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@@ -6,3 +6,5 @@
|
||||
appropriate header in [RELEASE_NOTES.md](./RELEASE_NOTES.md).
|
||||
|
||||
## Release notes for next branch cut
|
||||
|
||||
- engine: add `View::getLastDynamicResolutionScale()` (b/457753622)
|
||||
|
||||
@@ -31,7 +31,7 @@ repositories {
|
||||
}
|
||||
|
||||
dependencies {
|
||||
implementation 'com.google.android.filament:filament-android:1.68.1'
|
||||
implementation 'com.google.android.filament:filament-android:1.67.0'
|
||||
}
|
||||
```
|
||||
|
||||
@@ -51,7 +51,7 @@ Here are all the libraries available in the group `com.google.android.filament`:
|
||||
iOS projects can use CocoaPods to install the latest release:
|
||||
|
||||
```shell
|
||||
pod 'Filament', '~> 1.68.1'
|
||||
pod 'Filament', '~> 1.67.0'
|
||||
```
|
||||
|
||||
## Documentation
|
||||
|
||||
@@ -7,15 +7,6 @@ A new header is inserted each time a *tag* is created.
|
||||
Instead, if you are authoring a PR for the main branch, add your release note to
|
||||
[NEW_RELEASE_NOTES.md](./NEW_RELEASE_NOTES.md).
|
||||
|
||||
## v1.68.1
|
||||
|
||||
|
||||
## v1.68.0
|
||||
|
||||
- engine: add `View::getLastDynamicResolutionScale()` (b/457753622)
|
||||
- Metal: report GPU errors to the platform via `debugUpdateStat` (b/431665753).
|
||||
- materials: Make Material Instances' UBO descriptor use dynamic offsets. [⚠️ **Recompile Materials**]
|
||||
|
||||
## v1.67.1
|
||||
|
||||
- Metal: Add support for the `SwapChain::CONFIG_MSAA_4_SAMPLES` flag.
|
||||
|
||||
-35
@@ -16,9 +16,6 @@
|
||||
|
||||
package com.google.android.filament.utils
|
||||
|
||||
import android.graphics.Bitmap
|
||||
import android.os.Handler
|
||||
import android.os.Looper
|
||||
import android.view.MotionEvent
|
||||
import android.view.Surface
|
||||
import android.view.SurfaceView
|
||||
@@ -29,7 +26,6 @@ import com.google.android.filament.android.UiHelper
|
||||
import com.google.android.filament.gltfio.*
|
||||
import kotlinx.coroutines.*
|
||||
import java.nio.Buffer
|
||||
import java.nio.ByteBuffer
|
||||
|
||||
private const val kNearPlane = 0.05f // 5 cm
|
||||
private const val kFarPlane = 1000.0f // 1 km
|
||||
@@ -123,8 +119,6 @@ class ModelViewer(
|
||||
private val target = DoubleArray(3)
|
||||
private val upward = DoubleArray(3)
|
||||
|
||||
private var debugFrameCallback: ((Bitmap) -> Unit)? = null
|
||||
|
||||
init {
|
||||
renderer = engine.createRenderer()
|
||||
scene = engine.createScene()
|
||||
@@ -311,39 +305,10 @@ class ModelViewer(
|
||||
// Render the scene, unless the renderer wants to skip the frame.
|
||||
if (renderer.beginFrame(swapChain!!, frameTimeNanos)) {
|
||||
renderer.render(view)
|
||||
|
||||
debugFrameCallback?.let {
|
||||
val viewport = view.viewport
|
||||
val bitmap = Bitmap.createBitmap(viewport.width, viewport.height,
|
||||
Bitmap.Config.ARGB_8888)
|
||||
val buffer = ByteBuffer.allocateDirect(viewport.width * viewport.height * 4)
|
||||
|
||||
val handler = Handler(Looper.getMainLooper())
|
||||
val pixelBufferDescriptor = Texture.PixelBufferDescriptor(buffer,
|
||||
Texture.Format.RGBA, Texture.Type.UBYTE, 1, 0, 0, 0, handler) {
|
||||
buffer.rewind()
|
||||
bitmap.copyPixelsFromBuffer(buffer)
|
||||
it(bitmap)
|
||||
}
|
||||
renderer.readPixels(viewport.left, viewport.bottom, viewport.width,
|
||||
viewport.height, pixelBufferDescriptor)
|
||||
debugFrameCallback = null
|
||||
}
|
||||
|
||||
renderer.endFrame()
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Sets a callback that will be invoked with the next rendered frame as a Bitmap. Note that this
|
||||
* is a one-time callback.
|
||||
*
|
||||
* @param callback callback to be invoked with a rendered frame as [Bitmap]
|
||||
*/
|
||||
fun debugGetNextFrameCallback(callback: (Bitmap) -> Unit) {
|
||||
debugFrameCallback = callback
|
||||
}
|
||||
|
||||
private fun populateScene(asset: FilamentAsset) {
|
||||
val rcm = engine.renderableManager
|
||||
var count = 0
|
||||
|
||||
-1
@@ -22,7 +22,6 @@ object Utils {
|
||||
/**
|
||||
* Initializes the utils JNI layer. Must be called before using any utils functionality.
|
||||
*/
|
||||
@JvmStatic
|
||||
fun init() {
|
||||
// Load Filament first to ensure that the NioUtils Java class is available in the JNIEnv.
|
||||
Filament.init()
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
GROUP=com.google.android.filament
|
||||
VERSION_NAME=1.68.1
|
||||
VERSION_NAME=1.67.0
|
||||
|
||||
POM_DESCRIPTION=Real-time physically based rendering engine for Android.
|
||||
|
||||
|
||||
@@ -17,20 +17,12 @@ filamentTools {
|
||||
}
|
||||
|
||||
// don't forget to update MainACtivity.kt when/if changing this.
|
||||
tasks.register('copyDamagedHelmetGltf', Copy) {
|
||||
from file("../../../third_party/models/DamagedHelmet/DamagedHelmet.glb")
|
||||
into file("src/main/assets/models")
|
||||
rename {String fileName -> "helmet.glb"}
|
||||
}
|
||||
|
||||
// don't forget to update MainACtivity.kt when/if changing this.
|
||||
tasks.register('copyBusterGltf', Copy) {
|
||||
tasks.register('copyMesh', Copy) {
|
||||
from "../../../third_party/models/BusterDrone"
|
||||
into "src/main/assets/models"
|
||||
}
|
||||
|
||||
preBuild.dependsOn copyDamagedHelmetGltf
|
||||
preBuild.dependsOn copyBusterGltf
|
||||
preBuild.dependsOn copyMesh
|
||||
|
||||
clean.doFirst {
|
||||
delete "src/main/assets"
|
||||
|
||||
Binary file not shown.
+2
-2
@@ -181,7 +181,7 @@ important for <code>matc</code> (material compiler).</p>
|
||||
}
|
||||
|
||||
dependencies {
|
||||
implementation 'com.google.android.filament:filament-android:1.67.1'
|
||||
implementation 'com.google.android.filament:filament-android:1.66.2'
|
||||
}
|
||||
</code></pre>
|
||||
<p>Here are all the libraries available in the group <code>com.google.android.filament</code>:</p>
|
||||
@@ -196,7 +196,7 @@ dependencies {
|
||||
</div>
|
||||
<h3 id="ios"><a class="header" href="#ios">iOS</a></h3>
|
||||
<p>iOS projects can use CocoaPods to install the latest release:</p>
|
||||
<pre><code class="language-shell">pod 'Filament', '~> 1.67.1'
|
||||
<pre><code class="language-shell">pod 'Filament', '~> 1.66.2'
|
||||
</code></pre>
|
||||
<h2 id="documentation"><a class="header" href="#documentation">Documentation</a></h2>
|
||||
<ul>
|
||||
|
||||
+1788
-1819
File diff suppressed because it is too large
Load Diff
+1174
-1201
File diff suppressed because it is too large
Load Diff
+1
-1
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@@ -206,8 +206,6 @@ if (FILAMENT_SUPPORTS_VULKAN)
|
||||
src/vulkan/VulkanDriverFactory.h
|
||||
src/vulkan/VulkanExternalImageManager.cpp
|
||||
src/vulkan/VulkanExternalImageManager.h
|
||||
src/vulkan/VulkanStreamedImageManager.cpp
|
||||
src/vulkan/VulkanStreamedImageManager.h
|
||||
src/vulkan/VulkanFboCache.cpp
|
||||
src/vulkan/VulkanFboCache.h
|
||||
src/vulkan/VulkanHandles.cpp
|
||||
@@ -216,6 +214,14 @@ if (FILAMENT_SUPPORTS_VULKAN)
|
||||
src/vulkan/VulkanMemory.h
|
||||
src/vulkan/VulkanPipelineCache.cpp
|
||||
src/vulkan/VulkanPipelineCache.h
|
||||
src/vulkan/VulkanPipelineStateSerializer.cpp
|
||||
src/vulkan/VulkanPipelineStateSerializer.h
|
||||
src/vulkan/VulkanSamplerStateSerializer.h
|
||||
src/vulkan/VulkanSamplerStateSerializer.cpp
|
||||
src/vulkan/VulkanRenderPassStateSerializer.h
|
||||
src/vulkan/VulkanRenderPassStateSerializer.cpp
|
||||
src/vulkan/VulkanDescriptorSetLayoutSerializer.h
|
||||
src/vulkan/VulkanDescriptorSetLayoutSerializer.cpp
|
||||
src/vulkan/VulkanPipelineLayoutCache.cpp
|
||||
src/vulkan/VulkanPipelineLayoutCache.h
|
||||
src/vulkan/VulkanQueryManager.cpp
|
||||
|
||||
@@ -19,17 +19,13 @@
|
||||
#ifndef TNT_FILAMENT_BACKEND_PLATFORM_H
|
||||
#define TNT_FILAMENT_BACKEND_PLATFORM_H
|
||||
|
||||
#include <utils/CString.h>
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/Invocable.h>
|
||||
#include <utils/Mutex.h>
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include <atomic>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
@@ -74,9 +70,6 @@ public:
|
||||
ExternalImageHandle& operator=(ExternalImageHandle const& rhs) noexcept;
|
||||
ExternalImageHandle& operator=(ExternalImageHandle&& rhs) noexcept;
|
||||
|
||||
bool operator==(const ExternalImageHandle& rhs) const noexcept {
|
||||
return mTarget == rhs.mTarget;
|
||||
}
|
||||
explicit operator bool() const noexcept { return mTarget != nullptr; }
|
||||
|
||||
ExternalImage* UTILS_NULLABLE get() noexcept { return mTarget; }
|
||||
@@ -515,22 +508,13 @@ public:
|
||||
// --------------------------------------------------------------------------------------------
|
||||
// Debugging APIs
|
||||
|
||||
using DebugUpdateStatFunc = utils::Invocable<void(const char* UTILS_NONNULL key,
|
||||
uint64_t intValue, utils::CString stringValue)>;
|
||||
using DebugUpdateStatFunc = utils::Invocable<void(const char* UTILS_NONNULL key, uint64_t value)>;
|
||||
|
||||
/**
|
||||
* Sets the callback function that the backend can use to update backend-specific statistics
|
||||
* to aid with debugging. This callback is guaranteed to be called on the Filament driver
|
||||
* thread.
|
||||
*
|
||||
* The callback signature is (key, intValue, stringValue). Note that for any given call,
|
||||
* only one of the value parameters (intValue or stringValue) will be meaningful, depending on
|
||||
* the specific key.
|
||||
*
|
||||
* IMPORTANT_NOTE: because the callback is called on the driver thread, only quick, non-blocking
|
||||
* work should be done inside it. Furthermore, no graphics API calls (such as GL calls) should
|
||||
* be made, which could interfere with Filament's driver state.
|
||||
*
|
||||
* @param debugUpdateStat an Invocable that updates debug statistics
|
||||
*/
|
||||
void setDebugUpdateStatFunc(DebugUpdateStatFunc&& debugUpdateStat) noexcept;
|
||||
@@ -549,32 +533,15 @@ public:
|
||||
* This function is guaranteed to be called only on a single thread, the Filament driver
|
||||
* thread.
|
||||
*
|
||||
* @param key a null-terminated C-string with the key of the debug statistic
|
||||
* @param intValue the updated integer value of key (the string value passed to the
|
||||
* callback will be empty)
|
||||
* @param key a null-terminated C-string with the key of the debug statistic
|
||||
* @param value the updated value of key
|
||||
*/
|
||||
void debugUpdateStat(const char* UTILS_NONNULL key, uint64_t intValue);
|
||||
|
||||
/**
|
||||
* To track backend-specific statistics, the backend implementation can call the
|
||||
* application-provided callback function debugUpdateStatFunc to associate or update a value
|
||||
* with a given key. It is possible for this function to be called multiple times with the
|
||||
* same key, in which case newer values should overwrite older values.
|
||||
*
|
||||
* This function is guaranteed to be called only on a single thread, the Filament driver
|
||||
* thread.
|
||||
*
|
||||
* @param key a null-terminated C-string with the key of the debug statistic
|
||||
* @param stringValue the updated string value of key (the integer value passed to the
|
||||
* callback will be 0)
|
||||
*/
|
||||
void debugUpdateStat(const char* UTILS_NONNULL key, utils::CString stringValue);
|
||||
void debugUpdateStat(const char* UTILS_NONNULL key, uint64_t value);
|
||||
|
||||
private:
|
||||
std::shared_ptr<InsertBlobFunc> mInsertBlob;
|
||||
std::shared_ptr<RetrieveBlobFunc> mRetrieveBlob;
|
||||
std::shared_ptr<DebugUpdateStatFunc> mDebugUpdateStat;
|
||||
mutable utils::Mutex mMutex;
|
||||
InsertBlobFunc mInsertBlob;
|
||||
RetrieveBlobFunc mRetrieveBlob;
|
||||
DebugUpdateStatFunc mDebugUpdateStat;
|
||||
};
|
||||
|
||||
} // namespace filament
|
||||
|
||||
@@ -17,6 +17,8 @@
|
||||
#ifndef TNT_FILAMENT_BACKEND_OPENGL_OPENGL_PLATFORM_EGL_ANDROID_H
|
||||
#define TNT_FILAMENT_BACKEND_OPENGL_OPENGL_PLATFORM_EGL_ANDROID_H
|
||||
|
||||
#include "AndroidSwapChainHelper.h"
|
||||
#include "AndroidFrameCallback.h"
|
||||
#include "AndroidNdk.h"
|
||||
|
||||
#include <backend/AcquiredImage.h>
|
||||
@@ -30,6 +32,8 @@
|
||||
|
||||
#include <math/mat3.h>
|
||||
|
||||
#include "AndroidNativeWindow.h"
|
||||
|
||||
#include <chrono>
|
||||
|
||||
#include <stddef.h>
|
||||
@@ -167,10 +171,19 @@ protected:
|
||||
SwapChain* drawSwapChain,
|
||||
SwapChain* readSwapChain) override;
|
||||
|
||||
private:
|
||||
struct SwapChainEGLAndroid;
|
||||
struct AndroidDetails;
|
||||
struct SwapChainEGLAndroid : public SwapChainEGL {
|
||||
SwapChainEGLAndroid(PlatformEGLAndroid const& platform,
|
||||
void* nativeWindow, uint64_t flags);
|
||||
SwapChainEGLAndroid(PlatformEGLAndroid const& platform,
|
||||
uint32_t width, uint32_t height, uint64_t flags);
|
||||
void terminate(PlatformEGLAndroid& platform);
|
||||
bool setPresentFrameId(uint64_t frameId) const noexcept;
|
||||
uint64_t getFrameId(uint64_t frameId) const noexcept;
|
||||
private:
|
||||
AndroidSwapChainHelper mImpl{};
|
||||
};
|
||||
|
||||
private:
|
||||
// prevent derived classes' implementations to call through
|
||||
[[nodiscard]] SwapChain* createSwapChain(void* nativeWindow, uint64_t flags) override;
|
||||
[[nodiscard]] SwapChain* createSwapChain(uint32_t width, uint32_t height, uint64_t flags) override;
|
||||
@@ -190,14 +203,17 @@ private:
|
||||
|
||||
int mOSVersion;
|
||||
ExternalStreamManagerAndroid& mExternalStreamManager;
|
||||
AndroidDetails& mAndroidDetails;
|
||||
InitializeJvmForPerformanceManagerIfNeeded const mInitializeJvmForPerformanceManagerIfNeeded;
|
||||
utils::PerformanceHintManager mPerformanceHintManager;
|
||||
utils::PerformanceHintManager::Session mPerformanceHintSession;
|
||||
SwapChainEGLAndroid* mCurrentDrawSwapChain{};
|
||||
|
||||
using clock = std::chrono::high_resolution_clock;
|
||||
clock::time_point mStartTimeOfActualWork;
|
||||
SwapChainEGLAndroid* mCurrentDrawSwapChain{};
|
||||
AndroidProducerThrottling mProducerThrottling;
|
||||
bool mAssertNativeWindowIsValid = false;
|
||||
|
||||
AndroidFrameCallback mAndroidFrameCallback;
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
@@ -444,11 +444,6 @@ protected:
|
||||
|
||||
virtual VkExternalFenceHandleTypeFlagBits getFenceExportFlags() const noexcept;
|
||||
|
||||
/**
|
||||
* Query if transient attachments are supported by the backend.
|
||||
*/
|
||||
bool isTransientAttachmentSupported() const noexcept;
|
||||
|
||||
private:
|
||||
friend struct VulkanPlatformPrivate;
|
||||
};
|
||||
|
||||
@@ -17,13 +17,12 @@
|
||||
#ifndef TNT_FILAMENT_BACKEND_PLATFORMS_VULKAN_PLATFORM_ANDROID_H
|
||||
#define TNT_FILAMENT_BACKEND_PLATFORMS_VULKAN_PLATFORM_ANDROID_H
|
||||
|
||||
#include "AndroidFrameCallback.h"
|
||||
#include "AndroidNdk.h"
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/platforms/VulkanPlatform.h>
|
||||
|
||||
#include <utils/compiler.h>
|
||||
|
||||
#include <android/hardware_buffer.h>
|
||||
|
||||
namespace filament::backend {
|
||||
@@ -92,8 +91,6 @@ protected:
|
||||
VkExternalFenceHandleTypeFlagBits getFenceExportFlags() const noexcept override;
|
||||
|
||||
private:
|
||||
struct AndroidDetails;
|
||||
|
||||
struct ExternalImageVulkanAndroid : public ExternalImage {
|
||||
AHardwareBuffer* aHardwareBuffer = nullptr;
|
||||
bool sRGB = false;
|
||||
@@ -102,7 +99,7 @@ private:
|
||||
~ExternalImageVulkanAndroid() override;
|
||||
};
|
||||
|
||||
AndroidDetails& mAndroidDetails;
|
||||
AndroidFrameCallback mAndroidFrameCallback;
|
||||
int mOSVersion{};
|
||||
};
|
||||
|
||||
|
||||
@@ -61,16 +61,6 @@ int NativeWindow::enableFrameTimestamps(ANativeWindow* anw, bool enable) {
|
||||
return pWindow->perform(anw, ENABLE_FRAME_TIMESTAMPS, enable);
|
||||
}
|
||||
|
||||
int NativeWindow::frameTimestampsSupportsPresent(ANativeWindow* anw, bool* outSupportsPresent) {
|
||||
NativeWindow const* pWindow = reinterpret_cast<NativeWindow const*>(anw);
|
||||
int value = 0;
|
||||
bool const success = pWindow->perform(anw, FRAME_TIMESTAMPS_SUPPORTS_PRESENT, &value);
|
||||
if (success) {
|
||||
*outSupportsPresent = bool(value);
|
||||
}
|
||||
return success;
|
||||
}
|
||||
|
||||
int NativeWindow::getCompositorTiming(ANativeWindow* anw,
|
||||
int64_t* compositeDeadline, int64_t* compositeInterval,
|
||||
int64_t* compositeToPresentLatency) {
|
||||
|
||||
@@ -32,7 +32,6 @@ struct NativeWindow {
|
||||
// is valid query enum value
|
||||
enum {
|
||||
IS_VALID = 17,
|
||||
FRAME_TIMESTAMPS_SUPPORTS_PRESENT = 18,
|
||||
GET_NEXT_FRAME_ID = 24,
|
||||
ENABLE_FRAME_TIMESTAMPS = 25,
|
||||
GET_COMPOSITOR_TIMING = 26,
|
||||
@@ -52,7 +51,6 @@ struct NativeWindow {
|
||||
|
||||
static int getNextFrameId(ANativeWindow* anw, uint64_t* frameId);
|
||||
static int enableFrameTimestamps(ANativeWindow* anw, bool enable);
|
||||
static int frameTimestampsSupportsPresent(ANativeWindow* anw, bool* outSupportsPresent);
|
||||
static int getCompositorTiming(ANativeWindow* anw,
|
||||
int64_t* compositeDeadline, int64_t* compositeInterval,
|
||||
int64_t* compositeToPresentLatency);
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include <backend/platforms/AndroidNdk.h>
|
||||
#include "AndroidNdk.h"
|
||||
|
||||
#include <android/hardware_buffer.h>
|
||||
|
||||
|
||||
@@ -19,9 +19,6 @@
|
||||
|
||||
#include <android/native_window.h>
|
||||
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/Logger.h>
|
||||
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <limits>
|
||||
@@ -39,23 +36,11 @@ bool AndroidSwapChainHelper::setPresentFrameId(
|
||||
int const status = NativeWindow::getNextFrameId(anw, &sysFrameId);
|
||||
if (status == 0) {
|
||||
std::lock_guard const lock(mLock);
|
||||
// frameIds must be strictly monotonic, if that's not the case (i.e. the new frameId is
|
||||
// less or equal to the last one in the map), we have to clear the map, because the
|
||||
// map's find() assume sorted keys.
|
||||
// This case can happen if two different filament::Renderer are used with the same
|
||||
// ANativeWindow (the Renderer would have different frameIds). This is expected to
|
||||
// be a rare case.
|
||||
if (UTILS_UNLIKELY(!mFrameIdToSystemFrameId.empty() &&
|
||||
frameId <= mFrameIdToSystemFrameId.back().first)) {
|
||||
// this log is expected to happen very rarely
|
||||
DLOG(INFO) << "clearing frame history anw=" << anw
|
||||
<< ", frameId=" << frameId
|
||||
<< ", previous=" << mFrameIdToSystemFrameId.back().first
|
||||
<< ", sysFrameId=" << sysFrameId;
|
||||
// clear the frame history
|
||||
mFrameIdToSystemFrameId.clear();
|
||||
auto const pos = mFrameIdToSystemFrameId.find(frameId);
|
||||
if (pos && *pos != sysFrameId) {
|
||||
// we're trying to associate the same frame id to a different frame!
|
||||
return false;
|
||||
}
|
||||
|
||||
// oldest entry is removed
|
||||
mFrameIdToSystemFrameId.insert(frameId, sysFrameId);
|
||||
return true;
|
||||
|
||||
@@ -139,73 +139,42 @@ bool Platform::queryFrameTimestamps(SwapChain const*, uint64_t, FrameTimestamps*
|
||||
}
|
||||
|
||||
void Platform::setBlobFunc(InsertBlobFunc&& insertBlob, RetrieveBlobFunc&& retrieveBlob) noexcept {
|
||||
std::lock_guard<decltype(mMutex)> lock(mMutex);
|
||||
mInsertBlob = std::make_shared<InsertBlobFunc>(std::move(insertBlob));
|
||||
mRetrieveBlob = std::make_shared<RetrieveBlobFunc>(std::move(retrieveBlob));
|
||||
mInsertBlob = std::move(insertBlob);
|
||||
mRetrieveBlob = std::move(retrieveBlob);
|
||||
}
|
||||
|
||||
bool Platform::hasInsertBlobFunc() const noexcept {
|
||||
std::lock_guard<decltype(mMutex)> lock(mMutex);
|
||||
return mInsertBlob && bool(*mInsertBlob);
|
||||
return bool(mInsertBlob);
|
||||
}
|
||||
|
||||
bool Platform::hasRetrieveBlobFunc() const noexcept {
|
||||
std::lock_guard<decltype(mMutex)> lock(mMutex);
|
||||
return mRetrieveBlob && bool(*mRetrieveBlob);
|
||||
return bool(mRetrieveBlob);
|
||||
}
|
||||
|
||||
void Platform::insertBlob(void const* key, size_t keySize, void const* value, size_t valueSize) {
|
||||
std::shared_ptr<InsertBlobFunc> callback;
|
||||
{
|
||||
std::unique_lock<decltype(mMutex)> lock(mMutex);
|
||||
callback = mInsertBlob;
|
||||
}
|
||||
if (callback) {
|
||||
(*callback)(key, keySize, value, valueSize);
|
||||
if (mInsertBlob) {
|
||||
mInsertBlob(key, keySize, value, valueSize);
|
||||
}
|
||||
}
|
||||
|
||||
size_t Platform::retrieveBlob(void const* key, size_t keySize, void* value, size_t valueSize) {
|
||||
std::shared_ptr<RetrieveBlobFunc> callback;
|
||||
{
|
||||
std::unique_lock<decltype(mMutex)> lock(mMutex);
|
||||
callback = mRetrieveBlob;
|
||||
}
|
||||
if (callback) {
|
||||
return (*callback)(key, keySize, value, valueSize);
|
||||
if (mRetrieveBlob) {
|
||||
return mRetrieveBlob(key, keySize, value, valueSize);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void Platform::setDebugUpdateStatFunc(DebugUpdateStatFunc&& debugUpdateStat) noexcept {
|
||||
std::lock_guard<decltype(mMutex)> lock(mMutex);
|
||||
mDebugUpdateStat = std::make_shared<DebugUpdateStatFunc>(std::move(debugUpdateStat));
|
||||
mDebugUpdateStat = std::move(debugUpdateStat);
|
||||
}
|
||||
|
||||
bool Platform::hasDebugUpdateStatFunc() const noexcept {
|
||||
std::lock_guard<decltype(mMutex)> lock(mMutex);
|
||||
return mDebugUpdateStat && bool(*mDebugUpdateStat);
|
||||
return bool(mDebugUpdateStat);
|
||||
}
|
||||
|
||||
void Platform::debugUpdateStat(const char* key, uint64_t intValue) {
|
||||
std::shared_ptr<DebugUpdateStatFunc> callback;
|
||||
{
|
||||
std::unique_lock<decltype(mMutex)> lock(mMutex);
|
||||
callback = mDebugUpdateStat;
|
||||
}
|
||||
if (callback) {
|
||||
(*callback)(key, intValue, "");
|
||||
}
|
||||
}
|
||||
|
||||
void Platform::debugUpdateStat(const char* key, utils::CString stringValue) {
|
||||
std::shared_ptr<DebugUpdateStatFunc> callback;
|
||||
{
|
||||
std::unique_lock<decltype(mMutex)> lock(mMutex);
|
||||
callback = mDebugUpdateStat;
|
||||
}
|
||||
if (callback) {
|
||||
(*callback)(key, 0, stringValue);
|
||||
void Platform::debugUpdateStat(const char* key, uint64_t value) {
|
||||
if (mDebugUpdateStat) {
|
||||
mDebugUpdateStat(key, value);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -165,7 +165,7 @@ public:
|
||||
size_t size, bool forceGpuBuffer = false);
|
||||
~MetalBuffer();
|
||||
|
||||
[[nodiscard]] bool wasAllocationSuccessful() const noexcept { return mBuffer; }
|
||||
[[nodiscard]] bool wasAllocationSuccessful() const noexcept { return mBuffer || mCpuBuffer; }
|
||||
|
||||
MetalBuffer(const MetalBuffer& rhs) = delete;
|
||||
MetalBuffer& operator=(const MetalBuffer& rhs) = delete;
|
||||
@@ -185,12 +185,14 @@ public:
|
||||
* Denotes that this buffer is used for a draw call ensuring that its allocation remains valid
|
||||
* until the end of the current frame.
|
||||
*
|
||||
* @return The MTLBuffer representing the current state of the buffer to bind, it never returns
|
||||
* nil.
|
||||
* @return The MTLBuffer representing the current state of the buffer to bind, or nil if there
|
||||
* is no device allocation.
|
||||
*
|
||||
*/
|
||||
id<MTLBuffer> getGpuBufferForDraw() noexcept;
|
||||
|
||||
void* getCpuBuffer() const noexcept { return mCpuBuffer; }
|
||||
|
||||
void setLabel(const utils::ImmutableCString& label) {
|
||||
#if FILAMENT_METAL_DEBUG_LABELS
|
||||
if (label.empty()) {
|
||||
@@ -233,6 +235,7 @@ private:
|
||||
UploadStrategy mUploadStrategy;
|
||||
TrackedMetalBuffer mBuffer;
|
||||
size_t mBufferSize = 0;
|
||||
void* mCpuBuffer = nullptr;
|
||||
MetalContext& mContext;
|
||||
};
|
||||
|
||||
|
||||
@@ -39,30 +39,34 @@ MetalBuffer::MetalBuffer(MetalContext& context, BufferObjectBinding bindingType,
|
||||
mUploadStrategy = UploadStrategy::POOL;
|
||||
}
|
||||
|
||||
MTLResourceOptions options = MTLResourceStorageModePrivate;
|
||||
// If the buffer is less than 4K in size and is updated frequently, we don't use an explicit
|
||||
// buffer. Instead, we use immediate command encoder methods like setVertexBytes:length:atIndex:.
|
||||
// This won't work for SSBOs, since they are read/write.
|
||||
|
||||
// The buffer will be memory mapped for write operations.
|
||||
if (any(usage & BufferUsage::SHARED_WRITE_BIT)) {
|
||||
#if defined(FILAMENT_IOS) || defined(__arm64__) || defined(__aarch64__)
|
||||
// iOS and Apple Silicon devices use UMA (Unified Memory Architecture), so we use Shared memory.
|
||||
options = MTLResourceStorageModeShared;
|
||||
#else
|
||||
// Intel Macs require Managed memory for CPU/GPU synchronization.
|
||||
options = MTLResourceStorageModeManaged;
|
||||
#endif
|
||||
/*
|
||||
if (size <= 4 * 1024 && bindingType != BufferObjectBinding::SHADER_STORAGE &&
|
||||
usage == BufferUsage::DYNAMIC && !forceGpuBuffer) {
|
||||
mBuffer = nil;
|
||||
mCpuBuffer = malloc(size);
|
||||
return;
|
||||
}
|
||||
*/
|
||||
|
||||
// Otherwise, we allocate a private GPU buffer.
|
||||
{
|
||||
ScopedAllocationTimer timer("generic");
|
||||
mBuffer = { [context.device newBufferWithLength:size options:options],
|
||||
mBuffer = { [context.device newBufferWithLength:size options:MTLResourceStorageModePrivate],
|
||||
TrackedMetalBuffer::Type::GENERIC };
|
||||
}
|
||||
|
||||
// mBuffer might fail to be allocated. Clients can check for this by calling
|
||||
// wasAllocationSuccessful().
|
||||
}
|
||||
|
||||
MetalBuffer::~MetalBuffer() = default;
|
||||
MetalBuffer::~MetalBuffer() {
|
||||
if (mCpuBuffer) {
|
||||
free(mCpuBuffer);
|
||||
}
|
||||
}
|
||||
|
||||
void MetalBuffer::copyIntoBuffer(
|
||||
void* src, size_t size, size_t byteOffset, TagResolver&& getHandleTag) {
|
||||
@@ -79,6 +83,12 @@ void MetalBuffer::copyIntoBuffer(
|
||||
FILAMENT_CHECK_PRECONDITION(!(byteOffset & 0x3))
|
||||
<< "byteOffset must be a multiple of 4, tag=" << getHandleTag();
|
||||
|
||||
// If we have a cpu buffer, we can directly copy into it.
|
||||
if (mCpuBuffer) {
|
||||
memcpy(static_cast<uint8_t*>(mCpuBuffer) + byteOffset, src, size);
|
||||
return;
|
||||
}
|
||||
|
||||
switch (mUploadStrategy) {
|
||||
case UploadStrategy::BUMP_ALLOCATOR:
|
||||
uploadWithBumpAllocator(src, size, byteOffset, std::move(getHandleTag));
|
||||
@@ -96,6 +106,11 @@ void MetalBuffer::copyIntoBufferUnsynchronized(
|
||||
}
|
||||
|
||||
id<MTLBuffer> MetalBuffer::getGpuBufferForDraw() noexcept {
|
||||
// If there's a CPU buffer, then we return nil here, as the CPU-side buffer will be bound
|
||||
// separately.
|
||||
if (mCpuBuffer) {
|
||||
return nil;
|
||||
}
|
||||
assert_invariant(mBuffer);
|
||||
return mBuffer.get();
|
||||
}
|
||||
@@ -156,6 +171,41 @@ void MetalBuffer::bindBuffers(id<MTLCommandBuffer> cmdBuffer, id<MTLCommandEncod
|
||||
offsets:metalOffsets.data()
|
||||
withRange:bufferRange];
|
||||
}
|
||||
|
||||
for (size_t b = 0; b < count; b++) {
|
||||
MetalBuffer* const buffer = buffers[b];
|
||||
if (!buffer) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const void* cpuBuffer = buffer->getCpuBuffer();
|
||||
if (!cpuBuffer) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const size_t bufferIndex = bufferStart + b;
|
||||
const size_t offset = offsets[b];
|
||||
auto* bytes = static_cast<const uint8_t*>(cpuBuffer);
|
||||
|
||||
if (stages & Stage::VERTEX) {
|
||||
[(id<MTLRenderCommandEncoder>) encoder setVertexBytes:(bytes + offset)
|
||||
length:(buffer->getSize() - offset)
|
||||
atIndex:bufferIndex];
|
||||
}
|
||||
if (stages & Stage::FRAGMENT) {
|
||||
[(id<MTLRenderCommandEncoder>) encoder setFragmentBytes:(bytes + offset)
|
||||
length:(buffer->getSize() - offset)
|
||||
atIndex:bufferIndex];
|
||||
}
|
||||
if (stages & Stage::COMPUTE) {
|
||||
// TODO: using setBytes means the data is read-only, which currently isn't enforced.
|
||||
// In practice this won't be an issue since MetalBuffer ensures all SSBOs are realized
|
||||
// through actual id<MTLBuffer> allocations.
|
||||
[(id<MTLComputeCommandEncoder>) encoder setBytes:(bytes + offset)
|
||||
length:(buffer->getSize() - offset)
|
||||
atIndex:bufferIndex];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void MetalBuffer::uploadWithPoolBuffer(
|
||||
|
||||
@@ -17,7 +17,6 @@
|
||||
#ifndef TNT_METALCONTEXT_H
|
||||
#define TNT_METALCONTEXT_H
|
||||
|
||||
#include "MetalErrorQueue.h"
|
||||
#include "MetalResourceTracker.h"
|
||||
#include "MetalShaderCompiler.h"
|
||||
#include "MetalState.h"
|
||||
@@ -130,7 +129,6 @@ struct MetalContext {
|
||||
id<MTLCommandBuffer> pendingCommandBuffer = nil;
|
||||
id<MTLRenderCommandEncoder> currentRenderPassEncoder = nil;
|
||||
uint32_t currentFrame = 0;
|
||||
MetalErrorQueue commandBufferErrors;
|
||||
|
||||
std::atomic<bool> memorylessLimitsReached = false;
|
||||
|
||||
|
||||
@@ -153,7 +153,6 @@ id<MTLCommandBuffer> getPendingCommandBuffer(MetalContext* context) {
|
||||
|
||||
if (UTILS_UNLIKELY(errorCode != MTLCommandBufferErrorNone)) {
|
||||
logMTLCommandBufferError(errorCode);
|
||||
context->commandBufferErrors.push(buffer.error);
|
||||
}
|
||||
}];
|
||||
FILAMENT_CHECK_POSTCONDITION(context->pendingCommandBuffer)
|
||||
|
||||
@@ -61,8 +61,6 @@ public:
|
||||
|
||||
MetalContext* getContext() { return mContext; }
|
||||
|
||||
using DriverBase::scheduleDestroy;
|
||||
|
||||
private:
|
||||
|
||||
friend class MetalSwapChain;
|
||||
|
||||
@@ -254,18 +254,6 @@ MetalDriver::~MetalDriver() noexcept {
|
||||
void MetalDriver::tick(int) {
|
||||
executeTickOps();
|
||||
executeDeferredOps();
|
||||
|
||||
// Notify platform of GPU errors.
|
||||
auto& platform = mPlatform;
|
||||
if (UTILS_UNLIKELY(!mContext->commandBufferErrors.isEmpty())) {
|
||||
mContext->commandBufferErrors.flush([&platform](NSError* error) {
|
||||
if (UTILS_VERY_UNLIKELY(!error)) {
|
||||
return;
|
||||
}
|
||||
const utils::CString errorString(error.localizedDescription.UTF8String);
|
||||
platform.debugUpdateStat("filament.metal.command_buffer_error", errorString);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
void MetalDriver::beginFrame(int64_t monotonic_clock_ns,
|
||||
@@ -2275,10 +2263,7 @@ MemoryMappedBufferHandle MetalDriver::mapBufferS() noexcept {
|
||||
void MetalDriver::mapBufferR(MemoryMappedBufferHandle mmbh,
|
||||
BufferObjectHandle boh, size_t offset,
|
||||
size_t size, MapBufferAccessFlags access, utils::ImmutableCString&& tag) {
|
||||
assert_invariant(boh);
|
||||
MetalBufferObject* bo = mHandleAllocator.handle_cast<MetalBufferObject*>(boh);
|
||||
assert_invariant(bo);
|
||||
construct_handle<MetalMemoryMappedBuffer>(mmbh, bo, offset, size, access);
|
||||
construct_handle<MetalMemoryMappedBuffer>(mmbh, boh, offset, size, access);
|
||||
mHandleAllocator.associateTagToHandle(mmbh.getId(), std::move(tag));
|
||||
}
|
||||
|
||||
@@ -2286,16 +2271,21 @@ void MetalDriver::unmapBuffer(MemoryMappedBufferHandle mmbh) {
|
||||
if (UTILS_UNLIKELY(!mmbh)) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto* mmb = handle_cast<MetalMemoryMappedBuffer>(mmbh);
|
||||
mmb->unmap();
|
||||
destruct_handle<MetalMemoryMappedBuffer>(mmbh);
|
||||
}
|
||||
|
||||
void MetalDriver::copyToMemoryMappedBuffer(MemoryMappedBufferHandle mmbh, size_t offset,
|
||||
BufferDescriptor&& data) {
|
||||
auto* mmb = handle_cast<MetalMemoryMappedBuffer>(mmbh);
|
||||
mmb->copy(*this, offset, std::move(data));
|
||||
auto mmb = handle_cast<MetalMemoryMappedBuffer>(mmbh);
|
||||
|
||||
assert_invariant(any(mmb->access & MapBufferAccessFlags::WRITE_BIT));
|
||||
assert_invariant(offset + data.size <= mmb->size);
|
||||
|
||||
// TODO: this isa zero-effort implementation of copyToMemoryMappedBuffer(), where we just
|
||||
// call updateBufferObject(). This could be a fallback implementation for when
|
||||
// shared memory is not available.
