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4 Commits

Author SHA1 Message Date
Syed Idris Shah
5d59459f90 Dawn change to enable writeBuffer for size != multiple of 4 2025-05-06 14:07:05 -04:00
bridgewaterrobbie
4249ff6cfb WebGPU: HelloTraingle hacks
Co-authored-by: Andy Hovingh <6198728+AndyHovingh@users.noreply.github.com>
2025-05-06 14:07:05 -04:00
bridgewaterrobbie
1076433fc0 Use variant layout label if available 2025-05-06 14:06:53 -04:00
bridgewaterrobbie
3bd0039ee9 Minimal labels implementation for descriptorset layout 2025-05-06 13:22:33 -04:00
407 changed files with 19178 additions and 25469 deletions

View File

@@ -3,5 +3,5 @@ runs:
using: "composite"
steps:
- name: Set up dependency versions
shell: bash
shell: bash
run: cat ./build/common/versions >> $GITHUB_ENV

View File

@@ -1,16 +0,0 @@
name: 'Web Preqrequisites'
runs:
using: "composite"
steps:
- uses: ./.github/actions/dep-versions
- name: Cache EMSDK
id: emsdk-cache
uses: actions/cache@v4 # Use a specific version
with:
path: emsdk
key: ${{ runner.os }}-emsdk-${{ env.GITHUB_EMSDK_VERSION }}
- name: Install Web Prerequisites
shell: bash
run: |
bash ./build/common/get-emscripten.sh
echo "EMSDK=$PWD/emsdk" >> $GITHUB_ENV

View File

@@ -26,4 +26,4 @@ jobs:
path: out/filament-release-darwin.tgz
- name: Check public headers
run: |
test/check-headers/test.sh out/release/filament/include
build/common/check-headers.sh out/release/filament/include

View File

@@ -96,7 +96,6 @@ jobs:
with:
fetch-depth: 0
- uses: ./.github/actions/linux-prereq
- uses: ./.github/actions/web-prereq
- name: Run build script
run: |
cd build/web && printf "y" | ./build.sh presubmit
@@ -124,15 +123,13 @@ jobs:
- uses: ./.github/actions/mac-prereq
- name: Cache Mesa and deps
id: mesa-cache
uses: actions/cache@v4
uses: actions/cache@v4 # Use a specific version
with:
path: mesa
key: ${{ runner.os }}-mesa-deps-2-${{ vars.MESA_VERSION }}
- name: Prerequisites
id: prereqs
run: |
bash build/common/get-mesa.sh
pip install tifffile numpy
- name: Get Mesa
id: mesa-prereq
run: bash test/utils/get_mesa.sh
- name: Run Test
run: bash test/renderdiff/test.sh
- uses: actions/upload-artifact@v4
@@ -153,8 +150,8 @@ jobs:
- name: Run test
run: ./out/cmake-debug/libs/filamat/test_filamat --gtest_filter=MaterialCompiler.Wgsl*
test-code-correctness:
name: test-code-correctness
code-correcteness:
name: code-correctness
runs-on: 'macos-14-xlarge'
steps:
- uses: actions/checkout@v4.1.6

View File

@@ -65,9 +65,13 @@ jobs:
build-mac:
name: build-mac
runs-on: macos-14-xlarge
runs-on: ${{ matrix.os }}
if: github.event_name == 'release' || github.event.inputs.platform == 'desktop'
strategy:
matrix:
os: [macos-14-xlarge, ubuntu-22.04-32core]
steps:
- name: Decide Git ref
id: git_ref
@@ -114,7 +118,6 @@ jobs:
with:
ref: ${{ steps.git_ref.outputs.ref }}
- uses: ./.github/actions/linux-prereq
- uses: ./.github/actions/web-prereq
- name: Run build script
env:
TAG: ${{ steps.git_ref.outputs.tag }}
@@ -163,9 +166,6 @@ jobs:
mv out/filamat-android-release.aar out/filamat-${TAG}-android.aar
mv out/gltfio-android-release.aar out/gltfio-${TAG}-android.aar
mv out/filament-utils-android-release.aar out/filament-utils-${TAG}-android.aar
cd out/android-release/filament
tar -czf ../../filament-${TAG}-android-native.tgz .
cd ../../..
- name: Sign sample-gltf-viewer
run: |
echo "${APK_KEYSTORE_BASE64}" > filament.jks.base64
@@ -187,7 +187,7 @@ jobs:
script: |
const upload = require('./build/common/upload-release-assets');
const { TAG } = process.env;
const globber = await glob.create(['out/*.aar', 'out/*.apk', 'out/*.tgz'].join('\n'));
const globber = await glob.create(['out/*.aar', 'out/*.apk'].join('\n'));
await upload({ github, context }, await globber.glob(), TAG);
build-ios:

View File

@@ -17,7 +17,6 @@ jobs:
with:
fetch-depth: 0
- uses: ./.github/actions/linux-prereq
- uses: ./.github/actions/web-prereq
- name: Run build script
run: |
cd build/web && printf "y" | ./build.sh continuous

View File

@@ -97,10 +97,6 @@ Make sure you've installed the following dependencies:
- `libxcomposite-dev` (`libXcomposite-devel` on Fedora)
- `libxxf86vm-dev` (`libXxf86vm-devel` on Fedora)
```shell
sudo apt install clang-14 libglu1-mesa-dev libc++-14-dev libc++abi-14-dev ninja-build libxi-dev libxcomposite-dev libxxf86vm-dev -y
```
After dependencies have been installed, we highly recommend using the [easy build](#easy-build)
script.
@@ -367,8 +363,6 @@ python ./emsdk.py activate latest
source ./emsdk_env.sh
```
Alternatively, you can try running the script `build/common/get-emscripten.sh`.
After this you can invoke the [easy build](#easy-build) script as follows:
```shell

View File

@@ -49,10 +49,6 @@ option(FILAMENT_SUPPORTS_OSMESA "Enable OSMesa (headless GL context) for Filamen
option(FILAMENT_ENABLE_FGVIEWER "Enable the frame graph viewer" OFF)
# This is to disable GTAO for the short-term while we investigate a way to better manage size increases.
# On the regular filament build (where size is of less concern), we enable GTAO by default.
option(FILAMENT_DISABLE_GTAO "Disable GTAO" OFF)
set(FILAMENT_NDK_VERSION "" CACHE STRING
"Android NDK version or version prefix to be used when building for Android."
)

