Changed ALL_SHADER_STATE_FLAGS initializer to support c++17, which is required for C++/CLI support. (#5465)

This commit is contained in:
Brian Stringham
2022-04-26 08:59:44 -07:00
committed by Mathias Agopian
parent 861d69ea7c
commit d950efa6ea
@@ -912,7 +912,7 @@ struct ShaderStageFlags {
(fragment && type == ShaderType::FRAGMENT);
}
};
static constexpr ShaderStageFlags ALL_SHADER_STAGE_FLAGS = { .vertex = true, .fragment = true };
static constexpr ShaderStageFlags ALL_SHADER_STAGE_FLAGS = { true, true };
/**
* Selects which buffers to clear at the beginning of the render pass, as well as which buffers