Compare commits
4 Commits
ebridgewat
...
ebridgewat
| Author | SHA1 | Date | |
|---|---|---|---|
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5d59459f90 | ||
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4249ff6cfb | ||
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1076433fc0 | ||
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3bd0039ee9 |
2
.github/actions/dep-versions/action.yml
vendored
2
.github/actions/dep-versions/action.yml
vendored
@@ -3,5 +3,5 @@ runs:
|
||||
using: "composite"
|
||||
steps:
|
||||
- name: Set up dependency versions
|
||||
shell: bash
|
||||
shell: bash
|
||||
run: cat ./build/common/versions >> $GITHUB_ENV
|
||||
|
||||
16
.github/actions/web-prereq/action.yml
vendored
16
.github/actions/web-prereq/action.yml
vendored
@@ -1,16 +0,0 @@
|
||||
name: 'Web Preqrequisites'
|
||||
runs:
|
||||
using: "composite"
|
||||
steps:
|
||||
- uses: ./.github/actions/dep-versions
|
||||
- name: Cache EMSDK
|
||||
id: emsdk-cache
|
||||
uses: actions/cache@v4 # Use a specific version
|
||||
with:
|
||||
path: emsdk
|
||||
key: ${{ runner.os }}-emsdk-${{ env.GITHUB_EMSDK_VERSION }}
|
||||
- name: Install Web Prerequisites
|
||||
shell: bash
|
||||
run: |
|
||||
bash ./build/common/get-emscripten.sh
|
||||
echo "EMSDK=$PWD/emsdk" >> $GITHUB_ENV
|
||||
2
.github/workflows/mac-continuous.yml
vendored
2
.github/workflows/mac-continuous.yml
vendored
@@ -26,4 +26,4 @@ jobs:
|
||||
path: out/filament-release-darwin.tgz
|
||||
- name: Check public headers
|
||||
run: |
|
||||
test/check-headers/test.sh out/release/filament/include
|
||||
build/common/check-headers.sh out/release/filament/include
|
||||
|
||||
15
.github/workflows/presubmit.yml
vendored
15
.github/workflows/presubmit.yml
vendored
@@ -96,7 +96,6 @@ jobs:
|
||||
with:
|
||||
fetch-depth: 0
|
||||
- uses: ./.github/actions/linux-prereq
|
||||
- uses: ./.github/actions/web-prereq
|
||||
- name: Run build script
|
||||
run: |
|
||||
cd build/web && printf "y" | ./build.sh presubmit
|
||||
@@ -124,15 +123,13 @@ jobs:
|
||||
- uses: ./.github/actions/mac-prereq
|
||||
- name: Cache Mesa and deps
|
||||
id: mesa-cache
|
||||
uses: actions/cache@v4
|
||||
uses: actions/cache@v4 # Use a specific version
|
||||
with:
|
||||
path: mesa
|
||||
key: ${{ runner.os }}-mesa-deps-2-${{ vars.MESA_VERSION }}
|
||||
- name: Prerequisites
|
||||
id: prereqs
|
||||
run: |
|
||||
bash build/common/get-mesa.sh
|
||||
pip install tifffile numpy
|
||||
- name: Get Mesa
|
||||
id: mesa-prereq
|
||||
run: bash test/utils/get_mesa.sh
|
||||
- name: Run Test
|
||||
run: bash test/renderdiff/test.sh
|
||||
- uses: actions/upload-artifact@v4
|
||||
@@ -153,8 +150,8 @@ jobs:
|
||||
- name: Run test
|
||||
run: ./out/cmake-debug/libs/filamat/test_filamat --gtest_filter=MaterialCompiler.Wgsl*
|
||||
|
||||
test-code-correctness:
|
||||
name: test-code-correctness
|
||||
code-correcteness:
|
||||
name: code-correctness
|
||||
runs-on: 'macos-14-xlarge'
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
|
||||
12
.github/workflows/release.yml
vendored
12
.github/workflows/release.yml
vendored
@@ -65,9 +65,13 @@ jobs:
|
||||
|
||||
build-mac:
|
||||
name: build-mac
|
||||
runs-on: macos-14-xlarge
|
||||
runs-on: ${{ matrix.os }}
|
||||
if: github.event_name == 'release' || github.event.inputs.platform == 'desktop'
|
||||
|
||||
strategy:
|
||||
matrix:
|
||||
os: [macos-14-xlarge, ubuntu-22.04-32core]
|
||||
|
||||
steps:
|
||||
- name: Decide Git ref
|
||||
id: git_ref
|
||||
@@ -114,7 +118,6 @@ jobs:
|
||||
with:
|
||||
ref: ${{ steps.git_ref.outputs.ref }}
|
||||
- uses: ./.github/actions/linux-prereq
|
||||
- uses: ./.github/actions/web-prereq
|
||||
- name: Run build script
|
||||
env:
|
||||
TAG: ${{ steps.git_ref.outputs.tag }}
|
||||
@@ -163,9 +166,6 @@ jobs:
|
||||
mv out/filamat-android-release.aar out/filamat-${TAG}-android.aar
|
||||
mv out/gltfio-android-release.aar out/gltfio-${TAG}-android.aar
|
||||
mv out/filament-utils-android-release.aar out/filament-utils-${TAG}-android.aar
|
||||
cd out/android-release/filament
|
||||
tar -czf ../../filament-${TAG}-android-native.tgz .