View File

@@ -31,7 +31,7 @@ repositories {
}
dependencies {
implementation 'com.google.android.filament:filament-android:1.60.1'
implementation 'com.google.android.filament:filament-android:1.59.4'
}
```
@@ -51,7 +51,7 @@ Here are all the libraries available in the group `com.google.android.filament`:
iOS projects can use CocoaPods to install the latest release:
```shell
pod 'Filament', '~> 1.60.1'
pod 'Filament', '~> 1.59.4'
```
## Documentation

View File

@@ -7,22 +7,6 @@ A new header is inserted each time a *tag* is created.
Instead, if you are authoring a PR for the main branch, add your release note to
[NEW_RELEASE_NOTES.md](./NEW_RELEASE_NOTES.md).
## v1.61.0
- materials: sampler now export their type in the material binary [⚠️ **New Material Version**]
- samples/texturedquad.cpp now has CLI to select backend api
- samples/hellopbr.cpp CLI now allows for selecting webgpu
## v1.60.1
## v1.60.0
- materials: remove dependence on per-view descset layout from filamat. [⚠️ **New Material Version**]
- matc non-functional change: Update GLSL postprocessor to
isolate calls to SPVRemap from calls to SPIRV-Cross.
## v1.59.5

View File

@@ -1801,22 +1801,6 @@ public class View {
* @see setAmbientOcclusionOptions()
*/
public static class AmbientOcclusionOptions {
public enum AmbientOcclusionType {
/**
* use Scalable Ambient Occlusion
*/
SAO,
/**
* use Ground Truth-Based Ambient Occlusion
*/
GTAO,
}
/**
* Type of ambient occlusion algorithm.
*/
@NonNull
public AmbientOcclusionOptions.AmbientOcclusionType aoType = AmbientOcclusionOptions.AmbientOcclusionType.SAO;
/**
* Ambient Occlusion radius in meters, between 0 and ~10.
*/
@@ -1826,8 +1810,7 @@ public class View {
*/
public float power = 1.0f;
/**
* Self-occlusion bias in meters. Use to avoid self-occlusion.
* Between 0 and a few mm. No effect when aoType set to GTAO
* Self-occlusion bias in meters. Use to avoid self-occlusion. Between 0 and a few mm.
*/
public float bias = 0.0005f;
/**
@@ -1843,12 +1826,12 @@ public class View {
*/
public float bilateralThreshold = 0.05f;
/**
* affects # of samples used for AO and params for filtering
* affects # of samples used for AO.
*/
@NonNull
public QualityLevel quality = QualityLevel.LOW;
/**
* affects AO smoothness. Recommend setting to HIGH when aoType set to GTAO.
* affects AO smoothness
*/
@NonNull
public QualityLevel lowPassFilter = QualityLevel.MEDIUM;
@@ -1866,7 +1849,7 @@ public class View {
*/
public boolean bentNormals = false;
/**
* min angle in radian to consider. No effect when aoType set to GTAO.
* min angle in radian to consider
*/
public float minHorizonAngleRad = 0.0f;
/**
@@ -1921,19 +1904,6 @@ public class View {
*/
public boolean ssctEnabled = false;
/**
* Ground Truth-base Ambient Occlusion (GTAO) options
*/
public int gtaoSampleSliceCount = 4;
/**
* Ground Truth-base Ambient Occlusion (GTAO) options
*/
public int gtaoSampleStepsPerSlice = 3;
/**
* Ground Truth-base Ambient Occlusion (GTAO) options
*/
public float gtaoThicknessHeuristic = 0.004f;
}
/**

View File

@@ -1,5 +1,5 @@
GROUP=com.google.android.filament
VERSION_NAME=1.60.1
VERSION_NAME=1.59.4
POM_DESCRIPTION=Real-time physically based rendering engine for Android.

View File

@@ -151,7 +151,7 @@ function print_fgviewer_help {
}
# Unless explicitly specified, NDK version will be selected as highest available version within same major release chain
FILAMENT_NDK_VERSION=${FILAMENT_NDK_VERSION:-$(cat `dirname $0`/build/common/versions | grep GITHUB_NDK_VERSION | sed s/GITHUB_NDK_VERSION=//g | cut -f 1 -d ".")}
FILAMENT_NDK_VERSION=${FILAMENT_NDK_VERSION:-$(cat `dirname $0`/build/android/ndk.version | cut -f 1 -d ".")}
# Requirements
CMAKE_MAJOR=3
@@ -463,6 +463,16 @@ function ensure_android_build {
echo "Error: Android NDK side-by-side version ${FILAMENT_NDK_VERSION} or compatible must be installed, exiting"
exit 1
fi
local cmake_version=$(cmake --version)
if [[ "${cmake_version}" =~ ([0-9]+)\.([0-9]+)\.[0-9]+ ]]; then
if [[ "${BASH_REMATCH[1]}" -lt "${CMAKE_MAJOR}" ]] || \
[[ "${BASH_REMATCH[2]}" -lt "${CMAKE_MINOR}" ]]; then
echo "Error: cmake version ${CMAKE_MAJOR}.${CMAKE_MINOR}+ is required," \
"${BASH_REMATCH[1]}.${BASH_REMATCH[2]} installed, exiting"
exit 1
fi
fi
}
function build_android {

View File

@@ -1,6 +1,28 @@
#!/bin/bash
source `dirname $0`/../common/ci-check.sh
# Usage: the first argument selects the build type:
# - release, to build release only
# - debug, to build debug only
# - continuous, to build release and debug
# - presubmit, for presubmit builds
#
# The default is release
echo "This script is intended to run in a CI environment and may modify your current environment."
echo "Please refer to BUILDING.md for more information."
read -r -p "Do you wish to proceed (y/n)? " choice
case "${choice}" in
y|Y)
echo "Build will proceed..."
;;
n|N)
exit 0
;;
*)
exit 0
;;
esac
set -e
set -x
@@ -8,6 +30,11 @@ set -x
UNAME=`echo $(uname)`
LC_UNAME=`echo $UNAME | tr '[:upper:]' '[:lower:]'`
# build-common.sh will generate the following variables:
# $GENERATE_ARCHIVES
# $BUILD_DEBUG
# $BUILD_RELEASE
source `dirname $0`/../common/ci-common.sh
source `dirname $0`/../common/build-common.sh
if [[ "$GITHUB_WORKFLOW" ]]; then

View File

@@ -1,20 +1,5 @@
#!/bin/bash
# build-common.sh will generate the following variables:
# $GENERATE_ARCHIVES
# $BUILD_DEBUG
# $BUILD_RELEASE
# Typically a build script (build.sh) would source this script. For example,
# source `dirname $0`/../common/build-common.sh
# Usage: the first argument selects the build type:
# - release, to build release only
# - debug, to build debug only
# - continuous, to build release and debug
# - presubmit, for presubmit builds
#
# The default is release
if [[ ! "$TARGET" ]]; then
if [[ "$1" ]]; then
TARGET=$1

View File

@@ -1,19 +0,0 @@
echo "This script is intended to run in a CI environment and may modify your current environment."
echo "Please refer to BUILDING.md for more information."
read -r -p "Do you wish to proceed (y/n)? " choice
case "${choice}" in
y|Y)
echo "Build will proceed..."
;;
n|N)
exit 0
;;
*)
exit 0
;;
esac
if [[ "$GITHUB_WORKFLOW" ]]; then
echo "Running workflow $GITHUB_WORKFLOW (event: $GITHUB_EVENT_NAME, action: $GITHUB_ACTION)"
fi

5
build/common/ci-common.sh Executable file
View File

@@ -0,0 +1,5 @@
#!/bin/bash
if [[ "$GITHUB_WORKFLOW" ]]; then
echo "Running workflow $GITHUB_WORKFLOW (event: $GITHUB_EVENT_NAME, action: $GITHUB_ACTION)"
fi

View File

@@ -1,22 +0,0 @@
#!/bin/bash
if [ -d "./emsdk" ]; then
echo "emsdk folder found. Assume emsdk has been installed."
cd emsdk
./emsdk activate latest
source ./emsdk_env.sh
export EMSDK="$PWD"
cd ..
exit 0
fi
# Install emscripten.
EMSDK_VERSION=${GITHUB_EMSDK_VERSION-3.1.60}
curl -L https://github.com/emscripten-core/emsdk/archive/refs/tags/${EMSDK_VERSION}.zip > emsdk.zip
unzip emsdk.zip ; mv emsdk-* emsdk ; cd emsdk
./emsdk install latest
./emsdk activate latest
source ./emsdk_env.sh
export EMSDK="$PWD"
cd ..

View File

@@ -3,5 +3,4 @@ GITHUB_CMAKE_VERSION=3.19.5
GITHUB_NINJA_VERSION=1.10.2
GITHUB_MESA_VERSION=24.2.1
GITHUB_LLVM_VERSION=16
GITHUB_NDK_VERSION=27.0.11718014
GITHUB_EMSDK_VERSION=3.1.60
GITHUB_NDK_VERSION=27.0.11718014

View File

@@ -1,11 +1,35 @@
#!/bin/bash
source `dirname $0`/../common/ci-check.sh
# Usage: the first argument selects the build type:
# - release, to build release only
# - debug, to build debug only
# - continuous, to build release and debug
# - presubmit, for presubmit builds
#
# The default is release
echo "This script is intended to run in a CI environment and may modify your current environment."
echo "Please refer to BUILDING.md for more information."
read -r -p "Do you wish to proceed (y/n)? " choice
case "${choice}" in
y|Y)
echo "Build will proceed..."
;;
n|N)
exit 0
;;
*)
exit 0
;;
esac
set -e
set -x
source `dirname $0`/../common/ci-common.sh
source `dirname $0`/../common/build-common.sh
pushd `dirname $0`/../.. > /dev/null
# If we're generating an archive for release or continuous builds, then we'll also build for the

View File

@@ -1,11 +1,38 @@
#!/bin/bash
source `dirname $0`/../common/ci-check.sh
# Usage: the first argument selects the build type:
# - release, to build release only
# - debug, to build debug only
# - continuous, to build release and debug
# - presubmit, for presubmit builds
#
# The default is release
echo "This script is intended to run in a CI environment and may modify your current environment."
echo "Please refer to BUILDING.md for more information."
read -r -p "Do you wish to proceed (y/n)? " choice
case "${choice}" in
y|Y)
echo "Build will proceed..."
;;
n|N)
exit 0
;;
*)
exit 0
;;
esac
set -e
set -x
# build-common.sh will generate the following variables:
# $GENERATE_ARCHIVES
# $BUILD_DEBUG
# $BUILD_RELEASE
source `dirname $0`/../common/ci-common.sh
source `dirname $0`/../common/build-common.sh
pushd `dirname $0`/../.. > /dev/null
pushd `dirname $0`/../.. > /dev/null
./build.sh -c $RUN_TESTS $GENERATE_ARCHIVES $BUILD_DEBUG $BUILD_RELEASE

View File

@@ -1,11 +1,34 @@
#!/bin/bash
source `dirname $0`/../common/ci-check.sh
# Usage: the first argument selects the build type:
# - release, to build release only
# - debug, to build debug only
# - continuous, to build release and debug
# - presubmit, for presubmit builds
#
# The default is release
echo "This script is intended to run in a CI environment and may modify your current environment."
echo "Please refer to BUILDING.md for more information."
read -r -p "Do you wish to proceed (y/n)? " choice
case "${choice}" in
y|Y)
echo "Build will proceed..."
;;
n|N)
exit 0
;;
*)
exit 0
;;
esac
set -e
set -x
source `dirname $0`/../common/ci-common.sh
source `dirname $0`/../common/build-common.sh
pushd `dirname $0`/../.. > /dev/null
pushd `dirname $0`/../.. > /dev/null
./build.sh -c $RUN_TESTS $GENERATE_ARCHIVES $BUILD_DEBUG $BUILD_RELEASE

View File

@@ -1,10 +1,34 @@
#!/bin/bash
source `dirname $0`/../common/ci-check.sh
# Usage: the first argument selects the build type:
# - release, to build release only
# - debug, to build debug only
# - continuous, to build release and debug
# - presubmit, for presubmit builds
#
# The default is release
echo "This script is intended to run in a CI environment and may modify your current environment."
echo "Please refer to BUILDING.md for more information."
read -r -p "Do you wish to proceed (y/n)? " choice
case "${choice}" in
y|Y)
echo "Build will proceed..."
;;
n|N)
exit 0
;;
*)
exit 0
;;
esac
set -e
set -x
source `dirname $0`/../common/ci-common.sh
source `dirname $0`/ci-common.sh
source `dirname $0`/../common/build-common.sh
pushd `dirname $0`/../.. > /dev/null

11
build/web/ci-common.sh Executable file
View File

@@ -0,0 +1,11 @@
#!/bin/bash
# Install emscripten.
curl -L https://github.com/emscripten-core/emsdk/archive/refs/tags/3.1.60.zip > emsdk.zip
unzip emsdk.zip ; mv emsdk-* emsdk ; cd emsdk
./emsdk install latest
./emsdk activate latest
source ./emsdk_env.sh
export EMSDK="$PWD"
cd ..

View File

@@ -1023,12 +1023,8 @@ samplerCubemap | Cubemap texture
[Table [materialParamsTypes]: Material parameter types]
Samplers
: Sampler types can specify additional options:
- `format`: either `int` or `float` (defaults to `float`).
- `stages`: array of strings containing the list of shader stages this
sampler can be accessed from. Each entry must be either `vertex` or
`fragment` (defaults to both).
: Sampler types can also specify a `format` which can be either `int` or `float` (defaults to
`float`).
Arrays
: A parameter can define an array of values by appending `[size]` after the type name, where

View File

@@ -18,8 +18,6 @@
- [Metal](./notes/metal_debugging.md)
- [Vulkan](./notes/vulkan_debugging.md)
- [SPIR-V](./notes/spirv_debugging.md)
- [Running with ASAN and UBSAN](./notes/asan_ubsan.md)
- [Using Instruments on macOS](./notes/instruments.md)
- [Libraries](./notes/libs.md)
- [bluegl](./dup/bluegl.md)
- [bluevk](./dup/bluevk.md)

View File

@@ -1,41 +0,0 @@
# Running with ASAN/UBSAN
## Enabling
When building though build.sh, pass the `-b` flag. This sets the cmake variable
`FILAMENT_ENABLE_ASAN_UBSAN=ON` which eventually passes `"-fsanitize=address -fsanitize=undefined"`
to all compile and link operations.
If building through CMake directly, or an IDE like CLion that doesn't use build.sh, instead pass
`-DFILAMENT_ENABLE_ASAN_UBSAN=ON` to cmake in order to get the same result.
## Getting memory leak detection on Mac
Memory leak detection isn't enabled by default on MacOS. There are two issues to address, first is
using a version of clang that supports memory leak detection and second is enabling it at runtime.
The version of clang distributed by Apple (with a version like "Apple clang version 16.0.0") doesn't
currently support leak detection at all. Instead you will need to get or build a different LLVM,
such as the one distributed through homebrew and get CMake to use that instead.
Then during runtime you'll need to have the environment variable `ASAN_OPTIONS` include the option
`detect_leaks=1`. Multiple `ASAN_OPTIONS` values are concatenated with `:`.
## Getting memory leak output in CLion
### Setting variables
Under `Settings | Build, Execution, Deployment | Dynamic Analysis Tools | Sanitizers` there is an
ASAN Settings field that overrides whatever other `ASAN_OPTIONS` you might set elsewhere, so you
must use that instead of setting it through your Run/Debug Configuration.
To pass `-DFILAMENT_ENABLE_ASAN_UBSAN=ON` to CMake you'll want to create a new CMake Profile and
pass it as a CMake argument.
### Avoiding losing output
CMake will consume ASAN output and display it through a separate "Sanitizers" tab. Unfortunately
certain leak detection errors that interrupt the executable seem to not show up in this tab, but are
still removed from the user-visible console output. If this is happening and you need to see the
unfiltered console output you'll need to go to `Settings | Build, Execution, Deployment | Dynamic
Analysis Tools | Sanitizers` and uncheck "Use visual representation for Sanitizer's output".

View File

@@ -1,36 +0,0 @@
# Using Instruments on macOS
When running a binary under Instruments on macOS, you may run into the following issue when
launching or attaching to an executable:
```
Failed to gain authorization
Recovery Suggestion: Target binary needs to be debuggable and signed with 'get-task-allow'
```
This is a security precaution; the solution is to code sign the binary with the
`com.apple.security.get-task-allow` entitlement.
1. Create an `entitlements.plist` file with the following contents:
```
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>com.apple.security.get-task-allow</key>
<true/>
</dict>
</plist>
```
2. Run the following command:
```
codesign -s - --entitlements entitlements.plist <binary>
```
Replace `<binary>` with the name of the binary, for example: `out/cmake-debug/samples/gltf_viewer`.
Afterwards, you should be able to successfully launch and attach to the executable using
Instruments.

View File

@@ -265,13 +265,6 @@ set(MATERIAL_SRCS
src/materials/vsmMipmap.mat
)
if (NOT FILAMENT_DISABLE_GTAO)
list(APPEND MATERIAL_SRCS
src/materials/ssao/gtao.mat
src/materials/ssao/gtaoBentNormals.mat
)
endif()
set(MATERIAL_FL0_SRCS
src/materials/defaultMaterial.mat
src/materials/skybox.mat
@@ -321,14 +314,12 @@ if (FILAMENT_FORCE_PROFILING_MODE)
add_definitions(-DFILAMENT_FORCE_PROFILING_MODE)
endif()
if (FILAMENT_DISABLE_GTAO)
add_definitions(-DFILAMENT_DISABLE_GTAO)
endif()
# ==================================================================================================
# Definitions
# ==================================================================================================
# "2" corresponds to SYSTRACE_TAG_FILEMENT (See: utils/Systrace.h)
add_definitions(-DSYSTRACE_TAG=2)
add_definitions(-DFILAMENT_DFG_LUT_SIZE=${DFG_LUT_SIZE})
add_definitions(
-DFILAMENT_PER_RENDER_PASS_ARENA_SIZE_IN_MB=${FILAMENT_PER_RENDER_PASS_ARENA_SIZE_IN_MB}
@@ -472,30 +463,6 @@ add_custom_command(
APPEND
)
if (NOT FILAMENT_DISABLE_GTAO)
add_custom_command(
OUTPUT "${MATERIAL_DIR}/gtao.filamat"
DEPENDS src/materials/ssao/ssaoUtils.fs
DEPENDS src/materials/ssao/ssct.fs
DEPENDS src/materials/utils/depthUtils.fs
DEPENDS src/materials/utils/geometry.fs
DEPENDS src/materials/ssao/gtaoImpl.fs
DEPENDS src/materials/ssao/ssctImpl.fs
APPEND
)
add_custom_command(
OUTPUT "${MATERIAL_DIR}/gtaoBentNormals.filamat"
DEPENDS src/materials/ssao/ssaoUtils.fs
DEPENDS src/materials/ssao/ssct.fs
DEPENDS src/materials/utils/depthUtils.fs
DEPENDS src/materials/utils/geometry.fs
DEPENDS src/materials/ssao/gtaoImpl.fs
DEPENDS src/materials/ssao/ssctImpl.fs
