||||
readPixelsAndAssertHash(
|
||||
"BufferObjectUpdateWithOffset", 512, 512, renderTarget, expectedHash, true);
|
||||
|
||||
EXPECT_IMAGE(renderTarget, getExpectations(),
|
||||
ScreenshotParams(512, 512, "BufferObjectUpdateWithOffset", 91322442));
|
||||
|
||||
api.flush();
|
||||
api.commit(swapChain);
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
#include "BackendTest.h"
|
||||
|
||||
#include "Lifetimes.h"
|
||||
#include "Skip.h"
|
||||
|
||||
using namespace filament;
|
||||
using namespace filament::backend;
|
||||
@@ -24,6 +25,8 @@ using namespace filament::backend;
|
||||
namespace test {
|
||||
|
||||
TEST_F(BackendTest, FrameScheduledCallback) {
|
||||
SKIP_IF(SkipEnvironment(OperatingSystem::APPLE, Backend::OPENGL));
|
||||
|
||||
auto& api = getDriverApi();
|
||||
Cleanup cleanup(api);
|
||||
|
||||
@@ -81,6 +84,8 @@ TEST_F(BackendTest, FrameScheduledCallback) {
|
||||
}
|
||||
|
||||
TEST_F(BackendTest, FrameCompletedCallback) {
|
||||
SKIP_IF(SkipEnvironment(OperatingSystem::APPLE, Backend::OPENGL));
|
||||
|
||||
auto& api = getDriverApi();
|
||||
Cleanup cleanup(api);
|
||||
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
#include "BackendTest.h"
|
||||
|
||||
#include "Lifetimes.h"
|
||||
#include "ShaderGenerator.h"
|
||||
#include "Shader.h"
|
||||
#include "TrianglePrimitive.h"
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
@@ -71,8 +71,6 @@ void main() {
|
||||
fragColor = textureLod(test_tex, uv, params.sourceLevel);
|
||||
})";
|
||||
|
||||
static uint32_t sPixelHashResult = 0;
|
||||
|
||||
// Selecting a NPOT texture size seems to exacerbate the bug seen with Intel GPU's.
|
||||
// Note that Filament uses a higher precision format (R11F_G11F_B10F) but this does not seem
|
||||
// necessary to trigger the bug.
|
||||
@@ -96,35 +94,6 @@ struct MaterialParams {
|
||||
float unused;
|
||||
};
|
||||
|
||||
static void uploadUniforms(DriverApi& dapi, Handle<HwBufferObject> ubh, MaterialParams params) {
|
||||
MaterialParams* tmp = new MaterialParams(params);
|
||||
auto cb = [](void* buffer, size_t size, void* user) {
|
||||
MaterialParams* sp = (MaterialParams*) buffer;
|
||||
delete sp;
|
||||
};
|
||||
BufferDescriptor bd(tmp, sizeof(MaterialParams), cb);
|
||||
dapi.updateBufferObject(ubh, std::move(bd), 0);
|
||||
}
|
||||
|
||||
static void dumpScreenshot(DriverApi& dapi, Handle<HwRenderTarget> rt) {
|
||||
const size_t size = kTexWidth * kTexHeight * 4;
|
||||
void* buffer = calloc(1, size);
|
||||
auto cb = [](void* buffer, size_t size, void* user) {
|
||||
int w = kTexWidth, h = kTexHeight;
|
||||
const uint32_t* texels = (uint32_t*) buffer;
|
||||
sPixelHashResult = utils::hash::murmur3(texels, size / 4, 0);
|
||||
#ifndef FILAMENT_IOS
|
||||
LinearImage image(w, h, 4);
|
||||
image = toLinearWithAlpha<uint8_t>(w, h, w * 4, (uint8_t*) buffer);
|
||||
std::ofstream pngstrm("feedback.png", std::ios::binary | std::ios::trunc);
|
||||
ImageEncoder::encode(pngstrm, ImageEncoder::Format::PNG, image, "", "feedback.png");
|
||||
#endif
|
||||
free(buffer);
|
||||
};
|
||||
PixelBufferDescriptor pb(buffer, size, PixelDataFormat::RGBA, PixelDataType::UBYTE, cb);
|
||||
dapi.readPixels(rt, 0, 0, kTexWidth, kTexHeight, std::move(pb));
|
||||
}
|
||||
|
||||
// TODO: This test needs work to get Metal and OpenGL to agree on results.
|
||||
// The problems are caused by both uploading and rendering into the same texture, since the OpenGL
|
||||
// backend's readPixels does not work correctly with textures that have image data uploaded.
|
||||
@@ -140,38 +109,13 @@ TEST_F(BackendTest, FeedbackLoops) {
|
||||
api.makeCurrent(swapChain, swapChain);
|
||||
|
||||
// Create a program.
