Compare commits
1
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
5f14ebba87 |
@@ -6,3 +6,7 @@
|
||||
appropriate header in [RELEASE_NOTES.md](./RELEASE_NOTES.md).
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## Release notes for next branch cut
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- engine: add `View::getLastDynamicResolutionScale()` (b/457753622)
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- materials: Make Material Instances' UBO descriptor use dynamic offsets. [⚠️ **Recompile Materials**]
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@@ -31,7 +31,7 @@ repositories {
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}
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dependencies {
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implementation 'com.google.android.filament:filament-android:1.68.1'
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implementation 'com.google.android.filament:filament-android:1.67.0'
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}
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```
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|
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@@ -51,7 +51,7 @@ Here are all the libraries available in the group `com.google.android.filament`:
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iOS projects can use CocoaPods to install the latest release:
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|
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```shell
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pod 'Filament', '~> 1.68.1'
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pod 'Filament', '~> 1.67.0'
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```
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|
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## Documentation
|
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|
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@@ -7,15 +7,6 @@ A new header is inserted each time a *tag* is created.
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Instead, if you are authoring a PR for the main branch, add your release note to
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[NEW_RELEASE_NOTES.md](./NEW_RELEASE_NOTES.md).
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|
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## v1.68.1
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## v1.68.0
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- engine: add `View::getLastDynamicResolutionScale()` (b/457753622)
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- Metal: report GPU errors to the platform via `debugUpdateStat` (b/431665753).
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- materials: Make Material Instances' UBO descriptor use dynamic offsets. [⚠️ **Recompile Materials**]
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## v1.67.1
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- Metal: Add support for the `SwapChain::CONFIG_MSAA_4_SAMPLES` flag.
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-35
@@ -16,9 +16,6 @@
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package com.google.android.filament.utils
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import android.graphics.Bitmap
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import android.os.Handler
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import android.os.Looper
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import android.view.MotionEvent
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import android.view.Surface
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import android.view.SurfaceView
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@@ -29,7 +26,6 @@ import com.google.android.filament.android.UiHelper
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import com.google.android.filament.gltfio.*
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import kotlinx.coroutines.*
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import java.nio.Buffer
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import java.nio.ByteBuffer
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private const val kNearPlane = 0.05f // 5 cm
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private const val kFarPlane = 1000.0f // 1 km
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@@ -123,8 +119,6 @@ class ModelViewer(
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private val target = DoubleArray(3)
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private val upward = DoubleArray(3)
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private var debugFrameCallback: ((Bitmap) -> Unit)? = null
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init {
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renderer = engine.createRenderer()
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scene = engine.createScene()
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@@ -311,39 +305,10 @@ class ModelViewer(
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// Render the scene, unless the renderer wants to skip the frame.
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if (renderer.beginFrame(swapChain!!, frameTimeNanos)) {
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renderer.render(view)
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debugFrameCallback?.let {
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val viewport = view.viewport
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val bitmap = Bitmap.createBitmap(viewport.width, viewport.height,
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Bitmap.Config.ARGB_8888)
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val buffer = ByteBuffer.allocateDirect(viewport.width * viewport.height * 4)
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val handler = Handler(Looper.getMainLooper())
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val pixelBufferDescriptor = Texture.PixelBufferDescriptor(buffer,
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Texture.Format.RGBA, Texture.Type.UBYTE, 1, 0, 0, 0, handler) {
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buffer.rewind()
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bitmap.copyPixelsFromBuffer(buffer)
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it(bitmap)
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}
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renderer.readPixels(viewport.left, viewport.bottom, viewport.width,
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viewport.height, pixelBufferDescriptor)
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debugFrameCallback = null
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}
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renderer.endFrame()
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}
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}
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|
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/*
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* Sets a callback that will be invoked with the next rendered frame as a Bitmap. Note that this
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* is a one-time callback.
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*
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* @param callback callback to be invoked with a rendered frame as [Bitmap]
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*/
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fun debugGetNextFrameCallback(callback: (Bitmap) -> Unit) {
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debugFrameCallback = callback
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}
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private fun populateScene(asset: FilamentAsset) {
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val rcm = engine.renderableManager
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var count = 0
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@@ -1,5 +1,5 @@
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GROUP=com.google.android.filament
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VERSION_NAME=1.68.1
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VERSION_NAME=1.67.0
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POM_DESCRIPTION=Real-time physically based rendering engine for Android.
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+2
-2
@@ -181,7 +181,7 @@ important for <code>matc</code> (material compiler).</p>
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}
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dependencies {
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implementation 'com.google.android.filament:filament-android:1.67.1'
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implementation 'com.google.android.filament:filament-android:1.66.2'
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}
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</code></pre>
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<p>Here are all the libraries available in the group <code>com.google.android.filament</code>:</p>
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@@ -196,7 +196,7 @@ dependencies {
|
||||
</div>
|
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<h3 id="ios"><a class="header" href="#ios">iOS</a></h3>
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<p>iOS projects can use CocoaPods to install the latest release:</p>
|
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<pre><code class="language-shell">pod 'Filament', '~> 1.67.1'
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<pre><code class="language-shell">pod 'Filament', '~> 1.66.2'
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</code></pre>
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<h2 id="documentation"><a class="header" href="#documentation">Documentation</a></h2>
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<ul>
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+1788
-1819
File diff suppressed because it is too large
Load Diff
+1174
-1201
File diff suppressed because it is too large
Load Diff
+1
-1
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@@ -206,8 +206,6 @@ if (FILAMENT_SUPPORTS_VULKAN)
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src/vulkan/VulkanDriverFactory.h
|
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src/vulkan/VulkanExternalImageManager.cpp
|
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src/vulkan/VulkanExternalImageManager.h
|
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src/vulkan/VulkanStreamedImageManager.cpp
|
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src/vulkan/VulkanStreamedImageManager.h
|
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src/vulkan/VulkanFboCache.cpp
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src/vulkan/VulkanFboCache.h
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src/vulkan/VulkanHandles.cpp
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|
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@@ -19,17 +19,13 @@
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#ifndef TNT_FILAMENT_BACKEND_PLATFORM_H
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#define TNT_FILAMENT_BACKEND_PLATFORM_H
|
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|
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#include <utils/CString.h>
|
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#include <utils/compiler.h>
|
||||
#include <utils/Invocable.h>
|
||||
#include <utils/Mutex.h>
|
||||
|
||||
#include <stddef.h>
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#include <stdint.h>
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|
||||
#include <atomic>
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#include <memory>
|
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#include <mutex>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
@@ -74,9 +70,6 @@ public:
|
||||
ExternalImageHandle& operator=(ExternalImageHandle const& rhs) noexcept;
|
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ExternalImageHandle& operator=(ExternalImageHandle&& rhs) noexcept;
|
||||
|
||||
bool operator==(const ExternalImageHandle& rhs) const noexcept {
|
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return mTarget == rhs.mTarget;
|
||||
}
|
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explicit operator bool() const noexcept { return mTarget != nullptr; }
|
||||
|
||||
ExternalImage* UTILS_NULLABLE get() noexcept { return mTarget; }
|
||||
@@ -515,22 +508,13 @@ public:
|
||||
// --------------------------------------------------------------------------------------------
|
||||
// Debugging APIs
|
||||
|
||||
using DebugUpdateStatFunc = utils::Invocable<void(const char* UTILS_NONNULL key,
|
||||
uint64_t intValue, utils::CString stringValue)>;
|
||||
using DebugUpdateStatFunc = utils::Invocable<void(const char* UTILS_NONNULL key, uint64_t value)>;
|
||||
|
||||
/**
|
||||
* Sets the callback function that the backend can use to update backend-specific statistics
|
||||
* to aid with debugging. This callback is guaranteed to be called on the Filament driver
|
||||
* thread.
|
||||
*
|
||||
* The callback signature is (key, intValue, stringValue). Note that for any given call,
|
||||
* only one of the value parameters (intValue or stringValue) will be meaningful, depending on
|
||||
* the specific key.
|
||||
*
|
||||
* IMPORTANT_NOTE: because the callback is called on the driver thread, only quick, non-blocking
|
||||
* work should be done inside it. Furthermore, no graphics API calls (such as GL calls) should
|
||||
* be made, which could interfere with Filament's driver state.
|
||||
*
|
||||
* @param debugUpdateStat an Invocable that updates debug statistics
|
||||
*/
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||||
void setDebugUpdateStatFunc(DebugUpdateStatFunc&& debugUpdateStat) noexcept;
|
||||
@@ -549,32 +533,15 @@ public:
|
||||
* This function is guaranteed to be called only on a single thread, the Filament driver
|
||||
* thread.
|
||||
*
|
||||
* @param key a null-terminated C-string with the key of the debug statistic
|
||||
* @param intValue the updated integer value of key (the string value passed to the
|
||||
* callback will be empty)
|
||||
* @param key a null-terminated C-string with the key of the debug statistic
|
||||
* @param value the updated value of key
|
||||
*/
|
||||
void debugUpdateStat(const char* UTILS_NONNULL key, uint64_t intValue);
|
||||
|
||||
/**
|
||||
* To track backend-specific statistics, the backend implementation can call the
|
||||
* application-provided callback function debugUpdateStatFunc to associate or update a value
|
||||
* with a given key. It is possible for this function to be called multiple times with the
|
||||
* same key, in which case newer values should overwrite older values.
|
||||
*
|
||||
* This function is guaranteed to be called only on a single thread, the Filament driver
|
||||
* thread.
|
||||
*
|
||||
* @param key a null-terminated C-string with the key of the debug statistic
|
||||
* @param stringValue the updated string value of key (the integer value passed to the
|
||||
* callback will be 0)
|
||||
*/
|
||||
void debugUpdateStat(const char* UTILS_NONNULL key, utils::CString stringValue);
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void debugUpdateStat(const char* UTILS_NONNULL key, uint64_t value);
|
||||
|
||||
private:
|
||||
std::shared_ptr<InsertBlobFunc> mInsertBlob;
|
||||
std::shared_ptr<RetrieveBlobFunc> mRetrieveBlob;
|
||||
std::shared_ptr<DebugUpdateStatFunc> mDebugUpdateStat;
|
||||
mutable utils::Mutex mMutex;
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||||
InsertBlobFunc mInsertBlob;
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||||
RetrieveBlobFunc mRetrieveBlob;
|
||||
DebugUpdateStatFunc mDebugUpdateStat;
|
||||
};
|
||||
|
||||
} // namespace filament
|
||||
|
||||
@@ -17,6 +17,8 @@
|
||||
#ifndef TNT_FILAMENT_BACKEND_OPENGL_OPENGL_PLATFORM_EGL_ANDROID_H
|
||||
#define TNT_FILAMENT_BACKEND_OPENGL_OPENGL_PLATFORM_EGL_ANDROID_H
|
||||
|
||||
#include "AndroidSwapChainHelper.h"
|
||||
#include "AndroidFrameCallback.h"
|
||||
#include "AndroidNdk.h"
|
||||
|
||||
#include <backend/AcquiredImage.h>
|
||||
@@ -30,6 +32,8 @@
|
||||
|
||||
#include <math/mat3.h>
|
||||
|
||||
#include "AndroidNativeWindow.h"
|
||||
|
||||
#include <chrono>
|
||||
|
||||
#include <stddef.h>
|
||||
@@ -167,10 +171,19 @@ protected:
|
||||
SwapChain* drawSwapChain,
|
||||
SwapChain* readSwapChain) override;
|
||||
|
||||
private:
|
||||
struct SwapChainEGLAndroid;
|
||||
struct AndroidDetails;
|
||||
struct SwapChainEGLAndroid : public SwapChainEGL {
|
||||
SwapChainEGLAndroid(PlatformEGLAndroid const& platform,
|
||||
void* nativeWindow, uint64_t flags);
|
||||
SwapChainEGLAndroid(PlatformEGLAndroid const& platform,
|
||||
uint32_t width, uint32_t height, uint64_t flags);
|
||||
void terminate(PlatformEGLAndroid& platform);
|
||||
bool setPresentFrameId(uint64_t frameId) const noexcept;
|
||||
uint64_t getFrameId(uint64_t frameId) const noexcept;
|
||||
private:
|
||||
AndroidSwapChainHelper mImpl{};
|
||||
};
|
||||
|
||||
private:
|
||||
// prevent derived classes' implementations to call through
|
||||
[[nodiscard]] SwapChain* createSwapChain(void* nativeWindow, uint64_t flags) override;
|
||||
[[nodiscard]] SwapChain* createSwapChain(uint32_t width, uint32_t height, uint64_t flags) override;
|
||||
@@ -190,14 +203,17 @@ private:
|
||||
|
||||
int mOSVersion;
|
||||
ExternalStreamManagerAndroid& mExternalStreamManager;
|
||||
AndroidDetails& mAndroidDetails;
|
||||
InitializeJvmForPerformanceManagerIfNeeded const mInitializeJvmForPerformanceManagerIfNeeded;
|
||||
utils::PerformanceHintManager mPerformanceHintManager;
|
||||
utils::PerformanceHintManager::Session mPerformanceHintSession;
|
||||
SwapChainEGLAndroid* mCurrentDrawSwapChain{};
|
||||
|
||||
using clock = std::chrono::high_resolution_clock;
|
||||
clock::time_point mStartTimeOfActualWork;
|
||||
SwapChainEGLAndroid* mCurrentDrawSwapChain{};
|
||||
AndroidProducerThrottling mProducerThrottling;
|
||||
bool mAssertNativeWindowIsValid = false;
|
||||
|
||||
AndroidFrameCallback mAndroidFrameCallback;
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
@@ -17,13 +17,12 @@
|
||||
#ifndef TNT_FILAMENT_BACKEND_PLATFORMS_VULKAN_PLATFORM_ANDROID_H
|
||||
#define TNT_FILAMENT_BACKEND_PLATFORMS_VULKAN_PLATFORM_ANDROID_H
|
||||
|
||||
#include "AndroidFrameCallback.h"
|
||||
#include "AndroidNdk.h"
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/platforms/VulkanPlatform.h>
|
||||
|
||||
#include <utils/compiler.h>
|
||||
|
||||
#include <android/hardware_buffer.h>
|
||||
|
||||
namespace filament::backend {
|
||||
@@ -92,8 +91,6 @@ protected:
|
||||
VkExternalFenceHandleTypeFlagBits getFenceExportFlags() const noexcept override;
|
||||
|
||||
private:
|
||||
struct AndroidDetails;
|
||||
|
||||
struct ExternalImageVulkanAndroid : public ExternalImage {
|
||||
AHardwareBuffer* aHardwareBuffer = nullptr;
|
||||
bool sRGB = false;
|
||||
@@ -102,7 +99,7 @@ private:
|
||||
~ExternalImageVulkanAndroid() override;
|
||||
};
|
||||
|
||||
AndroidDetails& mAndroidDetails;
|
||||
AndroidFrameCallback mAndroidFrameCallback;
|
||||
int mOSVersion{};
|
||||
};
|
||||
|
||||
|
||||
@@ -61,16 +61,6 @@ int NativeWindow::enableFrameTimestamps(ANativeWindow* anw, bool enable) {
|
||||
return pWindow->perform(anw, ENABLE_FRAME_TIMESTAMPS, enable);
|
||||
}
|
||||
|
||||
int NativeWindow::frameTimestampsSupportsPresent(ANativeWindow* anw, bool* outSupportsPresent) {
|
||||
NativeWindow const* pWindow = reinterpret_cast<NativeWindow const*>(anw);
|
||||
int value = 0;
|
||||
bool const success = pWindow->perform(anw, FRAME_TIMESTAMPS_SUPPORTS_PRESENT, &value);
|
||||
if (success) {
|
||||
*outSupportsPresent = bool(value);
|
||||
}
|
||||
return success;
|
||||
}
|
||||
|
||||
int NativeWindow::getCompositorTiming(ANativeWindow* anw,
|
||||
int64_t* compositeDeadline, int64_t* compositeInterval,
|
||||
int64_t* compositeToPresentLatency) {
|
||||
|
||||
@@ -32,7 +32,6 @@ struct NativeWindow {
|
||||
// is valid query enum value
|
||||
enum {
|
||||
IS_VALID = 17,
|
||||
FRAME_TIMESTAMPS_SUPPORTS_PRESENT = 18,
|
||||
GET_NEXT_FRAME_ID = 24,
|
||||
ENABLE_FRAME_TIMESTAMPS = 25,
|
||||
GET_COMPOSITOR_TIMING = 26,
|
||||
@@ -52,7 +51,6 @@ struct NativeWindow {
|
||||
|
||||
static int getNextFrameId(ANativeWindow* anw, uint64_t* frameId);
|
||||
static int enableFrameTimestamps(ANativeWindow* anw, bool enable);
|
||||
static int frameTimestampsSupportsPresent(ANativeWindow* anw, bool* outSupportsPresent);
|
||||
static int getCompositorTiming(ANativeWindow* anw,
|
||||
int64_t* compositeDeadline, int64_t* compositeInterval,
|
||||
int64_t* compositeToPresentLatency);
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include <backend/platforms/AndroidNdk.h>
|
||||
#include "AndroidNdk.h"
|
||||
|
||||
#include <android/hardware_buffer.h>
|
||||
|
||||
|
||||
@@ -19,9 +19,6 @@
|
||||
|
||||
#include <android/native_window.h>
|
||||
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/Logger.h>
|
||||
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <limits>
|
||||
@@ -39,23 +36,11 @@ bool AndroidSwapChainHelper::setPresentFrameId(
|
||||
int const status = NativeWindow::getNextFrameId(anw, &sysFrameId);
|
||||
if (status == 0) {
|
||||
std::lock_guard const lock(mLock);
|
||||
// frameIds must be strictly monotonic, if that's not the case (i.e. the new frameId is
|
||||
// less or equal to the last one in the map), we have to clear the map, because the
|
||||
// map's find() assume sorted keys.
|
||||
// This case can happen if two different filament::Renderer are used with the same
|
||||
// ANativeWindow (the Renderer would have different frameIds). This is expected to
|
||||
// be a rare case.
|
||||
if (UTILS_UNLIKELY(!mFrameIdToSystemFrameId.empty() &&
|
||||
frameId <= mFrameIdToSystemFrameId.back().first)) {
|
||||
// this log is expected to happen very rarely
|
||||
DLOG(INFO) << "clearing frame history anw=" << anw
|
||||
<< ", frameId=" << frameId
|
||||
<< ", previous=" << mFrameIdToSystemFrameId.back().first
|
||||
<< ", sysFrameId=" << sysFrameId;
|
||||
// clear the frame history
|
||||
mFrameIdToSystemFrameId.clear();
|
||||
auto const pos = mFrameIdToSystemFrameId.find(frameId);
|
||||
if (pos && *pos != sysFrameId) {
|
||||
// we're trying to associate the same frame id to a different frame!
|
||||
return false;
|
||||
}
|
||||
|
||||
// oldest entry is removed
|
||||
mFrameIdToSystemFrameId.insert(frameId, sysFrameId);
|
||||
return true;
|
||||
|
||||
@@ -139,73 +139,42 @@ bool Platform::queryFrameTimestamps(SwapChain const*, uint64_t, FrameTimestamps*
|
||||
}
|
||||
|
||||
void Platform::setBlobFunc(InsertBlobFunc&& insertBlob, RetrieveBlobFunc&& retrieveBlob) noexcept {
|
||||
std::lock_guard<decltype(mMutex)> lock(mMutex);
|
||||
mInsertBlob = std::make_shared<InsertBlobFunc>(std::move(insertBlob));
|
||||
mRetrieveBlob = std::make_shared<RetrieveBlobFunc>(std::move(retrieveBlob));
|
||||
mInsertBlob = std::move(insertBlob);
|
||||
mRetrieveBlob = std::move(retrieveBlob);
|
||||
}
|
||||
|
||||
bool Platform::hasInsertBlobFunc() const noexcept {
|
||||
std::lock_guard<decltype(mMutex)> lock(mMutex);
|
||||
return mInsertBlob && bool(*mInsertBlob);
|
||||
return bool(mInsertBlob);
|
||||
}
|
||||
|
||||
bool Platform::hasRetrieveBlobFunc() const noexcept {
|
||||
std::lock_guard<decltype(mMutex)> lock(mMutex);
|
||||
return mRetrieveBlob && bool(*mRetrieveBlob);
|
||||
return bool(mRetrieveBlob);
|
||||
}
|
||||
|
||||
void Platform::insertBlob(void const* key, size_t keySize, void const* value, size_t valueSize) {
|
||||
std::shared_ptr<InsertBlobFunc> callback;
|
||||
{
|
||||
std::unique_lock<decltype(mMutex)> lock(mMutex);
|
||||
callback = mInsertBlob;
|
||||
}
|
||||
if (callback) {
|
||||
(*callback)(key, keySize, value, valueSize);
|
||||
if (mInsertBlob) {
|
||||
mInsertBlob(key, keySize, value, valueSize);
|
||||
}
|
||||
}
|
||||
|
||||
size_t Platform::retrieveBlob(void const* key, size_t keySize, void* value, size_t valueSize) {
|
||||
std::shared_ptr<RetrieveBlobFunc> callback;
|
||||
{
|
||||
std::unique_lock<decltype(mMutex)> lock(mMutex);
|
||||
callback = mRetrieveBlob;
|
||||
}
|
||||
if (callback) {
|
||||
return (*callback)(key, keySize, value, valueSize);
|
||||
if (mRetrieveBlob) {
|
||||
return mRetrieveBlob(key, keySize, value, valueSize);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void Platform::setDebugUpdateStatFunc(DebugUpdateStatFunc&& debugUpdateStat) noexcept {
|
||||
std::lock_guard<decltype(mMutex)> lock(mMutex);
|
||||
mDebugUpdateStat = std::make_shared<DebugUpdateStatFunc>(std::move(debugUpdateStat));
|
||||
mDebugUpdateStat = std::move(debugUpdateStat);
|
||||
}
|
||||
|
||||
bool Platform::hasDebugUpdateStatFunc() const noexcept {
|
||||
std::lock_guard<decltype(mMutex)> lock(mMutex);
|
||||
return mDebugUpdateStat && bool(*mDebugUpdateStat);
|
||||
return bool(mDebugUpdateStat);
|
||||
}
|
||||
|
||||
void Platform::debugUpdateStat(const char* key, uint64_t intValue) {
|
||||
std::shared_ptr<DebugUpdateStatFunc> callback;
|
||||
{
|
||||
std::unique_lock<decltype(mMutex)> lock(mMutex);
|
||||
callback = mDebugUpdateStat;
|
||||
}
|
||||
if (callback) {
|
||||
(*callback)(key, intValue, "");
|
||||
}
|
||||
}
|
||||
|
||||
void Platform::debugUpdateStat(const char* key, utils::CString stringValue) {
|
||||
std::shared_ptr<DebugUpdateStatFunc> callback;
|
||||
{
|
||||
std::unique_lock<decltype(mMutex)> lock(mMutex);
|
||||
callback = mDebugUpdateStat;
|
||||
}
|
||||
if (callback) {
|
||||
(*callback)(key, 0, stringValue);
|
||||
void Platform::debugUpdateStat(const char* key, uint64_t value) {
|
||||
if (mDebugUpdateStat) {
|
||||
mDebugUpdateStat(key, value);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -165,7 +165,7 @@ public:
|
||||
size_t size, bool forceGpuBuffer = false);
|
||||
~MetalBuffer();
|
||||
|
||||
[[nodiscard]] bool wasAllocationSuccessful() const noexcept { return mBuffer; }
|
||||
[[nodiscard]] bool wasAllocationSuccessful() const noexcept { return mBuffer || mCpuBuffer; }
|
||||
|
||||
MetalBuffer(const MetalBuffer& rhs) = delete;
|
||||
MetalBuffer& operator=(const MetalBuffer& rhs) = delete;
|
||||
@@ -185,12 +185,14 @@ public:
|
||||
* Denotes that this buffer is used for a draw call ensuring that its allocation remains valid
|
||||
* until the end of the current frame.
|
||||
*
|
||||
* @return The MTLBuffer representing the current state of the buffer to bind, it never returns
|
||||
* nil.
|
||||
* @return The MTLBuffer representing the current state of the buffer to bind, or nil if there
|
||||
* is no device allocation.
|
||||
*
|
||||
*/
|
||||
id<MTLBuffer> getGpuBufferForDraw() noexcept;
|
||||
|
||||
void* getCpuBuffer() const noexcept { return mCpuBuffer; }
|
||||
|
||||
void setLabel(const utils::ImmutableCString& label) {
|
||||
#if FILAMENT_METAL_DEBUG_LABELS
|
||||
if (label.empty()) {
|
||||
@@ -233,6 +235,7 @@ private:
|
||||
UploadStrategy mUploadStrategy;
|
||||
TrackedMetalBuffer mBuffer;
|
||||
size_t mBufferSize = 0;
|
||||
void* mCpuBuffer = nullptr;
|
||||
MetalContext& mContext;
|
||||
};
|
||||
|
||||
|
||||
@@ -39,30 +39,34 @@ MetalBuffer::MetalBuffer(MetalContext& context, BufferObjectBinding bindingType,
|
||||
mUploadStrategy = UploadStrategy::POOL;
|
||||
}
|
||||
|
||||
MTLResourceOptions options = MTLResourceStorageModePrivate;
|
||||
// If the buffer is less than 4K in size and is updated frequently, we don't use an explicit
|
||||
// buffer. Instead, we use immediate command encoder methods like setVertexBytes:length:atIndex:.
|
||||
// This won't work for SSBOs, since they are read/write.
|
||||
|
||||
// The buffer will be memory mapped for write operations.
|
||||
if (any(usage & BufferUsage::SHARED_WRITE_BIT)) {
|
||||
#if defined(FILAMENT_IOS) || defined(__arm64__) || defined(__aarch64__)
|
||||
// iOS and Apple Silicon devices use UMA (Unified Memory Architecture), so we use Shared memory.
|
||||
options = MTLResourceStorageModeShared;
|
||||
#else
|
||||
// Intel Macs require Managed memory for CPU/GPU synchronization.
|
||||
options = MTLResourceStorageModeManaged;
|
||||
#endif
|
||||
/*
|
||||
if (size <= 4 * 1024 && bindingType != BufferObjectBinding::SHADER_STORAGE &&
|
||||
usage == BufferUsage::DYNAMIC && !forceGpuBuffer) {
|
||||
mBuffer = nil;
|
||||
mCpuBuffer = malloc(size);
|
||||
return;
|
||||
}
|
||||
*/
|
||||
|
||||
// Otherwise, we allocate a private GPU buffer.
|
||||
{
|
||||
ScopedAllocationTimer timer("generic");
|
||||
mBuffer = { [context.device newBufferWithLength:size options:options],
|
||||
mBuffer = { [context.device newBufferWithLength:size options:MTLResourceStorageModePrivate],
|
||||
TrackedMetalBuffer::Type::GENERIC };
|
||||
}
|
||||
|
||||
// mBuffer might fail to be allocated. Clients can check for this by calling
|
||||
// wasAllocationSuccessful().
|
||||
}
|
||||
|
||||
MetalBuffer::~MetalBuffer() = default;
|
||||
MetalBuffer::~MetalBuffer() {
|
||||
if (mCpuBuffer) {
|
||||
free(mCpuBuffer);
|
||||
}
|
||||
}
|
||||
|
||||
void MetalBuffer::copyIntoBuffer(
|
||||
void* src, size_t size, size_t byteOffset, TagResolver&& getHandleTag) {
|
||||
@@ -79,6 +83,12 @@ void MetalBuffer::copyIntoBuffer(
|
||||
FILAMENT_CHECK_PRECONDITION(!(byteOffset & 0x3))
|
||||
<< "byteOffset must be a multiple of 4, tag=" << getHandleTag();
|
||||
|
||||
// If we have a cpu buffer, we can directly copy into it.
|
||||
if (mCpuBuffer) {
|
||||
memcpy(static_cast<uint8_t*>(mCpuBuffer) + byteOffset, src, size);
|
||||
return;
|
||||
}
|
||||
|
||||
switch (mUploadStrategy) {
|
||||
case UploadStrategy::BUMP_ALLOCATOR:
|
||||
uploadWithBumpAllocator(src, size, byteOffset, std::move(getHandleTag));
|
||||
@@ -96,6 +106,11 @@ void MetalBuffer::copyIntoBufferUnsynchronized(
|
||||
}
|
||||
|
||||
id<MTLBuffer> MetalBuffer::getGpuBufferForDraw() noexcept {
|
||||
// If there's a CPU buffer, then we return nil here, as the CPU-side buffer will be bound
|
||||
// separately.
|
||||
if (mCpuBuffer) {
|
||||
return nil;
|
||||
}
|
||||
assert_invariant(mBuffer);
|
||||
return mBuffer.get();
|
||||
}
|
||||
@@ -156,6 +171,41 @@ void MetalBuffer::bindBuffers(id<MTLCommandBuffer> cmdBuffer, id<MTLCommandEncod
|
||||
offsets:metalOffsets.data()
|
||||
withRange:bufferRange];
|
||||
}
|
||||
|
||||
for (size_t b = 0; b < count; b++) {
|
||||
MetalBuffer* const buffer = buffers[b];
|
||||
if (!buffer) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const void* cpuBuffer = buffer->getCpuBuffer();
|
||||
if (!cpuBuffer) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const size_t bufferIndex = bufferStart + b;
|
||||
const size_t offset = offsets[b];
|
||||
auto* bytes = static_cast<const uint8_t*>(cpuBuffer);
|
||||
|
||||
if (stages & Stage::VERTEX) {
|
||||
[(id<MTLRenderCommandEncoder>) encoder setVertexBytes:(bytes + offset)
|
||||
length:(buffer->getSize() - offset)
|
||||
atIndex:bufferIndex];
|
||||
}
|
||||
if (stages & Stage::FRAGMENT) {
|
||||
[(id<MTLRenderCommandEncoder>) encoder setFragmentBytes:(bytes + offset)
|
||||
length:(buffer->getSize() - offset)
|
||||
atIndex:bufferIndex];
|
||||
}
|
||||
if (stages & Stage::COMPUTE) {
|
||||
// TODO: using setBytes means the data is read-only, which currently isn't enforced.
|
||||
// In practice this won't be an issue since MetalBuffer ensures all SSBOs are realized
|
||||
// through actual id<MTLBuffer> allocations.
|
||||
[(id<MTLComputeCommandEncoder>) encoder setBytes:(bytes + offset)
|
||||
length:(buffer->getSize() - offset)
|
||||
atIndex:bufferIndex];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void MetalBuffer::uploadWithPoolBuffer(
|
||||
|
||||
@@ -17,7 +17,6 @@
|
||||
#ifndef TNT_METALCONTEXT_H
|
||||
#define TNT_METALCONTEXT_H
|
||||
|
||||
#include "MetalErrorQueue.h"
|
||||
#include "MetalResourceTracker.h"
|
||||
#include "MetalShaderCompiler.h"
|
||||
#include "MetalState.h"
|
||||
@@ -130,7 +129,6 @@ struct MetalContext {
|
||||
id<MTLCommandBuffer> pendingCommandBuffer = nil;
|
||||
id<MTLRenderCommandEncoder> currentRenderPassEncoder = nil;
|
||||
uint32_t currentFrame = 0;
|
||||
MetalErrorQueue commandBufferErrors;
|
||||
|
||||
std::atomic<bool> memorylessLimitsReached = false;
|
||||
|
||||
|
||||
@@ -153,7 +153,6 @@ id<MTLCommandBuffer> getPendingCommandBuffer(MetalContext* context) {
|
||||
|
||||
if (UTILS_UNLIKELY(errorCode != MTLCommandBufferErrorNone)) {
|
||||
logMTLCommandBufferError(errorCode);
|
||||
context->commandBufferErrors.push(buffer.error);
|
||||
}
|
||||
}];
|
||||
FILAMENT_CHECK_POSTCONDITION(context->pendingCommandBuffer)
|
||||
|
||||
@@ -61,8 +61,6 @@ public:
|
||||
|
||||
MetalContext* getContext() { return mContext; }
|
||||
|
||||
using DriverBase::scheduleDestroy;
|
||||
|
||||
private:
|
||||
|
||||
friend class MetalSwapChain;
|
||||
|
||||
@@ -254,18 +254,6 @@ MetalDriver::~MetalDriver() noexcept {
|
||||
void MetalDriver::tick(int) {
|
||||
executeTickOps();
|
||||
executeDeferredOps();
|
||||
|
||||
// Notify platform of GPU errors.