|
||||
cd ../../..
|
||||
- name: Sign sample-gltf-viewer
|
||||
run: |
|
||||
echo "${APK_KEYSTORE_BASE64}" > filament.jks.base64
|
||||
@@ -187,7 +187,7 @@ jobs:
|
||||
script: |
|
||||
const upload = require('./build/common/upload-release-assets');
|
||||
const { TAG } = process.env;
|
||||
const globber = await glob.create(['out/*.aar', 'out/*.apk', 'out/*.tgz'].join('\n'));
|
||||
const globber = await glob.create(['out/*.aar', 'out/*.apk'].join('\n'));
|
||||
await upload({ github, context }, await globber.glob(), TAG);
|
||||
|
||||
build-ios:
|
||||
|
||||
1
.github/workflows/web-continuous.yml
vendored
1
.github/workflows/web-continuous.yml
vendored
@@ -17,7 +17,6 @@ jobs:
|
||||
with:
|
||||
fetch-depth: 0
|
||||
- uses: ./.github/actions/linux-prereq
|
||||
- uses: ./.github/actions/web-prereq
|
||||
- name: Run build script
|
||||
run: |
|
||||
cd build/web && printf "y" | ./build.sh continuous
|
||||
|
||||
@@ -363,8 +363,6 @@ python ./emsdk.py activate latest
|
||||
source ./emsdk_env.sh
|
||||
```
|
||||
|
||||
Alternatively, you can try running the script `build/common/get-emscripten.sh`.
|
||||
|
||||
After this you can invoke the [easy build](#easy-build) script as follows:
|
||||
|
||||
```shell
|
||||
|
||||
@@ -31,7 +31,7 @@ repositories {
|
||||
}
|
||||
|
||||
dependencies {
|
||||
implementation 'com.google.android.filament:filament-android:1.60.0'
|
||||
implementation 'com.google.android.filament:filament-android:1.59.4'
|
||||
}
|
||||
```
|
||||
|
||||
@@ -51,7 +51,7 @@ Here are all the libraries available in the group `com.google.android.filament`:
|
||||
iOS projects can use CocoaPods to install the latest release:
|
||||
|
||||
```shell
|
||||
pod 'Filament', '~> 1.60.0'
|
||||
pod 'Filament', '~> 1.59.4'
|
||||
```
|
||||
|
||||
## Documentation
|
||||
|
||||
@@ -7,16 +7,6 @@ A new header is inserted each time a *tag* is created.
|
||||
Instead, if you are authoring a PR for the main branch, add your release note to
|
||||
[NEW_RELEASE_NOTES.md](./NEW_RELEASE_NOTES.md).
|
||||
|
||||
## v1.60.1
|
||||
|
||||
|
||||
## v1.60.0
|
||||
|
||||
- materials: remove dependence on per-view descset layout from filamat. [⚠️ **New Material Version**]
|
||||
- matc non-functional change: Update GLSL postprocessor to
|
||||
isolate calls to SPVRemap from calls to SPIRV-Cross.
