Commit Graph

9785 Commits

Author SHA1 Message Date
Basil Milanich
58809f95ff Use atomic flag for retirement check to avoid mutex on hot path
Replace the mutex-guarded empty check in OnBufferCompleted with an
std::atomic<bool> dirty flag. The mutex is now only acquired when
there is actual retirement work to do. Also update stale comment
on cudaGraphCurrentLaunch that said "let them leak".

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-13 10:23:42 -05:00
Basil Milanich
8f6249c12f Restore insert_or_assign over operator[] for graphLaunchCache
operator[] on ConcurrentHashMap returns a reference after releasing the
read lock — the subsequent assignment happens with no lock held. This is
a latent data race if the map is ever accessed from multiple threads.

insert_or_assign performs the lookup and assignment atomically under a
single write lock, which is the correct pattern for a ConcurrentHashMap.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-13 10:23:42 -05:00
Basil Milanich
da878d29d1 Address PR review feedback from slomp
- Add `using GraphID = uint32_t` typedef and use it throughout for
  graphId-typed variables (PersistentState, matchGraphActivityToAPICall,
  getGraphIdFromRecord, retirement set, buffer loop).

- Move matchError from matchGraphActivityToAPICall to caller sites
  (KERNEL, MEMCPY, MEMSET handlers). Keeping the error at the caller
  provides more debugging context about which activity kind failed.
  Remove the now-unnecessary `kind` parameter from the function.

- Replace insert_or_assign with operator[] assignment in
  matchGraphActivityToAPICall. Access to graphLaunchCache is
  single-threaded (CUPTI worker), so the simpler syntax is sufficient.
  Remove the insert_or_assign method from ConcurrentHashMap entirely.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-13 10:23:42 -05:00
Basil Milanich
b22c8e86ba Remove memory API calls from cbid tracker maps
cudaMalloc/cudaFree (and driver equivalents) were tracked in
cbidRuntimeTrackers/cbidDriverTrackers, creating a cudaCallSiteInfo
entry on each API call. But the MEMORY2 handler never calls
matchActivityToAPICall (and never calls EmitGpuZone) — it only needs
the address, size, and timestamp from the activity record itself. Since
no activity handler consumes these entries, they leaked indefinitely.

Remove the 6 memory API CBIDs from both tracker maps so no entry is
created. This eliminates the leak with no change in visible behavior:
the MEMORY2 handler already operates independently of cudaCallSiteInfo.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-13 10:23:42 -05:00
Basil Milanich
ec7805fd92 Retire cudaGraphCurrentLaunch entries on cudaGraphExecDestroy
Without retirement, the cache grows by one entry per unique exec handle
ever launched and never shrinks. While bounded by the number of distinct
execs in the application, long-running programs creating and destroying
many exec handles accumulate stale entries indefinitely.

Retirement mechanism:
- At cudaGraphExecDestroy (ENTER, while handle is still valid): call
  cuptiGetGraphExecId to translate exec handle → graphId and add to a
  pending-retirement set. Works for both runtime (cudaGraphExecDestroy)
  and driver (cuGraphExecDestroy) APIs. No new subscription needed —
  the existing cuptiEnableDomain already routes all API callbacks here.

- Deferral in OnBufferCompleted: erasure is not done immediately because
  cudaGraphExecDestroy does not wait for GPU completion. CUPTI may still
  have undelivered activity records for the last launch in its internal
  buffers. We defer the erase until a full buffer arrives that contains
  no records bearing the retired graphId, indicating all in-flight
  records have been delivered.

- getGraphIdFromRecord: new helper that extracts the graphId field from
  CONCURRENT_KERNEL / MEMCPY / MEMSET activity records (the three kinds
  that carry a graphId) for use in the per-buffer tracking.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-13 10:23:42 -05:00
Basil Milanich
12dc23f67e Add graphId recycle investigation test
Tests whether CUPTI recycles graphId values after cudaGraphExecDestroy,
which would be the only scenario where the graphLaunchCache in TracyCUDA
could serve stale entries for a non-matching exec handle.

Result (H100, CUDA 12, CUPTI): graphId is a monotonically increasing
counter that is never recycled. 22 create/instantiate/launch/destroy
cycles produced unique IDs ranging from 2 to 65 (incrementing by 3 per
cycle — one unit per node created during graph construction).

