Бранимир Караџић
fe9c1c93db
Updated glslang.
2026-04-12 22:41:36 -07:00
Branimir Karadžić
6c8954f7da
Set default project properly. ( #3660 )
2026-04-13 01:31:53 +00:00
Branimir Karadžić
f3ad0e91af
Removed bgfx::weldVertices. ( #3659 )
2026-04-13 01:30:57 +00:00
Branimir Karadžić
2e49e0e38a
GLES: Fixed ANGLE issues. ( #3658 )
2026-04-10 04:05:34 +00:00
Vincent Bousquet
173be4d0fa
DX12: fix blitting inside a texture 2D array ( #3657 )
2026-04-09 21:21:17 +00:00
Vincent Bousquet
8a070c8e27
Vulkan: fix missing swapchain image acquire semaphore ( #3655 )
2026-04-09 21:20:28 +00:00
Branimir Karadžić
48a1f88bcc
VK: Lazy transition texture state, instead of bitching about it. ( #3653 )
2026-04-07 21:03:08 +00:00
Branimir Karadžić
23afca44d8
Expand cone to pass overlap test. ( #3652 )
2026-04-04 21:54:19 -07:00
Branimir Karadžić
7c0d813b83
Remove unused shader parsers. ( #3651 )
...
* Removed shader parsers.
* Removed shader parsers.
2026-04-05 02:54:27 +00:00
Any
fc29f359f3
Fix out-of-bounds access in the bndCaretPosition->nvgTextGlyphPositions of the nanovg example. ( #3650 )
2026-04-02 16:12:57 +00:00
Branimir Karadžić
9a1ce9c60b
Fixed #3647 . ( #3648 )
2026-03-31 16:34:09 -07:00
Branimir Karadžić
8532b2c45d
Fix race between bgfx::begin and bgfx::frame encoder allocation. ( #3646 )
...
* Fix race between bgfx::begin and bgfx::frame encoder allocation.
* Update src/bgfx.cpp
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com >
---------
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com >
2026-03-25 21:36:02 -07:00
Jason Millard
9c98438372
metal: isDepth24Stencil8PixelFormatSupported is only available on macOS ( #3645 )
2026-03-24 23:09:10 +00:00
Branimir Karadžić
f1ff08a799
shaderc: Fixed GLSL 140. ( #3644 )
2026-03-24 05:32:52 +00:00
Matteo Valdina
fd8d480b28
Fix x86 crash: CreateTexture command buffer read uses wrong type ( #3643 )
...
The _external parameter is written to the command buffer as uint64_t (8 bytes)
but read back as uintptr_t (4 bytes on 32-bit). This causes a 4-byte
deserialization misalignment on x86, corrupting all subsequent command
buffer reads and leading to EXCEPTION_ACCESS_VIOLATION (0xC0000005) during
D3D11 initialization.
Co-authored-by: Matteo Valdina <mavaldin@microsoft.com >
2026-03-23 16:05:18 +00:00
Branimir Karadžić
a7016487e5
Added 51-gpufont example. ( #3641 )
2026-03-23 02:34:05 +00:00
Branimir Karadžić
3118337be2
VK: Fixed crash when using BGFX_FRAME_FLUSH. ( #3640 )
2026-03-22 07:09:15 +00:00
Branimir Karadžić
681320668d
Add GPU device info. ( #3639 )
2026-03-21 22:39:57 +00:00
Branimir Karadžić
f3f4e04636
Makefile: Detect if sh is present. ( #3638 )
2026-03-21 21:59:03 +00:00
Branimir Karadžić
0499759e8c
Fixed runtime renderer selection. ( #3637 )
2026-03-21 16:57:04 +00:00
Branimir Karadžić
42b52a7a51
VK: Fix default non-external texture state. ( #3635 )
2026-03-21 08:56:41 -07:00
Branimir Karadžić
6f72fda08b
GENie: Set default project properly when making combined examples. ( #3631 )
2026-03-21 07:31:36 +00:00
Branimir Karadžić
f26d3b1342
Use render pass creation data for render pass hash. ( #3636 )
2026-03-21 07:14:13 +00:00
Branimir Karadžić
4e6b6f0264
Metal: Fix validation when instancing data is provided, but shaders doesn't use it. ( #3634 )
2026-03-21 05:28:35 +00:00
Daniele Bartolini
20a637e3e6
VK: only enable non-opaque compositing if requested ( #3630 )
2026-03-13 02:47:58 +00:00
Branimir Karadžić
a73c12db8f
Added bgfx::AttribType::Int8/Uint16. ( #3626 )
2026-03-09 06:13:51 +00:00
Branimir Karadžić
608713739b
Metal: Switched to metal-cpp. ( #3624 )
...