|
||||
|
||||
|
||||
## v1.59.5
|
||||
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
GROUP=com.google.android.filament
|
||||
VERSION_NAME=1.60.0
|
||||
VERSION_NAME=1.59.4
|
||||
|
||||
POM_DESCRIPTION=Real-time physically based rendering engine for Android.
|
||||
|
||||
|
||||
12
build.sh
12
build.sh
@@ -151,7 +151,7 @@ function print_fgviewer_help {
|
||||
}
|
||||
|
||||
# Unless explicitly specified, NDK version will be selected as highest available version within same major release chain
|
||||
FILAMENT_NDK_VERSION=${FILAMENT_NDK_VERSION:-$(cat `dirname $0`/build/common/versions | grep GITHUB_NDK_VERSION | sed s/GITHUB_NDK_VERSION=//g | cut -f 1 -d ".")}
|
||||
FILAMENT_NDK_VERSION=${FILAMENT_NDK_VERSION:-$(cat `dirname $0`/build/android/ndk.version | cut -f 1 -d ".")}
|
||||
|
||||
# Requirements
|
||||
CMAKE_MAJOR=3
|
||||
@@ -463,6 +463,16 @@ function ensure_android_build {
|
||||
echo "Error: Android NDK side-by-side version ${FILAMENT_NDK_VERSION} or compatible must be installed, exiting"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
local cmake_version=$(cmake --version)
|
||||
if [[ "${cmake_version}" =~ ([0-9]+)\.([0-9]+)\.[0-9]+ ]]; then
|
||||
if [[ "${BASH_REMATCH[1]}" -lt "${CMAKE_MAJOR}" ]] || \
|
||||
[[ "${BASH_REMATCH[2]}" -lt "${CMAKE_MINOR}" ]]; then
|
||||
echo "Error: cmake version ${CMAKE_MAJOR}.${CMAKE_MINOR}+ is required," \
|
||||
"${BASH_REMATCH[1]}.${BASH_REMATCH[2]} installed, exiting"
|
||||
exit 1
|
||||
fi
|
||||
fi
|
||||
}
|
||||
|
||||
function build_android {
|
||||
|
||||
@@ -1,6 +1,28 @@
|
||||
#!/bin/bash
|
||||
|
||||
source `dirname $0`/../common/ci-check.sh
|
||||
# Usage: the first argument selects the build type:
|
||||
# - release, to build release only
|
||||
# - debug, to build debug only
|
||||
# - continuous, to build release and debug
|
||||
# - presubmit, for presubmit builds
|
||||
#
|
||||
# The default is release
|
||||
|
||||
echo "This script is intended to run in a CI environment and may modify your current environment."
|
||||
echo "Please refer to BUILDING.md for more information."
|
||||
|
||||
read -r -p "Do you wish to proceed (y/n)? " choice
|
||||
case "${choice}" in
|
||||
y|Y)
|
||||
echo "Build will proceed..."
|
||||
;;
|
||||
n|N)
|
||||
exit 0
|
||||
;;
|
||||
*)
|
||||
exit 0
|
||||
;;
|
||||
esac
|
||||
|
||||
set -e
|
||||
set -x
|
||||
@@ -8,6 +30,11 @@ set -x
|
||||
UNAME=`echo $(uname)`
|
||||
LC_UNAME=`echo $UNAME | tr '[:upper:]' '[:lower:]'`
|
||||
|
||||
# build-common.sh will generate the following variables:
|
||||
# $GENERATE_ARCHIVES
|
||||
# $BUILD_DEBUG
|
||||
# $BUILD_RELEASE
|
||||
source `dirname $0`/../common/ci-common.sh
|
||||
source `dirname $0`/../common/build-common.sh
|
||||
|
||||
if [[ "$GITHUB_WORKFLOW" ]]; then
|
||||
|
||||
@@ -1,20 +1,5 @@
|
||||
#!/bin/bash
|
||||
|
||||
# build-common.sh will generate the following variables:
|
||||
# $GENERATE_ARCHIVES
|
||||
# $BUILD_DEBUG
|
||||
# $BUILD_RELEASE
|
||||
|
||||
# Typically a build script (build.sh) would source this script. For example,
|
||||
# source `dirname $0`/../common/build-common.sh
|
||||
|
||||
# Usage: the first argument selects the build type:
|
||||
# - release, to build release only
|
||||
# - debug, to build debug only
|
||||
# - continuous, to build release and debug
|
||||
# - presubmit, for presubmit builds
|
||||
#
|
||||
# The default is release
|
||||
if [[ ! "$TARGET" ]]; then
|
||||
if [[ "$1" ]]; then
|
||||
TARGET=$1
|
||||
|
||||
@@ -1,19 +0,0 @@
|
||||
echo "This script is intended to run in a CI environment and may modify your current environment."