|
||||
auto& platform = mPlatform;
|
||||
if (UTILS_UNLIKELY(!mContext->commandBufferErrors.isEmpty())) {
|
||||
mContext->commandBufferErrors.flush([&platform](NSError* error) {
|
||||
if (UTILS_VERY_UNLIKELY(!error)) {
|
||||
return;
|
||||
}
|
||||
const utils::CString errorString(error.localizedDescription.UTF8String);
|
||||
platform.debugUpdateStat("filament.metal.command_buffer_error", errorString);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
void MetalDriver::beginFrame(int64_t monotonic_clock_ns,
|
||||
@@ -2275,10 +2263,7 @@ MemoryMappedBufferHandle MetalDriver::mapBufferS() noexcept {
|
||||
void MetalDriver::mapBufferR(MemoryMappedBufferHandle mmbh,
|
||||
BufferObjectHandle boh, size_t offset,
|
||||
size_t size, MapBufferAccessFlags access, utils::ImmutableCString&& tag) {
|
||||
assert_invariant(boh);
|
||||
MetalBufferObject* bo = mHandleAllocator.handle_cast<MetalBufferObject*>(boh);
|
||||
assert_invariant(bo);
|
||||
construct_handle<MetalMemoryMappedBuffer>(mmbh, bo, offset, size, access);
|
||||
construct_handle<MetalMemoryMappedBuffer>(mmbh, boh, offset, size, access);
|
||||
mHandleAllocator.associateTagToHandle(mmbh.getId(), std::move(tag));
|
||||
}
|
||||
|
||||
@@ -2286,16 +2271,21 @@ void MetalDriver::unmapBuffer(MemoryMappedBufferHandle mmbh) {
|
||||
if (UTILS_UNLIKELY(!mmbh)) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto* mmb = handle_cast<MetalMemoryMappedBuffer>(mmbh);
|
||||
mmb->unmap();
|
||||
destruct_handle<MetalMemoryMappedBuffer>(mmbh);
|
||||
}
|
||||
|
||||
void MetalDriver::copyToMemoryMappedBuffer(MemoryMappedBufferHandle mmbh, size_t offset,
|
||||
BufferDescriptor&& data) {
|
||||
auto* mmb = handle_cast<MetalMemoryMappedBuffer>(mmbh);
|
||||
mmb->copy(*this, offset, std::move(data));
|
||||
auto mmb = handle_cast<MetalMemoryMappedBuffer>(mmbh);
|
||||
|
||||
assert_invariant(any(mmb->access & MapBufferAccessFlags::WRITE_BIT));
|
||||
assert_invariant(offset + data.size <= mmb->size);
|
||||
|
||||
// TODO: this isa zero-effort implementation of copyToMemoryMappedBuffer(), where we just
|
||||
// call updateBufferObject(). This could be a fallback implementation for when
|
||||
// shared memory is not available.
|
||||
// On UMA systems, this should just be a memcpy into the memory-mapped buffer.
|
||||
updateBufferObject(mmb->boh, std::move(data), mmb->offset + offset);
|
||||
}
|
||||
|
||||
// explicit instantiation of the Dispatcher
|
||||
|
||||
@@ -1,66 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_DRIVER_METALERRORQUEUE_H
|
||||
#define TNT_FILAMENT_DRIVER_METALERRORQUEUE_H
|
||||
|
||||
#import <Foundation/Foundation.h>
|
||||
|
||||
#include <utils/compiler.h>
|
||||
|
||||
#include <atomic>
|
||||
#include <functional>
|
||||
#include <mutex>
|
||||
#include <vector>
|
||||
|
||||
class MetalErrorQueue {
|
||||
public:
|
||||
bool isEmpty() const {
|
||||
return !mHasErrors.load(std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
void push(NSError* error) {
|
||||
std::lock_guard<std::mutex> lock(mMutex);
|
||||
mErrors.push_back(error);
|
||||
mHasErrors.store(true, std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
void flush(const std::function<void(NSError*)>& callback) {
|
||||
if (UTILS_LIKELY(isEmpty())) {
|
||||
return;
|
||||
}
|
||||
std::vector<NSError*> errors;
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(mMutex);
|
||||
std::swap(mErrors, errors);
|
||||
mHasErrors.store(false, std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
for (const auto& error: errors) {
|
||||
callback(error);
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
std::vector<NSError*> mErrors;
|
||||
std::mutex mMutex;
|
||||
|
||||
// Optimization to avoid locking the mutex at each call to flush.
|
||||
std::atomic<bool> mHasErrors;
|
||||
};
|
||||
|
||||
|
||||
#endif // TNT_FILAMENT_DRIVER_METALERRORQUEUE_H
|
||||
@@ -569,22 +569,14 @@ struct MetalDescriptorSet : public HwDescriptorSet {
|
||||
|
||||
|
||||
struct MetalMemoryMappedBuffer : public HwMemoryMappedBuffer {
|
||||
MetalMemoryMappedBuffer(BufferObjectHandle boh, size_t const offset,
|
||||
size_t const size, MapBufferAccessFlags const access)
|
||||
: boh(boh), access(access), size(size), offset(offset) {
|
||||
}
|
||||
BufferObjectHandle boh{};
|
||||
MapBufferAccessFlags access{};
|
||||
struct {
|
||||
MetalBufferObject* bo;
|
||||
void* vaddr = nullptr;
|
||||
uint32_t size = 0;
|
||||
uint32_t offset = 0;
|
||||
} mtl;
|
||||
|
||||
MetalMemoryMappedBuffer(MetalBufferObject* bo, size_t offset, size_t size,
|
||||
MapBufferAccessFlags access) noexcept;
|
||||
|
||||
~MetalMemoryMappedBuffer();
|
||||
|
||||
void unmap();
|
||||
|
||||
void copy(MetalDriver& mtld, size_t offset, BufferDescriptor&& data) const;
|
||||
uint32_t size = 0;
|
||||
uint32_t offset = 0;
|
||||
};
|
||||
|
||||
} // namespace backend
|
||||
|
||||
@@ -1664,44 +1664,5 @@ id<MTLBuffer> MetalDescriptorSet::finalizeAndGetBuffer(MetalDriver* driver, Shad
|
||||
return buffer.get();
|
||||
}
|
||||
|
||||
MetalMemoryMappedBuffer::MetalMemoryMappedBuffer(MetalBufferObject* bo, size_t offset, size_t size,
|
||||
MapBufferAccessFlags access) noexcept : access(access) {
|
||||
MetalBuffer* buffer = bo->getBuffer();
|
||||
assert_invariant(buffer);
|
||||
id<MTLBuffer> mtlBuffer = buffer->getGpuBufferForDraw();
|
||||
|
||||
assert_invariant(offset + size <= bo->byteCount);
|
||||
assert_invariant(mtlBuffer.storageMode != MTLStorageModePrivate);
|
||||
|
||||
mtl.bo = bo;
|
||||
mtl.vaddr = static_cast<char*>(mtlBuffer.contents) + offset;
|
||||
mtl.size = size;
|
||||
mtl.offset = offset;
|
||||
}
|
||||
|
||||
MetalMemoryMappedBuffer::~MetalMemoryMappedBuffer() = default;
|
||||
|
||||
void MetalMemoryMappedBuffer::unmap() {
|
||||
#if !defined(FILAMENT_IOS) && defined(__x86_64__)
|
||||
// Managed memory requires didModifyRange to synchronize changes to the GPU. This is specific to Intel Macs.
|
||||
MetalBuffer* buffer = mtl.bo->getBuffer();
|
||||
id<MTLBuffer> mtlBuffer = buffer->getGpuBufferForDraw();
|
||||
if (mtlBuffer && mtlBuffer.storageMode == MTLStorageModeManaged) {
|
||||
[mtlBuffer didModifyRange:NSMakeRange(mtl.offset, mtl.size)];
|
||||
}
|
||||
#endif
|
||||
// Shared memory on UMA systems is coherent; no explicit synchronization is required.
|
||||
}
|
||||
|
||||
void MetalMemoryMappedBuffer::copy(MetalDriver& mtld, size_t offset, BufferDescriptor&& data) const {
|
||||
assert_invariant(any(access & MapBufferAccessFlags::WRITE_BIT));
|
||||
assert_invariant(offset + data.size <= mtl.size);
|
||||
assert_invariant(mtl.vaddr);
|
||||
|
||||
memcpy(static_cast<char*>(mtl.vaddr) + offset, data.buffer, data.size);
|
||||
|
||||
mtld.scheduleDestroy(std::move(data));
|
||||
}
|
||||
|
||||
} // namespace backend
|
||||
} // namespace filament
|
||||
|
||||
@@ -735,7 +735,7 @@ void OpenGLContext::bindVertexArray(RenderPrimitive const* p) noexcept {
|
||||
// - the nameVersion is out of date *and* we're on the protected context, in this case:
|
||||
// - the name must be stale from a previous use of this context because we always
|
||||
// destroy the protected context when we're done with it.
|
||||
bool const recreateVaoName = vao != &mDefaultVAO &&
|
||||
bool const recreateVaoName = p != &mDefaultVAO &&
|
||||
((vao->vao[contextIndex] == 0) ||
|
||||
(vao->nameVersion != state.age && contextIndex == 1));
|
||||
if (UTILS_UNLIKELY(recreateVaoName)) {
|
||||
|
||||
@@ -28,13 +28,14 @@
|
||||
#include <private/backend/VirtualMachineEnv.h>
|
||||
|
||||
#include "AndroidNativeWindow.h"
|
||||
#include "AndroidFrameCallback.h"
|
||||
#include "AndroidSwapChainHelper.h"
|
||||
#include "ExternalStreamManagerAndroid.h"
|
||||
|
||||
#include <android/api-level.h>
|
||||
#include <android/native_window.h>
|
||||
#include <android/hardware_buffer.h>
|
||||
#include <android/choreographer.h>
|
||||
#include <android/looper.h>
|
||||
|
||||
#include <utils/android/PerformanceHintManager.h>
|
||||
#include <utils/compiler.h>
|
||||
@@ -98,27 +99,6 @@ using namespace glext;
|
||||
|
||||
// ---------------------------------------------------------------------------------------------
|
||||
|
||||
struct PlatformEGLAndroid::SwapChainEGLAndroid : public SwapChainEGL {
|
||||
SwapChainEGLAndroid(PlatformEGLAndroid const& platform,
|
||||
void* nativeWindow, uint64_t flags);
|
||||
SwapChainEGLAndroid(PlatformEGLAndroid const& platform,
|
||||
uint32_t width, uint32_t height, uint64_t flags);
|
||||
void terminate(PlatformEGLAndroid& platform);
|
||||
bool setPresentFrameId(uint64_t frameId) const noexcept;
|
||||
uint64_t getFrameId(uint64_t frameId) const noexcept;
|
||||
bool compositorTimingSupported = false;
|
||||
bool frameTimestampsSupported = false;
|
||||
private:
|
||||
AndroidSwapChainHelper mImpl{};
|
||||
};
|
||||
|
||||
struct PlatformEGLAndroid::AndroidDetails {
|
||||
AndroidProducerThrottling producerThrottling;
|
||||
AndroidFrameCallback androidFrameCallback;
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------------------------
|
||||
|
||||
PlatformEGLAndroid::InitializeJvmForPerformanceManagerIfNeeded::InitializeJvmForPerformanceManagerIfNeeded() {
|
||||
// PerformanceHintManager() needs the calling thread to be a Java thread; so we need
|
||||
// to attach this thread to the JVM before we initialize PerformanceHintManager.
|
||||
@@ -132,20 +112,17 @@ PlatformEGLAndroid::InitializeJvmForPerformanceManagerIfNeeded::InitializeJvmFor
|
||||
// ---------------------------------------------------------------------------------------------
|
||||
|
||||
PlatformEGLAndroid::PlatformEGLAndroid() noexcept
|
||||
: mExternalStreamManager(ExternalStreamManagerAndroid::create()),
|
||||
mAndroidDetails(*(new(std::nothrow) AndroidDetails{})) {
|
||||
: mExternalStreamManager(ExternalStreamManagerAndroid::create()) {
|
||||
mOSVersion = android_get_device_api_level();
|
||||
if (mOSVersion < 0) {
|
||||
mOSVersion = __ANDROID_API_FUTURE__;
|
||||
}
|
||||
}
|
||||
|
||||
PlatformEGLAndroid::~PlatformEGLAndroid() noexcept {
|
||||
delete &mAndroidDetails;
|
||||
}
|
||||
PlatformEGLAndroid::~PlatformEGLAndroid() noexcept = default;
|
||||
|
||||
void PlatformEGLAndroid::terminate() noexcept {
|
||||
mAndroidDetails.androidFrameCallback.terminate();
|
||||
mAndroidFrameCallback.terminate();
|
||||
ExternalStreamManagerAndroid::destroy(&mExternalStreamManager);
|
||||
PlatformEGL::terminate();
|
||||
}
|
||||
@@ -178,30 +155,20 @@ void PlatformEGLAndroid::beginFrame(
|
||||
int64_t const monotonic_clock_ns,
|
||||
int64_t refreshIntervalNs,
|
||||
uint32_t const frameId) noexcept {
|
||||
// if frameId is 0, it means we're not associated to a particular frame, which is the case
|
||||
// for standalone views. And in this case we skip the performance hint (since we wouldn't get
|
||||
// the right timing anyway as well as the frame info timing collections)
|
||||
// associate the user frameid with the system frame id
|
||||
setPresentFrameId(mCurrentDrawSwapChain, frameId);
|
||||
|
||||
// associate the user frameid with the system frame id.
|
||||
if (frameId && mCurrentDrawSwapChain) {
|
||||
// mCurrentDrawSwapChain could be null if we're called from renderStandaloneView
|
||||
setPresentFrameId(mCurrentDrawSwapChain, frameId);
|
||||
}
|
||||
|
||||
if (frameId && mPerformanceHintSession.isValid()) {
|
||||
if (mPerformanceHintSession.isValid()) {
|
||||
if (refreshIntervalNs <= 0) {
|
||||
// we're not provided with a target time, use the display period, if everything fails,
|
||||
// assume 16.67ms
|
||||
refreshIntervalNs = 16'666'667;
|
||||
|
||||
if (mCurrentDrawSwapChain) {
|
||||
// mCurrentDrawSwapChain could be null if we're called from renderStandaloneView
|
||||
CompositorTiming compositorTiming{};
|
||||
bool const hasCompositorTiming =
|
||||
queryCompositorTiming(mCurrentDrawSwapChain, &compositorTiming);
|
||||
if (hasCompositorTiming && compositorTiming.compositeInterval > 0) {
|
||||
refreshIntervalNs = compositorTiming.compositeInterval;
|
||||
}
|
||||
CompositorTiming compositorTiming{};
|
||||
bool const hasCompositorTiming =
|
||||
queryCompositorTiming(mCurrentDrawSwapChain, &compositorTiming);
|
||||
if (hasCompositorTiming && compositorTiming.compositeInterval > 0) {
|
||||
refreshIntervalNs = compositorTiming.compositeInterval;
|
||||
}
|
||||
}
|
||||
mStartTimeOfActualWork = clock::time_point(std::chrono::nanoseconds(monotonic_clock_ns));
|
||||
@@ -240,9 +207,9 @@ Driver* PlatformEGLAndroid::createDriver(void* sharedContext,
|
||||
"eglGetNativeClientBufferANDROID"));
|
||||
|
||||
if (ext.egl.ANDROID_presentation_time) {
|
||||
eglPresentationTimeANDROID =
|
||||
PFNEGLPRESENTATIONTIMEANDROIDPROC(eglGetProcAddress(
|
||||
"eglPresentationTimeANDROID"));
|
||||
eglGetNativeClientBufferANDROID =
|
||||
PFNEGLGETNATIVECLIENTBUFFERANDROIDPROC(eglGetProcAddress(
|
||||
"eglGetNativeClientBufferANDROID"));
|
||||
}
|
||||
|
||||
if (ext.egl.ANDROID_get_frame_timestamps) {
|
||||
@@ -273,7 +240,7 @@ Driver* PlatformEGLAndroid::createDriver(void* sharedContext,
|
||||
|
||||
mAssertNativeWindowIsValid = driverConfig.assertNativeWindowIsValid;
|
||||
|
||||
mAndroidDetails.androidFrameCallback.init();
|
||||
mAndroidFrameCallback.init();
|
||||
|
||||
return driver;
|
||||
}
|
||||
@@ -297,25 +264,15 @@ bool PlatformEGLAndroid::queryCompositorTiming(SwapChain const* swapchain,
|
||||
}
|
||||
|
||||
AndroidFrameCallback::Timeline const preferredTimeline{
|
||||
mAndroidDetails.androidFrameCallback.getPreferredTimeline() };
|
||||
mAndroidFrameCallback.getPreferredTimeline() };
|
||||
outCompositorTiming->frameTime = preferredTimeline.frameTime;
|
||||
outCompositorTiming->expectedPresentTime = preferredTimeline.expectedPresentTime;
|
||||
outCompositorTiming->frameTimelineDeadline = preferredTimeline.frameTimelineDeadline;
|
||||
outCompositorTiming->compositeDeadline = CompositorTiming::INVALID;
|
||||
outCompositorTiming->compositeInterval = CompositorTiming::INVALID;
|
||||
outCompositorTiming->compositeToPresentLatency = CompositorTiming::INVALID;
|
||||
|
||||
// From this point on, we always return "success" because some timings were returned.
|
||||
|
||||
if (!static_cast<SwapChainEGLAndroid const *>(swapchain)->compositorTimingSupported) {
|
||||
// if this surface doesn't support it, don't attempt to query the values.
|
||||
return true;
|
||||
}
|
||||
|
||||
if (UTILS_LIKELY(ext.egl.ANDROID_get_frame_timestamps)) {
|
||||
EGLSurface const sur = static_cast<SwapChainEGL const *>(swapchain)->sur;
|
||||
if (sur == EGL_NO_SURFACE) {
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
std::array<EGLnsecsANDROID, 3> values;
|
||||
@@ -326,16 +283,26 @@ bool PlatformEGLAndroid::queryCompositorTiming(SwapChain const* swapchain,
|
||||
};
|
||||
EGLBoolean const success = eglGetCompositorTimingANDROID(getEglDisplay(), sur,
|
||||
names.size(), names.data(), values.data());
|
||||
if (UTILS_UNLIKELY(!success)) {
|
||||
// reset current error to EGL_SUCCESS
|
||||
eglGetError();
|
||||
} else {
|
||||
outCompositorTiming->compositeDeadline = values[0];
|
||||
outCompositorTiming->compositeInterval = values[1];
|
||||
outCompositorTiming->compositeToPresentLatency = values[2];
|
||||
if (!success) {
|
||||
return false;
|
||||
}
|
||||
outCompositorTiming->compositeDeadline = values[0];
|
||||
outCompositorTiming->compositeInterval = values[1];
|
||||
outCompositorTiming->compositeToPresentLatency = values[2];
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
|
||||
// fallback to private APIs
|
||||
auto const anw = static_cast<SwapChainEGL const *>(swapchain)->nativeWindow;
|
||||
int const status = NativeWindow::getCompositorTiming(anw,
|
||||
&outCompositorTiming->compositeDeadline,
|
||||
&outCompositorTiming->compositeInterval,
|
||||
&outCompositorTiming->compositeToPresentLatency);
|
||||
if (status == 0) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return PlatformEGL::queryCompositorTiming(swapchain, outCompositorTiming);
|
||||
}
|
||||
|
||||
bool PlatformEGLAndroid::setPresentFrameId(SwapChain const* swapchain,
|
||||
@@ -360,10 +327,6 @@ bool PlatformEGLAndroid::queryFrameTimestamps(SwapChain const* swapchain, uint64
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!static_cast<SwapChainEGLAndroid const *>(swapchain)->frameTimestampsSupported) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (UTILS_LIKELY(ext.egl.ANDROID_get_frame_timestamps)) {
|
||||
EGLSurface const sur = sc->sur;
|
||||
if (sur == EGL_NO_SURFACE) {
|
||||
@@ -384,9 +347,7 @@ bool PlatformEGLAndroid::queryFrameTimestamps(SwapChain const* swapchain, uint64
|
||||
};
|
||||
EGLBoolean const success = eglGetFrameTimestampsANDROID(getEglDisplay(), sur, hwFrameId,
|
||||
names.size(), names.data(), values.data());
|
||||
if (UTILS_UNLIKELY(!success)) {
|
||||
// reset current error to EGL_SUCCESS
|
||||
eglGetError();
|
||||
if (!success) {
|
||||
return false;
|
||||
}
|
||||
outFrameTimestamps->requestedPresentTime = values[0];
|
||||
@@ -400,44 +361,28 @@ bool PlatformEGLAndroid::queryFrameTimestamps(SwapChain const* swapchain, uint64
|
||||
outFrameTimestamps->releaseTime = values[8];
|
||||
return true;
|
||||
}
|
||||
|
||||
// fallback to private APIs
|
||||
auto const anw = sc->nativeWindow;
|
||||
int const status = NativeWindow::getFrameTimestamps(anw, hwFrameId,
|
||||
&outFrameTimestamps->requestedPresentTime,
|
||||
&outFrameTimestamps->acquireTime,
|
||||
&outFrameTimestamps->latchTime,
|
||||
&outFrameTimestamps->firstCompositionStartTime,
|
||||
&outFrameTimestamps->lastCompositionStartTime,
|
||||
&outFrameTimestamps->gpuCompositionDoneTime,
|
||||
&outFrameTimestamps->displayPresentTime,
|
||||
&outFrameTimestamps->dequeueReadyTime,
|
||||
&outFrameTimestamps->releaseTime);
|
||||
if (status == 0) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return PlatformEGL::queryFrameTimestamps(swapchain, frameId, outFrameTimestamps);
|
||||
}
|
||||
|
||||
Platform::SwapChain* PlatformEGLAndroid::createSwapChain(void* nativeWindow, uint64_t const flags) {
|
||||
auto* const sc = new(std::nothrow) SwapChainEGLAndroid(*this, nativeWindow, flags);
|
||||
if (UTILS_LIKELY(ext.egl.ANDROID_get_frame_timestamps)) {
|
||||
EGLDisplay const dpy = getEglDisplay();
|
||||
sc->compositorTimingSupported =
|
||||
eglGetCompositorTimingSupportedANDROID(dpy, sc->sur,
|
||||
EGL_COMPOSITE_DEADLINE_ANDROID) &&
|
||||
eglGetCompositorTimingSupportedANDROID(dpy, sc->sur,
|
||||
EGL_COMPOSITE_INTERVAL_ANDROID) &&
|
||||
eglGetCompositorTimingSupportedANDROID(dpy, sc->sur,
|
||||
EGL_COMPOSITE_TO_PRESENT_LATENCY_ANDROID);
|
||||
sc->frameTimestampsSupported =
|
||||
eglGetFrameTimestampSupportedANDROID(dpy, sc->sur,
|
||||
EGL_REQUESTED_PRESENT_TIME_ANDROID) &&
|
||||
eglGetFrameTimestampSupportedANDROID(dpy, sc->sur,
|
||||
EGL_RENDERING_COMPLETE_TIME_ANDROID) &&
|
||||
eglGetFrameTimestampSupportedANDROID(dpy, sc->sur,
|
||||
EGL_COMPOSITION_LATCH_TIME_ANDROID) &&
|
||||
eglGetFrameTimestampSupportedANDROID(dpy, sc->sur,
|
||||
EGL_FIRST_COMPOSITION_START_TIME_ANDROID) &&
|
||||
eglGetFrameTimestampSupportedANDROID(dpy, sc->sur,
|
||||
EGL_LAST_COMPOSITION_START_TIME_ANDROID) &&
|
||||
eglGetFrameTimestampSupportedANDROID(dpy, sc->sur,
|
||||
EGL_FIRST_COMPOSITION_GPU_FINISHED_TIME_ANDROID) &&
|
||||
eglGetFrameTimestampSupportedANDROID(dpy, sc->sur,
|
||||
EGL_DISPLAY_PRESENT_TIME_ANDROID) &&
|
||||
eglGetFrameTimestampSupportedANDROID(dpy, sc->sur,
|
||||
EGL_DEQUEUE_READY_TIME_ANDROID) &&
|
||||
eglGetFrameTimestampSupportedANDROID(dpy, sc->sur,
|
||||
EGL_READS_DONE_TIME_ANDROID);
|
||||
}
|
||||
// This is expected to be a low frequency log, only turned on in debug builds
|
||||
DLOG(INFO) << "anw: " << nativeWindow
|
||||
<< ", compositorTimingSupported=" << sc->compositorTimingSupported
|
||||
<< ", frameTimestampsSupported=" << sc->frameTimestampsSupported;
|
||||
return sc;
|
||||
}
|
||||
|
||||
@@ -450,10 +395,6 @@ Platform::SwapChain* PlatformEGLAndroid::createSwapChain(
|
||||
void PlatformEGLAndroid::destroySwapChain(SwapChain* swapChain) noexcept {
|
||||
if (swapChain) {
|
||||
SwapChainEGLAndroid* const sc = static_cast<SwapChainEGLAndroid*>(swapChain);
|
||||
if (mCurrentDrawSwapChain == sc) {
|
||||
// don't keep a dangling pointer around
|
||||
mCurrentDrawSwapChain = nullptr;
|
||||
}
|
||||
sc->terminate(*this);
|
||||
delete sc;
|
||||
}
|
||||
@@ -734,12 +675,12 @@ AcquiredImage PlatformEGLAndroid::transformAcquiredImage(AcquiredImage const sou
|
||||
|
||||
|
||||
bool PlatformEGLAndroid::isProducerThrottlingControlSupported() const {
|
||||
return mAndroidDetails.producerThrottling.isSupported();
|
||||
return mProducerThrottling.isSupported();
|
||||
}
|
||||
|
||||
int32_t PlatformEGLAndroid::setProducerThrottlingEnabled(
|
||||
EGLNativeWindowType const nativeWindow, bool const enabled) const {
|
||||
return mAndroidDetails.producerThrottling.setProducerThrottlingEnabled(nativeWindow, enabled);
|
||||
return mProducerThrottling.setProducerThrottlingEnabled(nativeWindow, enabled);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------------------
|
||||
@@ -763,6 +704,8 @@ PlatformEGLAndroid::SwapChainEGLAndroid::SwapChainEGLAndroid(PlatformEGLAndroid
|
||||
// we ignore the result, it doesn't matter much if it fails
|
||||
eglSurfaceAttrib(platform.getEglDisplay(), sur, EGL_TIMESTAMPS_ANDROID, EGL_TRUE);
|
||||
}
|
||||
} else {
|
||||
NativeWindow::enableFrameTimestamps(EGLNativeWindowType(nativeWindow), true);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -19,7 +19,6 @@
|
||||
#include "VulkanCommands.h"
|
||||
#include "VulkanHandles.h"
|
||||
#include "VulkanConstants.h"
|
||||
#include "utils/compiler.h"
|
||||
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
#include <utils/Panic.h>
|
||||
@@ -32,18 +31,6 @@ namespace filament::backend {
|
||||
|
||||
namespace {
|
||||
|
||||
using Bitmask = fvkutils::UniformBufferBitmask;
|
||||
static_assert(sizeof(Bitmask) * 8 == fvkutils::MAX_DESCRIPTOR_SET_BITMASK_BITS);
|
||||
|
||||
Bitmask foldBitsInHalf(Bitmask bitset) {
|
||||
Bitmask outBitset;
|
||||
bitset.forEachSetBit([&](size_t index) {
|
||||
constexpr size_t BITMASK_LOWER_BITS_LEN = sizeof(outBitset) * 4;
|
||||
outBitset.set(index % BITMASK_LOWER_BITS_LEN);
|
||||
});
|
||||
return outBitset;
|
||||
}
|
||||
|
||||
using DescriptorSetLayoutArray = VulkanDescriptorSetCache::DescriptorSetLayoutArray;
|
||||
using DescriptorCount = VulkanDescriptorSetCache::DescriptorCount;
|
||||
|
||||
@@ -317,7 +304,8 @@ void VulkanDescriptorSetCache::commit(VulkanCommandBuffer* commands,
|
||||
// This code actually binds the descriptor sets.
|
||||
auto set = updateSets[index];
|
||||
VkCommandBuffer const cmdbuffer = commands->buffer();
|
||||
VkDescriptorSet const vkset = set->getVkSet();
|
||||
VkDescriptorSet vkset = useExternalSamplers[index] ? set->getExternalSamplerVkSet() :
|
||||
set->getVkSet();
|
||||
commands->acquire(set);
|
||||
vkCmdBindDescriptorSets(cmdbuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, index,
|
||||
1, &vkset, set->uniqueDynamicUboCount, set->getOffsets()->data());
|
||||
@@ -353,39 +341,17 @@ void VulkanDescriptorSetCache::updateBuffer(fvkmemory::resource_ptr<VulkanDescri
|
||||
.pBufferInfo = &info,
|
||||
};
|
||||
vkUpdateDescriptorSets(mDevice, 1, &descriptorWrite, 0, nullptr);
|
||||
|
||||
if (auto externalSamplerSet = set->getExternalSamplerVkSet();
|
||||
externalSamplerSet != VK_NULL_HANDLE) {
|
||||
descriptorWrite.dstSet = externalSamplerSet;
|
||||
vkUpdateDescriptorSets(mDevice, 1, &descriptorWrite, 0, nullptr);
|
||||
}
|
||||
set->acquire(bufferObject);
|
||||
}
|
||||
|
||||
void VulkanDescriptorSetCache::updateSampler(fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
uint8_t binding, fvkmemory::resource_ptr<VulkanTexture> texture,
|
||||
VkSampler sampler, VkDescriptorSetLayout externalSamplerLayout) noexcept {
|
||||
|
||||
// We have to update a bound set for two use cases
|
||||
// - streaming API (a changing feed of AHardwareBuffer)
|
||||
// - external samplers - potential changing of dataspace per-frame
|
||||
if (UTILS_UNLIKELY(set->isBound())) {
|
||||
auto layout = set->getLayout();
|
||||
// Build a new descriptor set from the new layout
|
||||
auto genLayout = externalSamplerLayout != VK_NULL_HANDLE ?
|
||||
externalSamplerLayout : layout->getVkLayout();
|
||||
VkDescriptorSet const newSet = getVkSet(layout->count, genLayout);
|
||||
Bitmask const ubo = layout->bitmask.ubo | layout->bitmask.dynamicUbo;
|
||||
Bitmask samplers = layout->bitmask.sampler;
|
||||
samplers.unset(binding);
|
||||
|
||||
// Each bitmask denotes a binding index, and separated into two stages - vertex and buffer
|
||||
// We fold the two stages into just the lower half of the bits to denote a combined set of
|
||||
// bindings.