* Metal: Switched to metal-cpp.
* Cleanup.
* Remove more Obj-C code.
* Add metal-cpp license.
* Cleanup.
* Reduce number of leak reports.
* Reducing Obj-C code.
* renderer_mtl.mm -> .cpp
* Cleanup.
* Cleanup.
2026-03-08 23:33:43 +00:00
Branimir Karadžić
b28febb4a8
NonLocalAllocator: Remove orphaned slabs. Fixed #2867 . ( #3625 )
2026-03-08 04:02:40 +00:00
Branimir Karadžić
2721c747ae
Added BGFX_FRAME_FLUSH. ( #3623 )
2026-03-07 04:50:46 +00:00
Branimir Karadžić
ae080bc634
D3D11: Fix SRV for external texture. ( #3622 )
2026-03-06 23:41:29 +00:00
Branimir Karadžić
298f5b0202
Improved docs on bgfx::begin/end. ( #3621 )
2026-03-06 05:37:34 +00:00
Gary Hsu
8e68ab9a83
Add null checks for mtl when no swap chain ( #3620 )
2026-03-05 21:16:53 +00:00
Branimir Karadžić
de17eda241
Improved documentation. Added IDL docs. ( #3619 )
2026-03-05 06:55:05 +00:00
Branimir Karadžić
ccdbacdb74
IDL: Docs cleanup. ( #3618 )
2026-03-02 18:22:08 +00:00
Ondřej Voves
b7d18c5ca7
Fix slow shaderc. ( #3617 )
2026-03-02 16:38:58 +00:00
Branimir Karadžić
0b1c1ecaca
IDL: Generate C++ header. ( #3616 )
2026-03-01 00:23:13 +00:00
Branimir Karadžić
0c45d90ca7
Updated bindings. ( #3615 )
2026-02-28 23:35:50 +00:00
Branimir Karadžić
3e6455e6b0
IDL: Improve docs. ( #3614 )
2026-02-28 23:34:30 +00:00
Branimir Karadžić
c10271dc28
IDL: Added docs generator. ( #3613 )
2026-02-28 22:29:20 +00:00
Branimir Karadžić
26bae47dbe
IDL: C++ generator improvements. ( #3612 )
2026-02-28 20:48:33 +00:00
Branimir Karadžić
874a013bf0
Updated bindings. ( #3611 )
2026-02-28 08:10:19 +00:00
Branimir Karadžić
7600e5e0eb
IDL: Fixed C++ generator. ( #3610 )
2026-02-28 07:58:25 +00:00
Бранимир Караџић
b121263362
VK: Fix default texture state.
2026-02-24 07:32:35 -08:00
Бранимир Караџић
33930ac14a
VK: Add external texture.
2026-02-23 22:28:11 -08:00
Бранимир Караџић
a059eb2967
Tint: Fixed MSVC 32-bit build.
2026-02-21 19:54:05 -08:00
Бранимир Караџић
36ddff3264
Updated Vulkan headers.
2026-02-21 19:54:05 -08:00
Бранимир Караџић
de0cdd0740
Updated Tint.
2026-02-21 19:54:05 -08:00
Бранимир Караџић
651c7711b1
Updated spirv-cross.
2026-02-21 19:54:05 -08:00
Бранимир Караџић
b9dff93496
Updated spirv-tools.
2026-02-21 19:54:05 -08:00
Бранимир Караџић
7147583ad7
Updated spirv-headers.
2026-02-21 19:54:05 -08:00