mirror of
https://github.com/recastnavigation/recastnavigation.git
synced 2026-09-27 20:46:29 +00:00
Demo: Changed demo "Builders" to "Samples".
Detour: Prefixed static nav with 'dtStat', this includes polys and poly refs too. imgui: Made imgui code not to use id:s anymore, since there were way too many id clashes. imgui: Separated the rendering code into its' own file, changed prebaked font to use stb_truetype instead, removed glfont. imgui: Added 'disabled' property to widgets. Recast: exposed single triangle rasterization into the recast api. Demo: Changed the debug draw validation to be "soft", easier to demo now.
This commit is contained in:
@@ -20,9 +20,9 @@
|
||||
#define DETOURDEBUGDRAW_H
|
||||
|
||||
#include "DetourStatNavMesh.h"
|
||||
#include "DetourTiledNavMesh.h"
|
||||
#include "DetourTileNavMesh.h"
|
||||
|
||||
void dtDebugDrawStatNavMeshPoly(const dtStatNavMesh* mesh, dtPolyRef ref, const float* col);
|
||||
void dtDebugDrawStatNavMeshPoly(const dtStatNavMesh* mesh, dtStatPolyRef ref, const float* col);
|
||||
void dtDebugDrawStatNavMeshBVTree(const dtStatNavMesh* mesh);
|
||||
void dtDebugDrawStatNavMesh(const dtStatNavMesh* mesh);
|
||||
|
||||
|
||||
@@ -20,25 +20,24 @@
|
||||
#define DETOURSTATNAVMESH_H
|
||||
|
||||
// Reference to navigation polygon.
|
||||
typedef unsigned short dtPolyRef;
|
||||
typedef unsigned short dtStatPolyRef;
|
||||
|
||||
// Maximum number of vertices per navigation polygon.
|
||||
static const int DT_VERTS_PER_POLYGON = 6;
|
||||
static const int DT_STAT_VERTS_PER_POLYGON = 6;
|
||||
|
||||
// Structure holding the navigation polygon data.
|
||||
struct dtPoly
|
||||
struct dtStatPoly
|
||||
{
|
||||
unsigned short v[DT_VERTS_PER_POLYGON]; // Indices to vertices of the poly.
|
||||
dtPolyRef n[DT_VERTS_PER_POLYGON]; // Refs to neighbours of the poly.
|
||||
unsigned char nv; // Number of vertices.
|
||||
unsigned char flags; // Flags (not used).
|
||||
unsigned char pad[2];
|
||||
unsigned short v[DT_STAT_VERTS_PER_POLYGON]; // Indices to vertices of the poly.
|
||||
dtStatPolyRef n[DT_STAT_VERTS_PER_POLYGON]; // Refs to neighbours of the poly.
|
||||
unsigned char nv; // Number of vertices.
|
||||
unsigned char flags; // Flags (not used).
|
||||
};
|
||||
|
||||
const int DT_NAVMESH_MAGIC = 'NAVM';
|
||||
const int DT_NAVMESH_VERSION = 2;
|
||||
const int DT_STAT_NAVMESH_MAGIC = 'NAVM';
|
||||
const int DT_STAT_NAVMESH_VERSION = 2;
|
||||
|
||||
struct dtBVNode
|
||||
struct dtStatBVNode
|
||||
{
|
||||
unsigned short bmin[3], bmax[3];
|
||||
int i;
|
||||
@@ -74,7 +73,7 @@ public:
|
||||
// center - (in) The center of the search box.
|
||||
// extents - (in) The extents of the search box.
|
||||
// Returns: Reference identifier for the polygon, or 0 if no polygons found.
|
||||
dtPolyRef findNearestPoly(const float* center, const float* extents);
|
||||
dtStatPolyRef findNearestPoly(const float* center, const float* extents);
|
||||
|
||||
// Returns polygons which touch the query box.
|
||||
// Params:
|
||||
@@ -84,7 +83,7 @@ public:
|
||||
// maxPolys - (in) The max number of polygons the polys array can hold.
|
||||
// Returns: Number of polygons in search result array.
|
||||
int queryPolygons(const float* center, const float* extents,
|
||||
dtPolyRef* polys, const int maxPolys);
|
||||
dtStatPolyRef* polys, const int maxPolys);
|
||||
|
||||
// Finds path from start polygon to end polygon.
|
||||
// If target polygon canno be reached through the navigation graph,
|
||||
@@ -95,8 +94,8 @@ public:
|
||||
// path - (out) array holding the search result.
|
||||
// maxPathSize - (in) The max number of polygons the path array can hold.
|
||||
// Returns: Number of polygons in search result array.
|
||||
int findPath(dtPolyRef startRef, dtPolyRef endRef,
|
||||
dtPolyRef* path, const int maxPathSize);
|
||||
int findPath(dtStatPolyRef startRef, dtStatPolyRef endRef,
|
||||
dtStatPolyRef* path, const int maxPathSize);
|
||||
|
||||
// Finds a straight path from start to end locations within the corridor
|
||||
// described by the path polygons.
|
||||
@@ -110,7 +109,7 @@ public:
|
||||
// maxStraightPathSize - (in) The max number of points the straight path array can hold.
|
||||
// Returns: Number of points in the path.
|
||||
int findStraightPath(const float* startPos, const float* endPos,
|
||||
const dtPolyRef* path, const int pathSize,
|
||||
const dtStatPolyRef* path, const int pathSize,
|
||||
float* straightPath, const int maxStraightPathSize);
|
||||
|
||||
// Finds intersection againts walls starting from start pos.
|
||||
@@ -118,11 +117,11 @@ public:
|
||||
// startRef - (in) ref to the polygon where the start lies.
|
||||
// startPos - (in) start position of the query.
|
||||
// endPos - (in) end position of the query.
|
||||
// t - (out) hit parameter along the segment, valid only if hit.
|
||||
// t - (out) hit parameter along the segment, 0 if no hit.
|
||||
// endRef - (out) ref to the last polygon which was processed.
|
||||
// Returns: True if hit wall.
|
||||
// TODO: Return the whole corridor!!
|
||||
bool raycast(dtPolyRef startRef, const float* startPos, const float* endPos, float& t, dtPolyRef& endRef);
|
||||
// Returns: Number of polygons in path or 0 if failed.
|
||||
int raycast(dtStatPolyRef startRef, const float* startPos, const float* endPos,
|
||||
float& t, dtStatPolyRef* path, const int pathSize);
|
||||
|
||||
// Returns distance to nearest wall from the specified location.
|
||||
// Params:
|
||||
@@ -132,7 +131,7 @@ public:
|
||||
// hitPos - (out) location of the nearest hit.
|
||||
// hitNormal - (out) normal of the nearest hit.
|
||||
// Returns: Distance to nearest wall from the test location.
|
||||
float findDistanceToWall(dtPolyRef centerRef, const float* centerPos, float maxRadius,
|
||||
float findDistanceToWall(dtStatPolyRef centerRef, const float* centerPos, float maxRadius,
|
||||
float* hitPos, float* hitNormal);
|
||||
|
||||
// Finds polygons found along the navigation graph which touch the specified circle.
|
||||
@@ -143,12 +142,10 @@ public:
|
||||
// resultRef - (out, opt) refs to the polygons touched by the circle.
|
||||
// resultParent - (out, opt) parent of each result polygon.
|
||||
// resultCost - (out, opt) search cost at each result polygon.
|
||||
// resultDepth - (out, opt) search depth at each result polygon.
|
||||
// maxResult - (int) maximum capacity of search results.
|
||||
// Returns: Number of results.
|
||||
int findPolysAround(dtPolyRef centerRef, const float* centerPos, float radius,
|
||||
dtPolyRef* resultRef, dtPolyRef* resultParent,
|
||||
float* resultCost, unsigned short* resultDepth,
|
||||
int findPolysAround(dtStatPolyRef centerRef, const float* centerPos, float radius,
|
||||
dtStatPolyRef* resultRef, dtStatPolyRef* resultParent, float* resultCost,
|
||||
const int maxResult);
|
||||
|
||||
// Returns closest point on navigation polygon.
|
||||
@@ -157,45 +154,45 @@ public:
|
||||
// pos - (in) the point to check.
|
||||
// closest - (out) closest point.
|
||||
// Returns: true if closest point found.
|
||||
bool closestPointToPoly(dtPolyRef ref, const float* pos, float* closest) const;
|
||||
bool closestPointToPoly(dtStatPolyRef ref, const float* pos, float* closest) const;
|
||||
|
||||
// Returns pointer to a polygon based on ref.
|
||||
const dtPoly* getPolyByRef(dtPolyRef ref) const;
|
||||
const dtStatPoly* getPolyByRef(dtStatPolyRef ref) const;
|
||||
// Returns number of navigation polygons.
|
||||
inline int getPolyCount() const { return m_header ? m_header->npolys : 0; }
|
||||
// Rerturns pointer to specified navigation polygon.
|
||||
inline const dtPoly* getPoly(int i) const { return &m_polys[i]; }
|
||||
inline const dtStatPoly* getPoly(int i) const { return &m_polys[i]; }
|
||||
// Returns number of vertices.
|
||||
inline int getVertexCount() const { return m_header ? m_header->nverts : 0; }
|
||||
// Returns pointer to specified vertex.
|
||||
inline const float* getVertex(int i) const { return &m_verts[i*3]; }
|
||||
|
||||
bool isInOpenList(dtPolyRef ref) const;
|
||||
bool isInOpenList(dtStatPolyRef ref) const;
|
||||
|
||||
int getMemUsed() const;
|
||||
|
||||
inline const dtStatNavMeshHeader* getHeader() const { return m_header; }
|
||||
|
||||
inline const dtBVNode* getBvTreeNodes() const { return m_bvtree; }
|
||||
inline const dtStatBVNode* getBvTreeNodes() const { return m_bvtree; }
|
||||
inline int getBvTreeNodeCount() const { return m_header->nnodes; }
|
||||
|
||||
private:
|
||||
|
||||
float getCost(dtPolyRef prev, dtPolyRef from, dtPolyRef to) const;
|
||||
float getHeuristic(dtPolyRef from, dtPolyRef to) const;
|
||||
float getCost(dtStatPolyRef prev, dtStatPolyRef from, dtStatPolyRef to) const;
|
||||
float getHeuristic(dtStatPolyRef from, dtStatPolyRef to) const;
|
||||
|
||||
// Copies the locations of vertices of a polygon to an array.
|
||||
int getPolyVerts(dtPolyRef ref, float* verts) const;
|
||||
int getPolyVerts(dtStatPolyRef ref, float* verts) const;
|
||||
// Returns portal points between two polygons.
|
||||
bool getPortalPoints(dtPolyRef from, dtPolyRef to, float* left, float* right) const;
|
||||
bool getPortalPoints(dtStatPolyRef from, dtStatPolyRef to, float* left, float* right) const;
|
||||
|
||||
unsigned char* m_data;
|
||||
int m_dataSize;
|
||||
|
||||
dtStatNavMeshHeader* m_header;
|
||||
dtPoly* m_polys;
|
||||
dtStatPoly* m_polys;
|
||||
float* m_verts;
|
||||
dtBVNode* m_bvtree;
|
||||
dtStatBVNode* m_bvtree;
|
||||
|
||||
class dtNodePool* m_nodePool;
|
||||
class dtNodeQueue* m_openList;
|
||||
|
||||
@@ -21,9 +21,9 @@
|
||||
#include "SDL.h"
|
||||
#include "SDL_Opengl.h"
|
||||
|
||||
void dtDebugDrawStatNavMeshPoly(const dtStatNavMesh* mesh, dtPolyRef ref, const float* col)
|
||||
void dtDebugDrawStatNavMeshPoly(const dtStatNavMesh* mesh, dtStatPolyRef ref, const float* col)
|
||||
{
|
||||
const dtPoly* p = mesh->getPolyByRef(ref);
|
||||
const dtStatPoly* p = mesh->getPolyByRef(ref);
|
||||
if (!p)
|
||||
return;
|
||||
glColor4f(col[0],col[1],col[2],0.25f);
|
||||
@@ -83,14 +83,14 @@ void dtDebugDrawStatNavMeshBVTree(const dtStatNavMesh* mesh)
|
||||
const float col[] = { 1,1,1,0.5f };
|
||||
const dtStatNavMeshHeader* hdr = mesh->getHeader();
|
||||
|
||||
const dtBVNode* nodes = mesh->getBvTreeNodes();
|
||||
const dtStatBVNode* nodes = mesh->getBvTreeNodes();
|
||||
int nnodes = mesh->getBvTreeNodeCount();
|
||||
|
||||
glBegin(GL_LINES);
|
||||
|
||||
for (int i = 0; i < nnodes; ++i)
|
||||
{
|
||||
const dtBVNode* n = &nodes[i];
|
||||
const dtStatBVNode* n = &nodes[i];
|
||||
if (n->i < 0) // Leaf indices are positive.
|
||||
continue;
|
||||
drawBoxWire(hdr->bmin[0] + n->bmin[0]*hdr->cs,
|
||||
@@ -108,7 +108,7 @@ void dtDebugDrawStatNavMesh(const dtStatNavMesh* mesh)
|
||||
glBegin(GL_TRIANGLES);
|
||||
for (int i = 0; i < mesh->getPolyCount(); ++i)
|
||||
{
|
||||
const dtPoly* p = mesh->getPoly(i);
|
||||
const dtStatPoly* p = mesh->getPoly(i);
|
||||
|
||||
if (mesh->isInOpenList(i+1))
|
||||
glColor4ub(255,196,0,64);
|
||||
@@ -136,7 +136,7 @@ void dtDebugDrawStatNavMesh(const dtStatNavMesh* mesh)
|
||||
glBegin(GL_LINES);
|
||||
for (int i = 0; i < mesh->getPolyCount(); ++i)
|
||||
{
|
||||
const dtPoly* p = mesh->getPoly(i);
|
||||
const dtStatPoly* p = mesh->getPoly(i);
|
||||
for (int j = 0, nj = (int)p->nv; j < nj; ++j)
|
||||
{
|
||||
if (p->n[j] == 0) continue;
|
||||
@@ -158,7 +158,7 @@ void dtDebugDrawStatNavMesh(const dtStatNavMesh* mesh)
|
||||
glBegin(GL_LINES);
|
||||
for (int i = 0; i < mesh->getPolyCount(); ++i)
|
||||
{
|
||||
const dtPoly* p = mesh->getPoly(i);
|
||||
const dtStatPoly* p = mesh->getPoly(i);
|
||||
for (int j = 0, nj = (int)p->nv; j < nj; ++j)
|
||||
{
|
||||
if (p->n[j] != 0) continue;
|
||||
@@ -191,10 +191,10 @@ void dtDebugDrawStatNavMesh(const dtStatNavMesh* mesh)
|
||||
static void drawTile(const dtTileHeader* header)
|
||||
{
|
||||
const float col[4] = {0,0,0,0.25f};
|
||||
glBegin(GL_LINES);
|
||||
/* glBegin(GL_LINES);
|
||||
drawBoxWire(header->bmin[0],header->bmin[1],header->bmin[2],
|
||||
header->bmax[0],header->bmax[1],header->bmax[2], col);
|
||||
glEnd();
|
||||
glEnd();*/
|
||||
|
||||
glBegin(GL_TRIANGLES);
|
||||
for (int i = 0; i < header->npolys; ++i)
|
||||
|
||||
@@ -102,12 +102,12 @@ inline int longestAxis(unsigned short x, unsigned short y, unsigned short z)
|
||||
return axis;
|
||||
}
|
||||
|
||||
void subdivide(BVItem* items, int nitems, int imin, int imax, int& curNode, dtBVNode* nodes)
|
||||
static void subdivide(BVItem* items, int nitems, int imin, int imax, int& curNode, dtStatBVNode* nodes)
|
||||
{
|
||||
int inum = imax - imin;
|
||||
int icur = curNode;
|
||||
|
||||
dtBVNode& node = nodes[curNode++];
|
||||
dtStatBVNode& node = nodes[curNode++];
|
||||
|
||||
if (inum == 1)
|
||||
{
|
||||
@@ -163,7 +163,7 @@ void subdivide(BVItem* items, int nitems, int imin, int imax, int& curNode, dtBV
|
||||
static int createBVTree(const unsigned short* verts, const int nverts,
|
||||
const unsigned short* polys, const int npolys, const int nvp,
|
||||
float cs, float ch,
|
||||
int nnodes, dtBVNode* nodes)
|
||||
int nnodes, dtStatBVNode* nodes)
|
||||
{
|
||||
// Build tree
|
||||
BVItem* items = new BVItem[npolys];
|
||||
@@ -211,7 +211,7 @@ bool dtCreateNavMeshData(const unsigned short* verts, const int nverts,
|
||||
const float* bmin, const float* bmax, float cs, float ch,
|
||||
unsigned char** outData, int* outDataSize)
|
||||
{
|
||||
if (nvp != DT_VERTS_PER_POLYGON)
|
||||
if (nvp != DT_STAT_VERTS_PER_POLYGON)
|
||||
return false;
|
||||
if (nverts >= 0xffff)
|
||||
return false;
|
||||
@@ -224,8 +224,8 @@ bool dtCreateNavMeshData(const unsigned short* verts, const int nverts,
|
||||
// Calculate data size
|
||||
const int headerSize = sizeof(dtStatNavMeshHeader);
|
||||
const int vertsSize = sizeof(float)*3*nverts;
|
||||
const int polysSize = sizeof(dtPoly)*npolys;
|
||||
const int nodesSize = sizeof(dtBVNode)*npolys*2;
|
||||
const int polysSize = sizeof(dtStatPoly)*npolys;
|
||||
const int nodesSize = sizeof(dtStatBVNode)*npolys*2;
|
||||
|
||||
const int dataSize = headerSize + vertsSize + polysSize + nodesSize;
|
||||
unsigned char* data = new unsigned char[dataSize];
|
||||
@@ -235,12 +235,12 @@ bool dtCreateNavMeshData(const unsigned short* verts, const int nverts,
|
||||
|
||||
dtStatNavMeshHeader* header = (dtStatNavMeshHeader*)(data);
|
||||
float* navVerts = (float*)(data + headerSize);
|
||||
dtPoly* navPolys = (dtPoly*)(data + headerSize + vertsSize);
|
||||
dtBVNode* nodes = (dtBVNode*)(data + headerSize + vertsSize + polysSize);
|
||||
dtStatPoly* navPolys = (dtStatPoly*)(data + headerSize + vertsSize);
|
||||
dtStatBVNode* nodes = (dtStatBVNode*)(data + headerSize + vertsSize + polysSize);
|
||||
|
||||
// Store header
|
||||
header->magic = DT_NAVMESH_MAGIC;
|
||||
header->version = DT_NAVMESH_VERSION;
|
||||
header->magic = DT_STAT_NAVMESH_MAGIC;
|
||||
header->version = DT_STAT_NAVMESH_VERSION;
|
||||
header->npolys = npolys;
|
||||
header->nverts = nverts;
|
||||
header->cs = cs;
|
||||
@@ -265,7 +265,7 @@ bool dtCreateNavMeshData(const unsigned short* verts, const int nverts,
|
||||
const unsigned short* src = polys;
|
||||
for (int i = 0; i < npolys; ++i)
|
||||
{
|
||||
dtPoly* p = &navPolys[i];
|
||||
dtStatPoly* p = &navPolys[i];
|
||||
p->nv = 0;
|
||||
for (int j = 0; j < nvp; ++j)
|
||||
{
|
||||
|
||||
@@ -291,6 +291,14 @@ void rcMarkWalkableTriangles(const float walkableSlopeAngle,
|
||||
const int* tris, int nt,
|
||||
unsigned char* flags);
|
||||
|
||||
// Rasterizes a triangle into heightfield spans.
|
||||
// Params:
|
||||
// v0,v1,v2 - (in) the vertices of the triangle.
|
||||
// flags - (in) triangle flags (uses WALKABLE)
|
||||
// solid - (in) heighfield where the triangle is rasterized
|
||||
void rcRasterizeTriangle(const float* v0, const float* v1, const float* v2,
|
||||
unsigned char flags, rcHeightfield& solid);
|
||||
|
||||
// Rasterizes the triangles into heightfield spans.
|
||||
// Params:
|
||||
// verts - (in) array of vertices
|
||||
|
||||
@@ -268,6 +268,21 @@ static void rasterizeTri(const float* v0, const float* v1, const float* v2,
|
||||
}
|
||||
}
|
||||
|
||||
void rcRasterizeTriangle(const float* v0, const float* v1, const float* v2,
|
||||
unsigned char flags, rcHeightfield& solid)
|
||||
{
|
||||
rcTimeVal startTime = rcGetPerformanceTimer();
|
||||
|
||||
const float ics = 1.0f/solid.cs;
|
||||
const float ich = 1.0f/solid.ch;
|
||||
rasterizeTri(v0, v1, v2, flags, solid, solid.bmin, solid.bmax, solid.cs, ics, ich);
|
||||
|
||||
rcTimeVal endTime = rcGetPerformanceTimer();
|
||||
|
||||
if (rcGetBuildTimes())
|
||||
rcGetBuildTimes()->rasterizeTriangles += rcGetDeltaTimeUsec(startTime, endTime);
|
||||
}
|
||||
|
||||
void rcRasterizeTriangles(const float* verts, int nv,
|
||||
const int* tris, const unsigned char* flags, int nt,
|
||||
rcHeightfield& solid)
|
||||
@@ -287,9 +302,6 @@ void rcRasterizeTriangles(const float* verts, int nv,
|
||||
}
|
||||
|
||||
rcTimeVal endTime = rcGetPerformanceTimer();
|
||||
|
||||
// if (rcGetLog())
|
||||
// rcGetLog()->log(RC_LOG_PROGRESS, "Rasterize: %.3f ms", rcGetDeltaTimeUsec(startTime, endTime)/1000.0f);
|
||||
|
||||
if (rcGetBuildTimes())
|
||||
rcGetBuildTimes()->rasterizeTriangles += rcGetDeltaTimeUsec(startTime, endTime);
|
||||
|
||||
BIN
RecastDemo/Bin/DroidSans.ttf
Executable file
BIN
RecastDemo/Bin/DroidSans.ttf
Executable file
Binary file not shown.
Binary file not shown.
Binary file not shown.
File diff suppressed because it is too large
Load Diff
@@ -268,8 +268,7 @@
|
||||
<array>
|
||||
<string>29B97314FDCFA39411CA2CEA</string>
|
||||
<string>080E96DDFE201D6D7F000001</string>
|
||||
<string>6BDD9E030F91110C00904EEF</string>
|
||||
<string>6B137C7D0F7FCBE800459200</string>
|
||||
<string>6B555DF5100B25FC00247EA3</string>
|
||||
<string>29B97315FDCFA39411CA2CEA</string>
|
||||
<string>29B97317FDCFA39411CA2CEA</string>
|
||||
<string>1C37FBAC04509CD000000102</string>
|
||||
@@ -278,13 +277,13 @@
|
||||
<key>PBXSmartGroupTreeModuleOutlineStateSelectionKey</key>
|
||||
<array>
|
||||
<array>
|
||||
<integer>52</integer>
|
||||
<integer>50</integer>
|
||||
<integer>16</integer>
|
||||
<integer>1</integer>
|
||||
<integer>0</integer>
|
||||
</array>
|
||||
</array>
|
||||
<key>PBXSmartGroupTreeModuleOutlineStateVisibleRectKey</key>
|
||||
<string>{{0, 492}, {282, 660}}</string>
|
||||
<string>{{0, 0}, {282, 628}}</string>
|
||||
</dict>
|
||||
<key>PBXTopSmartGroupGIDs</key>
|
||||
<array/>
|
||||
@@ -294,14 +293,14 @@
|
||||
<key>GeometryConfiguration</key>
|
||||
<dict>
|
||||
<key>Frame</key>
|
||||
<string>{{0, 0}, {299, 678}}</string>
|
||||
<string>{{0, 0}, {299, 646}}</string>
|
||||
<key>GroupTreeTableConfiguration</key>
|
||||
<array>
|
||||
<string>MainColumn</string>
|
||||
<real>282</real>
|
||||
</array>
|
||||
<key>RubberWindowFrame</key>
|
||||
<string>0 59 1280 719 0 0 1280 778 </string>
|
||||
<string>0 91 1280 687 0 0 1280 778 </string>
|
||||
</dict>
|
||||
<key>Module</key>
|
||||
<string>PBXSmartGroupTreeModule</string>
|
||||
@@ -312,12 +311,14 @@
|
||||
<key>Dock</key>
|
||||
<array>
|
||||
<dict>
|
||||
<key>BecomeActive</key>
|
||||
<true/>
|
||||
<key>ContentConfiguration</key>
|
||||
<dict>
|
||||
<key>PBXProjectModuleGUID</key>
|
||||
<string>6B8632A30F78115100E2684A</string>
|
||||
<key>PBXProjectModuleLabel</key>
|
||||
<string>Info.plist</string>
|
||||
<string>main.cpp</string>
|
||||
<key>PBXSplitModuleInNavigatorKey</key>
|
||||
<dict>
|
||||
<key>Split0</key>
|
||||
@@ -325,65 +326,73 @@
|
||||
<key>PBXProjectModuleGUID</key>
|
||||
<string>6B8632A40F78115100E2684A</string>
|
||||
<key>PBXProjectModuleLabel</key>
|
||||
<string>Info.plist</string>
|
||||
<string>main.cpp</string>
|
||||
<key>_historyCapacity</key>
|
||||
<integer>0</integer>
|
||||
<key>bookmark</key>
|
||||
<string>6B024C051006098300CF7107</string>
|
||||
<string>6B555F02100B431000247EA3</string>
|
||||
<key>history</key>
|
||||
<array>
|
||||
<string>6BB87E0B0F9DE8A300E33F12</string>
|
||||
<string>6B7707F00FBD90F100D21BAE</string>
|
||||
<string>6BB7876B0FC03EAD003C24DB</string>
|
||||
<string>6BB85D3A0FCEAA6300758966</string>
|
||||
<string>6B8A71F40FDAB52200A0A6FB</string>
|
||||
<string>6B995BDF0FE0D9B300D5C493</string>
|
||||
<string>6B6BC6CA0FE7A3A4009E3CB9</string>
|
||||
<string>6BC745A70FF527E50083A694</string>
|
||||
<string>6BC745A80FF527E50083A694</string>
|
||||
<string>6B9B7D9D0FF91AC600A9090F</string>
|
||||
<string>6B25B3A60FFA124D004F1BC4</string>
|
||||
<string>6B25B43E0FFA1786004F1BC4</string>
|
||||
<string>6B25B44B0FFA1968004F1BC4</string>
|
||||
<string>6B25B4710FFA1FE0004F1BC4</string>
|
||||
<string>6B25B54F0FFA5899004F1BC4</string>
|
||||
<string>6B2AEC5C0FFB8AB0005BE9CC</string>
|
||||
<string>6B2AEC610FFB8AB0005BE9CC</string>
|
||||
<string>6B2AEC620FFB8AB0005BE9CC</string>
|
||||
<string>6B2AEC670FFB8AB0005BE9CC</string>
|
||||
<string>6B2AEC6F0FFB8AB0005BE9CC</string>
|
||||
<string>6B2AECED0FFB8B41005BE9CC</string>
|
||||
<string>6B2AECEE0FFB8B41005BE9CC</string>
|
||||
<string>6B2AECEF0FFB8B41005BE9CC</string>
|
||||
<string>6B2AECF80FFB9075005BE9CC</string>
|
||||
<string>6B2AECF90FFB9075005BE9CC</string>
|
||||
<string>6B2AED8E0FFBA45B005BE9CC</string>
|
||||
<string>6B2AEDA00FFBA507005BE9CC</string>
|
||||
<string>6B092B4F0FFCA0A20088D3A5</string>
|
||||
<string>6B092B500FFCA0A20088D3A5</string>
|
||||
<string>6B092BB50FFCEC1A0088D3A5</string>
|
||||
<string>6B092BB70FFCEC1A0088D3A5</string>
|
||||
<string>6B092C5F0FFCFF790088D3A5</string>
|
||||
<string>6B092CC10FFE40160088D3A5</string>
|
||||
<string>6B02497E1003751300CF7107</string>
|
||||
<string>6B0249821003751300CF7107</string>
|
||||
<string>6B02499F1003766D00CF7107</string>
|
||||
<string>6B0249BE1003793900CF7107</string>
|
||||
<string>6B024ACE1004AC8D00CF7107</string>
|
||||
<string>6B024B391004CCCC00CF7107</string>
|
||||
<string>6B024BA81005DC3A00CF7107</string>
|
||||
<string>6B024BB81005DF5700CF7107</string>
|
||||
<string>6B024BB91005DF5700CF7107</string>
|
||||
<string>6B024BCA1005DFAB00CF7107</string>
|
||||
<string>6B024BD31006059C00CF7107</string>
|
||||
<string>6B024BD41006059C00CF7107</string>
|
||||
<string>6B024BD51006059C00CF7107</string>
|
||||
<string>6B024BD61006059C00CF7107</string>
|
||||
<string>6B024BD71006059C00CF7107</string>
|
||||
<string>6B024BEB1006064C00CF7107</string>
|
||||
<string>6B024C001006098300CF7107</string>
|
||||
<string>6B024C011006098300CF7107</string>
|
||||
<string>6B024C021006098300CF7107</string>
|
||||
<string>6B024C1110060C7600CF7107</string>
|
||||
<string>6B1186211006945C0018F96F</string>
|
||||
<string>6B1186231006945C0018F96F</string>
|
||||
<string>6B1186241006945C0018F96F</string>
|
||||
<string>6B1186251006945C0018F96F</string>
|
||||
<string>6B1186A1100698B70018F96F</string>
|
||||
<string>6B1186CD100699A00018F96F</string>
|
||||
<string>6B1186CE100699A00018F96F</string>
|
||||
<string>6B1186CF100699A00018F96F</string>
|
||||
<string>6B1186D0100699A00018F96F</string>
|
||||
<string>6B1186D1100699A00018F96F</string>
|
||||
<string>6B1186D2100699A00018F96F</string>
|
||||
<string>6B1186E610069E200018F96F</string>
|
||||
<string>6B7EBB69100721310066EF8C</string>
|
||||
<string>6B8EF40C1007653C003F8851</string>
|
||||
<string>6B555D23100B136A00247EA3</string>
|
||||
<string>6B555D24100B136A00247EA3</string>
|
||||
<string>6B555D2F100B143200247EA3</string>
|
||||
<string>6B555D30100B143200247EA3</string>
|
||||
<string>6B555E01100B285300247EA3</string>
|
||||
<string>6B555E04100B285300247EA3</string>
|
||||
<string>6B555E5F100B334900247EA3</string>
|
||||
<string>6B555E60100B334900247EA3</string>
|
||||
<string>6B555E79100B350E00247EA3</string>
|
||||
<string>6B555E7B100B350E00247EA3</string>
|
||||
<string>6B555E7C100B350E00247EA3</string>
|
||||
<string>6B555E8A100B35E000247EA3</string>
|
||||
<string>6B555E9D100B37AB00247EA3</string>
|
||||
<string>6B555E9E100B37AB00247EA3</string>
|
||||
<string>6B555E9F100B37AB00247EA3</string>
|
||||
<string>6B555EA1100B37AB00247EA3</string>
|
||||
<string>6B555EA2100B37AB00247EA3</string>
|
||||
<string>6B555EA3100B37AB00247EA3</string>
|
||||
<string>6B555EA4100B37AB00247EA3</string>
|
||||
<string>6B555EDE100B39A600247EA3</string>
|
||||
<string>6B555EF6100B42E600247EA3</string>
|
||||
<string>6B555EF7100B42E600247EA3</string>
|
||||
<string>6B555EF8100B42E600247EA3</string>
|
||||
</array>
|
||||
<key>prevStack</key>
|
||||
<array>
|
||||
@@ -395,7 +404,6 @@
|
||||
<string>6BB87E0E0F9DE8A300E33F12</string>
|
||||
<string>6B458EA80FB4540500044EA9</string>
|
||||
<string>6B7707B90FBD66CF00D21BAE</string>
|
||||
<string>6B7707F70FBD90F100D21BAE</string>
|
||||
<string>6B7707F90FBD90F100D21BAE</string>
|
||||
<string>6B7708F70FBDA96300D21BAE</string>
|
||||
<string>6BB787C30FC03EAD003C24DB</string>
|
||||
@@ -414,119 +422,174 @@
|
||||
<string>6B25B4080FFA13E9004F1BC4</string>
|
||||
<string>6B25B56D0FFA5899004F1BC4</string>
|
||||
<string>6B25B6250FFA63C8004F1BC4</string>
|
||||
<string>6B2AEC730FFB8AB0005BE9CC</string>
|
||||
<string>6B2AEC740FFB8AB0005BE9CC</string>
|
||||
<string>6B2AEC750FFB8AB0005BE9CC</string>
|
||||
<string>6B2AECB50FFB8AB0005BE9CC</string>
|
||||
<string>6B2AECE10FFB8AB0005BE9CC</string>
|
||||
<string>6B2AED930FFBA45B005BE9CC</string>
|
||||
<string>6B2AED940FFBA45B005BE9CC</string>
|
||||
<string>6B092B1A0FFC98FF0088D3A5</string>
|
||||
<string>6B092B530FFCA0A20088D3A5</string>
|
||||
<string>6B092BBC0FFCEC1A0088D3A5</string>
|
||||
<string>6B092BEB0FFCEC1A0088D3A5</string>
|
||||
<string>6B092BED0FFCEC1A0088D3A5</string>
|
||||
<string>6B2AEC970FFB8AB0005BE9CC</string>
|
||||
<string>6B0248B81001E4FE00CF7107</string>
|
||||
<string>6B0248D51001E64300CF7107</string>
|
||||
<string>6B0248E21001E7F200CF7107</string>
|
||||
<string>6B0248FE1001EABD00CF7107</string>
|
||||
<string>6B0249051001EABD00CF7107</string>
|
||||
<string>6B02493E1002118200CF7107</string>
|
||||
<string>6B0249841003751300CF7107</string>
|
||||
<string>6B0249861003751300CF7107</string>
|
||||
<string>6B0249871003751300CF7107</string>
|
||||
<string>6B0249881003751300CF7107</string>
|
||||
<string>6B0249891003751300CF7107</string>
|
||||
<string>6B02498C1003751300CF7107</string>
|
||||
<string>6B02498D1003751300CF7107</string>
|
||||
<string>6B02498E1003751300CF7107</string>
|
||||
<string>6B0249901003751300CF7107</string>
|
||||
<string>6B024995100375AF00CF7107</string>
|
||||
<string>6B024996100375AF00CF7107</string>
|
||||
<string>6B024997100375AF00CF7107</string>
|
||||
<string>6B02499C1003762100CF7107</string>
|
||||
<string>6B0249A11003766D00CF7107</string>
|
||||
<string>6B0249AA1003774A00CF7107</string>
|
||||
<string>6B0249C11003793900CF7107</string>
|
||||
<string>6B0249F910037CFB00CF7107</string>
|
||||
<string>6B024A0410037DB300CF7107</string>
|
||||
<string>6B024A0510037DB300CF7107</string>
|
||||
<string>6B024A0610037DB300CF7107</string>
|
||||
<string>6B024A0710037DB300CF7107</string>
|
||||
<string>6B024A0810037DB300CF7107</string>
|
||||
<string>6B024A0D10037DB300CF7107</string>
|
||||
<string>6B024A2910037F3100CF7107</string>
|
||||
<string>6B024A4B1004806000CF7107</string>
|
||||
<string>6B024A721004A2FE00CF7107</string>
|
||||
<string>6B024AAE1004A83400CF7107</string>
|
||||
<string>6B024AAF1004A83400CF7107</string>
|
||||
<string>6B024ABA1004A95900CF7107</string>
|
||||
<string>6B024ABB1004A95900CF7107</string>
|
||||
<string>6B024AD01004AC8D00CF7107</string>
|
||||
<string>6B024AE91004B12B00CF7107</string>
|
||||
<string>6B024AEC1004B12B00CF7107</string>
|
||||
<string>6B024B011004C41E00CF7107</string>
|
||||
<string>6B024B111004C7E200CF7107</string>
|
||||
<string>6B024B151004C7E200CF7107</string>
|
||||
<string>6B024B181004C7E200CF7107</string>
|
||||
<string>6B024B1A1004C7E200CF7107</string>
|
||||
<string>6B024B1B1004C7E200CF7107</string>
|
||||
<string>6B024B1D1004C7E200CF7107</string>
|
||||
<string>6B024B1F1004C7E200CF7107</string>
|
||||
<string>6B024B281004CC4800CF7107</string>
|
||||
<string>6B024B2A1004CC4800CF7107</string>
|
||||
<string>6B024B2C1004CC4800CF7107</string>
|
||||
<string>6B024B341004CC8700CF7107</string>
|
||||
<string>6B024B3C1004CCCC00CF7107</string>
|
||||
<string>6B024B4C1004D22F00CF7107</string>
|
||||
<string>6B024B4E1004D22F00CF7107</string>
|
||||
<string>6B024B501004D22F00CF7107</string>
|
||||
<string>6B024B521004D22F00CF7107</string>
|
||||
<string>6B024B5B1005D2CB00CF7107</string>
|
||||
<string>6B024B5D1005D2CB00CF7107</string>
|
||||
<string>6B024B5F1005D2CB00CF7107</string>
|
||||
<string>6B024B691005D68E00CF7107</string>
|
||||
<string>6B024B6B1005D68E00CF7107</string>
|
||||
<string>6B024B6D1005D68E00CF7107</string>
|
||||
<string>6B024B6F1005D68E00CF7107</string>
|
||||
<string>6B024B711005D68E00CF7107</string>
|
||||
<string>6B024B731005D68E00CF7107</string>
|
||||
<string>6B024B751005D68E00CF7107</string>
|
||||
<string>6B024B7C1005D6EC00CF7107</string>
|
||||
<string>6B024B831005D76000CF7107</string>
|
||||
<string>6B024B851005D76000CF7107</string>
|
||||
<string>6B024B931005D98C00CF7107</string>
|
||||
<string>6B024B951005D98C00CF7107</string>
|
||||
<string>6B024B971005D98C00CF7107</string>
|
||||
<string>6B024B9A1005D98C00CF7107</string>
|
||||
<string>6B024BAB1005DC3A00CF7107</string>
|
||||
<string>6B024BAC1005DC3A00CF7107</string>
|
||||
<string>6B024BAD1005DC3A00CF7107</string>
|
||||
<string>6B024BAE1005DC3A00CF7107</string>
|
||||
<string>6B024BBB1005DF5700CF7107</string>
|
||||
<string>6B024BBC1005DF5700CF7107</string>
|
||||
<string>6B024BBD1005DF5700CF7107</string>
|
||||
<string>6B024BBE1005DF5700CF7107</string>
|
||||
<string>6B024BBF1005DF5700CF7107</string>
|
||||
<string>6B024BC01005DF5700CF7107</string>
|
||||
<string>6B024BC11005DF5700CF7107</string>
|
||||
<string>6B024BC21005DF5700CF7107</string>
|
||||
<string>6B024BC31005DF5700CF7107</string>
|
||||
<string>6B024BCD1005DFAB00CF7107</string>
|
||||
<string>6B024BCE1005DFAB00CF7107</string>
|
||||
<string>6B024BCF1005DFAB00CF7107</string>
|
||||
<string>6B024BDA1006059C00CF7107</string>
|
||||
<string>6B024BDB1006059C00CF7107</string>
|
||||
<string>6B024BDC1006059C00CF7107</string>
|
||||
<string>6B024BDD1006059C00CF7107</string>
|
||||
<string>6B024BDE1006059C00CF7107</string>
|
||||
<string>6B024BDF1006059C00CF7107</string>
|
||||
<string>6B024BE01006059C00CF7107</string>
|
||||
<string>6B024BED1006064C00CF7107</string>
|
||||
<string>6B024BEE1006064C00CF7107</string>
|
||||
<string>6B024C031006098300CF7107</string>
|
||||
<string>6B024C041006098300CF7107</string>
|
||||
<string>6B024C1310060C7600CF7107</string>
|
||||
<string>6B11862D1006945C0018F96F</string>
|
||||
<string>6B1186301006945C0018F96F</string>
|
||||
<string>6B1186311006945C0018F96F</string>
|
||||
<string>6B1186401006945C0018F96F</string>
|
||||
<string>6B1186411006945C0018F96F</string>
|
||||
<string>6B1186581006945C0018F96F</string>
|
||||
<string>6B1186591006945C0018F96F</string>
|
||||
<string>6B118672100694C40018F96F</string>
|
||||
<string>6B555D15100B125300247EA3</string>
|
||||
<string>6B555D26100B136A00247EA3</string>
|
||||
<string>6B555D27100B136A00247EA3</string>
|
||||
<string>6B555D28100B136A00247EA3</string>
|
||||
<string>6B555D29100B136A00247EA3</string>
|
||||
<string>6B555D32100B143200247EA3</string>
|
||||
<string>6B555D47100B175F00247EA3</string>
|
||||
<string>6B555D48100B175F00247EA3</string>
|
||||
<string>6B555D49100B175F00247EA3</string>
|
||||
<string>6B555D4A100B175F00247EA3</string>
|
||||
<string>6B555D4B100B175F00247EA3</string>
|
||||
<string>6B555D4C100B175F00247EA3</string>
|
||||
