Branimir Karadžić
11151de78d
Added setTexture view API. ( #3728 )
2026-06-06 17:34:02 +00:00
Branimir Karadžić
f3ad0e91af
Removed bgfx::weldVertices. ( #3659 )
2026-04-13 01:30:57 +00:00
Branimir Karadžić
a7016487e5
Added 51-gpufont example. ( #3641 )
2026-03-23 02:34:05 +00:00
Branimir Karadžić
2721c747ae
Added BGFX_FRAME_FLUSH. ( #3623 )
2026-03-07 04:50:46 +00:00
Branimir Karadžić
de17eda241
Improved documentation. Added IDL docs. ( #3619 )
2026-03-05 06:55:05 +00:00
Branimir Karadžić
ccdbacdb74
IDL: Docs cleanup. ( #3618 )
2026-03-02 18:22:08 +00:00
Branimir Karadžić
3e6455e6b0
IDL: Improve docs. ( #3614 )
2026-02-28 23:34:30 +00:00
Branimir Karadžić
c10271dc28
IDL: Added docs generator. ( #3613 )
2026-02-28 22:29:20 +00:00
Branimir Karadžić
c85fa25266
Added BGFX_FRAME_* flags to add ability to discard all draw calls. ( #3599 )
2026-02-19 01:42:31 +00:00
Branimir Karadžić
4baed6e076
Happy New Year! ( #3550 )
2026-01-14 16:26:51 +00:00
Branimir Karadžić
868c66e1ed
Added WebGPU. ( #3544 )
2026-01-10 04:09:39 +00:00
Branimir Karadžić
6417e642ef
Updated docs. ( #3528 )
2025-12-31 19:16:26 +00:00
Branimir Karadžić
57e0d912bf
Updated docs. ( #3490 )
2025-11-11 15:42:22 -08:00
Бранимир Караџић
2e7732de11
Fixed function signature.
2025-11-01 22:07:51 -07:00
Бранимир Караџић
5d989a31ea
Added example to docs.
2025-11-01 21:59:08 -07:00
Бранимир Караџић
85cecd5a5c
Updated docs.
2025-08-30 19:53:53 -07:00
Бранимир Караџић
1bd641c7bc
Updated docs with minimum required version of Visual Studio.
2025-05-26 12:22:49 -07:00
Luigi Malomo
c8f237a39b
Add u_invModelView uniform to shader and documentation ( #3421 )
2025-04-11 23:54:42 +00:00
Biswapriyo Nath
93e6125b30
docs: Fix supported Android version ( #3416 )
...
This matches with README now.
2025-03-20 14:19:13 +00:00
Бранимир Караџић
860bafb23f
Happy New Year!
2025-01-13 15:45:40 -08:00
Бранимир Караџић
336cb9ff6b
Updated docs.
2024-12-11 17:28:46 -08:00
Aaron Franke
40961806bd
Format files to remove trailing spaces ( #3384 )
2024-12-09 22:01:16 -08:00
Martijn Courteaux
edd145fe4f
Build documentation improvements ( #3362 )
...
* Some documentation improvements: extra info on using GENie.
* Some grammer.
2024-10-05 23:14:07 -07:00
Бранимир Караџић
3a116a90e5
Fixed docs.
2024-05-04 23:58:36 -07:00
kschoice-fr
2dfc9d14b6
Changes to API reference ( #3286 )
...
* Update bgfx.rst
Added Texture Flags BGFX_TEXTURE_* in Textures section under TextureFormat
* Update bgfx.h
Added a specific mention that Texture creation BGFX_TEXTURE_* flags can be used, in both relevant createFrameBuffer prototypes
2024-05-04 23:52:43 -07:00
Бранимир Караџић
83dfadf673
Happy New Year!
2024-01-14 01:56:36 -08:00
Бранимир Караџић
a71cb0868b
Updated docs.
2024-01-10 21:13:06 -08:00
Бранимир Караџић
30ce64b7b3
Cleanup.
2024-01-06 09:42:35 -08:00
Бранимир Караџић
1c08acaf41
Updated macOS/iOS version info.
2023-12-12 19:18:41 -08:00
Бранимир Караџић
1a329595aa
Clarified docs about requirement to use command line tool to compile shaders.