|
||||
Bitmask const copyBindings = foldBitsInHalf(ubo | samplers);
|
||||
VkDescriptorSet const srcSet = set->getVkSet();
|
||||
copySet(srcSet, newSet, copyBindings);
|
||||
set->addNewSet(newSet,
|
||||
[this, layoutCount = layout->count, genLayout, newSet](VulkanDescriptorSet*) {
|
||||
this->manualRecycle(layoutCount, genLayout, newSet);
|
||||
});
|
||||
}
|
||||
|
||||
VkDescriptorSet const vkset = set->getVkSet();
|
||||
void VulkanDescriptorSetCache::updateSamplerImpl(VkDescriptorSet vkset, uint8_t binding,
|
||||
fvkmemory::resource_ptr<VulkanTexture> texture, VkSampler sampler) noexcept {
|
||||
VkImageSubresourceRange range = texture->getPrimaryViewRange();
|
||||
VkImageViewType const expectedType = texture->getViewType();
|
||||
if (any(texture->usage & TextureUsage::DEPTH_ATTACHMENT) &&
|
||||
@@ -410,6 +376,19 @@ void VulkanDescriptorSetCache::updateSampler(fvkmemory::resource_ptr<VulkanDescr
|
||||
.pImageInfo = &info,
|
||||
};
|
||||
vkUpdateDescriptorSets(mDevice, 1, &descriptorWrite, 0, nullptr);
|
||||
}
|
||||
|
||||
void VulkanDescriptorSetCache::updateSampler(fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
uint8_t binding, fvkmemory::resource_ptr<VulkanTexture> texture,
|
||||
VkSampler sampler) noexcept {
|
||||
updateSamplerImpl(set->getVkSet(), binding, texture, sampler);
|
||||
set->acquire(texture);
|
||||
}
|
||||
|
||||
void VulkanDescriptorSetCache::updateSamplerForExternalSamplerSet(
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> set, uint8_t binding,
|
||||
fvkmemory::resource_ptr<VulkanTexture> texture) noexcept {
|
||||
updateSamplerImpl(set->getExternalSamplerVkSet(), binding, texture, VK_NULL_HANDLE);
|
||||
set->acquire(texture);
|
||||
}
|
||||
|
||||
@@ -426,7 +405,7 @@ fvkmemory::resource_ptr<VulkanDescriptorSet> VulkanDescriptorSetCache::createSet
|
||||
auto const& count = layout->count;
|
||||
auto const vklayout = layout->getVkLayout();
|
||||
auto set = fvkmemory::resource_ptr<VulkanDescriptorSet>::make(
|
||||
mResourceManager, handle, layout,
|
||||
mResourceManager, handle, layout->bitmask.dynamicUbo, layout->count.dynamicUbo,
|
||||
[vkSet, count, vklayout, this](
|
||||
VulkanDescriptorSet*) { this->manualRecycle(count, vklayout, vkSet); },
|
||||
vkSet);
|
||||
@@ -449,22 +428,4 @@ void VulkanDescriptorSetCache::manualRecycle(VulkanDescriptorSetLayout::Count co
|
||||
|
||||
void VulkanDescriptorSetCache::gc() { mStashedSets = {}; }
|
||||
|
||||
void VulkanDescriptorSetCache::copySet(VkDescriptorSet srcSet, VkDescriptorSet dstSet,
|
||||
fvkutils::SamplerBitmask bindings) const {
|
||||
// TODO: fix the size for better memory management
|
||||
std::vector<VkCopyDescriptorSet> copies;
|
||||
bindings.forEachSetBit([&](size_t index) {
|
||||
copies.push_back({
|
||||
.sType = VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET,
|
||||
.srcSet = srcSet,
|
||||
.srcBinding = (uint32_t) index,
|
||||
.dstSet = dstSet,
|
||||
.dstBinding = (uint32_t) index,
|
||||
.descriptorCount = 1,
|
||||
});
|
||||
});
|
||||
vkUpdateDescriptorSets(mDevice, 0, nullptr, copies.size(), copies.data());
|
||||
}
|
||||
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
@@ -55,8 +55,7 @@ public:
|
||||
VkDeviceSize size) noexcept;
|
||||
|
||||
void updateSampler(fvkmemory::resource_ptr<VulkanDescriptorSet> set, uint8_t binding,
|
||||
fvkmemory::resource_ptr<VulkanTexture> texture, VkSampler sampler,
|
||||
VkDescriptorSetLayout externalSamplerLayout = VK_NULL_HANDLE) noexcept;
|
||||
fvkmemory::resource_ptr<VulkanTexture> texture, VkSampler sampler) noexcept;
|
||||
|
||||
void updateSamplerForExternalSamplerSet(fvkmemory::resource_ptr<VulkanDescriptorSet> set, uint8_t binding,
|
||||
fvkmemory::resource_ptr<VulkanTexture> texture) noexcept;
|
||||
@@ -91,8 +90,8 @@ public:
|
||||
void resetCachedState() noexcept { mLastBoundInfo = {}; }
|
||||
|
||||
private:
|
||||
void copySet(VkDescriptorSet srcSet, VkDescriptorSet destSet,
|
||||
fvkutils::SamplerBitmask copyBindings) const;
|
||||
void updateSamplerImpl(VkDescriptorSet set, uint8_t binding,
|
||||
fvkmemory::resource_ptr<VulkanTexture> texture, VkSampler sampler) noexcept;
|
||||
|
||||
class DescriptorInfinitePool;
|
||||
|
||||
|
||||
@@ -31,7 +31,6 @@
|
||||
#include "vulkan/memory/ResourcePointer.h"
|
||||
#include "vulkan/utils/Conversion.h"
|
||||
#include "vulkan/utils/Definitions.h"
|
||||
#include "vulkan/utils/Image.h"
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/platforms/VulkanPlatform.h>
|
||||
@@ -150,31 +149,6 @@ static CallbackHandler::Callback syncCallbackWrapper = [](void* userData) {
|
||||
cbData->cb(cbData->sync, cbData->userData);
|
||||
};
|
||||
|
||||
// This needs to be discussed because Vulkan has different default Matrix formats
|
||||
// right now this is following GL.
|
||||
static void copyMat3f(void* addr, size_t const offset, const math::mat3f& v) noexcept {
|
||||
struct mat43 {
|
||||
float v[3][4];
|
||||
};
|
||||
|
||||
addr = static_cast<char*>(addr) + offset;
|
||||
mat43& temp = *static_cast<mat43*>(addr);
|
||||
|
||||
temp.v[0][0] = v[0][0];
|
||||
temp.v[0][1] = v[0][1];
|
||||
temp.v[0][2] = v[0][2];
|
||||
|
||||
temp.v[1][0] = v[1][0];
|
||||
temp.v[1][1] = v[1][1];
|
||||
temp.v[1][2] = v[1][2];
|
||||
|
||||
temp.v[2][0] = v[2][0];
|
||||
temp.v[2][1] = v[2][1];
|
||||
temp.v[2][2] = v[2][2];
|
||||
|
||||
// don't store anything in temp.v[][3] because there could be uniforms packed there
|
||||
}
|
||||
|
||||
}// anonymous namespace
|
||||
|
||||
#if FVK_ENABLED(FVK_DEBUG_DEBUG_UTILS)
|
||||
@@ -270,7 +244,6 @@ VulkanDriver::VulkanDriver(VulkanPlatform* platform, VulkanContext& context,
|
||||
mQueryManager(mPlatform->getDevice()),
|
||||
mExternalImageManager(platform, &mSamplerCache, &mYcbcrConversionCache, &mDescriptorSetCache,
|
||||
&mDescriptorSetLayoutCache),
|
||||
mStreamedImageManager(&mExternalImageManager),
|
||||
mIsSRGBSwapChainSupported(mPlatform->getCustomization().isSRGBSwapChainSupported),
|
||||
mIsMSAASwapChainSupported(false), // TODO: support MSAA swapchain
|
||||
mStereoscopicType(driverConfig.stereoscopicType) {
|
||||
@@ -447,14 +420,12 @@ void VulkanDriver::beginFrame(int64_t monotonic_clock_ns,
|
||||
int64_t refreshIntervalNs, uint32_t frameId) {
|
||||
FVK_PROFILE_MARKER(PROFILE_NAME_BEGINFRAME);
|
||||
|
||||
// if frameId is 0, it means we're not associated to a particular frame, which is the case
|
||||
// for standalone views. And in this case we skip the frame info timing collection.
|
||||
if (frameId && mCurrentSwapChain) { // This should be guaranteed
|
||||
if (mCurrentSwapChain) { // This should be guaranteed
|
||||
mPlatform->setPresentFrameId(mCurrentSwapChain->swapChain, frameId);
|
||||
}
|
||||
|
||||
// Check if any command have finished and reset all its used resources. The resources
|
||||
// won't be destroyed but their reference count will be decreased if the command is already
|
||||
// wont be destroyed but their reference count will decreased if the command is already
|
||||
// completed.
|
||||
//
|
||||
// This will let us check if any VulkanBuffer is currently in flight or not.
|
||||
@@ -508,9 +479,6 @@ void VulkanDriver::updateDescriptorSetTexture(
|
||||
if (UTILS_UNLIKELY(mExternalImageManager.isExternallySampledTexture(texture))) {
|
||||
mExternalImageManager.bindExternallySampledTexture(set, binding, texture, params);
|
||||
mAppState.hasBoundExternalImages = true;
|
||||
} else if (bool(texture->getStream())) {
|
||||
mStreamedImageManager.bindStreamedTexture(set, binding, texture, params);
|
||||
mAppState.hasBoundExternalImages = true;
|
||||
} else {
|
||||
VulkanSamplerCache::Params cacheParams = {
|
||||
.sampler = params,
|
||||
@@ -518,7 +486,6 @@ void VulkanDriver::updateDescriptorSetTexture(
|
||||
VkSampler const vksampler = mSamplerCache.getSampler(cacheParams);
|
||||
mDescriptorSetCache.updateSampler(set, binding, texture, vksampler);
|
||||
mExternalImageManager.clearTextureBinding(set, binding);
|
||||
mStreamedImageManager.unbindStreamedTexture(set, binding);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -954,6 +921,14 @@ void VulkanDriver::createSwapChainR(Handle<HwSwapChain> sch, void* nativeWindow,
|
||||
}
|
||||
}
|
||||
|
||||
#if defined(__ANDROID__)
|
||||
// on Android, disable producer throttling
|
||||
if (mProducerThrottling.isSupported()) {
|
||||
mProducerThrottling.setProducerThrottlingEnabled(
|
||||
static_cast<ANativeWindow*>(nativeWindow), false);
|
||||
}
|
||||
#endif
|
||||
|
||||
auto swapChain = resource_ptr<VulkanSwapChain>::make(&mResourceManager, sch, mPlatform,
|
||||
mContext, &mResourceManager, mAllocator, &mCommands, mStagePool, nativeWindow, flags);
|
||||
swapChain.inc();
|
||||
@@ -1141,12 +1116,6 @@ void VulkanDriver::destroySwapChain(Handle<HwSwapChain> sch) {
|
||||
}
|
||||
|
||||
void VulkanDriver::destroyStream(Handle<HwStream> sh) {
|
||||
FVK_SYSTRACE_SCOPE();
|
||||
if (!sh) {
|
||||
return;
|
||||
}
|
||||
auto stream = resource_ptr<VulkanStream>::cast(&mResourceManager, sh);
|
||||
stream.dec();
|
||||
}
|
||||
|
||||
void VulkanDriver::destroySync(Handle<HwSync> sh) {
|
||||
@@ -1184,39 +1153,18 @@ void VulkanDriver::destroyDescriptorSet(Handle<HwDescriptorSet> dsh) {
|
||||
}
|
||||
|
||||
Handle<HwStream> VulkanDriver::createStreamNative(void* nativeStream, utils::ImmutableCString tag) {
|
||||
FILAMENT_CHECK_PRECONDITION(false) << "createStreamNative not supported in Vulkan.";
|
||||
return {};
|
||||
}
|
||||
|
||||
Handle<HwStream> VulkanDriver::createStreamAcquired(utils::ImmutableCString tag) {
|
||||
// @TODO This is still not thread-safe. We might have to revisit this question.
|
||||
FVK_SYSTRACE_SCOPE();
|
||||
auto handle = mResourceManager.allocHandle<VulkanStream>();
|
||||
auto stream = resource_ptr<VulkanStream>::make(&mResourceManager, handle);
|
||||
stream.inc();
|
||||
return handle;
|
||||
return {};
|
||||
}
|
||||
|
||||
void VulkanDriver::setAcquiredImage(Handle<HwStream> sh, void* image, const math::mat3f& transform,
|
||||
CallbackHandler* handler, StreamCallback cb, void* userData) {
|
||||
FVK_SYSTRACE_SCOPE();
|
||||
auto stream = resource_ptr<VulkanStream>::cast(&mResourceManager, sh);
|
||||
assert_invariant(stream->streamType == StreamType::ACQUIRED);
|
||||
assert_invariant(image != nullptr);
|
||||
// This covers the case where setAcquiredImage is called back to back (no updateStreams in between)
|
||||
if (stream->previousNeedsRelease()) {
|
||||
scheduleRelease(stream->takePrevious());
|
||||
}
|
||||
stream->acquire({ image, cb, userData, handler});
|
||||
stream->setFrontEndTransform(transform);
|
||||
mStreamsWithPendingAcquiredImage.push_back(stream);
|
||||
}
|
||||
|
||||
void VulkanDriver::setStreamDimensions(Handle<HwStream> sh, uint32_t width, uint32_t height) {
|
||||
FVK_SYSTRACE_SCOPE();
|
||||
auto stream = resource_ptr<VulkanStream>::cast(&mResourceManager, sh);
|
||||
stream->width = width;
|
||||
stream->height = height;
|
||||
}
|
||||
|
||||
int64_t VulkanDriver::getStreamTimestamp(Handle<HwStream> sh) {
|
||||
@@ -1224,72 +1172,6 @@ int64_t VulkanDriver::getStreamTimestamp(Handle<HwStream> sh) {
|
||||
}
|
||||
|
||||
void VulkanDriver::updateStreams(CommandStream* driver) {
|
||||
FVK_SYSTRACE_SCOPE();
|
||||
if (UTILS_UNLIKELY(!mStreamsWithPendingAcquiredImage.empty())) {
|
||||
for (auto& stream: mStreamsWithPendingAcquiredImage) {
|
||||
if (stream->previousNeedsRelease()) {
|
||||
scheduleRelease(stream->takePrevious());
|
||||
}
|
||||
|
||||
// This executes on the backend thread (updateStreams is synchonous which means it
|
||||
// executes on the user thread) Note: stream is captured by copy which is fine, this is
|
||||
// a copy of a resource_ptr<VulkanStream>. We only need it find the associated stream
|
||||
// inside the mStreamedImageManager texture bindings
|
||||
driver->queueCommand([this, stream, s = stream.get(),
|
||||
image = stream->getAcquired().image,
|
||||
transform = stream->getFrontEndTransform()]() {
|
||||
auto texture = s->getTexture(image);
|
||||
s->setBackendTransform(transform);
|
||||
if (!texture) {
|
||||
auto externalImage = fvkutils::createExternalImageFromRaw(mPlatform, image, false);
|
||||
auto metadata = mPlatform->extractExternalImageMetadata(externalImage);
|
||||
auto imgData = mPlatform->createVkImageFromExternal(externalImage);
|
||||
|
||||
assert_invariant(imgData.internal.valid() || imgData.external.valid());
|
||||
|
||||
VkFormat vkformat = metadata.format;
|
||||
VkImage vkimage = VK_NULL_HANDLE;
|
||||
VkDeviceMemory memory = VK_NULL_HANDLE;
|
||||
if (imgData.internal.valid()) {
|
||||
metadata.externalFormat = 0;
|
||||
vkimage = imgData.internal.image;
|
||||
memory = imgData.internal.memory;
|
||||
} else {
|
||||
vkformat = VK_FORMAT_UNDEFINED;
|
||||
vkimage = imgData.external.image;
|
||||
memory = imgData.external.memory;
|
||||
}
|
||||
|
||||
VkSamplerYcbcrConversion const conversion =
|
||||
mExternalImageManager.getVkSamplerYcbcrConversion(metadata);
|
||||
|
||||
auto newTexture = resource_ptr<VulkanTexture>::construct(&mResourceManager,
|
||||
mContext, mPlatform->getDevice(), mAllocator, &mResourceManager,
|
||||
&mCommands, vkimage, memory, vkformat, conversion, metadata.samples,
|
||||
metadata.width, metadata.height, metadata.layers,
|
||||
metadata.filamentUsage, mStagePool);
|
||||
|
||||
auto& commands = mCommands.get();
|
||||
// Unlike uploaded textures or swapchains, we need to explicit transition this
|
||||
// texture into the read layout.
|
||||
newTexture->transitionLayout(&commands, newTexture->getPrimaryViewRange(),
|
||||
VulkanLayout::FRAG_READ);
|
||||
|
||||
if (imgData.external.valid()) {
|
||||
mExternalImageManager.addExternallySampledTexture(newTexture,
|
||||
externalImage);
|
||||
// Cache the AHB backed image. Acquires the image here.
|
||||
s->pushImage(image, newTexture);
|
||||
}
|
||||
|
||||
texture = newTexture;
|
||||
}
|
||||
|
||||
mStreamedImageManager.onStreamAcquireImage(texture, stream);
|
||||
});
|
||||
}
|
||||
mStreamsWithPendingAcquiredImage.clear();
|
||||
}
|
||||
}
|
||||
|
||||
void VulkanDriver::destroyFence(Handle<HwFence> fh) {
|
||||
@@ -1587,9 +1469,7 @@ void VulkanDriver::updateIndexBuffer(Handle<HwIndexBuffer> ibh, BufferDescriptor
|
||||
|
||||
void VulkanDriver::registerBufferObjectStreams(Handle<HwBufferObject> boh,
|
||||
BufferObjectStreamDescriptor&& streams) {
|
||||
|
||||
auto bo = resource_ptr<VulkanBufferObject>::cast(&mResourceManager, boh);
|
||||
mStreamUniformDescriptors[bo.get()] = std::move(streams);
|
||||
// Noop
|
||||
}
|
||||
|
||||
void VulkanDriver::updateBufferObject(Handle<HwBufferObject> boh, BufferDescriptor&& bd,
|
||||
@@ -1598,34 +1478,6 @@ void VulkanDriver::updateBufferObject(Handle<HwBufferObject> boh, BufferDescript
|
||||
|
||||
auto bo = resource_ptr<VulkanBufferObject>::cast(&mResourceManager, boh);
|
||||
commands.acquire(bo);
|
||||
|
||||
if (UTILS_UNLIKELY(!mStreamUniformDescriptors.empty())) {
|
||||
auto streamDescriptors = mStreamUniformDescriptors.find(bo.get());
|
||||
if (streamDescriptors != mStreamUniformDescriptors.end()) {
|
||||
for (auto const& [offset, streamHandle, associationType]:
|
||||
streamDescriptors->second.mStreams) {
|
||||
if (associationType == BufferObjectStreamAssociationType::TRANSFORM_MATRIX) {
|
||||
math::mat3f transform;
|
||||
if (streamHandle) {
|
||||
auto stream =
|
||||
resource_ptr<VulkanStream>::cast(&mResourceManager, streamHandle);
|
||||
if (stream->streamType == StreamType::NATIVE) {
|
||||
FILAMENT_CHECK_PRECONDITION(false)
|
||||
<< "Native Stream not supported in Vulkan.";
|
||||
} else {
|
||||
// Backend call since getStreamTransformMatrix is called from async
|
||||
// updateBufferObject.
|
||||
transform = stream->getBackEndTransform();
|
||||
}
|
||||
}
|
||||
|
||||
copyMat3f(bd.buffer, offset, transform);
|
||||
}
|
||||
}
|
||||
mStreamUniformDescriptors.erase(streamDescriptors);
|
||||
}
|
||||
}
|
||||
|
||||
bo->loadFromCpu(commands, bd.buffer, byteOffset, bd.size);
|
||||
|
||||
scheduleDestroy(std::move(bd));
|
||||
@@ -1693,12 +1545,6 @@ TimerQueryResult VulkanDriver::getTimerQueryValue(Handle<HwTimerQuery> tqh, uint
|
||||
}
|
||||
|
||||
void VulkanDriver::setExternalStream(Handle<HwTexture> th, Handle<HwStream> sh) {
|
||||
FVK_SYSTRACE_SCOPE();
|
||||
auto t = resource_ptr<VulkanTexture>::cast(&mResourceManager, th);
|
||||
assert_invariant(t);
|
||||
auto s = resource_ptr<VulkanStream>::cast(&mResourceManager, sh);
|
||||
assert_invariant(s);
|
||||
t->setStream(s);
|
||||
}
|
||||
|
||||
void VulkanDriver::generateMipmaps(Handle<HwTexture> th) {
|
||||
|
||||
@@ -34,14 +34,12 @@
|
||||
#include "vulkan/VulkanDescriptorSetCache.h"
|
||||
#include "vulkan/VulkanDescriptorSetLayoutCache.h"
|
||||
#include "vulkan/VulkanExternalImageManager.h"
|
||||
#include "vulkan/VulkanStreamedImageManager.h"
|
||||
#include "vulkan/VulkanPipelineLayoutCache.h"
|
||||
#include "vulkan/memory/ResourceManager.h"
|
||||
#include "vulkan/memory/ResourcePointer.h"
|
||||
#include "vulkan/utils/Definitions.h"
|
||||
|
||||
#include "backend/DriverEnums.h"
|
||||
#include "backend/BufferObjectStreamDescriptor.h"
|
||||
|
||||
#include "DriverBase.h"
|
||||
#include "private/backend/Driver.h"
|
||||
@@ -50,6 +48,10 @@
|
||||
#include <utils/Allocator.h>
|
||||
#include <utils/compiler.h>
|
||||
|
||||
#if defined(__ANDROID__)
|
||||
#include "AndroidNativeWindow.h"
|
||||
#endif
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
class VulkanPlatform;
|
||||
@@ -159,12 +161,6 @@ private:
|
||||
VulkanDescriptorSetCache mDescriptorSetCache;
|
||||
VulkanQueryManager mQueryManager;
|
||||
VulkanExternalImageManager mExternalImageManager;
|
||||
VulkanStreamedImageManager mStreamedImageManager;
|
||||
|
||||
// Stream transforms
|
||||
std::unordered_map<VulkanBufferObject*, BufferObjectStreamDescriptor> mStreamUniformDescriptors;
|
||||
math::mat3f getStreamTransformMatrix(Handle<HwStream> sh);
|
||||
|
||||
|
||||
// This maps a VulkanSwapchain to a native swapchain. VulkanSwapchain should have a copy of the
|
||||
// Platform::Swapchain pointer, but queryFrameTimestamps() and queryCompositorTiming() are
|
||||
@@ -210,10 +206,9 @@ private:
|
||||
bool const mIsSRGBSwapChainSupported;
|
||||
bool const mIsMSAASwapChainSupported;
|
||||
backend::StereoscopicType const mStereoscopicType;
|
||||
|
||||
// setAcquiredImage is a DECL_DRIVER_API_SYNCHRONOUS_N which means we don't necessarily have the
|
||||
// data to process it at call time. So we store it and process it during updateStreams.
|
||||
std::vector<resource_ptr<VulkanStream>> mStreamsWithPendingAcquiredImage;
|
||||
#if defined(__ANDROID__)
|
||||
AndroidProducerThrottling mProducerThrottling;
|
||||
#endif
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
@@ -31,6 +31,9 @@ namespace filament::backend {
|
||||
|
||||
namespace {
|
||||
|
||||
using Bitmask = fvkutils::UniformBufferBitmask;
|
||||
static_assert(sizeof(Bitmask) * 8 == fvkutils::MAX_DESCRIPTOR_SET_BITMASK_BITS);
|
||||
|
||||
template<typename T>
|
||||
void erasep(std::vector<T>& v, std::function<bool(T const&)> f) {
|
||||
auto newEnd = std::remove_if(v.begin(), v.end(), f);
|
||||
@@ -47,6 +50,31 @@ ImageData& findImage(std::vector<ImageData>& images,
|
||||
return *itr;
|
||||
}
|
||||
|
||||
void copySet(VkDevice device, VkDescriptorSet srcSet, VkDescriptorSet dstSet, Bitmask bindings) {
|
||||
// TODO: fix the size for better memory management
|
||||
std::vector<VkCopyDescriptorSet> copies;
|
||||
bindings.forEachSetBit([&](size_t index) {
|
||||
copies.push_back({
|
||||
.sType = VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET,
|
||||
.srcSet = srcSet,
|
||||
.srcBinding = (uint32_t) index,
|
||||
.dstSet = dstSet,
|
||||
.dstBinding = (uint32_t) index,
|
||||
.descriptorCount = 1,
|
||||
});
|
||||
});
|
||||
vkUpdateDescriptorSets(device, 0, nullptr, copies.size(), copies.data());
|
||||
}
|
||||
|
||||
Bitmask foldBitsInHalf(Bitmask bitset) {
|
||||
Bitmask outBitset;
|
||||
bitset.forEachSetBit([&](size_t index) {
|
||||
constexpr size_t BITMASK_LOWER_BITS_LEN = sizeof(outBitset) * 4;
|
||||
outBitset.set(index % BITMASK_LOWER_BITS_LEN);
|
||||
});
|
||||
return outBitset;
|
||||
}
|
||||
|
||||
}// namespace
|
||||
|
||||
VulkanExternalImageManager::VulkanExternalImageManager(VulkanPlatform* platform,
|
||||
@@ -113,9 +141,6 @@ void VulkanExternalImageManager::updateSetAndLayout(
|
||||
continue;
|
||||
}
|
||||
auto& imageData = findImage(mImages, bindingInfo.image);
|
||||
// For non YUV images (some ext images are NOT ext FMT)
|
||||
// getVkSamplerYcbcrConversion(metadata) will return NULL, and image->conversion will be
|
||||
// null
|
||||
updateImage(&imageData);
|
||||
|
||||
auto samplerParams = bindingInfo.samplerParams;
|
||||
@@ -147,14 +172,38 @@ void VulkanExternalImageManager::updateSetAndLayout(
|
||||
std::for_each(samplerAndBindings.begin(), samplerAndBindings.end(),
|
||||
[&](auto const& b) { outSamplers.push_back(std::get<1>(b)); });
|
||||
|
||||
VkDescriptorSetLayout const oldLayout = layout->getExternalSamplerVkLayout();
|
||||
VkDescriptorSetLayout const newLayout = mDescriptorSetLayoutCache->getVkLayout(layout->bitmask,
|
||||
actualExternalSamplers, outSamplers);
|
||||
layout->setExternalSamplerVkLayout(newLayout);
|
||||
|
||||
// Need to copy the set
|
||||
VkDescriptorSet const oldSet = set->getExternalSamplerVkSet();
|
||||
if (oldLayout != newLayout || oldSet == VK_NULL_HANDLE) {
|
||||
// Build a new descriptor set from the new layout
|
||||
VkDescriptorSet const newSet = mDescriptorSetCache->getVkSet(layout->count, newLayout);
|
||||
auto const ubo = layout->bitmask.ubo | layout->bitmask.dynamicUbo;
|
||||
auto const samplers = layout->bitmask.sampler & (~actualExternalSamplers);
|
||||
|
||||
// Each bitmask denotes a binding index, and separated into two stages - vertex and buffer
|
||||
// We fold the two stages into just the lower half of the bits to denote a combined set of
|
||||
// bindings.
|
||||
Bitmask const copyBindings = foldBitsInHalf(ubo | samplers);
|
||||
VkDescriptorSet const srcSet = oldSet != VK_NULL_HANDLE ? oldSet : set->getVkSet();
|
||||
copySet(mPlatform->getDevice(), srcSet, newSet, copyBindings);
|
||||
|
||||
set->setExternalSamplerVkSet(newSet,
|
||||
[&descriptorSetCache = mDescriptorSetCache, layoutCount = layout->count, newLayout,
|
||||
newSet](VulkanDescriptorSet*) {
|
||||
descriptorSetCache->manualRecycle(layoutCount, newLayout, newSet);
|
||||
});
|
||||
if (oldLayout != newLayout) {
|
||||
layout->setExternalSamplerVkLayout(newLayout);
|
||||
}
|
||||
}
|
||||
|
||||
// Update the external samplers in the set
|
||||
for (auto& [binding, sampler, image]: samplerAndBindings) {
|
||||
// We cannot call updateSamplerForExternalSamplerSet because some samplers are non NULL
|
||||
// (RGB) and we cannot do a combined update with a NULL sampler.
|
||||
mDescriptorSetCache->updateSampler(set, binding, image, sampler, newLayout);
|
||||
mDescriptorSetCache->updateSamplerForExternalSamplerSet(set, binding, image);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -212,25 +261,13 @@ void VulkanExternalImageManager::bindExternallySampledTexture(
|
||||
fvkmemory::resource_ptr<VulkanTexture> image, SamplerParams samplerParams) {
|
||||
// Should we do duplicate validation here?
|
||||
auto& imageData = findImage(mImages, image);
|
||||
auto itr = std::find_if(mSetBindings.begin(), mSetBindings.end(),
|
||||
[&](SetBindingInfo const& binding) {
|
||||
return (binding.set == set && binding.binding == bindingPoint);
|
||||
});
|
||||
if (itr == mSetBindings.end()) {
|
||||
mSetBindings.push_back({ bindingPoint, imageData.image, set, samplerParams });
|
||||
} else {
|
||||
// override the image data in the binding point
|
||||
itr->image = image;
|
||||
itr->samplerParams = samplerParams;
|
||||
}
|
||||
mSetBindings.push_back({ bindingPoint, imageData.image, set, samplerParams });
|
||||
}
|
||||
|
||||
void VulkanExternalImageManager::addExternallySampledTexture(
|
||||
fvkmemory::resource_ptr<VulkanTexture> image,
|
||||
Platform::ExternalImageHandleRef platformHandleRef) {
|
||||
// By passing VK_NULL_HANDLE which is already there by default.
|
||||
// We make it clear that all default images do NOT have a chroma conversion.
|
||||
mImages.push_back({ image, platformHandleRef, false, VK_NULL_HANDLE });
|
||||
mImages.push_back({ image, platformHandleRef, false });
|
||||
}
|
||||
|
||||
void VulkanExternalImageManager::removeExternallySampledTexture(
|
||||
|
||||
@@ -31,7 +31,7 @@ class VulkanSamplerCache;
|
||||
class VulkanDescriptorSetLayoutCache;
|
||||
class VulkanDescriptorSetCache;
|
||||
|
||||
// Manages the logic of external images and their quirks wrt Vulkan.
|
||||
// Manages the logic of external images and their quirks wrt Vulikan.
|
||||
class VulkanExternalImageManager {
|
||||
public:
|
||||
|
||||
|
||||
@@ -40,11 +40,6 @@ namespace filament::backend {
|
||||
|
||||
namespace {
|
||||
|
||||
// We don't have a good estimate for this magic number. This is used to remove empty
|
||||
// slots from a descriptor set (a VulkanDescriptorset is backed by multiple
|
||||
// VkDescriptorSet.