|
||||
ProgramHandle program;
|
||||
{
|
||||
filament::SamplerInterfaceBlock::SamplerInfo samplerInfo { "test", "tex", 0,
|
||||
filament::SamplerInterfaceBlock::SamplerInfo samplerInfo { "test", "tex", 0,
|
||||
SamplerType::SAMPLER_2D, SamplerFormat::FLOAT, Precision::HIGH, false };
|
||||
filamat::DescriptorSets descriptors;
|
||||
descriptors[1] = {
|
||||
{ "test_tex", { DescriptorType::SAMPLER, ShaderStageFlags::FRAGMENT, 0 },
|
||||
samplerInfo },
|
||||
{ "Params", { DescriptorType::UNIFORM_BUFFER, ShaderStageFlags::FRAGMENT, 1 }, {} }
|
||||
};
|
||||
ShaderGenerator shaderGen(fullscreenVs, fullscreenFs, sBackend, sIsMobilePlatform,
|
||||
std::move(descriptors));
|
||||
Program prog = shaderGen.getProgram(api);
|
||||
prog.descriptorBindings(1, {
|
||||
{ "test_tex", DescriptorType::SAMPLER, 0 },
|
||||
{ "Params", DescriptorType::UNIFORM_BUFFER, 1 }
|
||||
});
|
||||
program = cleanup.add(api.createProgram(std::move(prog)));
|
||||
}
|
||||
|
||||
DescriptorSetLayoutHandle descriptorSetLayout = cleanup.add(api.createDescriptorSetLayout({
|
||||
{{
|
||||
DescriptorType::SAMPLER,
|
||||
ShaderStageFlags::ALL_SHADER_STAGE_FLAGS, 0,
|
||||
DescriptorFlags::NONE, 0
|
||||
},
|
||||
{
|
||||
DescriptorType::UNIFORM_BUFFER,
|
||||
ShaderStageFlags::ALL_SHADER_STAGE_FLAGS, 1,
|
||||
DescriptorFlags::NONE, 0
|
||||
}}}));
|
||||
|
||||
Shader shader = Shader(api, cleanup, ShaderConfig {
|
||||
.vertexShader = fullscreenVs,
|
||||
.fragmentShader = fullscreenFs,
|
||||
.uniforms = {{"test_tex", DescriptorType::SAMPLER, samplerInfo}, {"Params"}}
|
||||
});
|
||||
|
||||
TrianglePrimitive const triangle(getDriverApi());
|
||||
|
||||
@@ -218,8 +162,8 @@ TEST_F(BackendTest, FeedbackLoops) {
|
||||
state.rasterState.colorWrite = true;
|
||||
state.rasterState.depthWrite = false;
|
||||
state.rasterState.depthFunc = RasterState::DepthFunc::A;
|
||||
state.program = program;
|
||||
state.pipelineLayout.setLayout[1] = { descriptorSetLayout };
|
||||
state.program = shader.getProgram();
|
||||
state.pipelineLayout.setLayout[1] = { shader.getDescriptorSetLayout() };
|
||||
|
||||
api.makeCurrent(swapChain, swapChain);
|
||||
api.beginFrame(0, 0, 0);
|
||||
@@ -233,20 +177,24 @@ TEST_F(BackendTest, FeedbackLoops) {
|
||||
params.viewport.width = kTexWidth >> targetLevel;
|
||||
params.viewport.height = kTexHeight >> targetLevel;
|
||||
|
||||
auto descriptorSet = shader.createDescriptorSet(api);
|
||||
auto textureView = passCleanup.add(api.createTextureView(texture, sourceLevel, 1));
|
||||
DescriptorSetHandle descriptorSet = passCleanup.add(api.createDescriptorSet(descriptorSetLayout));
|
||||
api.updateDescriptorSetTexture(descriptorSet, 0, textureView, {
|
||||
.filterMag = SamplerMagFilter::LINEAR,
|
||||
.filterMin = SamplerMinFilter::LINEAR_MIPMAP_NEAREST
|
||||
});
|
||||
api.updateDescriptorSetBuffer(descriptorSet, 1, ubuffer, 0, sizeof(MaterialParams));
|
||||
api.bindDescriptorSet(descriptorSet, 1, {});
|
||||
|
||||
uploadUniforms(getDriverApi(), ubuffer, {
|
||||
UniformBindingConfig uniformBinding{
|
||||
.binding = 1,
|
||||
.descriptorSet = descriptorSet
|
||||
};
|
||||
shader.bindUniform<MaterialParams>(api, ubuffer, uniformBinding);
|
||||
shader.uploadUniform(api, ubuffer, uniformBinding, MaterialParams{
|
||||
.fbWidth = float(params.viewport.width),
|
||||
.fbHeight = float(params.viewport.height),
|
||||
.sourceLevel = float(sourceLevel),
|
||||
});
|
||||
|
||||
api.beginRenderPass(renderTargets[targetLevel], params);
|
||||
api.draw(state, triangle.getRenderPrimitive(), 0, 3, 1);
|
||||
api.endRenderPass();
|
||||
@@ -262,20 +210,24 @@ TEST_F(BackendTest, FeedbackLoops) {
|
||||
params.viewport.width = kTexWidth >> targetLevel;
|
||||
params.viewport.height = kTexHeight >> targetLevel;
|
||||
|
||||
auto descriptorSet = shader.createDescriptorSet(api);
|
||||
auto textureView = passCleanup.add(api.createTextureView(texture, sourceLevel, 1));
|
||||
DescriptorSetHandle descriptorSet = passCleanup.add(api.createDescriptorSet(descriptorSetLayout));
|
||||
api.updateDescriptorSetTexture(descriptorSet, 0, textureView, {
|
||||
.filterMag = SamplerMagFilter::LINEAR,
|
||||
.filterMin = SamplerMinFilter::LINEAR_MIPMAP_NEAREST
|
||||
});
|
||||
api.updateDescriptorSetBuffer(descriptorSet, 1, ubuffer, 0, sizeof(MaterialParams));
|
||||
api.bindDescriptorSet(descriptorSet, 1, {});
|
||||
|
||||
uploadUniforms(getDriverApi(), ubuffer, {
|
||||
.fbWidth = float(params.viewport.width),
|
||||
.fbHeight = float(params.viewport.height),
|
||||
.sourceLevel = float(sourceLevel),
|
||||
UniformBindingConfig uniformBinding{
|
||||
.binding = 1,
|
||||
.descriptorSet = descriptorSet
|
||||
};
|
||||
shader.bindUniform<MaterialParams>(api, ubuffer, uniformBinding);
|
||||
shader.uploadUniform(api, ubuffer, uniformBinding, MaterialParams{
|
||||
.fbWidth = float(params.viewport.width),
|
||||
.fbHeight = float(params.viewport.height),
|
||||
.sourceLevel = float(sourceLevel),
|
||||
});
|
||||
|
||||
api.beginRenderPass(renderTargets[targetLevel], params);
|
||||
api.draw(state, triangle.getRenderPrimitive(), 0, 3, 1);
|
||||
api.endRenderPass();
|
||||
@@ -286,7 +238,8 @@ TEST_F(BackendTest, FeedbackLoops) {
|
||||
// NOTE: Calling glReadPixels on any miplevel other than the base level
|
||||
// seems to be un-reliable on some GPU's.