2023-11-22 23:14:48 -08:00
Бранимир Караџић
49c0e49527
Removed WebGPU. ( #3198 )
2023-11-09 17:15:22 -08:00
Edu Garcia
b01c5d597a
Enable debug information for Vulkan shaders ( #3193 )
...
* Enable debug information for Vulkan shaders
* Enable debug information for Metal shaders
2023-11-06 11:14:29 -08:00
Бранимир Караџић
f14c14a485
Removed D3D9. ( #3191 )
2023-11-03 21:15:42 -07:00
Бранимир Караџић
9d4b897dc0
Updated docs.
2023-10-27 22:06:44 -07:00
Markus Stephanides
17ab1e2a62
Update Makefile and Build Docs from VS2017 to VS2019 ( #3170 )
...
* Update build.rst
* Update makefile
2023-09-03 12:06:01 -07:00
Бранимир Караџић
c3b5b55a86
Updated docs.
2023-07-08 19:38:32 -07:00
Бранимир Караџић
e1092698a5
Removed platforms that are not supported anymore.
2023-06-26 20:05:05 -07:00
IchorDev
cbd83f57ca
New auto-generated D bindings ( #3114 )
...
* Added shaderc default defines to docs
* Update tools.rst
* Update tools.rst
* WIP new D bindings
* New bindings "nearly done"
* More unfinished changes
* Nearly done; ctors still don't work
* Bindings auto-generation is done
* New auto-generated D bindings
* Reduced D bindings file count back to 2
---------
Co-authored-by: Бранимир Караџић <branimirkaradzic@gmail.com >
2023-06-26 11:21:22 -07:00
Бранимир Караџић
a4a41e72f2
Updated docs.
2023-05-18 23:04:27 -07:00
IchorDev
ecbff2ad30
Update Apple platform naming in readme ( #3072 )
...
* Fixed some platform naming
* Update build.rst
* Update internals.rst
* Update overview.rst
2023-04-02 21:47:38 -07:00
Raziel Alphadios
c3d55ba9f5
Update supported platforms and compilers ( #3057 )
...
* Update supported platforms and compilers
* Update overview doc too
---------
Co-authored-by: Raziel Alphadios <raziely@gmail.com >
2023-03-08 12:51:34 -08:00
Бранимир Караџић
466c6a4e95
Happy New Year!
2023-01-14 10:05:12 -08:00
Бранимир Караџић
e841891a40
Removed bgfx-android-activity info from docs.
2022-10-28 09:55:38 -07:00
Бранимир Караџић
1d2bb49357
Updated docs.
2022-10-25 18:52:03 -07:00
Michał Cichoń
04732d89e3
Android NDK update, bgfx side ( #2960 )
...
* Android: Add local copy of native_app_glue, patched to compile as C++.
* Android: List android-x86_64 configuration in makefile
* Android: Build shared-lib and examples by default
* Docs: Update Android build prerequisites
* CI: Add Android builds
* CI: **DO NOT MERGE** pick bx/PR with android support update
2022-10-22 12:02:34 -07:00
Бранимир Караџић
76dcd4dc74
Updated docs.
2022-09-23 07:18:05 -07:00
Бранимир Караџић
458e2b7243
Updated docs.
2022-09-22 19:10:23 -07:00
Бранимир Караџић
dc2f5e1e96
Updated docs.
2022-09-17 21:43:22 -07:00
pezcode
ba467be036
Add support for indirect draw with indirect count ( #2925 )
...
* Add indirect draw with indirect count (BGFX_CAPS_DRAW_INDIRECT_COUNT)
* Update bindings
* VK: Add support for BGFX_CAPS_DRAW_INDIRECT_COUNT
* D3D12: Add support for BGFX_CAPS_DRAW_INDIRECT_COUNT
* GL: Add support for BGFX_CAPS_DRAW_INDIRECT_COUNT
* 48-drawindirect: Use BGFX_CAPS_DRAW_INDIRECT_COUNT if available
* 48-drawindirect: Update shaders
2022-09-17 18:16:19 -07:00
Бранимир Караџић
adb4839c63
Updated docs.
2022-09-15 19:13:00 -07:00