Commit Graph
5361 Commits
Author SHA1 Message Date
Marc-Antoine Lortie 50334086cf Added missing texture types when searching for invalid textures. 2020-02-11 11:42:13 -05:00
Kim Kulling 58990d4e3f Update FBXParser.cpp
add missing brackets.
2020-02-10 23:59:52 +01:00
Kim Kulling 5e979d72c9 Merge branch 'master' into FBXParser_check_inputlength_fix 2020-02-10 23:59:13 +01:00
Kim Kulling 471f9b23c9 Merge branch 'master' into master 2020-02-10 21:37:01 +01:00
Kim Kulling 8fd053315c Update ArmaturePopulate.cpp
- Introduce tabs width of 4.
- Add missing brackets
- Use c++ comment blocks
2020-02-09 11:14:42 +01:00
Kim Kulling 407c550240 Merge branch 'master' into master 2020-02-09 11:05:35 +01:00
Kim Kulling af9705e3d1 Merge branch 'master' into FBXParser_check_inputlength_fix 2020-02-07 11:52:00 +01:00
Tomas Mariancik acf57bdb13 Merge branch 'master' into master 2020-02-06 22:58:19 +01:00
Marc-Antoine Lortie 8c09cd2ef3 Fixed TextureTypeToString defined multiple times.
- Moved TextureTypeToString to it's own file.
- Added new file to CMakeLists.txt.
- Added 6 missing values in TextureTypeToString.
- Added 6 missing aiTextureType enum values in assimp_cmd/Info.cpp.
2020-02-06 13:19:01 -05:00
Kim Kulling b33272b1c8 Merge branch 'master' into hl1-mdl-remove-texture-256-clamping-2 2020-02-06 14:39:09 +01:00
Frooxius 29603128f4 Fixed invalid armature node population when there's mesh on a node with the same name as the bone 2020-02-06 10:28:38 +01:00
Kim Kulling 979153522c xml-migration: migration of XGLImporter. 2020-02-05 22:51:39 +01:00
Luke Lau 18c01a023c Use the translation matrix in gltf2 cameras for aiCamera.mPosition 2020-02-05 21:24:54 +00:00
Max Vollmer 8af0229e0d In "ByVertice" case tempData.size() needs to be mapping_offsets.size(), not vertex_count 2020-02-05 14:40:35 +00:00
Kim Kulling f00256d185 Merge branch 'master' into rename-writedumb-to-writedump 2020-02-05 13:58:09 +01:00
Max Vollmer (Microsoft Havok) eb1d25631b Merge branch 'master' into FBXMeshGeometry_checksizes_fix 2020-02-05 11:12:57 +00:00
Max Vollmer ec024085ab Merge branch 'FBXMeshGeometry_checksizes_fix' of https://github.com/ms-maxvollmer/assimp into FBXMeshGeometry_checksizes_fix 2020-02-05 11:08:00 +00:00
Max Vollmer cb55e2658d Removed unnecessary checks that may result in false positives rejecting valid models 2020-02-05 11:07:39 +00:00
Kim Kulling 1a8d5667b6 xml-migration: migrate shared code from irr-loader. 2020-02-04 20:47:20 +01:00
Kim Kulling bd2ffc8d58 Merge branch 'pugi_xml' of https://github.com/assimp/assimp into pugi_xml 2020-02-03 21:19:30 +01:00
Kim Kulling c1fcee9c5a XMl-Migration: Migration of IrrMesh. 2020-02-03 21:19:03 +01:00
Kim Kulling ad286a8ab1 Merge branch 'master' into fix_clang_warnings 2020-02-03 19:07:02 +01:00
Kim Kulling 8e009c3d0c Update MDLLoader.cpp
fix a tab.