APPEND
)
endif()
add_custom_command(
OUTPUT "${MATERIAL_DIR}/bilateralBlur.filamat"
DEPENDS src/materials/ssao/ssaoUtils.fs

View File

@@ -5,6 +5,18 @@ set(TARGET backend)
set(PUBLIC_HDR_DIR include)
set(GENERATION_ROOT ${CMAKE_CURRENT_BINARY_DIR})
# ==================================================================================================
# Compilation options
# ==================================================================================================
#
set(BACKEND_SANITIZATION "" CACHE STRING "Sanitization option")
set_property(CACHE BACKEND_SANITIZATION PROPERTY STRINGS ";ASAN")
set(BACKEND_SANITIZERS)
if (BACKEND_SANITIZATION STREQUAL "ASAN")
set(BACKEND_SANITIZERS -fsanitize=address)
endif()
# ==================================================================================================
# Sources and headers
# ==================================================================================================
@@ -261,7 +273,6 @@ if (FILAMENT_SUPPORTS_WEBGPU)
src/webgpu/WebGPUHandles.h
src/webgpu/WebGPUPipelineCreation.cpp
src/webgpu/WebGPUPipelineCreation.h
src/webgpu/WebGPUStrings.h
src/webgpu/WebGPUSwapChain.cpp
src/webgpu/WebGPUSwapChain.h
src/webgpu/WGPUProgram.cpp
@@ -291,6 +302,12 @@ if (ANDROID)
list(APPEND SRCS src/BackendUtilsAndroid.cpp)
endif()
# ==================================================================================================
# Definitions
# ==================================================================================================
# "2" corresponds to SYSTRACE_TAG_FILEMENT (See: utils/Systrace.h)
add_definitions(-DSYSTRACE_TAG=2 )
# ==================================================================================================
# Includes & target definition
# ==================================================================================================
@@ -467,6 +484,7 @@ target_compile_options(${TARGET} PRIVATE
${OSMESA_COMPILE_FLAGS}
$<$<CONFIG:Release>:${OPTIMIZATION_FLAGS}>
$<$<AND:$<PLATFORM_ID:Darwin>,$<CONFIG:Release>>:${DARWIN_OPTIMIZATION_FLAGS}>
${BACKEND_SANITIZERS}
)
if (FILAMENT_SUPPORTS_METAL)
@@ -477,6 +495,8 @@ if (FILAMENT_SUPPORTS_WEBGPU)
target_compile_definitions(${TARGET} PRIVATE $<$<BOOL:${FILAMENT_WEBGPU_IMMEDIATE_ERROR_HANDLING}>:FILAMENT_WEBGPU_IMMEDIATE_ERROR_HANDLING>)
endif()
target_link_options(${TARGET} PRIVATE ${BACKEND_SANITIZERS})
target_link_libraries(${TARGET} PRIVATE
${OSMESA_LINKER_FLAGS}
$<$<AND:$<PLATFORM_ID:Linux>,$<CONFIG:Release>>:${LINUX_LINKER_OPTIMIZATION_FLAGS}>
@@ -546,6 +566,8 @@ if (APPLE AND NOT IOS)
test/test_RenderExternalImage.cpp)
add_library(backend_test STATIC ${BACKEND_TEST_SRC})
target_link_libraries(backend_test PUBLIC ${BACKEND_TEST_LIBS})
target_compile_options(backend_test PRIVATE ${BACKEND_SANITIZERS})
target_link_options(backend_test PRIVATE ${BACKEND_SANITIZERS})
set(BACKEND_TEST_DEPS
OSDependent
@@ -584,6 +606,7 @@ if (APPLE AND NOT IOS)
# linker from removing "unused" symbols.
target_link_libraries(backend_test_mac PRIVATE -force_load backend_test)
set_target_properties(backend_test_mac PROPERTIES FOLDER Tests)
target_link_options(backend_test_mac PRIVATE ${BACKEND_SANITIZERS})
# This is needed after XCode 15.3
set_target_properties(backend_test_mac PROPERTIES BUILD_WITH_INSTALL_RPATH TRUE)
@@ -593,6 +616,8 @@ endif()
if (LINUX)
add_executable(backend_test_linux test/linux_runner.cpp ${BACKEND_TEST_SRC})
target_compile_options(backend_test_linux PRIVATE ${BACKEND_SANITIZERS})
target_link_options(backend_test_linux PRIVATE ${BACKEND_SANITIZERS})
target_link_libraries(backend_test_linux PRIVATE ${BACKEND_TEST_LIBS})
set_target_properties(backend_test_linux PROPERTIES FOLDER Tests)
endif()

View File

@@ -20,15 +20,10 @@
#define TNT_FILAMENT_BACKEND_BUFFERDESCRIPTOR_H
#include <utils/compiler.h>
#include <utility>
#include <utils/ostream.h>
#include <stddef.h>
namespace utils::io {
class ostream;
} // namespace utils::io
namespace filament::backend {
class CallbackHandler;
@@ -94,8 +89,8 @@ public:
* @param callback A callback used to release the CPU buffer from this BufferDescriptor
* @param user An opaque user pointer passed to the callback function when it's called
*/
BufferDescriptor(void const* buffer, size_t const size,
Callback const callback = nullptr, void* user = nullptr) noexcept
BufferDescriptor(void const* buffer, size_t size,
Callback callback = nullptr, void* user = nullptr) noexcept
: buffer(const_cast<void*>(buffer)), size(size), mCallback(callback), mUser(user) {
}
@@ -103,12 +98,11 @@ public:
* Creates a BufferDescriptor that references a CPU memory-buffer
* @param buffer Memory address of the CPU buffer to reference
* @param size Size of the CPU buffer in bytes
* @param handler A custom handler for the callback
* @param callback A callback used to release the CPU buffer from this BufferDescriptor
* @param user An opaque user pointer passed to the callback function when it's called
*/
BufferDescriptor(void const* buffer, size_t const size,
CallbackHandler* handler, Callback const callback, void* user = nullptr) noexcept
BufferDescriptor(void const* buffer, size_t size,
CallbackHandler* handler, Callback callback, void* user = nullptr) noexcept
: buffer(const_cast<void*>(buffer)), size(size),
mCallback(callback), mUser(user), mHandler(handler) {
}
@@ -122,9 +116,8 @@ public:
*
* @param buffer Memory address of the CPU buffer to reference
* @param size Size of the CPU buffer in bytes
* @param data A pointer to the data
* @param handler Handler to use to dispatch the callback, or nullptr for the default handler
* @return A new BufferDescriptor
* @return a new BufferDescriptor
*/
template<typename T, void(T::*method)(void const*, size_t)>
static BufferDescriptor make(void const* buffer, size_t size, T* data,
@@ -171,7 +164,7 @@ public:
* @param callback The new callback function
* @param user An opaque user pointer passed to the callbeck function when it's called
*/
void setCallback(Callback const callback, void* user = nullptr) noexcept {
void setCallback(Callback callback, void* user = nullptr) noexcept {
this->mCallback = callback;
this->mUser = user;
this->mHandler = nullptr;
@@ -183,7 +176,7 @@ public:
* @param callback The new callback function
* @param user An opaque user pointer passed to the callbeck function when it's called
*/
void setCallback(CallbackHandler* handler, Callback const callback, void* user = nullptr) noexcept {
void setCallback(CallbackHandler* handler, Callback callback, void* user = nullptr) noexcept {
mCallback = callback;
mUser = user;
mHandler = handler;

View File

@@ -19,6 +19,8 @@
#include <backend/DriverApiForward.h>
#include <utils/ostream.h>
#include <initializer_list>
#include <memory>
@@ -26,10 +28,6 @@
#include <stdint.h>
namespace utils::io {
class ostream;
} // namespace utils::io
namespace filament::backend {
void* allocateFromCommandStream(DriverApi& driver, size_t size, size_t alignment) noexcept;

View File

@@ -25,25 +25,21 @@
#include <backend/PresentCallable.h>
#include <utils/BitmaskEnum.h>
#include <utils/CString.h>
#include <utils/FixedCapacityVector.h>
#include <utils/Invocable.h>
#include <utils/StaticString.h>
#include <utils/compiler.h>
#include <utils/debug.h>
#include <utils/ostream.h>
#include <math/vec4.h>
#include <array>
#include <type_traits>
#include <variant>
#include <string_view>
#include <stddef.h>
#include <stdint.h>
namespace utils::io {
class ostream;
} // namespace utils::io
#include <utils/StaticString.h>
/**
* Types and enums used by filament's driver.
@@ -163,7 +159,7 @@ enum class TimerQueryResult : int8_t {
AVAILABLE = 1, // result is available
};
constexpr std::string_view to_string(Backend const backend) noexcept {
static constexpr const char* backendToString(Backend backend) {
switch (backend) {
case Backend::NOOP:
return "Noop";
@@ -175,10 +171,9 @@ constexpr std::string_view to_string(Backend const backend) noexcept {
return "Metal";
case Backend::WEBGPU:
return "WebGPU";
case Backend::DEFAULT:
return "Default";
default:
return "Unknown";
}
return "Unknown";
}
/**
@@ -195,7 +190,7 @@ enum class ShaderLanguage {
WGSL = 5,
};
constexpr const char* shaderLanguageToString(ShaderLanguage shaderLanguage) noexcept {
static constexpr const char* shaderLanguageToString(ShaderLanguage shaderLanguage) {
switch (shaderLanguage) {
case ShaderLanguage::ESSL1:
return "ESSL 1.0";
@@ -210,7 +205,6 @@ constexpr const char* shaderLanguageToString(ShaderLanguage shaderLanguage) noex
case ShaderLanguage::WGSL:
return "WGSL";
}
return "UNKNOWN";
}
enum class ShaderStage : uint8_t {
@@ -228,7 +222,7 @@ enum class ShaderStageFlags : uint8_t {
ALL_SHADER_STAGE_FLAGS = VERTEX | FRAGMENT | COMPUTE
};
constexpr bool hasShaderType(ShaderStageFlags flags, ShaderStage type) noexcept {
static inline constexpr bool hasShaderType(ShaderStageFlags flags, ShaderStage type) noexcept {
switch (type) {
case ShaderStage::VERTEX:
return bool(uint8_t(flags) & uint8_t(ShaderStageFlags::VERTEX));
@@ -239,239 +233,14 @@ constexpr bool hasShaderType(ShaderStageFlags flags, ShaderStage type) noexcept
}
}
enum class TextureType : uint8_t {
FLOAT,
INT,
UINT,
DEPTH,
STENCIL,
DEPTH_STENCIL
enum class DescriptorType : uint8_t {
UNIFORM_BUFFER,
SHADER_STORAGE_BUFFER,
SAMPLER,
INPUT_ATTACHMENT,
SAMPLER_EXTERNAL
};
constexpr std::string_view to_string(TextureType type) noexcept {
switch (type) {
case TextureType::FLOAT: return "FLOAT";
case TextureType::INT: return "INT";
case TextureType::UINT: return "UINT";
case TextureType::DEPTH: return "DEPTH";
case TextureType::STENCIL: return "STENCIL";
case TextureType::DEPTH_STENCIL: return "DEPTH_STENCIL";
}
return "UNKNOWN";
}
enum class DescriptorType : uint8_t {
SAMPLER_2D_FLOAT,
SAMPLER_2D_INT,
SAMPLER_2D_UINT,
SAMPLER_2D_DEPTH,
SAMPLER_2D_ARRAY_FLOAT,
SAMPLER_2D_ARRAY_INT,
SAMPLER_2D_ARRAY_UINT,
SAMPLER_2D_ARRAY_DEPTH,
SAMPLER_CUBE_FLOAT,
SAMPLER_CUBE_INT,
SAMPLER_CUBE_UINT,
SAMPLER_CUBE_DEPTH,
SAMPLER_CUBE_ARRAY_FLOAT,
SAMPLER_CUBE_ARRAY_INT,
SAMPLER_CUBE_ARRAY_UINT,
SAMPLER_CUBE_ARRAY_DEPTH,
SAMPLER_3D_FLOAT,
SAMPLER_3D_INT,
SAMPLER_3D_UINT,
SAMPLER_2D_MS_FLOAT,
SAMPLER_2D_MS_INT,
SAMPLER_2D_MS_UINT,
SAMPLER_2D_MS_ARRAY_FLOAT,
SAMPLER_2D_MS_ARRAY_INT,
SAMPLER_2D_MS_ARRAY_UINT,
SAMPLER_EXTERNAL,
UNIFORM_BUFFER,
SHADER_STORAGE_BUFFER,
INPUT_ATTACHMENT,
};
constexpr bool isDepthDescriptor(DescriptorType const type) noexcept {
switch (type) {
case DescriptorType::SAMPLER_2D_DEPTH:
case DescriptorType::SAMPLER_2D_ARRAY_DEPTH:
case DescriptorType::SAMPLER_CUBE_DEPTH:
case DescriptorType::SAMPLER_CUBE_ARRAY_DEPTH:
return true;
default: ;
}
return false;
}
constexpr bool isFloatDescriptor(DescriptorType const type) noexcept {
switch (type) {
case DescriptorType::SAMPLER_2D_FLOAT:
case DescriptorType::SAMPLER_2D_ARRAY_FLOAT:
case DescriptorType::SAMPLER_CUBE_FLOAT:
case DescriptorType::SAMPLER_CUBE_ARRAY_FLOAT:
case DescriptorType::SAMPLER_3D_FLOAT:
case DescriptorType::SAMPLER_2D_MS_FLOAT:
case DescriptorType::SAMPLER_2D_MS_ARRAY_FLOAT:
return true;
default: ;
}
return false;
}
constexpr bool isIntDescriptor(DescriptorType const type) noexcept {
switch (type) {
case DescriptorType::SAMPLER_2D_INT:
case DescriptorType::SAMPLER_2D_ARRAY_INT:
case DescriptorType::SAMPLER_CUBE_INT:
case DescriptorType::SAMPLER_CUBE_ARRAY_INT:
case DescriptorType::SAMPLER_3D_INT:
case DescriptorType::SAMPLER_2D_MS_INT:
case DescriptorType::SAMPLER_2D_MS_ARRAY_INT:
return true;
default: ;
}
return false;
}
constexpr bool isUnsignedIntDescriptor(DescriptorType const type) noexcept {
switch (type) {
case DescriptorType::SAMPLER_2D_UINT:
case DescriptorType::SAMPLER_2D_ARRAY_UINT:
case DescriptorType::SAMPLER_CUBE_UINT:
case DescriptorType::SAMPLER_CUBE_ARRAY_UINT:
case DescriptorType::SAMPLER_3D_UINT:
case DescriptorType::SAMPLER_2D_MS_UINT:
case DescriptorType::SAMPLER_2D_MS_ARRAY_UINT:
return true;
default: ;
}
return false;
}
constexpr bool is3dTypeDescriptor(DescriptorType const type) noexcept {
switch (type) {
case DescriptorType::SAMPLER_3D_FLOAT:
case DescriptorType::SAMPLER_3D_INT:
case DescriptorType::SAMPLER_3D_UINT:
return true;
default: ;
}
return false;
}
constexpr bool is2dTypeDescriptor(DescriptorType const type) noexcept {
switch (type) {
case DescriptorType::SAMPLER_2D_FLOAT:
case DescriptorType::SAMPLER_2D_INT:
case DescriptorType::SAMPLER_2D_UINT:
case DescriptorType::SAMPLER_2D_DEPTH:
case DescriptorType::SAMPLER_2D_MS_FLOAT:
case DescriptorType::SAMPLER_2D_MS_INT:
case DescriptorType::SAMPLER_2D_MS_UINT:
return true;
default: ;
}
return false;
}
constexpr bool is2dArrayTypeDescriptor(DescriptorType const type) noexcept {
switch (type) {
case DescriptorType::SAMPLER_2D_ARRAY_FLOAT:
case DescriptorType::SAMPLER_2D_ARRAY_INT:
case DescriptorType::SAMPLER_2D_ARRAY_UINT:
case DescriptorType::SAMPLER_2D_ARRAY_DEPTH:
case DescriptorType::SAMPLER_2D_MS_ARRAY_FLOAT:
case DescriptorType::SAMPLER_2D_MS_ARRAY_INT:
case DescriptorType::SAMPLER_2D_MS_ARRAY_UINT:
return true;
default: ;
}
return false;
}
constexpr bool isCubeTypeDescriptor(DescriptorType const type) noexcept {
switch (type) {
case DescriptorType::SAMPLER_CUBE_FLOAT:
case DescriptorType::SAMPLER_CUBE_INT:
case DescriptorType::SAMPLER_CUBE_UINT:
case DescriptorType::SAMPLER_CUBE_DEPTH:
return true;
default: ;
}
return false;
}
constexpr bool isCubeArrayTypeDescriptor(DescriptorType const type) noexcept {
switch (type) {
case DescriptorType::SAMPLER_CUBE_ARRAY_FLOAT:
case DescriptorType::SAMPLER_CUBE_ARRAY_INT:
case DescriptorType::SAMPLER_CUBE_ARRAY_UINT:
case DescriptorType::SAMPLER_CUBE_ARRAY_DEPTH:
return true;
default: ;
}
return false;
}
constexpr bool isMultiSampledTypeDescriptor(DescriptorType const type) noexcept {
switch (type) {
case DescriptorType::SAMPLER_2D_MS_FLOAT:
case DescriptorType::SAMPLER_2D_MS_INT:
case DescriptorType::SAMPLER_2D_MS_UINT:
case DescriptorType::SAMPLER_2D_MS_ARRAY_FLOAT:
case DescriptorType::SAMPLER_2D_MS_ARRAY_INT:
case DescriptorType::SAMPLER_2D_MS_ARRAY_UINT:
return true;
default: ;
}
return false;
}
constexpr std::string_view to_string(DescriptorType type) noexcept {
#define DESCRIPTOR_TYPE_CASE(TYPE) case DescriptorType::TYPE: return #TYPE;
switch (type) {
DESCRIPTOR_TYPE_CASE(SAMPLER_2D_FLOAT)
DESCRIPTOR_TYPE_CASE(SAMPLER_2D_INT)
DESCRIPTOR_TYPE_CASE(SAMPLER_2D_UINT)
DESCRIPTOR_TYPE_CASE(SAMPLER_2D_DEPTH)
DESCRIPTOR_TYPE_CASE(SAMPLER_2D_ARRAY_FLOAT)
DESCRIPTOR_TYPE_CASE(SAMPLER_2D_ARRAY_INT)
DESCRIPTOR_TYPE_CASE(SAMPLER_2D_ARRAY_UINT)
DESCRIPTOR_TYPE_CASE(SAMPLER_2D_ARRAY_DEPTH)
DESCRIPTOR_TYPE_CASE(SAMPLER_CUBE_FLOAT)
DESCRIPTOR_TYPE_CASE(SAMPLER_CUBE_INT)
DESCRIPTOR_TYPE_CASE(SAMPLER_CUBE_UINT)
DESCRIPTOR_TYPE_CASE(SAMPLER_CUBE_DEPTH)
DESCRIPTOR_TYPE_CASE(SAMPLER_CUBE_ARRAY_FLOAT)
DESCRIPTOR_TYPE_CASE(SAMPLER_CUBE_ARRAY_INT)
DESCRIPTOR_TYPE_CASE(SAMPLER_CUBE_ARRAY_UINT)
DESCRIPTOR_TYPE_CASE(SAMPLER_CUBE_ARRAY_DEPTH)
DESCRIPTOR_TYPE_CASE(SAMPLER_3D_FLOAT)
DESCRIPTOR_TYPE_CASE(SAMPLER_3D_INT)
DESCRIPTOR_TYPE_CASE(SAMPLER_3D_UINT)
DESCRIPTOR_TYPE_CASE(SAMPLER_2D_MS_FLOAT)
DESCRIPTOR_TYPE_CASE(SAMPLER_2D_MS_INT)
DESCRIPTOR_TYPE_CASE(SAMPLER_2D_MS_UINT)
DESCRIPTOR_TYPE_CASE(SAMPLER_2D_MS_ARRAY_FLOAT)
DESCRIPTOR_TYPE_CASE(SAMPLER_2D_MS_ARRAY_INT)
DESCRIPTOR_TYPE_CASE(SAMPLER_2D_MS_ARRAY_UINT)
DESCRIPTOR_TYPE_CASE(SAMPLER_EXTERNAL)
DESCRIPTOR_TYPE_CASE(UNIFORM_BUFFER)
DESCRIPTOR_TYPE_CASE(SHADER_STORAGE_BUFFER)
DESCRIPTOR_TYPE_CASE(INPUT_ATTACHMENT)
}
return "UNKNOWN";
#undef DESCRIPTOR_TYPE_CASE
}
enum class DescriptorFlags : uint8_t {
NONE = 0x00,
DYNAMIC_OFFSET = 0x01
@@ -482,13 +251,6 @@ using descriptor_set_t = uint8_t;
using descriptor_binding_t = uint8_t;
struct DescriptorSetLayoutBinding {
static bool isSampler(DescriptorType type) noexcept {
return int(type) <= int(DescriptorType::SAMPLER_EXTERNAL);
}
static bool isBuffer(DescriptorType type) noexcept {
return type == DescriptorType::UNIFORM_BUFFER ||
type == DescriptorType::SHADER_STORAGE_BUFFER;
}
DescriptorType type;
ShaderStageFlags stageFlags;
descriptor_binding_t binding;
@@ -499,7 +261,7 @@ struct DescriptorSetLayoutBinding {
// no uninitialized padding bytes.
// uint8_t externalSamplerDataIndex = EXTERNAL_SAMPLER_DATA_INDEX_UNUSED;
friend bool operator==(DescriptorSetLayoutBinding const& lhs,
friend inline bool operator==(DescriptorSetLayoutBinding const& lhs,
DescriptorSetLayoutBinding const& rhs) noexcept {
return lhs.type == rhs.type &&
lhs.flags == rhs.flags &&
@@ -532,7 +294,7 @@ enum class TargetBufferFlags : uint32_t {
ALL = COLOR_ALL | DEPTH | STENCIL //!< Color, depth and stencil buffer selected.
};
constexpr TargetBufferFlags getTargetBufferFlagsAt(size_t index) noexcept {
