Compare commits
1
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
07356a2949 |
@@ -1,45 +0,0 @@
|
||||
name: 'Get commit message'
|
||||
outputs:
|
||||
msg:
|
||||
value: ${{ steps.action_output.outputs.msg }}
|
||||
runs:
|
||||
using: "composite"
|
||||
steps:
|
||||
- name: Find commit message (on push)
|
||||
if: github.event_name == 'push'
|
||||
shell: bash
|
||||
run: |
|
||||
AUTHOR_NAME="${{ github.event.head_commit.author.name }}"
|
||||
AUTHOR_EMAIL="${{ github.event.head_commit.author.email }}"
|
||||
TSTAMP="${{ github.event.head_commit.timestamp }}"
|
||||
echo "commit ${{ github.event.head_commit.id }}" >> /tmp/commit_msg.txt
|
||||
echo "Author: ${AUTHOR_NAME}<${AUTHOR_EMAIL}>" >> /tmp/commit_msg.txt
|
||||
echo "Date: ${TSTAMP}" >> /tmp/commit_msg.txt
|
||||
echo "" >> /tmp/commit_msg.txt
|
||||
echo "${{ github.event.head_commit.message }}" >> /tmp/commit_msg.txt
|
||||
- name: Find commit message (PR)
|
||||
shell: bash
|
||||
id: checkout_code
|
||||
if: github.event_name == 'pull_request'
|
||||
run: |
|
||||
echo "+++++ head commit message +++++"
|
||||
echo "$(git log -1 --no-merges)"
|
||||
echo "+++++++++++++++++++++++++++++++"
|
||||
echo "hash=$(git rev-parse HEAD)" >> "$GITHUB_OUTPUT"
|
||||
git checkout ${{ github.event.pull_request.head.sha }}
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||||
echo "$(git log -1 --no-merges)" >> /tmp/commit_msg.txt
|
||||
- shell: bash
|
||||
id: action_output
|
||||
run: |
|
||||
DELIMITER="EOF_FILE_CONTENT_$(date +%s)" # Using timestamp to make it more unique
|
||||
echo "msg<<$DELIMITER" >> "$GITHUB_OUTPUT"
|
||||
cat /tmp/commit_msg.txt >> "$GITHUB_OUTPUT"
|
||||
echo "$DELIMITER" >> "$GITHUB_OUTPUT"
|
||||
echo "----- got commit message ---"
|
||||
cat /tmp/commit_msg.txt
|
||||
echo "----------------------------"
|
||||
- name: Cleanup Find commit message (PR)
|
||||
shell: bash
|
||||
if: github.event_name == 'pull_request'
|
||||
run: |
|
||||
git checkout ${{ steps.checkout_code.outputs.hash }}
|
||||
@@ -1,35 +0,0 @@
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||||
name: 'Post-submit tasks'
|
||||
|
||||
on:
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||||
push:
|
||||
branches:
|
||||
- main
|
||||
|
||||
jobs:
|
||||
update-renderdiff-goldens:
|
||||
name: update-renderdiff-goldens
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||||
runs-on: 'ubuntu-24.04-4core'
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
fetch-depth: 0
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||||
- uses: ./.github/actions/linux-prereq
|
||||
- id: get_commit_msg
|
||||
uses: ./.github/actions/get-commit-msg
|
||||
- name: Prerequisites
|
||||
run: pip install tifffile numpy
|
||||
- name: Run update script
|
||||
env:
|
||||
GH_TOKEN: ${{ secrets.FILAMENTBOT_TOKEN }}
|
||||
run: |
|
||||
GOLDEN_BRANCH=$(echo "${{ steps.get_commit_msg.outputs.msg }}" | python3 test/renderdiff/src/commit_msg.py)
|
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COMMIT_HASH=$(echo "${{ steps.get_commit_msg.outputs.msg }}" | head -n 1 | tr -d 'commit ')
|
||||
if [[ "${GOLDEN_BRANCH}" != "main" ]]; then
|
||||
git config --global user.email "filament.bot@gmail.com"
|
||||
git config --global user.name "Filament Bot"
|
||||
git config --global credential.helper cache
|
||||
echo "branch==${GOLDEN_BRANCH}"
|
||||
echo "hash==${COMMIT_HASH}"
|
||||
python3 test/renderdiff/src/update_golden.py --branch=${GOLDEN_BRANCH} \
|
||||
--merge-to-main --filament-tag=${COMMIT_HASH} --golden-repo-token=${GH_TOKEN}
|
||||
fi
|
||||
@@ -3,10 +3,10 @@ name: Presubmit
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- main
|
||||
- main
|
||||
pull_request:
|
||||
branches:
|
||||
- main
|
||||
- main
|
||||
|
||||
jobs:
|
||||
build-desktop-mac:
|
||||
@@ -41,7 +41,8 @@ jobs:
|
||||
|
||||
build-windows:
|
||||
name: build-windows
|
||||
runs-on: windows-2022-32core
|
||||
runs-on: win-2019-16core
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
@@ -109,9 +110,9 @@ jobs:
|
||||
fetch-depth: 0
|
||||
- name: Check for manual edits to /docs
|
||||
run: |
|
||||
echo "${{ github.event.pull_request.head.sha }} -- ${{ github.event.pull_request.head.sha }}"
|
||||
# disable for now
|
||||
# bash docs_src/build/presubmit_check.sh ${{ github.event.pull_request.head.sha }}
|
||||
echo "${{ github.event.pull_request.head.sha }} -- ${{ github.event.pull_request.head.sha }}"
|
||||
# disable for now
|
||||
# bash docs_src/build/presubmit_check.sh ${{ github.event.pull_request.head.sha }}
|
||||
|
||||
test-renderdiff:
|
||||
name: test-renderdiff
|
||||
@@ -120,25 +121,24 @@ jobs:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
fetch-depth: 0
|
||||
- id: get_commit_msg
|
||||
uses: ./.github/actions/get-commit-msg
|
||||
- uses: ./.github/actions/mac-prereq
|
||||
- name: Cache Mesa and deps
|
||||
id: mesa-cache
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: mesa
|
||||
key: ${{ runner.os }}-mesa-deps-2-${{ vars.MESA_VERSION }}
|
||||
- name: Prerequisites
|
||||
id: prereqs
|
||||
run: |
|
||||
bash build/common/get-mesa.sh
|
||||
pip install tifffile numpy
|
||||
- name: Run Test
|
||||
run: |
|
||||
echo "${{ steps.get_commit_msg.outputs.msg }}" | bash test/renderdiff/test.sh
|
||||
run: bash test/renderdiff/test.sh
|
||||
- uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: presubmit-renderdiff-result
|
||||
path: ./out/renderdiff
|
||||
path: ./out/renderdiff_tests
|
||||
|
||||
validate-wgsl-webgpu:
|
||||
name: validate-wgsl-webgpu
|
||||
|
||||
@@ -226,7 +226,7 @@ jobs:
|
||||
|
||||
build-windows:
|
||||
name: build-windows
|
||||
runs-on: windows-2022-32core
|
||||
runs-on: windows-2019-32core
|
||||
if: github.event_name == 'release' || github.event.inputs.platform == 'windows'
|
||||
|
||||
steps:
|
||||
|
||||
@@ -10,7 +10,7 @@ on:
|
||||
jobs:
|
||||
build-windows:
|
||||
name: build-windows
|
||||
runs-on: windows-2022-32core
|
||||
runs-on: windows-2019-32core
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
|
||||
@@ -49,8 +49,6 @@ option(FILAMENT_SUPPORTS_OSMESA "Enable OSMesa (headless GL context) for Filamen
|
||||
|
||||
option(FILAMENT_ENABLE_FGVIEWER "Enable the frame graph viewer" OFF)
|
||||
|
||||
option(FILAMENT_USE_ABSEIL_LOGGING "Use Abseil to log, may increase binary size" OFF)
|
||||
|
||||
# This is to disable GTAO for the short-term while we investigate a way to better manage size increases.
|
||||
# On the regular filament build (where size is of less concern), we enable GTAO by default.
|
||||
option(FILAMENT_DISABLE_GTAO "Disable GTAO" OFF)
|
||||
@@ -593,10 +591,6 @@ if (CMAKE_BUILD_TYPE STREQUAL "Debug" AND NOT FILAMENT_BACKEND_DEBUG_FLAG STREQU
|
||||
unset(FILAMENT_BACKEND_DEBUG_FLAG)
|
||||
endif()
|
||||
|
||||
if (FILAMENT_USE_ABSEIL_LOGGING)
|
||||
add_definitions(-DFILAMENT_USE_ABSEIL_LOGGING)
|
||||
endif()
|
||||
|
||||
# ==================================================================================================
|
||||
# Material compilation flags
|
||||
# ==================================================================================================
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
# Filament Release Notes log
|
||||
|
||||
**If you are merging a PR into main**: please add the release note below, under the *Release notes
|
||||
We are chaning the way Vulkan buffers are handled. We need to switch over to a managed (or view-based) model where the data stored inside the object is a proxy to a Vulkan object that can dynamically be swapped around.
|
||||
for next branch cut* header.
|
||||
|
||||
**If you are cherry-picking a commit into an rc/ branch**: add the release note under the
|
||||
appropriate header in [RELEASE_NOTES.md](./RELEASE_NOTES.md).
|
||||
|
||||
@@ -31,7 +31,7 @@ repositories {
|
||||
}
|
||||
|
||||
dependencies {
|
||||
implementation 'com.google.android.filament:filament-android:1.62.0'
|
||||
implementation 'com.google.android.filament:filament-android:1.60.1'
|
||||
}
|
||||
```
|
||||
|
||||
@@ -51,7 +51,7 @@ Here are all the libraries available in the group `com.google.android.filament`:
|
||||
iOS projects can use CocoaPods to install the latest release:
|
||||
|
||||
```shell
|
||||
pod 'Filament', '~> 1.62.0'
|
||||
pod 'Filament', '~> 1.60.1'
|
||||
```
|
||||
|
||||
## Documentation
|
||||
|
||||
@@ -7,17 +7,6 @@ A new header is inserted each time a *tag* is created.
|
||||
Instead, if you are authoring a PR for the main branch, add your release note to
|
||||
[NEW_RELEASE_NOTES.md](./NEW_RELEASE_NOTES.md).
|
||||
|
||||
## v1.62.0
|
||||
|
||||
- Add new `unfilterable` field to Filament Material's `sampler` [⚠️ **New Material Version**]
|
||||
|
||||
## v1.61.2
|
||||
|
||||
- samples: samples now have a CLI to select backend api
|
||||
|
||||
## v1.61.1
|
||||
|
||||
|
||||
## v1.61.0
|
||||
|
||||
- materials: sampler now export their type in the material binary [⚠️ **New Material Version**]
|
||||
|
||||
@@ -59,10 +59,6 @@ add_library(smol-v STATIC IMPORTED)
|
||||
set_target_properties(smol-v PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libsmol-v.a)
|
||||
|
||||
add_library(abseil STATIC IMPORTED)
|
||||
set_target_properties(abseil PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libabseil.a)
|
||||
|
||||
if (FILAMENT_ENABLE_FGVIEWER)
|
||||
add_library(fgviewer STATIC IMPORTED)
|
||||
set_target_properties(fgviewer PROPERTIES IMPORTED_LOCATION
|
||||
@@ -132,7 +128,6 @@ target_link_libraries(filament-jni
|
||||
PRIVATE jnigraphics
|
||||
PRIVATE utils
|
||||
PRIVATE perfetto
|
||||
PRIVATE abseil
|
||||
|
||||
# libgeometry is PUBLIC because gltfio uses it.
|
||||
PUBLIC geometry
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
GROUP=com.google.android.filament
|
||||
VERSION_NAME=1.62.0
|
||||
VERSION_NAME=1.60.1
|
||||
|
||||
POM_DESCRIPTION=Real-time physically based rendering engine for Android.
|
||||
|
||||
|
||||
BIN
Binary file not shown.
+1
-2
@@ -1,7 +1,6 @@
|
||||
#Wed Nov 17 10:40:18 PST 2021
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-8.8-bin.zip
|
||||
networkTimeout=10000
|
||||
validateDistributionUrl=true
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
zipStorePath=wrapper/dists
|
||||
|
||||
Vendored
+109
-173
@@ -1,7 +1,7 @@
|
||||
#!/bin/sh
|
||||
#!/usr/bin/env sh
|
||||
|
||||
#
|
||||
# Copyright © 2015-2021 the original authors.
|
||||
# Copyright 2015 the original author or authors.
|
||||
#
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
@@ -17,99 +17,67 @@
|
||||
#
|
||||
|
||||
##############################################################################
|
||||
#
|
||||
# Gradle start up script for POSIX generated by Gradle.
|
||||
#
|
||||
# Important for running:
|
||||
#
|
||||
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
|
||||
# noncompliant, but you have some other compliant shell such as ksh or
|
||||
# bash, then to run this script, type that shell name before the whole
|
||||
# command line, like:
|
||||
#
|
||||
# ksh Gradle
|
||||
#
|
||||
# Busybox and similar reduced shells will NOT work, because this script
|
||||
# requires all of these POSIX shell features:
|
||||
# * functions;
|
||||
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
|
||||
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
|
||||
# * compound commands having a testable exit status, especially «case»;
|
||||
# * various built-in commands including «command», «set», and «ulimit».
|
||||
#
|
||||
# Important for patching:
|
||||
#
|
||||
# (2) This script targets any POSIX shell, so it avoids extensions provided
|
||||
# by Bash, Ksh, etc; in particular arrays are avoided.
|
||||
#
|
||||
# The "traditional" practice of packing multiple parameters into a
|
||||
# space-separated string is a well documented source of bugs and security
|
||||
# problems, so this is (mostly) avoided, by progressively accumulating
|
||||
# options in "$@", and eventually passing that to Java.
|
||||
#
|
||||
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
|
||||
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
|
||||
# see the in-line comments for details.
|
||||
#
|
||||
# There are tweaks for specific operating systems such as AIX, CygWin,
|
||||
# Darwin, MinGW, and NonStop.
|
||||
#
|
||||
# (3) This script is generated from the Groovy template
|
||||
# https://github.com/gradle/gradle/blob/HEAD/platforms/jvm/plugins-application/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
|
||||
# within the Gradle project.
|
||||
#
|
||||
# You can find Gradle at https://github.com/gradle/gradle/.
|
||||
#
|
||||
##
|
||||
## Gradle start up script for UN*X
|
||||
##
|
||||
##############################################################################
|
||||
|
||||
# Attempt to set APP_HOME
|
||||
|
||||
# Resolve links: $0 may be a link
|
||||
app_path=$0
|
||||
|
||||
# Need this for daisy-chained symlinks.
|
||||
while
|
||||
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
|
||||
[ -h "$app_path" ]
|
||||
do
|
||||
ls=$( ls -ld "$app_path" )
|
||||
link=${ls#*' -> '}
|
||||
case $link in #(
|
||||
/*) app_path=$link ;; #(
|
||||
*) app_path=$APP_HOME$link ;;
|
||||
esac
|
||||
PRG="$0"
|
||||
# Need this for relative symlinks.
|
||||
while [ -h "$PRG" ] ; do
|
||||
ls=`ls -ld "$PRG"`
|
||||
link=`expr "$ls" : '.*-> \(.*\)$'`
|
||||
if expr "$link" : '/.*' > /dev/null; then
|
||||
PRG="$link"
|
||||
else
|
||||
PRG=`dirname "$PRG"`"/$link"
|
||||
fi
|
||||
done
|
||||
SAVED="`pwd`"
|
||||
cd "`dirname \"$PRG\"`/" >/dev/null
|
||||
APP_HOME="`pwd -P`"
|
||||
cd "$SAVED" >/dev/null
|
||||
|
||||
# This is normally unused
|
||||
# shellcheck disable=SC2034
|
||||
APP_BASE_NAME=${0##*/}
|
||||
# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036)
|
||||
APP_HOME=$( cd "${APP_HOME:-./}" > /dev/null && pwd -P ) || exit
|
||||
APP_NAME="Gradle"
|
||||
APP_BASE_NAME=`basename "$0"`
|
||||
|
||||
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
|
||||
|
||||
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||
MAX_FD=maximum
|
||||
MAX_FD="maximum"
|
||||
|
||||
warn () {
|
||||
echo "$*"
|
||||
} >&2
|
||||
}
|
||||
|
||||
die () {
|
||||
echo
|
||||
echo "$*"
|
||||
echo
|
||||
exit 1
|
||||
} >&2
|
||||
}
|
||||
|
||||
# OS specific support (must be 'true' or 'false').
|
||||
cygwin=false
|
||||
msys=false
|
||||
darwin=false
|
||||
nonstop=false
|
||||
case "$( uname )" in #(
|
||||
CYGWIN* ) cygwin=true ;; #(
|
||||
Darwin* ) darwin=true ;; #(
|
||||
MSYS* | MINGW* ) msys=true ;; #(
|
||||
NONSTOP* ) nonstop=true ;;
|
||||
case "`uname`" in
|
||||
CYGWIN* )
|
||||
cygwin=true
|
||||
;;
|
||||
Darwin* )
|
||||
darwin=true
|
||||
;;
|
||||
MINGW* )
|
||||
msys=true
|
||||
;;
|
||||
NONSTOP* )
|
||||
nonstop=true
|
||||
;;
|
||||
esac
|
||||
|
||||
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
|
||||
@@ -119,9 +87,9 @@ CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
|
||||
if [ -n "$JAVA_HOME" ] ; then
|
||||
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
|
||||
# IBM's JDK on AIX uses strange locations for the executables
|
||||
JAVACMD=$JAVA_HOME/jre/sh/java
|
||||
JAVACMD="$JAVA_HOME/jre/sh/java"
|
||||
else
|
||||
JAVACMD=$JAVA_HOME/bin/java
|
||||
JAVACMD="$JAVA_HOME/bin/java"
|
||||
fi
|
||||
if [ ! -x "$JAVACMD" ] ; then
|
||||
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
|
||||
@@ -130,120 +98,88 @@ Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
else
|
||||
JAVACMD=java
|
||||
if ! command -v java >/dev/null 2>&1
|
||||
then
|
||||
die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
JAVACMD="java"
|
||||
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
fi
|
||||
|
||||
# Increase the maximum file descriptors if we can.
|
||||
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
|
||||
case $MAX_FD in #(
|
||||
max*)
|
||||
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
|
||||
# shellcheck disable=SC2039,SC3045
|
||||
MAX_FD=$( ulimit -H -n ) ||
|
||||
warn "Could not query maximum file descriptor limit"
|
||||
esac
|
||||
case $MAX_FD in #(
|
||||
'' | soft) :;; #(
|
||||
*)
|
||||
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
|
||||
# shellcheck disable=SC2039,SC3045
|
||||
ulimit -n "$MAX_FD" ||
|
||||
warn "Could not set maximum file descriptor limit to $MAX_FD"
|
||||
esac
|
||||
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
|
||||
MAX_FD_LIMIT=`ulimit -H -n`
|
||||
if [ $? -eq 0 ] ; then
|
||||
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
|
||||
MAX_FD="$MAX_FD_LIMIT"
|
||||
fi
|
||||
ulimit -n $MAX_FD
|
||||
if [ $? -ne 0 ] ; then
|
||||
warn "Could not set maximum file descriptor limit: $MAX_FD"
|
||||
fi
|
||||
else
|
||||
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
|
||||
fi
|
||||
fi
|
||||
|
||||
# Collect all arguments for the java command, stacking in reverse order:
|
||||
# * args from the command line
|
||||
# * the main class name
|
||||
# * -classpath
|
||||
# * -D...appname settings
|
||||
# * --module-path (only if needed)
|
||||
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
|
||||
# For Darwin, add options to specify how the application appears in the dock
|
||||
if $darwin; then
|
||||
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
|
||||
fi
|
||||
|
||||
# For Cygwin or MSYS, switch paths to Windows format before running java
|
||||
if "$cygwin" || "$msys" ; then
|
||||
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
|
||||
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
|
||||
if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
|
||||
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
|
||||
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
|
||||
|
||||
JAVACMD=$( cygpath --unix "$JAVACMD" )
|
||||
JAVACMD=`cygpath --unix "$JAVACMD"`
|
||||
|
||||
# Now convert the arguments - kludge to limit ourselves to /bin/sh
|
||||
for arg do
|
||||
if
|
||||
case $arg in #(
|
||||
-*) false ;; # don't mess with options #(
|
||||
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
|
||||
[ -e "$t" ] ;; #(
|
||||
*) false ;;
|
||||
esac
|
||||
then
|
||||
arg=$( cygpath --path --ignore --mixed "$arg" )
|
||||
fi
|
||||
# Roll the args list around exactly as many times as the number of
|
||||
# args, so each arg winds up back in the position where it started, but
|
||||
# possibly modified.
|
||||
#
|
||||
# NB: a `for` loop captures its iteration list before it begins, so
|
||||
# changing the positional parameters here affects neither the number of
|
||||
# iterations, nor the values presented in `arg`.
|
||||
shift # remove old arg
|
||||
set -- "$@" "$arg" # push replacement arg
|
||||
# We build the pattern for arguments to be converted via cygpath
|
||||
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
|
||||
SEP=""
|
||||
for dir in $ROOTDIRSRAW ; do
|
||||
ROOTDIRS="$ROOTDIRS$SEP$dir"
|
||||
SEP="|"
|
||||
done
|
||||
OURCYGPATTERN="(^($ROOTDIRS))"
|
||||
# Add a user-defined pattern to the cygpath arguments
|
||||
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
|
||||
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
|
||||
fi
|
||||
# Now convert the arguments - kludge to limit ourselves to /bin/sh
|
||||
i=0
|
||||
for arg in "$@" ; do
|
||||
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
|
||||
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
|
||||
|
||||
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
|
||||
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
|
||||
else
|
||||
eval `echo args$i`="\"$arg\""
|
||||
fi
|
||||
i=`expr $i + 1`
|
||||
done
|
||||
case $i in
|
||||
0) set -- ;;
|
||||
1) set -- "$args0" ;;
|
||||
2) set -- "$args0" "$args1" ;;
|
||||
3) set -- "$args0" "$args1" "$args2" ;;
|
||||
4) set -- "$args0" "$args1" "$args2" "$args3" ;;
|
||||
5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
|
||||
6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
|
||||
7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
|
||||
8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
|
||||
9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
|
||||
esac
|
||||
fi
|
||||
|
||||
# Escape application args
|
||||
save () {
|
||||
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
|
||||
echo " "
|
||||
}
|
||||
APP_ARGS=`save "$@"`
|
||||
|
||||
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
|
||||
|
||||
# Collect all arguments for the java command:
|
||||
# * DEFAULT_JVM_OPTS, JAVA_OPTS, JAVA_OPTS, and optsEnvironmentVar are not allowed to contain shell fragments,
|
||||
# and any embedded shellness will be escaped.
|
||||
# * For example: A user cannot expect ${Hostname} to be expanded, as it is an environment variable and will be
|
||||
# treated as '${Hostname}' itself on the command line.
|
||||
|
||||
set -- \
|
||||
"-Dorg.gradle.appname=$APP_BASE_NAME" \
|
||||
-classpath "$CLASSPATH" \
|
||||
org.gradle.wrapper.GradleWrapperMain \
|
||||
"$@"
|
||||
|
||||
# Stop when "xargs" is not available.
|
||||
if ! command -v xargs >/dev/null 2>&1
|
||||
then
|
||||
die "xargs is not available"
|
||||
fi
|
||||
|
||||
# Use "xargs" to parse quoted args.
|
||||
#
|
||||
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
|
||||
#
|
||||
# In Bash we could simply go:
|
||||
#
|
||||
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
|
||||
# set -- "${ARGS[@]}" "$@"
|
||||
#
|
||||
# but POSIX shell has neither arrays nor command substitution, so instead we
|
||||
# post-process each arg (as a line of input to sed) to backslash-escape any
|
||||
# character that might be a shell metacharacter, then use eval to reverse
|
||||
# that process (while maintaining the separation between arguments), and wrap
|
||||
# the whole thing up as a single "set" statement.
|
||||
#
|
||||
# This will of course break if any of these variables contains a newline or
|
||||
# an unmatched quote.
|
||||
#
|
||||
|
||||
eval "set -- $(
|
||||
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
|
||||
xargs -n1 |
|
||||
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
|
||||
tr '\n' ' '
|
||||
)" '"$@"'
|
||||
# Collect all arguments for the java command, following the shell quoting and substitution rules
|
||||
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
|
||||
|
||||
exec "$JAVACMD" "$@"
|
||||
|
||||
Vendored
+16
-19
@@ -14,7 +14,7 @@
|
||||
@rem limitations under the License.
|
||||
@rem
|
||||
|
||||
@if "%DEBUG%"=="" @echo off
|
||||
@if "%DEBUG%" == "" @echo off
|
||||
@rem ##########################################################################
|
||||
@rem
|
||||
@rem Gradle startup script for Windows
|
||||
@@ -25,8 +25,7 @@
|
||||
if "%OS%"=="Windows_NT" setlocal
|
||||
|
||||
set DIRNAME=%~dp0
|
||||
if "%DIRNAME%"=="" set DIRNAME=.
|
||||
@rem This is normally unused
|
||||
if "%DIRNAME%" == "" set DIRNAME=.
|
||||
set APP_BASE_NAME=%~n0
|
||||
set APP_HOME=%DIRNAME%
|
||||
|
||||
@@ -41,13 +40,13 @@ if defined JAVA_HOME goto findJavaFromJavaHome
|
||||
|
||||
set JAVA_EXE=java.exe
|
||||
%JAVA_EXE% -version >NUL 2>&1
|
||||
if %ERRORLEVEL% equ 0 goto execute
|
||||
if "%ERRORLEVEL%" == "0" goto execute
|
||||
|
||||
echo. 1>&2
|
||||
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. 1>&2
|
||||
echo. 1>&2
|
||||
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
|
||||
echo location of your Java installation. 1>&2
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
echo.
|
||||
echo Please set the JAVA_HOME variable in your environment to match the
|
||||
echo location of your Java installation.
|
||||
|
||||
goto fail
|
||||
|
||||
@@ -57,11 +56,11 @@ set JAVA_EXE=%JAVA_HOME%/bin/java.exe
|
||||
|
||||
if exist "%JAVA_EXE%" goto execute
|
||||
|
||||
echo. 1>&2
|
||||
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% 1>&2
|
||||
echo. 1>&2
|
||||
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
|
||||
echo location of your Java installation. 1>&2
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
|
||||
echo.
|
||||
echo Please set the JAVA_HOME variable in your environment to match the
|
||||
echo location of your Java installation.
|
||||
|
||||
goto fail
|
||||
|
||||
@@ -76,15 +75,13 @@ set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
|
||||
|
||||
:end
|
||||
@rem End local scope for the variables with windows NT shell
|
||||
if %ERRORLEVEL% equ 0 goto mainEnd
|
||||
if "%ERRORLEVEL%"=="0" goto mainEnd
|
||||
|
||||
:fail
|
||||
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
|
||||
rem the _cmd.exe /c_ return code!
|
||||
set EXIT_CODE=%ERRORLEVEL%
|
||||
if %EXIT_CODE% equ 0 set EXIT_CODE=1
|
||||
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
|
||||
exit /b %EXIT_CODE%
|
||||
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
|
||||
exit /b 1
|
||||
|
||||
:mainEnd
|
||||
if "%OS%"=="Windows_NT" endlocal
|
||||
|
||||
@@ -41,8 +41,6 @@ for cmd in "${NEEDED_PYTHON_DEPS[@]}"; do
|
||||
done
|
||||
deactivate
|
||||
|
||||
LOCAL_PKG_CONFIG_PATH=
|
||||
|
||||
# Install system deps
|
||||
if [[ "$OS_NAME" == "Linux" ]]; then
|
||||
if [[ "$GITHUB_WORKFLOW" ]]; then
|
||||
@@ -84,9 +82,6 @@ elif [[ "$OS_NAME" == "Darwin" ]]; then
|
||||
fi
|
||||
fi
|
||||
HOMEBREW_NO_INSTALLED_DEPENDENTS_CHECK=true brew install autoconf automake libx11 libxext libxrandr llvm@${LLVM_VERSION} ninja meson pkg-config libxshmfence
|
||||
|
||||
# For reasons unknown, this is necessary for pkg-config to find homebrew's packages
|
||||
LOCAL_PKG_CONFIG_PATH="/opt/homebrew/lib/pkgconfig:$PKG_CONFIG_PATH"
|
||||
fi # [[ "$OS_NAME" == x ]]
|
||||
|
||||
LOCAL_LDFLAGS=${LDFLAGS}
|
||||
@@ -139,11 +134,9 @@ fi
|
||||
# -Dgallium-drivers=swrast => builds GL software rasterizer
|
||||
# -Dvulkan-drivers=swrast => builds VK software rasterizer
|
||||
# -Dgallium-drivers=llvmpipe is needed for GL >= 4.1 pipe-screen (see src/gallium/auxiliary/target-helpers/inline_sw_helper.h)
|
||||
PKG_CONFIG_PATH=${LOCAL_PKG_CONFIG_PATH} PATH=${LOCAL_PATH} \
|
||||
CXX=${LOCAL_CXX} CC=${LOCAL_CC} LDFLAGS=${LOCAL_LDFLAGS} CPPFLAGS=${LOCAL_CPPFLAGS} \
|
||||
CXX=${LOCAL_CXX} CC=${LOCAL_CC} PATH=${LOCAL_PATH} LDFLAGS=${LOCAL_LDFLAGS} CPPFLAGS=${LOCAL_CPPFLAGS} \
|
||||
meson setup --wipe builddir/ -Dprefix="${MESA_DIR}/out" -Dglx=xlib -Dosmesa=true -Dgallium-drivers=llvmpipe,swrast -Dvulkan-drivers=swrast
|
||||
PKG_CONFIG_PATH=${LOCAL_PKG_CONFIG_PATH} PATH=${LOCAL_PATH} \
|
||||
CXX=${LOCAL_CXX} CC=${LOCAL_CC} LDFLAGS=${LOCAL_LDFLAGS} CPPFLAGS=${LOCAL_CPPFLAGS} \
|
||||
CXX=${LOCAL_CXX} CC=${LOCAL_CC} PATH=${LOCAL_PATH} LDFLAGS=${LOCAL_LDFLAGS} CPPFLAGS=${LOCAL_CPPFLAGS} \
|
||||
meson install -C builddir/
|
||||
|
||||
# Disable python venv
|
||||
|
||||
+6
-7
@@ -204,10 +204,9 @@
|
||||
"license": "Apache-2.0"
|
||||
},
|
||||
"node_modules/brace-expansion": {
|
||||
"version": "1.1.12",
|
||||
"resolved": "https://registry.npmjs.org/brace-expansion/-/brace-expansion-1.1.12.tgz",
|
||||
"integrity": "sha512-9T9UjW3r0UW5c1Q7GTwllptXwhvYmEzFhzMfZ9H7FQWt+uZePjZPjBP/W1ZEyZ1twGWom5/56TF4lPcqjnDHcg==",
|
||||
"license": "MIT",
|
||||
"version": "1.1.11",
|
||||
"resolved": "https://registry.npmjs.org/brace-expansion/-/brace-expansion-1.1.11.tgz",
|
||||
"integrity": "sha512-iCuPHDFgrHX7H2vEI/5xpz07zSHB00TpugqhmYtVmMO6518mCuRMoOYFldEBl0g187ufozdaHgWKcYFb61qGiA==",
|
||||
"dependencies": {
|
||||
"balanced-match": "^1.0.0",
|
||||
"concat-map": "0.0.1"
|
||||
@@ -410,9 +409,9 @@
|
||||
"integrity": "sha512-Nik3Sc0ncrMK4UUdXQmAnRtzmNQTAAXmXIopizwZ1W1t8QmfJj+zL4OA2I7XPTPW5z5TDqv4hRo/JzouDJnX3A=="
|
||||
},
|
||||
"brace-expansion": {
|
||||
"version": "1.1.12",
|
||||
"resolved": "https://registry.npmjs.org/brace-expansion/-/brace-expansion-1.1.12.tgz",
|
||||
"integrity": "sha512-9T9UjW3r0UW5c1Q7GTwllptXwhvYmEzFhzMfZ9H7FQWt+uZePjZPjBP/W1ZEyZ1twGWom5/56TF4lPcqjnDHcg==",
|
||||
"version": "1.1.11",
|
||||
"resolved": "https://registry.npmjs.org/brace-expansion/-/brace-expansion-1.1.11.tgz",
|
||||
"integrity": "sha512-iCuPHDFgrHX7H2vEI/5xpz07zSHB00TpugqhmYtVmMO6518mCuRMoOYFldEBl0g187ufozdaHgWKcYFb61qGiA==",
|
||||
"requires": {
|
||||
"balanced-match": "^1.0.0",
|
||||
"concat-map": "0.0.1"
|
||||
|
||||
@@ -47,11 +47,7 @@ if "%RUNNING_LOCALLY%" == "1" (
|
||||
set "PATH=%PATH%;C:\Program Files\7-Zip"
|
||||
)
|
||||
|
||||
:: Outdated windows-2019 pattern
|
||||
:: call "C:\Program Files (x86)\Microsoft Visual Studio\2019\%VISUAL_STUDIO_VERSION%\VC\Auxiliary\Build\vcvars64.bat"
|
||||
|
||||
call "C:\Program Files\Microsoft Visual Studio\2022\%VISUAL_STUDIO_VERSION%\VC\Auxiliary\Build\vcvars64.bat"
|
||||
echo Passed vcvars64.bat
|
||||
call "C:\Program Files (x86)\Microsoft Visual Studio\2019\%VISUAL_STUDIO_VERSION%\VC\Auxiliary\Build\vcvars64.bat"
|
||||
if errorlevel 1 exit /b %errorlevel%
|
||||
|
||||
msbuild /version
|
||||
@@ -111,7 +107,7 @@ cd out\cmake-%variant%
|
||||
if errorlevel 1 exit /b %errorlevel%
|
||||
|
||||
cmake ..\.. ^
|
||||
-G "Visual Studio 17 2022" ^
|
||||
-G "Visual Studio 16 2019" ^
|
||||
-A x64 ^
|
||||
%flag% ^
|
||||
-DCMAKE_INSTALL_PREFIX=..\%variant% ^
|
||||
|
||||
@@ -1027,11 +1027,8 @@ samplerCubemap | Cubemap texture
|
||||
[Table [materialParamsTypes]: Material parameter types]
|
||||
|
||||
Samplers
|
||||
: Sampler types can have the following fields:
|
||||
- `format` : which can be either `int` or `float` (defaults to `float`).
|
||||
- `multisample` : a boolean to indicate whether the sampler is meant for multisampling (defaults to `false`)
|
||||
- `unfilterable` : a boolean to indicate whether the sampling is not filtered (defaults to `false`)
|
||||
|
||||
: Sampler types can also specify a `format` which can be either `int` or `float` (defaults to
|
||||
`float`).
|
||||
|
||||
Arrays
|
||||
: A parameter can define an array of values by appending `[size]` after the type name, where
|
||||
|
||||
@@ -601,10 +601,6 @@ target_link_libraries(${TARGET} PUBLIC filaflat)
|
||||
target_link_libraries(${TARGET} PUBLIC filabridge)
|
||||
target_link_libraries(${TARGET} PUBLIC ibl-lite)
|
||||
|
||||
if (FILAMENT_USE_ABSEIL_LOGGING)
|
||||
target_link_libraries(${TARGET} PUBLIC absl::log)
|
||||
endif()
|
||||
|
||||
if (FILAMENT_ENABLE_FGVIEWER)
|
||||
target_link_libraries(${TARGET} PUBLIC fgviewer)
|
||||
add_definitions(-DFILAMENT_ENABLE_FGVIEWER=1)
|
||||
|
||||
+4
-5
@@ -92,7 +92,7 @@ Copy your platform's Makefile below into a `Makefile` inside the same directory.
|
||||
### Linux
|
||||
|
||||
```make
|
||||
FILAMENT_LIBS=-lfilament -lbackend -lbluegl -lbluevk -lfilabridge -lfilaflat -lutils -lgeometry -lsmol-v -lvkshaders -libl -labseil
|
||||
FILAMENT_LIBS=-lfilament -lbackend -lbluegl -lbluevk -lfilabridge -lfilaflat -lutils -lgeometry -lsmol-v -lvkshaders -libl
|
||||
CC=clang++
|
||||
|
||||
main: main.o
|
||||
@@ -110,13 +110,12 @@ clean:
|
||||
### macOS
|
||||
|
||||
```make
|
||||
FILAMENT_LIBS=-lfilament -lbackend -lbluegl -lbluevk -lfilabridge -lfilaflat -lutils -lgeometry -lsmol-v -lvkshaders -libl -labseil
|
||||
FILAMENT_LIBS=-lfilament -lbackend -lbluegl -lbluevk -lfilabridge -lfilaflat -lutils -lgeometry -lsmol-v -lvkshaders -libl
|
||||
FRAMEWORKS=-framework Cocoa -framework Metal -framework CoreVideo
|
||||
CC=clang++
|
||||
ARCH ?= $(shell uname -m)
|
||||
|
||||
main: main.o
|
||||
$(CC) -Llib/$(ARCH)/ main.o $(FILAMENT_LIBS) $(FRAMEWORKS) -o main
|
||||
$(CC) -Llib/x86_64/ main.o $(FILAMENT_LIBS) $(FRAMEWORKS) -o main
|
||||
|
||||
main.o: main.cpp
|
||||
$(CC) -Iinclude/ -std=c++17 -c main.cpp
|
||||
@@ -140,7 +139,7 @@ used to change the run-time library version.
|
||||
|
||||
```make
|
||||
FILAMENT_LIBS=filament.lib backend.lib bluegl.lib bluevk.lib filabridge.lib filaflat.lib \
|
||||
utils.lib geometry.lib smol-v.lib ibl.lib vkshaders.lib abseil.lib
|
||||
utils.lib geometry.lib smol-v.lib ibl.lib vkshaders.lib
|
||||
CC=cl.exe
|
||||
|
||||
main.exe: main.obj
|
||||
|
||||
@@ -180,11 +180,8 @@ if (FILAMENT_SUPPORTS_VULKAN)
|
||||
src/vulkan/VulkanAsyncHandles.h
|
||||
src/vulkan/VulkanBlitter.cpp
|
||||
src/vulkan/VulkanBlitter.h
|
||||
src/vulkan/VulkanBuffer.cpp
|
||||
src/vulkan/VulkanBuffer.h
|
||||
src/vulkan/VulkanBufferCache.h
|
||||
src/vulkan/VulkanBufferCache.cpp
|
||||
src/vulkan/VulkanBufferProxy.h
|
||||
src/vulkan/VulkanBufferProxy.cpp
|
||||
src/vulkan/VulkanCommands.cpp
|
||||
src/vulkan/VulkanCommands.h
|
||||
src/vulkan/VulkanConstants.h
|
||||
@@ -257,38 +254,17 @@ if (FILAMENT_SUPPORTS_WEBGPU)
|
||||
list(APPEND SRCS
|
||||
include/backend/platforms/WebGPUPlatform.h
|
||||
src/webgpu/platform/WebGPUPlatform.cpp
|
||||
src/webgpu/SpdMipmapGenerator/SpdMipmapGenerator.cpp
|
||||
src/webgpu/WebGPUBufferBase.cpp
|
||||
src/webgpu/WebGPUBufferBase.h
|
||||
src/webgpu/WebGPUBufferObject.cpp
|
||||
src/webgpu/WebGPUBufferObject.h
|
||||
src/webgpu/WebGPUConstants.h
|
||||
src/webgpu/WebGPUDescriptorSet.cpp
|
||||
src/webgpu/WebGPUDescriptorSet.h
|
||||
src/webgpu/WebGPUDescriptorSetLayout.cpp
|
||||
src/webgpu/WebGPUDescriptorSetLayout.h
|
||||
src/webgpu/WebGPUDriver.cpp
|
||||
src/webgpu/WebGPUDriver.h
|
||||
src/webgpu/WebGPUFence.cpp
|
||||
src/webgpu/WebGPUFence.h
|
||||
src/webgpu/WebGPUIndexBuffer.cpp
|
||||
src/webgpu/WebGPUIndexBuffer.h
|
||||
src/webgpu/WebGPUHandles.cpp
|
||||
src/webgpu/WebGPUHandles.h
|
||||
src/webgpu/WebGPUPipelineCreation.cpp
|
||||
src/webgpu/WebGPUPipelineCreation.h
|
||||
src/webgpu/WebGPUProgram.cpp
|
||||
src/webgpu/WebGPUProgram.h
|
||||
src/webgpu/WebGPURenderPrimitive.h
|
||||
src/webgpu/WebGPURenderTarget.cpp
|
||||
src/webgpu/WebGPURenderTarget.h
|
||||
src/webgpu/WebGPUStrings.h
|
||||
src/webgpu/WebGPUSwapChain.cpp
|
||||
src/webgpu/WebGPUSwapChain.h
|
||||
src/webgpu/WebGPUTexture.cpp
|
||||
src/webgpu/WebGPUTexture.h
|
||||
src/webgpu/WebGPUVertexBuffer.cpp
|
||||
src/webgpu/WebGPUVertexBuffer.h
|
||||
src/webgpu/WebGPUVertexBufferInfo.cpp
|
||||
src/webgpu/WebGPUVertexBufferInfo.h
|
||||
src/webgpu/WGPUProgram.cpp
|
||||
)
|
||||
if (WIN32)
|
||||
list(APPEND SRCS src/webgpu/platform/WebGPUPlatformWindows.cpp)
|
||||
@@ -406,10 +382,6 @@ endif()
|
||||
target_link_libraries(${TARGET} PUBLIC math)
|
||||
target_link_libraries(${TARGET} PUBLIC utils)
|
||||
|
||||
if (FILAMENT_USE_ABSEIL_LOGGING)
|
||||
target_link_libraries(${TARGET} PRIVATE absl::log)
|
||||
endif()
|
||||
|
||||
# Android, iOS, and WebGL do not use bluegl.
|
||||
if(FILAMENT_SUPPORTS_OPENGL AND NOT IOS AND NOT ANDROID AND NOT WEBGL)
|
||||
target_link_libraries(${TARGET} PRIVATE bluegl)
|
||||
@@ -505,20 +477,11 @@ if (FILAMENT_SUPPORTS_WEBGPU)
|
||||
target_compile_definitions(${TARGET} PRIVATE $<$<BOOL:${FILAMENT_WEBGPU_IMMEDIATE_ERROR_HANDLING}>:FILAMENT_WEBGPU_IMMEDIATE_ERROR_HANDLING>)
|
||||
endif()
|
||||
|
||||
# ==================================================================================================
|
||||
# Linker flags
|
||||
# ==================================================================================================
|
||||
|
||||
target_link_libraries(${TARGET} PRIVATE
|
||||
${OSMESA_LINKER_FLAGS}
|
||||
$<$<AND:$<PLATFORM_ID:Linux>,$<CONFIG:Release>>:${LINUX_LINKER_OPTIMIZATION_FLAGS}>
|
||||
)
|
||||
|
||||
if (LINUX AND FILAMENT_SUPPORTS_WEBGPU)
|
||||
# Unclear why this needs to be explicit while other linux libs do not, but it is necessary for
|
||||
# WebGPU to build on linux.
|
||||
target_link_libraries(${TARGET} PRIVATE -lxcb)
|
||||
endif()
|
||||
|
||||
# ==================================================================================================
|
||||
# Installation
|
||||
# ==================================================================================================
|
||||
|
||||
@@ -474,12 +474,7 @@ constexpr std::string_view to_string(DescriptorType type) noexcept {
|
||||
|
||||
enum class DescriptorFlags : uint8_t {
|
||||
NONE = 0x00,
|
||||
|
||||
// Indicate a UNIFORM_BUFFER will have dynamic offsets.
|
||||
DYNAMIC_OFFSET = 0x01,
|
||||
|
||||
// To indicate a texture/sampler type should be unfiltered.
|
||||
UNFILTERABLE = 0x02,
|
||||
DYNAMIC_OFFSET = 0x01
|
||||
};
|
||||
|
||||
using descriptor_set_t = uint8_t;
|
||||
@@ -500,12 +495,18 @@ struct DescriptorSetLayoutBinding {
|
||||
DescriptorFlags flags = DescriptorFlags::NONE;
|
||||
uint16_t count = 0;
|
||||
|
||||
// TODO: uncomment when needed. Note that this class is used as hash key. We need to ensure
|
||||
// no uninitialized padding bytes.
|
||||
// uint8_t externalSamplerDataIndex = EXTERNAL_SAMPLER_DATA_INDEX_UNUSED;
|
||||
|
||||
friend bool operator==(DescriptorSetLayoutBinding const& lhs,
|
||||
DescriptorSetLayoutBinding const& rhs) noexcept {
|
||||
return lhs.type == rhs.type &&
|
||||
lhs.flags == rhs.flags &&
|
||||
lhs.count == rhs.count &&
|
||||
lhs.stageFlags == rhs.stageFlags;
|
||||
// lhs.stageFlags == rhs.stageFlags &&
|
||||
// lhs.externalSamplerDataIndex == rhs.externalSamplerDataIndex;
|
||||
}
|
||||
};
|
||||
|
||||
@@ -1253,6 +1254,26 @@ enum class SamplerCompareFunc : uint8_t {
|
||||
N //!< Never. The depth / stencil test always fails.
|
||||
};
|
||||
|
||||
//! this API is copied from (and only applies to) the Vulkan spec.
|
||||
//! These specify YUV to RGB conversions.
|
||||
enum class SamplerYcbcrModelConversion : uint8_t {
|
||||
RGB_IDENTITY = 0,
|
||||
YCBCR_IDENTITY = 1,
|
||||
YCBCR_709 = 2,
|
||||
YCBCR_601 = 3,
|
||||
YCBCR_2020 = 4,
|
||||
};
|
||||
|
||||
enum class SamplerYcbcrRange : uint8_t {
|
||||
ITU_FULL = 0,
|
||||
ITU_NARROW = 1,
|
||||
};
|
||||
|
||||
enum class ChromaLocation : uint8_t {
|
||||
COSITED_EVEN = 0,
|
||||
MIDPOINT = 1,
|
||||
};
|
||||
|
||||
//! Sampler parameters
|
||||
struct SamplerParams { // NOLINT
|
||||
SamplerMagFilter filterMag : 1; //!< magnification filter (NEAREST)
|
||||
@@ -1321,9 +1342,94 @@ static_assert(sizeof(SamplerParams) == 4);
|
||||
static_assert(sizeof(SamplerParams) <= sizeof(uint64_t),
|
||||
"SamplerParams must be no more than 64 bits");
|
||||
|
||||
//! Sampler parameters
|
||||
struct SamplerYcbcrConversion {// NOLINT
|
||||
SamplerYcbcrModelConversion ycbcrModel : 4;
|
||||
TextureSwizzle r : 4;
|
||||
TextureSwizzle g : 4;
|
||||
TextureSwizzle b : 4;
|
||||
TextureSwizzle a : 4;
|
||||
SamplerYcbcrRange ycbcrRange : 1;
|
||||
ChromaLocation xChromaOffset : 1;
|
||||
ChromaLocation yChromaOffset : 1;
|
||||
SamplerMagFilter chromaFilter : 1;
|
||||
uint8_t padding;
|
||||
|
||||
struct Hasher {
|
||||
size_t operator()(const SamplerYcbcrConversion p) const noexcept {
|
||||
// we don't use std::hash<> here, so we don't have to include <functional>
|
||||
return *reinterpret_cast<uint32_t const*>(reinterpret_cast<char const*>(&p));
|
||||
}
|
||||
};
|
||||
|
||||
struct EqualTo {
|
||||
bool operator()(SamplerYcbcrConversion lhs, SamplerYcbcrConversion rhs) const noexcept {
|
||||
assert_invariant(lhs.padding == 0);
|
||||
auto* pLhs = reinterpret_cast<uint32_t const*>(reinterpret_cast<char const*>(&lhs));
|
||||
auto* pRhs = reinterpret_cast<uint32_t const*>(reinterpret_cast<char const*>(&rhs));
|
||||
return *pLhs == *pRhs;
|
||||
}
|
||||
};
|
||||
|
||||
struct LessThan {
|
||||
bool operator()(SamplerYcbcrConversion lhs, SamplerYcbcrConversion rhs) const noexcept {
|
||||
assert_invariant(lhs.padding == 0);
|
||||
auto* pLhs = reinterpret_cast<uint32_t const*>(reinterpret_cast<char const*>(&lhs));
|
||||
auto* pRhs = reinterpret_cast<uint32_t const*>(reinterpret_cast<char const*>(&rhs));
|
||||
return *pLhs < *pRhs;
|
||||
}
|
||||
};
|
||||
|
||||
private:
|
||||
friend bool operator == (SamplerYcbcrConversion lhs, SamplerYcbcrConversion rhs)
|
||||
noexcept {
|
||||
return SamplerYcbcrConversion::EqualTo{}(lhs, rhs);
|
||||
}
|
||||
friend bool operator != (SamplerYcbcrConversion lhs, SamplerYcbcrConversion rhs)
|
||||
noexcept {
|
||||
return !SamplerYcbcrConversion::EqualTo{}(lhs, rhs);
|
||||
}
|
||||
friend bool operator < (SamplerYcbcrConversion lhs, SamplerYcbcrConversion rhs)
|
||||
noexcept {
|
||||
return SamplerYcbcrConversion::LessThan{}(lhs, rhs);
|
||||
}
|
||||
};
|
||||
|
||||
static_assert(sizeof(SamplerYcbcrConversion) == 4);
|
||||
|
||||
static_assert(sizeof(SamplerYcbcrConversion) <= sizeof(uint64_t),
|
||||
"SamplerYcbcrConversion must be no more than 64 bits");
|
||||
|
||||
struct ExternalSamplerDatum {
|
||||
ExternalSamplerDatum(SamplerYcbcrConversion ycbcr, SamplerParams spm, uint32_t extFmt)
|
||||
: YcbcrConversion(ycbcr),
|
||||
samplerParams(spm),
|
||||
externalFormat(extFmt) {}
|
||||
bool operator==(ExternalSamplerDatum const& rhs) const {
|
||||
return (YcbcrConversion == rhs.YcbcrConversion && samplerParams == rhs.samplerParams &&
|
||||
externalFormat == rhs.externalFormat);
|
||||
}
|
||||
struct EqualTo {
|
||||
bool operator()(const ExternalSamplerDatum& lhs,
|
||||
const ExternalSamplerDatum& rhs) const noexcept {
|
||||
return (lhs.YcbcrConversion == rhs.YcbcrConversion &&
|
||||
lhs.samplerParams == rhs.samplerParams &&
|
||||
lhs.externalFormat == rhs.externalFormat);
|
||||
}
|
||||
};
|
||||
SamplerYcbcrConversion YcbcrConversion;
|
||||
SamplerParams samplerParams;
|
||||
uint32_t externalFormat;
|
||||
};
|
||||
// No implicit padding allowed due to it being a hash key.
|
||||
static_assert(sizeof(ExternalSamplerDatum) == 12);
|
||||
|
||||
struct DescriptorSetLayout {
|
||||
std::variant<utils::StaticString, utils::CString, std::monostate> label;
|
||||
utils::FixedCapacityVector<DescriptorSetLayoutBinding> bindings;
|
||||
|
||||
// TODO: uncomment when needed
|
||||
// utils::FixedCapacityVector<ExternalSamplerDatum> externalSamplerData;
|
||||
};
|
||||
|
||||
//! blending equation function
|
||||
|
||||
@@ -107,36 +107,6 @@ public:
|
||||
MULTIVIEW,
|
||||
};
|
||||
|
||||
/**
|
||||
* This controls the priority level for GPU work scheduling, which helps prioritize the
|
||||
* submitted GPU work and enables preemption.
|
||||
*/
|
||||
enum class GpuContextPriority : uint8_t {
|
||||
/**
|
||||
* Backend default GPU context priority (typically MEDIUM)
|
||||
*/
|
||||
DEFAULT,
|
||||
/**
|
||||
* For non-interactive, deferrable workloads. This should not interfere with standard
|
||||
* applications.
|
||||
*/
|
||||
LOW,
|
||||
/**
|
||||
* The default priority level for standard applications.
|
||||
*/
|
||||
MEDIUM,
|
||||
/**
|
||||
* For high-priority, latency-sensitive workloads that are more important than standard
|
||||
* applications.
|
||||
*/
|
||||
HIGH,
|
||||
/**
|
||||
* The highest priority, intended for system-critical, real-time applications where missing
|
||||
* deadlines is unacceptable (e.g., VR/AR compositors or other system-critical tasks).