|
||||
size_t DESCRIPTOR_SET_GC_LIMIT = 10;
|
||||
|
||||
inline VulkanBufferBinding getBufferObjectBinding(BufferObjectBinding bindingType) noexcept {
|
||||
switch (bindingType) {
|
||||
case BufferObjectBinding::VERTEX:
|
||||
@@ -197,70 +192,15 @@ VulkanDescriptorSetLayout::Bitmask VulkanDescriptorSetLayout::Bitmask::fromLayou
|
||||
return fromBackendLayout(layout);
|
||||
}
|
||||
|
||||
VulkanDescriptorSet::~VulkanDescriptorSet() {
|
||||
for (auto setBundle: mSets) {
|
||||
if (setBundle.onRecycleFn) {
|
||||
setBundle.onRecycleFn(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
VulkanDescriptorSet::VulkanDescriptorSet(fvkmemory::resource_ptr<VulkanDescriptorSetLayout> layout,
|
||||
OnRecycle&& onRecycleFn, VkDescriptorSet vkSet)
|
||||
: dynamicUboMask(layout->bitmask.dynamicUbo),
|
||||
uniqueDynamicUboCount(layout->count.dynamicUbo),
|
||||
mLayout(layout),
|
||||
mCurrentSetIndex(0) {
|
||||
addNewSet(vkSet, std::move(onRecycleFn));
|
||||
}
|
||||
|
||||
// This method will store an age associated with this command buffer into the VulkanBuffer, which
|
||||
// will allow us to determine whether a barrier is necessary or not.
|
||||
void VulkanDescriptorSet::referencedBy(VulkanCommandBuffer& commands) {
|
||||
// This will store an age associated with this command buffer into the VulkanBuffer, which
|
||||
// will allow us to determine whether a barrier is necessary or not.
|
||||
mUboMask.forEachSetBit([this, &commands](size_t index) {
|
||||
auto& res = mResources[index];
|
||||
fvkmemory::resource_ptr<VulkanBufferObject> bo =
|
||||
fvkmemory::resource_ptr<VulkanBufferObject>::cast((VulkanBufferObject*) res.get());
|
||||
bo->referencedBy(commands);
|
||||
});
|
||||
mSets[mCurrentSetIndex].fenceStatus = commands.getFenceStatus();
|
||||
}
|
||||
|
||||
void VulkanDescriptorSet::gc() {
|
||||
size_t empty = 0;
|
||||
for (auto& setBundle: mSets) {
|
||||
assert_invariant(setBundle.onRecycleFn);
|
||||
if (setBundle.vkSet == VK_NULL_HANDLE) {
|
||||
empty++;
|
||||
continue;
|
||||
}
|
||||
if (setBundle.fenceStatus && setBundle.fenceStatus->getStatus() == VK_SUCCESS) {
|
||||
setBundle.onRecycleFn(this);
|
||||
setBundle.vkSet = VK_NULL_HANDLE;
|
||||
setBundle.fenceStatus = {};
|
||||
empty++;
|
||||
}
|
||||
}
|
||||
|
||||
if (empty > DESCRIPTOR_SET_GC_LIMIT) {
|
||||
std::vector<InternalVkSet> retainedSets;
|
||||
for (auto& setBundle: mSets) {
|
||||
if (setBundle.vkSet != VK_NULL_HANDLE) {
|
||||
retainedSets.push_back({
|
||||
setBundle.vkSet,
|
||||
std::move(setBundle.onRecycleFn),
|
||||
std::move(setBundle.fenceStatus)
|
||||
});
|
||||
}
|
||||
}
|
||||
std::swap(mSets, retainedSets);
|
||||
}
|
||||
}
|
||||
|
||||
void VulkanDescriptorSet::addNewSet(VkDescriptorSet vkSet, OnRecycle&& onRecycleFn) {
|
||||
gc();
|
||||
mCurrentSetIndex = mSets.size();
|
||||
mSets.push_back({ vkSet, std::move(onRecycleFn) });
|
||||
}
|
||||
|
||||
PushConstantDescription::PushConstantDescription(backend::Program const& program) {
|
||||
|
||||
@@ -28,7 +28,6 @@
|
||||
#include "VulkanTexture.h"
|
||||
#include "vulkan/VulkanCommands.h"
|
||||
#include "vulkan/memory/Resource.h"
|
||||
#include "vulkan/memory/ResourcePointer.h"
|
||||
#include "vulkan/utils/Definitions.h"
|
||||
#include "vulkan/utils/StaticVector.h"
|
||||
|
||||
@@ -58,8 +57,6 @@ inline uint8_t collapsedCount(Bitmask const& mask) {
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
class VulkanDescriptorSetCache;
|
||||
|
||||
struct VulkanBufferObject;
|
||||
|
||||
struct VulkanDescriptorSetLayout : public HwDescriptorSetLayout, fvkmemory::Resource {
|
||||
@@ -162,14 +159,38 @@ public:
|
||||
using OnRecycle = std::function<void(VulkanDescriptorSet*)>;
|
||||
|
||||
VulkanDescriptorSet(
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout> layout,
|
||||
OnRecycle&& onRecycleFn, VkDescriptorSet vkSet);
|
||||
fvkutils::UniformBufferBitmask const& dynamicUboMask,
|
||||
uint8_t uniqueDynamicUboCount,
|
||||
OnRecycle&& onRecycleFn, VkDescriptorSet vkSet)
|
||||
: dynamicUboMask(dynamicUboMask),
|
||||
uniqueDynamicUboCount(uniqueDynamicUboCount),
|
||||
mVkSet(vkSet),
|
||||
mOnRecycleFn(std::move(onRecycleFn)) {}
|
||||
|
||||
// NOLINTNEXTLINE(bugprone-exception-escape)
|
||||
~VulkanDescriptorSet();
|
||||
~VulkanDescriptorSet() {
|
||||
if (mOnRecycleFn) {
|
||||
mOnRecycleFn(this);
|
||||
}
|
||||
if (mOnRecycleExternalSamplerFn) {
|
||||
mOnRecycleExternalSamplerFn(this);
|
||||
}
|
||||
}
|
||||
|
||||
VkDescriptorSet getVkSet() const noexcept {
|
||||
return mSets[mCurrentSetIndex].vkSet;
|
||||
return mVkSet;
|
||||
}
|
||||
|
||||
VkDescriptorSet getExternalSamplerVkSet() const noexcept {
|
||||
return mExternalSamplerVkSet;
|
||||
}
|
||||
|
||||
void setExternalSamplerVkSet(VkDescriptorSet vkset, OnRecycle onRecycle) {
|
||||
mExternalSamplerVkSet = vkset;
|
||||
if (mOnRecycleExternalSamplerFn) {
|
||||
mOnRecycleExternalSamplerFn(this);
|
||||
}
|
||||
mOnRecycleExternalSamplerFn = onRecycle;
|
||||
}
|
||||
|
||||
void setOffsets(backend::DescriptorSetOffsetArray&& offsets) noexcept {
|
||||
@@ -190,33 +211,17 @@ public:
|
||||
|
||||
void referencedBy(VulkanCommandBuffer& commands);
|
||||
|
||||
bool isBound() const {
|
||||
return bool(mSets[mCurrentSetIndex].fenceStatus);
|
||||
}
|
||||
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout> getLayout() const { return mLayout; }
|
||||
|
||||
fvkutils::UniformBufferBitmask const& dynamicUboMask;
|
||||
fvkutils::UniformBufferBitmask const dynamicUboMask;
|
||||
uint8_t const uniqueDynamicUboCount;
|
||||
|
||||
private:
|
||||
friend class VulkanDescriptorSetCache;
|
||||
VkDescriptorSet const mVkSet;
|
||||
VkDescriptorSet mExternalSamplerVkSet = VK_NULL_HANDLE;
|
||||
|
||||
void addNewSet(VkDescriptorSet vkSet, OnRecycle&& onRecycleFn);
|
||||
|
||||
void gc();
|
||||
|
||||
struct InternalVkSet {
|
||||
VkDescriptorSet vkSet = {};
|
||||
OnRecycle onRecycleFn;
|
||||
std::shared_ptr<VulkanCmdFence> fenceStatus;
|
||||
};
|
||||
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout> mLayout;
|
||||
backend::DescriptorSetOffsetArray mOffsets;
|
||||
std::vector<fvkmemory::resource_ptr<fvkmemory::Resource>> mResources;
|
||||
uint8_t mCurrentSetIndex;
|
||||
std::vector<InternalVkSet> mSets;
|
||||
OnRecycle mOnRecycleFn;
|
||||
OnRecycle mOnRecycleExternalSamplerFn;
|
||||
fvkutils::UniformBufferBitmask mUboMask;
|
||||
};
|
||||
|
||||
|
||||
@@ -191,12 +191,9 @@ VulkanPipelineCache::PipelineCacheEntry* VulkanPipelineCache::createPipeline() n
|
||||
.alphaToCoverageEnable = raster.alphaToCoverageEnable,
|
||||
.alphaToOneEnable = VK_FALSE,
|
||||
};
|
||||
bool const enableDepthTest =
|
||||
raster.depthCompareOp != SamplerCompareFunc::A ||
|
||||
raster.depthWriteEnable;
|
||||
VkPipelineDepthStencilStateCreateInfo vkDs = {
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,
|
||||
.depthTestEnable = enableDepthTest ? VK_TRUE : VK_FALSE,
|
||||
.depthTestEnable = VK_TRUE,
|
||||
.depthWriteEnable = raster.depthWriteEnable,
|
||||
.depthCompareOp = fvkutils::getCompareOp(raster.depthCompareOp),
|
||||
.depthBoundsTestEnable = VK_FALSE,
|
||||
|
||||
@@ -1,60 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "VulkanStreamedImageManager.h"
|
||||
|
||||
#include "VulkanDescriptorSetCache.h"
|
||||
#include "VulkanExternalImageManager.h"
|
||||
#include "VulkanDescriptorSetLayoutCache.h"
|
||||
#include "VulkanSamplerCache.h"
|
||||
|
||||
namespace filament::backend {
|
||||
VulkanStreamedImageManager::VulkanStreamedImageManager(VulkanExternalImageManager* manager)
|
||||
: mExternalImageManager(manager) {}
|
||||
|
||||
VulkanStreamedImageManager::~VulkanStreamedImageManager() = default;
|
||||
|
||||
void VulkanStreamedImageManager::terminate() { mStreamedTexturesBindings.clear(); }
|
||||
|
||||
void VulkanStreamedImageManager::bindStreamedTexture(
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
uint8_t bindingPoint, fvkmemory::resource_ptr<VulkanTexture> image,
|
||||
SamplerParams samplerParams) {
|
||||
mStreamedTexturesBindings.push_back({ bindingPoint, image, set, samplerParams });
|
||||
}
|
||||
|
||||
void VulkanStreamedImageManager::unbindStreamedTexture(
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
uint8_t bindingPoint) {
|
||||
auto iter = std::remove_if(mStreamedTexturesBindings.begin(), mStreamedTexturesBindings.end(),
|
||||
[&](StreamedTextureBinding& binding) {
|
||||
return ((binding.set == set) && (binding.binding == bindingPoint));
|
||||
});
|
||||
mStreamedTexturesBindings.erase(iter, mStreamedTexturesBindings.end());
|
||||
}
|
||||
|
||||
void VulkanStreamedImageManager::onStreamAcquireImage(fvkmemory::resource_ptr<VulkanTexture> image,
|
||||
fvkmemory::resource_ptr<VulkanStream> stream) {
|
||||
for (StreamedTextureBinding const& data: mStreamedTexturesBindings) {
|
||||
// Find the right stream
|
||||
if (data.image->getStream() == stream) {
|
||||
mExternalImageManager->bindExternallySampledTexture(data.set, data.binding, image,
|
||||
data.samplerParams);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace filament::backend
|
||||
@@ -1,64 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_CACHING_VULKANSTREAMEDIMAGEMANAGER_H
|
||||
#define TNT_FILAMENT_BACKEND_CACHING_VULKANSTREAMEDIMAGEMANAGER_H
|
||||
|
||||
#include "VulkanHandles.h"
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
class VulkanExternalImageManager;
|
||||
class VulkanDescriptorSetCache;
|
||||
class VulkanSamplerCache;
|
||||
|
||||
// Manages the logic of streamed images.
|
||||
class VulkanStreamedImageManager {
|
||||
public:
|
||||
VulkanStreamedImageManager(
|
||||
VulkanExternalImageManager* manager);
|
||||
~VulkanStreamedImageManager();
|
||||
void terminate();
|
||||
|
||||
public:
|
||||
void bindStreamedTexture(fvkmemory::resource_ptr<VulkanDescriptorSet> set, uint8_t bindingPoint,
|
||||
fvkmemory::resource_ptr<VulkanTexture> image, SamplerParams samplerParams);
|
||||
void unbindStreamedTexture(fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
uint8_t bindingPoint);
|
||||
void onStreamAcquireImage(fvkmemory::resource_ptr<VulkanTexture> image,
|
||||
fvkmemory::resource_ptr<VulkanStream> stream);
|
||||
|
||||
private:
|
||||
struct StreamedTextureBinding {
|
||||
uint8_t binding = 0;
|
||||
fvkmemory::resource_ptr<VulkanTexture> image;
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> set;
|
||||
SamplerParams samplerParams;
|
||||
};
|
||||
// keep track of all the stream bindings
|
||||
std::vector<StreamedTextureBinding> mStreamedTexturesBindings;
|
||||
|
||||
VulkanExternalImageManager* mExternalImageManager;
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
#endif // TNT_FILAMENT_BACKEND_CACHING_VULKANSTREAMEDIMAGEMANAGER_H
|
||||
@@ -36,49 +36,6 @@ namespace filament::backend {
|
||||
|
||||
struct VulkanTexture;
|
||||
|
||||
struct VulkanStream : public HwStream, fvkmemory::Resource {
|
||||
|
||||
//-- These methods are only called from the frontend
|
||||
void acquire(const AcquiredImage& image) {
|
||||
user_thread.mPrevious = user_thread.mAcquired;
|
||||
user_thread.mAcquired = image;
|
||||
}
|
||||
bool previousNeedsRelease() const { return (user_thread.mPrevious.image != nullptr); }
|
||||
// this function will null the previous once the caller takes it.
|
||||
// It ensures we don't schedule for release twice.
|
||||
AcquiredImage takePrevious() {
|
||||
AcquiredImage previous = user_thread.mPrevious;
|
||||
user_thread.mPrevious = {};
|
||||
return previous;
|
||||
}
|
||||
const AcquiredImage& getAcquired() const { return user_thread.mAcquired; }
|
||||
void setFrontEndTransform(const math::mat3f& transform) { user_thread.mTransform = transform; }
|
||||
const math::mat3f& getFrontEndTransform() const { return user_thread.mTransform; }
|
||||
|
||||
//-- These methods are only called from the backend thread
|
||||
void setBackendTransform(const math::mat3f& transform) { mTransform = transform; }
|
||||
const math::mat3f& getBackEndTransform() const { return mTransform; }
|
||||
fvkmemory::resource_ptr<VulkanTexture> getTexture(void* ahb) {
|
||||
if (auto itr = mTextures.find(ahb); itr != mTextures.end()) {
|
||||
return itr->second;
|
||||
}
|
||||
return {};
|
||||
}
|
||||
void pushImage(void* ahb, fvkmemory::resource_ptr<VulkanTexture> tex) { mTextures[ahb] = tex; }
|
||||
|
||||
private:
|
||||
// These are only called from the frontend
|
||||
struct {
|
||||
AcquiredImage mAcquired;
|
||||
AcquiredImage mPrevious;
|
||||
math::mat3f mTransform;
|
||||
} user_thread;
|
||||
|
||||
// #TODO b/442937292
|
||||
math::mat3f mTransform;
|
||||
std::unordered_map<void*, fvkmemory::resource_ptr<VulkanTexture>> mTextures;
|
||||
};
|
||||
|
||||
struct VulkanTextureState : public fvkmemory::Resource {
|
||||
VulkanTextureState(VulkanStagePool& stagePool, VulkanCommands* commands, VmaAllocator allocator,
|
||||
VkDevice device, VkImage image, VkDeviceMemory deviceMemory, VkFormat format,
|
||||
@@ -117,8 +74,6 @@ private:
|
||||
|
||||
// The texture with the sidecar owns the sidecar.
|
||||
fvkmemory::resource_ptr<VulkanTexture> mSidecarMSAA;
|
||||
// The stream this texture is associated with.
|
||||
fvkmemory::resource_ptr<VulkanStream> mStream;
|
||||
|
||||
VkImage const mTextureImage;
|
||||
VkDeviceMemory const mTextureImageMemory;
|
||||
@@ -150,7 +105,6 @@ private:
|
||||
using ImageViewHash = utils::hash::MurmurHashFn<ImageViewKey>;
|
||||
std::unordered_map<ImageViewKey, VkImageView, ImageViewHash> mCachedImageViews;
|
||||
|
||||
|
||||
friend struct VulkanTexture;
|
||||
};
|
||||
|
||||
@@ -228,14 +182,6 @@ struct VulkanTexture : public HwTexture, fvkmemory::Resource {
|
||||
return mState->mSidecarMSAA;
|
||||
}
|
||||
|
||||
void setStream(fvkmemory::resource_ptr<VulkanStream> stream) {
|
||||
mState->mStream = stream;
|
||||
}
|
||||
|
||||
fvkmemory::resource_ptr<VulkanStream> getStream() const {
|
||||
return mState->mStream;
|
||||
}
|
||||
|
||||
bool isTransientAttachment() const {
|
||||
return mState->mUsage & VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT;
|
||||
}
|
||||
|
||||
@@ -41,7 +41,6 @@ template ResourceType getTypeEnum<VulkanBuffer>() noexcept;
|
||||
template ResourceType getTypeEnum<VulkanSync>() noexcept;
|
||||
template ResourceType getTypeEnum<VulkanMemoryMappedBuffer>() noexcept;
|
||||
template ResourceType getTypeEnum<VulkanSemaphore>() noexcept;
|
||||
template ResourceType getTypeEnum<VulkanStream>() noexcept;
|
||||
|
||||
template<typename D>
|
||||
ResourceType getTypeEnum() noexcept {
|
||||
@@ -105,9 +104,6 @@ ResourceType getTypeEnum() noexcept {
|
||||
if constexpr (std::is_same_v<D, VulkanSemaphore>) {
|
||||
return ResourceType::SEMAPHORE;
|
||||
}
|
||||
if constexpr (std::is_same_v<D, VulkanStream>) {
|
||||
return ResourceType::STREAM;
|
||||
}
|
||||
return ResourceType::UNDEFINED_TYPE;
|
||||
}
|
||||
|
||||
@@ -153,8 +149,6 @@ std::string_view getTypeStr(ResourceType type) {
|
||||
return "VulkanMemoryMappedBuffer";
|
||||
case ResourceType::SEMAPHORE:
|
||||
return "Semaphore";
|
||||
case ResourceType::STREAM:
|
||||
return "VulkanStream";
|
||||
case ResourceType::UNDEFINED_TYPE:
|
||||
return "";
|
||||
}
|
||||
|
||||
@@ -55,8 +55,7 @@ enum class ResourceType : uint8_t {
|
||||
SYNC = 17,
|
||||
MEMORY_MAPPED_BUFFER = 18,
|
||||
SEMAPHORE = 19,
|
||||
STREAM = 20,
|
||||
UNDEFINED_TYPE = 21, // Must be the last enum because we use it for iterating over the enums.
|
||||
UNDEFINED_TYPE = 20, // Must be the last enum because we use it for iterating over the enums.
|
||||
};
|
||||
|
||||
template<typename D>
|
||||
|
||||
@@ -123,9 +123,6 @@ void ResourceManager::destroyWithType(ResourceType type, HandleId id) {
|
||||
case ResourceType::SEMAPHORE:
|
||||
destruct<VulkanSemaphore>(Handle<VulkanSemaphore>(id));
|
||||
break;
|
||||
case ResourceType::STREAM:
|
||||
destruct<VulkanStream>(Handle<VulkanStream>(id));
|
||||
break;
|
||||
case ResourceType::UNDEFINED_TYPE:
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -13,7 +13,6 @@
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include <backend/platforms/VulkanPlatformAndroid.h>
|
||||
|
||||
#include "vulkan/VulkanConstants.h"
|
||||
@@ -21,8 +20,6 @@
|
||||
#include "vulkan/platform/VulkanPlatformSwapChainImpl.h"
|
||||
#include "vulkan/utils/Image.h"
|
||||
|
||||
#include "AndroidFrameCallback.h"
|
||||
|
||||
#include <private/backend/BackendUtilsAndroid.h>
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
@@ -35,7 +32,6 @@
|
||||
#include <android/hardware_buffer.h>
|
||||
#include <android/native_window.h>
|
||||
|
||||
#include <new>
|
||||
#include <utility>
|
||||
|
||||
using namespace bluevk;
|
||||
@@ -204,14 +200,6 @@ uint32_t selectMemoryTypeForExternalImage(VkPhysicalDevice physicalDevice, VkDev
|
||||
|
||||
} // namespace
|
||||
|
||||
// ---------------------------------------------------------------------------------------------
|
||||
|
||||
struct VulkanPlatformAndroid::AndroidDetails {
|
||||
AndroidFrameCallback androidFrameCallback;
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------------------------
|
||||
|
||||
VulkanPlatformAndroid::ExternalImageVulkanAndroid::~ExternalImageVulkanAndroid() {
|
||||
if (__builtin_available(android 26, *)) {
|
||||
if (aHardwareBuffer) {
|
||||
@@ -220,19 +208,14 @@ VulkanPlatformAndroid::ExternalImageVulkanAndroid::~ExternalImageVulkanAndroid()
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------------------
|
||||
|
||||
VulkanPlatformAndroid::VulkanPlatformAndroid() :
|
||||
mAndroidDetails(*(new(std::nothrow) AndroidDetails{})) {
|
||||
VulkanPlatformAndroid::VulkanPlatformAndroid() {
|
||||
mOSVersion = android_get_device_api_level();
|
||||
if (mOSVersion < 0) {
|
||||
mOSVersion = __ANDROID_API_FUTURE__;
|
||||
}
|
||||
}
|
||||
|
||||
VulkanPlatformAndroid::~VulkanPlatformAndroid() noexcept {
|
||||
delete &mAndroidDetails;
|
||||
}
|
||||
VulkanPlatformAndroid::~VulkanPlatformAndroid() noexcept = default;
|
||||
|
||||
Platform::ExternalImageHandle VulkanPlatformAndroid::createExternalImage(
|
||||
AHardwareBuffer const* buffer, bool sRGB) noexcept {
|
||||
@@ -514,14 +497,14 @@ int VulkanPlatformAndroid::getOSVersion() const noexcept {
|
||||
}
|
||||
|
||||
void VulkanPlatformAndroid::terminate() {
|
||||
mAndroidDetails.androidFrameCallback.terminate();
|
||||
mAndroidFrameCallback.terminate();
|
||||
VulkanPlatform::terminate();
|
||||
}
|
||||
|
||||
Driver* VulkanPlatformAndroid::createDriver(void* sharedContext, DriverConfig const& driverConfig) {
|
||||
Driver* driver = VulkanPlatform::createDriver(sharedContext, driverConfig);
|
||||
if (driver) {
|
||||
mAndroidDetails.androidFrameCallback.init();
|
||||
mAndroidFrameCallback.init();
|
||||
}
|
||||
return driver;
|
||||
}
|
||||
@@ -537,19 +520,13 @@ bool VulkanPlatformAndroid::queryCompositorTiming(SwapChain const* swapchain,
|
||||
}
|
||||
|
||||
AndroidFrameCallback::Timeline const preferredTimeline{
|
||||
mAndroidDetails.androidFrameCallback.getPreferredTimeline() };
|
||||
mAndroidFrameCallback.getPreferredTimeline() };
|
||||
outCompositorTiming->frameTime = preferredTimeline.frameTime;
|
||||
outCompositorTiming->expectedPresentTime = preferredTimeline.expectedPresentTime;
|
||||
outCompositorTiming->frameTimelineDeadline = preferredTimeline.frameTimelineDeadline;
|
||||
outCompositorTiming->compositeDeadline = CompositorTiming::INVALID;
|
||||
outCompositorTiming->compositeInterval = CompositorTiming::INVALID;
|
||||
outCompositorTiming->compositeToPresentLatency = CompositorTiming::INVALID;
|
||||
|
||||
// From this point on, we always return "success" because some timings were returned.
|
||||
|
||||
auto vulkanSwapchain = static_cast<VulkanPlatformSwapChainBase const *>(swapchain);
|
||||
vulkanSwapchain->queryCompositorTiming(outCompositorTiming);
|
||||
return true;
|
||||
return vulkanSwapchain->queryCompositorTiming(outCompositorTiming);
|
||||
}
|
||||
|
||||
bool VulkanPlatformAndroid::setPresentFrameId(SwapChain const* swapchain, uint64_t frameId) noexcept {
|
||||
|
||||
@@ -165,11 +165,6 @@ VulkanPlatformSurfaceSwapChain::~VulkanPlatformSurfaceSwapChain() {
|
||||
VkResult VulkanPlatformSurfaceSwapChain::create() {
|
||||
#ifdef __ANDROID__
|
||||
NativeWindow::enableFrameTimestamps(static_cast<ANativeWindow*>(mNativeWindow), true);
|
||||
// on Android, disable producer throttling
|
||||
if (mProducerThrottling.isSupported()) {
|
||||
mProducerThrottling.setProducerThrottlingEnabled(
|
||||
static_cast<ANativeWindow*>(mNativeWindow), false);
|
||||
}
|
||||
#endif
|
||||
|
||||
VkSurfaceFormatKHR surfaceFormat = {};
|
||||
@@ -361,15 +356,13 @@ bool VulkanPlatformSurfaceSwapChain::queryCompositorTiming(
|
||||
CompositorTiming* outCompositorTiming) const {
|
||||
#ifdef __ANDROID__
|
||||
// fallback to private APIs
|
||||
if (UTILS_VERY_LIKELY(mNativeWindow)) {
|
||||
int const status = NativeWindow::getCompositorTiming(
|
||||
static_cast<ANativeWindow*>(mNativeWindow),
|
||||
&outCompositorTiming->compositeDeadline,
|
||||
&outCompositorTiming->compositeInterval,
|
||||
&outCompositorTiming->compositeToPresentLatency);
|
||||
if (status == 0) {
|
||||
return true;
|
||||
}
|
||||
int const status = NativeWindow::getCompositorTiming(
|
||||
static_cast<ANativeWindow*>(mNativeWindow),
|
||||
&outCompositorTiming->compositeDeadline,
|
||||
&outCompositorTiming->compositeInterval,
|
||||
&outCompositorTiming->compositeToPresentLatency);
|
||||
if (status == 0) {
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
return VulkanPlatformSwapChainBase::queryCompositorTiming(outCompositorTiming);
|
||||
|
||||
@@ -25,8 +25,7 @@
|
||||
#include <bluevk/BlueVK.h>
|
||||
|
||||
#ifdef __ANDROID__
|
||||
#include "AndroidSwapChainHelper.h"
|
||||
#include "AndroidNativeWindow.h"
|
||||
#include <AndroidSwapChainHelper.h>
|
||||
#endif
|
||||
|
||||
#include <unordered_map>
|
||||
@@ -123,7 +122,6 @@ private:
|
||||
|
||||
#ifdef __ANDROID__
|
||||
AndroidSwapChainHelper mImpl{};
|
||||
AndroidProducerThrottling mProducerThrottling;
|
||||
#endif
|
||||
};
|
||||
|
||||
|
||||
@@ -18,12 +18,6 @@
|
||||
|
||||
#include "vulkan/VulkanTexture.h"
|
||||
|
||||
#if defined(__ANDROID__)
|
||||
#include "backend/platforms/VulkanPlatformAndroid.h"
|
||||
#include <android/hardware_buffer.h>
|
||||
#include <android/native_window.h>
|
||||
#endif
|
||||
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/algorithm.h>
|
||||
#include <utils/debug.h>
|
||||
@@ -240,19 +234,6 @@ uint8_t reduceSampleCount(uint8_t sampleCount, VkSampleCountFlags mask) {
|
||||
return mostSignificantBit((sampleCount - 1) & mask);
|
||||
}
|
||||
|
||||
filament::backend::Platform::ExternalImageHandle createExternalImageFromRaw(
|
||||
filament::backend::VulkanPlatform* platform, void* image, bool sRGB) {
|
||||
|
||||
#if defined(__ANDROID__)
|
||||
if (__builtin_available(android 26, *)) {
|
||||
return static_cast<filament::backend::VulkanPlatformAndroid*>(platform)
|
||||
->createExternalImage(reinterpret_cast<AHardwareBuffer const*>(image), sRGB);
|
||||
}
|
||||
#endif
|
||||
return {};
|
||||
|
||||
}
|
||||
|
||||
} // namespace filament::backend::fvkutils
|
||||
|
||||
bool operator<(const VkImageSubresourceRange& a, const VkImageSubresourceRange& b) {
|
||||
|
||||
@@ -18,7 +18,6 @@
|
||||
#define TNT_FILAMENT_BACKEND_VULKAN_UTILS_IMAGE_H
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/platforms/VulkanPlatform.h>
|
||||
|
||||
#include <utils/Log.h>
|
||||
|
||||
@@ -107,9 +106,6 @@ VkImageAspectFlags getImageAspect(VkFormat format);
|
||||
|
||||
uint8_t reduceSampleCount(uint8_t sampleCount, VkSampleCountFlags mask);
|
||||
|
||||
Platform::ExternalImageHandle createExternalImageFromRaw(filament::backend::VulkanPlatform* platform,
|
||||
void* image,
|
||||
bool sRGB);
|
||||
} // namespace fvkutils
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
@@ -63,7 +63,7 @@ WebGPUBufferBase::WebGPUBufferBase(wgpu::Device const& device, const wgpu::Buffe
|
||||
// WebGPU requires that the size of the data copied from the staging buffer to the GPU buffer is a
|
||||
// multiple of 4. This function handles cases where the buffer descriptor's size is not a multiple
|
||||
// of 4 by padding with zeros.
|
||||
void WebGPUBufferBase::updateGPUBuffer(BufferDescriptor const& bufferDescriptor,
|
||||
void WebGPUBufferBase::updateGPUBuffer(BufferDescriptor&& bufferDescriptor,
|
||||
const uint32_t byteOffset, wgpu::Device const& device,
|
||||
WebGPUQueueManager* const webGPUQueueManager) {
|
||||
FILAMENT_CHECK_PRECONDITION(bufferDescriptor.buffer)
|
||||
@@ -89,24 +89,49 @@ void WebGPUBufferBase::updateGPUBuffer(BufferDescriptor const& bufferDescriptor,
|
||||
wgpu::BufferDescriptor descriptor{
|
||||
.label = "Filament WebGPU Staging Buffer",
|
||||
.usage = wgpu::BufferUsage::MapWrite | wgpu::BufferUsage::CopySrc,
|
||||
.size = stagingBufferSize,
|
||||
.mappedAtCreation = true };
|
||||
.size = stagingBufferSize};
|
||||
wgpu::Buffer stagingBuffer = device.CreateBuffer(&descriptor);
|
||||
|
||||
void* mappedRange = stagingBuffer.GetMappedRange();
|
||||
memcpy(mappedRange, bufferDescriptor.buffer, bufferDescriptor.size);
|
||||
|
||||
// Make sure the padded memory is set to 0 to have deterministic behaviors
|
||||
if (remainder != 0) {
|
||||
uint8_t* paddingStart = static_cast<uint8_t*>(mappedRange) + bufferDescriptor.size;
|
||||
memset(paddingStart, 0, FILAMENT_WEBGPU_BUFFER_SIZE_MODULUS - remainder);
|
||||
}
|
||||
|
||||
stagingBuffer.Unmap();
|
||||
|
||||
// Copy the staging buffer contents to the destination buffer.