|
||||
// On UMA systems, this should just be a memcpy into the memory-mapped buffer.
|
||||
updateBufferObject(mmb->boh, std::move(data), mmb->offset + offset);
|
||||
}
|
||||
|
||||
// explicit instantiation of the Dispatcher
|
||||
|
||||
@@ -1,66 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_DRIVER_METALERRORQUEUE_H
|
||||
#define TNT_FILAMENT_DRIVER_METALERRORQUEUE_H
|
||||
|
||||
#import <Foundation/Foundation.h>
|
||||
|
||||
#include <utils/compiler.h>
|
||||
|
||||
#include <atomic>
|
||||
#include <functional>
|
||||
#include <mutex>
|
||||
#include <vector>
|
||||
|
||||
class MetalErrorQueue {
|
||||
public:
|
||||
bool isEmpty() const {
|
||||
return !mHasErrors.load(std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
void push(NSError* error) {
|
||||
std::lock_guard<std::mutex> lock(mMutex);
|
||||
mErrors.push_back(error);
|
||||
mHasErrors.store(true, std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
void flush(const std::function<void(NSError*)>& callback) {
|
||||
if (UTILS_LIKELY(isEmpty())) {
|
||||
return;
|
||||
}
|
||||
std::vector<NSError*> errors;
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(mMutex);
|
||||
std::swap(mErrors, errors);
|
||||
mHasErrors.store(false, std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
for (const auto& error: errors) {
|
||||
callback(error);
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
std::vector<NSError*> mErrors;
|
||||
std::mutex mMutex;
|
||||
|
||||
// Optimization to avoid locking the mutex at each call to flush.
|
||||
std::atomic<bool> mHasErrors;
|
||||
};
|
||||
|
||||
|
||||
#endif // TNT_FILAMENT_DRIVER_METALERRORQUEUE_H
|
||||
@@ -569,22 +569,14 @@ struct MetalDescriptorSet : public HwDescriptorSet {
|
||||
|
||||
|
||||
struct MetalMemoryMappedBuffer : public HwMemoryMappedBuffer {
|
||||
MetalMemoryMappedBuffer(BufferObjectHandle boh, size_t const offset,
|
||||
size_t const size, MapBufferAccessFlags const access)
|
||||
: boh(boh), access(access), size(size), offset(offset) {
|
||||
}
|
||||
BufferObjectHandle boh{};
|
||||
MapBufferAccessFlags access{};
|
||||
struct {
|
||||
MetalBufferObject* bo;
|
||||
void* vaddr = nullptr;
|
||||
uint32_t size = 0;
|
||||
uint32_t offset = 0;
|
||||
} mtl;
|
||||
|
||||
MetalMemoryMappedBuffer(MetalBufferObject* bo, size_t offset, size_t size,
|
||||
MapBufferAccessFlags access) noexcept;
|
||||
|
||||
~MetalMemoryMappedBuffer();
|
||||
|
||||
void unmap();
|
||||
|
||||
void copy(MetalDriver& mtld, size_t offset, BufferDescriptor&& data) const;
|
||||
uint32_t size = 0;
|
||||
uint32_t offset = 0;
|
||||
};
|
||||
|
||||
} // namespace backend
|
||||
|
||||
@@ -1664,44 +1664,5 @@ id<MTLBuffer> MetalDescriptorSet::finalizeAndGetBuffer(MetalDriver* driver, Shad
|
||||
return buffer.get();
|
||||
}
|
||||
|
||||
MetalMemoryMappedBuffer::MetalMemoryMappedBuffer(MetalBufferObject* bo, size_t offset, size_t size,
|
||||
MapBufferAccessFlags access) noexcept : access(access) {
|
||||
MetalBuffer* buffer = bo->getBuffer();
|
||||
assert_invariant(buffer);
|
||||
id<MTLBuffer> mtlBuffer = buffer->getGpuBufferForDraw();
|
||||
|
||||
assert_invariant(offset + size <= bo->byteCount);
|
||||
assert_invariant(mtlBuffer.storageMode != MTLStorageModePrivate);
|
||||
|
||||
mtl.bo = bo;
|
||||
mtl.vaddr = static_cast<char*>(mtlBuffer.contents) + offset;
|
||||
mtl.size = size;
|
||||
mtl.offset = offset;
|
||||
}
|
||||
|
||||
MetalMemoryMappedBuffer::~MetalMemoryMappedBuffer() = default;
|
||||
|
||||
void MetalMemoryMappedBuffer::unmap() {
|
||||
#if !defined(FILAMENT_IOS) && defined(__x86_64__)
|
||||
// Managed memory requires didModifyRange to synchronize changes to the GPU. This is specific to Intel Macs.
|
||||
MetalBuffer* buffer = mtl.bo->getBuffer();
|
||||
id<MTLBuffer> mtlBuffer = buffer->getGpuBufferForDraw();
|
||||
if (mtlBuffer && mtlBuffer.storageMode == MTLStorageModeManaged) {
|
||||
[mtlBuffer didModifyRange:NSMakeRange(mtl.offset, mtl.size)];
|
||||
}
|
||||
#endif
|
||||
// Shared memory on UMA systems is coherent; no explicit synchronization is required.
|
||||
}
|
||||
|
||||
void MetalMemoryMappedBuffer::copy(MetalDriver& mtld, size_t offset, BufferDescriptor&& data) const {
|
||||
assert_invariant(any(access & MapBufferAccessFlags::WRITE_BIT));
|
||||
assert_invariant(offset + data.size <= mtl.size);
|
||||
assert_invariant(mtl.vaddr);
|
||||
|
||||
memcpy(static_cast<char*>(mtl.vaddr) + offset, data.buffer, data.size);
|
||||
|
||||
mtld.scheduleDestroy(std::move(data));
|
||||
}
|
||||
|
||||
} // namespace backend
|
||||
} // namespace filament
|
||||
|
||||
@@ -735,7 +735,7 @@ void OpenGLContext::bindVertexArray(RenderPrimitive const* p) noexcept {
|
||||
// - the nameVersion is out of date *and* we're on the protected context, in this case:
|
||||
// - the name must be stale from a previous use of this context because we always
|
||||
// destroy the protected context when we're done with it.
|
||||
bool const recreateVaoName = vao != &mDefaultVAO &&
|
||||
bool const recreateVaoName = p != &mDefaultVAO &&
|
||||
((vao->vao[contextIndex] == 0) ||
|
||||
(vao->nameVersion != state.age && contextIndex == 1));
|
||||
if (UTILS_UNLIKELY(recreateVaoName)) {
|
||||
|
||||
@@ -28,13 +28,14 @@
|
||||
#include <private/backend/VirtualMachineEnv.h>
|
||||
|
||||
#include "AndroidNativeWindow.h"
|
||||
#include "AndroidFrameCallback.h"
|
||||
#include "AndroidSwapChainHelper.h"
|
||||
#include "ExternalStreamManagerAndroid.h"
|
||||
|
||||
#include <android/api-level.h>
|
||||
#include <android/native_window.h>
|
||||
#include <android/hardware_buffer.h>
|
||||
#include <android/choreographer.h>
|
||||
#include <android/looper.h>
|
||||
|
||||
#include <utils/android/PerformanceHintManager.h>
|
||||
#include <utils/compiler.h>
|
||||
@@ -98,27 +99,6 @@ using namespace glext;
|
||||
|
||||
// ---------------------------------------------------------------------------------------------
|
||||
|
||||
struct PlatformEGLAndroid::SwapChainEGLAndroid : public SwapChainEGL {
|
||||
SwapChainEGLAndroid(PlatformEGLAndroid const& platform,
|
||||
void* nativeWindow, uint64_t flags);
|
||||
SwapChainEGLAndroid(PlatformEGLAndroid const& platform,
|
||||
uint32_t width, uint32_t height, uint64_t flags);
|
||||
void terminate(PlatformEGLAndroid& platform);
|
||||
bool setPresentFrameId(uint64_t frameId) const noexcept;
|
||||
uint64_t getFrameId(uint64_t frameId) const noexcept;
|
||||
bool compositorTimingSupported = false;
|
||||
bool frameTimestampsSupported = false;
|
||||
private:
|
||||
AndroidSwapChainHelper mImpl{};
|
||||
};
|
||||
|
||||
struct PlatformEGLAndroid::AndroidDetails {
|
||||
AndroidProducerThrottling producerThrottling;
|
||||
AndroidFrameCallback androidFrameCallback;
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------------------------
|
||||
|
||||
PlatformEGLAndroid::InitializeJvmForPerformanceManagerIfNeeded::InitializeJvmForPerformanceManagerIfNeeded() {
|
||||
// PerformanceHintManager() needs the calling thread to be a Java thread; so we need
|
||||
// to attach this thread to the JVM before we initialize PerformanceHintManager.
|
||||
@@ -132,20 +112,17 @@ PlatformEGLAndroid::InitializeJvmForPerformanceManagerIfNeeded::InitializeJvmFor
|
||||
// ---------------------------------------------------------------------------------------------
|
||||
|
||||
PlatformEGLAndroid::PlatformEGLAndroid() noexcept
|
||||
: mExternalStreamManager(ExternalStreamManagerAndroid::create()),
|
||||
mAndroidDetails(*(new(std::nothrow) AndroidDetails{})) {
|
||||
: mExternalStreamManager(ExternalStreamManagerAndroid::create()) {
|
||||
mOSVersion = android_get_device_api_level();
|
||||
if (mOSVersion < 0) {
|
||||
mOSVersion = __ANDROID_API_FUTURE__;
|
||||
}
|
||||
}
|
||||
|
||||
PlatformEGLAndroid::~PlatformEGLAndroid() noexcept {
|
||||
delete &mAndroidDetails;
|
||||
}
|
||||
PlatformEGLAndroid::~PlatformEGLAndroid() noexcept = default;
|
||||
|
||||
void PlatformEGLAndroid::terminate() noexcept {
|
||||
mAndroidDetails.androidFrameCallback.terminate();
|
||||
mAndroidFrameCallback.terminate();
|
||||
ExternalStreamManagerAndroid::destroy(&mExternalStreamManager);
|
||||
PlatformEGL::terminate();
|
||||
}
|
||||
@@ -178,30 +155,20 @@ void PlatformEGLAndroid::beginFrame(
|
||||
int64_t const monotonic_clock_ns,
|
||||
int64_t refreshIntervalNs,
|
||||
uint32_t const frameId) noexcept {
|
||||
// if frameId is 0, it means we're not associated to a particular frame, which is the case
|
||||
// for standalone views. And in this case we skip the performance hint (since we wouldn't get
|
||||
// the right timing anyway as well as the frame info timing collections)
|
||||
// associate the user frameid with the system frame id
|
||||
setPresentFrameId(mCurrentDrawSwapChain, frameId);
|
||||
|
||||
// associate the user frameid with the system frame id.
|
||||
if (frameId && mCurrentDrawSwapChain) {
|
||||
// mCurrentDrawSwapChain could be null if we're called from renderStandaloneView
|
||||
setPresentFrameId(mCurrentDrawSwapChain, frameId);
|
||||
}
|
||||
|
||||
if (frameId && mPerformanceHintSession.isValid()) {
|
||||
if (mPerformanceHintSession.isValid()) {
|
||||
if (refreshIntervalNs <= 0) {
|
||||
// we're not provided with a target time, use the display period, if everything fails,
|
||||
// assume 16.67ms
|
||||
refreshIntervalNs = 16'666'667;
|
||||
|
||||
if (mCurrentDrawSwapChain) {
|
||||
// mCurrentDrawSwapChain could be null if we're called from renderStandaloneView
|
||||
CompositorTiming compositorTiming{};
|
||||
bool const hasCompositorTiming =
|
||||
queryCompositorTiming(mCurrentDrawSwapChain, &compositorTiming);
|
||||
if (hasCompositorTiming && compositorTiming.compositeInterval > 0) {
|
||||
refreshIntervalNs = compositorTiming.compositeInterval;
|
||||
}
|
||||
CompositorTiming compositorTiming{};
|
||||
bool const hasCompositorTiming =
|
||||
queryCompositorTiming(mCurrentDrawSwapChain, &compositorTiming);
|
||||
if (hasCompositorTiming && compositorTiming.compositeInterval > 0) {
|
||||
refreshIntervalNs = compositorTiming.compositeInterval;
|
||||
}
|
||||
}
|
||||
mStartTimeOfActualWork = clock::time_point(std::chrono::nanoseconds(monotonic_clock_ns));
|
||||
@@ -240,9 +207,9 @@ Driver* PlatformEGLAndroid::createDriver(void* sharedContext,
|
||||
"eglGetNativeClientBufferANDROID"));
|
||||
|
||||
if (ext.egl.ANDROID_presentation_time) {
|
||||
eglPresentationTimeANDROID =
|
||||
PFNEGLPRESENTATIONTIMEANDROIDPROC(eglGetProcAddress(
|
||||
"eglPresentationTimeANDROID"));
|
||||
eglGetNativeClientBufferANDROID =
|
||||
PFNEGLGETNATIVECLIENTBUFFERANDROIDPROC(eglGetProcAddress(
|
||||
"eglGetNativeClientBufferANDROID"));
|
||||
}
|
||||
|
||||
if (ext.egl.ANDROID_get_frame_timestamps) {
|
||||
@@ -273,7 +240,7 @@ Driver* PlatformEGLAndroid::createDriver(void* sharedContext,
|
||||
|
||||
mAssertNativeWindowIsValid = driverConfig.assertNativeWindowIsValid;
|
||||
|
||||
mAndroidDetails.androidFrameCallback.init();
|
||||
mAndroidFrameCallback.init();
|
||||
|
||||
return driver;
|
||||
}
|
||||
@@ -297,25 +264,15 @@ bool PlatformEGLAndroid::queryCompositorTiming(SwapChain const* swapchain,
|
||||
}
|
||||
|
||||
AndroidFrameCallback::Timeline const preferredTimeline{
|
||||
mAndroidDetails.androidFrameCallback.getPreferredTimeline() };
|
||||
mAndroidFrameCallback.getPreferredTimeline() };
|
||||
outCompositorTiming->frameTime = preferredTimeline.frameTime;
|
||||
outCompositorTiming->expectedPresentTime = preferredTimeline.expectedPresentTime;
|
||||
outCompositorTiming->frameTimelineDeadline = preferredTimeline.frameTimelineDeadline;
|
||||
outCompositorTiming->compositeDeadline = CompositorTiming::INVALID;
|
||||
outCompositorTiming->compositeInterval = CompositorTiming::INVALID;
|
||||
outCompositorTiming->compositeToPresentLatency = CompositorTiming::INVALID;
|
||||
|
||||
// From this point on, we always return "success" because some timings were returned.
|
||||
|
||||
if (!static_cast<SwapChainEGLAndroid const *>(swapchain)->compositorTimingSupported) {
|
||||
// if this surface doesn't support it, don't attempt to query the values.
|
||||
return true;
|
||||
}
|
||||
|
||||
if (UTILS_LIKELY(ext.egl.ANDROID_get_frame_timestamps)) {
|
||||
EGLSurface const sur = static_cast<SwapChainEGL const *>(swapchain)->sur;
|
||||
if (sur == EGL_NO_SURFACE) {
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
std::array<EGLnsecsANDROID, 3> values;
|
||||
@@ -326,16 +283,26 @@ bool PlatformEGLAndroid::queryCompositorTiming(SwapChain const* swapchain,
|
||||
};
|
||||
EGLBoolean const success = eglGetCompositorTimingANDROID(getEglDisplay(), sur,
|
||||
names.size(), names.data(), values.data());
|
||||
if (UTILS_UNLIKELY(!success)) {
|
||||
// reset current error to EGL_SUCCESS
|
||||
eglGetError();
|
||||
} else {
|
||||
outCompositorTiming->compositeDeadline = values[0];
|
||||
outCompositorTiming->compositeInterval = values[1];
|
||||
outCompositorTiming->compositeToPresentLatency = values[2];
|
||||
if (!success) {
|
||||
return false;
|
||||
}
|
||||
outCompositorTiming->compositeDeadline = values[0];
|
||||
outCompositorTiming->compositeInterval = values[1];
|
||||
outCompositorTiming->compositeToPresentLatency = values[2];
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
|
||||
// fallback to private APIs
|
||||
auto const anw = static_cast<SwapChainEGL const *>(swapchain)->nativeWindow;
|
||||
int const status = NativeWindow::getCompositorTiming(anw,
|
||||
&outCompositorTiming->compositeDeadline,
|
||||
&outCompositorTiming->compositeInterval,
|
||||
&outCompositorTiming->compositeToPresentLatency);
|
||||
if (status == 0) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return PlatformEGL::queryCompositorTiming(swapchain, outCompositorTiming);
|
||||
}
|
||||
|
||||
bool PlatformEGLAndroid::setPresentFrameId(SwapChain const* swapchain,
|
||||
@@ -360,10 +327,6 @@ bool PlatformEGLAndroid::queryFrameTimestamps(SwapChain const* swapchain, uint64
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!static_cast<SwapChainEGLAndroid const *>(swapchain)->frameTimestampsSupported) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (UTILS_LIKELY(ext.egl.ANDROID_get_frame_timestamps)) {
|
||||
EGLSurface const sur = sc->sur;
|
||||
if (sur == EGL_NO_SURFACE) {
|
||||
@@ -384,9 +347,7 @@ bool PlatformEGLAndroid::queryFrameTimestamps(SwapChain const* swapchain, uint64
|
||||
};
|
||||
EGLBoolean const success = eglGetFrameTimestampsANDROID(getEglDisplay(), sur, hwFrameId,
|
||||
names.size(), names.data(), values.data());
|
||||
if (UTILS_UNLIKELY(!success)) {
|
||||
// reset current error to EGL_SUCCESS
|
||||
eglGetError();
|
||||
if (!success) {
|
||||
return false;
|
||||
}
|
||||
outFrameTimestamps->requestedPresentTime = values[0];
|
||||
@@ -400,44 +361,28 @@ bool PlatformEGLAndroid::queryFrameTimestamps(SwapChain const* swapchain, uint64
|
||||
outFrameTimestamps->releaseTime = values[8];
|
||||
return true;
|
||||
}
|
||||
|
||||
// fallback to private APIs
|
||||
auto const anw = sc->nativeWindow;
|
||||
int const status = NativeWindow::getFrameTimestamps(anw, hwFrameId,
|
||||
&outFrameTimestamps->requestedPresentTime,
|
||||
&outFrameTimestamps->acquireTime,
|
||||
&outFrameTimestamps->latchTime,
|
||||
&outFrameTimestamps->firstCompositionStartTime,
|
||||
&outFrameTimestamps->lastCompositionStartTime,
|
||||
&outFrameTimestamps->gpuCompositionDoneTime,
|
||||
&outFrameTimestamps->displayPresentTime,
|
||||
&outFrameTimestamps->dequeueReadyTime,
|
||||
&outFrameTimestamps->releaseTime);
|
||||
if (status == 0) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return PlatformEGL::queryFrameTimestamps(swapchain, frameId, outFrameTimestamps);
|
||||
}
|
||||
|
||||
Platform::SwapChain* PlatformEGLAndroid::createSwapChain(void* nativeWindow, uint64_t const flags) {
|
||||
auto* const sc = new(std::nothrow) SwapChainEGLAndroid(*this, nativeWindow, flags);
|
||||
if (UTILS_LIKELY(ext.egl.ANDROID_get_frame_timestamps)) {
|
||||
EGLDisplay const dpy = getEglDisplay();
|
||||
sc->compositorTimingSupported =
|
||||
eglGetCompositorTimingSupportedANDROID(dpy, sc->sur,
|
||||
EGL_COMPOSITE_DEADLINE_ANDROID) &&
|
||||
eglGetCompositorTimingSupportedANDROID(dpy, sc->sur,
|
||||
EGL_COMPOSITE_INTERVAL_ANDROID) &&
|
||||
eglGetCompositorTimingSupportedANDROID(dpy, sc->sur,
|
||||
EGL_COMPOSITE_TO_PRESENT_LATENCY_ANDROID);
|
||||
sc->frameTimestampsSupported =
|
||||
eglGetFrameTimestampSupportedANDROID(dpy, sc->sur,
|
||||
EGL_REQUESTED_PRESENT_TIME_ANDROID) &&
|
||||
eglGetFrameTimestampSupportedANDROID(dpy, sc->sur,
|
||||
EGL_RENDERING_COMPLETE_TIME_ANDROID) &&
|
||||
eglGetFrameTimestampSupportedANDROID(dpy, sc->sur,
|
||||
EGL_COMPOSITION_LATCH_TIME_ANDROID) &&
|
||||
eglGetFrameTimestampSupportedANDROID(dpy, sc->sur,
|
||||
EGL_FIRST_COMPOSITION_START_TIME_ANDROID) &&
|
||||
eglGetFrameTimestampSupportedANDROID(dpy, sc->sur,
|
||||
EGL_LAST_COMPOSITION_START_TIME_ANDROID) &&
|
||||
eglGetFrameTimestampSupportedANDROID(dpy, sc->sur,
|
||||
EGL_FIRST_COMPOSITION_GPU_FINISHED_TIME_ANDROID) &&
|
||||
eglGetFrameTimestampSupportedANDROID(dpy, sc->sur,
|
||||
EGL_DISPLAY_PRESENT_TIME_ANDROID) &&
|
||||
eglGetFrameTimestampSupportedANDROID(dpy, sc->sur,
|
||||
EGL_DEQUEUE_READY_TIME_ANDROID) &&
|
||||
eglGetFrameTimestampSupportedANDROID(dpy, sc->sur,
|
||||
EGL_READS_DONE_TIME_ANDROID);
|
||||
}
|
||||
// This is expected to be a low frequency log, only turned on in debug builds
|
||||
DLOG(INFO) << "anw: " << nativeWindow
|
||||
<< ", compositorTimingSupported=" << sc->compositorTimingSupported
|
||||
<< ", frameTimestampsSupported=" << sc->frameTimestampsSupported;
|
||||
return sc;
|
||||
}
|
||||
|
||||
@@ -450,10 +395,6 @@ Platform::SwapChain* PlatformEGLAndroid::createSwapChain(
|
||||
void PlatformEGLAndroid::destroySwapChain(SwapChain* swapChain) noexcept {
|
||||
if (swapChain) {
|
||||
SwapChainEGLAndroid* const sc = static_cast<SwapChainEGLAndroid*>(swapChain);
|
||||
if (mCurrentDrawSwapChain == sc) {
|
||||
// don't keep a dangling pointer around
|
||||
mCurrentDrawSwapChain = nullptr;
|
||||
}
|
||||
sc->terminate(*this);
|
||||
delete sc;
|
||||
}
|
||||
@@ -734,12 +675,12 @@ AcquiredImage PlatformEGLAndroid::transformAcquiredImage(AcquiredImage const sou
|
||||
|
||||
|
||||
bool PlatformEGLAndroid::isProducerThrottlingControlSupported() const {
|
||||
return mAndroidDetails.producerThrottling.isSupported();
|
||||
return mProducerThrottling.isSupported();
|
||||
}
|
||||
|
||||
int32_t PlatformEGLAndroid::setProducerThrottlingEnabled(
|
||||
EGLNativeWindowType const nativeWindow, bool const enabled) const {
|
||||
return mAndroidDetails.producerThrottling.setProducerThrottlingEnabled(nativeWindow, enabled);
|
||||
return mProducerThrottling.setProducerThrottlingEnabled(nativeWindow, enabled);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------------------
|
||||
@@ -763,6 +704,8 @@ PlatformEGLAndroid::SwapChainEGLAndroid::SwapChainEGLAndroid(PlatformEGLAndroid
|
||||
// we ignore the result, it doesn't matter much if it fails
|
||||
eglSurfaceAttrib(platform.getEglDisplay(), sur, EGL_TIMESTAMPS_ANDROID, EGL_TRUE);
|
||||
}
|
||||
} else {
|
||||
NativeWindow::enableFrameTimestamps(EGLNativeWindowType(nativeWindow), true);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -214,10 +214,4 @@ constexpr static const int FVK_MAX_PIPELINE_AGE = FVK_MAX_COMMAND_BUFFERS;
|
||||
// destroying any unused pipeline object.
|
||||
static_assert(FVK_MAX_PIPELINE_AGE >= FVK_MAX_COMMAND_BUFFERS);
|
||||
|
||||
// Indicates if the backend must be setup to allow doing a RenderDoc capture.
|
||||
//
|
||||
// If this is true, the features not supported by RenderDoc must be disabled, otherwise
|
||||
// when using RenderDoc the application will crash or will fail to do a capture.
|
||||
constexpr static const int FVK_RENDERDOC_CAPTURE_MODE = false;
|
||||
|
||||
#endif
|
||||
|
||||
@@ -154,10 +154,6 @@ public:
|
||||
return mStagingBufferBypassEnabled;
|
||||
}
|
||||
|
||||
inline bool pipelineCreationFeedbackSupported() const noexcept {
|
||||
return mPipelineCreationFeedbackSupported;
|
||||
}
|
||||
|
||||
private:
|
||||
VkPhysicalDeviceMemoryProperties mMemoryProperties = {};
|
||||
VkPhysicalDeviceProperties2 mPhysicalDeviceProperties = {
|
||||
@@ -185,7 +181,6 @@ private:
|
||||
bool mProtectedMemorySupported = false;
|
||||
bool mIsUnifiedMemoryArchitecture = false;
|
||||
bool mStagingBufferBypassEnabled = false;
|
||||
bool mPipelineCreationFeedbackSupported = false;
|
||||
|
||||
fvkutils::VkFormatList mDepthStencilFormats;
|
||||
fvkutils::VkFormatList mBlittableDepthStencilFormats;
|
||||
|
||||
@@ -19,7 +19,6 @@
|
||||
#include "VulkanCommands.h"
|
||||
#include "VulkanHandles.h"
|
||||
#include "VulkanConstants.h"
|
||||
#include "utils/compiler.h"
|
||||
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
#include <utils/Panic.h>
|
||||
@@ -32,18 +31,6 @@ namespace filament::backend {
|
||||
|
||||
namespace {
|
||||
|
||||
using Bitmask = fvkutils::UniformBufferBitmask;
|
||||
static_assert(sizeof(Bitmask) * 8 == fvkutils::MAX_DESCRIPTOR_SET_BITMASK_BITS);
|
||||
|
||||
Bitmask foldBitsInHalf(Bitmask bitset) {
|
||||
Bitmask outBitset;
|
||||
bitset.forEachSetBit([&](size_t index) {
|
||||
constexpr size_t BITMASK_LOWER_BITS_LEN = sizeof(outBitset) * 4;
|
||||
outBitset.set(index % BITMASK_LOWER_BITS_LEN);
|
||||
});
|
||||
return outBitset;
|
||||
}
|
||||
|
||||
using DescriptorSetLayoutArray = VulkanDescriptorSetCache::DescriptorSetLayoutArray;
|
||||
using DescriptorCount = VulkanDescriptorSetCache::DescriptorCount;
|
||||
|
||||
@@ -317,7 +304,8 @@ void VulkanDescriptorSetCache::commit(VulkanCommandBuffer* commands,
|
||||
// This code actually binds the descriptor sets.
|
||||
auto set = updateSets[index];
|
||||
VkCommandBuffer const cmdbuffer = commands->buffer();
|
||||
VkDescriptorSet const vkset = set->getVkSet();
|
||||
VkDescriptorSet vkset = useExternalSamplers[index] ? set->getExternalSamplerVkSet() :
|
||||
set->getVkSet();
|
||||
commands->acquire(set);
|
||||
vkCmdBindDescriptorSets(cmdbuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, index,
|
||||
1, &vkset, set->uniqueDynamicUboCount, set->getOffsets()->data());
|
||||
@@ -353,39 +341,17 @@ void VulkanDescriptorSetCache::updateBuffer(fvkmemory::resource_ptr<VulkanDescri
|
||||
.pBufferInfo = &info,
|
||||
};
|
||||
vkUpdateDescriptorSets(mDevice, 1, &descriptorWrite, 0, nullptr);
|
||||
|
||||
if (auto externalSamplerSet = set->getExternalSamplerVkSet();
|
||||
externalSamplerSet != VK_NULL_HANDLE) {
|
||||
descriptorWrite.dstSet = externalSamplerSet;
|
||||
vkUpdateDescriptorSets(mDevice, 1, &descriptorWrite, 0, nullptr);
|
||||
}
|
||||
set->acquire(bufferObject);
|
||||
}
|
||||
|
||||
void VulkanDescriptorSetCache::updateSampler(fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
uint8_t binding, fvkmemory::resource_ptr<VulkanTexture> texture,
|
||||
VkSampler sampler, VkDescriptorSetLayout externalSamplerLayout) noexcept {
|
||||
|
||||
// We have to update a bound set for two use cases
|
||||
// - streaming API (a changing feed of AHardwareBuffer)
|
||||
// - external samplers - potential changing of dataspace per-frame
|
||||
if (UTILS_UNLIKELY(set->isBound())) {
|
||||
auto layout = set->getLayout();
|
||||
// Build a new descriptor set from the new layout
|
||||
auto genLayout = externalSamplerLayout != VK_NULL_HANDLE ?
|
||||
externalSamplerLayout : layout->getVkLayout();
|
||||
VkDescriptorSet const newSet = getVkSet(layout->count, genLayout);
|
||||
Bitmask const ubo = layout->bitmask.ubo | layout->bitmask.dynamicUbo;
|
||||
Bitmask samplers = layout->bitmask.sampler;
|
||||
samplers.unset(binding);
|
||||
|
||||
// Each bitmask denotes a binding index, and separated into two stages - vertex and buffer
|
||||
// We fold the two stages into just the lower half of the bits to denote a combined set of
|
||||
// bindings.
|
||||
Bitmask const copyBindings = foldBitsInHalf(ubo | samplers);
|
||||
VkDescriptorSet const srcSet = set->getVkSet();
|
||||
copySet(srcSet, newSet, copyBindings);
|
||||
set->addNewSet(newSet,
|
||||
[this, layoutCount = layout->count, genLayout, newSet](VulkanDescriptorSet*) {
|
||||
this->manualRecycle(layoutCount, genLayout, newSet);
|
||||
});
|
||||
}
|
||||
|
||||
VkDescriptorSet const vkset = set->getVkSet();
|
||||
void VulkanDescriptorSetCache::updateSamplerImpl(VkDescriptorSet vkset, uint8_t binding,
|
||||
fvkmemory::resource_ptr<VulkanTexture> texture, VkSampler sampler) noexcept {
|
||||
VkImageSubresourceRange range = texture->getPrimaryViewRange();
|
||||
VkImageViewType const expectedType = texture->getViewType();
|
||||
if (any(texture->usage & TextureUsage::DEPTH_ATTACHMENT) &&
|
||||
@@ -410,6 +376,19 @@ void VulkanDescriptorSetCache::updateSampler(fvkmemory::resource_ptr<VulkanDescr
|
||||
.pImageInfo = &info,
|
||||
};
|
||||
vkUpdateDescriptorSets(mDevice, 1, &descriptorWrite, 0, nullptr);
|
||||
}
|
||||
|
||||
void VulkanDescriptorSetCache::updateSampler(fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
uint8_t binding, fvkmemory::resource_ptr<VulkanTexture> texture,
|
||||
VkSampler sampler) noexcept {
|
||||
updateSamplerImpl(set->getVkSet(), binding, texture, sampler);
|
||||
set->acquire(texture);
|
||||
}
|
||||
|
||||
void VulkanDescriptorSetCache::updateSamplerForExternalSamplerSet(
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> set, uint8_t binding,
|
||||
fvkmemory::resource_ptr<VulkanTexture> texture) noexcept {
|
||||
updateSamplerImpl(set->getExternalSamplerVkSet(), binding, texture, VK_NULL_HANDLE);
|
||||
set->acquire(texture);
|
||||
}
|
||||
|
||||
@@ -426,7 +405,7 @@ fvkmemory::resource_ptr<VulkanDescriptorSet> VulkanDescriptorSetCache::createSet
|
||||
auto const& count = layout->count;
|
||||
auto const vklayout = layout->getVkLayout();
|
||||
auto set = fvkmemory::resource_ptr<VulkanDescriptorSet>::make(
|
||||
mResourceManager, handle, layout,
|
||||
mResourceManager, handle, layout->bitmask.dynamicUbo, layout->count.dynamicUbo,
|
||||
[vkSet, count, vklayout, this](
|
||||
VulkanDescriptorSet*) { this->manualRecycle(count, vklayout, vkSet); },
|
||||
vkSet);
|
||||
@@ -449,22 +428,4 @@ void VulkanDescriptorSetCache::manualRecycle(VulkanDescriptorSetLayout::Count co
|
||||
|
||||
void VulkanDescriptorSetCache::gc() { mStashedSets = {}; }
|
||||
|
||||
void VulkanDescriptorSetCache::copySet(VkDescriptorSet srcSet, VkDescriptorSet dstSet,
|
||||
fvkutils::SamplerBitmask bindings) const {
|
||||
// TODO: fix the size for better memory management
|
||||
std::vector<VkCopyDescriptorSet> copies;
|
||||
bindings.forEachSetBit([&](size_t index) {
|
||||
copies.push_back({
|
||||
.sType = VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET,
|
||||
.srcSet = srcSet,
|
||||
.srcBinding = (uint32_t) index,
|
||||
.dstSet = dstSet,
|
||||
.dstBinding = (uint32_t) index,
|
||||
.descriptorCount = 1,
|
||||
});
|
||||
});
|
||||
vkUpdateDescriptorSets(mDevice, 0, nullptr, copies.size(), copies.data());
|
||||
}
|
||||
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
@@ -55,8 +55,7 @@ public:
|
||||
VkDeviceSize size) noexcept;
|
||||
|
||||
void updateSampler(fvkmemory::resource_ptr<VulkanDescriptorSet> set, uint8_t binding,
|
||||
fvkmemory::resource_ptr<VulkanTexture> texture, VkSampler sampler,
|
||||
VkDescriptorSetLayout externalSamplerLayout = VK_NULL_HANDLE) noexcept;
|
||||
fvkmemory::resource_ptr<VulkanTexture> texture, VkSampler sampler) noexcept;
|
||||
|
||||
void updateSamplerForExternalSamplerSet(fvkmemory::resource_ptr<VulkanDescriptorSet> set, uint8_t binding,
|
||||
fvkmemory::resource_ptr<VulkanTexture> texture) noexcept;
|
||||
@@ -91,8 +90,8 @@ public:
|
||||
void resetCachedState() noexcept { mLastBoundInfo = {}; }
|
||||
|
||||
private:
|
||||
void copySet(VkDescriptorSet srcSet, VkDescriptorSet destSet,
|
||||
fvkutils::SamplerBitmask copyBindings) const;
|
||||
void updateSamplerImpl(VkDescriptorSet set, uint8_t binding,
|
||||
fvkmemory::resource_ptr<VulkanTexture> texture, VkSampler sampler) noexcept;
|
||||
|
||||
class DescriptorInfinitePool;
|
||||
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
*/
|
||||
|
||||
#include "VulkanDescriptorSetLayoutCache.h"
|
||||
#include "VulkanDescriptorSetLayoutSerializer.h"
|
||||
|
||||
#include "VulkanHandles.h"
|
||||
|
||||
@@ -100,22 +101,32 @@ uint32_t appendSamplerBindings(VkDescriptorSetLayoutBinding* toBind,
|
||||
return count;
|
||||
}
|
||||
|
||||
uint64_t computeImmutableSamplerHash(utils::FixedCapacityVector<VkSampler> const& samplers) {
|
||||
uint64_t computeImmutableSamplerHash(utils::FixedCapacityVector<VkSampler> const& samplers, VulkanSamplerCache* cache) {
|
||||
size_t const size = samplers.size();
|
||||
if (size == 0) {
|
||||
return 0;
|
||||
} else if (size == 1) {
|
||||
return (uint64_t) samplers[0];
|
||||
}
|
||||
return utils::hash::murmur3((uint32_t*) samplers.data(), samplers.size() * 2, 0);
|
||||
|
||||
utils::FixedCapacityVector<uint32_t> samplerHash;
|
||||
if (size > 0) {
|
||||
samplerHash.reserve(MAX_SAMPLER_COUNT);
|
||||
for (auto sampler : samplers) {
|
||||
samplerHash.push_back(cache->getKey(sampler));
|
||||
}
|
||||
}
|
||||
|
||||
if (size == 1) {
|
||||
return (uint64_t) samplerHash[0];
|
||||
}
|
||||
return utils::hash::murmur3((uint32_t*) samplerHash.data(), samplerHash.size() * 2, 0);
|
||||
}
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
VulkanDescriptorSetLayoutCache::VulkanDescriptorSetLayoutCache(VkDevice device,
|
||||
fvkmemory::ResourceManager* resourceManager)
|
||||
fvkmemory::ResourceManager* resourceManager, VulkanSamplerCache* cache)
|
||||
: mDevice(device),
|
||||
mResourceManager(resourceManager) {}
|
||||
mResourceManager(resourceManager), mSamplerCache(cache) {}
|
||||
|
||||
VulkanDescriptorSetLayoutCache::~VulkanDescriptorSetLayoutCache() = default;
|
||||
|
||||
@@ -131,7 +142,7 @@ VkDescriptorSetLayout VulkanDescriptorSetLayoutCache::getVkLayout(
|
||||
utils::FixedCapacityVector<VkSampler> immutableSamplers) {
|
||||
LayoutKey key = {
|
||||
.bitmask = bitmasks,
|
||||
.immutableSamplerHash = computeImmutableSamplerHash(immutableSamplers),
|
||||
.immutableSamplerHash = computeImmutableSamplerHash(immutableSamplers, mSamplerCache),
|
||||
};
|
||||
if (auto itr = mVkLayouts.find(key); itr != mVkLayouts.end()) {
|
||||
return itr->second;
|
||||
@@ -153,9 +164,20 @@ VkDescriptorSetLayout VulkanDescriptorSetLayoutCache::getVkLayout(
|
||||
.bindingCount = count,
|
||||
.pBindings = toBind,
|
||||
};
|
||||
LayoutKeyHashFn hashFunc;
|
||||
uint32_t hashedKey = hashFunc(key);
|
||||
utils::FixedCapacityVector<uint32_t> immutableSamplersHashes;
|
||||
immutableSamplersHashes.reserve(MAX_SAMPLER_COUNT);
|
||||
for (auto sampler: immutableSamplers) {
|
||||
immutableSamplersHashes.push_back(mSamplerCache->getKey(sampler));
|
||||
}
|
||||
VulkanDescriptorSetLayoutSerializer setSer(dlinfo, immutableSamplersHashes, hashedKey);
|
||||
|
||||
VkDescriptorSetLayout vklayout;
|
||||
vkCreateDescriptorSetLayout(mDevice, &dlinfo, VKALLOC, &vklayout);
|
||||
mVkLayouts[key] = vklayout;
|
||||
|
||||
mLayoutToKey[vklayout] = hashedKey;
|
||||
return vklayout;
|
||||
}
|
||||
|
||||
|
||||
@@ -19,6 +19,8 @@
|
||||
|
||||
#include "VulkanHandles.h"
|
||||
|
||||
#include "VulkanSamplerCache.h"
|
||||
|
||||
#include "vulkan/memory/ResourcePointer.h"
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
@@ -35,7 +37,8 @@ namespace filament::backend {
|
||||
|
||||
class VulkanDescriptorSetLayoutCache {
|
||||
public:
|
||||
VulkanDescriptorSetLayoutCache(VkDevice device, fvkmemory::ResourceManager* resourceManager);
|
||||
VulkanDescriptorSetLayoutCache(VkDevice device, fvkmemory::ResourceManager* resourceManager,
|
||||
VulkanSamplerCache* cache);
|
||||
~VulkanDescriptorSetLayoutCache();
|
||||
|
||||
void terminate() noexcept;
|
||||
@@ -48,10 +51,19 @@ public:
|
||||
VkDescriptorSetLayout getVkLayout(VulkanDescriptorSetLayout::Bitmask const& bitmasks,
|
||||
fvkutils::SamplerBitmask externalSamplers,
|
||||
utils::FixedCapacityVector<VkSampler> immutableSamplers = {});
|
||||
uint32_t getKey(VkDescriptorSetLayout layout) {
|
||||
uint32_t key = 0;
|
||||
auto iter = mLayoutToKey.find(layout);
|
||||
if (iter != mLayoutToKey.end()) {
|
||||
key = iter->second;
|
||||
}
|
||||
return key;
|
||||
}
|
||||
|
||||
private:
|
||||
VkDevice mDevice;
|
||||
fvkmemory::ResourceManager* mResourceManager;
|
||||
VulkanSamplerCache* mSamplerCache;
|
||||
|
||||
struct LayoutKey {
|
||||
// this describes the layout using bitset.