|
||||
if (frame == kNumFrames - 1) {
|
||||
dumpScreenshot(api, renderTargets[0]);
|
||||
EXPECT_IMAGE(renderTargets[0], getExpectations(),
|
||||
ScreenshotParams(kTexWidth, kTexHeight, "FeedbackLoops", 0x70695aa1));
|
||||
}
|
||||
|
||||
api.flush();
|
||||
@@ -297,10 +250,6 @@ TEST_F(BackendTest, FeedbackLoops) {
|
||||
getDriver().purge();
|
||||
}
|
||||
}
|
||||
|
||||
const uint32_t expected = 0x70695aa1;
|
||||
printf("Computed hash is 0x%8.8x, Expected 0x%8.8x\n", sPixelHashResult, expected);
|
||||
EXPECT_TRUE(sPixelHashResult == expected);
|
||||
}
|
||||
|
||||
} // namespace test
|
||||
|
||||
@@ -18,16 +18,14 @@
|
||||
|
||||
#include "BackendTestUtils.h"
|
||||
#include "Lifetimes.h"
|
||||
#include "ShaderGenerator.h"
|
||||
#include "TrianglePrimitive.h"
|
||||
#include "Shader.h"
|
||||
#include "SharedShaders.h"
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/Handle.h>
|
||||
|
||||
#include "private/filament/SamplerInterfaceBlock.h"
|
||||
|
||||
#include <math/half.h>
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include <stddef.h>
|
||||
@@ -42,19 +40,6 @@ namespace {
|
||||
// Shaders
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
std::string vertex (R"(#version 450 core
|
||||
|
||||
layout(location = 0) in vec4 mesh_position;
|
||||
|
||||
void main() {
|
||||
gl_Position = vec4(mesh_position.xy, 0.0, 1.0);
|
||||
#if defined(TARGET_VULKAN_ENVIRONMENT)
|
||||
// In Vulkan, clip space is Y-down. In OpenGL and Metal, clip space is Y-up.
|
||||
gl_Position.y *= -1.0f;
|
||||
#endif
|
||||
}
|
||||
)");
|
||||
|
||||
std::string fragmentTemplate (R"(#version 450 core
|
||||
|
||||
layout(location = 0) out vec4 fragColor;
|
||||
@@ -119,6 +104,15 @@ namespace test {
|
||||
|
||||
template<typename componentType> inline componentType getMaxValue();
|
||||
|
||||
class LoadImageTest : public BackendTest {
|
||||
public:
|
||||
LoadImageTest() {
|
||||
mVertexShader = SharedShaders::getVertexShaderText(VertexShaderType::Noop,
|
||||
ShaderUniformType::None);
|
||||
}
|
||||
|
||||
std::string mVertexShader;
|
||||
};
|
||||
|
||||
|
||||
inline std::string stringReplace(const std::string& find, const std::string& replace,
|
||||
@@ -216,7 +210,7 @@ static SamplerFormat getSamplerFormat(TextureFormat textureFormat) {
|
||||
}
|
||||
}
|
||||
|
||||
TEST_F(BackendTest, UpdateImage2D) {
|
||||
TEST_F(LoadImageTest, UpdateImage2D) {
|
||||
|
||||
// All of these test cases should result in the same rendered image, and thus the same hash.
|
||||
static const uint32_t expectedHash = 3644679986;
|
||||
@@ -252,42 +246,42 @@ TEST_F(BackendTest, UpdateImage2D) {
|
||||
std::vector<TestCase> testCases;
|
||||
|
||||
// Test basic upload.
|
||||
testCases.emplace_back("RGBA, UBYTE -> RGBA8", PixelDataFormat::RGBA, PixelDataType::UBYTE, TextureFormat::RGBA8);
|
||||
testCases.emplace_back("RGBA UBYTE to RGBA8", PixelDataFormat::RGBA, PixelDataType::UBYTE, TextureFormat::RGBA8);
|
||||
|
||||
// Test format conversion.
|
||||
// TODO: Vulkan crashes with `Texture at colorAttachment[0] has usage (0x01) which doesn't specify MTLTextureUsageRenderTarget (0x04)'
|
||||
testCases.emplace_back("RGBA, FLOAT -> RGBA16F", PixelDataFormat::RGBA, PixelDataType::FLOAT, TextureFormat::RGBA16F);
|
||||
testCases.emplace_back("RGBA FLOAT to RGBA16F", PixelDataFormat::RGBA, PixelDataType::FLOAT, TextureFormat::RGBA16F);
|
||||
|
||||
// Test texture formats not all backends support natively.