|
||||
webGPUQueueManager->getCommandEncoder().CopyBufferToBuffer(stagingBuffer, 0, mBuffer,
|
||||
byteOffset, stagingBufferSize);
|
||||
struct UserData final {
|
||||
uint32_t byteOffset;
|
||||
size_t stagingBufferSize;
|
||||
size_t remainder;
|
||||
BufferDescriptor srcBufferDescriptor;
|
||||
wgpu::Buffer stagingBuffer;
|
||||
WebGPUQueueManager* const webGPUQueueManager;
|
||||
wgpu::Buffer dstBuffer;
|
||||
};
|
||||
auto userData = std::make_unique<UserData>(UserData{
|
||||
.byteOffset = byteOffset,
|
||||
.stagingBufferSize = stagingBufferSize,
|
||||
.remainder = remainder,
|
||||
.srcBufferDescriptor = std::move(bufferDescriptor),
|
||||
.stagingBuffer = stagingBuffer,
|
||||
.webGPUQueueManager = webGPUQueueManager,
|
||||
.dstBuffer = mBuffer});
|
||||
stagingBuffer.MapAsync(
|
||||
wgpu::MapMode::Write, 0, stagingBufferSize, wgpu::CallbackMode::AllowProcessEvents,
|
||||
[](wgpu::MapAsyncStatus status, const char* message, UserData* userdata) {
|
||||
std::unique_ptr<UserData> data(static_cast<UserData*>(userdata));
|
||||
if (UTILS_LIKELY(status == wgpu::MapAsyncStatus::Success)) {
|
||||
void* mappedRange = data->stagingBuffer.GetMappedRange();
|
||||
memcpy(mappedRange, data->srcBufferDescriptor.buffer,
|
||||
data->srcBufferDescriptor.size);
|
||||
if (data->remainder != 0) {
|
||||
uint8_t* paddingStart =
|
||||
static_cast<uint8_t*>(mappedRange) + data->srcBufferDescriptor.size;
|
||||
memset(paddingStart, 0,
|
||||
FILAMENT_WEBGPU_BUFFER_SIZE_MODULUS - data->remainder);
|
||||
}
|
||||
data->stagingBuffer.Unmap();
|
||||
data->webGPUQueueManager->getCommandEncoder().CopyBufferToBuffer(
|
||||
data->stagingBuffer, 0, data->dstBuffer, data->byteOffset,
|
||||
data->stagingBufferSize);
|
||||
} else {
|
||||
FWGPU_LOGE << "Failed to map staging buffer for readPixels: " << message;
|
||||
}
|
||||
},
|
||||
userData.release());
|
||||
}
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
@@ -39,7 +39,7 @@ public:
|
||||
* happen after draw commands encoded in the encoder. Submitting any commands up to this point
|
||||
* ensures the calls happen in the expected sequence.
|
||||
*/
|
||||
void updateGPUBuffer(BufferDescriptor const&, uint32_t byteOffset, wgpu::Device const& device,
|
||||
void updateGPUBuffer(BufferDescriptor&&, uint32_t byteOffset, wgpu::Device const& device,
|
||||
WebGPUQueueManager* const webGPUQueueManager);
|
||||
|
||||
[[nodiscard]] wgpu::Buffer const& getBuffer() const { return mBuffer; }
|
||||
|
||||
@@ -856,7 +856,7 @@ void WebGPUDriver::updateIndexBuffer(Handle<HwIndexBuffer> indexBufferHandle,
|
||||
// draw calls are made.
|
||||
flush();
|
||||
handleCast<WebGPUIndexBuffer>(indexBufferHandle)
|
||||
->updateGPUBuffer(bufferDescriptor, byteOffset, mDevice, &mQueueManager);
|
||||
->updateGPUBuffer(std::move(bufferDescriptor), byteOffset, mDevice, &mQueueManager);
|
||||
scheduleDestroy(std::move(bufferDescriptor));
|
||||
}
|
||||
|
||||
@@ -867,14 +867,14 @@ void WebGPUDriver::updateBufferObject(Handle<HwBufferObject> bufferObjectHandle,
|
||||
// draw calls are made.
|
||||
flush();
|
||||
handleCast<WebGPUBufferObject>(bufferObjectHandle)
|
||||
->updateGPUBuffer(bufferDescriptor, byteOffset, mDevice, &mQueueManager);
|
||||
->updateGPUBuffer(std::move(bufferDescriptor), byteOffset, mDevice, &mQueueManager);
|
||||
scheduleDestroy(std::move(bufferDescriptor));
|
||||
}
|
||||
|
||||
void WebGPUDriver::updateBufferObjectUnsynchronized(Handle<HwBufferObject> bufferObjectHandle,
|
||||
BufferDescriptor&& bufferDescriptor, const uint32_t byteOffset) {
|
||||
handleCast<WebGPUBufferObject>(bufferObjectHandle)
|
||||
->updateGPUBuffer(bufferDescriptor, byteOffset, mDevice, &mQueueManager);
|
||||
->updateGPUBuffer(std::move(bufferDescriptor), byteOffset, mDevice, &mQueueManager);
|
||||
scheduleDestroy(std::move(bufferDescriptor));
|
||||
}
|
||||
|
||||
|
||||
@@ -21,6 +21,7 @@
|
||||
#include <chrono>
|
||||
#include <cstdint>
|
||||
#include <thread>
|
||||
#include <iostream>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
@@ -58,6 +59,7 @@ WebGPUQueueManager::WebGPUQueueManager(wgpu::Device const& device)
|
||||
WebGPUQueueManager::~WebGPUQueueManager() = default;
|
||||
|
||||
wgpu::CommandEncoder WebGPUQueueManager::getCommandEncoder() {
|
||||
// std::unique_lock<std::mutex> lock(mLock);
|
||||
if (!mCommandEncoder) {
|
||||
wgpu::CommandEncoderDescriptor commandEncoderDescriptor = {
|
||||
.label = "Filament Command Encoder",
|
||||
@@ -90,7 +92,9 @@ std::shared_ptr<WebGPUSubmissionState> WebGPUQueueManager::getLatestSubmissionSt
|
||||
}
|
||||
|
||||
void WebGPUQueueManager::submit() {
|
||||
// std::unique_lock<std::mutex> lock(mLock);
|
||||
if (!mCommandEncoder) {
|
||||
std::cout << "Run Yu: no mCommandEncoder found!\n";
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -74,6 +74,7 @@ private:
|
||||
wgpu::Queue mQueue;
|
||||
wgpu::CommandEncoder mCommandEncoder;
|
||||
std::shared_ptr<WebGPUSubmissionState> mLatestSubmissionState;
|
||||
std::mutex mLock;
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
@@ -113,10 +113,8 @@ public:
|
||||
/**
|
||||
* Retrieve a history of frame timing information. The maximum frame history size is
|
||||
* given by getMaxFrameHistorySize().
|
||||
* All or part of the history can be lost when using a different SwapChain in beginFrame().
|
||||
* @param historySize requested history size. The returned vector could be smaller.
|
||||
* @return A vector of FrameInfo.
|
||||
* @see beginFrame()
|
||||
*/
|
||||
utils::FixedCapacityVector<FrameInfo> getFrameInfoHistory(
|
||||
size_t historySize = 1) const noexcept;
|
||||
@@ -328,8 +326,6 @@ public:
|
||||
* or 0 if unknown. This value should be the timestamp of
|
||||
* the last h/w vsync. It is expressed in the
|
||||
* std::chrono::steady_clock time base.
|
||||
* On Android this should be the frame time received from
|
||||
* a Choreographer.
|
||||
* @param swapChain A pointer to the SwapChain instance to use.
|
||||
*
|
||||
* @return
|
||||
@@ -341,8 +337,6 @@ public:
|
||||
*
|
||||
* @note
|
||||
* All calls to render() must happen *after* beginFrame().
|
||||
* It is recommended to use the same swapChain for every call to beginFrame, failing to do
|
||||
* so can result is losing all or part of the FrameInfo history.
|
||||
*
|
||||
* @see
|
||||
* endFrame()
|
||||
|
||||
@@ -16,7 +16,6 @@
|
||||
|
||||
#include "details/BufferAllocator.h"
|
||||
|
||||
#include <private/utils/Tracing.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/debug.h>
|
||||
|
||||
@@ -170,7 +169,6 @@ void BufferAllocator::releaseGpu(AllocationId id) {
|
||||
}
|
||||
|
||||
void BufferAllocator::releaseFreeSlots() {
|
||||
FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
if (!mHasPendingFrees) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -718,7 +718,8 @@ void FEngine::prepare() {
|
||||
|
||||
if (useUboBatching) {
|
||||
assert_invariant(mUboManager != nullptr);
|
||||
mUboManager->beginFrame(driver);
|
||||
|
||||
mUboManager->beginFrame(driver, mMaterialInstances);
|
||||
}
|
||||
|
||||
UboManager* uboManager = mUboManager;
|
||||
@@ -757,7 +758,7 @@ void FEngine::gc() {
|
||||
void FEngine::submitFrame() {
|
||||
if (isUboBatchingEnabled()) {
|
||||
DriverApi& driver = getDriverApi();
|
||||
getUboManager()->endFrame(driver);
|
||||
getUboManager()->endFrame(driver, getMaterialInstanceResourceList());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1284,6 +1285,11 @@ UTILS_NOINLINE
|
||||
bool FEngine::destroy(const FMaterialInstance* p) {
|
||||
if (p == nullptr) return true;
|
||||
|
||||
if (p->isUsingUboBatching()) {
|
||||
assert_invariant(isUboBatchingEnabled());
|
||||
mUboManager->retireSlot(p->getAllocationId());
|
||||
}
|
||||
|
||||
// Check that the material instance we're destroying is not in use in the RenderableManager
|
||||
// To do this, we currently need to inspect all render primitives in the RenderableManager
|
||||
EntityManager const& em = mEntityManager;
|
||||
|
||||
@@ -780,7 +780,7 @@ public:
|
||||
bool assert_texture_can_generate_mipmap = CORRECTNESS_ASSERTION_DEFAULT;
|
||||
} debug;
|
||||
struct {
|
||||
bool disable_gpu_frame_complete_metric = true;
|
||||
bool disable_gpu_frame_complete_metric = false;
|
||||
} frame_info;
|
||||
} engine;
|
||||
struct {
|
||||
|
||||
@@ -95,7 +95,6 @@ FMaterialInstance::FMaterialInstance(FEngine& engine, FMaterial const* material,
|
||||
|
||||
if (mUseUboBatching) {
|
||||
mUboData = BufferAllocator::UNALLOCATED;
|
||||
engine.getUboManager()->manageMaterialInstance(this);
|
||||
} else {
|
||||
mUboData = driver.createBufferObject(mUniforms.getSize(), BufferObjectBinding::UNIFORM,
|
||||
BufferUsage::STATIC, ImmutableCString{ material->getName().c_str_safe() });
|
||||
@@ -168,7 +167,6 @@ FMaterialInstance::FMaterialInstance(FEngine& engine,
|
||||
|
||||
if (mUseUboBatching) {
|
||||
mUboData = BufferAllocator::UNALLOCATED;
|
||||
engine.getUboManager()->manageMaterialInstance(this);
|
||||
} else {
|
||||
mUboData = driver.createBufferObject(mUniforms.getSize(), BufferObjectBinding::UNIFORM,
|
||||
BufferUsage::DYNAMIC, ImmutableCString{ material->getName().c_str_safe() });
|
||||
@@ -213,10 +211,6 @@ FMaterialInstance::~FMaterialInstance() noexcept = default;
|
||||
void FMaterialInstance::terminate(FEngine& engine) {
|
||||
FEngine::DriverApi& driver = engine.getDriverApi();
|
||||
mDescriptorSet.terminate(driver);
|
||||
if (mUseUboBatching) {
|
||||
engine.getUboManager()->unmanageMaterialInstance(this);
|
||||
}
|
||||
|
||||
auto* ubHandle = std::get_if<Handle<HwBufferObject>>(&mUboData);
|
||||
if (ubHandle){
|
||||
driver.destroyBufferObject(*ubHandle);
|
||||
|
||||
@@ -571,6 +571,7 @@ void FRenderer::renderStandaloneView(FView const* view) {
|
||||
|
||||
if (UTILS_LIKELY(view->getScene())) {
|
||||
mPreviousRenderTargets.clear();
|
||||
mFrameId++;
|
||||
|
||||
// ask the engine to do what it needs to (e.g. updates light buffer, materials...)
|
||||
FEngine& engine = mEngine;
|
||||
@@ -580,7 +581,8 @@ void FRenderer::renderStandaloneView(FView const* view) {
|
||||
driver.beginFrame(
|
||||
steady_clock::now().time_since_epoch().count(),
|
||||
mDisplayInfo.refreshRate == 0.0 ? 0 : int64_t(
|
||||
1'000'000'000.0 / mDisplayInfo.refreshRate), 0);
|
||||
1'000'000'000.0 / mDisplayInfo.refreshRate),
|
||||
mFrameId);
|
||||
|
||||
// because we don't have a "present" call, we use flush so the driver can submit
|
||||
// the command buffer; we do this before driver.endFrame() to mimic what would
|
||||
@@ -589,7 +591,7 @@ void FRenderer::renderStandaloneView(FView const* view) {
|
||||
|
||||
engine.submitFrame();
|
||||
|
||||
driver.endFrame(0);
|
||||
driver.endFrame(mFrameId);
|
||||
|
||||
// engine.flush() has already been called by renderInternal(), but we need an extra one
|
||||
// for endFrame() above. This operation in actually not too heavy, it just kicks the
|
||||
|
||||
@@ -209,7 +209,7 @@ private:
|
||||
backend::Handle<backend::HwRenderTarget> mRenderTargetHandle;
|
||||
FSwapChain* mSwapChain = nullptr;
|
||||
size_t mCommandsHighWatermark = 0;
|
||||
uint32_t mFrameId = 1; // id 0 is reserved for standalone views
|
||||
uint32_t mFrameId = 0;
|
||||
FrameInfoManager mFrameInfoManager;
|
||||
backend::TextureFormat mHdrTranslucent;
|
||||
backend::TextureFormat mHdrQualityMedium;
|
||||
|
||||
@@ -39,7 +39,7 @@ using allocation_size_t = BufferAllocator::allocation_size_t;
|
||||
// FenceManager
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
void UboManager::FenceManager::track(DriverApi& driver, AllocationIdContainer&& allocationIds) {
|
||||
void UboManager::FenceManager::track(DriverApi& driver, std::unordered_set<AllocationId>&& allocationIds) {
|
||||
if (allocationIds.empty()) {
|
||||
return;
|
||||
}
|
||||
@@ -48,7 +48,6 @@ void UboManager::FenceManager::track(DriverApi& driver, AllocationIdContainer&&
|
||||
|
||||
void UboManager::FenceManager::reclaimCompletedResources(DriverApi& driver,
|
||||
std::function<void(AllocationId)> const& onReclaimed) {
|
||||
FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
uint32_t signaledCount = 0;
|
||||
bool seenSignaledFence = false;
|
||||
|
||||
@@ -116,7 +115,8 @@ UboManager::UboManager(DriverApi& driver, allocation_size_t defaultSlotSizeInByt
|
||||
reallocate(driver, defaultTotalSizeInBytes);
|
||||
}
|
||||
|
||||
void UboManager::beginFrame(DriverApi& driver) {
|
||||
void UboManager::beginFrame(DriverApi& driver,
|
||||
const std::unordered_map<const FMaterial*, ResourceList<FMaterialInstance>>& materialInstances) {
|
||||
FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
// Check finished frames and decrement GPU count accordingly.
|
||||
mFenceManager.reclaimCompletedResources(driver,
|
||||
@@ -126,7 +126,7 @@ void UboManager::beginFrame(DriverApi& driver) {
|
||||
mAllocator.releaseFreeSlots();
|
||||
|
||||
// Traverse all MIs and see which of them need slot allocation.
|
||||
if (allocateOnDemand() == SUCCESS) {
|
||||
if (allocateOnDemand(materialInstances) == SUCCESS) {
|
||||
// No need to grow the buffer, so we can just map the buffer for writing and return.
|
||||
mMemoryMappedBufferHandle = driver.mapBuffer(mUbHandle, 0, mUboSize, MapBufferAccessFlags::WRITE_BIT,
|
||||
"UboManager");
|
||||
@@ -135,19 +135,25 @@ void UboManager::beginFrame(DriverApi& driver) {
|
||||
}
|
||||
|
||||
// Calculate the required size and grow the Ubo.
|
||||
const allocation_size_t requiredSize = calculateRequiredSize();
|
||||
const allocation_size_t requiredSize = calculateRequiredSize(materialInstances);
|
||||
reallocate(driver, requiredSize);
|
||||
|
||||
// Allocate slots for each MI on the new Ubo.
|
||||
allocateAllInstances();
|
||||
allocateAllInstances(materialInstances);
|
||||
|
||||
// Map the buffer so that we can write to it
|
||||
mMemoryMappedBufferHandle =
|
||||
driver.mapBuffer(mUbHandle, 0, mUboSize, MapBufferAccessFlags::WRITE_BIT, "UboManager");
|
||||
|
||||
// Invalidate the migrated MIs, so that next commit() call must be triggered.
|
||||
for (const auto* mi : mManagedInstances) {
|
||||
mi->getUniformBuffer().invalidate();
|
||||
for (const auto& materialInstance : materialInstances) {
|
||||
materialInstance.second.forEach([](const FMaterialInstance* mi) {
|
||||
if (!mi->isUsingUboBatching()) {
|
||||
return;
|
||||
}
|
||||
|
||||
mi->getUniformBuffer().invalidate();
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -158,17 +164,24 @@ void UboManager::finishBeginFrame(DriverApi& driver) {
|
||||
}
|
||||
}
|
||||
|
||||
void UboManager::endFrame(DriverApi& driver) {
|
||||
auto allocationIds =
|
||||
FenceManager::AllocationIdContainer::with_capacity(mManagedInstances.size());
|
||||
for (const auto* mi: mManagedInstances) {
|
||||
const AllocationId id = mi->getAllocationId();
|
||||
if (UTILS_UNLIKELY(!BufferAllocator::isValid(id))) {
|
||||
continue;
|
||||
}
|
||||
void UboManager::endFrame(DriverApi& driver,
|
||||
const std::unordered_map<const FMaterial*, ResourceList<FMaterialInstance>>& materialInstances) {
|
||||
BufferAllocator& allocator = mAllocator;
|
||||
std::unordered_set<AllocationId> allocationIds;
|
||||
for (const auto& materialInstance : materialInstances) {
|
||||
materialInstance.second.forEach([&allocator, &allocationIds](const FMaterialInstance* mi) {
|
||||
if (!mi->isUsingUboBatching()) {
|
||||
return;
|
||||
}
|
||||
|
||||
mAllocator.acquireGpu(id);
|
||||
allocationIds.push_back(id);
|
||||
const AllocationId id = mi->getAllocationId();
|
||||
if (!BufferAllocator::isValid(id)) {
|
||||
return;
|
||||
}
|
||||
|
||||
allocator.acquireGpu(id);
|
||||
allocationIds.insert(id);
|
||||
});
|
||||
}
|
||||
|
||||
mFenceManager.track(driver, std::move(allocationIds));
|
||||
@@ -181,90 +194,76 @@ void UboManager::terminate(DriverApi& driver) {
|
||||
|
||||
void UboManager::updateSlot(DriverApi& driver, AllocationId id,
|
||||
BufferDescriptor bufferDescriptor) const {
|
||||
if (!mMemoryMappedBufferHandle) {
|
||||
if (!mMemoryMappedBufferHandle)
|
||||
return;
|
||||
}
|
||||
|
||||
const allocation_size_t offset = mAllocator.getAllocationOffset(id);
|
||||
driver.copyToMemoryMappedBuffer(mMemoryMappedBufferHandle, offset, std::move(bufferDescriptor));
|
||||
}
|
||||
|
||||
void UboManager::manageMaterialInstance(FMaterialInstance* instance) {
|
||||
mPendingInstances.insert(instance);
|
||||
void UboManager::retireSlot(BufferAllocator::AllocationId id) {
|
||||
if (!BufferAllocator::isValid(id))
|
||||
return;
|
||||
mAllocator.retire(id);
|
||||
}
|
||||
|
||||
void UboManager::unmanageMaterialInstance(FMaterialInstance* materialInstance) {
|
||||
AllocationId id = materialInstance->getAllocationId();
|
||||
mPendingInstances.erase(materialInstance);
|
||||
mManagedInstances.erase(materialInstance);
|
||||
|
||||
if (!BufferAllocator::isValid(id)) {
|
||||
return;
|
||||
UboManager::AllocationResult UboManager::allocateOnDemand(
|
||||
const std::unordered_map<const FMaterial*, ResourceList<FMaterialInstance>>&
|
||||
materialInstances) {
|
||||
// Collect all MIs that need allocation into two groups.
|
||||
std::vector<FMaterialInstance*> newInstances;
|
||||
std::vector<FMaterialInstance*> existingInstances;
|
||||
for (const auto& [_, miList] : materialInstances) {
|
||||
miList.forEach([&](FMaterialInstance* mi) {
|
||||
if (!mi->isUsingUboBatching()) {
|
||||
return;
|
||||
}
|
||||
if (BufferAllocator::isValid(mi->getAllocationId())) {
|
||||
existingInstances.push_back(mi);
|
||||
} else {
|
||||
newInstances.push_back(mi);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
mAllocator.retire(id);
|
||||
materialInstance->assignUboAllocation(mUbHandle, BufferAllocator::UNALLOCATED, 0);
|
||||
}
|
||||
|
||||
UboManager::AllocationResult UboManager::allocateOnDemand() {
|
||||
FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
bool reallocationNeeded = false;
|
||||
|
||||
// Pass 1: Allocate slots for new material instances (that don't have a slot yet).
|
||||
for (auto* mi : mPendingInstances) {
|
||||
mManagedInstances.insert(mi);
|
||||
for (FMaterialInstance* mi : newInstances) {
|
||||
auto [newId, newOffset] = mAllocator.allocate(mi->getUniformBuffer().getSize());
|
||||
|
||||
// Even if the newId is not valid, we assign it to the MI so that the following process knows
|
||||
// this material instance was not allocated successfully. Then we can calculate the new
|
||||
// required UBO size properly.
|
||||
mi->assignUboAllocation(mUbHandle, newId, newOffset);
|
||||
|
||||
if (!BufferAllocator::isValid(newId)) {
|
||||
reallocationNeeded = true;
|
||||
}
|
||||
}
|
||||
mPendingInstances.clear();
|
||||
|
||||
// Pass 2: Allocate slots for existing material instances that need to be orphaned.
|
||||
for (auto* mi: mManagedInstances) {
|
||||
if (!BufferAllocator::isValid(mi->getAllocationId())) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// This instance doesn't need orphaning.
|
||||
if (!mi->getUniformBuffer().isDirty() || !mAllocator.isLockedByGpu(mi->getAllocationId())) {
|
||||
continue;
|
||||
}
|
||||
|
||||
mAllocator.retire(mi->getAllocationId());
|
||||
|
||||
// If the space is already not sufficient, we don't need to give another try on allocation.
|
||||
if (reallocationNeeded) {
|
||||
mi->assignUboAllocation(mUbHandle, REALLOCATION_REQUIRED, 0);
|
||||
continue;
|
||||
}
|
||||
|
||||
auto [newId, newOffset] = mAllocator.allocate(mi->getUniformBuffer().getSize());
|
||||
|
||||
// Even if the newId is not valid, we assign it to the MI so that the following process knows
|
||||
// this material instance was not allocated successfully. Then we can calculate the new
|
||||
// required UBO size properly.
|
||||
mi->assignUboAllocation(mUbHandle, newId, newOffset);
|
||||
|
||||
if (!BufferAllocator::isValid(newId)) {
|
||||
reallocationNeeded = true;
|
||||
for (FMaterialInstance* mi : existingInstances) {
|
||||
if (mi->getUniformBuffer().isDirty() && mAllocator.isLockedByGpu(mi->getAllocationId())) {
|
||||
mAllocator.retire(mi->getAllocationId());
|
||||
auto [newId, newOffset] = mAllocator.allocate(mi->getUniformBuffer().getSize());
|
||||
mi->assignUboAllocation(mUbHandle, newId, newOffset);
|
||||
if (!BufferAllocator::isValid(newId)) {
|
||||
reallocationNeeded = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return reallocationNeeded ? REALLOCATION_REQUIRED : SUCCESS;
|
||||
}
|
||||
|
||||
void UboManager::allocateAllInstances() {
|
||||
for (auto* mi: mManagedInstances) {
|
||||
auto [newId, newOffset] = mAllocator.allocate(mi->getUniformBuffer().getSize());
|
||||
assert_invariant(BufferAllocator::isValid(newId));
|
||||
mi->assignUboAllocation(mUbHandle, newId, newOffset);
|
||||
void UboManager::allocateAllInstances(
|
||||
const std::unordered_map<const FMaterial*, ResourceList<FMaterialInstance>>&
|
||||
materialInstances) {
|
||||
for (const auto& [_, miList] : materialInstances) {
|
||||
miList.forEach([this](FMaterialInstance* mi) {
|
||||
if (!mi->isUsingUboBatching()) {
|
||||
return;
|
||||
}
|
||||
auto [newId, newOffset] = mAllocator.allocate(mi->getUniformBuffer().getSize());
|
||||
assert_invariant(BufferAllocator::isValid(newId));
|
||||
mi->assignUboAllocation(mUbHandle, newId, newOffset);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -289,19 +288,28 @@ void UboManager::reallocate(DriverApi& driver, allocation_size_t requiredSize) {
|
||||
BufferUsage::DYNAMIC | BufferUsage::SHARED_WRITE_BIT);
|
||||
}
|
||||
|
||||
allocation_size_t UboManager::calculateRequiredSize() {
|
||||
allocation_size_t UboManager::calculateRequiredSize(
|
||||
const std::unordered_map<const FMaterial*, ResourceList<FMaterialInstance>>&
|
||||
materialInstances) {
|
||||
BufferAllocator& allocator = mAllocator;
|
||||
allocation_size_t newBufferSize = 0;
|
||||
for (const auto* mi: mManagedInstances) {
|
||||
const AllocationId allocationId = mi->getAllocationId();
|
||||
if (allocationId == BufferAllocator::REALLOCATION_REQUIRED) {
|
||||
// For MIs whose parameters have been updated, aside from the slot it is being
|
||||
// occupied by the GPU, we need to preserve an additional slot for it.
|
||||
newBufferSize += 2 * mAllocator.alignUp(mi->getUniformBuffer().getSize());
|
||||
} else {
|
||||
newBufferSize += mAllocator.alignUp(mi->getUniformBuffer().getSize());
|
||||
}
|
||||
for (const auto& materialInstance: materialInstances) {
|
||||
materialInstance.second.forEach([&newBufferSize, &allocator](const FMaterialInstance* mi) {
|
||||
if (!mi->isUsingUboBatching()) {
|
||||
return;
|
||||
}
|
||||
|
||||
const AllocationId allocationId = mi->getAllocationId();
|
||||
if (allocationId == BufferAllocator::REALLOCATION_REQUIRED) {
|
||||
// For MIs whose parameters have been updated, aside from the slot it is being
|
||||
// occupied by the GPU, we need to preserve an additional slot for it.
|
||||
newBufferSize += 2 * allocator.alignUp(mi->getUniformBuffer().getSize());
|
||||
} else {
|
||||
newBufferSize += allocator.alignUp(mi->getUniformBuffer().getSize());
|
||||
}
|
||||
});
|
||||
}
|
||||
return mAllocator.alignUp(newBufferSize * BUFFER_SIZE_GROWTH_MULTIPLIER);
|
||||
return allocator.alignUp(newBufferSize * BUFFER_SIZE_GROWTH_MULTIPLIER);
|
||||
}
|
||||
|
||||
} // namespace filament
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
#ifndef TNT_FILAMENT_DETAILS_UBOMANAGER_H
|
||||
#define TNT_FILAMENT_DETAILS_UBOMANAGER_H
|
||||
|
||||
#include "ResourceList.h"
|
||||
#include "backend/DriverApiForward.h"
|
||||
|
||||
#include "details/BufferAllocator.h"
|
||||
@@ -28,8 +29,6 @@
|
||||
#include <unordered_set>
|
||||
#include <vector>
|
||||
|
||||
class UboManagerTest;
|
||||
|
||||
namespace filament {
|
||||
|
||||
class FMaterial;
|
||||
@@ -55,7 +54,6 @@ public:
|
||||
class FenceManager {
|
||||
public:
|
||||
using AllocationId = BufferAllocator::AllocationId;
|
||||
using AllocationIdContainer = utils::FixedCapacityVector<AllocationId>;
|
||||
|
||||
FenceManager() = default;
|
||||
~FenceManager() = default;
|
||||
@@ -66,7 +64,7 @@ public:
|
||||
|
||||
// Creates a new fence to track a set of allocation IDs for the current frame.
|
||||
// This marks the beginning of GPU's usage of these resources.
|
||||
void track(backend::DriverApi& driver, AllocationIdContainer&& allocationIds);
|
||||
void track(backend::DriverApi& driver, std::unordered_set<AllocationId>&& allocationIds);
|
||||
|
||||
|
||||
// Checks all tracked fences and invokes a callback for resources associated with
|
||||
@@ -81,7 +79,7 @@ public:
|
||||
private:
|
||||
// Not ideal, but we need to know which slots to decrement gpuUseCount for each frame.
|
||||
using FenceAndAllocations =
|
||||
std::pair<backend::Handle<backend::HwFence>, AllocationIdContainer>;
|
||||
std::pair<backend::Handle<backend::HwFence>, std::unordered_set<AllocationId>>;
|
||||
std::vector<FenceAndAllocations> mFenceAllocationList;
|
||||
};
|
||||
|
||||
@@ -98,8 +96,9 @@ public:
|
||||
// instances with modified uniforms).
|
||||
// 3. Reallocating a larger shared UBO if the current one is insufficient.
|
||||
// 4. Mapping the shared UBO into CPU-accessible memory to prepare for uniform data writes.
|
||||
// Note that it must happen before committing all MIs.
|
||||
void beginFrame(backend::DriverApi& driver);
|
||||
void beginFrame(backend::DriverApi& driver,
|
||||
const std::unordered_map<const FMaterial*, ResourceList<FMaterialInstance>>&
|
||||
materialInstances);
|
||||
|
||||
// Unmap the buffer here
|
||||
void finishBeginFrame(backend::DriverApi& driver);
|
||||
@@ -107,31 +106,23 @@ public:
|
||||
// Create a fence and associate it with a set of allocation ids.
|
||||
// The gpuUseCount of these allocations will be incremented, and they will be decremented
|
||||
// After the corresponding frame has been done.
|
||||
void endFrame(backend::DriverApi& driver);
|
||||
void endFrame(backend::DriverApi& driver,
|
||||
const std::unordered_map<const FMaterial*, ResourceList<FMaterialInstance>>&
|
||||
materialInstances);
|
||||
|
||||
void terminate(backend::DriverApi& driver);
|
||||
|
||||
void updateSlot(backend::DriverApi& driver, BufferAllocator::AllocationId id,
|
||||
backend::BufferDescriptor bufferDescriptor) const;
|
||||
|
||||
// Call this to register a new material instance to UboManager.
|
||||
void manageMaterialInstance(FMaterialInstance* instance);
|
||||
|
||||
// Call this when a material instance is destroyed.
|
||||
void unmanageMaterialInstance(FMaterialInstance* materialInstance);
|
||||
// Call this when a material instance is no longer holding a slot. e.g. it is destroyed.
|
||||
void retireSlot(BufferAllocator::AllocationId id);
|
||||
|
||||
// Returns the size of the actual UBO. Note that when there's allocation failed, it will be
|
||||
// reallocated to a bigger size at the next frame.