|
||||
@@ -69,6 +81,7 @@ private:
|
||||
};
|
||||
|
||||
tsl::robin_map<LayoutKey, VkDescriptorSetLayout, LayoutKeyHashFn, LayoutKeyEqual> mVkLayouts;
|
||||
std::map<VkDescriptorSetLayout, uint32_t> mLayoutToKey;
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
@@ -0,0 +1,87 @@
|
||||
#include "VulkanDescriptorSetLayoutSerializer.h"
|
||||
#include <fstream>
|
||||
#include <sstream>
|
||||
#include <utils/Hash.h>
|
||||
|
||||
namespace filament::backend {
|
||||
VulkanDescriptorSetLayoutSerializer::VulkanDescriptorSetLayoutSerializer(
|
||||
const VkDescriptorSetLayoutCreateInfo& info,
|
||||
utils::FixedCapacityVector<uint32_t> immutableSamplers, uint32_t hash) {
|
||||
std::stringstream filename;
|
||||
filename << "descriptor_set_layout_" << hash << ".json";
|
||||
|
||||
std::ofstream file(filename.str());
|
||||
if (file.is_open()) {
|
||||
std::stringstream buffer;
|
||||
buffer << "[" << std::endl;
|
||||
for (uint32_t i = 0; i < info.bindingCount; ++i) {
|
||||
buffer << "{" << std::endl;
|
||||
buffer << "\"binding\":" << info.pBindings[i].binding << "," << std::endl;
|
||||
buffer << "\"descriptor_type\":" << info.pBindings[i].descriptorType << "," << std::endl;
|
||||
buffer << "\"stage_flags\":" << info.pBindings[i].stageFlags;
|
||||
if (immutableSamplers.size()) {
|
||||
buffer << "," << std::endl;
|
||||
buffer << "\"immutable_samplers\":[" << std::endl;
|
||||
for (uint32_t i = 0; i < immutableSamplers.size(); ++i) {
|
||||
buffer << immutableSamplers[i];
|
||||
if (i < immutableSamplers.size() - 1) {
|
||||
buffer << ",";
|
||||
}
|
||||
}
|
||||
buffer << "]";
|
||||
}
|
||||
buffer << std::endl;
|
||||
buffer << "}";
|
||||
if (i < info.bindingCount - 1) {
|
||||
buffer << ",";
|
||||
}
|
||||
buffer << std::endl;
|
||||
}
|
||||
buffer << "]" << std::endl;
|
||||
|
||||
file << buffer.str();
|
||||
}
|
||||
file.close();
|
||||
}
|
||||
|
||||
VulkanPipelineLayoutSerializer::VulkanPipelineLayoutSerializer(
|
||||
const VkPipelineLayoutCreateInfo& info, VulkanDescriptorSetLayoutCache* cache,
|
||||
uint32_t hash) {
|
||||
std::stringstream filename;
|
||||
filename << "pipeline_layout_" << hash << ".json";
|
||||
std::ofstream file(filename.str());
|
||||
if (file.is_open()) {
|
||||
std::stringstream buffer;
|
||||
buffer << "{" << std::endl;
|
||||
buffer << "\"flags\":" << info.flags << "," << std::endl;
|
||||
|
||||
buffer << "\"layouts\":[" << std::endl;
|
||||
for (uint32_t i = 0; i < info.setLayoutCount; ++i) {
|
||||
buffer << cache->getKey(info.pSetLayouts[i]);
|
||||
if (i < info.setLayoutCount - 1) {
|
||||
buffer << ",";
|
||||
}
|
||||
}
|
||||
buffer << "]," << std::endl;
|
||||
|
||||
buffer << "\"push_constants\":[" << std::endl;
|
||||
for (uint32_t i = 0; i < info.pushConstantRangeCount; ++i) {
|
||||
buffer << "{" << std::endl;
|
||||
buffer << "\"stage_flags\":" << info.pPushConstantRanges[i].stageFlags << "," << std::endl;
|
||||
buffer << "\"offset\":" << info.pPushConstantRanges[i].offset << ","
|
||||
<< std::endl;
|
||||
buffer << "\"size\":" << info.pPushConstantRanges[i].size
|
||||
<< std::endl;
|
||||
buffer << "}" << std::endl;
|
||||
if (i < info.pushConstantRangeCount - 1) {
|
||||
buffer << ",";
|
||||
}
|
||||
}
|
||||
buffer << "]" << std::endl;
|
||||
|
||||
buffer << "}" << std::endl;
|
||||
file << buffer.str();
|
||||
}
|
||||
file.close();
|
||||
}
|
||||
} // namespace filament::backend
|
||||
@@ -0,0 +1,53 @@
|
||||
/*
|
||||
* Copyright (C) 2022 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_VULKANDESCRIPTORSETLAYOUTSERIALIZER_H
|
||||
#define TNT_FILAMENT_BACKEND_VULKANDESCRIPTORSETLAYOUTSERIALIZER_H
|
||||
|
||||
#include "VulkanPipelineLayoutCache.h"
|
||||
#include "VulkanYcbcrConversionCache.h"
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
#include <bluevk/BlueVK.h>
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
#include <vector>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
class VulkanDescriptorSetLayoutSerializer {
|
||||
public:
|
||||
VulkanDescriptorSetLayoutSerializer(VulkanDescriptorSetLayoutSerializer const&) = delete;
|
||||
VulkanDescriptorSetLayoutSerializer& operator=(
|
||||
VulkanDescriptorSetLayoutSerializer const&) = delete;
|
||||
|
||||
VulkanDescriptorSetLayoutSerializer(const VkDescriptorSetLayoutCreateInfo& info,
|
||||
utils::FixedCapacityVector<uint32_t> immutableSamplers,
|
||||
uint32_t hash);
|
||||
};
|
||||
|
||||
class VulkanPipelineLayoutSerializer {
|
||||
public:
|
||||
VulkanPipelineLayoutSerializer(VulkanPipelineLayoutSerializer const&) = delete;
|
||||
VulkanPipelineLayoutSerializer& operator=(VulkanPipelineLayoutSerializer const&) = delete;
|
||||
|
||||
VulkanPipelineLayoutSerializer(const VkPipelineLayoutCreateInfo& layout,
|
||||
VulkanDescriptorSetLayoutCache* cache, uint32_t hash);
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
#endif // TNT_FILAMENT_BACKEND_VULKANDESCRIPTORSETLAYOUTSERIALIZER_H
|
||||
@@ -31,7 +31,6 @@
|
||||
#include "vulkan/memory/ResourcePointer.h"
|
||||
#include "vulkan/utils/Conversion.h"
|
||||
#include "vulkan/utils/Definitions.h"
|
||||
#include "vulkan/utils/Image.h"
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/platforms/VulkanPlatform.h>
|
||||
@@ -150,31 +149,6 @@ static CallbackHandler::Callback syncCallbackWrapper = [](void* userData) {
|
||||
cbData->cb(cbData->sync, cbData->userData);
|
||||
};
|
||||
|
||||
// This needs to be discussed because Vulkan has different default Matrix formats
|
||||
// right now this is following GL.
|
||||
static void copyMat3f(void* addr, size_t const offset, const math::mat3f& v) noexcept {
|
||||
struct mat43 {
|
||||
float v[3][4];
|
||||
};
|
||||
|
||||
addr = static_cast<char*>(addr) + offset;
|
||||
mat43& temp = *static_cast<mat43*>(addr);
|
||||
|
||||
temp.v[0][0] = v[0][0];
|
||||
temp.v[0][1] = v[0][1];
|
||||
temp.v[0][2] = v[0][2];
|
||||
|
||||
temp.v[1][0] = v[1][0];
|
||||
temp.v[1][1] = v[1][1];
|
||||
temp.v[1][2] = v[1][2];
|
||||
|
||||
temp.v[2][0] = v[2][0];
|
||||
temp.v[2][1] = v[2][1];
|
||||
temp.v[2][2] = v[2][2];
|
||||
|
||||
// don't store anything in temp.v[][3] because there could be uniforms packed there
|
||||
}
|
||||
|
||||
}// anonymous namespace
|
||||
|
||||
#if FVK_ENABLED(FVK_DEBUG_DEBUG_UTILS)
|
||||
@@ -256,21 +230,20 @@ VulkanDriver::VulkanDriver(VulkanPlatform* platform, VulkanContext& context,
|
||||
mCommands(mPlatform->getDevice(), mPlatform->getGraphicsQueue(),
|
||||
mPlatform->getGraphicsQueueFamilyIndex(), mPlatform->getProtectedGraphicsQueue(),
|
||||
mPlatform->getProtectedGraphicsQueueFamilyIndex(), mContext, &mSemaphoreManager),
|
||||
mPipelineLayoutCache(mPlatform->getDevice()),
|
||||
mPipelineCache(mPlatform->getDevice(), mContext),
|
||||
mPipelineCache(mPlatform->getDevice()),
|
||||
mStagePool(mAllocator, &mResourceManager, &mCommands, &mContext.getPhysicalDeviceLimits()),
|
||||
mBufferCache(mContext, mResourceManager, mAllocator),
|
||||
mFramebufferCache(mPlatform->getDevice()),
|
||||
mYcbcrConversionCache(mPlatform->getDevice()),
|
||||
mSamplerCache(mPlatform->getDevice()),
|
||||
mSamplerCache(mPlatform->getDevice(), &mYcbcrConversionCache),
|
||||
mBlitter(mPlatform->getPhysicalDevice(), &mCommands),
|
||||
mReadPixels(mPlatform->getDevice()),
|
||||
mDescriptorSetLayoutCache(mPlatform->getDevice(), &mResourceManager),
|
||||
mDescriptorSetLayoutCache(mPlatform->getDevice(), &mResourceManager, &mSamplerCache),
|
||||
mPipelineLayoutCache(mPlatform->getDevice(), &mDescriptorSetLayoutCache),
|
||||
mDescriptorSetCache(mPlatform->getDevice(), &mResourceManager),
|
||||
mQueryManager(mPlatform->getDevice()),
|
||||
mExternalImageManager(platform, &mSamplerCache, &mYcbcrConversionCache, &mDescriptorSetCache,
|
||||
&mDescriptorSetLayoutCache),
|
||||
mStreamedImageManager(&mExternalImageManager),
|
||||
mIsSRGBSwapChainSupported(mPlatform->getCustomization().isSRGBSwapChainSupported),
|
||||
mIsMSAASwapChainSupported(false), // TODO: support MSAA swapchain
|
||||
mStereoscopicType(driverConfig.stereoscopicType) {
|
||||
@@ -447,14 +420,12 @@ void VulkanDriver::beginFrame(int64_t monotonic_clock_ns,
|
||||
int64_t refreshIntervalNs, uint32_t frameId) {
|
||||
FVK_PROFILE_MARKER(PROFILE_NAME_BEGINFRAME);
|
||||
|
||||
// if frameId is 0, it means we're not associated to a particular frame, which is the case
|
||||
// for standalone views. And in this case we skip the frame info timing collection.
|
||||
if (frameId && mCurrentSwapChain) { // This should be guaranteed
|
||||
if (mCurrentSwapChain) { // This should be guaranteed
|
||||
mPlatform->setPresentFrameId(mCurrentSwapChain->swapChain, frameId);
|
||||
}
|
||||
|
||||
// Check if any command have finished and reset all its used resources. The resources
|
||||
// won't be destroyed but their reference count will be decreased if the command is already
|
||||
// wont be destroyed but their reference count will decreased if the command is already
|
||||
// completed.
|
||||
//
|
||||
// This will let us check if any VulkanBuffer is currently in flight or not.
|
||||
@@ -508,9 +479,6 @@ void VulkanDriver::updateDescriptorSetTexture(
|
||||
if (UTILS_UNLIKELY(mExternalImageManager.isExternallySampledTexture(texture))) {
|
||||
mExternalImageManager.bindExternallySampledTexture(set, binding, texture, params);
|
||||
mAppState.hasBoundExternalImages = true;
|
||||
} else if (bool(texture->getStream())) {
|
||||
mStreamedImageManager.bindStreamedTexture(set, binding, texture, params);
|
||||
mAppState.hasBoundExternalImages = true;
|
||||
} else {
|
||||
VulkanSamplerCache::Params cacheParams = {
|
||||
.sampler = params,
|
||||
@@ -518,7 +486,6 @@ void VulkanDriver::updateDescriptorSetTexture(
|
||||
VkSampler const vksampler = mSamplerCache.getSampler(cacheParams);
|
||||
mDescriptorSetCache.updateSampler(set, binding, texture, vksampler);
|
||||
mExternalImageManager.clearTextureBinding(set, binding);
|
||||
mStreamedImageManager.unbindStreamedTexture(set, binding);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -954,6 +921,14 @@ void VulkanDriver::createSwapChainR(Handle<HwSwapChain> sch, void* nativeWindow,
|
||||
}
|
||||
}
|
||||
|
||||
#if defined(__ANDROID__)
|
||||
// on Android, disable producer throttling
|
||||
if (mProducerThrottling.isSupported()) {
|
||||
mProducerThrottling.setProducerThrottlingEnabled(
|
||||
static_cast<ANativeWindow*>(nativeWindow), false);
|
||||
}
|
||||
#endif
|
||||
|
||||
auto swapChain = resource_ptr<VulkanSwapChain>::make(&mResourceManager, sch, mPlatform,
|
||||
mContext, &mResourceManager, mAllocator, &mCommands, mStagePool, nativeWindow, flags);
|
||||
swapChain.inc();
|
||||
@@ -1141,12 +1116,6 @@ void VulkanDriver::destroySwapChain(Handle<HwSwapChain> sch) {
|
||||
}
|
||||
|
||||
void VulkanDriver::destroyStream(Handle<HwStream> sh) {
|
||||
FVK_SYSTRACE_SCOPE();
|
||||
if (!sh) {
|
||||
return;
|
||||
}
|
||||
auto stream = resource_ptr<VulkanStream>::cast(&mResourceManager, sh);
|
||||
stream.dec();
|
||||
}
|
||||
|
||||
void VulkanDriver::destroySync(Handle<HwSync> sh) {
|
||||
@@ -1184,39 +1153,18 @@ void VulkanDriver::destroyDescriptorSet(Handle<HwDescriptorSet> dsh) {
|
||||
}
|
||||
|
||||
Handle<HwStream> VulkanDriver::createStreamNative(void* nativeStream, utils::ImmutableCString tag) {
|
||||
FILAMENT_CHECK_PRECONDITION(false) << "createStreamNative not supported in Vulkan.";
|
||||
return {};
|
||||
}
|
||||
|
||||
Handle<HwStream> VulkanDriver::createStreamAcquired(utils::ImmutableCString tag) {
|
||||
// @TODO This is still not thread-safe. We might have to revisit this question.
|
||||
FVK_SYSTRACE_SCOPE();
|
||||
auto handle = mResourceManager.allocHandle<VulkanStream>();
|
||||
auto stream = resource_ptr<VulkanStream>::make(&mResourceManager, handle);
|
||||
stream.inc();
|
||||
return handle;
|
||||
return {};
|
||||
}
|
||||
|
||||
void VulkanDriver::setAcquiredImage(Handle<HwStream> sh, void* image, const math::mat3f& transform,
|
||||
CallbackHandler* handler, StreamCallback cb, void* userData) {
|
||||
FVK_SYSTRACE_SCOPE();
|
||||
auto stream = resource_ptr<VulkanStream>::cast(&mResourceManager, sh);
|
||||
assert_invariant(stream->streamType == StreamType::ACQUIRED);
|
||||
assert_invariant(image != nullptr);
|
||||
// This covers the case where setAcquiredImage is called back to back (no updateStreams in between)
|
||||
if (stream->previousNeedsRelease()) {
|
||||
scheduleRelease(stream->takePrevious());
|
||||
}
|
||||
stream->acquire({ image, cb, userData, handler});
|
||||
stream->setFrontEndTransform(transform);
|
||||
mStreamsWithPendingAcquiredImage.push_back(stream);
|
||||
}
|
||||
|
||||
void VulkanDriver::setStreamDimensions(Handle<HwStream> sh, uint32_t width, uint32_t height) {
|
||||
FVK_SYSTRACE_SCOPE();
|
||||
auto stream = resource_ptr<VulkanStream>::cast(&mResourceManager, sh);
|
||||
stream->width = width;
|
||||
stream->height = height;
|
||||
}
|
||||
|
||||
int64_t VulkanDriver::getStreamTimestamp(Handle<HwStream> sh) {
|
||||
@@ -1224,72 +1172,6 @@ int64_t VulkanDriver::getStreamTimestamp(Handle<HwStream> sh) {
|
||||
}
|
||||
|
||||
void VulkanDriver::updateStreams(CommandStream* driver) {
|
||||
FVK_SYSTRACE_SCOPE();
|
||||
if (UTILS_UNLIKELY(!mStreamsWithPendingAcquiredImage.empty())) {
|
||||
for (auto& stream: mStreamsWithPendingAcquiredImage) {
|
||||
if (stream->previousNeedsRelease()) {
|
||||
scheduleRelease(stream->takePrevious());
|
||||
}
|
||||
|
||||
// This executes on the backend thread (updateStreams is synchonous which means it
|
||||
// executes on the user thread) Note: stream is captured by copy which is fine, this is
|
||||
// a copy of a resource_ptr<VulkanStream>. We only need it find the associated stream
|
||||
// inside the mStreamedImageManager texture bindings
|
||||
driver->queueCommand([this, stream, s = stream.get(),
|
||||
image = stream->getAcquired().image,
|
||||
transform = stream->getFrontEndTransform()]() {
|
||||
auto texture = s->getTexture(image);
|
||||
s->setBackendTransform(transform);
|
||||
if (!texture) {
|
||||
auto externalImage = fvkutils::createExternalImageFromRaw(mPlatform, image, false);
|
||||
auto metadata = mPlatform->extractExternalImageMetadata(externalImage);
|
||||
auto imgData = mPlatform->createVkImageFromExternal(externalImage);
|
||||
|
||||
assert_invariant(imgData.internal.valid() || imgData.external.valid());
|
||||
|
||||
VkFormat vkformat = metadata.format;
|
||||
VkImage vkimage = VK_NULL_HANDLE;
|
||||
VkDeviceMemory memory = VK_NULL_HANDLE;
|
||||
if (imgData.internal.valid()) {
|
||||
metadata.externalFormat = 0;
|
||||
vkimage = imgData.internal.image;
|
||||
memory = imgData.internal.memory;
|
||||
} else {
|
||||
vkformat = VK_FORMAT_UNDEFINED;
|
||||
vkimage = imgData.external.image;
|
||||
memory = imgData.external.memory;
|
||||
}
|
||||
|
||||
VkSamplerYcbcrConversion const conversion =
|
||||
mExternalImageManager.getVkSamplerYcbcrConversion(metadata);
|
||||
|
||||
auto newTexture = resource_ptr<VulkanTexture>::construct(&mResourceManager,
|
||||
mContext, mPlatform->getDevice(), mAllocator, &mResourceManager,
|
||||
&mCommands, vkimage, memory, vkformat, conversion, metadata.samples,
|
||||
metadata.width, metadata.height, metadata.layers,
|
||||
metadata.filamentUsage, mStagePool);
|
||||
|
||||
auto& commands = mCommands.get();
|
||||
// Unlike uploaded textures or swapchains, we need to explicit transition this
|
||||
// texture into the read layout.
|
||||
newTexture->transitionLayout(&commands, newTexture->getPrimaryViewRange(),
|
||||
VulkanLayout::FRAG_READ);
|
||||
|
||||
if (imgData.external.valid()) {
|
||||
mExternalImageManager.addExternallySampledTexture(newTexture,
|
||||
externalImage);
|
||||
// Cache the AHB backed image. Acquires the image here.
|
||||
s->pushImage(image, newTexture);
|
||||
}
|
||||
|
||||
texture = newTexture;
|
||||
}
|
||||
|
||||
mStreamedImageManager.onStreamAcquireImage(texture, stream);
|
||||
});
|
||||
}
|
||||
mStreamsWithPendingAcquiredImage.clear();
|
||||
}
|
||||
}
|
||||
|
||||
void VulkanDriver::destroyFence(Handle<HwFence> fh) {
|
||||
@@ -1587,9 +1469,7 @@ void VulkanDriver::updateIndexBuffer(Handle<HwIndexBuffer> ibh, BufferDescriptor
|
||||
|
||||
void VulkanDriver::registerBufferObjectStreams(Handle<HwBufferObject> boh,
|
||||
BufferObjectStreamDescriptor&& streams) {
|
||||
|
||||
auto bo = resource_ptr<VulkanBufferObject>::cast(&mResourceManager, boh);
|
||||
mStreamUniformDescriptors[bo.get()] = std::move(streams);
|
||||
// Noop
|
||||
}
|
||||
|
||||
void VulkanDriver::updateBufferObject(Handle<HwBufferObject> boh, BufferDescriptor&& bd,
|
||||
@@ -1598,34 +1478,6 @@ void VulkanDriver::updateBufferObject(Handle<HwBufferObject> boh, BufferDescript
|
||||
|
||||
auto bo = resource_ptr<VulkanBufferObject>::cast(&mResourceManager, boh);
|
||||
commands.acquire(bo);
|
||||
|
||||
if (UTILS_UNLIKELY(!mStreamUniformDescriptors.empty())) {
|
||||
auto streamDescriptors = mStreamUniformDescriptors.find(bo.get());
|
||||
if (streamDescriptors != mStreamUniformDescriptors.end()) {
|
||||
for (auto const& [offset, streamHandle, associationType]:
|
||||
streamDescriptors->second.mStreams) {
|
||||
if (associationType == BufferObjectStreamAssociationType::TRANSFORM_MATRIX) {
|
||||
math::mat3f transform;
|
||||
if (streamHandle) {
|
||||
auto stream =
|
||||
resource_ptr<VulkanStream>::cast(&mResourceManager, streamHandle);
|
||||
if (stream->streamType == StreamType::NATIVE) {
|
||||
FILAMENT_CHECK_PRECONDITION(false)
|
||||
<< "Native Stream not supported in Vulkan.";
|
||||
} else {
|
||||
// Backend call since getStreamTransformMatrix is called from async
|
||||
// updateBufferObject.
|
||||
transform = stream->getBackEndTransform();
|
||||
}
|
||||
}
|
||||
|
||||
copyMat3f(bd.buffer, offset, transform);
|
||||
}
|
||||
}
|
||||
mStreamUniformDescriptors.erase(streamDescriptors);
|
||||
}
|
||||
}
|
||||
|
||||
bo->loadFromCpu(commands, bd.buffer, byteOffset, bd.size);
|
||||
|
||||
scheduleDestroy(std::move(bd));
|
||||
@@ -1693,12 +1545,6 @@ TimerQueryResult VulkanDriver::getTimerQueryValue(Handle<HwTimerQuery> tqh, uint
|
||||
}
|
||||
|
||||
void VulkanDriver::setExternalStream(Handle<HwTexture> th, Handle<HwStream> sh) {
|
||||
FVK_SYSTRACE_SCOPE();
|
||||
auto t = resource_ptr<VulkanTexture>::cast(&mResourceManager, th);
|
||||
assert_invariant(t);
|
||||
auto s = resource_ptr<VulkanStream>::cast(&mResourceManager, sh);
|
||||
assert_invariant(s);
|
||||
t->setStream(s);
|
||||
}
|
||||
|
||||
void VulkanDriver::generateMipmaps(Handle<HwTexture> th) {
|
||||
@@ -1820,7 +1666,7 @@ void VulkanDriver::beginRenderPass(Handle<HwRenderTarget> rth, const RenderPassP
|
||||
rpkey.subpassMask = uint8_t(params.subpassMask);
|
||||
|
||||
VkRenderPass renderPass = mFramebufferCache.getRenderPass(rpkey);
|
||||
mPipelineCache.bindRenderPass(renderPass, 0);
|
||||
mPipelineCache.bindRenderPass(renderPass, mFramebufferCache.getRenderPassKey(renderPass), 0);
|
||||
|
||||
// Create the VkFramebuffer or fetch it from cache.
|
||||
VulkanFboCache::FboKey fbkey = rt->getFboKey();
|
||||
@@ -1939,6 +1785,7 @@ void VulkanDriver::nextSubpass(int) {
|
||||
VK_SUBPASS_CONTENTS_INLINE);
|
||||
|
||||
mPipelineCache.bindRenderPass(mCurrentRenderPass.renderPass,
|
||||
mFramebufferCache.getRenderPassKey(mCurrentRenderPass.renderPass),
|
||||
++mCurrentRenderPass.currentSubpass);
|
||||
|
||||
if (mCurrentRenderPass.params.subpassMask & 0x1) {
|
||||
@@ -2314,7 +2161,8 @@ void VulkanDriver::bindPipelineImpl(PipelineState const& pipelineState,
|
||||
mPipelineState.pipelineLayout = pipelineLayout;
|
||||
mPipelineState.descriptorSetMask = descriptorSetMask;
|
||||
|
||||
mPipelineCache.bindLayout(pipelineLayout);
|
||||
auto key = mPipelineLayoutCache.getKey(pipelineLayout);
|
||||
mPipelineCache.bindLayout(pipelineLayout, key);
|
||||
mPipelineCache.bindPipeline(mCurrentRenderPass.commandBuffer);
|
||||
}
|
||||
|
||||
|
||||
@@ -34,14 +34,12 @@
|
||||
#include "vulkan/VulkanDescriptorSetCache.h"
|
||||
#include "vulkan/VulkanDescriptorSetLayoutCache.h"
|
||||
#include "vulkan/VulkanExternalImageManager.h"
|
||||
#include "vulkan/VulkanStreamedImageManager.h"
|
||||
#include "vulkan/VulkanPipelineLayoutCache.h"
|
||||
#include "vulkan/memory/ResourceManager.h"
|
||||
#include "vulkan/memory/ResourcePointer.h"
|
||||
#include "vulkan/utils/Definitions.h"
|
||||
|
||||
#include "backend/DriverEnums.h"
|
||||
#include "backend/BufferObjectStreamDescriptor.h"
|
||||
|
||||
#include "DriverBase.h"
|
||||
#include "private/backend/Driver.h"
|
||||
@@ -50,6 +48,10 @@
|
||||
#include <utils/Allocator.h>
|
||||
#include <utils/compiler.h>
|
||||
|
||||
#if defined(__ANDROID__)
|
||||
#include "AndroidNativeWindow.h"
|
||||
#endif
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
class VulkanPlatform;
|
||||
@@ -146,7 +148,6 @@ private:
|
||||
|
||||
VulkanSemaphoreManager mSemaphoreManager;
|
||||
VulkanCommands mCommands;
|
||||
VulkanPipelineLayoutCache mPipelineLayoutCache;
|
||||
VulkanPipelineCache mPipelineCache;
|
||||
VulkanStagePool mStagePool;
|
||||
VulkanBufferCache mBufferCache;
|
||||
@@ -156,15 +157,10 @@ private:
|
||||
VulkanBlitter mBlitter;
|
||||
VulkanReadPixels mReadPixels;
|
||||
VulkanDescriptorSetLayoutCache mDescriptorSetLayoutCache;
|
||||
VulkanPipelineLayoutCache mPipelineLayoutCache;
|
||||
VulkanDescriptorSetCache mDescriptorSetCache;
|
||||
VulkanQueryManager mQueryManager;
|
||||
VulkanExternalImageManager mExternalImageManager;
|
||||
VulkanStreamedImageManager mStreamedImageManager;
|
||||
|
||||
// Stream transforms
|
||||
std::unordered_map<VulkanBufferObject*, BufferObjectStreamDescriptor> mStreamUniformDescriptors;
|
||||
math::mat3f getStreamTransformMatrix(Handle<HwStream> sh);
|
||||
|
||||
|
||||
// This maps a VulkanSwapchain to a native swapchain. VulkanSwapchain should have a copy of the
|
||||
// Platform::Swapchain pointer, but queryFrameTimestamps() and queryCompositorTiming() are
|
||||
@@ -210,10 +206,9 @@ private:
|
||||
bool const mIsSRGBSwapChainSupported;
|
||||
bool const mIsMSAASwapChainSupported;
|
||||
backend::StereoscopicType const mStereoscopicType;
|
||||
|
||||
// setAcquiredImage is a DECL_DRIVER_API_SYNCHRONOUS_N which means we don't necessarily have the
|
||||
// data to process it at call time. So we store it and process it during updateStreams.
|
||||
std::vector<resource_ptr<VulkanStream>> mStreamsWithPendingAcquiredImage;
|
||||
#if defined(__ANDROID__)
|
||||
AndroidProducerThrottling mProducerThrottling;
|
||||
#endif
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
@@ -31,6 +31,9 @@ namespace filament::backend {
|
||||
|
||||
namespace {
|
||||
|
||||
using Bitmask = fvkutils::UniformBufferBitmask;
|
||||
static_assert(sizeof(Bitmask) * 8 == fvkutils::MAX_DESCRIPTOR_SET_BITMASK_BITS);
|
||||
|
||||
template<typename T>
|
||||
void erasep(std::vector<T>& v, std::function<bool(T const&)> f) {
|
||||
auto newEnd = std::remove_if(v.begin(), v.end(), f);
|
||||
@@ -47,6 +50,31 @@ ImageData& findImage(std::vector<ImageData>& images,
|
||||
return *itr;
|
||||
}
|
||||
|
||||
void copySet(VkDevice device, VkDescriptorSet srcSet, VkDescriptorSet dstSet, Bitmask bindings) {
|
||||
// TODO: fix the size for better memory management
|
||||
std::vector<VkCopyDescriptorSet> copies;
|
||||
bindings.forEachSetBit([&](size_t index) {
|
||||
copies.push_back({
|
||||
.sType = VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET,
|
||||
.srcSet = srcSet,
|
||||
.srcBinding = (uint32_t) index,
|
||||
.dstSet = dstSet,
|
||||
.dstBinding = (uint32_t) index,
|
||||
.descriptorCount = 1,
|
||||
});
|
||||
});
|
||||
vkUpdateDescriptorSets(device, 0, nullptr, copies.size(), copies.data());
|
||||
}
|
||||
|
||||
Bitmask foldBitsInHalf(Bitmask bitset) {
|
||||
Bitmask outBitset;
|
||||
bitset.forEachSetBit([&](size_t index) {
|
||||
constexpr size_t BITMASK_LOWER_BITS_LEN = sizeof(outBitset) * 4;
|
||||
outBitset.set(index % BITMASK_LOWER_BITS_LEN);
|
||||
});
|
||||
return outBitset;
|
||||
}
|
||||
|
||||
}// namespace
|
||||
|
||||
VulkanExternalImageManager::VulkanExternalImageManager(VulkanPlatform* platform,
|
||||
@@ -113,9 +141,6 @@ void VulkanExternalImageManager::updateSetAndLayout(
|
||||
continue;
|
||||
}
|
||||
auto& imageData = findImage(mImages, bindingInfo.image);
|
||||
// For non YUV images (some ext images are NOT ext FMT)
|
||||
// getVkSamplerYcbcrConversion(metadata) will return NULL, and image->conversion will be
|
||||
// null
|
||||
updateImage(&imageData);
|
||||
|
||||
auto samplerParams = bindingInfo.samplerParams;
|
||||
@@ -147,14 +172,38 @@ void VulkanExternalImageManager::updateSetAndLayout(
|
||||
std::for_each(samplerAndBindings.begin(), samplerAndBindings.end(),
|
||||
[&](auto const& b) { outSamplers.push_back(std::get<1>(b)); });
|
||||
|
||||
VkDescriptorSetLayout const oldLayout = layout->getExternalSamplerVkLayout();
|
||||
VkDescriptorSetLayout const newLayout = mDescriptorSetLayoutCache->getVkLayout(layout->bitmask,
|
||||
actualExternalSamplers, outSamplers);
|
||||
layout->setExternalSamplerVkLayout(newLayout);
|
||||
|
||||
// Need to copy the set
|
||||
VkDescriptorSet const oldSet = set->getExternalSamplerVkSet();
|
||||
if (oldLayout != newLayout || oldSet == VK_NULL_HANDLE) {
|
||||
// Build a new descriptor set from the new layout
|
||||
VkDescriptorSet const newSet = mDescriptorSetCache->getVkSet(layout->count, newLayout);
|
||||
auto const ubo = layout->bitmask.ubo | layout->bitmask.dynamicUbo;
|
||||
auto const samplers = layout->bitmask.sampler & (~actualExternalSamplers);
|
||||
|
||||
// Each bitmask denotes a binding index, and separated into two stages - vertex and buffer
|
||||
// We fold the two stages into just the lower half of the bits to denote a combined set of
|
||||
// bindings.
|
||||
Bitmask const copyBindings = foldBitsInHalf(ubo | samplers);
|
||||
VkDescriptorSet const srcSet = oldSet != VK_NULL_HANDLE ? oldSet : set->getVkSet();
|
||||
copySet(mPlatform->getDevice(), srcSet, newSet, copyBindings);
|
||||
|
||||
set->setExternalSamplerVkSet(newSet,
|
||||
[&descriptorSetCache = mDescriptorSetCache, layoutCount = layout->count, newLayout,
|
||||
newSet](VulkanDescriptorSet*) {
|
||||
descriptorSetCache->manualRecycle(layoutCount, newLayout, newSet);
|
||||
});
|
||||
if (oldLayout != newLayout) {
|
||||
layout->setExternalSamplerVkLayout(newLayout);
|
||||
}
|
||||
}
|
||||
|
||||
// Update the external samplers in the set
|
||||
for (auto& [binding, sampler, image]: samplerAndBindings) {
|
||||
// We cannot call updateSamplerForExternalSamplerSet because some samplers are non NULL
|
||||
// (RGB) and we cannot do a combined update with a NULL sampler.
|
||||
mDescriptorSetCache->updateSampler(set, binding, image, sampler, newLayout);
|
||||
mDescriptorSetCache->updateSamplerForExternalSamplerSet(set, binding, image);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -212,25 +261,13 @@ void VulkanExternalImageManager::bindExternallySampledTexture(
|
||||
fvkmemory::resource_ptr<VulkanTexture> image, SamplerParams samplerParams) {
|
||||
// Should we do duplicate validation here?
|
||||
auto& imageData = findImage(mImages, image);
|
||||
auto itr = std::find_if(mSetBindings.begin(), mSetBindings.end(),
|
||||
[&](SetBindingInfo const& binding) {
|
||||
return (binding.set == set && binding.binding == bindingPoint);
|
||||
});
|
||||
if (itr == mSetBindings.end()) {
|
||||
mSetBindings.push_back({ bindingPoint, imageData.image, set, samplerParams });
|
||||
} else {
|
||||
// override the image data in the binding point
|
||||
itr->image = image;
|
||||
itr->samplerParams = samplerParams;
|
||||
}
|
||||
mSetBindings.push_back({ bindingPoint, imageData.image, set, samplerParams });
|
||||
}
|
||||
|
||||
void VulkanExternalImageManager::addExternallySampledTexture(
|
||||
fvkmemory::resource_ptr<VulkanTexture> image,
|
||||
Platform::ExternalImageHandleRef platformHandleRef) {
|
||||
// By passing VK_NULL_HANDLE which is already there by default.
|
||||
// We make it clear that all default images do NOT have a chroma conversion.
|
||||
mImages.push_back({ image, platformHandleRef, false, VK_NULL_HANDLE });
|
||||
mImages.push_back({ image, platformHandleRef, false });
|
||||
}
|
||||
|
||||
void VulkanExternalImageManager::removeExternallySampledTexture(
|
||||
|
||||
@@ -31,7 +31,7 @@ class VulkanSamplerCache;
|
||||
class VulkanDescriptorSetLayoutCache;
|
||||
class VulkanDescriptorSetCache;
|
||||
|
||||
// Manages the logic of external images and their quirks wrt Vulkan.
|
||||
// Manages the logic of external images and their quirks wrt Vulikan.
