Steve M
401279e2f9
Update tinyusdz ( #5849 )
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* Update tinyusdz to latest git commit
* Update patch file
* Bump to latest tinyusdz version
* Remove unused var (fix broken build for clients treating warnings-as-errors)
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Co-authored-by: Steve M <praktique-tellypresence@yahoo.com >
2024-11-01 11:33:50 +01:00
Gene Walters
7634cf84ca
USD Skinned Mesh ( #5812 )
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USD: Skinned Mesh support
2024-10-31 21:48:28 +01:00
Michael Schmitt
e699d23559
Store current exception when caught in ASSIMP_CATCH_GLOBAL_EXCEPTIONS ( #5810 )
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In all other instances where we set mErrorString inside a catch block
we also set mException. I think that this was an oversight.
Co-authored-by: Michael Schmitt <michael.schmitt@visometry.com >
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com >
2024-10-29 10:59:37 +01:00
Steve M
f6c62605c7
Simplify re-enabling M3D build support ( #5835 )
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* Use CMake options to control M3D source compilation
* Revert .cpp file changes (better to treat them as external 3rd party code)
* Improve documentation
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Co-authored-by: Steve M <praktique-tellypresence@yahoo.com >
2024-10-23 19:46:23 +02:00
Qingyou Zhao
a383cb1ff7
Fix a bug in the assbin loader that reads uninitialized memory ( #5801 )
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* Fix a bug in the assbin loader that reads uninitialized memory
* Address review comment
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Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com >
2024-10-18 20:41:47 +02:00
chefrolle695
4b9ac76815
Fixed bug in DefaultLogger::set: ( #5826 )
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assigning s_pNullLogger to the parameter "logger" is definitely wrong.
However, custom logger previously set from user must not be deleted.
The user itself must handle allocation / deallocation.
2024-10-17 21:14:14 +02:00
Steve M
2591d0e490
Fix broken normals: restore lines removed in commit cb22d53 of 4 May 2023 ( #5824 )
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Co-authored-by: Steve M <praktique-tellypresence@yahoo.com >
2024-10-15 23:42:07 +02:00
Steve M
ce0a50ec21
Fix FBX animation bug introduced with 24 Mar 2020 commit 14b8d12 (revert conditional to prior state) ( #5815 )
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Co-authored-by: Steve M <praktique-tellypresence@yahoo.com >
2024-10-14 11:24:27 +02:00
Pichas
811bf2df15
Fix issue 5767: Can't load USD from memory ( #5818 )
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* initial commit
* fix element size
2024-10-13 21:11:45 +02:00
Steve M
cb4e663138
Restore 4x4 matrix functionn param and assignment prior to change in commit 168ae22 of 27 Oct 2019 ( #5813 )
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Co-authored-by: Steve M <praktique-tellypresence@yahoo.com >
2024-10-12 12:49:10 +02:00
Kim Kulling
ecdf8d24b8
SplitLargeMeshes: Fix crash ( #5799 )
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- Fix nullptr access when rootnode of the scene is a nullptr. This can happen even if the scene stores any kind of meshes. closes https://github.com/assimp/assimp/issues/5791
2024-10-07 10:30:45 +02:00
Julian Knodt
17399d198f
FBX Blendshapes: Do not require normals ( #5776 )
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Some blendshapes don't have normal transformations, but Assimp currently requires that normals
be present. This removes that, and won't populate the normal field.
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com >
2024-09-24 08:07:18 +02:00
Kim Kulling
f63625256c
Update CMakeLists.txt ( #5782 )
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- Disable function without a prototype for clang
2024-09-17 09:41:37 +02:00
Pichas
f4c7606faf
fix no_valid_proc ( #5774 )
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Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com >
2024-09-16 09:17:22 +02:00
Lux
f81ea6986c
Restored absolute transform calculation due to https://github.com/assimp/assimp/pull/5349 which requires this now. ( #5751 )
2024-09-11 10:11:15 +02:00
dataisland
ab12e8d8ba
Fix stack overflow ( #5764 )
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Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com >
2024-09-10 23:15:31 +02:00
dataisland
3bd98611d7
Fix buffer overflow in MD3Loader ( #5763 )
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Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com >
2024-09-10 22:10:36 +02:00
dataisland
d468e633b1
Fix invalid access ( #5765 )
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* Fix invalid access
* Update SortByPTypeProcess.cpp
Some smaller refactorings.