|
||||
*/
|
||||
REALTIME,
|
||||
};
|
||||
|
||||
struct DriverConfig {
|
||||
/**
|
||||
* Size of handle arena in bytes. Setting to 0 indicates default value is to be used.
|
||||
@@ -179,20 +149,6 @@ public:
|
||||
* - PlatformEGLAndroid
|
||||
*/
|
||||
bool assertNativeWindowIsValid = false;
|
||||
|
||||
/**
|
||||
* The action to take if a Drawable cannot be acquired. If true, the
|
||||
* frame is aborted instead of panic. This is only supported for:
|
||||
* - PlatformMetal
|
||||
*/
|
||||
bool metalDisablePanicOnDrawableFailure = false;
|
||||
|
||||
/**
|
||||
* GPU context priority level. Controls GPU work scheduling and preemption.
|
||||
* This is only supported for:
|
||||
* - PlatformEGL
|
||||
*/
|
||||
GpuContextPriority gpuContextPriority = GpuContextPriority::DEFAULT;
|
||||
};
|
||||
|
||||
Platform() noexcept;
|
||||
|
||||
@@ -128,7 +128,7 @@ protected:
|
||||
bool setExternalImage(ExternalImageHandleRef externalImage, ExternalTexture* texture) noexcept override;
|
||||
|
||||
/**
|
||||
* Logs glGetError() to LOG(ERROR)
|
||||
* Logs glGetError() to slog.e
|
||||
* @param name a string giving some context on the error. Typically __func__.
|
||||
*/
|
||||
static void logEglError(const char* name) noexcept;
|
||||
|
||||
@@ -39,7 +39,7 @@
|
||||
#define FILAMENT_DEBUG_COMMANDS_NONE 0x0
|
||||
// Command debugging enabled. No logging by default.
|
||||
#define FILAMENT_DEBUG_COMMANDS_ENABLE 0x1
|
||||
// Command debugging enabled. Every command logged to DLOG(INFO)
|
||||
// Command debugging enabled. Every command logged to slog.d
|
||||
#define FILAMENT_DEBUG_COMMANDS_LOG 0x2
|
||||
// Command debugging enabled. Every command logged to systrace
|
||||
#define FILAMENT_DEBUG_COMMANDS_SYSTRACE 0x4
|
||||
|
||||
@@ -116,7 +116,7 @@ public:
|
||||
* Destroys the object D at Handle<B> and construct a new D in its place
|
||||
* e.g.:
|
||||
* Handle<ConcreteTexture> h = allocateAndConstruct(w, h);
|
||||
* ConcreteTexture* p = destroyAndConstruct(h, w, h);
|
||||
* ConcreteTexture* p = reconstruct(h, w, h);
|
||||
*/
|
||||
template<typename D, typename B, typename ... ARGS>
|
||||
std::enable_if_t<std::is_base_of_v<B, D>, D>*
|
||||
@@ -222,6 +222,56 @@ public:
|
||||
return static_cast<Dp>(p);
|
||||
}
|
||||
|
||||
template<typename Dp, typename B>
|
||||
inline std::enable_if_t<
|
||||
std::is_pointer_v<Dp> && std::is_base_of_v<B, std::remove_pointer_t<Dp>>, int16_t>
|
||||
handle_set_value(Handle<B>& handle, uint8_t v) {
|
||||
assert_invariant(handle);
|
||||
auto [p, tag] = handleToPointer(handle.getId());
|
||||
|
||||
if (isPoolHandle(handle.getId())) {
|
||||
// check for pool handle use-after-free
|
||||
if (UTILS_UNLIKELY(!mUseAfterFreeCheckDisabled)) {
|
||||
auto const pNode = static_cast<typename Allocator::Node*>(p);
|
||||
pNode[-1].test_value = v;
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
} else {
|
||||
// check for heap handle use-after-free
|
||||
if (UTILS_UNLIKELY(!mUseAfterFreeCheckDisabled)) {
|
||||
return -1;
|
||||
}
|
||||
return -2;
|
||||
}
|
||||
}
|
||||
|
||||
template<typename Dp, typename B>
|
||||
inline std::enable_if_t<
|
||||
std::is_pointer_v<Dp> && std::is_base_of_v<B, std::remove_pointer_t<Dp>>, int16_t>
|
||||
handle_get_value(Handle<B>& handle) {
|
||||
assert_invariant(handle);
|
||||
auto [p, tag] = handleToPointer(handle.getId());
|
||||
|
||||
if (isPoolHandle(handle.getId())) {
|
||||
// check for pool handle use-after-free
|
||||
if (UTILS_UNLIKELY(!mUseAfterFreeCheckDisabled)) {
|
||||
auto const pNode = static_cast<typename Allocator::Node*>(p);
|
||||
uint8_t age = pNode[-1].age;
|
||||
uint8_t test_value = pNode[-1].test_value;
|
||||
int16_t ret = (int16_t) ((age << 8) | test_value);
|
||||
return ret;
|
||||
}
|
||||
return 0;
|
||||
} else {
|
||||
// check for heap handle use-after-free
|
||||
if (UTILS_UNLIKELY(!mUseAfterFreeCheckDisabled)) {
|
||||
return -1;
|
||||
}
|
||||
return -2;
|
||||
}
|
||||
}
|
||||
|
||||
utils::CString getHandleTag(HandleBase::HandleId key) const noexcept;
|
||||
|
||||
template<typename B>
|
||||
@@ -276,7 +326,10 @@ private:
|
||||
class Allocator {
|
||||
friend class HandleAllocator;
|
||||
static constexpr size_t MIN_ALIGNMENT = alignof(std::max_align_t);
|
||||
struct Node { uint8_t age; };
|
||||
struct Node {
|
||||
uint8_t age;
|
||||
uint8_t test_value = 0xff;
|
||||
};
|
||||
// Note: using the `extra` parameter of PoolAllocator<>, even with a 1-byte structure,
|
||||
// generally increases all pool allocations by 8-bytes because of alignment restrictions.
|
||||
template<size_t SIZE>
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
|
||||
#include "private/backend/CircularBuffer.h"
|
||||
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/architecture.h>
|
||||
#include <utils/ashmem.h>
|
||||
@@ -127,7 +127,7 @@ void* CircularBuffer::alloc(size_t size) {
|
||||
"couldn't allocate " << (size * 2 / 1024) <<
|
||||
" KiB of virtual address space for the command buffer";
|
||||
|
||||
LOG(WARNING) << "Using 'soft' CircularBuffer (" << (size * 2 / 1024) << " KiB)";
|
||||
slog.w << "Using 'soft' CircularBuffer (" << (size * 2 / 1024) << " KiB)" << io::endl;
|
||||
|
||||
// guard page at the end
|
||||
void* guard = (void*)(uintptr_t(data) + size * 2);
|
||||
|
||||
@@ -20,12 +20,12 @@
|
||||
|
||||
#include <private/utils/Tracing.h>
|
||||
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/Mutex.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/debug.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/Mutex.h>
|
||||
#include <utils/ostream.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/debug.h>
|
||||
|
||||
#include <algorithm>
|
||||
#include <mutex>
|
||||
@@ -121,10 +121,11 @@ void CommandBufferQueue::flush() {
|
||||
|
||||
#ifndef NDEBUG
|
||||
size_t const totalUsed = circularBuffer.size() - mFreeSpace;
|
||||
DLOG(INFO) << "CommandStream used too much space (will block): "
|
||||
<< "needed space " << requiredSize << " out of " << mFreeSpace
|
||||
<< ", totalUsed=" << totalUsed << ", current=" << used
|
||||
<< ", queue size=" << mCommandBuffersToExecute.size() << " buffers";
|
||||
slog.d << "CommandStream used too much space (will block): "
|
||||
<< "needed space " << requiredSize << " out of " << mFreeSpace
|
||||
<< ", totalUsed=" << totalUsed << ", current=" << used
|
||||
<< ", queue size=" << mCommandBuffersToExecute.size() << " buffers"
|
||||
<< io::endl;
|
||||
|
||||
mHighWatermark = std::max(mHighWatermark, totalUsed);
|
||||
#endif
|
||||
|
||||
@@ -22,13 +22,10 @@
|
||||
#include <utils/CallStack.h>
|
||||
#endif
|
||||
|
||||
#include <private/utils/Tracing.h>
|
||||
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/Profiler.h>
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/ostream.h>
|
||||
#include <utils/sstream.h>
|
||||
#include <utils/Profiler.h>
|
||||
|
||||
#include <cstddef>
|
||||
#include <functional>
|
||||
@@ -132,10 +129,9 @@ void CommandType<void (Driver::*)(ARGS...)>::Command<METHOD>::log(std::index_seq
|
||||
#if DEBUG_COMMAND_STREAM
|
||||
static_assert(UTILS_HAS_RTTI, "DEBUG_COMMAND_STREAM can only be used with RTTI");
|
||||
std::string command = utils::CallStack::demangleTypeName(typeid(Command).name()).c_str();
|
||||
DLOG(INFO) << extractMethodName(command) << " : size=" << sizeof(Command);
|
||||
utils::io::sstream parameterPack;
|
||||
printParameterPack(parameterPack, std::get<I>(mArgs)...);
|
||||
DLOG(INFO) << "\t" << parameterPack.c_str();
|
||||
slog.d << extractMethodName(command) << " : size=" << sizeof(Command) << "\n\t";
|
||||
printParameterPack(slog.d, std::get<I>(mArgs)...);
|
||||
slog.d << io::endl;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
@@ -25,9 +25,9 @@
|
||||
|
||||
#include <private/utils/Tracing.h>
|
||||
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/debug.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/ostream.h>
|
||||
|
||||
#include <math/half.h>
|
||||
@@ -149,7 +149,7 @@ void DriverBase::scheduleRelease(AcquiredImage const& image) noexcept {
|
||||
void DriverBase::debugCommandBegin(CommandStream* cmds, bool synchronous, const char* methodName) noexcept {
|
||||
if constexpr (bool(FILAMENT_DEBUG_COMMANDS > FILAMENT_DEBUG_COMMANDS_NONE)) {
|
||||
if constexpr (bool(FILAMENT_DEBUG_COMMANDS & FILAMENT_DEBUG_COMMANDS_LOG)) {
|
||||
DLOG(INFO) << methodName;
|
||||
utils::slog.d << methodName << utils::io::endl;
|
||||
}
|
||||
if constexpr (bool(FILAMENT_DEBUG_COMMANDS & FILAMENT_DEBUG_COMMANDS_SYSTRACE)) {
|
||||
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
|
||||
#include <utils/Allocator.h>
|
||||
#include <utils/CString.h>
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/debug.h>
|
||||
@@ -57,8 +57,8 @@ HandleAllocator<P0, P1, P2>::Allocator::Allocator(AreaPolicy::HeapArea const& ar
|
||||
size_t const maxHeapSize = std::min(area.size(), HANDLE_INDEX_MASK * getAlignment());
|
||||
|
||||
if (UTILS_UNLIKELY(maxHeapSize != area.size())) {
|
||||
LOG(WARNING) << "HandleAllocator heap size reduced to " << maxHeapSize << " from "
|
||||
<< area.size();
|
||||
slog.w << "HandleAllocator heap size reduced to "
|
||||
<< maxHeapSize << " from " << area.size() << io::endl;
|
||||
}
|
||||
|
||||
// make sure we start with a clean arena. This is needed to ensure that all blocks start
|
||||
|
||||
@@ -19,8 +19,8 @@
|
||||
#include "MetalContext.h"
|
||||
#include "MetalUtils.h"
|
||||
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/Log.h>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
@@ -323,7 +323,7 @@ id<MTLFunction> MetalBlitter::compileFragmentFunction(BlitFunctionKey key) const
|
||||
if (!library || !function) {
|
||||
if (error) {
|
||||
auto description = [error.localizedDescription cStringUsingEncoding:NSUTF8StringEncoding];
|
||||
LOG(ERROR) << description;
|
||||
utils::slog.e << description << utils::io::endl;
|
||||
}
|
||||
}
|
||||
FILAMENT_CHECK_POSTCONDITION(library && function)
|
||||
@@ -349,7 +349,7 @@ id<MTLFunction> MetalBlitter::getBlitVertexFunction() {
|
||||
if (!library || !function) {
|
||||
if (error) {
|
||||
auto description = [error.localizedDescription cStringUsingEncoding:NSUTF8StringEncoding];
|
||||
LOG(ERROR) << description;
|
||||
utils::slog.e << description << utils::io::endl;
|
||||
}
|
||||
}
|
||||
FILAMENT_CHECK_POSTCONDITION(library && function)
|
||||
|
||||
@@ -18,8 +18,8 @@
|
||||
|
||||
#include "MetalContext.h"
|
||||
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/trap.h>
|
||||
|
||||
#include <thread>
|
||||
@@ -77,7 +77,8 @@ void MetalBufferPool::releaseBuffer(MetalBufferPoolEntry const *stage) noexcept
|
||||
|
||||
auto iter = mUsedStages.find(stage);
|
||||
if (iter == mUsedStages.end()) {
|
||||
LOG(ERROR) << "Unknown Metal buffer: " << stage->capacity << " bytes";
|
||||
utils::slog.e << "Unknown Metal buffer: " << stage->capacity << " bytes"
|
||||
<< utils::io::endl;
|
||||
return;
|
||||
}
|
||||
stage->lastAccessed = mCurrentFrame;
|
||||
|
||||
@@ -18,9 +18,8 @@
|
||||
|
||||
#include "MetalHandles.h"
|
||||
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/debug.h>
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
|
||||
#include <utility>
|
||||
|
||||
@@ -113,8 +112,8 @@ id<MTLCommandBuffer> getPendingCommandBuffer(MetalContext* context) {
|
||||
auto errorCode = (MTLCommandBufferError)buffer.error.code;
|
||||
if (@available(macOS 11.0, *)) {
|
||||
if (errorCode == MTLCommandBufferErrorMemoryless) {
|
||||
LOG(WARNING) << "Metal: memoryless geometry limit reached. Continuing with private "
|
||||
"storage mode.";
|
||||
utils::slog.w << "Metal: memoryless geometry limit reached. "
|
||||
"Continuing with private storage mode." << utils::io::endl;
|
||||
context->memorylessLimitsReached = true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -38,10 +38,10 @@
|
||||
#include <Metal/Metal.h>
|
||||
#include <QuartzCore/QuartzCore.h>
|
||||
|
||||
#include <utils/Invocable.h>
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/sstream.h>
|
||||
#include <utils/Invocable.h>
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
@@ -78,18 +78,20 @@ Driver* MetalDriverFactory::create(PlatformMetal* const platform, const Platform
|
||||
// MetalVertexBufferInfo : 552 moderate
|
||||
// -- less than or equal to 552 bytes
|
||||
|
||||
DLOG(INFO) << "MetalSwapChain: " << sizeof(MetalSwapChain);
|
||||
DLOG(INFO) << "MetalBufferObject: " << sizeof(MetalBufferObject);
|
||||
DLOG(INFO) << "MetalVertexBuffer: " << sizeof(MetalVertexBuffer);
|
||||
DLOG(INFO) << "MetalVertexBufferInfo: " << sizeof(MetalVertexBufferInfo);
|
||||
DLOG(INFO) << "MetalIndexBuffer: " << sizeof(MetalIndexBuffer);
|
||||
DLOG(INFO) << "MetalRenderPrimitive: " << sizeof(MetalRenderPrimitive);
|
||||
DLOG(INFO) << "MetalTexture: " << sizeof(MetalTexture);
|
||||
DLOG(INFO) << "MetalTimerQuery: " << sizeof(MetalTimerQuery);
|
||||
DLOG(INFO) << "HwStream: " << sizeof(HwStream);
|
||||
DLOG(INFO) << "MetalRenderTarget: " << sizeof(MetalRenderTarget);
|
||||
DLOG(INFO) << "MetalFence: " << sizeof(MetalFence);
|
||||
DLOG(INFO) << "MetalProgram: " << sizeof(MetalProgram);
|
||||
utils::slog.d
|
||||
<< "\nMetalSwapChain: " << sizeof(MetalSwapChain)
|
||||
<< "\nMetalBufferObject: " << sizeof(MetalBufferObject)
|
||||
<< "\nMetalVertexBuffer: " << sizeof(MetalVertexBuffer)
|
||||
<< "\nMetalVertexBufferInfo: " << sizeof(MetalVertexBufferInfo)
|
||||
<< "\nMetalIndexBuffer: " << sizeof(MetalIndexBuffer)
|
||||
<< "\nMetalRenderPrimitive: " << sizeof(MetalRenderPrimitive)
|
||||
<< "\nMetalTexture: " << sizeof(MetalTexture)
|
||||
<< "\nMetalTimerQuery: " << sizeof(MetalTimerQuery)
|
||||
<< "\nHwStream: " << sizeof(HwStream)
|
||||
<< "\nMetalRenderTarget: " << sizeof(MetalRenderTarget)
|
||||
<< "\nMetalFence: " << sizeof(MetalFence)
|
||||
<< "\nMetalProgram: " << sizeof(MetalProgram)
|
||||
<< utils::io::endl;
|
||||
#endif
|
||||
return MetalDriver::create(platform, driverConfig);
|
||||
}
|
||||
@@ -133,18 +135,19 @@ MetalDriver::MetalDriver(
|
||||
|
||||
initializeSupportedGpuFamilies(mContext);
|
||||
|
||||
LOG(INFO) << "Supported GPU families: ";
|
||||
utils::slog.v << "Supported GPU families: " << utils::io::endl;
|
||||
if (mContext->highestSupportedGpuFamily.common > 0) {
|
||||
LOG(INFO) << " MTLGPUFamilyCommon" << (int) mContext->highestSupportedGpuFamily.common;
|
||||
utils::slog.v << " MTLGPUFamilyCommon" << (int) mContext->highestSupportedGpuFamily.common << utils::io::endl;
|
||||
}
|
||||
if (mContext->highestSupportedGpuFamily.apple > 0) {
|
||||
LOG(INFO) << " MTLGPUFamilyApple" << (int) mContext->highestSupportedGpuFamily.apple;
|
||||
utils::slog.v << " MTLGPUFamilyApple" << (int) mContext->highestSupportedGpuFamily.apple << utils::io::endl;
|
||||
}
|
||||
if (mContext->highestSupportedGpuFamily.mac > 0) {
|
||||
LOG(INFO) << " MTLGPUFamilyMac" << (int) mContext->highestSupportedGpuFamily.mac;
|
||||
utils::slog.v << " MTLGPUFamilyMac" << (int) mContext->highestSupportedGpuFamily.mac << utils::io::endl;
|
||||
}
|
||||
LOG(INFO) << "Features:";
|
||||
LOG(INFO) << " readWriteTextureSupport: " << (bool) mContext->device.readWriteTextureSupport;
|
||||
utils::slog.v << "Features:" << utils::io::endl;
|
||||
utils::slog.v << " readWriteTextureSupport: " <<
|
||||
(bool) mContext->device.readWriteTextureSupport << utils::io::endl;
|
||||
|
||||
// In order to support texture swizzling, the GPU needs to support it and the system be running
|
||||
// iOS 13+.
|
||||
@@ -585,7 +588,7 @@ void MetalDriver::createProgramR(Handle<HwProgram> rph, Program&& program) {
|
||||
#if FILAMENT_METAL_DEBUG_LOG
|
||||
auto handleId = rph.getId();
|
||||
DEBUG_LOG("createProgramR(rph = %d, program = ", handleId);
|
||||
DLOG(INFO) << program;
|
||||
utils::slog.d << program << utils::io::endl;
|
||||
#endif
|
||||
construct_handle<MetalProgram>(rph, *mContext, std::move(program));
|
||||
}
|
||||
@@ -2074,7 +2077,7 @@ void MetalDriver::dispatchCompute(Handle<HwProgram> program, math::uint3 workGro
|
||||
error:&error];
|
||||
if (error) {
|
||||
auto description = [error.localizedDescription cStringUsingEncoding:NSUTF8StringEncoding];
|
||||
LOG(ERROR) << description;
|
||||
utils::slog.e << description << utils::io::endl;
|
||||
}
|
||||
assert_invariant(!error);
|
||||
|
||||
|
||||
@@ -20,14 +20,14 @@
|
||||
#include "MetalEnums.h"
|
||||
#include "MetalUtils.h"
|
||||
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/trap.h>
|
||||
|
||||
#define NSERROR_CHECK(message) \
|
||||
if (error) { \
|
||||
auto description = [error.localizedDescription cStringUsingEncoding:NSUTF8StringEncoding]; \
|
||||
LOG(ERROR) << description; \
|
||||
utils::slog.e << description << utils::io::endl; \
|
||||
} \
|
||||
FILAMENT_CHECK_POSTCONDITION(error == nil) << message;
|
||||
|
||||
|
||||
@@ -27,11 +27,10 @@
|
||||
|
||||
#include "private/backend/BackendUtils.h"
|
||||
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/debug.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/trap.h>
|
||||
#include <utils/debug.h>
|
||||
|
||||
#include <math/scalar.h>
|
||||
|
||||
@@ -116,14 +115,14 @@ MetalSwapChain::MetalSwapChain(
|
||||
type(SwapChainType::CAMETALLAYER) {
|
||||
|
||||
if (!(flags & SwapChain::CONFIG_TRANSPARENT) && !nativeWindow.opaque) {
|
||||
LOG(WARNING) << "Warning: Filament SwapChain has no CONFIG_TRANSPARENT flag, but the "
|
||||
"CAMetaLayer("
|
||||
<< (__bridge void*) nativeWindow << ") has .opaque set to NO.";
|
||||
utils::slog.w << "Warning: Filament SwapChain has no CONFIG_TRANSPARENT flag, "
|
||||
"but the CAMetaLayer(" << (__bridge void*) nativeWindow << ")"
|
||||
" has .opaque set to NO." << utils::io::endl;
|
||||
}
|
||||
if ((flags & SwapChain::CONFIG_TRANSPARENT) && nativeWindow.opaque) {
|
||||
LOG(WARNING) << "Warning: Filament SwapChain has the CONFIG_TRANSPARENT flag, but the "
|
||||
"CAMetaLayer("
|
||||
<< (__bridge void*) nativeWindow << ") has .opaque set to YES.";
|
||||
utils::slog.w << "Warning: Filament SwapChain has the CONFIG_TRANSPARENT flag, "
|
||||
"but the CAMetaLayer(" << (__bridge void*) nativeWindow << ")"
|
||||
" has .opaque set to YES." << utils::io::endl;
|
||||
}
|
||||
|
||||
// Needed so we can use the SwapChain as a blit source.
|
||||
|
||||
@@ -21,7 +21,6 @@
|
||||
#include <backend/Program.h>
|
||||
|
||||
#include <utils/JobSystem.h>
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/Mutex.h>
|
||||
|
||||
#include <chrono>
|
||||
@@ -148,7 +147,7 @@ bool MetalShaderCompiler::isParallelShaderCompileSupported() const noexcept {
|
||||
if (error) {
|
||||
auto description =
|
||||
[error.localizedDescription cStringUsingEncoding:NSUTF8StringEncoding];
|
||||
LOG(WARNING) << description;
|
||||
utils::slog.w << description << utils::io::endl;
|
||||
errorMessage = error.localizedDescription;
|
||||
}
|
||||
PANIC_LOG("Failed to compile Metal program.");
|
||||
@@ -179,7 +178,7 @@ bool MetalShaderCompiler::isParallelShaderCompileSupported() const noexcept {
|
||||
if (error) {
|
||||
auto description =
|
||||
[error.localizedDescription cStringUsingEncoding:NSUTF8StringEncoding];
|
||||
LOG(WARNING) << description;
|
||||
utils::slog.w << description << utils::io::endl;
|
||||
errorMessage = error.localizedDescription;
|
||||
}
|
||||
PANIC_LOG("Failed to load main0 in Metal program.");
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
|
||||
#include "MetalEnums.h"
|
||||
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/Log.h>
|
||||
|
||||
namespace filament {
|
||||
namespace backend {
|
||||
@@ -95,7 +95,7 @@ id<MTLRenderPipelineState> PipelineStateCreator::operator()(id<MTLDevice> device
|
||||
[NSString stringWithFormat:@"Could not create Metal pipeline state: %@",
|
||||
error ? error.localizedDescription : @"unknown error"];
|
||||
auto description = [errorMessage cStringUsingEncoding:NSUTF8StringEncoding];
|
||||
LOG(ERROR) << description;
|
||||
utils::slog.e << description << utils::io::endl;
|
||||
[[NSException exceptionWithName:@"MetalRenderPipelineFailure"
|
||||
reason:errorMessage
|
||||
userInfo:nil] raise];
|
||||
@@ -155,7 +155,7 @@ id<MTLSamplerState> SamplerStateCreator::operator()(id<MTLDevice> device,
|
||||
// MTLSamplerDescriptor.
|
||||
// In practice, this means shadows are not supported when running in the simulator.
|
||||
if (![device supportsFeatureSet:MTLFeatureSet_iOS_GPUFamily3_v1]) {
|
||||
LOG(WARNING) << "Warning: sample comparison not supported by this GPU";
|
||||
utils::slog.w << "Warning: sample comparison not supported by this GPU" << utils::io::endl;
|
||||
samplerDescriptor.compareFunction = MTLCompareFunctionNever;
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
|
||||
#include "MetalDriverFactory.h"
|
||||
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/Log.h>
|
||||
|
||||
#import <Foundation/Foundation.h>
|
||||
|
||||
@@ -53,9 +53,6 @@ PlatformMetal::~PlatformMetal() noexcept {
|
||||
}
|
||||
|
||||
Driver* PlatformMetal::createDriver(void* /*sharedContext*/, const Platform::DriverConfig& driverConfig) noexcept {
|
||||
pImpl->mDrawableFailureBehavior = driverConfig.metalDisablePanicOnDrawableFailure
|
||||
? DrawableFailureBehavior::ABORT_FRAME
|
||||
: DrawableFailureBehavior::PANIC;
|
||||
return MetalDriverFactory::create(this, driverConfig);
|
||||
}
|
||||
|
||||
@@ -132,8 +129,9 @@ void PlatformMetalImpl::createDeviceImpl(MetalDevice& outDevice) {
|
||||
result = MTLCreateSystemDefaultDevice();
|
||||
}
|
||||
|
||||
LOG(INFO) << "Selected physical device '"
|
||||
<< [result.name cStringUsingEncoding:NSUTF8StringEncoding] << "'";
|
||||
utils::slog.i << "Selected physical device '"
|
||||
<< [result.name cStringUsingEncoding:NSUTF8StringEncoding] << "'"
|
||||
<< utils::io::endl;
|
||||
|
||||
outDevice.device = result;
|
||||
mDevice = result;
|
||||
|
||||
@@ -360,7 +360,7 @@ void GLDescriptorSet::bind(
|
||||
}
|
||||
}, entry.desc);
|
||||
});
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
}
|
||||
|
||||
void GLDescriptorSet::validate(HandleAllocatorGL& allocator,
|
||||
|
||||
@@ -18,7 +18,6 @@
|
||||
|
||||
#include "private/backend/Driver.h"
|
||||
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/ostream.h>
|
||||
#include <utils/trap.h>
|
||||
@@ -26,7 +25,6 @@
|
||||
#include <string_view>
|
||||
|
||||
#include <stddef.h>
|
||||
#include <cstdio>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
@@ -57,21 +55,19 @@ std::string_view getGLErrorString(GLenum error) noexcept {
|
||||
}
|
||||
|
||||
UTILS_NOINLINE
|
||||
GLenum checkGLError(const char* function, size_t line) noexcept {
|
||||
GLenum checkGLError(io::ostream& out, const char* function, size_t line) noexcept {
|
||||
GLenum const error = glGetError();
|
||||
if (UTILS_VERY_UNLIKELY(error != GL_NO_ERROR)) {
|
||||
auto const string = getGLErrorString(error);
|
||||
char hexError[16];
|
||||
snprintf(hexError, sizeof(hexError), "%#x", error);
|
||||
LOG(ERROR) << "OpenGL error " << hexError << " (" << string << ") in \"" << function
|
||||
<< "\" at line " << line;
|
||||
out << "OpenGL error " << io::hex << error << " (" << string << ") in \""
|
||||
<< function << "\" at line " << io::dec << line << io::endl;
|
||||
}
|
||||
return error;
|
||||
}
|
||||
|
||||
UTILS_NOINLINE
|
||||
void assertGLError(const char* function, size_t line) noexcept {
|
||||
GLenum const err = checkGLError(function, line);
|
||||
void assertGLError(io::ostream& out, const char* function, size_t line) noexcept {
|
||||
GLenum const err = checkGLError(out, function, line);
|
||||
if (UTILS_VERY_UNLIKELY(err != GL_NO_ERROR)) {
|
||||
debug_trap();
|
||||
}
|
||||
@@ -101,21 +97,19 @@ std::string_view getFramebufferStatusString(GLenum status) noexcept {
|
||||
}
|
||||
|
||||
UTILS_NOINLINE
|
||||
GLenum checkFramebufferStatus(GLenum target, const char* function, size_t line) noexcept {
|
||||
GLenum checkFramebufferStatus(io::ostream& out, GLenum target, const char* function, size_t line) noexcept {
|
||||
GLenum const status = glCheckFramebufferStatus(target);
|
||||
if (UTILS_VERY_UNLIKELY(status != GL_FRAMEBUFFER_COMPLETE)) {
|
||||
auto const string = getFramebufferStatusString(status);
|
||||
char hexStatus[16];
|
||||
snprintf(hexStatus, sizeof(hexStatus), "%#x", status);
|
||||
LOG(ERROR) << "OpenGL framebuffer error " << hexStatus << " (" << string << ") in \""
|
||||
<< function << "\" at line " << line;
|
||||
out << "OpenGL framebuffer error " << io::hex << status << " (" << string << ") in \""
|
||||
<< function << "\" at line " << io::dec << line << io::endl;
|
||||
}
|
||||
return status;
|
||||
}
|
||||
|
||||
UTILS_NOINLINE
|
||||
void assertFramebufferStatus(GLenum target, const char* function, size_t line) noexcept {
|
||||
GLenum const status = checkFramebufferStatus(target, function, line);
|
||||
void assertFramebufferStatus(io::ostream& out, GLenum target, const char* function, size_t line) noexcept {
|
||||
GLenum const status = checkFramebufferStatus(out, target, function, line);
|
||||
if (UTILS_VERY_UNLIKELY(status != GL_FRAMEBUFFER_COMPLETE)) {
|
||||
debug_trap();
|
||||
}
|
||||
|
||||
@@ -33,21 +33,21 @@
|
||||
namespace filament::backend::GLUtils {
|
||||
|
||||
std::string_view getGLErrorString(GLenum error) noexcept;
|
||||
GLenum checkGLError(const char* function, size_t line) noexcept;
|
||||
void assertGLError(const char* function, size_t line) noexcept;
|
||||
GLenum checkGLError(utils::io::ostream& out, const char* function, size_t line) noexcept;
|
||||
void assertGLError(utils::io::ostream& out, const char* function, size_t line) noexcept;
|
||||
|
||||
std::string_view getFramebufferStatusString(GLenum err) noexcept;
|
||||
GLenum checkFramebufferStatus(GLenum target, const char* function, size_t line) noexcept;
|
||||
void assertFramebufferStatus(GLenum target, const char* function, size_t line) noexcept;
|
||||
GLenum checkFramebufferStatus(utils::io::ostream& out, GLenum target, const char* function, size_t line) noexcept;
|
||||
void assertFramebufferStatus(utils::io::ostream& out, GLenum target, const char* function, size_t line) noexcept;
|
||||
|
||||
#ifdef NDEBUG
|
||||
# define CHECK_GL_ERROR()
|
||||
# define CHECK_GL_ERROR_NON_FATAL()
|
||||
# define CHECK_GL_FRAMEBUFFER_STATUS(target)
|
||||
# define CHECK_GL_ERROR(out)
|
||||
# define CHECK_GL_ERROR_NON_FATAL(out)
|
||||
# define CHECK_GL_FRAMEBUFFER_STATUS(out, target)
|
||||
#else
|
||||
# define CHECK_GL_ERROR() { GLUtils::assertGLError(__func__, __LINE__); }
|
||||
# define CHECK_GL_ERROR_NON_FATAL() { GLUtils::checkGLError(__func__, __LINE__); }
|
||||
# define CHECK_GL_FRAMEBUFFER_STATUS(target) { GLUtils::checkFramebufferStatus( target, __func__, __LINE__); }
|
||||
# define CHECK_GL_ERROR(out) { GLUtils::assertGLError(out, __func__, __LINE__); }
|
||||
# define CHECK_GL_ERROR_NON_FATAL(out) { GLUtils::checkGLError(out, __func__, __LINE__); }
|
||||
# define CHECK_GL_FRAMEBUFFER_STATUS(out, target) { GLUtils::checkFramebufferStatus(out, target, __func__, __LINE__); }
|
||||
#endif
|
||||
|
||||
constexpr GLuint getComponentCount(ElementType const type) noexcept {
|
||||
|
||||
@@ -22,9 +22,9 @@
|
||||
#include <backend/platforms/OpenGLPlatform.h>
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/debug.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/ostream.h>
|
||||
|
||||
#include <functional>
|
||||
@@ -77,8 +77,8 @@ OpenGLContext::OpenGLContext(OpenGLPlatform& platform,
|
||||
state.version = (char const*)glGetString(GL_VERSION);
|
||||
state.shader = (char const*)glGetString(GL_SHADING_LANGUAGE_VERSION);
|
||||
|
||||
LOG(INFO) << "[" << state.vendor << "], [" << state.renderer << "], "
|
||||
"[" << state.version << "], [" << state.shader << "]";
|
||||
slog.v << "[" << state.vendor << "], [" << state.renderer << "], "
|
||||
"[" << state.version << "], [" << state.shader << "]" << io::endl;
|
||||
|
||||
/*
|
||||
* Figure out GL / GLES version, extensions and capabilities we need to
|
||||
@@ -164,33 +164,51 @@ OpenGLContext::OpenGLContext(OpenGLPlatform& platform,
|
||||
}
|
||||
#endif
|
||||
|
||||
LOG(INFO) << "Feature level: " << +mFeatureLevel;
|
||||
LOG(INFO) << "Active workarounds: ";
|
||||
slog.v << "Feature level: " << +mFeatureLevel << '\n';
|
||||
slog.v << "Active workarounds: " << '\n';
|
||||
UTILS_NOUNROLL
|
||||
for (auto [enabled, name, _] : mBugDatabase) {
|
||||
if (enabled) {
|
||||
LOG(INFO) << name;
|
||||
slog.v << name << '\n';
|
||||
}
|
||||
}
|
||||
flush(slog.v);
|
||||
|
||||
#ifndef NDEBUG
|
||||
// this is useful for development
|
||||
LOG(INFO) << "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = " << gets.max_anisotropy;
|
||||
LOG(INFO) << "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = " << gets.max_combined_texture_image_units;
|
||||
LOG(INFO) << "GL_MAX_TEXTURE_SIZE = " << gets.max_texture_size;
|
||||
LOG(INFO) << "GL_MAX_CUBE_MAP_TEXTURE_SIZE = " << gets.max_cubemap_texture_size;
|
||||
LOG(INFO) << "GL_MAX_3D_TEXTURE_SIZE = " << gets.max_3d_texture_size;
|
||||
LOG(INFO) << "GL_MAX_ARRAY_TEXTURE_LAYERS = " << gets.max_array_texture_layers;
|
||||
LOG(INFO) << "GL_MAX_DRAW_BUFFERS = " << gets.max_draw_buffers;
|
||||
LOG(INFO) << "GL_MAX_RENDERBUFFER_SIZE = " << gets.max_renderbuffer_size;
|
||||
LOG(INFO) << "GL_MAX_SAMPLES = " << gets.max_samples;
|
||||
LOG(INFO) << "GL_MAX_TEXTURE_IMAGE_UNITS = " << gets.max_texture_image_units;
|
||||
LOG(INFO) << "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = "
|
||||
<< gets.max_transform_feedback_separate_attribs;
|
||||
LOG(INFO) << "GL_MAX_UNIFORM_BLOCK_SIZE = " << gets.max_uniform_block_size;
|
||||
LOG(INFO) << "GL_MAX_UNIFORM_BUFFER_BINDINGS = " << gets.max_uniform_buffer_bindings;
|
||||
LOG(INFO) << "GL_NUM_PROGRAM_BINARY_FORMATS = " << gets.num_program_binary_formats;
|
||||
LOG(INFO) << "GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = " << gets.uniform_buffer_offset_alignment;
|
||||
slog.v
|
||||
<< "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = "
|
||||
<< gets.max_anisotropy << '\n'
|
||||
<< "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = "
|
||||
<< gets.max_combined_texture_image_units << '\n'
|
||||
<< "GL_MAX_TEXTURE_SIZE = "
|
||||
<< gets.max_texture_size << '\n'
|
||||
<< "GL_MAX_CUBE_MAP_TEXTURE_SIZE = "
|
||||
<< gets.max_cubemap_texture_size << '\n'
|
||||
<< "GL_MAX_3D_TEXTURE_SIZE = "
|
||||
<< gets.max_3d_texture_size << '\n'
|
||||
<< "GL_MAX_ARRAY_TEXTURE_LAYERS = "
|
||||
<< gets.max_array_texture_layers << '\n'
|
||||
<< "GL_MAX_DRAW_BUFFERS = "
|
||||
<< gets.max_draw_buffers << '\n'
|
||||
<< "GL_MAX_RENDERBUFFER_SIZE = "
|
||||
<< gets.max_renderbuffer_size << '\n'
|
||||
<< "GL_MAX_SAMPLES = "
|
||||
<< gets.max_samples << '\n'
|
||||
<< "GL_MAX_TEXTURE_IMAGE_UNITS = "
|
||||
<< gets.max_texture_image_units << '\n'
|
||||
<< "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = "
|
||||
<< gets.max_transform_feedback_separate_attribs << '\n'
|
||||
<< "GL_MAX_UNIFORM_BLOCK_SIZE = "
|
||||
<< gets.max_uniform_block_size << '\n'
|
||||
<< "GL_MAX_UNIFORM_BUFFER_BINDINGS = "
|
||||
<< gets.max_uniform_buffer_bindings << '\n'
|
||||
<< "GL_NUM_PROGRAM_BINARY_FORMATS = "
|
||||
<< gets.num_program_binary_formats << '\n'
|
||||
<< "GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = "
|
||||
<< gets.uniform_buffer_offset_alignment << '\n'
|
||||
;
|
||||
flush(slog.v);
|
||||
#endif
|
||||
|
||||
#ifndef FILAMENT_SILENCE_NOT_SUPPORTED_BY_ES2
|
||||
@@ -224,14 +242,15 @@ OpenGLContext::OpenGLContext(OpenGLPlatform& platform,
|
||||
if (ext.KHR_debug) {
|
||||
auto cb = +[](GLenum, GLenum type, GLuint, GLenum severity, GLsizei length,
|
||||
const GLchar* message, const void *) {
|
||||
auto logSeverity = utils::LogSeverity::kInfo;
|
||||
io::ostream* stream = &slog.i;
|
||||
switch (severity) {
|
||||
case GL_DEBUG_SEVERITY_HIGH: logSeverity = utils::LogSeverity::kError; break;
|
||||
case GL_DEBUG_SEVERITY_MEDIUM: logSeverity = utils::LogSeverity::kWarning; break;
|
||||
case GL_DEBUG_SEVERITY_LOW: logSeverity = utils::LogSeverity::kInfo; break;
|
||||
case GL_DEBUG_SEVERITY_HIGH: stream = &slog.e; break;
|
||||
case GL_DEBUG_SEVERITY_MEDIUM: stream = &slog.w; break;
|
||||
case GL_DEBUG_SEVERITY_LOW: stream = &slog.d; break;
|
||||
case GL_DEBUG_SEVERITY_NOTIFICATION:
|
||||
default: break;
|
||||
}
|
||||
io::ostream& out = *stream;
|
||||
const char* level = ": ";
|
||||
switch (type) {
|
||||
case GL_DEBUG_TYPE_ERROR: level = "ERROR: "; break;
|
||||
@@ -243,7 +262,7 @@ OpenGLContext::OpenGLContext(OpenGLPlatform& platform,
|
||||
case GL_DEBUG_TYPE_MARKER: level = "MARKER: "; break;
|
||||
default: break;
|
||||
}
|
||||
LOG(LEVEL(logSeverity)) << "KHR_debug " << level << std::string_view{ message, size_t(length) };
|
||||
out << "KHR_debug " << level << std::string_view{ message, size_t(length) } << io::endl;
|
||||
};
|
||||
glEnable(GL_DEBUG_OUTPUT);
|
||||
glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
|
||||
@@ -688,8 +707,9 @@ void OpenGLContext::initExtensionsGLES(Extensions* ext, GLint major, GLint minor
|
||||
GLUtils::unordered_string_set const exts = GLUtils::split(extensions);
|
||||
if constexpr (DEBUG_PRINT_EXTENSIONS) {
|
||||
for (auto extension: exts) {
|
||||
DLOG(INFO) << "\"" << std::string_view(extension) << "\"";
|
||||
slog.d << "\"" << std::string_view(extension) << "\"\n";
|
||||
}
|
||||
flush(slog.d);
|
||||
}
|
||||
|
||||
// figure out and initialize the extensions we need
|
||||
@@ -763,8 +783,9 @@ void OpenGLContext::initExtensionsGL(Extensions* ext, GLint major, GLint minor)
|
||||
}
|
||||
if constexpr (DEBUG_PRINT_EXTENSIONS) {
|
||||
for (auto extension: exts) {
|
||||
DLOG(INFO) << "\"" << std::string_view(extension) << "\"";
|
||||
slog.d << "\"" << std::string_view(extension) << "\"\n";
|
||||
}
|
||||
flush(slog.d);
|
||||
}
|
||||
|
||||
using namespace std::literals;
|
||||
@@ -1024,7 +1045,7 @@ GLuint OpenGLContext::getSamplerSlow(SamplerParams params) const noexcept {
|
||||
std::min(gets.max_anisotropy, anisotropy));
|
||||
}
|
||||
#endif
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
mSamplerMap[params] = s;
|
||||
return s;
|
||||
}
|
||||
|
||||
@@ -48,13 +48,12 @@
|
||||
|
||||
#include <type_traits>
|
||||
#include <utils/BitmaskEnum.h>
|
||||
#include <utils/CString.h>
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
#include <utils/CString.h>
|
||||
#include <utils/Invocable.h>
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/Slice.h>
|
||||
#include <utils/Systrace.h>
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/debug.h>
|
||||
#include <utils/ostream.h>
|
||||
@@ -185,18 +184,20 @@ OpenGLDriver* OpenGLDriver::create(OpenGLPlatform* platform,
|
||||
// GLVertexBufferInfo : 132 moderate
|
||||
// -- less than or equal to 136 bytes
|
||||
|
||||
DLOG(INFO) << "GLSwapChain: " << sizeof(GLSwapChain);
|
||||
DLOG(INFO) << "GLBufferObject: " << sizeof(GLBufferObject);
|
||||
DLOG(INFO) << "GLVertexBuffer: " << sizeof(GLVertexBuffer);
|
||||
DLOG(INFO) << "GLVertexBufferInfo: " << sizeof(GLVertexBufferInfo);
|
||||
DLOG(INFO) << "GLIndexBuffer: " << sizeof(GLIndexBuffer);
|
||||
DLOG(INFO) << "GLRenderPrimitive: " << sizeof(GLRenderPrimitive);
|
||||
DLOG(INFO) << "GLTexture: " << sizeof(GLTexture);
|
||||
DLOG(INFO) << "GLTimerQuery: " << sizeof(GLTimerQuery);
|
||||
DLOG(INFO) << "GLStream: " << sizeof(GLStream);
|
||||
DLOG(INFO) << "GLRenderTarget: " << sizeof(GLRenderTarget);
|
||||
DLOG(INFO) << "GLFence: " << sizeof(GLFence);
|
||||
DLOG(INFO) << "OpenGLProgram: " << sizeof(OpenGLProgram);
|
||||
slog.d
|
||||
<< "\nGLSwapChain: " << sizeof(GLSwapChain)
|
||||
<< "\nGLBufferObject: " << sizeof(GLBufferObject)
|
||||
<< "\nGLVertexBuffer: " << sizeof(GLVertexBuffer)
|
||||
<< "\nGLVertexBufferInfo: " << sizeof(GLVertexBufferInfo)
|
||||
<< "\nGLIndexBuffer: " << sizeof(GLIndexBuffer)
|
||||
<< "\nGLRenderPrimitive: " << sizeof(GLRenderPrimitive)
|
||||
<< "\nGLTexture: " << sizeof(GLTexture)
|
||||
<< "\nGLTimerQuery: " << sizeof(GLTimerQuery)
|
||||
<< "\nGLStream: " << sizeof(GLStream)
|
||||
<< "\nGLRenderTarget: " << sizeof(GLRenderTarget)
|
||||
<< "\nGLFence: " << sizeof(GLFence)
|
||||
<< "\nOpenGLProgram: " << sizeof(OpenGLProgram)
|
||||
<< io::endl;
|
||||
#endif
|
||||
|
||||
// here we check we're on a supported version of GL before initializing the driver
|
||||
@@ -288,7 +289,7 @@ OpenGLDriver::OpenGLDriver(OpenGLPlatform* platform, const Platform::DriverConfi
|
||||
mStreamsWithPendingAcquiredImage.reserve(8);
|
||||
|
||||
#ifndef NDEBUG
|
||||
LOG(INFO) << "OS version: " << mPlatform.getOSVersion();
|
||||
slog.i << "OS version: " << mPlatform.getOSVersion() << io::endl;
|
||||
#endif
|
||||
|
||||
// Timer queries are core in GL 3.3, otherwise we need EXT_disjoint_timer_query
|
||||
@@ -642,6 +643,25 @@ void OpenGLDriver::createVertexBufferInfoR(
|
||||
AttributeArray attributes) {
|
||||
DEBUG_MARKER()
|
||||
construct<GLVertexBufferInfo>(vbih, bufferCount, attributeCount, attributes);
|
||||
|
||||
// test ----
|
||||
int16_t returned_value = handle_set_value<GLVertexBufferInfo*>(vbih, 90);
|
||||
uint8_t age = (uint8_t) (returned_value >> 8);
|
||||
uint8_t test_value = (returned_value & 0xff);
|
||||
switch (test_value) {
|
||||
case -2:
|
||||
case -1:
|
||||
case 0:
|
||||
utils::slog.w << "@@@ createVertexBufferInfoR: unexpected result, age:" << (int) age
|
||||
<< ", test_value:" << (int) test_value << utils::io::endl;
|
||||
break;
|
||||
default:
|
||||
FILAMENT_CHECK_POSTCONDITION(test_value == 1)
|
||||
<< "@@@ createVertexBufferInfoR: shouldn't happen, age:" << (int) age
|
||||
<< ", test_value:" << (int) test_value << utils::io::endl;
|
||||
break;
|
||||
}
|
||||
//----------
|
||||
}
|
||||
|
||||
void OpenGLDriver::createVertexBufferR(
|
||||
@@ -667,7 +687,7 @@ void OpenGLDriver::createIndexBufferR(
|
||||
gl.bindVertexArray(nullptr);
|
||||
gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, ib->gl.buffer);
|
||||
glBufferData(GL_ELEMENT_ARRAY_BUFFER, size, nullptr, getBufferUsage(usage));
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
}
|
||||
|
||||
void OpenGLDriver::createBufferObjectR(Handle<HwBufferObject> boh,
|
||||
@@ -692,7 +712,7 @@ void OpenGLDriver::createBufferObjectR(Handle<HwBufferObject> boh,
|
||||
glBufferData(bo->gl.binding, byteCount, nullptr, getBufferUsage(usage));
|
||||
}
|
||||
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
}
|
||||
|
||||
void OpenGLDriver::createRenderPrimitiveR(Handle<HwRenderPrimitive> rph,
|
||||
@@ -729,7 +749,7 @@ void OpenGLDriver::createRenderPrimitiveR(Handle<HwRenderPrimitive> rph,
|
||||
// this records the index buffer into the currently bound VAO
|
||||
gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, ib->gl.buffer);
|
||||
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
}
|
||||
|
||||
void OpenGLDriver::createProgramR(Handle<HwProgram> ph, Program&& program) {
|
||||
@@ -759,7 +779,26 @@ void OpenGLDriver::createProgramR(Handle<HwProgram> ph, Program&& program) {
|
||||
}
|
||||
|
||||
construct<OpenGLProgram>(ph, *this, std::move(program));
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
|
||||
// test ----
|
||||
int16_t returned_value = handle_set_value<OpenGLProgram*>(ph, 100);
|
||||
uint8_t age = (uint8_t) (returned_value >> 8);
|
||||
uint8_t test_value = (returned_value & 0xff);
|
||||
switch (test_value) {
|
||||
case -2:
|
||||
case -1:
|
||||
case 0:
|
||||
utils::slog.w << "@@@ createProgramR: unexpected result, age:" << (int)age << ", test_value:" << (int)test_value
|
||||
<< utils::io::endl;
|
||||
break;
|
||||
default:
|
||||
FILAMENT_CHECK_POSTCONDITION(test_value == 1)
|
||||
<< "@@@ createProgramR: shouldn't happen, age:" << (int)age
|
||||
<< ", test_value:" << (int)test_value << utils::io::endl;
|
||||
break;
|
||||
}
|
||||
//----------
|
||||
}
|
||||
|
||||
UTILS_NOINLINE
|
||||
@@ -952,7 +991,7 @@ void OpenGLDriver::createTextureR(Handle<HwTexture> th, SamplerType target, uint
|
||||
renderBufferStorage(t->gl.id, internalFormat, w, h, samples);
|
||||
}
|
||||
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
}
|
||||
|
||||
void OpenGLDriver::createTextureViewR(Handle<HwTexture> th,
|
||||
@@ -998,7 +1037,7 @@ void OpenGLDriver::createTextureViewR(Handle<HwTexture> th,
|
||||
assert_invariant(ref);
|
||||
ref->count++;
|
||||
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
}
|
||||
|
||||
void OpenGLDriver::createTextureViewSwizzleR(Handle<HwTexture> th, Handle<HwTexture> srch,
|
||||
@@ -1061,7 +1100,7 @@ void OpenGLDriver::createTextureViewSwizzleR(Handle<HwTexture> th, Handle<HwText
|
||||
assert_invariant(ref);
|
||||
ref->count++;
|
||||
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
}
|
||||
|
||||
void OpenGLDriver::createTextureExternalImage2R(Handle<HwTexture> th, SamplerType target,
|
||||
@@ -1224,7 +1263,7 @@ void OpenGLDriver::importTextureR(Handle<HwTexture> th, intptr_t id,
|
||||
#endif
|
||||
}
|
||||
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
}
|
||||
|
||||
void OpenGLDriver::updateVertexArrayObject(GLRenderPrimitive* rp, GLVertexBuffer const* vb) {
|
||||
@@ -1484,7 +1523,7 @@ void OpenGLDriver::framebufferTexture(TargetBufferInfo const& binfo,
|
||||
// we shouldn't be here
|
||||
break;
|
||||
}
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
} else
|
||||
#ifndef __EMSCRIPTEN__
|
||||
#ifdef GL_EXT_multisampled_render_to_texture
|
||||
@@ -1505,7 +1544,7 @@ void OpenGLDriver::framebufferTexture(TargetBufferInfo const& binfo,
|
||||
glFramebufferRenderbuffer(GL_FRAMEBUFFER, attachment,
|
||||
GL_RENDERBUFFER, t->gl.id);
|
||||
}
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
} else
|
||||
#endif // GL_EXT_multisampled_render_to_texture
|
||||
#endif // __EMSCRIPTEN__
|
||||
@@ -1587,13 +1626,13 @@ void OpenGLDriver::framebufferTexture(TargetBufferInfo const& binfo,
|
||||
break;
|
||||
}
|
||||
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
}
|
||||
|
||||
rt->gl.resolve |= resolveFlags;
|
||||
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_FRAMEBUFFER_STATUS(GL_FRAMEBUFFER)
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_FRAMEBUFFER_STATUS(utils::slog.e, GL_FRAMEBUFFER)
|
||||
}
|
||||
|
||||
void OpenGLDriver::renderBufferStorage(GLuint rbo, GLenum internalformat, uint32_t width, // NOLINT(readability-convert-member-functions-to-static)
|
||||
@@ -1622,7 +1661,7 @@ void OpenGLDriver::renderBufferStorage(GLuint rbo, GLenum internalformat, uint32
|
||||
// unbind the renderbuffer, to avoid any later confusion
|
||||
glBindRenderbuffer(GL_RENDERBUFFER, 0);
|
||||
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
}
|
||||
|
||||
void OpenGLDriver::createDefaultRenderTargetR(
|
||||
@@ -1719,7 +1758,7 @@ void OpenGLDriver::createRenderTargetR(Handle<HwRenderTarget> rth,
|
||||
if (UTILS_LIKELY(!getContext().isES2())) {
|
||||
glDrawBuffers((GLsizei)maxDrawBuffers, bufs);
|
||||
}
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -1759,7 +1798,7 @@ void OpenGLDriver::createRenderTargetR(Handle<HwRenderTarget> rth,
|
||||
assert_invariant(any(targets & TargetBufferFlags::ALL));
|
||||
assert_invariant(tmin == tmax);
|
||||
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
}
|
||||
|
||||
void OpenGLDriver::createFenceR(Handle<HwFence> fh, int) {
|
||||
@@ -1917,6 +1956,25 @@ void OpenGLDriver::destroyRenderPrimitive(Handle<HwRenderPrimitive> rph) {
|
||||
void OpenGLDriver::destroyProgram(Handle<HwProgram> ph) {
|
||||
DEBUG_MARKER()
|
||||
if (ph) {
|
||||
// test ----
|
||||
int16_t returned_value = handle_set_value<OpenGLProgram*>(ph, 101);
|
||||
uint8_t age = (uint8_t) (returned_value >> 8);
|
||||
uint8_t test_value = (returned_value & 0xff);
|
||||
switch (test_value) {
|
||||
case -2:
|
||||
case -1:
|
||||
case 0:
|
||||
utils::slog.w << "@@@ destroyProgram: unexpected result, age:" << (int) age
|
||||
<< ", test_value:" << (int) test_value << utils::io::endl;
|
||||
break;
|
||||
default:
|
||||
FILAMENT_CHECK_POSTCONDITION(test_value == 1)
|
||||
<< "@@@ destroyProgram: shouldn't happen, age:" << (int) age
|
||||
<< ", test_value:" << (int) test_value << utils::io::endl;
|
||||
break;
|
||||
}
|
||||
//----------
|
||||
|
||||
OpenGLProgram* p = handle_cast<OpenGLProgram*>(ph);
|
||||
destruct(ph, p);
|
||||
}
|
||||
@@ -2110,7 +2168,7 @@ void OpenGLDriver::setAcquiredImage(Handle<HwStream> sh, void* hwbuffer, const m
|
||||
|
||||
if (UTILS_UNLIKELY(glstream->user_thread.pending.image)) {
|
||||
scheduleRelease(glstream->user_thread.pending);
|
||||
LOG(WARNING) << "Acquired image is set more than once per frame.";
|
||||
slog.w << "Acquired image is set more than once per frame." << io::endl;
|
||||
}
|
||||
|
||||
glstream->user_thread.pending = mPlatform.transformAcquiredImage({
|
||||
@@ -2541,12 +2599,7 @@ void OpenGLDriver::makeCurrent(Handle<HwSwapChain> schDraw, Handle<HwSwapChain>
|
||||
[this](size_t index) {
|
||||
for (auto t: mTexturesWithStreamsAttached) {
|
||||
if (t->hwStream->streamType == StreamType::NATIVE) {
|
||||
if (t->externalTexture) {
|
||||
glGenTextures(1, &t->externalTexture->id);
|
||||
t->gl.id = t->externalTexture->id;
|
||||
} else {
|
||||
glGenTextures(1, &t->gl.id);
|
||||
}
|
||||
glGenTextures(1, &t->gl.id);
|
||||
mPlatform.attach(t->hwStream->stream, t->gl.id);
|
||||
mContext.updateTexImage(GL_TEXTURE_EXTERNAL_OES, t->gl.id);
|
||||
}
|
||||
@@ -2559,7 +2612,7 @@ void OpenGLDriver::makeCurrent(Handle<HwSwapChain> schDraw, Handle<HwSwapChain>
|
||||
|
||||
// OpenGL context has changed, resynchronize the state with the cache
|
||||
mContext.synchronizeStateAndCache(index);
|
||||
DLOG(INFO) << "*** OpenGL context change : " << (index ? "protected" : "default");
|
||||
slog.d << "*** OpenGL context change : " << (index ? "protected" : "default") << io::endl;
|
||||
});
|
||||
|
||||
mCurrentDrawSwapChain = scDraw;
|
||||
@@ -2600,7 +2653,7 @@ void OpenGLDriver::setVertexBufferObject(Handle<HwVertexBuffer> vbh,
|
||||
vb->bufferObjectsVersion = (version + 1) % kMaxVersion;
|
||||
}
|
||||
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
}
|
||||
|
||||
void OpenGLDriver::updateIndexBuffer(
|
||||
@@ -2617,7 +2670,7 @@ void OpenGLDriver::updateIndexBuffer(
|
||||
|
||||
scheduleDestroy(std::move(p));
|
||||
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
}
|
||||
|
||||
void OpenGLDriver::registerBufferObjectStreams(Handle<HwBufferObject> boh, BufferObjectStreamDescriptor&& streams) {
|
||||
@@ -2697,7 +2750,7 @@ void OpenGLDriver::updateBufferObject(
|
||||
|
||||
scheduleDestroy(std::move(bd));
|
||||
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
}
|
||||
|
||||
void OpenGLDriver::updateBufferObjectUnsynchronized(
|
||||
@@ -2744,7 +2797,7 @@ retry:
|
||||
scheduleDestroy(std::move(bd));
|
||||
}
|
||||
}
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -2794,7 +2847,7 @@ void OpenGLDriver::generateMipmaps(Handle<HwTexture> th) {
|
||||
|
||||
glGenerateMipmap(t->gl.target);
|
||||
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
}
|
||||
|
||||
void OpenGLDriver::setTextureData(GLTexture const* t, uint32_t level,
|
||||
@@ -2903,7 +2956,7 @@ void OpenGLDriver::setTextureData(GLTexture const* t, uint32_t level,
|
||||
|
||||
scheduleDestroy(std::move(p));
|
||||
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
}
|
||||
|
||||
void OpenGLDriver::setCompressedTextureData(GLTexture const* t, uint32_t level,
|
||||
@@ -2989,7 +3042,7 @@ void OpenGLDriver::setCompressedTextureData(GLTexture const* t, uint32_t level,
|
||||
|
||||
scheduleDestroy(std::move(p));
|
||||
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
}
|
||||
|
||||
void OpenGLDriver::setupExternalImage2(Platform::ExternalImageHandleRef image) {
|
||||
@@ -3031,7 +3084,6 @@ void OpenGLDriver::attachStream(GLTexture* t, GLStream* hwStream) noexcept {
|
||||
switch (hwStream->streamType) {
|
||||
case StreamType::NATIVE:
|
||||
mPlatform.attach(hwStream->stream, t->gl.id);
|
||||
mContext.updateTexImage(GL_TEXTURE_EXTERNAL_OES, t->gl.id);
|
||||
break;
|
||||
case StreamType::ACQUIRED:
|
||||
break;
|
||||
@@ -3060,12 +3112,7 @@ void OpenGLDriver::detachStream(GLTexture* t) noexcept {
|
||||
break;
|
||||
}
|
||||
|
||||
if (t->externalTexture) {
|
||||
glGenTextures(1, &t->externalTexture->id);
|
||||
t->gl.id = t->externalTexture->id;
|
||||
} else {
|
||||
glGenTextures(1, &t->gl.id);
|
||||
}
|
||||
glGenTextures(1, &t->gl.id);
|
||||
|
||||
t->hwStream = nullptr;
|
||||
}
|
||||
@@ -3089,14 +3136,8 @@ void OpenGLDriver::replaceStream(GLTexture* texture, GLStream* newStream) noexce
|
||||
|
||||
switch (newStream->streamType) {
|
||||
case StreamType::NATIVE:
|
||||
if (texture->externalTexture) {
|
||||
glGenTextures(1, &texture->externalTexture->id);
|
||||
texture->gl.id = texture->externalTexture->id;
|
||||
} else {
|
||||
glGenTextures(1, &texture->gl.id);
|
||||
}
|
||||
glGenTextures(1, &texture->gl.id);
|
||||
mPlatform.attach(newStream->stream, texture->gl.id);
|
||||
mContext.updateTexImage(GL_TEXTURE_EXTERNAL_OES, texture->gl.id);
|
||||
break;
|
||||
case StreamType::ACQUIRED:
|
||||
// Just re-use the old texture id.