|
||||
[[nodiscard]] BufferAllocator::allocation_size_t getTotalSize() const noexcept;
|
||||
|
||||
// For testing
|
||||
[[nodiscard]] backend::MemoryMappedBufferHandle getMemoryMappedBufferHandle() const noexcept {
|
||||
return mMemoryMappedBufferHandle;
|
||||
}
|
||||
|
||||
private:
|
||||
friend class ::UboManagerTest;
|
||||
|
||||
constexpr static float BUFFER_SIZE_GROWTH_MULTIPLIER = 1.5f;
|
||||
|
||||
enum AllocationResult {
|
||||
@@ -143,19 +134,23 @@ private:
|
||||
[[nodiscard]] BufferAllocator::allocation_size_t getAllocationOffset(
|
||||
BufferAllocator::AllocationId id) const;
|
||||
|
||||
AllocationResult allocateOnDemand();
|
||||
AllocationResult allocateOnDemand(
|
||||
const std::unordered_map<const FMaterial*, ResourceList<FMaterialInstance>>&
|
||||
materialInstances);
|
||||
|
||||
void allocateAllInstances();
|
||||
void allocateAllInstances(
|
||||
const std::unordered_map<const FMaterial*, ResourceList<FMaterialInstance>>&
|
||||
materialInstances);
|
||||
|
||||
void reallocate(backend::DriverApi& driver, BufferAllocator::allocation_size_t requiredSize);
|
||||
|
||||
BufferAllocator::allocation_size_t calculateRequiredSize();
|
||||
BufferAllocator::allocation_size_t calculateRequiredSize(
|
||||
const std::unordered_map<const FMaterial*, ResourceList<FMaterialInstance>>&
|
||||
materialInstances);
|
||||
|
||||
backend::Handle<backend::HwBufferObject> mUbHandle;
|
||||
backend::MemoryMappedBufferHandle mMemoryMappedBufferHandle;
|
||||
BufferAllocator::allocation_size_t mUboSize{};
|
||||
std::unordered_set<FMaterialInstance*> mPendingInstances;
|
||||
std::unordered_set<FMaterialInstance*> mManagedInstances;
|
||||
|
||||
FenceManager mFenceManager;
|
||||
BufferAllocator mAllocator;
|
||||
|
||||
@@ -285,45 +285,53 @@ FVertexBuffer::FVertexBuffer(FEngine& engine, const Builder& builder)
|
||||
|
||||
// calculate buffer sizes
|
||||
size_t bufferSizes[MAX_VERTEX_BUFFER_COUNT] = {};
|
||||
|
||||
auto shouldCreateBuffer = [this](size_t attributeIndex) {
|
||||
const uint8_t slot = mAttributes[attributeIndex].buffer;
|
||||
return mDeclaredAttributes[attributeIndex] && slot != Attribute::BUFFER_UNUSED &&
|
||||
!mBufferObjects[slot];
|
||||
};
|
||||
auto updateBufferSize = [&bufferSizes, this](size_t attributeIndex) {
|
||||
const uint32_t offset = mAttributes[attributeIndex].offset;
|
||||
const uint8_t stride = mAttributes[attributeIndex].stride;
|
||||
const uint8_t slot = mAttributes[attributeIndex].buffer;
|
||||
const size_t end = offset + mVertexCount * stride;
|
||||
assert_invariant(slot < MAX_VERTEX_BUFFER_COUNT);
|
||||
bufferSizes[slot] = std::max(bufferSizes[slot], end);
|
||||
};
|
||||
|
||||
if (!mBufferObjectsEnabled) {
|
||||
#pragma nounroll
|
||||
for (size_t i = 0, n = mAttributes.size(); i < n; ++i) {
|
||||
if (shouldCreateBuffer(i)) {
|
||||
updateBufferSize(i);
|
||||
#pragma nounroll
|
||||
for (size_t i = 0, n = mAttributes.size(); i < n; ++i) {
|
||||
if (mDeclaredAttributes[i]) {
|
||||
const uint32_t offset = mAttributes[i].offset;
|
||||
const uint8_t stride = mAttributes[i].stride;
|
||||
const uint8_t slot = mAttributes[i].buffer;
|
||||
const size_t end = offset + mVertexCount * stride;
|
||||
if (slot != Attribute::BUFFER_UNUSED) {
|
||||
assert_invariant(slot < MAX_VERTEX_BUFFER_COUNT);
|
||||
bufferSizes[slot] = std::max(bufferSizes[slot], end);
|
||||
}
|
||||
}
|
||||
} else if (mAdvancedSkinningEnabled) {
|
||||
// For advanced skinning mode, only relevant buffers (BONE_INDICES & BONE_WEIGHTS) are
|
||||
// created. We manually populated the relevant attributes for those buffers above.
|
||||
updateBufferSize(BONE_INDICES);
|
||||
updateBufferSize(BONE_WEIGHTS);
|
||||
}
|
||||
|
||||
// create buffers
|
||||
for (size_t i = 0; i < MAX_VERTEX_BUFFER_COUNT; ++i) {
|
||||
if (bufferSizes[i] == 0 || mBufferObjects[i]) {
|
||||
continue;
|
||||
if (!mBufferObjectsEnabled) {
|
||||
// If buffer objects are not enabled at the API level, then we create them internally.
|
||||
#pragma nounroll
|
||||
for (size_t index = 0; index < MAX_VERTEX_ATTRIBUTE_COUNT; ++index) {
|
||||
size_t const i = mAttributes[index].buffer;
|
||||
if (i != Attribute::BUFFER_UNUSED) {
|
||||
assert_invariant(bufferSizes[i] > 0);
|
||||
if (!mBufferObjects[i]) {
|
||||
BufferObjectHandle const bo = driver.createBufferObject(bufferSizes[i],
|
||||
BufferObjectBinding::VERTEX, BufferUsage::STATIC,
|
||||
utils::ImmutableCString{ builder.getName() });
|
||||
driver.setVertexBufferObject(mHandle, i, bo);
|
||||
mBufferObjects[i] = bo;
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// in advanced skinning mode, we manage the BONE_INDICES and BONE_WEIGHTS arrays ourselves,
|
||||
// so we have to set the corresponding buffer objects.
|
||||
if (mAdvancedSkinningEnabled) {
|
||||
for (auto const index : { BONE_INDICES, BONE_WEIGHTS }) {
|
||||
size_t const i = mAttributes[index].buffer;
|
||||
assert_invariant(i != Attribute::BUFFER_UNUSED);
|
||||
assert_invariant(bufferSizes[i] > 0);
|
||||
if (!mBufferObjects[i]) {
|
||||
BufferObjectHandle const bo = driver.createBufferObject(bufferSizes[i],
|
||||
BufferObjectBinding::VERTEX, BufferUsage::STATIC,
|
||||
utils::ImmutableCString{ builder.getName() });
|
||||
driver.setVertexBufferObject(mHandle, i, bo);
|
||||
mBufferObjects[i] = bo;
|
||||
}
|
||||
}
|
||||
}
|
||||
BufferObjectHandle const bo = driver.createBufferObject(bufferSizes[i],
|
||||
BufferObjectBinding::VERTEX, BufferUsage::STATIC,
|
||||
utils::ImmutableCString{ builder.getName() });
|
||||
driver.setVertexBufferObject(mHandle, i, bo);
|
||||
mBufferObjects[i] = bo;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -50,17 +50,14 @@ if (TNT_DEV)
|
||||
test_BufferAllocatorStress.cpp
|
||||
test_CircularQueue.cpp
|
||||
test_FenceManager.cpp
|
||||
test_UboManager.cpp
|
||||
filament_test_exposure.cpp
|
||||
filament_rendering_test.cpp
|
||||
filament_bimap_test.cpp
|
||||
filament_framegraph_test.cpp
|
||||
filament_test.cpp
|
||||
${RESGEN_SOURCE})
|
||||
filament_test.cpp)
|
||||
|
||||
target_link_libraries(test_${TARGET} PRIVATE filament gtest)
|
||||
target_compile_options(test_${TARGET} PRIVATE ${COMPILER_FLAGS})
|
||||
target_include_directories(test_${TARGET} PRIVATE ${RESOURCE_DIR})
|
||||
set_target_properties(test_${TARGET} PROPERTIES FOLDER Tests)
|
||||
|
||||
add_executable(test_depth depth_test.cpp)
|
||||
|
||||
@@ -1,366 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include <gmock/gmock.h>
|
||||
#include <gtest/gtest.h>
|
||||
|
||||
#include "MockDriver.h"
|
||||
#include "details/MaterialInstance.h"
|
||||
#include "details/UboManager.h"
|
||||
|
||||
#include <private/backend/CommandBufferQueue.h>
|
||||
#include <private/backend/CommandStream.h>
|
||||
#include <private/backend/Driver.h>
|
||||
|
||||
#include "filament_test_resources.h"
|
||||
|
||||
namespace {
|
||||
using namespace filament;
|
||||
using namespace backend;
|
||||
|
||||
using ::testing::NiceMock;
|
||||
|
||||
using AllocationId = BufferAllocator::AllocationId;
|
||||
using allocation_size_t = BufferAllocator::allocation_size_t;
|
||||
} // anonymous namespace
|
||||
|
||||
class UboManagerTest : public ::testing::Test {
|
||||
protected:
|
||||
static constexpr size_t MIN_COMMAND_BUFFERS_SIZE = 1 * 1024 * 1024;
|
||||
static constexpr size_t COMMAND_BUFFERS_SIZE = 3 * MIN_COMMAND_BUFFERS_SIZE;
|
||||
static constexpr BufferAllocator::allocation_size_t DEFAULT_SLOT_SIZE = 64;
|
||||
static constexpr BufferAllocator::allocation_size_t DEFAULT_TOTAL_SIZE = 1024;
|
||||
|
||||
UboManagerTest()
|
||||
: mCommandBufferQueue(MIN_COMMAND_BUFFERS_SIZE, COMMAND_BUFFERS_SIZE, false),
|
||||
mCommandStream(mMockDriver, mCommandBufferQueue.getCircularBuffer()),
|
||||
|
||||
mDriverApi(mCommandStream),
|
||||
// The constructor will call reallocate, which calls createBufferObject.
|
||||
// MockDriver's default ...S() implementation returns an incrementing handle.
|
||||
// So, the first handle will be 1.
|
||||
mUboManager(mDriverApi, DEFAULT_SLOT_SIZE, DEFAULT_TOTAL_SIZE),
|
||||
mPendingInstances(mUboManager.mPendingInstances),
|
||||
mManagedInstances(mUboManager.mManagedInstances),
|
||||
mUbHandle(mUboManager.mUbHandle),
|
||||
mAllocator(mUboManager.mAllocator) {
|
||||
mEngine = Engine::Builder()
|
||||
.feature("material.enable_material_instance_uniform_batching", true)
|
||||
.backend(Backend::NOOP)
|
||||
.build();
|
||||
|
||||
mMaterial = Material::Builder()
|
||||
.package(FILAMENT_TEST_RESOURCES_TEST_MATERIAL_DATA,
|
||||
FILAMENT_TEST_RESOURCES_TEST_MATERIAL_SIZE)
|
||||
.build(*mEngine);
|
||||
}
|
||||
|
||||
void TearDown() override {
|
||||
mEngine->destroy(mMaterial);
|
||||
Engine::destroy(&mEngine);
|
||||
}
|
||||
|
||||
// The engine is only for creating materials/material instances, we're not using the UboManager
|
||||
// inside for testing.
|
||||
Engine* mEngine = nullptr;
|
||||
NiceMock<MockDriver> mMockDriver;
|
||||
CommandBufferQueue mCommandBufferQueue;
|
||||
CommandStream mCommandStream;
|
||||
DriverApi& mDriverApi;
|
||||
UboManager mUboManager;
|
||||
Material const* mMaterial;
|
||||
std::unordered_set<FMaterialInstance*>& mPendingInstances;
|
||||
std::unordered_set<FMaterialInstance*>& mManagedInstances;
|
||||
Handle<HwBufferObject>& mUbHandle;
|
||||
BufferAllocator& mAllocator;
|
||||
};
|
||||
|
||||
TEST_F(UboManagerTest, InitialState) {
|
||||
EXPECT_EQ(mUboManager.getTotalSize(), DEFAULT_TOTAL_SIZE);
|
||||
EXPECT_EQ(mMockDriver.nextFakeHandle, 2);
|
||||
EXPECT_NE(mUbHandle.getId(), HandleBase::nullid);
|
||||
}
|
||||
|
||||
TEST_F(UboManagerTest, BeginFrameWithoutReallocate) {
|
||||
BufferAllocator::allocation_size_t originalBufferSize = mUboManager.getTotalSize();
|
||||
auto mi1 = static_cast<FMaterialInstance*>(mMaterial->createInstance());
|
||||
EXPECT_EQ(mi1->getAllocationId(), BufferAllocator::UNALLOCATED);
|
||||
ASSERT_TRUE(mi1->isUsingUboBatching());
|
||||
|
||||
// The mi1 should be put in the pending list.
|
||||
mUboManager.manageMaterialInstance(mi1);
|
||||
EXPECT_TRUE(mPendingInstances.contains(mi1));
|
||||
EXPECT_FALSE(mManagedInstances.contains(mi1));
|
||||
|
||||
mUboManager.beginFrame(mDriverApi);
|
||||
|
||||
// The mi1 should be moved to managed list after beginFrame.
|
||||
EXPECT_FALSE(mPendingInstances.contains(mi1));
|
||||
EXPECT_TRUE(mManagedInstances.contains(mi1));
|
||||
// Should have allocation after beginFrame.
|
||||
EXPECT_TRUE(BufferAllocator::isValid(mi1->getAllocationId()));
|
||||
|
||||
// Reallocation is not triggered under this case.
|
||||
EXPECT_EQ(mUboManager.getTotalSize(), originalBufferSize);
|
||||
EXPECT_NE(mUboManager.getMemoryMappedBufferHandle().getId(), HandleBase::nullid);
|
||||
|
||||
mUboManager.finishBeginFrame(mDriverApi);
|
||||
EXPECT_EQ(mUboManager.getMemoryMappedBufferHandle().getId(), HandleBase::nullid);
|
||||
|
||||
mUboManager.endFrame(mDriverApi);
|
||||
EXPECT_TRUE(mAllocator.isLockedByGpu(mi1->getAllocationId()));
|
||||
|
||||
// We're not using the UboManager inside mEngine, so we need to unmanage the material instance
|
||||
// by ourselves.
|
||||
mUboManager.unmanageMaterialInstance(mi1);
|
||||
EXPECT_FALSE(mPendingInstances.contains(mi1));
|
||||
EXPECT_FALSE(mManagedInstances.contains(mi1));
|
||||
|
||||
mUboManager.terminate(mDriverApi);
|
||||
mEngine->destroy(mi1);
|
||||
}
|
||||
|
||||
TEST_F(UboManagerTest, BeginFrameWithReallocate) {
|
||||
const allocation_size_t originalBufferSize = mUboManager.getTotalSize();
|
||||
const Handle<HwBufferObject> originalBufferHandle = mUbHandle;
|
||||
|
||||
// Create enough material instances to trigger a reallocation.
|
||||
constexpr size_t numInstances = (DEFAULT_TOTAL_SIZE / DEFAULT_SLOT_SIZE) + 1;
|
||||
std::vector<FMaterialInstance*> instances;
|
||||
instances.reserve(numInstances);
|
||||
|
||||
for (size_t i = 0; i < numInstances; ++i) {
|
||||
auto mi = static_cast<FMaterialInstance*>(mMaterial->createInstance());
|
||||
instances.push_back(mi);
|
||||
mUboManager.manageMaterialInstance(mi);
|
||||
}
|
||||
|
||||
// Before beginFrame, all instances should be pending.
|
||||
EXPECT_EQ(mPendingInstances.size(), numInstances);
|
||||
EXPECT_TRUE(mManagedInstances.empty());
|
||||
|
||||
mUboManager.beginFrame(mDriverApi);
|
||||
|
||||
// After beginFrame, reallocation should have occurred.
|
||||
EXPECT_NE(mUbHandle.getId(), originalBufferHandle.getId());
|
||||
EXPECT_GT(mUboManager.getTotalSize(), originalBufferSize);
|
||||
|
||||
// All instances should now be managed and have valid allocations.
|
||||
EXPECT_TRUE(mPendingInstances.empty());
|
||||
EXPECT_EQ(mManagedInstances.size(), numInstances);
|
||||
for (const auto* mi: instances) {
|
||||
EXPECT_TRUE(mManagedInstances.contains(const_cast<FMaterialInstance*>(mi)));
|
||||
EXPECT_TRUE(BufferAllocator::isValid(mi->getAllocationId()));
|
||||
}
|
||||
|
||||
mUboManager.finishBeginFrame(mDriverApi);
|
||||
mUboManager.terminate(mDriverApi);
|
||||
|
||||
for (auto* mi: instances) {
|
||||
// We're not using the UboManager inside mEngine, so we need to unmanage the material instance
|
||||
// by ourselves.
|
||||
mUboManager.unmanageMaterialInstance(mi);
|
||||
mEngine->destroy(mi);
|
||||
}
|
||||
}
|
||||
|
||||
TEST_F(UboManagerTest, RecycleSlot) {
|
||||
auto mi1 = static_cast<FMaterialInstance*>(mMaterial->createInstance());
|
||||
mUboManager.manageMaterialInstance(mi1);
|
||||
|
||||
// Frame 1: mi1 gets an allocation.
|
||||
mUboManager.beginFrame(mDriverApi);
|
||||
const AllocationId mi1AllocationId = mi1->getAllocationId();
|
||||
const allocation_size_t mi1AllocationOffset =
|
||||
mAllocator.getAllocationOffset(mi1AllocationId);
|
||||
EXPECT_TRUE(BufferAllocator::isValid(mi1AllocationId));
|
||||
mUboManager.finishBeginFrame(mDriverApi);
|
||||
mUboManager.endFrame(mDriverApi); // Locks mi1's allocation.
|
||||
|
||||
// Now, unmanage mi1. The slot should be retired but not yet released.
|
||||
mUboManager.unmanageMaterialInstance(mi1);
|
||||
EXPECT_TRUE(mAllocator.isLockedByGpu(mi1AllocationId));
|
||||
|
||||
// Frame 2: The slot for mi1 is still locked by the GPU.
|
||||
// We expect getFenceStatus to be called for the fence from frame 1.
|
||||
// We'll mock it to return TIMEOUT_EXPIRED, so the resource is not reclaimed.
|
||||
EXPECT_CALL(mMockDriver, getFenceStatus(_)).WillOnce(Return(FenceStatus::TIMEOUT_EXPIRED));
|
||||
mUboManager.beginFrame(mDriverApi);
|
||||
mUboManager.finishBeginFrame(mDriverApi);
|
||||
mUboManager.endFrame(mDriverApi);
|
||||
|
||||
// Frame 3: Now, we'll simulate that the fence from frame 1 has signaled.
|
||||
// The resource for mi1 should be reclaimed.
|
||||
EXPECT_CALL(mMockDriver, getFenceStatus(_)).WillOnce(Return(FenceStatus::CONDITION_SATISFIED));
|
||||
|
||||
auto mi2 = static_cast<FMaterialInstance*>(mMaterial->createInstance());
|
||||
mUboManager.manageMaterialInstance(mi2);
|
||||
|
||||
mUboManager.beginFrame(mDriverApi);
|
||||
|
||||
// mi2 should now have a valid allocation, and it should reuse the slot from mi1.
|
||||
EXPECT_TRUE(BufferAllocator::isValid(mi2->getAllocationId()));
|
||||
EXPECT_EQ(mAllocator.getAllocationOffset(mi2->getAllocationId()), mi1AllocationOffset);
|
||||
|
||||
mUboManager.finishBeginFrame(mDriverApi);
|
||||
mUboManager.unmanageMaterialInstance(mi2);
|
||||
mUboManager.terminate(mDriverApi);
|
||||
|
||||
mEngine->destroy(mi1);
|
||||
mEngine->destroy(mi2);
|
||||
}
|
||||
|
||||
TEST_F(UboManagerTest, OrphanSlot) {
|
||||
auto mi1 = static_cast<FMaterialInstance*>(mMaterial->createInstance());
|
||||
mUboManager.manageMaterialInstance(mi1);
|
||||
|
||||
// Frame 1: mi1 gets an allocation.
|
||||
mUboManager.beginFrame(mDriverApi);
|
||||
const AllocationId alloc1 = mi1->getAllocationId();
|
||||
EXPECT_TRUE(BufferAllocator::isValid(alloc1));
|
||||
mUboManager.finishBeginFrame(mDriverApi);
|
||||
mUboManager.endFrame(mDriverApi); // Locks alloc1.
|
||||
|
||||
// Frame 2: Mark the instance as dirty and begin a new frame.
|
||||
// This should trigger orphaning.
|
||||
mi1->getUniformBuffer().invalidate();
|
||||
EXPECT_CALL(mMockDriver, getFenceStatus(_)).WillOnce(Return(FenceStatus::TIMEOUT_EXPIRED));
|
||||
mUboManager.beginFrame(mDriverApi);
|
||||
|
||||
const AllocationId alloc2 = mi1->getAllocationId();
|
||||
EXPECT_TRUE(BufferAllocator::isValid(alloc2));
|
||||
EXPECT_NE(alloc1, alloc2); // Should have a new allocation.
|
||||
|
||||
mUboManager.finishBeginFrame(mDriverApi);
|
||||
mUboManager.endFrame(mDriverApi); // Locks alloc2.
|
||||
|
||||
// Frame 3: The fence for alloc1 should now be signaled.
|
||||
EXPECT_CALL(mMockDriver, getFenceStatus(_))
|
||||
.WillOnce(Return(FenceStatus::TIMEOUT_EXPIRED)) // For alloc2's fence
|
||||
.WillOnce(Return(FenceStatus::CONDITION_SATISFIED)); // For alloc1's fence
|
||||
mUboManager.beginFrame(mDriverApi);
|
||||
mUboManager.finishBeginFrame(mDriverApi);
|
||||
mUboManager.unmanageMaterialInstance(mi1);
|
||||
mUboManager.terminate(mDriverApi);
|
||||
|
||||
mEngine->destroy(mi1);
|
||||
}
|
||||
|
||||
TEST_F(UboManagerTest, DoubleManage) {
|
||||
auto mi1 = static_cast<FMaterialInstance*>(mMaterial->createInstance());
|
||||
mUboManager.manageMaterialInstance(mi1);
|
||||
EXPECT_EQ(mPendingInstances.size(), 1);
|
||||
|
||||
// Managing the same instance again should be a no-op.
|
||||
mUboManager.manageMaterialInstance(mi1);
|
||||
EXPECT_EQ(mPendingInstances.size(), 1);
|
||||
|
||||
mUboManager.terminate(mDriverApi);
|
||||
mEngine->destroy(mi1);
|
||||
}
|
||||
|
||||
TEST_F(UboManagerTest, ManageAndUnmanageBeforeBeginFrame) {
|
||||
auto mi1 = static_cast<FMaterialInstance*>(mMaterial->createInstance());
|
||||
mUboManager.manageMaterialInstance(mi1);
|
||||
EXPECT_TRUE(mPendingInstances.contains(mi1));
|
||||
|
||||
mUboManager.unmanageMaterialInstance(mi1);
|
||||
EXPECT_FALSE(mPendingInstances.contains(mi1));
|
||||
|
||||
// After beginFrame, the instance should not be in any list.
|
||||
mUboManager.beginFrame(mDriverApi);
|
||||
EXPECT_FALSE(mPendingInstances.contains(mi1));
|
||||
EXPECT_FALSE(mManagedInstances.contains(mi1));
|
||||
EXPECT_EQ(mi1->getAllocationId(), BufferAllocator::UNALLOCATED);
|
||||
|
||||
mUboManager.terminate(mDriverApi);
|
||||
mEngine->destroy(mi1);
|
||||
}
|
||||
|
||||
TEST_F(UboManagerTest, UnmanageUnmanaged) {
|
||||
auto mi1 = static_cast<FMaterialInstance*>(mMaterial->createInstance());
|
||||
|
||||
// Unmanaging an instance that was never managed should not cause any issues.
|
||||
mUboManager.unmanageMaterialInstance(mi1);
|
||||
EXPECT_FALSE(mPendingInstances.contains(mi1));
|
||||
EXPECT_FALSE(mManagedInstances.contains(mi1));
|
||||
|
||||
mUboManager.terminate(mDriverApi);
|
||||
mEngine->destroy(mi1);
|
||||
}
|
||||
|
||||
TEST_F(UboManagerTest, AllAllocationsLockedAfterEndFrame) {
|
||||
constexpr size_t numInstances = 5;
|
||||
std::vector<FMaterialInstance*> instances;
|
||||
instances.reserve(numInstances);
|
||||
|
||||
for (size_t i = 0; i < numInstances; ++i) {
|
||||
auto mi = static_cast<FMaterialInstance*>(mMaterial->createInstance());
|
||||
instances.push_back(mi);
|
||||
mUboManager.manageMaterialInstance(mi);
|
||||
}
|
||||
|
||||
mUboManager.beginFrame(mDriverApi);
|
||||
mUboManager.finishBeginFrame(mDriverApi);
|
||||
mUboManager.endFrame(mDriverApi);
|
||||
|
||||
for (const auto* mi: instances) {
|
||||
EXPECT_TRUE(mAllocator.isLockedByGpu(mi->getAllocationId()));
|
||||
}
|
||||
|
||||
mUboManager.terminate(mDriverApi);
|
||||
for (auto* mi: instances) {
|
||||
// We're not using the UboManager inside mEngine, so we need to unmanage the material instance
|
||||
// by ourselves.
|
||||
mUboManager.unmanageMaterialInstance(mi);
|
||||
mEngine->destroy(mi);
|
||||
}
|
||||
}
|
||||
|
||||
TEST_F(UboManagerTest, AllAllocationsLockedAfterEndFrameWithInvalidIdInBetween) {
|
||||
constexpr size_t numInstances = 5;
|
||||
std::vector<FMaterialInstance*> instances;
|
||||
instances.reserve(numInstances);
|
||||
|
||||
for (size_t i = 0; i < numInstances; ++i) {
|
||||
auto mi = static_cast<FMaterialInstance*>(mMaterial->createInstance());
|
||||
instances.push_back(mi);
|
||||
mUboManager.manageMaterialInstance(mi);
|
||||
}
|
||||
|
||||
mUboManager.beginFrame(mDriverApi);
|
||||
mUboManager.finishBeginFrame(mDriverApi);
|
||||
|
||||
// It should rarely happen, but we want to make sure all other instances are locked properly.
|
||||
instances[2]->assignUboAllocation(mUbHandle, BufferAllocator::REALLOCATION_REQUIRED, 0);
|
||||
mUboManager.endFrame(mDriverApi);
|
||||
|
||||
for (const auto* mi: instances) {
|
||||
if (BufferAllocator::isValid(mi->getAllocationId())) {
|
||||
EXPECT_TRUE(mAllocator.isLockedByGpu(mi->getAllocationId()));
|
||||
}
|
||||
}
|
||||
|
||||
mUboManager.terminate(mDriverApi);
|
||||
for (auto* mi: instances) {
|
||||
// We're not using the UboManager inside mEngine, so we need to unmanage the material instance
|
||||
// by ourselves.
|
||||
mUboManager.unmanageMaterialInstance(mi);
|
||||
mEngine->destroy(mi);
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: Add more tests for the beginFrame flow
|
||||
Binary file not shown.
Binary file not shown.