* Update SortByPTypeProcess.cpp
Small refactorings.
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Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com >
2024-09-10 09:12:01 +02:00
Kim Kulling
4024726eca
Fix leak ( #5762 )
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* Fix leak
* Update utLogger.cpp
2024-09-07 21:02:34 +02:00
Kim Kulling
cd0ef869e3
Kimkulling/mark blender versions as not supported ( #5370 )
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* Cleanup defs + add deprecated macro
* Remove empty line
* Remove dead code
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Co-authored-by: Kim Kulling <kim.kulling@draeger.com >
2024-09-05 23:40:19 +02:00
RichardTea
ed3fccd5db
Add option to ignore FBX custom axes ( #5754 )
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AI_CONFIG_IMPORT_FBX_IGNORE_UP_DIRECTION
Default false
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com >
2024-09-05 21:03:26 +02:00
Matthias Möller
ff2dc2fb2e
Prevents PLY from parsing duplicate properties ( #5743 )
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Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com >
2024-09-04 11:54:24 +02:00
Tobias Rittig, Ph.D.
f69e55058d
Allow usage of pugixml from a superproject ( #5752 )
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When using CMake subprojects with an existing build of pugixml
this prevents Assimp from using its own copy.
2024-09-03 21:45:30 +02:00
RichardTea
c1ffbfec06
Zero-length mChildren arrays should be nullptr ( #5749 )
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- Children: Don't allocate a zero-length array
- aiNode::mChildren should be left nullptr instead.
2024-09-03 10:26:27 +02:00
Kim Kulling
1e09642382
Ply-Importer: Fix vulnerability ( #5739 )
2024-08-30 19:43:39 +02:00
Fav
5e912e68da
Update glTF2AssetWriter.inl ( #5647 )
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The total length is incorrect when exporting gltf2
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com >
2024-08-29 23:55:18 +02:00
Haixi
389bdedda7
FBX: add metadata as properties ( #5675 )
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Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com >
2024-08-29 21:38:34 +02:00
Olivier Chafik
f39f53e860
Fix casting typo in D3MFExporter::writeBaseMaterials (color channels < 1.0f were zeroed out) ( #5681 )
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Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com >
2024-08-29 21:27:13 +02:00
OGAWA KenIchi
11daaf79a5
Fix to judge 'multi-configuration' correctly ( #5720 )
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Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com >
2024-08-29 21:09:17 +02:00
Matthias Möller
3e7e4c8c52
Fix potential memory leak in SceneCombiner for LWS/IRR/MD3 loader ( #5721 )
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* fix potential memory leak in scenecombiner
* also cleansup srclist
* de-duplicates before deleting
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Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com >
2024-08-29 11:21:59 +02:00
Vincent Fazio
4338817ca2
Fix copying private data when source pointer is NULL ( #5733 )
2024-08-29 00:13:40 +02:00
Sanchikuuus
12ed0286e4
Added more Maya materials ( #5101 )
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* Added more Maya materials
Added Maya materials to list and add setting texture properties for getting lost textures to mesh
* Update utMaterialSystem.cpp
Now new enumerators are handled by a case label in utMaterialSystem.cpp
* Update material.h
- Fix tests: use the correct max material parameter
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Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com >
2024-08-24 11:29:47 +02:00
Kim Kulling
bb9db8409f
Sparky kitty studios master ( #5727 )
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* upload contains "windows" in GH Actions
* Update ccpp.yml
* Update ccpp.yml
* Update ccpp.yml
* Update ccpp.yml
* Update ccpp.yml
* Update ccpp.yml
* Update ccpp.yml
* buildする方についてwindows-msvcのついている方にした
この二つ、何の違いがあるかいまいち理解してない…
clでビルドするかhunterでビルドするかの違い?
* upload/release対象のartifactを修正
追加当時のIssueを参考に修正(当時はHunterなかったっぽい)
a9a0c30932
* fix ccpp.yml -- fix matrix.name check for artifact
* fix ccpp.yml - build both hunter or not
* Update ccpp.yml
* Update ccpp.yml
* Update ccpp.yml
* Update ccpp.yml
* Update ccpp.yml
* Update ccpp.yml
* Fix verbose string + refactorings
* Revert "Fix verbose string + refactorings"
This reverts commit 824db16a68 .