This confirms that the stale-cache concern raised in code review is not
a real risk in practice: two distinct exec handles always have distinct
graphIds.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-09 09:34:51 -05:00
Basil Milanich
c807367099 Add correlationId investigation test for CUDA Graph launches
Tests two questions:
1. Does relaunching the same cudaGraphExec produce a new correlationId
   each time, or is it reused?
2. Do two different cudaGraphExec handles from the same cudaGraph share
   a graphId?

Results on H100, CUDA 13.1:
- Each launch of the same exec handle gets a strictly unique, monotonically
  increasing correlationId. CPU callback corrId == GPU activity corrId.
  This is formally documented in cupti_activity.h:
    "Each graph launch is assigned a unique correlation ID that is
     identical to the correlation ID in the driver API activity record
     that launched the graph."
- graphId identifies the exec handle (instantiation), not the graph
  definition. Two cudaGraphInstantiate calls on the same graph produce
  different graphIds.

These findings confirm that the cudaGraphCurrentLaunch cache in
matchGraphActivityToAPICall is always refreshed by the first activity
of each new launch before the graphId fallback path is ever used.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-09 09:28:34 -05:00
Basil Milanich
9e36e5d1ad Fix MEMORY2 handler: don't consume cudaCallSiteInfo entry
Calling matchActivityToAPICall in the MEMORY2 handler was consuming
the cudaCallSiteInfo entry for the graph launch correlationId. If a
graph mixes alloc nodes with kernel/memcpy nodes, all activities share
the same correlationId — consuming it here would cause
matchGraphActivityToAPICall to fail for the kernel/memcpy records that
follow, silently dropping their GPU zones.

Since apiCall is never used by the MEMORY2 handler (only address, size,
and timestamp from the activity record are needed), remove the call
entirely and leave the entry for the kernel/memcpy to consume and cache.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-07 16:01:41 -05:00
Basil Milanich
b6222ae28b Fix MEMORY2 handler: don't gate memory tracking on API call correlation
CUpti_ActivityMemory3 has no graphId field, so graph-launched alloc
nodes and pre-profiling allocations can't be correlated to an API call.
The handler only needs address, size, and timestamp from the activity
record — apiCall is never used. Remove the early return so memory
tracking works in all cases.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-07 15:33:41 -05:00
Basil Milanich
703df05529 Document known MEMORY2 limitation for graph-launched alloc nodes
CUpti_ActivityMemory3 has no graphId field, so matchGraphActivityToAPICall
cannot be applied. Graph-launched cudaGraphAddMemAllocNode emits multiple
MEMORY2 records sharing the launch correlationId; only the first is
tracked, subsequent ones fire a spurious matchError.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-07 15:30:27 -05:00
Basil Milanich
c8ebc6f21e Review fixes: correct stale comments, fix fetch() missing lock, tidy helper
- Fix wrong comments on graph launch tracker entries: they claimed
  correlation works "via CUPTI_ACTIVITY_KIND_GRAPH_TRACE", but that
  approach was rejected (GRAPH_TRACE suppresses per-kernel records).
  The actual mechanism is the shared correlationId across all nodes
  in one graph launch.
- Fix ConcurrentHashMap::fetch() missing its read lock — a pre-existing
  data race now exercised by the new graph correlation hot path.
- Cache PersistentState::Get().cudaGraphCurrentLaunch in a local ref
  inside matchGraphActivityToAPICall instead of calling Get() twice.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-06 14:00:01 -05:00
Basil Milanich
0b6e27934d ConcurrentHashMap: add insert_or_assign to replace erase+emplace
The cudaGraphCurrentLaunch cache update was acquiring the write lock
twice (once for erase, once for emplace). Wrapping
std::unordered_map::insert_or_assign under a single write lock lets
the caller do it in one operation.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-06 13:48:53 -05:00
Basil Milanich
d9a1cc06c1 Fix repro build: add -arch=native to use correct GPU architecture
NVCC 13.1 defaults to a PTX version incompatible with the installed
driver (580.105.08), causing kernels to silently fail with "provided
PTX was compiled with an unsupported toolchain". Use -arch=native so
NVCC auto-detects the target GPU (H100, sm_90) at build time.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-06 13:33:05 -05:00
Basil Milanich
f74dd21573 Refactor: extract matchGraphActivityToAPICall helper
The kernel, memcpy, and memset cases all had identical logic for
handling graph-launched activities. Extract it into a single helper
next to matchActivityToAPICall.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-06 13:08:39 -05:00
Basil Milanich
4ccaea9f08 Expand repro: multiple graphs, multiple kernels, interleaved launches
Tests:
- Two distinct graphs (different graphIds) on the same stream
- Graph A: kernel + memcpy + kernel (3 nodes)
- Graph B: scale + add + scale (3 nodes)
- 5 interleaved launches of each, stressing the graphId cache
- Expected 30 graph GPU zones total