<string>6B555D4D100B175F00247EA3</string>
|
||||
<string>6B555D4E100B175F00247EA3</string>
|
||||
<string>6B555D4F100B175F00247EA3</string>
|
||||
<string>6B555D50100B175F00247EA3</string>
|
||||
<string>6B555D53100B175F00247EA3</string>
|
||||
<string>6B555D54100B175F00247EA3</string>
|
||||
<string>6B555D55100B175F00247EA3</string>
|
||||
<string>6B555D5D100B17DB00247EA3</string>
|
||||
<string>6B555D5E100B17DB00247EA3</string>
|
||||
<string>6B555D5F100B17DB00247EA3</string>
|
||||
<string>6B555D60100B17DB00247EA3</string>
|
||||
<string>6B555D66100B185A00247EA3</string>
|
||||
<string>6B555D71100B18EA00247EA3</string>
|
||||
<string>6B555D73100B18EA00247EA3</string>
|
||||
<string>6B555D74100B18EA00247EA3</string>
|
||||
<string>6B555D83100B1A5200247EA3</string>
|
||||
<string>6B555D85100B1A5200247EA3</string>
|
||||
<string>6B555D86100B1A5200247EA3</string>
|
||||
<string>6B555D94100B1B6900247EA3</string>
|
||||
<string>6B555D96100B1B6900247EA3</string>
|
||||
<string>6B555D97100B1B6900247EA3</string>
|
||||
<string>6B555D9E100B1C2400247EA3</string>
|
||||
<string>6B555DA0100B1C2400247EA3</string>
|
||||
<string>6B555DAB100B1E6500247EA3</string>
|
||||
<string>6B555DC3100B236A00247EA3</string>
|
||||
<string>6B555DC4100B236A00247EA3</string>
|
||||
<string>6B555DC5100B236A00247EA3</string>
|
||||
<string>6B555DC6100B236A00247EA3</string>
|
||||
<string>6B555DC7100B236A00247EA3</string>
|
||||
<string>6B555DC8100B236A00247EA3</string>
|
||||
<string>6B555DC9100B236A00247EA3</string>
|
||||
<string>6B555DCB100B236A00247EA3</string>
|
||||
<string>6B555DCC100B236A00247EA3</string>
|
||||
<string>6B555DCD100B236A00247EA3</string>
|
||||
<string>6B555DCF100B236A00247EA3</string>
|
||||
<string>6B555DD1100B236A00247EA3</string>
|
||||
<string>6B555DD3100B236A00247EA3</string>
|
||||
<string>6B555DD4100B236A00247EA3</string>
|
||||
<string>6B555DD5100B236A00247EA3</string>
|
||||
<string>6B555DD6100B236A00247EA3</string>
|
||||
<string>6B555DD7100B236A00247EA3</string>
|
||||
<string>6B555DD8100B236A00247EA3</string>
|
||||
<string>6B555DD9100B236A00247EA3</string>
|
||||
<string>6B555DDA100B236A00247EA3</string>
|
||||
<string>6B555DDB100B236A00247EA3</string>
|
||||
<string>6B555DDD100B236A00247EA3</string>
|
||||
<string>6B555DDF100B236A00247EA3</string>
|
||||
<string>6B555DE0100B236A00247EA3</string>
|
||||
<string>6B555DE2100B236A00247EA3</string>
|
||||
<string>6B555DE4100B236A00247EA3</string>
|
||||
<string>6B555DE6100B236A00247EA3</string>
|
||||
<string>6B555DE8100B236A00247EA3</string>
|
||||
<string>6B555DEA100B236A00247EA3</string>
|
||||
<string>6B555DEC100B236A00247EA3</string>
|
||||
<string>6B555DED100B236A00247EA3</string>
|
||||
<string>6B555DF2100B25B900247EA3</string>
|
||||
<string>6B555E08100B285300247EA3</string>
|
||||
<string>6B555E09100B285300247EA3</string>
|
||||
<string>6B555E0A100B285300247EA3</string>
|
||||
<string>6B555E0B100B285300247EA3</string>
|
||||
<string>6B555E0C100B285300247EA3</string>
|
||||
<string>6B555E0D100B285300247EA3</string>
|
||||
<string>6B555E0E100B285300247EA3</string>
|
||||
<string>6B555E0F100B285300247EA3</string>
|
||||
<string>6B555E10100B285300247EA3</string>
|
||||
<string>6B555E11100B285300247EA3</string>
|
||||
<string>6B555E12100B285300247EA3</string>
|
||||
<string>6B555E13100B285300247EA3</string>
|
||||
<string>6B555E15100B285300247EA3</string>
|
||||
<string>6B555E18100B285300247EA3</string>
|
||||
<string>6B555E1B100B285300247EA3</string>
|
||||
<string>6B555E20100B2D9800247EA3</string>
|
||||
<string>6B555E22100B2D9800247EA3</string>
|
||||
<string>6B555E45100B311B00247EA3</string>
|
||||
<string>6B555E46100B311B00247EA3</string>
|
||||
<string>6B555E47100B311B00247EA3</string>
|
||||
<string>6B555E48100B311B00247EA3</string>
|
||||
<string>6B555E49100B311B00247EA3</string>
|
||||
<string>6B555E4A100B311B00247EA3</string>
|
||||
<string>6B555E4B100B311B00247EA3</string>
|
||||
<string>6B555E4C100B311B00247EA3</string>
|
||||
<string>6B555E4D100B311B00247EA3</string>
|
||||
<string>6B555E4E100B311B00247EA3</string>
|
||||
<string>6B555E4F100B311B00247EA3</string>
|
||||
<string>6B555E50100B311B00247EA3</string>
|
||||
<string>6B555E51100B311B00247EA3</string>
|
||||
<string>6B555E52100B311B00247EA3</string>
|
||||
<string>6B555E53100B311B00247EA3</string>
|
||||
<string>6B555E54100B311B00247EA3</string>
|
||||
<string>6B555E55100B311B00247EA3</string>
|
||||
<string>6B555E56100B311B00247EA3</string>
|
||||
<string>6B555E57100B311B00247EA3</string>
|
||||
<string>6B555E67100B334900247EA3</string>
|
||||
<string>6B555E68100B334900247EA3</string>
|
||||
<string>6B555E69100B334900247EA3</string>
|
||||
<string>6B555E6A100B334900247EA3</string>
|
||||
<string>6B555E6B100B334900247EA3</string>
|
||||
<string>6B555E6C100B334900247EA3</string>
|
||||
<string>6B555E6D100B334900247EA3</string>
|
||||
<string>6B555E6E100B334900247EA3</string>
|
||||
<string>6B555E6F100B334900247EA3</string>
|
||||
<string>6B555E70100B334900247EA3</string>
|
||||
<string>6B555E71100B334900247EA3</string>
|
||||
<string>6B555E72100B334900247EA3</string>
|
||||
<string>6B555E73100B334900247EA3</string>
|
||||
<string>6B555E74100B334900247EA3</string>
|
||||
<string>6B555E75100B334900247EA3</string>
|
||||
<string>6B555E76100B334900247EA3</string>
|
||||
<string>6B555E7F100B350E00247EA3</string>
|
||||
<string>6B555E80100B350E00247EA3</string>
|
||||
<string>6B555E81100B350E00247EA3</string>
|
||||
<string>6B555E82100B350E00247EA3</string>
|
||||
<string>6B555E83100B350E00247EA3</string>
|
||||
<string>6B555E84100B350E00247EA3</string>
|
||||
<string>6B555E85100B350E00247EA3</string>
|
||||
<string>6B555E8C100B35E000247EA3</string>
|
||||
<string>6B555EA6100B37AB00247EA3</string>
|
||||
<string>6B555EA7100B37AB00247EA3</string>
|
||||
<string>6B555EA8100B37AB00247EA3</string>
|
||||
<string>6B555EA9100B37AB00247EA3</string>
|
||||
<string>6B555EAA100B37AB00247EA3</string>
|
||||
<string>6B555EAB100B37AB00247EA3</string>
|
||||
<string>6B555EAC100B37AB00247EA3</string>
|
||||
<string>6B555EAF100B37AB00247EA3</string>
|
||||
<string>6B555EB1100B37AB00247EA3</string>
|
||||
<string>6B555EB2100B37AB00247EA3</string>
|
||||
<string>6B555EB3100B37AB00247EA3</string>
|
||||
<string>6B555EB4100B37AB00247EA3</string>
|
||||
<string>6B555EE0100B39A600247EA3</string>
|
||||
<string>6B555EF9100B42E600247EA3</string>
|
||||
<string>6B555EFA100B42E600247EA3</string>
|
||||
<string>6B555EFB100B42E600247EA3</string>
|
||||
</array>
|
||||
</dict>
|
||||
<key>SplitCount</key>
|
||||
@@ -540,18 +603,18 @@
|
||||
<key>GeometryConfiguration</key>
|
||||
<dict>
|
||||
<key>Frame</key>
|
||||
<string>{{0, 0}, {976, 531}}</string>
|
||||
<string>{{0, 0}, {976, 443}}</string>
|
||||
<key>RubberWindowFrame</key>
|
||||
<string>0 59 1280 719 0 0 1280 778 </string>
|
||||
<string>0 91 1280 687 0 0 1280 778 </string>
|
||||
</dict>
|
||||
<key>Module</key>
|
||||
<string>PBXNavigatorGroup</string>
|
||||
<key>Proportion</key>
|
||||
<string>531pt</string>
|
||||
<string>443pt</string>
|
||||
</dict>
|
||||
<dict>
|
||||
<key>Proportion</key>
|
||||
<string>142pt</string>
|
||||
<string>198pt</string>
|
||||
<key>Tabs</key>
|
||||
<array>
|
||||
<dict>
|
||||
@@ -565,7 +628,7 @@
|
||||
<key>GeometryConfiguration</key>
|
||||
<dict>
|
||||
<key>Frame</key>
|
||||
<string>{{10, 27}, {976, 83}}</string>
|
||||
<string>{{10, 27}, {976, -27}}</string>
|
||||
</dict>
|
||||
<key>Module</key>
|
||||
<string>XCDetailModule</string>
|
||||
@@ -581,7 +644,7 @@
|
||||
<key>GeometryConfiguration</key>
|
||||
<dict>
|
||||
<key>Frame</key>
|
||||
<string>{{10, 27}, {976, 99}}</string>
|
||||
<string>{{10, 27}, {976, 244}}</string>
|
||||
</dict>
|
||||
<key>Module</key>
|
||||
<string>PBXProjectFindModule</string>
|
||||
@@ -605,8 +668,6 @@
|
||||
<string>PBXCVSModule</string>
|
||||
</dict>
|
||||
<dict>
|
||||
<key>BecomeActive</key>
|
||||
<true/>
|
||||
<key>ContentConfiguration</key>
|
||||
<dict>
|
||||
<key>PBXProjectModuleGUID</key>
|
||||
@@ -621,9 +682,9 @@
|
||||
<key>GeometryConfiguration</key>
|
||||
<dict>
|
||||
<key>Frame</key>
|
||||
<string>{{10, 27}, {976, 115}}</string>
|
||||
<string>{{10, 27}, {976, 171}}</string>
|
||||
<key>RubberWindowFrame</key>
|
||||
<string>0 59 1280 719 0 0 1280 778 </string>
|
||||
<string>0 91 1280 687 0 0 1280 778 </string>
|
||||
</dict>
|
||||
<key>Module</key>
|
||||
<string>PBXBuildResultsModule</string>
|
||||
@@ -651,11 +712,11 @@
|
||||
</array>
|
||||
<key>TableOfContents</key>
|
||||
<array>
|
||||
<string>6B0248C51001E53600CF7107</string>
|
||||
<string>6B555D17100B125300247EA3</string>
|
||||
<string>1CA23ED40692098700951B8B</string>
|
||||
<string>6B0248C61001E53600CF7107</string>
|
||||
<string>6B555D18100B125300247EA3</string>
|
||||
<string>6B8632A30F78115100E2684A</string>
|
||||
<string>6B0248C71001E53600CF7107</string>
|
||||
<string>6B555D19100B125300247EA3</string>
|
||||
<string>1CA23EDF0692099D00951B8B</string>
|
||||
<string>1CA23EE00692099D00951B8B</string>
|
||||
<string>1CA23EE10692099D00951B8B</string>
|
||||
@@ -704,12 +765,12 @@
|
||||
<key>GeometryConfiguration</key>
|
||||
<dict>
|
||||
<key>Frame</key>
|
||||
<string>{{0, 0}, {1280, 254}}</string>
|
||||
<string>{{0, 0}, {1280, 242}}</string>
|
||||
</dict>
|
||||
<key>Module</key>
|
||||
<string>PBXDebugCLIModule</string>
|
||||
<key>Proportion</key>
|
||||
<string>254pt</string>
|
||||
<string>242pt</string>
|
||||
</dict>
|
||||
<dict>
|
||||
<key>ContentConfiguration</key>
|
||||
@@ -728,8 +789,8 @@
|
||||
<string>yes</string>
|
||||
<key>sizes</key>
|
||||
<array>
|
||||
<string>{{0, 0}, {637, 115}}</string>
|
||||
<string>{{637, 0}, {643, 115}}</string>
|
||||
<string>{{0, 0}, {637, 110}}</string>
|
||||
<string>{{637, 0}, {643, 110}}</string>
|
||||
</array>
|
||||
</dict>
|
||||
<key>VerticalSplitView</key>
|
||||
@@ -744,8 +805,8 @@
|
||||
<string>yes</string>
|
||||
<key>sizes</key>
|
||||
<array>
|
||||
<string>{{0, 0}, {1280, 115}}</string>
|
||||
<string>{{0, 115}, {1280, 304}}</string>
|
||||
<string>{{0, 0}, {1280, 110}}</string>
|
||||
<string>{{0, 110}, {1280, 289}}</string>
|
||||
</array>
|
||||
</dict>
|
||||
</dict>
|
||||
@@ -765,7 +826,7 @@
|
||||
<key>DebugSTDIOWindowFrame</key>
|
||||
<string>{{200, 200}, {500, 300}}</string>
|
||||
<key>Frame</key>
|
||||
<string>{{0, 259}, {1280, 419}}</string>
|
||||
<string>{{0, 247}, {1280, 399}}</string>
|
||||
<key>PBXDebugSessionStackFrameViewKey</key>
|
||||
<dict>
|
||||
<key>DebugVariablesTableConfiguration</key>
|
||||
@@ -778,13 +839,13 @@
|
||||
<real>413</real>
|
||||
</array>
|
||||
<key>Frame</key>
|
||||
<string>{{637, 0}, {643, 115}}</string>
|
||||
<string>{{637, 0}, {643, 110}}</string>
|
||||
</dict>
|
||||
</dict>
|
||||
<key>Module</key>
|
||||
<string>PBXDebugSessionModule</string>
|
||||
<key>Proportion</key>
|
||||
<string>419pt</string>
|
||||
<string>399pt</string>
|
||||
</dict>
|
||||
</array>
|
||||
<key>Name</key>
|
||||
@@ -802,14 +863,14 @@
|
||||
</array>
|
||||
<key>TableOfContents</key>
|
||||
<array>
|
||||
<string>6B0248C81001E53600CF7107</string>
|
||||
<string>6B555D1A100B125300247EA3</string>
|
||||
<string>1CCC7628064C1048000F2A68</string>
|
||||
<string>1CCC7629064C1048000F2A68</string>
|
||||
<string>6B0248C91001E53600CF7107</string>
|
||||
<string>6B0248CA1001E53600CF7107</string>
|
||||
<string>6B0248CB1001E53600CF7107</string>
|
||||
<string>6B0248CC1001E53600CF7107</string>
|
||||
<string>6B8632A30F78115100E2684A</string>
|
||||
<string>6B555D1B100B125300247EA3</string>
|
||||
<string>6B555D1C100B125300247EA3</string>
|
||||
<string>6B555D1D100B125300247EA3</string>
|
||||
<string>6B555D1E100B125300247EA3</string>
|
||||
<string>6B555D1F100B125300247EA3</string>
|
||||
</array>
|
||||
<key>ToolbarConfiguration</key>
|
||||
<string>xcode.toolbar.config.debugV3</string>
|
||||
@@ -839,13 +900,10 @@
|
||||
<integer>5</integer>
|
||||
<key>WindowOrderList</key>
|
||||
<array>
|
||||
<string>6B024C061006098300CF7107</string>
|
||||
<string>6B0248CD1001E53600CF7107</string>
|
||||
<string>6B0248CE1001E53600CF7107</string>
|
||||
<string>/Users/memon/Code/recastnavigation/RecastDemo/Build/Xcode/Recast.xcodeproj</string>
|
||||
</array>
|
||||
<key>WindowString</key>
|
||||
<string>0 59 1280 719 0 0 1280 778 </string>
|
||||
<string>0 91 1280 687 0 0 1280 778 </string>
|
||||
<key>WindowToolsV3</key>
|
||||
<array>
|
||||
<dict>
|
||||
|
||||
@@ -9,8 +9,9 @@
|
||||
/* Begin PBXBuildFile section */
|
||||
1DDD58160DA1D0A300B32029 /* MainMenu.xib in Resources */ = {isa = PBXBuildFile; fileRef = 1DDD58140DA1D0A300B32029 /* MainMenu.xib */; };
|
||||
6B024C0D10060AC600CF7107 /* Icon.icns in Resources */ = {isa = PBXBuildFile; fileRef = 6B024C0C10060AC600CF7107 /* Icon.icns */; };
|
||||
6B092B940FFCC2BD0088D3A5 /* DetourTiledNavMeshBuilder.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 6B092B930FFCC2BD0088D3A5 /* DetourTiledNavMeshBuilder.cpp */; };
|
||||
6B137C700F7FCBBB00459200 /* glfont.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 6B137C6B0F7FCBBB00459200 /* glfont.cpp */; };
|
||||
6B092B940FFCC2BD0088D3A5 /* DetourTileNavMeshBuilder.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 6B092B930FFCC2BD0088D3A5 /* DetourTileNavMeshBuilder.cpp */; };
|
||||
6B1185F51006895B0018F96F /* DetourNode.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 6B1185F41006895B0018F96F /* DetourNode.cpp */; };
|
||||
6B1185FE10068B150018F96F /* DetourCommon.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 6B1185FD10068B150018F96F /* DetourCommon.cpp */; };
|
||||
6B137C710F7FCBBB00459200 /* imgui.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 6B137C6C0F7FCBBB00459200 /* imgui.cpp */; };
|
||||
6B137C720F7FCBBB00459200 /* MeshLoaderObj.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 6B137C6D0F7FCBBB00459200 /* MeshLoaderObj.cpp */; };
|
||||
6B137C730F7FCBBB00459200 /* SDLMain.m in Sources */ = {isa = PBXBuildFile; fileRef = 6B137C6E0F7FCBBB00459200 /* SDLMain.m */; };
|
||||
@@ -23,13 +24,14 @@
|
||||
6B137C910F7FCC1100459200 /* RecastRasterization.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 6B137C880F7FCC1100459200 /* RecastRasterization.cpp */; };
|
||||
6B137C920F7FCC1100459200 /* RecastRegion.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 6B137C890F7FCC1100459200 /* RecastRegion.cpp */; };
|
||||
6B137C930F7FCC1100459200 /* RecastTimer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 6B137C8A0F7FCC1100459200 /* RecastTimer.cpp */; };
|
||||
6B25B6190FFA62BE004F1BC4 /* Builder.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 6B25B6140FFA62BE004F1BC4 /* Builder.cpp */; };
|
||||
6B25B61A0FFA62BE004F1BC4 /* BuilderStatMesh.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 6B25B6150FFA62BE004F1BC4 /* BuilderStatMesh.cpp */; };
|
||||
6B25B61B0FFA62BE004F1BC4 /* BuilderStatMeshSimple.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 6B25B6160FFA62BE004F1BC4 /* BuilderStatMeshSimple.cpp */; };
|
||||
6B25B6190FFA62BE004F1BC4 /* Sample.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 6B25B6140FFA62BE004F1BC4 /* Sample.cpp */; };
|
||||
6B25B61A0FFA62BE004F1BC4 /* Sample_StatMesh.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 6B25B6150FFA62BE004F1BC4 /* Sample_StatMesh.cpp */; };
|
||||
6B25B61B0FFA62BE004F1BC4 /* Sample_StatMeshSimple.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 6B25B6160FFA62BE004F1BC4 /* Sample_StatMeshSimple.cpp */; };
|
||||
6B25B61D0FFA62BE004F1BC4 /* main.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 6B25B6180FFA62BE004F1BC4 /* main.cpp */; };
|
||||
6B2AEC530FFB8958005BE9CC /* BuilderTiledMesh.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 6B2AEC520FFB8958005BE9CC /* BuilderTiledMesh.cpp */; };
|
||||
6B2AEC560FFB89E7005BE9CC /* BuilderStatMeshTiled.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 6B2AEC550FFB89E7005BE9CC /* BuilderStatMeshTiled.cpp */; };
|
||||
6B2AEC5A0FFB8A7A005BE9CC /* DetourTiledNavMesh.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 6B2AEC590FFB8A7A005BE9CC /* DetourTiledNavMesh.cpp */; };
|
||||
6B2AEC530FFB8958005BE9CC /* Sample_TileMesh.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 6B2AEC520FFB8958005BE9CC /* Sample_TileMesh.cpp */; };
|
||||
6B2AEC560FFB89E7005BE9CC /* Sample_StatMeshTiled.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 6B2AEC550FFB89E7005BE9CC /* Sample_StatMeshTiled.cpp */; };
|
||||
6B2AEC5A0FFB8A7A005BE9CC /* DetourTileNavMesh.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 6B2AEC590FFB8A7A005BE9CC /* DetourTileNavMesh.cpp */; };
|
||||
6B555DB1100B212E00247EA3 /* imguiRenderGL.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 6B555DB0100B212E00247EA3 /* imguiRenderGL.cpp */; };
|
||||
6B8632DA0F78122C00E2684A /* SDL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 6B8632D90F78122C00E2684A /* SDL.framework */; };
|
||||
6B8632DC0F78123E00E2684A /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 6B8632DB0F78123E00E2684A /* OpenGL.framework */; };
|
||||
6BB788170FC0472B003C24DB /* ChunkyTriMesh.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 6BB788160FC0472B003C24DB /* ChunkyTriMesh.cpp */; };
|
||||
@@ -49,13 +51,15 @@
|
||||
29B97325FDCFA39411CA2CEA /* Foundation.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Foundation.framework; path = /System/Library/Frameworks/Foundation.framework; sourceTree = "<absolute>"; };
|
||||
32CA4F630368D1EE00C91783 /* Recast_Prefix.pch */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Recast_Prefix.pch; sourceTree = "<group>"; };
|
||||
6B024C0C10060AC600CF7107 /* Icon.icns */ = {isa = PBXFileReference; lastKnownFileType = image.icns; path = Icon.icns; sourceTree = "<group>"; };
|
||||
6B092B920FFCC2AC0088D3A5 /* DetourTiledNavMeshBuilder.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = DetourTiledNavMeshBuilder.h; path = ../../../Detour/Include/DetourTiledNavMeshBuilder.h; sourceTree = SOURCE_ROOT; };
|
||||
6B092B930FFCC2BD0088D3A5 /* DetourTiledNavMeshBuilder.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = DetourTiledNavMeshBuilder.cpp; path = ../../../Detour/Source/DetourTiledNavMeshBuilder.cpp; sourceTree = SOURCE_ROOT; };
|
||||
6B137C6B0F7FCBBB00459200 /* glfont.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = glfont.cpp; path = ../../Source/glfont.cpp; sourceTree = SOURCE_ROOT; };
|
||||
6B092B920FFCC2AC0088D3A5 /* DetourTileNavMeshBuilder.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = DetourTileNavMeshBuilder.h; path = ../../../Detour/Include/DetourTileNavMeshBuilder.h; sourceTree = SOURCE_ROOT; };
|
||||
6B092B930FFCC2BD0088D3A5 /* DetourTileNavMeshBuilder.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = DetourTileNavMeshBuilder.cpp; path = ../../../Detour/Source/DetourTileNavMeshBuilder.cpp; sourceTree = SOURCE_ROOT; };
|
||||
6B1185F41006895B0018F96F /* DetourNode.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = DetourNode.cpp; path = ../../../Detour/Source/DetourNode.cpp; sourceTree = SOURCE_ROOT; };
|
||||
6B1185F61006896B0018F96F /* DetourNode.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = DetourNode.h; path = ../../../Detour/Include/DetourNode.h; sourceTree = SOURCE_ROOT; };
|
||||
6B1185FC10068B040018F96F /* DetourCommon.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = DetourCommon.h; path = ../../../Detour/Include/DetourCommon.h; sourceTree = SOURCE_ROOT; };
|
||||
6B1185FD10068B150018F96F /* DetourCommon.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = DetourCommon.cpp; path = ../../../Detour/Source/DetourCommon.cpp; sourceTree = SOURCE_ROOT; };
|
||||
6B137C6C0F7FCBBB00459200 /* imgui.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = imgui.cpp; path = ../../Source/imgui.cpp; sourceTree = SOURCE_ROOT; };
|
||||
6B137C6D0F7FCBBB00459200 /* MeshLoaderObj.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = MeshLoaderObj.cpp; path = ../../Source/MeshLoaderObj.cpp; sourceTree = SOURCE_ROOT; };
|
||||
6B137C6E0F7FCBBB00459200 /* SDLMain.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; name = SDLMain.m; path = ../../Source/SDLMain.m; sourceTree = SOURCE_ROOT; };
|
||||
6B137C790F7FCBE400459200 /* glfont.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = glfont.h; path = ../../Include/glfont.h; sourceTree = SOURCE_ROOT; };
|
||||
6B137C7A0F7FCBE400459200 /* imgui.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = imgui.h; path = ../../Include/imgui.h; sourceTree = SOURCE_ROOT; };
|
||||
6B137C7B0F7FCBE400459200 /* MeshLoaderObj.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = MeshLoaderObj.h; path = ../../Include/MeshLoaderObj.h; sourceTree = SOURCE_ROOT; };
|
||||
6B137C7C0F7FCBE400459200 /* SDLMain.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDLMain.h; path = ../../Include/SDLMain.h; sourceTree = SOURCE_ROOT; };
|
||||
@@ -72,19 +76,22 @@
|
||||
6B137C880F7FCC1100459200 /* RecastRasterization.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = RecastRasterization.cpp; path = ../../../Recast/Source/RecastRasterization.cpp; sourceTree = SOURCE_ROOT; };
|
||||
6B137C890F7FCC1100459200 /* RecastRegion.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = RecastRegion.cpp; path = ../../../Recast/Source/RecastRegion.cpp; sourceTree = SOURCE_ROOT; };
|
||||
6B137C8A0F7FCC1100459200 /* RecastTimer.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = RecastTimer.cpp; path = ../../../Recast/Source/RecastTimer.cpp; sourceTree = SOURCE_ROOT; };
|
||||
6B25B6100FFA62AD004F1BC4 /* Builder.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Builder.h; path = ../../Include/Builder.h; sourceTree = SOURCE_ROOT; };
|
||||
6B25B6110FFA62AD004F1BC4 /* BuilderStatMesh.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = BuilderStatMesh.h; path = ../../Include/BuilderStatMesh.h; sourceTree = SOURCE_ROOT; };
|
||||
6B25B6120FFA62AD004F1BC4 /* BuilderStatMeshSimple.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = BuilderStatMeshSimple.h; path = ../../Include/BuilderStatMeshSimple.h; sourceTree = SOURCE_ROOT; };
|
||||
6B25B6140FFA62BE004F1BC4 /* Builder.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Builder.cpp; path = ../../Source/Builder.cpp; sourceTree = SOURCE_ROOT; };
|
||||
6B25B6150FFA62BE004F1BC4 /* BuilderStatMesh.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = BuilderStatMesh.cpp; path = ../../Source/BuilderStatMesh.cpp; sourceTree = SOURCE_ROOT; };
|
||||
6B25B6160FFA62BE004F1BC4 /* BuilderStatMeshSimple.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = BuilderStatMeshSimple.cpp; path = ../../Source/BuilderStatMeshSimple.cpp; sourceTree = SOURCE_ROOT; };
|
||||
6B25B6100FFA62AD004F1BC4 /* Sample.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Sample.h; path = ../../Include/Sample.h; sourceTree = SOURCE_ROOT; };
|
||||
6B25B6110FFA62AD004F1BC4 /* Sample_StatMesh.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Sample_StatMesh.h; path = ../../Include/Sample_StatMesh.h; sourceTree = SOURCE_ROOT; };
|
||||
6B25B6120FFA62AD004F1BC4 /* Sample_StatMeshSimple.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Sample_StatMeshSimple.h; path = ../../Include/Sample_StatMeshSimple.h; sourceTree = SOURCE_ROOT; };
|
||||
6B25B6140FFA62BE004F1BC4 /* Sample.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Sample.cpp; path = ../../Source/Sample.cpp; sourceTree = SOURCE_ROOT; };
|
||||
6B25B6150FFA62BE004F1BC4 /* Sample_StatMesh.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Sample_StatMesh.cpp; path = ../../Source/Sample_StatMesh.cpp; sourceTree = SOURCE_ROOT; };
|
||||
6B25B6160FFA62BE004F1BC4 /* Sample_StatMeshSimple.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Sample_StatMeshSimple.cpp; path = ../../Source/Sample_StatMeshSimple.cpp; sourceTree = SOURCE_ROOT; };
|
||||
6B25B6180FFA62BE004F1BC4 /* main.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = main.cpp; path = ../../Source/main.cpp; sourceTree = SOURCE_ROOT; };
|
||||
6B2AEC510FFB8946005BE9CC /* BuilderTiledMesh.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = BuilderTiledMesh.h; path = ../../Include/BuilderTiledMesh.h; sourceTree = SOURCE_ROOT; };
|
||||
6B2AEC520FFB8958005BE9CC /* BuilderTiledMesh.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = BuilderTiledMesh.cpp; path = ../../Source/BuilderTiledMesh.cpp; sourceTree = SOURCE_ROOT; };
|
||||
6B2AEC550FFB89E7005BE9CC /* BuilderStatMeshTiled.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = BuilderStatMeshTiled.cpp; path = ../../Source/BuilderStatMeshTiled.cpp; sourceTree = SOURCE_ROOT; };
|
||||
6B2AEC570FFB89F4005BE9CC /* BuilderStatMeshTiled.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = BuilderStatMeshTiled.h; path = ../../Include/BuilderStatMeshTiled.h; sourceTree = SOURCE_ROOT; };
|
||||
6B2AEC580FFB8A68005BE9CC /* DetourTiledNavMesh.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = DetourTiledNavMesh.h; path = ../../../Detour/Include/DetourTiledNavMesh.h; sourceTree = SOURCE_ROOT; };
|
||||
6B2AEC590FFB8A7A005BE9CC /* DetourTiledNavMesh.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = DetourTiledNavMesh.cpp; path = ../../../Detour/Source/DetourTiledNavMesh.cpp; sourceTree = SOURCE_ROOT; };
|
||||
6B2AEC510FFB8946005BE9CC /* Sample_TileMesh.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Sample_TileMesh.h; path = ../../Include/Sample_TileMesh.h; sourceTree = SOURCE_ROOT; };
|
||||
6B2AEC520FFB8958005BE9CC /* Sample_TileMesh.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Sample_TileMesh.cpp; path = ../../Source/Sample_TileMesh.cpp; sourceTree = SOURCE_ROOT; };
|
||||
6B2AEC550FFB89E7005BE9CC /* Sample_StatMeshTiled.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Sample_StatMeshTiled.cpp; path = ../../Source/Sample_StatMeshTiled.cpp; sourceTree = SOURCE_ROOT; };
|
||||
6B2AEC570FFB89F4005BE9CC /* Sample_StatMeshTiled.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Sample_StatMeshTiled.h; path = ../../Include/Sample_StatMeshTiled.h; sourceTree = SOURCE_ROOT; };
|
||||
6B2AEC580FFB8A68005BE9CC /* DetourTileNavMesh.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = DetourTileNavMesh.h; path = ../../../Detour/Include/DetourTileNavMesh.h; sourceTree = SOURCE_ROOT; };
|
||||
6B2AEC590FFB8A7A005BE9CC /* DetourTileNavMesh.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = DetourTileNavMesh.cpp; path = ../../../Detour/Source/DetourTileNavMesh.cpp; sourceTree = SOURCE_ROOT; };
|
||||
6B555DAE100B211D00247EA3 /* imguiRenderGL.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = imguiRenderGL.h; path = ../../Include/imguiRenderGL.h; sourceTree = SOURCE_ROOT; };
|
||||
6B555DB0100B212E00247EA3 /* imguiRenderGL.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = imguiRenderGL.cpp; path = ../../Source/imguiRenderGL.cpp; sourceTree = SOURCE_ROOT; };
|
||||
6B555DF6100B273500247EA3 /* stb_truetype.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = stb_truetype.h; path = ../../Contrib/stb_truetype.h; sourceTree = SOURCE_ROOT; };
|
||||
6B8632D90F78122C00E2684A /* SDL.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = SDL.framework; path = Library/Frameworks/SDL.framework; sourceTree = SDKROOT; };
|
||||
6B8632DB0F78123E00E2684A /* OpenGL.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = OpenGL.framework; path = System/Library/Frameworks/OpenGL.framework; sourceTree = SDKROOT; };
|
||||
6BB788160FC0472B003C24DB /* ChunkyTriMesh.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = ChunkyTriMesh.cpp; path = ../../Source/ChunkyTriMesh.cpp; sourceTree = SOURCE_ROOT; };
|
||||
@@ -116,23 +123,15 @@
|
||||
080E96DDFE201D6D7F000001 /* Classes */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
6B555DF6100B273500247EA3 /* stb_truetype.h */,
|
||||
6BDD9E030F91110C00904EEF /* Detour */,
|
||||
6B137C7D0F7FCBE800459200 /* Recast */,
|
||||
6B25B6100FFA62AD004F1BC4 /* Builder.h */,
|
||||
6B25B6140FFA62BE004F1BC4 /* Builder.cpp */,
|
||||
6B2AEC510FFB8946005BE9CC /* BuilderTiledMesh.h */,
|
||||
6B2AEC520FFB8958005BE9CC /* BuilderTiledMesh.cpp */,
|
||||
6B2AEC570FFB89F4005BE9CC /* BuilderStatMeshTiled.h */,
|
||||
6B2AEC550FFB89E7005BE9CC /* BuilderStatMeshTiled.cpp */,
|
||||
6B25B6110FFA62AD004F1BC4 /* BuilderStatMesh.h */,
|
||||
6B25B6150FFA62BE004F1BC4 /* BuilderStatMesh.cpp */,
|
||||
6B25B6120FFA62AD004F1BC4 /* BuilderStatMeshSimple.h */,
|
||||
6B25B6160FFA62BE004F1BC4 /* BuilderStatMeshSimple.cpp */,
|
||||
6B555DF5100B25FC00247EA3 /* Samples */,
|
||||
6B25B6180FFA62BE004F1BC4 /* main.cpp */,
|
||||
6B137C790F7FCBE400459200 /* glfont.h */,
|
||||
6B137C6B0F7FCBBB00459200 /* glfont.cpp */,
|
||||
6B137C7A0F7FCBE400459200 /* imgui.h */,
|
||||
6B137C6C0F7FCBBB00459200 /* imgui.cpp */,
|
||||
6B555DAE100B211D00247EA3 /* imguiRenderGL.h */,
|
||||
6B555DB0100B212E00247EA3 /* imguiRenderGL.cpp */,
|
||||
6B137C7B0F7FCBE400459200 /* MeshLoaderObj.h */,
|
||||
6B137C6D0F7FCBBB00459200 /* MeshLoaderObj.cpp */,
|
||||
6BB788180FC04753003C24DB /* ChunkyTriMesh.h */,
|
||||
@@ -231,6 +230,23 @@
|
||||
name = Recast;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
6B555DF5100B25FC00247EA3 /* Samples */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
6B25B6100FFA62AD004F1BC4 /* Sample.h */,
|
||||
6B25B6140FFA62BE004F1BC4 /* Sample.cpp */,
|
||||
6B2AEC510FFB8946005BE9CC /* Sample_TileMesh.h */,
|
||||
6B2AEC520FFB8958005BE9CC /* Sample_TileMesh.cpp */,
|
||||
6B2AEC570FFB89F4005BE9CC /* Sample_StatMeshTiled.h */,
|
||||
6B2AEC550FFB89E7005BE9CC /* Sample_StatMeshTiled.cpp */,
|
||||
6B25B6110FFA62AD004F1BC4 /* Sample_StatMesh.h */,
|
||||
6B25B6150FFA62BE004F1BC4 /* Sample_StatMesh.cpp */,
|
||||
6B25B6120FFA62AD004F1BC4 /* Sample_StatMeshSimple.h */,
|
||||
6B25B6160FFA62BE004F1BC4 /* Sample_StatMeshSimple.cpp */,
|
||||
);
|
||||
name = Samples;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
6BDD9E030F91110C00904EEF /* Detour */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
@@ -240,10 +256,14 @@
|
||||
6BDD9E080F91113800904EEF /* DetourStatNavMesh.cpp */,
|
||||
6BDD9E060F91112200904EEF /* DetourStatNavMeshBuilder.h */,
|
||||
6BDD9E090F91113800904EEF /* DetourStatNavMeshBuilder.cpp */,
|
||||
6B2AEC580FFB8A68005BE9CC /* DetourTiledNavMesh.h */,
|
||||
6B2AEC590FFB8A7A005BE9CC /* DetourTiledNavMesh.cpp */,
|
||||
6B092B920FFCC2AC0088D3A5 /* DetourTiledNavMeshBuilder.h */,
|
||||
6B092B930FFCC2BD0088D3A5 /* DetourTiledNavMeshBuilder.cpp */,
|
||||
6B2AEC580FFB8A68005BE9CC /* DetourTileNavMesh.h */,
|
||||
6B2AEC590FFB8A7A005BE9CC /* DetourTileNavMesh.cpp */,
|
||||
6B092B920FFCC2AC0088D3A5 /* DetourTileNavMeshBuilder.h */,
|
||||
6B092B930FFCC2BD0088D3A5 /* DetourTileNavMeshBuilder.cpp */,
|
||||
6B1185F61006896B0018F96F /* DetourNode.h */,
|
||||
6B1185F41006895B0018F96F /* DetourNode.cpp */,
|
||||
6B1185FC10068B040018F96F /* DetourCommon.h */,
|
||||
6B1185FD10068B150018F96F /* DetourCommon.cpp */,
|
||||
);
|
||||
name = Detour;
|
||||
sourceTree = "<group>";
|
||||
@@ -304,7 +324,6 @@
|
||||
isa = PBXSourcesBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
files = (
|
||||
6B137C700F7FCBBB00459200 /* glfont.cpp in Sources */,
|
||||
6B137C710F7FCBBB00459200 /* imgui.cpp in Sources */,
|
||||
6B137C720F7FCBBB00459200 /* MeshLoaderObj.cpp in Sources */,
|
||||
6B137C730F7FCBBB00459200 /* SDLMain.m in Sources */,
|
||||
@@ -321,14 +340,17 @@
|
||||
6BDD9E0B0F91113800904EEF /* DetourStatNavMesh.cpp in Sources */,
|
||||
6BDD9E0C0F91113800904EEF /* DetourStatNavMeshBuilder.cpp in Sources */,
|
||||
6BB788170FC0472B003C24DB /* ChunkyTriMesh.cpp in Sources */,
|
||||
6B25B6190FFA62BE004F1BC4 /* Builder.cpp in Sources */,
|
||||
6B25B61A0FFA62BE004F1BC4 /* BuilderStatMesh.cpp in Sources */,
|
||||