* Fix verbose string + refactorings
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Co-authored-by: Kazuki Y <6259214+kazu0617@users.noreply.github.com >
Co-authored-by: kazu0617 <kazu0617@protonmail.com >
Co-authored-by: Kim Kulling <kim.kulling@draeger.com >
2024-08-22 11:09:14 +02:00
sacereda
d83904e3ee
Expose aiGetEmbeddedTexture to C-API ( #5382 )
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Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com >
2024-08-21 21:15:57 +02:00
Kim Kulling
bc6710a116
Fix leak in loader ( #5718 )
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* Fix leak in loader
Closes https://github.com/assimp/assimp/issues/5717
* Free generated mesh on importer destruction.
2024-08-17 13:49:09 +02:00
Steve M
d95a5c60ef
Revert variable name (fix broken build on android) ( #5715 )
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Co-authored-by: Steve M <praktique-tellypresence@yahoo.com >
2024-08-14 12:13:49 +02:00
Matthias Möller
12cdbb712c
Fixes possible out-of-bound read in findDegenerate ( #5679 )
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This is possible, if the option "aiProcess_ValidateDataStructure" is deactivated as postprocessing step, but the option "aiProcess_FindDegenerates" is activated and the mesh contains invalid data structures
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com >
2024-08-13 16:24:43 +02:00
Måns Andersen
9485d49e93
include Exceptional.h in 3DSExporter.cpp ( #5707 )
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Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com >
2024-08-13 11:17:45 +02:00
mkuritsu
d41b6b253d
Added AND condition in poly2tri dll_symbol.h to only define macros fo… ( #5693 )
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* Added ADD condition in poly2tri dll_symbol.h to only define macros for dynamic library linking if assimp is ordered to build as DLL
* Reverted last commit to handle this issue in a better way.
* added P2T_STATIC_EXPORTS to compile definitions when building assimp as DLL
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Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com >
2024-08-13 09:39:53 +02:00
Kimbatt
48c3a0ec46
FBX exporter - handle multiple vertex color channels ( #5695 )
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Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com >
2024-08-07 22:43:02 +02:00
Kim Kulling
a37d748c17
Update DefaultIOSystem.cpp ( #5697 )
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- closes https://github.com/assimp/assimp/issues/5678
2024-08-02 18:28:29 +02:00
Kim Kulling
e63d3ed8e7
Make coord transfor for hs1 files optional ( #5687 )
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* Make coord transfor for hs1 files optional
* Add config switch for HS1 transformation transformation
2024-07-31 18:39:39 +02:00
Kim Kulling
104a70f845
Return false instead of crash ( #5685 )
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- Return false instead of crash
- closes https://github.com/assimp/assimp/issues/5684
2024-07-23 16:32:11 +02:00
Florian Born
76de7cedf4
A fuzzed stride could cause the max count to become negative and hence wrap around uint ( #5414 )
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Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com >
2024-07-23 16:17:54 +02:00
JensEhrhardt-eOPUS
c55158cd82
CalcTangents: zero vector is invalid for tangent/bitangent ( #5432 )
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* CalcTangents: zero vector is invalid for tangent/bitangent
2024-07-23 13:13:12 +02:00
Kim Kulling
db19f62a0c
Merge branch 'master' of https://github.com/assimp/assimp
2024-07-22 09:11:17 +02:00
Stoyan Gaydarov
5d5e0bad3c
Fix a fuzz test heap buffer overflow in mdl material loader ( #5658 )
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Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com >
2024-07-19 21:48:10 +02:00
Kim Kulling
9cf03b4ddc
Introduce interpolation mode to vectro and quaternion keys ( #5674 )
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* Introduce interpolation mode to vectro and quaternion keys
* Update USDLoader.cpp
Fix review finding
* Update USDLoader.h
Fix review finding,
2024-07-18 23:54:31 +02:00
Kim Kulling
da281b7f48
Introduce interpolation mode to vectro and quaternion keys
2024-07-17 15:49:17 +02:00
Kim Kulling
35e4f1bf64
Kimkulling/fix double precision tests ( #5660 )
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* Make color single precision
* Fix the unittests for double precision
* Fix merge issues
* Fix issues with Vertex + Color4
* Fix vertex operator, some tests are still red.
2024-07-12 14:37:49 +02:00