inline constexpr TargetBufferFlags getTargetBufferFlagsAt(size_t index) noexcept {
if (index == 0u) return TargetBufferFlags::COLOR0;
if (index == 1u) return TargetBufferFlags::COLOR1;
if (index == 2u) return TargetBufferFlags::COLOR2;
@@ -689,24 +451,6 @@ enum class SamplerType : uint8_t {
SAMPLER_CUBEMAP_ARRAY, //!< Cube map array texture (feature level 2)
};
constexpr std::string_view to_string(SamplerType const type) noexcept {
switch (type) {
case SamplerType::SAMPLER_2D:
return "SAMPLER_2D";
case SamplerType::SAMPLER_2D_ARRAY:
return "SAMPLER_2D_ARRAY";
case SamplerType::SAMPLER_CUBEMAP:
return "SAMPLER_CUBEMAP";
case SamplerType::SAMPLER_EXTERNAL:
return "SAMPLER_EXTERNAL";
case SamplerType::SAMPLER_3D:
return "SAMPLER_3D";
case SamplerType::SAMPLER_CUBEMAP_ARRAY:
return "SAMPLER_CUBEMAP_ARRAY";
}
return "Unknown";
}
//! Subpass type
enum class SubpassType : uint8_t {
SUBPASS_INPUT
@@ -720,20 +464,6 @@ enum class SamplerFormat : uint8_t {
SHADOW = 3 //!< shadow sampler (PCF)
};
constexpr std::string_view to_string(SamplerFormat const format) noexcept {
switch (format) {
case SamplerFormat::INT:
return "INT";
case SamplerFormat::UINT:
return "UINT";
case SamplerFormat::FLOAT:
return "FLOAT";
case SamplerFormat::SHADOW:
return "SHADOW";
}
return "Unknown";
}
/**
* Supported element types
*/
@@ -773,15 +503,6 @@ enum class BufferObjectBinding : uint8_t {
SHADER_STORAGE
};
constexpr std::string_view to_string(BufferObjectBinding type) noexcept {
switch (type) {
case BufferObjectBinding::VERTEX: return "VERTEX";
case BufferObjectBinding::UNIFORM: return "UNIFORM";
case BufferObjectBinding::SHADER_STORAGE: return "SHADER_STORAGE";
}
return "UNKNOWN";
}
//! Face culling Mode
enum class CullingMode : uint8_t {
NONE, //!< No culling, front and back faces are visible
@@ -1043,8 +764,6 @@ enum class TextureFormat : uint16_t {
SRGB_ALPHA_BPTC_UNORM, // BC7 sRGB
};
TextureType getTextureType(TextureFormat format) noexcept;
//! Bitmask describing the intended Texture Usage
enum class TextureUsage : uint16_t {
NONE = 0x0000,
@@ -1072,7 +791,7 @@ enum class TextureSwizzle : uint8_t {
};
//! returns whether this format a depth format
constexpr bool isDepthFormat(TextureFormat format) noexcept {
static constexpr bool isDepthFormat(TextureFormat format) noexcept {
switch (format) {
case TextureFormat::DEPTH32F:
case TextureFormat::DEPTH24:
@@ -1085,7 +804,7 @@ constexpr bool isDepthFormat(TextureFormat format) noexcept {
}
}
constexpr bool isStencilFormat(TextureFormat format) noexcept {
static constexpr bool isStencilFormat(TextureFormat format) noexcept {
switch (format) {
case TextureFormat::STENCIL8:
case TextureFormat::DEPTH24_STENCIL8:
@@ -1096,7 +815,7 @@ constexpr bool isStencilFormat(TextureFormat format) noexcept {
}
}
constexpr bool isColorFormat(TextureFormat format) noexcept {
inline constexpr bool isColorFormat(TextureFormat format) noexcept {
switch (format) {
// Standard color formats
case TextureFormat::R8:
@@ -1123,7 +842,7 @@ constexpr bool isColorFormat(TextureFormat format) noexcept {
return false;
}
constexpr bool isUnsignedIntFormat(TextureFormat format) {
static constexpr bool isUnsignedIntFormat(TextureFormat format) {
switch (format) {
case TextureFormat::R8UI:
case TextureFormat::R16UI:
@@ -1144,7 +863,7 @@ constexpr bool isUnsignedIntFormat(TextureFormat format) {
}
}
constexpr bool isSignedIntFormat(TextureFormat format) {
static constexpr bool isSignedIntFormat(TextureFormat format) {
switch (format) {
case TextureFormat::R8I:
case TextureFormat::R16I:
@@ -1166,35 +885,35 @@ constexpr bool isSignedIntFormat(TextureFormat format) {
}
//! returns whether this format is a compressed format
constexpr bool isCompressedFormat(TextureFormat format) noexcept {
static constexpr bool isCompressedFormat(TextureFormat format) noexcept {
return format >= TextureFormat::EAC_R11;
}
//! returns whether this format is an ETC2 compressed format
constexpr bool isETC2Compression(TextureFormat format) noexcept {
static constexpr bool isETC2Compression(TextureFormat format) noexcept {
return format >= TextureFormat::EAC_R11 && format <= TextureFormat::ETC2_EAC_SRGBA8;
}
//! returns whether this format is an S3TC compressed format
constexpr bool isS3TCCompression(TextureFormat format) noexcept {
static constexpr bool isS3TCCompression(TextureFormat format) noexcept {
return format >= TextureFormat::DXT1_RGB && format <= TextureFormat::DXT5_SRGBA;
}
constexpr bool isS3TCSRGBCompression(TextureFormat format) noexcept {
static constexpr bool isS3TCSRGBCompression(TextureFormat format) noexcept {
return format >= TextureFormat::DXT1_SRGB && format <= TextureFormat::DXT5_SRGBA;
}
//! returns whether this format is an RGTC compressed format
constexpr bool isRGTCCompression(TextureFormat format) noexcept {
static constexpr bool isRGTCCompression(TextureFormat format) noexcept {
return format >= TextureFormat::RED_RGTC1 && format <= TextureFormat::SIGNED_RED_GREEN_RGTC2;
}
//! returns whether this format is an BPTC compressed format
constexpr bool isBPTCCompression(TextureFormat format) noexcept {
static constexpr bool isBPTCCompression(TextureFormat format) noexcept {
return format >= TextureFormat::RGB_BPTC_SIGNED_FLOAT && format <= TextureFormat::SRGB_ALPHA_BPTC_UNORM;
}
constexpr bool isASTCCompression(TextureFormat format) noexcept {
static constexpr bool isASTCCompression(TextureFormat format) noexcept {
return format >= TextureFormat::RGBA_ASTC_4x4 && format <= TextureFormat::SRGB8_ALPHA8_ASTC_12x12;
}
@@ -1315,23 +1034,19 @@ struct SamplerParams { // NOLINT
assert_invariant(lhs.padding2 == 0);
auto* pLhs = reinterpret_cast<uint32_t const*>(reinterpret_cast<char const*>(&lhs));
auto* pRhs = reinterpret_cast<uint32_t const*>(reinterpret_cast<char const*>(&rhs));
return *pLhs < *pRhs;
return *pLhs == *pRhs;
}
};
bool isFiltered() const noexcept {
return filterMag != SamplerMagFilter::NEAREST || filterMin != SamplerMinFilter::NEAREST;
}
private:
friend bool operator == (SamplerParams lhs, SamplerParams rhs) noexcept {
return EqualTo{}(lhs, rhs);
friend inline bool operator == (SamplerParams lhs, SamplerParams rhs) noexcept {
return SamplerParams::EqualTo{}(lhs, rhs);
}
friend bool operator != (SamplerParams lhs, SamplerParams rhs) noexcept {
return !EqualTo{}(lhs, rhs);
friend inline bool operator != (SamplerParams lhs, SamplerParams rhs) noexcept {
return !SamplerParams::EqualTo{}(lhs, rhs);
}
friend bool operator < (SamplerParams lhs, SamplerParams rhs) noexcept {
return LessThan{}(lhs, rhs);
friend inline bool operator < (SamplerParams lhs, SamplerParams rhs) noexcept {
return SamplerParams::LessThan{}(lhs, rhs);
}
};
@@ -1381,15 +1096,15 @@ struct SamplerYcbcrConversion {// NOLINT
};
private:
friend bool operator == (SamplerYcbcrConversion lhs, SamplerYcbcrConversion rhs)
friend inline bool operator == (SamplerYcbcrConversion lhs, SamplerYcbcrConversion rhs)
noexcept {
return SamplerYcbcrConversion::EqualTo{}(lhs, rhs);
}
friend bool operator != (SamplerYcbcrConversion lhs, SamplerYcbcrConversion rhs)
friend inline bool operator != (SamplerYcbcrConversion lhs, SamplerYcbcrConversion rhs)
noexcept {
return !SamplerYcbcrConversion::EqualTo{}(lhs, rhs);
}
friend bool operator < (SamplerYcbcrConversion lhs, SamplerYcbcrConversion rhs)
friend inline bool operator < (SamplerYcbcrConversion lhs, SamplerYcbcrConversion rhs)
noexcept {
return SamplerYcbcrConversion::LessThan{}(lhs, rhs);
}

View File

@@ -17,6 +17,9 @@
#ifndef TNT_FILAMENT_BACKEND_HANDLE_H
#define TNT_FILAMENT_BACKEND_HANDLE_H
#if !defined(NDEBUG)
#include <utils/ostream.h>
#endif
#include <utils/debug.h>
#include <type_traits> // FIXME: STL headers are not allowed in public headers
@@ -24,10 +27,6 @@
#include <stdint.h>
namespace utils::io {
class ostream;
} // namespace utils::io
namespace filament::backend {
struct HwBufferObject;

View File

@@ -20,14 +20,12 @@
#include <backend/DriverEnums.h>
#include <backend/Handle.h>
#include <utils/ostream.h>
#include <array>
#include <stdint.h>
namespace utils::io {
class ostream;
} // namespace utils::io
namespace filament::backend {
//! \privatesection

View File

@@ -24,14 +24,11 @@
#include <utils/compiler.h>
#include <utils/debug.h>
#include <utils/ostream.h>
#include <stddef.h>
#include <stdint.h>
namespace utils::io {
class ostream;
} // namespace utils::io
namespace filament::backend {
/**
@@ -204,15 +201,23 @@ public:
}, new T(std::forward<T>(functor))
};
}
// --------------------------------------------------------------------------------------------
/**
* Computes the size in bytes for a pixel of given dimensions and format
* Computes the size in bytes needed to fit an image of given dimensions and format
*
* @param format Format of the image pixels
* @param type Type of the image pixels
* @return The size of the specified pixel in bytes
* @param stride Stride of a row in pixels
* @param height Height of the image in rows
* @param alignment Alignment in bytes of pixel rows
* @return The buffer size needed to fit this image in bytes
*/
static constexpr size_t computeDataSize(PixelDataFormat format, PixelDataType type,
size_t stride, size_t height, size_t alignment) noexcept {
assert_invariant(alignment);
static constexpr size_t computePixelSize(PixelDataFormat format, PixelDataType type) noexcept {
if (type == PixelDataType::COMPRESSED) {
return 0;
}
@@ -234,7 +239,7 @@ public:
case PixelDataFormat::RGB_INTEGER:
n = 3;
break;
case PixelDataFormat::UNUSED:// shouldn't happen (used to be rgbm)
case PixelDataFormat::UNUSED: // shouldn't happen (used to be rgbm)
case PixelDataFormat::RGBA:
case PixelDataFormat::RGBA_INTEGER:
n = 4;
@@ -243,7 +248,7 @@ public:
size_t bpp = n;
switch (type) {
case PixelDataType::COMPRESSED:// Impossible -- to squash the IDE warnings
case PixelDataType::COMPRESSED: // Impossible -- to squash the IDE warnings
case PixelDataType::UBYTE:
case PixelDataType::BYTE:
// nothing to do
@@ -274,35 +279,16 @@ public:
bpp = 2;
break;
}
return bpp;
}
// --------------------------------------------------------------------------------------------
/**
* Computes the size in bytes needed to fit an image of given dimensions and format
*
* @param format Format of the image pixels
* @param type Type of the image pixels
* @param stride Stride of a row in pixels
* @param height Height of the image in rows
* @param alignment Alignment in bytes of pixel rows
* @return The buffer size needed to fit this image in bytes
*/
static constexpr size_t computeDataSize(PixelDataFormat format, PixelDataType type,
size_t stride, size_t height, size_t alignment) noexcept {
assert_invariant(alignment);
size_t bpp = computePixelSize(format, type);
size_t const bpr = bpp * stride;
size_t const bprAligned = (bpr + (alignment - 1)) & (~alignment + 1);
return bprAligned * height;
}
//! left coordinate in pixels
uint32_t left = 0;
uint32_t left = 0;
//! top coordinate in pixels
uint32_t top = 0;
uint32_t top = 0;
union {
struct {
//! stride in pixels

View File

@@ -20,10 +20,12 @@
#include <utils/CString.h>
#include <utils/FixedCapacityVector.h>
#include <utils/Invocable.h>
#include <utils/ostream.h>
#include <backend/DriverEnums.h>
#include <array>
#include <unordered_map>
#include <tuple>
#include <utility>
#include <variant>
@@ -31,10 +33,6 @@
#include <stddef.h>
#include <stdint.h>
namespace utils::io {
class ostream;
} // namespace utils::io
namespace filament::backend {
class Program {
@@ -46,8 +44,8 @@ public:
struct Descriptor {
utils::CString name;
DescriptorType type;
descriptor_binding_t binding;
backend::DescriptorType type;
backend::descriptor_binding_t binding;
};
struct SpecializationConstant {

View File

@@ -19,26 +19,22 @@
#include <backend/Handle.h>
#include <utility>
#include <utils/ostream.h>
#include <stddef.h>
#include <stdint.h>
namespace utils::io {
class ostream;
} // namespace utils::io
namespace filament::backend {
//! \privatesection
struct TargetBufferInfo {
// note: the parameters of this constructor are not in the order of this structure's fields
TargetBufferInfo(Handle<HwTexture> handle, uint8_t const level, uint16_t const layer) noexcept
: handle(std::move(handle)), level(level), layer(layer) {
TargetBufferInfo(Handle<HwTexture> handle, uint8_t level, uint16_t layer) noexcept
: handle(handle), level(level), layer(layer) {
}
TargetBufferInfo(Handle<HwTexture> handle, uint8_t const level) noexcept
TargetBufferInfo(Handle<HwTexture> handle, uint8_t level) noexcept
: handle(handle), level(level) {
}
@@ -74,11 +70,11 @@ private:
TargetBufferInfo mInfos[MAX_SUPPORTED_RENDER_TARGET_COUNT];
public:
TargetBufferInfo const& operator[](size_t const i) const noexcept {
TargetBufferInfo const& operator[](size_t i) const noexcept {
return mInfos[i];
}
TargetBufferInfo& operator[](size_t const i) noexcept {
TargetBufferInfo& operator[](size_t i) noexcept {
return mInfos[i];
}

View File

@@ -199,7 +199,7 @@ public:
*/
virtual bool makeCurrent(ContextType type,
SwapChain* UTILS_NONNULL drawSwapChain,
SwapChain* UTILS_NONNULL readSwapChain) = 0;
SwapChain* UTILS_NONNULL readSwapChain) noexcept = 0;
/**
* Called by the driver to make the OpenGL context active on the calling thread and bind
@@ -219,7 +219,7 @@ public:
SwapChain* UTILS_NONNULL drawSwapChain,
SwapChain* UTILS_NONNULL readSwapChain,
utils::Invocable<void()> preContextChange,
utils::Invocable<void(size_t index)> postContextChange);
utils::Invocable<void(size_t index)> postContextChange) noexcept;
/**
* Called by the backend just before calling commit()

View File

@@ -58,7 +58,7 @@ protected:
SwapChain* createSwapChain(void* nativewindow, uint64_t flags) noexcept override;
SwapChain* createSwapChain(uint32_t width, uint32_t height, uint64_t flags) noexcept override;
void destroySwapChain(SwapChain* swapChain) noexcept override;
bool makeCurrent(ContextType type, SwapChain* drawSwapChain, SwapChain* readSwapChain) override;
bool makeCurrent(ContextType type, SwapChain* drawSwapChain, SwapChain* readSwapChain) noexcept override;
void commit(SwapChain* swapChain) noexcept override;
ExternalTexture* createExternalImageTexture() noexcept override;
void destroyExternalImageTexture(ExternalTexture* texture) noexcept override;

View File

@@ -55,7 +55,7 @@ public:
SwapChain* createSwapChain(void* nativewindow, uint64_t flags) noexcept override;
SwapChain* createSwapChain(uint32_t width, uint32_t height, uint64_t flags) noexcept override;
void destroySwapChain(SwapChain* swapChain) noexcept override;
bool makeCurrent(ContextType type, SwapChain* drawSwapChain, SwapChain* readSwapChain) override;
bool makeCurrent(ContextType type, SwapChain* drawSwapChain, SwapChain* readSwapChain) noexcept override;
void commit(SwapChain* swapChain) noexcept override;
ExternalTexture* createExternalImageTexture() noexcept override;

View File

@@ -109,11 +109,11 @@ protected:
bool makeCurrent(ContextType type,
SwapChain* drawSwapChain,
SwapChain* readSwapChain) override;
SwapChain* readSwapChain) noexcept override;
void makeCurrent(SwapChain* drawSwapChain, SwapChain* readSwapChain,
utils::Invocable<void()> preContextChange,
utils::Invocable<void(size_t index)> postContextChange) override;
utils::Invocable<void(size_t index)> postContextChange) noexcept override;
void commit(SwapChain* swapChain) noexcept override;
@@ -148,12 +148,12 @@ protected:
EGLContext getContextForType(ContextType type) const noexcept;
// makes the draw and read surface current without changing the current context
EGLBoolean makeCurrent(EGLSurface drawSurface, EGLSurface readSurface) {
EGLBoolean makeCurrent(EGLSurface drawSurface, EGLSurface readSurface) noexcept {
return egl.makeCurrent(drawSurface, readSurface);
}
// makes context current and set draw and read surfaces to EGL_NO_SURFACE
EGLBoolean makeCurrent(EGLContext context) {
EGLBoolean makeCurrent(EGLContext context) noexcept {
return egl.makeCurrent(context, mEGLDummySurface, mEGLDummySurface);
}
@@ -211,9 +211,9 @@ private:
public:
explicit EGL(EGLDisplay& dpy) : mEGLDisplay(dpy) {}
EGLBoolean makeCurrent(EGLContext context,
EGLSurface drawSurface, EGLSurface readSurface);
EGLSurface drawSurface, EGLSurface readSurface) noexcept;
EGLBoolean makeCurrent(EGLSurface drawSurface, EGLSurface readSurface) {
EGLBoolean makeCurrent(EGLSurface drawSurface, EGLSurface readSurface) noexcept {
return makeCurrent(mCurrentContext, drawSurface, readSurface);
}
} egl{ mEGLDisplay };

View File

@@ -127,7 +127,7 @@ protected:
protected:
bool makeCurrent(ContextType type,
SwapChain* drawSwapChain,
SwapChain* readSwapChain) override;
SwapChain* readSwapChain) noexcept override;
private:
struct InitializeJvmForPerformanceManagerIfNeeded {