|
||||
echo "Please refer to BUILDING.md for more information."
|
||||
|
||||
read -r -p "Do you wish to proceed (y/n)? " choice
|
||||
case "${choice}" in
|
||||
y|Y)
|
||||
echo "Build will proceed..."
|
||||
;;
|
||||
n|N)
|
||||
exit 0
|
||||
;;
|
||||
*)
|
||||
exit 0
|
||||
;;
|
||||
esac
|
||||
|
||||
if [[ "$GITHUB_WORKFLOW" ]]; then
|
||||
echo "Running workflow $GITHUB_WORKFLOW (event: $GITHUB_EVENT_NAME, action: $GITHUB_ACTION)"
|
||||
fi
|
||||
5
build/common/ci-common.sh
Executable file
5
build/common/ci-common.sh
Executable file
@@ -0,0 +1,5 @@
|
||||
#!/bin/bash
|
||||
|
||||
if [[ "$GITHUB_WORKFLOW" ]]; then
|
||||
echo "Running workflow $GITHUB_WORKFLOW (event: $GITHUB_EVENT_NAME, action: $GITHUB_ACTION)"
|
||||
fi
|
||||
@@ -1,22 +0,0 @@
|
||||
#!/bin/bash
|
||||
|
||||
if [ -d "./emsdk" ]; then
|
||||
echo "emsdk folder found. Assume emsdk has been installed."
|
||||
cd emsdk
|
||||
./emsdk activate latest
|
||||
source ./emsdk_env.sh
|
||||
export EMSDK="$PWD"
|
||||
cd ..
|
||||
exit 0
|
||||
fi
|
||||
|
||||
# Install emscripten.
|
||||
EMSDK_VERSION=${GITHUB_EMSDK_VERSION-3.1.60}
|
||||
curl -L https://github.com/emscripten-core/emsdk/archive/refs/tags/${EMSDK_VERSION}.zip > emsdk.zip
|
||||
unzip emsdk.zip ; mv emsdk-* emsdk ; cd emsdk
|
||||
./emsdk install latest
|
||||
./emsdk activate latest
|
||||
source ./emsdk_env.sh
|
||||
|
||||
export EMSDK="$PWD"
|
||||
cd ..
|
||||
@@ -3,5 +3,4 @@ GITHUB_CMAKE_VERSION=3.19.5
|
||||
GITHUB_NINJA_VERSION=1.10.2
|
||||
GITHUB_MESA_VERSION=24.2.1
|
||||
GITHUB_LLVM_VERSION=16
|
||||
GITHUB_NDK_VERSION=27.0.11718014
|
||||
GITHUB_EMSDK_VERSION=3.1.60
|
||||
GITHUB_NDK_VERSION=27.0.11718014
|
||||
@@ -1,11 +1,35 @@
|
||||
#!/bin/bash
|
||||
|
||||
source `dirname $0`/../common/ci-check.sh
|
||||
# Usage: the first argument selects the build type:
|
||||
# - release, to build release only
|
||||
# - debug, to build debug only
|
||||
# - continuous, to build release and debug
|
||||
# - presubmit, for presubmit builds
|
||||
#
|
||||
# The default is release
|
||||
|
||||
echo "This script is intended to run in a CI environment and may modify your current environment."
|
||||
echo "Please refer to BUILDING.md for more information."
|
||||
|
||||
read -r -p "Do you wish to proceed (y/n)? " choice
|
||||
case "${choice}" in
|
||||
y|Y)
|
||||
echo "Build will proceed..."