|
||||
class VulkanExternalImageManager {
|
||||
public:
|
||||
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
*/
|
||||
|
||||
#include "VulkanFboCache.h"
|
||||
#include "VulkanRenderPassStateSerializer.h"
|
||||
|
||||
#include "VulkanConstants.h"
|
||||
#include "vulkan/utils/Image.h"
|
||||
@@ -69,6 +70,15 @@ VulkanFboCache::~VulkanFboCache() {
|
||||
<< "Please explicitly call terminate() while the VkDevice is still alive.";
|
||||
}
|
||||
|
||||
uint32_t VulkanFboCache::getRenderPassKey(VkRenderPass pass) noexcept {
|
||||
uint32_t key = 0;
|
||||
auto iter = mRenderPassToKey.find(pass);
|
||||
if (iter != mRenderPassToKey.end()) {
|
||||
key = iter->second;
|
||||
}
|
||||
return key;
|
||||
}
|
||||
|
||||
VkFramebuffer VulkanFboCache::getFramebuffer(FboKey const& config) noexcept {
|
||||
FboMap::iterator iter = mFramebufferCache.find(config);
|
||||
if (UTILS_LIKELY(iter != mFramebufferCache.end() && iter->second.handle != VK_NULL_HANDLE)) {
|
||||
@@ -117,6 +127,7 @@ VkFramebuffer VulkanFboCache::getFramebuffer(FboKey const& config) noexcept {
|
||||
VkResult error = vkCreateFramebuffer(mDevice, &info, VKALLOC, &framebuffer);
|
||||
FILAMENT_CHECK_POSTCONDITION(error == VK_SUCCESS) << "Unable to create framebuffer."
|
||||
<< " error=" << static_cast<int32_t>(error);
|
||||
|
||||
mFramebufferCache[config] = {framebuffer, mCurrentTime};
|
||||
return framebuffer;
|
||||
}
|
||||
@@ -326,6 +337,12 @@ VkRenderPass VulkanFboCache::getRenderPass(RenderPassKey const& config) noexcept
|
||||
VkResult error = vkCreateRenderPass(mDevice, &renderPassInfo, VKALLOC, &renderPass);
|
||||
FILAMENT_CHECK_POSTCONDITION(error == VK_SUCCESS) << "Unable to create render pass."
|
||||
<< " error=" << error;
|
||||
|
||||
RenderPassHash hashFunc;
|
||||
uint32_t key = hashFunc(config);
|
||||
VulkanRenderPassStateSerializer passSer(renderPassInfo, key);
|
||||
mRenderPassToKey[renderPass] = key;
|
||||
|
||||
mRenderPassCache[config] = {renderPass, mCurrentTime};
|
||||
|
||||
#if FVK_ENABLED(FVK_DEBUG_FBO_CACHE)
|
||||
|
||||
@@ -24,6 +24,7 @@
|
||||
#include <backend/TargetBufferInfo.h>
|
||||
|
||||
#include <tsl/robin_map.h>
|
||||
#include <map>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
@@ -97,6 +98,8 @@ public:
|
||||
explicit VulkanFboCache(VkDevice device);
|
||||
~VulkanFboCache();
|
||||
|
||||
uint32_t getRenderPassKey(VkRenderPass pass) noexcept;
|
||||
|
||||
// Retrieves or creates a VkFramebuffer handle.
|
||||
VkFramebuffer getFramebuffer(FboKey const& config) noexcept;
|
||||
|
||||
@@ -118,6 +121,7 @@ private:
|
||||
FboMap mFramebufferCache;
|
||||
|
||||
tsl::robin_map<RenderPassKey, RenderPassVal, RenderPassHash, RenderPassEq> mRenderPassCache;
|
||||
std::map<VkRenderPass, uint32_t> mRenderPassToKey;
|
||||
tsl::robin_map<VkRenderPass, uint32_t> mRenderPassRefCount;
|
||||
uint32_t mCurrentTime = 0;
|
||||
};
|
||||
|
||||
@@ -33,6 +33,7 @@
|
||||
#include <utils/compiler.h> // UTILS_FALLTHROUGH
|
||||
#include <utils/Panic.h> // ASSERT_POSTCONDITION
|
||||
#include <utils/CString.h>
|
||||
#include <fstream>
|
||||
|
||||
using namespace bluevk;
|
||||
|
||||
@@ -40,11 +41,6 @@ namespace filament::backend {
|
||||
|
||||
namespace {
|
||||
|
||||
// We don't have a good estimate for this magic number. This is used to remove empty
|
||||
// slots from a descriptor set (a VulkanDescriptorset is backed by multiple
|
||||
// VkDescriptorSet.
|
||||
size_t DESCRIPTOR_SET_GC_LIMIT = 10;
|
||||
|
||||
inline VulkanBufferBinding getBufferObjectBinding(BufferObjectBinding bindingType) noexcept {
|
||||
switch (bindingType) {
|
||||
case BufferObjectBinding::VERTEX:
|
||||
@@ -184,6 +180,23 @@ VulkanAttachment createSwapchainAttachment(const fvkmemory::resource_ptr<VulkanT
|
||||
};
|
||||
}
|
||||
|
||||
static inline uint64_t serializeShaderModule(utils::CString progName, VkShaderModuleCreateInfo info,
|
||||
VkShaderStageFlagBits stage) {
|
||||
std::stringstream filename;
|
||||
filename << progName.c_str() << "_" << stage << "_";
|
||||
constexpr uint32_t wordReadCount = 8;
|
||||
uint64_t key = utils::hash::murmur3(info.pCode, wordReadCount, 0);
|
||||
key |= uint64_t(utils::hash::murmur3(info.pCode + (wordReadCount / 2), wordReadCount, 0)) << 32;
|
||||
filename << key << ".bin";
|
||||
|
||||
std::ofstream file(filename.str());
|
||||
if (file.is_open()) {
|
||||
file.write(reinterpret_cast<const char*>(info.pCode), info.codeSize);
|
||||
}
|
||||
file.close();
|
||||
return key;
|
||||
}
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
VulkanDescriptorSetLayout::VulkanDescriptorSetLayout(DescriptorSetLayout&& layout,
|
||||
@@ -197,70 +210,15 @@ VulkanDescriptorSetLayout::Bitmask VulkanDescriptorSetLayout::Bitmask::fromLayou
|
||||
return fromBackendLayout(layout);
|
||||
}
|
||||
|
||||
VulkanDescriptorSet::~VulkanDescriptorSet() {
|
||||
for (auto setBundle: mSets) {
|
||||
if (setBundle.onRecycleFn) {
|
||||
setBundle.onRecycleFn(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
VulkanDescriptorSet::VulkanDescriptorSet(fvkmemory::resource_ptr<VulkanDescriptorSetLayout> layout,
|
||||
OnRecycle&& onRecycleFn, VkDescriptorSet vkSet)
|
||||
: dynamicUboMask(layout->bitmask.dynamicUbo),
|
||||
uniqueDynamicUboCount(layout->count.dynamicUbo),
|
||||
mLayout(layout),
|
||||
mCurrentSetIndex(0) {
|
||||
addNewSet(vkSet, std::move(onRecycleFn));
|
||||
}
|
||||
|
||||
// This method will store an age associated with this command buffer into the VulkanBuffer, which
|
||||
// will allow us to determine whether a barrier is necessary or not.
|
||||
void VulkanDescriptorSet::referencedBy(VulkanCommandBuffer& commands) {
|
||||
// This will store an age associated with this command buffer into the VulkanBuffer, which
|
||||
// will allow us to determine whether a barrier is necessary or not.
|
||||
mUboMask.forEachSetBit([this, &commands](size_t index) {
|
||||
auto& res = mResources[index];
|
||||
fvkmemory::resource_ptr<VulkanBufferObject> bo =
|
||||
fvkmemory::resource_ptr<VulkanBufferObject>::cast((VulkanBufferObject*) res.get());
|
||||
bo->referencedBy(commands);
|
||||
});
|
||||
mSets[mCurrentSetIndex].fenceStatus = commands.getFenceStatus();
|
||||
}
|
||||
|
||||
void VulkanDescriptorSet::gc() {
|
||||
size_t empty = 0;
|
||||
for (auto& setBundle: mSets) {
|
||||
assert_invariant(setBundle.onRecycleFn);
|
||||
if (setBundle.vkSet == VK_NULL_HANDLE) {
|
||||
empty++;
|
||||
continue;
|
||||
}
|
||||
if (setBundle.fenceStatus && setBundle.fenceStatus->getStatus() == VK_SUCCESS) {
|
||||
setBundle.onRecycleFn(this);
|
||||
setBundle.vkSet = VK_NULL_HANDLE;
|
||||
setBundle.fenceStatus = {};
|
||||
empty++;
|
||||
}
|
||||
}
|
||||
|
||||
if (empty > DESCRIPTOR_SET_GC_LIMIT) {
|
||||
std::vector<InternalVkSet> retainedSets;
|
||||
for (auto& setBundle: mSets) {
|
||||
if (setBundle.vkSet != VK_NULL_HANDLE) {
|
||||
retainedSets.push_back({
|
||||
setBundle.vkSet,
|
||||
std::move(setBundle.onRecycleFn),
|
||||
std::move(setBundle.fenceStatus)
|
||||
});
|
||||
}
|
||||
}
|
||||
std::swap(mSets, retainedSets);
|
||||
}
|
||||
}
|
||||
|
||||
void VulkanDescriptorSet::addNewSet(VkDescriptorSet vkSet, OnRecycle&& onRecycleFn) {
|
||||
gc();
|
||||
mCurrentSetIndex = mSets.size();
|
||||
mSets.push_back({ vkSet, std::move(onRecycleFn) });
|
||||
}
|
||||
|
||||
PushConstantDescription::PushConstantDescription(backend::Program const& program) {
|
||||
@@ -340,6 +298,12 @@ VulkanProgram::VulkanProgram(VkDevice device, Program const& builder) noexcept
|
||||
.codeSize = dataSize,
|
||||
.pCode = data,
|
||||
};
|
||||
if (i == 0) {
|
||||
mVertexShaderHash = serializeShaderModule(name, moduleInfo, VK_SHADER_STAGE_VERTEX_BIT);
|
||||
} else if (i == 1) {
|
||||
mFragmentShaderHash =
|
||||
serializeShaderModule(name, moduleInfo, VK_SHADER_STAGE_FRAGMENT_BIT);
|
||||
}
|
||||
VkResult result = vkCreateShaderModule(mDevice, &moduleInfo, VKALLOC, &module);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
<< "Unable to create shader module."
|
||||
|
||||
@@ -28,7 +28,6 @@
|
||||
#include "VulkanTexture.h"
|
||||
#include "vulkan/VulkanCommands.h"
|
||||
#include "vulkan/memory/Resource.h"
|
||||
#include "vulkan/memory/ResourcePointer.h"
|
||||
#include "vulkan/utils/Definitions.h"
|
||||
#include "vulkan/utils/StaticVector.h"
|
||||
|
||||
@@ -58,8 +57,6 @@ inline uint8_t collapsedCount(Bitmask const& mask) {
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
class VulkanDescriptorSetCache;
|
||||
|
||||
struct VulkanBufferObject;
|
||||
|
||||
struct VulkanDescriptorSetLayout : public HwDescriptorSetLayout, fvkmemory::Resource {
|
||||
@@ -68,6 +65,8 @@ struct VulkanDescriptorSetLayout : public HwDescriptorSetLayout, fvkmemory::Reso
|
||||
|
||||
using DescriptorSetLayoutArray = std::array<VkDescriptorSetLayout,
|
||||
VulkanDescriptorSetLayout::UNIQUE_DESCRIPTOR_SET_COUNT>;
|
||||
using DescriptorSetLayoutHashArray = std::array<uint64_t,
|
||||
VulkanDescriptorSetLayout::UNIQUE_DESCRIPTOR_SET_COUNT>;
|
||||
|
||||
// The bitmask representation of a set layout.
|
||||
struct Bitmask {
|
||||
@@ -162,14 +161,38 @@ public:
|
||||
using OnRecycle = std::function<void(VulkanDescriptorSet*)>;
|
||||
|
||||
VulkanDescriptorSet(
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout> layout,
|
||||
OnRecycle&& onRecycleFn, VkDescriptorSet vkSet);
|
||||
fvkutils::UniformBufferBitmask const& dynamicUboMask,
|
||||
uint8_t uniqueDynamicUboCount,
|
||||
OnRecycle&& onRecycleFn, VkDescriptorSet vkSet)
|
||||
: dynamicUboMask(dynamicUboMask),
|
||||
uniqueDynamicUboCount(uniqueDynamicUboCount),
|
||||
mVkSet(vkSet),
|
||||
mOnRecycleFn(std::move(onRecycleFn)) {}
|
||||
|
||||
// NOLINTNEXTLINE(bugprone-exception-escape)
|
||||
~VulkanDescriptorSet();
|
||||
~VulkanDescriptorSet() {
|
||||
if (mOnRecycleFn) {
|
||||
mOnRecycleFn(this);
|
||||
}
|
||||
if (mOnRecycleExternalSamplerFn) {
|
||||
mOnRecycleExternalSamplerFn(this);
|
||||
}
|
||||
}
|
||||
|
||||
VkDescriptorSet getVkSet() const noexcept {
|
||||
return mSets[mCurrentSetIndex].vkSet;
|
||||
return mVkSet;
|
||||
}
|
||||
|
||||
VkDescriptorSet getExternalSamplerVkSet() const noexcept {
|
||||
return mExternalSamplerVkSet;
|
||||
}
|
||||
|
||||
void setExternalSamplerVkSet(VkDescriptorSet vkset, OnRecycle onRecycle) {
|
||||
mExternalSamplerVkSet = vkset;
|
||||
if (mOnRecycleExternalSamplerFn) {
|
||||
mOnRecycleExternalSamplerFn(this);
|
||||
}
|
||||
mOnRecycleExternalSamplerFn = onRecycle;
|
||||
}
|
||||
|
||||
void setOffsets(backend::DescriptorSetOffsetArray&& offsets) noexcept {
|
||||
@@ -190,33 +213,17 @@ public:
|
||||
|
||||
void referencedBy(VulkanCommandBuffer& commands);
|
||||
|
||||
bool isBound() const {
|
||||
return bool(mSets[mCurrentSetIndex].fenceStatus);
|
||||
}
|
||||
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout> getLayout() const { return mLayout; }
|
||||
|
||||
fvkutils::UniformBufferBitmask const& dynamicUboMask;
|
||||
fvkutils::UniformBufferBitmask const dynamicUboMask;
|
||||
uint8_t const uniqueDynamicUboCount;
|
||||
|
||||
private:
|
||||
friend class VulkanDescriptorSetCache;
|
||||
VkDescriptorSet const mVkSet;
|
||||
VkDescriptorSet mExternalSamplerVkSet = VK_NULL_HANDLE;
|
||||
|
||||
void addNewSet(VkDescriptorSet vkSet, OnRecycle&& onRecycleFn);
|
||||
|
||||
void gc();
|
||||
|
||||
struct InternalVkSet {
|
||||
VkDescriptorSet vkSet = {};
|
||||
OnRecycle onRecycleFn;
|
||||
std::shared_ptr<VulkanCmdFence> fenceStatus;
|
||||
};
|
||||
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout> mLayout;
|
||||
backend::DescriptorSetOffsetArray mOffsets;
|
||||
std::vector<fvkmemory::resource_ptr<fvkmemory::Resource>> mResources;
|
||||
uint8_t mCurrentSetIndex;
|
||||
std::vector<InternalVkSet> mSets;
|
||||
OnRecycle mOnRecycleFn;
|
||||
OnRecycle mOnRecycleExternalSamplerFn;
|
||||
fvkutils::UniformBufferBitmask mUboMask;
|
||||
};
|
||||
|
||||
@@ -275,6 +282,10 @@ struct VulkanProgram : public HwProgram, fvkmemory::Resource {
|
||||
mInfo->pushConstantDescription.write(cmdbuf, layout, stage, index, value);
|
||||
}
|
||||
|
||||
inline uint64_t getVertexShaderHash() { return mVertexShaderHash;
|
||||
}
|
||||
inline uint64_t getFragmentShaderHash() { return mFragmentShaderHash; }
|
||||
|
||||
// TODO: handle compute shaders.
|
||||
// The expected order of shaders - from frontend to backend - is vertex, fragment, compute.
|
||||
static constexpr uint8_t const MAX_SHADER_MODULES = 2;
|
||||
@@ -290,6 +301,8 @@ private:
|
||||
};
|
||||
|
||||
PipelineInfo* mInfo;
|
||||
uint64_t mVertexShaderHash;
|
||||
uint64_t mFragmentShaderHash;
|
||||
VkDevice mDevice = VK_NULL_HANDLE;
|
||||
};
|
||||
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
*/
|
||||
|
||||
#include "VulkanPipelineCache.h"
|
||||
#include "VulkanPipelineStateSerializer.h"
|
||||
|
||||
#include <utils/Log.h>
|
||||
#include <utils/Panic.h>
|
||||
@@ -34,49 +35,17 @@ using namespace bluevk;
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
namespace {
|
||||
|
||||
#if FVK_ENABLED(FVK_DEBUG_SHADER_MODULE)
|
||||
void printPipelineFeedbackInfo(VkPipelineCreationFeedbackCreateInfo const& feedbackInfo) {
|
||||
VkPipelineCreationFeedback const& pipelineInfo = *feedbackInfo.pPipelineCreationFeedback;
|
||||
if (!(pipelineInfo.flags & VK_PIPELINE_CREATION_FEEDBACK_VALID_BIT)) {
|
||||
return;
|
||||
}
|
||||
|
||||
bool const isCacheHit =
|
||||
(pipelineInfo.flags & VK_PIPELINE_CREATION_FEEDBACK_APPLICATION_PIPELINE_CACHE_HIT_BIT);
|
||||
FVK_LOGD << "Pipeline build stats - Cache hit: " << isCacheHit
|
||||
<< ", Time: " << pipelineInfo.duration / 1000000.0 << "ms";
|
||||
|
||||
for (uint32_t i = 0; i < feedbackInfo.pipelineStageCreationFeedbackCount; ++i) {
|
||||
VkPipelineCreationFeedback const& stageInfo = feedbackInfo.pPipelineStageCreationFeedbacks[i];
|
||||
if (!(stageInfo.flags & VK_PIPELINE_CREATION_FEEDBACK_VALID_BIT)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
bool const isVertexShader = (i == 0);
|
||||
bool const isCacheHit = (stageInfo.flags &
|
||||
VK_PIPELINE_CREATION_FEEDBACK_APPLICATION_PIPELINE_CACHE_HIT_BIT);
|
||||
FVK_LOGD << (isVertexShader ? "Vertex" : "Fragment")
|
||||
<< " shader build stats - Cache hit: " << isCacheHit
|
||||
<< ", Time: " << stageInfo.duration / 1000000.0 << "ms";
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
} // namespace
|
||||
|
||||
VulkanPipelineCache::VulkanPipelineCache(VkDevice device, VulkanContext const& context)
|
||||
: mDevice(device),
|
||||
mContext(context) {
|
||||
VulkanPipelineCache::VulkanPipelineCache(VkDevice device)
|
||||
: mDevice(device) {
|
||||
VkPipelineCacheCreateInfo createInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO,
|
||||
};
|
||||
bluevk::vkCreatePipelineCache(mDevice, &createInfo, VKALLOC, &mPipelineCache);
|
||||
}
|
||||
|
||||
void VulkanPipelineCache::bindLayout(VkPipelineLayout layout) noexcept {
|
||||
void VulkanPipelineCache::bindLayout(VkPipelineLayout layout, uint32_t key) noexcept {
|
||||
mPipelineRequirements.layout = layout;
|
||||
mPipelineLayoutKey = key;
|
||||
}
|
||||
|
||||
VulkanPipelineCache::PipelineCacheEntry* VulkanPipelineCache::getOrCreatePipeline() noexcept {
|
||||
@@ -110,6 +79,7 @@ void VulkanPipelineCache::bindPipeline(VulkanCommandBuffer* commands) {
|
||||
VulkanPipelineCache::PipelineCacheEntry* VulkanPipelineCache::createPipeline() noexcept {
|
||||
assert_invariant(mPipelineRequirements.shaders[0] && "Vertex shader is not bound.");
|
||||
assert_invariant(mPipelineRequirements.layout && "No pipeline layout specified");
|
||||
VulkanPipelineStateSerializer serializer(mProgramName);
|
||||
|
||||
VkPipelineShaderStageCreateInfo shaderStages[SHADER_MODULE_COUNT];
|
||||
shaderStages[0] = {
|
||||
@@ -122,6 +92,12 @@ VulkanPipelineCache::PipelineCacheEntry* VulkanPipelineCache::createPipeline() n
|
||||
shaderStages[1].stage = VK_SHADER_STAGE_FRAGMENT_BIT;
|
||||
shaderStages[1].module = mPipelineRequirements.shaders[1];
|
||||
|
||||
VulkanPipelineStateSerializer::ShaderStageInfo vtx = { shaderStages[0].stage, mVertexShaderHash,
|
||||
shaderStages[0].pName };
|
||||
VulkanPipelineStateSerializer::ShaderStageInfo frg = { shaderStages[1].stage, mFragmentShaderHash,
|
||||
shaderStages[1].pName };
|
||||
serializer << vtx << frg;
|
||||
|
||||
bool const hasFragmentShader = shaderStages[1].module != VK_NULL_HANDLE;
|
||||
|
||||
VkPipelineColorBlendAttachmentState colorBlendAttachments[MRT::MAX_SUPPORTED_RENDER_TARGET_COUNT];
|
||||
@@ -140,9 +116,11 @@ VulkanPipelineCache::PipelineCacheEntry* VulkanPipelineCache::createPipeline() n
|
||||
for (uint32_t i = 0; i < VERTEX_ATTRIBUTE_COUNT; i++) {
|
||||
if (mPipelineRequirements.vertexAttributes[i].format > 0) {
|
||||
vertexAttributes[numVertexAttribs++] = mPipelineRequirements.vertexAttributes[i];
|
||||
serializer << mPipelineRequirements.vertexAttributes[i];
|
||||
}
|
||||
if (mPipelineRequirements.vertexBuffers[i].stride > 0) {
|
||||
vertexBuffers[numVertexBuffers++] = mPipelineRequirements.vertexBuffers[i];
|
||||
serializer << mPipelineRequirements.vertexBuffers[i];
|
||||
}
|
||||
}
|
||||
VkPipelineVertexInputStateCreateInfo vertexInputState = {
|
||||
@@ -156,11 +134,15 @@ VulkanPipelineCache::PipelineCacheEntry* VulkanPipelineCache::createPipeline() n
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
|
||||
.topology = (VkPrimitiveTopology) mPipelineRequirements.topology,
|
||||
};
|
||||
serializer << inputAssemblyState;
|
||||
|
||||
VkPipelineViewportStateCreateInfo viewportState = {
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
|
||||
.viewportCount = 1,
|
||||
.scissorCount = 1,
|
||||
};
|
||||
serializer << viewportState;
|
||||
|
||||
VkDynamicState dynamicStateEnables[] = {
|
||||
VK_DYNAMIC_STATE_VIEWPORT,
|
||||
VK_DYNAMIC_STATE_SCISSOR,
|
||||
@@ -170,6 +152,8 @@ VulkanPipelineCache::PipelineCacheEntry* VulkanPipelineCache::createPipeline() n
|
||||
.dynamicStateCount = 2,
|
||||
.pDynamicStates = dynamicStateEnables,
|
||||
};
|
||||
serializer << dynamicState;
|
||||
|
||||
auto const& raster = mPipelineRequirements.rasterState;
|
||||
VkPipelineRasterizationStateCreateInfo vkRaster = {
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
|
||||
@@ -183,6 +167,8 @@ VulkanPipelineCache::PipelineCacheEntry* VulkanPipelineCache::createPipeline() n
|
||||
.depthBiasSlopeFactor = raster.depthBiasSlopeFactor,
|
||||
.lineWidth = 1.0f,
|
||||
};
|
||||
serializer << vkRaster;
|
||||
|
||||
VkPipelineMultisampleStateCreateInfo vkMs = {
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
|
||||
.rasterizationSamples = (VkSampleCountFlagBits) raster.rasterizationSamples,
|
||||
@@ -191,12 +177,11 @@ VulkanPipelineCache::PipelineCacheEntry* VulkanPipelineCache::createPipeline() n
|
||||
.alphaToCoverageEnable = raster.alphaToCoverageEnable,
|
||||
.alphaToOneEnable = VK_FALSE,
|
||||
};
|
||||
bool const enableDepthTest =
|
||||
raster.depthCompareOp != SamplerCompareFunc::A ||
|
||||
raster.depthWriteEnable;
|
||||
serializer << vkMs;
|
||||
|
||||
VkPipelineDepthStencilStateCreateInfo vkDs = {
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,
|
||||
.depthTestEnable = enableDepthTest ? VK_TRUE : VK_FALSE,
|
||||
.depthTestEnable = VK_TRUE,
|
||||
.depthWriteEnable = raster.depthWriteEnable,
|
||||
.depthCompareOp = fvkutils::getCompareOp(raster.depthCompareOp),
|
||||
.depthBoundsTestEnable = VK_FALSE,
|
||||
@@ -213,6 +198,12 @@ VulkanPipelineCache::PipelineCacheEntry* VulkanPipelineCache::createPipeline() n
|
||||
.writeMask = 0u,
|
||||
.reference = 0u,
|
||||
};
|
||||
serializer << vkDs;
|
||||
|
||||
//layout
|
||||
serializer.setPipelineLayoutKey(mPipelineLayoutKey);
|
||||
// renderPass
|
||||
serializer.setRenderPassKey(mRenderPassKey);
|
||||
|
||||
VkGraphicsPipelineCreateInfo pipelineCreateInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
|
||||
@@ -251,52 +242,36 @@ VulkanPipelineCache::PipelineCacheEntry* VulkanPipelineCache::createPipeline() n
|
||||
colorBlendAttachments[i] = colorBlendAttachments[0];
|
||||
}
|
||||
}
|
||||
serializer << colorBlendState;
|
||||
|
||||
#if FVK_ENABLED(FVK_DEBUG_SHADER_MODULE)
|
||||
FVK_LOGD << "vkCreateGraphicsPipelines with shaders = (" << shaderStages[0].module << ", "
|
||||
<< shaderStages[1].module << ")";
|
||||
|
||||
VkPipelineCreationFeedback stageFeedbacks[SHADER_MODULE_COUNT] = {};
|
||||
VkPipelineCreationFeedback pipelineFeedback = {};
|
||||
VkPipelineCreationFeedbackCreateInfo feedbackInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_CREATION_FEEDBACK_CREATE_INFO_EXT,
|
||||
.pNext = nullptr,
|
||||
.pPipelineCreationFeedback = &pipelineFeedback,
|
||||
.pipelineStageCreationFeedbackCount = hasFragmentShader ? SHADER_MODULE_COUNT : 1,
|
||||
.pPipelineStageCreationFeedbacks = stageFeedbacks,
|
||||
};
|
||||
|
||||
if (mContext.pipelineCreationFeedbackSupported()) {
|
||||
feedbackInfo.pNext = pipelineCreateInfo.pNext;
|
||||
pipelineCreateInfo.pNext = &feedbackInfo;
|
||||
}
|
||||
#endif
|
||||
#if FVK_ENABLED(FVK_DEBUG_SHADER_MODULE)
|
||||
FVK_LOGD << "vkCreateGraphicsPipelines with shaders = ("
|
||||
<< shaderStages[0].module << ", " << shaderStages[1].module << ")";
|
||||
#endif
|
||||
PipelineCacheEntry cacheEntry = {
|
||||
.lastUsed = mCurrentTime,
|
||||
};
|
||||
VkResult error = vkCreateGraphicsPipelines(mDevice, mPipelineCache, 1, &pipelineCreateInfo,
|
||||
VKALLOC, &cacheEntry.handle);
|
||||
|
||||
#if FVK_ENABLED(FVK_DEBUG_SHADER_MODULE)
|
||||
FVK_LOGD << "vkCreateGraphicsPipelines with shaders = (" << shaderStages[0].module << ", "
|
||||
<< shaderStages[1].module << ")";
|
||||
|
||||
if (mContext.pipelineCreationFeedbackSupported()) {
|
||||
printPipelineFeedbackInfo(feedbackInfo);
|
||||
}
|
||||
#endif
|
||||
|
||||
assert_invariant(error == VK_SUCCESS);
|
||||
if (error != VK_SUCCESS) {
|
||||
FVK_LOGE << "vkCreateGraphicsPipelines error " << error;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
PipelineHashFn hashFunc;
|
||||
|
||||
serializer.setID(hashFunc(mPipelineRequirements));
|
||||
return &mPipelines.emplace(mPipelineRequirements, cacheEntry).first.value();
|
||||
}
|
||||
|
||||
void VulkanPipelineCache::bindProgram(fvkmemory::resource_ptr<VulkanProgram> program) noexcept {
|
||||
mPipelineRequirements.shaders[0] = program->getVertexShader();
|
||||
mPipelineRequirements.shaders[1] = program->getFragmentShader();
|
||||
mProgramName = program->name;
|
||||
mVertexShaderHash = program->getVertexShaderHash();
|
||||
mFragmentShaderHash= program->getFragmentShaderHash();
|
||||
|
||||
|
||||
// If this is a debug build, validate the current shader.
|
||||
#if FVK_ENABLED(FVK_DEBUG_SHADER_MODULE)
|
||||
@@ -311,9 +286,10 @@ void VulkanPipelineCache::bindRasterState(RasterState const& rasterState) noexce
|
||||
mPipelineRequirements.rasterState = rasterState;
|
||||
}
|
||||
|
||||
void VulkanPipelineCache::bindRenderPass(VkRenderPass renderPass, int subpassIndex) noexcept {
|
||||
void VulkanPipelineCache::bindRenderPass(VkRenderPass renderPass, uint32_t passKey, int subpassIndex) noexcept {
|
||||
mPipelineRequirements.renderPass = renderPass;
|
||||
mPipelineRequirements.subpassIndex = subpassIndex;
|
||||
mRenderPassKey = passKey;
|
||||
}
|
||||
|
||||
void VulkanPipelineCache::bindPrimitiveTopology(VkPrimitiveTopology topology) noexcept {
|
||||
|
||||
@@ -86,9 +86,9 @@ public:
|
||||
|
||||
static_assert(sizeof(RasterState) == 16, "RasterState must not have implicit padding.");
|
||||
|
||||
VulkanPipelineCache(VkDevice device, VulkanContext const& context);
|
||||
VulkanPipelineCache(VkDevice device);
|
||||
|
||||
void bindLayout(VkPipelineLayout layout) noexcept;
|
||||
void bindLayout(VkPipelineLayout layout, uint32_t key) noexcept;
|
||||
|
||||
// Creates a new pipeline if necessary and binds it using vkCmdBindPipeline.
|
||||
void bindPipeline(VulkanCommandBuffer* commands);
|
||||
@@ -96,7 +96,7 @@ public:
|
||||
// Each of the following methods are fast and do not make Vulkan calls.
|
||||
void bindProgram(fvkmemory::resource_ptr<VulkanProgram> program) noexcept;
|
||||
void bindRasterState(RasterState const& rasterState) noexcept;
|
||||
void bindRenderPass(VkRenderPass renderPass, int subpassIndex) noexcept;
|
||||
void bindRenderPass(VkRenderPass renderPass, uint32_t passKey, int subpassIndex) noexcept;
|
||||
void bindPrimitiveTopology(VkPrimitiveTopology topology) noexcept;
|
||||
void bindVertexArray(VkVertexInputAttributeDescription const* attribDesc,
|
||||
VkVertexInputBindingDescription const* bufferDesc, uint8_t count);
|
||||
@@ -207,11 +207,14 @@ private:
|
||||
|
||||
// Current requirements for the pipeline layout, pipeline, and descriptor sets.
|
||||
PipelineKey mPipelineRequirements = {};
|
||||
utils::CString mProgramName;
|
||||
uint64_t mVertexShaderHash;
|
||||
uint64_t mFragmentShaderHash;
|
||||
uint32_t mPipelineLayoutKey;
|
||||
uint32_t mRenderPassKey;
|
||||
|
||||
// Current bindings for the pipeline and descriptor sets.
|
||||
PipelineKey mBoundPipeline = {};
|
||||
|
||||
[[maybe_unused]] VulkanContext const& mContext;
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
*/
|
||||
|
||||
#include "VulkanPipelineLayoutCache.h"
|
||||
#include "VulkanDescriptorSetLayoutSerializer.h"
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
@@ -23,7 +24,11 @@ VkPipelineLayout VulkanPipelineLayoutCache::getLayout(
|
||||
fvkmemory::resource_ptr<VulkanProgram> program) {
|
||||
PipelineLayoutKey key = {};
|
||||
uint8_t descSetLayoutCount = 0;
|
||||
key.descSetLayouts = descriptorSetLayouts;
|
||||
DescriptorSetLayoutHashArray hashArray;
|
||||
for (uint32_t i = 0; i < descriptorSetLayouts.size(); ++i) {
|
||||
hashArray[i] = mDescriptorSetCache->getKey(descriptorSetLayouts[i]);
|
||||
}
|
||||
key.descSetLayouts = hashArray;
|
||||
for (auto layoutHandle: descriptorSetLayouts) {
|
||||
if (layoutHandle == VK_NULL_HANDLE) {
|
||||
break;
|
||||
@@ -62,11 +67,14 @@ VkPipelineLayout VulkanPipelineLayoutCache::getLayout(
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.setLayoutCount = (uint32_t) descSetLayoutCount,
|
||||
.pSetLayouts = key.descSetLayouts.data(),
|
||||
.pSetLayouts = descriptorSetLayouts.data(),
|
||||
.pushConstantRangeCount = pushConstantRangeCount,
|
||||
.pPushConstantRanges = pushConstantRanges,
|
||||
};
|
||||
|
||||
PipelineLayoutKeyHashFn hashFunc;
|
||||
uint32_t hashedKey = hashFunc(key);
|
||||
VulkanPipelineLayoutSerializer pipelineSer(info, mDescriptorSetCache, hashedKey);
|
||||
VkPipelineLayout layout;
|
||||
vkCreatePipelineLayout(mDevice, &info, VKALLOC, &layout);
|
||||
|
||||
@@ -74,6 +82,8 @@ VkPipelineLayout VulkanPipelineLayoutCache::getLayout(
|
||||
.handle = layout,
|
||||
.lastUsed = mTimestamp++,
|
||||
};
|
||||
|
||||
mPipelineToKey[layout] = hashedKey;
|
||||
return layout;
|
||||
}
|
||||
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
#define TNT_FILAMENT_BACKEND_VULKANPIPELINELAYOUTCACHE_H
|
||||
|
||||
#include "VulkanHandles.h"
|
||||
#include "VulkanDescriptorSetLayoutCache.h"
|
||||
|
||||
#include <bluevk/BlueVK.h>
|
||||
|
||||
@@ -30,10 +31,11 @@ namespace filament::backend {
|
||||
class VulkanPipelineLayoutCache {
|
||||
public:
|
||||
using DescriptorSetLayoutArray = VulkanDescriptorSetLayout::DescriptorSetLayoutArray;
|
||||
using DescriptorSetLayoutHashArray = VulkanDescriptorSetLayout::DescriptorSetLayoutHashArray;
|
||||
|
||||
VulkanPipelineLayoutCache(VkDevice device)
|
||||
VulkanPipelineLayoutCache(VkDevice device, VulkanDescriptorSetLayoutCache* cache)
|
||||
: mDevice(device),
|
||||
mTimestamp(0) {}
|
||||
mTimestamp(0), mDescriptorSetCache(cache) {}
|
||||
|
||||
void terminate() noexcept;
|
||||
|
||||
@@ -45,7 +47,7 @@ public:
|
||||
};
|
||||
|
||||
struct PipelineLayoutKey {
|
||||
DescriptorSetLayoutArray descSetLayouts = {}; // 8 * 4
|
||||
DescriptorSetLayoutHashArray descSetLayouts = {}; // 8 * 4
|
||||
PushConstantKey pushConstant[Program::SHADER_TYPE_COUNT] = {}; // 2 * 3
|
||||
uint16_t padding = 0;
|
||||
};
|
||||
@@ -58,6 +60,14 @@ public:
|
||||
// are described in the program.
|
||||
VkPipelineLayout getLayout(DescriptorSetLayoutArray const& descriptorSetLayouts,
|
||||
fvkmemory::resource_ptr<VulkanProgram> program);
|
||||
uint32_t getKey(VkPipelineLayout layout) {
|
||||
uint32_t key = 0;
|
||||
auto iter = mPipelineToKey.find(layout);
|
||||
if (iter != mPipelineToKey.end()) {
|
||||
key = iter->second;
|
||||
}
|
||||
return key;
|
||||
}
|
||||
|
||||
private:
|
||||
using Timestamp = uint64_t;
|
||||
@@ -79,6 +89,8 @@ private:
|
||||
VkDevice mDevice;
|
||||
Timestamp mTimestamp;
|
||||
PipelineLayoutMap mPipelineLayouts;
|
||||
std::map<VkPipelineLayout, uint32_t> mPipelineToKey;
|
||||
VulkanDescriptorSetLayoutCache* mDescriptorSetCache;
|
||||
};
|
||||
|
||||
} // filament::backend
|
||||
|
||||
@@ -0,0 +1,251 @@
|
||||
/*
|
||||
* Copyright (C) 2022 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include <fstream>
|
||||
|
||||
#include "VulkanPipelineStateSerializer.h"
|
||||
#include <utils/Log.h>
|
||||
#include <utils/Panic.h>
|
||||
|
||||
#include "VulkanConstants.h"
|
||||
#include "VulkanHandles.h"
|
||||
|
||||
#if defined(__clang__)
|
||||
// Vulkan functions often immediately dereference pointers, so it's fine to pass in a pointer
|
||||
// to a stack-allocated variable.