View File

@@ -51,7 +51,7 @@ protected:
SwapChain* createSwapChain(void* nativewindow, uint64_t flags) noexcept override;
SwapChain* createSwapChain(uint32_t width, uint32_t height, uint64_t flags) noexcept override;
void destroySwapChain(SwapChain* swapChain) noexcept override;
bool makeCurrent(ContextType type, SwapChain* drawSwapChain, SwapChain* readSwapChain) override;
bool makeCurrent(ContextType type, SwapChain* drawSwapChain, SwapChain* readSwapChain) noexcept override;
void commit(SwapChain* swapChain) noexcept override;
private:

View File

@@ -39,40 +39,18 @@ public:
Driver* createDriver(void* sharedContext, const Platform::DriverConfig& driverConfig) noexcept override;
int getOSVersion() const noexcept override { return 0; }
/**
* Optionally initializes the Metal platform by acquiring resources necessary for rendering.
*
* This method attempts to acquire a Metal device and command queue, returning true if both are
* successfully obtained, or false otherwise. Typically, these objects are acquired when
* the Metal backend is initialized. This method allows clients to check for their availability
* earlier.
*
* Calling initialize() is optional and safe to do so multiple times. After initialize() returns
* true, subsequent calls will continue to return true but have no effect.
*
* initialize() must be called from the main thread.
*
* @returns true if the device and command queue have been successfully obtained; false
* otherwise.
*/
bool initialize() noexcept;
/**
* Obtain the preferred Metal device object for the backend to use.
*
* On desktop platforms, there may be multiple GPUs suitable for rendering, and this method is
* free to decide which one to use. On mobile systems with a single GPU, implementations should
* simply return the result of MTLCreateSystemDefaultDevice();
*
* createDevice is called by the Metal backend from the backend thread.
*/
virtual void createDevice(MetalDevice& outDevice) noexcept;
/**
* Create a command submission queue on the Metal device object.
*
* createCommandQueue is called by the Metal backend from the backend thread.
*
* @param device The device which was returned from createDevice()
*/
virtual void createCommandQueue(
@@ -82,8 +60,6 @@ public:
* Obtain a MTLCommandBuffer enqueued on this Platform's MTLCommandQueue. The command buffer is
* guaranteed to execute before all subsequent command buffers created either by Filament, or
* further calls to this method.
*
* createAndEnqueueCommandBuffer must be called from the main thread.
*/
void createAndEnqueueCommandBuffer(MetalCommandBuffer& outCommandBuffer) noexcept;
@@ -92,8 +68,6 @@ public:
*
* Each frame rendered requires a CAMetalDrawable texture, which is presented on-screen at the
* completion of each frame. These are limited and provided round-robin style by the system.
*
* setDrawableFailureBehavior must be called from the main thread.
*/
enum class DrawableFailureBehavior : uint8_t {
/**

View File

@@ -56,7 +56,7 @@ protected:
SwapChain* createSwapChain(uint32_t width, uint32_t height, uint64_t flags) noexcept override;
void destroySwapChain(SwapChain* swapChain) noexcept override;
bool makeCurrent(ContextType type, SwapChain* drawSwapChain,
SwapChain* readSwapChain) override;
SwapChain* readSwapChain) noexcept override;
void commit(SwapChain* swapChain) noexcept override;
private:

View File

@@ -53,7 +53,7 @@ protected:
SwapChain* createSwapChain(void* nativewindow, uint64_t flags) noexcept override;
SwapChain* createSwapChain(uint32_t width, uint32_t height, uint64_t flags) noexcept override;
void destroySwapChain(SwapChain* swapChain) noexcept override;
bool makeCurrent(ContextType type, SwapChain* drawSwapChain, SwapChain* readSwapChain) override;
bool makeCurrent(ContextType type, SwapChain* drawSwapChain, SwapChain* readSwapChain) noexcept override;
void commit(SwapChain* swapChain) noexcept override;
protected:

View File

@@ -46,7 +46,7 @@ protected:
SwapChain* createSwapChain(void* nativewindow, uint64_t flags) noexcept override;
SwapChain* createSwapChain(uint32_t width, uint32_t height, uint64_t flags) noexcept override;
void destroySwapChain(SwapChain* swapChain) noexcept override;
bool makeCurrent(ContextType type, SwapChain* drawSwapChain, SwapChain* readSwapChain) override;
bool makeCurrent(ContextType type, SwapChain* drawSwapChain, SwapChain* readSwapChain) noexcept override;
void commit(SwapChain* swapChain) noexcept override;
};

View File

@@ -27,11 +27,8 @@
#include <utils/Hash.h>
#include <utils/PrivateImplementation.h>
#include <cstddef>
#include <functional>
#include <tuple>
#include <unordered_set>
#include <string>
#include <stddef.h>
#include <stdint.h>

View File

@@ -22,7 +22,6 @@
#include <webgpu/webgpu_cpp.h>
#include <cstdint>
#include <vector>
namespace filament::backend {
@@ -57,10 +56,6 @@ protected:
const Platform::DriverConfig& driverConfig) noexcept override;
private:
// returns adapter request option variations applicable for the particular
// platform
[[nodiscard]] static std::vector<wgpu::RequestAdapterOptions> getAdapterOptions();
// we may consider having the driver own this in the future
wgpu::Instance mInstance;
};

View File

@@ -72,7 +72,7 @@ public:
Range getBuffer() noexcept;
private:
void* alloc(size_t size);
void* alloc(size_t size) noexcept;
void dealloc() noexcept;
// pointer to the beginning of the circular buffer (constant)

View File

@@ -76,7 +76,7 @@ public:
// all commands buffers (Slices) written to this point are returned by waitForCommand(). This
// call blocks until the CircularBuffer has at least mRequiredSize bytes available.
void flush();
void flush() noexcept;
// returns from waitForCommands() immediately.
void requestExit();

View File

@@ -27,13 +27,13 @@ namespace filament {
class VirtualMachineEnv {
public:
// must be called before VirtualMachineEnv::get() from a thread that is attached to the JavaVM
static jint JNI_OnLoad(JavaVM* vm);
static jint JNI_OnLoad(JavaVM* vm) noexcept;
// must be called on backend thread
static VirtualMachineEnv& get() noexcept;
// can be called from any thread that already has a JniEnv
static JNIEnv* getThreadEnvironment();
static JNIEnv* getThreadEnvironment() noexcept;
// must be called from the backend thread
JNIEnv* getEnvironment() noexcept {
@@ -49,7 +49,7 @@ public:
private:
explicit VirtualMachineEnv(JavaVM* vm) noexcept;
~VirtualMachineEnv() noexcept;
JNIEnv* getEnvironmentSlow();
JNIEnv* getEnvironmentSlow() noexcept;
static utils::Mutex sLock;
static JavaVM* sVirtualMachine;

View File

@@ -18,8 +18,6 @@
#include "DataReshaper.h"
#include <backend/DriverEnums.h>
#include <utils/CString.h>
#include <string_view>
@@ -225,143 +223,6 @@ size_t getFormatSize(TextureFormat format) noexcept {
}
}
TextureType getTextureType(TextureFormat const format) noexcept {
switch (format) {
case TextureFormat::UNUSED:
// should not happen
return TextureType::FLOAT;
case TextureFormat::R8:
case TextureFormat::R16F:
case TextureFormat::RG8:
case TextureFormat::RGB565:
case TextureFormat::RGB5_A1:
case TextureFormat::RGBA4:
case TextureFormat::R32F:
case TextureFormat::RGB8:
case TextureFormat::SRGB8:
case TextureFormat::RG16F:
case TextureFormat::R11F_G11F_B10F:
case TextureFormat::RGB9_E5:
case TextureFormat::RGBA8:
case TextureFormat::SRGB8_A8:
case TextureFormat::RGB10_A2:
case TextureFormat::RGB16F:
case TextureFormat::RG32F:
case TextureFormat::RGBA16F:
case TextureFormat::RGB32F:
case TextureFormat::RGBA32F:
return TextureType::FLOAT;
case TextureFormat::R8_SNORM:
case TextureFormat::RG8_SNORM:
case TextureFormat::RGB8_SNORM:
case TextureFormat::RGBA8_SNORM:
// SNORM are treated as float
return TextureType::FLOAT;
case TextureFormat::R8UI:
case TextureFormat::R16UI:
case TextureFormat::RG8UI:
case TextureFormat::RGB8UI:
case TextureFormat::R32UI:
case TextureFormat::RG16UI:
case TextureFormat::RGBA8UI:
case TextureFormat::RGB16UI:
case TextureFormat::RG32UI:
case TextureFormat::RGBA16UI:
case TextureFormat::RGB32UI:
case TextureFormat::RGBA32UI:
return TextureType::UINT;
case TextureFormat::R8I:
case TextureFormat::R16I:
case TextureFormat::RG8I:
case TextureFormat::RGB8I:
case TextureFormat::R32I:
case TextureFormat::RG16I:
case TextureFormat::RGBA8I:
case TextureFormat::RGB16I:
case TextureFormat::RG32I:
case TextureFormat::RGBA16I:
case TextureFormat::RGB32I:
case TextureFormat::RGBA32I:
return TextureType::INT;
case TextureFormat::DEPTH16:
case TextureFormat::DEPTH24:
case TextureFormat::DEPTH32F:
return TextureType::DEPTH;
case TextureFormat::STENCIL8:
return TextureType::STENCIL;
case TextureFormat::DEPTH24_STENCIL8:
case TextureFormat::DEPTH32F_STENCIL8:
return TextureType::DEPTH_STENCIL;
// Compressed formats ---------------------------------------------------------------------
case TextureFormat::EAC_RG11:
case TextureFormat::EAC_RG11_SIGNED:
case TextureFormat::ETC2_EAC_RGBA8:
case TextureFormat::ETC2_EAC_SRGBA8:
case TextureFormat::EAC_R11:
case TextureFormat::EAC_R11_SIGNED:
case TextureFormat::ETC2_RGB8:
case TextureFormat::ETC2_SRGB8:
case TextureFormat::ETC2_RGB8_A1:
case TextureFormat::ETC2_SRGB8_A1:
case TextureFormat::DXT1_RGB:
case TextureFormat::DXT1_RGBA:
case TextureFormat::DXT1_SRGB:
case TextureFormat::DXT1_SRGBA:
case TextureFormat::DXT3_RGBA:
case TextureFormat::DXT3_SRGBA:
case TextureFormat::DXT5_RGBA:
case TextureFormat::DXT5_SRGBA:
case TextureFormat::RED_RGTC1:
case TextureFormat::SIGNED_RED_RGTC1:
case TextureFormat::RED_GREEN_RGTC2:
case TextureFormat::SIGNED_RED_GREEN_RGTC2:
case TextureFormat::RGB_BPTC_SIGNED_FLOAT:
case TextureFormat::RGB_BPTC_UNSIGNED_FLOAT:
case TextureFormat::RGBA_BPTC_UNORM:
case TextureFormat::SRGB_ALPHA_BPTC_UNORM:
case TextureFormat::RGBA_ASTC_4x4:
case TextureFormat::RGBA_ASTC_5x4:
case TextureFormat::RGBA_ASTC_5x5:
case TextureFormat::RGBA_ASTC_6x5:
case TextureFormat::RGBA_ASTC_6x6:
case TextureFormat::RGBA_ASTC_8x5:
case TextureFormat::RGBA_ASTC_8x6:
case TextureFormat::RGBA_ASTC_8x8:
case TextureFormat::RGBA_ASTC_10x5:
case TextureFormat::RGBA_ASTC_10x6:
case TextureFormat::RGBA_ASTC_10x8:
case TextureFormat::RGBA_ASTC_10x10:
case TextureFormat::RGBA_ASTC_12x10:
case TextureFormat::RGBA_ASTC_12x12:
case TextureFormat::SRGB8_ALPHA8_ASTC_4x4:
case TextureFormat::SRGB8_ALPHA8_ASTC_5x4:
case TextureFormat::SRGB8_ALPHA8_ASTC_5x5:
case TextureFormat::SRGB8_ALPHA8_ASTC_6x5:
case TextureFormat::SRGB8_ALPHA8_ASTC_6x6:
case TextureFormat::SRGB8_ALPHA8_ASTC_8x5:
case TextureFormat::SRGB8_ALPHA8_ASTC_8x6:
case TextureFormat::SRGB8_ALPHA8_ASTC_8x8:
case TextureFormat::SRGB8_ALPHA8_ASTC_10x5:
case TextureFormat::SRGB8_ALPHA8_ASTC_10x6:
case TextureFormat::SRGB8_ALPHA8_ASTC_10x8:
case TextureFormat::SRGB8_ALPHA8_ASTC_10x10:
case TextureFormat::SRGB8_ALPHA8_ASTC_12x10:
case TextureFormat::SRGB8_ALPHA8_ASTC_12x12:
return TextureType::FLOAT;
}
return TextureType::FLOAT;
}
size_t getFormatComponentCount(TextureFormat format) noexcept {
switch (format) {
case TextureFormat::R8:

View File

@@ -65,7 +65,7 @@ CircularBuffer::~CircularBuffer() noexcept {
// to each others and a special case in circularize()
UTILS_NOINLINE
void* CircularBuffer::alloc(size_t size) {
void* CircularBuffer::alloc(size_t size) noexcept {
#if HAS_MMAP
void* data = nullptr;
void* vaddr = MAP_FAILED;

View File

@@ -18,13 +18,12 @@
#include "private/backend/CircularBuffer.h"
#include "private/backend/CommandStream.h"
#include <private/utils/Tracing.h>
#include <utils/compiler.h>
#include <utils/Log.h>
#include <utils/Mutex.h>
#include <utils/ostream.h>
#include <utils/Panic.h>
#include <utils/Systrace.h>
#include <utils/debug.h>
#include <algorithm>
@@ -53,18 +52,18 @@ CommandBufferQueue::~CommandBufferQueue() {
}
void CommandBufferQueue::requestExit() {
std::lock_guard const lock(mLock);
std::lock_guard<utils::Mutex> const lock(mLock);
mExitRequested = EXIT_REQUESTED;
mCondition.notify_one();
}
bool CommandBufferQueue::isPaused() const noexcept {
std::lock_guard const lock(mLock);
std::lock_guard<utils::Mutex> const lock(mLock);
return mPaused;
}
void CommandBufferQueue::setPaused(bool paused) {
std::lock_guard const lock(mLock);
std::lock_guard<utils::Mutex> const lock(mLock);
if (paused) {
mPaused = true;
} else {
@@ -74,13 +73,13 @@ void CommandBufferQueue::setPaused(bool paused) {
}
bool CommandBufferQueue::isExitRequested() const {
std::lock_guard const lock(mLock);
return bool(mExitRequested);
std::lock_guard<utils::Mutex> const lock(mLock);
return (bool)mExitRequested;
}
void CommandBufferQueue::flush() {
FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
void CommandBufferQueue::flush() noexcept {
SYSTRACE_CALL();
CircularBuffer& circularBuffer = mCircularBuffer;
if (circularBuffer.empty()) {
@@ -103,7 +102,7 @@ void CommandBufferQueue::flush() {
static_cast<char const*>(begin), static_cast<char const*>(end));
std::unique_lock lock(mLock);
std::unique_lock<utils::Mutex> lock(mLock);
// circular buffer is too small, we corrupted the stream
FILAMENT_CHECK_POSTCONDITION(used <= mFreeSpace) <<
@@ -130,7 +129,7 @@ void CommandBufferQueue::flush() {
mHighWatermark = std::max(mHighWatermark, totalUsed);
#endif
FILAMENT_TRACING_NAME(FILAMENT_TRACING_CATEGORY_FILAMENT, "waiting: CircularBuffer::flush()");
SYSTRACE_NAME("waiting: CircularBuffer::flush()");
FILAMENT_CHECK_POSTCONDITION(!mPaused) <<
"CommandStream is full, but since the rendering thread is paused, "
@@ -147,7 +146,7 @@ std::vector<CommandBufferQueue::Range> CommandBufferQueue::waitForCommands() con
if (!UTILS_HAS_THREADING) {
return std::move(mCommandBuffersToExecute);
}
std::unique_lock lock(mLock);
std::unique_lock<utils::Mutex> lock(mLock);
while ((mCommandBuffersToExecute.empty() || mPaused) && !mExitRequested) {
mCondition.wait(lock);
}
@@ -157,7 +156,7 @@ std::vector<CommandBufferQueue::Range> CommandBufferQueue::waitForCommands() con
void CommandBufferQueue::releaseBuffer(CommandBufferQueue::Range const& buffer) {
size_t const used = std::distance(
static_cast<char const*>(buffer.begin), static_cast<char const*>(buffer.end));
std::lock_guard const lock(mLock);
std::lock_guard<utils::Mutex> const lock(mLock);
mFreeSpace += used;
mCondition.notify_one();
}

View File

@@ -16,8 +16,6 @@
#include "private/backend/CommandStream.h"
#include <private/utils/Tracing.h>
#if DEBUG_COMMAND_STREAM
#include <utils/CallStack.h>
#endif
@@ -26,6 +24,7 @@
#include <utils/Log.h>
#include <utils/ostream.h>
#include <utils/Profiler.h>
#include <utils/Systrace.h>
#include <cstddef>
#include <functional>
@@ -80,13 +79,12 @@ CommandStream::CommandStream(Driver& driver, CircularBuffer& buffer) noexcept
}
void CommandStream::execute(void* buffer) {
// NOTE: we can't use FILAMENT_TRACING_CALL() or similar here because, execute() below, also
// NOTE: we can't use SYSTRACE_CALL() or similar here because, execute() below, also
// uses systrace BEGIN/END and the END is not guaranteed to be happening in this scope.
Profiler profiler;
if constexpr (FILAMENT_TRACING_ENABLED) {
if constexpr (SYSTRACE_TAG) {
if (UTILS_UNLIKELY(mUsePerformanceCounter)) {
// we want to remove all this when tracing is completely disabled
profiler.resetEvents(Profiler::EV_CPU_CYCLES | Profiler::EV_BPU_MISSES);
@@ -102,17 +100,17 @@ void CommandStream::execute(void* buffer) {
}
});
if constexpr (FILAMENT_TRACING_ENABLED) {
if constexpr (SYSTRACE_TAG) {
if (UTILS_UNLIKELY(mUsePerformanceCounter)) {
// we want to remove all this when tracing is completely disabled
profiler.stop();
UTILS_UNUSED Profiler::Counters const counters = profiler.readCounters();
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
FILAMENT_TRACING_VALUE(FILAMENT_TRACING_CATEGORY_FILAMENT, "GLThread (I)", counters.getInstructions());
FILAMENT_TRACING_VALUE(FILAMENT_TRACING_CATEGORY_FILAMENT, "GLThread (C)", counters.getCpuCycles());
FILAMENT_TRACING_VALUE(FILAMENT_TRACING_CATEGORY_FILAMENT, "GLThread (CPI x10)", counters.getCPI() * 10);
FILAMENT_TRACING_VALUE(FILAMENT_TRACING_CATEGORY_FILAMENT, "GLThread (BPU miss)", counters.getBranchMisses());
FILAMENT_TRACING_VALUE(FILAMENT_TRACING_CATEGORY_FILAMENT, "GLThread (I / BPU miss)",
SYSTRACE_CONTEXT();
SYSTRACE_VALUE32("GLThread (I)", counters.getInstructions());
SYSTRACE_VALUE32("GLThread (C)", counters.getCpuCycles());
SYSTRACE_VALUE32("GLThread (CPI x10)", counters.getCPI() * 10);
SYSTRACE_VALUE32("GLThread (BPU miss)", counters.getBranchMisses());
SYSTRACE_VALUE32("GLThread (I / BPU miss)",
counters.getInstructions() / counters.getBranchMisses());
}
}

View File

@@ -20,9 +20,8 @@
#include "private/backend/Driver.h"
#include "private/backend/CommandStream.h"
#include <private/utils/Tracing.h>
#include <utils/compiler.h>