|
||||
@@ -3152,7 +3193,7 @@ void OpenGLDriver::beginRenderPass(Handle<HwRenderTarget> rth,
|
||||
TargetBufferFlags discardFlags = params.flags.discardStart & rt->targets;
|
||||
|
||||
GLuint const fbo = gl.bindFramebuffer(GL_FRAMEBUFFER, rt->gl.fbo);
|
||||
CHECK_GL_FRAMEBUFFER_STATUS(GL_FRAMEBUFFER)
|
||||
CHECK_GL_FRAMEBUFFER_STATUS(utils::slog.e, GL_FRAMEBUFFER)
|
||||
|
||||
// each render-pass starts with a disabled scissor
|
||||
gl.disable(GL_SCISSOR_TEST);
|
||||
@@ -3164,7 +3205,7 @@ void OpenGLDriver::beginRenderPass(Handle<HwRenderTarget> rth,
|
||||
if (attachmentCount) {
|
||||
gl.procs.invalidateFramebuffer(GL_FRAMEBUFFER, attachmentCount, attachments.data());
|
||||
}
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
} else {
|
||||
// It's important to clear the framebuffer before drawing, as it resets
|
||||
// the fb to a known state (resets fb compression and possibly other things).
|
||||
@@ -3251,7 +3292,7 @@ void OpenGLDriver::endRenderPass(int) {
|
||||
if (attachmentCount) {
|
||||
gl.procs.invalidateFramebuffer(GL_FRAMEBUFFER, attachmentCount, attachments.data());
|
||||
}
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3297,13 +3338,13 @@ void OpenGLDriver::resolvePass(ResolveAction action, GLRenderTarget const* rt,
|
||||
gl.bindFramebuffer(GL_READ_FRAMEBUFFER, read);
|
||||
gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, draw);
|
||||
|
||||
CHECK_GL_FRAMEBUFFER_STATUS(GL_READ_FRAMEBUFFER)
|
||||
CHECK_GL_FRAMEBUFFER_STATUS(GL_DRAW_FRAMEBUFFER)
|
||||
CHECK_GL_FRAMEBUFFER_STATUS(utils::slog.e, GL_READ_FRAMEBUFFER)
|
||||
CHECK_GL_FRAMEBUFFER_STATUS(utils::slog.e, GL_DRAW_FRAMEBUFFER)
|
||||
|
||||
gl.disable(GL_SCISSOR_TEST);
|
||||
glBlitFramebuffer(0, 0, (GLint)rt->width, (GLint)rt->height,
|
||||
0, 0, (GLint)rt->width, (GLint)rt->height, mask, GL_NEAREST);
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
}
|
||||
#endif
|
||||
}
|
||||
@@ -3482,7 +3523,7 @@ void OpenGLDriver::readPixels(Handle<HwRenderTarget> src,
|
||||
if (buffer) {
|
||||
gl.bindFramebuffer(GL_FRAMEBUFFER, s->gl.fbo_read ? s->gl.fbo_read : s->gl.fbo);
|
||||
glReadPixels(GLint(x), GLint(y), GLint(width), GLint(height), glFormat, glType, buffer);
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
|
||||
// now we need to flip the buffer vertically to match our API
|
||||
size_t const stride = p.stride ? p.stride : width;
|
||||
@@ -3514,7 +3555,7 @@ void OpenGLDriver::readPixels(Handle<HwRenderTarget> src,
|
||||
glBufferData(GL_PIXEL_PACK_BUFFER, pboSize, nullptr, GL_STATIC_DRAW);
|
||||
glReadPixels(GLint(x), GLint(y), GLint(width), GLint(height), glFormat, glType, nullptr);
|
||||
gl.bindBuffer(GL_PIXEL_PACK_BUFFER, 0);
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
|
||||
// we're forced to make a copy on the heap because otherwise it deletes std::function<> copy
|
||||
// constructor.
|
||||
@@ -3554,7 +3595,7 @@ void OpenGLDriver::readPixels(Handle<HwRenderTarget> src,
|
||||
glDeleteBuffers(1, &pbo);
|
||||
scheduleDestroy(std::move(p));
|
||||
delete pUserBuffer;
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
});
|
||||
#endif
|
||||
}
|
||||
@@ -3579,7 +3620,7 @@ void OpenGLDriver::readBufferSubData(BufferObjectHandle boh,
|
||||
glCopyBufferSubData(bo->gl.binding, GL_PIXEL_PACK_BUFFER, offset, 0, size);
|
||||
gl.bindBuffer(bo->gl.binding, 0);
|
||||
gl.bindBuffer(GL_PIXEL_PACK_BUFFER, 0);
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
|
||||
// then, we schedule a mapBuffer of the PBO later, once the fence has signaled
|
||||
auto* pUserBuffer = new BufferDescriptor(std::move(p));
|
||||
@@ -3596,7 +3637,7 @@ void OpenGLDriver::readBufferSubData(BufferObjectHandle boh,
|
||||
glDeleteBuffers(1, &pbo);
|
||||
scheduleDestroy(std::move(p));
|
||||
delete pUserBuffer;
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
});
|
||||
} else {
|
||||
gl.bindBuffer(bo->gl.binding, bo->gl.id);
|
||||
@@ -3609,7 +3650,7 @@ void OpenGLDriver::readBufferSubData(BufferObjectHandle boh,
|
||||
}
|
||||
gl.bindBuffer(bo->gl.binding, 0);
|
||||
scheduleDestroy(std::move(p));
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
}
|
||||
#endif
|
||||
}
|
||||
@@ -3639,7 +3680,7 @@ void OpenGLDriver::whenFrameComplete(const std::function<void()>& fn) noexcept {
|
||||
void OpenGLDriver::whenGpuCommandsComplete(const std::function<void()>& fn) noexcept {
|
||||
GLsync sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
|
||||
mGpuCommandCompleteOps.emplace_back(sync, fn);
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
}
|
||||
|
||||
void OpenGLDriver::executeGpuCommandsCompleteOps() noexcept {
|
||||
@@ -3857,7 +3898,7 @@ void OpenGLDriver::clearWithRasterPipe(TargetBufferFlags clearFlags,
|
||||
}
|
||||
}
|
||||
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
}
|
||||
|
||||
void OpenGLDriver::resolve(
|
||||
@@ -3968,7 +4009,7 @@ void OpenGLDriver::blit(
|
||||
case SamplerType::SAMPLER_EXTERNAL:
|
||||
break;
|
||||
}
|
||||
CHECK_GL_FRAMEBUFFER_STATUS(GL_DRAW_FRAMEBUFFER)
|
||||
CHECK_GL_FRAMEBUFFER_STATUS(utils::slog.e, GL_DRAW_FRAMEBUFFER)
|
||||
|
||||
gl.bindFramebuffer(GL_READ_FRAMEBUFFER, fbo[1]);
|
||||
switch (s->target) {
|
||||
@@ -3994,14 +4035,14 @@ void OpenGLDriver::blit(
|
||||
case SamplerType::SAMPLER_EXTERNAL:
|
||||
break;
|
||||
}
|
||||
CHECK_GL_FRAMEBUFFER_STATUS(GL_READ_FRAMEBUFFER)
|
||||
CHECK_GL_FRAMEBUFFER_STATUS(utils::slog.e, GL_READ_FRAMEBUFFER)
|
||||
|
||||
gl.disable(GL_SCISSOR_TEST);
|
||||
glBlitFramebuffer(
|
||||
srcOrigin.x, srcOrigin.y, srcOrigin.x + size.x, srcOrigin.y + size.y,
|
||||
dstOrigin.x, dstOrigin.y, dstOrigin.x + size.x, dstOrigin.y + size.y,
|
||||
mask, GL_NEAREST);
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
|
||||
gl.unbindFramebuffer(GL_DRAW_FRAMEBUFFER);
|
||||
gl.unbindFramebuffer(GL_READ_FRAMEBUFFER);
|
||||
@@ -4064,15 +4105,15 @@ void OpenGLDriver::blitDEPRECATED(TargetBufferFlags buffers,
|
||||
gl.bindFramebuffer(GL_READ_FRAMEBUFFER, s->gl.fbo);
|
||||
gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, d->gl.fbo);
|
||||
|
||||
CHECK_GL_FRAMEBUFFER_STATUS(GL_READ_FRAMEBUFFER)
|
||||
CHECK_GL_FRAMEBUFFER_STATUS(GL_DRAW_FRAMEBUFFER)
|
||||
CHECK_GL_FRAMEBUFFER_STATUS(utils::slog.e, GL_READ_FRAMEBUFFER)
|
||||
CHECK_GL_FRAMEBUFFER_STATUS(utils::slog.e, GL_DRAW_FRAMEBUFFER)
|
||||
|
||||
gl.disable(GL_SCISSOR_TEST);
|
||||
glBlitFramebuffer(
|
||||
srcRect.left, srcRect.bottom, srcRect.right(), srcRect.top(),
|
||||
dstRect.left, dstRect.bottom, dstRect.right(), dstRect.top(),
|
||||
GL_COLOR_BUFFER_BIT, glFilterMode);
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -4082,6 +4123,24 @@ void OpenGLDriver::bindPipeline(PipelineState const& state) {
|
||||
setRasterState(state.rasterState);
|
||||
setStencilState(state.stencilState);
|
||||
gl.polygonOffset(state.polygonOffset.slope, state.polygonOffset.constant);
|
||||
// test ----
|
||||
Handle<HwProgram> pro = state.program;
|
||||
int16_t returned_value = handle_get_value<OpenGLProgram*>(pro);
|
||||
uint8_t age = (uint8_t)(returned_value >> 8);
|
||||
uint8_t test_value = (returned_value & 0xff);
|
||||
switch (test_value) {
|
||||
case -2:
|
||||
case -1:
|
||||
case 0:
|
||||
utils::slog.w << "@@@ bindPipeline: unexpected result, age:" << (int)age << ", test_value:" << (int)test_value << utils::io::endl;
|
||||
break;
|
||||
default:
|
||||
if (test_value != 100) {
|
||||
utils::slog.w << "@@@ bindPipeline: program is not valid OpenGLProgram, age:" << (int)age << ", test_value:" << (int)test_value << utils::io::endl;
|
||||
}
|
||||
break;
|
||||
}
|
||||
//----------
|
||||
OpenGLProgram* const p = handle_cast<OpenGLProgram*>(state.program);
|
||||
mValidProgram = useProgram(p);
|
||||
(*mCurrentPushConstants) = p->getPushConstants();
|
||||
@@ -4199,9 +4258,9 @@ void OpenGLDriver::draw2(uint32_t indexOffset, uint32_t indexCount, uint32_t ins
|
||||
#endif
|
||||
|
||||
#if FILAMENT_ENABLE_MATDBG
|
||||
CHECK_GL_ERROR_NON_FATAL()
|
||||
CHECK_GL_ERROR_NON_FATAL(utils::slog.e)
|
||||
#else
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -4231,9 +4290,9 @@ void OpenGLDriver::draw2GLES2(uint32_t indexOffset, uint32_t indexCount, uint32_
|
||||
reinterpret_cast<const void*>(indexOffset << rp->gl.indicesShift));
|
||||
|
||||
#if FILAMENT_ENABLE_MATDBG
|
||||
CHECK_GL_ERROR_NON_FATAL()
|
||||
CHECK_GL_ERROR_NON_FATAL(utils::slog.e)
|
||||
#else
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -4283,9 +4342,9 @@ void OpenGLDriver::dispatchCompute(Handle<HwProgram> program, uint3 workGroupCou
|
||||
#endif // BACKEND_OPENGL_LEVEL_GLES31
|
||||
|
||||
#if FILAMENT_ENABLE_MATDBG
|
||||
CHECK_GL_ERROR_NON_FATAL()
|
||||
CHECK_GL_ERROR_NON_FATAL(utils::slog.e)
|
||||
#else
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
@@ -282,6 +282,20 @@ private:
|
||||
return mHandleAllocator.handle_cast<Dp, B>(handle);
|
||||
}
|
||||
|
||||
template<typename Dp, typename B>
|
||||
std::enable_if_t<std::is_pointer_v<Dp> && std::is_base_of_v<B, std::remove_pointer_t<Dp>>,
|
||||
int16_t>
|
||||
handle_set_value(Handle<B>& handle, uint8_t v) {
|
||||
return mHandleAllocator.handle_set_value<Dp, B>(handle, v);
|
||||
}
|
||||
|
||||
template<typename Dp, typename B>
|
||||
std::enable_if_t<std::is_pointer_v<Dp> && std::is_base_of_v<B, std::remove_pointer_t<Dp>>,
|
||||
int16_t>
|
||||
handle_get_value(Handle<B>& handle) {
|
||||
return mHandleAllocator.handle_get_value<Dp, B>(handle);
|
||||
}
|
||||
|
||||
friend class OpenGLProgram;
|
||||
friend class ShaderCompilerService;
|
||||
|
||||
|
||||
@@ -214,7 +214,7 @@ void OpenGLProgram::initializeProgramState(OpenGLContext& context, GLuint progra
|
||||
case DescriptorType::INPUT_ATTACHMENT:
|
||||
break;
|
||||
}
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -114,14 +114,14 @@ void TimerQueryNativeFactory::createTimerQuery(GLTimerQuery* tq) {
|
||||
|
||||
tq->state = std::make_shared<GLTimerQuery::State>();
|
||||
mContext.procs.genQueries(1u, &tq->state->gl.query);
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
}
|
||||
|
||||
void TimerQueryNativeFactory::destroyTimerQuery(GLTimerQuery* tq) {
|
||||
assert_invariant(tq->state);
|
||||
|
||||
mContext.procs.deleteQueries(1u, &tq->state->gl.query);
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
|
||||
tq->state.reset();
|
||||
}
|
||||
@@ -131,14 +131,14 @@ void TimerQueryNativeFactory::beginTimeElapsedQuery(GLTimerQuery* tq) {
|
||||
|
||||
tq->state->elapsed.store(int64_t(TimerQueryResult::NOT_READY), std::memory_order_relaxed);
|
||||
mContext.procs.beginQuery(GL_TIME_ELAPSED, tq->state->gl.query);
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
}
|
||||
|
||||
void TimerQueryNativeFactory::endTimeElapsedQuery(OpenGLDriver& driver, GLTimerQuery* tq) {
|
||||
assert_invariant(tq->state);
|
||||
|
||||
mContext.procs.endQuery(GL_TIME_ELAPSED);
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
|
||||
std::weak_ptr<GLTimerQuery::State> const weak = tq->state;
|
||||
|
||||
@@ -153,7 +153,7 @@ void TimerQueryNativeFactory::endTimeElapsedQuery(OpenGLDriver& driver, GLTimerQ
|
||||
|
||||
GLuint available = 0;
|
||||
context.procs.getQueryObjectuiv(state->gl.query, GL_QUERY_RESULT_AVAILABLE, &available);
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
if (!available) {
|
||||
// we need to try this one again later
|
||||
return false;
|
||||
|
||||
@@ -23,7 +23,6 @@
|
||||
#include "OpenGLDriver.h"
|
||||
|
||||
#include <iterator>
|
||||
#include <optional>
|
||||
#include <private/backend/BackendUtils.h>
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
@@ -31,14 +30,14 @@
|
||||
|
||||
#include <private/utils/Tracing.h>
|
||||
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/CString.h>
|
||||
#include <utils/debug.h>
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
#include <utils/JobSystem.h>
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/debug.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/ostream.h>
|
||||
#include <utils/Panic.h>
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
@@ -65,9 +64,9 @@ static std::string to_string(bool const b) { return b ? "true" : "false"; }
|
||||
static std::string to_string(int const i) { return std::to_string(i); }
|
||||
static std::string to_string(float const f) { return "float(" + std::to_string(f) + ")"; }
|
||||
|
||||
static void logCompilationError(ShaderStage shaderType, const char* name, GLuint shaderId,
|
||||
CString const& sourceCode) noexcept;
|
||||
static void logProgramLinkError(char const* name, GLuint program) noexcept;
|
||||
static void logCompilationError(io::ostream& out, ShaderStage shaderType, const char* name,
|
||||
GLuint shaderId, CString const& sourceCode) noexcept;
|
||||
static void logProgramLinkError(io::ostream& out, char const* name, GLuint program) noexcept;
|
||||
|
||||
static void process_GOOGLE_cpp_style_line_directive(OpenGLContext const& context, char* source,
|
||||
size_t len) noexcept;
|
||||
@@ -111,33 +110,17 @@ struct ShaderCompilerService::OpenGLProgramToken : ProgramToken {
|
||||
cond.wait(l, [this] { return signaled; });
|
||||
}
|
||||
|
||||
// This is invoked upon token completion, which occurs after a successful `gl.program`
|
||||
// population or upon cancellation. In either scenario, the callback handle must be submitted
|
||||
// to notify the caller that resource loading has concluded.
|
||||
void trySubmittingCallback() noexcept {
|
||||
if (handle) {
|
||||
compiler.submitCallbackHandle(*handle);
|
||||
handle = std::nullopt;
|
||||
}
|
||||
}
|
||||
|
||||
std::optional<CallbackManager::Handle> handle{};
|
||||
|
||||
// Only valid when the blob functions are provided by users. The validity of this variable
|
||||
// doesn't guarantee that the program was created from the cache blob.
|
||||
CallbackManager::Handle handle{};
|
||||
BlobCacheKey key;
|
||||
|
||||
// Used for the `THREAD_POOL` mode.
|
||||
mutable Mutex lock;
|
||||
mutable Condition cond;
|
||||
bool signaled = false;
|
||||
|
||||
// Indicate this program was created from the cache blob.
|
||||
bool retrievedFromBlobCache = false;
|
||||
};
|
||||
|
||||
ShaderCompilerService::OpenGLProgramToken::~OpenGLProgramToken() {
|
||||
trySubmittingCallback();
|
||||
compiler.submitCallbackHandle(handle);
|
||||
}
|
||||
|
||||
/* static */ void ShaderCompilerService::setUserData(const program_token_t& token,
|
||||
@@ -265,7 +248,6 @@ ShaderCompilerService::program_token_t ShaderCompilerService::createProgram(
|
||||
// Try retrieving the cached program blob if available.
|
||||
token->gl.program = mBlobCache.retrieve(&token->key, mDriver.mPlatform, program);
|
||||
if (token->gl.program) {
|
||||
token->retrievedFromBlobCache = true;
|
||||
return token;
|
||||
}
|
||||
|
||||
@@ -344,15 +326,12 @@ GLuint ShaderCompilerService::getProgram(program_token_t& token) {
|
||||
|
||||
assert_invariant(token);// This function should be called when the token is still alive.
|
||||
|
||||
// Finalize any pending shader compilation tasks only when the token was created without cache.
|
||||
if (!token->retrievedFromBlobCache) {
|
||||
if (token->compiler.mMode == Mode::THREAD_POOL) {
|
||||
auto const job = token->compiler.mCompilerThreadPool.dequeue(token);
|
||||
if (!job) {
|
||||
// It's likely that the job was already completed. But it may be still being
|
||||
// executed at this moment. Just try waiting for it to avoid a race.
|
||||
token->wait();
|
||||
}
|
||||
if (token->compiler.mMode == Mode::THREAD_POOL) {
|
||||
auto const job = token->compiler.mCompilerThreadPool.dequeue(token);
|
||||
if (!job) {
|
||||
// It's likely that the job was already completed. But it may be still being
|
||||
// executed at this moment. Just try waiting for it to avoid a race.
|
||||
token->wait();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -360,7 +339,7 @@ GLuint ShaderCompilerService::getProgram(program_token_t& token) {
|
||||
|
||||
// Cleanup the token.
|
||||
token->compiler.cancelTickOp(token);
|
||||
token = nullptr; // This will try submitting a callback handle to the callback manager.
|
||||
token = nullptr;// This will submit a callback condition (handle) to the callback manager.
|
||||
}
|
||||
|
||||
void ShaderCompilerService::tick() {
|
||||
@@ -413,7 +392,7 @@ GLuint ShaderCompilerService::initialize(program_token_t& token) {
|
||||
|
||||
// Cleanup the token.
|
||||
token->compiler.cancelTickOp(token);
|
||||
token = nullptr;
|
||||
token = nullptr;// This will submit a callback condition (handle) to the callback manager.
|
||||
|
||||
return program;
|
||||
}
|
||||
@@ -443,9 +422,8 @@ void ShaderCompilerService::ensureTokenIsReady(program_token_t const& token) {
|
||||
// just log warnings here instead of repeatedly checking compile status. If this turns
|
||||
// out to be a real issue later, we would need to consider doing the canonical way.
|
||||
if (!isCompileCompleted(token)) {
|
||||
LOG(WARNING)
|
||||
<< "Shader compilation for OpenGL program " << token->name.c_str_safe()
|
||||
<< " is not completed yet. The following program link may not succeed.";
|
||||
slog.w << "Shader compilation for OpenGL program " << token->name.c_str_safe()
|
||||
<< " is not completed yet. The following program link may not succeed.";
|
||||
}
|
||||
|
||||
linkProgram(mDriver.getContext(), token);
|
||||
@@ -655,7 +633,8 @@ void ShaderCompilerService::executeTickOps() noexcept {
|
||||
}
|
||||
// Something went wrong. Log the error message.
|
||||
const ShaderStage type = static_cast<ShaderStage>(i);
|
||||
logCompilationError(type, token->name.c_str_safe(), shader, token->shaderSourceCode[i]);
|
||||
logCompilationError(slog.e, type, token->name.c_str_safe(), shader,
|
||||
token->shaderSourceCode[i]);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -680,7 +659,6 @@ void ShaderCompilerService::executeTickOps() noexcept {
|
||||
}
|
||||
glLinkProgram(program);
|
||||
token->gl.program = program;
|
||||
token->trySubmittingCallback();
|
||||
}
|
||||
|
||||
/* static */ bool ShaderCompilerService::isLinkCompleted(program_token_t const& token) noexcept {
|
||||
@@ -707,7 +685,7 @@ void ShaderCompilerService::executeTickOps() noexcept {
|
||||
glGetProgramiv(token->gl.program, GL_LINK_STATUS, &status);
|
||||
if (UTILS_UNLIKELY(status != GL_TRUE)) {
|
||||
// Something went wrong. Log the error message.
|
||||
logProgramLinkError(token->name.c_str_safe(), token->gl.program);
|
||||
logProgramLinkError(slog.e, token->name.c_str_safe(), token->gl.program);
|
||||
linked = false;
|
||||
}
|
||||
// No need to keep the shaders around regardless of the result of the program linking.
|
||||
@@ -757,7 +735,7 @@ void ShaderCompilerService::executeTickOps() noexcept {
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
UTILS_NOINLINE
|
||||
/* static */ void logCompilationError(ShaderStage shaderType, const char* name,
|
||||
/* static */ void logCompilationError(io::ostream& out, ShaderStage shaderType, const char* name,
|
||||
GLuint const shaderId, UTILS_UNUSED_IN_RELEASE CString const& sourceCode) noexcept {
|
||||
|
||||
{ // scope for the temporary string storage
|
||||
@@ -779,9 +757,8 @@ UTILS_NOINLINE
|
||||
CString infoLog(length);
|
||||
glGetShaderInfoLog(shaderId, length, nullptr, infoLog.data());
|
||||
|
||||
LOG(ERROR) << "Compilation error in " << to_string(shaderType) << " shader \"" << name
|
||||
<< "\":";
|
||||
LOG(ERROR) << "\"" << infoLog.c_str() << "\"";
|
||||
out << "Compilation error in " << to_string(shaderType) << " shader \"" << name << "\":\n"
|
||||
<< "\"" << infoLog.c_str() << "\"" << io::endl;
|
||||
}
|
||||
|
||||
#ifndef NDEBUG
|
||||
@@ -796,25 +773,26 @@ UTILS_NOINLINE
|
||||
} else {
|
||||
line = shader.substr(start, end - start);
|
||||
}
|
||||
LOG(ERROR) << lc++ << ": " << line.c_str();
|
||||
out << lc++ << ": " << line.c_str() << '\n';
|
||||
if (end == std::string::npos) {
|
||||
break;
|
||||
}
|
||||
start = end + 1;
|
||||
}
|
||||
LOG(ERROR) << "";
|
||||
out << io::endl;
|
||||
#endif
|
||||
}
|
||||
|
||||
UTILS_NOINLINE
|
||||
/* static */ void logProgramLinkError(char const* name, GLuint program) noexcept {
|
||||
/* static */ void logProgramLinkError(io::ostream& out, char const* name, GLuint program) noexcept {
|
||||
GLint length = 0;
|
||||
glGetProgramiv(program, GL_INFO_LOG_LENGTH, &length);
|
||||
|
||||
CString infoLog(length);
|
||||
glGetProgramInfoLog(program, length, nullptr, infoLog.data());
|
||||
|
||||
LOG(ERROR) << "Link error in \"" << name << "\":\n" << "\"" << infoLog.c_str() << "\"";
|
||||
out << "Link error in \"" << name << "\":\n"
|
||||
<< "\"" << infoLog.c_str() << "\"" << io::endl;
|
||||
}
|
||||
|
||||
// If usages of the Google-style line directive are present, remove them, as some
|
||||
|
||||
@@ -96,7 +96,7 @@ CocoaExternalImage::SharedGl::~SharedGl() noexcept {
|
||||
CocoaExternalImage::CocoaExternalImage(const CVOpenGLTextureCacheRef textureCache,
|
||||
const SharedGl &sharedGl) noexcept : mSharedGl(sharedGl), mTextureCache(textureCache) {
|
||||
glGenFramebuffers(1, &mFBO);
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
}
|
||||
|
||||
CocoaExternalImage::~CocoaExternalImage() noexcept {
|
||||
@@ -125,7 +125,7 @@ bool CocoaExternalImage::set(CVPixelBufferRef image) noexcept {
|
||||
mTexture = createTextureFromImage(image);
|
||||
mRgbaTexture = encodeCopyRectangleToTexture2D(CVOpenGLTextureGetName(mTexture),
|
||||
CVPixelBufferGetWidth(image), CVPixelBufferGetHeight(image));
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -182,33 +182,33 @@ GLuint CocoaExternalImage::encodeCopyRectangleToTexture2D(GLuint rectangle,
|
||||
// Create a texture to hold the result of the blit image.
|
||||
glBindTexture(GL_TEXTURE_2D, texture);
|
||||
glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, width, height);
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
|
||||
// source textures
|
||||
glBindSampler(0, mSharedGl.sampler);
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
glBindTexture(GL_TEXTURE_RECTANGLE, rectangle);
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
|
||||
// destination texture
|
||||
glBindFramebuffer(GL_FRAMEBUFFER, mFBO);
|
||||
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
|
||||
CHECK_GL_FRAMEBUFFER_STATUS(GL_FRAMEBUFFER)
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_FRAMEBUFFER_STATUS(utils::slog.e, GL_FRAMEBUFFER)
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
|
||||
// draw
|
||||
glViewport(0, 0, width, height);
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
glUseProgram(mSharedGl.program);
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
glDisableVertexAttribArray(0);
|
||||
glDrawArrays(GL_TRIANGLES, 0, 3);
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
|
||||
mState.restore();
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
||||
@@ -119,7 +119,7 @@ CocoaTouchExternalImage::CocoaTouchExternalImage(const CVOpenGLESTextureCacheRef
|
||||
|
||||
glGenFramebuffers(1, &mFBO);
|
||||
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
}
|
||||
|
||||
CocoaTouchExternalImage::~CocoaTouchExternalImage() noexcept {
|
||||
@@ -247,7 +247,7 @@ GLuint CocoaTouchExternalImage::encodeColorConversionPass(GLuint yPlaneTexture,
|
||||
glBindTexture(GL_TEXTURE_2D, texture);
|
||||
glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, width, height);
|
||||
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
|
||||
// source textures
|
||||
glBindSampler(0, mSharedGl.sampler);
|
||||
@@ -261,8 +261,8 @@ GLuint CocoaTouchExternalImage::encodeColorConversionPass(GLuint yPlaneTexture,
|
||||
glBindFramebuffer(GL_FRAMEBUFFER, mFBO);
|
||||
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
|
||||
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_FRAMEBUFFER_STATUS(GL_FRAMEBUFFER)
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_FRAMEBUFFER_STATUS(utils::slog.e, GL_FRAMEBUFFER)
|
||||
|
||||
// geometry
|
||||
glBindVertexArray(0);
|
||||
@@ -275,7 +275,7 @@ GLuint CocoaTouchExternalImage::encodeColorConversionPass(GLuint yPlaneTexture,
|
||||
glUseProgram(mSharedGl.program);
|
||||
glDrawArrays(GL_TRIANGLES, 0, 3);
|
||||
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
|
||||
mState.restore();
|
||||
|
||||
|
||||
@@ -20,9 +20,9 @@
|
||||
|
||||
#include <backend/Platform.h>
|
||||
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/debug.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/ostream.h>
|
||||
|
||||
#if __has_include(<android/surface_texture.h>)
|
||||
@@ -59,7 +59,7 @@ void ExternalStreamManagerAndroid::destroy(ExternalStreamManagerAndroid* pExtern
|
||||
ExternalStreamManagerAndroid::ExternalStreamManagerAndroid() noexcept
|
||||
: mVm(VirtualMachineEnv::get()) {
|
||||
if (__builtin_available(android 28, *)) {
|
||||
DLOG(INFO) << "Using ASurfaceTexture";
|
||||
slog.d << "Using ASurfaceTexture" << io::endl;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -32,9 +32,9 @@
|
||||
#endif
|
||||
#include <utils/compiler.h>
|
||||
|
||||
#include <utils/Invocable.h>
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/debug.h>
|
||||
#include <utils/Invocable.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/ostream.h>
|
||||
|
||||
#include <algorithm>
|
||||
@@ -74,7 +74,7 @@ void PlatformEGL::logEglError(const char* name) noexcept {
|
||||
}
|
||||
|
||||
void PlatformEGL::logEglError(const char* name, EGLint error) noexcept {
|
||||
LOG(ERROR) << name << " failed with " << getEglErrorName(error);
|
||||
slog.e << name << " failed with " << getEglErrorName(error) << io::endl;
|
||||
}
|
||||
|
||||
const char* PlatformEGL::getEglErrorName(EGLint error) noexcept {
|
||||
@@ -101,7 +101,7 @@ void PlatformEGL::clearGlError() noexcept {
|
||||
// clear GL error that may have been set by previous calls
|
||||
GLenum const error = glGetError();
|
||||
if (error != GL_NO_ERROR) {
|
||||
LOG(WARNING) << "Ignoring pending GL error " << io::hex << error;
|
||||
slog.w << "Ignoring pending GL error " << io::hex << error << io::endl;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -142,7 +142,7 @@ Driver* PlatformEGL::createDriver(void* sharedContext, const DriverConfig& drive
|
||||
}
|
||||
|
||||
if (UTILS_UNLIKELY(!initialized)) {
|
||||
LOG(ERROR) << "eglInitialize failed";
|
||||
slog.e << "eglInitialize failed" << io::endl;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
@@ -209,42 +209,10 @@ Driver* PlatformEGL::createDriver(void* sharedContext, const DriverConfig& drive
|
||||
}
|
||||
#endif
|
||||
|
||||
// Configure GPU context priority level for scheduling and preemption
|
||||
if (driverConfig.gpuContextPriority != Platform::GpuContextPriority::DEFAULT) {
|
||||
if (extensions.has("EGL_IMG_context_priority")) {
|
||||
EGLint priorityLevel = EGL_CONTEXT_PRIORITY_MEDIUM_IMG;
|
||||
const char* priorityName;
|
||||
switch (driverConfig.gpuContextPriority) {
|
||||
case Platform::GpuContextPriority::DEFAULT:
|
||||
assert_invariant(false);
|
||||
break;
|
||||
case Platform::GpuContextPriority::LOW:
|
||||
priorityLevel = EGL_CONTEXT_PRIORITY_LOW_IMG;
|
||||
priorityName = "LOW";
|
||||
break;
|
||||
case Platform::GpuContextPriority::MEDIUM:
|
||||
priorityLevel = EGL_CONTEXT_PRIORITY_MEDIUM_IMG;
|
||||
priorityName = "MEDIUM";
|
||||
break;
|
||||
case Platform::GpuContextPriority::HIGH:
|
||||
priorityLevel = EGL_CONTEXT_PRIORITY_HIGH_IMG;
|
||||
priorityName = "HIGH";
|
||||
break;
|
||||
case Platform::GpuContextPriority::REALTIME:
|
||||
priorityLevel = EGL_CONTEXT_PRIORITY_HIGH_IMG;
|
||||
priorityName = "REALTIME(=HIGH)";
|
||||
break;
|
||||
}
|
||||
contextAttribs[EGL_CONTEXT_PRIORITY_LEVEL_IMG] = priorityLevel;
|
||||
LOG(INFO) << "EGL: Enabling GPU context priority: " << priorityName;
|
||||
} else {
|
||||
LOG(WARNING) << "EGL: GPU context priority requested but not supported";
|
||||
}
|
||||
}
|
||||
|
||||
// config use for creating the context
|
||||
EGLConfig eglConfig = EGL_NO_CONFIG_KHR;
|
||||
|
||||
|
||||
if (UTILS_UNLIKELY(!ext.egl.KHR_no_config_context)) {
|
||||
// find a config we can use if we don't have "EGL_KHR_no_config_context" and that we can use
|
||||
// for the dummy pbuffer surface.
|
||||
|
||||
@@ -29,12 +29,13 @@
|
||||
#include <android/native_window.h>
|
||||
#include <android/hardware_buffer.h>
|
||||
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/android/PerformanceHintManager.h>
|
||||
#include <utils/compiler.h>
|
||||
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/ostream.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/ostream.h>
|
||||
|
||||
#include <EGL/egl.h>
|
||||
@@ -326,7 +327,7 @@ bool PlatformEGLAndroid::setImage(ExternalImageEGLAndroid const* eglExternalImag
|
||||
EGL_NATIVE_BUFFER_ANDROID, clientBuffer, imageAttrs);
|
||||
if (eglImage == EGL_NO_IMAGE_KHR) {
|
||||
// Handle error
|
||||
LOG(ERROR) << "Failed to create EGL image";
|
||||
slog.e << "Failed to create EGL image" << io::endl;
|
||||
glDeleteTextures(1, &texture->id);
|
||||
return false;
|
||||
}
|
||||
@@ -339,7 +340,7 @@ bool PlatformEGLAndroid::setImage(ExternalImageEGLAndroid const* eglExternalImag
|
||||
glBindTexture(texture->target, texture->id);
|
||||
GLenum error = glGetError();
|
||||
if (UTILS_UNLIKELY(error != GL_NO_ERROR)) {
|
||||
LOG(ERROR) << "Error after glBindTexture: " << error;
|
||||
slog.e << "Error after glBindTexture: " << error << io::endl;
|
||||
glDeleteTextures(1, &texture->id);
|
||||
eglDestroyImageKHR(eglGetCurrentDisplay(), eglImage);
|
||||
glActiveTexture(prevActiveTexture);
|
||||
@@ -349,7 +350,7 @@ bool PlatformEGLAndroid::setImage(ExternalImageEGLAndroid const* eglExternalImag
|
||||
glEGLImageTargetTexture2DOES(texture->target, static_cast<GLeglImageOES>(eglImage));
|
||||
error = glGetError();
|
||||
if (UTILS_UNLIKELY(error != GL_NO_ERROR)) {
|
||||
LOG(ERROR) << "Error after glEGLImageTargetTexture2DOES: " << error;
|
||||
slog.e << "Error after glEGLImageTargetTexture2DOES: " << error << io::endl;
|
||||
glDeleteTextures(1, &texture->id);
|
||||
eglDestroyImageKHR(eglGetCurrentDisplay(), eglImage);
|
||||
glActiveTexture(prevActiveTexture);
|
||||
@@ -407,7 +408,7 @@ AcquiredImage PlatformEGLAndroid::transformAcquiredImage(AcquiredImage source) n
|
||||
|
||||
EGLClientBuffer clientBuffer = eglGetNativeClientBufferANDROID(pHardwareBuffer);
|
||||
if (!clientBuffer) {
|
||||
LOG(ERROR) << "Unable to get EGLClientBuffer from AHardwareBuffer.";
|
||||
slog.e << "Unable to get EGLClientBuffer from AHardwareBuffer." << io::endl;
|
||||
return {};
|
||||
}
|
||||
|
||||
@@ -426,7 +427,7 @@ AcquiredImage PlatformEGLAndroid::transformAcquiredImage(AcquiredImage source) n
|
||||
EGLImageKHR eglImage = eglCreateImageKHR(mEGLDisplay,
|
||||
EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID, clientBuffer, attributes.data());
|
||||
if (eglImage == EGL_NO_IMAGE_KHR) {
|
||||
LOG(ERROR) << "eglCreateImageKHR returned no image.";
|
||||
slog.e << "eglCreateImageKHR returned no image." << io::endl;
|
||||
return {};
|
||||
}
|
||||
|
||||
@@ -441,7 +442,7 @@ AcquiredImage PlatformEGLAndroid::transformAcquiredImage(AcquiredImage source) n
|
||||
auto patchedCallback = [](void* image, void* userdata) {
|
||||
Closure* closure = (Closure*)userdata;
|
||||
if (eglDestroyImageKHR(closure->display, (EGLImageKHR) image) == EGL_FALSE) {
|
||||
LOG(ERROR) << "eglDestroyImageKHR failed.";
|
||||
slog.e << "eglDestroyImageKHR failed." << io::endl;
|
||||
}
|
||||
closure->acquiredImage.callback(closure->acquiredImage.image, closure->acquiredImage.userData);
|
||||
delete closure;
|
||||
|
||||
@@ -21,9 +21,9 @@
|
||||
#include <EGL/egl.h>
|
||||
#include <EGL/eglext.h>
|
||||
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/Panic.h>
|
||||
|
||||
using namespace utils;
|
||||
|
||||
@@ -42,12 +42,12 @@ backend::Driver* PlatformEGLHeadless::createDriver(void* sharedContext,
|
||||
const Platform::DriverConfig& driverConfig) noexcept {
|
||||
EGLBoolean bindAPI = eglBindAPI(EGL_OPENGL_API);
|
||||
if (UTILS_UNLIKELY(!bindAPI)) {
|
||||
LOG(ERROR) << "eglBindAPI EGL_OPENGL_API failed";
|
||||
slog.e << "eglBindAPI EGL_OPENGL_API failed" << io::endl;
|
||||
return nullptr;
|
||||
}
|
||||
int bindBlueGL = bluegl::bind();
|
||||
if (UTILS_UNLIKELY(bindBlueGL != 0)) {
|
||||
LOG(ERROR) << "bluegl bind failed";
|
||||
slog.e << "bluegl bind failed" << io::endl;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
|
||||
#include <backend/platforms/PlatformGLX.h>
|
||||
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/Panic.h>
|
||||
|
||||
#include <X11/Xlib.h>
|
||||
@@ -84,7 +84,7 @@ static PFNGLXGETPROCADDRESSPROC getProcAddress;
|
||||
static bool loadLibraries() {
|
||||
g_glx.library = dlopen(LIBRARY_GLX, RTLD_LOCAL | RTLD_NOW);
|
||||
if (!g_glx.library) {
|
||||
LOG(ERROR) << "Could not find library " << LIBRARY_GLX;
|
||||
utils::slog.e << "Could not find library " << LIBRARY_GLX << utils::io::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -115,7 +115,7 @@ static bool loadLibraries() {
|
||||
|
||||
g_x11.library = dlopen(LIBRARY_X11, RTLD_LOCAL | RTLD_NOW);
|
||||
if (!g_x11.library) {
|
||||
LOG(ERROR) << "Could not find library " << LIBRARY_X11;
|
||||
utils::slog.e << "Could not find library " << LIBRARY_X11 << utils::io::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -134,7 +134,7 @@ Driver* PlatformGLX::createDriver(void* sharedGLContext,
|
||||
// Get the display device
|
||||
mGLXDisplay = g_x11.openDisplay(NULL);
|
||||
if (mGLXDisplay == nullptr) {
|
||||
LOG(ERROR) << "Failed to open X display. (exiting).";
|
||||
utils::slog.e << "Failed to open X display. (exiting)." << utils::io::endl;
|
||||
exit(1);
|
||||
}
|
||||
|
||||
@@ -145,7 +145,8 @@ Driver* PlatformGLX::createDriver(void* sharedGLContext,
|
||||
|
||||
r = g_glx.queryContext(mGLXDisplay, sharedCtx, GLX_FBCONFIG_ID, &usedFbId);
|
||||
if (r != 0) {
|
||||
LOG(ERROR) << "Failed to get GLX_FBCONFIG_ID from shared GL context.";
|
||||
utils::slog.e << "Failed to get GLX_FBCONFIG_ID from shared GL context."
|
||||
<< utils::io::endl;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
@@ -153,7 +154,7 @@ Driver* PlatformGLX::createDriver(void* sharedGLContext,
|
||||
GLXFBConfig* fbConfigs = g_glx.getFbConfigs(mGLXDisplay, 0, &numConfigs);
|
||||
|
||||
if (fbConfigs == nullptr) {
|
||||
LOG(ERROR) << "Failed to get the available GLXFBConfigs.";
|
||||
utils::slog.e << "Failed to get the available GLXFBConfigs." << utils::io::endl;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
@@ -163,7 +164,8 @@ Driver* PlatformGLX::createDriver(void* sharedGLContext,
|
||||
for (int i = 0; i < numConfigs; ++i) {
|
||||
r = g_glx.getFbConfigAttrib(mGLXDisplay, fbConfigs[i], GLX_FBCONFIG_ID, &fbId);
|
||||
if (r != 0) {
|
||||
LOG(ERROR) << "Failed to get GLX_FBCONFIG_ID for entry " << i << ".";
|
||||
utils::slog.e << "Failed to get GLX_FBCONFIG_ID for entry " << i << "."
|
||||
<< utils::io::endl;
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -174,7 +176,8 @@ Driver* PlatformGLX::createDriver(void* sharedGLContext,
|
||||
}
|
||||
|
||||
if (fbIndex < 0) {
|
||||
LOG(ERROR) << "Failed to find an `GLXFBConfig` with the requested ID.";
|
||||
utils::slog.e << "Failed to find an `GLXFBConfig` with the requested ID."
|
||||
<< utils::io::endl;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
@@ -199,7 +202,8 @@ Driver* PlatformGLX::createDriver(void* sharedGLContext,
|
||||
getProcAddress((GLubyte*)"glXCreateContextAttribsARB");
|
||||
|
||||
if (glXCreateContextAttribs == nullptr) {
|
||||
LOG(INFO) << "Unable to retrieve function pointer for `glXCreateContextAttribs()`.";
|
||||
utils::slog.i << "Unable to retrieve function pointer for `glXCreateContextAttribs()`."