6B25B61B0FFA62BE004F1BC4 /* BuilderStatMeshSimple.cpp in Sources */,
|
||||
6B25B6190FFA62BE004F1BC4 /* Sample.cpp in Sources */,
|
||||
6B25B61A0FFA62BE004F1BC4 /* Sample_StatMesh.cpp in Sources */,
|
||||
6B25B61B0FFA62BE004F1BC4 /* Sample_StatMeshSimple.cpp in Sources */,
|
||||
6B25B61D0FFA62BE004F1BC4 /* main.cpp in Sources */,
|
||||
6B2AEC530FFB8958005BE9CC /* BuilderTiledMesh.cpp in Sources */,
|
||||
6B2AEC560FFB89E7005BE9CC /* BuilderStatMeshTiled.cpp in Sources */,
|
||||
6B2AEC5A0FFB8A7A005BE9CC /* DetourTiledNavMesh.cpp in Sources */,
|
||||
6B092B940FFCC2BD0088D3A5 /* DetourTiledNavMeshBuilder.cpp in Sources */,
|
||||
6B2AEC530FFB8958005BE9CC /* Sample_TileMesh.cpp in Sources */,
|
||||
6B2AEC560FFB89E7005BE9CC /* Sample_StatMeshTiled.cpp in Sources */,
|
||||
6B2AEC5A0FFB8A7A005BE9CC /* DetourTileNavMesh.cpp in Sources */,
|
||||
6B092B940FFCC2BD0088D3A5 /* DetourTileNavMeshBuilder.cpp in Sources */,
|
||||
6B1185F51006895B0018F96F /* DetourNode.cpp in Sources */,
|
||||
6B1185FE10068B150018F96F /* DetourCommon.cpp in Sources */,
|
||||
6B555DB1100B212E00247EA3 /* imguiRenderGL.cpp in Sources */,
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
|
||||
1689
RecastDemo/Contrib/stb_truetype.h
Normal file
1689
RecastDemo/Contrib/stb_truetype.h
Normal file
File diff suppressed because it is too large
Load Diff
@@ -1,50 +0,0 @@
|
||||
#ifndef RECASTBUILDER_H
|
||||
#define RECASTBUILDER_H
|
||||
|
||||
|
||||
class Builder
|
||||
{
|
||||
protected:
|
||||
const float* m_verts;
|
||||
int m_nverts;
|
||||
const int* m_tris;
|
||||
const float* m_trinorms;
|
||||
int m_ntris;
|
||||
float m_bmin[3], m_bmax[3];
|
||||
|
||||
float m_cellSize;
|
||||
float m_cellHeight;
|
||||
float m_agentHeight;
|
||||
float m_agentRadius;
|
||||
float m_agentMaxClimb;
|
||||
float m_agentMaxSlope;
|
||||
float m_regionMinSize;
|
||||
float m_regionMergeSize;
|
||||
float m_edgeMaxLen;
|
||||
float m_edgeMaxError;
|
||||
float m_vertsPerPoly;
|
||||
|
||||
public:
|
||||
Builder();
|
||||
virtual ~Builder();
|
||||
|
||||
virtual void handleSettings();
|
||||
virtual void handleTools();
|
||||
virtual void handleDebugMode();
|
||||
|
||||
virtual void setToolStartPos(const float* p);
|
||||
virtual void setToolEndPos(const float* p);
|
||||
|
||||
virtual void handleRender();
|
||||
virtual void handleRenderOverlay(class GLFont* font, double* proj, double* model, int* view);
|
||||
virtual void handleMeshChanged(const float* verts, int nverts,
|
||||
const int* tris, const float* trinorms, int ntris,
|
||||
const float* bmin, const float* bmax);
|
||||
virtual bool handleBuild();
|
||||
|
||||
void resetCommonSettings();
|
||||
void handleCommonSettings();
|
||||
};
|
||||
|
||||
|
||||
#endif // RECASTBUILDER_H
|
||||
@@ -1,70 +0,0 @@
|
||||
#ifndef RECASTBUILDERSTATMESH_H
|
||||
#define RECASTBUILDERSTATMESH_H
|
||||
|
||||
#include "Builder.h"
|
||||
#include "DetourStatNavMesh.h"
|
||||
#include "Recast.h"
|
||||
#include "RecastLog.h"
|
||||
|
||||
class BuilderStatMesh : public Builder
|
||||
{
|
||||
protected:
|
||||
|
||||
dtStatNavMesh* m_navMesh;
|
||||
|
||||
enum ToolMode
|
||||
{
|
||||
TOOLMODE_PATHFIND,
|
||||
TOOLMODE_RAYCAST,
|
||||
TOOLMODE_DISTANCE_TO_WALL,
|
||||
TOOLMODE_FIND_POLYS_AROUND,
|
||||
};
|
||||
|
||||
ToolMode m_toolMode;
|
||||
|
||||
static const int MAX_POLYS = 256;
|
||||
|
||||
dtPolyRef m_startRef;
|
||||
dtPolyRef m_endRef;
|
||||
dtPolyRef m_polys[MAX_POLYS];
|
||||
dtPolyRef m_parent[MAX_POLYS];
|
||||
int m_npolys;
|
||||
float m_straightPath[MAX_POLYS*3];
|
||||
int m_nstraightPath;
|
||||
float m_polyPickExt[3];
|
||||
|
||||
float m_spos[3];
|
||||
float m_epos[3];
|
||||
float m_hitPos[3];
|
||||
float m_hitNormal[3];
|
||||
float m_distanceToWall;
|
||||
bool m_sposSet;
|
||||
bool m_eposSet;
|
||||
|
||||
enum ToolRenderFlags
|
||||
{
|
||||
NAVMESH_POLYS = 0x01,
|
||||
NAVMESH_BVTREE = 0x02,
|
||||
NAVMESH_TOOLS = 0x04,
|
||||
};
|
||||
|
||||
void toolCleanup();
|
||||
void toolReset();
|
||||
void toolRecalc();
|
||||
void toolRender(int flags);
|
||||
void toolRenderOverlay(class GLFont* font, double* proj, double* model, int* view);
|
||||
|
||||
void drawAgent(const float* pos, float r, float h, float c, const float* col);
|
||||
|
||||
|
||||
public:
|
||||
BuilderStatMesh();
|
||||
virtual ~BuilderStatMesh();
|
||||
|
||||
virtual void handleTools();
|
||||
virtual void setToolStartPos(const float* p);
|
||||
virtual void setToolEndPos(const float* p);
|
||||
};
|
||||
|
||||
|
||||
#endif // RECASTBUILDERSTATMESH_H
|
||||
@@ -1,63 +0,0 @@
|
||||
#ifndef RECASTBUILDERSTATMESHSIMPLE_H
|
||||
#define RECASTBUILDERSTATMESHSIMPLE_H
|
||||
|
||||
#include "BuilderStatMesh.h"
|
||||
#include "DetourStatNavMesh.h"
|
||||
#include "Recast.h"
|
||||
#include "RecastLog.h"
|
||||
|
||||
class BuilderStatMeshSimple : public BuilderStatMesh
|
||||
{
|
||||
protected:
|
||||
|
||||
bool m_keepInterResults;
|
||||
rcBuildTimes m_buildTimes;
|
||||
|
||||
unsigned char* m_triflags;
|
||||
rcHeightfield* m_solid;
|
||||
rcCompactHeightfield* m_chf;
|
||||
rcContourSet* m_cset;
|
||||
rcPolyMesh* m_polyMesh;
|
||||
rcConfig m_cfg;
|
||||
|
||||
enum DrawMode
|
||||
{
|
||||
DRAWMODE_NAVMESH,
|
||||
DRAWMODE_NAVMESH_TRANS,
|
||||
DRAWMODE_NAVMESH_BVTREE,
|
||||
DRAWMODE_NAVMESH_INVIS,
|
||||
DRAWMODE_MESH,
|
||||
DRAWMODE_VOXELS,
|
||||
DRAWMODE_VOXELS_WALKABLE,
|
||||
DRAWMODE_COMPACT,
|
||||
DRAWMODE_COMPACT_DISTANCE,
|
||||
DRAWMODE_COMPACT_REGIONS,
|
||||
DRAWMODE_REGION_CONNECTIONS,
|
||||
DRAWMODE_RAW_CONTOURS,
|
||||
DRAWMODE_BOTH_CONTOURS,
|
||||
DRAWMODE_CONTOURS,
|
||||
DRAWMODE_POLYMESH,
|
||||
MAX_DRAWMODE
|
||||
};
|
||||
|
||||
DrawMode m_drawMode;
|
||||
|
||||
void cleanup();
|
||||
|
||||
public:
|
||||
BuilderStatMeshSimple();
|
||||
virtual ~BuilderStatMeshSimple();
|
||||
|
||||
virtual void handleSettings();
|
||||
virtual void handleDebugMode();
|
||||
|
||||
virtual void handleRender();
|
||||
virtual void handleRenderOverlay(class GLFont* font, double* proj, double* model, int* view);
|
||||
virtual void handleMeshChanged(const float* verts, int nverts,
|
||||
const int* tris, const float* trinorms, int ntris,
|
||||
const float* bmin, const float* bmax);
|
||||
virtual bool handleBuild();
|
||||
};
|
||||
|
||||
|
||||
#endif // RECASTBUILDERSTATMESHSIMPLE_H
|
||||
@@ -1,91 +0,0 @@
|
||||
#ifndef RECASTBUILDERSTATMESHTILING_H
|
||||
#define RECASTBUILDERSTATMESHTILING_H
|
||||
|
||||
#include "BuilderStatMesh.h"
|
||||
#include "DetourStatNavMesh.h"
|
||||
#include "Recast.h"
|
||||
#include "RecastLog.h"
|
||||
#include "ChunkyTriMesh.h"
|
||||
|
||||
class BuilderStatMeshTiled : public BuilderStatMesh
|
||||
{
|
||||
protected:
|
||||
|
||||
struct Tile
|
||||
{
|
||||
inline Tile() : chf(0), cset(0), solid(0), buildTime(0) {}
|
||||
inline ~Tile() { delete chf; delete cset; delete solid; }
|
||||
rcCompactHeightfield* chf;
|
||||
rcHeightfield* solid;
|
||||
rcContourSet* cset;
|
||||
int buildTime;
|
||||
};
|
||||
|
||||
struct TileSet
|
||||
{
|
||||
inline TileSet() : width(0), height(0), tiles(0) {}
|
||||
inline ~TileSet() { delete [] tiles; }
|
||||
int width, height;
|
||||
float bmin[3], bmax[3];
|
||||
float cs, ch;
|
||||
Tile* tiles;
|
||||
};
|
||||
|
||||
bool m_measurePerTileTimings;
|
||||
bool m_keepInterResults;
|
||||
float m_tileSize;
|
||||
rcBuildTimes m_buildTimes;
|
||||
|
||||
rcChunkyTriMesh* m_chunkyMesh;
|
||||
rcPolyMesh* m_polyMesh;
|
||||
rcConfig m_cfg;
|
||||
TileSet* m_tileSet;
|
||||
|
||||
static const int MAX_STAT_BUCKETS = 1000;
|
||||
int m_statPolysPerTile[MAX_STAT_BUCKETS];
|
||||
int m_statPolysPerTileSamples;
|
||||
int m_statTimePerTile[MAX_STAT_BUCKETS];
|
||||
int m_statTimePerTileSamples;
|
||||
|
||||
|
||||
enum DrawMode
|
||||
{
|
||||
DRAWMODE_NAVMESH,
|
||||
DRAWMODE_NAVMESH_TRANS,
|
||||
DRAWMODE_NAVMESH_BVTREE,
|
||||
DRAWMODE_NAVMESH_INVIS,
|
||||
DRAWMODE_MESH,
|
||||
DRAWMODE_VOXELS,
|
||||
DRAWMODE_VOXELS_WALKABLE,
|
||||
DRAWMODE_COMPACT,
|
||||
DRAWMODE_COMPACT_DISTANCE,
|
||||
DRAWMODE_COMPACT_REGIONS,
|
||||
DRAWMODE_REGION_CONNECTIONS,
|
||||
DRAWMODE_RAW_CONTOURS,
|
||||
DRAWMODE_BOTH_CONTOURS,
|
||||
DRAWMODE_CONTOURS,
|
||||
DRAWMODE_POLYMESH,
|
||||
MAX_DRAWMODE
|
||||
};
|
||||
|
||||
DrawMode m_drawMode;
|
||||
|
||||
void cleanup();
|
||||
|
||||
public:
|
||||
BuilderStatMeshTiled();
|
||||
virtual ~BuilderStatMeshTiled();
|
||||
|
||||
virtual void handleSettings();
|
||||
virtual void handleDebugMode();
|
||||
|
||||
virtual void handleRender();
|
||||
virtual void handleRenderOverlay(class GLFont* font, double* proj, double* model, int* view);
|
||||
virtual void handleMeshChanged(const float* verts, int nverts,
|
||||
const int* tris, const float* trinorms, int ntris,
|
||||
const float* bmin, const float* bmax);
|
||||
virtual bool handleBuild();
|
||||
};
|
||||
|
||||
|
||||
#endif // RECASTBUILDERSTATMESHTILING_H
|
||||
@@ -1,132 +0,0 @@
|
||||
//
|
||||
// Copyright (c) 2009 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#ifndef RECASTBUILDERTILEDMESH_H
|
||||
#define RECASTBUILDERTILEDMESH_H
|
||||
|
||||
#include "Builder.h"
|
||||
#include "DetourTiledNavMesh.h"
|
||||
#include "Recast.h"
|
||||
#include "RecastLog.h"
|
||||
#include "ChunkyTriMesh.h"
|
||||
|
||||
class BuilderTiledMesh : public Builder
|
||||
{
|
||||
protected:
|
||||
|
||||
bool m_keepInterResults;
|
||||
rcBuildTimes m_buildTimes;
|
||||
|
||||
dtTiledNavMesh* m_navMesh;
|
||||
rcChunkyTriMesh* m_chunkyMesh;
|
||||
unsigned char* m_triflags;
|
||||
rcHeightfield* m_solid;
|
||||
rcCompactHeightfield* m_chf;
|
||||
rcContourSet* m_cset;
|
||||
rcPolyMesh* m_polyMesh;
|
||||
rcConfig m_cfg;
|
||||
|
||||
float m_tileSize;
|
||||
|
||||
float m_spos[3];
|
||||
float m_epos[3];
|
||||
bool m_sposSet;
|
||||
bool m_eposSet;
|
||||
|
||||
float m_tileCol[4];
|
||||
float m_tileBmin[3];
|
||||
float m_tileBmax[3];
|
||||
float m_tileBuildTime;
|
||||
float m_tileMemUsage;
|
||||
int m_tileTriCount;
|
||||
|
||||
enum ToolMode
|
||||
{
|
||||
TOOLMODE_CREATE_TILES,
|
||||
TOOLMODE_PATHFIND,
|
||||
TOOLMODE_RAYCAST,
|
||||
TOOLMODE_DISTANCE_TO_WALL,
|
||||
TOOLMODE_FIND_POLYS_AROUND,
|
||||
};
|
||||
|
||||
dtTilePolyRef m_startRef;
|
||||
dtTilePolyRef m_endRef;
|
||||
float m_polyPickExt[3];
|
||||
|
||||
static const int MAX_POLYS = 256;
|
||||
|
||||
dtTilePolyRef m_polys[MAX_POLYS];
|
||||
dtTilePolyRef m_parent[MAX_POLYS];
|
||||
int m_npolys;
|
||||
float m_straightPath[MAX_POLYS*3];
|
||||
int m_nstraightPath;
|
||||
float m_hitPos[3];
|
||||
float m_hitNormal[3];
|
||||
float m_distanceToWall;
|
||||
|
||||
ToolMode m_toolMode;
|
||||
|
||||
void toolRecalc();
|
||||
|
||||
/* static const int MAX_POLYS = 256;
|
||||
|
||||
dtPolyRef m_startRef;
|
||||
dtPolyRef m_endRef;
|
||||
dtPolyRef m_polys[MAX_POLYS];
|
||||
dtPolyRef m_parent[MAX_POLYS];
|
||||
int m_npolys;
|
||||
float m_straightPath[MAX_POLYS*3];
|
||||
int m_nstraightPath;
|
||||
float m_polyPickExt[3];
|
||||
|
||||
float m_spos[3];
|
||||
float m_epos[3];
|
||||
float m_hitPos[3];
|
||||
float m_hitNormal[3];
|
||||
float m_distanceToWall;
|
||||
bool m_sposSet;
|
||||
bool m_eposSet;*/
|
||||
|
||||
void buildTile(const float* pos);
|
||||
void removeTile(const float* pos);
|
||||
|
||||
unsigned char* buildTileMesh(const float* bmin, const float* bmax, int& dataSize);
|
||||
|
||||
void cleanup();
|
||||
|
||||
public:
|
||||
BuilderTiledMesh();
|
||||
virtual ~BuilderTiledMesh();
|
||||
|
||||
virtual void handleSettings();
|
||||
virtual void handleTools();
|
||||
virtual void handleDebugMode();
|
||||
|
||||
virtual void setToolStartPos(const float* p);
|
||||
virtual void setToolEndPos(const float* p);
|
||||
|
||||
virtual void handleRender();
|
||||
virtual void handleRenderOverlay(class GLFont* font, double* proj, double* model, int* view);
|
||||
virtual void handleMeshChanged(const float* verts, int nverts,
|
||||
const int* tris, const float* trinorms, int ntris,
|
||||
const float* bmin, const float* bmax);
|
||||
virtual bool handleBuild();
|
||||
};
|
||||
|
||||
|
||||
#endif // RECASTBUILDERTILEDMESH_H
|
||||
@@ -1,106 +0,0 @@
|
||||
//
|
||||
// Copyright (c) 2009 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#ifndef GLFONT_H
|
||||
#define GLFONT_H
|
||||
|
||||
class GLFont
|
||||
{
|
||||
public:
|
||||
GLFont(int renderVerts = 4096);
|
||||
~GLFont();
|
||||
|
||||
bool create(const char* fileName);
|
||||
|
||||
int getFontSize() const;
|
||||
int getDescender() const;
|
||||
int getAscender() const;
|
||||
float getLineHeight() const;
|
||||
|
||||
float getTextLength(const char* text, float size = -1, float tracking = 0);
|
||||
void drawText(float x, float y, const char* text,
|
||||
unsigned int col, float size = -1, float tracking = 0);
|
||||
|
||||
void render();
|
||||
|
||||
void debugDraw();
|
||||
|
||||
static unsigned int RGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a = 255);
|
||||
|
||||
private:
|
||||
bool createFontFromFontData(unsigned char* fd);
|
||||
|
||||
struct KerningPair
|
||||
{
|
||||
inline KerningPair() {}
|
||||
inline KerningPair(unsigned char c_, float dx_) : dx(dx_), c(c_) {}
|
||||
inline void Set(unsigned char c_, float dx_) { dx = dx_; c = c_; }
|
||||
float dx;
|
||||
unsigned char c, pad[3];
|
||||
};
|
||||
|
||||
struct CachedGlyph
|
||||
{
|
||||
inline CachedGlyph() : w(0), h(0), ox(0), oy(0), tx(0), ty(0), adv(0.0f), nkern(0), kern(0) {}
|
||||
int w, h;
|
||||
int ox, oy;
|
||||
int tx, ty;
|
||||
float adv;
|
||||
int nkern;
|
||||
union
|
||||
{
|
||||
KerningPair* kern;
|
||||
int kernOffset;
|
||||
};
|
||||
};
|
||||
|
||||
struct FontData
|
||||
{
|
||||
unsigned int endian;
|
||||
unsigned int version;
|
||||
unsigned int dataSize;
|
||||
unsigned int kernOffset;
|
||||
unsigned int textureOffset;
|
||||
int fontSize;
|
||||
unsigned int texWidth;
|
||||
unsigned int texHeight;
|
||||
int numMipmaps;
|
||||
int ascender;
|
||||
int descender;
|
||||
int lineHeight;
|
||||
int charMin;
|
||||
int charCount;
|
||||
CachedGlyph glyphs[1];
|
||||
};
|
||||
|
||||
FontData* m_fd;
|
||||
unsigned int m_texId;
|
||||
|
||||
struct RenderVertex
|
||||
{
|
||||
inline void set(float x_, float y_, float u_, float v_, unsigned int c) { x=x_; y=y_; u=u_; v=v_; col=c; }
|
||||
float x, y, u, v;
|
||||
unsigned int col;
|
||||
};
|
||||
RenderVertex* m_verts;
|
||||
int m_nverts;
|
||||
const int m_maxVerts;
|
||||
};
|
||||
|
||||
|
||||
#endif // GLFONT_H
|
||||
@@ -19,35 +19,79 @@
|
||||
#ifndef IMGUI_H
|
||||
#define IMGUI_H
|
||||
|
||||
#define GENID ((__LINE__ ^ (int)__FILE__) << 16)
|
||||
#define GENID1(x) ((__LINE__ ^ (int)__FILE__) << 16 | (x))
|
||||
|
||||
enum imguiMouseButton
|
||||
{
|
||||
IMGUI_MBUT_LEFT = 0x01,
|
||||
IMGUI_MBUT_RIGHT = 0x02,
|
||||
IMGUI_MBUT_UP = 0x04,
|
||||
IMGUI_MBUT_DOWN = 0x08,
|
||||
};
|
||||
|
||||
void imguiBeginFrame(int mx, int my, unsigned char mbut);
|
||||
void imguiEndFrame();
|
||||
void imguiRender(void (*drawText)(int x, int y, int dir, const char* text, unsigned int col));
|
||||
enum imguiTextAlign
|
||||
{
|
||||
IMGUI_ALIGN_LEFT,
|
||||
IMGUI_ALIGN_CENTER,
|
||||
IMGUI_ALIGN_RIGHT,
|
||||
};
|
||||
|
||||
bool imguiBeginScrollArea(unsigned int id, const char* name, int x, int y, int w, int h, int* scroll);
|
||||
inline unsigned int imguiRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a=255)
|
||||
{
|
||||
return (r) | (g << 8) | (b << 16) | (a << 24);
|
||||
}
|
||||
|
||||
void imguiBeginFrame(int mx, int my, unsigned char mbut, int scroll);
|
||||
void imguiEndFrame();
|
||||
|
||||
bool imguiBeginScrollArea(const char* name, int x, int y, int w, int h, int* scroll);
|
||||
void imguiEndScrollArea();
|
||||
|
||||
void imguiIndent();
|
||||
void imguiUnindent();
|
||||
void imguiSeparator();
|
||||
|
||||
bool imguiButton(unsigned int id, const char* text);
|
||||
bool imguiItem(unsigned int id, const char* text);
|
||||
bool imguiCheck(unsigned int id, const char* text, bool checked);
|
||||
bool imguiCollapse(unsigned int id, const char* text, bool checked);
|
||||
void imguiLabel(unsigned int id, const char* text);
|
||||
void imguiValue(unsigned int id, const char* text);
|
||||
bool imguiSlider(unsigned int id, const char* text, float* val, float vmin, float vmax, float vinc);
|
||||
bool imguiButton(const char* text, bool enabled = true);
|
||||
bool imguiItem(const char* text, bool enabled = true);
|
||||
bool imguiCheck(const char* text, bool checked, bool enabled = true);
|
||||
bool imguiCollapse(const char* text, bool checked, bool enabled = true);
|
||||
void imguiLabel(const char* text);
|
||||
void imguiValue(const char* text);
|
||||
bool imguiSlider(const char* text, float* val, float vmin, float vmax, float vinc, bool enabled = true);
|
||||
|
||||
void imguiDrawText(int x, int y, int align, const char* text, unsigned int color);
|
||||
|
||||
// Pull render interface.
|
||||
enum imguiGfxCmdType
|
||||
{
|
||||
IMGUI_GFXCMD_RECT,
|
||||
IMGUI_GFXCMD_TRIANGLE,
|
||||
IMGUI_GFXCMD_TEXT,
|
||||
IMGUI_GFXCMD_SCISSOR,
|
||||
};
|
||||
|
||||
struct imguiGfxRect
|
||||
{
|
||||
short x,y,w,h,r;
|
||||
};
|
||||
|
||||
struct imguiGfxText
|
||||
{
|
||||
short x,y,align;
|
||||
const char* text;
|
||||
};
|
||||
|
||||
struct imguiGfxCmd
|
||||
{
|
||||
char type;
|
||||
char flags;
|
||||
char pad[2];
|
||||
unsigned int col;
|
||||
union
|
||||
{
|
||||
imguiGfxRect rect;
|
||||
imguiGfxText text;
|
||||
};
|
||||
};
|
||||
|
||||
const imguiGfxCmd* imguiGetRenderQueue();
|
||||
int imguiGetRenderQueueSize();
|
||||
|
||||
|
||||
#endif // IMGUI_H
|
||||
|
||||
8
RecastDemo/Include/imguiRenderGL.h
Normal file
8
RecastDemo/Include/imguiRenderGL.h
Normal file
@@ -0,0 +1,8 @@
|
||||
#ifndef IMGUI_RENDER_GL_H
|
||||
#define IMGUI_RENDER_GL_H
|
||||
|
||||
bool imguiRenderGLInit(const char* fontpath);
|
||||
void imguiRenderGLDestroy();
|
||||
void imguiRenderGLDraw();
|
||||
|
||||
#endif // IMGUI_RENDER_GL_H
|
||||
@@ -1,123 +0,0 @@
|
||||
#define _USE_MATH_DEFINES
|
||||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
#include "Builder.h"
|
||||
#include "Recast.h"
|
||||
#include "RecastDebugDraw.h"
|
||||
#include "imgui.h"
|
||||
|
||||
#ifdef WIN32
|
||||
# define snprintf _snprintf
|
||||
#endif
|
||||
|
||||
|
||||
Builder::Builder() :
|
||||
m_verts(0), m_nverts(0), m_tris(0), m_trinorms(0), m_ntris(0)
|
||||
{
|
||||
resetCommonSettings();
|
||||
}
|
||||
|
||||
Builder::~Builder()
|
||||
{
|
||||
}
|
||||
|
||||
void Builder::handleSettings()
|
||||
{
|
||||
}
|
||||
|
||||
void Builder::handleTools()
|
||||
{
|
||||
}
|
||||
|
||||
void Builder::handleDebugMode()
|
||||
{
|
||||
}
|
||||
|
||||
void Builder::handleRender()
|
||||
{
|
||||
if (!m_verts || !m_tris || !m_trinorms)
|
||||
return;
|
||||
// Draw mesh
|
||||
rcDebugDrawMesh(m_verts, m_nverts, m_tris, m_trinorms, m_ntris, 0);
|
||||
// Draw bounds
|
||||
float col[4] = {1,1,1,0.5f};
|
||||
rcDebugDrawBoxWire(m_bmin[0],m_bmin[1],m_bmin[2], m_bmax[0],m_bmax[1],m_bmax[2], col);
|
||||
}
|
||||
|
||||
void Builder::handleRenderOverlay(class GLFont* font, double* proj, double* model, int* view)
|
||||
{
|
||||
}
|
||||
|
||||
void Builder::handleMeshChanged(const float* verts, int nverts,
|
||||
const int* tris, const float* trinorms, int ntris,
|
||||
const float* bmin, const float* bmax)
|
||||
{
|
||||
m_verts = verts;
|
||||
m_nverts = nverts;
|
||||
m_tris = tris;
|
||||
m_trinorms = trinorms;
|
||||
m_ntris = ntris;
|
||||
vcopy(m_bmin, bmin);
|
||||
vcopy(m_bmax, bmax);
|
||||
}
|
||||
|
||||
void Builder::resetCommonSettings()
|
||||
{
|
||||
m_cellSize = 0.3f;
|
||||
m_cellHeight = 0.2f;
|
||||
m_agentHeight = 2.0f;
|
||||
m_agentRadius = 0.6f;
|
||||
m_agentMaxClimb = 0.9f;
|
||||
m_agentMaxSlope = 45.0f;
|
||||
m_regionMinSize = 50;
|
||||
m_regionMergeSize = 20;
|
||||
m_edgeMaxLen = 12.0f;
|
||||
m_edgeMaxError = 1.3f;
|
||||
m_vertsPerPoly = 6.0f;
|
||||
}
|
||||
|
||||
void Builder::handleCommonSettings()
|
||||
{
|
||||
imguiLabel(GENID, "Rasterization");
|
||||
imguiSlider(GENID, "Cell Size", &m_cellSize, 0.1f, 1.0f, 0.01f);
|
||||
imguiSlider(GENID, "Cell Height", &m_cellHeight, 0.1f, 1.0f, 0.01f);
|
||||
|
||||
int gw = 0, gh = 0;
|
||||
rcCalcGridSize(m_bmin, m_bmax, m_cellSize, &gw, &gh);
|
||||
char text[64];
|
||||
snprintf(text, 64, "Voxels %d x %d", gw, gh);
|
||||
imguiValue(GENID, text);
|
||||
|
||||
imguiSeparator();
|
||||
imguiLabel(GENID, "Agent");
|
||||
imguiSlider(GENID, "Height", &m_agentHeight, 0.1f, 5.0f, 0.1f);
|
||||
imguiSlider(GENID, "Radius", &m_agentRadius, 0.0f, 5.0f, 0.1f);
|
||||
imguiSlider(GENID, "Max Climb", &m_agentMaxClimb, 0.1f, 5.0f, 0.1f);
|
||||
imguiSlider(GENID, "Max Slope", &m_agentMaxSlope, 0.0f, 90.0f, 1.0f);
|
||||
|
||||
imguiSeparator();
|
||||
imguiLabel(GENID, "Region");
|
||||
imguiSlider(GENID, "Min Region Size", &m_regionMinSize, 0.0f, 150.0f, 1.0f);
|
||||
imguiSlider(GENID, "Merged Region Size", &m_regionMergeSize, 0.0f, 150.0f, 1.0f);
|
||||
|
||||
imguiSeparator();
|
||||
imguiLabel(GENID, "Polygonization");
|
||||
imguiSlider(GENID, "Max Edge Length", &m_edgeMaxLen, 0.0f, 50.0f, 1.0f);
|
||||
imguiSlider(GENID, "Max Edge Error", &m_edgeMaxError, 0.1f, 3.0f, 0.1f);
|
||||
imguiSlider(GENID, "Verts Per Poly", &m_vertsPerPoly, 3.0f, 12.0f, 1.0f);
|
||||
|
||||
imguiSeparator();
|
||||
}
|
||||
|
||||
void Builder::setToolStartPos(const float* p)
|
||||
{
|
||||
}
|
||||
|
||||
void Builder::setToolEndPos(const float* p)
|
||||
{
|
||||
}
|
||||
|
||||
bool Builder::handleBuild()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
@@ -1,338 +0,0 @@
|
||||
#define _USE_MATH_DEFINES
|
||||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include "SDL.h"
|
||||
#include "SDL_Opengl.h"
|
||||
#include "glfont.h"
|
||||
#include "imgui.h"
|
||||
#include "Builder.h"
|
||||
#include "BuilderStatMesh.h"
|
||||
#include "Recast.h"
|
||||
#include "RecastTimer.h"
|
||||
#include "RecastDebugDraw.h"
|
||||
#include "DetourStatNavMesh.h"
|
||||
#include "DetourStatNavMeshBuilder.h"
|
||||
#include "DetourDebugDraw.h"
|
||||
|
||||
#ifdef WIN32
|
||||
# define snprintf _snprintf
|
||||
#endif
|
||||
|
||||
BuilderStatMesh::BuilderStatMesh() :
|
||||
m_navMesh(0),
|
||||
m_toolMode(TOOLMODE_PATHFIND),
|
||||
m_sposSet(false),
|
||||
m_eposSet(false)
|
||||
{
|
||||
toolReset();
|
||||
m_polyPickExt[0] = 2;
|
||||
m_polyPickExt[1] = 4;
|
||||
m_polyPickExt[2] = 2;
|
||||
}
|
||||
|
||||
BuilderStatMesh::~BuilderStatMesh()
|
||||
{
|
||||
toolCleanup();
|
||||
}
|
||||
|
||||
void BuilderStatMesh::handleTools()
|
||||
{
|
||||
if (imguiCheck(GENID, "Pathfind", m_toolMode == TOOLMODE_PATHFIND))
|
||||
{
|
||||
m_toolMode = TOOLMODE_PATHFIND;
|
||||
toolRecalc();
|
||||
}
|
||||
if (imguiCheck(GENID, "Distance to Wall", m_toolMode == TOOLMODE_DISTANCE_TO_WALL))
|
||||
{
|
||||
m_toolMode = TOOLMODE_DISTANCE_TO_WALL;
|
||||
toolRecalc();
|
||||
}
|
||||
if (imguiCheck(GENID, "Raycast", m_toolMode == TOOLMODE_RAYCAST))
|
||||
{
|
||||
m_toolMode = TOOLMODE_RAYCAST;
|
||||
toolRecalc();
|
||||
}
|
||||
if (imguiCheck(GENID, "Find Polys Around", m_toolMode == TOOLMODE_FIND_POLYS_AROUND))
|
||||
{
|
||||
m_toolMode = TOOLMODE_FIND_POLYS_AROUND;
|
||||
toolRecalc();
|
||||
}
|
||||
}
|
||||
|
||||
void BuilderStatMesh::setToolStartPos(const float* p)
|
||||
{
|
||||
m_sposSet = true;
|
||||
vcopy(m_spos, p);
|
||||
toolRecalc();
|
||||
}
|
||||
|
||||
void BuilderStatMesh::setToolEndPos(const float* p)
|
||||
{
|
||||
m_eposSet = true;
|
||||
vcopy(m_epos, p);
|
||||
toolRecalc();
|
||||
}
|
||||
|
||||
void BuilderStatMesh::toolCleanup()
|
||||
{
|
||||
delete m_navMesh;
|
||||
m_navMesh = 0;
|
||||
}
|
||||
|
||||
void BuilderStatMesh::toolReset()
|
||||
{
|
||||
m_startRef = 0;
|
||||
m_endRef = 0;
|
||||
m_npolys = 0;
|
||||
m_nstraightPath = 0;
|
||||
memset(m_hitPos, 0, sizeof(m_hitPos));
|
||||
memset(m_hitNormal, 0, sizeof(m_hitNormal));
|
||||
m_distanceToWall = 0;
|
||||
}
|
||||
|
||||
void BuilderStatMesh::toolRecalc()
|
||||
{
|
||||
if (!m_navMesh)
|
||||
return;
|
||||
|
||||
if (m_sposSet)
|
||||
m_startRef = m_navMesh->findNearestPoly(m_spos, m_polyPickExt);
|
||||
else
|
||||
m_startRef = 0;
|
||||
|
||||
if (m_eposSet)
|
||||
m_endRef = m_navMesh->findNearestPoly(m_epos, m_polyPickExt);
|
||||
else
|
||||
m_endRef = 0;
|
||||
|
||||
if (m_toolMode == TOOLMODE_PATHFIND)
|
||||
{
|
||||
if (m_sposSet && m_eposSet && m_startRef && m_endRef)
|
||||
{
|
||||
m_npolys = m_navMesh->findPath(m_startRef, m_endRef, m_polys, MAX_POLYS);
|
||||
if (m_npolys)
|
||||
m_nstraightPath = m_navMesh->findStraightPath(m_spos, m_epos, m_polys, m_npolys, m_straightPath, MAX_POLYS);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_npolys = 0;
|
||||
m_nstraightPath = 0;
|
||||
}
|
||||
}
|
||||
else if (m_toolMode == TOOLMODE_RAYCAST)
|
||||
{
|
||||
m_nstraightPath = 0;
|
||||
if (m_sposSet && m_eposSet && m_startRef)
|
||||
{
|
||||
float t = 0;
|
||||
m_npolys = 0;
|
||||
m_nstraightPath = 2;
|
||||
m_straightPath[0] = m_spos[0];
|
||||
m_straightPath[1] = m_spos[1];
|
||||
m_straightPath[2] = m_spos[2];
|
||||
if (m_navMesh->raycast(m_startRef, m_spos, m_epos, t, m_polys[0]))
|
||||
{
|
||||
m_npolys = 1;
|
||||
m_straightPath[3] = m_spos[0] + (m_epos[0] - m_spos[0]) * t;
|
||||
m_straightPath[4] = m_spos[1] + (m_epos[1] - m_spos[1]) * t;
|
||||
m_straightPath[5] = m_spos[2] + (m_epos[2] - m_spos[2]) * t;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_straightPath[3] = m_epos[0];
|
||||
m_straightPath[4] = m_epos[1];
|
||||
m_straightPath[5] = m_epos[2];
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (m_toolMode == TOOLMODE_DISTANCE_TO_WALL)
|
||||
{
|
||||
m_distanceToWall = 0;
|
||||
if (m_sposSet && m_startRef)
|
||||
m_distanceToWall = m_navMesh->findDistanceToWall(m_startRef, m_spos, 100.0f, m_hitPos, m_hitNormal);
|
||||
}
|
||||
else if (m_toolMode == TOOLMODE_FIND_POLYS_AROUND)
|
||||
{
|
||||
if (m_sposSet && m_startRef && m_eposSet)
|
||||
{
|
||||
const float dx = m_epos[0] - m_spos[0];
|
||||
const float dz = m_epos[2] - m_spos[2];
|
||||
float dist = sqrtf(dx*dx + dz*dz);
|
||||
m_npolys = m_navMesh->findPolysAround(m_startRef, m_spos, dist, m_polys, m_parent, 0, 0, MAX_POLYS);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void getPolyCenter(dtStatNavMesh* navMesh, dtPolyRef ref, float* center)
|
||||
{
|
||||
const dtPoly* p = navMesh->getPolyByRef(ref);
|
||||
if (!p) return;
|
||||
center[0] = 0;
|
||||
center[1] = 0;
|
||||
center[2] = 0;
|
||||
for (int i = 0; i < (int)p->nv; ++i)
|
||||
{
|
||||
const float* v = navMesh->getVertex(p->v[i]);
|
||||
center[0] += v[0];
|
||||
center[1] += v[1];
|
||||
center[2] += v[2];
|
||||
}
|
||||
const float s = 1.0f / p->nv;
|
||||
center[0] *= s;
|
||||
center[1] *= s;
|
||||
center[2] *= s;
|
||||
}
|
||||
|
||||
void BuilderStatMesh::toolRender(int flags)
|
||||
{
|
||||
if (!m_navMesh)
|
||||
return;
|
||||
|
||||
static const float startCol[4] = { 0.5f, 0.1f, 0.0f, 0.75f };
|
||||
static const float endCol[4] = { 0.2f, 0.4f, 0.0f, 0.75f };
|
||||
static const float pathCol[4] = {0,0,0,0.25f};
|
||||
|
||||
glDepthMask(GL_FALSE);
|
||||
|
||||
if (flags & NAVMESH_POLYS)
|
||||
dtDebugDrawStatNavMesh(m_navMesh);
|
||||
|
||||
if (flags & NAVMESH_BVTREE)
|
||||
dtDebugDrawStatNavMeshBVTree(m_navMesh);
|
||||
|
||||
if (flags & NAVMESH_TOOLS)
|
||||
{
|
||||
if (m_toolMode == TOOLMODE_PATHFIND)
|
||||
{
|
||||
dtDebugDrawStatNavMeshPoly(m_navMesh, m_startRef, startCol);
|
||||
dtDebugDrawStatNavMeshPoly(m_navMesh, m_endRef, endCol);
|
||||
|
||||
if (m_npolys)
|
||||
{
|
||||
for (int i = 1; i < m_npolys-1; ++i)
|
||||
dtDebugDrawStatNavMeshPoly(m_navMesh, m_polys[i], pathCol);
|
||||
}
|
||||
if (m_nstraightPath)
|
||||
{
|
||||
glColor4ub(128,16,0,220);
|
||||
glLineWidth(3.0f);
|
||||
glBegin(GL_LINE_STRIP);
|
||||
for (int i = 0; i < m_nstraightPath; ++i)
|
||||
glVertex3f(m_straightPath[i*3], m_straightPath[i*3+1]+0.4f, m_straightPath[i*3+2]);
|
||||
glEnd();
|
||||
glLineWidth(1.0f);
|
||||
glPointSize(4.0f);
|
||||
glBegin(GL_POINTS);
|
||||
for (int i = 0; i < m_nstraightPath; ++i)
|
||||
glVertex3f(m_straightPath[i*3], m_straightPath[i*3+1]+0.4f, m_straightPath[i*3+2]);
|
||||
glEnd();
|
||||
glPointSize(1.0f);
|
||||
}
|
||||
}
|
||||
else if (m_toolMode == TOOLMODE_RAYCAST)
|
||||
{
|
||||
dtDebugDrawStatNavMeshPoly(m_navMesh, m_startRef, startCol);
|
||||
|
||||
if (m_nstraightPath)
|
||||
{
|
||||
dtDebugDrawStatNavMeshPoly(m_navMesh, m_polys[0], pathCol);
|
||||
|
||||
glColor4ub(128,16,0,220);
|
||||
glLineWidth(3.0f);
|
||||
glBegin(GL_LINE_STRIP);
|
||||
for (int i = 0; i < m_nstraightPath; ++i)
|
||||
glVertex3f(m_straightPath[i*3], m_straightPath[i*3+1]+0.4f, m_straightPath[i*3+2]);
|
||||
glEnd();
|
||||
glLineWidth(1.0f);
|
||||
glPointSize(4.0f);
|
||||
glBegin(GL_POINTS);
|
||||
for (int i = 0; i < m_nstraightPath; ++i)
|
||||
glVertex3f(m_straightPath[i*3], m_straightPath[i*3+1]+0.4f, m_straightPath[i*3+2]);
|
||||
glEnd();
|
||||
glPointSize(1.0f);
|
||||
}
|
||||
}
|
||||
else if (m_toolMode == TOOLMODE_DISTANCE_TO_WALL)
|
||||
{
|
||||
dtDebugDrawStatNavMeshPoly(m_navMesh, m_startRef, startCol);
|
||||
const float col[4] = {1,1,1,0.5f};
|
||||
rcDebugDrawCylinderWire(m_spos[0]-m_distanceToWall, m_spos[1]+0.02f, m_spos[2]-m_distanceToWall,
|
||||
m_spos[0]+m_distanceToWall, m_spos[1]+m_agentHeight, m_spos[2]+m_distanceToWall, col);
|
||||
glLineWidth(3.0f);
|
||||
glColor4fv(col);
|
||||
glBegin(GL_LINES);
|
||||
glVertex3f(m_hitPos[0], m_hitPos[1] + 0.02f, m_hitPos[2]);
|
||||
glVertex3f(m_hitPos[0], m_hitPos[1] + m_agentHeight, m_hitPos[2]);
|
||||
glEnd();
|
||||
glLineWidth(1.0f);
|
||||
}
|
||||
else if (m_toolMode == TOOLMODE_FIND_POLYS_AROUND)
|
||||
{
|
||||
glLineWidth(2.0f);
|
||||
for (int i = 0; i < m_npolys; ++i)
|
||||
{
|
||||
dtDebugDrawStatNavMeshPoly(m_navMesh, m_polys[i], pathCol);
|
||||
if (m_parent[i])
|
||||
{
|
||||
float p0[3], p1[3];
|
||||
getPolyCenter(m_navMesh, m_polys[i], p0);
|
||||
getPolyCenter(m_navMesh, m_parent[i], p1);
|
||||
glColor4ub(0,0,0,128);
|
||||
rcDrawArc(p0, p1);
|
||||
}
|
||||
}
|
||||
glLineWidth(1.0f);
|
||||
|
||||
const float dx = m_epos[0] - m_spos[0];
|
||||
const float dz = m_epos[2] - m_spos[2];
|
||||
float dist = sqrtf(dx*dx + dz*dz);
|
||||
const float col[4] = {1,1,1,0.5f};
|
||||
rcDebugDrawCylinderWire(m_spos[0]-dist, m_spos[1]+0.02f, m_spos[2]-dist,
|
||||
m_spos[0]+dist, m_spos[1]+m_agentHeight, m_spos[2]+dist, col);
|
||||
}
|
||||
}
|
||||
|
||||
glDepthMask(GL_TRUE);
|
||||
}
|
||||
|
||||
void BuilderStatMesh::toolRenderOverlay(class GLFont* font, double* proj, double* model, int* view)
|
||||
{
|
||||
GLdouble x, y, z;
|
||||
|
||||
// Draw start and end point labels
|
||||
if (m_sposSet && gluProject((GLdouble)m_spos[0], (GLdouble)m_spos[1], (GLdouble)m_spos[2],
|
||||
model, proj, view, &x, &y, &z))
|
||||
{
|
||||
const float len = font->getTextLength("Start");
|
||||
font->drawText((float)x - len/2, (float)y-font->getLineHeight(), "Start", GLFont::RGBA(0,0,0,220));
|
||||
}
|
||||
if (m_eposSet && gluProject((GLdouble)m_epos[0], (GLdouble)m_epos[1], (GLdouble)m_epos[2],
|
||||
model, proj, view, &x, &y, &z))
|
||||
{
|
||||
const float len = font->getTextLength("End");
|
||||
font->drawText((float)x-len/2, (float)y-font->getLineHeight(), "End", GLFont::RGBA(0,0,0,220));
|
||||
}
|
||||
}
|
||||
|
||||
void BuilderStatMesh::drawAgent(const float* pos, float r, float h, float c, const float* col)
|
||||
{
|
||||
glDepthMask(GL_FALSE);
|
||||
|
||||
// Agent dimensions.