2020-02-03 19:06:36 +01:00
Kim Kulling 2d5c28ac46 Merge branch 'master' into scene-combiner-memory-leak 2020-02-02 20:43:52 +01:00
Kim Kulling 99175e3eaf Merge branch 'master' into master 2020-02-01 19:26:52 +01:00
Kim Kulling 4862d11807 Merge branch 'master' into FBXMeshGeometry_checksizes_fix 2020-02-01 13:25:32 +01:00
Marc-Antoine Lortie d6567e606e Fixed wrong changes applied during merge. 2020-01-31 18:14:26 -05:00
Marc-Antoine Lortie 3386e9ea58 Merge branch 'master' into hl1-mdl-remove-texture-256-clamping-2 2020-01-31 16:55:45 -05:00
Marc-Antoine Lortie ede860173e Fixed mValues allocated twice.
mValues is already allocated in aiMetadata::Alloc().
2020-01-31 16:43:20 -05:00
Kim Kulling 9a971ffeac Merge branch 'master' into master 2020-01-31 19:12:02 +01:00
Kim Kulling 0269000884 Update glTF2Exporter.cpp
Replacing tabs by spaces.
2020-01-31 19:11:36 +01:00
Kim Kulling 187b74355b Update glTFImporter.cpp
Replace tabs by spaces.
2020-01-31 19:08:04 +01:00
Kim Kulling 0af44fb3e8 Update glTFExporter.cpp
Replacing tabs by spaces.
2020-01-31 19:06:56 +01:00
Zoltan Baldaszti ca614a7419 Merge branch 'master' into master 2020-01-31 14:29:39 +01:00
bzt e434c63c31 Fixed what kimkulling broke 2020-01-31 14:20:23 +01:00
Hanif Bin Ariffin bbe6f7f213 Fixed a bunch of clang warnings
1. Fix misleading indentation warnings.
2. Fix creating a temporary const copy when iterating over a map (thanks to range analysis warnings)
3. Fix creating a copy when iterating over a range without reference qualifier (also thanks to range analysis warnings)
2020-01-30 18:42:30 -05:00
Marc-Antoine Lortie 2c1c1d846e Renamed WriteDumb.cpp to WriteDump.cpp
This includes as well changes to places referencing WriteDumb.cpp.
2020-01-30 16:40:34 -05:00
Kim Kulling 53c394179c Merge branch 'master' into refactor-assxml-and-xml-dump-writer 2020-01-30 16:33:24 +01:00
Max Vollmer (Microsoft Havok) dc01f99fed Merge branch 'master' into FBXMeshGeometry_checksizes_fix 2020-01-30 09:20:14 +00:00
Max Vollmer (Microsoft Havok) feeb875453 Merge branch 'master' into FBXParser_check_inputlength_fix 2020-01-30 09:20:08 +00:00
Kim Kulling a2ef0b5bd5 Update M3DImporter.cpp
Fix some review finding:
- Add missing brackets to make code more readable
- fix scope of variables
2020-01-30 10:00:43 +01:00
Kim Kulling 605336832f Update M3DImporter.cpp
Add missing brackets
2020-01-30 09:47:39 +01:00
Kim Kulling 0273ffc367 Merge branch 'master' into master 2020-01-30 09:46:41 +01:00
Zoltan Baldaszti cb623f8b74 Merge branch 'master' into master 2020-01-29 22:24:48 +01:00
bzt 398a8f757e Additional checks on invalid input 2020-01-29 22:08:34 +01:00
Marc-Antoine Lortie ff168d7bc0 Refactored Assxml exporter and dump xml writer.
- Moved AssxmlExporter serialization code in a new file AssxmlFileWriter.cpp/h
- Added new files to CMakeLists.txt
- Replaced string format specifiers %i by %u to match argument type.
- Made a few changes in WriteDumb.cpp to call the new DumpSceneToAssxml function.
2020-01-29 13:44:51 -05:00
Max Vollmer 9e46fca9a9 Added missing checks for tempData and uvIndices sizes in all cases 2020-01-29 15:06:48 +00:00
Max Vollmer 0d672efa90 Check input token length before copy 2020-01-29 15:04:26 +00:00
Kim Kulling 6c95ee145c Merge branch 'master' into kimkulling-patch-1 2020-01-29 14:37:32 +01:00
Loïc 194d31002d Import/export of embedded texture names for the glTF/glTF2 format 2020-01-29 14:04:41 +01:00