@@ -1,12 +1,12 @@
|
||||
Pod::Spec.new do |spec|
|
||||
spec.name = "Filament"
|
||||
spec.version = "1.68.1"
|
||||
spec.version = "1.67.0"
|
||||
spec.license = { :type => "Apache 2.0", :file => "LICENSE" }
|
||||
spec.homepage = "https://google.github.io/filament"
|
||||
spec.authors = "Google LLC."
|
||||
spec.summary = "Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WASM/WebGL."
|
||||
spec.platform = :ios, "11.0"
|
||||
spec.source = { :http => "https://github.com/google/filament/releases/download/v1.68.1/filament-v1.68.1-ios.tgz" }
|
||||
spec.source = { :http => "https://github.com/google/filament/releases/download/v1.67.0/filament-v1.67.0-ios.tgz" }
|
||||
|
||||
# Fix linking error with Xcode 12; we do not yet support the simulator on Apple silicon.
|
||||
spec.pod_target_xcconfig = {
|
||||
|
||||
@@ -28,7 +28,7 @@
|
||||
namespace filament {
|
||||
|
||||
// update this when a new version of filament wouldn't work with older materials
|
||||
static constexpr size_t MATERIAL_VERSION = 68;
|
||||
static constexpr size_t MATERIAL_VERSION = 67;
|
||||
|
||||
/**
|
||||
* Supported shading models
|
||||
|
||||
@@ -190,47 +190,6 @@ void ImGuiHelper::render(float timeStepInSeconds, Callback imguiCommands) {
|
||||
void ImGuiHelper::processImGuiCommands(ImDrawData* commands, const ImGuiIO& io) {
|
||||
ImGui::SetCurrentContext(mImGuiContext);
|
||||
|
||||
if (commands->Textures != nullptr) {
|
||||
for (ImTextureData* tex : *commands->Textures) {
|
||||
if (tex->Status == ImTextureStatus_OK) {
|
||||
continue;
|
||||
} else if (tex->Status == ImTextureStatus_WantCreate) {
|
||||
IM_ASSERT(tex->TexID == 0 && tex->BackendUserData == nullptr);
|
||||
Texture* ftex = Texture::Builder()
|
||||
.width(tex->Width)
|
||||
.height(tex->Height)
|
||||
.levels(1)
|
||||
.format(Texture::InternalFormat::RGBA8)
|
||||
.sampler(Texture::Sampler::SAMPLER_2D)
|
||||
.build(*mEngine);
|
||||
|
||||
IM_ASSERT(tex->Format == ImTextureFormat_RGBA32);
|
||||
const int size = tex->Width * tex->Height * 4;
|
||||
Texture::PixelBufferDescriptor pb(tex->GetPixels(), size,
|
||||
Texture::Format::RGBA,
|
||||
Texture::Type::UBYTE);
|
||||
ftex->setImage(*mEngine, 0, std::move(pb));
|
||||
|
||||
tex->SetTexID((ImTextureID)ftex);
|
||||
tex->SetStatus(ImTextureStatus_OK);
|
||||
} else if (tex->Status == ImTextureStatus_WantUpdates) {
|
||||
const int size = tex->Width * tex->Height * 4;
|
||||
Texture::PixelBufferDescriptor pb(tex->GetPixels(), size,
|
||||
Texture::Format::RGBA,
|
||||
Texture::Type::UBYTE);
|
||||
filament::Texture* ftex = (filament::Texture*)tex->TexID;
|
||||
ftex->setImage(*mEngine, 0, std::move(pb));
|
||||
tex->SetStatus(ImTextureStatus_OK);
|
||||
} else if (tex->Status == ImTextureStatus_WantDestroy &&
|
||||
tex->UnusedFrames > 0) {
|
||||
filament::Texture* ftex = (filament::Texture*)tex->TexID;
|
||||
mEngine->destroy(ftex);
|
||||
tex->SetTexID(ImTextureID_Invalid);
|
||||
tex->SetStatus(ImTextureStatus_Destroyed);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
mHasSynced = false;
|
||||
auto& rcm = mEngine->getRenderableManager();
|
||||
|
||||
@@ -269,7 +228,7 @@ void ImGuiHelper::processImGuiCommands(ImDrawData* commands, const ImGuiIO& io)
|
||||
if (pcmd.UserCallback) {
|
||||
pcmd.UserCallback(cmds, &pcmd);
|
||||
} else {
|
||||
auto texture = (Texture const*)pcmd.GetTexID();
|
||||
auto texture = (Texture const*)pcmd.TextureId;
|
||||
MaterialInstance* materialInstance;
|
||||
#ifdef __ANDROID__
|
||||
if (texture && texture->getTarget() == Texture::Sampler::SAMPLER_EXTERNAL) {
|
||||
|
||||
@@ -37,13 +37,9 @@ set(SRCS
|
||||
src/IcoSphere.cpp
|
||||
src/MeshAssimp.cpp
|
||||
src/Sphere.cpp
|
||||
src/KeyInputConversion.h
|
||||
src/VulkanPlatformHelper.cpp
|
||||
)
|
||||
|
||||
if (FILAMENT_SUPPORTS_VULKAN)
|
||||
list(APPEND SRCS src/VulkanPlatformHelper.cpp)
|
||||
endif()
|
||||
|
||||
set(LIBS
|
||||
assimp
|
||||
camutils
|
||||
@@ -83,11 +79,7 @@ endif()
|
||||
|
||||
if (WIN32)
|
||||
list(APPEND SRCS src/NativeWindowHelperWindows.cpp)
|
||||
|
||||
if (FILAMENT_SUPPORTS_VULKAN)
|
||||
list(APPEND SRCS src/VulkanPlatformHelperWindows.cpp)
|
||||
endif()
|
||||
|
||||
list(APPEND SRCS src/VulkanPlatformHelperWindows.cpp)
|
||||
list(APPEND LIBS sdl2main)
|
||||
endif()
|
||||
|
||||
|
||||
@@ -16,8 +16,6 @@
|
||||
|
||||
#include <filamentapp/FilamentApp.h>
|
||||
|
||||
#include "KeyInputConversion.h"
|
||||
|
||||
#if defined(WIN32)
|
||||
# include <SDL_syswm.h>
|
||||
# include <utils/unwindows.h>
|
||||
@@ -213,6 +211,27 @@ void FilamentApp::run(const Config& config, SetupCallback setupCallback,
|
||||
SDL_GetWindowWMInfo(window->getSDLWindow(), &wmInfo);
|
||||
ImGui::GetMainViewport()->PlatformHandleRaw = wmInfo.info.win.window;
|
||||
#endif
|
||||
io.KeyMap[ImGuiKey_Tab] = SDL_SCANCODE_TAB;
|
||||
io.KeyMap[ImGuiKey_LeftArrow] = SDL_SCANCODE_LEFT;
|
||||
io.KeyMap[ImGuiKey_RightArrow] = SDL_SCANCODE_RIGHT;
|
||||
io.KeyMap[ImGuiKey_UpArrow] = SDL_SCANCODE_UP;
|
||||
io.KeyMap[ImGuiKey_DownArrow] = SDL_SCANCODE_DOWN;
|
||||
io.KeyMap[ImGuiKey_PageUp] = SDL_SCANCODE_PAGEUP;
|
||||
io.KeyMap[ImGuiKey_PageDown] = SDL_SCANCODE_PAGEDOWN;
|
||||
io.KeyMap[ImGuiKey_Home] = SDL_SCANCODE_HOME;
|
||||
io.KeyMap[ImGuiKey_End] = SDL_SCANCODE_END;
|
||||
io.KeyMap[ImGuiKey_Insert] = SDL_SCANCODE_INSERT;
|
||||
io.KeyMap[ImGuiKey_Delete] = SDL_SCANCODE_DELETE;
|
||||
io.KeyMap[ImGuiKey_Backspace] = SDL_SCANCODE_BACKSPACE;
|
||||
io.KeyMap[ImGuiKey_Space] = SDL_SCANCODE_SPACE;
|
||||
io.KeyMap[ImGuiKey_Enter] = SDL_SCANCODE_RETURN;
|
||||
io.KeyMap[ImGuiKey_Escape] = SDL_SCANCODE_ESCAPE;
|
||||
io.KeyMap[ImGuiKey_A] = SDL_SCANCODE_A;
|
||||
io.KeyMap[ImGuiKey_C] = SDL_SCANCODE_C;
|
||||
io.KeyMap[ImGuiKey_V] = SDL_SCANCODE_V;
|
||||
io.KeyMap[ImGuiKey_X] = SDL_SCANCODE_X;
|
||||
io.KeyMap[ImGuiKey_Y] = SDL_SCANCODE_Y;
|
||||
io.KeyMap[ImGuiKey_Z] = SDL_SCANCODE_Z;
|
||||
io.SetClipboardTextFn = [](void*, const char* text) {
|
||||
SDL_SetClipboardText(text);
|
||||
};
|
||||
@@ -286,19 +305,15 @@ void FilamentApp::run(const Config& config, SetupCallback setupCallback,
|
||||
io.AddInputCharactersUTF8(event->text.text);
|
||||
break;
|
||||
}
|
||||
case SDL_KEYUP:
|
||||
case SDL_KEYDOWN: {
|
||||
SDL_Scancode const scancode = event->key.keysym.scancode;
|
||||
SDL_Keycode const keycode = event->key.keysym.sym;
|
||||
|
||||
auto modState = SDL_GetModState();
|
||||
io.AddKeyEvent(ImGuiMod_Ctrl, (modState & KMOD_CTRL) != 0);
|
||||
io.AddKeyEvent(ImGuiMod_Shift, (modState & KMOD_SHIFT) != 0);
|
||||
io.AddKeyEvent(ImGuiMod_Alt, (modState & KMOD_ALT) != 0);
|
||||
io.AddKeyEvent(ImGuiMod_Super, (modState & KMOD_GUI) != 0);
|
||||
io.AddKeyEvent(
|
||||
filamentapp_utils::ImGui_ImplSDL2_KeyEventToImGuiKey(keycode, scancode),
|
||||
event->type == SDL_KEYDOWN);
|
||||
case SDL_KEYDOWN:
|
||||
case SDL_KEYUP: {
|
||||
int key = event->key.keysym.scancode;
|
||||
IM_ASSERT(key >= 0 && key < IM_ARRAYSIZE(io.KeysDown));
|
||||
io.KeysDown[key] = (event->type == SDL_KEYDOWN);
|
||||
io.KeyShift = ((SDL_GetModState() & KMOD_SHIFT) != 0);
|
||||
io.KeyAlt = ((SDL_GetModState() & KMOD_ALT) != 0);
|
||||
io.KeyCtrl = ((SDL_GetModState() & KMOD_CTRL) != 0);
|
||||
io.KeySuper = ((SDL_GetModState() & KMOD_GUI) != 0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,297 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_FILAMENTAPP_KEYINPUTCONVERSION_H
|
||||
#define TNT_FILAMENT_FILAMENTAPP_KEYINPUTCONVERSION_H
|
||||
|
||||
#include <imgui.h>
|
||||
#include <SDL.h>
|
||||
|
||||
namespace filamentapp_utils {
|
||||
|
||||
// Copied from
|
||||
// https://github.com/ocornut/imgui/blob/940627d008b8f0584b7f50d24574537cf24a32e1/backends/imgui_impl_sdl2.cpp#L206
|
||||
ImGuiKey ImGui_ImplSDL2_KeyEventToImGuiKey(SDL_Keycode keycode, SDL_Scancode scancode) {
|
||||
switch (keycode) {
|
||||
case SDLK_TAB:
|
||||
return ImGuiKey_Tab;
|
||||
case SDLK_LEFT:
|
||||
return ImGuiKey_LeftArrow;
|
||||
case SDLK_RIGHT:
|
||||
return ImGuiKey_RightArrow;
|
||||
case SDLK_UP:
|
||||
return ImGuiKey_UpArrow;
|
||||
case SDLK_DOWN:
|
||||
return ImGuiKey_DownArrow;
|
||||
case SDLK_PAGEUP:
|
||||
return ImGuiKey_PageUp;
|
||||
case SDLK_PAGEDOWN:
|
||||
return ImGuiKey_PageDown;
|
||||
case SDLK_HOME:
|
||||
return ImGuiKey_Home;
|
||||
case SDLK_END:
|
||||
return ImGuiKey_End;
|
||||
case SDLK_INSERT:
|
||||
return ImGuiKey_Insert;
|
||||
case SDLK_DELETE:
|
||||
return ImGuiKey_Delete;
|
||||
case SDLK_BACKSPACE:
|
||||
return ImGuiKey_Backspace;
|
||||
case SDLK_SPACE:
|
||||
return ImGuiKey_Space;
|
||||
case SDLK_RETURN:
|
||||
return ImGuiKey_Enter;
|
||||
case SDLK_ESCAPE:
|
||||
return ImGuiKey_Escape;
|
||||
// case SDLK_QUOTE: return ImGuiKey_Apostrophe;
|
||||
case SDLK_COMMA:
|
||||
return ImGuiKey_Comma;
|
||||
// case SDLK_MINUS: return ImGuiKey_Minus;
|
||||
case SDLK_PERIOD:
|
||||
return ImGuiKey_Period;
|
||||
// case SDLK_SLASH: return ImGuiKey_Slash;
|
||||
case SDLK_SEMICOLON:
|
||||
return ImGuiKey_Semicolon;
|
||||
// case SDLK_EQUALS: return ImGuiKey_Equal;
|
||||
// case SDLK_LEFTBRACKET: return ImGuiKey_LeftBracket;
|
||||
// case SDLK_BACKSLASH: return ImGuiKey_Backslash;
|
||||
// case SDLK_RIGHTBRACKET: return ImGuiKey_RightBracket;
|
||||
// case SDLK_BACKQUOTE: return ImGuiKey_GraveAccent;
|
||||
case SDLK_CAPSLOCK:
|
||||
return ImGuiKey_CapsLock;
|
||||
case SDLK_SCROLLLOCK:
|
||||
return ImGuiKey_ScrollLock;
|
||||
case SDLK_NUMLOCKCLEAR:
|
||||
return ImGuiKey_NumLock;
|
||||
case SDLK_PRINTSCREEN:
|
||||
return ImGuiKey_PrintScreen;
|
||||
case SDLK_PAUSE:
|
||||
return ImGuiKey_Pause;
|
||||
case SDLK_KP_0:
|
||||
return ImGuiKey_Keypad0;
|
||||
case SDLK_KP_1:
|
||||
return ImGuiKey_Keypad1;
|
||||
case SDLK_KP_2:
|
||||
return ImGuiKey_Keypad2;
|
||||
case SDLK_KP_3:
|
||||
return ImGuiKey_Keypad3;
|
||||
case SDLK_KP_4:
|
||||
return ImGuiKey_Keypad4;
|
||||
case SDLK_KP_5:
|
||||
return ImGuiKey_Keypad5;
|
||||
case SDLK_KP_6:
|
||||
return ImGuiKey_Keypad6;
|
||||
case SDLK_KP_7:
|
||||
return ImGuiKey_Keypad7;
|
||||
case SDLK_KP_8:
|
||||
return ImGuiKey_Keypad8;
|
||||
case SDLK_KP_9:
|
||||
return ImGuiKey_Keypad9;
|
||||
case SDLK_KP_PERIOD:
|
||||
return ImGuiKey_KeypadDecimal;
|
||||
case SDLK_KP_DIVIDE:
|
||||
return ImGuiKey_KeypadDivide;
|
||||
case SDLK_KP_MULTIPLY:
|
||||
return ImGuiKey_KeypadMultiply;
|
||||
case SDLK_KP_MINUS:
|
||||
return ImGuiKey_KeypadSubtract;
|
||||
case SDLK_KP_PLUS:
|
||||
return ImGuiKey_KeypadAdd;
|
||||
case SDLK_KP_ENTER:
|
||||
return ImGuiKey_KeypadEnter;
|
||||
case SDLK_KP_EQUALS:
|
||||
return ImGuiKey_KeypadEqual;
|
||||
case SDLK_LCTRL:
|
||||
return ImGuiKey_LeftCtrl;
|
||||
case SDLK_LSHIFT:
|
||||
return ImGuiKey_LeftShift;
|
||||
case SDLK_LALT:
|
||||
return ImGuiKey_LeftAlt;
|
||||
case SDLK_LGUI:
|
||||
return ImGuiKey_LeftSuper;
|
||||
case SDLK_RCTRL:
|
||||
return ImGuiKey_RightCtrl;
|
||||
case SDLK_RSHIFT:
|
||||
return ImGuiKey_RightShift;
|
||||
case SDLK_RALT:
|
||||
return ImGuiKey_RightAlt;
|
||||
case SDLK_RGUI:
|
||||
return ImGuiKey_RightSuper;
|
||||
case SDLK_APPLICATION:
|
||||
return ImGuiKey_Menu;
|
||||
case SDLK_0:
|
||||
return ImGuiKey_0;
|
||||
case SDLK_1:
|
||||
return ImGuiKey_1;
|
||||
case SDLK_2:
|
||||
return ImGuiKey_2;
|
||||
case SDLK_3:
|
||||
return ImGuiKey_3;
|
||||
case SDLK_4:
|
||||
return ImGuiKey_4;
|
||||
case SDLK_5:
|
||||
return ImGuiKey_5;
|
||||
case SDLK_6:
|
||||
return ImGuiKey_6;
|
||||
case SDLK_7:
|
||||
return ImGuiKey_7;
|
||||
case SDLK_8:
|
||||
return ImGuiKey_8;
|
||||
case SDLK_9:
|
||||
return ImGuiKey_9;
|
||||
case SDLK_a:
|
||||
return ImGuiKey_A;
|
||||
case SDLK_b:
|
||||
return ImGuiKey_B;
|
||||
case SDLK_c:
|
||||
return ImGuiKey_C;
|
||||
case SDLK_d:
|
||||
return ImGuiKey_D;
|
||||
case SDLK_e:
|
||||
return ImGuiKey_E;
|
||||
case SDLK_f:
|
||||
return ImGuiKey_F;
|
||||
case SDLK_g:
|
||||
return ImGuiKey_G;
|
||||
case SDLK_h:
|
||||
return ImGuiKey_H;
|
||||
case SDLK_i:
|
||||
return ImGuiKey_I;
|
||||
case SDLK_j:
|
||||
return ImGuiKey_J;
|
||||
case SDLK_k:
|
||||
return ImGuiKey_K;
|
||||
case SDLK_l:
|
||||
return ImGuiKey_L;
|
||||
case SDLK_m:
|
||||
return ImGuiKey_M;
|
||||
case SDLK_n:
|
||||
return ImGuiKey_N;
|
||||
case SDLK_o:
|
||||
return ImGuiKey_O;
|
||||
case SDLK_p:
|
||||
return ImGuiKey_P;
|
||||
case SDLK_q:
|
||||
return ImGuiKey_Q;
|
||||
case SDLK_r:
|
||||
return ImGuiKey_R;
|
||||
case SDLK_s:
|
||||
return ImGuiKey_S;
|
||||
case SDLK_t:
|
||||
return ImGuiKey_T;
|
||||
case SDLK_u:
|
||||
return ImGuiKey_U;
|
||||
case SDLK_v:
|
||||
return ImGuiKey_V;
|
||||
case SDLK_w:
|
||||
return ImGuiKey_W;
|
||||
case SDLK_x:
|
||||
return ImGuiKey_X;
|
||||
case SDLK_y:
|
||||
return ImGuiKey_Y;
|
||||
case SDLK_z:
|
||||
return ImGuiKey_Z;
|
||||
case SDLK_F1:
|
||||
return ImGuiKey_F1;
|
||||
case SDLK_F2:
|
||||
return ImGuiKey_F2;
|
||||
case SDLK_F3:
|
||||
return ImGuiKey_F3;
|
||||
case SDLK_F4:
|
||||
return ImGuiKey_F4;
|
||||
case SDLK_F5:
|
||||
return ImGuiKey_F5;
|
||||
case SDLK_F6:
|
||||
return ImGuiKey_F6;
|
||||
case SDLK_F7:
|
||||
return ImGuiKey_F7;
|
||||
case SDLK_F8:
|
||||
return ImGuiKey_F8;
|
||||
case SDLK_F9:
|
||||
return ImGuiKey_F9;
|
||||
case SDLK_F10:
|
||||
return ImGuiKey_F10;
|
||||
case SDLK_F11:
|
||||
return ImGuiKey_F11;
|
||||
case SDLK_F12:
|
||||
return ImGuiKey_F12;
|
||||
case SDLK_F13:
|
||||
return ImGuiKey_F13;
|
||||
case SDLK_F14:
|
||||
return ImGuiKey_F14;
|
||||
case SDLK_F15:
|
||||
return ImGuiKey_F15;
|
||||
case SDLK_F16:
|
||||
return ImGuiKey_F16;
|
||||
case SDLK_F17:
|
||||
return ImGuiKey_F17;
|
||||
case SDLK_F18:
|
||||
return ImGuiKey_F18;
|
||||
case SDLK_F19:
|
||||
return ImGuiKey_F19;
|
||||
case SDLK_F20:
|
||||
return ImGuiKey_F20;
|
||||
case SDLK_F21:
|
||||
return ImGuiKey_F21;
|
||||
case SDLK_F22:
|
||||
return ImGuiKey_F22;
|
||||
case SDLK_F23:
|
||||
return ImGuiKey_F23;
|
||||
case SDLK_F24:
|
||||
return ImGuiKey_F24;
|
||||
case SDLK_AC_BACK:
|
||||
return ImGuiKey_AppBack;
|
||||
case SDLK_AC_FORWARD:
|
||||
return ImGuiKey_AppForward;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
// Fallback to scancode
|
||||
switch (scancode) {
|
||||
case SDL_SCANCODE_GRAVE:
|
||||
return ImGuiKey_GraveAccent;
|
||||
case SDL_SCANCODE_MINUS:
|
||||
return ImGuiKey_Minus;
|
||||
case SDL_SCANCODE_EQUALS:
|
||||
return ImGuiKey_Equal;
|
||||
case SDL_SCANCODE_LEFTBRACKET:
|
||||
return ImGuiKey_LeftBracket;
|
||||
case SDL_SCANCODE_RIGHTBRACKET:
|
||||
return ImGuiKey_RightBracket;
|
||||
case SDL_SCANCODE_NONUSBACKSLASH:
|
||||
return ImGuiKey_Oem102;
|
||||
case SDL_SCANCODE_BACKSLASH:
|
||||
return ImGuiKey_Backslash;
|
||||
case SDL_SCANCODE_SEMICOLON:
|
||||
return ImGuiKey_Semicolon;
|
||||
case SDL_SCANCODE_APOSTROPHE:
|
||||
return ImGuiKey_Apostrophe;
|
||||
case SDL_SCANCODE_COMMA:
|
||||
return ImGuiKey_Comma;
|
||||
case SDL_SCANCODE_PERIOD:
|
||||
return ImGuiKey_Period;
|
||||
case SDL_SCANCODE_SLASH:
|
||||
return ImGuiKey_Slash;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return ImGuiKey_None;
|
||||
}
|
||||
|
||||
} // namespace filamentapp_utils
|
||||
|
||||
#endif // TNT_FILAMENT_FILAMENTAPP_KEYINPUTCONVERSION_H
|
||||
@@ -65,7 +65,6 @@ public:
|
||||
// Creates an Invocable that does not contain a functor.
|
||||
// Will evaluate to false.
|
||||
Invocable() = default;
|
||||
Invocable(std::nullptr_t) noexcept {}
|
||||
|
||||
~Invocable() noexcept;
|
||||
|
||||
@@ -78,7 +77,6 @@ public:
|
||||
|
||||
Invocable& operator=(const Invocable&) = delete;
|
||||
Invocable& operator=(Invocable&& rhs) noexcept;
|
||||
Invocable& operator=(std::nullptr_t) noexcept;
|
||||
|
||||
// Invokes the invocable with the args passed in.
|
||||
// If the Invocable is empty, this will assert.
|
||||
@@ -143,17 +141,6 @@ Invocable<R(Args...)>& Invocable<R(Args...)>::operator=(Invocable&& rhs) noexcep
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename R, typename... Args>
|
||||
Invocable<R(Args...)>& Invocable<R(Args...)>::operator=(std::nullptr_t) noexcept {
|
||||
if (mDeleter) {
|
||||
mDeleter(mInvocable);
|
||||
}
|
||||
mInvocable = nullptr;
|
||||
mDeleter = nullptr;
|
||||
mInvoker = nullptr;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename R, typename... Args>
|
||||
template<typename... OperatorArgs>
|
||||
R Invocable<R(Args...)>::operator()(OperatorArgs&& ... args) {
|
||||
|
||||
@@ -56,9 +56,6 @@ public:
|
||||
//! Returns true if the map is full.
|
||||
bool full() const noexcept { return mSize == N; }
|
||||
|
||||
//! Clears the map entirely.
|
||||
void clear() noexcept { mSize = 0; mHead = 0; }
|
||||
|
||||
/**
|
||||
* Inserts a new key-value pair.
|
||||
* The key must be greater than the key of the last inserted element.
|
||||
@@ -68,7 +65,7 @@ public:
|
||||
*/
|
||||
UTILS_NOINLINE void insert(key_type key, mapped_type value) {
|
||||
assert(empty() || key > back().first); // assert monotonic
|
||||
if (UTILS_LIKELY(full())) {
|
||||
if (full()) {
|
||||
// container is full, replace the oldest element
|
||||
mStorage[mHead] = { key, value };
|
||||
mHead = (mHead + 1) % N;
|
||||
|
||||
@@ -55,10 +55,7 @@ AsyncJobQueue::AsyncJobQueue(const char* name, Priority priority) {
|
||||
}
|
||||
|
||||
AsyncJobQueue::~AsyncJobQueue() noexcept {
|
||||
// wait for all pending callbacks to be called & terminate the thread
|
||||
drainAndExit();
|
||||
#if !defined(__EMSCRIPTEN__)
|
||||
assert_invariant(!mThread.joinable());
|
||||
assert_invariant(mQueue.empty());
|
||||
#endif
|
||||
}
|
||||
@@ -97,9 +94,6 @@ bool AsyncJobQueue::isValid() const noexcept {
|
||||
void AsyncJobQueue::drainAndExit() {
|
||||
#if !defined(__EMSCRIPTEN__)
|
||||
std::unique_lock lock(mLock);
|
||||
if (mExitRequested) {
|
||||
return;
|
||||
}
|
||||
// we request the service thread to exit, but we're guaranteed that it'll only exit
|
||||
// after all current callbacks are processed. In addition, once mExitRequested is set,
|
||||
// no new jobs can be added, so we can join the thread.
|
||||
|
||||
@@ -41,36 +41,6 @@ using namespace filament::math;
|
||||
namespace filament {
|
||||
namespace viewer {
|
||||
|
||||
namespace {
|
||||
|
||||
ImGuiKey convertKey(int keycode) {
|
||||
|
||||
// The following table uses normal ANSI codes, which is consistent with the keyCode that
|
||||
// comes from a web "keydown" event.
|
||||
switch (keycode) {
|
||||
case 9: return ImGuiKey_Tab;
|
||||
case 37: return ImGuiKey_LeftArrow;
|
||||
case 39: return ImGuiKey_RightArrow;
|
||||
case 38: return ImGuiKey_UpArrow;
|
||||
case 40: return ImGuiKey_DownArrow;
|
||||
case 36: return ImGuiKey_Home;
|
||||
case 35: return ImGuiKey_End;
|
||||
case 46: return ImGuiKey_Delete;
|
||||
case 8: return ImGuiKey_Backspace;
|
||||
case 13: return ImGuiKey_Enter;
|
||||
case 27: return ImGuiKey_Escape;
|
||||
case 65: return ImGuiKey_A;
|
||||
case 67: return ImGuiKey_C;
|
||||
case 86: return ImGuiKey_V;
|
||||
case 88: return ImGuiKey_X;
|
||||
case 89: return ImGuiKey_Y;
|
||||
case 90: return ImGuiKey_Z;
|
||||
default: return ImGuiKey_None;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
mat4f fitIntoUnitCube(const Aabb& bounds, float zoffset) {
|
||||
float3 minpt = bounds.min;
|
||||
float3 maxpt = bounds.max;
|
||||
@@ -593,6 +563,27 @@ void ViewerGui::renderUserInterface(float timeStepInSeconds, View* guiView, floa
|
||||
mImGuiHelper = new ImGuiHelper(mEngine, guiView, "");
|
||||
|
||||
auto& io = ImGui::GetIO();
|
||||
|
||||
// The following table uses normal ANSI codes, which is consistent with the keyCode that
|
||||
// comes from a web "keydown" event.
|
||||
io.KeyMap[ImGuiKey_Tab] = 9;
|
||||
io.KeyMap[ImGuiKey_LeftArrow] = 37;
|
||||
io.KeyMap[ImGuiKey_RightArrow] = 39;
|
||||
io.KeyMap[ImGuiKey_UpArrow] = 38;
|
||||
io.KeyMap[ImGuiKey_DownArrow] = 40;
|
||||
io.KeyMap[ImGuiKey_Home] = 36;
|
||||
io.KeyMap[ImGuiKey_End] = 35;
|
||||
io.KeyMap[ImGuiKey_Delete] = 46;
|
||||
io.KeyMap[ImGuiKey_Backspace] = 8;
|
||||
io.KeyMap[ImGuiKey_Enter] = 13;
|
||||
io.KeyMap[ImGuiKey_Escape] = 27;
|
||||
io.KeyMap[ImGuiKey_A] = 65;
|
||||
io.KeyMap[ImGuiKey_C] = 67;
|
||||
io.KeyMap[ImGuiKey_V] = 86;
|
||||
io.KeyMap[ImGuiKey_X] = 88;
|
||||
io.KeyMap[ImGuiKey_Y] = 89;
|
||||
io.KeyMap[ImGuiKey_Z] = 90;
|
||||
|
||||
// TODO: this is not the best way to handle high DPI in ImGui, but it is fine when using the
|
||||
// proggy font. Users need to refresh their window when dragging between displays with
|
||||
// different pixel ratios.
|
||||
@@ -618,28 +609,20 @@ void ViewerGui::mouseEvent(float mouseX, float mouseY, bool mouseButton, float m
|
||||
io.MouseDown[0] = mouseButton != 0;
|
||||
io.MouseDown[1] = false;
|
||||
io.MouseDown[2] = false;
|
||||
io.AddKeyEvent(ImGuiMod_Ctrl, control);
|
||||
io.KeyCtrl = control;
|
||||
}
|
||||
}
|
||||
|
||||
void ViewerGui::keyDownEvent(int keyCode) {
|
||||
if (!mImGuiHelper) {
|
||||
return;
|
||||
if (mImGuiHelper && keyCode < IM_ARRAYSIZE(ImGui::GetIO().KeysDown)) {
|
||||
ImGui::GetIO().KeysDown[keyCode] = true;
|
||||
}
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
io.AddKeyEvent(
|
||||
convertKey(keyCode),
|
||||
true);
|
||||
}
|
||||
|
||||
void ViewerGui::keyUpEvent(int keyCode) {
|
||||
if (!mImGuiHelper) {
|
||||
return;
|
||||
if (mImGuiHelper && keyCode < IM_ARRAYSIZE(ImGui::GetIO().KeysDown)) {
|
||||
ImGui::GetIO().KeysDown[keyCode] = false;
|
||||
}
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
io.AddKeyEvent(
|
||||
convertKey(keyCode),
|
||||
false);
|
||||
}
|
||||
|
||||
void ViewerGui::keyPressEvent(int charCode) {
|
||||
|
||||
@@ -302,16 +302,14 @@ vec4 evaluateLights(const MaterialInputs material) {
|
||||
return vec4(color, computeDiffuseAlpha(material.baseColor.a));
|
||||
}
|
||||
|
||||
vec3 emissive(const MaterialInputs material, float alpha) {
|
||||
void addEmissive(const MaterialInputs material, inout vec4 color) {
|
||||
#if defined(MATERIAL_HAS_EMISSIVE)
|
||||
highp vec4 emissive = material.emissive;
|
||||
highp float attenuation = mix(1.0, getExposure(), emissive.w);
|
||||
#if defined(BLEND_MODE_TRANSPARENT) || defined(BLEND_MODE_FADE)
|
||||
attenuation *= alpha;
|
||||
attenuation *= color.a;
|
||||
#endif
|
||||
return emissive.rgb * attenuation;
|
||||
#else
|
||||
return vec3(0.0);
|
||||
color.rgb += emissive.rgb * attenuation;
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -323,7 +321,7 @@ vec3 emissive(const MaterialInputs material, float alpha) {
|
||||
*/
|
||||
vec4 evaluateMaterial(const MaterialInputs material) {
|
||||
vec4 color = evaluateLights(material);
|
||||
color.rgb += emissive(material, color.a);
|
||||
addEmissive(material, color);
|
||||
// kill +inf generated by strong highlights
|
||||
color.rgb = min(color.rgb, MEDIUMP_FLT_MAX);
|
||||
return color;
|
||||
|
||||
@@ -10,4 +10,4 @@ MarkupSafe==3.0.2
|
||||
requests==2.32.5
|
||||
urllib3==2.5.0
|
||||
waitress==3.0.2
|
||||
Werkzeug==3.1.4
|
||||
Werkzeug==3.1.3
|
||||
|
||||
Vendored
+1
-1
@@ -1,5 +1,5 @@
|
||||
---
|
||||
Language: Cpp
|
||||
BasedOnStyle: Google
|
||||
PointerAlignment: Left
|
||||
...