|
||||
glLineWidth(2.0f);
|
||||
rcDebugDrawCylinderWire(pos[0]-r, pos[1]+0.02f, pos[2]-r, pos[0]+r, pos[1]+h, pos[2]+r, col);
|
||||
glLineWidth(1.0f);
|
||||
|
||||
glColor4ub(0,0,0,196);
|
||||
glBegin(GL_LINES);
|
||||
glVertex3f(pos[0], pos[1]-c, pos[2]);
|
||||
glVertex3f(pos[0], pos[1]+c, pos[2]);
|
||||
glVertex3f(pos[0]-r/2, pos[1]+0.02f, pos[2]);
|
||||
glVertex3f(pos[0]+r/2, pos[1]+0.02f, pos[2]);
|
||||
glVertex3f(pos[0], pos[1]+0.02f, pos[2]-r/2);
|
||||
glVertex3f(pos[0], pos[1]+0.02f, pos[2]+r/2);
|
||||
glEnd();
|
||||
|
||||
glDepthMask(GL_TRUE);
|
||||
}
|
||||
@@ -1,508 +0,0 @@
|
||||
#define _USE_MATH_DEFINES
|
||||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include "SDL.h"
|
||||
#include "SDL_Opengl.h"
|
||||
#include "imgui.h"
|
||||
#include "glfont.h"
|
||||
#include "Builder.h"
|
||||
#include "BuilderStatMeshSimple.h"
|
||||
#include "Recast.h"
|
||||
#include "RecastTimer.h"
|
||||
#include "RecastDebugDraw.h"
|
||||
#include "DetourStatNavMesh.h"
|
||||
#include "DetourStatNavMeshBuilder.h"
|
||||
#include "DetourDebugDraw.h"
|
||||
|
||||
#ifdef WIN32
|
||||
# define snprintf _snprintf
|
||||
#endif
|
||||
|
||||
BuilderStatMeshSimple::BuilderStatMeshSimple() :
|
||||
m_keepInterResults(false),
|
||||
m_triflags(0),
|
||||
m_solid(0),
|
||||
m_chf(0),
|
||||
m_cset(0),
|
||||
m_polyMesh(0),
|
||||
m_drawMode(DRAWMODE_NAVMESH)
|
||||
{
|
||||
}
|
||||
|
||||
BuilderStatMeshSimple::~BuilderStatMeshSimple()
|
||||
{
|
||||
cleanup();
|
||||
}
|
||||
|
||||
void BuilderStatMeshSimple::cleanup()
|
||||
{
|
||||
delete [] m_triflags;
|
||||
m_triflags = 0;
|
||||
delete m_solid;
|
||||
m_solid = 0;
|
||||
delete m_chf;
|
||||
m_chf = 0;
|
||||
delete m_cset;
|
||||
m_cset = 0;
|
||||
delete m_polyMesh;
|
||||
m_polyMesh = 0;
|
||||
toolCleanup();
|
||||
}
|
||||
|
||||
void BuilderStatMeshSimple::handleSettings()
|
||||
{
|
||||
Builder::handleCommonSettings();
|
||||
|
||||
if (imguiCheck(GENID, "Keep Itermediate Results", m_keepInterResults))
|
||||
m_keepInterResults = !m_keepInterResults;
|
||||
|
||||
imguiSeparator();
|
||||
}
|
||||
|
||||
void BuilderStatMeshSimple::handleDebugMode()
|
||||
{
|
||||
// Check which modes are valid.
|
||||
bool valid[MAX_DRAWMODE];
|
||||
for (int i = 0; i < MAX_DRAWMODE; ++i)
|
||||
valid[i] = false;
|
||||
|
||||
if (m_verts && m_tris)
|
||||
{
|
||||
valid[DRAWMODE_NAVMESH] = m_navMesh != 0;
|
||||
valid[DRAWMODE_NAVMESH_TRANS] = m_navMesh != 0;
|
||||
valid[DRAWMODE_NAVMESH_BVTREE] = m_navMesh != 0;
|
||||
valid[DRAWMODE_NAVMESH_INVIS] = m_navMesh != 0;
|
||||
valid[DRAWMODE_MESH] = true;
|
||||
valid[DRAWMODE_VOXELS] = m_solid != 0;
|
||||
valid[DRAWMODE_VOXELS_WALKABLE] = m_solid != 0;
|
||||
valid[DRAWMODE_COMPACT] = m_chf != 0;
|
||||
valid[DRAWMODE_COMPACT_DISTANCE] = m_chf != 0;
|
||||
valid[DRAWMODE_COMPACT_REGIONS] = m_chf != 0;
|
||||
valid[DRAWMODE_REGION_CONNECTIONS] = m_cset != 0;
|
||||
valid[DRAWMODE_RAW_CONTOURS] = m_cset != 0;
|
||||
valid[DRAWMODE_BOTH_CONTOURS] = m_cset != 0;
|
||||
valid[DRAWMODE_CONTOURS] = m_cset != 0;
|
||||
valid[DRAWMODE_POLYMESH] = m_polyMesh != 0;
|
||||
}
|
||||
|
||||
if (!valid[m_drawMode])
|
||||
m_drawMode = DRAWMODE_MESH;
|
||||
|
||||
int unavail = 0;
|
||||
for (int i = 0; i < MAX_DRAWMODE; ++i)
|
||||
if (!valid[i]) unavail++;
|
||||
|
||||
if (unavail == MAX_DRAWMODE)
|
||||
return;
|
||||
|
||||
imguiLabel(GENID, "Draw");
|
||||
if (valid[DRAWMODE_MESH] && imguiCheck(GENID, "Input Mesh", m_drawMode == DRAWMODE_MESH))
|
||||
m_drawMode = DRAWMODE_MESH;
|
||||
if (valid[DRAWMODE_NAVMESH] && imguiCheck(GENID, "Navmesh", m_drawMode == DRAWMODE_NAVMESH))
|
||||
m_drawMode = DRAWMODE_NAVMESH;
|
||||
if (valid[DRAWMODE_NAVMESH_INVIS] && imguiCheck(GENID, "Navmesh Invis", m_drawMode == DRAWMODE_NAVMESH_INVIS))
|
||||
m_drawMode = DRAWMODE_NAVMESH_INVIS;
|
||||
if (valid[DRAWMODE_NAVMESH_TRANS] && imguiCheck(GENID, "Navmesh Trans", m_drawMode == DRAWMODE_NAVMESH_TRANS))
|
||||
m_drawMode = DRAWMODE_NAVMESH_TRANS;
|
||||
if (valid[DRAWMODE_NAVMESH_BVTREE] && imguiCheck(GENID, "Navmesh BVTree", m_drawMode == DRAWMODE_NAVMESH_BVTREE))
|
||||
m_drawMode = DRAWMODE_NAVMESH_BVTREE;
|
||||
if (valid[DRAWMODE_VOXELS] && imguiCheck(GENID, "Voxels", m_drawMode == DRAWMODE_VOXELS))
|
||||
m_drawMode = DRAWMODE_VOXELS;
|
||||
if (valid[DRAWMODE_VOXELS_WALKABLE] && imguiCheck(GENID, "Walkable Voxels", m_drawMode == DRAWMODE_VOXELS_WALKABLE))
|
||||
m_drawMode = DRAWMODE_VOXELS_WALKABLE;
|
||||
if (valid[DRAWMODE_COMPACT] && imguiCheck(GENID, "Compact", m_drawMode == DRAWMODE_COMPACT))
|
||||
m_drawMode = DRAWMODE_COMPACT;
|
||||
if (valid[DRAWMODE_COMPACT_DISTANCE] && imguiCheck(GENID, "Compact Distance", m_drawMode == DRAWMODE_COMPACT_DISTANCE))
|
||||
m_drawMode = DRAWMODE_COMPACT_DISTANCE;
|
||||
if (valid[DRAWMODE_COMPACT_REGIONS] && imguiCheck(GENID, "Compact Regions", m_drawMode == DRAWMODE_COMPACT_REGIONS))
|
||||
m_drawMode = DRAWMODE_COMPACT_REGIONS;
|
||||
if (valid[DRAWMODE_REGION_CONNECTIONS] && imguiCheck(GENID, "Region Connections", m_drawMode == DRAWMODE_REGION_CONNECTIONS))
|
||||
m_drawMode = DRAWMODE_REGION_CONNECTIONS;
|
||||
if (valid[DRAWMODE_RAW_CONTOURS] && imguiCheck(GENID, "Raw Contours", m_drawMode == DRAWMODE_RAW_CONTOURS))
|
||||
m_drawMode = DRAWMODE_RAW_CONTOURS;
|
||||
if (valid[DRAWMODE_BOTH_CONTOURS] && imguiCheck(GENID, "Both Contours", m_drawMode == DRAWMODE_BOTH_CONTOURS))
|
||||
m_drawMode = DRAWMODE_BOTH_CONTOURS;
|
||||
if (valid[DRAWMODE_CONTOURS] && imguiCheck(GENID, "Contours", m_drawMode == DRAWMODE_CONTOURS))
|
||||
m_drawMode = DRAWMODE_CONTOURS;
|
||||
if (valid[DRAWMODE_POLYMESH] && imguiCheck(GENID, "Poly Mesh", m_drawMode == DRAWMODE_POLYMESH))
|
||||
m_drawMode = DRAWMODE_POLYMESH;
|
||||
|
||||
if (unavail)
|
||||
{
|
||||
imguiValue(GENID, "Tick 'Keep Itermediate Results'");
|
||||
imguiValue(GENID, "to see more debug mode options.");
|
||||
}
|
||||
}
|
||||
|
||||
void BuilderStatMeshSimple::handleRender()
|
||||
{
|
||||
if (!m_verts || !m_tris || !m_trinorms)
|
||||
return;
|
||||
|
||||
float col[4];
|
||||
|
||||
glEnable(GL_FOG);
|
||||
glDepthMask(GL_TRUE);
|
||||
|
||||
if (m_drawMode == DRAWMODE_MESH)
|
||||
{
|
||||
// Draw mesh
|
||||
rcDebugDrawMeshSlope(m_verts, m_nverts, m_tris, m_trinorms, m_ntris, m_agentMaxSlope);
|
||||
}
|
||||
else if (m_drawMode != DRAWMODE_NAVMESH_TRANS)
|
||||
{
|
||||
// Draw mesh
|
||||
rcDebugDrawMesh(m_verts, m_nverts, m_tris, m_trinorms, m_ntris, 0);
|
||||
}
|
||||
|
||||
glDisable(GL_FOG);
|
||||
glDepthMask(GL_FALSE);
|
||||
|
||||
// Draw bounds
|
||||
col[0] = 1; col[1] = 1; col[2] = 1; col[3] = 0.5f;
|
||||
rcDebugDrawBoxWire(m_bmin[0],m_bmin[1],m_bmin[2], m_bmax[0],m_bmax[1],m_bmax[2], col);
|
||||
|
||||
if (m_navMesh &&
|
||||
(m_drawMode == DRAWMODE_NAVMESH ||
|
||||
m_drawMode == DRAWMODE_NAVMESH_TRANS ||
|
||||
m_drawMode == DRAWMODE_NAVMESH_BVTREE ||
|
||||
m_drawMode == DRAWMODE_NAVMESH_INVIS))
|
||||
{
|
||||
int flags = NAVMESH_TOOLS;
|
||||
if (m_drawMode != DRAWMODE_NAVMESH_INVIS)
|
||||
flags |= NAVMESH_POLYS;
|
||||
if (m_drawMode == DRAWMODE_NAVMESH_BVTREE)
|
||||
flags |= NAVMESH_BVTREE;
|
||||
toolRender(flags);
|
||||
}
|
||||
|
||||
glDepthMask(GL_TRUE);
|
||||
|
||||
if (m_chf && m_drawMode == DRAWMODE_COMPACT)
|
||||
rcDebugDrawCompactHeightfieldSolid(*m_chf);
|
||||
|
||||
if (m_chf && m_drawMode == DRAWMODE_COMPACT_DISTANCE)
|
||||
rcDebugDrawCompactHeightfieldDistance(*m_chf);
|
||||
if (m_chf && m_drawMode == DRAWMODE_COMPACT_REGIONS)
|
||||
rcDebugDrawCompactHeightfieldRegions(*m_chf);
|
||||
if (m_solid && m_drawMode == DRAWMODE_VOXELS)
|
||||
{
|
||||
glEnable(GL_FOG);
|
||||
rcDebugDrawHeightfieldSolid(*m_solid);
|
||||
glDisable(GL_FOG);
|
||||
}
|
||||
if (m_solid && m_drawMode == DRAWMODE_VOXELS_WALKABLE)
|
||||
{
|
||||
glEnable(GL_FOG);
|
||||
rcDebugDrawHeightfieldWalkable(*m_solid);
|
||||
glDisable(GL_FOG);
|
||||
}
|
||||
if (m_cset && m_drawMode == DRAWMODE_RAW_CONTOURS)
|
||||
{
|
||||
glDepthMask(GL_FALSE);
|
||||
rcDebugDrawRawContours(*m_cset, m_cfg.bmin, m_cfg.cs, m_cfg.ch);
|
||||
glDepthMask(GL_TRUE);
|
||||
}
|
||||
if (m_cset && m_drawMode == DRAWMODE_BOTH_CONTOURS)
|
||||
{
|
||||
glDepthMask(GL_FALSE);
|
||||
rcDebugDrawRawContours(*m_cset, m_cfg.bmin, m_cfg.cs, m_cfg.ch, 0.5f);
|
||||
rcDebugDrawContours(*m_cset, m_cfg.bmin, m_cfg.cs, m_cfg.ch);
|
||||
glDepthMask(GL_TRUE);
|
||||
}
|
||||
if (m_cset && m_drawMode == DRAWMODE_CONTOURS)
|
||||
{
|
||||
glDepthMask(GL_FALSE);
|
||||
rcDebugDrawContours(*m_cset, m_cfg.bmin, m_cfg.cs, m_cfg.ch);
|
||||
glDepthMask(GL_TRUE);
|
||||
}
|
||||
if (m_chf && m_cset && m_drawMode == DRAWMODE_REGION_CONNECTIONS)
|
||||
{
|
||||
rcDebugDrawCompactHeightfieldRegions(*m_chf);
|
||||
|
||||
glDepthMask(GL_FALSE);
|
||||
rcDebugDrawRegionConnections(*m_cset, m_cfg.bmin, m_cfg.cs, m_cfg.ch);
|
||||
glDepthMask(GL_TRUE);
|
||||
}
|
||||
if (m_polyMesh && m_drawMode == DRAWMODE_POLYMESH)
|
||||
{
|
||||
glDepthMask(GL_FALSE);
|
||||
rcDebugDrawPolyMesh(*m_polyMesh);
|
||||
glDepthMask(GL_TRUE);
|
||||
}
|
||||
|
||||
static const float startCol[4] = { 0.5f, 0.1f, 0.0f, 0.75f };
|
||||
static const float endCol[4] = { 0.2f, 0.4f, 0.0f, 0.75f };
|
||||
if (m_sposSet)
|
||||
drawAgent(m_spos, m_agentRadius, m_agentHeight, m_agentMaxClimb, startCol);
|
||||
if (m_eposSet)
|
||||
drawAgent(m_epos, m_agentRadius, m_agentHeight, m_agentMaxClimb, endCol);
|
||||
|
||||
}
|
||||
|
||||
void BuilderStatMeshSimple::handleRenderOverlay(class GLFont* font, double* proj, double* model, int* view)
|
||||
{
|
||||
toolRenderOverlay(font, proj, model, view);
|
||||
}
|
||||
|
||||
void BuilderStatMeshSimple::handleMeshChanged(const float* verts, int nverts,
|
||||
const int* tris, const float* trinorms, int ntris,
|
||||
const float* bmin, const float* bmax)
|
||||
{
|
||||
Builder::handleMeshChanged(verts, nverts, tris, trinorms, ntris, bmin, bmax);
|
||||
toolCleanup();
|
||||
toolReset();
|
||||
}
|
||||
|
||||
bool BuilderStatMeshSimple::handleBuild()
|
||||
{
|
||||
if (!m_verts || ! m_tris)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Input mesh is not specified.");
|
||||
return false;
|
||||
}
|
||||
|
||||
cleanup();
|
||||
toolCleanup();
|
||||
|
||||
// Init build configuration from GUI
|
||||
memset(&m_cfg, 0, sizeof(m_cfg));
|
||||
m_cfg.cs = m_cellSize;
|
||||
m_cfg.ch = m_cellHeight;
|
||||
m_cfg.walkableSlopeAngle = m_agentMaxSlope;
|
||||
m_cfg.walkableHeight = (int)ceilf(m_agentHeight / m_cfg.ch);
|
||||
m_cfg.walkableClimb = (int)ceilf(m_agentMaxClimb / m_cfg.ch);
|
||||
m_cfg.walkableRadius = (int)ceilf(m_agentRadius / m_cfg.cs);
|
||||
m_cfg.maxEdgeLen = (int)(m_edgeMaxLen / m_cellSize);
|
||||
m_cfg.maxSimplificationError = m_edgeMaxError;
|
||||
m_cfg.minRegionSize = (int)rcSqr(m_regionMinSize);
|
||||
m_cfg.mergeRegionSize = (int)rcSqr(m_regionMergeSize);
|
||||
m_cfg.maxVertsPerPoly = (int)m_vertsPerPoly;
|
||||
|
||||
if (m_cfg.maxVertsPerPoly == DT_VERTS_PER_POLYGON)
|
||||
m_drawMode = DRAWMODE_NAVMESH;
|
||||
else
|
||||
m_drawMode = DRAWMODE_POLYMESH;
|
||||
|
||||
// Set the area where the navigation will be build.
|
||||
// Here the bounds of the input mesh are used, but the
|
||||
// area could be specified by an user defined box, etc.
|
||||
vcopy(m_cfg.bmin, m_bmin);
|
||||
vcopy(m_cfg.bmax, m_bmax);
|
||||
rcCalcGridSize(m_cfg.bmin, m_cfg.bmax, m_cfg.cs, &m_cfg.width, &m_cfg.height);
|
||||
|
||||
// Reset build times gathering.
|
||||
memset(&m_buildTimes, 0, sizeof(m_buildTimes));
|
||||
rcSetBuildTimes(&m_buildTimes);
|
||||
|
||||
// Start the build process.
|
||||
rcTimeVal totStartTime = rcGetPerformanceTimer();
|
||||
|
||||
if (rcGetLog())
|
||||
{
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Building navigation:");
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - %d x %d cells", m_cfg.width, m_cfg.height);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - %.1fK verts, %.1fK tris", m_nverts/1000.0f, m_ntris/1000.0f);
|
||||
}
|
||||
|
||||
// Allocate voxel heighfield where we rasterize our input data to.
|
||||
m_solid = new rcHeightfield;
|
||||
if (!m_solid)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'solid'.");
|
||||
return false;
|
||||
}
|
||||
if (!rcCreateHeightfield(*m_solid, m_cfg.width, m_cfg.height, m_cfg.bmin, m_cfg.bmax, m_cfg.cs, m_cfg.ch))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Could not create solid heightfield.");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Allocate array that can hold triangle flags.
|
||||
// If you have multiple meshes you need to process, allocate
|
||||
// and array which can hold the max number of triangles you need to process.
|
||||
m_triflags = new unsigned char[m_ntris];
|
||||
if (!m_triflags)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'triangleFlags' (%d).", m_ntris);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
// Find triangles which are walkable based on their slope and rasterize them.
|
||||
// If your input data is multiple meshes, you can transform them here, calculate
|
||||
// the flags for each of the meshes and rasterize them.
|
||||
memset(m_triflags, 0, m_ntris*sizeof(unsigned char));
|
||||
rcMarkWalkableTriangles(m_cfg.walkableSlopeAngle, m_verts, m_nverts, m_tris, m_ntris, m_triflags);
|
||||
rcRasterizeTriangles(m_verts, m_nverts, m_tris, m_triflags, m_ntris, *m_solid);
|
||||
|
||||
if (!m_keepInterResults)
|
||||
{
|
||||
delete [] m_triflags;
|
||||
m_triflags = 0;
|
||||
}
|
||||
|
||||
// Once all geoemtry is rasterized, we do initial pass of filtering to
|
||||
// remove unwanted overhangs caused by the conservative rasterization
|
||||
// as well as filter spans where the character cannot possibly stand.
|
||||
rcFilterLedgeSpans(m_cfg.walkableHeight, m_cfg.walkableClimb, *m_solid);
|
||||
rcFilterWalkableLowHeightSpans(m_cfg.walkableHeight, *m_solid);
|
||||
|
||||
// Compact the heightfield so that it is faster to handle from now on.
|
||||
// This will result more cache coherent data as well as the neighbours
|
||||
// between walkable cells will be calculated.
|
||||
m_chf = new rcCompactHeightfield;
|
||||
if (!m_chf)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'chf'.");
|
||||
return false;
|
||||
}
|
||||
if (!rcBuildCompactHeightfield(m_cfg.walkableHeight, m_cfg.walkableClimb, RC_WALKABLE, *m_solid, *m_chf))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Could not build compact data.");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!m_keepInterResults)
|
||||
{
|
||||
delete m_solid;
|
||||
m_solid = 0;
|
||||
}
|
||||
|
||||
// Prepare for region partitioning, by calculating distance field along the walkable surface.
|
||||
if (!rcBuildDistanceField(*m_chf))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Could not build distance field.");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Partition the walkable surface into simple regions without holes.
|
||||
if (!rcBuildRegions(*m_chf, m_cfg.walkableRadius, m_cfg.borderSize, m_cfg.minRegionSize, m_cfg.mergeRegionSize))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Could not build regions.");
|
||||
}
|
||||
|
||||
// Create contours.
|
||||
m_cset = new rcContourSet;
|
||||
if (!m_cset)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'cset'.");
|
||||
return false;
|
||||
}
|
||||
if (!rcBuildContours(*m_chf, m_cfg.maxSimplificationError, m_cfg.maxEdgeLen, *m_cset))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Could not create contours.");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!m_keepInterResults)
|
||||
{
|
||||
delete m_chf;
|
||||
m_chf = 0;
|
||||
}
|
||||
|
||||
// Build polygon navmesh from the contours.
|
||||
m_polyMesh = new rcPolyMesh;
|
||||
if (!m_polyMesh)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'polyMesh'.");
|
||||
return false;
|
||||
}
|
||||
if (!rcBuildPolyMesh(*m_cset, m_cfg.bmin, m_cfg.bmax, m_cfg.cs, m_cfg.ch, m_cfg.maxVertsPerPoly, *m_polyMesh))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Could not triangulate contours.");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!m_keepInterResults)
|
||||
{
|
||||
delete m_cset;
|
||||
m_cset = 0;
|
||||
}
|
||||
|
||||
if (m_cfg.maxVertsPerPoly == DT_VERTS_PER_POLYGON)
|
||||
{
|
||||
unsigned char* navData = 0;
|
||||
int navDataSize = 0;
|
||||
if (!dtCreateNavMeshData(m_polyMesh->verts, m_polyMesh->nverts,
|
||||
m_polyMesh->polys, m_polyMesh->npolys, m_polyMesh->nvp,
|
||||
m_cfg.bmin, m_cfg.bmax, m_cfg.cs, m_cfg.ch, &navData, &navDataSize))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "Could not build Detour navmesh.");
|
||||
return false;
|
||||
}
|
||||
|
||||
m_navMesh = new dtStatNavMesh;
|
||||
if (!m_navMesh)
|
||||
{
|
||||
delete [] navData;
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "Could not create Detour navmesh");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!m_navMesh->init(navData, navDataSize, true))
|
||||
{
|
||||
delete [] navData;
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "Could not init Detour navmesh");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
rcTimeVal totEndTime = rcGetPerformanceTimer();
|
||||
|
||||
// Show performance stats.
|
||||
if (rcGetLog())
|
||||
{
|
||||
const float pc = 100.0f / rcGetDeltaTimeUsec(totStartTime, totEndTime);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Rasterize: %.1fms (%.1f%%)", m_buildTimes.rasterizeTriangles/1000.0f, m_buildTimes.rasterizeTriangles*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Build Compact: %.1fms (%.1f%%)", m_buildTimes.buildCompact/1000.0f, m_buildTimes.buildCompact*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Filter Border: %.1fms (%.1f%%)", m_buildTimes.filterBorder/1000.0f, m_buildTimes.filterBorder*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Filter Walkable: %.1fms (%.1f%%)", m_buildTimes.filterWalkable/1000.0f, m_buildTimes.filterWalkable*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Filter Reachable: %.1fms (%.1f%%)", m_buildTimes.filterMarkReachable/1000.0f, m_buildTimes.filterMarkReachable*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Build Distancefield: %.1fms (%.1f%%)", m_buildTimes.buildDistanceField/1000.0f, m_buildTimes.buildDistanceField*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - distance: %.1fms (%.1f%%)", m_buildTimes.buildDistanceFieldDist/1000.0f, m_buildTimes.buildDistanceFieldDist*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - blur: %.1fms (%.1f%%)", m_buildTimes.buildDistanceFieldBlur/1000.0f, m_buildTimes.buildDistanceFieldBlur*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Build Regions: %.1fms (%.1f%%)", m_buildTimes.buildRegions/1000.0f, m_buildTimes.buildRegions*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - watershed: %.1fms (%.1f%%)", m_buildTimes.buildRegionsReg/1000.0f, m_buildTimes.buildRegionsReg*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - expand: %.1fms (%.1f%%)", m_buildTimes.buildRegionsExp/1000.0f, m_buildTimes.buildRegionsExp*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - find catchment basins: %.1fms (%.1f%%)", m_buildTimes.buildRegionsFlood/1000.0f, m_buildTimes.buildRegionsFlood*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - filter: %.1fms (%.1f%%)", m_buildTimes.buildRegionsFilter/1000.0f, m_buildTimes.buildRegionsFilter*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Build Contours: %.1fms (%.1f%%)", m_buildTimes.buildContours/1000.0f, m_buildTimes.buildContours*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - trace: %.1fms (%.1f%%)", m_buildTimes.buildContoursTrace/1000.0f, m_buildTimes.buildContoursTrace*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - simplify: %.1fms (%.1f%%)", m_buildTimes.buildContoursSimplify/1000.0f, m_buildTimes.buildContoursSimplify*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Fixup contours: %.1fms (%.1f%%)", m_buildTimes.fixupContours/1000.0f, m_buildTimes.fixupContours*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Build Polymesh: %.1fms (%.1f%%)", m_buildTimes.buildPolymesh/1000.0f, m_buildTimes.buildPolymesh*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Polymesh: Verts:%d Polys:%d", m_polyMesh->nverts, m_polyMesh->npolys);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "TOTAL: %.1fms", rcGetDeltaTimeUsec(totStartTime, totEndTime)/1000.0f);
|
||||
}
|
||||
|
||||
toolRecalc();
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -1,983 +0,0 @@
|
||||
#define _USE_MATH_DEFINES
|
||||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include "SDL.h"
|
||||
#include "SDL_Opengl.h"
|
||||
#include "imgui.h"
|
||||
#include "glfont.h"
|
||||
#include "Builder.h"
|
||||
#include "BuilderStatMeshTiled.h"
|
||||
#include "Recast.h"
|
||||
#include "RecastTimer.h"
|
||||
#include "RecastDebugDraw.h"
|
||||
#include "DetourStatNavMesh.h"
|
||||
#include "DetourStatNavMeshBuilder.h"
|
||||
#include "DetourDebugDraw.h"
|
||||
|
||||
#ifdef WIN32
|
||||
# define snprintf _snprintf
|
||||
#endif
|
||||
|
||||
BuilderStatMeshTiled::BuilderStatMeshTiled() :
|
||||
m_keepInterResults(false),
|
||||
m_measurePerTileTimings(false),
|
||||
m_tileSize(64),
|
||||
m_chunkyMesh(0),
|
||||
m_tileSet(0),
|
||||
m_polyMesh(0),
|
||||
m_drawMode(DRAWMODE_NAVMESH),
|
||||
m_statTimePerTileSamples(0),
|
||||
m_statPolysPerTileSamples(0)
|
||||
{
|
||||
}
|
||||
|
||||
BuilderStatMeshTiled::~BuilderStatMeshTiled()
|
||||
{
|
||||
cleanup();
|
||||
}
|
||||
|
||||
void BuilderStatMeshTiled::cleanup()
|
||||
{
|
||||
delete m_chunkyMesh;
|
||||
m_chunkyMesh = 0;
|
||||
delete m_tileSet;
|
||||
m_tileSet = 0;
|
||||
delete m_polyMesh;
|
||||
m_polyMesh = 0;
|
||||
toolCleanup();
|
||||
m_statTimePerTileSamples = 0;
|
||||
m_statPolysPerTileSamples = 0;
|
||||
}
|
||||
|
||||
void BuilderStatMeshTiled::handleSettings()
|
||||
{
|
||||
Builder::handleCommonSettings();
|
||||
|
||||
imguiLabel(GENID, "Tiling");
|
||||
imguiSlider(GENID, "TileSize", &m_tileSize, 16.0f, 1024.0f, 16.0f);
|
||||
|
||||
char text[64];
|
||||
int gw = 0, gh = 0;
|
||||
rcCalcGridSize(m_bmin, m_bmax, m_cellSize, &gw, &gh);
|
||||
const int ts = (int)m_tileSize;
|
||||
const int tw = (gw + ts-1) / ts;
|
||||
const int th = (gh + ts-1) / ts;
|
||||
snprintf(text, 64, "Tiles %d x %d", tw, th);
|
||||
imguiValue(GENID, text);
|
||||
|
||||
imguiSeparator();
|
||||
if (imguiCheck(GENID, "Keep Itermediate Results", m_keepInterResults))
|
||||
m_keepInterResults = !m_keepInterResults;
|
||||
if (imguiCheck(GENID, "Measure Per Tile Timings", m_measurePerTileTimings))
|
||||
m_measurePerTileTimings = !m_measurePerTileTimings;
|
||||
|
||||
imguiSeparator();
|
||||
}
|
||||
|
||||
void BuilderStatMeshTiled::handleDebugMode()
|
||||
{
|
||||
// Check which modes are valid.
|
||||
bool valid[MAX_DRAWMODE];
|
||||
for (int i = 0; i < MAX_DRAWMODE; ++i)
|
||||
valid[i] = false;
|
||||
|
||||
bool hasChf = false;
|
||||
bool hasSolid = false;
|
||||
bool hasCset = false;
|
||||
if (m_tileSet)
|
||||
{
|
||||
for (int i = 0; i < m_tileSet->width*m_tileSet->height; ++i)
|
||||
{
|
||||
if (m_tileSet->tiles[i].solid) hasSolid = true;
|
||||
if (m_tileSet->tiles[i].chf) hasChf = true;
|
||||
if (m_tileSet->tiles[i].cset) hasCset = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (m_verts && m_tris)
|
||||
{
|
||||
valid[DRAWMODE_NAVMESH] = m_navMesh != 0;
|
||||
valid[DRAWMODE_NAVMESH_TRANS] = m_navMesh != 0;
|
||||
valid[DRAWMODE_NAVMESH_BVTREE] = m_navMesh != 0;
|
||||
valid[DRAWMODE_NAVMESH_INVIS] = m_navMesh != 0;
|
||||
valid[DRAWMODE_MESH] = true;
|
||||
valid[DRAWMODE_VOXELS] = hasSolid;
|
||||
valid[DRAWMODE_VOXELS_WALKABLE] = hasSolid;
|
||||
valid[DRAWMODE_COMPACT] = hasChf;
|
||||
valid[DRAWMODE_COMPACT_DISTANCE] = hasChf;
|
||||
valid[DRAWMODE_COMPACT_REGIONS] = hasChf;
|
||||
valid[DRAWMODE_REGION_CONNECTIONS] = hasCset;
|
||||
valid[DRAWMODE_RAW_CONTOURS] = hasCset;
|
||||
valid[DRAWMODE_BOTH_CONTOURS] = hasCset;
|
||||
valid[DRAWMODE_CONTOURS] = hasCset;
|
||||
valid[DRAWMODE_POLYMESH] = m_polyMesh != 0;
|
||||
}
|
||||
|
||||
if (!valid[m_drawMode])
|
||||
m_drawMode = DRAWMODE_MESH;
|
||||
|
||||
int unavail = 0;
|
||||
for (int i = 0; i < MAX_DRAWMODE; ++i)
|
||||
if (!valid[i]) unavail++;
|
||||
|
||||
if (unavail == MAX_DRAWMODE)
|
||||
return;
|
||||
|
||||
imguiLabel(GENID, "Draw");
|
||||
if (valid[DRAWMODE_MESH] && imguiCheck(GENID, "Input Mesh", m_drawMode == DRAWMODE_MESH))
|
||||
m_drawMode = DRAWMODE_MESH;
|
||||
if (valid[DRAWMODE_NAVMESH] && imguiCheck(GENID, "Navmesh", m_drawMode == DRAWMODE_NAVMESH))
|
||||
m_drawMode = DRAWMODE_NAVMESH;
|
||||
if (valid[DRAWMODE_NAVMESH_INVIS] && imguiCheck(GENID, "Navmesh Invis", m_drawMode == DRAWMODE_NAVMESH_INVIS))
|
||||
m_drawMode = DRAWMODE_NAVMESH_INVIS;
|
||||
if (valid[DRAWMODE_NAVMESH_TRANS] && imguiCheck(GENID, "Navmesh Trans", m_drawMode == DRAWMODE_NAVMESH_TRANS))
|
||||
m_drawMode = DRAWMODE_NAVMESH_TRANS;
|
||||
if (valid[DRAWMODE_NAVMESH_BVTREE] && imguiCheck(GENID, "Navmesh BVTree", m_drawMode == DRAWMODE_NAVMESH_BVTREE))
|
||||
m_drawMode = DRAWMODE_NAVMESH_BVTREE;
|
||||
if (valid[DRAWMODE_VOXELS] && imguiCheck(GENID, "Voxels", m_drawMode == DRAWMODE_VOXELS))
|
||||
m_drawMode = DRAWMODE_VOXELS;
|
||||
if (valid[DRAWMODE_VOXELS_WALKABLE] && imguiCheck(GENID, "Walkable Voxels", m_drawMode == DRAWMODE_VOXELS_WALKABLE))
|
||||
m_drawMode = DRAWMODE_VOXELS_WALKABLE;
|
||||
if (valid[DRAWMODE_COMPACT] && imguiCheck(GENID, "Compact", m_drawMode == DRAWMODE_COMPACT))
|
||||
m_drawMode = DRAWMODE_COMPACT;
|
||||
if (valid[DRAWMODE_COMPACT_DISTANCE] && imguiCheck(GENID, "Compact Distance", m_drawMode == DRAWMODE_COMPACT_DISTANCE))
|
||||
m_drawMode = DRAWMODE_COMPACT_DISTANCE;
|
||||
if (valid[DRAWMODE_COMPACT_REGIONS] && imguiCheck(GENID, "Compact Regions", m_drawMode == DRAWMODE_COMPACT_REGIONS))
|
||||
m_drawMode = DRAWMODE_COMPACT_REGIONS;
|
||||
if (valid[DRAWMODE_REGION_CONNECTIONS] && imguiCheck(GENID, "Region Connections", m_drawMode == DRAWMODE_REGION_CONNECTIONS))
|
||||
m_drawMode = DRAWMODE_REGION_CONNECTIONS;
|
||||
if (valid[DRAWMODE_RAW_CONTOURS] && imguiCheck(GENID, "Raw Contours", m_drawMode == DRAWMODE_RAW_CONTOURS))
|
||||
m_drawMode = DRAWMODE_RAW_CONTOURS;
|
||||
if (valid[DRAWMODE_BOTH_CONTOURS] && imguiCheck(GENID, "Both Contours", m_drawMode == DRAWMODE_BOTH_CONTOURS))
|
||||
m_drawMode = DRAWMODE_BOTH_CONTOURS;
|
||||
if (valid[DRAWMODE_CONTOURS] && imguiCheck(GENID, "Contours", m_drawMode == DRAWMODE_CONTOURS))
|
||||
m_drawMode = DRAWMODE_CONTOURS;
|
||||
if (valid[DRAWMODE_POLYMESH] && imguiCheck(GENID, "Poly Mesh", m_drawMode == DRAWMODE_POLYMESH))
|
||||
m_drawMode = DRAWMODE_POLYMESH;
|
||||
|
||||
if (unavail)
|
||||
{
|
||||
imguiValue(GENID, "Tick 'Keep Itermediate Results'");
|
||||
imguiValue(GENID, "to see more debug mode options.");
|
||||
}
|
||||
}
|
||||
|
||||
void BuilderStatMeshTiled::handleRender()
|
||||
{
|
||||
if (!m_verts || !m_tris || !m_trinorms)
|
||||
return;
|
||||
|
||||
float col[4];
|
||||
|
||||
glEnable(GL_FOG);
|
||||
glDepthMask(GL_TRUE);
|
||||
|
||||
if (m_drawMode == DRAWMODE_MESH)
|
||||
{
|
||||
// Draw mesh
|
||||
rcDebugDrawMeshSlope(m_verts, m_nverts, m_tris, m_trinorms, m_ntris, m_agentMaxSlope);
|
||||
}
|
||||
else if (m_drawMode != DRAWMODE_NAVMESH_TRANS)
|
||||
{
|
||||
// Draw mesh
|
||||
rcDebugDrawMesh(m_verts, m_nverts, m_tris, m_trinorms, m_ntris, 0);
|
||||
}
|
||||
|
||||
glDisable(GL_FOG);
|
||||
glDepthMask(GL_FALSE);
|
||||
|
||||
// Draw bounds
|
||||
col[0] = 1; col[1] = 1; col[2] = 1; col[3] = 0.5f;
|
||||
rcDebugDrawBoxWire(m_bmin[0],m_bmin[1],m_bmin[2], m_bmax[0],m_bmax[1],m_bmax[2], col);
|
||||
|
||||
// Tiling grid.