#include <utils/Systrace.h>
#include <utility>
@@ -39,7 +38,7 @@
#if DEBUG_LEVEL == DEBUG_LEVEL_NONE
# define SYSTRACE()
#elif DEBUG_LEVEL == DEBUG_LEVEL_SYSTRACE
# define SYSTRACE() FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
# define SYSTRACE() SYSTRACE_CALL();
#else
# error "invalid debug level"
#endif

View File

@@ -16,7 +16,7 @@
#include "CompilerThreadPool.h"
#include <private/utils/Tracing.h>
#include <utils/Systrace.h>
#include <memory>
@@ -41,7 +41,7 @@ void CompilerThreadPool::init(uint32_t threadCount,
for (size_t i = 0; i < threadCount; i++) {
mCompilerThreads.emplace_back([this, setup, cleanup]() {
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
SYSTRACE_CONTEXT();
(*setup)();
@@ -54,7 +54,7 @@ void CompilerThreadPool::init(uint32_t threadCount,
[](auto&& q) { return q.empty(); }));
});
FILAMENT_TRACING_VALUE(FILAMENT_TRACING_CATEGORY_FILAMENT, "CompilerThreadPool Jobs",
SYSTRACE_VALUE32("CompilerThreadPool Jobs",
mQueues[0].size() + mQueues[1].size());
if (UTILS_LIKELY(!mExitRequested)) {

View File

@@ -23,12 +23,11 @@
#include <backend/BufferDescriptor.h>
#include <backend/DriverEnums.h>
#include <private/utils/Tracing.h>
#include <utils/compiler.h>
#include <utils/debug.h>
#include <utils/Log.h>
#include <utils/ostream.h>
#include <utils/Systrace.h>
#include <math/half.h>
#include <math/vec2.h>
@@ -152,31 +151,30 @@ void DriverBase::debugCommandBegin(CommandStream* cmds, bool synchronous, const
utils::slog.d << methodName << utils::io::endl;
}
if constexpr (bool(FILAMENT_DEBUG_COMMANDS & FILAMENT_DEBUG_COMMANDS_SYSTRACE)) {
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
FILAMENT_TRACING_NAME_BEGIN(FILAMENT_TRACING_CATEGORY_FILAMENT, methodName);
SYSTRACE_CONTEXT();
SYSTRACE_NAME_BEGIN(methodName);
if (!synchronous) {
cmds->queueCommand([=]() {
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
FILAMENT_TRACING_NAME_BEGIN(FILAMENT_TRACING_CATEGORY_FILAMENT, methodName);
SYSTRACE_CONTEXT();
SYSTRACE_NAME_BEGIN(methodName);
});
}
}
}
}
void DriverBase::debugCommandEnd(CommandStream* cmds, bool synchronous,
const char* methodName) noexcept {
void DriverBase::debugCommandEnd(CommandStream* cmds, bool synchronous, const char* methodName) noexcept {
if constexpr (bool(FILAMENT_DEBUG_COMMANDS > FILAMENT_DEBUG_COMMANDS_NONE)) {
if constexpr (bool(FILAMENT_DEBUG_COMMANDS & FILAMENT_DEBUG_COMMANDS_SYSTRACE)) {
if (!synchronous) {
cmds->queueCommand([]() {
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
FILAMENT_TRACING_NAME_END(FILAMENT_TRACING_CATEGORY_FILAMENT);
SYSTRACE_CONTEXT();
SYSTRACE_NAME_END();
});
}
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
FILAMENT_TRACING_NAME_END(FILAMENT_TRACING_CATEGORY_FILAMENT);
SYSTRACE_CONTEXT();
SYSTRACE_NAME_END();
}
}
}

View File

@@ -17,7 +17,6 @@
#include <backend/Platform.h>
#include <utils/compiler.h>
#include <utils/ostream.h>
#include <atomic>
#include <utility>

View File

@@ -16,8 +16,7 @@
#include <private/backend/PlatformFactory.h>
#include <private/utils/Tracing.h>
#include <utils/Systrace.h>
#include <utils/debug.h>
// We need to keep this up top for the linux (X11) name collisions.
@@ -86,7 +85,7 @@ namespace filament::backend {
// responsible for destroying it. Initialization of the backend API is deferred until
// createDriver(). The passed-in backend hint is replaced with the resolved backend.
Platform* PlatformFactory::create(Backend* backend) noexcept {
FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
SYSTRACE_CALL();
assert_invariant(backend);
#if defined(__ANDROID__)

View File

@@ -17,7 +17,7 @@
#ifndef TNT_FILAMENT_BACKEND_SYSTRACEPROFILE_H
#define TNT_FILAMENT_BACKEND_SYSTRACEPROFILE_H
#include <private/utils/Tracing.h>
#include <utils/Systrace.h>
#define PROFILE_SCOPE(marker) SYSTRACE_NAME(marker)

View File

@@ -50,7 +50,7 @@ JavaVM* VirtualMachineEnv::getVirtualMachine() {
*/
UTILS_PUBLIC
UTILS_NOINLINE
jint VirtualMachineEnv::JNI_OnLoad(JavaVM* vm) {
jint VirtualMachineEnv::JNI_OnLoad(JavaVM* vm) noexcept {
std::lock_guard const lock(sLock);
if (sVirtualMachine) {
// It doesn't make sense for JNI_OnLoad() to be called more than once
@@ -77,7 +77,7 @@ VirtualMachineEnv& VirtualMachineEnv::get() noexcept {
}
UTILS_NOINLINE
JNIEnv* VirtualMachineEnv::getThreadEnvironment() {
JNIEnv* VirtualMachineEnv::getThreadEnvironment() noexcept {
JavaVM* const vm = getVirtualMachine();
JNIEnv* env = nullptr;
jint const result = vm->GetEnv(reinterpret_cast<void**>(&env), JNI_VERSION_1_6);
@@ -101,7 +101,7 @@ VirtualMachineEnv::~VirtualMachineEnv() noexcept {
}
UTILS_NOINLINE
JNIEnv* VirtualMachineEnv::getEnvironmentSlow() {
JNIEnv* VirtualMachineEnv::getEnvironmentSlow() noexcept {
FILAMENT_CHECK_PRECONDITION(mVirtualMachine)
<< "JNI_OnLoad() has not been called";

View File

@@ -218,11 +218,11 @@ void MetalBlitter::blitDepthPlane(id<MTLCommandBuffer> cmdBuffer, const BlitArgs
}
[encoder setFragmentTexture:srcTextureColor atIndex:0];
SamplerMinFilter filterMin = SamplerMinFilter::LINEAR;
SamplerMinFilter filterMin = SamplerMinFilter::NEAREST_MIPMAP_NEAREST;
if (args.filter == SamplerMagFilter::NEAREST) {
filterMin = SamplerMinFilter::LINEAR;
filterMin = SamplerMinFilter::NEAREST_MIPMAP_NEAREST;
} else if (args.filter == SamplerMagFilter::LINEAR) {
filterMin = SamplerMinFilter::LINEAR;
filterMin = SamplerMinFilter::LINEAR_MIPMAP_NEAREST;
}
SamplerState const s {

View File

@@ -19,8 +19,6 @@
#include "MetalContext.h"
#include <utils/Panic.h>
namespace filament {
namespace backend {

View File

@@ -672,8 +672,22 @@ void MetalDriver::createTimerQueryR(Handle<HwTimerQuery> tqh, int) {
// nothing to do, timer query was constructed in createTimerQueryS
}
UTILS_UNUSED
static const char* toString(ShaderStageFlags flags) {
const char* toString(DescriptorType type) {
switch (type) {
case DescriptorType::UNIFORM_BUFFER:
return "UNIFORM_BUFFER";
case DescriptorType::SHADER_STORAGE_BUFFER:
return "SHADER_STORAGE_BUFFER";
case DescriptorType::SAMPLER:
return "SAMPLER";
case DescriptorType::INPUT_ATTACHMENT:
return "INPUT_ATTACHMENT";
case DescriptorType::SAMPLER_EXTERNAL:
return "SAMPLER_EXTERNAL";
}
}
const char* toString(ShaderStageFlags flags) {
std::vector<const char*> stages;
if (any(flags & ShaderStageFlags::VERTEX)) {
stages.push_back("VERTEX");
@@ -707,25 +721,15 @@ const char* toString(DescriptorFlags flags) {
void MetalDriver::createDescriptorSetLayoutR(
Handle<HwDescriptorSetLayout> dslh, DescriptorSetLayout&& info) {
#if FILAMENT_METAL_DEBUG_LOG == 1
const char* labelStr = "";
std::visit([&labelStr](auto&& arg) {
using T = std::decay_t<decltype(arg)>;
if constexpr (std::is_same_v<T, utils::CString> || std::is_same_v<T, utils::StaticString>) {
labelStr = arg.c_str();
}
}, info.label);
std::sort(info.bindings.begin(), info.bindings.end(),
[](const auto& a, const auto& b) { return a.binding < b.binding; });
DEBUG_LOG("createDescriptorSetLayoutR(dslh = %d, info = { label = %s,\n", dslh.getId(),
labelStr);
DEBUG_LOG("createDescriptorSetLayoutR(dslh = %d, info = {\n", dslh.getId());
for (size_t i = 0; i < info.bindings.size(); i++) {
DEBUG_LOG(" {binding = %d, type = %s, count = %d, stage = %s, flags = %s},\n",
info.bindings[i].binding, toString(info.bindings[i].type), info.bindings[i].count,
toString(info.bindings[i].stageFlags), toString(info.bindings[i].flags));
}
DEBUG_LOG("})\n");
#endif
construct_handle<MetalDescriptorSetLayout>(dslh, std::move(info));
}
@@ -1533,7 +1537,7 @@ void MetalDriver::readPixels(Handle<HwRenderTarget> src, uint32_t x, uint32_t y,
id<MTLTexture> readPixelsTexture = [mContext->device newTextureWithDescriptor:textureDescriptor];
MetalBlitter::BlitArgs args{};
args.filter = SamplerMagFilter::LINEAR;
args.filter = SamplerMagFilter::NEAREST;
args.source.level = miplevel;
args.source.region = MTLRegionMake2D(0, 0, srcTexture.width >> miplevel, srcTexture.height >> miplevel);
args.source.texture = srcTexture;
@@ -1650,7 +1654,7 @@ void MetalDriver::blit(
<< "Metal does not support blitting to/from non-2D textures.";
MetalBlitter::BlitArgs args{};
args.filter = SamplerMagFilter::LINEAR;
args.filter = SamplerMagFilter::NEAREST;
args.source.region = MTLRegionMake2D(
(NSUInteger)srcOrigin.x,
std::max(srcTexture->height - (int64_t)srcOrigin.y - size.y, (int64_t)0),

View File

@@ -185,7 +185,6 @@ inline MTLPixelFormat getMetalFormat(PixelDataFormat format, PixelDataType type)
CONVERT(RGBA_INTEGER, UINT, RGBA32Uint);
CONVERT(RGBA_INTEGER, INT, RGBA32Sint);
CONVERT(RGBA, FLOAT, RGBA32Float);
CONVERT(DEPTH_COMPONENT, FLOAT, Depth32Float);
#undef CONVERT
return MTLPixelFormatInvalid;
@@ -348,7 +347,7 @@ constexpr inline MTLSamplerMinMagFilter getFilter(SamplerMinFilter filter) noexc
case SamplerMinFilter::NEAREST:
case SamplerMinFilter::NEAREST_MIPMAP_NEAREST:
case SamplerMinFilter::NEAREST_MIPMAP_LINEAR:
return MTLSamplerMinMagFilterLinear;
return MTLSamplerMinMagFilterNearest;
case SamplerMinFilter::LINEAR_MIPMAP_NEAREST:
case SamplerMinFilter::LINEAR:
case SamplerMinFilter::LINEAR_MIPMAP_LINEAR:
@@ -359,7 +358,7 @@ constexpr inline MTLSamplerMinMagFilter getFilter(SamplerMinFilter filter) noexc
constexpr inline MTLSamplerMinMagFilter getFilter(SamplerMagFilter filter) noexcept {
switch (filter) {
case SamplerMagFilter::NEAREST:
return MTLSamplerMinMagFilterLinear;
return MTLSamplerMinMagFilterNearest;
case SamplerMagFilter::LINEAR:
return MTLSamplerMinMagFilterLinear;
}
@@ -369,10 +368,10 @@ constexpr inline MTLSamplerMipFilter getMipFilter(SamplerMinFilter filter) noexc
switch (filter) {
case SamplerMinFilter::NEAREST:
case SamplerMinFilter::LINEAR:
return MTLSamplerMipFilterLinear;
return MTLSamplerMipFilterNotMipmapped;
case SamplerMinFilter::NEAREST_MIPMAP_NEAREST:
case SamplerMinFilter::LINEAR_MIPMAP_NEAREST:
return MTLSamplerMipFilterLinear;
return MTLSamplerMipFilterNearest;
case SamplerMinFilter::NEAREST_MIPMAP_LINEAR:
case SamplerMinFilter::LINEAR_MIPMAP_LINEAR:
return MTLSamplerMipFilterLinear;

View File

@@ -943,7 +943,7 @@ void MetalTexture::loadWithBlit(uint32_t level, uint32_t slice, MTLRegion region
}
MetalBlitter::BlitArgs args{};
args.filter = SamplerMagFilter::LINEAR;
args.filter = SamplerMagFilter::NEAREST;
args.source.level = 0;
args.source.slice = 0;
args.source.region = sourceRegion;
@@ -1356,31 +1356,7 @@ id<MTLArgumentEncoder> MetalDescriptorSetLayout::getArgumentEncoderSlow(id<MTLDe
[arguments addObject:bufferArgument];
break;
}
case DescriptorType::SAMPLER_2D_FLOAT:
case DescriptorType::SAMPLER_2D_INT:
case DescriptorType::SAMPLER_2D_UINT:
case DescriptorType::SAMPLER_2D_DEPTH:
case DescriptorType::SAMPLER_2D_ARRAY_FLOAT:
case DescriptorType::SAMPLER_2D_ARRAY_INT:
case DescriptorType::SAMPLER_2D_ARRAY_UINT:
case DescriptorType::SAMPLER_2D_ARRAY_DEPTH:
case DescriptorType::SAMPLER_CUBE_FLOAT:
case DescriptorType::SAMPLER_CUBE_INT:
case DescriptorType::SAMPLER_CUBE_UINT:
case DescriptorType::SAMPLER_CUBE_DEPTH:
case DescriptorType::SAMPLER_CUBE_ARRAY_FLOAT:
case DescriptorType::SAMPLER_CUBE_ARRAY_INT:
case DescriptorType::SAMPLER_CUBE_ARRAY_UINT:
case DescriptorType::SAMPLER_CUBE_ARRAY_DEPTH:
case DescriptorType::SAMPLER_3D_FLOAT:
case DescriptorType::SAMPLER_3D_INT:
case DescriptorType::SAMPLER_3D_UINT:
case DescriptorType::SAMPLER_2D_MS_FLOAT:
case DescriptorType::SAMPLER_2D_MS_INT:
case DescriptorType::SAMPLER_2D_MS_UINT:
case DescriptorType::SAMPLER_2D_MS_ARRAY_FLOAT:
case DescriptorType::SAMPLER_2D_MS_ARRAY_INT:
case DescriptorType::SAMPLER_2D_MS_ARRAY_UINT:
case DescriptorType::SAMPLER:
case DescriptorType::SAMPLER_EXTERNAL: {
MTLArgumentDescriptor* textureArgument = [MTLArgumentDescriptor argumentDescriptor];
textureArgument.index = binding.binding * 2;
@@ -1406,9 +1382,6 @@ id<MTLArgumentEncoder> MetalDescriptorSetLayout::getArgumentEncoderSlow(id<MTLDe
break;
}
}
if (arguments.count == 0) {
return nil;
}
return [device newArgumentEncoderWithArguments:arguments];
}
@@ -1469,9 +1442,6 @@ id<MTLBuffer> MetalDescriptorSet::finalizeAndGetBuffer(MetalDriver* driver, Shad
id<MTLArgumentEncoder> encoder =
layout->getArgumentEncoder(context.device, stage, textureTypes);
if (!encoder) {
return nil;
}
{
ScopedAllocationTimer timer("descriptor_set");
@@ -1502,31 +1472,7 @@ id<MTLBuffer> MetalDescriptorSet::finalizeAndGetBuffer(MetalDriver* driver, Shad
atIndex:binding.binding * 2];
break;
}
case DescriptorType::SAMPLER_2D_FLOAT:
case DescriptorType::SAMPLER_2D_INT:
case DescriptorType::SAMPLER_2D_UINT:
case DescriptorType::SAMPLER_2D_DEPTH:
case DescriptorType::SAMPLER_2D_ARRAY_FLOAT:
case DescriptorType::SAMPLER_2D_ARRAY_INT:
case DescriptorType::SAMPLER_2D_ARRAY_UINT:
case DescriptorType::SAMPLER_2D_ARRAY_DEPTH:
case DescriptorType::SAMPLER_CUBE_FLOAT:
case DescriptorType::SAMPLER_CUBE_INT:
case DescriptorType::SAMPLER_CUBE_UINT:
case DescriptorType::SAMPLER_CUBE_DEPTH:
case DescriptorType::SAMPLER_CUBE_ARRAY_FLOAT:
case DescriptorType::SAMPLER_CUBE_ARRAY_INT:
case DescriptorType::SAMPLER_CUBE_ARRAY_UINT:
case DescriptorType::SAMPLER_CUBE_ARRAY_DEPTH:
case DescriptorType::SAMPLER_3D_FLOAT:
case DescriptorType::SAMPLER_3D_INT:
case DescriptorType::SAMPLER_3D_UINT:
case DescriptorType::SAMPLER_2D_MS_FLOAT:
case DescriptorType::SAMPLER_2D_MS_INT:
case DescriptorType::SAMPLER_2D_MS_UINT:
case DescriptorType::SAMPLER_2D_MS_ARRAY_FLOAT:
case DescriptorType::SAMPLER_2D_MS_ARRAY_INT:
case DescriptorType::SAMPLER_2D_MS_ARRAY_UINT:
case DescriptorType::SAMPLER:
case DescriptorType::SAMPLER_EXTERNAL: {
auto found = textures.find(binding.binding);
if (found == textures.end()) {

View File

@@ -20,18 +20,17 @@
#include <Metal/Metal.h>
#include "private/backend/Driver.h"
#include "backend/Program.h"
#include <backend/DriverEnums.h>
#include <backend/Program.h>
#include <utils/bitset.h>
#include <utils/FixedCapacityVector.h>
#include <utils/Hash.h>
#include <utils/Invocable.h>
#include <tsl/robin_map.h>
#include <memory>
#include <tsl/robin_map.h>
#include <utils/Hash.h>
#include <utils/Invocable.h>
namespace filament {
namespace backend {

View File

@@ -24,22 +24,14 @@
#import <Foundation/Foundation.h>
#include <atomic>
#include <mutex>
namespace filament::backend {
struct PlatformMetalImpl {
std::mutex mLock; // locks mDevice and mCommandQueue
id<MTLDevice> mDevice = nil;
id<MTLCommandQueue> mCommandQueue = nil;
// read form driver thread, read/written to from client thread
std::atomic<PlatformMetal::DrawableFailureBehavior> mDrawableFailureBehavior =
PlatformMetal::DrawableFailureBehavior::PANIC;
// These methods must be called with mLock held
void createDeviceImpl(MetalDevice& outDevice);
void createCommandQueueImpl(MetalDevice& device, MetalCommandQueue& outCommandQueue);
};
Platform* createDefaultMetalPlatform() {
@@ -56,59 +48,7 @@ Driver* PlatformMetal::createDriver(void* /*sharedContext*/, const Platform::Dri
return MetalDriverFactory::create(this, driverConfig);
}
bool PlatformMetal::initialize() noexcept {
std::lock_guard<std::mutex> lock(pImpl->mLock);
MetalDevice device{};
pImpl->createDeviceImpl(device);
if (device.device == nil) {
return false;
}
MetalCommandQueue commandQueue{};
pImpl->createCommandQueueImpl(device, commandQueue);
if (commandQueue.commandQueue == nil) {
return false;
}
return true;
}
void PlatformMetal::createDevice(MetalDevice& outDevice) noexcept {
std::lock_guard<std::mutex> lock(pImpl->mLock);
pImpl->createDeviceImpl(outDevice);
}
void PlatformMetal::createCommandQueue(
MetalDevice& device, MetalCommandQueue& outCommandQueue) noexcept {
std::lock_guard<std::mutex> lock(pImpl->mLock);
pImpl->createCommandQueueImpl(device, outCommandQueue);
}
void PlatformMetal::createAndEnqueueCommandBuffer(MetalCommandBuffer& outCommandBuffer) noexcept {
std::lock_guard<std::mutex> lock(pImpl->mLock);
id<MTLCommandBuffer> commandBuffer = [pImpl->mCommandQueue commandBuffer];
[commandBuffer enqueue];
outCommandBuffer.commandBuffer = commandBuffer;
}
void PlatformMetal::setDrawableFailureBehavior(DrawableFailureBehavior behavior) noexcept {
pImpl->mDrawableFailureBehavior = behavior;
}
PlatformMetal::DrawableFailureBehavior PlatformMetal::getDrawableFailureBehavior() const noexcept {
return pImpl->mDrawableFailureBehavior;
}
// -------------------------------------------------------------------------------------------------
void PlatformMetalImpl::createDeviceImpl(MetalDevice& outDevice) {
if (mDevice) {
outDevice.device = mDevice;
return;
}
id<MTLDevice> result;
#if !defined(FILAMENT_IOS)
@@ -134,17 +74,27 @@ void PlatformMetalImpl::createDeviceImpl(MetalDevice& outDevice) {
<< utils::io::endl;
outDevice.device = result;
mDevice = result;
}
void PlatformMetalImpl::createCommandQueueImpl(MetalDevice& device, MetalCommandQueue& outCommandQueue) {
