Changed ALL_SHADER_STATE_FLAGS initializer to support c++17, which is required for C++/CLI support. (#5465)
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Mathias Agopian
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861d69ea7c
commit
d950efa6ea
@@ -912,7 +912,7 @@ struct ShaderStageFlags {
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(fragment && type == ShaderType::FRAGMENT);
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}
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};
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static constexpr ShaderStageFlags ALL_SHADER_STAGE_FLAGS = { .vertex = true, .fragment = true };
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static constexpr ShaderStageFlags ALL_SHADER_STAGE_FLAGS = { true, true };
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/**
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* Selects which buffers to clear at the beginning of the render pass, as well as which buffers
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