|
||||
<< utils::io::endl;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
|
||||
@@ -32,7 +32,7 @@
|
||||
#include "GL/glext.h"
|
||||
#include "GL/wglext.h"
|
||||
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/Panic.h>
|
||||
|
||||
namespace {
|
||||
@@ -55,7 +55,8 @@ void reportWindowsError(DWORD dwError) {
|
||||
0, nullptr
|
||||
);
|
||||
|
||||
LOG(ERROR) << "Windows error code: " << dwError << ". " << lpMessageBuffer;
|
||||
utils::slog.e << "Windows error code: " << dwError << ". " << lpMessageBuffer
|
||||
<< utils::io::endl;
|
||||
|
||||
LocalFree(lpMessageBuffer);
|
||||
}
|
||||
@@ -105,7 +106,7 @@ Driver* PlatformWGL::createDriver(void* sharedGLContext,
|
||||
HDC whdc = mWhdc = GetDC(mHWnd);
|
||||
if (whdc == NULL) {
|
||||
dwError = GetLastError();
|
||||
LOG(ERROR) << "CreateWindowA() failed";
|
||||
utils::slog.e << "CreateWindowA() failed" << utils::io::endl;
|
||||
goto error;
|
||||
}
|
||||
|
||||
@@ -116,7 +117,8 @@ Driver* PlatformWGL::createDriver(void* sharedGLContext,
|
||||
tempContext = wglCreateContext(whdc);
|
||||
if (!wglMakeCurrent(whdc, tempContext)) {
|
||||
dwError = GetLastError();
|
||||
LOG(ERROR) << "wglMakeCurrent() failed, whdc=" << whdc << ", tempContext=" << tempContext;
|
||||
utils::slog.e << "wglMakeCurrent() failed, whdc=" << whdc << ", tempContext=" <<
|
||||
tempContext << utils::io::endl;
|
||||
goto error;
|
||||
}
|
||||
|
||||
@@ -140,7 +142,7 @@ Driver* PlatformWGL::createDriver(void* sharedGLContext,
|
||||
}
|
||||
|
||||
if (!mContext) {
|
||||
LOG(ERROR) << "wglCreateContextAttribs() failed, whdc=" << whdc;
|
||||
utils::slog.e << "wglCreateContextAttribs() failed, whdc=" << whdc << utils::io::endl;
|
||||
goto error;
|
||||
}
|
||||
|
||||
@@ -150,7 +152,8 @@ Driver* PlatformWGL::createDriver(void* sharedGLContext,
|
||||
|
||||
if (!wglMakeCurrent(whdc, mContext)) {
|
||||
dwError = GetLastError();
|
||||
LOG(ERROR) << "wglMakeCurrent() failed, whdc=" << whdc << ", mContext=" << mContext;
|
||||
utils::slog.e << "wglMakeCurrent() failed, whdc=" << whdc << ", mContext=" <<
|
||||
mContext << utils::io::endl;
|
||||
goto error;
|
||||
}
|
||||
|
||||
|
||||
@@ -40,7 +40,7 @@ inline void blitFast(VulkanCommandBuffer* commands, VkImageAspectFlags aspect, V
|
||||
FVK_LOGD << "Fast blit from=" << src.texture->getVkImage() << ",level=" << (int) src.level
|
||||
<< " layout=" << src.getLayout()
|
||||
<< " to=" << dst.texture->getVkImage() << ",level=" << (int) dst.level
|
||||
<< " layout=" << dst.getLayout();
|
||||
<< " layout=" << dst.getLayout() << utils::io::endl;
|
||||
}
|
||||
|
||||
VkImageSubresourceRange const srcRange = src.getSubresourceRange();
|
||||
@@ -80,7 +80,7 @@ inline void resolveFast(VulkanCommandBuffer* commands, VkImageAspectFlags aspect
|
||||
FVK_LOGD << "Fast blit from=" << src.texture->getVkImage() << ",level=" << (int) src.level
|
||||
<< " layout=" << src.getLayout()
|
||||
<< " to=" << dst.texture->getVkImage() << ",level=" << (int) dst.level
|
||||
<< " layout=" << dst.getLayout();
|
||||
<< " layout=" << dst.getLayout() << utils::io::endl;
|
||||
}
|
||||
|
||||
VkImageSubresourceRange const srcRange = src.getSubresourceRange();
|
||||
|
||||
@@ -0,0 +1,137 @@
|
||||
/*
|
||||
* Copyright (C) 2018 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "VulkanBuffer.h"
|
||||
#include "VulkanMemory.h"
|
||||
|
||||
#include <utils/Panic.h>
|
||||
|
||||
using namespace bluevk;
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
VulkanBuffer::VulkanBuffer(VmaAllocator allocator, VulkanStagePool& stagePool,
|
||||
VkBufferUsageFlags usage, uint32_t numBytes)
|
||||
: mAllocator(allocator),
|
||||
mStagePool(stagePool),
|
||||
mUsage(usage),
|
||||
mUpdatedOffset(0),
|
||||
mUpdatedBytes(0) {
|
||||
// for now make sure that only 1 bit is set in usage
|
||||
// (because loadFromCpu() assumes that somewhat)
|
||||
assert_invariant(usage && !(usage & (usage - 1)));
|
||||
|
||||
// Create the VkBuffer.
|
||||
VkBufferCreateInfo bufferInfo {
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.size = numBytes,
|
||||
.usage = usage | VK_BUFFER_USAGE_TRANSFER_DST_BIT
|
||||
};
|
||||
|
||||
VmaAllocationCreateInfo allocInfo { .usage = VMA_MEMORY_USAGE_GPU_ONLY };
|
||||
vmaCreateBuffer(mAllocator, &bufferInfo, &allocInfo, &mGpuBuffer, &mGpuMemory, nullptr);
|
||||
}
|
||||
|
||||
VulkanBuffer::~VulkanBuffer() {
|
||||
vmaDestroyBuffer(mAllocator, mGpuBuffer, mGpuMemory);
|
||||
}
|
||||
|
||||
void VulkanBuffer::loadFromCpu(VkCommandBuffer cmdbuf, const void* cpuData, uint32_t byteOffset,
|
||||
uint32_t numBytes) {
|
||||
VulkanStage const* stage = mStagePool.acquireStage(numBytes);
|
||||
void* mapped;
|
||||
vmaMapMemory(mAllocator, stage->memory, &mapped);
|
||||
memcpy(mapped, cpuData, numBytes);
|
||||
vmaUnmapMemory(mAllocator, stage->memory);
|
||||
vmaFlushAllocation(mAllocator, stage->memory, 0, numBytes);
|
||||
|
||||
// If there was a previous update, then we need to make sure the following write is properly
|
||||
// synced with the previous read.
|
||||
if (mUpdatedBytes > 0 &&
|
||||
(byteOffset >= mUpdatedOffset && byteOffset <= (mUpdatedOffset + mUpdatedBytes))) {
|
||||
VkAccessFlags srcAccess = 0;
|
||||
VkPipelineStageFlags srcStage = 0;
|
||||
if (mUsage & VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT) {
|
||||
srcAccess = VK_ACCESS_SHADER_READ_BIT;
|
||||
srcStage = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
|
||||
} else if (mUsage & VK_BUFFER_USAGE_VERTEX_BUFFER_BIT) {
|
||||
srcAccess = VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT;
|
||||
srcStage = VK_PIPELINE_STAGE_VERTEX_INPUT_BIT;
|
||||
} else if (mUsage & VK_BUFFER_USAGE_INDEX_BUFFER_BIT) {
|
||||
srcAccess = VK_ACCESS_INDEX_READ_BIT;
|
||||
srcStage = VK_PIPELINE_STAGE_VERTEX_INPUT_BIT;
|
||||
}
|
||||
|
||||
VkBufferMemoryBarrier barrier = {
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
||||
.srcAccessMask = srcAccess,
|
||||
.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.buffer = mGpuBuffer,
|
||||
.offset = byteOffset,
|
||||
.size = numBytes,
|
||||
};
|
||||
vkCmdPipelineBarrier(cmdbuf, srcStage, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 1,
|
||||
&barrier, 0, nullptr);
|
||||
}
|
||||
|
||||
VkBufferCopy region = {
|
||||
.srcOffset = 0,
|
||||
.dstOffset = byteOffset,
|
||||
.size = numBytes,
|
||||
};
|
||||
vkCmdCopyBuffer(cmdbuf, stage->buffer, mGpuBuffer, 1, ®ion);
|
||||
|
||||
mUpdatedOffset = byteOffset;
|
||||
mUpdatedBytes = numBytes;
|
||||
|
||||
// Firstly, ensure that the copy finishes before the next draw call.
|
||||
// Secondly, in case the user decides to upload another chunk (without ever using the first one)
|
||||
// we need to ensure that this upload completes first (hence
|
||||
// dstStageMask=VK_PIPELINE_STAGE_TRANSFER_BIT).
|
||||
VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
||||
VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
|
||||
|
||||
if (mUsage & VK_BUFFER_USAGE_VERTEX_BUFFER_BIT) {
|
||||
dstAccessMask |= VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT;
|
||||
dstStageMask |= VK_PIPELINE_STAGE_VERTEX_INPUT_BIT;
|
||||
} else if (mUsage & VK_BUFFER_USAGE_INDEX_BUFFER_BIT) {
|
||||
dstAccessMask |= VK_ACCESS_INDEX_READ_BIT;
|
||||
dstStageMask |= VK_PIPELINE_STAGE_VERTEX_INPUT_BIT;
|
||||
} else if (mUsage & VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT) {
|
||||
dstAccessMask |= VK_ACCESS_SHADER_READ_BIT;
|
||||
dstStageMask |= VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_VERTEX_SHADER_BIT;
|
||||
} else if (mUsage & VK_BUFFER_USAGE_STORAGE_BUFFER_BIT) {
|
||||
// TODO: implement me
|
||||
}
|
||||
|
||||
VkBufferMemoryBarrier barrier = {
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = dstAccessMask,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.buffer = mGpuBuffer,
|
||||
.offset = byteOffset,
|
||||
.size = numBytes,
|
||||
};
|
||||
|
||||
vkCmdPipelineBarrier(cmdbuf, VK_PIPELINE_STAGE_TRANSFER_BIT, dstStageMask, 0, 0, nullptr, 1,
|
||||
&barrier, 0, nullptr);
|
||||
}
|
||||
|
||||
} // namespace filament::backend
|
||||
@@ -17,36 +17,35 @@
|
||||
#ifndef TNT_FILAMENT_BACKEND_VULKANBUFFER_H
|
||||
#define TNT_FILAMENT_BACKEND_VULKANBUFFER_H
|
||||
|
||||
#include "VulkanContext.h"
|
||||
#include "VulkanStagePool.h"
|
||||
#include "VulkanMemory.h"
|
||||
#include "memory/Resource.h"
|
||||
|
||||
#include <functional>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
class VulkanBuffer : public fvkmemory::Resource {
|
||||
// Encapsulates a Vulkan buffer, its attached DeviceMemory and a staging area.
|
||||
class VulkanBuffer {
|
||||
public:
|
||||
// Because we need to recycle the unused `VulkanGpuBuffer`, we allow for a callback that the
|
||||
// "Pool" can use to acquire the buffer back.
|
||||
using OnRecycle = std::function<void(VulkanGpuBuffer const*)>;
|
||||
|
||||
VulkanBuffer(VulkanGpuBuffer const* gpuBuffer, OnRecycle&& onRecycleFn)
|
||||
: mGpuBuffer(gpuBuffer),
|
||||
mOnRecycleFn(onRecycleFn) {}
|
||||
|
||||
~VulkanBuffer() {
|
||||
if (mOnRecycleFn) {
|
||||
mOnRecycleFn(mGpuBuffer);
|
||||
}
|
||||
VulkanBuffer(VmaAllocator allocator, VulkanStagePool& stagePool, VkBufferUsageFlags usage,
|
||||
uint32_t numBytes);
|
||||
~VulkanBuffer();
|
||||
void loadFromCpu(VkCommandBuffer cmdbuf, const void* cpuData, uint32_t byteOffset,
|
||||
uint32_t numBytes);
|
||||
VkBuffer getGpuBuffer() const {
|
||||
return mGpuBuffer;
|
||||
}
|
||||
|
||||
VulkanGpuBuffer const* getGpuBuffer() const { return mGpuBuffer; }
|
||||
|
||||
private:
|
||||
VulkanGpuBuffer const* mGpuBuffer;
|
||||
OnRecycle mOnRecycleFn;
|
||||
VmaAllocator mAllocator;
|
||||
VulkanStagePool& mStagePool;
|
||||
|
||||
VmaAllocation mGpuMemory = VK_NULL_HANDLE;
|
||||
VkBuffer mGpuBuffer = VK_NULL_HANDLE;
|
||||
VkBufferUsageFlags mUsage = {};
|
||||
uint32_t mUpdatedOffset = 0;
|
||||
uint32_t mUpdatedBytes = 0;
|
||||
};
|
||||
|
||||
}// namespace filament::backend
|
||||
} // namespace filament::backend
|
||||
|
||||
#endif// TNT_FILAMENT_BACKEND_VULKANBUFFER_H
|
||||
#endif // TNT_FILAMENT_BACKEND_VULKANBUFFER_H
|
||||
|
||||
@@ -1,207 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "VulkanBufferCache.h"
|
||||
|
||||
#include "VulkanBuffer.h"
|
||||
#include "VulkanConstants.h"
|
||||
#include "VulkanMemory.h"
|
||||
#include "memory/Resource.h"
|
||||
#include "memory/ResourceManager.h"
|
||||
|
||||
#include <utility>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
namespace {
|
||||
|
||||
VkBufferUsageFlags getVkBufferUsage(VulkanBufferUsage usage) {
|
||||
switch (usage) {
|
||||
case VulkanBufferUsage::VERTEX:
|
||||
return VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
|
||||
case VulkanBufferUsage::INDEX:
|
||||
return VK_BUFFER_USAGE_INDEX_BUFFER_BIT;
|
||||
case VulkanBufferUsage::UNIFORM:
|
||||
return VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
|
||||
case VulkanBufferUsage::SHADER_STORAGE:
|
||||
return VK_BUFFER_USAGE_STORAGE_BUFFER_BIT;
|
||||
case VulkanBufferUsage::UNKNOWN:
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
}// namespace
|
||||
|
||||
VulkanBufferCache::VulkanBufferCache(VulkanContext const& context,
|
||||
fvkmemory::ResourceManager& resourceManager, VmaAllocator allocator)
|
||||
: mContext(context),
|
||||
mResourceManager(resourceManager),
|
||||
mAllocator(allocator) {}
|
||||
|
||||
fvkmemory::resource_ptr<VulkanBuffer> VulkanBufferCache::acquire(VulkanBufferUsage usage,
|
||||
uint32_t numBytes) noexcept {
|
||||
assert_invariant(usage != VulkanBufferUsage::UNKNOWN);
|
||||
|
||||
BufferPool& bufferPool = getPool(usage);
|
||||
|
||||
// First check if an allocation exists whose capacity is greater than or equal to the requested
|
||||
// size.
|
||||
auto iter = bufferPool.lower_bound(numBytes);
|
||||
if (iter != bufferPool.end()) {
|
||||
VulkanGpuBuffer const* gpuBuffer = iter->second.gpuBuffer;
|
||||
bufferPool.erase(iter);
|
||||
return fvkmemory::resource_ptr<VulkanBuffer>::construct(&mResourceManager, gpuBuffer,
|
||||
[this](VulkanGpuBuffer const* gpuBuffer) { this->release(gpuBuffer); });
|
||||
}
|
||||
|
||||
// We were not able to find a sufficiently large allocation, so create a new one that is
|
||||
// recycled after being yielded.
|
||||
VulkanGpuBuffer const* gpuBuffer = allocate(usage, numBytes);
|
||||
return fvkmemory::resource_ptr<VulkanBuffer>::construct(&mResourceManager, gpuBuffer,
|
||||
[this](VulkanGpuBuffer const* gpuBuffer) { this->release(gpuBuffer); });
|
||||
}
|
||||
|
||||
void VulkanBufferCache::gc() noexcept {
|
||||
FVK_SYSTRACE_CONTEXT();
|
||||
FVK_SYSTRACE_START("VulkanBufferCache::gc");
|
||||
|
||||
// If this is one of the first few frames, return early to avoid wrapping unsigned integers.
|
||||
constexpr uint32_t TIME_BEFORE_EVICTION = 3;
|
||||
if (++mCurrentFrame <= TIME_BEFORE_EVICTION) {
|
||||
return;
|
||||
}
|
||||
const uint64_t evictionTime = mCurrentFrame - TIME_BEFORE_EVICTION;
|
||||
|
||||
// Destroy buffers that have not been used for several frames.
|
||||
for (auto& bufferPool: mGpuBufferPools) {
|
||||
for (auto poolIter = bufferPool.begin(); poolIter != bufferPool.end();) {
|
||||
if (poolIter->second.lastAccessed < evictionTime) {
|
||||
#if FVK_ENABLED(FVK_DEBUG_VULKAN_BUFFER_CACHE)
|
||||
FVK_LOGD << "VulkanBufferCache - Destroyed vkBuffer "
|
||||
<< poolIter->second.gpuBuffer->vkbuffer << " with usage "
|
||||
<< static_cast<int>(poolIter->second.gpuBuffer->usage) << utils::io::endl;
|
||||
#endif// FVK_DEBUG_VULKAN_BUFFER_CACHE
|
||||
|
||||
destroy(poolIter->second.gpuBuffer);
|
||||
poolIter = bufferPool.erase(poolIter);
|
||||
} else {
|
||||
++poolIter;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
FVK_SYSTRACE_END();
|
||||
}
|
||||
|
||||
void VulkanBufferCache::terminate() noexcept {
|
||||
for (auto& bufferPool: mGpuBufferPools) {
|
||||
for (auto& poolEntry: bufferPool) {
|
||||
destroy(poolEntry.second.gpuBuffer);
|
||||
}
|
||||
bufferPool.clear();
|
||||
}
|
||||
}
|
||||
|
||||
void VulkanBufferCache::release(VulkanGpuBuffer const* gpuBuffer) noexcept {
|
||||
assert_invariant(gpuBuffer != nullptr);
|
||||
|
||||
BufferPool& bufferPool = getPool(gpuBuffer->usage);
|
||||
bufferPool.insert(std::make_pair(gpuBuffer->numBytes, UnusedGpuBuffer{
|
||||
.lastAccessed = mCurrentFrame,
|
||||
.gpuBuffer = gpuBuffer,
|
||||
}));
|
||||
}
|
||||
|
||||
VulkanGpuBuffer const* VulkanBufferCache::allocate(VulkanBufferUsage usage,
|
||||
uint32_t numBytes) noexcept {
|
||||
VkBufferCreateInfo const bufferInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.size = numBytes,
|
||||
// `VK_BUFFER_USAGE_TRANSFER_DST_BIT` is needed to allow updating the buffer through
|
||||
// a staging using `vkCmdCopyBuffer`.
|
||||
.usage = getVkBufferUsage(usage) | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
||||
};
|
||||
|
||||
VmaAllocationCreateFlags vmaFlags = 0;
|
||||
if (usage == VulkanBufferUsage::UNIFORM) {
|
||||
// In the case of UMA, the uniform buffers will always be mappable
|
||||
if (mContext.isUnifiedMemoryArchitecture()) {
|
||||
vmaFlags |= VMA_ALLOCATION_CREATE_MAPPED_BIT |
|
||||
VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
|
||||
}
|
||||
}
|
||||
|
||||
VulkanGpuBuffer* gpuBuffer = new VulkanGpuBuffer{
|
||||
.numBytes = numBytes,
|
||||
.usage = usage,
|
||||
};
|
||||
VmaAllocationCreateInfo const allocInfo{
|
||||
.flags = vmaFlags,
|
||||
.usage = VMA_MEMORY_USAGE_AUTO,
|
||||
.requiredFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
|
||||
};
|
||||
UTILS_UNUSED_IN_RELEASE VkResult result = vmaCreateBuffer(mAllocator, &bufferInfo, &allocInfo,
|
||||
&gpuBuffer->vkbuffer, &gpuBuffer->vmaAllocation, &gpuBuffer->allocationInfo);
|
||||
|
||||
#if FVK_ENABLED(FVK_DEBUG_VULKAN_BUFFER_CACHE)
|
||||
if (result != VK_SUCCESS) {
|
||||
FVK_LOGE << "VulkanBufferCache - failed to allocate a new vkBuffer of size " << numBytes
|
||||
<< " and usage " << static_cast<int>(usage) << ", error: " << result
|
||||
<< utils::io::endl;
|
||||
} else {
|
||||
FVK_LOGD << "VulkanBufferCache - allocated a vkBuffer " << gpuBuffer->vkbuffer
|
||||
<< " of size " << numBytes << " and usage = " << static_cast<int>(usage)
|
||||
<< " successfully" << utils::io::endl;
|
||||
}
|
||||
#endif// FVK_DEBUG_VULKAN_BUFFER_CACHE
|
||||
|
||||
return gpuBuffer;
|
||||
}
|
||||
|
||||
void VulkanBufferCache::destroy(VulkanGpuBuffer const* gpuBuffer) noexcept {
|
||||
vmaDestroyBuffer(mAllocator, gpuBuffer->vkbuffer, gpuBuffer->vmaAllocation);
|
||||
delete gpuBuffer;
|
||||
gpuBuffer = nullptr;
|
||||
}
|
||||
|
||||
VulkanBufferCache::BufferPool& VulkanBufferCache::getPool(VulkanBufferUsage usage) noexcept {
|
||||
|
||||
int poolIndex = -1;
|
||||
switch (usage) {
|
||||
case VulkanBufferUsage::VERTEX:
|
||||
poolIndex = 0;
|
||||
break;
|
||||
case VulkanBufferUsage::INDEX:
|
||||
poolIndex = 1;
|
||||
break;
|
||||
case VulkanBufferUsage::UNIFORM:
|
||||
poolIndex = 2;
|
||||
break;
|
||||
case VulkanBufferUsage::SHADER_STORAGE:
|
||||
poolIndex = 3;
|
||||
break;
|
||||
case VulkanBufferUsage::UNKNOWN:
|
||||
PANIC_LOG("There's no pool for buffers with unkown usage.");
|
||||
break;
|
||||
}
|
||||
|
||||
assert_invariant(poolIndex >= 0 && poolIndex < MAX_POOL_COUNT);
|
||||
return mGpuBufferPools[poolIndex];
|
||||
}
|
||||
|
||||
}// namespace filament::backend
|
||||
@@ -1,84 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_VULKANBUFFERCACHE_H
|
||||
#define TNT_FILAMENT_BACKEND_VULKANBUFFERCACHE_H
|
||||
|
||||
#include "VulkanBuffer.h"
|
||||
#include "VulkanContext.h"
|
||||
#include "VulkanMemory.h"
|
||||
#include "memory/Resource.h"
|
||||
#include "memory/ResourceManager.h"
|
||||
|
||||
#include <map>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
class VulkanBufferCache {
|
||||
public:
|
||||
VulkanBufferCache(VulkanContext const& context, fvkmemory::ResourceManager& resourceManager,
|
||||
VmaAllocator allocator);
|
||||
|
||||
// `VulkanBufferCache` is not copyable.
|
||||
VulkanBufferCache(const VulkanBufferCache&) = delete;
|
||||
VulkanBufferCache& operator=(const VulkanBufferCache&) = delete;
|
||||
|
||||
// Allocates or reuse a new VkBuffer that is device local.
|
||||
// In the case of Unified memory architecture, uniform buffers are also host visible.
|
||||
fvkmemory::resource_ptr<VulkanBuffer> acquire(VulkanBufferUsage usage,
|
||||
uint32_t numBytes) noexcept;
|
||||
|
||||
// Evicts old unused `VulkanGpuBuffer` and bumps the current frame number
|
||||
void gc() noexcept;
|
||||
|
||||
// Destroys all unused `VulkanGpuBuffer`.
|
||||
// This should be called while the context's VkDevice is still alive.
|
||||
void terminate() noexcept;
|
||||
|
||||
private:
|
||||
struct UnusedGpuBuffer {
|
||||
uint64_t lastAccessed;
|
||||
VulkanGpuBuffer const* gpuBuffer;
|
||||
};
|
||||
|
||||
using BufferPool = std::multimap<uint32_t, UnusedGpuBuffer>;
|
||||
|
||||
// Return a `VulkanGpuBuffer` back to its corresponding pool
|
||||
void release(VulkanGpuBuffer const* gpuBuffer) noexcept;
|
||||
|
||||
// Allocate a new VkBuffer from the VMA pool of the corresponding `numBytes` and `usage`.
|
||||
VulkanGpuBuffer const* allocate(VulkanBufferUsage usage, uint32_t numBytes) noexcept;
|
||||
|
||||
// Destroy the corresponding VkBuffer and return the VkDeviceMemory to the VMA pool.
|
||||
void destroy(VulkanGpuBuffer const* gpuBuffer) noexcept;
|
||||
|
||||
BufferPool& getPool(VulkanBufferUsage usage) noexcept;
|
||||
|
||||
VulkanContext const& mContext;
|
||||
fvkmemory::ResourceManager& mResourceManager;
|
||||
VmaAllocator mAllocator;
|
||||
|
||||
// Buffers can be recycled, after they are released. Each type of buffer have its own pool
|
||||
static constexpr int MAX_POOL_COUNT = 4;
|
||||
BufferPool mGpuBufferPools[MAX_POOL_COUNT];
|
||||
|
||||
// Store the current "time" (really just a frame count) and LRU eviction parameters.
|
||||
uint64_t mCurrentFrame = 0;
|
||||
};
|
||||
|
||||
}// namespace filament::backend
|
||||
|
||||
#endif// TNT_FILAMENT_BACKEND_VULKANBUFFERCACHE_H
|
||||
@@ -1,163 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2018 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "VulkanBufferProxy.h"
|
||||
|
||||
#include "VulkanBufferCache.h"
|
||||
#include "VulkanCommands.h"
|
||||
#include "VulkanContext.h"
|
||||
#include "VulkanMemory.h"
|
||||
|
||||
using namespace bluevk;
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
VulkanBufferProxy::VulkanBufferProxy(VmaAllocator allocator, VulkanStagePool& stagePool,
|
||||
VulkanBufferCache& bufferCache, VulkanBufferUsage usage, uint32_t numBytes)
|
||||
: mAllocator(allocator),
|
||||
mStagePool(stagePool),
|
||||
mBufferCache(bufferCache),
|
||||
mBuffer(mBufferCache.acquire(usage, numBytes)),
|
||||
mUpdatedOffset(0),
|
||||
mUpdatedBytes(0) {}
|
||||
|
||||
void VulkanBufferProxy::loadFromCpu(VulkanCommandBuffer& commands, const void* cpuData,
|
||||
uint32_t byteOffset, uint32_t numBytes) {
|
||||
// The VulkanBuffer is available if the only object reference is hold by the
|
||||
// `VulkanBufferProxy`. This means that the buffer is not currently referenced by a
|
||||
// `VulkanCommandBuffer`.
|
||||
bool const isAvailable = mBuffer->getCount() == 1;
|
||||
|
||||
if (isAvailable) {
|
||||
// We are up to date with all the update operations, so no need to synchronize with previous
|
||||
// updates.
|
||||
mUpdatedBytes = 0;
|
||||
mUpdatedOffset = 0;
|
||||
}
|
||||
|
||||
// Keep track of the VulkanBuffer usage
|
||||
commands.acquire(mBuffer);
|
||||
|
||||
// Check if we can just memcpy directly to the GPU memory.
|
||||
// This is only allowed for UNIFORMS that are AVAILABLE and the memory is HOST_VISIBLE
|
||||
// (supports memcpy from host). This works regardless if it's a full or partial update of the
|
||||
// buffer.
|
||||
bool const isMemcopyable = mBuffer->getGpuBuffer()->allocationInfo.pMappedData != nullptr;
|
||||
bool const isUniform = getUsage() == VulkanBufferUsage::UNIFORM;
|
||||
bool const useMemcpy =
|
||||
isUniform && isMemcopyable && isAvailable && !FVK_FORCE_STAGING_FOR_BUFFER_UPDATES;
|
||||
if (useMemcpy) {
|
||||
char* dest = static_cast<char*>(mBuffer->getGpuBuffer()->allocationInfo.pMappedData) +
|
||||
byteOffset;
|
||||
memcpy(dest, cpuData, numBytes);
|
||||
vmaFlushAllocation(mAllocator, mBuffer->getGpuBuffer()->vmaAllocation, byteOffset,
|
||||
numBytes);
|
||||
return;
|
||||
}
|
||||
|
||||
// Note: this should be stored within the command buffer before going out of
|
||||
// scope, so that the command buffer can manage its lifecycle.
|
||||
fvkmemory::resource_ptr<VulkanStage::Segment> stage = mStagePool.acquireStage(numBytes);
|
||||
assert_invariant(stage->memory());
|
||||
commands.acquire(stage);
|
||||
memcpy(stage->mapping(), cpuData, numBytes);
|
||||
vmaFlushAllocation(mAllocator, stage->memory(), stage->offset(), numBytes);
|
||||
|
||||
// If there was a previous update, then we need to make sure the following write is properly
|
||||
// synced with the previous read.
|
||||
if (mUpdatedBytes > 0 &&
|
||||
(byteOffset >= mUpdatedOffset && byteOffset <= (mUpdatedOffset + mUpdatedBytes))) {
|
||||
VkAccessFlags srcAccess = 0;
|
||||
VkPipelineStageFlags srcStage = 0;
|
||||
if (getUsage() == VulkanBufferUsage::UNIFORM) {
|
||||
srcAccess = VK_ACCESS_SHADER_READ_BIT;
|
||||
srcStage = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
|
||||
} else if (getUsage() == VulkanBufferUsage::VERTEX) {
|
||||
srcAccess = VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT;
|
||||
srcStage = VK_PIPELINE_STAGE_VERTEX_INPUT_BIT;
|
||||
} else if (getUsage() == VulkanBufferUsage::INDEX) {
|
||||
srcAccess = VK_ACCESS_INDEX_READ_BIT;
|
||||
srcStage = VK_PIPELINE_STAGE_VERTEX_INPUT_BIT;
|
||||
}
|
||||
|
||||
VkBufferMemoryBarrier barrier = {
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
||||
.srcAccessMask = srcAccess,
|
||||
.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.buffer = getVkBuffer(),
|
||||
.offset = byteOffset,
|
||||
.size = numBytes,
|
||||
};
|
||||
vkCmdPipelineBarrier(commands.buffer(), srcStage, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0,
|
||||
nullptr, 1, &barrier, 0, nullptr);
|
||||
}
|
||||
|
||||
VkBufferCopy region = {
|
||||
.srcOffset = stage->offset(),
|
||||
.dstOffset = byteOffset,
|
||||
.size = numBytes,
|
||||
};
|
||||
vkCmdCopyBuffer(commands.buffer(), stage->buffer(), getVkBuffer(), 1, ®ion);
|
||||
|
||||
mUpdatedOffset = byteOffset;
|
||||
mUpdatedBytes = numBytes;
|
||||
|
||||
// Firstly, ensure that the copy finishes before the next draw call.
|
||||
// Secondly, in case the user decides to upload another chunk (without ever using the first one)
|
||||
// we need to ensure that this upload completes first (hence
|
||||
// dstStageMask=VK_PIPELINE_STAGE_TRANSFER_BIT).
|
||||
VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
||||
VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
|
||||
|
||||
if (getUsage() == VulkanBufferUsage::VERTEX) {
|
||||
dstAccessMask |= VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT;
|
||||
dstStageMask |= VK_PIPELINE_STAGE_VERTEX_INPUT_BIT;
|
||||
} else if (getUsage() == VulkanBufferUsage::INDEX) {
|
||||
dstAccessMask |= VK_ACCESS_INDEX_READ_BIT;
|
||||
dstStageMask |= VK_PIPELINE_STAGE_VERTEX_INPUT_BIT;
|
||||
} else if (getUsage() == VulkanBufferUsage::UNIFORM) {
|
||||
dstAccessMask |= VK_ACCESS_SHADER_READ_BIT;
|
||||
dstStageMask |= VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_VERTEX_SHADER_BIT;
|
||||
} else if (getUsage() == VulkanBufferUsage::SHADER_STORAGE) {
|
||||
// TODO: implement me
|
||||
}
|
||||
|
||||
VkBufferMemoryBarrier barrier = {
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = dstAccessMask,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.buffer = getVkBuffer(),
|
||||
.offset = byteOffset,
|
||||
.size = numBytes,
|
||||
};
|
||||
|
||||
vkCmdPipelineBarrier(commands.buffer(), VK_PIPELINE_STAGE_TRANSFER_BIT, dstStageMask, 0, 0,
|
||||
nullptr, 1, &barrier, 0, nullptr);
|
||||
}
|
||||
|
||||
VkBuffer VulkanBufferProxy::getVkBuffer() const noexcept {
|
||||
return mBuffer->getGpuBuffer()->vkbuffer;
|
||||
}
|
||||
|
||||
VulkanBufferUsage VulkanBufferProxy::getUsage() const noexcept {
|
||||
return mBuffer->getGpuBuffer()->usage;
|
||||
}
|
||||
|
||||
} // namespace filament::backend
|
||||
@@ -1,54 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2018 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_VULKANBUFFERPROXY_H
|
||||
#define TNT_FILAMENT_BACKEND_VULKANBUFFERPROXY_H
|
||||
|
||||
#include "VulkanBufferCache.h"
|
||||
#include "VulkanCommands.h"
|
||||
#include "VulkanContext.h"
|
||||
#include "VulkanMemory.h"
|
||||
#include "VulkanStagePool.h"
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
// This class acts as a dynamic wrapper for a `VulkanBuffer`. It allows you to modify the
|
||||
// `VulkanBuffer` it references at runtime, wihtout affecting any external objects.
|
||||
class VulkanBufferProxy {
|
||||
public:
|
||||
VulkanBufferProxy(VmaAllocator allocator, VulkanStagePool& stagePool,
|
||||
VulkanBufferCache& bufferCache, VulkanBufferUsage usage, uint32_t numBytes);
|
||||
|
||||
void loadFromCpu(VulkanCommandBuffer& commands, const void* cpuData, uint32_t byteOffset,
|
||||
uint32_t numBytes);
|
||||
|
||||
VkBuffer getVkBuffer() const noexcept;
|
||||
|
||||
VulkanBufferUsage getUsage() const noexcept;
|
||||
|
||||
private:
|
||||
VmaAllocator mAllocator;
|
||||
VulkanStagePool& mStagePool;
|
||||
VulkanBufferCache& mBufferCache;
|
||||
|
||||
fvkmemory::resource_ptr<VulkanBuffer> mBuffer;
|
||||
uint32_t mUpdatedOffset = 0;
|
||||
uint32_t mUpdatedBytes = 0;
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
#endif // TNT_FILAMENT_BACKEND_VULKANBUFFERPROXY_H
|
||||
@@ -215,7 +215,7 @@ VkSemaphore VulkanCommandBuffer::submit() {
|
||||
}
|
||||
FVK_LOGI << ") "
|
||||
<< " signal=" << mSubmission
|
||||
<< " fence=" << mFence;
|
||||
<< " fence=" << mFence << utils::io::endl;
|
||||
#endif
|
||||
|
||||
mFenceStatus->setStatus(VK_NOT_READY);
|
||||
@@ -224,7 +224,7 @@ VkSemaphore VulkanCommandBuffer::submit() {
|
||||
|
||||
#if FVK_ENABLED(FVK_DEBUG_COMMAND_BUFFER)
|
||||
if (result != VK_SUCCESS) {
|
||||
FVK_LOGD << "Failed command buffer submission result: " << result;
|
||||
FVK_LOGD << "Failed command buffer submission result: " << result << utils::io::endl;
|
||||
}
|
||||
#endif
|
||||
assert_invariant(result == VK_SUCCESS);
|
||||
@@ -490,7 +490,7 @@ void VulkanCommands::pushGroupMarker(char const* str, VulkanGroupMarkers::Timest
|
||||
mProtectedPool->pushMarker(str, timestamp);
|
||||
}
|
||||
#if FVK_ENABLED(FVK_DEBUG_PRINT_GROUP_MARKERS)
|
||||
FVK_LOGD << "----> " << str;
|
||||
FVK_LOGD << "----> " << str << utils::io::endl;
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -502,7 +502,8 @@ void VulkanCommands::popGroupMarker() {
|
||||
auto const& startTime = ret.second;
|
||||
auto const endTime = std::chrono::high_resolution_clock::now();
|
||||
std::chrono::duration<double> diff = endTime - startTime;
|
||||
FVK_LOGD << "<---- " << marker << " elapsed: " << (diff.count() * 1000) << " ms";
|
||||
FVK_LOGD << "<---- " << marker << " elapsed: " << (diff.count() * 1000) << " ms"
|
||||
<< utils::io::endl;
|
||||
#else
|
||||
mPool->popMarker();
|
||||
#endif // FVK_DEBUG_PRINT_GROUP_MARKERS
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
#ifndef TNT_FILAMENT_BACKEND_VULKANCONSTANTS_H
|
||||
#define TNT_FILAMENT_BACKEND_VULKANCONSTANTS_H
|
||||
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/Log.h>
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
@@ -73,16 +73,14 @@
|
||||
#define FVK_DEBUG_RESOURCE_LEAK 0x00010000
|
||||
|
||||
// Set this to enable logging "only" to one output stream. This is useful in the case where we want
|
||||
// to debug with print statements and want ordered logging (e.g LOG(INFO) and LOG(ERROR) will not
|
||||
// appear in order of calls).
|
||||
// to debug with print statements and want ordered logging (e.g slog.i and slog.e will not appear in
|
||||
// order of calls).
|
||||
#define FVK_DEBUG_FORCE_LOG_TO_I 0x00020000
|
||||
|
||||
// Enable a minimal set of traces to assess the performance of the backend.
|
||||
// All other debug features must be disabled.
|
||||
#define FVK_DEBUG_PROFILING 0x00040000
|
||||
|
||||
#define FVK_DEBUG_VULKAN_BUFFER_CACHE 0x00080000
|
||||
|
||||
// Useful default combinations
|
||||
#define FVK_DEBUG_EVERYTHING (0xFFFFFFFF & ~FVK_DEBUG_PROFILING)
|
||||
#define FVK_DEBUG_PERFORMANCE \
|
||||
@@ -174,15 +172,15 @@ static_assert(FVK_ENABLED(FVK_DEBUG_VALIDATION));
|
||||
#endif
|
||||
|
||||
#if FVK_ENABLED(FVK_DEBUG_FORCE_LOG_TO_I)
|
||||
#define FVK_LOGI LOG(INFO)
|
||||
#define FVK_LOGI (utils::slog.i)
|
||||
#define FVK_LOGD FVK_LOGI
|
||||
#define FVK_LOGE FVK_LOGI
|
||||
#define FVK_LOGW FVK_LOGI
|
||||
#else
|
||||
#define FVK_LOGE LOG(ERROR)
|
||||
#define FVK_LOGW LOG(WARNING)
|
||||
#define FVK_LOGD DLOG(INFO)
|
||||
#define FVK_LOGI LOG(INFO)
|
||||
#define FVK_LOGE (utils::slog.e)
|
||||
#define FVK_LOGW (utils::slog.w)
|
||||
#define FVK_LOGD (utils::slog.d)
|
||||
#define FVK_LOGI (utils::slog.i)
|
||||
#endif
|
||||
|
||||
// All vkCreate* functions take an optional allocator. For now we select the default allocator by
|
||||
@@ -214,8 +212,4 @@ constexpr static const int FVK_MAX_PIPELINE_AGE = FVK_MAX_COMMAND_BUFFERS;
|
||||
// destroying any unused pipeline object.
|
||||
static_assert(FVK_MAX_PIPELINE_AGE >= FVK_MAX_COMMAND_BUFFERS);
|
||||
|
||||
// Whether the buffer updates always use staging or not. Otherwise its allowed to also use memcpy
|
||||
// for buffer updates. Default is false
|
||||
constexpr static const bool FVK_FORCE_STAGING_FOR_BUFFER_UPDATES = false;
|
||||
|
||||
#endif
|
||||
|
||||
@@ -71,23 +71,23 @@ struct VulkanRenderPass {
|
||||
struct VulkanContext {
|
||||
public:
|
||||
static uint32_t selectMemoryType(VkPhysicalDeviceMemoryProperties const& memoryProperties,
|
||||
uint32_t types, VkFlags reqs) {
|
||||
uint32_t flags, VkFlags reqs) {
|
||||
for (uint32_t i = 0; i < VK_MAX_MEMORY_TYPES; i++) {
|
||||
if (types & 1) {
|
||||
if (flags & 1) {
|
||||
if ((memoryProperties.memoryTypes[i].propertyFlags & reqs) == reqs) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
types >>= 1;
|
||||
flags >>= 1;
|
||||
}
|
||||
return (uint32_t) VK_MAX_MEMORY_TYPES;
|
||||
}
|
||||
|
||||
inline uint32_t selectMemoryType(uint32_t types, VkFlags reqs) const {
|
||||
inline uint32_t selectMemoryType(uint32_t flags, VkFlags reqs) const {
|
||||
if ((reqs & VK_MEMORY_PROPERTY_PROTECTED_BIT) != 0) {
|
||||
assert_invariant(isProtectedMemorySupported());
|
||||
}
|
||||
return selectMemoryType(mMemoryProperties, types, reqs);
|
||||
return selectMemoryType(mMemoryProperties, flags, reqs);
|
||||
}
|
||||
|
||||
inline fvkutils::VkFormatList const& getAttachmentDepthStencilFormats() const {
|
||||
|
||||
@@ -320,7 +320,7 @@ void VulkanDescriptorSetCache::updateBuffer(fvkmemory::resource_ptr<VulkanDescri
|
||||
uint8_t binding, fvkmemory::resource_ptr<VulkanBufferObject> bufferObject,
|
||||
VkDeviceSize offset, VkDeviceSize size) noexcept {
|
||||
VkDescriptorBufferInfo const info = {
|
||||
.buffer = bufferObject->buffer.getVkBuffer(),
|
||||
.buffer = bufferObject->buffer.getGpuBuffer(),
|
||||
.offset = offset,
|
||||
.range = size,
|
||||
};
|
||||
|
||||
@@ -19,8 +19,7 @@
|
||||
#include "CommandStreamDispatcher.h"
|
||||
#include "SystraceProfile.h"
|
||||
#include "VulkanAsyncHandles.h"
|
||||
#include "VulkanBufferCache.h"
|
||||
#include "VulkanBufferProxy.h"
|
||||
#include "VulkanBuffer.h"
|
||||
#include "VulkanCommands.h"
|
||||
#include "VulkanDriverFactory.h"
|
||||
#include "VulkanHandles.h"
|
||||
@@ -85,11 +84,7 @@ VmaAllocator createAllocator(VkInstance instance, VkPhysicalDevice physicalDevic
|
||||
.vkGetImageMemoryRequirements2KHR = vkGetImageMemoryRequirements2KHR
|
||||
#endif
|
||||
};
|
||||
VmaAllocatorCreateInfo const allocatorInfo{
|
||||
// Disable the internal VMA synchronization because the backend is singled threaded.
|
||||
// Improve CPU performance when using VMA functions. The backend will guarantee that all
|
||||
// access to VMA is done in a thread safe way.
|
||||
.flags = VMA_ALLOCATOR_CREATE_EXTERNALLY_SYNCHRONIZED_BIT,
|
||||
VmaAllocatorCreateInfo const allocatorInfo {
|
||||
.physicalDevice = physicalDevice,
|
||||
.device = device,
|
||||
.pVulkanFunctions = &funcs,
|
||||
@@ -104,15 +99,15 @@ VKAPI_ATTR VkBool32 VKAPI_CALL debugReportCallback(VkDebugReportFlagsEXT flags,
|
||||
VkDebugReportObjectTypeEXT objectType, uint64_t object, size_t location,
|
||||
int32_t messageCode, const char* pLayerPrefix, const char* pMessage, void* pUserData) {
|
||||
if (flags & VK_DEBUG_REPORT_ERROR_BIT_EXT) {
|
||||
FVK_LOGE << "VULKAN ERROR: (" << pLayerPrefix << ") " << pMessage;
|
||||
FVK_LOGE << "VULKAN ERROR: (" << pLayerPrefix << ") " << pMessage << utils::io::endl;
|
||||
} else {
|
||||
// TODO: emit best practices warnings about aggressive pipeline barriers.
|
||||
if (strstr(pMessage, "ALL_GRAPHICS_BIT") || strstr(pMessage, "ALL_COMMANDS_BIT")) {
|
||||
return VK_FALSE;
|
||||
}
|
||||
FVK_LOGW << "VULKAN WARNING: (" << pLayerPrefix << ") " << pMessage;
|
||||
FVK_LOGW << "VULKAN WARNING: (" << pLayerPrefix << ") " << pMessage << utils::io::endl;
|
||||
}
|
||||
FVK_LOGE;
|
||||
FVK_LOGE << utils::io::endl;
|
||||
return VK_FALSE;
|
||||
}
|
||||
#endif // FVK_ENABLED(FVK_DEBUG_VALIDATION)
|
||||
@@ -122,16 +117,18 @@ VKAPI_ATTR VkBool32 VKAPI_CALL debugUtilsCallback(VkDebugUtilsMessageSeverityFla
|
||||
VkDebugUtilsMessageTypeFlagsEXT types, const VkDebugUtilsMessengerCallbackDataEXT* cbdata,
|
||||
void* pUserData) {
|
||||
if (severity & VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT) {
|
||||
FVK_LOGE << "VULKAN ERROR: (" << cbdata->pMessageIdName << ") " << cbdata->pMessage;
|
||||
FVK_LOGE << "VULKAN ERROR: (" << cbdata->pMessageIdName << ") " << cbdata->pMessage
|
||||
<< utils::io::endl;
|
||||
} else {
|
||||
// TODO: emit best practices warnings about aggressive pipeline barriers.
|
||||
if (strstr(cbdata->pMessage, "ALL_GRAPHICS_BIT")
|
||||
|| strstr(cbdata->pMessage, "ALL_COMMANDS_BIT")) {
|
||||
return VK_FALSE;
|
||||
}
|
||||
FVK_LOGW << "VULKAN WARNING: (" << cbdata->pMessageIdName << ") " << cbdata->pMessage;
|
||||
FVK_LOGW << "VULKAN WARNING: (" << cbdata->pMessageIdName << ") " << cbdata->pMessage
|
||||
<< utils::io::endl;
|
||||
}
|
||||
FVK_LOGE << "";
|
||||
FVK_LOGE << utils::io::endl;
|
||||
return VK_FALSE;
|
||||
}
|
||||
#endif // FVK_ENABLED(FVK_DEBUG_DEBUG_UTILS)
|
||||
@@ -212,8 +209,7 @@ VulkanDriver::VulkanDriver(VulkanPlatform* platform, VulkanContext const& contex
|
||||
mPlatform->getProtectedGraphicsQueueFamilyIndex(), &mContext),
|
||||
mPipelineLayoutCache(mPlatform->getDevice()),
|
||||
mPipelineCache(mPlatform->getDevice()),
|
||||
mStagePool(mAllocator, &mResourceManager, &mCommands, &mContext.getPhysicalDeviceLimits()),
|
||||
mBufferCache(context, mResourceManager, mAllocator),
|
||||
mStagePool(mAllocator, &mCommands),
|
||||
mFramebufferCache(mPlatform->getDevice()),
|
||||
mYcbcrConversionCache(mPlatform->getDevice()),
|
||||
mSamplerCache(mPlatform->getDevice()),
|
||||
@@ -274,18 +270,20 @@ Driver* VulkanDriver::create(VulkanPlatform* platform, VulkanContext const& cont
|
||||
// VulkanRenderTarget : 312 few
|
||||
// -- less than or equal to 312 bytes
|
||||
|
||||
FVK_LOGD << "VulkanSwapChain: " << sizeof(VulkanSwapChain);
|
||||
FVK_LOGD << "VulkanBufferObject: " << sizeof(VulkanBufferObject);
|
||||
FVK_LOGD << "VulkanVertexBuffer: " << sizeof(VulkanVertexBuffer);
|
||||
FVK_LOGD << "VulkanVertexBufferInfo: " << sizeof(VulkanVertexBufferInfo);
|
||||
FVK_LOGD << "VulkanIndexBuffer: " << sizeof(VulkanIndexBuffer);
|
||||
FVK_LOGD << "VulkanRenderPrimitive: " << sizeof(VulkanRenderPrimitive);
|
||||
FVK_LOGD << "VulkanTexture: " << sizeof(VulkanTexture);
|
||||
FVK_LOGD << "VulkanTimerQuery: " << sizeof(VulkanTimerQuery);
|
||||
FVK_LOGD << "HwStream: " << sizeof(HwStream);
|
||||
FVK_LOGD << "VulkanRenderTarget: " << sizeof(VulkanRenderTarget);
|
||||
FVK_LOGD << "VulkanFence: " << sizeof(VulkanFence);
|
||||
FVK_LOGD << "VulkanProgram: " << sizeof(VulkanProgram);
|
||||
FVK_LOGD
|
||||
<< "\nVulkanSwapChain: " << sizeof(VulkanSwapChain)
|
||||
<< "\nVulkanBufferObject: " << sizeof(VulkanBufferObject)
|
||||
<< "\nVulkanVertexBuffer: " << sizeof(VulkanVertexBuffer)
|
||||
<< "\nVulkanVertexBufferInfo: " << sizeof(VulkanVertexBufferInfo)
|
||||
<< "\nVulkanIndexBuffer: " << sizeof(VulkanIndexBuffer)
|
||||
<< "\nVulkanRenderPrimitive: " << sizeof(VulkanRenderPrimitive)
|
||||
<< "\nVulkanTexture: " << sizeof(VulkanTexture)
|
||||
<< "\nVulkanTimerQuery: " << sizeof(VulkanTimerQuery)
|
||||
<< "\nHwStream: " << sizeof(HwStream)
|
||||
<< "\nVulkanRenderTarget: " << sizeof(VulkanRenderTarget)
|
||||
<< "\nVulkanFence: " << sizeof(VulkanFence)
|
||||
<< "\nVulkanProgram: " << sizeof(VulkanProgram)
|
||||
<< utils::io::endl;
|
||||
#endif
|
||||
|
||||
assert_invariant(platform);
|
||||
@@ -330,6 +328,7 @@ void VulkanDriver::terminate() {
|
||||
// descriptorSetLayoutCache
|
||||
mExternalImageManager.terminate();
|
||||
|
||||
mStagePool.terminate();
|
||||
mPipelineCache.terminate();
|
||||
mFramebufferCache.terminate();
|
||||
mSamplerCache.terminate();
|
||||
@@ -340,15 +339,6 @@ void VulkanDriver::terminate() {
|
||||
// Before terminating ResourceManager, we must make sure all of the resource_ptrs have been unset.
|
||||
mResourceManager.terminate();
|
||||
|
||||
// Must come after `mResourceManager`.
|
||||
// Before terminating the memory pool, we must make sure all the VulkanBufferMemory are yielded
|
||||
// back to the pool.
|
||||
mBufferCache.terminate();
|
||||
|
||||
// Before terminating stagePool, we need all resources to have been
|
||||
// reclaimed, as they perform cleanup within the stage pool.
|
||||
mStagePool.terminate();
|
||||
|
||||
#if FVK_ENABLED(FVK_DEBUG_RESOURCE_LEAK)
|
||||
mResourceManager.print();
|
||||
#endif
|
||||
@@ -381,7 +371,6 @@ void VulkanDriver::collectGarbage() {
|
||||
mCommands.gc();
|
||||
mDescriptorSetCache.gc();
|
||||
mStagePool.gc();
|
||||
mBufferCache.gc();
|
||||
mFramebufferCache.gc();
|
||||
mPipelineCache.gc();
|
||||
|
||||
@@ -394,13 +383,7 @@ void VulkanDriver::collectGarbage() {
|
||||
void VulkanDriver::beginFrame(int64_t monotonic_clock_ns,
|
||||
int64_t refreshIntervalNs, uint32_t frameId) {
|
||||
FVK_PROFILE_MARKER(PROFILE_NAME_BEGINFRAME);
|
||||
|
||||
// Check if any command have finished and reset all its used resources. The resources
|
||||
// wont be destroyed but their reference count will decreased if the command is already
|
||||
// completed.
|
||||
//
|
||||
// This will let us check if any VulkanBuffer is currently in flight or not.
|
||||
mCommands.gc();
|
||||
// Do nothing.