if (mCommandQueue) {
outCommandQueue.commandQueue = mCommandQueue;
return;
}
mCommandQueue = [device.device newCommandQueue];
mCommandQueue.label = @"Filament";
outCommandQueue.commandQueue = mCommandQueue;
void PlatformMetal::createCommandQueue(
MetalDevice& device, MetalCommandQueue& outCommandQueue) noexcept {
pImpl->mCommandQueue = [device.device newCommandQueue];
pImpl->mCommandQueue.label = @"Filament";
outCommandQueue.commandQueue = pImpl->mCommandQueue;
}
void PlatformMetal::createAndEnqueueCommandBuffer(MetalCommandBuffer& outCommandBuffer) noexcept {
id<MTLCommandBuffer> commandBuffer = [pImpl->mCommandQueue commandBuffer];
[commandBuffer enqueue];
outCommandBuffer.commandBuffer = commandBuffer;
}
void PlatformMetal::setDrawableFailureBehavior(DrawableFailureBehavior behavior) noexcept {
pImpl->mDrawableFailureBehavior = behavior;
}
PlatformMetal::DrawableFailureBehavior PlatformMetal::getDrawableFailureBehavior() const noexcept {
return pImpl->mDrawableFailureBehavior;
}
} // namespace filament

View File

@@ -69,8 +69,9 @@ public:
assert_invariant(set < MAX_DESCRIPTOR_SET_COUNT);
assert_invariant(binding < MAX_DESCRIPTOR_COUNT);
assert_invariant(entry.binding < 128); // we reserve 1 bit for the type right now
mStorage[set][binding] = { uint8_t(entry.binding),
DescriptorSetLayoutBinding::isSampler(entry.type) };
mStorage[set][binding] = { (uint8_t)entry.binding,
entry.type == DescriptorType::SAMPLER ||
entry.type == DescriptorType::SAMPLER_EXTERNAL };
mActiveDescriptors[set].set(binding);
}

View File

@@ -95,32 +95,7 @@ GLDescriptorSet::GLDescriptorSet(OpenGLContext& gl, DescriptorSetLayoutHandle ds
}
break;
}
case DescriptorType::SAMPLER_2D_FLOAT:
case DescriptorType::SAMPLER_2D_INT:
case DescriptorType::SAMPLER_2D_UINT:
case DescriptorType::SAMPLER_2D_DEPTH:
case DescriptorType::SAMPLER_2D_ARRAY_FLOAT:
case DescriptorType::SAMPLER_2D_ARRAY_INT:
case DescriptorType::SAMPLER_2D_ARRAY_UINT:
case DescriptorType::SAMPLER_2D_ARRAY_DEPTH:
case DescriptorType::SAMPLER_CUBE_FLOAT:
case DescriptorType::SAMPLER_CUBE_INT:
case DescriptorType::SAMPLER_CUBE_UINT:
case DescriptorType::SAMPLER_CUBE_DEPTH:
case DescriptorType::SAMPLER_CUBE_ARRAY_FLOAT:
case DescriptorType::SAMPLER_CUBE_ARRAY_INT:
case DescriptorType::SAMPLER_CUBE_ARRAY_UINT:
case DescriptorType::SAMPLER_CUBE_ARRAY_DEPTH:
case DescriptorType::SAMPLER_3D_FLOAT:
case DescriptorType::SAMPLER_3D_INT:
case DescriptorType::SAMPLER_3D_UINT:
case DescriptorType::SAMPLER_2D_MS_FLOAT:
case DescriptorType::SAMPLER_2D_MS_INT:
case DescriptorType::SAMPLER_2D_MS_UINT:
case DescriptorType::SAMPLER_2D_MS_ARRAY_FLOAT:
case DescriptorType::SAMPLER_2D_MS_ARRAY_INT:
case DescriptorType::SAMPLER_2D_MS_ARRAY_UINT:
case DescriptorType::SAMPLER:
case DescriptorType::SAMPLER_EXTERNAL:
if (UTILS_UNLIKELY(gl.isES2())) {
desc.emplace<SamplerGLES2>();

View File

@@ -21,7 +21,7 @@
#include <backend/Platform.h>
#include <backend/Program.h>
#include <private/utils/Tracing.h>
#include <utils/Systrace.h>
namespace filament::backend {
@@ -36,7 +36,7 @@ OpenGLBlobCache::OpenGLBlobCache(OpenGLContext& gl) noexcept
GLuint OpenGLBlobCache::retrieve(BlobCacheKey* outKey, Platform& platform,
Program const& program) const noexcept {
FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
SYSTRACE_CALL();
if (!mCachingSupported || !platform.hasRetrieveBlobFunc()) {
// the key is never updated in that case
return 0;
@@ -68,7 +68,7 @@ GLuint OpenGLBlobCache::retrieve(BlobCacheKey* outKey, Platform& platform,
programId = glCreateProgram();
{ // scope for systrace
FILAMENT_TRACING_NAME(FILAMENT_TRACING_CATEGORY_FILAMENT, "glProgramBinary");
SYSTRACE_NAME("glProgramBinary");
glProgramBinary(programId, blob->format, blob->data, programBinarySize);
}
@@ -90,7 +90,7 @@ GLuint OpenGLBlobCache::retrieve(BlobCacheKey* outKey, Platform& platform,
void OpenGLBlobCache::insert(Platform& platform,
BlobCacheKey const& key, GLuint program) noexcept {
FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
SYSTRACE_CALL();
if (!mCachingSupported || !platform.hasInsertBlobFunc()) {
// the key is never updated in that case
return;
@@ -100,7 +100,7 @@ void OpenGLBlobCache::insert(Platform& platform,
GLenum format;
GLint programBinarySize = 0;
{ // scope for systrace
FILAMENT_TRACING_NAME(FILAMENT_TRACING_CATEGORY_FILAMENT, "glGetProgramiv");
SYSTRACE_NAME("glGetProgramiv");
glGetProgramiv(program, GL_PROGRAM_BINARY_LENGTH, &programBinarySize);
}
if (programBinarySize) {
@@ -108,7 +108,7 @@ void OpenGLBlobCache::insert(Platform& platform,
std::unique_ptr<Blob, decltype(&::free)> blob{ (Blob*)malloc(size), &::free };
if (UTILS_LIKELY(blob)) {
{ // scope for systrace
FILAMENT_TRACING_NAME(FILAMENT_TRACING_CATEGORY_FILAMENT, "glGetProgramBinary");
SYSTRACE_NAME("glGetProgramBinary");
glGetProgramBinary(program, programBinarySize,
&programBinarySize, &format, blob->data);
}

View File

@@ -542,13 +542,6 @@ void OpenGLContext::initBugs(Bugs* bugs, Extensions const& exts,
} else if (strstr(renderer, "Intel")) {
// Intel GPU
bugs->vao_doesnt_store_element_array_buffer_binding = true;
if (strstr(renderer, "Mesa")) {
// Mesa Intel driver on Linux/Android
// Renderer of the form [Mesa Intel(R) HD Graphics 505 (APL 3)]
// b/405252622
bugs->disable_invalidate_framebuffer = true;
}
} else if (strstr(renderer, "PowerVR")) {
// PowerVR GPU
// On PowerVR (Rogue GE8320) glFlush doesn't seem to do anything, in particular,

View File

@@ -44,8 +44,6 @@
#include "private/backend/Dispatcher.h"
#include "private/backend/DriverApi.h"
#include <private/utils/Tracing.h>
#include <type_traits>
#include <utils/BitmaskEnum.h>
#include <utils/FixedCapacityVector.h>
@@ -53,6 +51,7 @@
#include <utils/Invocable.h>
#include <utils/Log.h>
#include <utils/Panic.h>
#include <utils/Systrace.h>
#include <utils/Slice.h>
#include <utils/compiler.h>
#include <utils/debug.h>
@@ -99,13 +98,13 @@
#define DEBUG_GROUP_MARKER_NONE 0x00 // no debug marker
#define DEBUG_GROUP_MARKER_OPENGL 0x01 // markers in the gl command queue (req. driver support)
#define DEBUG_GROUP_MARKER_BACKEND 0x02 // markers on the backend side (perfetto)
#define DEBUG_GROUP_MARKER_BACKEND 0x02 // markers on the backend side (systrace)
#define DEBUG_GROUP_MARKER_ALL 0xFF // all markers
#define DEBUG_MARKER_NONE 0x00 // no debug marker
#define DEBUG_MARKER_OPENGL 0x01 // markers in the gl command queue (req. driver support)
#define DEBUG_MARKER_BACKEND 0x02 // markers on the backend side (perfetto)
#define DEBUG_MARKER_PROFILE 0x04 // profiling on the backend side (perfetto)
#define DEBUG_MARKER_BACKEND 0x02 // markers on the backend side (systrace)
#define DEBUG_MARKER_PROFILE 0x04 // profiling on the backend side (systrace)
#define DEBUG_MARKER_ALL (0xFF & ~DEBUG_MARKER_PROFILE) // all markers
// set to the desired debug marker level (for user markers [default: All])
@@ -249,8 +248,8 @@ OpenGLDriver::DebugMarker::DebugMarker(OpenGLDriver& driver, const char* string)
#endif
#if DEBUG_MARKER_LEVEL & DEBUG_MARKER_BACKEND
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
FILAMENT_TRACING_NAME_BEGIN(FILAMENT_TRACING_CATEGORY_FILAMENT, string);
SYSTRACE_CONTEXT();
SYSTRACE_NAME_BEGIN(string);
#endif
#endif
}
@@ -266,8 +265,8 @@ OpenGLDriver::DebugMarker::~DebugMarker() noexcept {
#endif
#if DEBUG_MARKER_LEVEL & DEBUG_MARKER_BACKEND
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
FILAMENT_TRACING_NAME_END(FILAMENT_TRACING_CATEGORY_FILAMENT);
SYSTRACE_CONTEXT();
SYSTRACE_NAME_END();
#endif
#endif
}
@@ -932,12 +931,7 @@ void OpenGLDriver::createTextureR(Handle<HwTexture> th, SamplerType target, uint
#if defined(BACKEND_OPENGL_LEVEL_GLES31)
if (gl.features.multisample_texture) {
// multi-sample texture on GL 3.2 / GLES 3.1 and above
if (depth <= 1) {
// We forcibly change the target to 2D-multisample only for flat texture.
// A depth value greater than 1 may indicate multiview usage, which requires
// GL_TEXTURE_2D_ARRAY. Also 2D MSAA won't work with non-flat texture anyway.
t->gl.target = GL_TEXTURE_2D_MULTISAMPLE;
}
t->gl.target = GL_TEXTURE_2D_MULTISAMPLE;
} else {
// Turn off multi-sampling for that texture. It's just not supported.
}
@@ -1213,12 +1207,7 @@ void OpenGLDriver::importTextureR(Handle<HwTexture> th, intptr_t id,
#if defined(BACKEND_OPENGL_LEVEL_GLES31)
if (gl.features.multisample_texture) {
// multi-sample texture on GL 3.2 / GLES 3.1 and above
if (depth <= 1) {
// We forcibly change the target to 2D-multisample only for flat texture.
// A depth value greater than 1 may indicate multiview usage, which requires
// GL_TEXTURE_2D_ARRAY. Also 2D MSAA won't work with non-flat texture anyway.
t->gl.target = GL_TEXTURE_2D_MULTISAMPLE;
}
t->gl.target = GL_TEXTURE_2D_MULTISAMPLE;
} else {
// Turn off multi-sampling for that texture. It's just not supported.
}
@@ -1463,15 +1452,8 @@ void OpenGLDriver::framebufferTexture(TargetBufferInfo const& binfo,
#if !defined(__EMSCRIPTEN__) && !defined(FILAMENT_IOS)
if (layerCount > 1) {
// if layerCount > 1, it means we use the multiview extension.
if (rt->gl.samples > 1) {
// For MSAA
glFramebufferTextureMultisampleMultiviewOVR(GL_FRAMEBUFFER, attachment,
t->gl.id, 0, rt->gl.samples, binfo.layer, layerCount);
}
else {
glFramebufferTextureMultiviewOVR(GL_FRAMEBUFFER, attachment, t->gl.id, 0,
binfo.layer, layerCount);
}
glFramebufferTextureMultiviewOVR(GL_FRAMEBUFFER, attachment,
t->gl.id, 0, binfo.layer, layerCount);
} else
#endif // !defined(__EMSCRIPTEN__) && !defined(FILAMENT_IOS)
{
@@ -3366,8 +3348,8 @@ void OpenGLDriver::pushGroupMarker(char const* string) {
#endif
#if DEBUG_GROUP_MARKER_LEVEL & DEBUG_GROUP_MARKER_BACKEND
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
FILAMENT_TRACING_NAME_BEGIN(FILAMENT_TRACING_CATEGORY_FILAMENT, string);
SYSTRACE_CONTEXT();
SYSTRACE_NAME_BEGIN(string);
#endif
#endif
}
@@ -3383,8 +3365,8 @@ void OpenGLDriver::popGroupMarker(int) {
#endif
#if DEBUG_GROUP_MARKER_LEVEL & DEBUG_GROUP_MARKER_BACKEND
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
FILAMENT_TRACING_NAME_END(FILAMENT_TRACING_CATEGORY_FILAMENT);
SYSTRACE_CONTEXT();
SYSTRACE_NAME_END();
#endif
#endif
}
@@ -3703,7 +3685,7 @@ void OpenGLDriver::endFrame(UTILS_UNUSED uint32_t frameId) {
gl.depthFunc(GL_LESS);
gl.disable(GL_SCISSOR_TEST);
#endif
//FILAMENT_TRACING_NAME(FILAMENT_TRACING_CATEGORY_FILAMENT, "glFinish");
//SYSTRACE_NAME("glFinish");
//glFinish();
mPlatform.endFrame(frameId);
insertEventMarker("endFrame");

View File

@@ -64,7 +64,7 @@ utils::CString OpenGLPlatform::getRendererString(Driver const* driver) {
}
void OpenGLPlatform::makeCurrent(SwapChain* drawSwapChain, SwapChain* readSwapChain,
utils::Invocable<void()>, utils::Invocable<void(size_t)>) {
utils::Invocable<void()>, utils::Invocable<void(size_t)>) noexcept {
makeCurrent(getCurrentContextType(), drawSwapChain, readSwapChain);
}

View File

@@ -25,13 +25,12 @@
#include <backend/Program.h>
#include <backend/Handle.h>
#include <private/utils/Tracing.h>
#include <utils/BitmaskEnum.h>
#include <utils/compiler.h>
#include <utils/debug.h>
#include <utils/FixedCapacityVector.h>
#include <utils/Log.h>
#include <utils/Systrace.h>
#include <algorithm>
#include <array>
@@ -97,7 +96,8 @@ OpenGLProgram::~OpenGLProgram() noexcept {
}
void OpenGLProgram::initialize(OpenGLDriver& gld) {
FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
SYSTRACE_CALL();
assert_invariant(gl.program == 0);
assert_invariant(mToken);
@@ -122,7 +122,8 @@ void OpenGLProgram::initialize(OpenGLDriver& gld) {
*/
void OpenGLProgram::initializeProgramState(OpenGLContext& context, GLuint program,
LazyInitializationData& lazyInitializationData) noexcept {
FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
SYSTRACE_CALL();
// from the pipeline layout we compute a mapping from {set, binding} to {binding}
// for both buffers and textures
@@ -174,31 +175,7 @@ void OpenGLProgram::initializeProgramState(OpenGLContext& context, GLuint progra
}
break;
}
case DescriptorType::SAMPLER_2D_FLOAT:
case DescriptorType::SAMPLER_2D_INT:
case DescriptorType::SAMPLER_2D_UINT:
case DescriptorType::SAMPLER_2D_DEPTH:
case DescriptorType::SAMPLER_2D_ARRAY_FLOAT:
case DescriptorType::SAMPLER_2D_ARRAY_INT:
case DescriptorType::SAMPLER_2D_ARRAY_UINT:
case DescriptorType::SAMPLER_2D_ARRAY_DEPTH:
case DescriptorType::SAMPLER_CUBE_FLOAT:
case DescriptorType::SAMPLER_CUBE_INT:
case DescriptorType::SAMPLER_CUBE_UINT:
case DescriptorType::SAMPLER_CUBE_DEPTH:
case DescriptorType::SAMPLER_CUBE_ARRAY_FLOAT:
case DescriptorType::SAMPLER_CUBE_ARRAY_INT:
case DescriptorType::SAMPLER_CUBE_ARRAY_UINT:
case DescriptorType::SAMPLER_CUBE_ARRAY_DEPTH:
case DescriptorType::SAMPLER_3D_FLOAT:
case DescriptorType::SAMPLER_3D_INT:
case DescriptorType::SAMPLER_3D_UINT:
case DescriptorType::SAMPLER_2D_MS_FLOAT:
case DescriptorType::SAMPLER_2D_MS_INT:
case DescriptorType::SAMPLER_2D_MS_UINT:
case DescriptorType::SAMPLER_2D_MS_ARRAY_FLOAT:
case DescriptorType::SAMPLER_2D_MS_ARRAY_INT:
case DescriptorType::SAMPLER_2D_MS_ARRAY_UINT:
case DescriptorType::SAMPLER:
case DescriptorType::SAMPLER_EXTERNAL: {
if (!entry.name.empty()) {
GLint const loc = glGetUniformLocation(program, entry.name.c_str());

View File

@@ -23,13 +23,12 @@
#include <backend/platforms/OpenGLPlatform.h>
#include <backend/DriverEnums.h>
#include <private/utils/Tracing.h>
#include <utils/compiler.h>
#include <utils/debug.h>
#include <utils/JobSystem.h>
#include <utils/Log.h>
#include <utils/Mutex.h>
#include <utils/Systrace.h>
#include <atomic>
#include <memory>
@@ -241,8 +240,8 @@ void TimerQueryFenceFactory::beginTimeElapsedQuery(GLTimerQuery* tq) {
if (state) {
platform.waitFence(fence, FENCE_WAIT_FOR_EVER);
state->then = clock::now().time_since_epoch().count();
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
FILAMENT_TRACING_ASYNC_BEGIN(FILAMENT_TRACING_CATEGORY_FILAMENT, "OpenGLTimerQueryFence", intptr_t(state.get()));
SYSTRACE_CONTEXT();
SYSTRACE_ASYNC_BEGIN("OpenGLTimerQueryFence", intptr_t(state.get()));
}
platform.destroyFence(fence);
});
@@ -258,8 +257,8 @@ void TimerQueryFenceFactory::endTimeElapsedQuery(OpenGLDriver&, GLTimerQuery* tq
platform.waitFence(fence, FENCE_WAIT_FOR_EVER);
int64_t const now = clock::now().time_since_epoch().count();
state->elapsed.store(now - state->then, std::memory_order_relaxed);
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
FILAMENT_TRACING_ASYNC_END(FILAMENT_TRACING_CATEGORY_FILAMENT, "OpenGLTimerQueryFence", intptr_t(state.get()));
SYSTRACE_CONTEXT();
SYSTRACE_ASYNC_END("OpenGLTimerQueryFence", intptr_t(state.get()));
}
platform.destroyFence(fence);
});

View File

@@ -28,8 +28,6 @@
#include <backend/DriverEnums.h>
#include <backend/Program.h>
#include <private/utils/Tracing.h>
#include <utils/compiler.h>
#include <utils/CString.h>
#include <utils/debug.h>
@@ -38,6 +36,7 @@
#include <utils/Log.h>
#include <utils/ostream.h>
#include <utils/Panic.h>
#include <utils/Systrace.h>
#include <algorithm>
#include <array>
@@ -368,7 +367,7 @@ void ShaderCompilerService::notifyWhenAllProgramsAreReady(
GLuint ShaderCompilerService::initialize(program_token_t& token) {
FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
SYSTRACE_CALL();
assert_invariant(token);// This function should be called when the token is still alive.
@@ -455,8 +454,8 @@ void ShaderCompilerService::runAtNextTick(CompilerPriorityQueue priority,
});
ops.emplace(pos, priority, token, std::move(job));
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
FILAMENT_TRACING_VALUE(FILAMENT_TRACING_CATEGORY_FILAMENT, "ShaderCompilerService Jobs", mRunAtNextTickOps.size());
SYSTRACE_CONTEXT();
SYSTRACE_VALUE32("ShaderCompilerService Jobs", mRunAtNextTickOps.size());
}
bool ShaderCompilerService::cancelTickOp(program_token_t const& token) noexcept {
@@ -469,8 +468,8 @@ bool ShaderCompilerService::cancelTickOp(program_token_t const& token) noexcept
ops.erase(pos);
return true;
}
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
FILAMENT_TRACING_VALUE(FILAMENT_TRACING_CATEGORY_FILAMENT, "ShaderCompilerService Jobs", ops.size());
SYSTRACE_CONTEXT();
SYSTRACE_VALUE32("ShaderCompilerService Jobs", ops.size());
return false;
}
@@ -486,15 +485,15 @@ void ShaderCompilerService::executeTickOps() noexcept {
++it;
}
}
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
FILAMENT_TRACING_VALUE(FILAMENT_TRACING_CATEGORY_FILAMENT, "ShaderCompilerService Jobs", ops.size());
SYSTRACE_CONTEXT();
SYSTRACE_VALUE32("ShaderCompilerService Jobs", ops.size());
}
/* static */ void ShaderCompilerService::compileShaders(OpenGLContext& context,
Program::ShaderSource shadersSource,
FixedCapacityVector<Program::SpecializationConstant> const& specializationConstants,