|
||||
// TODO: Vulkan crashes with "VK_FORMAT_R32G32B32_SFLOAT is not supported"
|
||||
testCases.emplace_back("RGB, FLOAT -> RGB32F", PixelDataFormat::RGB, PixelDataType::FLOAT, TextureFormat::RGB32F);
|
||||
testCases.emplace_back("RGB, FLOAT -> RGB16F", PixelDataFormat::RGB, PixelDataType::FLOAT, TextureFormat::RGB16F);
|
||||
testCases.emplace_back("RGB FLOAT to RGB32F", PixelDataFormat::RGB, PixelDataType::FLOAT, TextureFormat::RGB32F);
|
||||
testCases.emplace_back("RGB FLOAT to RGB16F", PixelDataFormat::RGB, PixelDataType::FLOAT, TextureFormat::RGB16F);
|
||||
|
||||
// Test packed format uploads.
|
||||
// TODO: Vulkan crashes with "Texture at colorAttachment[0] has usage (0x01) which doesn't specify MTLTextureUsageRenderTarget (0x04)"
|
||||
testCases.emplace_back("RGBA, UINT_2_10_10_10_REV -> RGB10_A2", PixelDataFormat::RGBA, PixelDataType::UINT_2_10_10_10_REV, TextureFormat::RGB10_A2);
|
||||
testCases.emplace_back("RGB, UINT_10F_11F_11F_REV -> R11F_G11F_B10F", PixelDataFormat::RGB, PixelDataType::UINT_10F_11F_11F_REV, TextureFormat::R11F_G11F_B10F);
|
||||
testCases.emplace_back("RGB, HALF -> R11F_G11F_B10F", PixelDataFormat::RGB, PixelDataType::HALF, TextureFormat::R11F_G11F_B10F);
|
||||
testCases.emplace_back("RGBA UINT_2_10_10_10_REV to RGB10_A2", PixelDataFormat::RGBA, PixelDataType::UINT_2_10_10_10_REV, TextureFormat::RGB10_A2);
|
||||
testCases.emplace_back("RGB UINT_10F_11F_11F_REV to R11F_G11F_B10F", PixelDataFormat::RGB, PixelDataType::UINT_10F_11F_11F_REV, TextureFormat::R11F_G11F_B10F);
|
||||
testCases.emplace_back("RGB HALF to R11F_G11F_B10F", PixelDataFormat::RGB, PixelDataType::HALF, TextureFormat::R11F_G11F_B10F);
|
||||
|
||||
// Test integer format uploads.
|
||||
// TODO: These cases fail on OpenGL and Vulkan.
|
||||
// TODO: These cases now also fail on Metal, but at some point previously worked.
|
||||
testCases.emplace_back("RGB_INTEGER, UBYTE -> RGB8UI", PixelDataFormat::RGB_INTEGER, PixelDataType::UBYTE, TextureFormat::RGB8UI);
|
||||
testCases.emplace_back("RGB_INTEGER, USHORT -> RGB16UI", PixelDataFormat::RGB_INTEGER, PixelDataType::USHORT, TextureFormat::RGB16UI);
|
||||
testCases.emplace_back("RGB_INTEGER, INT -> RGB32I", PixelDataFormat::RGB_INTEGER, PixelDataType::INT, TextureFormat::RGB32I);
|
||||
testCases.emplace_back("RGB_INTEGER UBYTE to RGB8UI", PixelDataFormat::RGB_INTEGER, PixelDataType::UBYTE, TextureFormat::RGB8UI);
|
||||
testCases.emplace_back("RGB_INTEGER USHORT to RGB16UI", PixelDataFormat::RGB_INTEGER, PixelDataType::USHORT, TextureFormat::RGB16UI);
|
||||
testCases.emplace_back("RGB_INTEGER INT to RGB32I", PixelDataFormat::RGB_INTEGER, PixelDataType::INT, TextureFormat::RGB32I);
|
||||
|
||||
// Test uploads with buffer padding.
|
||||
// TODO: Vulkan crashes with "Assertion failed: (offset + size <= allocationSize)"
|
||||
testCases.emplace_back("RGBA, UBYTE -> RGBA8 (with buffer padding)", PixelDataFormat::RGBA, PixelDataType::UBYTE, TextureFormat::RGBA8, 64u);
|
||||
testCases.emplace_back("RGBA, FLOAT -> RGBA16F (with buffer padding)", PixelDataFormat::RGBA, PixelDataType::FLOAT, TextureFormat::RGBA16F, 64u);
|
||||
testCases.emplace_back("RGB, FLOAT -> RGB32F (with buffer padding)", PixelDataFormat::RGB, PixelDataType::FLOAT, TextureFormat::RGB32F, 64u);
|
||||
testCases.emplace_back("RGBA UBYTE to RGBA8 (with buffer padding)", PixelDataFormat::RGBA, PixelDataType::UBYTE, TextureFormat::RGBA8, 64u);
|
||||
testCases.emplace_back("RGBA FLOAT to RGBA16F (with buffer padding)", PixelDataFormat::RGBA, PixelDataType::FLOAT, TextureFormat::RGBA16F, 64u);
|
||||
testCases.emplace_back("RGB FLOAT to RGB32F (with buffer padding)", PixelDataFormat::RGB, PixelDataType::FLOAT, TextureFormat::RGB32F, 64u);
|
||||
|
||||
// Upload subregions separately.