|
||||
const int ts = (int)m_tileSize;
|
||||
int gw = 0, gh = 0;
|
||||
rcCalcGridSize(m_bmin, m_bmax, m_cellSize, &gw, &gh);
|
||||
int tw = (gw + ts-1) / ts;
|
||||
int th = (gh + ts-1) / ts;
|
||||
const float s = ts*m_cellSize;
|
||||
glBegin(GL_LINES);
|
||||
glColor4ub(0,0,0,64);
|
||||
for (int y = 0; y < th; ++y)
|
||||
{
|
||||
for (int x = 0; x < tw; ++x)
|
||||
{
|
||||
float fx, fy, fz;
|
||||
fx = m_bmin[0] + x*s;
|
||||
fy = m_bmin[1];
|
||||
fz = m_bmin[2] + y*s;
|
||||
|
||||
glVertex3f(fx,fy,fz);
|
||||
glVertex3f(fx+s,fy,fz);
|
||||
glVertex3f(fx,fy,fz);
|
||||
glVertex3f(fx,fy,fz+s);
|
||||
|
||||
if (x+1 >= tw)
|
||||
{
|
||||
glVertex3f(fx+s,fy,fz);
|
||||
glVertex3f(fx+s,fy,fz+s);
|
||||
}
|
||||
if (y+1 >= th)
|
||||
{
|
||||
glVertex3f(fx,fy,fz+s);
|
||||
glVertex3f(fx+s,fy,fz+s);
|
||||
}
|
||||
}
|
||||
}
|
||||
glEnd();
|
||||
|
||||
|
||||
if (m_navMesh &&
|
||||
(m_drawMode == DRAWMODE_NAVMESH ||
|
||||
m_drawMode == DRAWMODE_NAVMESH_TRANS ||
|
||||
m_drawMode == DRAWMODE_NAVMESH_BVTREE ||
|
||||
m_drawMode == DRAWMODE_NAVMESH_INVIS))
|
||||
{
|
||||
int flags = NAVMESH_TOOLS;
|
||||
if (m_drawMode != DRAWMODE_NAVMESH_INVIS)
|
||||
flags |= NAVMESH_POLYS;
|
||||
if (m_drawMode == DRAWMODE_NAVMESH_BVTREE)
|
||||
flags |= NAVMESH_BVTREE;
|
||||
toolRender(flags);
|
||||
}
|
||||
|
||||
glDepthMask(GL_TRUE);
|
||||
|
||||
if (m_tileSet)
|
||||
{
|
||||
if (m_drawMode == DRAWMODE_COMPACT)
|
||||
{
|
||||
for (int i = 0; i < m_tileSet->width*m_tileSet->height; ++i)
|
||||
{
|
||||
if (m_tileSet->tiles[i].chf)
|
||||
rcDebugDrawCompactHeightfieldSolid(*m_tileSet->tiles[i].chf);
|
||||
}
|
||||
}
|
||||
|
||||
if (m_drawMode == DRAWMODE_COMPACT_DISTANCE)
|
||||
{
|
||||
for (int i = 0; i < m_tileSet->width*m_tileSet->height; ++i)
|
||||
{
|
||||
if (m_tileSet->tiles[i].chf)
|
||||
rcDebugDrawCompactHeightfieldDistance(*m_tileSet->tiles[i].chf);
|
||||
}
|
||||
}
|
||||
if (m_drawMode == DRAWMODE_COMPACT_REGIONS)
|
||||
{
|
||||
for (int i = 0; i < m_tileSet->width*m_tileSet->height; ++i)
|
||||
{
|
||||
if (m_tileSet->tiles[i].chf)
|
||||
rcDebugDrawCompactHeightfieldRegions(*m_tileSet->tiles[i].chf);
|
||||
}
|
||||
}
|
||||
|
||||
if (m_drawMode == DRAWMODE_VOXELS)
|
||||
{
|
||||
glEnable(GL_FOG);
|
||||
for (int i = 0; i < m_tileSet->width*m_tileSet->height; ++i)
|
||||
{
|
||||
if (m_tileSet->tiles[i].solid)
|
||||
rcDebugDrawHeightfieldSolid(*m_tileSet->tiles[i].solid);
|
||||
}
|
||||
glDisable(GL_FOG);
|
||||
}
|
||||
if (m_drawMode == DRAWMODE_VOXELS_WALKABLE)
|
||||
{
|
||||
glEnable(GL_FOG);
|
||||
for (int i = 0; i < m_tileSet->width*m_tileSet->height; ++i)
|
||||
{
|
||||
if (m_tileSet->tiles[i].solid)
|
||||
rcDebugDrawHeightfieldWalkable(*m_tileSet->tiles[i].solid);
|
||||
}
|
||||
glDisable(GL_FOG);
|
||||
}
|
||||
if (m_drawMode == DRAWMODE_RAW_CONTOURS)
|
||||
{
|
||||
glDepthMask(GL_FALSE);
|
||||
for (int i = 0; i < m_tileSet->width*m_tileSet->height; ++i)
|
||||
{
|
||||
if (m_tileSet->tiles[i].cset)
|
||||
rcDebugDrawRawContours(*m_tileSet->tiles[i].cset, m_cfg.bmin, m_cfg.cs, m_cfg.ch);
|
||||
}
|
||||
glDepthMask(GL_TRUE);
|
||||
}
|
||||
if (m_drawMode == DRAWMODE_BOTH_CONTOURS)
|
||||
{
|
||||
glDepthMask(GL_FALSE);
|
||||
for (int i = 0; i < m_tileSet->width*m_tileSet->height; ++i)
|
||||
{
|
||||
if (m_tileSet->tiles[i].cset)
|
||||
{
|
||||
rcDebugDrawRawContours(*m_tileSet->tiles[i].cset, m_cfg.bmin, m_cfg.cs, m_cfg.ch, 0.5f);
|
||||
rcDebugDrawContours(*m_tileSet->tiles[i].cset, m_cfg.bmin, m_cfg.cs, m_cfg.ch);
|
||||
}
|
||||
}
|
||||
glDepthMask(GL_TRUE);
|
||||
}
|
||||
if (m_drawMode == DRAWMODE_CONTOURS)
|
||||
{
|
||||
glDepthMask(GL_FALSE);
|
||||
for (int i = 0; i < m_tileSet->width*m_tileSet->height; ++i)
|
||||
{
|
||||
if (m_tileSet->tiles[i].cset)
|
||||
rcDebugDrawContours(*m_tileSet->tiles[i].cset, m_cfg.bmin, m_cfg.cs, m_cfg.ch);
|
||||
}
|
||||
glDepthMask(GL_TRUE);
|
||||
}
|
||||
if (m_drawMode == DRAWMODE_REGION_CONNECTIONS)
|
||||
{
|
||||
for (int i = 0; i < m_tileSet->width*m_tileSet->height; ++i)
|
||||
{
|
||||
if (m_tileSet->tiles[i].chf)
|
||||
rcDebugDrawCompactHeightfieldRegions(*m_tileSet->tiles[i].chf);
|
||||
}
|
||||
|
||||
glDepthMask(GL_FALSE);
|
||||
for (int i = 0; i < m_tileSet->width*m_tileSet->height; ++i)
|
||||
{
|
||||
if (m_tileSet->tiles[i].cset)
|
||||
rcDebugDrawRegionConnections(*m_tileSet->tiles[i].cset, m_cfg.bmin, m_cfg.cs, m_cfg.ch);
|
||||
}
|
||||
glDepthMask(GL_TRUE);
|
||||
}
|
||||
if (m_polyMesh && m_drawMode == DRAWMODE_POLYMESH)
|
||||
{
|
||||
glDepthMask(GL_FALSE);
|
||||
rcDebugDrawPolyMesh(*m_polyMesh);
|
||||
glDepthMask(GL_TRUE);
|
||||
}
|
||||
}
|
||||
|
||||
static const float startCol[4] = { 0.5f, 0.1f, 0.0f, 0.75f };
|
||||
static const float endCol[4] = { 0.2f, 0.4f, 0.0f, 0.75f };
|
||||
if (m_sposSet)
|
||||
drawAgent(m_spos, m_agentRadius, m_agentHeight, m_agentMaxClimb, startCol);
|
||||
if (m_eposSet)
|
||||
drawAgent(m_epos, m_agentRadius, m_agentHeight, m_agentMaxClimb, endCol);
|
||||
|
||||
}
|
||||
|
||||
static float nicenum(float x, int round)
|
||||
{
|
||||
float expv = floorf(log10f(x));
|
||||
float f = x / powf(10.0f, expv);
|
||||
float nf;
|
||||
if (round)
|
||||
{
|
||||
if (f < 1.5f) nf = 1.0f;
|
||||
else if (f < 3.0f) nf = 2.0f;
|
||||
else if (f < 7.0f) nf = 5.0f;
|
||||
else nf = 10.0f;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (f <= 1.0f) nf = 1.0f;
|
||||
else if (f <= 2.0f) nf = 2.0f;
|
||||
else if (f <= 5.0f) nf = 5.0f;
|
||||
else nf = 10.0f;
|
||||
}
|
||||
return nf*powf(10.0f, expv);
|
||||
}
|
||||
|
||||
static void drawLabels(int x, int y, int w, int h,
|
||||
int nticks, float vmin, float vmax, const char* unit, GLFont* font)
|
||||
{
|
||||
char str[8], temp[32];
|
||||
|
||||
float range = nicenum(vmax-vmin, 0);
|
||||
float d = nicenum(range/(float)(nticks-1), 1);
|
||||
float graphmin = floorf(vmin/d)*d;
|
||||
float graphmax = ceilf(vmax/d)*d;
|
||||
int nfrac = (int)-floorf(log10f(d));
|
||||
if (nfrac < 0) nfrac = 0;
|
||||
snprintf(str, 6, "%%.%df %%s", nfrac);
|
||||
|
||||
for (float v = graphmin; v < graphmax+d/2; v += d)
|
||||
{
|
||||
float lx = x + (v-vmin)/(vmax-vmin)*w;
|
||||
if (lx < 0 || lx > w) continue;
|
||||
snprintf(temp, 20, str, v, unit);
|
||||
font->drawText(lx+2, (float)y+2, temp, GLFont::RGBA(255,255,255));
|
||||
glColor4ub(0,0,0,64);
|
||||
glBegin(GL_LINES);
|
||||
glVertex2f(lx,(float)y);
|
||||
glVertex2f(lx,(float)(y+h));
|
||||
glEnd();
|
||||
}
|
||||
}
|
||||
|
||||
static void drawGraph(const char* name, int x, int y, int w, int h, float sd,
|
||||
const int* samples, int n, int nsamples, const char* unit, GLFont* font)
|
||||
{
|
||||
char text[64];
|
||||
int first, last, maxval;
|
||||
first = 0;
|
||||
last = n-1;
|
||||
while (first < n && samples[first] == 0)
|
||||
first++;
|
||||
while (last >= 0 && samples[last] == 0)
|
||||
last--;
|
||||
if (first == last)
|
||||
return;
|
||||
maxval = 1;
|
||||
for (int i = first; i <= last; ++i)
|
||||
{
|
||||
if (samples[i] > maxval)
|
||||
maxval = samples[i];
|
||||
}
|
||||
const float sx = (float)w / (float)(last-first);
|
||||
const float sy = (float)h / (float)maxval;
|
||||
|
||||
glBegin(GL_QUADS);
|
||||
glColor4ub(32,32,32,64);
|
||||
glVertex2i(x,y);
|
||||
glVertex2i(x+w,y);
|
||||
glVertex2i(x+w,y+h);
|
||||
glVertex2i(x,y+h);
|
||||
glEnd();
|
||||
|
||||
glColor4ub(255,255,255,64);
|
||||
glBegin(GL_LINES);
|
||||
for (int i = 0; i <= 4; ++i)
|
||||
{
|
||||
int yy = y+i*h/4;
|
||||
glVertex2i(x,yy);
|
||||
glVertex2i(x+w,yy);
|
||||
}
|
||||
glEnd();
|
||||
|
||||
glColor4ub(0,196,255,255);
|
||||
glBegin(GL_LINE_STRIP);
|
||||
for (int i = first; i <= last; ++i)
|
||||
{
|
||||
float fx = x + (i-first)*sx;
|
||||
float fy = y + samples[i]*sy;
|
||||
glVertex2f(fx,fy);
|
||||
}
|
||||
glEnd();
|
||||
|
||||
snprintf(text,64,"%d", maxval);
|
||||
font->drawText((float)x+w-20+2,(float)y+h-2-font->getLineHeight(),text,GLFont::RGBA(0,0,0));
|
||||
|
||||
font->drawText((float)x+2,(float)y+h-2-font->getLineHeight(),name,GLFont::RGBA(255,255,255));
|
||||
|
||||
drawLabels(x, y, w, h, 10, first*sd, last*sd, unit, font);
|
||||
}
|
||||
|
||||
void BuilderStatMeshTiled::handleRenderOverlay(class GLFont* font, double* proj, double* model, int* view)
|
||||
{
|
||||
toolRenderOverlay(font, proj, model, view);
|
||||
|
||||
if (m_measurePerTileTimings)
|
||||
{
|
||||
if (m_statTimePerTileSamples)
|
||||
drawGraph("Build Time/Tile", 10, 10, 500, 100, 1.0f, m_statTimePerTile, MAX_STAT_BUCKETS, m_statTimePerTileSamples, "ms", font);
|
||||
|
||||
if (m_statPolysPerTileSamples)
|
||||
drawGraph("Polygons/Tile", 10, 120, 500, 100, 1.0f, m_statPolysPerTile, MAX_STAT_BUCKETS, m_statPolysPerTileSamples, "", font);
|
||||
|
||||
int validTiles = 0;
|
||||
if (m_tileSet)
|
||||
{
|
||||
for (int i = 0; i < m_tileSet->width*m_tileSet->height; ++i)
|
||||
{
|
||||
if (m_tileSet->tiles[i].buildTime > 0)
|
||||
validTiles++;
|
||||
}
|
||||
}
|
||||
char text[64];
|
||||
snprintf(text,64,"Tiles %d\n", validTiles);
|
||||
font->drawText(10, 240, text, GLFont::RGBA(255,255,255));
|
||||
}
|
||||
}
|
||||
|
||||
void BuilderStatMeshTiled::handleMeshChanged(const float* verts, int nverts,
|
||||
const int* tris, const float* trinorms, int ntris,
|
||||
const float* bmin, const float* bmax)
|
||||
{
|
||||
Builder::handleMeshChanged(verts, nverts, tris, trinorms, ntris, bmin, bmax);
|
||||
toolCleanup();
|
||||
toolReset();
|
||||
m_statTimePerTileSamples = 0;
|
||||
m_statPolysPerTileSamples = 0;
|
||||
}
|
||||
|
||||
bool BuilderStatMeshTiled::handleBuild()
|
||||
{
|
||||
if (!m_verts || ! m_tris)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Input mesh is not specified.");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (m_measurePerTileTimings)
|
||||
{
|
||||
memset(m_statPolysPerTile, 0, sizeof(m_statPolysPerTile));
|
||||
memset(m_statTimePerTile, 0, sizeof(m_statTimePerTile));
|
||||
m_statPolysPerTileSamples = 0;
|
||||
m_statTimePerTileSamples = 0;
|
||||
}
|
||||
|
||||
cleanup();
|
||||
toolCleanup();
|
||||
toolReset();
|
||||
|
||||
// Init build configuration from GUI
|
||||
memset(&m_cfg, 0, sizeof(m_cfg));
|
||||
m_cfg.cs = m_cellSize;
|
||||
m_cfg.ch = m_cellHeight;
|
||||
m_cfg.walkableSlopeAngle = m_agentMaxSlope;
|
||||
m_cfg.walkableHeight = (int)ceilf(m_agentHeight / m_cfg.ch);
|
||||
m_cfg.walkableClimb = (int)ceilf(m_agentMaxClimb / m_cfg.ch);
|
||||
m_cfg.walkableRadius = (int)ceilf(m_agentRadius / m_cfg.cs);
|
||||
m_cfg.maxEdgeLen = (int)(m_edgeMaxLen / m_cellSize);
|
||||
m_cfg.maxSimplificationError = m_edgeMaxError;
|
||||
m_cfg.minRegionSize = (int)rcSqr(m_regionMinSize);
|
||||
m_cfg.mergeRegionSize = (int)rcSqr(m_regionMergeSize);
|
||||
m_cfg.maxVertsPerPoly = (int)m_vertsPerPoly;
|
||||
m_cfg.tileSize = (int)m_tileSize;
|
||||
m_cfg.borderSize = m_cfg.walkableRadius*2 + 2; // Reserve enough padding.
|
||||
|
||||
if (m_cfg.maxVertsPerPoly == DT_VERTS_PER_POLYGON)
|
||||
m_drawMode = DRAWMODE_NAVMESH;
|
||||
else
|
||||
m_drawMode = DRAWMODE_POLYMESH;
|
||||
|
||||
// Set the area where the navigation will be build.
|
||||
// Here the bounds of the input mesh are used, but the
|
||||
// area could be specified by an user defined box, etc.
|
||||
vcopy(m_cfg.bmin, m_bmin);
|
||||
vcopy(m_cfg.bmax, m_bmax);
|
||||
rcCalcGridSize(m_cfg.bmin, m_cfg.bmax, m_cfg.cs, &m_cfg.width, &m_cfg.height);
|
||||
|
||||
// Reset build times gathering.
|
||||
memset(&m_buildTimes, 0, sizeof(m_buildTimes));
|
||||
rcSetBuildTimes(&m_buildTimes);
|
||||
|
||||
// Start the build process.
|
||||
rcTimeVal totStartTime = rcGetPerformanceTimer();
|
||||
|
||||
// Calculate the number of tiles in the output and initialize tiles.
|
||||
m_tileSet = new TileSet;
|
||||
if (!m_tileSet)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildTiledNavigation: Out of memory 'tileSet'.");
|
||||
return false;
|
||||
}
|
||||
vcopy(m_tileSet->bmin, m_cfg.bmin);
|
||||
vcopy(m_tileSet->bmax, m_cfg.bmax);
|
||||
m_tileSet->cs = m_cfg.cs;
|
||||
m_tileSet->ch = m_cfg.ch;
|
||||
m_tileSet->width = (m_cfg.width + m_cfg.tileSize-1) / m_cfg.tileSize;
|
||||
m_tileSet->height = (m_cfg.height + m_cfg.tileSize-1) / m_cfg.tileSize;
|
||||
m_tileSet->tiles = new Tile[m_tileSet->height * m_tileSet->width];
|
||||
if (!m_tileSet->tiles)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildTiledNavigation: Out of memory 'tileSet->tiles' (%d).", m_tileSet->height * m_tileSet->width);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Build chunky trimesh for local polygon queries.
|
||||
rcTimeVal chunkyStartTime = rcGetPerformanceTimer();
|
||||
m_chunkyMesh = new rcChunkyTriMesh;
|
||||
if (!m_chunkyMesh)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildTiledNavigation: Out of memory 'm_chunkyMesh'.");
|
||||
return false;
|
||||
}
|
||||
if (!rcCreateChunkyTriMesh(m_verts, m_tris, m_ntris, 256, m_chunkyMesh))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildTiledNavigation: Could not build chunky mesh.");
|
||||
return false;
|
||||
}
|
||||
rcTimeVal chunkyEndTime = rcGetPerformanceTimer();
|
||||
|
||||
if (rcGetLog())
|
||||
{
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Building navigation:");
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - %d x %d cells", m_cfg.width, m_cfg.height);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - %d x %d tiles", m_tileSet->width, m_tileSet->height);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - %.1f verts, %.1f tris", m_nverts/1000.0f, m_ntris/1000.0f);
|
||||
}
|
||||
|
||||
// Initialize per tile config.
|
||||
rcConfig tileCfg;
|
||||
memcpy(&tileCfg, &m_cfg, sizeof(rcConfig));
|
||||
tileCfg.width = m_cfg.tileSize + m_cfg.borderSize*2;
|
||||
tileCfg.height = m_cfg.tileSize + m_cfg.borderSize*2;
|
||||
|
||||
// Allocate array that can hold triangle flags for all geom chunks.
|
||||
unsigned char* triangleFlags = new unsigned char[m_chunkyMesh->maxTrisPerChunk];
|
||||
if (!triangleFlags)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildTiledNavigation: Out of memory 'triangleFlags' (%d).", m_chunkyMesh->maxTrisPerChunk);
|
||||
return false;
|
||||
}
|
||||
|
||||
rcHeightfield* solid = 0;
|
||||
rcCompactHeightfield* chf = 0;
|
||||
rcContourSet* cset = 0;
|
||||
|
||||
for (int y = 0; y < m_tileSet->height; ++y)
|
||||
{
|
||||
for (int x = 0; x < m_tileSet->width; ++x)
|
||||
{
|
||||
rcTimeVal startTime = rcGetPerformanceTimer();
|
||||
|
||||
Tile& tile = m_tileSet->tiles[x + y*m_tileSet->width];
|
||||
|
||||
// Calculate the per tile bounding box.
|
||||
tileCfg.bmin[0] = m_cfg.bmin[0] + (x*m_cfg.tileSize - m_cfg.borderSize)*m_cfg.cs;
|
||||
tileCfg.bmin[2] = m_cfg.bmin[2] + (y*m_cfg.tileSize - m_cfg.borderSize)*m_cfg.cs;
|
||||
tileCfg.bmax[0] = m_cfg.bmin[0] + ((x+1)*m_cfg.tileSize + m_cfg.borderSize)*m_cfg.cs;
|
||||
tileCfg.bmax[2] = m_cfg.bmin[2] + ((y+1)*m_cfg.tileSize + m_cfg.borderSize)*m_cfg.cs;
|
||||
|
||||
delete solid;
|
||||
delete chf;
|
||||
solid = 0;
|
||||
chf = 0;
|
||||
|
||||
float tbmin[2], tbmax[2];
|
||||
tbmin[0] = tileCfg.bmin[0];
|
||||
tbmin[1] = tileCfg.bmin[2];
|
||||
tbmax[0] = tileCfg.bmax[0];
|
||||
tbmax[1] = tileCfg.bmax[2];
|
||||
int cid[256];// TODO: Make grow when returning too many items.
|
||||
const int ncid = rcGetChunksInRect(m_chunkyMesh, tbmin, tbmax, cid, 256);
|
||||
if (!ncid)
|
||||
continue;
|
||||
|
||||
solid = new rcHeightfield;
|
||||
if (!solid)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildTiledNavigation: [%d,%d] Out of memory 'solid'.", x, y);
|
||||
continue;
|
||||
}
|
||||
if (!rcCreateHeightfield(*solid, tileCfg.width, tileCfg.height, tileCfg.bmin, tileCfg.bmax, tileCfg.cs, tileCfg.ch))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildTiledNavigation: [%d,%d] Could not create solid heightfield.", x, y);
|
||||
continue;
|
||||
}
|
||||
|
||||
for (int i = 0; i < ncid; ++i)
|
||||
{
|
||||
const rcChunkyTriMeshNode& node = m_chunkyMesh->nodes[cid[i]];
|
||||
const int* tris = &m_chunkyMesh->tris[node.i*3];
|
||||
const int ntris = node.n;
|
||||
|
||||
memset(triangleFlags, 0, ntris*sizeof(unsigned char));
|
||||
rcMarkWalkableTriangles(tileCfg.walkableSlopeAngle,
|
||||
m_verts, m_nverts, tris, ntris, triangleFlags);
|
||||
|
||||
rcRasterizeTriangles(m_verts, m_nverts, tris, triangleFlags, ntris, *solid);
|
||||
}
|
||||
|
||||
rcFilterLedgeSpans(tileCfg.walkableHeight, tileCfg.walkableClimb, *solid);
|
||||
|
||||
rcFilterWalkableLowHeightSpans(tileCfg.walkableHeight, *solid);
|
||||
|
||||
chf = new rcCompactHeightfield;
|
||||
if (!chf)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildTiledNavigation: [%d,%d] Out of memory 'chf'.", x, y);
|
||||
continue;
|
||||
}
|
||||
if (!rcBuildCompactHeightfield(tileCfg.walkableHeight, tileCfg.walkableClimb,
|
||||
RC_WALKABLE, *solid, *chf))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildTiledNavigation: [%d,%d] Could not build compact data.", x, y);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!rcBuildDistanceField(*chf))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildTiledNavigation: [%d,%d] Could not build distance fields.", x, y);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!rcBuildRegions(*chf, tileCfg.walkableRadius, tileCfg.borderSize, tileCfg.minRegionSize, tileCfg.mergeRegionSize))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildTiledNavigation: [%d,%d] Could not build regions.", x, y);
|
||||
continue;
|
||||
}
|
||||
|
||||
cset = new rcContourSet;
|
||||
if (!cset)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildTiledNavigation: [%d,%d] Out of memory 'cset'.", x, y);
|
||||
continue;
|
||||
}
|
||||
if (!rcBuildContours(*chf, tileCfg.maxSimplificationError, tileCfg.maxEdgeLen, *cset))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildTiledNavigation: [%d,%d] Could not create contours.", x, y);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (m_keepInterResults)
|
||||
{
|
||||
tile.solid = solid;
|
||||
solid = 0;
|
||||
tile.chf = chf;
|
||||
chf = 0;
|
||||
}
|
||||
|
||||
if (!cset->nconts)
|
||||
{
|
||||
delete cset;
|
||||
cset = 0;
|
||||
continue;
|
||||
}
|
||||
|
||||
tile.cset = cset;
|
||||
// Offset the vertices in the cset.
|
||||
rcTranslateContours(tile.cset, x*tileCfg.tileSize - tileCfg.borderSize, 0, y*tileCfg.tileSize - tileCfg.borderSize);
|
||||
|
||||
rcTimeVal endTime = rcGetPerformanceTimer();
|
||||
tile.buildTime += rcGetDeltaTimeUsec(startTime, endTime);
|
||||
}
|
||||
}
|
||||
|
||||
delete [] triangleFlags;
|
||||
delete solid;
|
||||
delete chf;
|
||||
|
||||
|
||||
// Some extra code to measure some per tile statistics,
|
||||
// such as build time and how many polygons there are per tile.
|
||||
if (m_measurePerTileTimings)
|
||||
{
|
||||
for (int y = 0; y < m_tileSet->height; ++y)
|
||||
{
|
||||
for (int x = 0; x < m_tileSet->width; ++x)
|
||||
{
|
||||
Tile& tile = m_tileSet->tiles[x + y*m_tileSet->width];
|
||||
|
||||
if (!tile.cset)
|
||||
continue;
|
||||
|
||||
rcTimeVal startTime = rcGetPerformanceTimer();
|
||||
rcPolyMesh* polyMesh = new rcPolyMesh;
|
||||
if (!polyMesh)
|
||||
continue;
|
||||
if (rcBuildPolyMesh(*tile.cset, m_cfg.bmin, m_cfg.bmax,
|
||||
m_cfg.cs, m_cfg.ch, m_cfg.maxVertsPerPoly, *polyMesh))
|
||||
{
|
||||
int bucket = polyMesh->npolys;
|
||||
if (bucket < 0) bucket = 0;
|
||||
if (bucket >= MAX_STAT_BUCKETS) bucket = MAX_STAT_BUCKETS-1;
|
||||
m_statPolysPerTile[bucket]++;
|
||||
m_statPolysPerTileSamples++;
|
||||
}
|
||||
delete polyMesh;
|
||||
|
||||
rcTimeVal endTime = rcGetPerformanceTimer();
|
||||
int time = tile.buildTime += rcGetDeltaTimeUsec(startTime, endTime);
|
||||
|
||||
int bucket = (time+500)/1000;
|
||||
if (bucket < 0) bucket = 0;
|
||||
if (bucket >= MAX_STAT_BUCKETS) bucket = MAX_STAT_BUCKETS-1;
|
||||
m_statTimePerTile[bucket]++;
|
||||
m_statTimePerTileSamples++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Make sure that the vertices along the tile edges match,
|
||||
// so that they can be later properly stitched together.
|
||||
for (int y = 0; y < m_tileSet->height; ++y)
|
||||
{
|
||||
for (int x = 0; x < m_tileSet->width; ++x)
|
||||
{
|
||||
rcTimeVal startTime = rcGetPerformanceTimer();
|
||||
if ((x+1) < m_tileSet->width)
|
||||
{
|
||||
if (!rcFixupAdjacentContours(m_tileSet->tiles[x + y*m_tileSet->width].cset,
|
||||
m_tileSet->tiles[x+1 + y*m_tileSet->width].cset,
|
||||
m_cfg.walkableClimb, (x+1)*m_cfg.tileSize, -1))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildTiledNavigation: [%d,%d] Could not fixup x+1.", x, y);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if ((y+1) < m_tileSet->height)
|
||||
{
|
||||
if (!rcFixupAdjacentContours(m_tileSet->tiles[x + y*m_tileSet->width].cset,
|
||||
m_tileSet->tiles[x + (y+1)*m_tileSet->width].cset,
|
||||
m_cfg.walkableClimb, -1, (y+1)*m_cfg.tileSize))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildTiledNavigation: [%d,%d] Could not fixup y+1.", x, y);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
rcTimeVal endTime = rcGetPerformanceTimer();
|
||||
m_tileSet->tiles[x+y*m_tileSet->width].buildTime += rcGetDeltaTimeUsec(startTime, endTime);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Combine contours.
|
||||
rcContourSet combSet;
|
||||
|
||||
combSet.nconts = 0;
|
||||
for (int y = 0; y < m_tileSet->height; ++y)
|
||||
{
|
||||
for (int x = 0; x < m_tileSet->width; ++x)
|
||||
{
|
||||
Tile& tile = m_tileSet->tiles[x + y*m_tileSet->width];
|
||||
if (!tile.cset) continue;
|
||||
combSet.nconts += tile.cset->nconts;
|
||||
}
|
||||
}
|
||||
combSet.conts = new rcContour[combSet.nconts];
|
||||
if (!combSet.conts)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildTiledNavigation: Out of memory 'combSet.conts' (%d).", combSet.nconts);
|
||||
return false;
|
||||
}
|
||||
int n = 0;
|
||||
for (int y = 0; y < m_tileSet->height; ++y)
|
||||
{
|
||||
for (int x = 0; x < m_tileSet->width; ++x)
|
||||
{
|
||||
Tile& tile = m_tileSet->tiles[x + y*m_tileSet->width];
|
||||
if (!tile.cset) continue;
|
||||
for (int i = 0; i < tile.cset->nconts; ++i)
|
||||
{
|
||||
combSet.conts[n].verts = tile.cset->conts[i].verts;
|
||||
combSet.conts[n].nverts = tile.cset->conts[i].nverts;
|
||||
combSet.conts[n].reg = tile.cset->conts[i].reg;
|
||||
n++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
m_polyMesh = new rcPolyMesh;
|
||||
if (!m_polyMesh)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'polyMesh'.");
|
||||
return false;
|
||||
}
|
||||
|
||||
bool polyRes = rcBuildPolyMesh(combSet, m_cfg.bmin, m_cfg.bmax, m_cfg.cs, m_cfg.ch, m_cfg.maxVertsPerPoly, *m_polyMesh);
|
||||
|
||||
// Remove vertex binding to avoid double deletion.
|
||||
for (int i = 0; i < combSet.nconts; ++i)
|
||||
{
|
||||
combSet.conts[i].verts = 0;
|
||||
combSet.conts[i].nverts = 0;
|
||||
}
|
||||
|
||||
if (!polyRes)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildTiledNavigation: Could not triangulate contours.");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!m_keepInterResults)
|
||||
{
|
||||
for (int y = 0; y < m_tileSet->height; ++y)
|
||||
{
|
||||
for (int x = 0; x < m_tileSet->width; ++x)
|
||||
{
|
||||
Tile& tile = m_tileSet->tiles[x + y*m_tileSet->width];
|
||||
delete tile.cset;
|
||||
tile.cset = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (m_cfg.maxVertsPerPoly == DT_VERTS_PER_POLYGON)
|
||||
{
|
||||
unsigned char* navData = 0;
|
||||
int navDataSize = 0;
|
||||
if (!dtCreateNavMeshData(m_polyMesh->verts, m_polyMesh->nverts,
|
||||
m_polyMesh->polys, m_polyMesh->npolys, m_polyMesh->nvp,
|
||||
m_cfg.bmin, m_cfg.bmax, m_cfg.cs, m_cfg.ch, &navData, &navDataSize))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "Could not build Detour navmesh.");
|
||||
return false;
|
||||
}
|
||||
|
||||
m_navMesh = new dtStatNavMesh;
|
||||
if (!m_navMesh)
|
||||
{
|
||||
delete [] navData;
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "Could not create Detour navmesh");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!m_navMesh->init(navData, navDataSize, true))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "Could not init Detour navmesh");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
rcTimeVal totEndTime = rcGetPerformanceTimer();
|
||||
|
||||
if (rcGetLog())
|
||||
{
|
||||
const float pc = 100.0f / rcGetDeltaTimeUsec(totStartTime, totEndTime);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Chunky Mesh: %.1fms (%.1f%%)", rcGetDeltaTimeUsec(chunkyStartTime, chunkyEndTime)/1000.0f, rcGetDeltaTimeUsec(chunkyStartTime, chunkyEndTime)*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Rasterize: %.1fms (%.1f%%)", m_buildTimes.rasterizeTriangles/1000.0f, m_buildTimes.rasterizeTriangles*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Build Compact: %.1fms (%.1f%%)", m_buildTimes.buildCompact/1000.0f, m_buildTimes.buildCompact*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Filter Border: %.1fms (%.1f%%)", m_buildTimes.filterBorder/1000.0f, m_buildTimes.filterBorder*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Filter Walkable: %.1fms (%.1f%%)", m_buildTimes.filterWalkable/1000.0f, m_buildTimes.filterWalkable*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Filter Reachable: %.1fms (%.1f%%)", m_buildTimes.filterMarkReachable/1000.0f, m_buildTimes.filterMarkReachable*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Build Distancefield: %.1fms (%.1f%%)", m_buildTimes.buildDistanceField/1000.0f, m_buildTimes.buildDistanceField*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - distance: %.1fms (%.1f%%)", m_buildTimes.buildDistanceFieldDist/1000.0f, m_buildTimes.buildDistanceFieldDist*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - blur: %.1fms (%.1f%%)", m_buildTimes.buildDistanceFieldBlur/1000.0f, m_buildTimes.buildDistanceFieldBlur*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Build Regions: %.1fms (%.1f%%)", m_buildTimes.buildRegions/1000.0f, m_buildTimes.buildRegions*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - watershed: %.1fms (%.1f%%)", m_buildTimes.buildRegionsReg/1000.0f, m_buildTimes.buildRegionsReg*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - expand: %.1fms (%.1f%%)", m_buildTimes.buildRegionsExp/1000.0f, m_buildTimes.buildRegionsExp*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - find catchment basins: %.1fms (%.1f%%)", m_buildTimes.buildRegionsFlood/1000.0f, m_buildTimes.buildRegionsFlood*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - filter: %.1fms (%.1f%%)", m_buildTimes.buildRegionsFilter/1000.0f, m_buildTimes.buildRegionsFilter*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Build Contours: %.1fms (%.1f%%)", m_buildTimes.buildContours/1000.0f, m_buildTimes.buildContours*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - trace: %.1fms (%.1f%%)", m_buildTimes.buildContoursTrace/1000.0f, m_buildTimes.buildContoursTrace*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - simplify: %.1fms (%.1f%%)", m_buildTimes.buildContoursSimplify/1000.0f, m_buildTimes.buildContoursSimplify*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Fixup contours: %.1fms (%.1f%%)", m_buildTimes.fixupContours/1000.0f, m_buildTimes.fixupContours*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Build Polymesh: %.1fms (%.1f%%)", m_buildTimes.buildPolymesh/1000.0f, m_buildTimes.buildPolymesh*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Polymesh: Verts:%d Polys:%d", m_polyMesh->nverts, m_polyMesh->npolys);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "TOTAL: %.1fms", rcGetDeltaTimeUsec(totStartTime, totEndTime)/1000.0f);
|
||||
}
|
||||
|
||||
toolRecalc();
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -1,899 +0,0 @@
|
||||
//
|
||||
// Copyright (c) 2009 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#define _USE_MATH_DEFINES
|
||||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include "SDL.h"
|
||||
#include "SDL_Opengl.h"
|
||||
#include "imgui.h"
|
||||
#include "glfont.h"
|
||||
#include "Builder.h"
|
||||
#include "BuilderTiledMesh.h"
|
||||
#include "Recast.h"
|
||||
#include "RecastTimer.h"
|
||||
#include "RecastDebugDraw.h"
|
||||
#include "DetourTiledNavMesh.h"
|
||||
#include "DetourTiledNavMeshBuilder.h"
|
||||
#include "DetourDebugDraw.h"
|
||||
|
||||
#ifdef WIN32
|
||||
# define snprintf _snprintf
|
||||
#endif
|
||||
|
||||
|
||||
BuilderTiledMesh::BuilderTiledMesh() :
|
||||
m_tileSize(32),
|
||||
m_navMesh(0),
|
||||
m_chunkyMesh(0),
|
||||
m_keepInterResults(true),
|
||||
m_tileBuildTime(0),
|
||||
m_tileMemUsage(0),
|
||||
m_triflags(0),
|
||||
m_solid(0),
|
||||
m_chf(0),
|
||||
m_cset(0),
|
||||
m_polyMesh(0),
|
||||
m_tileTriCount(0),
|
||||
m_toolMode(TOOLMODE_CREATE_TILES),
|
||||
m_startRef(0),
|
||||
m_endRef(0),
|
||||
m_npolys(0),
|
||||
m_nstraightPath(0)
|
||||
{
|
||||
resetCommonSettings();
|
||||
memset(m_tileBmin, 0, sizeof(m_tileBmin));
|
||||
memset(m_tileBmax, 0, sizeof(m_tileBmax));
|
||||
m_polyPickExt[0] = 2;
|
||||
m_polyPickExt[1] = 4;
|
||||
m_polyPickExt[2] = 2;
|
||||
}
|
||||
|
||||
BuilderTiledMesh::~BuilderTiledMesh()
|
||||
{
|
||||
cleanup();
|
||||
delete m_navMesh;
|
||||
delete m_chunkyMesh;
|
||||
}
|
||||
|
||||
void BuilderTiledMesh::cleanup()
|
||||
{
|
||||
delete [] m_triflags;
|
||||
m_triflags = 0;
|
||||
delete m_solid;
|
||||
m_solid = 0;
|
||||
delete m_chf;
|
||||
m_chf = 0;
|
||||
delete m_cset;
|
||||
m_cset = 0;
|
||||
delete m_polyMesh;
|
||||
m_polyMesh = 0;
|
||||
}
|
||||
|
||||
void BuilderTiledMesh::handleSettings()
|
||||
{
|
||||
Builder::handleCommonSettings();
|
||||
|
||||
imguiLabel(GENID, "Tiling");
|
||||
imguiSlider(GENID, "TileSize", &m_tileSize, 16.0f, 1024.0f, 16.0f);
|
||||
|
||||
char text[64];
|
||||
int gw = 0, gh = 0;
|
||||
rcCalcGridSize(m_bmin, m_bmax, m_cellSize, &gw, &gh);
|
||||
const int ts = (int)m_tileSize;
|
||||
const int tw = (gw + ts-1) / ts;
|
||||
const int th = (gh + ts-1) / ts;
|
||||
snprintf(text, 64, "Tiles %d x %d", tw, th);
|
||||
imguiValue(GENID, text);
|
||||
}
|
||||
|
||||
void BuilderTiledMesh::toolRecalc()
|
||||
{
|
||||
m_startRef = 0;
|
||||
if (m_sposSet)
|
||||
m_startRef = m_navMesh->findNearestPoly(m_spos, m_polyPickExt);
|
||||
|
||||
m_endRef = 0;
|
||||
if (m_eposSet)
|
||||
m_endRef = m_navMesh->findNearestPoly(m_epos, m_polyPickExt);
|
||||
|
||||
// if (m_eposSet)
|
||||
// m_npolys = m_navMesh->queryPolygons(m_epos, m_polyPickExt, m_polys, MAX_POLYS);
|
||||
|
||||
/* if (m_startRef && m_endRef)
|
||||
{
|
||||
m_npolys = m_navMesh->findPath(m_startRef, m_endRef, m_polys, MAX_POLYS);
|
||||
if (m_npolys)
|
||||
m_nstraightPath = m_navMesh->findStraightPath(m_spos, m_epos, m_polys, m_npolys, m_straightPath, MAX_POLYS);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_npolys = 0;
|
||||
m_nstraightPath = 0;
|
||||
}
|
||||
*/
|
||||
|
||||
if (m_toolMode == TOOLMODE_PATHFIND)
|
||||
{
|
||||
if (m_sposSet && m_eposSet && m_startRef && m_endRef)
|
||||
{
|
||||
m_npolys = m_navMesh->findPath(m_startRef, m_endRef, m_polys, MAX_POLYS);
|
||||
if (m_npolys)
|
||||
m_nstraightPath = m_navMesh->findStraightPath(m_spos, m_epos, m_polys, m_npolys, m_straightPath, MAX_POLYS);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_npolys = 0;
|
||||
m_nstraightPath = 0;
|
||||
}
|
||||
}
|
||||
else if (m_toolMode == TOOLMODE_RAYCAST)
|
||||
{
|
||||
m_nstraightPath = 0;
|
||||
if (m_sposSet && m_eposSet && m_startRef)
|
||||
{
|
||||
float t = 0;
|
||||
m_npolys = 0;
|
||||
m_nstraightPath = 2;
|
||||
m_straightPath[0] = m_spos[0];
|
||||
m_straightPath[1] = m_spos[1];
|
||||
m_straightPath[2] = m_spos[2];
|
||||
m_npolys = m_navMesh->raycast(m_startRef, m_spos, m_epos, t, m_polys, MAX_POLYS);
|
||||
if (m_npolys && t < 1)
|
||||
{
|
||||
m_straightPath[3] = m_spos[0] + (m_epos[0] - m_spos[0]) * t;
|
||||
m_straightPath[4] = m_spos[1] + (m_epos[1] - m_spos[1]) * t;
|
||||
m_straightPath[5] = m_spos[2] + (m_epos[2] - m_spos[2]) * t;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_straightPath[3] = m_epos[0];
|
||||
m_straightPath[4] = m_epos[1];
|
||||
m_straightPath[5] = m_epos[2];
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (m_toolMode == TOOLMODE_DISTANCE_TO_WALL)
|
||||
{
|
||||
m_distanceToWall = 0;
|
||||
if (m_sposSet && m_startRef)
|
||||
m_distanceToWall = m_navMesh->findDistanceToWall(m_startRef, m_spos, 100.0f, m_hitPos, m_hitNormal);
|
||||
}
|
||||
else if (m_toolMode == TOOLMODE_FIND_POLYS_AROUND)
|
||||
{
|
||||
if (m_sposSet && m_startRef && m_eposSet)
|
||||
{
|
||||
const float dx = m_epos[0] - m_spos[0];
|
||||
const float dz = m_epos[2] - m_spos[2];
|
||||
float dist = sqrtf(dx*dx + dz*dz);
|
||||
m_npolys = m_navMesh->findPolysAround(m_startRef, m_spos, dist, m_polys, m_parent, 0, 0, MAX_POLYS);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void BuilderTiledMesh::handleTools()
|
||||
{
|
||||
if (imguiCheck(GENID, "Create Tiles", m_toolMode == TOOLMODE_CREATE_TILES))
|
||||
{
|
||||
m_toolMode = TOOLMODE_CREATE_TILES;
|
||||
toolRecalc();
|
||||
}
|
||||
if (imguiCheck(GENID, "Pathfind", m_toolMode == TOOLMODE_PATHFIND))
|
||||
{
|
||||
m_toolMode = TOOLMODE_PATHFIND;
|
||||
toolRecalc();
|
||||
}
|
||||
if (imguiCheck(GENID, "Distance to Wall", m_toolMode == TOOLMODE_DISTANCE_TO_WALL))
|
||||
{
|
||||
m_toolMode = TOOLMODE_DISTANCE_TO_WALL;
|
||||
toolRecalc();
|
||||
}
|
||||
if (imguiCheck(GENID, "Raycast", m_toolMode == TOOLMODE_RAYCAST))
|
||||
{
|
||||
m_toolMode = TOOLMODE_RAYCAST;
|
||||
toolRecalc();
|
||||
}
|
||||
if (imguiCheck(GENID, "Find Polys Around", m_toolMode == TOOLMODE_FIND_POLYS_AROUND))
|
||||
{
|
||||
m_toolMode = TOOLMODE_FIND_POLYS_AROUND;
|
||||
toolRecalc();
|
||||
}
|
||||
}
|
||||
|
||||
void BuilderTiledMesh::handleDebugMode()
|
||||
{
|
||||
}
|
||||
|
||||
static void getPolyCenter(dtTiledNavMesh* navMesh, dtTilePolyRef ref, float* center)
|
||||
{
|
||||
const dtTilePoly* p = navMesh->getPolyByRef(ref);
|
||||
if (!p) return;
|
||||
const float* verts = navMesh->getPolyVertsByRef(ref);
|
||||
center[0] = 0;
|
||||
center[1] = 0;
|
||||
center[2] = 0;
|
||||
for (int i = 0; i < (int)p->nv; ++i)
|
||||
{
|
||||
const float* v = &verts[p->v[i]*3];
|
||||
center[0] += v[0];
|
||||
center[1] += v[1];
|
||||
center[2] += v[2];
|
||||
}
|
||||
const float s = 1.0f / p->nv;
|
||||
center[0] *= s;
|
||||
center[1] *= s;
|
||||
center[2] *= s;
|
||||
}
|
||||
|
||||
void BuilderTiledMesh::handleRender()
|
||||
{
|
||||
if (!m_verts || !m_tris || !m_trinorms)
|
||||
return;
|
||||
|
||||
// Draw mesh
|
||||
rcDebugDrawMesh(m_verts, m_nverts, m_tris, m_trinorms, m_ntris, 0);
|
||||
|
||||
glDepthMask(GL_FALSE);
|
||||
|
||||
// Draw bounds
|
||||
float col[4] = {1,1,1,0.5f};
|
||||
rcDebugDrawBoxWire(m_bmin[0],m_bmin[1],m_bmin[2], m_bmax[0],m_bmax[1],m_bmax[2], col);
|
||||
|
||||
// Tiling grid.