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-06 11:54:08 -05:00
Basil Milanich
d36ca27041 Fix graph correlation: use shared correlationId, not GRAPH_TRACE
CUPTI discovery: all kernels launched by one cuGraphLaunch share the
same correlationId as the launch call itself. GRAPH_TRACE was the
wrong approach — enabling it suppresses per-kernel CONCURRENT_KERNEL
records entirely, replacing them with graph-level summaries.

New approach:
- Drop CUPTI_ACTIVITY_KIND_GRAPH_TRACE (it conflicts with CONCURRENT_KERNEL)
- Drop two-pass buffer processing (no longer needed)
- On the first kernel/memcpy/memset from a graph launch, matchActivityToAPICall
  succeeds (consuming the cuGraphLaunch entry) and the result is cached in
  cudaGraphCurrentLaunch[graphId]
- Subsequent operations from the same launch find the cached entry via graphId

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-06 11:36:14 -05:00
Basil Milanich
2e5b076175 Also track cudaGraphLaunch runtime API for graph correlation
The repro uses cudaGraphLaunch (runtime API) not cuGraphLaunch (driver
API). Add cudaGraphLaunch_v10000 and its _ptsz variant to
cbidRuntimeTrackers so that graphs launched via the runtime API also
get their CPU call site captured for GPU zone correlation.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-06 11:18:20 -05:00
Basil Milanich
7bca9dcd90 Fix CUDA Graph GPU zones with proper cuGraphLaunch correlation
Replace the synthetic APICallInfo hack with proper correlation via
CUPTI_ACTIVITY_KIND_GRAPH_TRACE. When cuGraphLaunch fires an API
callback, its correlationId is stored in cudaCallSiteInfo. The
GRAPH_TRACE activity record carries the same correlationId plus the
graphId, which lets us build a graphId→APICallInfo map. Kernel/memcpy/
memset activities then look up this map via their graphId field.

Key changes:
- Add cuGraphLaunch/cuGraphLaunch_ptsz to cbidDriverTrackers so the
  API callback machinery captures the CPU call site
- Enable CUPTI_ACTIVITY_KIND_GRAPH_TRACE and handle it in
  DoProcessDeviceEvent to populate cudaGraphCurrentLaunch[graphId]
- Add cudaGraphCurrentLaunch map to PersistentState
- Two-pass buffer processing in OnBufferCompleted so GRAPH_TRACE
  records (which complete last on GPU) are processed before the
  kernel/memcpy/memset records that depend on them
- Replace graphId=0 fallback in kernel/memcpy/memset with proper
  cudaGraphCurrentLaunch lookup; fall through to matchError if
  the graphId is not found
- Update repro to include TracyCUDA headers and properly test
  GPU zone correlation

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-06 11:03:58 -05:00
Basil Milanich
6c6999bf01 Add CUDA Graph GPU zone repro
Minimal reproducer showing that CUDA Graph-launched kernels produce
0 GPU zones in Tracy. The repro creates a simple graph (2 kernels +
1 memcpy), launches it 10 times, and expects ~30 GPU zones. Without
the fallback patch, all activity records are dropped by matchError().

Tested on NVIDIA H100, CUDA 13.1.
2026-03-24 09:37:50 -05:00
Basil Milanich
aa657d5438 Fix missing GPU zones for CUDA Graph-launched kernels
When kernels are launched via CUDA Graphs (cuGraphLaunch), CUPTI delivers
CONCURRENT_KERNEL, MEMCPY, and MEMSET activity records but no
corresponding API callback fires for the individual operations. This
means matchActivityToAPICall() always fails, and every GPU activity
record is silently dropped by matchError().

Fix this by falling back to a synthetic APICallInfo using the GPU
timestamps from the activity record when no API correlation exists.
This produces correct GPU zones with kernel names and timing — just
without the CPU-to-GPU launch correlation arrow.