|
||||
#pragma clang diagnostic push
|
||||
#pragma clang diagnostic ignored "-Wreturn-stack-address"
|
||||
#endif
|
||||
|
||||
using namespace bluevk;
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
VulkanPipelineStateSerializer::VulkanPipelineStateSerializer(const utils::CString& name) {
|
||||
mBuffer << "{" << std::endl;
|
||||
mBuffer << "\"program_name\":" << "\"" << name.c_str() << "\"" << "," << std::endl;
|
||||
}
|
||||
VulkanPipelineStateSerializer::~VulkanPipelineStateSerializer() {
|
||||
//Shader Modules
|
||||
mBuffer << "\"shader_modules\":[" << std::endl;
|
||||
for (uint32_t i = 0; i < mShaderStages.size(); ++i) {
|
||||
mBuffer << "{" << std::endl;
|
||||
mBuffer << "\"stage\":" << mShaderStages[i].stage << "," << std::endl;
|
||||
mBuffer << "\"key\":" << mShaderStages[i].module << "," << std::endl;
|
||||
mBuffer << "\"name\":" << "\"" << mShaderStages[i].mName << "\"" << std::endl;
|
||||
mBuffer << "}";
|
||||
if (i < mShaderStages.size() - 1) {
|
||||
mBuffer << ",";
|
||||
}
|
||||
mBuffer << std::endl;
|
||||
}
|
||||
mBuffer << "]," << std::endl;
|
||||
|
||||
//Vertex Attribute
|
||||
mBuffer << "\"vertex_attributes\":[" << std::endl;
|
||||
for (uint32_t i = 0; i < mVtxAttribs.size(); ++i) {
|
||||
mBuffer << "{" << std::endl;
|
||||
mBuffer << "\"location\":" << mVtxAttribs[i].location << "," << std::endl;
|
||||
mBuffer << "\"binding\":" << mVtxAttribs[i].binding << "," << std::endl;
|
||||
mBuffer << "\"format\":" << mVtxAttribs[i].format << "," << std::endl;
|
||||
mBuffer << "\"offset\":" << mVtxAttribs[i].offset << std::endl;
|
||||
mBuffer << "}";
|
||||
if (i < mVtxAttribs.size() - 1) {
|
||||
mBuffer << ",";
|
||||
}
|
||||
mBuffer << std::endl;
|
||||
}
|
||||
mBuffer << "]," << std::endl;
|
||||
|
||||
// Vertex Bindings
|
||||
mBuffer << "\"vertex_bindings\":[" << std::endl;
|
||||
for (uint32_t i = 0; i < mVtxBindings.size(); ++i) {
|
||||
mBuffer << "{" << std::endl;
|
||||
mBuffer << "\"binding\":" << mVtxBindings[i].binding << "," << std::endl;
|
||||
mBuffer << "\"stride\":" << mVtxBindings[i].stride << "," << std::endl;
|
||||
mBuffer << "\"input_rate\":" << mVtxBindings[i].inputRate << std::endl;
|
||||
mBuffer << "}";
|
||||
if (i < mVtxBindings.size() - 1) {
|
||||
mBuffer << ",";
|
||||
}
|
||||
mBuffer << std::endl;
|
||||
}
|
||||
mBuffer << "]" << std::endl;
|
||||
|
||||
mBuffer << "}" << std::endl;
|
||||
|
||||
std::ofstream file(mFileName);
|
||||
if (file.is_open()) {
|
||||
file << mBuffer.str();
|
||||
}
|
||||
file.close();
|
||||
}
|
||||
|
||||
void VulkanPipelineStateSerializer::setPipelineLayoutKey(uint32_t pipelineLayoutKey) {
|
||||
mBuffer << "\"layout\":" << pipelineLayoutKey << "," << std::endl;
|
||||
}
|
||||
|
||||
void VulkanPipelineStateSerializer::setRenderPassKey(uint32_t renderPassKey) {
|
||||
mBuffer << "\"render_pass\":" << renderPassKey << "," << std::endl;
|
||||
}
|
||||
|
||||
void VulkanPipelineStateSerializer::setID(uint32_t key) {
|
||||
std::stringstream temp;
|
||||
temp << "pipeline_" << key << ".json";
|
||||
temp >> mFileName;
|
||||
}
|
||||
|
||||
VulkanPipelineStateSerializer& VulkanPipelineStateSerializer::operator<<(
|
||||
const VkPipelineInputAssemblyStateCreateInfo& inputAsm) {
|
||||
mBuffer << "\"topology\":" << inputAsm.topology << "," << std::endl;
|
||||
return *this;
|
||||
}
|
||||
|
||||
VulkanPipelineStateSerializer& VulkanPipelineStateSerializer::operator<<(
|
||||
const VkPipelineViewportStateCreateInfo& viewport) {
|
||||
mBuffer << "\"viewport_count\":" << viewport.viewportCount << "," << std::endl;
|
||||
mBuffer << "\"scissor_count\":" << viewport.scissorCount << "," << std::endl;
|
||||
return *this;
|
||||
}
|
||||
|
||||
VulkanPipelineStateSerializer& VulkanPipelineStateSerializer::operator<<(
|
||||
const VkPipelineRasterizationStateCreateInfo& rasterState) {
|
||||
mBuffer << "\"raster_states\":{" << std::endl;
|
||||
mBuffer << "\"depth_clamp_enable\":" << rasterState.depthClampEnable << "," << std::endl;
|
||||
mBuffer << "\"polygon_mode\":" << rasterState.polygonMode << "," << std::endl;
|
||||
mBuffer << "\"cull_mode\":" << rasterState.cullMode << "," << std::endl;
|
||||
mBuffer << "\"front_face\":" << rasterState.frontFace << "," << std::endl;
|
||||
mBuffer << "\"depth_bias_enable\":" << rasterState.depthBiasEnable << "," << std::endl;
|
||||
mBuffer << "\"depth_bias_constant_factor\":" << rasterState.depthBiasConstantFactor << ","
|
||||
<< std::endl;
|
||||
mBuffer << "\"depth_bias_clamp\":" << rasterState.depthBiasClamp << "," << std::endl;
|
||||
mBuffer << "\"depth_bias_slope_factor\":" << rasterState.depthBiasSlopeFactor << "," << std::endl;
|
||||
mBuffer << "\"line_width\":" << rasterState.lineWidth << std::endl;
|
||||
mBuffer << "}," << std::endl;
|
||||
return *this;
|
||||
}
|
||||
|
||||
VulkanPipelineStateSerializer& VulkanPipelineStateSerializer::operator<<(
|
||||
const VkPipelineDepthStencilStateCreateInfo& depthStencil) {
|
||||
mBuffer << "\"depth_stencil_states\":{" << std::endl;
|
||||
mBuffer << "\"depth_test_enable\":" << depthStencil.depthTestEnable << "," << std::endl;
|
||||
mBuffer << "\"depth_write_enable\":" << depthStencil.depthWriteEnable << "," << std::endl;
|
||||
mBuffer << "\"depth_compare_op\":" << depthStencil.depthCompareOp << "," << std::endl;
|
||||
mBuffer << "\"depth_bounds_test_enable\":" << depthStencil.depthBoundsTestEnable << ","
|
||||
<< std::endl;
|
||||
mBuffer << "\"min_depth_bounds\":" << depthStencil.minDepthBounds << "," << std::endl;
|
||||
mBuffer << "\"max_depth_bounds\":" << depthStencil.maxDepthBounds << "," << std::endl;
|
||||
mBuffer << "\"front\":{" << std::endl;
|
||||
mBuffer << "\"fail_op\":" << depthStencil.front.failOp << "," << std::endl;
|
||||
mBuffer << "\"pass_op\":" << depthStencil.front.passOp << "," << std::endl;
|
||||
mBuffer << "\"depth_fail_op\":" << depthStencil.front.depthFailOp << "," << std::endl;
|
||||
mBuffer << "\"compare_op\":" << depthStencil.front.compareOp << "," << std::endl;
|
||||
mBuffer << "\"compare_mask\":" << depthStencil.front.compareMask << "," << std::endl;
|
||||
mBuffer << "\"write_mask\":" << depthStencil.front.writeMask << "," << std::endl;
|
||||
mBuffer << "\"reference\":" << depthStencil.front.reference << std::endl;
|
||||
mBuffer << "}," << std::endl;
|
||||
mBuffer << "\"back\":{" << std::endl;
|
||||
mBuffer << "\"fail_op\":" << depthStencil.back.failOp << "," << std::endl;
|
||||
mBuffer << "\"pass_op\":" << depthStencil.back.passOp << "," << std::endl;
|
||||
mBuffer << "\"depth_fail_op\":" << depthStencil.back.depthFailOp << "," << std::endl;
|
||||
mBuffer << "\"compare_op\":" << depthStencil.back.compareOp << "," << std::endl;
|
||||
mBuffer << "\"compare_mask\":" << depthStencil.back.compareMask << "," << std::endl;
|
||||
mBuffer << "\"write_mask\":" << depthStencil.back.writeMask << "," << std::endl;
|
||||
mBuffer << "\"reference\":" << depthStencil.back.reference << std::endl;
|
||||
mBuffer << "}" << std::endl;
|
||||
mBuffer << "}," << std::endl;
|
||||
return *this;
|
||||
}
|
||||
|
||||
VulkanPipelineStateSerializer& VulkanPipelineStateSerializer::operator<<(
|
||||
const VkPipelineMultisampleStateCreateInfo& multiSample) {
|
||||
mBuffer << "\"multisample_states\":{" << std::endl;
|
||||
mBuffer << "\"rasterization_samples\":" << multiSample.rasterizationSamples << "," << std::endl;
|
||||
mBuffer << "\"sample_shading_enable\":" << multiSample.sampleShadingEnable << "," << std::endl;
|
||||
mBuffer << "\"min_sample_shading\":" << multiSample.minSampleShading << "," << std::endl;
|
||||
mBuffer << "\"alpha_to_coverage_enable\":" << multiSample.alphaToCoverageEnable << ","
|
||||
<< std::endl;
|
||||
mBuffer << "\"alpha_to_one_enable\":" << multiSample.alphaToOneEnable << std::endl;
|
||||
mBuffer << "}," << std::endl;
|
||||
return *this;
|
||||
}
|
||||
|
||||
VulkanPipelineStateSerializer& VulkanPipelineStateSerializer::operator<<(
|
||||
const VkPipelineDynamicStateCreateInfo& dyStates) {
|
||||
mBuffer << "\"dynamic_states\":[" << std::endl;
|
||||
for (uint32_t i = 0; i < dyStates.dynamicStateCount; ++i) {
|
||||
mBuffer << dyStates.pDynamicStates[i];
|
||||
if (i < dyStates.dynamicStateCount - 1) {
|
||||
mBuffer << ",";
|
||||
}
|
||||
mBuffer << std::endl;
|
||||
}
|
||||
mBuffer << "]," << std::endl;
|
||||
return *this;
|
||||
}
|
||||
|
||||
VulkanPipelineStateSerializer& VulkanPipelineStateSerializer::operator<<(
|
||||
const VkPipelineColorBlendStateCreateInfo& blendStateInfo) {
|
||||
mBuffer << "\"color_blend_state_attachments\":[" << std::endl;
|
||||
for (uint32_t i = 0; i < blendStateInfo.attachmentCount; ++i) {
|
||||
mBuffer << "{" << std::endl;
|
||||
mBuffer << "\"blend_enable\":" << blendStateInfo.pAttachments[i].blendEnable << ","
|
||||
<< std::endl;
|
||||
mBuffer << "\"src_color_blend_factor\":" << blendStateInfo.pAttachments[i].srcColorBlendFactor
|
||||
<< ","
|
||||
<< std::endl;
|
||||
mBuffer << "\"dst_color_blend_factor\":" << blendStateInfo.pAttachments[i].dstColorBlendFactor
|
||||
<< ","
|
||||
<< std::endl;
|
||||
mBuffer << "\"color_blend_op\":" << blendStateInfo.pAttachments[i].colorBlendOp << ","
|
||||
<< std::endl;
|
||||
mBuffer << "\"src_alpha_blend_factor\":" << blendStateInfo.pAttachments[i].srcAlphaBlendFactor
|
||||
<< ","
|
||||
<< std::endl;
|
||||
mBuffer << "\"dst_alpha_blend_factor\":" << blendStateInfo.pAttachments[i].dstAlphaBlendFactor
|
||||
<< ","
|
||||
<< std::endl;
|
||||
mBuffer << "\"alpha_blend_op\":" << blendStateInfo.pAttachments[i].alphaBlendOp << ","
|
||||
<< std::endl;
|
||||
mBuffer << "\"color_write_mask\":" << blendStateInfo.pAttachments[i].colorWriteMask
|
||||
<< std::endl;
|
||||
mBuffer << "}";
|
||||
if (i < blendStateInfo.attachmentCount - 1) {
|
||||
mBuffer << ",";
|
||||
}
|
||||
mBuffer << std::endl;
|
||||
}
|
||||
mBuffer << "]," << std::endl;
|
||||
return *this;
|
||||
}
|
||||
|
||||
VulkanPipelineStateSerializer& VulkanPipelineStateSerializer::operator<<(
|
||||
const ShaderStageInfo& shaderStages) {
|
||||
mShaderStages.push_back(shaderStages);
|
||||
return *this;
|
||||
}
|
||||
|
||||
VulkanPipelineStateSerializer& VulkanPipelineStateSerializer::operator<<(
|
||||
const VkVertexInputAttributeDescription& attrib) {
|
||||
mVtxAttribs.push_back(attrib);
|
||||
return *this;
|
||||
}
|
||||
VulkanPipelineStateSerializer& VulkanPipelineStateSerializer::operator<<(
|
||||
const VkVertexInputBindingDescription& binding) {
|
||||
mVtxBindings.push_back(binding);
|
||||
return *this;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,79 @@
|
||||
/*
|
||||
* Copyright (C) 2022 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_VULKANPIPELINESTATESERIALIZER_H
|
||||
#define TNT_FILAMENT_BACKEND_VULKANPIPELINESTATESERIALIZER_H
|
||||
|
||||
#include "VulkanCommands.h"
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/TargetBufferInfo.h>
|
||||
|
||||
#include <bluevk/BlueVK.h>
|
||||
#include <iostream>
|
||||
#include <type_traits>
|
||||
#include <sstream>
|
||||
#include <vector>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
// VulkanPipelineStateSerializer stores to a file the pipeline states.
|
||||
class VulkanPipelineStateSerializer {
|
||||
public:
|
||||
VulkanPipelineStateSerializer(VulkanPipelineStateSerializer const&) = delete;
|
||||
VulkanPipelineStateSerializer& operator=(VulkanPipelineStateSerializer const&) = delete;
|
||||
|
||||
VulkanPipelineStateSerializer(const utils::CString& name);
|
||||
~VulkanPipelineStateSerializer();
|
||||
|
||||
void setID(uint32_t key);
|
||||
void setPipelineLayoutKey(uint32_t pipelineLayoutKey);
|
||||
void setRenderPassKey(uint32_t renderPassKey);
|
||||
VulkanPipelineStateSerializer& operator<<(
|
||||
const VkPipelineInputAssemblyStateCreateInfo& inputAsm);
|
||||
VulkanPipelineStateSerializer& operator<<(const VkPipelineViewportStateCreateInfo& viewport);
|
||||
VulkanPipelineStateSerializer& operator<<(const VkPipelineDynamicStateCreateInfo& dyStates);
|
||||
VulkanPipelineStateSerializer& operator<<(
|
||||
const VkPipelineRasterizationStateCreateInfo& rasterState);
|
||||
VulkanPipelineStateSerializer& operator<<(
|
||||
const VkPipelineDepthStencilStateCreateInfo& depthStencil);
|
||||
VulkanPipelineStateSerializer& operator<<(const VkPipelineMultisampleStateCreateInfo& multiSample);
|
||||
VulkanPipelineStateSerializer& operator<<(
|
||||
const VkPipelineColorBlendStateCreateInfo& blendStateInfo);
|
||||
|
||||
struct ShaderStageInfo {
|
||||
VkShaderStageFlagBits stage;
|
||||
uint64_t module;
|
||||
std::string mName;
|
||||
};
|
||||
VulkanPipelineStateSerializer& operator<<(const ShaderStageInfo& shaderStages);
|
||||
VulkanPipelineStateSerializer& operator<<(
|
||||
const VkVertexInputAttributeDescription& attrib);
|
||||
VulkanPipelineStateSerializer& operator<<(const VkVertexInputBindingDescription& binding);
|
||||
|
||||
private:
|
||||
std::string mFileName;
|
||||
std::stringstream mBuffer;
|
||||
|
||||
//temp data
|
||||
utils::CString mProgramName;
|
||||
std::vector<ShaderStageInfo> mShaderStages;
|
||||
std::vector<VkVertexInputAttributeDescription> mVtxAttribs;
|
||||
std::vector<VkVertexInputBindingDescription> mVtxBindings;
|
||||
};
|
||||
} // namespace filament::backend
|
||||
|
||||
#endif //TNT_FILAMENT_BACKEND_VULKANPIPELINESTATESERIALIZER_H
|
||||
@@ -0,0 +1,157 @@
|
||||
/*
|
||||
* Copyright (C) 2022 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include <fstream>
|
||||
|
||||
#include "VulkanRenderPassStateSerializer.h"
|
||||
#include <utils/Log.h>
|
||||
#include <utils/Panic.h>
|
||||
|
||||
#include "VulkanConstants.h"
|
||||
#include "VulkanHandles.h"
|
||||
|
||||
#if defined(__clang__)
|
||||
// Vulkan functions often immediately dereference pointers, so it's fine to pass in a pointer
|
||||
// to a stack-allocated variable.
|
||||
#pragma clang diagnostic push
|
||||
#pragma clang diagnostic ignored "-Wreturn-stack-address"
|
||||
#endif
|
||||
|
||||
using namespace bluevk;
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
VulkanRenderPassStateSerializer::VulkanRenderPassStateSerializer(
|
||||
const VkRenderPassCreateInfo& info, uint32_t key) {
|
||||
std::stringstream filename;
|
||||
filename << "render_pass_" << key << ".json";
|
||||
|
||||
std::ofstream file(filename.str());
|
||||
if (file.is_open()) {
|
||||
std::stringstream buffer;
|
||||
buffer << "{" << std::endl;
|
||||
buffer << "\"attachments\":[" << std::endl;
|
||||
for (uint32_t i = 0; i < info.attachmentCount; ++i) {
|
||||
buffer << "{" << std::endl;
|
||||
buffer << "\"flags\":" << info.pAttachments[i].flags << "," << std::endl;
|
||||
buffer << "\"format\":" << info.pAttachments[i].format << "," << std::endl;
|
||||
buffer << "\"samples\":" << info.pAttachments[i].samples << "," << std::endl;
|
||||
buffer << "\"load_op\":" << info.pAttachments[i].loadOp << "," << std::endl;
|
||||
buffer << "\"store_op\":" << info.pAttachments[i].storeOp << "," << std::endl;
|
||||
buffer << "\"stencil_load_op\":" << info.pAttachments[i].stencilLoadOp << "," << std::endl;
|
||||
buffer << "\"stencil_store_op\":" << info.pAttachments[i].stencilStoreOp << "," << std::endl;
|
||||
buffer << "\"initial_layout\":" << info.pAttachments[i].initialLayout << "," << std::endl;
|
||||
buffer << "\"final_layout\":" << info.pAttachments[i].finalLayout << std::endl;
|
||||
buffer << "}";
|
||||
if (i < info.attachmentCount - 1) {
|
||||
buffer << ",";
|
||||
}
|
||||
buffer << std::endl;
|
||||
}
|
||||
buffer << "]," << std::endl;
|
||||
|
||||
buffer << "\"subpasses\":[" << std::endl;
|
||||
for (uint32_t i = 0; i < info.subpassCount; ++i) {
|
||||
buffer << "{" << std::endl;
|
||||
buffer << "\"flags\":" << info.pSubpasses[i].flags << "," << std::endl;
|
||||
buffer << "\"pipeline_bind_point\":" << info.pSubpasses[i].pipelineBindPoint;
|
||||
|
||||
//------------depth stencil-------------------
|
||||
if (info.pSubpasses[i].pDepthStencilAttachment) {
|
||||
buffer << "," << std::endl;
|
||||
buffer << "\"depth_stencil_attachment\":{" << std::endl;
|
||||
buffer << "\"attachement\":"
|
||||
<< info.pSubpasses[i].pDepthStencilAttachment->attachment << ","
|
||||
<< std::endl;
|
||||
buffer << "\"layout\":" << info.pSubpasses[i].pDepthStencilAttachment->layout
|
||||
<< std::endl;
|
||||
buffer << "}";
|
||||
}
|
||||
|
||||
//------------Resolve-------------------
|
||||
if (info.pSubpasses[i].pResolveAttachments) {
|
||||
buffer << "," << std::endl;
|
||||
buffer << "\"resolve_attachments\":[" << std::endl;
|
||||
for (uint32_t j = 0; j < info.pSubpasses[i].colorAttachmentCount; ++j) {
|
||||
buffer << "{" << std::endl;
|
||||
buffer << "\"attachement\":"
|
||||
<< info.pSubpasses[i].pResolveAttachments[j].attachment << ","
|
||||
<< std::endl;
|
||||
buffer << "\"layout\":" << info.pSubpasses[i].pResolveAttachments[j].layout
|
||||
<< std::endl;
|
||||
buffer << "}" << std::endl;
|
||||
if (j < info.pSubpasses[i].colorAttachmentCount - 1) {
|
||||
buffer << ",";
|
||||
}
|
||||
buffer << std::endl;
|
||||
}
|
||||
buffer << "]";
|
||||
}
|
||||
|
||||
//------------Color-------------------
|
||||
if (info.pSubpasses[i].pColorAttachments) {
|
||||
buffer << "," << std::endl;
|
||||
buffer << "\"color_attachments\":[" << std::endl;
|
||||
for (uint32_t j = 0; j < info.pSubpasses[i].colorAttachmentCount; ++j) {
|
||||
buffer << "{" << std::endl;
|
||||
buffer << "\"attachement\":"
|
||||
<< info.pSubpasses[i].pColorAttachments[j].attachment << ","
|
||||
<< std::endl;
|
||||
buffer << "\"layout\":" << info.pSubpasses[i].pColorAttachments[j].layout
|
||||
<< std::endl;
|
||||
buffer << "}" << std::endl;
|
||||
if (j < info.pSubpasses[i].colorAttachmentCount - 1) {
|
||||
buffer << ",";
|
||||
}
|
||||
buffer << std::endl;
|
||||
}
|
||||
buffer << "]";
|
||||
}
|
||||
|
||||
//------------Input-------------------
|
||||
if (info.pSubpasses[i].pInputAttachments) {
|
||||
buffer << "," << std::endl;
|
||||
buffer << "\"input_attachments\":[" << std::endl;
|
||||
for (uint32_t j = 0; j < info.pSubpasses[i].inputAttachmentCount; ++j) {
|
||||
buffer << "{" << std::endl;
|
||||
buffer << "\"attachement\":"
|
||||
<< info.pSubpasses[i].pInputAttachments[j].attachment << ","
|
||||
<< std::endl;
|
||||
buffer << "\"layout\":" << info.pSubpasses[i].pInputAttachments[j].layout
|
||||
<< std::endl;
|
||||
buffer << "}" << std::endl;
|
||||
if (j < info.pSubpasses[i].inputAttachmentCount - 1) {
|
||||
buffer << ",";
|
||||
}
|
||||
buffer << std::endl;
|
||||
}
|
||||
buffer << "]" << std::endl;
|
||||
}
|
||||
|
||||
buffer << "}";
|
||||
if (i < info.subpassCount - 1) {
|
||||
buffer << ",";
|
||||
}
|
||||
buffer << std::endl;
|
||||
}
|
||||
buffer << "]" << std::endl;
|
||||
|
||||
buffer << "}";
|
||||
file << buffer.str();
|
||||
}
|
||||
file.close();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,42 @@
|
||||
/*
|
||||
* Copyright (C) 2022 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_VULKANRENDERPASSSTATESERIALIZER_H
|
||||
#define TNT_FILAMENT_BACKEND_VULKANRENDERPASSSTATESERIALIZER_H
|
||||
|
||||
#include "VulkanCommands.h"
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/TargetBufferInfo.h>
|
||||
|
||||
#include <bluevk/BlueVK.h>
|
||||
#include <iostream>
|
||||
#include <type_traits>
|
||||
#include <sstream>
|
||||
#include <vector>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
class VulkanRenderPassStateSerializer {
|
||||
public:
|
||||
VulkanRenderPassStateSerializer(VulkanRenderPassStateSerializer const&) = delete;
|
||||
VulkanRenderPassStateSerializer& operator=(VulkanRenderPassStateSerializer const&) = delete;
|
||||
|
||||
VulkanRenderPassStateSerializer(const VkRenderPassCreateInfo& info, uint32_t key);
|
||||
};
|
||||
} // namespace filament::backend
|
||||
|
||||
#endif //TNT_FILAMENT_BACKEND_VULKANRENDERPASSSTATESERIALIZER_H
|
||||
@@ -21,12 +21,14 @@
|
||||
|
||||
#include <utils/Panic.h>
|
||||
|
||||
#include "VulkanSamplerStateSerializer.h"
|
||||
|
||||
using namespace bluevk;
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
VulkanSamplerCache::VulkanSamplerCache(VkDevice device)
|
||||
: mDevice(device) {}
|
||||
VulkanSamplerCache::VulkanSamplerCache(VkDevice device, VulkanYcbcrConversionCache* conversionCache)
|
||||
: mDevice(device), mConversionCache(conversionCache) {}
|
||||
|
||||
VkSampler VulkanSamplerCache::getSampler(Params params) {
|
||||
auto iter = mCache.find(params);
|
||||
@@ -57,11 +59,16 @@ VkSampler VulkanSamplerCache::getSampler(Params params) {
|
||||
.borderColor = VK_BORDER_COLOR_INT_OPAQUE_BLACK,
|
||||
.unnormalizedCoordinates = VK_FALSE,
|
||||
};
|
||||
VulkanSamplerStateSerializer samplerSer(params,
|
||||
params.conversion != VK_NULL_HANDLE ? mConversionCache->getKey(params.conversion) : 0);
|
||||
|
||||
VkSampler sampler;
|
||||
VkResult result = vkCreateSampler(mDevice, &samplerInfo, VKALLOC, &sampler);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS) << "Unable to create sampler."
|
||||
<< " error=" << static_cast<int32_t>(result);
|
||||
mCache.insert({ params, sampler });
|
||||
SamplerHashFn hashFn;
|
||||
mSamplerToKey[sampler] = hashFn(params);
|
||||
return sampler;
|
||||
}
|
||||
|
||||
|
||||
@@ -17,9 +17,11 @@
|
||||
#ifndef TNT_FILAMENT_BACKEND_VULKANSAMPLERCACHE_H
|
||||
#define TNT_FILAMENT_BACKEND_VULKANSAMPLERCACHE_H
|
||||
|
||||
#include "VulkanYcbcrConversionCache.h"
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
#include <utils/Hash.h>
|
||||
#include <map>
|
||||
|
||||
#include <bluevk/BlueVK.h>
|
||||
#include <tsl/robin_map.h>
|
||||
@@ -37,11 +39,20 @@ public:
|
||||
|
||||
static_assert(sizeof(Params) == 16);
|
||||
|
||||
explicit VulkanSamplerCache(VkDevice device);
|
||||
explicit VulkanSamplerCache(VkDevice device, VulkanYcbcrConversionCache* conversionCache);
|
||||
VkSampler getSampler(Params params);
|
||||
uint32_t getKey(VkSampler sampler) {
|
||||
uint32_t key = 0;
|
||||
auto iter = mSamplerToKey.find(sampler);
|
||||
if (iter != mSamplerToKey.end()) {
|
||||
key = iter->second;
|
||||
}
|
||||
return key;
|
||||
}
|
||||
void terminate() noexcept;
|
||||
private:
|
||||
VkDevice mDevice;
|
||||
VulkanYcbcrConversionCache* mConversionCache;
|
||||
|
||||
struct SamplerEqualTo {
|
||||
bool operator()(Params lhs, Params rhs) const noexcept {
|
||||
@@ -51,6 +62,7 @@ private:
|
||||
};
|
||||
using SamplerHashFn = utils::hash::MurmurHashFn<Params>;
|
||||
tsl::robin_map<Params, VkSampler, SamplerHashFn, SamplerEqualTo> mCache;
|
||||
std::map<VkSampler, uint32_t> mSamplerToKey;
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
@@ -0,0 +1,64 @@
|
||||
#include "VulkanSamplerStateSerializer.h"
|
||||
#include <fstream>
|
||||
#include <sstream>
|
||||
#include <utils/Hash.h>
|
||||
|
||||
namespace filament::backend {
|
||||
VulkanYcbcrConversionSerializer::VulkanYcbcrConversionSerializer(
|
||||
const VulkanYcbcrConversionCache::Params& params) {
|
||||
using ConversionHashFn = utils::hash::MurmurHashFn<VulkanYcbcrConversionCache::Params>;
|
||||
ConversionHashFn hashFn;
|
||||
uint32_t key = hashFn(params);
|
||||
std::stringstream filename;
|
||||
filename << "ycbcr_conv_" << key << ".json";
|
||||
|
||||
std::ofstream file(filename.str());
|
||||
if (file.is_open()) {
|
||||
std::stringstream buffer;
|
||||
auto const& chroma = params.conversion;
|
||||
buffer << "{" << std::endl;
|
||||
buffer << "\"format\":" << params.format << "," << std::endl;
|
||||
buffer << "\"external_format\":" << params.externalFormat << "," << std::endl;
|
||||
buffer << "\"ycbcr_model\":" << uint8_t(chroma.ycbcrModel) << "," << std::endl;
|
||||
buffer << "\"ycbcr_range\":" << uint8_t(chroma.ycbcrRange) << "," << std::endl;
|
||||
buffer << "\"swizzle_array\":[" << uint8_t(chroma.r) << "," << uint8_t(chroma.g) << ","
|
||||
<< uint8_t(chroma.b) << "," << uint8_t(chroma.a) << "]," << std::endl;
|
||||
buffer << "\"x_chroma_offset\":" << uint8_t(chroma.xChromaOffset) << "," << std::endl;
|
||||
buffer << "\"y_chroma_offset\":" << uint8_t(chroma.yChromaOffset) << "," << std::endl;
|
||||
buffer << "\"chroma_filter\":" << uint8_t(chroma.chromaFilter) << std::endl;
|
||||
buffer << "}" << std::endl;
|
||||
|
||||
file << buffer.str();
|
||||
}
|
||||
file.close();
|
||||
}
|
||||
|
||||
VulkanSamplerStateSerializer::VulkanSamplerStateSerializer(const VulkanSamplerCache::Params& params, uint32_t ycbcr_conv_key) {
|
||||
using ConversionHashFn = utils::hash::MurmurHashFn<VulkanSamplerCache::Params>;
|
||||
ConversionHashFn hashFn;
|
||||
uint32_t key = hashFn(params);
|
||||
std::stringstream filename;
|
||||
filename << "sampler_" << key << ".json";
|
||||
|
||||
std::ofstream file(filename.str());
|
||||
if (file.is_open()) {
|
||||
std::stringstream buffer;
|
||||
auto const& samplerParams = params.sampler;
|
||||
buffer << "{" << std::endl;
|
||||
buffer << "\"filter_mag\":" << uint32_t(samplerParams.filterMag) << "," << std::endl;
|
||||
buffer << "\"filter_min\":" << uint32_t(samplerParams.filterMin) << "," << std::endl;
|
||||
buffer << "\"wrap_s\":" << uint32_t(samplerParams.wrapS) << "," << std::endl;
|
||||
buffer << "\"wrap_t\":" << uint32_t(samplerParams.wrapT) << "," << std::endl;
|
||||
buffer << "\"wrap_r\":" << uint32_t(samplerParams.wrapR) << "," << std::endl;
|
||||
buffer << "\"anisotropy_log2\":" << uint32_t(samplerParams.anisotropyLog2) << "," << std::endl;
|
||||
buffer << "\"compare_mode\":" << uint32_t(samplerParams.compareMode) << "," << std::endl;
|
||||
buffer << "\"compare_func\":" << uint32_t(samplerParams.compareFunc) << "," << std::endl;
|
||||
buffer << "\"ycbcr_conv_key\":" << ycbcr_conv_key << std::endl;
|
||||
buffer << "}" << std::endl;
|
||||
|
||||
file << buffer.str();
|
||||
}
|
||||
file.close();
|
||||
}
|
||||
|
||||
} // namespace filament::backend
|
||||
@@ -0,0 +1,48 @@
|
||||
/*
|
||||
* Copyright (C) 2022 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_VULKANSAMPLERSTATESERIALIZER_H
|
||||
#define TNT_FILAMENT_BACKEND_VULKANSAMPLERSTATESERIALIZER_H
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include "VulkanYcbcrConversionCache.h"
|
||||
#include "VulkanSamplerCache.h"
|
||||
|
||||
#include <bluevk/BlueVK.h>
|
||||
#include <vector>
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
class VulkanYcbcrConversionSerializer {
|
||||
public:
|
||||
VulkanYcbcrConversionSerializer(VulkanYcbcrConversionSerializer const&) = delete;
|
||||
VulkanYcbcrConversionSerializer& operator=(VulkanYcbcrConversionSerializer const&) = delete;
|
||||
|
||||
VulkanYcbcrConversionSerializer(const VulkanYcbcrConversionCache::Params& params);
|
||||
};
|
||||
// VulkanPipelineStateSerializer stores to a file the pipeline states.
|
||||
class VulkanSamplerStateSerializer {
|
||||
public:
|
||||
VulkanSamplerStateSerializer(VulkanSamplerStateSerializer const&) = delete;
|
||||
VulkanSamplerStateSerializer& operator=(VulkanSamplerStateSerializer const&) = delete;
|
||||
|
||||
VulkanSamplerStateSerializer(const VulkanSamplerCache::Params& params, uint32_t ycbcr_conv_key);
|
||||
};
|
||||
}
|
||||
|
||||
#endif //TNT_FILAMENT_BACKEND_VULKANSAMPLERSTATESERIALIZER_H
|
||||
@@ -1,60 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "VulkanStreamedImageManager.h"
|
||||
|
||||
#include "VulkanDescriptorSetCache.h"
|
||||
#include "VulkanExternalImageManager.h"
|
||||
#include "VulkanDescriptorSetLayoutCache.h"
|
||||
#include "VulkanSamplerCache.h"
|
||||
|
||||
namespace filament::backend {
|
||||
VulkanStreamedImageManager::VulkanStreamedImageManager(VulkanExternalImageManager* manager)
|
||||
: mExternalImageManager(manager) {}
|
||||
|
||||
VulkanStreamedImageManager::~VulkanStreamedImageManager() = default;
|
||||
|
||||
void VulkanStreamedImageManager::terminate() { mStreamedTexturesBindings.clear(); }
|
||||
|
||||
void VulkanStreamedImageManager::bindStreamedTexture(
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
uint8_t bindingPoint, fvkmemory::resource_ptr<VulkanTexture> image,
|
||||
SamplerParams samplerParams) {
|
||||
mStreamedTexturesBindings.push_back({ bindingPoint, image, set, samplerParams });
|
||||
}
|
||||
|
||||
void VulkanStreamedImageManager::unbindStreamedTexture(
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
uint8_t bindingPoint) {
|
||||
auto iter = std::remove_if(mStreamedTexturesBindings.begin(), mStreamedTexturesBindings.end(),
|
||||
[&](StreamedTextureBinding& binding) {
|
||||
return ((binding.set == set) && (binding.binding == bindingPoint));
|
||||
});
|
||||
mStreamedTexturesBindings.erase(iter, mStreamedTexturesBindings.end());
|
||||
}
|
||||
|
||||
void VulkanStreamedImageManager::onStreamAcquireImage(fvkmemory::resource_ptr<VulkanTexture> image,
|
||||
fvkmemory::resource_ptr<VulkanStream> stream) {
|
||||
for (StreamedTextureBinding const& data: mStreamedTexturesBindings) {
|
||||
// Find the right stream
|
||||
if (data.image->getStream() == stream) {
|
||||
mExternalImageManager->bindExternallySampledTexture(data.set, data.binding, image,
|
||||
data.samplerParams);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace filament::backend
|
||||
@@ -1,64 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_CACHING_VULKANSTREAMEDIMAGEMANAGER_H
|
||||
#define TNT_FILAMENT_BACKEND_CACHING_VULKANSTREAMEDIMAGEMANAGER_H
|
||||
|
||||
#include "VulkanHandles.h"
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
class VulkanExternalImageManager;
|
||||
class VulkanDescriptorSetCache;
|
||||
class VulkanSamplerCache;
|
||||
|
||||
// Manages the logic of streamed images.
|
||||
class VulkanStreamedImageManager {
|
||||
public:
|
||||
VulkanStreamedImageManager(
|
||||
VulkanExternalImageManager* manager);
|
||||
~VulkanStreamedImageManager();
|
||||
void terminate();
|
||||
|
||||
public:
|
||||
void bindStreamedTexture(fvkmemory::resource_ptr<VulkanDescriptorSet> set, uint8_t bindingPoint,
|
||||
fvkmemory::resource_ptr<VulkanTexture> image, SamplerParams samplerParams);
|
||||
void unbindStreamedTexture(fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
uint8_t bindingPoint);
|
||||
void onStreamAcquireImage(fvkmemory::resource_ptr<VulkanTexture> image,
|
||||
fvkmemory::resource_ptr<VulkanStream> stream);
|
||||
|
||||
private:
|
||||
struct StreamedTextureBinding {
|
||||
uint8_t binding = 0;
|
||||
fvkmemory::resource_ptr<VulkanTexture> image;
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> set;
|
||||
SamplerParams samplerParams;
|
||||
};
|
||||
// keep track of all the stream bindings
|
||||
std::vector<StreamedTextureBinding> mStreamedTexturesBindings;
|
||||
|
||||
VulkanExternalImageManager* mExternalImageManager;
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
#endif // TNT_FILAMENT_BACKEND_CACHING_VULKANSTREAMEDIMAGEMANAGER_H
|
||||
@@ -36,49 +36,6 @@ namespace filament::backend {
|
||||
|
||||
struct VulkanTexture;
|
||||
|
||||
struct VulkanStream : public HwStream, fvkmemory::Resource {
|
||||
|
||||
//-- These methods are only called from the frontend
|
||||
void acquire(const AcquiredImage& image) {
|
||||
user_thread.mPrevious = user_thread.mAcquired;
|
||||
user_thread.mAcquired = image;
|
||||
}
|
||||
bool previousNeedsRelease() const { return (user_thread.mPrevious.image != nullptr); }
|
||||
// this function will null the previous once the caller takes it.
|
||||
// It ensures we don't schedule for release twice.