|
||||
|
||||
if (mAppState.hasExternalSamplers()) {
|
||||
mExternalImageManager.onBeginFrame();
|
||||
@@ -531,7 +514,7 @@ void VulkanDriver::createIndexBufferR(Handle<HwIndexBuffer> ibh, ElementType ele
|
||||
FVK_SYSTRACE_SCOPE();
|
||||
auto elementSize = (uint8_t) getElementTypeSize(elementType);
|
||||
auto ib = resource_ptr<VulkanIndexBuffer>::make(&mResourceManager, ibh, mAllocator, mStagePool,
|
||||
mBufferCache, elementSize, indexCount);
|
||||
elementSize, indexCount);
|
||||
ib.inc();
|
||||
}
|
||||
|
||||
@@ -548,7 +531,7 @@ void VulkanDriver::createBufferObjectR(Handle<HwBufferObject> boh, uint32_t byte
|
||||
BufferObjectBinding bindingType, BufferUsage usage) {
|
||||
FVK_SYSTRACE_SCOPE();
|
||||
auto bo = resource_ptr<VulkanBufferObject>::make(&mResourceManager, boh, mAllocator, mStagePool,
|
||||
mBufferCache, byteCount, bindingType);
|
||||
byteCount, bindingType);
|
||||
bo.inc();
|
||||
}
|
||||
|
||||
@@ -801,12 +784,14 @@ void VulkanDriver::createSwapChainR(Handle<HwSwapChain> sch, void* nativeWindow,
|
||||
mResourceManager.gc();
|
||||
|
||||
if ((flags & backend::SWAP_CHAIN_CONFIG_SRGB_COLORSPACE) != 0 && !isSRGBSwapChainSupported()) {
|
||||
FVK_LOGW << "sRGB swapchain requested, but Platform does not support it";
|
||||
FVK_LOGW << "sRGB swapchain requested, but Platform does not support it"
|
||||
<< utils::io::endl;
|
||||
flags = flags | ~(backend::SWAP_CHAIN_CONFIG_SRGB_COLORSPACE);
|
||||
}
|
||||
if (flags & backend::SWAP_CHAIN_CONFIG_PROTECTED_CONTENT) {
|
||||
if (!isProtectedContentSupported()) {
|
||||
FVK_LOGW << "protected swapchain requested, but Platform does not support it";
|
||||
FVK_LOGW << "protected swapchain requested, but Platform does not support it"
|
||||
<< utils::io::endl;
|
||||
}
|
||||
}
|
||||
auto swapChain = resource_ptr<VulkanSwapChain>::make(&mResourceManager, sch, mPlatform,
|
||||
@@ -817,7 +802,8 @@ void VulkanDriver::createSwapChainR(Handle<HwSwapChain> sch, void* nativeWindow,
|
||||
void VulkanDriver::createSwapChainHeadlessR(Handle<HwSwapChain> sch, uint32_t width,
|
||||
uint32_t height, uint64_t flags) {
|
||||
if ((flags & backend::SWAP_CHAIN_CONFIG_SRGB_COLORSPACE) != 0 && !isSRGBSwapChainSupported()) {
|
||||
FVK_LOGW << "sRGB swapchain requested, but Platform does not support it";
|
||||
FVK_LOGW << "sRGB swapchain requested, but Platform does not support it"
|
||||
<< utils::io::endl;
|
||||
flags = flags | ~(backend::SWAP_CHAIN_CONFIG_SRGB_COLORSPACE);
|
||||
}
|
||||
assert_invariant(width > 0 && height > 0 && "Vulkan requires non-zero swap chain dimensions.");
|
||||
@@ -1237,13 +1223,12 @@ void VulkanDriver::updateIndexBuffer(Handle<HwIndexBuffer> ibh, BufferDescriptor
|
||||
VulkanCommandBuffer& commands = mCommands.get();
|
||||
auto ib = resource_ptr<VulkanIndexBuffer>::cast(&mResourceManager, ibh);
|
||||
commands.acquire(ib);
|
||||
ib->buffer.loadFromCpu(commands, p.buffer, byteOffset, p.size);
|
||||
ib->buffer.loadFromCpu(commands.buffer(), p.buffer, byteOffset, p.size);
|
||||
|
||||
scheduleDestroy(std::move(p));
|
||||
}
|
||||
|
||||
void VulkanDriver::registerBufferObjectStreams(Handle<HwBufferObject> boh,
|
||||
BufferObjectStreamDescriptor&& streams) {
|
||||
void VulkanDriver::registerBufferObjectStreams(Handle<HwBufferObject> boh, BufferObjectStreamDescriptor&& streams) {
|
||||
// Noop
|
||||
}
|
||||
|
||||
@@ -1253,7 +1238,7 @@ void VulkanDriver::updateBufferObject(Handle<HwBufferObject> boh, BufferDescript
|
||||
|
||||
auto bo = resource_ptr<VulkanBufferObject>::cast(&mResourceManager, boh);
|
||||
commands.acquire(bo);
|
||||
bo->buffer.loadFromCpu(commands, bd.buffer, byteOffset, bd.size);
|
||||
bo->buffer.loadFromCpu(commands.buffer(), bd.buffer, byteOffset, bd.size);
|
||||
|
||||
scheduleDestroy(std::move(bd));
|
||||
}
|
||||
@@ -1264,7 +1249,7 @@ void VulkanDriver::updateBufferObjectUnsynchronized(Handle<HwBufferObject> boh,
|
||||
auto bo = resource_ptr<VulkanBufferObject>::cast(&mResourceManager, boh);
|
||||
commands.acquire(bo);
|
||||
// TODO: implement unsynchronized version
|
||||
bo->buffer.loadFromCpu(commands, bd.buffer, byteOffset, bd.size);
|
||||
bo->buffer.loadFromCpu(commands.buffer(), bd.buffer, byteOffset, bd.size);
|
||||
scheduleDestroy(std::move(bd));
|
||||
}
|
||||
|
||||
@@ -1306,7 +1291,7 @@ TimerQueryResult VulkanDriver::getTimerQueryValue(Handle<HwTimerQuery> tqh, uint
|
||||
uint64_t const end = results.endTime;
|
||||
if (begin >= end) {
|
||||
// TODO: queries might have ran on different command buffers.
|
||||
FVK_LOGW << "Timestamps are not monotonically increasing. ";
|
||||
FVK_LOGW << "Timestamps are not monotonically increasing. " << utils::io::endl;
|
||||
*elapsedTime = 0;
|
||||
return TimerQueryResult::ERROR;
|
||||
}
|
||||
@@ -1637,8 +1622,8 @@ void VulkanDriver::readPixels(Handle<HwRenderTarget> src, uint32_t x, uint32_t y
|
||||
mReadPixels.run(
|
||||
srcTarget, x, y, width, height, mPlatform->getGraphicsQueueFamilyIndex(),
|
||||
std::move(pbd),
|
||||
[&context = mContext](uint32_t types, VkFlags reqs) {
|
||||
return context.selectMemoryType(types, reqs);
|
||||
[&context = mContext](uint32_t reqs, VkFlags flags) {
|
||||
return context.selectMemoryType(reqs, flags);
|
||||
},
|
||||
[this](PixelBufferDescriptor&& pbd) {
|
||||
scheduleDestroy(std::move(pbd));
|
||||
@@ -1913,7 +1898,7 @@ void VulkanDriver::bindRenderPrimitive(Handle<HwRenderPrimitive> rph) {
|
||||
// avoid rebinding these if they are already bound, but since we do not (yet) support subranges
|
||||
// it would be rare for a client to make consecutive draw calls with the same render primitive.
|
||||
vkCmdBindVertexBuffers(cmdbuffer, 0, bufferCount, buffers, offsets);
|
||||
vkCmdBindIndexBuffer(cmdbuffer, prim->indexBuffer->buffer.getVkBuffer(), 0,
|
||||
vkCmdBindIndexBuffer(cmdbuffer, prim->indexBuffer->buffer.getGpuBuffer(), 0,
|
||||
prim->indexBuffer->indexType);
|
||||
}
|
||||
|
||||
@@ -2044,7 +2029,7 @@ void VulkanDriver::debugCommandBegin(CommandStream* cmds, bool synchronous, cons
|
||||
assert_invariant(inRenderPass);
|
||||
inRenderPass = false;
|
||||
} else if (inRenderPass && OUTSIDE_COMMANDS.find(command) != OUTSIDE_COMMANDS.end()) {
|
||||
FVK_LOGE << command.data() << " issued inside a render pass.";
|
||||
FVK_LOGE << command.data() << " issued inside a render pass." << utils::io::endl;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -18,17 +18,15 @@
|
||||
#define TNT_FILAMENT_BACKEND_VULKANDRIVER_H
|
||||
|
||||
#include "VulkanBlitter.h"
|
||||
#include "VulkanBufferCache.h"
|
||||
#include "VulkanConstants.h"
|
||||
#include "VulkanContext.h"
|
||||
#include "VulkanFboCache.h"
|
||||
#include "VulkanHandles.h"
|
||||
#include "VulkanMemory.h"
|
||||
#include "VulkanPipelineCache.h"
|
||||
#include "VulkanQueryManager.h"
|
||||
#include "VulkanReadPixels.h"
|
||||
#include "VulkanSamplerCache.h"
|
||||
#include "VulkanStagePool.h"
|
||||
#include "VulkanQueryManager.h"
|
||||
#include "VulkanYcbcrConversionCache.h"
|
||||
#include "vulkan/VulkanDescriptorSetCache.h"
|
||||
#include "vulkan/VulkanDescriptorSetLayoutCache.h"
|
||||
@@ -140,7 +138,6 @@ private:
|
||||
VulkanPipelineLayoutCache mPipelineLayoutCache;
|
||||
VulkanPipelineCache mPipelineCache;
|
||||
VulkanStagePool mStagePool;
|
||||
VulkanBufferCache mBufferCache;
|
||||
VulkanFboCache mFramebufferCache;
|
||||
VulkanYcbcrConversionCache mYcbcrConversionCache;
|
||||
VulkanSamplerCache mSamplerCache;
|
||||
|
||||
@@ -100,7 +100,8 @@ VkFramebuffer VulkanFboCache::getFramebuffer(FboKey const& config) noexcept {
|
||||
<< "for render pass " << config.renderPass << ", "
|
||||
<< "samples = " << int(config.samples) << ", "
|
||||
<< "depth = " << (config.depth ? 1 : 0) << ", "
|
||||
<< "attachmentCount = " << attachmentCount;
|
||||
<< "attachmentCount = " << attachmentCount
|
||||
<< utils::io::endl;
|
||||
#endif
|
||||
|
||||
VkFramebufferCreateInfo info {
|
||||
@@ -340,7 +341,8 @@ VkRenderPass VulkanFboCache::getRenderPass(RenderPassKey const& config) noexcept
|
||||
<< "needsResolveMask = " << int(config.needsResolveMask) << ", "
|
||||
<< "usesLazilyAllocatedMemory = " << int(config.usesLazilyAllocatedMemory) << ", "
|
||||
<< "viewCount = " << int(config.viewCount) << ", "
|
||||
<< "colorAttachmentCount[0] = " << subpasses[0].colorAttachmentCount;
|
||||
<< "colorAttachmentCount[0] = " << subpasses[0].colorAttachmentCount
|
||||
<< utils::io::endl;
|
||||
#endif
|
||||
|
||||
return renderPass;
|
||||
|
||||
@@ -287,7 +287,7 @@ VulkanProgram::VulkanProgram(VkDevice device, Program const& builder) noexcept
|
||||
|
||||
#if FVK_ENABLED(FVK_DEBUG_SHADER_MODULE)
|
||||
FVK_LOGD << "Created VulkanProgram " << builder << ", shaders = (" << modules[0]
|
||||
<< ", " << modules[1] << ")";
|
||||
<< ", " << modules[1] << ")" << utils::io::endl;
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -583,22 +583,22 @@ void VulkanVertexBuffer::setBuffer(fvkmemory::resource_ptr<VulkanBufferObject> b
|
||||
int8_t const* const attribToBuffer = vbi->getAttributeToBuffer();
|
||||
for (uint8_t attribIndex = 0; attribIndex < count; attribIndex++) {
|
||||
if (attribToBuffer[attribIndex] == static_cast<int8_t>(index)) {
|
||||
vkbuffers[attribIndex] = bufferObject->buffer.getVkBuffer();
|
||||
vkbuffers[attribIndex] = bufferObject->buffer.getGpuBuffer();
|
||||
}
|
||||
}
|
||||
mResources.push_back(bufferObject);
|
||||
}
|
||||
|
||||
VulkanBufferObject::VulkanBufferObject(VmaAllocator allocator, VulkanStagePool& stagePool,
|
||||
VulkanBufferCache& bufferCache, uint32_t byteCount, BufferObjectBinding bindingType)
|
||||
uint32_t byteCount, BufferObjectBinding bindingType)
|
||||
: HwBufferObject(byteCount),
|
||||
buffer(allocator, stagePool, bufferCache, getBufferObjectUsage(bindingType), byteCount),
|
||||
buffer(allocator, stagePool, getBufferObjectUsage(bindingType), byteCount),
|
||||
bindingType(bindingType) {}
|
||||
|
||||
VulkanRenderPrimitive::VulkanRenderPrimitive(PrimitiveType pt,
|
||||
fvkmemory::resource_ptr<VulkanVertexBuffer> vb,
|
||||
fvkmemory::resource_ptr<VulkanIndexBuffer> ib)
|
||||
: HwRenderPrimitive{ .type = pt },
|
||||
: HwRenderPrimitive{.type = pt},
|
||||
vertexBuffer(vb),
|
||||
indexBuffer(ib) {}
|
||||
|
||||
|
||||
@@ -21,21 +21,20 @@
|
||||
#include "DriverBase.h"
|
||||
|
||||
#include "VulkanAsyncHandles.h"
|
||||
#include "VulkanBufferCache.h"
|
||||
#include "VulkanBufferProxy.h"
|
||||
#include "VulkanBuffer.h"
|
||||
#include "VulkanFboCache.h"
|
||||
#include "VulkanSwapChain.h"
|
||||
#include "VulkanTexture.h"
|
||||
#include "vulkan/memory/Resource.h"
|
||||
#include "vulkan/utils/Definitions.h"
|
||||
#include "vulkan/utils/StaticVector.h"
|
||||
#include "vulkan/utils/Definitions.h"
|
||||
|
||||
#include <backend/Program.h>
|
||||
|
||||
#include <utils/bitset.h>
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
#include <utils/Mutex.h>
|
||||
#include <utils/StructureOfArrays.h>
|
||||
#include <utils/bitset.h>
|
||||
|
||||
#include <array>
|
||||
|
||||
@@ -429,22 +428,21 @@ private:
|
||||
};
|
||||
|
||||
struct VulkanIndexBuffer : public HwIndexBuffer, fvkmemory::Resource {
|
||||
VulkanIndexBuffer(VmaAllocator allocator, VulkanStagePool& stagePool,
|
||||
VulkanBufferCache& bufferCache, uint8_t elementSize, uint32_t indexCount)
|
||||
VulkanIndexBuffer(VmaAllocator allocator, VulkanStagePool& stagePool, uint8_t elementSize,
|
||||
uint32_t indexCount)
|
||||
: HwIndexBuffer(elementSize, indexCount),
|
||||
buffer(allocator, stagePool, bufferCache, VulkanBufferUsage::INDEX,
|
||||
elementSize * indexCount),
|
||||
buffer(allocator, stagePool, VK_BUFFER_USAGE_INDEX_BUFFER_BIT, elementSize * indexCount),
|
||||
indexType(elementSize == 2 ? VK_INDEX_TYPE_UINT16 : VK_INDEX_TYPE_UINT32) {}
|
||||
|
||||
VulkanBufferProxy buffer;
|
||||
VulkanBuffer buffer;
|
||||
const VkIndexType indexType;
|
||||
};
|
||||
|
||||
struct VulkanBufferObject : public HwBufferObject, fvkmemory::Resource {
|
||||
VulkanBufferObject(VmaAllocator allocator, VulkanStagePool& stagePool,
|
||||
VulkanBufferCache& bufferCache, uint32_t byteCount, BufferObjectBinding bindingType);
|
||||
VulkanBufferObject(VmaAllocator allocator, VulkanStagePool& stagePool, uint32_t byteCount,
|
||||
BufferObjectBinding bindingType);
|
||||
|
||||
VulkanBufferProxy buffer;
|
||||
VulkanBuffer buffer;
|
||||
const BufferObjectBinding bindingType;
|
||||
};
|
||||
|
||||
@@ -457,19 +455,18 @@ struct VulkanRenderPrimitive : public HwRenderPrimitive, fvkmemory::Resource {
|
||||
fvkmemory::resource_ptr<VulkanIndexBuffer> indexBuffer;
|
||||
};
|
||||
|
||||
inline constexpr VulkanBufferUsage getBufferObjectUsage(BufferObjectBinding bindingType) noexcept {
|
||||
switch (bindingType) {
|
||||
inline constexpr VkBufferUsageFlagBits getBufferObjectUsage(
|
||||
BufferObjectBinding bindingType) noexcept {
|
||||
switch(bindingType) {
|
||||
case BufferObjectBinding::VERTEX:
|
||||
return VulkanBufferUsage::VERTEX;
|
||||
return VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
|
||||
case BufferObjectBinding::UNIFORM:
|
||||
return VulkanBufferUsage::UNIFORM;
|
||||
return VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
|
||||
case BufferObjectBinding::SHADER_STORAGE:
|
||||
return VulkanBufferUsage::SHADER_STORAGE;
|
||||
// when adding more buffer-types here, make sure to update VulkanBuffer::loadFromCpu()
|
||||
// if necessary.
|
||||
return VK_BUFFER_USAGE_STORAGE_BUFFER_BIT;
|
||||
// when adding more buffer-types here, make sure to update VulkanBuffer::loadFromCpu()
|
||||
// if necessary.
|
||||
}
|
||||
|
||||
return VulkanBufferUsage::UNKNOWN;
|
||||
}
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
@@ -37,24 +37,4 @@ VK_DEFINE_HANDLE(VmaAllocator)
|
||||
VK_DEFINE_HANDLE(VmaAllocation)
|
||||
VK_DEFINE_HANDLE(VmaPool)
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
enum class VulkanBufferUsage : uint8_t {
|
||||
UNKNOWN,
|
||||
VERTEX,
|
||||
INDEX,
|
||||
UNIFORM,
|
||||
SHADER_STORAGE,
|
||||
};
|
||||
|
||||
struct VulkanGpuBuffer {
|
||||
VkBuffer vkbuffer = VK_NULL_HANDLE;
|
||||
VmaAllocation vmaAllocation = VK_NULL_HANDLE;
|
||||
VmaAllocationInfo allocationInfo;
|
||||
uint32_t numBytes = 0;
|
||||
VulkanBufferUsage usage = VulkanBufferUsage::UNKNOWN;
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
#endif // TNT_FILAMENT_BACKEND_VULKANMEMORY_H
|
||||
|
||||
@@ -218,7 +218,8 @@ VulkanPipelineCache::PipelineCacheEntry* VulkanPipelineCache::createPipeline() n
|
||||
|
||||
#if FVK_ENABLED(FVK_DEBUG_SHADER_MODULE)
|
||||
FVK_LOGD << "vkCreateGraphicsPipelines with shaders = ("
|
||||
<< shaderStages[0].module << ", " << shaderStages[1].module << ")";
|
||||
<< shaderStages[0].module << ", " << shaderStages[1].module << ")"
|
||||
<< utils::io::endl;
|
||||
#endif
|
||||
PipelineCacheEntry cacheEntry = {
|
||||
.lastUsed = mCurrentTime,
|
||||
@@ -227,7 +228,7 @@ VulkanPipelineCache::PipelineCacheEntry* VulkanPipelineCache::createPipeline() n
|
||||
VKALLOC, &cacheEntry.handle);
|
||||
assert_invariant(error == VK_SUCCESS);
|
||||
if (error != VK_SUCCESS) {
|
||||
FVK_LOGE << "vkCreateGraphicsPipelines error " << error;
|
||||
FVK_LOGE << "vkCreateGraphicsPipelines error " << error << utils::io::endl;
|
||||
return nullptr;
|
||||
}
|
||||
return &mPipelines.emplace(mPipelineRequirements, cacheEntry).first.value();
|
||||
@@ -241,7 +242,7 @@ void VulkanPipelineCache::bindProgram(fvkmemory::resource_ptr<VulkanProgram> pro
|
||||
#if FVK_ENABLED(FVK_DEBUG_SHADER_MODULE)
|
||||
if (mPipelineRequirements.shaders[0] == VK_NULL_HANDLE ||
|
||||
mPipelineRequirements.shaders[1] == VK_NULL_HANDLE) {
|
||||
FVK_LOGE << "Binding missing shader: " << program->name.c_str();
|
||||
FVK_LOGE << "Binding missing shader: " << program->name.c_str() << utils::io::endl;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -42,7 +42,7 @@ fvkmemory::resource_ptr<VulkanTimerQuery> VulkanQueryManager::getNextQuery(
|
||||
fvkmemory::ResourceManager* resourceManager) {
|
||||
auto unused = ~mUsed;
|
||||
if (unused.empty()) {
|
||||
FVK_LOGE << "More than " << mUsed.size() << " timers are not supported.";
|
||||
FVK_LOGE << "More than " << mUsed.size() << " timers are not supported." << utils::io::endl;
|
||||
return {};
|
||||
}
|
||||
|
||||
|
||||
@@ -143,7 +143,7 @@ void VulkanReadPixels::run(fvkmemory::resource_ptr<VulkanRenderTarget> srcTarget
|
||||
mTaskHandler = std::make_unique<TaskHandler>();
|
||||
}
|
||||
|
||||
VkCommandPool const cmdpool = mCommandPool;
|
||||
VkCommandPool& cmdpool = mCommandPool;
|
||||
|
||||
fvkmemory::resource_ptr<VulkanTexture> srcTexture = srcTarget->getColor0().texture;
|
||||
assert_invariant(srcTexture);
|
||||
@@ -152,17 +152,17 @@ void VulkanReadPixels::run(fvkmemory::resource_ptr<VulkanRenderTarget> srcTarget
|
||||
= srcFormat == VK_FORMAT_B8G8R8A8_UNORM || srcFormat == VK_FORMAT_B8G8R8A8_SRGB;
|
||||
|
||||
// Create a host visible, linearly tiled image as a staging area.
|
||||
VkImageCreateInfo const imageInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
|
||||
.imageType = VK_IMAGE_TYPE_2D,
|
||||
.format = srcFormat,
|
||||
.extent = { width, height, 1 },
|
||||
.mipLevels = 1,
|
||||
.arrayLayers = 1,
|
||||
.samples = VK_SAMPLE_COUNT_1_BIT,
|
||||
.tiling = VK_IMAGE_TILING_LINEAR,
|
||||
.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT,
|
||||
.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
|
||||
VkImageCreateInfo const imageInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
|
||||
.imageType = VK_IMAGE_TYPE_2D,
|
||||
.format = srcFormat,
|
||||
.extent = {width, height, 1},
|
||||
.mipLevels = 1,
|
||||
.arrayLayers = 1,
|
||||
.samples = VK_SAMPLE_COUNT_1_BIT,
|
||||
.tiling = VK_IMAGE_TILING_LINEAR,
|
||||
.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT,
|
||||
.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
|
||||
};
|
||||
|
||||
VkImage stagingImage;
|
||||
@@ -171,7 +171,7 @@ void VulkanReadPixels::run(fvkmemory::resource_ptr<VulkanRenderTarget> srcTarget
|
||||
#if FVK_ENABLED(FVK_DEBUG_READ_PIXELS)
|
||||
FVK_LOGD << "readPixels created image=" << stagingImage
|
||||
<< " to copy from image=" << srcTexture->getVkImage()
|
||||
<< " src-layout=" << srcTexture->getLayout(0, 0);
|
||||
<< " src-layout=" << srcTexture->getLayout(0, 0) << utils::io::endl;
|
||||
#endif
|
||||
|
||||
VkMemoryRequirements memReqs;
|
||||
@@ -188,27 +188,28 @@ void VulkanReadPixels::run(fvkmemory::resource_ptr<VulkanRenderTarget> srcTarget
|
||||
memoryTypeIndex = selectMemoryFunc(memReqs.memoryTypeBits,
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
|
||||
FVK_LOGW
|
||||
<< "readPixels is slow because VK_MEMORY_PROPERTY_HOST_CACHED_BIT is not available";
|
||||
<< "readPixels is slow because VK_MEMORY_PROPERTY_HOST_CACHED_BIT is not available"
|
||||
<< utils::io::endl;
|
||||
}
|
||||
|
||||
FILAMENT_CHECK_POSTCONDITION(memoryTypeIndex < VK_MAX_MEMORY_TYPES)
|
||||
<< "VulkanReadPixels: unable to find a memory type that meets requirements.";
|
||||
|
||||
VkMemoryAllocateInfo const allocInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
|
||||
.allocationSize = memReqs.size,
|
||||
.memoryTypeIndex = memoryTypeIndex,
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
|
||||
.allocationSize = memReqs.size,
|
||||
.memoryTypeIndex = memoryTypeIndex,
|
||||
};
|
||||
|
||||
vkAllocateMemory(device, &allocInfo, VKALLOC, &stagingMemory);
|
||||
vkBindImageMemory(device, stagingImage, stagingMemory, 0);
|
||||
|
||||
VkCommandBuffer cmdbuffer;
|
||||
VkCommandBufferAllocateInfo const allocateInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
|
||||
.commandPool = cmdpool,
|
||||
.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY,
|
||||
.commandBufferCount = 1,
|
||||
VkCommandBufferAllocateInfo const allocateInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
|
||||
.commandPool = cmdpool,
|
||||
.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY,
|
||||
.commandBufferCount = 1,
|
||||
};
|
||||
vkAllocateCommandBuffers(device, &allocateInfo, &cmdbuffer);
|
||||
|
||||
@@ -303,8 +304,9 @@ void VulkanReadPixels::run(fvkmemory::resource_ptr<VulkanRenderTarget> srcTarget
|
||||
cmdpool, cmdbuffer, pUserBuffer,
|
||||
fence = readCompleteFence]() mutable {
|
||||
VkResult status = vkWaitForFences(device, 1, &fence, VK_TRUE, UINT64_MAX);
|
||||
// Fence hasn't been reached. Try waiting again.
|
||||
if (status != VK_SUCCESS) {
|
||||
FVK_LOGE << "Failed to wait for readPixels fence";
|
||||
FVK_LOGE << "Failed to wait for readPixels fence" << utils::io::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -322,7 +324,7 @@ void VulkanReadPixels::run(fvkmemory::resource_ptr<VulkanRenderTarget> srcTarget
|
||||
fvkutils::getComponentCount(srcFormat), srcPixels,
|
||||
static_cast<int>(subResourceLayout.rowPitch), static_cast<int>(width),
|
||||
static_cast<int>(height), swizzle)) {
|
||||
FVK_LOGE << "Unsupported PixelDataFormat or PixelDataType";
|
||||
FVK_LOGE << "Unsupported PixelDataFormat or PixelDataType" << utils::io::endl;
|
||||
}
|
||||
|
||||
vkUnmapMemory(device, stagingMemory);
|
||||
|
||||
@@ -28,132 +28,46 @@ static constexpr uint32_t TIME_BEFORE_EVICTION = 3;
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
namespace {
|
||||
|
||||
// Note: these are temporary values, they will be configurable.
|
||||
static constexpr uint32_t MAX_EMPTY_STAGES_TO_RETAIN = 1;
|
||||
constexpr uint32_t STAGE_SIZE = 1048576;
|
||||
|
||||
uint32_t alignValue(uint32_t valueToAlign, uint32_t alignment) {
|
||||
if (alignment == 0) {
|
||||
return valueToAlign;
|
||||
}
|
||||
|
||||
uint32_t remainder = valueToAlign % alignment;
|
||||
return remainder == 0 ? valueToAlign : valueToAlign + (alignment - remainder);
|
||||
}
|
||||
|
||||
}// namespace
|
||||
|
||||
fvkmemory::resource_ptr<VulkanStage::Segment> VulkanStage::acquireSegment(
|
||||
fvkmemory::ResourceManager* resManager, uint32_t segmentOffset, uint32_t numBytes) {
|
||||
auto segment = fvkmemory::resource_ptr<Segment>::construct(resManager, this, numBytes,
|
||||
segmentOffset, [this](uint32_t offset) { mSegments.erase(offset); });
|
||||
mSegments.insert({ segmentOffset, segment.get() });
|
||||
mCurrentOffset = segmentOffset + numBytes;
|
||||
return segment;
|
||||
}
|
||||
|
||||
VulkanStagePool::VulkanStagePool(VmaAllocator allocator, fvkmemory::ResourceManager* resManager,
|
||||
VulkanCommands* commands, const VkPhysicalDeviceLimits* deviceLimits)
|
||||
VulkanStagePool::VulkanStagePool(VmaAllocator allocator, VulkanCommands* commands)
|
||||
: mAllocator(allocator),
|
||||
mResManager(resManager),
|
||||
mCommands(commands),
|
||||
mDeviceLimits(deviceLimits) {}
|
||||
mCommands(commands) {}
|
||||
|
||||
fvkmemory::resource_ptr<VulkanStage::Segment> VulkanStagePool::acquireStage(uint32_t numBytes,
|
||||
uint32_t alignment) {
|
||||
// Apply alignment to the byte count to ensure that, when we later flush
|
||||
// data written by the host, we only flush the atoms that we modified, and
|
||||
// no adjacent atoms.
|
||||
numBytes = alignToNonCoherentAtomSize(numBytes);
|
||||
|
||||
// First check if a stage segment exists whose capacity is greater than or
|
||||
// equal to the requested size.
|
||||
auto iter = mStages.lower_bound(numBytes);
|
||||
|
||||
// If we have potential buffer candidates, loop through and try to find one
|
||||
// that works with our alignment. Also, set the offset for the buffer.
|
||||
// If we have no buffer, create a new one.
|
||||
VulkanStage* pStage = nullptr;
|
||||
uint32_t segmentOffset = 0;
|
||||
while (iter != mStages.end()) {
|
||||
segmentOffset = alignValue(iter->second->currentOffset(), alignment);
|
||||
|
||||
// Check for overflow + if there's space.
|
||||
if (segmentOffset >= iter->second->currentOffset() &&
|
||||
iter->second->capacity() - numBytes >= segmentOffset) {
|
||||
// This buffer has enough space.
|
||||
pStage = iter->second;
|
||||
mStages.erase(iter);
|
||||
break;
|
||||
}
|
||||
|
||||
// This buffer wasn't suitable. Check the next larger one.
|
||||
++iter;
|
||||
VulkanStage const* VulkanStagePool::acquireStage(uint32_t numBytes) {
|
||||
// First check if a stage exists whose capacity is greater than or equal to the requested size.
|
||||
auto iter = mFreeStages.lower_bound(numBytes);
|
||||
if (iter != mFreeStages.end()) {
|
||||
auto stage = iter->second;
|
||||
mFreeStages.erase(iter);
|
||||
stage->lastAccessed = mCurrentFrame;
|
||||
mUsedStages.push_back(stage);
|
||||
return stage;
|
||||
}
|
||||
// We were not able to find a sufficiently large stage, so create a new one.
|
||||
VulkanStage* stage = new VulkanStage({
|
||||
.memory = VK_NULL_HANDLE,
|
||||
.buffer = VK_NULL_HANDLE,
|
||||
.capacity = numBytes,
|
||||
.lastAccessed = mCurrentFrame,
|
||||
});
|
||||
|
||||
if (!pStage) {
|
||||
pStage = allocateNewStage(std::max(numBytes, STAGE_SIZE));
|
||||
}
|
||||
|
||||
// Note: this allocation updates `currentOffset` and `segments` within
|
||||
// the parent stage. When destroyed, it will update `segments`.
|
||||
fvkmemory::resource_ptr<VulkanStage::Segment> pSegment =
|
||||
pStage->acquireSegment(mResManager, segmentOffset, numBytes);
|
||||
|
||||
// Update the stage's metadata, and reinsert it with the remaining segment
|
||||
// capacity.
|
||||
uint32_t spaceRemaining = pStage->capacity() - pStage->currentOffset();
|
||||
mStages.insert({ spaceRemaining, pStage });
|
||||
|
||||
return pSegment;
|
||||
}
|
||||
|
||||
uint32_t VulkanStagePool::alignToNonCoherentAtomSize(uint32_t bytes) {
|
||||
VkDeviceSize alignment = mDeviceLimits->nonCoherentAtomSize;
|
||||
return alignValue(bytes, alignment);
|
||||
}
|
||||
|
||||
VulkanStage* VulkanStagePool::allocateNewStage(uint32_t capacity) {
|
||||
VkBufferCreateInfo bufferInfo{
|
||||
// Create the VkBuffer.
|
||||
mUsedStages.push_back(stage);
|
||||
VkBufferCreateInfo bufferInfo {
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.size = alignToNonCoherentAtomSize(capacity),
|
||||
.size = numBytes,
|
||||
.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
|
||||
};
|
||||
VmaAllocationCreateInfo allocInfo { .usage = VMA_MEMORY_USAGE_CPU_ONLY };
|
||||
VkBuffer buffer;
|
||||
VmaAllocation memory;
|
||||
VkResult result =
|
||||
vmaCreateBuffer(mAllocator, &bufferInfo, &allocInfo, &buffer, &memory, nullptr);
|
||||
UTILS_UNUSED_IN_RELEASE VkResult result = vmaCreateBuffer(mAllocator, &bufferInfo,
|
||||
&allocInfo, &stage->buffer, &stage->memory, nullptr);
|
||||
|
||||
#if FVK_ENABLED(FVK_DEBUG_STAGING_ALLOCATION)
|
||||
if (result != VK_SUCCESS) {
|
||||
FVK_LOGE << "Allocation error: " << result;
|
||||
} else {
|
||||
FVK_LOGD << "Allocated stage with hndl " << buffer;
|
||||
FVK_LOGE << "Allocation error: " << result << utils::io::endl;
|
||||
}
|
||||
#endif
|
||||
|
||||
void* pMapping = nullptr;
|
||||
if (result == VK_SUCCESS) {
|
||||
result = vmaMapMemory(mAllocator, memory, &pMapping);
|
||||
|
||||
#if FVK_ENABLED(FVK_DEBUG_STAGING_ALLOCATION)
|
||||
if (result != VK_SUCCESS) {
|
||||
FVK_LOGE << "Memory mapping erryr: " << result << utils::io::endl;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
return new VulkanStage(memory, buffer, capacity, pMapping);
|
||||
}
|
||||
|
||||
void VulkanStagePool::destroyStage(VulkanStage const*&& stage) {
|
||||
assert(stage->isSafeToReset()); // Ensure all segments have been reset already.
|
||||
vmaUnmapMemory(mAllocator, stage->memory());
|
||||
vmaDestroyBuffer(mAllocator, stage->buffer(), stage->memory());
|
||||
delete stage;
|
||||
return stage;
|
||||
}
|
||||
|
||||
VulkanStageImage const* VulkanStagePool::acquireImage(PixelDataFormat format, PixelDataType type,
|
||||
@@ -227,34 +141,27 @@ void VulkanStagePool::gc() noexcept {
|
||||
}
|
||||
const uint64_t evictionTime = mCurrentFrame - TIME_BEFORE_EVICTION;
|
||||
|
||||
decltype(mStages) freeStages;
|
||||
freeStages.swap(mStages);
|
||||
uint8_t freeStageCount = 0; // Assuming we'll never have > 255 free stages
|
||||
for (auto& pair : freeStages) {
|
||||
// First, find any stages that have no segments within them.
|
||||
if (pair.second->isSafeToReset()) {
|
||||
if (++freeStageCount > MAX_EMPTY_STAGES_TO_RETAIN) {
|
||||
#if FVK_ENABLED(FVK_DEBUG_STAGING_ALLOCATION)
|
||||
FVK_LOGD << "Destroying a staging buffer with hndl " << pair.second->buffer()
|
||||
<< utils::io::endl;
|
||||
#endif
|
||||
destroyStage(std::move(pair.second));
|
||||
continue;
|
||||
}
|
||||
|
||||
#if FVK_ENABLED(FVK_DEBUG_STAGING_ALLOCATION)
|
||||
if (pair.first == 0) {
|
||||
FVK_LOGD << "Recycling an unused staging buffer with hndl " << pair.second->buffer()
|
||||
<< utils::io::endl;
|
||||
}
|
||||
#endif
|
||||
|
||||
// Note - this segment is free, make sure the structure is cleared
|
||||
// and reinsert it into our free stage list.
|
||||
pair.second->reset();
|
||||
mStages.insert({ pair.second->capacity(), pair.second });
|
||||
// Destroy buffers that have not been used for several frames.
|
||||
decltype(mFreeStages) freeStages;
|
||||
freeStages.swap(mFreeStages);
|
||||
for (auto pair : freeStages) {
|
||||
if (pair.second->lastAccessed < evictionTime) {
|
||||
vmaDestroyBuffer(mAllocator, pair.second->buffer, pair.second->memory);
|
||||
delete pair.second;
|
||||
} else {
|
||||
mStages.insert(pair);
|
||||
mFreeStages.insert(pair);
|
||||
}
|
||||
}
|
||||
|
||||
// Reclaim buffers that are no longer being used by any command buffer.
|
||||
decltype(mUsedStages) usedStages;
|
||||
usedStages.swap(mUsedStages);
|
||||
for (auto stage : usedStages) {
|
||||
if (stage->lastAccessed < evictionTime) {
|
||||
stage->lastAccessed = mCurrentFrame;
|
||||
mFreeStages.insert(std::make_pair(stage->capacity, stage));
|
||||
} else {
|
||||
mUsedStages.push_back(stage);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -285,10 +192,17 @@ void VulkanStagePool::gc() noexcept {
|
||||
}
|
||||
|
||||
void VulkanStagePool::terminate() noexcept {
|
||||
for (auto& pair : mStages) {
|
||||
destroyStage(std::move(pair.second));
|
||||
for (auto stage : mUsedStages) {
|
||||
vmaDestroyBuffer(mAllocator, stage->buffer, stage->memory);
|
||||
delete stage;
|
||||
}
|
||||
mStages.clear();
|
||||
mUsedStages.clear();
|
||||
|
||||
for (auto pair : mFreeStages) {
|
||||
vmaDestroyBuffer(mAllocator, pair.second->buffer, pair.second->memory);
|
||||
delete pair.second;
|
||||
}
|
||||
mFreeStages.clear();
|
||||
|
||||
for (auto image : mUsedImages) {
|
||||
vmaDestroyImage(mAllocator, image->image, image->memory);
|
||||
|
||||
@@ -17,11 +17,8 @@
|
||||
#ifndef TNT_FILAMENT_BACKEND_VULKANSTAGEPOOL_H
|
||||
#define TNT_FILAMENT_BACKEND_VULKANSTAGEPOOL_H
|
||||
|
||||
#include "VulkanMemory.h"
|
||||
#include "backend/DriverEnums.h"
|
||||
#include "vulkan/memory/Resource.h"
|
||||
#include "vulkan/memory/ResourceManager.h"
|
||||
#include "vulkan/memory/ResourcePointer.h"
|
||||
#include "VulkanMemory.h"
|
||||
|
||||
#include <map>
|
||||
#include <unordered_set>
|
||||
@@ -31,99 +28,12 @@ namespace filament::backend {
|
||||
|
||||
class VulkanCommands;
|
||||
|
||||
// Object representing a shared CPU-GPU staging area, which can be subdivided
|
||||
// into smaller buffers as needed.
|
||||
class VulkanStage {
|
||||
public:
|
||||
VulkanStage(VmaAllocation memory, VkBuffer buffer, uint32_t capacity, void* mapping)
|
||||
: mMemory(memory),
|
||||
mBuffer(buffer),
|
||||
mCapacity(capacity),
|
||||
mMapping(mapping) {}
|
||||
|
||||
~VulkanStage() = default;
|
||||
VulkanStage(const VulkanStage& other) = delete;
|
||||
VulkanStage(VulkanStage&& other) = delete;
|
||||
VulkanStage& operator=(const VulkanStage& other) = delete;
|
||||
VulkanStage& operator=(VulkanStage&& other) = delete;
|
||||
|
||||
class Segment : public fvkmemory::Resource {
|
||||
public:
|
||||
using OnRecycle = std::function<void(uint32_t offset)>;
|
||||
|
||||
Segment(VulkanStage* parentStage, uint32_t capacity, uint32_t offset,
|
||||
OnRecycle&& onRecycleFn)
|
||||
: mParentStage(parentStage),
|
||||
mCapacity(capacity),
|
||||
mOffset(offset),
|
||||
mOnRecycleFn(onRecycleFn) {}
|
||||
|
||||
~Segment() {
|
||||
if (mOnRecycleFn) {
|
||||
mOnRecycleFn(offset());
|
||||
}
|
||||
}
|
||||
|
||||
// Should not be copying this around.
|
||||
Segment(const Segment& other) = delete;
|
||||
Segment(Segment&& other) = delete;
|
||||
Segment& operator=(const Segment& other) = delete;
|
||||
Segment& operator=(Segment&& other) = delete;
|
||||
|
||||
inline VulkanStage* parentStage() const { return mParentStage; }
|
||||
inline VkBuffer buffer() const { return parentStage()->buffer(); }
|
||||
inline VmaAllocation memory() const { return parentStage()->memory(); }
|
||||
inline uint32_t capacity() const { return mCapacity; }
|
||||
inline uint32_t offset() const { return mOffset; }
|
||||
|
||||
inline void* mapping() const {
|
||||
return reinterpret_cast<void*>(
|
||||
reinterpret_cast<char*>(mParentStage->mapping()) + offset());
|
||||
}
|
||||
|
||||
private:
|
||||
// Ensure parent class can access the terminate method.
|
||||
friend class VulkanStage;
|
||||
|
||||
VulkanStage* const mParentStage;
|
||||
const uint32_t mCapacity;
|
||||
const uint32_t mOffset;
|
||||
OnRecycle mOnRecycleFn;
|
||||
};
|
||||
|
||||
inline VmaAllocation memory() const { return mMemory; }
|
||||
inline VkBuffer buffer() const { return mBuffer; }
|
||||
inline uint32_t capacity() const { return mCapacity; }
|
||||
inline void* mapping() const { return mMapping; }
|
||||
|
||||
inline uint32_t currentOffset() { return mCurrentOffset; }
|
||||
|
||||
inline bool isSafeToReset() const { return mSegments.empty(); }
|
||||
|
||||
inline void reset() { mCurrentOffset = 0; }
|
||||
|
||||
// Marks a region of the block as "in-use", and provides information about
|
||||
// the allocated region to the caller. Note: this assumes that numBytes
|
||||
// is aligned to the physical device's nonCoherentAtomSize.
|
||||
// Takes the offset to use as the segment's start offset. It is assumed
|
||||
// that this is greater than the segment's current offset, and it is
|
||||
// undefined behavior if not.
|
||||
fvkmemory::resource_ptr<Segment> acquireSegment(fvkmemory::ResourceManager* resManager,
|
||||
uint32_t segmentOffset, uint32_t numBytes);
|
||||
|
||||
private:
|
||||
const VmaAllocation mMemory;
|
||||
const VkBuffer mBuffer;
|
||||
const uint32_t mCapacity;
|
||||
|
||||
void* mMapping;
|
||||
|
||||
uint32_t mCurrentOffset = 0;
|
||||
|
||||
// Maps the start offset of a vulkan stage block to the stage block,
|
||||
// for easy deletions later. This is managed by the blocks themselves, in an
|
||||
// RAII pattern, during construction and destruction.
|
||||
std::unordered_map<uint32_t, Segment*> mSegments;
|
||||
// Immutable POD representing a shared CPU-GPU staging area.
|
||||
struct VulkanStage {
|
||||
VmaAllocation memory;
|
||||
VkBuffer buffer;
|
||||
uint32_t capacity;
|
||||
mutable uint64_t lastAccessed;
|
||||
};
|
||||
|
||||
struct VulkanStageImage {
|
||||
@@ -139,18 +49,11 @@ struct VulkanStageImage {
|
||||
// This class manages two types of host-mappable staging areas: buffer stages and image stages.
|
||||
class VulkanStagePool {
|
||||
public:
|
||||
VulkanStagePool(VmaAllocator allocator, fvkmemory::ResourceManager* resManager,
|
||||
VulkanCommands* commands, const VkPhysicalDeviceLimits* deviceLimits);
|
||||
VulkanStagePool(VmaAllocator allocator, VulkanCommands* commands);
|
||||
|
||||
// Finds or creates a stage block whose capacity is at least the given
|
||||
// number of bytes. Internally, creates and manages and subdivides large
|
||||
// buffers so that we have less objects around that we have to keep track
|
||||
// of.
|
||||
// This function is NOT thread-safe.
|
||||
// numBytes - the number of bytes required by this segment.
|
||||
// alignment - the multiple to align the buffer offset to
|
||||
fvkmemory::resource_ptr<VulkanStage::Segment> acquireStage(uint32_t numBytes,
|
||||
uint32_t alignment = 0);
|
||||
// Finds or creates a stage whose capacity is at least the given number of bytes.
|
||||
// The stage is automatically released back to the pool after TIME_BEFORE_EVICTION frames.
|
||||
VulkanStage const* acquireStage(uint32_t numBytes);
|
||||
|
||||
// Images have VK_IMAGE_LAYOUT_GENERAL and must not be transitioned to any other layout
|
||||
VulkanStageImage const* acquireImage(PixelDataFormat format, PixelDataType type,
|
||||
@@ -161,37 +64,17 @@ public:
|
||||
|
||||
// Destroys all unused stages and asserts that there are no stages currently in use.
|
||||
// This should be called while the context's VkDevice is still alive.
|
||||
// Note: it is expected that all resources have been reclaimed before this
|
||||
// is called. It is also expected that this stage pool does not hold any
|
||||
// resource_ptrs, as this would lead to undefined behavior.
|
||||
void terminate() noexcept;
|
||||
|
||||
private:
|
||||
VmaAllocator mAllocator;
|
||||
fvkmemory::ResourceManager* mResManager;
|
||||
VulkanCommands* mCommands;
|
||||
const VkPhysicalDeviceLimits* mDeviceLimits;
|
||||
|
||||
// Takes a number of bytes, and aligns it to the non-coherent atom size.
|
||||
// This allows us to ensure that when we flush buffers from the host, we
|
||||
// never flush more atoms than we need to.
|
||||
uint32_t alignToNonCoherentAtomSize(uint32_t numBytes);
|
||||
|
||||
// Allocates a new stage buffer, and optionally subdivides it into stage
|
||||
// blocks. If subdivideBlocks is true, predefined divisions will be used.
|
||||
// Otherwise, it's expected that capacity is defined to a value, and that
|
||||
// is the size that will be used for the buffer (as well as the only block
|
||||
// being created).
|
||||
VulkanStage* allocateNewStage(uint32_t capacity);
|
||||
|
||||
// Performs any bookkeeping required to delete a VulkanStage object; namely,
|
||||
// unmapping memory, freeing the allocation, and deleting the VulkanStage
|
||||
// object. Note: takes an r-value because after this call, `stage` won't
|
||||
// exist.
|
||||
void destroyStage(VulkanStage const*&& stage);
|
||||
|
||||
// Use an ordered multimap for quick (capacity => stage) lookups using lower_bound().
|
||||
std::multimap<uint32_t, VulkanStage*> mStages;
|
||||
std::multimap<uint32_t, VulkanStage const*> mFreeStages;
|
||||
|
||||
// Simple unordered set for stashing a list of in-use stages that can be reclaimed later.
|
||||
std::vector<VulkanStage const*> mUsedStages;
|
||||
|
||||
std::unordered_set<VulkanStageImage const*> mFreeImages;
|
||||
std::vector<VulkanStageImage const*> mUsedImages;
|
||||
|
||||
@@ -25,7 +25,6 @@
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <private/backend/BackendUtils.h>
|
||||
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/Panic.h>
|
||||
|
||||
using namespace bluevk;
|
||||
@@ -188,8 +187,8 @@ VkImageUsageFlags getUsage(VulkanContext const& context, uint8_t samples,
|
||||
VkFormatProperties props;
|
||||
vkGetPhysicalDeviceFormatProperties(physicalDevice, vkFormat, &props);
|
||||
if (!(props.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT)) {
|
||||
FVK_LOGW << "Texture usage is SAMPLEABLE but format " << vkFormat
|
||||
<< " is not sampleable with optimal tiling.";
|
||||
FVK_LOGW << "Texture usage is SAMPLEABLE but format " << vkFormat << " is not "
|
||||
"sampleable with optimal tiling." << utils::io::endl;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -219,40 +218,6 @@ VkImageUsageFlags getUsage(VulkanContext const& context, uint8_t samples,
|
||||
return usage;
|
||||
}
|
||||
|
||||
void adjustedMemcpy(void* mapped, PixelBufferDescriptor const& p, size_t width, size_t height,
|
||||
size_t depth) {
|
||||
uint8_t* buf = (uint8_t*) p.buffer;
|
||||
size_t const pixelSize = PixelBufferDescriptor::computeDataSize(p.format, p.type, 1, 1, 1);
|
||||
size_t const pbdStride = p.stride ? p.stride : width;
|
||||
|
||||
// Slow path of copying row by row
|
||||
assert_invariant(pbdStride >= width);
|
||||
if (UTILS_UNLIKELY(p.left > 0 || p.top > 0 || pbdStride > width)) {
|
||||
size_t const pbdRowSize =
|
||||
PixelBufferDescriptor::computeDataSize(p.format, p.type, pbdStride, 1, p.alignment);
|
||||
size_t const pbdHeight = p.size / pixelSize / pbdStride / depth;
|
||||
size_t const pbdLayerSize = pbdRowSize * pbdHeight;
|
||||
|
||||
size_t const rowSize = width * pixelSize;
|
||||
size_t const layerSize = width * height * pixelSize;
|
||||
|
||||
// Size of a row to write
|
||||
size_t const writeSize = std::min(pbdStride - p.left, width) * pixelSize;
|
||||
|
||||
for (size_t z = 0; z < depth; z++) {
|
||||
for (size_t y = p.top; y < pbdHeight; y++) {
|
||||
uint8_t* buf = (uint8_t*) p.buffer +
|
||||
((p.left * pixelSize) + (y * pbdRowSize) + (z * pbdLayerSize));
|
||||
uint8_t* curMapped = (uint8_t*) mapped + ((y - p.top) * rowSize + z * layerSize);
|
||||
memcpy(curMapped, buf, writeSize);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
size_t const writeSize = pixelSize * (width * height * depth);
|
||||
memcpy(mapped, buf, writeSize);
|
||||
}
|
||||
}
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
VulkanTextureState::VulkanTextureState(VulkanStagePool& stagePool, VulkanCommands* commands,
|
||||
@@ -361,7 +326,7 @@ VulkanTexture::VulkanTexture(VkDevice device, VkPhysicalDevice physicalDevice,
|
||||
imageInfo.flags = VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT;
|
||||
} else {
|
||||
FVK_LOGW << "Note: creating 2D views on 3D image is not available on this platform. "
|
||||
<< "i.e. we cannot render to slices of a 3D image";
|
||||
<< "i.e. we cannot render to slices of a 3D image" << utils::io::endl;
|
||||
}
|
||||
} else if (target == SamplerType::SAMPLER_CUBEMAP) {
|
||||
imageInfo.arrayLayers = 6;
|
||||
@@ -420,7 +385,7 @@ VulkanTexture::VulkanTexture(VkDevice device, VkPhysicalDevice physicalDevice,
|
||||
<< "type = " << imageInfo.imageType << ", "
|
||||
<< "flags = " << imageInfo.flags << ", "
|
||||
<< "target = " << static_cast<int>(target) <<", "
|
||||
<< "format = " << vkFormat;
|
||||
<< "format = " << vkFormat << utils::io::endl;
|
||||
}
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS) << "Unable to create image."
|
||||
<< " error=" << static_cast<int32_t>(result);
|
||||
@@ -515,42 +480,30 @@ void VulkanTexture::updateImage(const PixelBufferDescriptor& data, uint32_t widt
|
||||
assert_invariant(hostData->size > 0 && "Data is empty");
|
||||
|
||||
// Otherwise, use vkCmdCopyBufferToImage.
|
||||
size_t const bpp =
|
||||
PixelBufferDescriptor::computeDataSize(hostData->format, hostData->type, 1, 1, 1);
|
||||
size_t const writeSize = width * height * depth * bpp;
|
||||
|
||||
// Note: the following stageSegment must be stored within the command buffer
|
||||
// before going out of scope, to ensure proper bookkeeping within the
|
||||
// staging buffer pool.
|
||||
uint8_t alignment =
|
||||
fvkutils::getTexelBlockSize(fvkutils::getVkFormat(hostData->format, hostData->type));
|
||||
fvkmemory::resource_ptr<VulkanStage::Segment> stageSegment =
|
||||
mState->mStagePool.acquireStage(writeSize, alignment);
|
||||
assert_invariant(stageSegment->memory());
|
||||
adjustedMemcpy(stageSegment->mapping(), *hostData, width, height, depth);
|
||||
vmaFlushAllocation(mState->mAllocator, stageSegment->memory(), stageSegment->offset(),
|
||||
writeSize);
|
||||
void* mapped = nullptr;
|
||||
VulkanStage const* stage = mState->mStagePool.acquireStage(hostData->size);
|
||||
assert_invariant(stage->memory);
|
||||
vmaMapMemory(mState->mAllocator, stage->memory, &mapped);
|
||||
memcpy(mapped, hostData->buffer, hostData->size);
|
||||
vmaUnmapMemory(mState->mAllocator, stage->memory);
|
||||
vmaFlushAllocation(mState->mAllocator, stage->memory, 0, hostData->size);
|
||||
|
||||
VulkanCommandBuffer& commands = mState->mCommands->get();
|
||||
VkCommandBuffer const cmdbuf = commands.buffer();
|
||||
commands.acquire(stageSegment);
|
||||
commands.acquire(fvkmemory::resource_ptr<VulkanTexture>::cast(this));
|
||||
|
||||
bool const isDepth = getImageAspect() & VK_IMAGE_ASPECT_DEPTH_BIT;
|
||||
|
||||
VkBufferImageCopy copyRegion = {
|
||||
.bufferOffset = stageSegment->offset(),
|
||||
.bufferOffset = {},
|
||||
.bufferRowLength = {},
|
||||
.bufferImageHeight = {},
|
||||
.imageSubresource = {
|
||||
.aspectMask = VkImageAspectFlags(
|
||||
isDepth ? VK_IMAGE_ASPECT_DEPTH_BIT : VK_IMAGE_ASPECT_COLOR_BIT),
|
||||
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
.mipLevel = miplevel,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = 1,
|
||||
.layerCount = 1
|
||||
},
|
||||
.imageOffset = { int32_t(xoffset), int32_t(yoffset), int32_t(zoffset) },
|
||||
.imageExtent = { width, height, depth },
|
||||
.imageExtent = { width, height, depth }
|
||||
};
|
||||
|
||||
VkImageSubresourceRange transitionRange = {
|
||||
@@ -558,7 +511,7 @@ void VulkanTexture::updateImage(const PixelBufferDescriptor& data, uint32_t widt
|
||||
.baseMipLevel = miplevel,
|
||||
.levelCount = 1,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = 1,
|
||||
.layerCount = 1
|
||||
};
|
||||
|
||||
// Vulkan specifies subregions for 3D textures differently than from 2D arrays.