|
||||
// TODO: Vulkan crashes with "Offsets not yet supported"
|
||||
testCases.emplace_back("RGBA, UBYTE -> RGBA8 (subregions)", PixelDataFormat::RGBA, PixelDataType::UBYTE, TextureFormat::RGBA8, 0u, true);
|
||||
testCases.emplace_back("RGBA, FLOAT -> RGBA16F (subregions)", PixelDataFormat::RGBA, PixelDataType::FLOAT, TextureFormat::RGBA16F, 0u, true);
|
||||
testCases.emplace_back("RGBA, UBYTE -> RGBA8 (subregions, buffer padding)", PixelDataFormat::RGBA, PixelDataType::UBYTE, TextureFormat::RGBA8, 64u, true);
|
||||
testCases.emplace_back("RGB, FLOAT -> RGB32F (subregions, buffer padding)", PixelDataFormat::RGB, PixelDataType::FLOAT, TextureFormat::RGB32F, 64u, true);
|
||||
testCases.emplace_back("RGBA UBYTE to RGBA8 (subregions)", PixelDataFormat::RGBA, PixelDataType::UBYTE, TextureFormat::RGBA8, 0u, true);
|
||||
testCases.emplace_back("RGBA FLOAT to RGBA16F (subregions)", PixelDataFormat::RGBA, PixelDataType::FLOAT, TextureFormat::RGBA16F, 0u, true);
|
||||
testCases.emplace_back("RGBA UBYTE to RGBA8 (subregions and buffer padding)", PixelDataFormat::RGBA, PixelDataType::UBYTE, TextureFormat::RGBA8, 64u, true);
|
||||
testCases.emplace_back("RGB FLOAT to RGB32F (subregions and buffer padding)", PixelDataFormat::RGB, PixelDataType::FLOAT, TextureFormat::RGB32F, 64u, true);
|
||||
|
||||
auto& api = getDriverApi();
|
||||
|
||||
@@ -306,28 +300,14 @@ TEST_F(BackendTest, UpdateImage2D) {
|
||||
// Create a program.
|
||||
filament::SamplerInterfaceBlock::SamplerInfo samplerInfo { "test", "tex", 0,
|
||||
SamplerType::SAMPLER_2D, getSamplerFormat(t.textureFormat), Precision::HIGH, false };
|
||||
filamat::DescriptorSets descriptors;
|
||||
descriptors[1] = { { "test_tex", { DescriptorType::SAMPLER, ShaderStageFlags::FRAGMENT, 0 },
|
||||
samplerInfo } };
|
||||
|
||||
std::string const fragment = stringReplace("{samplerType}",
|
||||
getSamplerTypeName(t.textureFormat), fragmentTemplate);
|
||||
ShaderGenerator shaderGen(
|
||||
vertex, fragment, sBackend, sIsMobilePlatform, std::move(descriptors));
|
||||
|
||||
Program prog = shaderGen.getProgram(api);
|
||||
prog.descriptorBindings(1, {{"test_tex", DescriptorType::SAMPLER, 0}});
|
||||
|
||||
ProgramHandle const program = cleanup.add(api.createProgram(std::move(prog)));
|
||||
|
||||
DescriptorSetLayoutHandle descriptorSetLayout = cleanup.add(api.createDescriptorSetLayout({
|
||||
{{
|
||||
DescriptorType::SAMPLER,
|
||||
ShaderStageFlags::ALL_SHADER_STAGE_FLAGS, 0,
|
||||
DescriptorFlags::NONE, 0
|
||||
}}}));
|
||||
|
||||
DescriptorSetHandle descriptorSet = cleanup.add(api.createDescriptorSet(descriptorSetLayout));
|
||||
Shader shader(api, cleanup, ShaderConfig{
|
||||
.vertexShader = mVertexShader,
|
||||
.fragmentShader= fragment,
|
||||
.uniforms = {{"test_tex", DescriptorType::SAMPLER, samplerInfo}}
|
||||
});
|
||||
|
||||
// Create a Texture.
|
||||
auto usage = TextureUsage::SAMPLEABLE | TextureUsage::UPLOADABLE;
|
||||
@@ -349,29 +329,29 @@ TEST_F(BackendTest, UpdateImage2D) {
|
||||
checkerboardPixelBuffer(t.pixelFormat, t.pixelType, 512, t.bufferPadding));
|
||||
}
|
||||
|
||||
DescriptorSetHandle descriptorSet = shader.createDescriptorSet(api);
|
||||
api.updateDescriptorSetTexture(descriptorSet, 0, texture, {
|
||||
.filterMag = SamplerMagFilter::NEAREST,
|
||||
.filterMin = SamplerMinFilter::NEAREST_MIPMAP_NEAREST });
|
||||
|
||||
api.bindDescriptorSet(descriptorSet, 1, {});
|
||||
|
||||
renderTriangle({{ DescriptorSetLayoutHandle{}, descriptorSetLayout }},
|
||||
defaultRenderTarget, swapChain, program);
|
||||
renderTriangle({{ DescriptorSetLayoutHandle{}, shader.getDescriptorSetLayout() }},
|
||||
defaultRenderTarget, swapChain, shader.getProgram());
|
||||
|
||||
readPixelsAndAssertHash(t.name, 512, 512, defaultRenderTarget, expectedHash);
|
||||
EXPECT_IMAGE(defaultRenderTarget, getExpectations(),
|
||||
ScreenshotParams(512, 512, t.name, expectedHash));
|
||||
|
||||
api.commit(swapChain);
|
||||
api.endFrame(0);
|
||||
}
|
||||
|
||||
api.finish();
|
||||
api.stopCapture();
|
||||
|
||||
flushAndWait();
|
||||
}
|
||||
|
||||
TEST_F(BackendTest, UpdateImageSRGB) {
|
||||
TEST_F(LoadImageTest, UpdateImageSRGB) {
|
||||
auto& api = getDriverApi();
|
||||
Cleanup cleanup(api);
|
||||
api.startCapture();
|
||||
|
||||
PixelDataFormat const pixelFormat = PixelDataFormat::RGBA;
|
||||
@@ -379,36 +359,23 @@ TEST_F(BackendTest, UpdateImageSRGB) {
|
||||
TextureFormat const textureFormat = TextureFormat::SRGB8_A8;
|
||||
|
||||
// Create a platform-specific SwapChain and make it current.