|
||||
AcquiredImage takePrevious() {
|
||||
AcquiredImage previous = user_thread.mPrevious;
|
||||
user_thread.mPrevious = {};
|
||||
return previous;
|
||||
}
|
||||
const AcquiredImage& getAcquired() const { return user_thread.mAcquired; }
|
||||
void setFrontEndTransform(const math::mat3f& transform) { user_thread.mTransform = transform; }
|
||||
const math::mat3f& getFrontEndTransform() const { return user_thread.mTransform; }
|
||||
|
||||
//-- These methods are only called from the backend thread
|
||||
void setBackendTransform(const math::mat3f& transform) { mTransform = transform; }
|
||||
const math::mat3f& getBackEndTransform() const { return mTransform; }
|
||||
fvkmemory::resource_ptr<VulkanTexture> getTexture(void* ahb) {
|
||||
if (auto itr = mTextures.find(ahb); itr != mTextures.end()) {
|
||||
return itr->second;
|
||||
}
|
||||
return {};
|
||||
}
|
||||
void pushImage(void* ahb, fvkmemory::resource_ptr<VulkanTexture> tex) { mTextures[ahb] = tex; }
|
||||
|
||||
private:
|
||||
// These are only called from the frontend
|
||||
struct {
|
||||
AcquiredImage mAcquired;
|
||||
AcquiredImage mPrevious;
|
||||
math::mat3f mTransform;
|
||||
} user_thread;
|
||||
|
||||
// #TODO b/442937292
|
||||
math::mat3f mTransform;
|
||||
std::unordered_map<void*, fvkmemory::resource_ptr<VulkanTexture>> mTextures;
|
||||
};
|
||||
|
||||
struct VulkanTextureState : public fvkmemory::Resource {
|
||||
VulkanTextureState(VulkanStagePool& stagePool, VulkanCommands* commands, VmaAllocator allocator,
|
||||
VkDevice device, VkImage image, VkDeviceMemory deviceMemory, VkFormat format,
|
||||
@@ -117,8 +74,6 @@ private:
|
||||
|
||||
// The texture with the sidecar owns the sidecar.
|
||||
fvkmemory::resource_ptr<VulkanTexture> mSidecarMSAA;
|
||||
// The stream this texture is associated with.
|
||||
fvkmemory::resource_ptr<VulkanStream> mStream;
|
||||
|
||||
VkImage const mTextureImage;
|
||||
VkDeviceMemory const mTextureImageMemory;
|
||||
@@ -150,7 +105,6 @@ private:
|
||||
using ImageViewHash = utils::hash::MurmurHashFn<ImageViewKey>;
|
||||
std::unordered_map<ImageViewKey, VkImageView, ImageViewHash> mCachedImageViews;
|
||||
|
||||
|
||||
friend struct VulkanTexture;
|
||||
};
|
||||
|
||||
@@ -228,14 +182,6 @@ struct VulkanTexture : public HwTexture, fvkmemory::Resource {
|
||||
return mState->mSidecarMSAA;
|
||||
}
|
||||
|
||||
void setStream(fvkmemory::resource_ptr<VulkanStream> stream) {
|
||||
mState->mStream = stream;
|
||||
}
|
||||
|
||||
fvkmemory::resource_ptr<VulkanStream> getStream() const {
|
||||
return mState->mStream;
|
||||
}
|
||||
|
||||
bool isTransientAttachment() const {
|
||||
return mState->mUsage & VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT;
|
||||
}
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
*/
|
||||
|
||||
#include "VulkanYcbcrConversionCache.h"
|
||||
#include "VulkanSamplerStateSerializer.h"
|
||||
|
||||
#include "vulkan/VulkanConstants.h"
|
||||
#include "vulkan/utils/Conversion.h"
|
||||
@@ -53,6 +54,7 @@ VkSamplerYcbcrConversion VulkanYcbcrConversionCache::getConversion(
|
||||
.yChromaOffset = fvkutils::getChromaLocation(chroma.yChromaOffset),
|
||||
.chromaFilter = fvkutils::getFilter(chroma.chromaFilter),
|
||||
};
|
||||
VulkanYcbcrConversionSerializer ycbcr_ser(params);
|
||||
|
||||
// We could put this in the platform class, but that seems like a bit of an overkill
|
||||
#if defined(__ANDROID__)
|
||||
@@ -73,6 +75,8 @@ VkSamplerYcbcrConversion VulkanYcbcrConversionCache::getConversion(
|
||||
<< " error=" << static_cast<int32_t>(result);
|
||||
|
||||
mCache.insert({ params, conversion });
|
||||
ConversionHashFn hashFn;
|
||||
mConversionToKey[conversion] = hashFn(params);
|
||||
return conversion;
|
||||
}
|
||||
|
||||
|
||||
@@ -25,6 +25,7 @@
|
||||
|
||||
#include <bluevk/BlueVK.h>
|
||||
#include <tsl/robin_map.h>
|
||||
#include <map>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
@@ -40,6 +41,14 @@ public:
|
||||
|
||||
explicit VulkanYcbcrConversionCache(VkDevice device);
|
||||
VkSamplerYcbcrConversion getConversion(Params params);
|
||||
uint32_t getKey(VkSamplerYcbcrConversion conv) {
|
||||
uint32_t key = 0;
|
||||
auto iter = mConversionToKey.find(conv);
|
||||
if (iter != mConversionToKey.end()) {
|
||||
key = iter->second;
|
||||
}
|
||||
return key;
|
||||
}
|
||||
void terminate() noexcept;
|
||||
|
||||
private:
|
||||
@@ -54,6 +63,7 @@ private:
|
||||
};
|
||||
using ConversionHashFn = utils::hash::MurmurHashFn<Params>;
|
||||
tsl::robin_map<Params, VkSamplerYcbcrConversion, ConversionHashFn, ConversionEqualTo> mCache;
|
||||
std::map<VkSamplerYcbcrConversion, uint32_t> mConversionToKey;
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
@@ -41,7 +41,6 @@ template ResourceType getTypeEnum<VulkanBuffer>() noexcept;
|
||||
template ResourceType getTypeEnum<VulkanSync>() noexcept;
|
||||
template ResourceType getTypeEnum<VulkanMemoryMappedBuffer>() noexcept;
|
||||
template ResourceType getTypeEnum<VulkanSemaphore>() noexcept;
|
||||
template ResourceType getTypeEnum<VulkanStream>() noexcept;
|
||||
|
||||
template<typename D>
|
||||
ResourceType getTypeEnum() noexcept {
|
||||
@@ -105,9 +104,6 @@ ResourceType getTypeEnum() noexcept {
|
||||
if constexpr (std::is_same_v<D, VulkanSemaphore>) {
|
||||
return ResourceType::SEMAPHORE;
|
||||
}
|
||||
if constexpr (std::is_same_v<D, VulkanStream>) {
|
||||
return ResourceType::STREAM;
|
||||
}
|
||||
return ResourceType::UNDEFINED_TYPE;
|
||||
}
|
||||
|
||||
@@ -153,8 +149,6 @@ std::string_view getTypeStr(ResourceType type) {
|
||||
return "VulkanMemoryMappedBuffer";
|
||||
case ResourceType::SEMAPHORE:
|
||||
return "Semaphore";
|
||||
case ResourceType::STREAM:
|
||||
return "VulkanStream";
|
||||
case ResourceType::UNDEFINED_TYPE:
|
||||
return "";
|
||||
}
|
||||
|
||||
@@ -55,8 +55,7 @@ enum class ResourceType : uint8_t {
|
||||
SYNC = 17,
|
||||
MEMORY_MAPPED_BUFFER = 18,
|
||||
SEMAPHORE = 19,
|
||||
STREAM = 20,
|
||||
UNDEFINED_TYPE = 21, // Must be the last enum because we use it for iterating over the enums.
|
||||
UNDEFINED_TYPE = 20, // Must be the last enum because we use it for iterating over the enums.
|
||||
};
|
||||
|
||||
template<typename D>
|
||||
|
||||
@@ -123,9 +123,6 @@ void ResourceManager::destroyWithType(ResourceType type, HandleId id) {
|
||||
case ResourceType::SEMAPHORE:
|
||||
destruct<VulkanSemaphore>(Handle<VulkanSemaphore>(id));
|
||||
break;
|
||||
case ResourceType::STREAM:
|
||||
destruct<VulkanStream>(Handle<VulkanStream>(id));
|
||||
break;
|
||||
case ResourceType::UNDEFINED_TYPE:
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -228,10 +228,6 @@ ExtensionSet getDeviceExtensions(VkPhysicalDevice device) {
|
||||
VK_KHR_PORTABILITY_SUBSET_EXTENSION_NAME,
|
||||
#endif
|
||||
VK_KHR_MULTIVIEW_EXTENSION_NAME,
|
||||
|
||||
#if FVK_ENABLED(FVK_DEBUG_SHADER_MODULE)
|
||||
VK_EXT_PIPELINE_CREATION_FEEDBACK_EXTENSION_NAME,
|
||||
#endif
|
||||
};
|
||||
ExtensionSet exts;
|
||||
// Identify supported physical device extensions
|
||||
@@ -869,8 +865,6 @@ Driver* VulkanPlatform::createDriver(void* sharedContext,
|
||||
if (!mImpl->mSharedContext) {
|
||||
context.mDebugUtilsSupported = setContains(instExts, VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
|
||||
context.mDebugMarkersSupported = setContains(deviceExts, VK_EXT_DEBUG_MARKER_EXTENSION_NAME);
|
||||
context.mPipelineCreationFeedbackSupported =
|
||||
setContains(deviceExts, VK_EXT_PIPELINE_CREATION_FEEDBACK_EXTENSION_NAME);
|
||||
} else {
|
||||
VulkanSharedContext const* scontext = (VulkanSharedContext const*) sharedContext;
|
||||
context.mDebugUtilsSupported = scontext->debugUtilsSupported;
|
||||
@@ -879,16 +873,13 @@ Driver* VulkanPlatform::createDriver(void* sharedContext,
|
||||
|
||||
// Check the availability of lazily allocated memory
|
||||
context.mLazilyAllocatedMemorySupported = false;
|
||||
// RenderDoc doesn't support lazy allocated memory
|
||||
if constexpr (!FVK_RENDERDOC_CAPTURE_MODE) {
|
||||
for (uint32_t i = 0, typeCount = context.mMemoryProperties.memoryTypeCount; i < typeCount;
|
||||
++i) {
|
||||
VkMemoryType const type = context.mMemoryProperties.memoryTypes[i];
|
||||
if (type.propertyFlags & VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT) {
|
||||
context.mLazilyAllocatedMemorySupported = true;
|
||||
assert_invariant(type.propertyFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
|
||||
break;
|
||||
}
|
||||
for (uint32_t i = 0, typeCount = context.mMemoryProperties.memoryTypeCount; i < typeCount;
|
||||
++i) {
|
||||
VkMemoryType const type = context.mMemoryProperties.memoryTypes[i];
|
||||
if (type.propertyFlags & VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT) {
|
||||
context.mLazilyAllocatedMemorySupported = true;
|
||||
assert_invariant(type.propertyFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1031,8 +1022,4 @@ VkExternalFenceHandleTypeFlagBits VulkanPlatform::getFenceExportFlags() const no
|
||||
return static_cast<VkExternalFenceHandleTypeFlagBits>(0);
|
||||
}
|
||||
|
||||
bool VulkanPlatform::isTransientAttachmentSupported() const noexcept {
|
||||
return mImpl->mContext.isLazilyAllocatedMemorySupported();
|
||||
}
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
@@ -13,7 +13,6 @@
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include <backend/platforms/VulkanPlatformAndroid.h>
|
||||
|
||||
#include "vulkan/VulkanConstants.h"
|
||||
@@ -21,8 +20,6 @@
|
||||
#include "vulkan/platform/VulkanPlatformSwapChainImpl.h"
|
||||
#include "vulkan/utils/Image.h"
|
||||
|
||||
#include "AndroidFrameCallback.h"
|
||||
|
||||
#include <private/backend/BackendUtilsAndroid.h>
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
@@ -35,7 +32,6 @@
|
||||
#include <android/hardware_buffer.h>
|
||||
#include <android/native_window.h>
|
||||
|
||||
#include <new>
|
||||
#include <utility>
|
||||
|
||||
using namespace bluevk;
|
||||
@@ -162,55 +158,7 @@ std::pair<TextureFormat, TextureUsage> getFilamentFormatAndUsage(const AHardware
|
||||
};
|
||||
}
|
||||
|
||||
uint32_t selectMemoryTypeForExternalImage(VkPhysicalDevice physicalDevice, VkDevice device,
|
||||
VkImage image, uint32_t types, VkFlags requiredMemoryFlags) {
|
||||
VkPhysicalDeviceMemoryProperties memoryProperties;
|
||||
vkGetPhysicalDeviceMemoryProperties(physicalDevice, &memoryProperties);
|
||||
uint32_t const memoryTypeIndex =
|
||||
VulkanContext::selectMemoryType(memoryProperties, types, requiredMemoryFlags);
|
||||
|
||||
if constexpr (FVK_RENDERDOC_CAPTURE_MODE) {
|
||||
// RenderDoc will replay external resources as non-external.
|
||||
// Adjust properties that will trip it up when replaying, even though these are not valid.
|
||||
// Update memory type index if necessary so that we can replay the capture.
|
||||
|
||||
VkMemoryRequirements imageMemoryRequirements;
|
||||
vkGetImageMemoryRequirements(device, image, &imageMemoryRequirements);
|
||||
|
||||
uint32_t const imageMemoryTypeBits = imageMemoryRequirements.memoryTypeBits;
|
||||
bool const isMemoryTypeSupported = ((1 << memoryTypeIndex) & imageMemoryTypeBits) != 0;
|
||||
if (isMemoryTypeSupported) {
|
||||
return memoryTypeIndex;
|
||||
}
|
||||
|
||||
// Current memory type will not be replayable by RenderDoc.
|
||||
// Attempt to change the memory type index
|
||||
VkMemoryPropertyFlags const kRenderDocFallBackReqs = 0;
|
||||
uint32_t commonMemoryTypeBits = types & imageMemoryTypeBits;
|
||||
uint32_t commonTypeIndex = VulkanContext::selectMemoryType(memoryProperties,
|
||||
commonMemoryTypeBits, kRenderDocFallBackReqs);
|
||||
if (commonMemoryTypeBits && commonTypeIndex != VK_MAX_MEMORY_TYPES) {
|
||||
return commonTypeIndex;
|
||||
}
|
||||
uint32_t imageTypeIndex = VulkanContext::selectMemoryType(memoryProperties,
|
||||
imageMemoryTypeBits, kRenderDocFallBackReqs);
|
||||
if (imageTypeIndex != VK_MAX_MEMORY_TYPES) {
|
||||
return imageTypeIndex;
|
||||
}
|
||||
}
|
||||
|
||||
return memoryTypeIndex;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
// ---------------------------------------------------------------------------------------------
|
||||
|
||||
struct VulkanPlatformAndroid::AndroidDetails {
|
||||
AndroidFrameCallback androidFrameCallback;
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------------------------
|
||||
}// namespace
|
||||
|
||||
VulkanPlatformAndroid::ExternalImageVulkanAndroid::~ExternalImageVulkanAndroid() {
|
||||
if (__builtin_available(android 26, *)) {
|
||||
@@ -220,19 +168,14 @@ VulkanPlatformAndroid::ExternalImageVulkanAndroid::~ExternalImageVulkanAndroid()
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------------------
|
||||
|
||||
VulkanPlatformAndroid::VulkanPlatformAndroid() :
|
||||
mAndroidDetails(*(new(std::nothrow) AndroidDetails{})) {
|
||||
VulkanPlatformAndroid::VulkanPlatformAndroid() {
|
||||
mOSVersion = android_get_device_api_level();
|
||||
if (mOSVersion < 0) {
|
||||
mOSVersion = __ANDROID_API_FUTURE__;
|
||||
}
|
||||
}
|
||||
|
||||
VulkanPlatformAndroid::~VulkanPlatformAndroid() noexcept {
|
||||
delete &mAndroidDetails;
|
||||
}
|
||||
VulkanPlatformAndroid::~VulkanPlatformAndroid() noexcept = default;
|
||||
|
||||
Platform::ExternalImageHandle VulkanPlatformAndroid::createExternalImage(
|
||||
AHardwareBuffer const* buffer, bool sRGB) noexcept {
|
||||
@@ -411,6 +354,8 @@ VulkanPlatform::ImageData VulkanPlatformAndroid::createVkImageFromExternal(
|
||||
.image = image,
|
||||
.buffer = VK_NULL_HANDLE,
|
||||
};
|
||||
VkPhysicalDeviceMemoryProperties memoryProperties;
|
||||
vkGetPhysicalDeviceMemoryProperties(physicalDevice, &memoryProperties);
|
||||
VkMemoryPropertyFlags requiredMemoryFlags =
|
||||
!isExternal && any(metadata.filamentUsage & TextureUsage::UPLOADABLE)
|
||||
? VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
|
||||
@@ -420,8 +365,8 @@ VulkanPlatform::ImageData VulkanPlatformAndroid::createVkImageFromExternal(
|
||||
requiredMemoryFlags |= VK_MEMORY_PROPERTY_PROTECTED_BIT;
|
||||
}
|
||||
|
||||
uint32_t const memoryTypeIndex = selectMemoryTypeForExternalImage(physicalDevice, device,
|
||||
image, metadata.memoryTypeBits, requiredMemoryFlags);
|
||||
uint32_t const memoryTypeIndex = VulkanContext::selectMemoryType(memoryProperties,
|
||||
metadata.memoryTypeBits, requiredMemoryFlags);
|
||||
|
||||
VkMemoryAllocateInfo const allocInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
|
||||
@@ -514,14 +459,14 @@ int VulkanPlatformAndroid::getOSVersion() const noexcept {
|
||||
}
|
||||
|
||||
void VulkanPlatformAndroid::terminate() {
|
||||
mAndroidDetails.androidFrameCallback.terminate();
|
||||
mAndroidFrameCallback.terminate();
|
||||
VulkanPlatform::terminate();
|
||||
}
|
||||
|
||||
Driver* VulkanPlatformAndroid::createDriver(void* sharedContext, DriverConfig const& driverConfig) {
|
||||
Driver* driver = VulkanPlatform::createDriver(sharedContext, driverConfig);
|
||||
if (driver) {
|
||||
mAndroidDetails.androidFrameCallback.init();
|
||||
mAndroidFrameCallback.init();
|
||||
}
|
||||
return driver;
|
||||
}
|
||||
@@ -537,19 +482,13 @@ bool VulkanPlatformAndroid::queryCompositorTiming(SwapChain const* swapchain,
|
||||
}
|
||||
|
||||
AndroidFrameCallback::Timeline const preferredTimeline{
|
||||
mAndroidDetails.androidFrameCallback.getPreferredTimeline() };
|
||||
mAndroidFrameCallback.getPreferredTimeline() };
|
||||
outCompositorTiming->frameTime = preferredTimeline.frameTime;
|
||||
outCompositorTiming->expectedPresentTime = preferredTimeline.expectedPresentTime;
|
||||
outCompositorTiming->frameTimelineDeadline = preferredTimeline.frameTimelineDeadline;
|
||||
outCompositorTiming->compositeDeadline = CompositorTiming::INVALID;
|
||||
outCompositorTiming->compositeInterval = CompositorTiming::INVALID;
|
||||
outCompositorTiming->compositeToPresentLatency = CompositorTiming::INVALID;
|
||||
|
||||
// From this point on, we always return "success" because some timings were returned.
|
||||
|
||||
auto vulkanSwapchain = static_cast<VulkanPlatformSwapChainBase const *>(swapchain);
|
||||
vulkanSwapchain->queryCompositorTiming(outCompositorTiming);
|
||||
return true;
|
||||
return vulkanSwapchain->queryCompositorTiming(outCompositorTiming);
|
||||
}
|
||||
|
||||
bool VulkanPlatformAndroid::setPresentFrameId(SwapChain const* swapchain, uint64_t frameId) noexcept {
|
||||
|
||||
@@ -165,11 +165,6 @@ VulkanPlatformSurfaceSwapChain::~VulkanPlatformSurfaceSwapChain() {
|
||||
VkResult VulkanPlatformSurfaceSwapChain::create() {
|
||||
#ifdef __ANDROID__
|
||||
NativeWindow::enableFrameTimestamps(static_cast<ANativeWindow*>(mNativeWindow), true);
|
||||
// on Android, disable producer throttling
|
||||
if (mProducerThrottling.isSupported()) {
|
||||
mProducerThrottling.setProducerThrottlingEnabled(
|
||||
static_cast<ANativeWindow*>(mNativeWindow), false);
|
||||
}
|
||||
#endif
|
||||
|
||||
VkSurfaceFormatKHR surfaceFormat = {};
|
||||
@@ -361,15 +356,13 @@ bool VulkanPlatformSurfaceSwapChain::queryCompositorTiming(
|
||||
CompositorTiming* outCompositorTiming) const {
|
||||
#ifdef __ANDROID__
|
||||
// fallback to private APIs
|
||||
if (UTILS_VERY_LIKELY(mNativeWindow)) {
|
||||
int const status = NativeWindow::getCompositorTiming(
|
||||
static_cast<ANativeWindow*>(mNativeWindow),
|
||||
&outCompositorTiming->compositeDeadline,
|
||||
&outCompositorTiming->compositeInterval,
|
||||
&outCompositorTiming->compositeToPresentLatency);
|
||||
if (status == 0) {
|
||||
return true;
|
||||
}
|
||||
int const status = NativeWindow::getCompositorTiming(
|
||||
static_cast<ANativeWindow*>(mNativeWindow),
|
||||
&outCompositorTiming->compositeDeadline,
|
||||
&outCompositorTiming->compositeInterval,
|
||||
&outCompositorTiming->compositeToPresentLatency);
|
||||
if (status == 0) {
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
return VulkanPlatformSwapChainBase::queryCompositorTiming(outCompositorTiming);
|
||||
|
||||
@@ -25,8 +25,7 @@
|
||||
#include <bluevk/BlueVK.h>
|
||||
|
||||
#ifdef __ANDROID__
|
||||
#include "AndroidSwapChainHelper.h"
|
||||
#include "AndroidNativeWindow.h"
|
||||
#include <AndroidSwapChainHelper.h>
|
||||
#endif
|
||||
|
||||
#include <unordered_map>
|
||||
@@ -123,7 +122,6 @@ private:
|
||||
|
||||
#ifdef __ANDROID__
|
||||
AndroidSwapChainHelper mImpl{};
|
||||
AndroidProducerThrottling mProducerThrottling;
|
||||
#endif
|
||||
};
|
||||
|
||||
|
||||
@@ -18,12 +18,6 @@
|
||||
|
||||
#include "vulkan/VulkanTexture.h"
|
||||
|
||||
#if defined(__ANDROID__)
|
||||
#include "backend/platforms/VulkanPlatformAndroid.h"
|
||||
#include <android/hardware_buffer.h>
|
||||
#include <android/native_window.h>
|
||||
#endif
|
||||
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/algorithm.h>
|
||||
#include <utils/debug.h>
|
||||
@@ -240,19 +234,6 @@ uint8_t reduceSampleCount(uint8_t sampleCount, VkSampleCountFlags mask) {
|
||||
return mostSignificantBit((sampleCount - 1) & mask);
|
||||
}
|
||||
|
||||
filament::backend::Platform::ExternalImageHandle createExternalImageFromRaw(
|
||||
filament::backend::VulkanPlatform* platform, void* image, bool sRGB) {
|
||||
|
||||
#if defined(__ANDROID__)
|
||||
if (__builtin_available(android 26, *)) {
|
||||
return static_cast<filament::backend::VulkanPlatformAndroid*>(platform)
|
||||
->createExternalImage(reinterpret_cast<AHardwareBuffer const*>(image), sRGB);
|
||||
}
|
||||
#endif
|
||||
return {};
|
||||
|
||||
}
|
||||
|
||||
} // namespace filament::backend::fvkutils
|
||||
|
||||
bool operator<(const VkImageSubresourceRange& a, const VkImageSubresourceRange& b) {
|
||||
|
||||
@@ -18,7 +18,6 @@
|
||||
#define TNT_FILAMENT_BACKEND_VULKAN_UTILS_IMAGE_H
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/platforms/VulkanPlatform.h>
|
||||
|
||||
#include <utils/Log.h>
|
||||
|
||||
@@ -107,9 +106,6 @@ VkImageAspectFlags getImageAspect(VkFormat format);
|
||||
|
||||
uint8_t reduceSampleCount(uint8_t sampleCount, VkSampleCountFlags mask);
|
||||
|
||||
Platform::ExternalImageHandle createExternalImageFromRaw(filament::backend::VulkanPlatform* platform,
|
||||
void* image,
|
||||
bool sRGB);
|
||||
} // namespace fvkutils
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
@@ -113,10 +113,8 @@ public:
|
||||
/**
|
||||
* Retrieve a history of frame timing information. The maximum frame history size is
|
||||
* given by getMaxFrameHistorySize().
|
||||
* All or part of the history can be lost when using a different SwapChain in beginFrame().
|
||||
* @param historySize requested history size. The returned vector could be smaller.
|
||||
* @return A vector of FrameInfo.
|
||||
* @see beginFrame()
|
||||
*/
|
||||
utils::FixedCapacityVector<FrameInfo> getFrameInfoHistory(
|
||||
size_t historySize = 1) const noexcept;
|
||||
@@ -328,8 +326,6 @@ public:
|
||||
* or 0 if unknown. This value should be the timestamp of
|
||||
* the last h/w vsync. It is expressed in the
|
||||
* std::chrono::steady_clock time base.
|
||||
* On Android this should be the frame time received from
|
||||
* a Choreographer.
|
||||
* @param swapChain A pointer to the SwapChain instance to use.
|
||||
*
|
||||
* @return
|
||||
@@ -341,8 +337,6 @@ public:
|
||||
*
|
||||
* @note
|
||||
* All calls to render() must happen *after* beginFrame().
|
||||
* It is recommended to use the same swapChain for every call to beginFrame, failing to do
|
||||
* so can result is losing all or part of the FrameInfo history.
|
||||
*
|
||||
* @see
|
||||
* endFrame()
|
||||
|
||||
@@ -258,10 +258,6 @@ void PostProcessManager::bindPerRenderableDescriptorSet(DriverApi& driver) const
|
||||
{ { 0, 0 }, driver });
|
||||
}
|
||||
|
||||
UboManager* PostProcessManager::getUboManager() const noexcept {
|
||||
return mEngine.getUboManager();
|
||||
}
|
||||
|
||||
UTILS_NOINLINE
|
||||
void PostProcessManager::registerPostProcessMaterial(std::string_view const name,
|
||||
StaticMaterialInfo const& info) {
|
||||
@@ -517,7 +513,7 @@ UTILS_NOINLINE
|
||||
void PostProcessManager::commitAndRenderFullScreenQuad(DriverApi& driver,
|
||||
FrameGraphResources::RenderPassInfo const& out, FMaterialInstance const* mi,
|
||||
PostProcessVariant const variant) const noexcept {
|
||||
mi->commit(driver, getUboManager());
|
||||
mi->commit(driver);
|
||||
mi->use(driver);
|
||||
FMaterial const* const ma = mi->getMaterial();
|
||||
PipelineState const pipeline = getPipelineState(ma, variant);
|
||||
@@ -649,7 +645,7 @@ PostProcessManager::StructurePassOutput PostProcessManager::structure(FrameGraph
|
||||
auto th = driver.createTextureView(in, level, 1);
|
||||
mi->setParameter("depth", th, SamplerParams{
|
||||
.filterMin = SamplerMinFilter::NEAREST_MIPMAP_NEAREST });
|
||||
mi->commit(driver, getUboManager());
|
||||
mi->commit(driver);
|
||||
mi->use(driver);
|
||||
renderFullScreenQuad(out, pipeline, driver);
|
||||
DescriptorSet::unbind(driver, DescriptorSetBindingPoints::PER_MATERIAL);
|
||||
@@ -1083,7 +1079,7 @@ FrameGraphId<FrameGraphTexture> PostProcessManager::screenSpaceAmbientOcclusion(
|
||||
mi->setParameter("ssctRayCount",
|
||||
float2{ options.ssct.rayCount, 1.0f / float(options.ssct.rayCount) });
|
||||
|
||||
mi->commit(driver, getUboManager());
|
||||
mi->commit(driver);
|
||||
mi->use(driver);
|
||||
|
||||
auto pipeline = getPipelineState(ma);
|
||||
@@ -1204,7 +1200,7 @@ FrameGraphId<FrameGraphTexture> PostProcessManager::bilateralBlurPass(FrameGraph
|
||||
mi->setParameter("sampleCount", kGaussianCount);
|
||||
mi->setParameter("farPlaneOverEdgeDistance", -zf / config.bilateralThreshold);
|
||||
|
||||
mi->commit(driver, getUboManager());
|
||||
mi->commit(driver);
|
||||
mi->use(driver);
|
||||
|
||||
auto pipeline = getPipelineState(ma);
|
||||
@@ -1899,7 +1895,7 @@ FrameGraphId<FrameGraphTexture> PostProcessManager::dof(FrameGraph& fg,
|
||||
.filterMin = SamplerMinFilter::NEAREST_MIPMAP_NEAREST });
|
||||
mi->setParameter("weightScale", 0.5f / float(1u << level)); // FIXME: halfres?
|
||||
mi->setParameter("texelSize", float2{ 1.0f / w, 1.0f / h });
|
||||
mi->commit(driver, getUboManager());
|
||||
mi->commit(driver);
|
||||
mi->use(driver);
|
||||
|
||||
renderFullScreenQuad(out, pipeline, driver);
|
||||
@@ -2429,7 +2425,7 @@ PostProcessManager::BloomPassOutput PostProcessManager::bloom(FrameGraph& fg,
|
||||
mi->setParameter("source", hwOutView, SamplerParams{
|
||||
.filterMag = SamplerMagFilter::LINEAR,
|
||||
.filterMin = SamplerMinFilter::LINEAR_MIPMAP_NEAREST});
|
||||
mi->commit(driver, getUboManager());
|
||||
mi->commit(driver);
|
||||
mi->use(driver);
|
||||
renderFullScreenQuad(hwDstRT, pipeline, driver);
|
||||
DescriptorSet::unbind(driver, DescriptorSetBindingPoints::PER_MATERIAL);
|
||||
@@ -2537,7 +2533,7 @@ void PostProcessManager::colorGradingPrepareSubpass(DriverApi& driver,
|
||||
FMaterialInstance* const mi =
|
||||
configureColorGradingMaterial(material, colorGrading, colorGradingConfig,
|
||||
vignetteOptions, width, height);
|
||||
mi->commit(driver, getUboManager());
|
||||
mi->commit(driver);
|
||||
}
|
||||
|
||||
void PostProcessManager::colorGradingSubpass(DriverApi& driver,
|
||||
@@ -2570,7 +2566,7 @@ void PostProcessManager::customResolvePrepareSubpass(DriverApi& driver, CustomRe
|
||||
auto [mi, fixedIndex] = mMaterialInstanceManager.getFixedMaterialInstance(ma);
|
||||
mFixedMaterialInstanceIndex.customResolve = fixedIndex;
|
||||
mi->setParameter("direction", op == CustomResolveOp::COMPRESS ? 1.0f : -1.0f),
|
||||
mi->commit(driver, getUboManager());
|
||||
mi->commit(driver);
|
||||
material.getMaterial(mEngine);
|
||||
}
|
||||
|
||||
@@ -2623,7 +2619,7 @@ void PostProcessManager::clearAncillaryBuffersPrepare(DriverApi& driver) noexcep
|
||||
auto ma = material.getMaterial(mEngine, PostProcessVariant::OPAQUE);
|
||||
auto [mi, fixedIndex] = mMaterialInstanceManager.getFixedMaterialInstance(ma);
|
||||
mFixedMaterialInstanceIndex.clearDepth = fixedIndex;
|
||||
mi->commit(driver, getUboManager());
|
||||
mi->commit(driver);
|
||||
material.getMaterial(mEngine);
|
||||
}
|
||||
|
||||
@@ -3115,7 +3111,7 @@ FrameGraphId<FrameGraphTexture> PostProcessManager::taa(FrameGraph& fg,
|
||||
mat4f{ historyProjection * inverse(current.projection) } *
|
||||
normalizedToClip);
|
||||
|
||||
mi->commit(driver, getUboManager());
|
||||
mi->commit(driver);
|
||||
mi->use(driver);
|
||||
|
||||
if (colorGradingConfig.asSubpass) {
|
||||
@@ -3200,7 +3196,7 @@ FrameGraphId<FrameGraphTexture> PostProcessManager::rcas(
|
||||
mi->setParameter("resolution", float4{
|
||||
outputDesc.width, outputDesc.height,
|
||||
1.0f / outputDesc.width, 1.0f / outputDesc.height });
|
||||
mi->commit(driver, getUboManager());
|
||||
mi->commit(driver);
|
||||
mi->use(driver);
|
||||
|
||||
auto pipeline = getPipelineState(material.getMaterial(mEngine), variant);
|
||||
@@ -3291,7 +3287,7 @@ FrameGraphId<FrameGraphTexture> PostProcessManager::upscaleBilinear(FrameGraph&
|
||||
float(vp.width) / inputDesc.width,
|
||||
float(vp.height) / inputDesc.height
|
||||
});
|
||||
mi->commit(driver, getUboManager());
|
||||
mi->commit(driver);
|
||||
mi->use(driver);
|
||||
|
||||
auto out = resources.getRenderPassInfo();
|
||||
@@ -3378,7 +3374,7 @@ FrameGraphId<FrameGraphTexture> PostProcessManager::upscaleSGSR1(FrameGraph& fg,
|
||||
float(inputDesc.height)
|
||||
});
|
||||
|
||||
mi->commit(driver, getUboManager());
|
||||
mi->commit(driver);
|
||||
mi->use(driver);
|
||||
|
||||
auto const out = resources.getRenderPassInfo();
|
||||
@@ -3473,7 +3469,7 @@ FrameGraphId<FrameGraphTexture> PostProcessManager::upscaleFSR1(FrameGraph& fg,
|
||||
mi->setParameter("resolution",
|
||||
float4{ outputDesc.width, outputDesc.height,
|
||||
1.0f / outputDesc.width, 1.0f / outputDesc.height });
|
||||
mi->commit(driver, getUboManager());
|
||||
mi->commit(driver);
|
||||
mi->use(driver);
|
||||
}
|
||||
|
||||
@@ -3500,7 +3496,7 @@ FrameGraphId<FrameGraphTexture> PostProcessManager::upscaleFSR1(FrameGraph& fg,
|
||||
float(vp.width) / inputDesc.width,
|
||||
float(vp.height) / inputDesc.height
|
||||
});
|
||||
mi->commit(driver, getUboManager());
|
||||
mi->commit(driver);
|
||||
mi->use(driver);
|
||||
}
|
||||
|
||||
@@ -3586,7 +3582,7 @@ FrameGraphId<FrameGraphTexture> PostProcessManager::blit(FrameGraph& fg, bool co
|
||||
if (layer) {
|
||||
mi->setParameter("layerIndex", layer);
|
||||
}
|
||||
mi->commit(driver, getUboManager());
|
||||
mi->commit(driver);
|
||||
mi->use(driver);
|
||||
|
||||
auto pipeline = getPipelineState(ma);
|
||||
@@ -3844,7 +3840,7 @@ FrameGraphId<FrameGraphTexture> PostProcessManager::vsmMipmapPass(FrameGraph& fg
|
||||
});
|
||||
mi->setParameter("layer", uint32_t(layer));
|
||||
mi->setParameter("uvscale", 1.0f / float(dim));
|
||||
mi->commit(driver, getUboManager());
|
||||
mi->commit(driver);
|
||||
mi->use(driver);
|
||||
|
||||
renderFullScreenQuadWithScissor(out, pipeline, scissor, driver);
|
||||
@@ -3946,7 +3942,7 @@ FrameGraphId<FrameGraphTexture> PostProcessManager::debugCombineArrayTexture(Fra
|
||||
float(vp.width) / inputDesc.width,
|
||||
float(vp.height) / inputDesc.height
|
||||
});
|
||||
mi->commit(driver, getUboManager());
|
||||
mi->commit(driver);
|
||||
mi->use(driver);
|
||||
|
||||
auto pipeline = getPipelineState(ma);
|
||||
@@ -3963,7 +3959,7 @@ FrameGraphId<FrameGraphTexture> PostProcessManager::debugCombineArrayTexture(Fra
|
||||
// Render all layers of the texture to the screen side-by-side.
|
||||
for (uint32_t i = 0; i < inputTextureDesc.depth; ++i) {
|
||||
mi->setParameter("layerIndex", i);
|
||||
mi->commit(driver, getUboManager());
|
||||
mi->commit(driver);
|
||||
renderFullScreenQuad(out, pipeline, driver);
|
||||
DescriptorSet::unbind(driver, DescriptorSetBindingPoints::PER_MATERIAL);
|
||||
// From the second draw, don't clear the targetbuffer.
|
||||
|
||||
@@ -65,7 +65,6 @@ class FMaterialInstance;
|
||||
class FrameGraph;
|
||||
class RenderPass;
|
||||
class RenderPassBuilder;
|
||||
class UboManager;
|
||||
struct CameraInfo;
|
||||
|
||||
class PostProcessManager {
|
||||
@@ -423,8 +422,6 @@ private:
|
||||
return getMaterialInstance(ma);
|
||||
}
|
||||
|
||||
UboManager* getUboManager() const noexcept;
|
||||
|
||||
backend::RenderPrimitiveHandle mFullScreenQuadRph;
|
||||
backend::VertexBufferInfoHandle mFullScreenQuadVbih;
|
||||
backend::DescriptorSetLayoutHandle mPerRenderableDslh;
|
||||
|
||||
+15
-25
@@ -1012,8 +1012,6 @@ void RenderPass::Executor::execute(FEngine const& engine, DriverApi& driver,
|
||||
uint32_t const index = (first->key & CUSTOM_INDEX_MASK) >> CUSTOM_INDEX_SHIFT;
|
||||
assert_invariant(index < mCustomCommands.size());
|
||||
pCustomCommands[index]();
|
||||
currentPipeline = {};
|
||||
currentPrimitiveHandle ={};
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -1071,34 +1069,26 @@ void RenderPass::Executor::execute(FEngine const& engine, DriverApi& driver,
|
||||
pipeline.pipelineLayout.setLayout[+DescriptorSetBindingPoints::PER_MATERIAL] =
|
||||
ma->getDescriptorSetLayout(info.materialVariant).getHandle();
|
||||
|
||||
// If we have a ColorPassDescriptorSet we use it to bind the per-view
|
||||
// descriptor-set (ideally only if it changed).
|
||||
// If we don't, it means the descriptor-set is already bound and the layout we
|
||||
// got from the material above should match. This is the case for situations
|
||||
// where we have a known per-view descriptor-set layout,
|
||||
// e.g.: postfx, shadow-maps, ssr and structure passes.
|
||||
if (mColorPassDescriptorSet) {
|
||||
if (UTILS_UNLIKELY(ma->getMaterialDomain() == MaterialDomain::POST_PROCESS)) {
|
||||
// It is possible to get a post-process material here (even though it's
|
||||
// not technically a public API yet, it is used by the IBLPrefilterLibrary.
|
||||
// Ideally we would have a more formal compute API). In this case, we need
|
||||
// to set the post-process descriptor-set.
|
||||
engine.getPostProcessManager().bindPostProcessDescriptorSet(driver);
|
||||
} else {
|
||||
|
||||
if (UTILS_UNLIKELY(ma->getMaterialDomain() == MaterialDomain::POST_PROCESS)) {
|
||||
// It is possible to get a post-process material here (even though it's
|
||||
// not technically a public API yet, it is used by the IBLPrefilterLibrary.