|
||||
const int ts = (int)m_tileSize;
|
||||
int gw = 0, gh = 0;
|
||||
rcCalcGridSize(m_bmin, m_bmax, m_cellSize, &gw, &gh);
|
||||
int tw = (gw + ts-1) / ts;
|
||||
int th = (gh + ts-1) / ts;
|
||||
const float s = ts*m_cellSize;
|
||||
glBegin(GL_LINES);
|
||||
glColor4ub(0,0,0,64);
|
||||
for (int y = 0; y < th; ++y)
|
||||
{
|
||||
for (int x = 0; x < tw; ++x)
|
||||
{
|
||||
float fx, fy, fz;
|
||||
fx = m_bmin[0] + x*s;
|
||||
fy = m_bmin[1];
|
||||
fz = m_bmin[2] + y*s;
|
||||
|
||||
glVertex3f(fx,fy,fz);
|
||||
glVertex3f(fx+s,fy,fz);
|
||||
glVertex3f(fx,fy,fz);
|
||||
glVertex3f(fx,fy,fz+s);
|
||||
|
||||
if (x+1 >= tw)
|
||||
{
|
||||
glVertex3f(fx+s,fy,fz);
|
||||
glVertex3f(fx+s,fy,fz+s);
|
||||
}
|
||||
if (y+1 >= th)
|
||||
{
|
||||
glVertex3f(fx,fy,fz+s);
|
||||
glVertex3f(fx+s,fy,fz+s);
|
||||
}
|
||||
}
|
||||
}
|
||||
glEnd();
|
||||
|
||||
// Draw active tile
|
||||
rcDebugDrawBoxWire(m_tileBmin[0],m_tileBmin[1],m_tileBmin[2], m_tileBmax[0],m_tileBmax[1],m_tileBmax[2], m_tileCol);
|
||||
|
||||
/* if (m_eposSet)
|
||||
{
|
||||
col[0] = 1; col[1] = 1; col[2] = 1; col[3] = 1;
|
||||
const float s = 0.2f;
|
||||
rcDebugDrawBoxWire(m_epos[0]-s,m_epos[1]-s,m_epos[2]-s, m_epos[0]+s,m_epos[1]+s,m_epos[2]+s, col);
|
||||
}*/
|
||||
|
||||
/* if (m_polyMesh)
|
||||
rcDebugDrawPolyMesh(*m_polyMesh);*/
|
||||
|
||||
if (m_navMesh)
|
||||
dtDebugDrawTiledNavMesh(m_navMesh);
|
||||
|
||||
if (m_sposSet)
|
||||
{
|
||||
const float s = 0.5f;
|
||||
glColor4ub(128,0,0,255);
|
||||
glBegin(GL_LINES);
|
||||
glVertex3f(m_spos[0]-s,m_spos[1],m_spos[2]);
|
||||
glVertex3f(m_spos[0]+s,m_spos[1],m_spos[2]);
|
||||
glVertex3f(m_spos[0],m_spos[1]-s,m_spos[2]);
|
||||
glVertex3f(m_spos[0],m_spos[1]+s,m_spos[2]);
|
||||
glVertex3f(m_spos[0],m_spos[1],m_spos[2]-s);
|
||||
glVertex3f(m_spos[0],m_spos[1],m_spos[2]+s);
|
||||
glEnd();
|
||||
}
|
||||
if (m_eposSet)
|
||||
{
|
||||
const float s = 0.5f;
|
||||
glColor4ub(0,128,0,255);
|
||||
glBegin(GL_LINES);
|
||||
glVertex3f(m_epos[0]-s,m_epos[1],m_epos[2]);
|
||||
glVertex3f(m_epos[0]+s,m_epos[1],m_epos[2]);
|
||||
glVertex3f(m_epos[0],m_epos[1]-s,m_epos[2]);
|
||||
glVertex3f(m_epos[0],m_epos[1]+s,m_epos[2]);
|
||||
glVertex3f(m_epos[0],m_epos[1],m_epos[2]-s);
|
||||
glVertex3f(m_epos[0],m_epos[1],m_epos[2]+s);
|
||||
glEnd();
|
||||
col[0] = 0; col[1] = 1; col[2] = 0; col[3] = 1;
|
||||
rcDebugDrawBoxWire(m_epos[0]-m_polyPickExt[0],m_epos[1]-m_polyPickExt[1],m_epos[2]-m_polyPickExt[2],
|
||||
m_epos[0]+m_polyPickExt[0],m_epos[1]+m_polyPickExt[1],m_epos[2]+m_polyPickExt[2], col);
|
||||
}
|
||||
|
||||
/* if (m_startRef && m_navMesh)
|
||||
{
|
||||
col[0] = 1; col[1] = 0; col[2] = 0; col[3] = 1;
|
||||
dtDebugDrawTiledNavMeshPoly(m_navMesh, m_startRef, col);
|
||||
}
|
||||
if (m_endRef && m_navMesh)
|
||||
{
|
||||
col[0] = 0; col[1] = 1; col[2] = 0; col[3] = 1;
|
||||
dtDebugDrawTiledNavMeshPoly(m_navMesh, m_endRef, col);
|
||||
dtTilePolyRef nei[DT_TILE_VERTS_PER_POLYGON*2];
|
||||
int nn = m_navMesh->getPolyNeighbours(m_endRef, nei, DT_TILE_VERTS_PER_POLYGON*2);
|
||||
if (nn)
|
||||
{
|
||||
col[0] = 0; col[1] = 0; col[2] = 1; col[3] = 1;
|
||||
for (int i = 0; i < nn; ++i)
|
||||
dtDebugDrawTiledNavMeshPoly(m_navMesh, nei[i], col);
|
||||
}
|
||||
}
|
||||
|
||||
if (m_npolys && m_navMesh)
|
||||
{
|
||||
col[0] = 0; col[1] = 0; col[2] = 0; col[3] = 1;
|
||||
for (int i = 0; i < m_npolys; ++i)
|
||||
dtDebugDrawTiledNavMeshPoly(m_navMesh, m_polys[i], col);
|
||||
}
|
||||
if (m_nstraightPath && m_navMesh)
|
||||
{
|
||||
glColor4ub(128,16,0,220);
|
||||
glLineWidth(3.0f);
|
||||
glBegin(GL_LINE_STRIP);
|
||||
for (int i = 0; i < m_nstraightPath; ++i)
|
||||
glVertex3f(m_straightPath[i*3], m_straightPath[i*3+1]+0.4f, m_straightPath[i*3+2]);
|
||||
glEnd();
|
||||
glLineWidth(1.0f);
|
||||
glPointSize(4.0f);
|
||||
glBegin(GL_POINTS);
|
||||
for (int i = 0; i < m_nstraightPath; ++i)
|
||||
glVertex3f(m_straightPath[i*3], m_straightPath[i*3+1]+0.4f, m_straightPath[i*3+2]);
|
||||
glEnd();
|
||||
glPointSize(1.0f);
|
||||
}*/
|
||||
|
||||
|
||||
static const float startCol[4] = { 0.5f, 0.1f, 0.0f, 0.75f };
|
||||
static const float endCol[4] = { 0.2f, 0.4f, 0.0f, 0.75f };
|
||||
static const float pathCol[4] = {0,0,0,0.25f};
|
||||
|
||||
if (m_toolMode == TOOLMODE_PATHFIND)
|
||||
{
|
||||
dtDebugDrawTiledNavMeshPoly(m_navMesh, m_startRef, startCol);
|
||||
dtDebugDrawTiledNavMeshPoly(m_navMesh, m_endRef, endCol);
|
||||
|
||||
if (m_npolys)
|
||||
{
|
||||
for (int i = 1; i < m_npolys-1; ++i)
|
||||
dtDebugDrawTiledNavMeshPoly(m_navMesh, m_polys[i], pathCol);
|
||||
}
|
||||
if (m_nstraightPath)
|
||||
{
|
||||
glColor4ub(128,16,0,220);
|
||||
glLineWidth(3.0f);
|
||||
glBegin(GL_LINE_STRIP);
|
||||
for (int i = 0; i < m_nstraightPath; ++i)
|
||||
glVertex3f(m_straightPath[i*3], m_straightPath[i*3+1]+0.4f, m_straightPath[i*3+2]);
|
||||
glEnd();
|
||||
glLineWidth(1.0f);
|
||||
glPointSize(4.0f);
|
||||
glBegin(GL_POINTS);
|
||||
for (int i = 0; i < m_nstraightPath; ++i)
|
||||
glVertex3f(m_straightPath[i*3], m_straightPath[i*3+1]+0.4f, m_straightPath[i*3+2]);
|
||||
glEnd();
|
||||
glPointSize(1.0f);
|
||||
}
|
||||
}
|
||||
else if (m_toolMode == TOOLMODE_RAYCAST)
|
||||
{
|
||||
dtDebugDrawTiledNavMeshPoly(m_navMesh, m_startRef, startCol);
|
||||
|
||||
if (m_nstraightPath)
|
||||
{
|
||||
for (int i = 1; i < m_npolys; ++i)
|
||||
dtDebugDrawTiledNavMeshPoly(m_navMesh, m_polys[i], pathCol);
|
||||
|
||||
glColor4ub(128,16,0,220);
|
||||
glLineWidth(3.0f);
|
||||
glBegin(GL_LINE_STRIP);
|
||||
for (int i = 0; i < m_nstraightPath; ++i)
|
||||
glVertex3f(m_straightPath[i*3], m_straightPath[i*3+1]+0.4f, m_straightPath[i*3+2]);
|
||||
glEnd();
|
||||
glLineWidth(1.0f);
|
||||
glPointSize(4.0f);
|
||||
glBegin(GL_POINTS);
|
||||
for (int i = 0; i < m_nstraightPath; ++i)
|
||||
glVertex3f(m_straightPath[i*3], m_straightPath[i*3+1]+0.4f, m_straightPath[i*3+2]);
|
||||
glEnd();
|
||||
glPointSize(1.0f);
|
||||
}
|
||||
}
|
||||
else if (m_toolMode == TOOLMODE_DISTANCE_TO_WALL)
|
||||
{
|
||||
dtDebugDrawTiledNavMeshPoly(m_navMesh, m_startRef, startCol);
|
||||
const float col[4] = {1,1,1,0.5f};
|
||||
rcDebugDrawCylinderWire(m_spos[0]-m_distanceToWall, m_spos[1]+0.02f, m_spos[2]-m_distanceToWall,
|
||||
m_spos[0]+m_distanceToWall, m_spos[1]+m_agentHeight, m_spos[2]+m_distanceToWall, col);
|
||||
glLineWidth(3.0f);
|
||||
glColor4fv(col);
|
||||
glBegin(GL_LINES);
|
||||
glVertex3f(m_hitPos[0], m_hitPos[1] + 0.02f, m_hitPos[2]);
|
||||
glVertex3f(m_hitPos[0], m_hitPos[1] + m_agentHeight, m_hitPos[2]);
|
||||
glEnd();
|
||||
glLineWidth(1.0f);
|
||||
}
|
||||
else if (m_toolMode == TOOLMODE_FIND_POLYS_AROUND)
|
||||
{
|
||||
glLineWidth(2.0f);
|
||||
for (int i = 0; i < m_npolys; ++i)
|
||||
{
|
||||
dtDebugDrawTiledNavMeshPoly(m_navMesh, m_polys[i], pathCol);
|
||||
if (m_parent[i])
|
||||
{
|
||||
float p0[3], p1[3];
|
||||
getPolyCenter(m_navMesh, m_polys[i], p0);
|
||||
getPolyCenter(m_navMesh, m_parent[i], p1);
|
||||
glColor4ub(0,0,0,128);
|
||||
rcDrawArc(p0, p1);
|
||||
}
|
||||
}
|
||||
glLineWidth(1.0f);
|
||||
|
||||
const float dx = m_epos[0] - m_spos[0];
|
||||
const float dz = m_epos[2] - m_spos[2];
|
||||
float dist = sqrtf(dx*dx + dz*dz);
|
||||
const float col[4] = {1,1,1,0.5f};
|
||||
rcDebugDrawCylinderWire(m_spos[0]-dist, m_spos[1]+0.02f, m_spos[2]-dist,
|
||||
m_spos[0]+dist, m_spos[1]+m_agentHeight, m_spos[2]+dist, col);
|
||||
}
|
||||
|
||||
glDepthMask(GL_TRUE);
|
||||
|
||||
}
|
||||
|
||||
void BuilderTiledMesh::handleRenderOverlay(class GLFont* font, double* proj, double* model, int* view)
|
||||
{
|
||||
GLdouble x, y, z;
|
||||
|
||||
// Draw start and end point labels
|
||||
if (m_tileBuildTime > 0.0f && gluProject((GLdouble)(m_tileBmin[0]+m_tileBmax[0])/2, (GLdouble)(m_tileBmin[1]+m_tileBmax[1])/2, (GLdouble)(m_tileBmin[2]+m_tileBmax[2])/2,
|
||||
model, proj, view, &x, &y, &z))
|
||||
{
|
||||
char text[32];
|
||||
snprintf(text,32,"%.3fms / %dTris / %.1fkB", m_tileBuildTime, m_tileTriCount, m_tileMemUsage);
|
||||
const float len = font->getTextLength(text);
|
||||
font->drawText((float)x - len/2, (float)y-font->getLineHeight(), text, GLFont::RGBA(0,0,0,220));
|
||||
}
|
||||
}
|
||||
|
||||
void BuilderTiledMesh::handleMeshChanged(const float* verts, int nverts,
|
||||
const int* tris, const float* trinorms, int ntris,
|
||||
const float* bmin, const float* bmax)
|
||||
{
|
||||
m_verts = verts;
|
||||
m_nverts = nverts;
|
||||
m_tris = tris;
|
||||
m_trinorms = trinorms;
|
||||
m_ntris = ntris;
|
||||
vcopy(m_bmin, bmin);
|
||||
vcopy(m_bmax, bmax);
|
||||
|
||||
delete m_chunkyMesh;
|
||||
m_chunkyMesh = 0;
|
||||
delete m_navMesh;
|
||||
m_navMesh = 0;
|
||||
cleanup();
|
||||
}
|
||||
|
||||
void BuilderTiledMesh::setToolStartPos(const float* p)
|
||||
{
|
||||
m_sposSet = true;
|
||||
vcopy(m_spos, p);
|
||||
|
||||
if (m_toolMode == TOOLMODE_CREATE_TILES)
|
||||
removeTile(m_spos);
|
||||
else
|
||||
toolRecalc();
|
||||
}
|
||||
|
||||
void BuilderTiledMesh::setToolEndPos(const float* p)
|
||||
{
|
||||
if (!m_navMesh)
|
||||
return;
|
||||
|
||||
m_eposSet = true;
|
||||
vcopy(m_epos, p);
|
||||
|
||||
if (m_toolMode == TOOLMODE_CREATE_TILES)
|
||||
buildTile(m_epos);
|
||||
else
|
||||
toolRecalc();
|
||||
}
|
||||
|
||||
bool BuilderTiledMesh::handleBuild()
|
||||
{
|
||||
if (!m_verts || !m_tris)
|
||||
{
|
||||
printf("No verts or tris\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
delete m_navMesh;
|
||||
m_navMesh = new dtTiledNavMesh;
|
||||
if (!m_navMesh)
|
||||
{
|
||||
printf("Could not allocate navmehs\n");
|
||||
return false;
|
||||
}
|
||||
if (!m_navMesh->init(m_bmin, m_tileSize*m_cellSize, m_agentMaxClimb*m_cellHeight))
|
||||
{
|
||||
printf("Could not init navmesh\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Build chunky mesh.
|
||||
delete m_chunkyMesh;
|
||||
m_chunkyMesh = new rcChunkyTriMesh;
|
||||
if (!m_chunkyMesh)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildTiledNavigation: Out of memory 'm_chunkyMesh'.");
|
||||
return false;
|
||||
}
|
||||
if (!rcCreateChunkyTriMesh(m_verts, m_tris, m_ntris, 256, m_chunkyMesh))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildTiledNavigation: Could not build chunky mesh.");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void BuilderTiledMesh::buildTile(const float* pos)
|
||||
{
|
||||
if (!m_navMesh)
|
||||
return;
|
||||
|
||||
const float ts = m_tileSize*m_cellSize;
|
||||
const int tx = (int)floorf((pos[0]-m_bmin[0]) / ts);
|
||||
const int ty = (int)floorf((pos[2]-m_bmin[2]) / ts);
|
||||
if (tx < 0 || ty < 0)
|
||||
return;
|
||||
|
||||
m_tileBmin[0] = m_bmin[0] + tx*ts;
|
||||
m_tileBmin[1] = m_bmin[1];
|
||||
m_tileBmin[2] = m_bmin[2] + ty*ts;
|
||||
|
||||
m_tileBmax[0] = m_bmin[0] + (tx+1)*ts;
|
||||
m_tileBmax[1] = m_bmax[1];
|
||||
m_tileBmax[2] = m_bmin[2] + (ty+1)*ts;
|
||||
|
||||
m_tileCol[0] = 0.2f; m_tileCol[1] = 1; m_tileCol[2] = 0; m_tileCol[3] = 1;
|
||||
|
||||
int dataSize = 0;
|
||||
unsigned char* data = buildTileMesh(m_tileBmin, m_tileBmax, dataSize);
|
||||
|
||||
if (data)
|
||||
m_navMesh->addTile(tx,ty,data,dataSize);
|
||||
}
|
||||
|
||||
void BuilderTiledMesh::removeTile(const float* pos)
|
||||
{
|
||||
if (!m_navMesh)
|
||||
return;
|
||||
|
||||
const float ts = m_tileSize*m_cellSize;
|
||||
const int tx = (int)floorf((pos[0]-m_bmin[0]) / ts);
|
||||
const int ty = (int)floorf((pos[2]-m_bmin[2]) / ts);
|
||||
|
||||
m_tileBmin[0] = m_bmin[0] + tx*ts;
|
||||
m_tileBmin[1] = m_bmin[1];
|
||||
m_tileBmin[2] = m_bmin[2] + ty*ts;
|
||||
|
||||
m_tileBmax[0] = m_bmin[0] + (tx+1)*ts;
|
||||
m_tileBmax[1] = m_bmax[1];
|
||||
m_tileBmax[2] = m_bmin[2] + (ty+1)*ts;
|
||||
|
||||
m_tileCol[0] = 1; m_tileCol[1] = 0; m_tileCol[2] = 0; m_tileCol[3] = 1;
|
||||
|
||||
m_navMesh->removeTile(tx,ty);
|
||||
}
|
||||
|
||||
unsigned char* BuilderTiledMesh::buildTileMesh(const float* bmin, const float* bmax, int& dataSize)
|
||||
{
|
||||
if (!m_verts || ! m_tris)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Input mesh is not specified.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
cleanup();
|
||||
|
||||
// Init build configuration from GUI
|
||||
memset(&m_cfg, 0, sizeof(m_cfg));
|
||||
m_cfg.cs = m_cellSize;
|
||||
m_cfg.ch = m_cellHeight;
|
||||
m_cfg.walkableSlopeAngle = m_agentMaxSlope;
|
||||
m_cfg.walkableHeight = (int)ceilf(m_agentHeight / m_cfg.ch);
|
||||
m_cfg.walkableClimb = (int)ceilf(m_agentMaxClimb / m_cfg.ch);
|
||||
m_cfg.walkableRadius = (int)ceilf(m_agentRadius / m_cfg.cs);
|
||||
m_cfg.maxEdgeLen = (int)(m_edgeMaxLen / m_cellSize);
|
||||
m_cfg.maxSimplificationError = m_edgeMaxError;
|
||||
m_cfg.minRegionSize = (int)rcSqr(m_regionMinSize);
|
||||
m_cfg.mergeRegionSize = (int)rcSqr(m_regionMergeSize);
|
||||
m_cfg.maxVertsPerPoly = (int)m_vertsPerPoly;
|
||||
m_cfg.tileSize = (int)m_tileSize;
|
||||
m_cfg.borderSize = m_cfg.walkableRadius*2 + 2; // Reserve enough padding.
|
||||
m_cfg.width = m_cfg.tileSize + m_cfg.borderSize*2;
|
||||
m_cfg.height = m_cfg.tileSize + m_cfg.borderSize*2;
|
||||
|
||||
/* if (m_cfg.maxVertsPerPoly == DT_VERTS_PER_POLYGON)
|
||||
m_drawMode = DRAWMODE_NAVMESH;
|
||||
else
|
||||
m_drawMode = DRAWMODE_POLYMESH;*/
|
||||
|
||||
vcopy(m_cfg.bmin, bmin);
|
||||
vcopy(m_cfg.bmax, bmax);
|
||||
m_cfg.bmin[0] -= m_cfg.borderSize*m_cfg.cs;
|
||||
m_cfg.bmin[2] -= m_cfg.borderSize*m_cfg.cs;
|
||||
m_cfg.bmax[0] += m_cfg.borderSize*m_cfg.cs;
|
||||
m_cfg.bmax[2] += m_cfg.borderSize*m_cfg.cs;
|
||||
|
||||
// Reset build times gathering.
|
||||
memset(&m_buildTimes, 0, sizeof(m_buildTimes));
|
||||
rcSetBuildTimes(&m_buildTimes);
|
||||
|
||||
// Start the build process.
|
||||
rcTimeVal totStartTime = rcGetPerformanceTimer();
|
||||
|
||||
if (rcGetLog())
|
||||
{
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Building navigation:");
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - %d x %d cells", m_cfg.width, m_cfg.height);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - %.1fK verts, %.1fK tris", m_nverts/1000.0f, m_ntris/1000.0f);
|
||||
}
|
||||
|
||||
// Allocate voxel heighfield where we rasterize our input data to.
|
||||
m_solid = new rcHeightfield;
|
||||
if (!m_solid)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'solid'.");
|
||||
return 0;
|
||||
}
|
||||
if (!rcCreateHeightfield(*m_solid, m_cfg.width, m_cfg.height, m_cfg.bmin, m_cfg.bmax, m_cfg.cs, m_cfg.ch))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Could not create solid heightfield.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Allocate array that can hold triangle flags.
|
||||
// If you have multiple meshes you need to process, allocate
|
||||
// and array which can hold the max number of triangles you need to process.
|
||||
m_triflags = new unsigned char[m_chunkyMesh->maxTrisPerChunk];
|
||||
if (!m_triflags)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'triangleFlags' (%d).", m_chunkyMesh->maxTrisPerChunk);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
float tbmin[2], tbmax[2];
|
||||
tbmin[0] = m_cfg.bmin[0];
|
||||
tbmin[1] = m_cfg.bmin[2];
|
||||
tbmax[0] = m_cfg.bmax[0];
|
||||
tbmax[1] = m_cfg.bmax[2];
|
||||
int cid[256];// TODO: Make grow when returning too many items.
|
||||
const int ncid = rcGetChunksInRect(m_chunkyMesh, tbmin, tbmax, cid, 256);
|
||||
if (!ncid)
|
||||
return 0;
|
||||
|
||||
m_tileTriCount = 0;
|
||||
|
||||
for (int i = 0; i < ncid; ++i)
|
||||
{
|
||||
const rcChunkyTriMeshNode& node = m_chunkyMesh->nodes[cid[i]];
|
||||
const int* tris = &m_chunkyMesh->tris[node.i*3];
|
||||
const int ntris = node.n;
|
||||
|
||||
m_tileTriCount += ntris;
|
||||
|
||||
memset(m_triflags, 0, ntris*sizeof(unsigned char));
|
||||
rcMarkWalkableTriangles(m_cfg.walkableSlopeAngle,
|
||||
m_verts, m_nverts, tris, ntris, m_triflags);
|
||||
|
||||
rcRasterizeTriangles(m_verts, m_nverts, tris, m_triflags, ntris, *m_solid);
|
||||
}
|
||||
|
||||
if (!m_keepInterResults)
|
||||
{
|
||||
delete [] m_triflags;
|
||||
m_triflags = 0;
|
||||
}
|
||||
|
||||
// Once all geoemtry is rasterized, we do initial pass of filtering to
|
||||
// remove unwanted overhangs caused by the conservative rasterization
|
||||
// as well as filter spans where the character cannot possibly stand.
|
||||
rcFilterLedgeSpans(m_cfg.walkableHeight, m_cfg.walkableClimb, *m_solid);
|
||||
rcFilterWalkableLowHeightSpans(m_cfg.walkableHeight, *m_solid);
|
||||
|
||||
// Compact the heightfield so that it is faster to handle from now on.
|
||||
// This will result more cache coherent data as well as the neighbours
|
||||
// between walkable cells will be calculated.
|
||||
m_chf = new rcCompactHeightfield;
|
||||
if (!m_chf)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'chf'.");
|
||||
return 0;
|
||||
}
|
||||
if (!rcBuildCompactHeightfield(m_cfg.walkableHeight, m_cfg.walkableClimb, RC_WALKABLE, *m_solid, *m_chf))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Could not build compact data.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!m_keepInterResults)
|
||||
{
|
||||
delete m_solid;
|
||||
m_solid = 0;
|
||||
}
|
||||
|
||||
// Prepare for region partitioning, by calculating distance field along the walkable surface.
|
||||
if (!rcBuildDistanceField(*m_chf))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Could not build distance field.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Partition the walkable surface into simple regions without holes.
|
||||
if (!rcBuildRegions(*m_chf, m_cfg.walkableRadius, m_cfg.borderSize, m_cfg.minRegionSize, m_cfg.mergeRegionSize))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Could not build regions.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Create contours.
|
||||
m_cset = new rcContourSet;
|
||||
if (!m_cset)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'cset'.");
|
||||
return 0;
|
||||
}
|
||||
if (!rcBuildContours(*m_chf, m_cfg.maxSimplificationError, m_cfg.maxEdgeLen, *m_cset))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Could not create contours.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!m_keepInterResults)
|
||||
{
|
||||
delete m_chf;
|
||||
m_chf = 0;
|
||||
}
|
||||
|
||||
// Build polygon navmesh from the contours.
|
||||
m_polyMesh = new rcPolyMesh;
|
||||
if (!m_polyMesh)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'polyMesh'.");
|
||||
return 0;
|
||||
}
|
||||
if (!rcBuildPolyMesh(*m_cset, m_cfg.bmin, m_cfg.bmax, m_cfg.cs, m_cfg.ch, m_cfg.maxVertsPerPoly, *m_polyMesh))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Could not triangulate contours.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!m_keepInterResults)
|
||||
{
|
||||
delete m_cset;
|
||||
m_cset = 0;
|
||||
}
|
||||
|
||||
unsigned char* navData = 0;
|
||||
int navDataSize = 0;
|
||||
if (m_cfg.maxVertsPerPoly == DT_TILE_VERTS_PER_POLYGON)
|
||||
{
|
||||
// Remove padding from the polymesh data.
|
||||
for (int i = 0; i < m_polyMesh->nverts; ++i)
|
||||
{
|
||||
unsigned short* v = &m_polyMesh->verts[i*3];
|
||||
v[0] -= (unsigned short)m_cfg.borderSize;
|
||||
v[2] -= (unsigned short)m_cfg.borderSize;
|
||||
}
|
||||
|
||||
if (!dtCreateNavMeshTileData(m_polyMesh->verts, m_polyMesh->nverts,
|
||||
m_polyMesh->polys, m_polyMesh->npolys, m_polyMesh->nvp,
|
||||
bmin, bmax, m_cfg.cs, m_cfg.ch, m_cfg.tileSize, m_cfg.walkableClimb, &navData, &navDataSize))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "Could not build Detour navmesh.");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
m_tileMemUsage = navDataSize/1024.0f;
|
||||
|
||||
rcTimeVal totEndTime = rcGetPerformanceTimer();
|
||||
|
||||
// Show performance stats.
|
||||
if (rcGetLog())
|
||||
{
|
||||
const float pc = 100.0f / rcGetDeltaTimeUsec(totStartTime, totEndTime);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Rasterize: %.1fms (%.1f%%)", m_buildTimes.rasterizeTriangles/1000.0f, m_buildTimes.rasterizeTriangles*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Build Compact: %.1fms (%.1f%%)", m_buildTimes.buildCompact/1000.0f, m_buildTimes.buildCompact*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Filter Border: %.1fms (%.1f%%)", m_buildTimes.filterBorder/1000.0f, m_buildTimes.filterBorder*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Filter Walkable: %.1fms (%.1f%%)", m_buildTimes.filterWalkable/1000.0f, m_buildTimes.filterWalkable*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Filter Reachable: %.1fms (%.1f%%)", m_buildTimes.filterMarkReachable/1000.0f, m_buildTimes.filterMarkReachable*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Build Distancefield: %.1fms (%.1f%%)", m_buildTimes.buildDistanceField/1000.0f, m_buildTimes.buildDistanceField*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - distance: %.1fms (%.1f%%)", m_buildTimes.buildDistanceFieldDist/1000.0f, m_buildTimes.buildDistanceFieldDist*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - blur: %.1fms (%.1f%%)", m_buildTimes.buildDistanceFieldBlur/1000.0f, m_buildTimes.buildDistanceFieldBlur*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Build Regions: %.1fms (%.1f%%)", m_buildTimes.buildRegions/1000.0f, m_buildTimes.buildRegions*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - watershed: %.1fms (%.1f%%)", m_buildTimes.buildRegionsReg/1000.0f, m_buildTimes.buildRegionsReg*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - expand: %.1fms (%.1f%%)", m_buildTimes.buildRegionsExp/1000.0f, m_buildTimes.buildRegionsExp*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - find catchment basins: %.1fms (%.1f%%)", m_buildTimes.buildRegionsFlood/1000.0f, m_buildTimes.buildRegionsFlood*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - filter: %.1fms (%.1f%%)", m_buildTimes.buildRegionsFilter/1000.0f, m_buildTimes.buildRegionsFilter*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Build Contours: %.1fms (%.1f%%)", m_buildTimes.buildContours/1000.0f, m_buildTimes.buildContours*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - trace: %.1fms (%.1f%%)", m_buildTimes.buildContoursTrace/1000.0f, m_buildTimes.buildContoursTrace*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - simplify: %.1fms (%.1f%%)", m_buildTimes.buildContoursSimplify/1000.0f, m_buildTimes.buildContoursSimplify*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Fixup contours: %.1fms (%.1f%%)", m_buildTimes.fixupContours/1000.0f, m_buildTimes.fixupContours*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Build Polymesh: %.1fms (%.1f%%)", m_buildTimes.buildPolymesh/1000.0f, m_buildTimes.buildPolymesh*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Polymesh: Verts:%d Polys:%d", m_polyMesh->nverts, m_polyMesh->npolys);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "TOTAL: %.1fms", rcGetDeltaTimeUsec(totStartTime, totEndTime)/1000.0f);
|
||||
}
|
||||
|
||||
m_tileBuildTime = rcGetDeltaTimeUsec(totStartTime, totEndTime)/1000.0f;
|
||||
|
||||
dataSize = navDataSize;
|
||||
return navData;
|
||||
}
|
||||
@@ -1,285 +0,0 @@
|
||||
//
|
||||
// Copyright (c) 2009 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#include "GlFont.h"
|
||||
#include <stdio.h>
|
||||
#define _USE_MATH_DEFINES
|
||||
#include <math.h>
|
||||
#include <SDL_Opengl.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
GLFont::GLFont(int renderVerts) :
|
||||
m_fd(0),
|
||||
m_texId(0),
|
||||
m_verts(0),
|
||||
m_nverts(0),
|
||||
m_maxVerts(renderVerts)
|
||||
{
|
||||
}
|
||||
|
||||
GLFont::~GLFont()
|
||||
{
|
||||
if (m_texId)
|
||||
glDeleteTextures(1, (GLuint*)&m_texId);
|
||||
unsigned char* data = (unsigned char*)m_fd;
|
||||
if (data)
|
||||
free(data);
|
||||
if (m_verts)
|
||||
free(m_verts);
|
||||
}
|
||||
|
||||
bool GLFont::create(const char* fileName)
|
||||
{
|
||||
unsigned char* data = 0;
|
||||
|
||||
FILE* fp = fopen(fileName, "rb");
|
||||
if (!fp)
|
||||
return false;
|
||||
|
||||
// Read cache file
|
||||
fseek(fp, 0, SEEK_END);
|
||||
unsigned n = ftell(fp);
|
||||
fseek(fp, 0, SEEK_SET);
|
||||
data = (unsigned char*)malloc(n);
|
||||
fread(data, n, 1, fp);
|
||||
fclose(fp);
|
||||
|
||||
if (!m_verts)
|
||||
m_verts = (RenderVertex*)malloc(m_maxVerts*sizeof(RenderVertex));
|
||||
|
||||
return createFontFromFontData(data);
|
||||
}
|
||||
|
||||
bool GLFont::createFontFromFontData(unsigned char* data)
|
||||
{
|
||||
if (!data)
|
||||
{
|
||||
printf("GLFont::createFontFromFontData: No input data!\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
m_fd = (FontData*)data;
|
||||
|
||||
// Patch kern pointers.
