Update README.md

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Romain Guy
2019-06-09 21:43:59 -07:00
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@@ -75,16 +75,17 @@ Here are a few sample materials rendered with Filament:
- Metallic workflow
- Clear coat
- Anisotropic lighting
- Approximated translucent (subsurface) materials (direct and indirect lighting)
- Approximated translucent (subsurface) materials
- Cloth shading
- Normal mapping & ambient occlusion mapping
- Image-based lighting
- Physically-based camera (shutter speed, sensitivity and aperture)
- Physical light units
- Point light, spot light and directional light
- SSAO
- ACES-like tone-mapping
- Temporal dithering
- FXAA or MSAA
- FXAA, MSAA and specular anti-aliasing
- Dynamic resolution (on Android)
### Future