|
||||
// Ideally we would have a more formal compute API). In this case, we need
|
||||
// to set the post-process descriptor-set.
|
||||
engine.getPostProcessManager().bindPostProcessDescriptorSet(driver);
|
||||
} else {
|
||||
// If we have a ColorPassDescriptorSet we use it to bind the per-view
|
||||
// descriptor-set (ideally only if it changed). If we don't, it means
|
||||
// the descriptor-set is already bound and the layout we got from the
|
||||
// material above should match. This is the case for situations where we
|
||||
// have a known per-view descriptor-set layout, e.g.: shadow-maps, ssr and
|
||||
// structure passes.
|
||||
if (mColorPassDescriptorSet) {
|
||||
// We have a ColorPassDescriptorSet, we need to go through it for binding
|
||||
// the per-view descriptor-set because its layout can change based on the
|
||||
// material.
|
||||
mColorPassDescriptorSet->bind(driver, ma->getPerViewLayoutIndex());
|
||||
}
|
||||
} else {
|
||||
// if we're here it means the per-view descriptor set is constant and
|
||||
// already set. This will be the case for postfx, ssr, structure and
|
||||
// shadow passes. All these passes use a static descriptor set layout
|
||||
// (albeit potentially different for each pass). In particular the
|
||||
// per-view UBO must be compatible for all material domains.
|
||||
// This is the case by construction for postfx, ssr. However, shadows
|
||||
// and structure have their own UBO, but it's content is (must be)
|
||||
// compatible with POST_PROCESS and COMPUTE materials.
|
||||
}
|
||||
|
||||
// Each MaterialInstance has its own descriptor set. This binds it.
|
||||
|
||||
@@ -16,7 +16,6 @@
|
||||
|
||||
#include "details/BufferAllocator.h"
|
||||
|
||||
#include <private/utils/Tracing.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/debug.h>
|
||||
|
||||
@@ -143,11 +142,7 @@ void BufferAllocator::retire(AllocationId id) {
|
||||
InternalSlotNode* targetNode = getNodeById(id);
|
||||
assert_invariant(targetNode != nullptr);
|
||||
|
||||
Slot& slot = targetNode->slot;
|
||||
slot.isAllocated = false;
|
||||
if (slot.gpuUseCount == 0) {
|
||||
mHasPendingFrees = true;
|
||||
}
|
||||
targetNode->slot.isAllocated = false;
|
||||
}
|
||||
|
||||
void BufferAllocator::acquireGpu(AllocationId id) {
|
||||
@@ -162,19 +157,10 @@ void BufferAllocator::releaseGpu(AllocationId id) {
|
||||
assert_invariant(targetNode != nullptr);
|
||||
assert_invariant(targetNode->slot.gpuUseCount > 0);
|
||||
|
||||
Slot& slot = targetNode->slot;
|
||||
slot.gpuUseCount--;
|
||||
if (slot.gpuUseCount == 0 && !slot.isAllocated) {
|
||||
mHasPendingFrees = true;
|
||||
}
|
||||
targetNode->slot.gpuUseCount--;
|
||||
}
|
||||
|
||||
void BufferAllocator::releaseFreeSlots() {
|
||||
FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
if (!mHasPendingFrees) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto curr = mSlotPool.begin();
|
||||
while (curr != mSlotPool.end()) {
|
||||
if (!curr->slot.isFree()) {
|
||||
@@ -213,7 +199,6 @@ void BufferAllocator::releaseFreeSlots() {
|
||||
|
||||
curr = next;
|
||||
}
|
||||
mHasPendingFrees = false;
|
||||
}
|
||||
|
||||
BufferAllocator::allocation_size_t BufferAllocator::getTotalSize() const noexcept {
|
||||
|
||||
@@ -113,9 +113,8 @@ private:
|
||||
|
||||
[[nodiscard]] InternalSlotNode* getNodeById(AllocationId id) const noexcept;
|
||||
|
||||
bool mHasPendingFrees = false;
|
||||
allocation_size_t mTotalSize;
|
||||
const allocation_size_t mSlotSize; // Size of a single slot in bytes
|
||||
const allocation_size_t mSlotSize; // Size of a single slot in bytes.
|
||||
std::list<InternalSlotNode> mSlotPool; // All slots, including both allocated and freed
|
||||
std::multimap</*slot size*/allocation_size_t, InternalSlotNode*> mFreeList;
|
||||
std::unordered_map</*slot offset*/allocation_size_t, InternalSlotNode*> mOffsetMap;
|
||||
|
||||
@@ -468,26 +468,11 @@ void FEngine::init() {
|
||||
}
|
||||
mDefaultMaterial = downcast(defaultMaterialBuilder.build(*this));
|
||||
}
|
||||
|
||||
// We must commit the default material instance here. It may not be used in a scene, but its
|
||||
// descriptor set may still be used for shared variants.
|
||||
//
|
||||
// Note that this material instance is instantiated before the creation of UboManager, so at
|
||||
// this point `isUboBatchingEnabled` is `false`, and it will fall back to individual UBO
|
||||
// automatically.
|
||||
mDefaultMaterial->getDefaultInstance()->commit(driverApi, mUboManager);
|
||||
mDefaultMaterial->getDefaultInstance()->commit(driverApi);
|
||||
|
||||
if (UTILS_UNLIKELY(getSupportedFeatureLevel() >= FeatureLevel::FEATURE_LEVEL_1)) {
|
||||
// UBO batching is not supported in feature level 0
|
||||
if (features.material.enable_material_instance_uniform_batching) {
|
||||
// Ubo size of each material instance is at least 16 bytes.
|
||||
constexpr BufferAllocator::allocation_size_t minSlotSize = 16;
|
||||
auto const uboOffsetAlignment = static_cast<BufferAllocator::allocation_size_t>(
|
||||
driverApi.getUniformBufferOffsetAlignment());
|
||||
BufferAllocator::allocation_size_t slotSize = std::max(minSlotSize, uboOffsetAlignment);
|
||||
mUboManager = new UboManager(getDriverApi(), slotSize, mConfig.sharedUboInitialSizeInBytes);
|
||||
}
|
||||
|
||||
mDefaultColorGrading = downcast(ColorGrading::Builder().build(*this));
|
||||
|
||||
constexpr float3 dummyPositions[1] = {};
|
||||
@@ -668,12 +653,6 @@ void FEngine::shutdown() {
|
||||
|
||||
driver.destroyRenderTarget(std::move(mDefaultRenderTarget));
|
||||
|
||||
if (isUboBatchingEnabled()) {
|
||||
mUboManager->terminate(driver);
|
||||
delete mUboManager;
|
||||
mUboManager = nullptr;
|
||||
}
|
||||
|
||||
/*
|
||||
* Shutdown the backend...
|
||||
*/
|
||||
@@ -714,30 +693,18 @@ void FEngine::prepare() {
|
||||
// UBOs that are visible only. It's not such a big issue because the actual upload() is
|
||||
// skipped if the UBO hasn't changed. Still we could have a lot of these.
|
||||
DriverApi& driver = getDriverApi();
|
||||
const bool useUboBatching = isUboBatchingEnabled();
|
||||
|
||||
if (useUboBatching) {
|
||||
assert_invariant(mUboManager != nullptr);
|
||||
mUboManager->beginFrame(driver);
|
||||
}
|
||||
|
||||
UboManager* uboManager = mUboManager;
|
||||
for (auto& materialInstanceList: mMaterialInstances) {
|
||||
materialInstanceList.second.forEach([&driver, uboManager](FMaterialInstance* item) {
|
||||
materialInstanceList.second.forEach([&driver](FMaterialInstance* item) {
|
||||
// post-process materials instances must be commited explicitly because their
|
||||
// parameters are typically not set at this point in time.
|
||||
if (item->getMaterial()->getMaterialDomain() == MaterialDomain::SURFACE) {
|
||||
item->commitStreamUniformAssociations(driver);
|
||||
item->commit(driver, uboManager);
|
||||
item->commit(driver);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
if (useUboBatching) {
|
||||
assert_invariant(mUboManager != nullptr);
|
||||
getUboManager()->finishBeginFrame(getDriverApi());
|
||||
}
|
||||
|
||||
mMaterials.forEach([](FMaterial* material) {
|
||||
#if FILAMENT_ENABLE_MATDBG // NOLINT(*-include-cleaner)
|
||||
material->checkProgramEdits();
|
||||
@@ -754,13 +721,6 @@ void FEngine::gc() {
|
||||
mCameraManager.gc(*this, em);
|
||||
}
|
||||
|
||||
void FEngine::submitFrame() {
|
||||
if (isUboBatchingEnabled()) {
|
||||
DriverApi& driver = getDriverApi();
|
||||
getUboManager()->endFrame(driver);
|
||||
}
|
||||
}
|
||||
|
||||
void FEngine::flush() {
|
||||
// flush the command buffer
|
||||
flushCommandBuffer(mCommandBufferQueue);
|
||||
@@ -991,10 +951,9 @@ FMaterialInstance* FEngine::createMaterialInstance(const FMaterial* material,
|
||||
return p;
|
||||
}
|
||||
|
||||
FMaterialInstance* FEngine::createMaterialInstance(const FMaterial* material, const char* name,
|
||||
UboBatchingMode batchingMode) noexcept {
|
||||
FMaterialInstance* p =
|
||||
mHeapAllocator.make<FMaterialInstance>(*this, material, name, batchingMode);
|
||||
FMaterialInstance* FEngine::createMaterialInstance(const FMaterial* material,
|
||||
const char* name) noexcept {
|
||||
FMaterialInstance* p = mHeapAllocator.make<FMaterialInstance>(*this, material, name);
|
||||
if (UTILS_LIKELY(p)) {
|
||||
auto pos = mMaterialInstances.emplace(material, "MaterialInstance");
|
||||
pos.first->second.insert(p);
|
||||
|
||||
@@ -21,17 +21,16 @@
|
||||
|
||||
#include "Allocators.h"
|
||||
#include "DFG.h"
|
||||
#include "PostProcessManager.h"
|
||||
#include "ResourceList.h"
|
||||
#include "HwDescriptorSetLayoutFactory.h"
|
||||
#include "HwVertexBufferInfoFactory.h"
|
||||
#include "MaterialCache.h"
|
||||
#include "PostProcessManager.h"
|
||||
#include "ResourceList.h"
|
||||
#include "UboManager.h"
|
||||
|
||||
#include "components/CameraManager.h"
|
||||
#include "components/LightManager.h"
|
||||
#include "components/RenderableManager.h"
|
||||
#include "components/TransformManager.h"
|
||||
#include "components/RenderableManager.h"
|
||||
|
||||
#include "ds/DescriptorSetLayout.h"
|
||||
|
||||
@@ -264,14 +263,6 @@ public:
|
||||
return mBackend;
|
||||
}
|
||||
|
||||
bool isUboBatchingEnabled() const noexcept {
|
||||
return mUboManager != nullptr;
|
||||
}
|
||||
|
||||
UboManager* getUboManager() noexcept {
|
||||
return mUboManager;
|
||||
}
|
||||
|
||||
Platform* getPlatform() const noexcept {
|
||||
return mPlatform;
|
||||
}
|
||||
@@ -345,21 +336,11 @@ public:
|
||||
|
||||
FRenderer* createRenderer() noexcept;
|
||||
|
||||
// Defines whether a material instance should use UBO batching or not.
|
||||
enum class UboBatchingMode {
|
||||
// For default, it follows the engine settings.
|
||||
// If UBO batching is enabled on the engine and the material domain is not SURFACE, it
|
||||
// turns on the UBO batching. Otherwise, it turns off the UBO batching.
|
||||
DEFAULT,
|
||||
NO_UBO_BATCHING,
|
||||
UBO_BATCHING
|
||||
};
|
||||
|
||||
FMaterialInstance* createMaterialInstance(const FMaterial* material,
|
||||
const FMaterialInstance* other, const char* name) noexcept;
|
||||
|
||||
FMaterialInstance* createMaterialInstance(const FMaterial* material, const char* name,
|
||||
UboBatchingMode batchingMode) noexcept;
|
||||
FMaterialInstance* createMaterialInstance(const FMaterial* material,
|
||||
const char* name) noexcept;
|
||||
|
||||
FScene* createScene() noexcept;
|
||||
FView* createView() noexcept;
|
||||
@@ -465,7 +446,6 @@ public:
|
||||
|
||||
void prepare();
|
||||
void gc();
|
||||
void submitFrame();
|
||||
|
||||
using ShaderContent = utils::FixedCapacityVector<uint8_t>;
|
||||
|
||||
@@ -670,7 +650,6 @@ private:
|
||||
|
||||
uint32_t mFlushCounter = 0;
|
||||
|
||||
UboManager* mUboManager = nullptr;
|
||||
RootArenaScope::Arena mPerRenderPassArena;
|
||||
HeapAllocatorArena mHeapAllocator;
|
||||
|
||||
@@ -780,7 +759,7 @@ public:
|
||||
bool assert_texture_can_generate_mipmap = CORRECTNESS_ASSERTION_DEFAULT;
|
||||
} debug;
|
||||
struct {
|
||||
bool disable_gpu_frame_complete_metric = true;
|
||||
bool disable_gpu_frame_complete_metric = false;
|
||||
} frame_info;
|
||||
} engine;
|
||||
struct {
|
||||
|
||||
@@ -73,7 +73,6 @@ namespace filament {
|
||||
using namespace backend;
|
||||
using namespace filaflat;
|
||||
using namespace utils;
|
||||
using UboBatchingMode = FEngine::UboBatchingMode;
|
||||
|
||||
struct Material::BuilderDetails {
|
||||
const void* mPayload = nullptr;
|
||||
@@ -218,17 +217,16 @@ void FMaterial::terminate(FEngine& engine) {
|
||||
|
||||
filament::DescriptorSetLayout const& FMaterial::getPerViewDescriptorSetLayout(
|
||||
Variant const variant, bool const useVsmDescriptorSetLayout) const noexcept {
|
||||
if (mDefinition.materialDomain == MaterialDomain::SURFACE) {
|
||||
// `variant` is only sensical for MaterialDomain::SURFACE
|
||||
if (Variant::isValidDepthVariant(variant)) {
|
||||
return mEngine.getPerViewDescriptorSetLayoutDepthVariant();
|
||||
}
|
||||
if (Variant::isSSRVariant(variant)) {
|
||||
return mEngine.getPerViewDescriptorSetLayoutSsrVariant();
|
||||
}
|
||||
if (Variant::isValidDepthVariant(variant)) {
|
||||
assert_invariant(mDefinition.materialDomain == MaterialDomain::SURFACE);
|
||||
return mEngine.getPerViewDescriptorSetLayoutDepthVariant();
|
||||
}
|
||||
if (Variant::isSSRVariant(variant)) {
|
||||
assert_invariant(mDefinition.materialDomain == MaterialDomain::SURFACE);
|
||||
return mEngine.getPerViewDescriptorSetLayoutSsrVariant();
|
||||
}
|
||||
// mDefinition.perViewDescriptorSetLayout{Vsm} is already resolved for MaterialDomain
|
||||
if (useVsmDescriptorSetLayout) {
|
||||
assert_invariant(mDefinition.materialDomain == MaterialDomain::SURFACE);
|
||||
return mDefinition.perViewDescriptorSetLayoutVsm;
|
||||
}
|
||||
return mDefinition.perViewDescriptorSetLayout;
|
||||
@@ -282,14 +280,14 @@ FMaterialInstance* FMaterial::createInstance(const char* name) const noexcept {
|
||||
return FMaterialInstance::duplicate(mDefaultMaterialInstance, name);
|
||||
} else {
|
||||
// but if we don't, just create an instance with all the default parameters
|
||||
return mEngine.createMaterialInstance(this, name, UboBatchingMode::DEFAULT);
|
||||
return mEngine.createMaterialInstance(this, name);
|
||||
}
|
||||
}
|
||||
|
||||
FMaterialInstance* FMaterial::getDefaultInstance() noexcept {
|
||||
if (UTILS_UNLIKELY(!mDefaultMaterialInstance)) {
|
||||
mDefaultMaterialInstance =
|
||||
mEngine.createMaterialInstance(this, mDefinition.name.c_str(), UboBatchingMode::DEFAULT);
|
||||
mDefaultMaterialInstance = mEngine.createMaterialInstance(this,
|
||||
mDefinition.name.c_str());
|
||||
mDefaultMaterialInstance->setDefaultInstance(true);
|
||||
}
|
||||
return mDefaultMaterialInstance;
|
||||
|
||||
@@ -108,7 +108,7 @@ public:
|
||||
backend::CallbackHandler* handler,
|
||||
utils::Invocable<void(Material*)>&& callback) noexcept;
|
||||
|
||||
// Creates an instance of this material, specifying the batching mode.
|
||||
// Create an instance of this material
|
||||
FMaterialInstance* createInstance(const char* name) const noexcept;
|
||||
|
||||
bool hasParameter(const char* name) const noexcept;
|
||||
|
||||
@@ -58,19 +58,15 @@ using namespace utils;
|
||||
namespace filament {
|
||||
|
||||
using namespace backend;
|
||||
using UboBatchingMode = FEngine::UboBatchingMode;
|
||||
|
||||
bool shouldEnableBatching(FEngine& engine, UboBatchingMode batchingMode, MaterialDomain domain) {
|
||||
if (batchingMode != UboBatchingMode::DEFAULT) {
|
||||
return batchingMode == UboBatchingMode::UBO_BATCHING;
|
||||
}
|
||||
|
||||
return engine.isUboBatchingEnabled() && domain == MaterialDomain::SURFACE;
|
||||
FMaterialInstance::FMaterialInstance(FEngine& engine, FMaterial const* material,
|
||||
const char* name) noexcept
|
||||
: FMaterialInstance(engine, material, name,
|
||||
engine.features.material.enable_material_instance_uniform_batching) {
|
||||
}
|
||||
|
||||
FMaterialInstance::FMaterialInstance(FEngine& engine, FMaterial const* material, const char* name,
|
||||
UboBatchingMode batchingMode) noexcept
|
||||
: mMaterial(material),
|
||||
FMaterialInstance::FMaterialInstance(FEngine& engine, FMaterial const* material,
|
||||
const char* name, bool useUboBatching) noexcept : mMaterial(material),
|
||||
mDescriptorSet("MaterialInstance", material->getDescriptorSetLayout()),
|
||||
mCulling(CullingMode::BACK),
|
||||
mShadowCulling(CullingMode::BACK),
|
||||
@@ -80,12 +76,10 @@ FMaterialInstance::FMaterialInstance(FEngine& engine, FMaterial const* material,
|
||||
mHasScissor(false),
|
||||
mIsDoubleSided(false),
|
||||
mIsDefaultInstance(false),
|
||||
mUseUboBatching(
|
||||
shouldEnableBatching(engine, batchingMode, material->getMaterialDomain())),
|
||||
mUseUboBatching(useUboBatching),
|
||||
mTransparencyMode(TransparencyMode::DEFAULT),
|
||||
mName(name ? CString(name) : material->getName()) {
|
||||
FILAMENT_CHECK_PRECONDITION(!mUseUboBatching || engine.isUboBatchingEnabled())
|
||||
<< "UBO batching is not enabled.";
|
||||
|
||||
FEngine::DriverApi& driver = engine.getDriverApi();
|
||||
|
||||
// even if the material doesn't have any parameters, we allocate a small UBO because it's
|
||||
@@ -95,7 +89,6 @@ FMaterialInstance::FMaterialInstance(FEngine& engine, FMaterial const* material,
|
||||
|
||||
if (mUseUboBatching) {
|
||||
mUboData = BufferAllocator::UNALLOCATED;
|
||||
engine.getUboManager()->manageMaterialInstance(this);
|
||||
} else {
|
||||
mUboData = driver.createBufferObject(mUniforms.getSize(), BufferObjectBinding::UNIFORM,
|
||||
BufferUsage::STATIC, ImmutableCString{ material->getName().c_str_safe() });
|
||||
@@ -160,7 +153,7 @@ FMaterialInstance::FMaterialInstance(FEngine& engine,
|
||||
mUseUboBatching(other->mUseUboBatching),
|
||||
mScissorRect(other->mScissorRect),
|
||||
mName(name ? CString(name) : other->mName) {
|
||||
assert_invariant(!mUseUboBatching || engine.isUboBatchingEnabled());
|
||||
|
||||
FEngine::DriverApi& driver = engine.getDriverApi();
|
||||
FMaterial const* const material = other->getMaterial();
|
||||
|
||||
@@ -168,7 +161,6 @@ FMaterialInstance::FMaterialInstance(FEngine& engine,
|
||||
|
||||
if (mUseUboBatching) {
|
||||
mUboData = BufferAllocator::UNALLOCATED;
|
||||
engine.getUboManager()->manageMaterialInstance(this);
|
||||
} else {
|
||||
mUboData = driver.createBufferObject(mUniforms.getSize(), BufferObjectBinding::UNIFORM,
|
||||
BufferUsage::DYNAMIC, ImmutableCString{ material->getName().c_str_safe() });
|
||||
@@ -201,8 +193,8 @@ FMaterialInstance::FMaterialInstance(FEngine& engine,
|
||||
}
|
||||
}
|
||||
|
||||
FMaterialInstance* FMaterialInstance::duplicate(FMaterialInstance const* other,
|
||||
const char* name) noexcept {
|
||||
FMaterialInstance* FMaterialInstance::duplicate(
|
||||
FMaterialInstance const* other, const char* name) noexcept {
|
||||
FMaterial const* const material = other->getMaterial();
|
||||
FEngine& engine = material->getEngine();
|
||||
return engine.createMaterialInstance(material, other, name);
|
||||
@@ -213,10 +205,6 @@ FMaterialInstance::~FMaterialInstance() noexcept = default;
|
||||
void FMaterialInstance::terminate(FEngine& engine) {
|
||||
FEngine::DriverApi& driver = engine.getDriverApi();
|
||||
mDescriptorSet.terminate(driver);
|
||||
if (mUseUboBatching) {
|
||||
engine.getUboManager()->unmanageMaterialInstance(this);
|
||||
}
|
||||
|
||||
auto* ubHandle = std::get_if<Handle<HwBufferObject>>(&mUboData);
|
||||
if (ubHandle){
|
||||
driver.destroyBufferObject(*ubHandle);
|
||||
@@ -250,21 +238,15 @@ void FMaterialInstance::commitStreamUniformAssociations(FEngine::DriverApi& driv
|
||||
|
||||
void FMaterialInstance::commit(FEngine& engine) const {
|
||||
if (UTILS_LIKELY(mMaterial->getMaterialDomain() != MaterialDomain::SURFACE)) {
|
||||
commit(engine.getDriverApi(), engine.getUboManager());
|
||||
commit(engine.getDriverApi());
|
||||
}
|
||||
}
|
||||
|
||||
void FMaterialInstance::commit(FEngine::DriverApi& driver, UboManager* uboManager) const {
|
||||
void FMaterialInstance::commit(FEngine::DriverApi& driver) const {
|
||||
if (mUniforms.isDirty() || mHasStreamUniformAssociations) {
|
||||
mUniforms.clean();
|
||||
if (mUseUboBatching) {
|
||||
assert_invariant(uboManager != nullptr);
|
||||
if (!BufferAllocator::isValid(getAllocationId())) {
|
||||
// The allocation hasn't happened yet, return.
|
||||
return;
|
||||
}
|
||||
|
||||
uboManager->updateSlot(driver, getAllocationId(), mUniforms.toBufferDescriptor(driver));
|
||||
// TODO: update the content by `copyToMemoryMappedBuffer`
|
||||
}
|
||||
else {
|
||||
auto* ubHandle = std::get_if<Handle<HwBufferObject>>(&mUboData);
|
||||
@@ -289,10 +271,6 @@ void FMaterialInstance::commit(FEngine::DriverApi& driver, UboManager* uboManage
|
||||
// TODO: eventually we should remove this in RELEASE builds
|
||||
fixMissingSamplers();
|
||||
|
||||
if (mUseUboBatching && !BufferAllocator::isValid(getAllocationId())) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Commit descriptors if needed (e.g. when textures are updated,or the first time)
|
||||
mDescriptorSet.commit(mMaterial->getDescriptorSetLayout(), driver);
|
||||
}
|
||||
@@ -435,13 +413,6 @@ const char* FMaterialInstance::getName() const noexcept {
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
void FMaterialInstance::use(FEngine::DriverApi& driver, Variant variant) const {
|
||||
if (!mDescriptorSet.getHandle()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (mUseUboBatching && !BufferAllocator::isValid(getAllocationId())) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (UTILS_UNLIKELY(mMissingSamplerDescriptors.any())) {
|
||||
std::call_once(mMissingSamplersFlag, [this] {
|
||||
@@ -468,8 +439,7 @@ void FMaterialInstance::use(FEngine::DriverApi& driver, Variant variant) const {
|
||||
return;
|
||||
}
|
||||
|
||||
mDescriptorSet.bind(driver, DescriptorSetBindingPoints::PER_MATERIAL,
|
||||
{ { mUboOffset }, driver });
|
||||
mDescriptorSet.bind(driver, DescriptorSetBindingPoints::PER_MATERIAL);
|
||||
}
|
||||
|
||||
void FMaterialInstance::assignUboAllocation(
|
||||
@@ -479,10 +449,8 @@ void FMaterialInstance::assignUboAllocation(
|
||||
assert_invariant(mUseUboBatching);
|
||||
|
||||
mUboData = id;
|
||||
mUboOffset = offset;
|
||||
if (BufferAllocator::isValid(id)) {
|
||||
// Use dynamic offset during binding, so the offset here is always zero.
|
||||
mDescriptorSet.setBuffer(mMaterial->getDescriptorSetLayout(), 0, ubHandle, 0,
|
||||
mDescriptorSet.setBuffer(mMaterial->getDescriptorSetLayout(), 0, ubHandle, offset,
|
||||
mUniforms.getSize());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -56,8 +56,11 @@ class FTexture;
|
||||
|
||||
class FMaterialInstance : public MaterialInstance {
|
||||
public:
|
||||
FMaterialInstance(FEngine& engine, FMaterial const* material, const char* name,
|
||||
FEngine::UboBatchingMode batchingMode) noexcept;
|
||||
FMaterialInstance(FEngine& engine, FMaterial const* material,
|
||||
const char* name) noexcept;
|
||||
// Use this constructor when you need to override the ubo batching flag for an individual MI.
|
||||
FMaterialInstance(FEngine& engine, FMaterial const* material,
|
||||
const char* name, bool useUboBatching) noexcept;
|
||||
FMaterialInstance(FEngine& engine, FMaterialInstance const* other, const char* name);
|
||||
FMaterialInstance(const FMaterialInstance& rhs) = delete;
|
||||
FMaterialInstance& operator=(const FMaterialInstance& rhs) = delete;
|
||||
@@ -72,7 +75,7 @@ public:
|
||||
|
||||
void commit(FEngine& engine) const;
|
||||
|
||||
void commit(FEngine::DriverApi& driver, UboManager* uboManager) const;
|
||||
void commit(FEngine::DriverApi& driver) const;
|
||||
|
||||
void use(FEngine::DriverApi& driver, Variant variant = {}) const;
|
||||
|
||||
@@ -284,7 +287,6 @@ private:
|
||||
};
|
||||
|
||||
std::variant<BufferAllocator::AllocationId, backend::Handle<backend::HwBufferObject>> mUboData;
|
||||
BufferAllocator::allocation_size_t mUboOffset = 0;
|
||||
tsl::robin_map<backend::descriptor_binding_t, TextureParameter> mTextureParameters;
|
||||
mutable DescriptorSet mDescriptorSet;
|
||||
UniformBuffer mUniforms;
|
||||
@@ -306,7 +308,7 @@ private:
|
||||
bool mHasScissor : 1;
|
||||
bool mIsDoubleSided : 1;
|
||||
bool mIsDefaultInstance : 1;
|
||||
const bool mUseUboBatching : 1;
|
||||
bool mUseUboBatching : 1;
|
||||
TransparencyMode mTransparencyMode : 2;
|
||||
|
||||
uint64_t mMaterialSortingKey = 0;
|
||||
|
||||
@@ -452,8 +452,6 @@ void FRenderer::endFrame() {
|
||||
mFrameInfoManager.endFrame(driver);
|
||||
mFrameSkipper.submitFrame(driver);
|
||||
|
||||
engine.submitFrame();
|
||||
|
||||
driver.endFrame(mFrameId);
|
||||
|
||||
// gives the backend a chance to execute periodic tasks
|
||||
@@ -571,6 +569,7 @@ void FRenderer::renderStandaloneView(FView const* view) {
|
||||
|
||||
if (UTILS_LIKELY(view->getScene())) {
|
||||
mPreviousRenderTargets.clear();
|
||||
mFrameId++;
|
||||
|
||||
// ask the engine to do what it needs to (e.g. updates light buffer, materials...)
|
||||
FEngine& engine = mEngine;
|
||||
@@ -580,16 +579,15 @@ void FRenderer::renderStandaloneView(FView const* view) {
|
||||
driver.beginFrame(
|
||||
steady_clock::now().time_since_epoch().count(),
|
||||
mDisplayInfo.refreshRate == 0.0 ? 0 : int64_t(
|
||||
1'000'000'000.0 / mDisplayInfo.refreshRate), 0);
|
||||
1'000'000'000.0 / mDisplayInfo.refreshRate),
|
||||
mFrameId);
|
||||
|
||||
// because we don't have a "present" call, we use flush so the driver can submit
|
||||
// the command buffer; we do this before driver.endFrame() to mimic what would
|
||||
// happen with Renderer::beginFrame/endFrame.
|
||||
renderInternal(view, true);
|
||||
|
||||
engine.submitFrame();
|
||||
|
||||
driver.endFrame(0);
|
||||
driver.endFrame(mFrameId);
|
||||
|
||||
// engine.flush() has already been called by renderInternal(), but we need an extra one
|
||||
// for endFrame() above. This operation in actually not too heavy, it just kicks the
|
||||
|
||||
@@ -209,7 +209,7 @@ private:
|
||||
backend::Handle<backend::HwRenderTarget> mRenderTargetHandle;
|
||||
FSwapChain* mSwapChain = nullptr;
|
||||
size_t mCommandsHighWatermark = 0;
|
||||
uint32_t mFrameId = 1; // id 0 is reserved for standalone views
|
||||
uint32_t mFrameId = 0;
|
||||
FrameInfoManager mFrameInfoManager;
|
||||
backend::TextureFormat mHdrTranslucent;
|
||||
backend::TextureFormat mHdrQualityMedium;
|
||||
|
||||
@@ -39,7 +39,7 @@ using allocation_size_t = BufferAllocator::allocation_size_t;
|
||||
// FenceManager
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
void UboManager::FenceManager::track(DriverApi& driver, AllocationIdContainer&& allocationIds) {
|
||||
void UboManager::FenceManager::track(DriverApi& driver, std::unordered_set<AllocationId>&& allocationIds) {
|
||||
if (allocationIds.empty()) {
|
||||
return;
|
||||
}
|
||||
@@ -48,7 +48,6 @@ void UboManager::FenceManager::track(DriverApi& driver, AllocationIdContainer&&
|
||||
|
||||
void UboManager::FenceManager::reclaimCompletedResources(DriverApi& driver,
|
||||
std::function<void(AllocationId)> const& onReclaimed) {
|
||||
FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
uint32_t signaledCount = 0;
|
||||
bool seenSignaledFence = false;
|
||||
|
||||
@@ -116,7 +115,8 @@ UboManager::UboManager(DriverApi& driver, allocation_size_t defaultSlotSizeInByt
|
||||
reallocate(driver, defaultTotalSizeInBytes);
|
||||
}
|
||||
|
||||
void UboManager::beginFrame(DriverApi& driver) {
|
||||
void UboManager::beginFrame(DriverApi& driver,
|
||||
const std::unordered_map<const FMaterial*, ResourceList<FMaterialInstance>>& materialInstances) {
|
||||
FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
// Check finished frames and decrement GPU count accordingly.
|
||||
mFenceManager.reclaimCompletedResources(driver,
|
||||
@@ -126,7 +126,7 @@ void UboManager::beginFrame(DriverApi& driver) {
|
||||
mAllocator.releaseFreeSlots();
|
||||
|
||||
// Traverse all MIs and see which of them need slot allocation.
|
||||
if (allocateOnDemand() == SUCCESS) {
|
||||
if (allocateOnDemand(materialInstances) == SUCCESS) {
|
||||
// No need to grow the buffer, so we can just map the buffer for writing and return.
|
||||
mMemoryMappedBufferHandle = driver.mapBuffer(mUbHandle, 0, mUboSize, MapBufferAccessFlags::WRITE_BIT,
|
||||
"UboManager");
|
||||
@@ -135,19 +135,25 @@ void UboManager::beginFrame(DriverApi& driver) {
|
||||
}
|
||||
|
||||
// Calculate the required size and grow the Ubo.
|
||||
const allocation_size_t requiredSize = calculateRequiredSize();
|
||||
const allocation_size_t requiredSize = calculateRequiredSize(materialInstances);
|
||||
reallocate(driver, requiredSize);
|
||||
|
||||
// Allocate slots for each MI on the new Ubo.
|
||||
allocateAllInstances();
|
||||
allocateAllInstances(materialInstances);
|
||||
|
||||
// Map the buffer so that we can write to it
|
||||
mMemoryMappedBufferHandle =
|
||||
driver.mapBuffer(mUbHandle, 0, mUboSize, MapBufferAccessFlags::WRITE_BIT, "UboManager");
|
||||
|
||||
// Invalidate the migrated MIs, so that next commit() call must be triggered.
|
||||
for (const auto* mi : mManagedInstances) {
|
||||
mi->getUniformBuffer().invalidate();
|
||||
for (const auto& materialInstance : materialInstances) {
|
||||
materialInstance.second.forEach([](const FMaterialInstance* mi) {
|
||||
if (!mi->isUsingUboBatching()) {
|
||||
return;
|
||||
}
|
||||
|
||||
mi->getUniformBuffer().invalidate();
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -158,17 +164,24 @@ void UboManager::finishBeginFrame(DriverApi& driver) {
|
||||
}
|
||||
}
|
||||
|
||||
void UboManager::endFrame(DriverApi& driver) {
|
||||
auto allocationIds =
|
||||
FenceManager::AllocationIdContainer::with_capacity(mManagedInstances.size());
|
||||
for (const auto* mi: mManagedInstances) {
|
||||
const AllocationId id = mi->getAllocationId();
|
||||
if (UTILS_UNLIKELY(!BufferAllocator::isValid(id))) {
|
||||
continue;
|
||||
}
|
||||
void UboManager::endFrame(DriverApi& driver,
|
||||
const std::unordered_map<const FMaterial*, ResourceList<FMaterialInstance>>& materialInstances) {
|
||||
BufferAllocator& allocator = mAllocator;
|
||||
std::unordered_set<AllocationId> allocationIds;
|
||||
for (const auto& materialInstance : materialInstances) {
|
||||
materialInstance.second.forEach([&allocator, &allocationIds](const FMaterialInstance* mi) {
|
||||
if (!mi->isUsingUboBatching()) {
|
||||
return;
|
||||
}
|
||||
|
||||
mAllocator.acquireGpu(id);
|
||||
allocationIds.push_back(id);
|
||||
const AllocationId id = mi->getAllocationId();
|
||||
if (!BufferAllocator::isValid(id)) {
|
||||
return;
|
||||
}
|
||||
|
||||
allocator.acquireGpu(id);
|
||||
allocationIds.insert(id);
|
||||
});
|
||||
}
|
||||
|
||||
mFenceManager.track(driver, std::move(allocationIds));
|
||||
@@ -181,90 +194,76 @@ void UboManager::terminate(DriverApi& driver) {
|
||||
|
||||
void UboManager::updateSlot(DriverApi& driver, AllocationId id,
|
||||
BufferDescriptor bufferDescriptor) const {
|
||||
if (!mMemoryMappedBufferHandle) {
|
||||
if (!mMemoryMappedBufferHandle)
|
||||
return;
|
||||
}
|
||||
|
||||
const allocation_size_t offset = mAllocator.getAllocationOffset(id);
|
||||
driver.copyToMemoryMappedBuffer(mMemoryMappedBufferHandle, offset, std::move(bufferDescriptor));
|
||||
}
|
||||
|
||||
void UboManager::manageMaterialInstance(FMaterialInstance* instance) {
|
||||
mPendingInstances.insert(instance);
|
||||
void UboManager::retireSlot(BufferAllocator::AllocationId id) {
|
||||
if (!BufferAllocator::isValid(id))
|
||||
return;
|
||||
mAllocator.retire(id);
|
||||
}
|
||||
|
||||
void UboManager::unmanageMaterialInstance(FMaterialInstance* materialInstance) {
|
||||
AllocationId id = materialInstance->getAllocationId();
|
||||
mPendingInstances.erase(materialInstance);
|
||||
mManagedInstances.erase(materialInstance);
|
||||
|
||||
if (!BufferAllocator::isValid(id)) {
|
||||
return;
|
||||
UboManager::AllocationResult UboManager::allocateOnDemand(
|
||||
const std::unordered_map<const FMaterial*, ResourceList<FMaterialInstance>>&
|
||||
materialInstances) {
|
||||
// Collect all MIs that need allocation into two groups.
|
||||
std::vector<FMaterialInstance*> newInstances;
|
||||
std::vector<FMaterialInstance*> existingInstances;
|
||||
for (const auto& [_, miList] : materialInstances) {
|
||||
miList.forEach([&](FMaterialInstance* mi) {
|
||||
if (!mi->isUsingUboBatching()) {
|
||||
return;
|
||||
}
|
||||
if (BufferAllocator::isValid(mi->getAllocationId())) {
|
||||
existingInstances.push_back(mi);
|
||||
} else {
|
||||
newInstances.push_back(mi);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
mAllocator.retire(id);
|
||||
materialInstance->assignUboAllocation(mUbHandle, BufferAllocator::UNALLOCATED, 0);
|
||||
}
|
||||
|
||||
UboManager::AllocationResult UboManager::allocateOnDemand() {
|
||||
FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
bool reallocationNeeded = false;
|
||||
|
||||
// Pass 1: Allocate slots for new material instances (that don't have a slot yet).
|
||||
for (auto* mi : mPendingInstances) {
|
||||
mManagedInstances.insert(mi);
|
||||
for (FMaterialInstance* mi : newInstances) {
|
||||
auto [newId, newOffset] = mAllocator.allocate(mi->getUniformBuffer().getSize());
|
||||
|
||||
// Even if the newId is not valid, we assign it to the MI so that the following process knows
|
||||
// this material instance was not allocated successfully. Then we can calculate the new
|
||||
// required UBO size properly.