|
||||
@@ -583,25 +536,20 @@ void VulkanTexture::updateImage(const PixelBufferDescriptor& data, uint32_t widt
|
||||
|
||||
transitionLayout(&commands, transitionRange, newLayout);
|
||||
|
||||
vkCmdCopyBufferToImage(cmdbuf, stageSegment->buffer(), mState->mTextureImage, newVkLayout, 1,
|
||||
©Region);
|
||||
vkCmdCopyBufferToImage(cmdbuf, stage->buffer, mState->mTextureImage, newVkLayout, 1, ©Region);
|
||||
|
||||
transitionLayout(&commands, transitionRange, nextLayout);
|
||||
}
|
||||
|
||||
void VulkanTexture::updateImageWithBlit(const PixelBufferDescriptor& data, uint32_t width,
|
||||
void VulkanTexture::updateImageWithBlit(const PixelBufferDescriptor& hostData, uint32_t width,
|
||||
uint32_t height, uint32_t depth, uint32_t miplevel) {
|
||||
// Otherwise, use vkCmdCopyBufferToImage.
|
||||
size_t const bpp = PixelBufferDescriptor::computeDataSize(data.format, data.type, 1, 1, 1);
|
||||
size_t const writeSize = width * height * depth * bpp;
|
||||
|
||||
void* mapped = nullptr;
|
||||
VulkanStageImage const* stage
|
||||
= mState->mStagePool.acquireImage(data.format, data.type, width, height);
|
||||
= mState->mStagePool.acquireImage(hostData.format, hostData.type, width, height);
|
||||
vmaMapMemory(mState->mAllocator, stage->memory, &mapped);
|
||||
adjustedMemcpy(mapped, data, width, height, depth);
|
||||
memcpy(mapped, hostData.buffer, hostData.size);
|
||||
vmaUnmapMemory(mState->mAllocator, stage->memory);
|
||||
vmaFlushAllocation(mState->mAllocator, stage->memory, 0, writeSize);
|
||||
vmaFlushAllocation(mState->mAllocator, stage->memory, 0, hostData.size);
|
||||
|
||||
VulkanCommandBuffer& commands = mState->mCommands->get();
|
||||
VkCommandBuffer const cmdbuf = commands.buffer();
|
||||
@@ -733,14 +681,14 @@ bool VulkanTexture::transitionLayout(VkCommandBuffer cmdbuf, VkImageSubresourceR
|
||||
<< range.levelCount << ")" << " from=" << oldLayout << " to=" << newLayout
|
||||
<< " format=" << mState->mVkFormat << " depth="
|
||||
<< fvkutils::isVkDepthFormat(mState->mVkFormat)
|
||||
<< " slice-by-slice=" << transitionSliceBySlice;
|
||||
<< " slice-by-slice=" << transitionSliceBySlice << utils::io::endl;
|
||||
#endif
|
||||
} else {
|
||||
#if FVK_ENABLED(FVK_DEBUG_LAYOUT_TRANSITION)
|
||||
FVK_LOGD << "transition texture=" << mState->mTextureImage << " (" << range.baseArrayLayer
|
||||
<< "," << range.baseMipLevel << ")" << " count=(" << range.layerCount << ","
|
||||
<< range.levelCount << ")" << " to=" << newLayout
|
||||
<< " is skipped because of no change in layout";
|
||||
<< " is skipped because of no change in layout" << utils::io::endl;
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -851,7 +799,8 @@ void VulkanTexture::print() const {
|
||||
level < (mPrimaryViewRange.baseMipLevel + mPrimaryViewRange.levelCount);
|
||||
FVK_LOGD << "[" << mState->mTextureImage << "]: (" << layer << "," << level
|
||||
<< ")=" << getLayout(layer, level)
|
||||
<< " primary=" << primary;
|
||||
<< " primary=" << primary
|
||||
<< utils::io::endl;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -860,7 +809,8 @@ void VulkanTexture::print() const {
|
||||
FVK_LOGD << "[" << mState->mTextureImage << ", imageView=" << view.second << "]=>"
|
||||
<< " (" << range.baseArrayLayer << "," << range.baseMipLevel << ")"
|
||||
<< " count=(" << range.layerCount << "," << range.levelCount << ")"
|
||||
<< " aspect=" << range.aspectMask << " viewType=" << view.first.type;
|
||||
<< " aspect=" << range.aspectMask << " viewType=" << view.first.type
|
||||
<< utils::io::endl;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -29,8 +29,6 @@ using namespace bluevk;
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
using namespace fvkutils;
|
||||
|
||||
VulkanYcbcrConversionCache::VulkanYcbcrConversionCache(VkDevice device)
|
||||
: mDevice(device) {}
|
||||
|
||||
|
||||
@@ -17,8 +17,6 @@
|
||||
#ifndef TNT_FILAMENT_BACKEND_VULKANYCBCRCONVERSIONCACHE_H
|
||||
#define TNT_FILAMENT_BACKEND_VULKANYCBCRCONVERSIONCACHE_H
|
||||
|
||||
#include "utils/Definitions.h"
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
#include <utils/Hash.h>
|
||||
@@ -32,7 +30,7 @@ namespace filament::backend {
|
||||
class VulkanYcbcrConversionCache {
|
||||
public:
|
||||
struct Params {
|
||||
fvkutils::SamplerYcbcrConversion conversion = {}; // 4
|
||||
SamplerYcbcrConversion conversion = {}; // 4
|
||||
VkFormat format; // 4
|
||||
uint64_t externalFormat = 0; // 8
|
||||
};
|
||||
@@ -47,15 +45,16 @@ private:
|
||||
|
||||
struct ConversionEqualTo {
|
||||
bool operator()(Params lhs, Params rhs) const noexcept {
|
||||
fvkutils::SamplerYcbcrConversion::EqualTo equal;
|
||||
SamplerYcbcrConversion::EqualTo equal;
|
||||
return equal(lhs.conversion, rhs.conversion) &&
|
||||
lhs.externalFormat == rhs.externalFormat && lhs.format == rhs.format;
|
||||
lhs.externalFormat == rhs.externalFormat &&
|
||||
lhs.format == rhs.format;
|
||||
}
|
||||
};
|
||||
using ConversionHashFn = utils::hash::MurmurHashFn<Params>;
|
||||
tsl::robin_map<Params, VkSamplerYcbcrConversion, ConversionHashFn, ConversionEqualTo> mCache;
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
}// namespace filament::backend
|
||||
|
||||
#endif// TNT_FILAMENT_BACKEND_VULKANYCBCRCONVERSIONCACHE_H
|
||||
|
||||
@@ -26,7 +26,6 @@ template ResourceType getTypeEnum<VulkanIndexBuffer>() noexcept;
|
||||
template ResourceType getTypeEnum<VulkanProgram>() noexcept;
|
||||
template ResourceType getTypeEnum<VulkanRenderTarget>() noexcept;
|
||||
template ResourceType getTypeEnum<VulkanSwapChain>() noexcept;
|
||||
template ResourceType getTypeEnum<VulkanStage::Segment>() noexcept;
|
||||
template ResourceType getTypeEnum<VulkanRenderPrimitive>() noexcept;
|
||||
template ResourceType getTypeEnum<VulkanTexture>() noexcept;
|
||||
template ResourceType getTypeEnum<VulkanTextureState>() noexcept;
|
||||
@@ -36,7 +35,6 @@ template ResourceType getTypeEnum<VulkanVertexBufferInfo>() noexcept;
|
||||
template ResourceType getTypeEnum<VulkanDescriptorSetLayout>() noexcept;
|
||||
template ResourceType getTypeEnum<VulkanDescriptorSet>() noexcept;
|
||||
template ResourceType getTypeEnum<VulkanFence>() noexcept;
|
||||
template ResourceType getTypeEnum<VulkanBuffer>() noexcept;
|
||||
|
||||
template<typename D>
|
||||
ResourceType getTypeEnum() noexcept {
|
||||
@@ -55,9 +53,6 @@ ResourceType getTypeEnum() noexcept {
|
||||
if constexpr (std::is_same_v<D, VulkanSwapChain>) {
|
||||
return ResourceType::SWAP_CHAIN;
|
||||
}
|
||||
if constexpr (std::is_same_v<D, VulkanStage::Segment>) {
|
||||
return ResourceType::STAGE_SEGMENT;
|
||||
}
|
||||
if constexpr (std::is_same_v<D, VulkanRenderPrimitive>) {
|
||||
return ResourceType::RENDER_PRIMITIVE;
|
||||
}
|
||||
@@ -85,9 +80,6 @@ ResourceType getTypeEnum() noexcept {
|
||||
if constexpr (std::is_same_v<D, VulkanFence>) {
|
||||
return ResourceType::FENCE;
|
||||
}
|
||||
if constexpr (std::is_same_v<D, VulkanBuffer>) {
|
||||
return ResourceType::VULKAN_BUFFER;
|
||||
}
|
||||
return ResourceType::UNDEFINED_TYPE;
|
||||
}
|
||||
|
||||
@@ -103,8 +95,6 @@ std::string getTypeStr(ResourceType type) {
|
||||
return "RenderTarget";
|
||||
case ResourceType::SWAP_CHAIN:
|
||||
return "SwapChain";
|
||||
case ResourceType::STAGE_SEGMENT:
|
||||
return "Stage::Segment";
|
||||
case ResourceType::RENDER_PRIMITIVE:
|
||||
return "RenderPrimitive";
|
||||
case ResourceType::TEXTURE:
|
||||
@@ -123,8 +113,6 @@ std::string getTypeStr(ResourceType type) {
|
||||
return "DescriptorSet";
|
||||
case ResourceType::FENCE:
|
||||
return "Fence";
|
||||
case ResourceType::VULKAN_BUFFER:
|
||||
return "VulkanBuffer";
|
||||
case ResourceType::UNDEFINED_TYPE:
|
||||
return "";
|
||||
}
|
||||
|
||||
@@ -49,9 +49,7 @@ enum class ResourceType : uint8_t {
|
||||
DESCRIPTOR_SET_LAYOUT = 11,
|
||||
DESCRIPTOR_SET = 12,
|
||||
FENCE = 13,
|
||||
VULKAN_BUFFER = 14,
|
||||
STAGE_SEGMENT = 15,
|
||||
UNDEFINED_TYPE = 16, // Must be the last enum because we use it for iterating over the enums.
|
||||
UNDEFINED_TYPE = 14, // Must be the last enum because we use it for iterating over the enums.
|
||||
};
|
||||
|
||||
template<typename D>
|
||||
@@ -71,8 +69,6 @@ struct Resource {
|
||||
restype(ResourceType::UNDEFINED_TYPE),
|
||||
mHandleConsideredDestroyed(false) {}
|
||||
|
||||
uint32_t getCount() const { return mCount; }
|
||||
|
||||
private:
|
||||
inline void inc() noexcept {
|
||||
mCount++;
|
||||
|
||||
@@ -17,7 +17,6 @@
|
||||
#include "vulkan/memory/ResourceManager.h"
|
||||
#include "vulkan/VulkanHandles.h"
|
||||
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/Panic.h>
|
||||
|
||||
namespace filament::backend::fvkmemory {
|
||||
@@ -78,9 +77,6 @@ void ResourceManager::destroyWithType(ResourceType type, HandleId id) {
|
||||
case ResourceType::SWAP_CHAIN:
|
||||
destruct<VulkanSwapChain>(Handle<VulkanSwapChain>(id));
|
||||
break;
|
||||
case ResourceType::STAGE_SEGMENT:
|
||||
destruct<VulkanStage::Segment>(Handle<VulkanStage::Segment>(id));
|
||||
break;
|
||||
case ResourceType::RENDER_PRIMITIVE:
|
||||
destruct<VulkanRenderPrimitive>(Handle<VulkanRenderPrimitive>(id));
|
||||
break;
|
||||
@@ -108,9 +104,6 @@ void ResourceManager::destroyWithType(ResourceType type, HandleId id) {
|
||||
case ResourceType::FENCE:
|
||||
destruct<VulkanFence>(Handle<VulkanFence>(id));
|
||||
break;
|
||||
case ResourceType::VULKAN_BUFFER:
|
||||
destruct<VulkanBuffer>(Handle<VulkanBuffer>(id));
|
||||
break;
|
||||
case ResourceType::UNDEFINED_TYPE:
|
||||
break;
|
||||
}
|
||||
@@ -128,11 +121,11 @@ void ResourceManager::traceConstruction(ResourceType type, HandleId id) {
|
||||
|
||||
void ResourceManager::print() const noexcept {
|
||||
#if FVK_ENABLED(FVK_DEBUG_RESOURCE_LEAK)
|
||||
LOG(ERROR) << "-------------------";
|
||||
utils::slog.e << "-------------------" << utils::io::endl;
|
||||
for (size_t i = 0; i < (size_t) ResourceType::UNDEFINED_TYPE; ++i) {
|
||||
LOG(ERROR) << " " << getTypeStr((ResourceType) i) << "=" << COUNTER[i];
|
||||
utils::slog.e <<" " << getTypeStr((ResourceType) i) << "=" << COUNTER[i] << utils::io::endl;
|
||||
}
|
||||
LOG(ERROR) << "+++++++++++++++++++";
|
||||
utils::slog.e << "+++++++++++++++++++" << utils::io::endl;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
@@ -25,9 +25,8 @@
|
||||
#include "vulkan/utils/Helper.h"
|
||||
|
||||
#include <bluevk/BlueVK.h>
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/PrivateImplementation-impl.h>
|
||||
#include <utils/Panic.h>
|
||||
|
||||
#define SWAPCHAIN_RET_FUNC(func, handle, ...) \
|
||||
if (mImpl->mSurfaceSwapChains.find(handle) != mImpl->mSurfaceSwapChains.end()) { \
|
||||
@@ -93,16 +92,6 @@ StructA* chainStruct(StructA* structA, StructB* structB) {
|
||||
return structA;
|
||||
}
|
||||
|
||||
bool shouldSkipFormat(VkFormat format) {
|
||||
// Skip formats that require extensions.
|
||||
for (VkFormat const extFormat: fvkutils::EXT_VK_FORMATS) {
|
||||
if (format == extFormat) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void printDeviceInfo(VkInstance instance, VkPhysicalDevice device) {
|
||||
// Print some driver or MoltenVK information if it is available.
|
||||
if (vkGetPhysicalDeviceProperties2) {
|
||||
@@ -115,7 +104,7 @@ void printDeviceInfo(VkInstance instance, VkPhysicalDevice device) {
|
||||
chainStruct(&physicalDeviceProperties2, &driverProperties);
|
||||
vkGetPhysicalDeviceProperties2(device, &physicalDeviceProperties2);
|
||||
FVK_LOGI << "Vulkan device driver: " << driverProperties.driverName << " "
|
||||
<< driverProperties.driverInfo;
|
||||
<< driverProperties.driverInfo << utils::io::endl;
|
||||
}
|
||||
|
||||
VkPhysicalDeviceProperties deviceProperties;
|
||||
@@ -152,7 +141,7 @@ void printDeviceInfo(VkInstance instance, VkPhysicalDevice device) {
|
||||
<< "(vendor " << utils::io::hex << vendorID << ", "
|
||||
<< "device " << deviceID << ", "
|
||||
<< "driver " << driverVersion << ", " << utils::io::dec << "api " << major << "."
|
||||
<< minor << ")";
|
||||
<< minor << ")" << utils::io::endl;
|
||||
}
|
||||
|
||||
#if FVK_ENABLED(FVK_DEBUG_VALIDATION)
|
||||
@@ -162,20 +151,14 @@ void printDepthFormats(VkPhysicalDevice device) {
|
||||
constexpr VkFormatFeatureFlags required =
|
||||
VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT | VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT;
|
||||
FVK_LOGI << "Sampleable depth formats: ";
|
||||
for (VkFormat const format : fvkutils::ALL_VK_FORMATS) {
|
||||
// Skip formats that require extensions.
|
||||
if (shouldSkipFormat(format)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
for (VkFormat format : fvkutils::ALL_VK_FORMATS) {
|
||||
VkFormatProperties props;
|
||||
|
||||
vkGetPhysicalDeviceFormatProperties(device, format, &props);
|
||||
if ((props.optimalTilingFeatures & required) == required) {
|
||||
FVK_LOGI << format << " ";
|
||||
}
|
||||
}
|
||||
FVK_LOGI << "";
|
||||
FVK_LOGI << utils::io::endl;
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -295,10 +278,10 @@ VkInstance createInstance(ExtensionSet const& requiredExts) {
|
||||
} else {
|
||||
#if defined(__ANDROID__)
|
||||
FVK_LOGD << "Validation layers are not available; did you set jniLibs in your "
|
||||
<< "gradle file?";
|
||||
<< "gradle file?" << utils::io::endl;
|
||||
#else
|
||||
FVK_LOGD << "Validation layer not available; did you install the Vulkan SDK?\n"
|
||||
<< "Please ensure that VK_LAYER_PATH is set correctly.";
|
||||
<< "Please ensure that VK_LAYER_PATH is set correctly." << utils::io::endl;
|
||||
#endif // __ANDROID__
|
||||
|
||||
}
|
||||
@@ -634,13 +617,7 @@ fvkutils::VkFormatList findBlittableDepthStencilFormats(VkPhysicalDevice device)
|
||||
std::vector<VkFormat> selectedFormats;
|
||||
constexpr VkFormatFeatureFlags required = VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT |
|
||||
VK_FORMAT_FEATURE_BLIT_SRC_BIT | VK_FORMAT_FEATURE_BLIT_DST_BIT;
|
||||
|
||||
for (VkFormat const format : fvkutils::ALL_VK_FORMATS) {
|
||||
// Skip formats that require extensions.
|
||||
if (shouldSkipFormat(format)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
for (VkFormat format : fvkutils::ALL_VK_FORMATS) {
|
||||
if (fvkutils::isVkDepthFormat(format)) {
|
||||
VkFormatProperties props;
|
||||
vkGetPhysicalDeviceFormatProperties(device, format, &props);
|
||||
@@ -832,9 +809,6 @@ Driver* VulkanPlatform::createDriver(void* sharedContext,
|
||||
context.mPhysicalDeviceFeatures.features.shaderClipDistance = VK_FALSE;
|
||||
}
|
||||
|
||||
// TODO: Add support of VK_KHR_global_priority with `driverConfig.gpuContextPriority`
|
||||
// in VulkanPlatform::createDriver.
|
||||
|
||||
ExtensionSet deviceExts;
|
||||
// If using a shared context, we do not assume any extensions.
|
||||
if (!mImpl->mSharedContext) {
|
||||
@@ -926,7 +900,7 @@ Driver* VulkanPlatform::createDriver(void* sharedContext,
|
||||
// Keep a copy of context for swapchains.
|
||||
mImpl->mContext = context;
|
||||
|
||||
return VulkanDriver::create(this, mImpl->mContext, driverConfig);
|
||||
return VulkanDriver::create(this, context, driverConfig);
|
||||
}
|
||||
|
||||
// This needs to be explictly written for
|
||||
@@ -988,7 +962,8 @@ SwapChainPtr VulkanPlatform::createSwapChain(void* nativeWindow, uint64_t flags,
|
||||
|
||||
if (flags & backend::SWAP_CHAIN_CONFIG_PROTECTED_CONTENT) {
|
||||
if (!mImpl->mContext.mProtectedMemorySupported) {
|
||||
LOG(WARNING) << "protected swapchain requested, but VulkanPlatform does not support it";
|
||||
utils::slog.w << "protected swapchain requested, but VulkanPlatform does not support it"
|
||||
<< utils::io::endl;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -163,7 +163,8 @@ VkResult VulkanPlatformSurfaceSwapChain::create() {
|
||||
// the number of images, though there may be limits related to the total amount of memory used
|
||||
// by presentable images."
|
||||
if (maxImageCount != 0 && desiredImageCount > maxImageCount) {
|
||||
FVK_LOGE << "Swap chain does not support " << desiredImageCount << " images.";
|
||||
FVK_LOGE << "Swap chain does not support " << desiredImageCount << " images."
|
||||
<< utils::io::endl;
|
||||
desiredImageCount = caps.minImageCount;
|
||||
}
|
||||
|
||||
@@ -265,7 +266,8 @@ VkResult VulkanPlatformSurfaceSwapChain::create() {
|
||||
<< "swapchain-size=" << mSwapChainBundle.colors.size() << ", "
|
||||
<< "identity-transform=" << (caps.currentTransform == 1) << ", "
|
||||
<< "depth=" << mSwapChainBundle.depthFormat << ", "
|
||||
<< "protected=" << mSwapChainBundle.isProtected;
|
||||
<< "protected=" << mSwapChainBundle.isProtected
|
||||
<< io::endl;
|
||||
|
||||
VkSemaphoreCreateInfo const semaphoreCreateInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO,
|
||||
@@ -291,7 +293,7 @@ VkResult VulkanPlatformSurfaceSwapChain::acquire(VulkanPlatform::ImageSyncData*
|
||||
// Users should be notified of a suboptimal surface, but it should not cause a cascade of
|
||||
// log messages or a loop of re-creations.
|
||||
if (result == VK_SUBOPTIMAL_KHR && !mSuboptimal) {
|
||||
FVK_LOGW << "Vulkan Driver: Suboptimal swap chain.";
|
||||
FVK_LOGW << "Vulkan Driver: Suboptimal swap chain." << io::endl;
|
||||
mSuboptimal = true;
|
||||
}
|
||||
return result;
|
||||
@@ -313,7 +315,7 @@ VkResult VulkanPlatformSurfaceSwapChain::present(uint32_t index, VkSemaphore fin
|
||||
// On Android Q and above, a suboptimal surface is always reported after screen rotation:
|
||||
// https://android-developers.googleblog.com/2020/02/handling-device-orientation-efficiently.html
|
||||
if (result == VK_SUBOPTIMAL_KHR && !mSuboptimal) {
|
||||
FVK_LOGW << "Vulkan Driver: Suboptimal swap chain.";
|
||||
FVK_LOGW << "Vulkan Driver: Suboptimal swap chain." << utils::io::endl;
|
||||
mSuboptimal = true;
|
||||
}
|
||||
return result;
|
||||
|
||||
@@ -233,212 +233,6 @@ VkFormat getVkFormat(TextureFormat format) {
|
||||
}
|
||||
}
|
||||
|
||||
// As per VUID-vkCmdCopyBufferToImage-dstImage-07975 and
|
||||
// VUID-vkCmdCopyBufferToImage-dstImage-07978, these provide the texel block
|
||||
// sizes for each format (as confirmed using the table at
|
||||
// https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#formats-compatibility-classes).
|
||||
// We have not listed values for multi-plane formats, as we do not support them
|
||||
// unless they're externally provided.
|
||||
uint8_t getTexelBlockSize(VkFormat format) {
|
||||
switch (format) {
|
||||
// 8-bit formats.
|
||||
case VK_FORMAT_R8_UNORM:
|
||||
case VK_FORMAT_R8_SNORM:
|
||||
case VK_FORMAT_R8_USCALED:
|
||||
case VK_FORMAT_R8_SSCALED:
|
||||
case VK_FORMAT_R8_UINT:
|
||||
case VK_FORMAT_R8_SINT:
|
||||
case VK_FORMAT_R8_SRGB:
|
||||
return 1;
|
||||
|
||||
// 16-bit formats.
|
||||
case VK_FORMAT_R16_UNORM:
|
||||
case VK_FORMAT_R16_SNORM:
|
||||
case VK_FORMAT_R16_USCALED:
|
||||
case VK_FORMAT_R16_SSCALED:
|
||||
case VK_FORMAT_R16_UINT:
|
||||
case VK_FORMAT_R16_SINT:
|
||||
case VK_FORMAT_R16_SFLOAT:
|
||||
case VK_FORMAT_R8G8_UNORM:
|
||||
case VK_FORMAT_R8G8_SNORM:
|
||||
case VK_FORMAT_R8G8_USCALED:
|
||||
case VK_FORMAT_R8G8_SSCALED:
|
||||
case VK_FORMAT_R8G8_UINT:
|
||||
case VK_FORMAT_R8G8_SINT:
|
||||
case VK_FORMAT_R8G8_SRGB:
|
||||
case VK_FORMAT_R5G6B5_UNORM_PACK16:
|
||||
case VK_FORMAT_R5G5B5A1_UNORM_PACK16:
|
||||
case VK_FORMAT_R4G4B4A4_UNORM_PACK16:
|
||||
return 2;
|
||||
|
||||
// 24-bit formats.
|
||||
case VK_FORMAT_R8G8B8_UNORM:
|
||||
case VK_FORMAT_R8G8B8_SNORM:
|
||||
case VK_FORMAT_R8G8B8_USCALED:
|
||||
case VK_FORMAT_R8G8B8_SSCALED:
|
||||
case VK_FORMAT_R8G8B8_UINT:
|
||||
case VK_FORMAT_R8G8B8_SINT:
|
||||
case VK_FORMAT_R8G8B8_SRGB:
|
||||
case VK_FORMAT_B8G8R8_UNORM:
|
||||
case VK_FORMAT_B8G8R8_SNORM:
|
||||
case VK_FORMAT_B8G8R8_USCALED:
|
||||
case VK_FORMAT_B8G8R8_SSCALED:
|
||||
case VK_FORMAT_B8G8R8_UINT:
|
||||
case VK_FORMAT_B8G8R8_SINT:
|
||||
case VK_FORMAT_B8G8R8_SRGB:
|
||||
return 3;
|
||||
|
||||
// 32-bit formats.
|
||||
case VK_FORMAT_R32_UINT:
|
||||
case VK_FORMAT_R32_SINT:
|
||||
case VK_FORMAT_R32_SFLOAT:
|
||||
case VK_FORMAT_R16G16_UNORM:
|
||||
case VK_FORMAT_R16G16_SNORM:
|
||||
case VK_FORMAT_R16G16_USCALED:
|
||||
case VK_FORMAT_R16G16_SSCALED:
|
||||
case VK_FORMAT_R16G16_UINT:
|
||||
case VK_FORMAT_R16G16_SINT:
|
||||
case VK_FORMAT_R16G16_SFLOAT:
|
||||
case VK_FORMAT_R8G8B8A8_UNORM:
|
||||
case VK_FORMAT_R8G8B8A8_SNORM:
|
||||
case VK_FORMAT_R8G8B8A8_USCALED:
|
||||
case VK_FORMAT_R8G8B8A8_SSCALED:
|
||||
case VK_FORMAT_R8G8B8A8_UINT:
|
||||
case VK_FORMAT_R8G8B8A8_SINT:
|
||||
case VK_FORMAT_R8G8B8A8_SRGB:
|
||||
case VK_FORMAT_B8G8R8A8_UNORM:
|
||||
case VK_FORMAT_B8G8R8A8_SNORM:
|
||||
case VK_FORMAT_B8G8R8A8_USCALED:
|
||||
case VK_FORMAT_B8G8R8A8_SSCALED:
|
||||
case VK_FORMAT_B8G8R8A8_UINT:
|
||||
case VK_FORMAT_B8G8R8A8_SINT:
|
||||
case VK_FORMAT_B8G8R8A8_SRGB:
|
||||
case VK_FORMAT_A8B8G8R8_UNORM_PACK32:
|
||||
case VK_FORMAT_A8B8G8R8_SNORM_PACK32:
|
||||
case VK_FORMAT_A8B8G8R8_USCALED_PACK32:
|
||||
case VK_FORMAT_A8B8G8R8_SSCALED_PACK32:
|
||||
case VK_FORMAT_A8B8G8R8_UINT_PACK32:
|
||||
case VK_FORMAT_A8B8G8R8_SINT_PACK32:
|
||||
case VK_FORMAT_A8B8G8R8_SRGB_PACK32:
|
||||
case VK_FORMAT_A2B10G10R10_UNORM_PACK32:
|
||||
// Depth and stencil formats.
|
||||
case VK_FORMAT_S8_UINT:
|
||||
case VK_FORMAT_D16_UNORM:
|
||||
case VK_FORMAT_X8_D24_UNORM_PACK32:
|
||||
case VK_FORMAT_D32_SFLOAT:
|
||||
case VK_FORMAT_D24_UNORM_S8_UINT:
|
||||
case VK_FORMAT_D32_SFLOAT_S8_UINT:
|
||||
case VK_FORMAT_B10G11R11_UFLOAT_PACK32:
|
||||
case VK_FORMAT_E5B9G9R9_UFLOAT_PACK32:
|
||||
return 4;
|
||||
|
||||
// 48-bit formats.
|
||||
case VK_FORMAT_R16G16B16_UNORM:
|
||||
case VK_FORMAT_R16G16B16_SNORM:
|
||||
case VK_FORMAT_R16G16B16_USCALED:
|
||||
case VK_FORMAT_R16G16B16_SSCALED:
|
||||
case VK_FORMAT_R16G16B16_UINT:
|
||||
case VK_FORMAT_R16G16B16_SINT:
|
||||
case VK_FORMAT_R16G16B16_SFLOAT:
|
||||
return 6;
|
||||
|
||||
// 64-bit formats.
|
||||
case VK_FORMAT_R32G32_UINT:
|
||||
case VK_FORMAT_R32G32_SINT:
|
||||
case VK_FORMAT_R32G32_SFLOAT:
|
||||
case VK_FORMAT_R16G16B16A16_UNORM:
|
||||
case VK_FORMAT_R16G16B16A16_SNORM:
|
||||
case VK_FORMAT_R16G16B16A16_USCALED:
|
||||
case VK_FORMAT_R16G16B16A16_SSCALED:
|
||||
case VK_FORMAT_R16G16B16A16_UINT:
|
||||
case VK_FORMAT_R16G16B16A16_SINT:
|
||||
case VK_FORMAT_R16G16B16A16_SFLOAT:
|
||||
// Compressed formats.
|
||||
case VK_FORMAT_BC1_RGB_UNORM_BLOCK:
|
||||
case VK_FORMAT_BC1_RGB_SRGB_BLOCK:
|
||||
case VK_FORMAT_BC1_RGBA_UNORM_BLOCK:
|
||||
case VK_FORMAT_BC1_RGBA_SRGB_BLOCK:
|
||||
case VK_FORMAT_BC4_UNORM_BLOCK:
|
||||
case VK_FORMAT_BC4_SNORM_BLOCK:
|
||||
case VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK:
|
||||
case VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK:
|
||||
case VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK:
|
||||
case VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK:
|
||||
case VK_FORMAT_EAC_R11_UNORM_BLOCK:
|
||||
case VK_FORMAT_EAC_R11_SNORM_BLOCK:
|
||||
return 8;
|
||||
|
||||
// 96-bit formats.
|
||||
case VK_FORMAT_R32G32B32_UINT:
|
||||
case VK_FORMAT_R32G32B32_SINT:
|
||||
case VK_FORMAT_R32G32B32_SFLOAT:
|
||||
return 12;
|
||||
|
||||
// 128-bit formats.
|
||||
case VK_FORMAT_R32G32B32A32_UINT:
|
||||
case VK_FORMAT_R32G32B32A32_SINT:
|
||||
case VK_FORMAT_R32G32B32A32_SFLOAT:
|
||||
// Compressed formats.
|
||||
case VK_FORMAT_BC2_UNORM_BLOCK:
|
||||
case VK_FORMAT_BC2_SRGB_BLOCK:
|
||||
case VK_FORMAT_BC3_UNORM_BLOCK:
|
||||
case VK_FORMAT_BC3_SRGB_BLOCK:
|
||||
case VK_FORMAT_BC5_UNORM_BLOCK:
|
||||
case VK_FORMAT_BC5_SNORM_BLOCK:
|
||||
case VK_FORMAT_BC6H_SFLOAT_BLOCK:
|
||||
case VK_FORMAT_BC6H_UFLOAT_BLOCK:
|
||||
case VK_FORMAT_BC7_UNORM_BLOCK:
|
||||
case VK_FORMAT_BC7_SRGB_BLOCK:
|
||||
case VK_FORMAT_ASTC_4x4_UNORM_BLOCK:
|
||||
case VK_FORMAT_ASTC_5x4_UNORM_BLOCK:
|
||||
case VK_FORMAT_ASTC_5x5_UNORM_BLOCK:
|
||||
case VK_FORMAT_ASTC_6x5_UNORM_BLOCK:
|
||||
case VK_FORMAT_ASTC_6x6_UNORM_BLOCK:
|
||||
case VK_FORMAT_ASTC_8x5_UNORM_BLOCK:
|
||||
case VK_FORMAT_ASTC_8x6_UNORM_BLOCK:
|
||||
case VK_FORMAT_ASTC_8x8_UNORM_BLOCK:
|
||||
case VK_FORMAT_ASTC_10x5_UNORM_BLOCK:
|
||||
case VK_FORMAT_ASTC_10x6_UNORM_BLOCK:
|
||||
case VK_FORMAT_ASTC_10x8_UNORM_BLOCK:
|
||||
case VK_FORMAT_ASTC_10x10_UNORM_BLOCK:
|
||||
case VK_FORMAT_ASTC_12x10_UNORM_BLOCK:
|
||||
case VK_FORMAT_ASTC_12x12_UNORM_BLOCK:
|
||||
case VK_FORMAT_ASTC_4x4_SRGB_BLOCK:
|
||||
case VK_FORMAT_ASTC_5x4_SRGB_BLOCK:
|
||||
case VK_FORMAT_ASTC_5x5_SRGB_BLOCK:
|
||||
case VK_FORMAT_ASTC_6x5_SRGB_BLOCK:
|
||||
case VK_FORMAT_ASTC_6x6_SRGB_BLOCK:
|
||||
case VK_FORMAT_ASTC_8x5_SRGB_BLOCK:
|
||||
case VK_FORMAT_ASTC_8x6_SRGB_BLOCK:
|
||||
case VK_FORMAT_ASTC_8x8_SRGB_BLOCK:
|
||||
case VK_FORMAT_ASTC_10x5_SRGB_BLOCK:
|
||||
case VK_FORMAT_ASTC_10x6_SRGB_BLOCK:
|
||||
case VK_FORMAT_ASTC_10x8_SRGB_BLOCK:
|
||||
case VK_FORMAT_ASTC_10x10_SRGB_BLOCK:
|
||||
case VK_FORMAT_ASTC_12x10_SRGB_BLOCK:
|
||||
case VK_FORMAT_ASTC_12x12_SRGB_BLOCK:
|
||||
case VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK:
|
||||
case VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK:
|
||||
case VK_FORMAT_EAC_R11G11_UNORM_BLOCK:
|
||||
case VK_FORMAT_EAC_R11G11_SNORM_BLOCK:
|
||||
return 16;
|
||||
|
||||
case VK_FORMAT_UNDEFINED:
|
||||
// In cases where we've explicitly already determined that the
|
||||
// format is not supported, let the rest of the system handle
|
||||
// that explicitly. Return '1' for no alignment.
|
||||
return 1;
|
||||
|
||||
default:
|
||||
// This is the case where there's a format that we added support
|
||||
// for in getVkFormat that we have not added support for in this
|
||||
// function, and should be treated as an error.
|
||||
assert_invariant(false && "Unknown data type, conversion is not supported.");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
VkFormat getVkFormat(PixelDataFormat format, PixelDataType type) {
|
||||
if (type == PixelDataType::USHORT_565) return VK_FORMAT_R5G6B5_UNORM_PACK16;
|
||||
if (type == PixelDataType::UINT_2_10_10_10_REV) return VK_FORMAT_A2B10G10R10_UNORM_PACK32;
|
||||
|
||||
@@ -17,8 +17,6 @@
|
||||
#ifndef TNT_FILAMENT_BACKEND_VULKAN_UTILS_CONVERSION_H
|
||||
#define TNT_FILAMENT_BACKEND_VULKAN_UTILS_CONVERSION_H
|
||||
|
||||
#include "Definitions.h"
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
#include <private/backend/BackendUtils.h> // for getFormatSize()
|
||||
@@ -49,9 +47,6 @@ VkFormat getVkFormatLinear(VkFormat format);
|
||||
// than a driver-level Texture format, and can account for a specified byte alignment.
|
||||
uint32_t getBytesPerPixel(TextureFormat format);
|
||||
|
||||
// Required for aligning textures in staging buffers.