|
||||
auto swapChain = createSwapChain();
|
||||
auto swapChain = cleanup.add(createSwapChain());
|
||||
api.makeCurrent(swapChain, swapChain);
|
||||
auto defaultRenderTarget = api.createDefaultRenderTarget(0);
|
||||
auto defaultRenderTarget = cleanup.add(api.createDefaultRenderTarget(0));
|
||||
|
||||
// Create a program.
|
||||
filament::SamplerInterfaceBlock::SamplerInfo samplerInfo { "test", "tex", 0,
|
||||
SamplerType::SAMPLER_2D, getSamplerFormat(textureFormat), Precision::HIGH, false };
|
||||
filamat::DescriptorSets descriptors;
|
||||
descriptors[1] = { { "test_tex", { DescriptorType::SAMPLER, ShaderStageFlags::FRAGMENT, 0 },
|
||||
samplerInfo } };
|
||||
|
||||
std::string const fragment = stringReplace("{samplerType}",
|
||||
getSamplerTypeName(textureFormat), fragmentTemplate);
|
||||
ShaderGenerator shaderGen(
|
||||
vertex, fragment, sBackend, sIsMobilePlatform, std::move(descriptors));
|
||||
Program prog = shaderGen.getProgram(api);
|
||||
prog.descriptorBindings(1, {{"test_tex", DescriptorType::SAMPLER, 0}});
|
||||
ProgramHandle const program = api.createProgram(std::move(prog));
|
||||
DescriptorSetLayoutHandle descriptorSetLayout = api.createDescriptorSetLayout({
|
||||
{{
|
||||
DescriptorType::SAMPLER,
|
||||
ShaderStageFlags::ALL_SHADER_STAGE_FLAGS, 0,
|
||||
DescriptorFlags::NONE, 0
|
||||
}}});
|
||||
|
||||
DescriptorSetHandle descriptorSet = api.createDescriptorSet(descriptorSetLayout);
|
||||
Shader shader(api, cleanup, ShaderConfig{
|
||||
.vertexShader = mVertexShader, .fragmentShader = fragment, .uniforms = {{
|
||||
"test_tex", DescriptorType::SAMPLER, samplerInfo
|
||||
}}});
|
||||
|
||||
// Create a texture.
|
||||
Handle<HwTexture> const texture = api.createTexture(SamplerType::SAMPLER_2D, 1,
|
||||
textureFormat, 1, 512, 512, 1, TextureUsage::SAMPLEABLE | TextureUsage::UPLOADABLE);
|
||||
Handle<HwTexture> const texture = cleanup.add(api.createTexture(SamplerType::SAMPLER_2D, 1,
|
||||
textureFormat, 1, 512, 512, 1, TextureUsage::SAMPLEABLE | TextureUsage::UPLOADABLE));
|
||||
|
||||
// Create image data.
|
||||
size_t components; int bpp;
|
||||
@@ -436,6 +403,7 @@ TEST_F(BackendTest, UpdateImageSRGB) {
|
||||
api.beginFrame(0, 0, 0);
|
||||
|
||||
// Update samplers.
|
||||
DescriptorSetHandle descriptorSet = shader.createDescriptorSet(api);
|
||||
api.updateDescriptorSetTexture(descriptorSet, 0, texture, {
|
||||
.filterMag = SamplerMagFilter::LINEAR,
|
||||
.filterMin = SamplerMinFilter::LINEAR_MIPMAP_NEAREST
|
||||
@@ -443,31 +411,21 @@ TEST_F(BackendTest, UpdateImageSRGB) {
|
||||
|
||||
api.bindDescriptorSet(descriptorSet, 1, {});
|
||||
|
||||
renderTriangle({{ DescriptorSetLayoutHandle{}, descriptorSetLayout }},
|
||||
defaultRenderTarget, swapChain, program);
|
||||
renderTriangle({{ DescriptorSetLayoutHandle{}, shader.getDescriptorSetLayout() }},
|
||||
defaultRenderTarget, swapChain, shader.getProgram());
|
||||
|
||||
static const uint32_t expectedHash = 359858623;
|
||||
readPixelsAndAssertHash("UpdateImageSRGB", 512, 512, defaultRenderTarget, expectedHash);
|
||||
EXPECT_IMAGE(defaultRenderTarget, getExpectations(),
|
||||
ScreenshotParams(512, 512, "UpdateImageSRGB", 359858623));
|
||||
|
||||
api.flush();
|
||||
api.commit(swapChain);
|
||||
api.endFrame(0);
|
||||
|
||||
api.destroyDescriptorSet(descriptorSet);
|
||||
api.destroyDescriptorSetLayout(descriptorSetLayout);
|
||||
api.destroyProgram(program);
|
||||
api.destroySwapChain(swapChain);
|
||||
api.destroyRenderTarget(defaultRenderTarget);
|
||||
|
||||
// This ensures all driver commands have finished before exiting the test.
|
||||
api.finish();
|
||||
api.stopCapture();
|
||||
|
||||
flushAndWait();
|
||||
}
|
||||
|
||||
TEST_F(BackendTest, UpdateImageMipLevel) {
|
||||
TEST_F(LoadImageTest, UpdateImageMipLevel) {
|
||||
auto& api = getDriverApi();
|
||||
Cleanup cleanup(api);
|
||||
api.startCapture();
|
||||
|
||||
PixelDataFormat pixelFormat = PixelDataFormat::RGBA;
|
||||
@@ -475,38 +433,27 @@ TEST_F(BackendTest, UpdateImageMipLevel) {
|
||||
TextureFormat textureFormat = TextureFormat::RGBA32F;
|
||||
|
||||
// Create a platform-specific SwapChain and make it current.