|
||||
for (int i = 0; i < m_fd->charCount; ++i)
|
||||
m_fd->glyphs[i].kern = (KerningPair*)((int)m_fd->glyphs[i].kernOffset + data);
|
||||
|
||||
unsigned char* texData = data + m_fd->textureOffset;
|
||||
|
||||
// Create textures
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
glGenTextures(1, (GLuint*)&m_texId);
|
||||
glBindTexture(GL_TEXTURE_2D, m_texId);
|
||||
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, m_fd->texWidth, m_fd->texHeight, 0,
|
||||
GL_ALPHA, GL_UNSIGNED_BYTE, texData);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
int GLFont::getFontSize() const
|
||||
{
|
||||
return m_fd ? m_fd->fontSize : 0;
|
||||
}
|
||||
|
||||
int GLFont::getDescender() const
|
||||
{
|
||||
return m_fd ? m_fd->descender : 0;
|
||||
}
|
||||
|
||||
int GLFont::getAscender() const
|
||||
{
|
||||
return m_fd ? m_fd->ascender : 0;
|
||||
}
|
||||
|
||||
float GLFont::getLineHeight() const
|
||||
{
|
||||
return m_fd ? m_fd->lineHeight : 0.0f;
|
||||
}
|
||||
|
||||
float GLFont::getTextLength(const char* text, float size, float tracking)
|
||||
{
|
||||
if (!m_texId) return 0.0f;
|
||||
if (!m_fd) return 0.0f;
|
||||
|
||||
float scale = size < 0 ? 1 : size / (float)m_fd->fontSize;
|
||||
float track = scale * m_fd->ascender * tracking / 1000.0f;
|
||||
|
||||
const unsigned char* src = (const unsigned char*)text;
|
||||
|
||||
int prevc = -1;
|
||||
float len = 0.0f;
|
||||
float tx = 0.0f;
|
||||
|
||||
for (; *src; ++src)
|
||||
{
|
||||
int c = (int)*src - m_fd->charMin;
|
||||
if (c < 0 || c >= m_fd->charCount)
|
||||
{
|
||||
prevc = c;
|
||||
continue;
|
||||
}
|
||||
|
||||
CachedGlyph& cg = m_fd->glyphs[c];
|
||||
if (prevc > 0 && prevc < m_fd->charCount)
|
||||
{
|
||||
CachedGlyph& prevcg = m_fd->glyphs[prevc];
|
||||
if (prevcg.nkern != 0)
|
||||
{
|
||||
for (int i = 0; i < prevcg.nkern; ++i)
|
||||
{
|
||||
if (prevcg.kern[i].c == c)
|
||||
{
|
||||
tx += prevcg.kern[i].dx * scale;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
len = tx + (cg.ox + cg.w) * scale;
|
||||
|
||||
tx += cg.adv * scale + track;
|
||||
prevc = c;
|
||||
}
|
||||
|
||||
return len;
|
||||
}
|
||||
|
||||
void GLFont::drawText(float tx, float ty, const char* text,
|
||||
unsigned int col, float size, float tracking)
|
||||
{
|
||||
if (!m_fd) return;
|
||||
if (!m_texId) return;
|
||||
if (!m_verts) return;
|
||||
|
||||
float scale = size < 0 ? 1 : size / (float)m_fd->fontSize;
|
||||
float track = scale * m_fd->ascender * tracking / 1000.0f;
|
||||
float su = 1.0f / m_fd->texWidth;
|
||||
float sv = 1.0f / m_fd->texHeight;
|
||||
|
||||
const unsigned char* src = (const unsigned char*)text;
|
||||
|
||||
RenderVertex* v = &m_verts[m_nverts];
|
||||
|
||||
int prevc = -1;
|
||||
|
||||
for (; *src; ++src)
|
||||
{
|
||||
int c = (int)*src - m_fd->charMin;
|
||||
if (c == '\n')
|
||||
{
|
||||
ty -= getLineHeight();
|
||||
prevc = -1;
|
||||
continue;
|
||||
}
|
||||
if (c < 0 || c >= m_fd->charCount)
|
||||
{
|
||||
prevc = c;
|
||||
continue;
|
||||
}
|
||||
|
||||
CachedGlyph& cg = m_fd->glyphs[c];
|
||||
if (prevc > 0 && prevc < m_fd->charCount)
|
||||
{
|
||||
CachedGlyph& prevcg = m_fd->glyphs[prevc];
|
||||
if (prevcg.nkern != 0)
|
||||
{
|
||||
for (int i = 0; i < prevcg.nkern; ++i)
|
||||
{
|
||||
if (prevcg.kern[i].c == c)
|
||||
{
|
||||
tx += prevcg.kern[i].dx * scale;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
float x0 = floorf(tx + (cg.ox - 1) * scale + 0.5f);
|
||||
float y0 = floorf(ty + (cg.oy - 1) * scale + 0.5f);
|
||||
float x1 = floorf(x0 + (cg.w + 2) * scale + 0.5f);
|
||||
float y1 = floorf(y0 + (cg.h + 2) * scale + 0.5f);
|
||||
|
||||
float u0 = (cg.tx - 1) * su;
|
||||
float v0 = (cg.ty - 1) * sv;
|
||||
float u1 = (cg.tx + cg.w + 1) * su;
|
||||
float v1 = (cg.ty + cg.h + 1) * sv;
|
||||
|
||||
if (m_nverts+6 > m_maxVerts) break;
|
||||
|
||||
v->set(x0, y0, u0, v0, col); v++;
|
||||
v->set(x1, y0, u1, v0, col); v++;
|
||||
v->set(x1, y1, u1, v1, col); v++;
|
||||
|
||||
v->set(x0, y0, u0, v0, col); v++;
|
||||
v->set(x1, y1, u1, v1, col); v++;
|
||||
v->set(x0, y1, u0, v1, col); v++;
|
||||
|
||||
m_nverts += 6;
|
||||
|
||||
tx += cg.adv * scale + track;
|
||||
prevc = c;
|
||||
}
|
||||
|
||||
render();
|
||||
}
|
||||
|
||||
void GLFont::render()
|
||||
{
|
||||
if (!m_fd) return;
|
||||
if (!m_texId) return;
|
||||
if (!m_verts) return;
|
||||
|
||||
// Render
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
glBindTexture(GL_TEXTURE_2D, m_texId);
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
||||
|
||||
glDisableClientState(GL_NORMAL_ARRAY);
|
||||
glEnableClientState(GL_COLOR_ARRAY);
|
||||
glEnableClientState(GL_VERTEX_ARRAY);
|
||||
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
||||
glVertexPointer(2, GL_FLOAT, sizeof(RenderVertex), &m_verts[0].x);
|
||||
glTexCoordPointer(2, GL_FLOAT, sizeof(RenderVertex), &m_verts[0].u);
|
||||
glColorPointer(4, GL_UNSIGNED_BYTE, sizeof(RenderVertex), &m_verts[0].col);
|
||||
|
||||
glDrawArrays(GL_TRIANGLES, 0, m_nverts);
|
||||
m_nverts = 0;
|
||||
|
||||
glDisableClientState(GL_COLOR_ARRAY);
|
||||
glDisableClientState(GL_VERTEX_ARRAY);
|
||||
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
}
|
||||
|
||||
unsigned int GLFont::RGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a)
|
||||
{
|
||||
return (a<<24) | (b<<16) | (g<<8) | r;
|
||||
/*#ifdef WIN32
|
||||
return (a<<24) | (b<<16) | (g<<8) | r;
|
||||
#else
|
||||
return (r<<24) | (g<<16) | (b<<8) | a;
|
||||
#endif*/
|
||||
}
|
||||
@@ -16,58 +16,22 @@
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#define _USE_MATH_DEFINES
|
||||
#include <math.h>
|
||||
#include "imgui.h"
|
||||
#include "SDL.h"
|
||||
#include "SDL_opengl.h"
|
||||
|
||||
#ifdef WIN32
|
||||
# define snprintf _snprintf
|
||||
#endif
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
enum GfxCmdType
|
||||
{
|
||||
GFXCMD_RECT,
|
||||
GFXCMD_TRIANGLE,
|
||||
GFXCMD_TEXT,
|
||||
GFXCMD_SCISSOR,
|
||||
};
|
||||
|
||||
struct GfxRect
|
||||
{
|
||||
short x,y,w,h,r;
|
||||
};
|
||||
struct GfxText
|
||||
{
|
||||
short x,y,dir;
|
||||
const char* text;
|
||||
};
|
||||
|
||||
struct GfxCmd
|
||||
{
|
||||
char type;
|
||||
char flags;
|
||||
char pad[2];
|
||||
unsigned int col;
|
||||
union
|
||||
{
|
||||
GfxRect rect;
|
||||
GfxText text;
|
||||
};
|
||||
};
|
||||
|
||||
unsigned int RGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a)
|
||||
{
|
||||
return (r) | (g << 8) | (b << 16) | (a << 24);
|
||||
}
|
||||
|
||||
static const unsigned TEXT_POOL_SIZE = 4096;
|
||||
static const unsigned TEXT_POOL_SIZE = 8000;
|
||||
static char g_textPool[TEXT_POOL_SIZE];
|
||||
static unsigned g_textPoolSize = 0;
|
||||
const char* allocText(const char* text)
|
||||
static const char* allocText(const char* text)
|
||||
{
|
||||
unsigned len = strlen(text)+1;
|
||||
if (g_textPoolSize + len >= TEXT_POOL_SIZE)
|
||||
@@ -79,282 +43,21 @@ const char* allocText(const char* text)
|
||||
}
|
||||
|
||||
static const unsigned GFXCMD_QUEUE_SIZE = 1024;
|
||||
static GfxCmd g_gfxCmdQueue[GFXCMD_QUEUE_SIZE];
|
||||
static imguiGfxCmd g_gfxCmdQueue[GFXCMD_QUEUE_SIZE];
|
||||
static unsigned g_gfxCmdQueueSize = 0;
|
||||
|
||||
void resetGfxCmdQueue()
|
||||
static void resetGfxCmdQueue()
|
||||
{
|
||||
g_gfxCmdQueueSize = 0;
|
||||
g_textPoolSize = 0;
|
||||
}
|
||||
|
||||
|
||||
static const unsigned TEMP_COORD_COUNT = 100;
|
||||
static float g_tempCoords[TEMP_COORD_COUNT*2];
|
||||
static float g_tempNormals[TEMP_COORD_COUNT*2];
|
||||
|
||||
static void drawPolygon(const float* coords, unsigned numCoords, float r, unsigned int col)
|
||||
{
|
||||
if (numCoords > TEMP_COORD_COUNT) numCoords = TEMP_COORD_COUNT;
|
||||
|
||||
for (unsigned i = 0, j = numCoords-1; i < numCoords; j=i++)
|
||||
{
|
||||
const float* v0 = &coords[j*2];
|
||||
const float* v1 = &coords[i*2];
|
||||
float dx = v1[0] - v0[0];
|
||||
float dy = v1[1] - v0[1];
|
||||
float d = sqrtf(dx*dx+dy*dy);
|
||||
if (d > 0)
|
||||
{
|
||||
d = 1.0f/d;
|
||||
dx *= d;
|
||||
dy *= d;
|
||||
}
|
||||
g_tempNormals[j*2+0] = dy;
|
||||
g_tempNormals[j*2+1] = -dx;
|
||||
}
|
||||
|
||||
for (unsigned i = 0, j = numCoords-1; i < numCoords; j=i++)
|
||||
{
|
||||
float dlx0 = g_tempNormals[j*2+0];
|
||||
float dly0 = g_tempNormals[j*2+1];
|
||||
float dlx1 = g_tempNormals[i*2+0];
|
||||
float dly1 = g_tempNormals[i*2+1];
|
||||
float dmx = (dlx0 + dlx1) * 0.5f;
|
||||
float dmy = (dly0 + dly1) * 0.5f;
|
||||
float dmr2 = dmx*dmx + dmy*dmy;
|
||||
if (dmr2 > 0.000001f)
|
||||
{
|
||||
float scale = 1.0f / dmr2;
|
||||
if (scale > 10.0f) scale = 10.0f;
|
||||
dmx *= scale;
|
||||
dmy *= scale;
|
||||
}
|
||||
g_tempCoords[i*2+0] = coords[i*2+0]+dmx*r;
|
||||
g_tempCoords[i*2+1] = coords[i*2+1]+dmy*r;
|
||||
}
|
||||
|
||||
unsigned int colTrans = RGBA(col&0xff, (col>>8)&0xff, (col>>16)&0xff, 0);
|
||||
|
||||
glBegin(GL_TRIANGLES);
|
||||
|
||||
glColor4ubv((GLubyte*)&col);
|
||||
|
||||
for (unsigned i = 0, j = numCoords-1; i < numCoords; j=i++)
|
||||
{
|
||||
glVertex2fv(&coords[i*2]);
|
||||
glVertex2fv(&coords[j*2]);
|
||||
glColor4ubv((GLubyte*)&colTrans);
|
||||
glVertex2fv(&g_tempCoords[j*2]);
|
||||
|
||||
glVertex2fv(&g_tempCoords[j*2]);
|
||||
glVertex2fv(&g_tempCoords[i*2]);
|
||||
|
||||
glColor4ubv((GLubyte*)&col);
|
||||
glVertex2fv(&coords[i*2]);
|
||||
}
|
||||
|
||||
glColor4ubv((GLubyte*)&col);
|
||||
for (unsigned i = 2; i < numCoords; ++i)
|
||||
{
|
||||
glVertex2fv(&coords[0]);
|
||||
glVertex2fv(&coords[(i-1)*2]);
|
||||
glVertex2fv(&coords[i*2]);
|
||||
}
|
||||
|
||||
glEnd();
|
||||
}
|
||||
|
||||
static const int CIRCLE_VERTS = 8*4;
|
||||
static float g_circleVerts[CIRCLE_VERTS*2];
|
||||
static bool g_circleVertsInitialized = false;
|
||||
|
||||
const float* getCircleVerts()
|
||||
{
|
||||
if (!g_circleVertsInitialized)
|
||||
{
|
||||
g_circleVertsInitialized = true;
|
||||
for (unsigned i = 0; i < CIRCLE_VERTS; ++i)
|
||||
{
|
||||
float a = (float)i/(float)CIRCLE_VERTS * (float)M_PI*2;
|
||||
g_circleVerts[i*2+0] = cosf(a);
|
||||
g_circleVerts[i*2+1] = sinf(a);
|
||||
}
|
||||
}
|
||||
return g_circleVerts;
|
||||
}
|
||||
|
||||
static void drawRect(float x, float y, float w, float h, float fth, unsigned int col)
|
||||
{
|
||||
float verts[4*2] =
|
||||
{
|
||||
x, y,
|
||||
x+w, y,
|
||||
x+w, y+h,
|
||||
x, y+h,
|
||||
};
|
||||
drawPolygon(verts, 4, fth, col);
|
||||
}
|
||||
|
||||
static void drawEllipse(float x, float y, float w, float h, float fth, unsigned int col)
|
||||
{
|
||||
float verts[CIRCLE_VERTS*2];
|
||||
const float* cverts = getCircleVerts();
|
||||
float* v = verts;
|
||||
|
||||
for (unsigned i = 0; i < CIRCLE_VERTS; ++i)
|
||||
{
|
||||
*v++ = x + cverts[i*2]*w;
|
||||
*v++ = y + cverts[i*2+1]*h;
|
||||
}
|
||||
|
||||
drawPolygon(verts, CIRCLE_VERTS, fth, col);
|
||||
}
|
||||
|
||||
static void drawRoundedRect(float x, float y, float w, float h, float r, float fth, unsigned int col)
|
||||
{
|
||||
const unsigned n = CIRCLE_VERTS/4;
|
||||
float verts[(n+1)*4*2];
|
||||
const float* cverts = getCircleVerts();
|
||||
float* v = verts;
|
||||
|
||||
for (unsigned i = 0; i <= n; ++i)
|
||||
{
|
||||
*v++ = x+w-r + cverts[i*2]*r;
|
||||
*v++ = y+h-r + cverts[i*2+1]*r;
|
||||
}
|
||||
|
||||
for (unsigned i = n; i <= n*2; ++i)
|
||||
{
|
||||
*v++ = x+r + cverts[i*2]*r;
|
||||
*v++ = y+h-r + cverts[i*2+1]*r;
|
||||
}
|
||||
|
||||
for (unsigned i = n*2; i <= n*3; ++i)
|
||||
{
|
||||
*v++ = x+r + cverts[i*2]*r;
|
||||
*v++ = y+r + cverts[i*2+1]*r;
|
||||
}
|
||||
|
||||
for (unsigned i = n*3; i < n*4; ++i)
|
||||
{
|
||||
*v++ = x+w-r + cverts[i*2]*r;
|
||||
*v++ = y+r + cverts[i*2+1]*r;
|
||||
}
|
||||
*v++ = x+w-r + cverts[0]*r;
|
||||
*v++ = y+r + cverts[1]*r;
|
||||
|
||||
drawPolygon(verts, (n+1)*4, fth, col);
|
||||
}
|
||||
|
||||
static void drawLine(float x0, float y0, float x1, float y1, float r, float fth, unsigned int col)
|
||||
{
|
||||
float dx = x1-x0;
|
||||
float dy = y1-y0;
|
||||
float d = sqrtf(dx*dx+dy*dy);
|
||||
if (d > 0.0001f)
|
||||
{
|
||||
d = 1.0f/d;
|
||||
dx *= d;
|
||||
dy *= d;
|
||||
}
|
||||
float t = dx;
|
||||
dx = dy;
|
||||
dy = -t;
|
||||
float verts[4*2];
|
||||
r -= fth;
|
||||
r *= 0.5f;
|
||||
if (r < 0.01f) r = 0.01f;
|
||||
dx *= r;
|
||||
dy *= r;
|
||||
|
||||
verts[0] = x0-dx;
|
||||
verts[1] = y0-dy;
|
||||
|
||||
verts[2] = x0+dx;
|
||||
verts[3] = y0+dy;
|
||||
|
||||
verts[4] = x1+dx;
|
||||
verts[5] = y1+dy;
|
||||
|
||||
verts[6] = x1-dx;
|
||||
verts[7] = y1-dy;
|
||||
|
||||
drawPolygon(verts, 4, fth, col);
|
||||
}
|
||||
|
||||
|
||||
void renderGfxCmdQueue(void (*drawText)(int x, int y, int dir, const char* text, unsigned int col))
|
||||
{
|
||||
glDisable(GL_SCISSOR_TEST);
|
||||
for (unsigned i = 0; i < g_gfxCmdQueueSize; ++i)
|
||||
{
|
||||
const GfxCmd& cmd = g_gfxCmdQueue[i];
|
||||
if (cmd.type == GFXCMD_RECT)
|
||||
{
|
||||
if (cmd.rect.r == 0)
|
||||
{
|
||||
drawRect((float)cmd.rect.x+0.5f, (float)cmd.rect.y+0.5f,
|
||||
(float)cmd.rect.w-1, (float)cmd.rect.h-1,
|
||||
1.0f, cmd.col);
|
||||
}
|
||||
else
|
||||
{
|
||||
drawRoundedRect((float)cmd.rect.x+0.5f, (float)cmd.rect.y+0.5f,
|
||||
(float)cmd.rect.w-1, (float)cmd.rect.h-1,
|
||||
(float)cmd.rect.r, 1.0f, cmd.col);
|
||||
}
|
||||
}
|
||||
else if (cmd.type == GFXCMD_TRIANGLE)
|
||||
{
|
||||
glColor4ub(cmd.col&0xff, (cmd.col>>8)&0xff, (cmd.col>>16)&0xff, (cmd.col>>24)&0xff);
|
||||
if (cmd.flags == 1)
|
||||
{
|
||||
const float verts[3*2] =
|
||||
{
|
||||
(float)cmd.rect.x+0.5f, (float)cmd.rect.y+0.5f,
|
||||
(float)cmd.rect.x+0.5f+(float)cmd.rect.w-1, (float)cmd.rect.y+0.5f+(float)cmd.rect.h/2-0.5f,
|
||||
(float)cmd.rect.x+0.5f, (float)cmd.rect.y+0.5f+(float)cmd.rect.h-1,
|
||||
};
|
||||
drawPolygon(verts, 3, 1.0f, cmd.col);
|
||||
}
|
||||
if (cmd.flags == 2)
|
||||
{
|
||||
const float verts[3*2] =
|
||||
{
|
||||
(float)cmd.rect.x+0.5f, (float)cmd.rect.y+(float)cmd.rect.h-1,
|
||||
(float)cmd.rect.x+0.5f+(float)cmd.rect.w/2-0.5f, (float)cmd.rect.y+0.5f,
|
||||
(float)cmd.rect.x+0.5f+(float)cmd.rect.w-1, (float)cmd.rect.y+0.5f+(float)cmd.rect.h-1,
|
||||
};
|
||||
drawPolygon(verts, 3, 1.0f, cmd.col);
|
||||
}
|
||||
}
|
||||
else if (cmd.type == GFXCMD_TEXT)
|
||||
{
|
||||
drawText(cmd.text.x, cmd.text.y, cmd.text.dir, cmd.text.text, cmd.col);
|
||||
}
|
||||
else if (cmd.type == GFXCMD_SCISSOR)
|
||||
{
|
||||
if (cmd.flags)
|
||||
{
|
||||
glEnable(GL_SCISSOR_TEST);
|
||||
glScissor(cmd.rect.x, cmd.rect.y, cmd.rect.w, cmd.rect.h);
|
||||
}
|
||||
else
|
||||
{
|
||||
glDisable(GL_SCISSOR_TEST);
|
||||
}
|
||||
}
|
||||
}
|
||||
glDisable(GL_SCISSOR_TEST);
|
||||
}
|
||||
|
||||
void addGfxCmdScissor(int x, int y, int w, int h)
|
||||
static void addGfxCmdScissor(int x, int y, int w, int h)
|
||||
{
|
||||
if (g_gfxCmdQueueSize >= GFXCMD_QUEUE_SIZE)
|
||||
return;
|
||||
GfxCmd& cmd = g_gfxCmdQueue[g_gfxCmdQueueSize++];
|
||||
cmd.type = GFXCMD_SCISSOR;
|
||||
imguiGfxCmd& cmd = g_gfxCmdQueue[g_gfxCmdQueueSize++];
|
||||
cmd.type = IMGUI_GFXCMD_SCISSOR;
|
||||
cmd.flags = x < 0 ? 0 : 1; // on/off flag.
|
||||
cmd.col = 0;
|
||||
cmd.rect.x = (short)x;
|
||||
@@ -363,12 +66,12 @@ void addGfxCmdScissor(int x, int y, int w, int h)
|
||||
cmd.rect.h = (short)h;
|
||||
}
|
||||
|
||||
void addGfxCmdRect(int x, int y, int w, int h, unsigned int color)
|
||||
static void addGfxCmdRect(int x, int y, int w, int h, unsigned int color)
|
||||
{
|
||||
if (g_gfxCmdQueueSize >= GFXCMD_QUEUE_SIZE)
|
||||
return;
|
||||
GfxCmd& cmd = g_gfxCmdQueue[g_gfxCmdQueueSize++];
|
||||
cmd.type = GFXCMD_RECT;
|
||||
imguiGfxCmd& cmd = g_gfxCmdQueue[g_gfxCmdQueueSize++];
|
||||
cmd.type = IMGUI_GFXCMD_RECT;
|
||||
cmd.flags = 0;
|
||||
cmd.col = color;
|
||||
cmd.rect.x = (short)x;
|
||||
@@ -378,12 +81,12 @@ void addGfxCmdRect(int x, int y, int w, int h, unsigned int color)
|
||||
cmd.rect.r = 0;
|
||||
}
|
||||
|
||||
void addGfxCmdRoundedRect(int x, int y, int w, int h, int r, unsigned int color)
|
||||
static void addGfxCmdRoundedRect(int x, int y, int w, int h, int r, unsigned int color)
|
||||
{
|
||||
if (g_gfxCmdQueueSize >= GFXCMD_QUEUE_SIZE)
|
||||
return;
|
||||
GfxCmd& cmd = g_gfxCmdQueue[g_gfxCmdQueueSize++];
|
||||
cmd.type = GFXCMD_RECT;
|
||||
imguiGfxCmd& cmd = g_gfxCmdQueue[g_gfxCmdQueueSize++];
|
||||
cmd.type = IMGUI_GFXCMD_RECT;
|
||||
cmd.flags = 0;
|
||||
cmd.col = color;
|
||||
cmd.rect.x = (short)x;
|
||||
@@ -393,12 +96,12 @@ void addGfxCmdRoundedRect(int x, int y, int w, int h, int r, unsigned int color)
|
||||
cmd.rect.r = (short)r;
|
||||
}
|
||||
|
||||
void addGfxCmdTriangle(int x, int y, int w, int h, int flags, unsigned int color)
|
||||
static void addGfxCmdTriangle(int x, int y, int w, int h, int flags, unsigned int color)
|
||||
{
|
||||
if (g_gfxCmdQueueSize >= GFXCMD_QUEUE_SIZE)
|
||||
return;
|
||||
GfxCmd& cmd = g_gfxCmdQueue[g_gfxCmdQueueSize++];
|
||||
cmd.type = GFXCMD_TRIANGLE;
|
||||
imguiGfxCmd& cmd = g_gfxCmdQueue[g_gfxCmdQueueSize++];
|
||||
cmd.type = IMGUI_GFXCMD_TRIANGLE;
|
||||
cmd.flags = (char)flags;
|
||||
cmd.col = color;
|
||||
cmd.rect.x = (short)x;
|
||||
@@ -407,17 +110,17 @@ void addGfxCmdTriangle(int x, int y, int w, int h, int flags, unsigned int color
|
||||
cmd.rect.h = (short)h;
|
||||
}
|
||||
|
||||
void addGfxCmdText(int x, int y, int dir, const char* text, unsigned int color)
|
||||
static void addGfxCmdText(int x, int y, int align, const char* text, unsigned int color)
|
||||
{
|
||||
if (g_gfxCmdQueueSize >= GFXCMD_QUEUE_SIZE)
|
||||
return;
|
||||
GfxCmd& cmd = g_gfxCmdQueue[g_gfxCmdQueueSize++];
|
||||
cmd.type = GFXCMD_TEXT;
|
||||
imguiGfxCmd& cmd = g_gfxCmdQueue[g_gfxCmdQueueSize++];
|
||||
cmd.type = IMGUI_GFXCMD_TEXT;
|
||||
cmd.flags = 0;
|
||||
cmd.col = color;
|
||||
cmd.text.x = (short)x;
|
||||
cmd.text.y = (short)y;
|
||||
cmd.text.dir = (short)dir;
|
||||
cmd.text.align = (short)align;
|
||||
cmd.text.text = allocText(text);
|
||||
}
|
||||
|
||||
@@ -425,19 +128,19 @@ void addGfxCmdText(int x, int y, int dir, const char* text, unsigned int color)
|
||||
struct GuiState
|
||||
{
|
||||
GuiState() :
|
||||
leftPressed(false), leftReleased(false), left(false), mx(-1), my(-1),
|
||||
upPressed(false), downPressed(false), up(false), down(false),
|
||||
leftPressed(false), leftReleased(false), left(false), mx(-1), my(-1), scroll(0),
|
||||
isHot(false), isActive(false), wentActive(false),
|
||||
dragX(0), dragY(0), dragOrig(0),
|
||||
widgetX(0), widgetY(0), widgetW(100),
|
||||
active(0), hot(0), hotToBe(0)
|
||||
active(0), hot(0), hotToBe(0),
|
||||
areaId(0), widgetId(0)
|
||||
{
|
||||
}
|
||||
|
||||
bool left, up, down;
|
||||
bool upPressed, downPressed;
|
||||
bool left;
|
||||
bool leftPressed, leftReleased;
|
||||
int mx,my;
|
||||
int scroll;
|
||||
unsigned int active;
|
||||
unsigned int hot;
|
||||
unsigned int hotToBe;
|
||||
@@ -447,6 +150,9 @@ struct GuiState
|
||||
int dragX, dragY;
|
||||
float dragOrig;
|
||||
int widgetX, widgetY, widgetW;
|
||||
|
||||
unsigned int areaId;
|
||||
unsigned int widgetId;
|
||||
};
|
||||
|
||||
static GuiState g_state;
|
||||
@@ -471,34 +177,33 @@ inline bool inRect(int x, int y, int w, int h)
|
||||
return g_state.mx >= x && g_state.mx <= x+w && g_state.my >= y && g_state.my <= y+h;
|
||||
}
|
||||
|
||||
void clearInput()
|
||||
inline void clearInput()
|
||||
{
|
||||
g_state.leftPressed = false;
|
||||
g_state.leftReleased = false;
|
||||
g_state.upPressed = false;
|
||||
g_state.downPressed = false;
|
||||
g_state.scroll = 0;
|
||||
}
|
||||
|
||||
void clearActive(void)
|
||||
inline void clearActive()
|
||||
{
|
||||
g_state.active = 0;
|
||||
// mark all UI for this frame as processed
|
||||
clearInput();
|
||||
}
|
||||
|
||||
void setActive(unsigned int id)
|
||||
inline void setActive(unsigned int id)
|
||||
{
|
||||
g_state.active = id;
|
||||
g_state.wentActive = true;
|
||||
}
|
||||
|
||||
void setHot(unsigned int id)
|
||||
inline void setHot(unsigned int id)
|
||||
{
|
||||
g_state.hotToBe = id;
|
||||
}
|
||||
|
||||
|
||||
bool buttonLogic(unsigned int id, bool over)
|
||||
static bool buttonLogic(unsigned int id, bool over)
|
||||
{
|
||||
bool res = false;
|
||||
// process down
|
||||
@@ -530,11 +235,9 @@ bool buttonLogic(unsigned int id, bool over)
|
||||
return res;
|
||||
}
|
||||
|
||||
static void updateInput(int mx, int my, unsigned char mbut)
|
||||
static void updateInput(int mx, int my, unsigned char mbut, int scroll)
|
||||
{
|
||||
bool left = (mbut & IMGUI_MBUT_LEFT) != 0;
|
||||
bool up = (mbut & IMGUI_MBUT_UP) != 0;
|
||||
bool down = (mbut & IMGUI_MBUT_DOWN) != 0;
|
||||
|
||||
g_state.mx = mx;
|
||||
g_state.my = my;
|
||||
@@ -542,15 +245,12 @@ static void updateInput(int mx, int my, unsigned char mbut)
|
||||
g_state.leftReleased = g_state.left && !left;
|
||||
g_state.left = left;
|
||||
|
||||
g_state.upPressed = !g_state.up && up;
|
||||
g_state.downPressed = !g_state.down && down;
|
||||
g_state.up = up;
|
||||
g_state.down = down;
|
||||
g_state.scroll = scroll;
|
||||
}
|
||||
|
||||
void imguiBeginFrame(int mx, int my, unsigned char mbut)
|
||||
void imguiBeginFrame(int mx, int my, unsigned char mbut, int scroll)
|
||||
{
|
||||
updateInput(mx,my,mbut);
|
||||
updateInput(mx,my,mbut,scroll);
|
||||
|
||||
g_state.hot = g_state.hotToBe;
|
||||
g_state.hotToBe = 0;
|
||||
@@ -563,6 +263,9 @@ void imguiBeginFrame(int mx, int my, unsigned char mbut)
|
||||
g_state.widgetY = 0;
|
||||
g_state.widgetW = 0;
|
||||
|
||||
g_state.areaId = 1;
|
||||
g_state.widgetId = 1;
|
||||
|
||||
resetGfxCmdQueue();
|
||||
}
|
||||
|
||||
@@ -571,9 +274,14 @@ void imguiEndFrame()
|
||||
clearInput();
|
||||
}
|
||||
|
||||
void imguiRender(void (*drawText)(int x, int y, int dir, const char* text, unsigned int col))
|
||||
const imguiGfxCmd* imguiGetRenderQueue()
|
||||
{
|
||||
renderGfxCmdQueue(drawText);
|
||||
return g_gfxCmdQueue;
|
||||
}
|
||||
|
||||
int imguiGetRenderQueueSize()
|
||||
{
|
||||
return g_gfxCmdQueueSize;
|
||||
}
|
||||
|
||||
|
||||
@@ -598,9 +306,11 @@ static int g_focusBottom = 0;
|
||||
static unsigned int g_scrollId = 0;
|
||||
static bool g_insideScrollArea = false;
|
||||
|
||||
bool imguiBeginScrollArea(unsigned int id, const char* name, int x, int y, int w, int h, int* scroll)
|
||||
bool imguiBeginScrollArea(const char* name, int x, int y, int w, int h, int* scroll)
|
||||
{
|
||||
g_scrollId = id;
|
||||
g_state.areaId++;
|
||||
g_state.widgetId = 0;
|
||||
g_scrollId = (g_state.areaId<<16) | g_state.widgetId;
|
||||
|
||||
g_state.widgetX = x + SCROLL_AREA_PADDING;
|
||||
g_state.widgetY = y+h-AREA_HEADER + (*scroll);
|
||||
@@ -615,9 +325,9 @@ bool imguiBeginScrollArea(unsigned int id, const char* name, int x, int y, int w
|
||||
g_focusTop = y-AREA_HEADER;
|
||||
g_focusBottom = y-AREA_HEADER+h;
|
||||
|
||||
addGfxCmdRoundedRect(x, y, w, h, 6, RGBA(0,0,0,192));
|
||||
addGfxCmdRoundedRect(x, y, w, h, 6, imguiRGBA(0,0,0,192));
|
||||
|
||||
addGfxCmdText(x+AREA_HEADER/2, y+h-AREA_HEADER/2-TEXT_HEIGHT/2, 1, name, RGBA(255,255,255,128));
|
||||
addGfxCmdText(x+AREA_HEADER/2, y+h-AREA_HEADER/2-TEXT_HEIGHT/2, IMGUI_ALIGN_LEFT, name, imguiRGBA(255,255,255,128));
|
||||
|
||||
addGfxCmdScissor(x+SCROLL_AREA_PADDING, y+SCROLL_AREA_PADDING, w-SCROLL_AREA_PADDING*4, h-AREA_HEADER-SCROLL_AREA_PADDING);
|
||||
|
||||
@@ -677,24 +387,20 @@ void imguiEndScrollArea()
|
||||
}
|
||||
|
||||
// BG
|
||||
addGfxCmdRoundedRect(x, y, w, h, w/2-1, RGBA(0,0,0,196));
|
||||
addGfxCmdRoundedRect(x, y, w, h, w/2-1, imguiRGBA(0,0,0,196));
|
||||
// Bar
|
||||
if (isActive(hid))
|
||||
addGfxCmdRoundedRect(hx, hy, hw, hh, w/2-1, RGBA(255,196,0,196));
|
||||
addGfxCmdRoundedRect(hx, hy, hw, hh, w/2-1, imguiRGBA(255,196,0,196));
|
||||
else
|
||||
addGfxCmdRoundedRect(hx, hy, hw, hh, w/2-1, isHot(hid) ? RGBA(255,196,0,96) : RGBA(255,255,255,64));
|
||||
addGfxCmdRoundedRect(hx, hy, hw, hh, w/2-1, isHot(hid) ? imguiRGBA(255,196,0,96) : imguiRGBA(255,255,255,64));
|
||||
|
||||
// Handle mouse scrolling.
|
||||
if (g_insideScrollArea) // && !anyActive())
|
||||
{
|
||||
if (g_state.upPressed)
|
||||
if (g_state.scroll)
|
||||
{
|
||||
*g_scrollVal -= 20;
|
||||
*g_scrollVal += 20*g_state.scroll;
|
||||
if (*g_scrollVal < 0) *g_scrollVal = 0;
|
||||
}
|
||||
else if (g_state.downPressed)
|
||||
{
|
||||
*g_scrollVal += 20;
|
||||
if (*g_scrollVal > (sh - h)) *g_scrollVal = (sh - h);
|
||||
}
|
||||
}
|
||||
@@ -702,65 +408,92 @@ void imguiEndScrollArea()
|
||||
}
|
||||
}
|
||||
|
||||
bool imguiButton(unsigned int id, const char* text)
|
||||
bool imguiButton(const char* text, bool enabled)
|
||||
{
|
||||
g_state.widgetId++;
|
||||
unsigned int id = (g_state.areaId<<16) | g_state.widgetId;
|
||||
|
||||
int x = g_state.widgetX;
|
||||
int y = g_state.widgetY - BUTTON_HEIGHT;
|
||||
int w = g_state.widgetW;
|
||||
int h = BUTTON_HEIGHT;
|
||||
g_state.widgetY -= BUTTON_HEIGHT + DEFAULT_SPACING;
|
||||
|
||||
bool over = inRect(x, y, w, h);
|
||||
bool over = enabled && inRect(x, y, w, h);
|
||||
bool res = buttonLogic(id, over);
|
||||
|
||||
addGfxCmdRoundedRect(x, y, w, h, BUTTON_HEIGHT/2-1, RGBA(128,128,128, isActive(id)?196:96));
|
||||
addGfxCmdText(x+BUTTON_HEIGHT/2, y+BUTTON_HEIGHT/2-TEXT_HEIGHT/2, 1, text, isHot(id) ? RGBA(255,196,0,255) : RGBA(255,255,255,200));
|
||||
addGfxCmdRoundedRect(x, y, w, h, BUTTON_HEIGHT/2-1, imguiRGBA(128,128,128, isActive(id)?196:96));
|
||||
if (enabled)
|
||||
addGfxCmdText(x+BUTTON_HEIGHT/2, y+BUTTON_HEIGHT/2-TEXT_HEIGHT/2, IMGUI_ALIGN_LEFT, text, isHot(id) ? imguiRGBA(255,196,0,255) : imguiRGBA(255,255,255,200));
|
||||
else
|
||||
addGfxCmdText(x+BUTTON_HEIGHT/2, y+BUTTON_HEIGHT/2-TEXT_HEIGHT/2, IMGUI_ALIGN_LEFT, text, imguiRGBA(128,128,128,200));
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
bool imguiItem(unsigned int id, const char* text)
|
||||
bool imguiItem(const char* text, bool enabled)
|
||||
{
|
||||
g_state.widgetId++;
|
||||
unsigned int id = (g_state.areaId<<16) | g_state.widgetId;
|
||||
|
||||
int x = g_state.widgetX;
|
||||
int y = g_state.widgetY - BUTTON_HEIGHT;
|
||||
int w = g_state.widgetW;
|
||||
int h = BUTTON_HEIGHT;
|
||||
g_state.widgetY -= BUTTON_HEIGHT + DEFAULT_SPACING;
|
||||
|
||||
bool over = inRect(x, y, w, h);
|
||||
bool over = enabled && inRect(x, y, w, h);
|
||||
bool res = buttonLogic(id, over);
|
||||
|
||||
if (isHot(id))
|
||||
addGfxCmdRoundedRect(x, y, w, h, 2, RGBA(255,196,0,isActive(id)?196:96));
|
||||
addGfxCmdText(x+BUTTON_HEIGHT/2, y+BUTTON_HEIGHT/2-TEXT_HEIGHT/2, 1, text, RGBA(255,255,255,200));
|
||||
addGfxCmdRoundedRect(x, y, w, h, 2, imguiRGBA(255,196,0,isActive(id)?196:96));
|
||||
|
||||
if (enabled)
|
||||
addGfxCmdText(x+BUTTON_HEIGHT/2, y+BUTTON_HEIGHT/2-TEXT_HEIGHT/2, IMGUI_ALIGN_LEFT, text, imguiRGBA(255,255,255,200));
|
||||
else
|
||||
addGfxCmdText(x+BUTTON_HEIGHT/2, y+BUTTON_HEIGHT/2-TEXT_HEIGHT/2, IMGUI_ALIGN_LEFT, text, imguiRGBA(128,128,128,200));
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
bool imguiCheck(unsigned int id, const char* text, bool checked)
|
||||
bool imguiCheck(const char* text, bool checked, bool enabled)
|
||||
{
|
||||
g_state.widgetId++;
|
||||
unsigned int id = (g_state.areaId<<16) | g_state.widgetId;
|
||||
|
||||
int x = g_state.widgetX;
|
||||
int y = g_state.widgetY - BUTTON_HEIGHT;
|
||||
int w = g_state.widgetW;
|
||||
int h = BUTTON_HEIGHT;
|
||||
g_state.widgetY -= BUTTON_HEIGHT + DEFAULT_SPACING;
|
||||
|
||||
bool over = inRect(x, y, w, h);
|
||||
bool over = enabled && inRect(x, y, w, h);
|
||||
bool res = buttonLogic(id, over);
|
||||
|
||||
const int cx = x+BUTTON_HEIGHT/2-CHECK_SIZE/2;
|
||||
const int cy = y+BUTTON_HEIGHT/2-CHECK_SIZE/2;
|
||||
addGfxCmdRoundedRect(cx-3, cy-3, CHECK_SIZE+6, CHECK_SIZE+6, 4, RGBA(128,128,128, isActive(id)?196:96));
|
||||
addGfxCmdRoundedRect(cx-3, cy-3, CHECK_SIZE+6, CHECK_SIZE+6, 4, imguiRGBA(128,128,128, isActive(id)?196:96));
|
||||
if (checked)
|
||||
addGfxCmdRoundedRect(cx, cy, CHECK_SIZE, CHECK_SIZE, CHECK_SIZE/2-1, RGBA(255,255,255,isActive(id)?255:200));
|
||||
{
|
||||
if (enabled)
|
||||
addGfxCmdRoundedRect(cx, cy, CHECK_SIZE, CHECK_SIZE, CHECK_SIZE/2-1, imguiRGBA(255,255,255,isActive(id)?255:200));
|
||||
else
|
||||
addGfxCmdRoundedRect(cx, cy, CHECK_SIZE, CHECK_SIZE, CHECK_SIZE/2-1, imguiRGBA(128,128,128,200));
|
||||
}
|
||||
|
||||
addGfxCmdText(x+BUTTON_HEIGHT, y+BUTTON_HEIGHT/2-TEXT_HEIGHT/2, 1, text, isHot(id) ? RGBA(255,196,0,255) : RGBA(255,255,255,200));
|
||||
if (enabled)
|
||||
addGfxCmdText(x+BUTTON_HEIGHT, y+BUTTON_HEIGHT/2-TEXT_HEIGHT/2, IMGUI_ALIGN_LEFT, text, isHot(id) ? imguiRGBA(255,196,0,255) : imguiRGBA(255,255,255,200));
|
||||
else
|
||||
addGfxCmdText(x+BUTTON_HEIGHT, y+BUTTON_HEIGHT/2-TEXT_HEIGHT/2, IMGUI_ALIGN_LEFT, text, imguiRGBA(128,128,128,200));
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
bool imguiCollapse(unsigned int id, const char* text, bool checked)
|
||||
bool imguiCollapse(const char* text, bool checked, bool enabled)
|
||||
{
|
||||
g_state.widgetId++;
|
||||
unsigned int id = (g_state.areaId<<16) | g_state.widgetId;
|
||||
|
||||
int x = g_state.widgetX;
|
||||
int y = g_state.widgetY - BUTTON_HEIGHT;
|
||||
int w = g_state.widgetW;
|
||||
@@ -774,42 +507,45 @@ bool imguiCollapse(unsigned int id, const char* text, bool checked)
|
||||
bool res = buttonLogic(id, over);
|
||||
|
||||
if (checked)
|
||||
addGfxCmdTriangle(cx, cy, CHECK_SIZE, CHECK_SIZE, 1, RGBA(255,255,255,isActive(id)?255:200));
|
||||
addGfxCmdTriangle(cx, cy, CHECK_SIZE, CHECK_SIZE, 1, imguiRGBA(255,255,255,isActive(id)?255:200));
|
||||
else
|
||||
addGfxCmdTriangle(cx, cy, CHECK_SIZE, CHECK_SIZE, 2, RGBA(255,255,255,isActive(id)?255:200));
|
||||
addGfxCmdTriangle(cx, cy, CHECK_SIZE, CHECK_SIZE, 2, imguiRGBA(255,255,255,isActive(id)?255:200));
|
||||
|
||||
addGfxCmdText(x+BUTTON_HEIGHT, y+BUTTON_HEIGHT/2-TEXT_HEIGHT/2, 1, text, isHot(id) ? RGBA(255,196,0,255) : RGBA(255,255,255,200));
|
||||
addGfxCmdText(x+BUTTON_HEIGHT, y+BUTTON_HEIGHT/2-TEXT_HEIGHT/2, IMGUI_ALIGN_LEFT, text, isHot(id) ? imguiRGBA(255,196,0,255) : imguiRGBA(255,255,255,200));
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
void imguiLabel(unsigned int /*id*/, const char* text)
|
||||
void imguiLabel(const char* text)
|
||||
{
|
||||
int x = g_state.widgetX;
|
||||
int y = g_state.widgetY - BUTTON_HEIGHT;
|
||||
g_state.widgetY -= BUTTON_HEIGHT;
|
||||
addGfxCmdText(x, y+BUTTON_HEIGHT/2-TEXT_HEIGHT/2, 1, text, RGBA(255,255,255,255));
|
||||
addGfxCmdText(x, y+BUTTON_HEIGHT/2-TEXT_HEIGHT/2, IMGUI_ALIGN_LEFT, text, imguiRGBA(255,255,255,255));
|
||||
}
|
||||
|
||||
void imguiValue(unsigned int /*id*/, const char* text)
|
||||
void imguiValue(const char* text)
|
||||
{
|
||||
const int x = g_state.widgetX;
|
||||
const int y = g_state.widgetY - BUTTON_HEIGHT;
|
||||
const int w = g_state.widgetW;
|
||||
g_state.widgetY -= BUTTON_HEIGHT;
|
||||
|
||||
addGfxCmdText(x+w-BUTTON_HEIGHT/2, y+BUTTON_HEIGHT/2-TEXT_HEIGHT/2, -1, text, RGBA(255,255,255,200));
|
||||
addGfxCmdText(x+w-BUTTON_HEIGHT/2, y+BUTTON_HEIGHT/2-TEXT_HEIGHT/2, IMGUI_ALIGN_RIGHT, text, imguiRGBA(255,255,255,200));
|
||||
}
|
||||
|
||||
bool imguiSlider(unsigned int id, const char* text, float* val, float vmin, float vmax, float vinc)
|
||||
bool imguiSlider(const char* text, float* val, float vmin, float vmax, float vinc, bool enabled)
|
||||
{
|
||||
g_state.widgetId++;
|
||||
unsigned int id = (g_state.areaId<<16) | g_state.widgetId;
|
||||
|
||||
int x = g_state.widgetX;
|
||||
int y = g_state.widgetY - BUTTON_HEIGHT;
|
||||
int w = g_state.widgetW;
|
||||
int h = SLIDER_HEIGHT;
|
||||
g_state.widgetY -= SLIDER_HEIGHT + DEFAULT_SPACING;
|
||||
|
||||
addGfxCmdRoundedRect(x, y, w, h, 4, RGBA(0,0,0,128));
|
||||
addGfxCmdRoundedRect(x, y, w, h, 4, imguiRGBA(0,0,0,128));
|
||||
|
||||
const int range = w - SLIDER_MARKER_WIDTH;
|
||||
|
||||
@@ -842,18 +578,19 @@ bool imguiSlider(unsigned int id, const char* text, float* val, float vmin, floa
|
||||
}
|
||||
|
||||
if (isActive(id))
|
||||
addGfxCmdRoundedRect(x+m, y, SLIDER_MARKER_WIDTH, SLIDER_HEIGHT, 4, RGBA(255,255,255,255));
|
||||
addGfxCmdRoundedRect(x+m, y, SLIDER_MARKER_WIDTH, SLIDER_HEIGHT, 4, imguiRGBA(255,255,255,255));
|
||||
else
|
||||
addGfxCmdRoundedRect(x+m, y, SLIDER_MARKER_WIDTH, SLIDER_HEIGHT, 4, isHot(id) ? RGBA(255,196,0,128) : RGBA(255,255,255,64));
|
||||
addGfxCmdRoundedRect(x+m, y, SLIDER_MARKER_WIDTH, SLIDER_HEIGHT, 4, isHot(id) ? imguiRGBA(255,196,0,128) : imguiRGBA(255,255,255,64));
|
||||
|
||||
// TODO: fix this, take a look at 'nicenum'.