|
||||
uint8_t getTexelBlockSize(VkFormat format);
|
||||
|
||||
VkCompareOp getCompareOp(SamplerCompareFunc func);
|
||||
VkBlendFactor getBlendFactor(BlendFunction mode);
|
||||
VkCullModeFlags getCullMode(CullingMode mode);
|
||||
|
||||
@@ -17,8 +17,6 @@
|
||||
#ifndef TNT_FILAMENT_BACKEND_VULKAN_UTILS_DEFINITIONS_H
|
||||
#define TNT_FILAMENT_BACKEND_VULKAN_UTILS_DEFINITIONS_H
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
#include <utils/bitset.h>
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
|
||||
@@ -34,325 +32,313 @@ using VkFormatList = utils::FixedCapacityVector<VkFormat>;
|
||||
// Copied from
|
||||
// https://registry.khronos.org/vulkan/specs/1.3-extensions/man/html/VkFormat.html
|
||||
constexpr VkFormat ALL_VK_FORMATS[] = {
|
||||
VK_FORMAT_UNDEFINED,
|
||||
VK_FORMAT_R4G4_UNORM_PACK8,
|
||||
VK_FORMAT_R4G4B4A4_UNORM_PACK16,
|
||||
VK_FORMAT_B4G4R4A4_UNORM_PACK16,
|
||||
VK_FORMAT_R5G6B5_UNORM_PACK16,
|
||||
VK_FORMAT_B5G6R5_UNORM_PACK16,
|
||||
VK_FORMAT_R5G5B5A1_UNORM_PACK16,
|
||||
VK_FORMAT_B5G5R5A1_UNORM_PACK16,
|
||||
VK_FORMAT_A1R5G5B5_UNORM_PACK16,
|
||||
VK_FORMAT_R8_UNORM,
|
||||
VK_FORMAT_R8_SNORM,
|
||||
VK_FORMAT_R8_USCALED,
|
||||
VK_FORMAT_R8_SSCALED,
|
||||
VK_FORMAT_R8_UINT,
|
||||
VK_FORMAT_R8_SINT,
|
||||
VK_FORMAT_R8_SRGB,
|
||||
VK_FORMAT_R8G8_UNORM,
|
||||
VK_FORMAT_R8G8_SNORM,
|
||||
VK_FORMAT_R8G8_USCALED,
|
||||
VK_FORMAT_R8G8_SSCALED,
|
||||
VK_FORMAT_R8G8_UINT,
|
||||
VK_FORMAT_R8G8_SINT,
|
||||
VK_FORMAT_R8G8_SRGB,
|
||||
VK_FORMAT_R8G8B8_UNORM,
|
||||
VK_FORMAT_R8G8B8_SNORM,
|
||||
VK_FORMAT_R8G8B8_USCALED,
|
||||
VK_FORMAT_R8G8B8_SSCALED,
|
||||
VK_FORMAT_R8G8B8_UINT,
|
||||
VK_FORMAT_R8G8B8_SINT,
|
||||
VK_FORMAT_R8G8B8_SRGB,
|
||||
VK_FORMAT_B8G8R8_UNORM,
|
||||
VK_FORMAT_B8G8R8_SNORM,
|
||||
VK_FORMAT_B8G8R8_USCALED,
|
||||
VK_FORMAT_B8G8R8_SSCALED,
|
||||
VK_FORMAT_B8G8R8_UINT,
|
||||
VK_FORMAT_B8G8R8_SINT,
|
||||
VK_FORMAT_B8G8R8_SRGB,
|
||||
VK_FORMAT_R8G8B8A8_UNORM,
|
||||
VK_FORMAT_R8G8B8A8_SNORM,
|
||||
VK_FORMAT_R8G8B8A8_USCALED,
|
||||
VK_FORMAT_R8G8B8A8_SSCALED,
|
||||
VK_FORMAT_R8G8B8A8_UINT,
|
||||
VK_FORMAT_R8G8B8A8_SINT,
|
||||
VK_FORMAT_R8G8B8A8_SRGB,
|
||||
VK_FORMAT_B8G8R8A8_UNORM,
|
||||
VK_FORMAT_B8G8R8A8_SNORM,
|
||||
VK_FORMAT_B8G8R8A8_USCALED,
|
||||
VK_FORMAT_B8G8R8A8_SSCALED,
|
||||
VK_FORMAT_B8G8R8A8_UINT,
|
||||
VK_FORMAT_B8G8R8A8_SINT,
|
||||
VK_FORMAT_B8G8R8A8_SRGB,
|
||||
VK_FORMAT_A8B8G8R8_UNORM_PACK32,
|
||||
VK_FORMAT_A8B8G8R8_SNORM_PACK32,
|
||||
VK_FORMAT_A8B8G8R8_USCALED_PACK32,
|
||||
VK_FORMAT_A8B8G8R8_SSCALED_PACK32,
|
||||
VK_FORMAT_A8B8G8R8_UINT_PACK32,
|
||||
VK_FORMAT_A8B8G8R8_SINT_PACK32,
|
||||
VK_FORMAT_A8B8G8R8_SRGB_PACK32,
|
||||
VK_FORMAT_A2R10G10B10_UNORM_PACK32,
|
||||
VK_FORMAT_A2R10G10B10_SNORM_PACK32,
|
||||
VK_FORMAT_A2R10G10B10_USCALED_PACK32,
|
||||
VK_FORMAT_A2R10G10B10_SSCALED_PACK32,
|
||||
VK_FORMAT_A2R10G10B10_UINT_PACK32,
|
||||
VK_FORMAT_A2R10G10B10_SINT_PACK32,
|
||||
VK_FORMAT_A2B10G10R10_UNORM_PACK32,
|
||||
VK_FORMAT_A2B10G10R10_SNORM_PACK32,
|
||||
VK_FORMAT_A2B10G10R10_USCALED_PACK32,
|
||||
VK_FORMAT_A2B10G10R10_SSCALED_PACK32,
|
||||
VK_FORMAT_A2B10G10R10_UINT_PACK32,
|
||||
VK_FORMAT_A2B10G10R10_SINT_PACK32,
|
||||
VK_FORMAT_R16_UNORM,
|
||||
VK_FORMAT_R16_SNORM,
|
||||
VK_FORMAT_R16_USCALED,
|
||||
VK_FORMAT_R16_SSCALED,
|
||||
VK_FORMAT_R16_UINT,
|
||||
VK_FORMAT_R16_SINT,
|
||||
VK_FORMAT_R16_SFLOAT,
|
||||
VK_FORMAT_R16G16_UNORM,
|
||||
VK_FORMAT_R16G16_SNORM,
|
||||
VK_FORMAT_R16G16_USCALED,
|
||||
VK_FORMAT_R16G16_SSCALED,
|
||||
VK_FORMAT_R16G16_UINT,
|
||||
VK_FORMAT_R16G16_SINT,
|
||||
VK_FORMAT_R16G16_SFLOAT,
|
||||
VK_FORMAT_R16G16B16_UNORM,
|
||||
VK_FORMAT_R16G16B16_SNORM,
|
||||
VK_FORMAT_R16G16B16_USCALED,
|
||||
VK_FORMAT_R16G16B16_SSCALED,
|
||||
VK_FORMAT_R16G16B16_UINT,
|
||||
VK_FORMAT_R16G16B16_SINT,
|
||||
VK_FORMAT_R16G16B16_SFLOAT,
|
||||
VK_FORMAT_R16G16B16A16_UNORM,
|
||||
VK_FORMAT_R16G16B16A16_SNORM,
|
||||
VK_FORMAT_R16G16B16A16_USCALED,
|
||||
VK_FORMAT_R16G16B16A16_SSCALED,
|
||||
VK_FORMAT_R16G16B16A16_UINT,
|
||||
VK_FORMAT_R16G16B16A16_SINT,
|
||||
VK_FORMAT_R16G16B16A16_SFLOAT,
|
||||
VK_FORMAT_R32_UINT,
|
||||
VK_FORMAT_R32_SINT,
|
||||
VK_FORMAT_R32_SFLOAT,
|
||||
VK_FORMAT_R32G32_UINT,
|
||||
VK_FORMAT_R32G32_SINT,
|
||||
VK_FORMAT_R32G32_SFLOAT,
|
||||
VK_FORMAT_R32G32B32_UINT,
|
||||
VK_FORMAT_R32G32B32_SINT,
|
||||
VK_FORMAT_R32G32B32_SFLOAT,
|
||||
VK_FORMAT_R32G32B32A32_UINT,
|
||||
VK_FORMAT_R32G32B32A32_SINT,
|
||||
VK_FORMAT_R32G32B32A32_SFLOAT,
|
||||
VK_FORMAT_R64_UINT,
|
||||
VK_FORMAT_R64_SINT,
|
||||
VK_FORMAT_R64_SFLOAT,
|
||||
VK_FORMAT_R64G64_UINT,
|
||||
VK_FORMAT_R64G64_SINT,
|
||||
VK_FORMAT_R64G64_SFLOAT,
|
||||
VK_FORMAT_R64G64B64_UINT,
|
||||
VK_FORMAT_R64G64B64_SINT,
|
||||
VK_FORMAT_R64G64B64_SFLOAT,
|
||||
VK_FORMAT_R64G64B64A64_UINT,
|
||||
VK_FORMAT_R64G64B64A64_SINT,
|
||||
VK_FORMAT_R64G64B64A64_SFLOAT,
|
||||
VK_FORMAT_B10G11R11_UFLOAT_PACK32,
|
||||
VK_FORMAT_E5B9G9R9_UFLOAT_PACK32,
|
||||
VK_FORMAT_D16_UNORM,
|
||||
VK_FORMAT_X8_D24_UNORM_PACK32,
|
||||
VK_FORMAT_D32_SFLOAT,
|
||||
VK_FORMAT_S8_UINT,
|
||||
VK_FORMAT_D16_UNORM_S8_UINT,
|
||||
VK_FORMAT_D24_UNORM_S8_UINT,
|
||||
VK_FORMAT_D32_SFLOAT_S8_UINT,
|
||||
VK_FORMAT_BC1_RGB_UNORM_BLOCK,
|
||||
VK_FORMAT_BC1_RGB_SRGB_BLOCK,
|
||||
VK_FORMAT_BC1_RGBA_UNORM_BLOCK,
|
||||
VK_FORMAT_BC1_RGBA_SRGB_BLOCK,
|
||||
VK_FORMAT_BC2_UNORM_BLOCK,
|
||||
VK_FORMAT_BC2_SRGB_BLOCK,
|
||||
VK_FORMAT_BC3_UNORM_BLOCK,
|
||||
VK_FORMAT_BC3_SRGB_BLOCK,
|
||||
VK_FORMAT_BC4_UNORM_BLOCK,
|
||||
VK_FORMAT_BC4_SNORM_BLOCK,
|
||||
VK_FORMAT_BC5_UNORM_BLOCK,
|
||||
VK_FORMAT_BC5_SNORM_BLOCK,
|
||||
VK_FORMAT_BC6H_UFLOAT_BLOCK,
|
||||
VK_FORMAT_BC6H_SFLOAT_BLOCK,
|
||||
VK_FORMAT_BC7_UNORM_BLOCK,
|
||||
VK_FORMAT_BC7_SRGB_BLOCK,
|
||||
VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK,
|
||||
VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK,
|
||||
VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK,
|
||||
VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK,
|
||||
VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK,
|
||||
VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK,
|
||||
VK_FORMAT_EAC_R11_UNORM_BLOCK,
|
||||
VK_FORMAT_EAC_R11_SNORM_BLOCK,
|
||||
VK_FORMAT_EAC_R11G11_UNORM_BLOCK,
|
||||
VK_FORMAT_EAC_R11G11_SNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_4x4_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_4x4_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_5x4_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_5x4_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_5x5_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_5x5_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_6x5_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_6x5_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_6x6_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_6x6_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_8x5_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_8x5_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_8x6_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_8x6_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_8x8_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_8x8_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_10x5_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_10x5_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_10x6_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_10x6_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_10x8_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_10x8_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_10x10_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_10x10_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_12x10_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_12x10_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_12x12_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_12x12_SRGB_BLOCK,
|
||||
VK_FORMAT_G8B8G8R8_422_UNORM,
|
||||
VK_FORMAT_B8G8R8G8_422_UNORM,
|
||||
VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM,
|
||||
VK_FORMAT_G8_B8R8_2PLANE_420_UNORM,
|
||||
VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM,
|
||||
VK_FORMAT_G8_B8R8_2PLANE_422_UNORM,
|
||||
VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM,
|
||||
VK_FORMAT_R10X6_UNORM_PACK16,
|
||||
VK_FORMAT_R10X6G10X6_UNORM_2PACK16,
|
||||
VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16,
|
||||
VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16,
|
||||
VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16,
|
||||
VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16,
|
||||
VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16,
|
||||
VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16,
|
||||
VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16,
|
||||
VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16,
|
||||
VK_FORMAT_R12X4_UNORM_PACK16,
|
||||
VK_FORMAT_R12X4G12X4_UNORM_2PACK16,
|
||||
VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16,
|
||||
VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16,
|
||||
VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16,
|
||||
VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16,
|
||||
VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16,
|
||||
VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16,
|
||||
VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16,
|
||||
VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16,
|
||||
VK_FORMAT_G16B16G16R16_422_UNORM,
|
||||
VK_FORMAT_B16G16R16G16_422_UNORM,
|
||||
VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM,
|
||||
VK_FORMAT_G16_B16R16_2PLANE_420_UNORM,
|
||||
VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM,
|
||||
VK_FORMAT_G16_B16R16_2PLANE_422_UNORM,
|
||||
VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM,
|
||||
VK_FORMAT_G8_B8R8_2PLANE_444_UNORM,
|
||||
VK_FORMAT_G10X6_B10X6R10X6_2PLANE_444_UNORM_3PACK16,
|
||||
VK_FORMAT_G12X4_B12X4R12X4_2PLANE_444_UNORM_3PACK16,
|
||||
VK_FORMAT_G16_B16R16_2PLANE_444_UNORM,
|
||||
VK_FORMAT_A4R4G4B4_UNORM_PACK16,
|
||||
VK_FORMAT_A4B4G4R4_UNORM_PACK16,
|
||||
VK_FORMAT_ASTC_4x4_SFLOAT_BLOCK,
|
||||
VK_FORMAT_ASTC_5x4_SFLOAT_BLOCK,
|
||||
VK_FORMAT_ASTC_5x5_SFLOAT_BLOCK,
|
||||
VK_FORMAT_ASTC_6x5_SFLOAT_BLOCK,
|
||||
VK_FORMAT_ASTC_6x6_SFLOAT_BLOCK,
|
||||
VK_FORMAT_ASTC_8x5_SFLOAT_BLOCK,
|
||||
VK_FORMAT_ASTC_8x6_SFLOAT_BLOCK,
|
||||
VK_FORMAT_ASTC_8x8_SFLOAT_BLOCK,
|
||||
VK_FORMAT_ASTC_10x5_SFLOAT_BLOCK,
|
||||
VK_FORMAT_ASTC_10x6_SFLOAT_BLOCK,
|
||||
VK_FORMAT_ASTC_10x8_SFLOAT_BLOCK,
|
||||
VK_FORMAT_ASTC_10x10_SFLOAT_BLOCK,
|
||||
VK_FORMAT_ASTC_12x10_SFLOAT_BLOCK,
|
||||
VK_FORMAT_ASTC_12x12_SFLOAT_BLOCK,
|
||||
VK_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG,
|
||||
VK_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG,
|
||||
VK_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG,
|
||||
VK_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG,
|
||||
VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG,
|
||||
VK_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG,
|
||||
VK_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG,
|
||||
VK_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG,
|
||||
// Not supported (yet) by bluevk
|
||||
// VK_FORMAT_R16G16_SFIXED5_NV,
|
||||
// VK_FORMAT_A1B5G5R5_UNORM_PACK16_KHR,
|
||||
// VK_FORMAT_A8_UNORM_KHR,
|
||||
// VK_FORMAT_A8_UNORM,
|
||||
VK_FORMAT_ASTC_4x4_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_5x4_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_5x5_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_6x5_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_6x6_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_8x5_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_8x6_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_8x8_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_10x5_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_10x6_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_10x8_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_10x10_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_12x10_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_12x12_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_G8B8G8R8_422_UNORM_KHR,
|
||||
VK_FORMAT_B8G8R8G8_422_UNORM_KHR,
|
||||
VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM_KHR,
|
||||
VK_FORMAT_G8_B8R8_2PLANE_420_UNORM_KHR,
|
||||
VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM_KHR,
|
||||
VK_FORMAT_G8_B8R8_2PLANE_422_UNORM_KHR,
|
||||
VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM_KHR,
|
||||
VK_FORMAT_R10X6_UNORM_PACK16_KHR,
|
||||
VK_FORMAT_R10X6G10X6_UNORM_2PACK16_KHR,
|
||||
VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16_KHR,
|
||||
VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16_KHR,
|
||||
VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16_KHR,
|
||||
VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16_KHR,
|
||||
VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16_KHR,
|
||||
VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16_KHR,
|
||||
VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16_KHR,
|
||||
VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16_KHR,
|
||||
VK_FORMAT_R12X4_UNORM_PACK16_KHR,
|
||||
VK_FORMAT_R12X4G12X4_UNORM_2PACK16_KHR,
|
||||
VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16_KHR,
|
||||
VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16_KHR,
|
||||
VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16_KHR,
|
||||
VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16_KHR,
|
||||
VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16_KHR,
|
||||
VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16_KHR,
|
||||
VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16_KHR,
|
||||
VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16_KHR,
|
||||
VK_FORMAT_G16B16G16R16_422_UNORM_KHR,
|
||||
VK_FORMAT_B16G16R16G16_422_UNORM_KHR,
|
||||
VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM_KHR,
|
||||
VK_FORMAT_G16_B16R16_2PLANE_420_UNORM_KHR,
|
||||
VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM_KHR,
|
||||
VK_FORMAT_G16_B16R16_2PLANE_422_UNORM_KHR,
|
||||
VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM_KHR,
|
||||
VK_FORMAT_G8_B8R8_2PLANE_444_UNORM_EXT,
|
||||
VK_FORMAT_G10X6_B10X6R10X6_2PLANE_444_UNORM_3PACK16_EXT,
|
||||
VK_FORMAT_G12X4_B12X4R12X4_2PLANE_444_UNORM_3PACK16_EXT,
|
||||
VK_FORMAT_G16_B16R16_2PLANE_444_UNORM_EXT,
|
||||
VK_FORMAT_A4R4G4B4_UNORM_PACK16_EXT,
|
||||
VK_FORMAT_A4B4G4R4_UNORM_PACK16_EXT,
|
||||
VK_FORMAT_R16G16_S10_5_NV,
|
||||
};
|
||||
|
||||
constexpr VkFormat EXT_VK_FORMATS[] = {
|
||||
// VK_EXT_ycbcr_2plane_444_formats
|
||||
VK_FORMAT_G16_B16R16_2PLANE_444_UNORM,
|
||||
VK_FORMAT_G10X6_B10X6R10X6_2PLANE_444_UNORM_3PACK16,
|
||||
VK_FORMAT_G12X4_B12X4R12X4_2PLANE_444_UNORM_3PACK16,
|
||||
VK_FORMAT_G8_B8R8_2PLANE_444_UNORM,
|
||||
VK_FORMAT_G16_B16R16_2PLANE_444_UNORM,
|
||||
|
||||
// VK_NV_optical_flow
|
||||
VK_FORMAT_R16G16_S10_5_NV,
|
||||
VK_FORMAT_UNDEFINED,
|
||||
VK_FORMAT_R4G4_UNORM_PACK8,
|
||||
VK_FORMAT_R4G4B4A4_UNORM_PACK16,
|
||||
VK_FORMAT_B4G4R4A4_UNORM_PACK16,
|
||||
VK_FORMAT_R5G6B5_UNORM_PACK16,
|
||||
VK_FORMAT_B5G6R5_UNORM_PACK16,
|
||||
VK_FORMAT_R5G5B5A1_UNORM_PACK16,
|
||||
VK_FORMAT_B5G5R5A1_UNORM_PACK16,
|
||||
VK_FORMAT_A1R5G5B5_UNORM_PACK16,
|
||||
VK_FORMAT_R8_UNORM,
|
||||
VK_FORMAT_R8_SNORM,
|
||||
VK_FORMAT_R8_USCALED,
|
||||
VK_FORMAT_R8_SSCALED,
|
||||
VK_FORMAT_R8_UINT,
|
||||
VK_FORMAT_R8_SINT,
|
||||
VK_FORMAT_R8_SRGB,
|
||||
VK_FORMAT_R8G8_UNORM,
|
||||
VK_FORMAT_R8G8_SNORM,
|
||||
VK_FORMAT_R8G8_USCALED,
|
||||
VK_FORMAT_R8G8_SSCALED,
|
||||
VK_FORMAT_R8G8_UINT,
|
||||
VK_FORMAT_R8G8_SINT,
|
||||
VK_FORMAT_R8G8_SRGB,
|
||||
VK_FORMAT_R8G8B8_UNORM,
|
||||
VK_FORMAT_R8G8B8_SNORM,
|
||||
VK_FORMAT_R8G8B8_USCALED,
|
||||
VK_FORMAT_R8G8B8_SSCALED,
|
||||
VK_FORMAT_R8G8B8_UINT,
|
||||
VK_FORMAT_R8G8B8_SINT,
|
||||
VK_FORMAT_R8G8B8_SRGB,
|
||||
VK_FORMAT_B8G8R8_UNORM,
|
||||
VK_FORMAT_B8G8R8_SNORM,
|
||||
VK_FORMAT_B8G8R8_USCALED,
|
||||
VK_FORMAT_B8G8R8_SSCALED,
|
||||
VK_FORMAT_B8G8R8_UINT,
|
||||
VK_FORMAT_B8G8R8_SINT,
|
||||
VK_FORMAT_B8G8R8_SRGB,
|
||||
VK_FORMAT_R8G8B8A8_UNORM,
|
||||
VK_FORMAT_R8G8B8A8_SNORM,
|
||||
VK_FORMAT_R8G8B8A8_USCALED,
|
||||
VK_FORMAT_R8G8B8A8_SSCALED,
|
||||
VK_FORMAT_R8G8B8A8_UINT,
|
||||
VK_FORMAT_R8G8B8A8_SINT,
|
||||
VK_FORMAT_R8G8B8A8_SRGB,
|
||||
VK_FORMAT_B8G8R8A8_UNORM,
|
||||
VK_FORMAT_B8G8R8A8_SNORM,
|
||||
VK_FORMAT_B8G8R8A8_USCALED,
|
||||
VK_FORMAT_B8G8R8A8_SSCALED,
|
||||
VK_FORMAT_B8G8R8A8_UINT,
|
||||
VK_FORMAT_B8G8R8A8_SINT,
|
||||
VK_FORMAT_B8G8R8A8_SRGB,
|
||||
VK_FORMAT_A8B8G8R8_UNORM_PACK32,
|
||||
VK_FORMAT_A8B8G8R8_SNORM_PACK32,
|
||||
VK_FORMAT_A8B8G8R8_USCALED_PACK32,
|
||||
VK_FORMAT_A8B8G8R8_SSCALED_PACK32,
|
||||
VK_FORMAT_A8B8G8R8_UINT_PACK32,
|
||||
VK_FORMAT_A8B8G8R8_SINT_PACK32,
|
||||
VK_FORMAT_A8B8G8R8_SRGB_PACK32,
|
||||
VK_FORMAT_A2R10G10B10_UNORM_PACK32,
|
||||
VK_FORMAT_A2R10G10B10_SNORM_PACK32,
|
||||
VK_FORMAT_A2R10G10B10_USCALED_PACK32,
|
||||
VK_FORMAT_A2R10G10B10_SSCALED_PACK32,
|
||||
VK_FORMAT_A2R10G10B10_UINT_PACK32,
|
||||
VK_FORMAT_A2R10G10B10_SINT_PACK32,
|
||||
VK_FORMAT_A2B10G10R10_UNORM_PACK32,
|
||||
VK_FORMAT_A2B10G10R10_SNORM_PACK32,
|
||||
VK_FORMAT_A2B10G10R10_USCALED_PACK32,
|
||||
VK_FORMAT_A2B10G10R10_SSCALED_PACK32,
|
||||
VK_FORMAT_A2B10G10R10_UINT_PACK32,
|
||||
VK_FORMAT_A2B10G10R10_SINT_PACK32,
|
||||
VK_FORMAT_R16_UNORM,
|
||||
VK_FORMAT_R16_SNORM,
|
||||
VK_FORMAT_R16_USCALED,
|
||||
VK_FORMAT_R16_SSCALED,
|
||||
VK_FORMAT_R16_UINT,
|
||||
VK_FORMAT_R16_SINT,
|
||||
VK_FORMAT_R16_SFLOAT,
|
||||
VK_FORMAT_R16G16_UNORM,
|
||||
VK_FORMAT_R16G16_SNORM,
|
||||
VK_FORMAT_R16G16_USCALED,
|
||||
VK_FORMAT_R16G16_SSCALED,
|
||||
VK_FORMAT_R16G16_UINT,
|
||||
VK_FORMAT_R16G16_SINT,
|
||||
VK_FORMAT_R16G16_SFLOAT,
|
||||
VK_FORMAT_R16G16B16_UNORM,
|
||||
VK_FORMAT_R16G16B16_SNORM,
|
||||
VK_FORMAT_R16G16B16_USCALED,
|
||||
VK_FORMAT_R16G16B16_SSCALED,
|
||||
VK_FORMAT_R16G16B16_UINT,
|
||||
VK_FORMAT_R16G16B16_SINT,
|
||||
VK_FORMAT_R16G16B16_SFLOAT,
|
||||
VK_FORMAT_R16G16B16A16_UNORM,
|
||||
VK_FORMAT_R16G16B16A16_SNORM,
|
||||
VK_FORMAT_R16G16B16A16_USCALED,
|
||||
VK_FORMAT_R16G16B16A16_SSCALED,
|
||||
VK_FORMAT_R16G16B16A16_UINT,
|
||||
VK_FORMAT_R16G16B16A16_SINT,
|
||||
VK_FORMAT_R16G16B16A16_SFLOAT,
|
||||
VK_FORMAT_R32_UINT,
|
||||
VK_FORMAT_R32_SINT,
|
||||
VK_FORMAT_R32_SFLOAT,
|
||||
VK_FORMAT_R32G32_UINT,
|
||||
VK_FORMAT_R32G32_SINT,
|
||||
VK_FORMAT_R32G32_SFLOAT,
|
||||
VK_FORMAT_R32G32B32_UINT,
|
||||
VK_FORMAT_R32G32B32_SINT,
|
||||
VK_FORMAT_R32G32B32_SFLOAT,
|
||||
VK_FORMAT_R32G32B32A32_UINT,
|
||||
VK_FORMAT_R32G32B32A32_SINT,
|
||||
VK_FORMAT_R32G32B32A32_SFLOAT,
|
||||
VK_FORMAT_R64_UINT,
|
||||
VK_FORMAT_R64_SINT,
|
||||
VK_FORMAT_R64_SFLOAT,
|
||||
VK_FORMAT_R64G64_UINT,
|
||||
VK_FORMAT_R64G64_SINT,
|
||||
VK_FORMAT_R64G64_SFLOAT,
|
||||
VK_FORMAT_R64G64B64_UINT,
|
||||
VK_FORMAT_R64G64B64_SINT,
|
||||
VK_FORMAT_R64G64B64_SFLOAT,
|
||||
VK_FORMAT_R64G64B64A64_UINT,
|
||||
VK_FORMAT_R64G64B64A64_SINT,
|
||||
VK_FORMAT_R64G64B64A64_SFLOAT,
|
||||
VK_FORMAT_B10G11R11_UFLOAT_PACK32,
|
||||
VK_FORMAT_E5B9G9R9_UFLOAT_PACK32,
|
||||
VK_FORMAT_D16_UNORM,
|
||||
VK_FORMAT_X8_D24_UNORM_PACK32,
|
||||
VK_FORMAT_D32_SFLOAT,
|
||||
VK_FORMAT_S8_UINT,
|
||||
VK_FORMAT_D16_UNORM_S8_UINT,
|
||||
VK_FORMAT_D24_UNORM_S8_UINT,
|
||||
VK_FORMAT_D32_SFLOAT_S8_UINT,
|
||||
VK_FORMAT_BC1_RGB_UNORM_BLOCK,
|
||||
VK_FORMAT_BC1_RGB_SRGB_BLOCK,
|
||||
VK_FORMAT_BC1_RGBA_UNORM_BLOCK,
|
||||
VK_FORMAT_BC1_RGBA_SRGB_BLOCK,
|
||||
VK_FORMAT_BC2_UNORM_BLOCK,
|
||||
VK_FORMAT_BC2_SRGB_BLOCK,
|
||||
VK_FORMAT_BC3_UNORM_BLOCK,
|
||||
VK_FORMAT_BC3_SRGB_BLOCK,
|
||||
VK_FORMAT_BC4_UNORM_BLOCK,
|
||||
VK_FORMAT_BC4_SNORM_BLOCK,
|
||||
VK_FORMAT_BC5_UNORM_BLOCK,
|
||||
VK_FORMAT_BC5_SNORM_BLOCK,
|
||||
VK_FORMAT_BC6H_UFLOAT_BLOCK,
|
||||
VK_FORMAT_BC6H_SFLOAT_BLOCK,
|
||||
VK_FORMAT_BC7_UNORM_BLOCK,
|
||||
VK_FORMAT_BC7_SRGB_BLOCK,
|
||||
VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK,
|
||||
VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK,
|
||||
VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK,
|
||||
VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK,
|
||||
VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK,
|
||||
VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK,
|
||||
VK_FORMAT_EAC_R11_UNORM_BLOCK,
|
||||
VK_FORMAT_EAC_R11_SNORM_BLOCK,
|
||||
VK_FORMAT_EAC_R11G11_UNORM_BLOCK,
|
||||
VK_FORMAT_EAC_R11G11_SNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_4x4_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_4x4_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_5x4_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_5x4_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_5x5_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_5x5_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_6x5_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_6x5_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_6x6_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_6x6_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_8x5_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_8x5_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_8x6_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_8x6_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_8x8_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_8x8_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_10x5_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_10x5_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_10x6_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_10x6_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_10x8_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_10x8_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_10x10_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_10x10_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_12x10_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_12x10_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_12x12_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_12x12_SRGB_BLOCK,
|
||||
VK_FORMAT_G8B8G8R8_422_UNORM,
|
||||
VK_FORMAT_B8G8R8G8_422_UNORM,
|
||||
VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM,
|
||||
VK_FORMAT_G8_B8R8_2PLANE_420_UNORM,
|
||||
VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM,
|
||||
VK_FORMAT_G8_B8R8_2PLANE_422_UNORM,
|
||||
VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM,
|
||||
VK_FORMAT_R10X6_UNORM_PACK16,
|
||||
VK_FORMAT_R10X6G10X6_UNORM_2PACK16,
|
||||
VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16,
|
||||
VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16,
|
||||
VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16,
|
||||
VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16,
|
||||
VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16,
|
||||
VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16,
|
||||
VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16,
|
||||
VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16,
|
||||
VK_FORMAT_R12X4_UNORM_PACK16,
|
||||
VK_FORMAT_R12X4G12X4_UNORM_2PACK16,
|
||||
VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16,
|
||||
VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16,
|
||||
VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16,
|
||||
VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16,
|
||||
VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16,
|
||||
VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16,
|
||||
VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16,
|
||||
VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16,
|
||||
VK_FORMAT_G16B16G16R16_422_UNORM,
|
||||
VK_FORMAT_B16G16R16G16_422_UNORM,
|
||||
VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM,
|
||||
VK_FORMAT_G16_B16R16_2PLANE_420_UNORM,
|
||||
VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM,
|
||||
VK_FORMAT_G16_B16R16_2PLANE_422_UNORM,
|
||||
VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM,
|
||||
VK_FORMAT_G8_B8R8_2PLANE_444_UNORM,
|
||||
VK_FORMAT_G10X6_B10X6R10X6_2PLANE_444_UNORM_3PACK16,
|
||||
VK_FORMAT_G12X4_B12X4R12X4_2PLANE_444_UNORM_3PACK16,
|
||||
VK_FORMAT_G16_B16R16_2PLANE_444_UNORM,
|
||||
VK_FORMAT_A4R4G4B4_UNORM_PACK16,
|
||||
VK_FORMAT_A4B4G4R4_UNORM_PACK16,
|
||||
VK_FORMAT_ASTC_4x4_SFLOAT_BLOCK,
|
||||
VK_FORMAT_ASTC_5x4_SFLOAT_BLOCK,
|
||||
VK_FORMAT_ASTC_5x5_SFLOAT_BLOCK,
|
||||
VK_FORMAT_ASTC_6x5_SFLOAT_BLOCK,
|
||||
VK_FORMAT_ASTC_6x6_SFLOAT_BLOCK,
|
||||
VK_FORMAT_ASTC_8x5_SFLOAT_BLOCK,
|
||||
VK_FORMAT_ASTC_8x6_SFLOAT_BLOCK,
|
||||
VK_FORMAT_ASTC_8x8_SFLOAT_BLOCK,
|
||||
VK_FORMAT_ASTC_10x5_SFLOAT_BLOCK,
|
||||
VK_FORMAT_ASTC_10x6_SFLOAT_BLOCK,
|
||||
VK_FORMAT_ASTC_10x8_SFLOAT_BLOCK,
|
||||
VK_FORMAT_ASTC_10x10_SFLOAT_BLOCK,
|
||||
VK_FORMAT_ASTC_12x10_SFLOAT_BLOCK,
|
||||
VK_FORMAT_ASTC_12x12_SFLOAT_BLOCK,
|
||||
VK_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG,
|
||||
VK_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG,
|
||||
VK_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG,
|
||||
VK_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG,
|
||||
VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG,
|
||||
VK_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG,
|
||||
VK_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG,
|
||||
VK_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG,
|
||||
// Not supported (yet) by bluevk
|
||||
// VK_FORMAT_R16G16_SFIXED5_NV,
|
||||
// VK_FORMAT_A1B5G5R5_UNORM_PACK16_KHR,
|
||||
// VK_FORMAT_A8_UNORM_KHR,
|
||||
// VK_FORMAT_A8_UNORM,
|
||||
VK_FORMAT_ASTC_4x4_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_5x4_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_5x5_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_6x5_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_6x6_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_8x5_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_8x6_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_8x8_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_10x5_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_10x6_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_10x8_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_10x10_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_12x10_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_12x12_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_G8B8G8R8_422_UNORM_KHR,
|
||||
VK_FORMAT_B8G8R8G8_422_UNORM_KHR,
|
||||
VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM_KHR,
|
||||
VK_FORMAT_G8_B8R8_2PLANE_420_UNORM_KHR,
|
||||
VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM_KHR,
|
||||
VK_FORMAT_G8_B8R8_2PLANE_422_UNORM_KHR,
|
||||
VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM_KHR,
|
||||
VK_FORMAT_R10X6_UNORM_PACK16_KHR,
|
||||
VK_FORMAT_R10X6G10X6_UNORM_2PACK16_KHR,
|
||||
VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16_KHR,
|
||||
VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16_KHR,
|
||||
VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16_KHR,
|
||||
VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16_KHR,
|
||||
VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16_KHR,
|
||||
VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16_KHR,
|
||||
VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16_KHR,
|
||||
VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16_KHR,
|
||||
VK_FORMAT_R12X4_UNORM_PACK16_KHR,
|
||||
VK_FORMAT_R12X4G12X4_UNORM_2PACK16_KHR,
|
||||
VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16_KHR,
|
||||
VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16_KHR,
|
||||
VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16_KHR,
|
||||
VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16_KHR,
|
||||
VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16_KHR,
|
||||
VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16_KHR,
|
||||
VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16_KHR,
|
||||
VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16_KHR,
|
||||
VK_FORMAT_G16B16G16R16_422_UNORM_KHR,
|
||||
VK_FORMAT_B16G16R16G16_422_UNORM_KHR,
|
||||
VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM_KHR,
|
||||
VK_FORMAT_G16_B16R16_2PLANE_420_UNORM_KHR,
|
||||
VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM_KHR,
|
||||
VK_FORMAT_G16_B16R16_2PLANE_422_UNORM_KHR,
|
||||
VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM_KHR,
|
||||
VK_FORMAT_G8_B8R8_2PLANE_444_UNORM_EXT,
|
||||
VK_FORMAT_G10X6_B10X6R10X6_2PLANE_444_UNORM_3PACK16_EXT,
|
||||
VK_FORMAT_G12X4_B12X4R12X4_2PLANE_444_UNORM_3PACK16_EXT,
|
||||
VK_FORMAT_G16_B16R16_2PLANE_444_UNORM_EXT,
|
||||
VK_FORMAT_A4R4G4B4_UNORM_PACK16_EXT,
|
||||
VK_FORMAT_A4B4G4R4_UNORM_PACK16_EXT,
|
||||
VK_FORMAT_R16G16_S10_5_NV,
|
||||
};
|
||||
|
||||
using UniformBufferBitmask = utils::bitset64;
|
||||
@@ -381,81 +367,6 @@ static constexpr uint8_t getFragmentStageShift() noexcept {
|
||||
// We have at most 4 descriptor sets. This is to indicate which ones are active.
|
||||
using DescriptorSetMask = utils::bitset8;
|
||||
|
||||
//! this API is copied from (and only applies to) the Vulkan spec.
|
||||
//! These specify YUV to RGB conversions.
|
||||
enum class SamplerYcbcrModelConversion : uint8_t {
|
||||
RGB_IDENTITY = 0,
|
||||
YCBCR_IDENTITY = 1,
|
||||
YCBCR_709 = 2,
|
||||
YCBCR_601 = 3,
|
||||
YCBCR_2020 = 4,
|
||||
};
|
||||
|
||||
enum class SamplerYcbcrRange : uint8_t {
|
||||
ITU_FULL = 0,
|
||||
ITU_NARROW = 1,
|
||||
};
|
||||
|
||||
enum class ChromaLocation : uint8_t {
|
||||
COSITED_EVEN = 0,
|
||||
MIDPOINT = 1,
|
||||
};
|
||||
|
||||
//! Sampler parameters
|
||||
struct SamplerYcbcrConversion { // NOLINT
|
||||
SamplerYcbcrModelConversion ycbcrModel : 4;
|
||||
TextureSwizzle r : 4;
|
||||
TextureSwizzle g : 4;
|
||||
TextureSwizzle b : 4;
|
||||
TextureSwizzle a : 4;
|
||||
SamplerYcbcrRange ycbcrRange : 1;
|
||||
ChromaLocation xChromaOffset : 1;
|
||||
ChromaLocation yChromaOffset : 1;
|
||||
SamplerMagFilter chromaFilter : 1;
|
||||
uint8_t padding;
|
||||
|
||||
struct Hasher {
|
||||
size_t operator()(const SamplerYcbcrConversion p) const noexcept {
|
||||
// we don't use std::hash<> here, so we don't have to include <functional>
|
||||
return *reinterpret_cast<uint32_t const*>(reinterpret_cast<char const*>(&p));
|
||||
}
|
||||
};
|
||||
|
||||
struct EqualTo {
|
||||
bool operator()(SamplerYcbcrConversion lhs, SamplerYcbcrConversion rhs) const noexcept {
|
||||
assert_invariant(lhs.padding == 0);
|
||||
auto* pLhs = reinterpret_cast<uint32_t const*>(reinterpret_cast<char const*>(&lhs));
|
||||
auto* pRhs = reinterpret_cast<uint32_t const*>(reinterpret_cast<char const*>(&rhs));
|
||||
return *pLhs == *pRhs;
|
||||
}
|
||||
};
|
||||
|
||||
struct LessThan {
|
||||
bool operator()(SamplerYcbcrConversion lhs, SamplerYcbcrConversion rhs) const noexcept {
|
||||
assert_invariant(lhs.padding == 0);
|
||||
auto* pLhs = reinterpret_cast<uint32_t const*>(reinterpret_cast<char const*>(&lhs));
|
||||
auto* pRhs = reinterpret_cast<uint32_t const*>(reinterpret_cast<char const*>(&rhs));
|
||||
return *pLhs < *pRhs;
|
||||
}
|
||||
};
|
||||
|
||||
private:
|
||||
friend bool operator==(SamplerYcbcrConversion lhs, SamplerYcbcrConversion rhs) noexcept {
|
||||
return SamplerYcbcrConversion::EqualTo{}(lhs, rhs);
|
||||
}
|
||||
friend bool operator!=(SamplerYcbcrConversion lhs, SamplerYcbcrConversion rhs) noexcept {
|
||||
return !SamplerYcbcrConversion::EqualTo{}(lhs, rhs);
|
||||
}
|
||||
friend bool operator<(SamplerYcbcrConversion lhs, SamplerYcbcrConversion rhs) noexcept {
|
||||
return SamplerYcbcrConversion::LessThan{}(lhs, rhs);
|
||||
}
|
||||
};
|
||||
|
||||
static_assert(sizeof(SamplerYcbcrConversion) == 4);
|
||||
|
||||
static_assert(sizeof(SamplerYcbcrConversion) <= sizeof(uint64_t),
|
||||
"SamplerYcbcrConversion must be no more than 64 bits");
|
||||
|
||||
} // namespace filament::backend::fvkutils
|
||||
|
||||
#endif // TNT_FILAMENT_BACKEND_VULKAN_UTILS_DEFINITIONS_H
|
||||
|
||||
@@ -20,7 +20,6 @@
|
||||
// An Array that will be statically fixed in capacity, but the "size" (as in user added elements) is
|
||||
// variable. Note that this class is movable.
|
||||
|
||||
#include <utils/debug.h>
|
||||
#include <utils/Panic.h>
|
||||
|
||||
#include <array>
|
||||
|
||||
@@ -1,5 +0,0 @@
|
||||
WebGPU does not include a trivial way to create mipmaps, and thus we must provide a render pass or compute pass to generate them.
|
||||
|
||||
This directory is the result of porting https://github.com/JolifantoBambla/webgpu-spd to C++, which itself is a WebGPU port of https://github.com/GPUOpen-LibrariesAndSDKs/FidelityFX-SDK/blob/main/docs/samples/single-pass-downsampler.md.
|
||||
|
||||
The first version of our port is primarily from a Gemini "Convert this to C++" request, which worked as an MVP with very few changes. Future commits will likely alter this version significantly, but it is being merged in this early state to facilitate rapid iteration.
|
||||
@@ -1,956 +0,0 @@
|
||||
#include "SpdMipmapGenerator.h"
|
||||
#include <sstream>
|
||||
#include <stdexcept>
|
||||
// C++ port of https://github.com/JolifantoBambla/webgpu-spd for early experiments
|
||||
namespace spd {
|
||||
|
||||
// Helper to convert enums to strings for map keys or shader code
|
||||
const char* to_string(wgpu::TextureFormat format) {
|
||||
switch (format) {
|
||||
case wgpu::TextureFormat::RGBA8Unorm:
|
||||
return "rgba8unorm";
|
||||
case wgpu::TextureFormat::BGRA8Unorm:
|
||||
return "bgra8unorm";
|
||||
case wgpu::TextureFormat::R32Float:
|
||||
return "r32float";
|
||||
case wgpu::TextureFormat::RG32Float:
|
||||
return "rg32float";
|
||||
case wgpu::TextureFormat::RGBA32Float:
|
||||
return "rgba32float";
|
||||
case wgpu::TextureFormat::R16Float:
|
||||
return "r16float";
|
||||
case wgpu::TextureFormat::RG16Float:
|
||||
return "rg16float";
|
||||
case wgpu::TextureFormat::RGBA16Float:
|
||||
return "rgba16float";
|
||||
// Add other formats as needed
|
||||
default:
|
||||
return "rgba8unorm";
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
std::string MipmapGenerator::GetFilterCode(SPDFilter filter) {
|
||||
switch (filter) {
|
||||
case SPDFilter::Min:
|
||||
return R"(
|
||||
fn spd_reduce_4(v0: vec4<SPDScalar>, v1: vec4<SPDScalar>, v2: vec4<SPDScalar>, v3: vec4<SPDScalar>) -> vec4<SPDScalar> {
|
||||
return min(min(v0, v1), min(v2, v3));
|
||||
}
|
||||
)";
|
||||
case SPDFilter::Max:
|
||||
return R"(
|
||||
fn spd_reduce_4(v0: vec4<SPDScalar>, v1: vec4<SPDScalar>, v2: vec4<SPDScalar>, v3: vec4<SPDScalar>) -> vec4<SPDScalar> {
|
||||
return max(max(v0, v1), max(v2, v3));
|
||||
}
|
||||
)";
|
||||
case SPDFilter::MinMax:
|
||||
return R"(
|
||||
fn spd_reduce_4(v0: vec4<SPDScalar>, v1: vec4<SPDScalar>, v2: vec4<SPDScalar>, v3: vec4<SPDScalar>) -> vec4<SPDScalar> {
|
||||
let max4 = max(max(v0.xy, v1.xy), max(v2.xy, v3.xy));
|
||||
return vec4<SPDScalar>(min(min(v0.x, v1.x), min(v2.x, v3.x)), max(max4.x, max4.y), 0.0, 0.0);
|
||||
}
|
||||
)";
|
||||
case SPDFilter::Average:
|
||||
default:
|
||||
return R"(
|
||||
fn spd_reduce_4(v0: vec4<SPDScalar>, v1: vec4<SPDScalar>, v2: vec4<SPDScalar>, v3: vec4<SPDScalar>) -> vec4<SPDScalar> {
|
||||
return (v0 + v1 + v2 + v3) * 0.25;
|
||||
}
|
||||
)";
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
MipmapGenerator::MipmapGenerator(const wgpu::Device& device)
|
||||
: m_device(device) {
|
||||
wgpu::BindGroupLayoutEntry bglEntry{};
|
||||
bglEntry.binding = 0;
|
||||
bglEntry.visibility = wgpu::ShaderStage::Compute;
|
||||
bglEntry.buffer.type = wgpu::BufferBindingType::Uniform;
|
||||
bglEntry.buffer.minBindingSize = 16;
|
||||
|
||||
wgpu::BindGroupLayoutDescriptor bglDesc{};
|
||||
bglDesc.entryCount = 1;
|
||||
bglDesc.entries = &bglEntry;
|
||||
m_internalResourcesBindGroupLayout =
|
||||
m_device.CreateBindGroupLayout(&bglDesc); // Basic BGL for <= 6 mips
|
||||
|
||||
wgpu::Limits deviceLimits;
|
||||
m_device.GetLimits(&deviceLimits);
|
||||
// Max number of *output* mips we can generate in a single pass.
|
||||
// This is device.maxStorageTexturesPerShaderStage - 1 (for the source texture binding),
|
||||
// further capped at 11 output mips (which means 12 total texture bindings: 1 source + 11
|
||||
// outputs). WebGPU minspec for maxStorageTexturesPerShaderStage is 4, so
|
||||
// deviceLimits.maxStorageTexturesPerShaderStage >= 4. Thus, m_maxMipsPerPass will be at least
|
||||
// std::min(4u - 1, 11u) = 3.
|
||||
m_maxMipsPerPass =
|
||||
std::min(static_cast<uint32_t>(deviceLimits.maxStorageTexturesPerShaderStage) - 1, 11u);
|
||||
m_maxArrayLayers = deviceLimits.maxStorageTexturesPerShaderStage;
|
||||
|
||||
|
||||
// If we can generate more than 6 mips in a pass, we need an advanced BGL
|
||||
// that includes atomic counter and mid-mip buffer for levels > 5.
|
||||
if (m_maxMipsPerPass > 6) {
|
||||
std::vector<wgpu::BindGroupLayoutEntry> entriesAdvanced(3);
|
||||
// Entry 0: Uniform buffer (DownsamplePassMeta)
|
||||
entriesAdvanced[0].binding = 0;
|
||||
entriesAdvanced[0].visibility = wgpu::ShaderStage::Compute;
|
||||
entriesAdvanced[0].buffer.type = wgpu::BufferBindingType::Uniform;
|
||||
entriesAdvanced[0].buffer.minBindingSize = 16; // sizeof(DownsamplePassMeta) effectively
|
||||
|
||||
// Entry 1: Storage buffer (spd_global_counter)
|
||||
entriesAdvanced[1].binding = 1;
|
||||
entriesAdvanced[1].visibility = wgpu::ShaderStage::Compute;
|
||||
entriesAdvanced[1].buffer.type = wgpu::BufferBindingType::Storage;
|
||||
entriesAdvanced[1].buffer.minBindingSize = 4; // sizeof(atomic<u32>)
|
||||
|
||||
// Entry 2: Storage buffer (mip_dst_6_buffer)
|
||||
entriesAdvanced[2].binding = 2;
|
||||
entriesAdvanced[2].visibility = wgpu::ShaderStage::Compute;
|
||||
entriesAdvanced[2].buffer.type = wgpu::BufferBindingType::Storage;
|
||||
// Size for array<array<array<vec4<f32>, 64>, 64>> which is 16 (bytes for vec4f32) * 64 * 64
|
||||
// * arrayLayers. The shader defines it as [slice][uv.y][uv.x], so 64x64 per slice.
|
||||
// minBindingSize here is for one slice as a baseline. Actual buffer will be larger for
|
||||
// multiple array layers.
|
||||
entriesAdvanced[2].buffer.minBindingSize = 16 * 64 * 64;
|
||||
|
||||
wgpu::BindGroupLayoutDescriptor bglDescAdvanced{};
|
||||
bglDescAdvanced.label = "SPD Internal BGL (Advanced)";
|
||||
bglDescAdvanced.entryCount = static_cast<uint32_t>(entriesAdvanced.size());
|
||||
bglDescAdvanced.entries = entriesAdvanced.data();
|
||||
m_internalResourcesBindGroupLayout_Advanced =
|
||||
m_device.CreateBindGroupLayout(&bglDescAdvanced);
|
||||
}
|
||||
}
|
||||
|
||||
void MipmapGenerator::PreparePipelines(wgpu::TextureFormat format, SPDFilter filter,
|
||||
bool halfPrecision) {
|
||||
SPDScalarType scalarType = SanitizeScalarType(format, halfPrecision);
|
||||
// Prepare for a reasonable number of mips, up to m_maxMipsPerPass
|
||||
// The loop should go from 1 up to and including m_maxMipsPerPass.
|
||||
// If m_maxMipsPerPass is 0 (e.g. maxStorageTexturesPerShaderStage <=1 ), this loop won't run.
|
||||
for (uint32_t i = 1; i <= m_maxMipsPerPass; ++i) {
|
||||
GetOrCreatePipeline({ format, scalarType, filter, i });
|
||||
}
|
||||
}
|
||||
|
||||
SPDScalarType MipmapGenerator::SanitizeScalarType(wgpu::TextureFormat format, bool halfPrecision) {
|
||||
std::string formatStr = to_string(format);
|
||||
std::transform(formatStr.begin(), formatStr.end(), formatStr.begin(), ::tolower);
|
||||
|
||||
SPDScalarType texelType = SPDScalarType::F32; // Default to F32
|
||||
if (formatStr.find("sint") != std::string::npos) {
|
||||
texelType = SPDScalarType::I32;
|
||||
} else if (formatStr.find("uint") != std::string::npos) {
|
||||
texelType = SPDScalarType::U32;
|
||||
}
|
||||
|
||||
if (halfPrecision && texelType == SPDScalarType::F32) {
|
||||
if (m_device.HasFeature(wgpu::FeatureName::ShaderF16)) {
|
||||
return SPDScalarType::F16;
|
||||
} else {
|
||||
// Optional: Log a warning here that halfPrecision was requested for a float format
|
||||
// but the device does not support ShaderF16, so F32 will be used.
|
||||
}
|
||||
} else if (halfPrecision && texelType != SPDScalarType::F32) {
|
||||
// Optional: Log a warning here that halfPrecision was requested for a non-float format.
|
||||
}
|
||||
return texelType;
|
||||
}
|
||||
|
||||
SPDPipeline& MipmapGenerator::GetOrCreatePipeline(const PipelineCacheKey& key) {
|
||||
uint32_t numMipsForPipeline = std::min(key.numMips, m_maxMipsPerPass);
|
||||
if (m_pipelines.find(key) == m_pipelines.end()) {
|
||||
// Create the pipeline
|
||||
SPDPipeline spdPipeline;
|
||||
|
||||
std::vector<wgpu::BindGroupLayoutEntry> mipsBglEntries;
|
||||
// Bindings are 0 for source, 1 to numMipsForPipeline for destinations
|
||||
for (uint32_t i = 0; i <= numMipsForPipeline; ++i) {
|
||||
wgpu::BindGroupLayoutEntry entry{};
|
||||
entry.binding = i;
|
||||
entry.visibility = wgpu::ShaderStage::Compute;
|
||||
if (i == 0) {
|
||||
entry.texture.sampleType = (key.scalarType == SPDScalarType::I32)
|
||||
? wgpu::TextureSampleType::Sint
|
||||
: (key.scalarType == SPDScalarType::U32)
|
||||
? wgpu::TextureSampleType::Uint
|
||||
: wgpu::TextureSampleType::UnfilterableFloat;
|
||||
entry.texture.viewDimension = wgpu::TextureViewDimension::e2DArray;
|
||||
} else {
|
||||
entry.storageTexture.access = wgpu::StorageTextureAccess::WriteOnly;
|
||||
entry.storageTexture.format = key.format;
|
||||
entry.storageTexture.viewDimension = wgpu::TextureViewDimension::e2DArray;
|
||||
}
|
||||
mipsBglEntries.push_back(entry);
|
||||
}
|
||||
|
||||
wgpu::BindGroupLayoutDescriptor mipsBglDesc{};
|
||||
mipsBglDesc.entryCount = mipsBglEntries.size();
|
||||
mipsBglDesc.entries = mipsBglEntries.data();
|
||||
spdPipeline.mipsBindGroupLayout = m_device.CreateBindGroupLayout(&mipsBglDesc);
|
||||
|
||||
std::string shaderCode = MakeShaderCode(key.format, GetFilterCode(key.filter),
|
||||
numMipsForPipeline, key.scalarType);
|
||||
wgpu::ShaderModuleWGSLDescriptor wgslDesc{};
|
||||
wgslDesc.code = shaderCode.c_str();
|
||||
|
||||
wgpu::ShaderModuleDescriptor shaderModuleDesc{};
|
||||
shaderModuleDesc.nextInChain = &wgslDesc;
|
||||
wgpu::ShaderModule shaderModule = m_device.CreateShaderModule(&shaderModuleDesc);
|
||||
|
||||
wgpu::BindGroupLayout chosenInternalBGL =
|
||||
(numMipsForPipeline > 6 && m_internalResourcesBindGroupLayout_Advanced)
|
||||
? m_internalResourcesBindGroupLayout_Advanced
|
||||
: m_internalResourcesBindGroupLayout;
|
||||
|
||||
wgpu::BindGroupLayout bgls[] = { spdPipeline.mipsBindGroupLayout, chosenInternalBGL };
|
||||
wgpu::PipelineLayoutDescriptor layoutDesc{};
|
||||
layoutDesc.bindGroupLayoutCount = 2;
|
||||
layoutDesc.bindGroupLayouts = bgls;
|
||||
|
||||
wgpu::ComputePipelineDescriptor pipelineDesc{};
|
||||
pipelineDesc.layout = m_device.CreatePipelineLayout(&layoutDesc);
|
||||
pipelineDesc.compute.module = shaderModule;
|
||||
pipelineDesc.compute.entryPoint = "downsample";
|
||||
|
||||
spdPipeline.pipeline = m_device.CreateComputePipeline(&pipelineDesc);
|
||||
m_pipelines[key] = std::move(spdPipeline);
|
||||
}
|
||||
return m_pipelines[key];
|
||||
}
|
||||
|
||||
|
||||
void MipmapGenerator::Generate(wgpu::CommandEncoder& commandEncoder, wgpu::Texture srcTexture,
|
||||
const SPDPassConfig& config) {
|
||||
if (config.numMips <= 1 || config.numMips <= config.sourceMipLevel + 1) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (m_maxMipsPerPass == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
PreparePipelines(srcTexture.GetFormat(), config.filter, config.halfPrecision);
|
||||
|
||||
uint32_t totalSrcArrayLayers = srcTexture.GetDepthOrArrayLayers();
|
||||
|
||||
// Loop over array layer chunks
|
||||
for (uint32_t currentBaseArrayLayer = 0; currentBaseArrayLayer < totalSrcArrayLayers;
|
||||
currentBaseArrayLayer += m_maxArrayLayers) {
|
||||
|
||||
uint32_t arrayLayersThisPass =
|
||||
std::min(m_maxArrayLayers, totalSrcArrayLayers - currentBaseArrayLayer);
|
||||
|
||||
uint32_t mipsToGenerateCount = config.numMips - (config.sourceMipLevel + 1);
|
||||
uint32_t currentSourceMipLevel = config.sourceMipLevel;
|
||||
|
||||
while (mipsToGenerateCount > 0) {
|
||||
uint32_t mipsThisPass = std::min(mipsToGenerateCount, m_maxMipsPerPass);
|
||||
|
||||
SPDPassConfig passSpecificConfig = {};
|
||||
passSpecificConfig.filter = config.filter;
|
||||
passSpecificConfig.halfPrecision = config.halfPrecision;
|
||||
passSpecificConfig.targetTexture =
|
||||
config.targetTexture ? config.targetTexture : srcTexture;
|
||||
passSpecificConfig.numMips = mipsThisPass;
|
||||
passSpecificConfig.sourceMipLevel = currentSourceMipLevel;
|
||||
|
||||
// Pass baseArrayLayer and numArrayLayers directly to generatePass
|
||||
generatePass(commandEncoder, srcTexture, passSpecificConfig, currentBaseArrayLayer,
|
||||
arrayLayersThisPass);
|
||||
|
||||
mipsToGenerateCount -= mipsThisPass;
|
||||
currentSourceMipLevel += mipsThisPass;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void MipmapGenerator::generatePass(wgpu::CommandEncoder& commandEncoder, wgpu::Texture srcTexture,
|
||||
const SPDPassConfig& passConfig, uint32_t baseArrayLayer, uint32_t numArrayLayers) {
|
||||
uint32_t width = srcTexture.GetWidth() >> passConfig.sourceMipLevel;
|
||||
uint32_t height = srcTexture.GetHeight() >> passConfig.sourceMipLevel;
|
||||
|
||||
uint32_t arrayLayerCountForThisPass = numArrayLayers;
|
||||
|
||||
wgpu::Texture target = passConfig.targetTexture ? passConfig.targetTexture : srcTexture;
|
||||
uint32_t numMipsThisPass = passConfig.numMips;
|
||||
|
||||
if (numMipsThisPass == 0) return;
|
||||
|
||||
SPDScalarType scalarType = SanitizeScalarType(srcTexture.GetFormat(), passConfig.halfPrecision);
|
||||
SPDPipeline& spdPipeline = GetOrCreatePipeline(
|
||||
{ target.GetFormat(), scalarType, passConfig.filter, numMipsThisPass });
|
||||
|
||||
// --- Create Bind Group 0 (Mips) ---
|
||||
std::vector<wgpu::BindGroupEntry> mipEntries;
|
||||
|
||||
wgpu::TextureViewDescriptor srcViewDesc{};
|
||||
srcViewDesc.dimension = wgpu::TextureViewDimension::e2DArray;
|
||||
srcViewDesc.baseMipLevel = passConfig.sourceMipLevel;
|
||||
srcViewDesc.mipLevelCount = 1;
|
||||
srcViewDesc.baseArrayLayer = baseArrayLayer;
|
||||
srcViewDesc.arrayLayerCount = arrayLayerCountForThisPass;
|
||||
|
||||
wgpu::BindGroupEntry srcEntry{};
|
||||
srcEntry.binding = 0;
|
||||
srcEntry.textureView = srcTexture.CreateView(&srcViewDesc);
|
||||
mipEntries.push_back(srcEntry);
|
||||
|
||||
for (uint32_t i = 0; i < numMipsThisPass; ++i) {
|
||||
wgpu::TextureViewDescriptor dstViewDesc{};
|
||||
dstViewDesc.dimension = wgpu::TextureViewDimension::e2DArray;
|
||||
dstViewDesc.baseMipLevel = passConfig.sourceMipLevel + i + 1;
|
||||
dstViewDesc.mipLevelCount = 1;
|
||||
dstViewDesc.baseArrayLayer = baseArrayLayer;
|
||||
dstViewDesc.arrayLayerCount = arrayLayerCountForThisPass;
|
||||
|
||||
wgpu::BindGroupEntry dstEntry{};
|
||||
dstEntry.binding = i + 1;
|
||||
dstEntry.textureView = target.CreateView(&dstViewDesc);
|
||||
mipEntries.push_back(dstEntry);
|
||||
}
|
||||
|
||||
wgpu::BindGroupDescriptor mipBindGroupDesc{};
|
||||
mipBindGroupDesc.layout = spdPipeline.mipsBindGroupLayout;
|
||||
mipBindGroupDesc.entryCount = mipEntries.size();
|
||||
mipBindGroupDesc.entries = mipEntries.data();
|
||||
wgpu::BindGroup mipsBindGroup = m_device.CreateBindGroup(&mipBindGroupDesc);
|
||||
|
||||
// --- Create Bind Group 1 (Internal Resources) ---
|
||||
uint32_t widthDiv64 = (width + 63) / 64;
|
||||
uint32_t heightDiv64 = (height + 63) / 64;
|
||||
uint32_t numWorkGroups = widthDiv64 * heightDiv64;
|
||||
|
||||
struct DownsamplePassMeta {
|
||||
uint32_t work_group_offset[2] = { 0, 0 };
|
||||
uint32_t num_work_groups;
|
||||
uint32_t mips;
|
||||
uint32_t padding[12];
|
||||
} meta;
|
||||
meta.num_work_groups = numWorkGroups;
|
||||
meta.mips = numMipsThisPass;
|
||||
|
||||
wgpu::BufferDescriptor metaBufferDesc{};
|
||||
metaBufferDesc.size = sizeof(DownsamplePassMeta);
|
||||
metaBufferDesc.usage = wgpu::BufferUsage::Uniform | wgpu::BufferUsage::CopyDst;
|
||||
wgpu::Buffer metaBuffer = m_device.CreateBuffer(&metaBufferDesc);
|
||||
m_device.GetQueue().WriteBuffer(metaBuffer, 0, &meta, sizeof(meta));
|
||||
|
||||
wgpu::BindGroup internalBindGroup;
|
||||
wgpu::BindGroupLayout chosenInternalBGL =
|
||||
(numMipsThisPass > 6 && m_internalResourcesBindGroupLayout_Advanced)
|
||||
? m_internalResourcesBindGroupLayout_Advanced
|
||||
: m_internalResourcesBindGroupLayout;
|
||||
|
||||
if (numMipsThisPass > 6 && m_internalResourcesBindGroupLayout_Advanced) {
|
||||
wgpu::BufferDescriptor atomicCounterBufferDesc{};
|
||||
atomicCounterBufferDesc.size = sizeof(uint32_t) * arrayLayerCountForThisPass;
|
||||
atomicCounterBufferDesc.usage = wgpu::BufferUsage::Storage | wgpu::BufferUsage::CopyDst;
|
||||
wgpu::Buffer atomicCounterBuffer = m_device.CreateBuffer(&atomicCounterBufferDesc);
|
||||
|
||||
commandEncoder.ClearBuffer(atomicCounterBuffer, 0, WGPU_WHOLE_SIZE);
|
||||
|
||||
wgpu::BufferDescriptor midMipBufferDesc{};
|
||||
midMipBufferDesc.size = 64 * 64 * 16 * arrayLayerCountForThisPass;
|
||||
midMipBufferDesc.usage = wgpu::BufferUsage::Storage;
|
||||
wgpu::Buffer midMipBuffer = m_device.CreateBuffer(&midMipBufferDesc);
|
||||
|
||||
std::vector<wgpu::BindGroupEntry> internalEntries(3);
|
||||
internalEntries[0].binding = 0;
|
||||
internalEntries[0].buffer = metaBuffer;
|
||||
internalEntries[0].size = sizeof(DownsamplePassMeta);
|
||||
|
||||
internalEntries[1].binding = 1;
|
||||
internalEntries[1].buffer = atomicCounterBuffer;
|
||||
internalEntries[1].size = atomicCounterBuffer.GetSize();
|
||||
|
||||
internalEntries[2].binding = 2;
|
||||
internalEntries[2].buffer = midMipBuffer;
|
||||
internalEntries[2].size = midMipBuffer.GetSize();
|
||||
|
||||
wgpu::BindGroupDescriptor internalBindGroupDesc{};
|
||||
internalBindGroupDesc.layout = chosenInternalBGL;
|
||||
internalBindGroupDesc.entryCount = static_cast<uint32_t>(internalEntries.size());
|
||||
internalBindGroupDesc.entries = internalEntries.data();
|
||||
internalBindGroup = m_device.CreateBindGroup(&internalBindGroupDesc);
|
||||
} else {
|
||||
wgpu::BindGroupEntry metaEntry{};
|
||||
metaEntry.binding = 0;
|
||||
metaEntry.buffer = metaBuffer;
|
||||
metaEntry.size = sizeof(DownsamplePassMeta);
|
||||
|
||||
wgpu::BindGroupDescriptor internalBindGroupDesc{};
|
||||
internalBindGroupDesc.layout = chosenInternalBGL;
|
||||
internalBindGroupDesc.entryCount = 1;
|
||||
internalBindGroupDesc.entries = &metaEntry;
|
||||
internalBindGroup = m_device.CreateBindGroup(&internalBindGroupDesc);
|
||||
}
|
||||
|
||||
// --- Dispatch ---
|
||||
wgpu::ComputePassEncoder pass = commandEncoder.BeginComputePass();
|
||||
pass.SetPipeline(spdPipeline.pipeline);
|
||||
pass.SetBindGroup(0, mipsBindGroup);
|
||||
pass.SetBindGroup(1, internalBindGroup);
|
||||
pass.DispatchWorkgroups(widthDiv64, heightDiv64, arrayLayerCountForThisPass);
|
||||
pass.End();
|
||||
}
|
||||
// Main shader generation logic
|
||||
|
||||
// Helper function to check if a string is in a vector of strings
|
||||
bool includes(const std::vector<std::string>& vec, const std::string& str) {
|
||||
for (const auto& s: vec) {
|
||||
if (s == str) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
std::string MakeShaderCode(wgpu::TextureFormat outputFormat, const std::string& filterOp,
|
||||
unsigned int numMips, // Assuming a default value for numMips
|
||||
SPDScalarType scalarType) { // Default scalarType
|
||||
std::stringstream ss;
|
||||
|
||||
std::string texelType;
|
||||
if (scalarType == SPDScalarType::I32) {
|
||||
texelType = "i32";
|
||||
} else if (scalarType == SPDScalarType::U32) {
|
||||
texelType = "u32";
|
||||
} else {
|
||||
texelType = "f32";
|
||||
}
|
||||
|
||||
bool useF16 = (scalarType == SPDScalarType::F16);
|
||||
|
||||
std::string filterCode = filterOp;
|
||||
if (filterOp == SPD_FILTER_AVERAGE && !includes({ "f32", "f16" }, texelType)) {
|
||||
// Replace "* 0.25" with "/ 4"
|
||||
size_t pos = filterCode.find("* 0.25");
|
||||
if (pos != std::string::npos) {
|
||||
filterCode.replace(pos, std::string("* 0.25").length(), "/ 4");
|
||||
}
|
||||
}
|
||||
|
||||
// Generate mipsBindings
|
||||
std::string mipsBindings;
|
||||
for (unsigned int i = 0; i < numMips; ++i) {
|
||||
mipsBindings += "@group(0) @binding(" + std::to_string(i + 1) + ") var dst_mip_" +
|
||||
std::to_string(i + 1) + ": texture_storage_2d_array<" +
|
||||
to_string(outputFormat) + ", write>;\n";
|
||||
}
|
||||
|
||||
// Generate mipsAccessorBody
|
||||
std::string mipsAccessorBody;
|
||||
for (unsigned int i = 0; i < numMips; ++i) {
|
||||
if (i == 5 && numMips > 6) {
|
||||
mipsAccessorBody += " else if mip == 6 {\n";
|
||||
mipsAccessorBody += " textureStore(dst_mip_6, uv, slice, " +
|
||||
(useF16 ? "vec4<" + texelType + ">(value)" : "value") + ");\n";
|
||||
mipsAccessorBody += " mip_dst_6_buffer[slice][uv.y][uv.x] = value;\n";
|
||||
mipsAccessorBody += " }";
|
||||
} else {
|
||||
if (i != 0) {
|
||||
mipsAccessorBody += " else ";
|
||||
}
|
||||
mipsAccessorBody += "if mip == " + std::to_string(i + 1) + " {\n";
|
||||
mipsAccessorBody += " textureStore(dst_mip_" + std::to_string(i + 1) +
|
||||
", uv, slice, " +
|
||||
(useF16 ? "vec4<" + texelType + ">(value)" : "value") + ");\n";
|
||||
mipsAccessorBody += " }";
|
||||
}
|
||||
}
|
||||
|
||||
std::string mipsAccessor =
|
||||
"fn store_dst_mip(value: vec4<SPDScalar>, uv: vec2<u32>, slice: u32, mip: u32) {\n" +
|
||||
mipsAccessorBody + "\n}";
|
||||
std::string midMipAccessor = "return mip_dst_6_buffer[slice][uv.y][uv.x];";
|
||||
|
||||
// Start building the final shader code string
|
||||
ss << R"(
|
||||
// This file is part of the FidelityFX SDK.