|
||||
auto swapChain = createSwapChain();
|
||||
auto swapChain = cleanup.add(createSwapChain());
|
||||
api.makeCurrent(swapChain, swapChain);
|
||||
auto defaultRenderTarget = api.createDefaultRenderTarget(0);
|
||||
auto defaultRenderTarget = cleanup.add(api.createDefaultRenderTarget(0));
|
||||
|
||||
// Create a program.
|
||||
filament::SamplerInterfaceBlock::SamplerInfo samplerInfo { "test", "tex", 0,
|
||||
SamplerType::SAMPLER_2D, getSamplerFormat(textureFormat), Precision::HIGH, false };
|
||||
filamat::DescriptorSets descriptors;
|
||||
descriptors[1] = { { "test_tex", { DescriptorType::SAMPLER, ShaderStageFlags::FRAGMENT, 0 },
|
||||
samplerInfo } };
|
||||
std::string const fragment = stringReplace("{samplerType}",
|
||||
getSamplerTypeName(textureFormat), fragmentUpdateImageMip);
|
||||
ShaderGenerator shaderGen(
|
||||
vertex, fragment, sBackend, sIsMobilePlatform, std::move(descriptors));
|
||||
Program prog = shaderGen.getProgram(api);
|
||||
prog.descriptorBindings(1, {{"test_tex", DescriptorType::SAMPLER, 0}});
|
||||
ProgramHandle const program = api.createProgram(std::move(prog));
|
||||
DescriptorSetLayoutHandle descriptorSetLayout = api.createDescriptorSetLayout({
|
||||
{{
|
||||
DescriptorType::SAMPLER,
|
||||
ShaderStageFlags::ALL_SHADER_STAGE_FLAGS, 0,
|
||||
DescriptorFlags::NONE, 0
|
||||
}}});
|
||||
|
||||
DescriptorSetHandle descriptorSet = api.createDescriptorSet(descriptorSetLayout);
|
||||
Shader shader(api, cleanup, ShaderConfig {
|
||||
.vertexShader = mVertexShader,
|
||||
.fragmentShader = fragment,
|
||||
.uniforms = {{"test_tex", DescriptorType::SAMPLER, samplerInfo}}
|
||||
});
|
||||
|
||||
// Create a texture with 3 mip levels.
|
||||
// Base level: 1024
|
||||
// Level 1: 512 <-- upload data and sample from this level
|
||||
// Level 2: 256
|
||||
Handle<HwTexture> texture = api.createTexture(SamplerType::SAMPLER_2D, 3,
|
||||
textureFormat, 1, 1024, 1024, 1, TextureUsage::SAMPLEABLE | TextureUsage::UPLOADABLE);
|
||||
Handle<HwTexture> texture = cleanup.add(api.createTexture(SamplerType::SAMPLER_2D, 3,
|
||||
textureFormat, 1, 1024, 1024, 1, TextureUsage::SAMPLEABLE | TextureUsage::UPLOADABLE));
|
||||
|
||||
// Create image data.
|
||||
PixelBufferDescriptor descriptor = checkerboardPixelBuffer(pixelFormat, pixelType, 512);
|
||||
@@ -515,6 +462,7 @@ TEST_F(BackendTest, UpdateImageMipLevel) {
|
||||
api.beginFrame(0, 0, 0);
|
||||
|
||||
// Update samplers.
|
||||
DescriptorSetHandle descriptorSet = shader.createDescriptorSet(api);
|
||||
api.updateDescriptorSetTexture(descriptorSet, 0, texture, {
|
||||
.filterMag = SamplerMagFilter::LINEAR,
|
||||
.filterMin = SamplerMinFilter::LINEAR_MIPMAP_NEAREST
|
||||
@@ -522,31 +470,21 @@ TEST_F(BackendTest, UpdateImageMipLevel) {
|
||||
|
||||
api.bindDescriptorSet(descriptorSet, 1, {});
|
||||
|
||||
renderTriangle({{ DescriptorSetLayoutHandle{}, descriptorSetLayout }},
|
||||
defaultRenderTarget, swapChain, program);
|
||||
renderTriangle({{ DescriptorSetLayoutHandle{}, shader.getDescriptorSetLayout() }},
|
||||
defaultRenderTarget, swapChain, shader.getProgram());
|
||||
|
||||
static const uint32_t expectedHash = 3644679986;
|
||||
readPixelsAndAssertHash("UpdateImageMipLevel", 512, 512, defaultRenderTarget, expectedHash);
|
||||
EXPECT_IMAGE(defaultRenderTarget, getExpectations(),
|
||||
ScreenshotParams(512, 512, "UpdateImageMipLevel", 3644679986));
|
||||
|
||||
api.flush();
|
||||
api.commit(swapChain);
|
||||
api.endFrame(0);
|
||||
|
||||
api.destroyDescriptorSet(descriptorSet);
|
||||
api.destroyDescriptorSetLayout(descriptorSetLayout);
|
||||
api.destroyProgram(program);
|
||||
api.destroySwapChain(swapChain);
|
||||
api.destroyRenderTarget(defaultRenderTarget);
|
||||
|
||||
// This ensures all driver commands have finished before exiting the test.
|
||||
api.finish();
|
||||
api.stopCapture();
|
||||
|
||||
flushAndWait();
|
||||
}
|
||||
|
||||
TEST_F(BackendTest, UpdateImage3D) {
|
||||
TEST_F(LoadImageTest, UpdateImage3D) {
|
||||
auto& api = getDriverApi();
|
||||
Cleanup cleanup(api);
|
||||
api.startCapture();
|
||||
|
||||
PixelDataFormat pixelFormat = PixelDataFormat::RGBA;
|
||||
@@ -556,35 +494,24 @@ TEST_F(BackendTest, UpdateImage3D) {
|
||||
TextureUsage usage = TextureUsage::SAMPLEABLE | TextureUsage::UPLOADABLE;
|
||||
|
||||
// Create a platform-specific SwapChain and make it current.