|
||||
int digits = (int)(ceilf(log10f(vinc)));
|
||||
char fmt[16];
|
||||
snprintf(fmt, 16, "%%.%df", digits >= 0 ? 0 : -digits);
|
||||
char msg[128];
|
||||
snprintf(msg, 128, fmt, *val);
|
||||
|
||||
addGfxCmdText(x+SLIDER_HEIGHT/2, y+SLIDER_HEIGHT/2-TEXT_HEIGHT/2, 1, text, isHot(id) ? RGBA(255,196,0,255) : RGBA(255,255,255,200));
|
||||
addGfxCmdText(x+w-SLIDER_HEIGHT/2, y+SLIDER_HEIGHT/2-TEXT_HEIGHT/2, -1, msg, isHot(id) ? RGBA(255,196,0,255) : RGBA(255,255,255,200));
|
||||
addGfxCmdText(x+SLIDER_HEIGHT/2, y+SLIDER_HEIGHT/2-TEXT_HEIGHT/2, IMGUI_ALIGN_LEFT, text, isHot(id) ? imguiRGBA(255,196,0,255) : imguiRGBA(255,255,255,200));
|
||||
addGfxCmdText(x+w-SLIDER_HEIGHT/2, y+SLIDER_HEIGHT/2-TEXT_HEIGHT/2, IMGUI_ALIGN_RIGHT, msg, isHot(id) ? imguiRGBA(255,196,0,255) : imguiRGBA(255,255,255,200));
|
||||
|
||||
return res || valChanged;
|
||||
}
|
||||
@@ -874,4 +611,9 @@ void imguiUnindent()
|
||||
void imguiSeparator()
|
||||
{
|
||||
g_state.widgetY -= DEFAULT_SPACING*3;
|
||||
}
|
||||
}
|
||||
|
||||
void imguiDrawText(int x, int y, int align, const char* text, unsigned int color)
|
||||
{
|
||||
addGfxCmdText(x, y, align, text, color);
|
||||
}
|
||||
|
||||
410
RecastDemo/Source/imguiRenderGL.cpp
Normal file
410
RecastDemo/Source/imguiRenderGL.cpp
Normal file
@@ -0,0 +1,410 @@
|
||||
#include <math.h>
|
||||
#include "imgui.h"
|
||||
#include "SDL.h"
|
||||
#include "SDL_opengl.h"
|
||||
#define STBTT_malloc(x) malloc(x)
|
||||
#define STBTT_free(x) free(x)
|
||||
#define STB_TRUETYPE_IMPLEMENTATION
|
||||
#include "stb_truetype.h"
|
||||
|
||||
static const unsigned TEMP_COORD_COUNT = 100;
|
||||
static float g_tempCoords[TEMP_COORD_COUNT*2];
|
||||
static float g_tempNormals[TEMP_COORD_COUNT*2];
|
||||
|
||||
static const int CIRCLE_VERTS = 8*4;
|
||||
static float g_circleVerts[CIRCLE_VERTS*2];
|
||||
|
||||
static stbtt_bakedchar g_cdata[96]; // ASCII 32..126 is 95 glyphs
|
||||
static GLuint g_ftex = 0;
|
||||
|
||||
inline unsigned int RGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a)
|
||||
{
|
||||
return (r) | (g << 8) | (b << 16) | (a << 24);
|
||||
}
|
||||
|
||||
static void drawPolygon(const float* coords, unsigned numCoords, float r, unsigned int col)
|
||||
{
|
||||
if (numCoords > TEMP_COORD_COUNT) numCoords = TEMP_COORD_COUNT;
|
||||
|
||||
for (unsigned i = 0, j = numCoords-1; i < numCoords; j=i++)
|
||||
{
|
||||
const float* v0 = &coords[j*2];
|
||||
const float* v1 = &coords[i*2];
|
||||
float dx = v1[0] - v0[0];
|
||||
float dy = v1[1] - v0[1];
|
||||
float d = sqrtf(dx*dx+dy*dy);
|
||||
if (d > 0)
|
||||
{
|
||||
d = 1.0f/d;
|
||||
dx *= d;
|
||||
dy *= d;
|
||||
}
|
||||
g_tempNormals[j*2+0] = dy;
|
||||
g_tempNormals[j*2+1] = -dx;
|
||||
}
|
||||
|
||||
for (unsigned i = 0, j = numCoords-1; i < numCoords; j=i++)
|
||||
{
|
||||
float dlx0 = g_tempNormals[j*2+0];
|
||||
float dly0 = g_tempNormals[j*2+1];
|
||||
float dlx1 = g_tempNormals[i*2+0];
|
||||
float dly1 = g_tempNormals[i*2+1];
|
||||
float dmx = (dlx0 + dlx1) * 0.5f;
|
||||
float dmy = (dly0 + dly1) * 0.5f;
|
||||
float dmr2 = dmx*dmx + dmy*dmy;
|
||||
if (dmr2 > 0.000001f)
|
||||
{
|
||||
float scale = 1.0f / dmr2;
|
||||
if (scale > 10.0f) scale = 10.0f;
|
||||
dmx *= scale;
|
||||
dmy *= scale;
|
||||
}
|
||||
g_tempCoords[i*2+0] = coords[i*2+0]+dmx*r;
|
||||
g_tempCoords[i*2+1] = coords[i*2+1]+dmy*r;
|
||||
}
|
||||
|
||||
unsigned int colTrans = RGBA(col&0xff, (col>>8)&0xff, (col>>16)&0xff, 0);
|
||||
|
||||
glBegin(GL_TRIANGLES);
|
||||
|
||||
glColor4ubv((GLubyte*)&col);
|
||||
|
||||
for (unsigned i = 0, j = numCoords-1; i < numCoords; j=i++)
|
||||
{
|
||||
glVertex2fv(&coords[i*2]);
|
||||
glVertex2fv(&coords[j*2]);
|
||||
glColor4ubv((GLubyte*)&colTrans);
|
||||
glVertex2fv(&g_tempCoords[j*2]);
|
||||
|
||||
glVertex2fv(&g_tempCoords[j*2]);
|
||||
glVertex2fv(&g_tempCoords[i*2]);
|
||||
|
||||
glColor4ubv((GLubyte*)&col);
|
||||
glVertex2fv(&coords[i*2]);
|
||||
}
|
||||
|
||||
glColor4ubv((GLubyte*)&col);
|
||||
for (unsigned i = 2; i < numCoords; ++i)
|
||||
{
|
||||
glVertex2fv(&coords[0]);
|
||||
glVertex2fv(&coords[(i-1)*2]);
|
||||
glVertex2fv(&coords[i*2]);
|
||||
}
|
||||
|
||||
glEnd();
|
||||
}
|
||||
|
||||
static void drawRect(float x, float y, float w, float h, float fth, unsigned int col)
|
||||
{
|
||||
float verts[4*2] =
|
||||
{
|
||||
x, y,
|
||||
x+w, y,
|
||||
x+w, y+h,
|
||||
x, y+h,
|
||||
};
|
||||
drawPolygon(verts, 4, fth, col);
|
||||
}
|
||||
|
||||
static void drawEllipse(float x, float y, float w, float h, float fth, unsigned int col)
|
||||
{
|
||||
float verts[CIRCLE_VERTS*2];
|
||||
const float* cverts = g_circleVerts;
|
||||
float* v = verts;
|
||||
|
||||
for (unsigned i = 0; i < CIRCLE_VERTS; ++i)
|
||||
{
|
||||
*v++ = x + cverts[i*2]*w;
|
||||
*v++ = y + cverts[i*2+1]*h;
|
||||
}
|
||||
|
||||
drawPolygon(verts, CIRCLE_VERTS, fth, col);
|
||||
}
|
||||
|
||||
static void drawRoundedRect(float x, float y, float w, float h, float r, float fth, unsigned int col)
|
||||
{
|
||||
const unsigned n = CIRCLE_VERTS/4;
|
||||
float verts[(n+1)*4*2];
|
||||
const float* cverts = g_circleVerts;
|
||||
float* v = verts;
|
||||
|
||||
for (unsigned i = 0; i <= n; ++i)
|
||||
{
|
||||
*v++ = x+w-r + cverts[i*2]*r;
|
||||
*v++ = y+h-r + cverts[i*2+1]*r;
|
||||
}
|
||||
|
||||
for (unsigned i = n; i <= n*2; ++i)
|
||||
{
|
||||
*v++ = x+r + cverts[i*2]*r;
|
||||
*v++ = y+h-r + cverts[i*2+1]*r;
|
||||
}
|
||||
|
||||
for (unsigned i = n*2; i <= n*3; ++i)
|
||||
{
|
||||
*v++ = x+r + cverts[i*2]*r;
|
||||
*v++ = y+r + cverts[i*2+1]*r;
|
||||
}
|
||||
|
||||
for (unsigned i = n*3; i < n*4; ++i)
|
||||
{
|
||||
*v++ = x+w-r + cverts[i*2]*r;
|
||||
*v++ = y+r + cverts[i*2+1]*r;
|
||||
}
|
||||
*v++ = x+w-r + cverts[0]*r;
|
||||
*v++ = y+r + cverts[1]*r;
|
||||
|
||||
drawPolygon(verts, (n+1)*4, fth, col);
|
||||
}
|
||||
|
||||
static void drawLine(float x0, float y0, float x1, float y1, float r, float fth, unsigned int col)
|
||||
{
|
||||
float dx = x1-x0;
|
||||
float dy = y1-y0;
|
||||
float d = sqrtf(dx*dx+dy*dy);
|
||||
if (d > 0.0001f)
|
||||
{
|
||||
d = 1.0f/d;
|
||||
dx *= d;
|
||||
dy *= d;
|
||||
}
|
||||
float t = dx;
|
||||
dx = dy;
|
||||
dy = -t;
|
||||
float verts[4*2];
|
||||
r -= fth;
|
||||
r *= 0.5f;
|
||||
if (r < 0.01f) r = 0.01f;
|
||||
dx *= r;
|
||||
dy *= r;
|
||||
|
||||
verts[0] = x0-dx;
|
||||
verts[1] = y0-dy;
|
||||
|
||||
verts[2] = x0+dx;
|
||||
verts[3] = y0+dy;
|
||||
|
||||
verts[4] = x1+dx;
|
||||
verts[5] = y1+dy;
|
||||
|
||||
verts[6] = x1-dx;
|
||||
verts[7] = y1-dy;
|
||||
|
||||
drawPolygon(verts, 4, fth, col);
|
||||
}
|
||||
|
||||
bool imguiRenderGLInit(const char* fontpath)
|
||||
{
|
||||
for (unsigned i = 0; i < CIRCLE_VERTS; ++i)
|
||||
{
|
||||
float a = (float)i/(float)CIRCLE_VERTS * (float)M_PI*2;
|
||||
g_circleVerts[i*2+0] = cosf(a);
|
||||
g_circleVerts[i*2+1] = sinf(a);
|
||||
}
|
||||
|
||||
// Load font.
|
||||
FILE* fp = 0;
|
||||
unsigned char* ttfBuffer = 0;
|
||||
unsigned char* bmap = 0;
|
||||
bool res = false;
|
||||
|
||||
fp = fopen(fontpath, "rb");
|
||||
if (!fp) goto error;
|
||||
fseek(fp, 0, SEEK_END);
|
||||
int size = ftell(fp);
|
||||
fseek(fp, 0, SEEK_SET);
|
||||
|
||||
ttfBuffer = (unsigned char*)malloc(size);
|
||||
if (!ttfBuffer) goto error;
|
||||
|
||||
fread(ttfBuffer, 1, size, fp);
|
||||
fclose(fp);
|
||||
fp = 0;
|
||||
|
||||
bmap = (unsigned char*)malloc(512*512);
|
||||
if (!bmap) goto error;
|
||||
|
||||
stbtt_BakeFontBitmap(ttfBuffer,0, 15.0f, bmap,512,512, 32,96, g_cdata);
|
||||
|
||||
// can free ttf_buffer at this point
|
||||
glGenTextures(1, &g_ftex);
|
||||
glBindTexture(GL_TEXTURE_2D, g_ftex);
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, 512,512, 0, GL_ALPHA, GL_UNSIGNED_BYTE, bmap);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
|
||||
res = true;
|
||||
|
||||
error:
|
||||
if (ttfBuffer)
|
||||
free(ttfBuffer);
|
||||
if (bmap)
|
||||
free(bmap);
|
||||
if (fp)
|
||||
fclose(fp);
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
void imguiRenderGLDestroy()
|
||||
{
|
||||
if (g_ftex)
|
||||
{
|
||||
glDeleteTextures(1, &g_ftex);
|
||||
g_ftex = 0;
|
||||
}
|
||||
}
|
||||
|
||||
static void getBakedQuad(stbtt_bakedchar *chardata, int pw, int ph, int char_index,
|
||||
float *xpos, float *ypos, stbtt_aligned_quad *q)
|
||||
{
|
||||
stbtt_bakedchar *b = chardata + char_index;
|
||||
int round_x = STBTT_ifloor(*xpos + b->xoff);
|
||||
int round_y = STBTT_ifloor(*ypos - b->yoff);
|
||||
|
||||
q->x0 = round_x;
|
||||
q->y0 = round_y;
|
||||
q->x1 = round_x + b->x1 - b->x0;
|
||||
q->y1 = round_y - b->y1 + b->y0;
|
||||
|
||||
q->s0 = b->x0 / (float)pw;
|
||||
q->t0 = b->y0 / (float)pw;
|
||||
q->s1 = b->x1 / (float)ph;
|
||||
q->t1 = b->y1 / (float)ph;
|
||||
|
||||
*xpos += b->xadvance;
|
||||
}
|
||||
|
||||
static float getTextLength(stbtt_bakedchar *chardata, const char* text)
|
||||
{
|
||||
float xpos = 0;
|
||||
float len = 0;
|
||||
while (*text)
|
||||
{
|
||||
int c = (unsigned char)*text;
|
||||
if (c >= 32 && c < 128)
|
||||
{
|
||||
stbtt_bakedchar *b = chardata + c-32;
|
||||
int round_x = STBTT_ifloor((xpos + b->xoff) + 0.5);
|
||||
len = round_x + b->x1 - b->x0 + 0.5f;
|
||||
xpos += b->xadvance;
|
||||
}
|
||||
++text;
|
||||
}
|
||||
return len;
|
||||
}
|
||||
|
||||
static void drawText(float x, float y, const char *text, int align, unsigned int col)
|
||||
{
|
||||
if (!g_ftex) return;
|
||||
|
||||
if (align == IMGUI_ALIGN_CENTER)
|
||||
x -= getTextLength(g_cdata, text)/2;
|
||||
else if (align == IMGUI_ALIGN_RIGHT)
|
||||
x -= getTextLength(g_cdata, text);
|
||||
|
||||
glColor4ub(col&0xff, (col>>8)&0xff, (col>>16)&0xff, (col>>24)&0xff);
|
||||
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
|
||||
// assume orthographic projection with units = screen pixels, origin at top left
|
||||
glBindTexture(GL_TEXTURE_2D, g_ftex);
|
||||
|
||||
glBegin(GL_TRIANGLES);
|
||||
|
||||
while (*text)
|
||||
{
|
||||
int c = (unsigned char)*text;
|
||||
if (c >= 32 && c < 128)
|
||||
{
|
||||
stbtt_aligned_quad q;
|
||||
getBakedQuad(g_cdata, 512,512, c-32, &x,&y,&q);
|
||||
|
||||
glTexCoord2f(q.s0, q.t0);
|
||||
glVertex2f(q.x0, q.y0);
|
||||
glTexCoord2f(q.s1, q.t1);
|
||||
glVertex2f(q.x1, q.y1);
|
||||
glTexCoord2f(q.s1, q.t0);
|
||||
glVertex2f(q.x1, q.y0);
|
||||
|
||||
glTexCoord2f(q.s0, q.t0);
|
||||
glVertex2f(q.x0, q.y0);
|
||||
glTexCoord2f(q.s0, q.t1);
|
||||
glVertex2f(q.x0, q.y1);
|
||||
glTexCoord2f(q.s1, q.t1);
|
||||
glVertex2f(q.x1, q.y1);
|
||||
}
|
||||
++text;
|
||||
}
|
||||
|
||||
glEnd();
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
}
|
||||
|
||||
|
||||
void imguiRenderGLDraw()
|
||||
{
|
||||
const imguiGfxCmd* q = imguiGetRenderQueue();
|
||||
int nq = imguiGetRenderQueueSize();
|
||||
|
||||
glDisable(GL_SCISSOR_TEST);
|
||||
for (unsigned i = 0; i < nq; ++i)
|
||||
{
|
||||
const imguiGfxCmd& cmd = q[i];
|
||||
if (cmd.type == IMGUI_GFXCMD_RECT)
|
||||
{
|
||||
if (cmd.rect.r == 0)
|
||||
{
|
||||
drawRect((float)cmd.rect.x+0.5f, (float)cmd.rect.y+0.5f,
|
||||
(float)cmd.rect.w-1, (float)cmd.rect.h-1,
|
||||
1.0f, cmd.col);
|
||||
}
|
||||
else
|
||||
{
|
||||
drawRoundedRect((float)cmd.rect.x+0.5f, (float)cmd.rect.y+0.5f,
|
||||
(float)cmd.rect.w-1, (float)cmd.rect.h-1,
|
||||
(float)cmd.rect.r, 1.0f, cmd.col);
|
||||
}
|
||||
}
|
||||
else if (cmd.type == IMGUI_GFXCMD_TRIANGLE)
|
||||
{
|
||||
if (cmd.flags == 1)
|
||||
{
|
||||
const float verts[3*2] =
|
||||
{
|
||||
(float)cmd.rect.x+0.5f, (float)cmd.rect.y+0.5f,
|
||||
(float)cmd.rect.x+0.5f+(float)cmd.rect.w-1, (float)cmd.rect.y+0.5f+(float)cmd.rect.h/2-0.5f,
|
||||
(float)cmd.rect.x+0.5f, (float)cmd.rect.y+0.5f+(float)cmd.rect.h-1,
|
||||
};
|
||||
drawPolygon(verts, 3, 1.0f, cmd.col);
|
||||
}
|
||||
if (cmd.flags == 2)
|
||||
{
|
||||
const float verts[3*2] =
|
||||
{
|
||||
(float)cmd.rect.x+0.5f, (float)cmd.rect.y+(float)cmd.rect.h-1,
|
||||
(float)cmd.rect.x+0.5f+(float)cmd.rect.w/2-0.5f, (float)cmd.rect.y+0.5f,
|
||||
(float)cmd.rect.x+0.5f+(float)cmd.rect.w-1, (float)cmd.rect.y+0.5f+(float)cmd.rect.h-1,
|
||||
};
|
||||
drawPolygon(verts, 3, 1.0f, cmd.col);
|
||||
}
|
||||
}
|
||||
else if (cmd.type == IMGUI_GFXCMD_TEXT)
|
||||
{
|
||||
drawText(cmd.text.x, cmd.text.y, cmd.text.text, cmd.text.align, cmd.col);
|
||||
}
|
||||
else if (cmd.type == IMGUI_GFXCMD_SCISSOR)
|
||||
{
|
||||
if (cmd.flags)
|
||||
{
|
||||
glEnable(GL_SCISSOR_TEST);
|
||||
glScissor(cmd.rect.x, cmd.rect.y, cmd.rect.w, cmd.rect.h);
|
||||
}
|
||||
else
|
||||
{
|
||||
glDisable(GL_SCISSOR_TEST);
|
||||
}
|
||||
}
|
||||
}
|
||||
glDisable(GL_SCISSOR_TEST);
|
||||
}
|
||||
@@ -9,30 +9,27 @@
|
||||
|
||||
#include "SDL.h"
|
||||
#include "SDL_Opengl.h"
|
||||
|
||||
#include "GLFont.h"
|
||||
#include "imgui.h"
|
||||
#include "imguiRenderGL.h"
|
||||
#include "Recast.h"
|
||||
#include "RecastDebugDraw.h"
|
||||
#include "MeshLoaderObj.h"
|
||||
#include "BuilderStatMeshSimple.h"
|
||||
#include "BuilderStatMeshTiled.h"
|
||||
#include "BuilderTiledMesh.h"
|
||||
#include "Sample_StatMeshSimple.h"
|
||||
#include "Sample_StatMeshTiled.h"
|
||||
#include "Sample_TileMesh.h"
|
||||
|
||||
#ifdef WIN32
|
||||
# define snprintf _snprintf
|
||||
#endif
|
||||
|
||||
GLFont g_font;
|
||||
|
||||
/*GLFont g_font;
|
||||
void drawText(int x, int y, int dir, const char* text, unsigned int col)
|
||||
{
|
||||
if (dir < 0)
|
||||
g_font.drawText((float)x - g_font.getTextLength(text), (float)y, text, col);
|
||||
else
|
||||
g_font.drawText((float)x, (float)y, text, col);
|
||||
}
|
||||
|
||||
}*/
|
||||
|
||||
struct FileList
|
||||
{
|
||||
@@ -187,6 +184,26 @@ static bool raycast(rcMeshLoaderObj& mesh, float* src, float* dst, float& tmin)
|
||||
return hit;
|
||||
}
|
||||
|
||||
|
||||
struct SampleItem
|
||||
{
|
||||
Sample* (*create)();
|
||||
const char* name;
|
||||
};
|
||||
|
||||
Sample* createStatSimple() { return new Sample_StatMeshSimple(); }
|
||||
Sample* createStatTiled() { return new Sample_StatMeshTiled(); }
|
||||
Sample* createTile() { return new Sample_TileMesh(); }
|
||||
|
||||
static SampleItem g_samples[] =
|
||||
{
|
||||
{ createStatSimple, "Static Mesh (Simple)" },
|
||||
{ createStatTiled, "Static Mesh (Tiled)" },
|
||||
{ createTile, "Tile Mesh" },
|
||||
};
|
||||
static const int g_nsamples = sizeof(g_samples)/sizeof(SampleItem);
|
||||
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
// Init SDL
|
||||
@@ -204,8 +221,10 @@ int main(int argc, char *argv[])
|
||||
SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
|
||||
SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8);
|
||||
|
||||
int width = 1200;
|
||||
int height = 700;
|
||||
const SDL_VideoInfo* vi = SDL_GetVideoInfo();
|
||||
|
||||
int width = vi->current_w - 20;
|
||||
int height = vi->current_h - 50;
|
||||
SDL_Surface* screen = SDL_SetVideoMode(width, height, 0, SDL_OPENGL);
|
||||
if (!screen)
|
||||
{
|
||||
@@ -215,12 +234,19 @@ int main(int argc, char *argv[])
|
||||
|
||||
SDL_WM_SetCaption("Recast Demo", 0);
|
||||
|
||||
if(!g_font.create("font.cfnt"))
|
||||
if (!imguiRenderGLInit("DroidSans.ttf"))
|
||||
{
|
||||
printf("Could not init GUI renderer.\n");
|
||||
SDL_Quit();
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* if(!g_font.create("font.cfnt"))
|
||||
{
|
||||
printf("Could not load font.\n");
|
||||
SDL_Quit();
|
||||
return -1;
|
||||
}
|
||||
}*/
|
||||
|
||||
float t = 0.0f;
|
||||
Uint32 lastTime = SDL_GetTicks();
|
||||
@@ -234,18 +260,19 @@ int main(int argc, char *argv[])
|
||||
bool rotate = false;
|
||||
float rays[3], raye[3];
|
||||
bool mouseOverMenu = false;
|
||||
bool showMenu = true;
|
||||
bool showLog = false;
|
||||
bool showDebugMode = true;
|
||||
bool showTools = true;
|
||||
bool showLevels = false;
|
||||
bool showBuilder = false;
|
||||
bool showSample = false;
|
||||
|
||||
int propScroll = 0;
|
||||
int logScroll = 0;
|
||||
int toolsScroll = 0;
|
||||
int debugScroll = 0;
|
||||
|
||||
char builderName[64] = "Choose Builder...";
|
||||
char sampleName[64] = "Choose Builder...";
|
||||
|
||||
FileList meshFiles;
|
||||
char meshName[128] = "Choose Mesh...";
|
||||
@@ -253,7 +280,11 @@ int main(int argc, char *argv[])
|
||||
rcMeshLoaderObj* mesh = 0;
|
||||
float meshBMin[3], meshBMax[3];
|
||||
|
||||
Builder* builder = 0;
|
||||
float mpos[3];
|
||||
bool mposSet = false;
|
||||
|
||||
|
||||
Sample* sample = 0;
|
||||
|
||||
rcLog log;
|
||||
log.clear();
|
||||
@@ -275,7 +306,7 @@ int main(int argc, char *argv[])
|
||||
while(!done)
|
||||
{
|
||||
// Handle input events.
|
||||
unsigned char mbut = 0;
|
||||
int mscroll = 0;
|
||||
SDL_Event event;
|
||||
while(SDL_PollEvent(&event))
|
||||
{
|
||||
@@ -305,28 +336,46 @@ int main(int argc, char *argv[])
|
||||
else if (event.button.button == SDL_BUTTON_LEFT)
|
||||
{
|
||||
// Hit test mesh.
|
||||
if (mesh && builder)
|
||||
if (mesh && sample)
|
||||
{
|
||||
// Hit test mesh.
|
||||
float t;
|
||||
if (raycast(*mesh, rays, raye, t))
|
||||
{
|
||||
float pos[3];
|
||||
pos[0] = rays[0] + (raye[0] - rays[0])*t;
|
||||
pos[1] = rays[1] + (raye[1] - rays[1])*t;
|
||||
pos[2] = rays[2] + (raye[2] - rays[2])*t;
|
||||
if (SDL_GetModState() & KMOD_SHIFT)
|
||||
builder->setToolStartPos(pos);
|
||||
if (SDL_GetModState() & KMOD_CTRL)
|
||||
{
|
||||
mposSet = true;
|
||||
mpos[0] = rays[0] + (raye[0] - rays[0])*t;
|
||||
mpos[1] = rays[1] + (raye[1] - rays[1])*t;
|
||||
mpos[2] = rays[2] + (raye[2] - rays[2])*t;
|
||||
}
|
||||
else
|
||||
builder->setToolEndPos(pos);
|
||||
{
|
||||
float pos[3];
|
||||
pos[0] = rays[0] + (raye[0] - rays[0])*t;
|
||||
pos[1] = rays[1] + (raye[1] - rays[1])*t;
|
||||
pos[2] = rays[2] + (raye[2] - rays[2])*t;
|
||||
|
||||
if (SDL_GetModState() & KMOD_SHIFT)
|
||||
sample->setToolStartPos(pos);
|
||||
else
|
||||
sample->setToolEndPos(pos);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (SDL_GetModState() & KMOD_CTRL)
|
||||
{
|
||||
mposSet = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (event.button.button == SDL_BUTTON_WHEELUP)
|
||||
mbut |= IMGUI_MBUT_UP;
|
||||
mscroll--;
|
||||
if (event.button.button == SDL_BUTTON_WHEELDOWN)
|
||||
mbut |= IMGUI_MBUT_DOWN;
|
||||
mscroll++;
|
||||
break;
|
||||
|
||||
case SDL_MOUSEBUTTONUP:
|
||||
@@ -358,6 +407,7 @@ int main(int argc, char *argv[])
|
||||
}
|
||||
}
|
||||
|
||||
unsigned char mbut = 0;
|
||||
if (SDL_GetMouseState(0,0) & SDL_BUTTON_LMASK)
|
||||
mbut |= IMGUI_MBUT_LEFT;
|
||||
if (SDL_GetMouseState(0,0) & SDL_BUTTON_RMASK)
|
||||
@@ -368,6 +418,7 @@ int main(int argc, char *argv[])
|
||||
lastTime = time;
|
||||
|
||||
t += dt;
|
||||
|
||||
|
||||
// Update and render
|
||||
glViewport(0, 0, width, height);
|
||||
@@ -425,8 +476,8 @@ int main(int argc, char *argv[])
|
||||
|
||||
glEnable(GL_FOG);
|
||||
|
||||
if (builder)
|
||||
builder->handleRender();
|
||||
if (sample)
|
||||
sample->handleRender();
|
||||
|
||||
glDisable(GL_FOG);
|
||||
|
||||
@@ -438,138 +489,139 @@ int main(int argc, char *argv[])
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
|
||||
if (builder)
|
||||
{
|
||||
builder->handleRenderOverlay(&g_font, (double*)proj, (double*)model, (int*)view);
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
}
|
||||
imguiBeginFrame(mx,my,mbut,mscroll);
|
||||
|
||||
imguiBeginFrame(mx,my,mbut);
|
||||
if (sample)
|
||||
{
|
||||
sample->handleRenderOverlay((double*)proj, (double*)model, (int*)view);
|
||||
}
|
||||
|
||||
// Help text.
|
||||
if (showMenu)
|
||||
{
|
||||
const char msg[] = "W/S/A/D: Move RMB: Rotate LMB: Place Start LMB+SHIFT: Place End";
|
||||
imguiDrawText(width/2, height-20, IMGUI_ALIGN_CENTER, msg, imguiRGBA(255,255,255,128));
|
||||
}
|
||||
|
||||
mouseOverMenu = false;
|
||||
|
||||
int propDiv = showDebugMode ? (int)(height*0.6f) : height;
|
||||
|
||||
if (imguiBeginScrollArea(GENID, "Properties",
|
||||
width-250-10, 10+height-propDiv, 250, propDiv-20, &propScroll))
|
||||
mouseOverMenu = true;
|
||||
|
||||
if (imguiCheck(GENID, "Show Log", showLog))
|
||||
showLog = !showLog;
|
||||
if (imguiCheck(GENID, "Show Tools", showTools))
|
||||
showTools = !showTools;
|
||||
if (imguiCheck(GENID, "Show Debug Mode", showDebugMode))
|
||||
showDebugMode = !showDebugMode;
|
||||
if (showMenu)
|
||||
{
|
||||
int propDiv = showDebugMode ? (int)(height*0.6f) : height;
|
||||
|
||||
if (imguiBeginScrollArea("Properties",
|
||||
width-250-10, 10+height-propDiv, 250, propDiv-20, &propScroll))
|
||||
mouseOverMenu = true;
|
||||
|
||||
if (imguiCheck("Show Log", showLog))
|
||||
showLog = !showLog;
|
||||
if (imguiCheck("Show Tools", showTools))
|
||||
showTools = !showTools;
|
||||
if (imguiCheck("Show Debug Mode", showDebugMode))
|
||||
showDebugMode = !showDebugMode;
|
||||
|
||||
imguiSeparator();
|
||||
imguiLabel(GENID, "Builder");
|
||||
if (imguiButton(GENID, builderName))
|
||||
{
|
||||
if (showBuilder)
|
||||
{
|
||||
showBuilder = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
showBuilder = true;
|
||||
showLevels = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (builder)
|
||||
{
|
||||
imguiSeparator();
|
||||
imguiLabel(GENID, "Input Mesh");
|
||||
if (imguiButton(GENID, meshName))
|
||||
imguiLabel("Sample");
|
||||
if (imguiButton(sampleName))
|
||||
{
|
||||
if (showLevels)
|
||||
if (showSample)
|
||||
{
|
||||
showLevels = false;
|
||||
showSample = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
showBuilder = false;
|
||||
showLevels = true;
|
||||
scanDirectory("meshes", ".obj", meshFiles);
|
||||
showSample = true;
|
||||
showLevels = false;
|
||||
}
|
||||
}
|
||||
if (mesh)
|
||||
|
||||
if (sample)
|
||||
{
|
||||
char text[64];
|
||||
snprintf(text, 64, "Verts: %.1fk Tris: %.1fk", mesh->getVertCount()/1000.0f, mesh->getTriCount()/1000.0f);
|
||||
imguiValue(GENID, text);
|
||||
}
|
||||
imguiSeparator();
|
||||
}
|
||||
|
||||
if (mesh && builder)
|
||||
{
|
||||
builder->handleSettings();
|
||||
|
||||
if (imguiButton(GENID, "Build"))
|
||||
{
|
||||
log.clear();
|
||||
if (!builder->handleBuild())
|
||||
imguiSeparator();
|
||||
imguiLabel("Input Mesh");
|
||||
if (imguiButton(meshName))
|
||||
{
|
||||
showLog = true;
|
||||
logScroll = 0;
|
||||
if (showLevels)
|
||||
{
|
||||
showLevels = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
showSample = false;
|
||||
showLevels = true;
|
||||
scanDirectory("meshes", ".obj", meshFiles);
|
||||
}
|
||||
}
|
||||
if (mesh)
|
||||
{
|
||||
char text[64];
|
||||
snprintf(text, 64, "Verts: %.1fk Tris: %.1fk", mesh->getVertCount()/1000.0f, mesh->getTriCount()/1000.0f);
|
||||
imguiValue(text);
|
||||
}
|
||||
imguiSeparator();
|
||||
}
|
||||
|
||||
if (mesh && sample)
|
||||
{
|
||||
sample->handleSettings();
|
||||
|
||||
if (imguiButton("Build"))
|
||||
{
|
||||
log.clear();
|
||||
if (!sample->handleBuild())
|
||||
{
|
||||
showLog = true;
|
||||
logScroll = 0;
|
||||
}
|
||||
}
|
||||
|
||||
imguiSeparator();
|
||||
}
|
||||
|
||||
imguiSeparator();
|
||||
}
|
||||
|
||||
|
||||
imguiEndScrollArea();
|
||||
|
||||
if (showDebugMode)
|
||||
{
|
||||
if (imguiBeginScrollArea(GENID, "Debug Mode",
|
||||
width-250-10, 10,
|
||||
250, height-propDiv-10, &debugScroll))
|
||||
mouseOverMenu = true;
|
||||
|
||||
if (builder)
|
||||
builder->handleDebugMode();
|
||||
|
||||
|
||||
imguiEndScrollArea();
|
||||
|
||||
if (showDebugMode)
|
||||
{
|
||||
if (imguiBeginScrollArea("Debug Mode",
|
||||
width-250-10, 10,
|
||||
250, height-propDiv-10, &debugScroll))
|
||||
mouseOverMenu = true;
|
||||
|
||||
if (sample)
|
||||
sample->handleDebugMode();
|
||||
|
||||
imguiEndScrollArea();
|
||||
}
|
||||
}
|
||||
|
||||
// Builder selection dialog.
|
||||
if (showBuilder)
|
||||
if (showSample)
|
||||
{
|
||||
static int levelScroll = 0;
|
||||
if (imguiBeginScrollArea(GENID, "Choose Level", width-10-250-10-200, height-10-250, 200, 250, &levelScroll))
|
||||
if (imguiBeginScrollArea("Choose Level", width-10-250-10-200, height-10-250, 200, 250, &levelScroll))
|
||||
mouseOverMenu = true;
|
||||
|
||||
Builder* newBuilder = 0;
|
||||
if (imguiItem(GENID, "Simple Static Mesh"))
|
||||
Sample* newSample = 0;
|
||||
for (int i = 0; i < g_nsamples; ++i)
|
||||
{
|
||||
newBuilder = new BuilderStatMeshSimple();
|
||||
if (newBuilder) strcpy(builderName, "Simple Static Mesh");
|
||||
}
|
||||
if (imguiItem(GENID, "Tiled Static Mesh"))
|
||||
{
|
||||
newBuilder = new BuilderStatMeshTiled();
|
||||
if (newBuilder) strcpy(builderName, "Tiled Static Mesh");
|
||||
}
|
||||
if (imguiItem(GENID, "Tiled Mesh"))
|
||||
{
|
||||
newBuilder = new BuilderTiledMesh();
|
||||
if (newBuilder) strcpy(builderName, "Tiled Mesh");
|
||||
}
|
||||
|
||||
if (newBuilder)
|
||||
{
|
||||
delete builder;
|
||||
builder = newBuilder;
|
||||
if (mesh && builder)
|
||||
if (imguiItem(g_samples[i].name))
|
||||
{
|
||||
builder->handleMeshChanged(mesh->getVerts(), mesh->getVertCount(),
|
||||
mesh->getTris(), mesh->getNormals(), mesh->getTriCount(),
|
||||
meshBMin, meshBMax);
|
||||
newSample = g_samples[i].create();
|
||||
if (newSample) strcpy(sampleName, g_samples[i].name);
|
||||
}
|
||||
showBuilder = false;
|
||||
}
|
||||
if (newSample)
|
||||
{
|
||||
delete sample;
|
||||
sample = newSample;
|
||||
if (mesh && sample)
|
||||
{
|
||||
sample->handleMeshChanged(mesh->getVerts(), mesh->getVertCount(),
|
||||
mesh->getTris(), mesh->getNormals(), mesh->getTriCount(),
|
||||
meshBMin, meshBMax);
|
||||
}
|
||||
showSample = false;
|
||||
}
|
||||
|
||||
imguiEndScrollArea();
|
||||
@@ -579,13 +631,13 @@ int main(int argc, char *argv[])
|
||||
if (showLevels)
|
||||
{
|
||||
static int levelScroll = 0;
|
||||
if (imguiBeginScrollArea(GENID, "Choose Level", width-10-250-10-200, height-10-250, 200, 250, &levelScroll))
|
||||
if (imguiBeginScrollArea("Choose Level", width-10-250-10-200, height-10-250, 200, 250, &levelScroll))
|
||||
mouseOverMenu = true;
|
||||
|
||||
int levelToLoad = -1;
|
||||
for (int i = 0; i < meshFiles.size; ++i)
|
||||
{
|
||||
if (imguiItem(GENID1(i), meshFiles.files[i]))
|
||||
if (imguiItem(meshFiles.files[i]))
|
||||
levelToLoad = i;
|
||||
}
|
||||
|
||||
@@ -612,11 +664,11 @@ int main(int argc, char *argv[])
|
||||
if (mesh)
|
||||
rcCalcBounds(mesh->getVerts(), mesh->getVertCount(), meshBMin, meshBMax);
|
||||
|
||||
if (builder)
|
||||
if (sample)
|
||||
{
|
||||
builder->handleMeshChanged(mesh->getVerts(), mesh->getVertCount(),
|
||||
mesh->getTris(), mesh->getNormals(), mesh->getTriCount(),
|
||||
meshBMin, meshBMax);
|
||||
sample->handleMeshChanged(mesh->getVerts(), mesh->getVertCount(),
|
||||
mesh->getTris(), mesh->getNormals(), mesh->getTriCount(),
|
||||
meshBMin, meshBMax);
|
||||
}
|
||||
|
||||
// Reset camera and fog to match the mesh bounds.
|
||||
@@ -638,43 +690,58 @@ int main(int argc, char *argv[])
|
||||
}
|
||||
|
||||
// Log
|
||||
if (showLog)
|
||||
if (showLog && showMenu)
|
||||
{
|
||||
if (imguiBeginScrollArea(GENID, "Log", 10, 10, width - 300, 200, &logScroll))
|
||||
if (imguiBeginScrollArea("Log", 10, 10, width - 300, 200, &logScroll))
|
||||
mouseOverMenu = true;
|
||||
for (int i = 0; i < log.getMessageCount(); ++i)
|
||||
imguiLabel(GENID1(i), log.getMessageText(i));
|
||||
imguiLabel(log.getMessageText(i));
|
||||
imguiEndScrollArea();
|
||||
}
|
||||
|
||||
// Tools
|
||||
if (showTools && mesh && builder)
|
||||
if (showTools && showMenu && mesh && sample)
|
||||
{
|
||||
if (imguiBeginScrollArea(GENID, "Tools", 10, height - 10 - 200, 150, 200, &toolsScroll))
|
||||
if (imguiBeginScrollArea("Tools", 10, height - 10 - 200, 150, 200, &toolsScroll))
|
||||
mouseOverMenu = true;
|
||||
|
||||
builder->handleTools();
|
||||
sample->handleTools();
|
||||
|
||||
imguiEndScrollArea();
|
||||
}
|
||||
|
||||
// Help text.
|
||||
const char msg[] = "W/S/A/D: Move RMB: Rotate LMB: Place Start LMB+SHIFT: Place End";
|
||||
const float len = g_font.getTextLength(msg);
|
||||
g_font.drawText(width/2-len/2, (float)height-20.0f, msg, GLFont::RGBA(255,255,255,128));
|
||||
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
// Marker
|
||||
if (mposSet && gluProject((GLdouble)mpos[0], (GLdouble)mpos[1], (GLdouble)mpos[2],
|
||||
model, proj, view, &x, &y, &z))
|
||||
{
|
||||
// Draw marker circle
|
||||
glLineWidth(5.0f);
|
||||
glColor4ub(240,220,0,196);
|
||||
glBegin(GL_LINE_LOOP);
|
||||
const float r = 25.0f;
|
||||
for (int i = 0; i < 20; ++i)
|
||||
{
|
||||
const float a = (float)i / 20.0f * M_PI*2;
|
||||
const float fx = (float)x + cosf(a)*r;
|
||||
const float fy = (float)y + sinf(a)*r;
|
||||
glVertex2f(fx,fy);
|
||||
}
|
||||
glEnd();
|
||||
glLineWidth(1.0f);
|
||||
}
|
||||
|
||||
imguiEndFrame();
|
||||
imguiRender(&drawText);
|
||||
imguiRenderGLDraw();
|
||||
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
SDL_GL_SwapBuffers();
|
||||
}
|
||||
|
||||
imguiRenderGLDestroy();
|
||||
|
||||
SDL_Quit();
|
||||
|
||||
delete builder;
|
||||
delete sample;
|
||||
delete mesh;
|
||||
|
||||
return 0;
|
||||
|
||||
Reference in New Issue
Block a user