|
||||
//
|
||||
// Copyright (C) 2023 Advanced Micro Devices, Inc.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files(the “Software”), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and /or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions :
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
|
||||
// AUTHORS COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
// THE SOFTWARE.
|
||||
|
||||
|
||||
// Definitions --------------------------------------------------------------------------------------------------------
|
||||
|
||||
)";
|
||||
if (useF16) {
|
||||
ss << "enable f16;\n";
|
||||
}
|
||||
ss << "alias SPDScalar = " << texelType
|
||||
<< ";\n\n"; // Using texelType here, assuming SPDScalar maps to it.
|
||||
|
||||
ss << R"(
|
||||
// Helpers ------------------------------------------------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* A helper function performing a remap 64x1 to 8x8 remapping which is necessary for 2D wave reductions.
|
||||
* * The 64-wide lane indices to 8x8 remapping is performed as follows:
|
||||
* 00 01 08 09 10 11 18 19
|
||||
* 02 03 0a 0b 12 13 1a 1b
|
||||
* 04 05 0c 0d 14 15 1c 1d
|
||||
* 06 07 0e 0f 16 17 1e 1f
|
||||
* 20 21 28 29 30 31 38 39
|
||||
* 22 23 2a 2b 32 33 3a 3b
|
||||
* 24 25 2c 2d 34 35 3c 3d
|
||||
* 26 27 2e 2f 36 37 3e 3f
|
||||
* * @param a: The input 1D coordinate to remap.
|
||||
*
|
||||
* @returns The remapped 2D coordinates.
|
||||
*/
|
||||
fn remap_for_wave_reduction(a: u32) -> vec2<u32> {
|
||||
return vec2<u32>(
|
||||
insertBits(extractBits(a, 2u, 3u), a, 0u, 1u),
|
||||
insertBits(extractBits(a, 3u, 3u), extractBits(a, 1u, 2u), 0u, 2u)
|
||||
);
|
||||
}
|
||||
|
||||
fn map_to_xy(local_invocation_index: u32) -> vec2<u32> {
|
||||
let sub_xy: vec2<u32> = remap_for_wave_reduction(local_invocation_index % 64);
|
||||
return vec2<u32>(
|
||||
sub_xy.x + 8 * ((local_invocation_index >> 6) % 2),
|
||||
sub_xy.y + 8 * ((local_invocation_index >> 7))
|
||||
);
|
||||
}
|
||||
|
||||
/*
|
||||
* Compute a linear value from a SRGB value.
|
||||
* * @param value: The value to convert to linear from SRGB.
|
||||
* * @returns A value in SRGB space.
|
||||
*/
|
||||
/*
|
||||
fn srgb_to_linear(value: SPDScalar) -> SPDScalar {
|
||||
let j = vec3<SPDScalar>(0.0031308 * 12.92, 12.92, 1.0 / 2.4);
|
||||
let k = vec2<SPDScalar>(1.055, -0.055);
|
||||
return clamp(j.x, value * j.y, pow(value, j.z) * k.x + k.y);
|
||||
}
|
||||
*/
|
||||
|
||||
// Resources & Accessors -----------------------------------------------------------------------------------------------
|
||||
struct DownsamplePassMeta {
|
||||
work_group_offset: vec2<u32>,
|
||||
num_work_groups: u32,
|
||||
mips: u32,
|
||||
}
|
||||
|
||||
// In the original version dst_mip_i is an image2Darray [SPD_MAX_MIP_LEVELS+1], i.e., 12+1, but WGSL doesn't support arrays of textures yet
|
||||
// Also these are read_write because for mips 7-13, the workgroup reads from mip level 6 - since most formats don't support read_write access in WGSL yet, we use a single read_write buffer in such cases instead
|
||||
@group(0) @binding(0) var src_mip_0: texture_2d_array<)"
|
||||
<< texelType << R"(>;
|
||||
)" << mipsBindings
|
||||
<< R"(
|
||||
|
||||
@group(1) @binding(0) var<uniform> downsample_pass_meta : DownsamplePassMeta;
|
||||
@group(1) @binding(1) var<storage, read_write> spd_global_counter: array<atomic<u32>>;
|
||||
@group(1) @binding(2) var<storage, read_write> mip_dst_6_buffer: array<array<array<vec4<f32>, 64>, 64>>;
|
||||
|
||||
fn get_mips() -> u32 {
|
||||
return downsample_pass_meta.mips;
|
||||
}
|
||||
|
||||
fn get_num_work_groups() -> u32 {
|
||||
return downsample_pass_meta.num_work_groups;
|
||||
}
|
||||
|
||||
fn get_work_group_offset() -> vec2<u32> {
|
||||
return downsample_pass_meta.work_group_offset;
|
||||
}
|
||||
|
||||
fn load_src_image(uv: vec2<u32>, slice: u32) -> vec4<SPDScalar> {
|
||||
return vec4<SPDScalar>(textureLoad(src_mip_0, uv, slice, 0));
|
||||
}
|
||||
|
||||
fn load_mid_mip_image(uv: vec2<u32>, slice: u32) -> vec4<SPDScalar> {
|
||||
)";
|
||||
if (numMips > 6) {
|
||||
ss << midMipAccessor;
|
||||
} else {
|
||||
ss << "return vec4<SPDScalar>();";
|
||||
}
|
||||
ss << R"(
|
||||
}
|
||||
|
||||
)" << mipsAccessor
|
||||
<< R"(
|
||||
|
||||
// Workgroup -----------------------------------------------------------------------------------------------------------
|
||||
|
||||
var<workgroup> spd_intermediate: array<array<vec4<SPDScalar>, 16>, 16>;
|
||||
var<workgroup> spd_counter: atomic<u32>;
|
||||
|
||||
fn spd_increase_atomic_counter(slice: u32) {
|
||||
atomicStore(&spd_counter, atomicAdd(&spd_global_counter[slice], 1));
|
||||
}
|
||||
|
||||
fn spd_get_atomic_counter() -> u32 {
|
||||
return atomicLoad(&spd_counter);
|
||||
}
|
||||
|
||||
fn spd_reset_atomic_counter(slice: u32) {
|
||||
atomicStore(&spd_global_counter[slice], 0);
|
||||
}
|
||||
|
||||
// Cotnrol flow --------------------------------------------------------------------------------------------------------
|
||||
|
||||
fn spd_barrier() {
|
||||
// in glsl this does: groupMemoryBarrier(); barrier();
|
||||
workgroupBarrier();
|
||||
}
|
||||
|
||||
// Only last active workgroup should proceed
|
||||
fn spd_exit_workgroup(num_work_groups: u32, local_invocation_index: u32, slice: u32) -> bool {
|
||||
// global atomic counter
|
||||
if (local_invocation_index == 0) {
|
||||
spd_increase_atomic_counter(slice);
|
||||
}
|
||||
spd_barrier();
|
||||
return spd_get_atomic_counter() != (num_work_groups - 1);
|
||||
}
|
||||
|
||||
// Pixel access --------------------------------------------------------------------------------------------------------
|
||||
|
||||
)" << filterCode
|
||||
<< R"(
|
||||
|
||||
fn spd_store(pix: vec2<u32>, out_value: vec4<SPDScalar>, mip: u32, slice: u32) {
|
||||
store_dst_mip(out_value, pix, slice, mip + 1);
|
||||
}
|
||||
|
||||
fn spd_load_intermediate(x: u32, y: u32) -> vec4<SPDScalar> {
|
||||
return spd_intermediate[x][y];
|
||||
}
|
||||
|
||||
fn spd_store_intermediate(x: u32, y: u32, value: vec4<SPDScalar>) {
|
||||
spd_intermediate[x][y] = value;
|
||||
}
|
||||
|
||||
fn spd_reduce_intermediate(i0: vec2<u32>, i1: vec2<u32>, i2: vec2<u32>, i3: vec2<u32>) -> vec4<SPDScalar> {
|
||||
let v0 = spd_load_intermediate(i0.x, i0.y);
|
||||
let v1 = spd_load_intermediate(i1.x, i1.y);
|
||||
let v2 = spd_load_intermediate(i2.x, i2.y);
|
||||
let v3 = spd_load_intermediate(i3.x, i3.y);
|
||||
return spd_reduce_4(v0, v1, v2, v3);
|
||||
}
|
||||
|
||||
fn spd_reduce_load_4(base: vec2<u32>, slice: u32) -> vec4<SPDScalar> {
|
||||
let v0 = load_src_image(base + vec2<u32>(0, 0), slice);
|
||||
let v1 = load_src_image(base + vec2<u32>(0, 1), slice);
|
||||
let v2 = load_src_image(base + vec2<u32>(1, 0), slice);
|
||||
let v3 = load_src_image(base + vec2<u32>(1, 1), slice);
|
||||
return spd_reduce_4(v0, v1, v2, v3);
|
||||
}
|
||||
|
||||
fn spd_reduce_load_mid_mip_4(base: vec2<u32>, slice: u32) -> vec4<SPDScalar> {
|
||||
let v0 = load_mid_mip_image(base + vec2<u32>(0, 0), slice);
|
||||
let v1 = load_mid_mip_image(base + vec2<u32>(0, 1), slice);
|
||||
let v2 = load_mid_mip_image(base + vec2<u32>(1, 0), slice);
|
||||
let v3 = load_mid_mip_image(base + vec2<u32>(1, 1), slice);
|
||||
return spd_reduce_4(v0, v1, v2, v3);
|
||||
}
|
||||
|
||||
// Main logic ---------------------------------------------------------------------------------------------------------
|
||||
|
||||
fn spd_downsample_mips_0_1(x: u32, y: u32, workgroup_id: vec2<u32>, local_invocation_index: u32, mip: u32, slice: u32) {
|
||||
var v: array<vec4<SPDScalar>, 4>;
|
||||
|
||||
let workgroup64 = workgroup_id.xy * 64;
|
||||
let workgroup32 = workgroup_id.xy * 32;
|
||||
let workgroup16 = workgroup_id.xy * 16;
|
||||
|
||||
var tex = workgroup64 + vec2<u32>(x * 2, y * 2);
|
||||
var pix = workgroup32 + vec2<u32>(x, y);
|
||||
v[0] = spd_reduce_load_4(tex, slice);
|
||||
spd_store(pix, v[0], 0, slice);
|
||||
|
||||
tex = workgroup64 + vec2<u32>(x * 2 + 32, y * 2);
|
||||
pix = workgroup32 + vec2<u32>(x + 16, y);
|
||||
v[1] = spd_reduce_load_4(tex, slice);
|
||||
spd_store(pix, v[1], 0, slice);
|
||||
|
||||
tex = workgroup64 + vec2<u32>(x * 2, y * 2 + 32);
|
||||
pix = workgroup32 + vec2<u32>(x, y + 16);
|
||||
v[2] = spd_reduce_load_4(tex, slice);
|
||||
spd_store(pix, v[2], 0, slice);
|
||||
|
||||
tex = workgroup64 + vec2<u32>(x * 2 + 32, y * 2 + 32);
|
||||
pix = workgroup32 + vec2<u32>(x + 16, y + 16);
|
||||
v[3] = spd_reduce_load_4(tex, slice);
|
||||
spd_store(pix, v[3], 0, slice);
|
||||
|
||||
if mip <= 1 {
|
||||
return;
|
||||
}
|
||||
|
||||
for (var i = 0u; i < 4u; i++) {
|
||||
spd_store_intermediate(x, y, v[i]);
|
||||
spd_barrier();
|
||||
if local_invocation_index < 64 {
|
||||
v[i] = spd_reduce_intermediate(
|
||||
vec2<u32>(x * 2 + 0, y * 2 + 0),
|
||||
vec2<u32>(x * 2 + 1, y * 2 + 0),
|
||||
vec2<u32>(x * 2 + 0, y * 2 + 1),
|
||||
vec2<u32>(x * 2 + 1, y * 2 + 1)
|
||||
);
|
||||
spd_store(workgroup16 + vec2<u32>(x + (i % 2) * 8, y + (i / 2) * 8), v[i], 1, slice);
|
||||
}
|
||||
spd_barrier();
|
||||
}
|
||||
|
||||
if local_invocation_index < 64 {
|
||||
spd_store_intermediate(x + 0, y + 0, v[0]);
|
||||
spd_store_intermediate(x + 8, y + 0, v[1]);
|
||||
spd_store_intermediate(x + 0, y + 8, v[2]);
|
||||
spd_store_intermediate(x + 8, y + 8, v[3]);
|
||||
}
|
||||
}
|
||||
|
||||
fn spd_downsample_mip_2(x: u32, y: u32, workgroup_id: vec2<u32>, local_invocation_index: u32, mip: u32, slice: u32) {
|
||||
if local_invocation_index < 64u {
|
||||
let v = spd_reduce_intermediate(
|
||||
vec2<u32>(x * 2 + 0, y * 2 + 0),
|
||||
vec2<u32>(x * 2 + 1, y * 2 + 0),
|
||||
vec2<u32>(x * 2 + 0, y * 2 + 1),
|
||||
vec2<u32>(x * 2 + 1, y * 2 + 1)
|
||||
);
|
||||
spd_store(workgroup_id.xy * 8 + vec2<u32>(x, y), v, mip, slice);
|
||||
// store to LDS, try to reduce bank conflicts
|
||||
// x 0 x 0 x 0 x 0 x 0 x 0 x 0 x 0
|
||||
// 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
||||
// 0 x 0 x 0 x 0 x 0 x 0 x 0 x 0 x
|
||||
// 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
||||
// x 0 x 0 x 0 x 0 x 0 x 0 x 0 x 0
|
||||
// ...
|
||||
// x 0 x 0 x 0 x 0 x 0 x 0 x 0 x 0
|
||||
spd_store_intermediate(x * 2 + y % 2, y * 2, v);
|
||||
}
|
||||
}
|
||||
|
||||
fn spd_downsample_mip_3(x: u32, y: u32, workgroup_id: vec2<u32>, local_invocation_index: u32, mip: u32, slice: u32) {
|
||||
if local_invocation_index < 16u {
|
||||
// x 0 x 0
|
||||
// 0 0 0 0
|
||||
// 0 x 0 x
|
||||
// 0 0 0 0
|
||||
let v = spd_reduce_intermediate(
|
||||
vec2<u32>(x * 4 + 0 + 0, y * 4 + 0),
|
||||
vec2<u32>(x * 4 + 2 + 0, y * 4 + 0),
|
||||
vec2<u32>(x * 4 + 0 + 1, y * 4 + 2),
|
||||
vec2<u32>(x * 4 + 2 + 1, y * 4 + 2)
|
||||
);
|
||||
spd_store(workgroup_id.xy * 4 + vec2<u32>(x, y), v, mip, slice);
|
||||
// store to LDS
|
||||
// x 0 0 0 x 0 0 0 x 0 0 0 x 0 0 0
|
||||
// 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
||||
// 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
||||
// 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
||||
// 0 x 0 0 0 x 0 0 0 x 0 0 0 x 0 0
|
||||
// ...
|
||||
// 0 0 x 0 0 0 x 0 0 0 x 0 0 0 x 0
|
||||
// ...
|
||||
// 0 0 0 x 0 0 0 x 0 0 0 x 0 0 0 x
|
||||
// ...
|
||||
spd_store_intermediate(x * 4 + y, y * 4, v);
|
||||
}
|
||||
}
|
||||
|
||||
fn spd_downsample_mip_4(x: u32, y: u32, workgroup_id: vec2<u32>, local_invocation_index: u32, mip: u32, slice: u32) {
|
||||
if local_invocation_index < 4u {
|
||||
// x 0 0 0 x 0 0 0
|
||||
// ...
|
||||
// 0 x 0 0 0 x 0 0
|
||||
let v = spd_reduce_intermediate(
|
||||
vec2<u32>(x * 8 + 0 + 0 + y * 2, y * 8 + 0),
|
||||
vec2<u32>(x * 8 + 4 + 0 + y * 2, y * 8 + 0),
|
||||
vec2<u32>(x * 8 + 0 + 1 + y * 2, y * 8 + 4),
|
||||
vec2<u32>(x * 8 + 4 + 1 + y * 2, y * 8 + 4)
|
||||
);
|
||||
spd_store(workgroup_id.xy * 2 + vec2<u32>(x, y), v, mip, slice);
|
||||
// store to LDS
|
||||
// x x x x 0 ...
|
||||
// 0 ...
|
||||
spd_store_intermediate(x + y * 2, 0, v);
|
||||
}
|
||||
}
|
||||
|
||||
fn spd_downsample_mip_5(workgroup_id: vec2<u32>, local_invocation_index: u32, mip: u32, slice: u32) {
|
||||
if local_invocation_index < 1u {
|
||||
// x x x x 0 ...
|
||||
// 0 ...
|
||||
let v = spd_reduce_intermediate(vec2<u32>(0, 0), vec2<u32>(1, 0), vec2<u32>(2, 0), vec2<u32>(3, 0));
|
||||
spd_store(workgroup_id.xy, v, mip, slice);
|
||||
}
|
||||
}
|
||||
|
||||
fn spd_downsample_next_four(x: u32, y: u32, workgroup_id: vec2<u32>, local_invocation_index: u32, base_mip: u32, mips: u32, slice: u32) {
|
||||
if mips <= base_mip {
|
||||
return;
|
||||
}
|
||||
spd_barrier();
|
||||
spd_downsample_mip_2(x, y, workgroup_id, local_invocation_index, base_mip, slice);
|
||||
|
||||
if mips <= base_mip + 1 {
|
||||
return;
|
||||
}
|
||||
spd_barrier();
|
||||
spd_downsample_mip_3(x, y, workgroup_id, local_invocation_index, base_mip + 1, slice);
|
||||
|
||||
if mips <= base_mip + 2 {
|
||||
return;
|
||||
}
|
||||
spd_barrier();
|
||||
spd_downsample_mip_4(x, y, workgroup_id, local_invocation_index, base_mip + 2, slice);
|
||||
|
||||
if mips <= base_mip + 3 {
|
||||
return;
|
||||
}
|
||||
spd_barrier();
|
||||
spd_downsample_mip_5(workgroup_id, local_invocation_index, base_mip + 3, slice);
|
||||
}
|
||||
|
||||
fn spd_downsample_last_four(x: u32, y: u32, workgroup_id: vec2<u32>, local_invocation_index: u32, base_mip: u32, mips: u32, slice: u32, exit: bool) {
|
||||
if mips <= base_mip {
|
||||
return;
|
||||
}
|
||||
spd_barrier();
|
||||
if !exit {
|
||||
spd_downsample_mip_2(x, y, workgroup_id, local_invocation_index, base_mip, slice);
|
||||
}
|
||||
|
||||
if mips <= base_mip + 1 {
|
||||
return;
|
||||
}
|
||||
spd_barrier();
|
||||
if !exit {
|
||||
spd_downsample_mip_3(x, y, workgroup_id, local_invocation_index, base_mip + 1, slice);
|
||||
}
|
||||
|
||||
if mips <= base_mip + 2 {
|
||||
return;
|
||||
}
|
||||
spd_barrier();
|
||||
if !exit {
|
||||
spd_downsample_mip_4(x, y, workgroup_id, local_invocation_index, base_mip + 2, slice);
|
||||
}
|
||||
|
||||
if mips <= base_mip + 3 {
|
||||
return;
|
||||
}
|
||||
spd_barrier();
|
||||
if !exit {
|
||||
spd_downsample_mip_5(workgroup_id, local_invocation_index, base_mip + 3, slice);
|
||||
}
|
||||
}
|
||||
|
||||
fn spd_downsample_mips_6_7(x: u32, y: u32, mips: u32, slice: u32) {
|
||||
var tex = vec2<u32>(x * 4 + 0, y * 4 + 0);
|
||||
var pix = vec2<u32>(x * 2 + 0, y * 2 + 0);
|
||||
let v0 = spd_reduce_load_mid_mip_4(tex, slice);
|
||||
spd_store(pix, v0, 6, slice);
|
||||
|
||||
tex = vec2<u32>(x * 4 + 2, y * 4 + 0);
|
||||
pix = vec2<u32>(x * 2 + 1, y * 2 + 0);
|
||||
let v1 = spd_reduce_load_mid_mip_4(tex, slice);
|
||||
spd_store(pix, v1, 6, slice);
|
||||
|
||||
tex = vec2<u32>(x * 4 + 0, y * 4 + 2);
|
||||
pix = vec2<u32>(x * 2 + 0, y * 2 + 1);
|
||||
let v2 = spd_reduce_load_mid_mip_4(tex, slice);
|
||||
spd_store(pix, v2, 6, slice);
|
||||
|
||||
tex = vec2<u32>(x * 4 + 2, y * 4 + 2);
|
||||
pix = vec2<u32>(x * 2 + 1, y * 2 + 1);
|
||||
let v3 = spd_reduce_load_mid_mip_4(tex, slice);
|
||||
spd_store(pix, v3, 6, slice);
|
||||
|
||||
if mips <= 7 {
|
||||
return;
|
||||
}
|
||||
// no barrier needed, working on values only from the same thread
|
||||
|
||||
let v = spd_reduce_4(v0, v1, v2, v3);
|
||||
spd_store(vec2<u32>(x, y), v, 7, slice);
|
||||
spd_store_intermediate(x, y, v);
|
||||
}
|
||||
|
||||
fn spd_downsample_last_6(x: u32, y: u32, local_invocation_index: u32, mips: u32, num_work_groups: u32, slice: u32) {
|
||||
if mips <= 6 {
|
||||
return;
|
||||
}
|
||||
|
||||
// increase the global atomic counter for the given slice and check if it's the last remaining thread group:
|
||||
// terminate if not, continue if yes.
|
||||
let exit = spd_exit_workgroup(num_work_groups, local_invocation_index, slice);
|
||||
|
||||
// can't exit directly because subsequent barrier calls break uniform control flow...
|
||||
if !exit {
|
||||
// reset the global atomic counter back to 0 for the next spd dispatch
|
||||
spd_reset_atomic_counter(slice);
|
||||
|
||||
// After mip 5 there is only a single workgroup left that downsamples the remaining up to 64x64 texels.
|
||||
// compute MIP level 6 and 7
|
||||
spd_downsample_mips_6_7(x, y, mips, slice);
|
||||
}
|
||||
|
||||
// compute MIP level 8, 9, 10, 11
|
||||
spd_downsample_last_four(x, y, vec2<u32>(0, 0), local_invocation_index, 8, mips, slice, exit);
|
||||
}
|
||||
|
||||
/// Downsamples a 64x64 tile based on the work group id.
|
||||
/// If after downsampling it's the last active thread group, computes the remaining MIP levels.
|
||||
///
|
||||
/// @param [in] workGroupID index of the work group / thread group
|
||||
/// @param [in] localInvocationIndex index of the thread within the thread group in 1D
|
||||
/// @param [in] mips the number of total MIP levels to compute for the input texture
|
||||
/// @param [in] numWorkGroups the total number of dispatched work groups / thread groups for this slice
|
||||
/// @param [in] slice the slice of the input texture
|
||||
fn spd_downsample(workgroup_id: vec2<u32>, local_invocation_index: u32, mips: u32, num_work_groups: u32, slice: u32) {
|
||||
let xy = map_to_xy(local_invocation_index);
|
||||
spd_downsample_mips_0_1(xy.x, xy.y, workgroup_id, local_invocation_index, mips, slice);
|
||||
spd_downsample_next_four(xy.x, xy.y, workgroup_id, local_invocation_index, 2, mips, slice);
|
||||
)";
|
||||
if (numMips > 6) {
|
||||
ss << " spd_downsample_last_6(xy.x, xy.y, local_invocation_index, mips, "
|
||||
"num_work_groups, slice);\n";
|
||||
}
|
||||
ss << R"(}
|
||||
|
||||
// Entry points -------------------------------------------------------------------------------------------------------
|
||||
|
||||
@compute
|
||||
@workgroup_size(256, 1, 1)
|
||||
fn downsample(@builtin(local_invocation_index) local_invocation_index: u32, @builtin(workgroup_id) workgroup_id: vec3<u32>) {
|
||||
spd_downsample(
|
||||
workgroup_id.xy + get_work_group_offset(),
|
||||
local_invocation_index,
|
||||
get_mips(),
|
||||
get_num_work_groups(),
|
||||
workgroup_id.z
|
||||
);
|
||||
}
|
||||
)";
|
||||
return ss.str();
|
||||
}
|
||||
|
||||
|
||||
} // namespace spd
|
||||
@@ -1,99 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <tsl/robin_map.h>
|
||||
#include <vector>
|
||||
#include <webgpu/webgpu_cpp.h>
|
||||
// C++ port of https://github.com/JolifantoBambla/webgpu-spd for early experiments
|
||||
namespace spd {
|
||||
|
||||
// Enum for selecting the downsampling filter.
|
||||
enum class SPDFilter { Average, Min, Max, MinMax };
|
||||
|
||||
// Enum for shader scalar types.
|
||||
enum class SPDScalarType { F32, F16, I32, U32 };
|
||||
|
||||
// Configuration for a single mipmap generation pass.
|
||||
struct SPDPassConfig {
|
||||
SPDFilter filter = SPDFilter::Average;
|
||||
wgpu::Texture targetTexture = nullptr;
|
||||
uint32_t numMips = 0; // For the public API, this is total desired mips. Internally, mips for
|
||||
// the current pass.
|
||||
bool halfPrecision = false;
|
||||
uint32_t sourceMipLevel = 0;
|
||||
};
|
||||
|
||||
// Holds a pipeline and its corresponding bind group layout.
|
||||
struct SPDPipeline {
|
||||
wgpu::BindGroupLayout mipsBindGroupLayout = nullptr;
|
||||
wgpu::ComputePipeline pipeline = nullptr;
|
||||
};
|
||||
|
||||
// Manages pipeline creation, caching, and execution for mipmap generation.
|
||||
class MipmapGenerator {
|
||||
public:
|
||||
MipmapGenerator(const wgpu::Device& device);
|
||||
|
||||
// Pre-creates pipelines for specified formats and filters.
|
||||
void PreparePipelines(wgpu::TextureFormat format, SPDFilter filter, bool halfPrecision = false);
|
||||
|
||||
// Generates a compute pass for creating mipmaps.
|
||||
void Generate(wgpu::CommandEncoder& commandEncoder, wgpu::Texture srcTexture,
|
||||
const SPDPassConfig& config);
|
||||
|
||||
private:
|
||||
void generatePass(wgpu::CommandEncoder& commandEncoder, wgpu::Texture srcTexture,
|
||||
const SPDPassConfig& passConfig, uint32_t baseArrayLayer,
|
||||
uint32_t numArrayLayers); // Internal pass config might differ slightly if needed
|
||||
|
||||
wgpu::Device m_device;
|
||||
wgpu::BindGroupLayout m_internalResourcesBindGroupLayout;
|
||||
wgpu::BindGroupLayout m_internalResourcesBindGroupLayout_Advanced = nullptr;
|
||||
|
||||
// Maximum number of mips that can be generated in a single pass.
|
||||
uint32_t m_maxMipsPerPass;
|
||||
uint32_t m_maxArrayLayers;
|
||||
|
||||
// Key for the pipeline cache.
|
||||
struct PipelineCacheKey {
|
||||
wgpu::TextureFormat format;
|
||||
SPDScalarType scalarType;
|
||||
SPDFilter filter;
|
||||
uint32_t numMips;
|
||||
|
||||
bool operator==(const PipelineCacheKey& other) const {
|
||||
return format == other.format && scalarType == other.scalarType &&
|
||||
filter == other.filter && numMips == other.numMips;
|
||||
}
|
||||
};
|
||||
|
||||
// Hash function for PipelineCacheKey.
|
||||
struct PipelineCacheKeyHash {
|
||||
std::size_t operator()(const PipelineCacheKey& key) const {
|
||||
std::size_t h1 = std::hash<wgpu::TextureFormat>()(key.format);
|
||||
std::size_t h2 = std::hash<SPDScalarType>()(key.scalarType);
|
||||
std::size_t h3 = std::hash<SPDFilter>()(key.filter);
|
||||
std::size_t h4 = std::hash<uint32_t>()(key.numMips);
|
||||
// A simple way to combine hashes.
|
||||
return h1 ^ (h2 << 1) ^ (h3 << 2) ^ (h4 << 3);
|
||||
}
|
||||
};
|
||||
|
||||
// Cached pipelines.
|
||||
tsl::robin_map<PipelineCacheKey, SPDPipeline, PipelineCacheKeyHash> m_pipelines;
|
||||
|
||||
// Helper methods
|
||||
SPDPipeline& GetOrCreatePipeline(const PipelineCacheKey& key);
|
||||
SPDScalarType SanitizeScalarType(wgpu::TextureFormat format, bool halfPrecision);
|
||||
std::string GetFilterCode(SPDFilter filter);
|
||||
};
|
||||
// Assuming SPD_FILTER_AVERAGE is a string constant
|
||||
const std::string SPD_FILTER_AVERAGE = "value * 0.25"; // Original filter operation
|
||||
|
||||
// Generates the WGSL shader code dynamically.
|
||||
std::string MakeShaderCode(wgpu::TextureFormat outputFormat,
|
||||
const std::string& filterOp = SPD_FILTER_AVERAGE, uint32_t numMips = 0,
|
||||
SPDScalarType scalarType = SPDScalarType::F32);
|
||||
|
||||
} // namespace spd
|
||||
@@ -1,21 +0,0 @@
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2024 Lukas Herzberger
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
+46
-97
@@ -14,7 +14,7 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "WebGPUProgram.h"
|
||||
#include "WebGPUHandles.h"
|
||||
|
||||
#include "WebGPUConstants.h"
|
||||
#include "WebGPUStrings.h"
|
||||
@@ -23,18 +23,14 @@
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/Program.h>
|
||||
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/debug.h>
|
||||
#include <utils/ostream.h>
|
||||
|
||||
#include <webgpu/webgpu_cpp.h>
|
||||
#include <dawn/webgpu_cpp_print.h>
|
||||
|
||||
#include <array>
|
||||
#include <algorithm>
|
||||
#include <cstdint>
|
||||
#include <sstream>
|
||||
#include <stdexcept>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <unordered_map>
|
||||
@@ -44,34 +40,22 @@ namespace filament::backend {
|
||||
|
||||
namespace {
|
||||
|
||||
/**
|
||||
* Given the source code of a [WGSL] WebGPU shader in text (string view to it) and the constants
|
||||
* to be overwritten now (at runtime), returns updated [WGSL] shader code text, where the constants
|
||||
* have been replaced.
|
||||
* @param shaderLabel Something to call this shader for troubleshooting, error messaging, etc.
|
||||
* @param shaderSource The original WGSL WebGPU shader code as text to be processed. This is a
|
||||
* view to that text and this function does not change it; it is immutable.
|
||||
* Instead, the processed version of this source is returned by the function.
|
||||
* @param specConstants The constants to replace in the shader code, indexed by constant id.
|
||||
* @return Processed version of the WGSL WebGPU shader code provided, where the constants have
|
||||
* been replaced with the values provided by the specConstants parameter.
|
||||
*/
|
||||
[[nodiscard]] std::string replaceSpecConstants(std::string_view shaderLabel,
|
||||
std::string_view shaderSource,
|
||||
std::unordered_map<uint32_t, std::variant<int32_t, float, bool>> const&
|
||||
specConstants) {
|
||||
// this function is not expected to be called at all if no spec constants are to be replaced
|
||||
assert_invariant(!specConstants.empty());
|
||||
static constexpr std::string_view specConstantPrefix = "FILAMENT_SPEC_CONST_";
|
||||
static constexpr size_t specConstantPrefixSize = specConstantPrefix.size();
|
||||
constexpr std::string_view specConstantPrefix = "FILAMENT_SPEC_CONST_";
|
||||
constexpr size_t specConstantPrefixSize = specConstantPrefix.size();
|
||||
const char* const sourceData = shaderSource.data();
|
||||
std::stringstream processedShaderSource{};
|
||||
std::stringstream processedShaderSourceStr{};
|
||||
size_t pos = 0;
|
||||
while (pos < shaderSource.size()) {
|
||||
const size_t posOfNextSpecConstant = shaderSource.find(specConstantPrefix, pos);
|
||||
if (posOfNextSpecConstant == std::string::npos) {
|
||||
// no more spec constants, so just stream the rest of the source code string
|
||||
processedShaderSource << std::string_view(sourceData + pos, shaderSource.size() - pos);
|
||||
processedShaderSourceStr
|
||||
<< std::string_view(sourceData + pos, shaderSource.size() - pos);
|
||||
break;
|
||||
}
|
||||
const size_t posOfId = posOfNextSpecConstant + specConstantPrefixSize;
|
||||
@@ -85,21 +69,20 @@ namespace {
|
||||
FILAMENT_CHECK_POSTCONDITION(posEndOfStatement != std::string::npos)
|
||||
<< "malformed " << shaderLabel << ". Found spec constant assignment with id "
|
||||
<< idStr << " without a terminating ';' character?";
|
||||
// this is a view into part of the statement, from after the id to the ';'
|
||||
const std::string_view statementSegment =
|
||||
std::string_view(sourceData + posAfterId, posEndOfStatement - posAfterId);
|
||||
size_t posOfEqual = statementSegment.find('=');
|
||||
if (posOfEqual == std::string::npos) {
|
||||
// not an assignment statement, so stream to the end of the statement and continue...
|
||||
processedShaderSource << std::string_view(sourceData + pos,
|
||||
posEndOfStatement + 1 - pos);
|
||||
processedShaderSourceStr
|
||||
<< std::string_view(sourceData + pos, posEndOfStatement + 1 - pos);
|
||||
pos = posEndOfStatement + 1;
|
||||
continue;
|
||||
}
|
||||
posOfEqual += posAfterId; // position in original source overall, not just the segment
|
||||
int constantId = 0;
|
||||
posOfEqual += posAfterId; // position in original source, not just the segment
|
||||
int id = 0;
|
||||
try {
|
||||
constantId = std::stoi(idStr.data());
|
||||
id = std::stoi(idStr.data());
|
||||
} catch (const std::invalid_argument& e) {
|
||||
PANIC_POSTCONDITION("Invalid spec constant id '%s' in %s (not a valid integer?): %s",
|
||||
idStr.data(), shaderLabel.data(), e.what());
|
||||
@@ -108,53 +91,35 @@ namespace {
|
||||
"Invalid spec constant id '%s' in %s (not an integer? out of range?): %s",
|
||||
idStr.data(), shaderLabel.data(), e.what());
|
||||
}
|
||||
const auto newValueItr = specConstants.find(static_cast<uint32_t>(constantId));
|
||||
const auto newValueItr = specConstants.find(static_cast<uint32_t>(id));
|
||||
if (newValueItr == specConstants.end()) {
|
||||
// not going to override the constant,
|
||||
// as the specConstants parameter doesn't specify it. So, we will keep the default
|
||||
// already in the source text
|
||||
// (stream to the end of the statement)...
|
||||
processedShaderSource << std::string_view(sourceData + pos,
|
||||
posEndOfStatement + 1 - pos);
|
||||
// not going to override the constant (stream to the end of the statement)...
|
||||
processedShaderSourceStr
|
||||
<< std::string_view(sourceData + pos, posEndOfStatement + 1 - pos);
|
||||
pos = posEndOfStatement + 1;
|
||||
continue;
|
||||
}
|
||||
// need to override the constant...
|
||||
const std::variant<int32_t, float, bool> newValue = newValueItr->second;
|
||||
// stream up to the equal sign...
|
||||
processedShaderSource << std::string_view(sourceData + pos, posOfEqual + 1 - pos);
|
||||
processedShaderSourceStr << std::string_view(sourceData + pos, posOfEqual + 1 - pos);
|
||||
// stream the new value...
|
||||
if (auto* v = std::get_if<int32_t>(&newValue)) {
|
||||
processedShaderSource << " " << *v << "i";
|
||||
processedShaderSourceStr << " " << *v << "i";
|
||||
} else if (auto* f = std::get_if<float>(&newValue)) {
|
||||
processedShaderSource << " " << *f << "f";
|
||||
processedShaderSourceStr << " " << *f << "f";
|
||||
} else if (auto* b = std::get_if<bool>(&newValue)) {
|
||||
processedShaderSource << " " << ((*b) ? "true" : "false");
|
||||
processedShaderSourceStr << " " << ((*b) ? "true" : "false");
|
||||
}
|
||||
// end the statement...
|
||||
processedShaderSource << ";";
|
||||
// and skip to after the end of the statement in the original source and continue...
|
||||
processedShaderSourceStr << ";";
|
||||
// and skip to after the end of the statement in the original source...
|
||||
pos = posEndOfStatement + 1;
|
||||
}
|
||||
return processedShaderSource.str();
|
||||
return processedShaderSourceStr.str();
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a WebGPU shader module for a given "program" "stage", accounting for override constants.
|
||||
* Effectively, this function is responsible for preprocessing the shader source and compiling it.
|
||||
* @param device The WebGPU device, which is the WebGPU API entry point for creating/registering
|
||||
* a shader module
|
||||
* @param program The "program" to compile/create the shader, which includes the shader source
|
||||
* @param stage The stage (e.g. vertex, fragment, etc.) to create the shader module
|
||||
* @param specConstants Override constants to apply when creating/compiling the shader module.
|
||||
* The expectation is that this is consistent with the program's spec constants, just in a map
|
||||
* format for quick access
|
||||
* @return the proper WebGPU shader module compiled/created from the input parameters. This might
|
||||
* wrap a null handle if the shader is not present (if the shader source is empty), such as
|
||||
* a missing fragment or compute shader.
|
||||
*/
|
||||
[[nodiscard]] wgpu::ShaderModule createShaderModule(wgpu::Device const& device,
|
||||
Program const& program, const ShaderStage stage,
|
||||
[[nodiscard]] wgpu::ShaderModule createShaderModule(wgpu::Device& device, Program& program,
|
||||
ShaderStage stage,
|
||||
std::unordered_map<uint32_t, std::variant<int32_t, float, bool>> const& specConstants) {
|
||||
const char* const programName = program.getName().c_str_safe();
|
||||
std::array<utils::FixedCapacityVector<uint8_t>, Program::SHADER_TYPE_COUNT> const&
|
||||
@@ -162,11 +127,11 @@ namespace {
|
||||
utils::FixedCapacityVector<uint8_t> const& sourceBytes =
|
||||
shaderSource[static_cast<size_t>(stage)];
|
||||
if (sourceBytes.empty()) {
|
||||
return nullptr;// nothing to compile/create, the shader was not provided
|
||||
return nullptr;// nothing to compile, the shader was not provided
|
||||
}
|
||||
std::stringstream labelStream;
|
||||
labelStream << programName << " " << filamentShaderStageToString(stage) << " shader";
|
||||
const auto label = labelStream.str();
|
||||
auto label = labelStream.str();
|
||||
const std::string processedShaderSource =
|
||||
specConstants.empty()
|
||||
? reinterpret_cast<const char*>(sourceBytes.data())
|
||||
@@ -174,21 +139,22 @@ namespace {
|
||||
specConstants);
|
||||
wgpu::ShaderModuleWGSLDescriptor wgslDescriptor{};
|
||||
wgslDescriptor.code = wgpu::StringView(processedShaderSource);
|
||||
const wgpu::ShaderModuleDescriptor descriptor{
|
||||
wgpu::ShaderModuleDescriptor descriptor{
|
||||
.nextInChain = &wgslDescriptor,
|
||||
.label = label.data()
|
||||
};
|
||||
const wgpu::ShaderModule shaderModule = device.CreateShaderModule(&descriptor);
|
||||
const wgpu::Instance instance = device.GetAdapter().GetInstance();
|
||||
// synchronously creates the shader module...
|
||||
const wgpu::WaitStatus waitResult = instance.WaitAny(
|
||||
shaderModule.GetCompilationInfo(wgpu::CallbackMode::WaitAnyOnly,
|
||||
wgpu::ShaderModule module = device.CreateShaderModule(&descriptor);
|
||||
FILAMENT_CHECK_POSTCONDITION(module != nullptr) << "Failed to create " << descriptor.label;
|
||||
|
||||
wgpu::Instance instance = device.GetAdapter().GetInstance();
|
||||
instance.WaitAny(
|
||||
module.GetCompilationInfo(wgpu::CallbackMode::WaitAnyOnly,
|
||||
[&descriptor](auto const& status,
|
||||
wgpu::CompilationInfo const* info) {
|
||||
switch (status) {
|
||||
case wgpu::CompilationInfoRequestStatus::CallbackCancelled:
|
||||
FWGPU_LOGW << "Shader compilation info callback cancelled for "
|
||||
<< descriptor.label << "?";
|
||||
<< descriptor.label << "?" << utils::io::endl;
|
||||
return;
|
||||
case wgpu::CompilationInfoRequestStatus::Success:
|
||||
break;
|
||||
@@ -204,7 +170,8 @@ namespace {
|
||||
<< " line#:" << message.lineNum
|
||||
<< " linePos:" << message.linePos
|
||||
<< " offset:" << message.offset
|
||||
<< " length:" << message.length;
|
||||
<< " length:" << message.length
|
||||
<< utils::io::endl;
|
||||
break;
|
||||
case wgpu::CompilationMessageType::Warning:
|
||||
FWGPU_LOGW
|
||||
@@ -212,7 +179,7 @@ namespace {
|
||||
<< message.message << " line#:" << message.lineNum
|
||||
<< " linePos:" << message.linePos
|
||||
<< " offset:" << message.offset
|
||||
<< " length:" << message.length;
|
||||
<< " length:" << message.length << utils::io::endl;
|
||||
break;
|
||||
case wgpu::CompilationMessageType::Error:
|
||||
errorCount++;
|
||||
@@ -231,46 +198,28 @@ namespace {
|
||||
<< errorStream.str();
|
||||
}
|
||||
#if FWGPU_ENABLED(FWGPU_DEBUG_VALIDATION)
|
||||
FWGPU_LOGD << descriptor.label << " compiled successfully";
|
||||
FWGPU_LOGD << descriptor.label << " compiled successfully"
|
||||
<< utils::io::endl;
|
||||
#endif
|
||||
}),
|
||||
SHADER_COMPILATION_TIMEOUT_NANOSECONDS);
|
||||
switch (waitResult) {
|
||||
case wgpu::WaitStatus::Success:
|
||||
break;
|
||||
case wgpu::WaitStatus::Error:
|
||||
PANIC_POSTCONDITION("Error creating/compiling shader %s (detected after wait).",
|
||||
descriptor.label.data);
|
||||
break;
|
||||
case wgpu::WaitStatus::TimedOut:
|
||||
PANIC_POSTCONDITION("Timed out creating/compiling shader %s", descriptor.label.data);
|
||||
break;
|
||||
}
|
||||
FILAMENT_CHECK_POSTCONDITION(shaderModule) << "Failed to create " << descriptor.label;
|
||||
return shaderModule;
|
||||
return module;
|
||||
}
|
||||
|
||||
/**
|
||||
* Convenience function to convert the array structure of constants to a map indexed by constant
|
||||
* id.
|
||||
* @param specConstants Original spec constant structure (immutable)
|
||||
* @param outConstantById Output map of spec constants indexed by constant id
|
||||
*/
|
||||
void toMap(utils::FixedCapacityVector<Program::SpecializationConstant> const& specConstants,
|
||||
std::unordered_map<uint32_t, std::variant<int32_t, float, bool>>& outConstantById) {
|
||||
outConstantById.reserve(specConstants.size());
|
||||
std::unordered_map<uint32_t, std::variant<int32_t, float, bool>>& constantById) {
|
||||
constantById.reserve(specConstants.size());
|
||||
for (auto const& specConstant: specConstants) {
|
||||
outConstantById.emplace(specConstant.id, specConstant.value);
|
||||
constantById.emplace(specConstant.id, specConstant.value);
|
||||
}
|
||||
}
|
||||
|
||||
}// namespace
|
||||
|
||||
WebGPUProgram::WebGPUProgram(wgpu::Device const& device, Program const& program)
|
||||
: HwProgram{ program.getName() } {
|
||||
WGPUProgram::WGPUProgram(wgpu::Device& device, Program& program)
|
||||
: HwProgram(program.getName()) {
|
||||
std::unordered_map<uint32_t, std::variant<int32_t, float, bool>> specConstants;
|
||||
toMap(program.getSpecializationConstants(), specConstants);
|
||||
// TODO consider creating/compiling these shaders in parallel
|
||||
vertexShaderModule = createShaderModule(device, program, ShaderStage::VERTEX, specConstants);
|
||||
fragmentShaderModule =
|
||||
createShaderModule(device, program, ShaderStage::FRAGMENT, specConstants);
|
||||
@@ -1,92 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "WebGPUBufferBase.h"
|
||||
|
||||
#include "WebGPUConstants.h"
|
||||
|
||||
#include "DriverBase.h"
|
||||
#include <backend/BufferDescriptor.h>
|
||||
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/debug.h>
|
||||
|
||||
#include <webgpu/webgpu_cpp.h>
|
||||
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
namespace {
|
||||
|
||||
[[nodiscard]] wgpu::Buffer createBuffer(wgpu::Device const& device, const wgpu::BufferUsage usage,
|
||||
uint32_t size, const char* const label) {
|
||||
// Write size must be divisible by WEBGPU_BUFFER_SIZE_MODULUS (e.g. 4).
|
||||
// If the whole buffer is written to as is common, so must the buffer size.
|
||||
size += (WEBGPU_BUFFER_SIZE_MODULUS - (size % WEBGPU_BUFFER_SIZE_MODULUS)) %
|
||||
WEBGPU_BUFFER_SIZE_MODULUS;
|
||||
wgpu::BufferDescriptor descriptor{
|
||||
.label = label,
|
||||
.usage = usage,
|
||||
.size = size,
|
||||
.mappedAtCreation = false };
|
||||
wgpu::Buffer buffer = device.CreateBuffer(&descriptor);
|
||||
FILAMENT_CHECK_POSTCONDITION(buffer) << "Failed to create buffer for " << label;
|
||||
return buffer;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
WebGPUBufferBase::WebGPUBufferBase(wgpu::Device const& device, const wgpu::BufferUsage usage,
|
||||
const uint32_t size, char const* const label)
|
||||
: mBuffer{ createBuffer(device, usage, size, label) } {}
|
||||
|
||||
void WebGPUBufferBase::updateGPUBuffer(BufferDescriptor const& bufferDescriptor,
|
||||
const uint32_t byteOffset, wgpu::Queue const& queue) {
|
||||
FILAMENT_CHECK_PRECONDITION(bufferDescriptor.buffer)
|
||||
<< "updateGPUBuffer called with a null buffer";
|
||||
FILAMENT_CHECK_PRECONDITION(bufferDescriptor.size + byteOffset <= mBuffer.GetSize())
|
||||
<< "Attempting to copy " << bufferDescriptor.size << " bytes into a buffer of size "
|
||||
<< mBuffer.GetSize() << " at offset " << byteOffset;
|
||||
FILAMENT_CHECK_PRECONDITION(byteOffset % WEBGPU_BUFFER_SIZE_MODULUS == 0)
|
||||
<< "Byte offset must be a multiple of " << WEBGPU_BUFFER_SIZE_MODULUS << " but is "
|
||||
<< byteOffset;
|
||||
|
||||
// TODO: All buffer objects are created with CopyDst usage.
|
||||
// This may have some performance implications. That should be investigated later.
|
||||
assert_invariant(mBuffer.GetUsage() & wgpu::BufferUsage::CopyDst);
|
||||
|
||||
const size_t remainder = bufferDescriptor.size % WEBGPU_BUFFER_SIZE_MODULUS;
|
||||
|
||||
// WriteBuffer is an async call. But cpu buffer data is already written to the staging
|
||||
// buffer on return from the WriteBuffer.
|
||||
const size_t legalSize = bufferDescriptor.size - remainder;
|
||||
queue.WriteBuffer(mBuffer, byteOffset, bufferDescriptor.buffer, legalSize);
|
||||
if (remainder != 0) {
|
||||
const uint8_t* remainderStart =
|
||||
static_cast<const uint8_t*>(bufferDescriptor.buffer) + legalSize;
|
||||
memcpy(mRemainderChunk.data(), remainderStart, remainder);
|
||||
// Pad the remainder with zeros to ensure deterministic behavior, though GPU shouldn't
|
||||
// access this
|
||||
std::memset(mRemainderChunk.data() + remainder, 0, WEBGPU_BUFFER_SIZE_MODULUS - remainder);
|
||||
|
||||
queue.WriteBuffer(mBuffer, byteOffset + legalSize, &mRemainderChunk,
|
||||
WEBGPU_BUFFER_SIZE_MODULUS);
|
||||
}
|
||||
}
|
||||
|
||||
}// namespace filament::backend
|
||||
@@ -1,48 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_WEBGPUBUFFERBASE_H
|
||||
#define TNT_FILAMENT_BACKEND_WEBGPUBUFFERBASE_H
|
||||
|
||||
#include "WebGPUConstants.h"
|
||||
|
||||
#include <webgpu/webgpu_cpp.h>
|
||||
|
||||
#include <array>
|
||||
#include <cstdint>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
class BufferDescriptor;
|
||||
|
||||
class WebGPUBufferBase /* intended to be extended */ {
|
||||
public:
|
||||
void updateGPUBuffer(BufferDescriptor const&, uint32_t byteOffset, wgpu::Queue const&);
|
||||
|
||||
[[nodiscard]] wgpu::Buffer const& getBuffer() const { return mBuffer; }
|
||||
|
||||
protected:
|
||||
WebGPUBufferBase(wgpu::Device const&, wgpu::BufferUsage, uint32_t size, char const* label);
|
||||
|
||||
private:
|
||||
const wgpu::Buffer mBuffer;
|
||||
// WEBGPU_BUFFER_SIZE_MODULUS (e.g. 4) bytes to hold any extra chunk we need.
|
||||
std::array<uint8_t, WEBGPU_BUFFER_SIZE_MODULUS> mRemainderChunk{};
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
#endif // TNT_FILAMENT_BACKEND_WEBGPUBUFFERBASE_H
|
||||
@@ -1,49 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "WebGPUBufferObject.h"
|
||||
|
||||
#include "WebGPUBufferBase.h"
|
||||
|
||||
#include "DriverBase.h"
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
#include <webgpu/webgpu_cpp.h>
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
namespace {
|
||||
|
||||
[[nodiscard]] constexpr wgpu::BufferUsage getBufferObjectUsage(
|
||||
const BufferObjectBinding bindingType) noexcept {
|
||||
switch (bindingType) {
|
||||
case BufferObjectBinding::VERTEX: return wgpu::BufferUsage::Vertex;
|
||||
case BufferObjectBinding::UNIFORM: return wgpu::BufferUsage::Uniform;
|
||||
case BufferObjectBinding::SHADER_STORAGE: return wgpu::BufferUsage::Storage;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
WebGPUBufferObject::WebGPUBufferObject(wgpu::Device const& device,
|
||||
const BufferObjectBinding bindingType, const uint32_t byteCount)
|
||||
: HwBufferObject{ byteCount },
|
||||
WebGPUBufferBase{ device, wgpu::BufferUsage::CopyDst | getBufferObjectUsage(bindingType),
|
||||
byteCount, "buffer_object" } {}
|
||||
|
||||
} // namespace filament::backend
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user