bool multiview, program_token_t const& token) noexcept {
FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
SYSTRACE_CALL();
auto const appendSpecConstantString = +[](std::string& s, Program::SpecializationConstant const& sc) {
s += "#define SPIRV_CROSS_CONSTANT_ID_" + std::to_string(sc.id) + ' ';
@@ -617,7 +616,7 @@ void ShaderCompilerService::executeTickOps() noexcept {
}
/* static */ void ShaderCompilerService::checkCompileStatus(program_token_t const& token) noexcept {
FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
SYSTRACE_CALL();
UTILS_NOUNROLL
for (size_t i = 0; i < Program::SHADER_TYPE_COUNT; i++) {
@@ -640,7 +639,7 @@ void ShaderCompilerService::executeTickOps() noexcept {
/* static */ void ShaderCompilerService::linkProgram(OpenGLContext const& context,
program_token_t const& token) noexcept {
FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
SYSTRACE_CALL();
// Shader compilation should be completed by now. Check the status and log errors on failure.
checkCompileStatus(token);
@@ -676,7 +675,7 @@ void ShaderCompilerService::executeTickOps() noexcept {
/* static */ bool ShaderCompilerService::checkLinkStatusAndCleanupShaders(
program_token_t const& token) noexcept {
FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
SYSTRACE_CALL();
assert_invariant(token->gl.program);
bool linked = true;

View File

@@ -70,9 +70,6 @@ PFNGLMAXSHADERCOMPILERTHREADSKHRPROC glMaxShaderCompilerThreadsKHR;
#ifdef GL_OVR_multiview
PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC glFramebufferTextureMultiviewOVR;
#endif
#ifdef GL_OVR_multiview_multisampled_render_to_texture
PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC glFramebufferTextureMultisampleMultiviewOVR;
#endif
#if defined(__ANDROID__) && !defined(FILAMENT_SILENCE_NOT_SUPPORTED_BY_ES2)
// On Android, If we want to support a build system less than ANDROID_API 21, we need to
@@ -126,9 +123,6 @@ void importGLESExtensionsEntryPoints() {
#ifdef GL_OVR_multiview
getProcAddress(glFramebufferTextureMultiviewOVR, "glFramebufferTextureMultiviewOVR");
#endif
#ifdef GL_OVR_multiview_multisampled_render_to_texture
getProcAddress(glFramebufferTextureMultisampleMultiviewOVR, "glFramebufferTextureMultisampleMultiviewOVR");
#endif
#if defined(__ANDROID__) && !defined(FILAMENT_SILENCE_NOT_SUPPORTED_BY_ES2)
getProcAddress(glDispatchCompute, "glDispatchCompute");
#endif

View File

@@ -154,9 +154,6 @@ extern PFNGLMAXSHADERCOMPILERTHREADSKHRPROC glMaxShaderCompilerThreadsKHR;
#ifdef GL_OVR_multiview
extern PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC glFramebufferTextureMultiviewOVR;
#endif
#ifdef GL_OVR_multiview_multisampled_render_to_texture
extern PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC glFramebufferTextureMultisampleMultiviewOVR;
#endif
#if defined(__ANDROID__) && !defined(FILAMENT_SILENCE_NOT_SUPPORTED_BY_ES2)
extern PFNGLDISPATCHCOMPUTEPROC glDispatchCompute;
#endif

View File

@@ -54,7 +54,7 @@ struct PlatformCocoaGLImpl {
CVOpenGLTextureCacheRef mTextureCache = nullptr;
std::unique_ptr<CocoaExternalImage::SharedGl> mExternalImageSharedGl;
void updateOpenGLContext(NSView *nsView, bool resetView, bool clearView);
struct ExternalImageCocoaGL final : public Platform::ExternalImage {
struct ExternalImageCocoaGL : public Platform::ExternalImage {
CVPixelBufferRef cvBuffer;
protected:
~ExternalImageCocoaGL() noexcept final;
@@ -255,7 +255,7 @@ void PlatformCocoaGL::destroySwapChain(Platform::SwapChain* swapChain) noexcept
}
bool PlatformCocoaGL::makeCurrent(ContextType type, SwapChain* drawSwapChain,
SwapChain* readSwapChain) {
SwapChain* readSwapChain) noexcept {
ASSERT_PRECONDITION_NON_FATAL(drawSwapChain == readSwapChain,
"ContextManagerCocoa does not support using distinct draw/read swap chains.");
CocoaGLSwapChain* swapChain = (CocoaGLSwapChain*)drawSwapChain;

View File

@@ -155,7 +155,7 @@ uint32_t PlatformCocoaTouchGL::getDefaultFramebufferObject() noexcept {
}
bool PlatformCocoaTouchGL::makeCurrent(ContextType type, SwapChain* drawSwapChain,
SwapChain* readSwapChain) {
SwapChain* readSwapChain) noexcept {
ASSERT_PRECONDITION_NON_FATAL(drawSwapChain == readSwapChain,
"PlatformCocoaTouchGL does not support using distinct draw/read swap chains.");
CAEAGLLayer* const glLayer = (__bridge CAEAGLLayer*) drawSwapChain;

View File

@@ -577,18 +577,18 @@ OpenGLPlatform::ContextType PlatformEGL::getCurrentContextType() const noexcept
}
bool PlatformEGL::makeCurrent(ContextType type,
SwapChain* drawSwapChain, SwapChain* readSwapChain) {
SwapChain* drawSwapChain, SwapChain* readSwapChain) noexcept {
SwapChainEGL const* const dsc = static_cast<SwapChainEGL const*>(drawSwapChain);
SwapChainEGL const* const rsc = static_cast<SwapChainEGL const*>(readSwapChain);
EGLContext context = getContextForType(type);
EGLBoolean const success = egl.makeCurrent(context, dsc->sur, rsc->sur);
return success == EGL_TRUE;
return success == EGL_TRUE ? true : false;
}
void PlatformEGL::makeCurrent(SwapChain* drawSwapChain,
SwapChain* readSwapChain,
Invocable<void()> preContextChange,
Invocable<void(size_t index)> postContextChange) {
Invocable<void(size_t index)> postContextChange) noexcept {
assert_invariant(drawSwapChain);
assert_invariant(readSwapChain);
@@ -796,7 +796,7 @@ void PlatformEGL::Config::erase(EGLint name) noexcept {
// ------------------------------------------------------------------------------------------------
EGLBoolean PlatformEGL::EGL::makeCurrent(EGLContext context, EGLSurface drawSurface,
EGLSurface readSurface) {
EGLSurface readSurface) noexcept {
if (UTILS_UNLIKELY((
mCurrentContext != context ||
drawSurface != mCurrentDrawSurface || readSurface != mCurrentReadSurface))) {

View File

@@ -135,7 +135,7 @@ static constexpr const std::string_view kNativeWindowInvalidMsg =
bool PlatformEGLAndroid::makeCurrent(ContextType type,
SwapChain* drawSwapChain,
SwapChain* readSwapChain) {
SwapChain* readSwapChain) noexcept {
// fast & safe path
if (UTILS_LIKELY(!mAssertNativeWindowIsValid)) {
@@ -255,7 +255,6 @@ Platform::ExternalImageHandle PlatformEGLAndroid::createExternalImage(AHardwareB
p->height = hardwareBufferDescription.height;
p->width = hardwareBufferDescription.width;
auto textureFormat = mapToFilamentFormat(hardwareBufferDescription.format, sRGB);
p->format = textureFormat;
p->usage = mapToFilamentUsage(hardwareBufferDescription.usage, textureFormat);
return ExternalImageHandle{ p };
}

View File

@@ -266,7 +266,7 @@ void PlatformGLX::destroySwapChain(Platform::SwapChain* swapChain) noexcept {
}
bool PlatformGLX::makeCurrent(ContextType type, SwapChain* drawSwapChain,
SwapChain* readSwapChain) {
SwapChain* readSwapChain) noexcept {
g_glx.setCurrentContext(mGLXDisplay,
(GLXDrawable)drawSwapChain, (GLXDrawable)readSwapChain, mGLXContext);
return true;

View File

@@ -169,7 +169,7 @@ void PlatformOSMesa::destroySwapChain(Platform::SwapChain* swapChain) noexcept {
}
bool PlatformOSMesa::makeCurrent(ContextType type, SwapChain* drawSwapChain,
SwapChain* readSwapChain) {
SwapChain* readSwapChain) noexcept {
OSMesaAPI* api = (OSMesaAPI*) mOsMesaApi;
OSMesaSwapchain* impl = (OSMesaSwapchain*) drawSwapChain;

View File

@@ -262,7 +262,7 @@ void PlatformWGL::destroySwapChain(Platform::SwapChain* swapChain) noexcept {
}
bool PlatformWGL::makeCurrent(ContextType type, SwapChain* drawSwapChain,
SwapChain* readSwapChain) {
SwapChain* readSwapChain) noexcept {
ASSERT_PRECONDITION_NON_FATAL(drawSwapChain == readSwapChain,
"PlatformWGL does not support distinct draw/read swap chains.");

View File

@@ -47,7 +47,7 @@ void PlatformWebGL::destroySwapChain(Platform::SwapChain* swapChain) noexcept {
}
bool PlatformWebGL::makeCurrent(ContextType type, SwapChain* drawSwapChain,
SwapChain* readSwapChain) {
SwapChain* readSwapChain) noexcept {
return true;
}

View File

@@ -28,7 +28,7 @@ VulkanBuffer::VulkanBuffer(VmaAllocator allocator, VulkanStagePool& stagePool,
: mAllocator(allocator),
mStagePool(stagePool),
mUsage(usage),
mUpdatedOffset(0),
mUpdatedOffset(0),
mUpdatedBytes(0) {
// for now make sure that only 1 bit is set in usage
// (because loadFromCpu() assumes that somewhat)
@@ -56,12 +56,11 @@ void VulkanBuffer::loadFromCpu(VkCommandBuffer cmdbuf, const void* cpuData, uint
vmaMapMemory(mAllocator, stage->memory, &mapped);
memcpy(mapped, cpuData, numBytes);
vmaUnmapMemory(mAllocator, stage->memory);
vmaFlushAllocation(mAllocator, stage->memory, 0, numBytes);
vmaFlushAllocation(mAllocator, stage->memory, byteOffset, numBytes);
// If there was a previous update, then we need to make sure the following write is properly
// synced with the previous read.
if (mUpdatedBytes > 0 &&
(byteOffset >= mUpdatedOffset && byteOffset <= (mUpdatedOffset + mUpdatedBytes))) {
if (mUpdatedBytes > 0) {
VkAccessFlags srcAccess = 0;
VkPipelineStageFlags srcStage = 0;
if (mUsage & VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT) {
@@ -75,28 +74,28 @@ void VulkanBuffer::loadFromCpu(VkCommandBuffer cmdbuf, const void* cpuData, uint
srcStage = VK_PIPELINE_STAGE_VERTEX_INPUT_BIT;
}
VkBufferMemoryBarrier barrier = {
VkBufferMemoryBarrier barrier{
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
.srcAccessMask = srcAccess,
.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.buffer = mGpuBuffer,
.offset = byteOffset,
.size = numBytes,
.offset = mUpdatedOffset,
.size = mUpdatedBytes,
};
vkCmdPipelineBarrier(cmdbuf, srcStage, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 1,
&barrier, 0, nullptr);
}
VkBufferCopy region = {
.srcOffset = 0,
.dstOffset = byteOffset,
.size = numBytes,
VkBufferCopy region {
.srcOffset = 0,
.dstOffset = byteOffset,
.size = numBytes,
};
vkCmdCopyBuffer(cmdbuf, stage->buffer, mGpuBuffer, 1, &region);
mUpdatedOffset = byteOffset;
mUpdatedOffset = byteOffset;
mUpdatedBytes = numBytes;
// Firstly, ensure that the copy finishes before the next draw call.
@@ -113,21 +112,21 @@ void VulkanBuffer::loadFromCpu(VkCommandBuffer cmdbuf, const void* cpuData, uint
dstAccessMask |= VK_ACCESS_INDEX_READ_BIT;
dstStageMask |= VK_PIPELINE_STAGE_VERTEX_INPUT_BIT;
} else if (mUsage & VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT) {
dstAccessMask |= VK_ACCESS_SHADER_READ_BIT;
dstStageMask |= VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_VERTEX_SHADER_BIT;
dstAccessMask |= VK_ACCESS_UNIFORM_READ_BIT;
dstStageMask |=
(VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT);
} else if (mUsage & VK_BUFFER_USAGE_STORAGE_BUFFER_BIT) {
// TODO: implement me
}
VkBufferMemoryBarrier barrier = {
VkBufferMemoryBarrier barrier{
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
.dstAccessMask = dstAccessMask,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.buffer = mGpuBuffer,
.offset = byteOffset,
.size = numBytes,
.size = VK_WHOLE_SIZE,
};
vkCmdPipelineBarrier(cmdbuf, VK_PIPELINE_STAGE_TRANSFER_BIT, dstStageMask, 0, 0, nullptr, 1,

View File

@@ -151,13 +151,13 @@ static_assert(FVK_ENABLED(FVK_DEBUG_VALIDATION));
#elif FVK_ENABLED(FVK_DEBUG_SYSTRACE)
#include <private/utils/Tracing.h>
#include <utils/Systrace.h>
#define FVK_SYSTRACE_CONTEXT() FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT)
#define FVK_SYSTRACE_START(marker) FILAMENT_TRACING_NAME_BEGIN(FILAMENT_TRACING_CATEGORY_FILAMENT, marker)
#define FVK_SYSTRACE_END() FILAMENT_TRACING_NAME_END(FILAMENT_TRACING_CATEGORY_FILAMENT)
#define FVK_SYSTRACE_SCOPE() FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT)
#define FVK_PROFILE_MARKER(marker) FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT)
#define FVK_SYSTRACE_CONTEXT() SYSTRACE_CONTEXT()
#define FVK_SYSTRACE_START(marker) SYSTRACE_NAME_BEGIN(marker)
#define FVK_SYSTRACE_END() SYSTRACE_NAME_END()
#define FVK_SYSTRACE_SCOPE() SYSTRACE_CALL()
#define FVK_PROFILE_MARKER(marker) SYSTRACE_CALL()
#else
#define FVK_SYSTRACE_CONTEXT()

View File

@@ -142,10 +142,6 @@ public:
return mPortabilitySubsetFeatures.imageView2DOn3DImage == VK_TRUE;
}
inline bool isUnifiedMemoryArchitecture() const noexcept {
return mIsUnifiedMemoryArchitecture;
}
private:
VkPhysicalDeviceMemoryProperties mMemoryProperties = {};
VkPhysicalDeviceProperties2 mPhysicalDeviceProperties = {
@@ -168,7 +164,6 @@ private:
bool mDebugUtilsSupported = false;
bool mLazilyAllocatedMemorySupported = false;
bool mProtectedMemorySupported = false;
bool mIsUnifiedMemoryArchitecture = false;
fvkutils::VkFormatList mDepthStencilFormats;
fvkutils::VkFormatList mBlittableDepthStencilFormats;

View File

@@ -358,11 +358,12 @@ void VulkanDescriptorSetCache::updateSamplerImpl(VkDescriptorSet vkset, uint8_t
range.levelCount = 1;
range.layerCount = 1;
}
VkDescriptorImageInfo info = {
VkDescriptorImageInfo info{
.sampler = sampler,
.imageView = texture->getView(range),
.imageLayout = fvkutils::getVkLayout(texture->getSamplerLayout()),
.imageLayout = fvkutils::getVkLayout(texture->getDefaultLayout()),
};
VkWriteDescriptorSet descriptorWrite = {
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
.pNext = nullptr,

View File

@@ -622,7 +622,7 @@ void VulkanDriver::createTextureExternalImage2R(Handle<HwTexture> th, backend::S
auto& commands = mCommands.get();
// Unlike uploaded textures or swapchains, we need to explicit transition this
// texture into the read layout.
texture->transitionLayout(&commands, texture->getPrimaryViewRange(), VulkanLayout::FRAG_READ);
texture->transitionLayout(&commands, texture->getPrimaryViewRange(), VulkanLayout::READ_ONLY);
if (imgData.external.valid()) {
mExternalImageManager.addExternallySampledTexture(texture, externalImage);

View File

@@ -93,32 +93,7 @@ BitmaskGroup fromBackendLayout(DescriptorSetLayout const& layout) {
case DescriptorType::SAMPLER_EXTERNAL:
fromStageFlags(binding.stageFlags, binding.binding, mask.externalSampler);
UTILS_FALLTHROUGH;
case DescriptorType::SAMPLER_2D_FLOAT:
case DescriptorType::SAMPLER_2D_INT:
case DescriptorType::SAMPLER_2D_UINT:
case DescriptorType::SAMPLER_2D_DEPTH:
case DescriptorType::SAMPLER_2D_ARRAY_FLOAT:
case DescriptorType::SAMPLER_2D_ARRAY_INT:
case DescriptorType::SAMPLER_2D_ARRAY_UINT:
case DescriptorType::SAMPLER_2D_ARRAY_DEPTH:
case DescriptorType::SAMPLER_CUBE_FLOAT:
case DescriptorType::SAMPLER_CUBE_INT:
case DescriptorType::SAMPLER_CUBE_UINT:
case DescriptorType::SAMPLER_CUBE_DEPTH:
case DescriptorType::SAMPLER_CUBE_ARRAY_FLOAT:
case DescriptorType::SAMPLER_CUBE_ARRAY_INT:
case DescriptorType::SAMPLER_CUBE_ARRAY_UINT:
case DescriptorType::SAMPLER_CUBE_ARRAY_DEPTH:
case DescriptorType::SAMPLER_3D_FLOAT:
case DescriptorType::SAMPLER_3D_INT:
case DescriptorType::SAMPLER_3D_UINT:
case DescriptorType::SAMPLER_2D_MS_FLOAT:
case DescriptorType::SAMPLER_2D_MS_INT:
case DescriptorType::SAMPLER_2D_MS_UINT:
case DescriptorType::SAMPLER_2D_MS_ARRAY_FLOAT:
case DescriptorType::SAMPLER_2D_MS_ARRAY_INT:
case DescriptorType::SAMPLER_2D_MS_ARRAY_UINT: {
case DescriptorType::SAMPLER: {
fromStageFlags(binding.stageFlags, binding.binding, mask.sampler);
break;
}
@@ -520,8 +495,7 @@ void VulkanRenderTarget::emitBarriersEndRenderPass(VulkanCommandBuffer& commands
}
} else {
texture->setLayout(range, VulkanFboCache::FINAL_COLOR_ATTACHMENT_LAYOUT);
if (texture->isSampleable() &&
!texture->transitionLayout(&commands, range, VulkanLayout::FRAG_READ)) {
if (!texture->transitionLayout(&commands, range, VulkanLayout::READ_WRITE)) {
texture->attachmentToSamplerBarrier(&commands, range);
}
}

View File

@@ -234,7 +234,6 @@ void VulkanReadPixels::run(fvkmemory::resource_ptr<VulkanRenderTarget> srcTarget
VulkanAttachment const srcAttachment = srcTarget->getColor0();
VkImageSubresourceRange const srcRange = srcAttachment.getSubresourceRange();
VulkanLayout const srcLayout = srcAttachment.getLayout();
srcTexture->transitionLayout(cmdbuffer, srcRange, VulkanLayout::TRANSFER_SRC);
VkImageCopy const imageCopyRegion = {
@@ -271,7 +270,7 @@ void VulkanReadPixels::run(fvkmemory::resource_ptr<VulkanRenderTarget> srcTarget
fvkutils::getVkLayout(VulkanLayout::TRANSFER_DST), 1, &imageCopyRegion);
// Restore the source image layout.
srcTexture->transitionLayout(cmdbuffer, srcRange, srcLayout);
srcTexture->transitionLayout(cmdbuffer, srcRange, srcTexture->getDefaultLayout());
vkEndCommandBuffer(cmdbuffer);

View File

@@ -125,7 +125,7 @@ VulkanStageImage const* VulkanStagePool::acquireImage(PixelDataFormat format, Pi
fvkutils::transitionLayout(cmdbuffer, {
.image = image->image,
.oldLayout = VulkanLayout::UNDEFINED,
.newLayout = VulkanLayout::STAGING, // (= VK_IMAGE_LAYOUT_GENERAL)
.newLayout = VulkanLayout::READ_WRITE, // (= VK_IMAGE_LAYOUT_GENERAL)
.subresources = { aspectFlags, 0, 1, 0, 1 },
});
return image;

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