|
||||
mi->assignUboAllocation(mUbHandle, newId, newOffset);
|
||||
|
||||
if (!BufferAllocator::isValid(newId)) {
|
||||
reallocationNeeded = true;
|
||||
}
|
||||
}
|
||||
mPendingInstances.clear();
|
||||
|
||||
// Pass 2: Allocate slots for existing material instances that need to be orphaned.
|
||||
for (auto* mi: mManagedInstances) {
|
||||
if (!BufferAllocator::isValid(mi->getAllocationId())) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// This instance doesn't need orphaning.
|
||||
if (!mi->getUniformBuffer().isDirty() || !mAllocator.isLockedByGpu(mi->getAllocationId())) {
|
||||
continue;
|
||||
}
|
||||
|
||||
mAllocator.retire(mi->getAllocationId());
|
||||
|
||||
// If the space is already not sufficient, we don't need to give another try on allocation.
|
||||
if (reallocationNeeded) {
|
||||
mi->assignUboAllocation(mUbHandle, REALLOCATION_REQUIRED, 0);
|
||||
continue;
|
||||
}
|
||||
|
||||
auto [newId, newOffset] = mAllocator.allocate(mi->getUniformBuffer().getSize());
|
||||
|
||||
// Even if the newId is not valid, we assign it to the MI so that the following process knows
|
||||
// this material instance was not allocated successfully. Then we can calculate the new
|
||||
// required UBO size properly.
|
||||
mi->assignUboAllocation(mUbHandle, newId, newOffset);
|
||||
|
||||
if (!BufferAllocator::isValid(newId)) {
|
||||
reallocationNeeded = true;
|
||||
for (FMaterialInstance* mi : existingInstances) {
|
||||
if (mi->getUniformBuffer().isDirty() && mAllocator.isLockedByGpu(mi->getAllocationId())) {
|
||||
mAllocator.retire(mi->getAllocationId());
|
||||
auto [newId, newOffset] = mAllocator.allocate(mi->getUniformBuffer().getSize());
|
||||
mi->assignUboAllocation(mUbHandle, newId, newOffset);
|
||||
if (!BufferAllocator::isValid(newId)) {
|
||||
reallocationNeeded = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return reallocationNeeded ? REALLOCATION_REQUIRED : SUCCESS;
|
||||
}
|
||||
|
||||
void UboManager::allocateAllInstances() {
|
||||
for (auto* mi: mManagedInstances) {
|
||||
auto [newId, newOffset] = mAllocator.allocate(mi->getUniformBuffer().getSize());
|
||||
assert_invariant(BufferAllocator::isValid(newId));
|
||||
mi->assignUboAllocation(mUbHandle, newId, newOffset);
|
||||
void UboManager::allocateAllInstances(
|
||||
const std::unordered_map<const FMaterial*, ResourceList<FMaterialInstance>>&
|
||||
materialInstances) {
|
||||
for (const auto& [_, miList] : materialInstances) {
|
||||
miList.forEach([this](FMaterialInstance* mi) {
|
||||
if (!mi->isUsingUboBatching()) {
|
||||
return;
|
||||
}
|
||||
auto [newId, newOffset] = mAllocator.allocate(mi->getUniformBuffer().getSize());
|
||||
assert_invariant(BufferAllocator::isValid(newId));
|
||||
mi->assignUboAllocation(mUbHandle, newId, newOffset);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -289,19 +288,28 @@ void UboManager::reallocate(DriverApi& driver, allocation_size_t requiredSize) {
|
||||
BufferUsage::DYNAMIC | BufferUsage::SHARED_WRITE_BIT);
|
||||
}
|
||||
|
||||
allocation_size_t UboManager::calculateRequiredSize() {
|
||||
allocation_size_t UboManager::calculateRequiredSize(
|
||||
const std::unordered_map<const FMaterial*, ResourceList<FMaterialInstance>>&
|
||||
materialInstances) {
|
||||
BufferAllocator& allocator = mAllocator;
|
||||
allocation_size_t newBufferSize = 0;
|
||||
for (const auto* mi: mManagedInstances) {
|
||||
const AllocationId allocationId = mi->getAllocationId();
|
||||
if (allocationId == BufferAllocator::REALLOCATION_REQUIRED) {
|
||||
// For MIs whose parameters have been updated, aside from the slot it is being
|
||||
// occupied by the GPU, we need to preserve an additional slot for it.
|
||||
newBufferSize += 2 * mAllocator.alignUp(mi->getUniformBuffer().getSize());
|
||||
} else {
|
||||
newBufferSize += mAllocator.alignUp(mi->getUniformBuffer().getSize());
|
||||
}
|
||||
for (const auto& materialInstance: materialInstances) {
|
||||
materialInstance.second.forEach([&newBufferSize, &allocator](const FMaterialInstance* mi) {
|
||||
if (!mi->isUsingUboBatching()) {
|
||||
return;
|
||||
}
|
||||
|
||||
const AllocationId allocationId = mi->getAllocationId();
|
||||
if (allocationId == BufferAllocator::REALLOCATION_REQUIRED) {
|
||||
// For MIs whose parameters have been updated, aside from the slot it is being
|
||||
// occupied by the GPU, we need to preserve an additional slot for it.
|
||||
newBufferSize += 2 * allocator.alignUp(mi->getUniformBuffer().getSize());
|
||||
} else {
|
||||
newBufferSize += allocator.alignUp(mi->getUniformBuffer().getSize());
|
||||
}
|
||||
});
|
||||
}
|
||||
return mAllocator.alignUp(newBufferSize * BUFFER_SIZE_GROWTH_MULTIPLIER);
|
||||
return allocator.alignUp(newBufferSize * BUFFER_SIZE_GROWTH_MULTIPLIER);
|
||||
}
|
||||
|
||||
} // namespace filament
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
#ifndef TNT_FILAMENT_DETAILS_UBOMANAGER_H
|
||||
#define TNT_FILAMENT_DETAILS_UBOMANAGER_H
|
||||
|
||||
#include "ResourceList.h"
|
||||
#include "backend/DriverApiForward.h"
|
||||
|
||||
#include "details/BufferAllocator.h"
|
||||
@@ -28,8 +29,6 @@
|
||||
#include <unordered_set>
|
||||
#include <vector>
|
||||
|
||||
class UboManagerTest;
|
||||
|
||||
namespace filament {
|
||||
|
||||
class FMaterial;
|
||||
@@ -55,7 +54,6 @@ public:
|
||||
class FenceManager {
|
||||
public:
|
||||
using AllocationId = BufferAllocator::AllocationId;
|
||||
using AllocationIdContainer = utils::FixedCapacityVector<AllocationId>;
|
||||
|
||||
FenceManager() = default;
|
||||
~FenceManager() = default;
|
||||
@@ -66,7 +64,7 @@ public:
|
||||
|
||||
// Creates a new fence to track a set of allocation IDs for the current frame.
|
||||
// This marks the beginning of GPU's usage of these resources.
|
||||
void track(backend::DriverApi& driver, AllocationIdContainer&& allocationIds);
|
||||
void track(backend::DriverApi& driver, std::unordered_set<AllocationId>&& allocationIds);
|
||||
|
||||
|
||||
// Checks all tracked fences and invokes a callback for resources associated with
|
||||
@@ -81,7 +79,7 @@ public:
|
||||
private:
|
||||
// Not ideal, but we need to know which slots to decrement gpuUseCount for each frame.
|
||||
using FenceAndAllocations =
|
||||
std::pair<backend::Handle<backend::HwFence>, AllocationIdContainer>;
|
||||
std::pair<backend::Handle<backend::HwFence>, std::unordered_set<AllocationId>>;
|
||||
std::vector<FenceAndAllocations> mFenceAllocationList;
|
||||
};
|
||||
|
||||
@@ -98,8 +96,9 @@ public:
|
||||
// instances with modified uniforms).
|
||||
// 3. Reallocating a larger shared UBO if the current one is insufficient.
|
||||
// 4. Mapping the shared UBO into CPU-accessible memory to prepare for uniform data writes.
|
||||
// Note that it must happen before committing all MIs.
|
||||
void beginFrame(backend::DriverApi& driver);
|
||||
void beginFrame(backend::DriverApi& driver,
|
||||
const std::unordered_map<const FMaterial*, ResourceList<FMaterialInstance>>&
|
||||
materialInstances);
|
||||
|
||||
// Unmap the buffer here
|
||||
void finishBeginFrame(backend::DriverApi& driver);
|
||||
@@ -107,31 +106,23 @@ public:
|
||||
// Create a fence and associate it with a set of allocation ids.
|
||||
// The gpuUseCount of these allocations will be incremented, and they will be decremented
|
||||
// After the corresponding frame has been done.
|
||||
void endFrame(backend::DriverApi& driver);
|
||||
void endFrame(backend::DriverApi& driver,
|
||||
const std::unordered_map<const FMaterial*, ResourceList<FMaterialInstance>>&
|
||||
materialInstances);
|
||||
|
||||
void terminate(backend::DriverApi& driver);
|
||||
|
||||
void updateSlot(backend::DriverApi& driver, BufferAllocator::AllocationId id,
|
||||
backend::BufferDescriptor bufferDescriptor) const;
|
||||
|
||||
// Call this to register a new material instance to UboManager.
|
||||
void manageMaterialInstance(FMaterialInstance* instance);
|
||||
|
||||
// Call this when a material instance is destroyed.
|
||||
void unmanageMaterialInstance(FMaterialInstance* materialInstance);
|
||||
// Call this when a material instance is no longer holding a slot. e.g. it is destroyed.
|
||||
void retireSlot(BufferAllocator::AllocationId id);
|
||||
|
||||
// Returns the size of the actual UBO. Note that when there's allocation failed, it will be
|
||||
// reallocated to a bigger size at the next frame.
|
||||
[[nodiscard]] BufferAllocator::allocation_size_t getTotalSize() const noexcept;
|
||||
|
||||
// For testing
|
||||
[[nodiscard]] backend::MemoryMappedBufferHandle getMemoryMappedBufferHandle() const noexcept {
|
||||
return mMemoryMappedBufferHandle;
|
||||
}
|
||||
|
||||
private:
|
||||
friend class ::UboManagerTest;
|
||||
|
||||
constexpr static float BUFFER_SIZE_GROWTH_MULTIPLIER = 1.5f;
|
||||
|
||||
enum AllocationResult {
|
||||
@@ -143,19 +134,23 @@ private:
|
||||
[[nodiscard]] BufferAllocator::allocation_size_t getAllocationOffset(
|
||||
BufferAllocator::AllocationId id) const;
|
||||
|
||||
AllocationResult allocateOnDemand();
|
||||
AllocationResult allocateOnDemand(
|
||||
const std::unordered_map<const FMaterial*, ResourceList<FMaterialInstance>>&
|
||||
materialInstances);
|
||||
|
||||
void allocateAllInstances();
|
||||
void allocateAllInstances(
|
||||
const std::unordered_map<const FMaterial*, ResourceList<FMaterialInstance>>&
|
||||
materialInstances);
|
||||
|
||||
void reallocate(backend::DriverApi& driver, BufferAllocator::allocation_size_t requiredSize);
|
||||
|
||||
BufferAllocator::allocation_size_t calculateRequiredSize();
|
||||
BufferAllocator::allocation_size_t calculateRequiredSize(
|
||||
const std::unordered_map<const FMaterial*, ResourceList<FMaterialInstance>>&
|
||||
materialInstances);
|
||||
|
||||
backend::Handle<backend::HwBufferObject> mUbHandle;
|
||||
backend::MemoryMappedBufferHandle mMemoryMappedBufferHandle;
|
||||
BufferAllocator::allocation_size_t mUboSize{};
|
||||
std::unordered_set<FMaterialInstance*> mPendingInstances;
|
||||
std::unordered_set<FMaterialInstance*> mManagedInstances;
|
||||
|
||||
FenceManager mFenceManager;
|
||||
BufferAllocator mAllocator;
|
||||
|
||||
@@ -285,45 +285,53 @@ FVertexBuffer::FVertexBuffer(FEngine& engine, const Builder& builder)
|
||||
|
||||
// calculate buffer sizes
|
||||
size_t bufferSizes[MAX_VERTEX_BUFFER_COUNT] = {};
|
||||
|
||||
auto shouldCreateBuffer = [this](size_t attributeIndex) {
|
||||
const uint8_t slot = mAttributes[attributeIndex].buffer;
|
||||
return mDeclaredAttributes[attributeIndex] && slot != Attribute::BUFFER_UNUSED &&
|
||||
!mBufferObjects[slot];
|
||||
};
|
||||
auto updateBufferSize = [&bufferSizes, this](size_t attributeIndex) {
|
||||
const uint32_t offset = mAttributes[attributeIndex].offset;
|
||||
const uint8_t stride = mAttributes[attributeIndex].stride;
|
||||
const uint8_t slot = mAttributes[attributeIndex].buffer;
|
||||
const size_t end = offset + mVertexCount * stride;
|
||||
assert_invariant(slot < MAX_VERTEX_BUFFER_COUNT);
|
||||
bufferSizes[slot] = std::max(bufferSizes[slot], end);
|
||||
};
|
||||
|
||||
if (!mBufferObjectsEnabled) {
|
||||
#pragma nounroll
|
||||
for (size_t i = 0, n = mAttributes.size(); i < n; ++i) {
|
||||
if (shouldCreateBuffer(i)) {
|
||||
updateBufferSize(i);
|
||||
#pragma nounroll
|
||||
for (size_t i = 0, n = mAttributes.size(); i < n; ++i) {
|
||||
if (mDeclaredAttributes[i]) {
|
||||
const uint32_t offset = mAttributes[i].offset;
|
||||
const uint8_t stride = mAttributes[i].stride;
|
||||
const uint8_t slot = mAttributes[i].buffer;
|
||||
const size_t end = offset + mVertexCount * stride;
|
||||
if (slot != Attribute::BUFFER_UNUSED) {
|
||||
assert_invariant(slot < MAX_VERTEX_BUFFER_COUNT);
|
||||
bufferSizes[slot] = std::max(bufferSizes[slot], end);
|
||||
}
|
||||
}
|
||||
} else if (mAdvancedSkinningEnabled) {
|
||||
// For advanced skinning mode, only relevant buffers (BONE_INDICES & BONE_WEIGHTS) are
|
||||
// created. We manually populated the relevant attributes for those buffers above.
|
||||
updateBufferSize(BONE_INDICES);
|
||||
updateBufferSize(BONE_WEIGHTS);
|
||||
}
|
||||
|
||||
// create buffers
|
||||
for (size_t i = 0; i < MAX_VERTEX_BUFFER_COUNT; ++i) {
|
||||
if (bufferSizes[i] == 0 || mBufferObjects[i]) {
|
||||
continue;
|
||||
if (!mBufferObjectsEnabled) {
|
||||
// If buffer objects are not enabled at the API level, then we create them internally.
|
||||
#pragma nounroll
|
||||
for (size_t index = 0; index < MAX_VERTEX_BUFFER_COUNT; ++index) {
|
||||
size_t const i = mAttributes[index].buffer;
|
||||
if (i != Attribute::BUFFER_UNUSED) {
|
||||
assert_invariant(bufferSizes[i] > 0);
|
||||
if (!mBufferObjects[i]) {
|
||||
BufferObjectHandle const bo = driver.createBufferObject(bufferSizes[i],
|
||||
BufferObjectBinding::VERTEX, BufferUsage::STATIC,
|
||||
utils::ImmutableCString{ builder.getName() });
|
||||
driver.setVertexBufferObject(mHandle, i, bo);
|
||||
mBufferObjects[i] = bo;
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// in advanced skinning mode, we manage the BONE_INDICES and BONE_WEIGHTS arrays ourselves,
|
||||
// so we have to set the corresponding buffer objects.
|
||||
if (mAdvancedSkinningEnabled) {
|
||||
for (auto const index : { BONE_INDICES, BONE_WEIGHTS }) {
|
||||
size_t const i = mAttributes[index].buffer;
|
||||
assert_invariant(i != Attribute::BUFFER_UNUSED);
|
||||
assert_invariant(bufferSizes[i] > 0);
|
||||
if (!mBufferObjects[i]) {
|
||||
BufferObjectHandle const bo = driver.createBufferObject(bufferSizes[i],
|
||||
BufferObjectBinding::VERTEX, BufferUsage::STATIC,
|
||||
utils::ImmutableCString{ builder.getName() });
|
||||
driver.setVertexBufferObject(mHandle, i, bo);
|
||||
mBufferObjects[i] = bo;
|
||||
}
|
||||
}
|
||||
}
|
||||
BufferObjectHandle const bo = driver.createBufferObject(bufferSizes[i],
|
||||
BufferObjectBinding::VERTEX, BufferUsage::STATIC,
|
||||
utils::ImmutableCString{ builder.getName() });
|
||||
driver.setVertexBufferObject(mHandle, i, bo);
|
||||
mBufferObjects[i] = bo;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -39,7 +39,7 @@ void PostProcessDescriptorSet::init(FEngine& engine) noexcept {
|
||||
// create the descriptor-set layout
|
||||
mDescriptorSetLayout = filament::DescriptorSetLayout{
|
||||
engine.getDescriptorSetLayoutFactory(),
|
||||
engine.getDriverApi(), descriptor_sets::getDepthVariantLayout() };
|
||||
engine.getDriverApi(), descriptor_sets::getPostProcessLayout() };
|
||||
|
||||
// create the descriptor-set from the layout
|
||||
mDescriptorSet = DescriptorSet{ "PostProcessDescriptorSet", mDescriptorSetLayout };
|
||||
|
||||
@@ -50,17 +50,14 @@ if (TNT_DEV)
|
||||
test_BufferAllocatorStress.cpp
|
||||
test_CircularQueue.cpp
|
||||
test_FenceManager.cpp
|
||||
test_UboManager.cpp
|
||||
filament_test_exposure.cpp
|
||||
filament_rendering_test.cpp
|
||||
filament_bimap_test.cpp
|
||||
filament_framegraph_test.cpp
|
||||
filament_test.cpp
|
||||
${RESGEN_SOURCE})
|
||||
filament_test.cpp)
|
||||
|
||||
target_link_libraries(test_${TARGET} PRIVATE filament gtest)
|
||||
target_compile_options(test_${TARGET} PRIVATE ${COMPILER_FLAGS})
|
||||
target_include_directories(test_${TARGET} PRIVATE ${RESOURCE_DIR})
|
||||
set_target_properties(test_${TARGET} PROPERTIES FOLDER Tests)
|
||||
|
||||
add_executable(test_depth depth_test.cpp)
|
||||
|
||||
@@ -1,366 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include <gmock/gmock.h>
|
||||
#include <gtest/gtest.h>
|
||||
|
||||
#include "MockDriver.h"
|
||||
#include "details/MaterialInstance.h"
|
||||
#include "details/UboManager.h"
|
||||
|
||||
#include <private/backend/CommandBufferQueue.h>
|
||||
#include <private/backend/CommandStream.h>
|
||||
#include <private/backend/Driver.h>
|
||||
|
||||
#include "filament_test_resources.h"
|
||||
|
||||
namespace {
|
||||
using namespace filament;
|
||||
using namespace backend;
|
||||
|
||||
using ::testing::NiceMock;
|
||||
|
||||
using AllocationId = BufferAllocator::AllocationId;
|
||||
using allocation_size_t = BufferAllocator::allocation_size_t;
|
||||
} // anonymous namespace
|
||||
|
||||
class UboManagerTest : public ::testing::Test {
|
||||
protected:
|
||||
static constexpr size_t MIN_COMMAND_BUFFERS_SIZE = 1 * 1024 * 1024;
|
||||
static constexpr size_t COMMAND_BUFFERS_SIZE = 3 * MIN_COMMAND_BUFFERS_SIZE;
|
||||
static constexpr BufferAllocator::allocation_size_t DEFAULT_SLOT_SIZE = 64;
|
||||
static constexpr BufferAllocator::allocation_size_t DEFAULT_TOTAL_SIZE = 1024;
|
||||
|
||||
UboManagerTest()
|
||||
: mCommandBufferQueue(MIN_COMMAND_BUFFERS_SIZE, COMMAND_BUFFERS_SIZE, false),
|
||||
mCommandStream(mMockDriver, mCommandBufferQueue.getCircularBuffer()),
|
||||
|
||||
mDriverApi(mCommandStream),
|
||||
// The constructor will call reallocate, which calls createBufferObject.
|
||||
// MockDriver's default ...S() implementation returns an incrementing handle.
|
||||
// So, the first handle will be 1.
|
||||
mUboManager(mDriverApi, DEFAULT_SLOT_SIZE, DEFAULT_TOTAL_SIZE),
|
||||
mPendingInstances(mUboManager.mPendingInstances),
|
||||
mManagedInstances(mUboManager.mManagedInstances),
|
||||
mUbHandle(mUboManager.mUbHandle),
|
||||
mAllocator(mUboManager.mAllocator) {
|
||||
mEngine = Engine::Builder()
|
||||
.feature("material.enable_material_instance_uniform_batching", true)
|
||||
.backend(Backend::NOOP)
|
||||
.build();
|
||||
|
||||
mMaterial = Material::Builder()
|
||||
.package(FILAMENT_TEST_RESOURCES_TEST_MATERIAL_DATA,
|
||||
FILAMENT_TEST_RESOURCES_TEST_MATERIAL_SIZE)
|
||||
.build(*mEngine);
|
||||
}
|
||||
|
||||
void TearDown() override {
|
||||
mEngine->destroy(mMaterial);
|
||||
Engine::destroy(&mEngine);
|
||||
}
|
||||
|
||||
// The engine is only for creating materials/material instances, we're not using the UboManager
|
||||
// inside for testing.
|
||||
Engine* mEngine = nullptr;
|
||||
NiceMock<MockDriver> mMockDriver;
|
||||
CommandBufferQueue mCommandBufferQueue;
|
||||
CommandStream mCommandStream;
|
||||
DriverApi& mDriverApi;
|
||||
UboManager mUboManager;
|
||||
Material const* mMaterial;
|
||||
std::unordered_set<FMaterialInstance*>& mPendingInstances;
|
||||
std::unordered_set<FMaterialInstance*>& mManagedInstances;
|
||||
Handle<HwBufferObject>& mUbHandle;
|
||||
BufferAllocator& mAllocator;
|
||||
};
|
||||
|
||||
TEST_F(UboManagerTest, InitialState) {
|
||||
EXPECT_EQ(mUboManager.getTotalSize(), DEFAULT_TOTAL_SIZE);
|
||||
EXPECT_EQ(mMockDriver.nextFakeHandle, 2);
|
||||
EXPECT_NE(mUbHandle.getId(), HandleBase::nullid);
|
||||
}
|
||||
|
||||
TEST_F(UboManagerTest, BeginFrameWithoutReallocate) {
|
||||
BufferAllocator::allocation_size_t originalBufferSize = mUboManager.getTotalSize();
|
||||
auto mi1 = static_cast<FMaterialInstance*>(mMaterial->createInstance());
|
||||
EXPECT_EQ(mi1->getAllocationId(), BufferAllocator::UNALLOCATED);
|
||||
ASSERT_TRUE(mi1->isUsingUboBatching());
|
||||
|
||||
// The mi1 should be put in the pending list.
|
||||
mUboManager.manageMaterialInstance(mi1);
|
||||
EXPECT_TRUE(mPendingInstances.contains(mi1));
|
||||
EXPECT_FALSE(mManagedInstances.contains(mi1));
|
||||
|
||||
mUboManager.beginFrame(mDriverApi);
|
||||
|
||||
// The mi1 should be moved to managed list after beginFrame.
|
||||
EXPECT_FALSE(mPendingInstances.contains(mi1));
|
||||
EXPECT_TRUE(mManagedInstances.contains(mi1));
|
||||
// Should have allocation after beginFrame.
|
||||
EXPECT_TRUE(BufferAllocator::isValid(mi1->getAllocationId()));
|
||||
|
||||
// Reallocation is not triggered under this case.
|
||||
EXPECT_EQ(mUboManager.getTotalSize(), originalBufferSize);
|
||||
EXPECT_NE(mUboManager.getMemoryMappedBufferHandle().getId(), HandleBase::nullid);
|
||||
|
||||
mUboManager.finishBeginFrame(mDriverApi);
|
||||
EXPECT_EQ(mUboManager.getMemoryMappedBufferHandle().getId(), HandleBase::nullid);
|
||||
|
||||
mUboManager.endFrame(mDriverApi);
|
||||
EXPECT_TRUE(mAllocator.isLockedByGpu(mi1->getAllocationId()));
|
||||
|
||||
// We're not using the UboManager inside mEngine, so we need to unmanage the material instance
|
||||
// by ourselves.
|
||||
mUboManager.unmanageMaterialInstance(mi1);
|
||||
EXPECT_FALSE(mPendingInstances.contains(mi1));
|
||||
EXPECT_FALSE(mManagedInstances.contains(mi1));
|
||||
|
||||
mUboManager.terminate(mDriverApi);
|
||||
mEngine->destroy(mi1);
|
||||
}
|
||||
|
||||
TEST_F(UboManagerTest, BeginFrameWithReallocate) {
|
||||
const allocation_size_t originalBufferSize = mUboManager.getTotalSize();
|
||||
const Handle<HwBufferObject> originalBufferHandle = mUbHandle;
|
||||
|
||||
// Create enough material instances to trigger a reallocation.
|
||||
constexpr size_t numInstances = (DEFAULT_TOTAL_SIZE / DEFAULT_SLOT_SIZE) + 1;
|
||||
std::vector<FMaterialInstance*> instances;
|
||||
instances.reserve(numInstances);
|
||||
|
||||
for (size_t i = 0; i < numInstances; ++i) {
|
||||
auto mi = static_cast<FMaterialInstance*>(mMaterial->createInstance());
|
||||
instances.push_back(mi);
|
||||
mUboManager.manageMaterialInstance(mi);
|
||||
}
|
||||
|
||||
// Before beginFrame, all instances should be pending.
|
||||
EXPECT_EQ(mPendingInstances.size(), numInstances);
|
||||
EXPECT_TRUE(mManagedInstances.empty());
|
||||
|
||||
mUboManager.beginFrame(mDriverApi);
|
||||
|
||||
// After beginFrame, reallocation should have occurred.
|
||||
EXPECT_NE(mUbHandle.getId(), originalBufferHandle.getId());
|
||||
EXPECT_GT(mUboManager.getTotalSize(), originalBufferSize);
|
||||
|
||||
// All instances should now be managed and have valid allocations.
|
||||
EXPECT_TRUE(mPendingInstances.empty());
|
||||
EXPECT_EQ(mManagedInstances.size(), numInstances);
|
||||
for (const auto* mi: instances) {
|
||||
EXPECT_TRUE(mManagedInstances.contains(const_cast<FMaterialInstance*>(mi)));
|
||||
EXPECT_TRUE(BufferAllocator::isValid(mi->getAllocationId()));
|
||||
}
|
||||
|
||||
mUboManager.finishBeginFrame(mDriverApi);
|
||||
mUboManager.terminate(mDriverApi);
|
||||
|
||||
for (auto* mi: instances) {
|
||||
// We're not using the UboManager inside mEngine, so we need to unmanage the material instance
|
||||
// by ourselves.
|
||||
mUboManager.unmanageMaterialInstance(mi);
|
||||
mEngine->destroy(mi);
|
||||
}
|
||||
}
|
||||
|
||||
TEST_F(UboManagerTest, RecycleSlot) {
|
||||
auto mi1 = static_cast<FMaterialInstance*>(mMaterial->createInstance());
|
||||
mUboManager.manageMaterialInstance(mi1);
|
||||
|
||||
// Frame 1: mi1 gets an allocation.
|
||||
mUboManager.beginFrame(mDriverApi);
|
||||
const AllocationId mi1AllocationId = mi1->getAllocationId();
|
||||
const allocation_size_t mi1AllocationOffset =
|
||||
mAllocator.getAllocationOffset(mi1AllocationId);
|
||||
EXPECT_TRUE(BufferAllocator::isValid(mi1AllocationId));
|
||||
mUboManager.finishBeginFrame(mDriverApi);
|
||||
mUboManager.endFrame(mDriverApi); // Locks mi1's allocation.
|
||||
|
||||
// Now, unmanage mi1. The slot should be retired but not yet released.
|
||||
mUboManager.unmanageMaterialInstance(mi1);
|
||||
EXPECT_TRUE(mAllocator.isLockedByGpu(mi1AllocationId));
|
||||
|
||||
// Frame 2: The slot for mi1 is still locked by the GPU.
|
||||
// We expect getFenceStatus to be called for the fence from frame 1.
|
||||
// We'll mock it to return TIMEOUT_EXPIRED, so the resource is not reclaimed.
|
||||
EXPECT_CALL(mMockDriver, getFenceStatus(_)).WillOnce(Return(FenceStatus::TIMEOUT_EXPIRED));
|
||||
mUboManager.beginFrame(mDriverApi);
|
||||
mUboManager.finishBeginFrame(mDriverApi);
|
||||
mUboManager.endFrame(mDriverApi);
|
||||
|
||||
// Frame 3: Now, we'll simulate that the fence from frame 1 has signaled.
|
||||
// The resource for mi1 should be reclaimed.
|
||||
EXPECT_CALL(mMockDriver, getFenceStatus(_)).WillOnce(Return(FenceStatus::CONDITION_SATISFIED));
|
||||
|
||||
auto mi2 = static_cast<FMaterialInstance*>(mMaterial->createInstance());
|
||||
mUboManager.manageMaterialInstance(mi2);
|
||||
|
||||
mUboManager.beginFrame(mDriverApi);
|
||||
|
||||
// mi2 should now have a valid allocation, and it should reuse the slot from mi1.
|
||||
EXPECT_TRUE(BufferAllocator::isValid(mi2->getAllocationId()));
|
||||
EXPECT_EQ(mAllocator.getAllocationOffset(mi2->getAllocationId()), mi1AllocationOffset);
|
||||
|
||||
mUboManager.finishBeginFrame(mDriverApi);
|
||||
mUboManager.unmanageMaterialInstance(mi2);
|
||||
mUboManager.terminate(mDriverApi);
|
||||
|
||||
mEngine->destroy(mi1);
|
||||
mEngine->destroy(mi2);
|
||||
}
|
||||
|
||||
TEST_F(UboManagerTest, OrphanSlot) {
|
||||
auto mi1 = static_cast<FMaterialInstance*>(mMaterial->createInstance());
|
||||
mUboManager.manageMaterialInstance(mi1);
|
||||
|
||||
// Frame 1: mi1 gets an allocation.
|
||||
mUboManager.beginFrame(mDriverApi);
|
||||
const AllocationId alloc1 = mi1->getAllocationId();
|
||||
EXPECT_TRUE(BufferAllocator::isValid(alloc1));
|
||||
mUboManager.finishBeginFrame(mDriverApi);
|
||||
mUboManager.endFrame(mDriverApi); // Locks alloc1.
|
||||
|
||||
// Frame 2: Mark the instance as dirty and begin a new frame.
|
||||
// This should trigger orphaning.
|
||||
mi1->getUniformBuffer().invalidate();
|
||||
EXPECT_CALL(mMockDriver, getFenceStatus(_)).WillOnce(Return(FenceStatus::TIMEOUT_EXPIRED));
|
||||
mUboManager.beginFrame(mDriverApi);
|
||||
|
||||
const AllocationId alloc2 = mi1->getAllocationId();
|
||||
EXPECT_TRUE(BufferAllocator::isValid(alloc2));
|
||||
EXPECT_NE(alloc1, alloc2); // Should have a new allocation.
|
||||
|
||||
mUboManager.finishBeginFrame(mDriverApi);
|
||||
mUboManager.endFrame(mDriverApi); // Locks alloc2.
|
||||
|
||||
// Frame 3: The fence for alloc1 should now be signaled.
|
||||
EXPECT_CALL(mMockDriver, getFenceStatus(_))
|
||||
.WillOnce(Return(FenceStatus::TIMEOUT_EXPIRED)) // For alloc2's fence
|
||||
.WillOnce(Return(FenceStatus::CONDITION_SATISFIED)); // For alloc1's fence
|
||||
mUboManager.beginFrame(mDriverApi);
|
||||
mUboManager.finishBeginFrame(mDriverApi);
|
||||
mUboManager.unmanageMaterialInstance(mi1);
|
||||
mUboManager.terminate(mDriverApi);
|
||||
|
||||
mEngine->destroy(mi1);
|
||||
}
|
||||
|
||||
TEST_F(UboManagerTest, DoubleManage) {
|
||||
auto mi1 = static_cast<FMaterialInstance*>(mMaterial->createInstance());
|
||||
mUboManager.manageMaterialInstance(mi1);
|
||||
EXPECT_EQ(mPendingInstances.size(), 1);
|
||||
|
||||
// Managing the same instance again should be a no-op.
|
||||
mUboManager.manageMaterialInstance(mi1);
|
||||
EXPECT_EQ(mPendingInstances.size(), 1);
|
||||
|
||||
mUboManager.terminate(mDriverApi);
|
||||
mEngine->destroy(mi1);
|
||||
}
|
||||
|
||||
TEST_F(UboManagerTest, ManageAndUnmanageBeforeBeginFrame) {
|
||||
auto mi1 = static_cast<FMaterialInstance*>(mMaterial->createInstance());
|
||||
mUboManager.manageMaterialInstance(mi1);
|
||||
EXPECT_TRUE(mPendingInstances.contains(mi1));
|
||||
|
||||
mUboManager.unmanageMaterialInstance(mi1);
|
||||
EXPECT_FALSE(mPendingInstances.contains(mi1));
|
||||
|
||||
// After beginFrame, the instance should not be in any list.
|
||||
mUboManager.beginFrame(mDriverApi);
|
||||
EXPECT_FALSE(mPendingInstances.contains(mi1));
|
||||
EXPECT_FALSE(mManagedInstances.contains(mi1));
|
||||
EXPECT_EQ(mi1->getAllocationId(), BufferAllocator::UNALLOCATED);
|
||||
|
||||
mUboManager.terminate(mDriverApi);
|
||||
mEngine->destroy(mi1);
|
||||
}
|
||||
|
||||
TEST_F(UboManagerTest, UnmanageUnmanaged) {
|
||||
auto mi1 = static_cast<FMaterialInstance*>(mMaterial->createInstance());
|
||||
|
||||
// Unmanaging an instance that was never managed should not cause any issues.
|
||||
mUboManager.unmanageMaterialInstance(mi1);
|
||||
EXPECT_FALSE(mPendingInstances.contains(mi1));
|
||||
EXPECT_FALSE(mManagedInstances.contains(mi1));
|
||||
|
||||
mUboManager.terminate(mDriverApi);
|
||||
mEngine->destroy(mi1);
|
||||
}
|
||||
|
||||
TEST_F(UboManagerTest, AllAllocationsLockedAfterEndFrame) {
|
||||
constexpr size_t numInstances = 5;
|
||||
std::vector<FMaterialInstance*> instances;
|
||||
instances.reserve(numInstances);
|
||||
|
||||
for (size_t i = 0; i < numInstances; ++i) {
|
||||
auto mi = static_cast<FMaterialInstance*>(mMaterial->createInstance());
|
||||
instances.push_back(mi);
|
||||
mUboManager.manageMaterialInstance(mi);
|
||||
}
|
||||
|
||||
mUboManager.beginFrame(mDriverApi);
|
||||
mUboManager.finishBeginFrame(mDriverApi);
|
||||
mUboManager.endFrame(mDriverApi);
|
||||
|
||||
for (const auto* mi: instances) {
|
||||
EXPECT_TRUE(mAllocator.isLockedByGpu(mi->getAllocationId()));
|
||||
}
|
||||
|
||||
mUboManager.terminate(mDriverApi);
|
||||
for (auto* mi: instances) {
|
||||
// We're not using the UboManager inside mEngine, so we need to unmanage the material instance
|
||||
// by ourselves.
|
||||
mUboManager.unmanageMaterialInstance(mi);
|
||||
mEngine->destroy(mi);
|
||||
}
|
||||
}
|
||||
|
||||
TEST_F(UboManagerTest, AllAllocationsLockedAfterEndFrameWithInvalidIdInBetween) {
|
||||
constexpr size_t numInstances = 5;
|
||||
std::vector<FMaterialInstance*> instances;
|
||||
instances.reserve(numInstances);
|
||||
|
||||
for (size_t i = 0; i < numInstances; ++i) {
|
||||
auto mi = static_cast<FMaterialInstance*>(mMaterial->createInstance());
|
||||
instances.push_back(mi);
|
||||
mUboManager.manageMaterialInstance(mi);
|
||||
}
|
||||
|
||||
mUboManager.beginFrame(mDriverApi);
|
||||
mUboManager.finishBeginFrame(mDriverApi);
|
||||
|
||||
// It should rarely happen, but we want to make sure all other instances are locked properly.
|
||||
instances[2]->assignUboAllocation(mUbHandle, BufferAllocator::REALLOCATION_REQUIRED, 0);
|
||||
mUboManager.endFrame(mDriverApi);
|
||||
|
||||
for (const auto* mi: instances) {
|
||||
if (BufferAllocator::isValid(mi->getAllocationId())) {
|
||||
EXPECT_TRUE(mAllocator.isLockedByGpu(mi->getAllocationId()));
|
||||
}
|
||||
}
|
||||
|
||||
mUboManager.terminate(mDriverApi);
|
||||
for (auto* mi: instances) {
|
||||
// We're not using the UboManager inside mEngine, so we need to unmanage the material instance
|
||||
// by ourselves.
|
||||
mUboManager.unmanageMaterialInstance(mi);
|
||||
mEngine->destroy(mi);
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: Add more tests for the beginFrame flow
|
||||
Binary file not shown.
Binary file not shown.
@@ -1,12 +1,12 @@
|
||||
Pod::Spec.new do |spec|
|
||||
spec.name = "Filament"
|
||||
spec.version = "1.68.1"
|
||||
spec.version = "1.67.0"
|
||||
spec.license = { :type => "Apache 2.0", :file => "LICENSE" }
|
||||
spec.homepage = "https://google.github.io/filament"
|
||||
spec.authors = "Google LLC."
|
||||
spec.summary = "Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WASM/WebGL."
|
||||
spec.platform = :ios, "11.0"
|
||||
spec.source = { :http => "https://github.com/google/filament/releases/download/v1.68.1/filament-v1.68.1-ios.tgz" }
|
||||
spec.source = { :http => "https://github.com/google/filament/releases/download/v1.67.0/filament-v1.67.0-ios.tgz" }
|
||||
|
||||
# Fix linking error with Xcode 12; we do not yet support the simulator on Apple silicon.
|
||||
spec.pod_target_xcconfig = {
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user