|
||||
|
||||
|
||||
Vendored
-37
@@ -1,37 +0,0 @@
|
||||
---
|
||||
Checks: >
|
||||
abseil-*,
|
||||
bugprone-*,
|
||||
clang-analyzer-*,
|
||||
cppcoreguidelines-*,
|
||||
google-*,
|
||||
misc-*,
|
||||
performance-*,
|
||||
readability-*,
|
||||
-clang-analyzer-deadcode*,
|
||||
-clang-analyzer-optin*,
|
||||
-readability-identifier-length
|
||||
WarningsAsErrors: ''
|
||||
HeaderFilterRegex: ''
|
||||
FormatStyle: none
|
||||
CheckOptions:
|
||||
llvm-else-after-return.WarnOnConditionVariables: 'false'
|
||||
modernize-loop-convert.MinConfidence: reasonable
|
||||
modernize-replace-auto-ptr.IncludeStyle: llvm
|
||||
cert-str34-c.DiagnoseSignedUnsignedCharComparisons: 'false'
|
||||
google-readability-namespace-comments.ShortNamespaceLines: '10'
|
||||
cert-err33-c.CheckedFunctions: '::aligned_alloc;::asctime_s;::at_quick_exit;::atexit;::bsearch;::bsearch_s;::btowc;::c16rtomb;::c32rtomb;::calloc;::clock;::cnd_broadcast;::cnd_init;::cnd_signal;::cnd_timedwait;::cnd_wait;::ctime_s;::fclose;::fflush;::fgetc;::fgetpos;::fgets;::fgetwc;::fopen;::fopen_s;::fprintf;::fprintf_s;::fputc;::fputs;::fputwc;::fputws;::fread;::freopen;::freopen_s;::fscanf;::fscanf_s;::fseek;::fsetpos;::ftell;::fwprintf;::fwprintf_s;::fwrite;::fwscanf;::fwscanf_s;::getc;::getchar;::getenv;::getenv_s;::gets_s;::getwc;::getwchar;::gmtime;::gmtime_s;::localtime;::localtime_s;::malloc;::mbrtoc16;::mbrtoc32;::mbsrtowcs;::mbsrtowcs_s;::mbstowcs;::mbstowcs_s;::memchr;::mktime;::mtx_init;::mtx_lock;::mtx_timedlock;::mtx_trylock;::mtx_unlock;::printf_s;::putc;::putwc;::raise;::realloc;::remove;::rename;::scanf;::scanf_s;::setlocale;::setvbuf;::signal;::snprintf;::snprintf_s;::sprintf;::sprintf_s;::sscanf;::sscanf_s;::strchr;::strerror_s;::strftime;::strpbrk;::strrchr;::strstr;::strtod;::strtof;::strtoimax;::strtok;::strtok_s;::strtol;::strtold;::strtoll;::strtoul;::strtoull;::strtoumax;::strxfrm;::swprintf;::swprintf_s;::swscanf;::swscanf_s;::thrd_create;::thrd_detach;::thrd_join;::thrd_sleep;::time;::timespec_get;::tmpfile;::tmpfile_s;::tmpnam;::tmpnam_s;::tss_create;::tss_get;::tss_set;::ungetc;::ungetwc;::vfprintf;::vfprintf_s;::vfscanf;::vfscanf_s;::vfwprintf;::vfwprintf_s;::vfwscanf;::vfwscanf_s;::vprintf_s;::vscanf;::vscanf_s;::vsnprintf;::vsnprintf_s;::vsprintf;::vsprintf_s;::vsscanf;::vsscanf_s;::vswprintf;::vswprintf_s;::vswscanf;::vswscanf_s;::vwprintf_s;::vwscanf;::vwscanf_s;::wcrtomb;::wcschr;::wcsftime;::wcspbrk;::wcsrchr;::wcsrtombs;::wcsrtombs_s;::wcsstr;::wcstod;::wcstof;::wcstoimax;::wcstok;::wcstok_s;::wcstol;::wcstold;::wcstoll;::wcstombs;::wcstombs_s;::wcstoul;::wcstoull;::wcstoumax;::wcsxfrm;::wctob;::wctrans;::wctype;::wmemchr;::wprintf_s;::wscanf;::wscanf_s;'
|
||||
cert-oop54-cpp.WarnOnlyIfThisHasSuspiciousField: 'false'
|
||||
cert-dcl16-c.NewSuffixes: 'L;LL;LU;LLU'
|
||||
google-readability-braces-around-statements.ShortStatementLines: '1'
|
||||
cppcoreguidelines-non-private-member-variables-in-classes.IgnoreClassesWithAllMemberVariablesBeingPublic: 'true'
|
||||
google-readability-namespace-comments.SpacesBeforeComments: '2'
|
||||
modernize-loop-convert.MaxCopySize: '16'
|
||||
modernize-pass-by-value.IncludeStyle: llvm
|
||||
modernize-use-nullptr.NullMacros: 'NULL'
|
||||
llvm-qualified-auto.AddConstToQualified: 'false'
|
||||
modernize-loop-convert.NamingStyle: CamelCase
|
||||
llvm-else-after-return.WarnOnUnfixable: 'false'
|
||||
google-readability-function-size.StatementThreshold: '800'
|
||||
...
|
||||
|
||||
-1
@@ -1 +0,0 @@
|
||||
.*third_party/.*
|
||||
@@ -1,32 +0,0 @@
|
||||
---
|
||||
name: Bug report
|
||||
about: Create a report to help us improve
|
||||
title: "[BUG]"
|
||||
labels: ''
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
**Describe the bug**
|
||||
A clear and concise description of what the bug is.
|
||||
|
||||
**System**
|
||||
Which OS, compiler, and compiler version are you using:
|
||||
- OS:
|
||||
- Compiler and version:
|
||||
|
||||
**To reproduce**
|
||||
Steps to reproduce the behavior:
|
||||
1. sync to commit ...
|
||||
2. cmake/bazel...
|
||||
3. make ...
|
||||
4. See error
|
||||
|
||||
**Expected behavior**
|
||||
A clear and concise description of what you expected to happen.
|
||||
|
||||
**Screenshots**
|
||||
If applicable, add screenshots to help explain your problem.
|
||||
|
||||
**Additional context**
|
||||
Add any other context about the problem here.
|
||||
@@ -1,20 +0,0 @@
|
||||
---
|
||||
name: Feature request
|
||||
about: Suggest an idea for this project
|
||||
title: "[FR]"
|
||||
labels: ''
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
**Is your feature request related to a problem? Please describe.**
|
||||
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
|
||||
|
||||
**Describe the solution you'd like**
|
||||
A clear and concise description of what you want to happen.
|
||||
|
||||
**Describe alternatives you've considered**
|
||||
A clear and concise description of any alternative solutions or features you've considered.
|
||||
|
||||
**Additional context**
|
||||
Add any other context or screenshots about the feature request here.
|
||||
-12
@@ -1,12 +0,0 @@
|
||||
if ! bazel version; then
|
||||
arch=$(uname -m)
|
||||
if [ "$arch" == "aarch64" ]; then
|
||||
arch="arm64"
|
||||
fi
|
||||
echo "Downloading $arch Bazel binary from GitHub releases."
|
||||
curl -L -o $HOME/bin/bazel --create-dirs "https://github.com/bazelbuild/bazel/releases/download/8.2.0/bazel-8.2.0-linux-$arch"
|
||||
chmod +x $HOME/bin/bazel
|
||||
else
|
||||
# Bazel is installed for the correct architecture
|
||||
exit 0
|
||||
fi
|
||||
-35
@@ -1,35 +0,0 @@
|
||||
#!/usr/bin/env bash
|
||||
|
||||
set -e
|
||||
|
||||
# Checkout LLVM sources
|
||||
git clone --filter=blob:none --depth=1 --branch llvmorg-19.1.6 --no-checkout https://github.com/llvm/llvm-project.git llvm-project
|
||||
cd llvm-project
|
||||
git sparse-checkout set --cone
|
||||
git checkout llvmorg-19.1.6
|
||||
git sparse-checkout set cmake llvm/cmake runtimes libcxx libcxxabi
|
||||
cd ..
|
||||
|
||||
## Setup libc++ options
|
||||
if [ -z "$BUILD_32_BITS" ]; then
|
||||
export BUILD_32_BITS=OFF && echo disabling 32 bit build
|
||||
fi
|
||||
|
||||
## Build and install libc++ (Use unstable ABI for better sanitizer coverage)
|
||||
mkdir llvm-build && cd llvm-build
|
||||
cmake -GNinja \
|
||||
-DCMAKE_C_COMPILER=${CC} \
|
||||
-DCMAKE_CXX_COMPILER=${CXX} \
|
||||
-DCMAKE_BUILD_TYPE=RelWithDebInfo \
|
||||
-DCMAKE_INSTALL_PREFIX=/usr \
|
||||
-DLIBCXX_ABI_UNSTABLE=OFF \
|
||||
-DLLVM_USE_SANITIZER=${LIBCXX_SANITIZER} \
|
||||
-DLLVM_BUILD_32_BITS=${BUILD_32_BITS} \
|
||||
-DLIBCXXABI_USE_LLVM_UNWINDER=OFF \
|
||||
-DLLVM_INCLUDE_TESTS=OFF \
|
||||
-DLIBCXX_INCLUDE_TESTS=OFF \
|
||||
-DLIBCXX_INCLUDE_BENCHMARKS=OFF \
|
||||
-DLLVM_ENABLE_RUNTIMES='libcxx;libcxxabi' \
|
||||
../llvm-project/runtimes/
|
||||
cmake --build . -- cxx cxxabi
|
||||
cd ..
|
||||
@@ -1,37 +0,0 @@
|
||||
name: bazel
|
||||
|
||||
on:
|
||||
push: {}
|
||||
pull_request: {}
|
||||
|
||||
env:
|
||||
CMAKE_GENERATOR: Ninja
|
||||
|
||||
jobs:
|
||||
build_and_test_default:
|
||||
name: bazel.${{ matrix.os }}
|
||||
runs-on: ${{ matrix.os }}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
os: [ubuntu-latest, macos-latest, windows-latest]
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- name: mount bazel cache
|
||||
uses: actions/cache@v4
|
||||
env:
|
||||
cache-name: bazel-cache
|
||||
with:
|
||||
path: "~/.cache/bazel"
|
||||
key: ${{ env.cache-name }}-${{ matrix.os }}-${{ github.ref }}
|
||||
restore-keys: |
|
||||
${{ env.cache-name }}-${{ matrix.os }}-main
|
||||
|
||||
- name: build
|
||||
run: |
|
||||
bazel build //:benchmark //:benchmark_main //test/...
|
||||
|
||||
- name: test
|
||||
run: |
|
||||
bazel test --test_output=all //test/...
|
||||
@@ -1,49 +0,0 @@
|
||||
name: build-and-test-min-cmake
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ main ]
|
||||
pull_request:
|
||||
branches: [ main ]
|
||||
|
||||
env:
|
||||
CMAKE_GENERATOR: Ninja
|
||||
|
||||
jobs:
|
||||
job:
|
||||
name: ${{ matrix.os }}.min-cmake
|
||||
runs-on: ${{ matrix.os }}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
os: [ubuntu-latest, macos-latest]
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- uses: lukka/get-cmake@latest
|
||||
with:
|
||||
cmakeVersion: 3.13.0
|
||||
|
||||
- name: create build environment
|
||||
run: cmake -E make_directory ${{ runner.workspace }}/_build
|
||||
|
||||
- name: setup cmake initial cache
|
||||
run: touch compiler-cache.cmake
|
||||
|
||||
- name: configure cmake
|
||||
env:
|
||||
CXX: ${{ matrix.compiler }}
|
||||
shell: bash
|
||||
working-directory: ${{ runner.workspace }}/_build
|
||||
run: >
|
||||
cmake -C ${{ github.workspace }}/compiler-cache.cmake
|
||||
$GITHUB_WORKSPACE
|
||||
-DBENCHMARK_DOWNLOAD_DEPENDENCIES=ON
|
||||
-DCMAKE_CXX_VISIBILITY_PRESET=hidden
|
||||
-DCMAKE_VISIBILITY_INLINES_HIDDEN=ON
|
||||
|
||||
- name: build
|
||||
shell: bash
|
||||
working-directory: ${{ runner.workspace }}/_build
|
||||
run: cmake --build .
|
||||
@@ -1,54 +0,0 @@
|
||||
name: build-and-test-perfcounters
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ main ]
|
||||
pull_request:
|
||||
branches: [ main ]
|
||||
|
||||
env:
|
||||
CMAKE_GENERATOR: Ninja
|
||||
|
||||
jobs:
|
||||
job:
|
||||
# TODO(dominic): Extend this to include compiler and set through env: CC/CXX.
|
||||
name: ${{ matrix.os }}.${{ matrix.build_type }}
|
||||
runs-on: ${{ matrix.os }}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
os: [ubuntu-latest]
|
||||
build_type: ['Release', 'Debug']
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- name: install libpfm
|
||||
run: |
|
||||
sudo apt update
|
||||
sudo apt -y install libpfm4-dev
|
||||
|
||||
- name: create build environment
|
||||
run: cmake -E make_directory ${{ runner.workspace }}/_build
|
||||
|
||||
- name: configure cmake
|
||||
shell: bash
|
||||
working-directory: ${{ runner.workspace }}/_build
|
||||
run: >
|
||||
cmake $GITHUB_WORKSPACE
|
||||
-DBENCHMARK_ENABLE_LIBPFM=1
|
||||
-DBENCHMARK_DOWNLOAD_DEPENDENCIES=ON
|
||||
-DCMAKE_BUILD_TYPE=${{ matrix.build_type }}
|
||||
|
||||
- name: build
|
||||
shell: bash
|
||||
working-directory: ${{ runner.workspace }}/_build
|
||||
run: cmake --build . --config ${{ matrix.build_type }}
|
||||
|
||||
# Skip testing, for now. It seems perf_event_open does not succeed on the
|
||||
# hosting machine, very likely a permissions issue.
|
||||
# TODO(mtrofin): Enable test.
|
||||
# - name: test
|
||||
# shell: bash
|
||||
# working-directory: ${{ runner.workspace }}/_build
|
||||
# run: ctest -C ${{ matrix.build_type }} --rerun-failed --output-on-failure
|
||||
|
||||
@@ -1,151 +0,0 @@
|
||||
name: build-and-test
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ main ]
|
||||
pull_request:
|
||||
branches: [ main ]
|
||||
|
||||
env:
|
||||
CMAKE_GENERATOR: Ninja
|
||||
|
||||
jobs:
|
||||
# TODO: add 32-bit builds (g++ and clang++) for ubuntu
|
||||
# (requires g++-multilib and libc6:i386)
|
||||
# TODO: add coverage build (requires lcov)
|
||||
# TODO: add clang + libc++ builds for ubuntu
|
||||
job:
|
||||
name: ${{ matrix.os }}.${{ matrix.build_type }}.${{ matrix.lib }}.${{ matrix.compiler }}
|
||||
runs-on: ${{ matrix.os }}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
os: [ubuntu-24.04, ubuntu-22.04, ubuntu-24.04-arm, macos-latest]
|
||||
build_type: ['Release', 'Debug']
|
||||
compiler: ['g++', 'clang++']
|
||||
lib: ['shared', 'static']
|
||||
|
||||
steps:
|
||||
- name: Install dependencies (macos)
|
||||
if: runner.os == 'macOS'
|
||||
run: brew install ninja
|
||||
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- name: build
|
||||
uses: threeal/cmake-action@v2.1.0
|
||||
with:
|
||||
build-dir: ${{ runner.workspace }}/_build
|
||||
cxx-compiler: ${{ matrix.compiler }}
|
||||
options: |
|
||||
BENCHMARK_DOWNLOAD_DEPENDENCIES=ON
|
||||
BUILD_SHARED_LIBS=${{ matrix.lib == 'shared' }}
|
||||
CMAKE_BUILD_TYPE=${{ matrix.build_type }}
|
||||
CMAKE_CXX_COMPILER=${{ matrix.compiler }}
|
||||
CMAKE_CXX_VISIBILITY_PRESET=hidden
|
||||
CMAKE_VISIBILITY_INLINES_HIDDEN=ON
|
||||
|
||||
- name: test
|
||||
shell: bash
|
||||
working-directory: ${{ runner.workspace }}/_build
|
||||
run: ctest -C ${{ matrix.build_type }} -VV
|
||||
|
||||
msvc:
|
||||
name: ${{ matrix.os }}.${{ matrix.build_type }}.${{ matrix.lib }}.${{ matrix.msvc }}
|
||||
runs-on: ${{ matrix.os }}
|
||||
defaults:
|
||||
run:
|
||||
shell: powershell
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
msvc:
|
||||
- VS-16-2019
|
||||
- VS-17-2022
|
||||
build_type:
|
||||
- Debug
|
||||
- Release
|
||||
lib:
|
||||
- shared
|
||||
- static
|
||||
include:
|
||||
- msvc: VS-16-2019
|
||||
os: windows-2019
|
||||
generator: 'Visual Studio 16 2019'
|
||||
- msvc: VS-17-2022
|
||||
os: windows-2022
|
||||
generator: 'Visual Studio 17 2022'
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- uses: lukka/get-cmake@latest
|
||||
|
||||
- name: configure cmake
|
||||
run: >
|
||||
cmake -S . -B ${{ runner.workspace }}/_build/
|
||||
-G "${{ matrix.generator }}"
|
||||
-DBENCHMARK_DOWNLOAD_DEPENDENCIES=ON
|
||||
-DBUILD_SHARED_LIBS=${{ matrix.lib == 'shared' }}
|
||||
|
||||
- name: build
|
||||
run: cmake --build ${{ runner.workspace }}/_build/ --config ${{ matrix.build_type }}
|
||||
|
||||
- name: test
|
||||
run: ctest --test-dir ${{ runner.workspace }}/_build/ -C ${{ matrix.build_type }} -VV
|
||||
|
||||
msys2:
|
||||
name: ${{ matrix.os }}.${{ matrix.build_type }}.${{ matrix.lib }}.${{ matrix.msys2.msystem }}
|
||||
runs-on: ${{ matrix.os }}
|
||||
defaults:
|
||||
run:
|
||||
shell: msys2 {0}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
os: [ windows-latest ]
|
||||
msys2:
|
||||
- { msystem: MINGW64, arch: x86_64, family: GNU, compiler: g++ }
|
||||
- { msystem: CLANG64, arch: x86_64, family: LLVM, compiler: clang++ }
|
||||
- { msystem: UCRT64, arch: x86_64, family: GNU, compiler: g++ }
|
||||
build_type:
|
||||
- Debug
|
||||
- Release
|
||||
lib:
|
||||
- shared
|
||||
- static
|
||||
|
||||
steps:
|
||||
- name: setup msys2
|
||||
uses: msys2/setup-msys2@v2
|
||||
with:
|
||||
cache: false
|
||||
msystem: ${{ matrix.msys2.msystem }}
|
||||
update: true
|
||||
install: >-
|
||||
git
|
||||
base-devel
|
||||
pacboy: >-
|
||||
gcc:p
|
||||
clang:p
|
||||
cmake:p
|
||||
ninja:p
|
||||
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
# NOTE: we can't use cmake actions here as we need to do everything in msys2 shell.
|
||||
- name: configure cmake
|
||||
env:
|
||||
CXX: ${{ matrix.msys2.compiler }}
|
||||
run: >
|
||||
cmake -S . -B _build/
|
||||
-GNinja
|
||||
-DBENCHMARK_DOWNLOAD_DEPENDENCIES=ON
|
||||
-DBUILD_SHARED_LIBS=${{ matrix.lib == 'shared' }}
|
||||
|
||||
- name: build
|
||||
run: cmake --build _build/ --config ${{ matrix.build_type }}
|
||||
|
||||
- name: test
|
||||
working-directory: _build
|
||||
run: ctest -C ${{ matrix.build_type }} -VV
|
||||
@@ -1,19 +0,0 @@
|
||||
name: clang-format-lint
|
||||
on:
|
||||
push: {}
|
||||
pull_request: {}
|
||||
|
||||
env:
|
||||
CMAKE_GENERATOR: Ninja
|
||||
|
||||
jobs:
|
||||
job:
|
||||
name: check-clang-format
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- uses: DoozyX/clang-format-lint-action@v0.18.2
|
||||
with:
|
||||
source: './include/benchmark ./src ./test'
|
||||
clangFormatVersion: 18
|
||||
@@ -1,41 +0,0 @@
|
||||
name: clang-tidy
|
||||
|
||||
on:
|
||||
push: {}
|
||||
pull_request: {}
|
||||
|
||||
env:
|
||||
CMAKE_GENERATOR: Ninja
|
||||
|
||||
jobs:
|
||||
job:
|
||||
name: run-clang-tidy
|
||||
runs-on: ubuntu-latest
|
||||
strategy:
|
||||
fail-fast: false
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- name: install clang-tidy
|
||||
run: sudo apt update && sudo apt -y install clang-tidy
|
||||
|
||||
- name: create build environment
|
||||
run: cmake -E make_directory ${{ github.workspace }}/_build
|
||||
|
||||
- name: configure cmake
|
||||
shell: bash
|
||||
working-directory: ${{ github.workspace }}/_build
|
||||
run: >
|
||||
cmake $GITHUB_WORKSPACE
|
||||
-DBENCHMARK_ENABLE_ASSEMBLY_TESTS=OFF
|
||||
-DBENCHMARK_ENABLE_LIBPFM=OFF
|
||||
-DBENCHMARK_DOWNLOAD_DEPENDENCIES=ON
|
||||
-DCMAKE_C_COMPILER=clang
|
||||
-DCMAKE_CXX_COMPILER=clang++
|
||||
-DCMAKE_EXPORT_COMPILE_COMMANDS=ON
|
||||
-DGTEST_COMPILE_COMMANDS=OFF
|
||||
|
||||
- name: run
|
||||
shell: bash
|
||||
working-directory: ${{ github.workspace }}/_build
|
||||
run: run-clang-tidy -config-file=$GITHUB_WORKSPACE/.clang-tidy
|
||||
@@ -1,31 +0,0 @@
|
||||
name: doxygen
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [main]
|
||||
pull_request:
|
||||
branches: [main]
|
||||
|
||||
env:
|
||||
CMAKE_GENERATOR: Ninja
|
||||
|
||||
jobs:
|
||||
build-and-deploy:
|
||||
name: Build HTML documentation
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Fetching sources
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Installing build dependencies
|
||||
run: |
|
||||
sudo apt update
|
||||
sudo apt install doxygen gcc git
|
||||
|
||||
- name: Creating build directory
|
||||
run: mkdir build
|
||||
|
||||
- name: Building HTML documentation with Doxygen
|
||||
run: |
|
||||
cmake -S . -B build -DBENCHMARK_ENABLE_TESTING:BOOL=OFF -DBENCHMARK_ENABLE_DOXYGEN:BOOL=ON -DBENCHMARK_INSTALL_DOCS:BOOL=ON
|
||||
cmake --build build --target benchmark_doxygen
|
||||
@@ -1,41 +0,0 @@
|
||||
name: python + Bazel pre-commit checks
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ main ]
|
||||
pull_request:
|
||||
branches: [ main ]
|
||||
|
||||
env:
|
||||
CMAKE_GENERATOR: Ninja
|
||||
|
||||
jobs:
|
||||
pre-commit:
|
||||
runs-on: ubuntu-latest
|
||||
env:
|
||||
MYPY_CACHE_DIR: "${{ github.workspace }}/.cache/mypy"
|
||||
RUFF_CACHE_DIR: "${{ github.workspace }}/.cache/ruff"
|
||||
PRE_COMMIT_HOME: "${{ github.workspace }}/.cache/pre-commit"
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
fetch-depth: 0
|
||||
- name: Set up Python
|
||||
uses: actions/setup-python@v5
|
||||
with:
|
||||
python-version: 3.11
|
||||
cache: pip
|
||||
cache-dependency-path: pyproject.toml
|
||||
- name: Install dependencies
|
||||
run: python -m pip install ".[dev]"
|
||||
- name: Cache pre-commit tools
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: |
|
||||
${{ env.MYPY_CACHE_DIR }}
|
||||
${{ env.RUFF_CACHE_DIR }}
|
||||
${{ env.PRE_COMMIT_HOME }}
|
||||
key: ${{ runner.os }}-${{ hashFiles('.pre-commit-config.yaml') }}-linter-cache
|
||||
- name: Run pre-commit checks
|
||||
run: pre-commit run --all-files --verbose --show-diff-on-failure
|
||||
@@ -1,97 +0,0 @@
|
||||
name: sanitizer
|
||||
|
||||
on:
|
||||
push: {}
|
||||
pull_request: {}
|
||||
|
||||
env:
|
||||
CMAKE_GENERATOR: Ninja
|
||||
UBSAN_OPTIONS: "print_stacktrace=1"
|
||||
|
||||
jobs:
|
||||
job:
|
||||
name: ${{ matrix.sanitizer }}.${{ matrix.build_type }}
|
||||
runs-on: ubuntu-latest
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
build_type: ['Debug', 'RelWithDebInfo']
|
||||
sanitizer: ['asan', 'ubsan', 'tsan', 'msan']
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- name: configure msan env
|
||||
if: matrix.sanitizer == 'msan'
|
||||
run: |
|
||||
echo "EXTRA_FLAGS=-g -O2 -fno-omit-frame-pointer -fsanitize=memory -fsanitize-memory-track-origins" >> $GITHUB_ENV
|
||||
echo "LIBCXX_SANITIZER=MemoryWithOrigins" >> $GITHUB_ENV
|
||||
|
||||
- name: configure ubsan env
|
||||
if: matrix.sanitizer == 'ubsan'
|
||||
run: |
|
||||
echo "EXTRA_FLAGS=-g -O2 -fno-omit-frame-pointer -fsanitize=undefined -fno-sanitize-recover=all" >> $GITHUB_ENV
|
||||
echo "LIBCXX_SANITIZER=Undefined" >> $GITHUB_ENV
|
||||
|
||||
- name: configure asan env
|
||||
if: matrix.sanitizer == 'asan'
|
||||
run: |
|
||||
echo "EXTRA_FLAGS=-g -O2 -fno-omit-frame-pointer -fsanitize=address -fno-sanitize-recover=all" >> $GITHUB_ENV
|
||||
echo "LIBCXX_SANITIZER=Address" >> $GITHUB_ENV
|
||||
|
||||
- name: configure tsan env
|
||||
if: matrix.sanitizer == 'tsan'
|
||||
run: |
|
||||
echo "EXTRA_FLAGS=-g -O2 -fno-omit-frame-pointer -fsanitize=thread -fno-sanitize-recover=all" >> $GITHUB_ENV
|
||||
echo "LIBCXX_SANITIZER=Thread" >> $GITHUB_ENV
|
||||
|
||||
- name: fine-tune asan options
|
||||
# in asan we get an error from std::regex. ignore it.
|
||||
if: matrix.sanitizer == 'asan'
|
||||
run: |
|
||||
echo "ASAN_OPTIONS=alloc_dealloc_mismatch=0" >> $GITHUB_ENV
|
||||
|
||||
- name: setup clang
|
||||
uses: egor-tensin/setup-clang@v1
|
||||
with:
|
||||
version: latest
|
||||
platform: x64
|
||||
|
||||
- name: configure clang
|
||||
run: |
|
||||
echo "CC=cc" >> $GITHUB_ENV
|
||||
echo "CXX=c++" >> $GITHUB_ENV
|
||||
|
||||
- name: build libc++ (non-asan)
|
||||
if: matrix.sanitizer != 'asan'
|
||||
run: |
|
||||
"${GITHUB_WORKSPACE}/.github/libcxx-setup.sh"
|
||||
echo "EXTRA_CXX_FLAGS=-stdlib=libc++ -L${GITHUB_WORKSPACE}/llvm-build/lib -lc++abi -I${GITHUB_WORKSPACE}/llvm-build/include/c++/v1 -Isystem${GITHUB_WORKSPACE}/llvm-build/include/c++/v1 -Wl,-rpath,${GITHUB_WORKSPACE}/llvm-build/lib" >> $GITHUB_ENV
|
||||
|
||||
- name: create build environment
|
||||
run: cmake -E make_directory ${{ runner.workspace }}/_build
|
||||
|
||||
- name: configure cmake
|
||||
shell: bash
|
||||
working-directory: ${{ runner.workspace }}/_build
|
||||
run: >
|
||||
VERBOSE=1
|
||||
cmake -GNinja $GITHUB_WORKSPACE
|
||||
-DBENCHMARK_ENABLE_ASSEMBLY_TESTS=OFF
|
||||
-DBENCHMARK_ENABLE_LIBPFM=OFF
|
||||
-DBENCHMARK_DOWNLOAD_DEPENDENCIES=ON
|
||||
-DCMAKE_C_COMPILER=${{ env.CC }}
|
||||
-DCMAKE_CXX_COMPILER=${{ env.CXX }}
|
||||
-DCMAKE_C_FLAGS="${{ env.EXTRA_FLAGS }}"
|
||||
-DCMAKE_CXX_FLAGS="${{ env.EXTRA_FLAGS }} ${{ env.EXTRA_CXX_FLAGS }}"
|
||||
-DCMAKE_BUILD_TYPE=${{ matrix.build_type }}
|
||||
|
||||
- name: build
|
||||
shell: bash
|
||||
working-directory: ${{ runner.workspace }}/_build
|
||||
run: cmake --build . --config ${{ matrix.build_type }}
|
||||
|
||||
- name: test
|
||||
shell: bash
|
||||
working-directory: ${{ runner.workspace }}/_build
|
||||
run: ctest -C ${{ matrix.build_type }} -VV
|
||||
@@ -1,33 +0,0 @@
|
||||
name: test-bindings
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [main]
|
||||
pull_request:
|
||||
branches: [main]
|
||||
|
||||
env:
|
||||
CMAKE_GENERATOR: Ninja
|
||||
|
||||
jobs:
|
||||
python_bindings:
|
||||
name: Test GBM Python ${{ matrix.python-version }} bindings on ${{ matrix.os }}
|
||||
runs-on: ${{ matrix.os }}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
os: [ ubuntu-latest, macos-latest, windows-latest ]
|
||||
python-version: [ "3.10", "3.11", "3.12", "3.13" ]
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
fetch-depth: 0
|
||||
- name: Set up Python ${{ matrix.python-version }}
|
||||
uses: actions/setup-python@v5
|
||||
with:
|
||||
python-version: ${{ matrix.python-version }}
|
||||
- name: Install GBM Python bindings on ${{ matrix.os }}
|
||||
run: python -m pip install .
|
||||
- name: Run example on ${{ matrix.os }} under Python ${{ matrix.python-version }}
|
||||
run: python bindings/python/google_benchmark/example.py
|
||||
@@ -1,83 +0,0 @@
|
||||
name: Build and upload Python wheels
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
release:
|
||||
types:
|
||||
- published
|
||||
|
||||
env:
|
||||
CMAKE_GENERATOR: Ninja
|
||||
|
||||
jobs:
|
||||
build_sdist:
|
||||
name: Build source distribution
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Check out repo
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
fetch-depth: 0
|
||||
- name: Install Python 3.12
|
||||
uses: actions/setup-python@v5
|
||||
with:
|
||||
python-version: "3.12"
|
||||
- run: python -m pip install build
|
||||
- name: Build sdist
|
||||
run: python -m build --sdist
|
||||
- uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: dist-sdist
|
||||
path: dist/*.tar.gz
|
||||
|
||||
build_wheels:
|
||||
name: Build Google Benchmark wheels on ${{ matrix.os }}
|
||||
runs-on: ${{ matrix.os }}
|
||||
strategy:
|
||||
matrix:
|
||||
os: [ubuntu-latest, ubuntu-24.04-arm, macos-13, macos-14, windows-latest]
|
||||
steps:
|
||||
- name: Check out Google Benchmark
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
fetch-depth: 0
|
||||
|
||||
- uses: actions/setup-python@v5
|
||||
name: Install Python 3.12
|
||||
with:
|
||||
python-version: "3.12"
|
||||
- run: pip install --upgrade pip uv
|
||||
|
||||
- name: Build wheels on ${{ matrix.os }} using cibuildwheel
|
||||
uses: pypa/cibuildwheel@v2.23.2
|
||||
env:
|
||||
CIBW_BUILD: "cp310-* cp311-* cp312-*"
|
||||
CIBW_BUILD_FRONTEND: "build[uv]"
|
||||
CIBW_SKIP: "*-musllinux_*"
|
||||
CIBW_ARCHS: auto64
|
||||
CIBW_BEFORE_ALL_LINUX: bash .github/install_bazel.sh
|
||||
# Grab the rootless Bazel installation inside the container.
|
||||
CIBW_ENVIRONMENT_LINUX: PATH=$PATH:$HOME/bin
|
||||
CIBW_TEST_COMMAND: python {project}/bindings/python/google_benchmark/example.py
|
||||
# unused by Bazel, but needed explicitly by delocate on MacOS.
|
||||
MACOSX_DEPLOYMENT_TARGET: "10.14"
|
||||
|
||||
- name: Upload Google Benchmark ${{ matrix.os }} wheels
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: dist-${{ matrix.os }}
|
||||
path: wheelhouse/*.whl
|
||||
|
||||
pypi_upload:
|
||||
name: Publish google-benchmark wheels to PyPI
|
||||
needs: [build_sdist, build_wheels]
|
||||
runs-on: ubuntu-latest
|
||||
permissions:
|
||||
id-token: write
|
||||
steps:
|
||||
- uses: actions/download-artifact@v4
|
||||
with:
|
||||
path: dist
|
||||
pattern: dist-*
|
||||
merge-multiple: true
|
||||
- uses: pypa/gh-action-pypi-publish@release/v1
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user