Tested on NVIDIA H100 with CUDA 13.1: before this fix, 0 GPU zones
appeared for CUDA Graph workloads; after, all kernel and memcpy zones
are visible in the Tracy timeline.
2026-03-24 09:24:23 -05:00
Bartosz Taudul
e1143fd985 Try to remove excess frames from reconstructed callstack. 2026-03-24 01:14:38 +01:00
Bartosz Taudul
fb9912db5c Merge pull request #1315 from slomp/slomp/d3d12-opsie
D3D12 opsie
2026-03-23 23:45:51 +01:00
Marcos Slomp
a59ff2dcbb Update TracyD3D12.hpp
opsie
2026-03-23 15:43:36 -07:00
Bartosz Taudul
e792752104 Ignore completely non-local samples. 2026-03-22 17:04:31 +01:00
Bartosz Taudul
3c283187c3 Extract functionality for counting local frames in a callstack. 2026-03-22 17:00:15 +01:00
Bartosz Taudul
1967f2c79b Do proper frame matching instead of relying just on callstack size. 2026-03-22 16:51:55 +01:00
Bartosz Taudul
f5df9f9c24 Remove dead code. 2026-03-21 23:36:15 +01:00
Bartosz Taudul
5040412813 Simplify search for max-local call stack root. 2026-03-21 22:35:25 +01:00
Bartosz Taudul
9326227bcd Display reconstructed callstack in zone info window. 2026-03-21 01:48:00 +01:00
Bartosz Taudul
b52af15504 Change DrawCallstackTable interface to accept data + size pair. 2026-03-21 01:47:26 +01:00
Bartosz Taudul
e1381d1beb Draw reconstructed callstack trace in zone tooltips. 2026-03-21 01:27:12 +01:00
Bartosz Taudul
c4f42b1bc9 Basic heuristics for reconstruction of zone callstack from sample data. 2026-03-21 01:26:40 +01:00
Bartosz Taudul
d0222ef7d9 Worker::GetZoneEnd() can be const. 2026-03-19 19:53:58 +01:00
Bartosz Taudul
87781fd75c Merge pull request #1312 from YaLTeR/patch-1
Add missing cstdint include
2026-03-19 18:18:50 +01:00
Ivan Molodetskikh
16af373a7e Add missing cstdint include
Fixes build on new gcc on Fedora 44.
2026-03-19 17:57:57 +03:00
Amy
e9314add15 clang visibility for TRACY_API (#1310) 2026-03-18 23:59:33 +01:00
Bartosz Taudul
145efd63c9 Change GetCallstackJson interface to data ptr + size. 2026-03-18 00:52:34 +01:00
Bartosz Taudul
0905e203e3 Add DrawCallstackCalls( data, size, ... ) interface. 2026-03-18 00:42:21 +01:00
Bartosz Taudul
4fbbfb410d Merge pull request #1307 from slomp/slomp/d3d12-callstack-patch
Fix callstack and transient zones in D3D12
2026-03-17 21:20:08 +01:00
Marcos Slomp
36aaa19ae9 instrumenting relevant events of D3D12 2026-03-17 13:14:15 -07:00
Marcos Slomp
8b1e413db5 fix handling of D3D12 callstacks and/or transient zones 2026-03-17 13:13:24 -07:00
Bartosz Taudul
54f778c204 Display ellipsis in single-line callstack printout, when frames remain. 2026-03-17 02:29:12 +01:00
Bartosz Taudul
3876d33a15 Display callstacks in zone tooltips. 2026-03-17 01:32:24 +01:00
Bartosz Taudul
94e5ff2cfb Add inline callstack display to zone info window. 2026-03-17 01:00:21 +01:00
Bartosz Taudul
79d165190a Improve parent zones display. 2026-03-17 00:07:47 +01:00
Bartosz Taudul
83b7d3a267 Simplify "zone trace" into "parent zones". 2026-03-16 01:44:57 +01:00
Bartosz Taudul
a51efcc974 Proper CMake setup for TRACY_CALLSTACK. 2026-03-15 22:17:26 +01:00
Bartosz Taudul
1476afb992 Do not force enable CMake configure on open in VS Code. 2026-03-15 22:17:18 +01:00
Bartosz Taudul
80b8e8284e Allow attaching zone histogram to llm. 2026-03-11 00:42:53 +01:00
Bartosz Taudul
8f9392cae7 Merge pull request #1304 from slomp/slomp/windows-opsie
Windows x64 vs ARM opsie
2026-03-09 21:35:48 +01:00