|
||||
auto swapChain = createSwapChain();
|
||||
auto swapChain = cleanup.add(createSwapChain());
|
||||
api.makeCurrent(swapChain, swapChain);
|
||||
auto defaultRenderTarget = api.createDefaultRenderTarget(0);
|
||||
auto defaultRenderTarget = cleanup.add(api.createDefaultRenderTarget(0));
|
||||
|
||||
// Create a program.
|
||||
filament::SamplerInterfaceBlock::SamplerInfo samplerInfo { "test", "tex", 0,
|
||||
SamplerType::SAMPLER_2D_ARRAY, getSamplerFormat(textureFormat), Precision::HIGH, false };
|
||||
filamat::DescriptorSets descriptors;
|
||||
descriptors[1] = { { "test_tex", { DescriptorType::SAMPLER, ShaderStageFlags::FRAGMENT, 0 },
|
||||
samplerInfo } };
|
||||
std::string fragment = stringReplace("{samplerType}",
|
||||
getSamplerTypeName(samplerType), fragmentUpdateImage3DTemplate);
|
||||
ShaderGenerator shaderGen(
|
||||
vertex, fragment, sBackend, sIsMobilePlatform, std::move(descriptors));
|
||||
Program prog = shaderGen.getProgram(api);
|
||||
prog.descriptorBindings(1, {{ "test_tex", DescriptorType::SAMPLER, 0 }});
|
||||
ProgramHandle const program = api.createProgram(std::move(prog));
|
||||
DescriptorSetLayoutHandle descriptorSetLayout = api.createDescriptorSetLayout({
|
||||
{{
|
||||
DescriptorType::SAMPLER,
|
||||
ShaderStageFlags::ALL_SHADER_STAGE_FLAGS, 0,
|
||||
DescriptorFlags::NONE, 0
|
||||
}}});
|
||||
|
||||
DescriptorSetHandle descriptorSet = api.createDescriptorSet(descriptorSetLayout);
|
||||
Shader shader(api, cleanup, ShaderConfig {
|
||||
.vertexShader = mVertexShader,
|
||||
.fragmentShader = fragment,
|
||||
.uniforms = {{"test_tex", DescriptorType::SAMPLER, samplerInfo}}
|
||||
});
|
||||
|
||||
// Create a texture.
|
||||
Handle<HwTexture> texture = api.createTexture(samplerType, 1,
|
||||
textureFormat, 1, 512, 512, 4, usage);
|
||||
Handle<HwTexture> texture = cleanup.add(api.createTexture(samplerType, 1,
|
||||
textureFormat, 1, 512, 512, 4, usage));
|
||||
|
||||
// Create image data for all 4 layers.
|
||||
size_t components; int bpp;
|
||||
@@ -603,37 +530,25 @@ TEST_F(BackendTest, UpdateImage3D) {
|
||||
|
||||
api.update3DImage(texture, 0, 0, 0, 0, 512, 512, 4, std::move(descriptor));
|
||||
|
||||
api.beginFrame(0, 0, 0);
|
||||
{
|
||||
RenderFrame frame(api);
|
||||
|
||||
// Update samplers.
|
||||
api.updateDescriptorSetTexture(descriptorSet, 0, texture, {
|
||||
.filterMag = SamplerMagFilter::LINEAR,
|
||||
.filterMin = SamplerMinFilter::LINEAR_MIPMAP_NEAREST
|
||||
});
|
||||
// Update samplers.
|
||||
DescriptorSetHandle descriptorSet = shader.createDescriptorSet(api);
|
||||
api.updateDescriptorSetTexture(descriptorSet, 0, texture,
|
||||
{ .filterMag = SamplerMagFilter::LINEAR,
|
||||
.filterMin = SamplerMinFilter::LINEAR_MIPMAP_NEAREST });
|
||||
|
||||
api.bindDescriptorSet(descriptorSet, 1, {});
|
||||
api.bindDescriptorSet(descriptorSet, 1, {});
|
||||
|
||||
renderTriangle({{ DescriptorSetLayoutHandle{}, descriptorSetLayout }},
|
||||
defaultRenderTarget, swapChain, program);
|
||||
renderTriangle({ { DescriptorSetLayoutHandle{}, shader.getDescriptorSetLayout() } },
|
||||
defaultRenderTarget, swapChain, shader.getProgram());
|
||||
|
||||
static const uint32_t expectedHash = 3644679986;
|
||||
readPixelsAndAssertHash("UpdateImage3D", 512, 512, defaultRenderTarget, expectedHash);
|
||||
EXPECT_IMAGE(defaultRenderTarget, getExpectations(),
|
||||
ScreenshotParams(512, 512, "UpdateImage3D", 3644679986));
|
||||
}
|
||||
|
||||
api.flush();
|
||||
api.commit(swapChain);
|
||||
api.endFrame(0);
|
||||
|
||||
api.destroyDescriptorSet(descriptorSet);
|
||||
api.destroyDescriptorSetLayout(descriptorSetLayout);
|
||||
api.destroyProgram(program);
|
||||
api.destroySwapChain(swapChain);
|
||||
api.destroyRenderTarget(defaultRenderTarget);
|
||||
|
||||
// This ensures all driver commands have finished before exiting the test.
|
||||
api.finish();
|
||||
api.stopCapture();
|
||||
|
||||
flushAndWait();
|
||||
}
|
||||
|
||||
} // namespace test
|
||||
|
||||