|
||||
;;
|
||||
n|N)
|
||||
exit 0
|
||||
;;
|
||||
*)
|
||||
exit 0
|
||||
;;
|
||||
esac
|
||||
|
||||
set -e
|
||||
set -x
|
||||
|
||||
source `dirname $0`/../common/ci-common.sh
|
||||
source `dirname $0`/../common/build-common.sh
|
||||
|
||||
pushd `dirname $0`/../.. > /dev/null
|
||||
|
||||
# If we're generating an archive for release or continuous builds, then we'll also build for the
|
||||
|
||||
@@ -1,11 +1,38 @@
|
||||
#!/bin/bash
|
||||
|
||||
source `dirname $0`/../common/ci-check.sh
|
||||
# Usage: the first argument selects the build type:
|
||||
# - release, to build release only
|
||||
# - debug, to build debug only
|
||||
# - continuous, to build release and debug
|
||||
# - presubmit, for presubmit builds
|
||||
#
|
||||
# The default is release
|
||||
|
||||
echo "This script is intended to run in a CI environment and may modify your current environment."
|
||||
echo "Please refer to BUILDING.md for more information."
|
||||
|
||||
read -r -p "Do you wish to proceed (y/n)? " choice
|
||||
case "${choice}" in
|
||||
y|Y)
|
||||
echo "Build will proceed..."
|
||||
;;
|
||||
n|N)
|
||||
exit 0
|
||||
;;
|
||||
*)
|
||||
exit 0
|
||||
;;
|
||||
esac
|
||||
|
||||
set -e
|
||||
set -x
|
||||
|
||||
# build-common.sh will generate the following variables:
|
||||
# $GENERATE_ARCHIVES
|
||||
# $BUILD_DEBUG
|
||||
# $BUILD_RELEASE
|
||||
source `dirname $0`/../common/ci-common.sh
|
||||
source `dirname $0`/../common/build-common.sh
|
||||
pushd `dirname $0`/../.. > /dev/null
|
||||
|
||||
pushd `dirname $0`/../.. > /dev/null
|
||||
./build.sh -c $RUN_TESTS $GENERATE_ARCHIVES $BUILD_DEBUG $BUILD_RELEASE
|
||||
|
||||
@@ -1,11 +1,34 @@
|
||||
#!/bin/bash
|
||||
|
||||
source `dirname $0`/../common/ci-check.sh
|
||||
# Usage: the first argument selects the build type:
|
||||
# - release, to build release only
|
||||
# - debug, to build debug only
|
||||
# - continuous, to build release and debug
|
||||
# - presubmit, for presubmit builds
|
||||
#
|
||||
# The default is release
|
||||
|
||||
echo "This script is intended to run in a CI environment and may modify your current environment."
|
||||
echo "Please refer to BUILDING.md for more information."
|
||||
|
||||
read -r -p "Do you wish to proceed (y/n)? " choice
|
||||
case "${choice}" in
|
||||
y|Y)
|
||||
echo "Build will proceed..."
|
||||
;;
|
||||
n|N)
|
||||
exit 0
|
||||
;;
|
||||
*)
|
||||
exit 0
|
||||
;;
|
||||
esac
|
||||
|
||||
set -e
|
||||
set -x
|
||||
|
||||
source `dirname $0`/../common/ci-common.sh
|
||||
source `dirname $0`/../common/build-common.sh
|
||||
pushd `dirname $0`/../.. > /dev/null
|
||||
|
||||
pushd `dirname $0`/../.. > /dev/null
|
||||
./build.sh -c $RUN_TESTS $GENERATE_ARCHIVES $BUILD_DEBUG $BUILD_RELEASE
|
||||
|
||||
@@ -1,10 +1,34 @@
|
||||
#!/bin/bash
|
||||
|
||||
source `dirname $0`/../common/ci-check.sh
|
||||
# Usage: the first argument selects the build type:
|
||||
# - release, to build release only
|
||||
# - debug, to build debug only
|
||||
# - continuous, to build release and debug
|
||||
# - presubmit, for presubmit builds
|
||||
#
|
||||
# The default is release
|
||||
|
||||
echo "This script is intended to run in a CI environment and may modify your current environment."
|
||||
echo "Please refer to BUILDING.md for more information."
|
||||
|
||||
read -r -p "Do you wish to proceed (y/n)? " choice
|
||||
case "${choice}" in
|
||||
y|Y)
|
||||
echo "Build will proceed..."
|
||||
;;
|
||||
n|N)
|
||||
exit 0
|
||||
;;
|
||||
*)
|
||||
exit 0
|
||||
;;
|
||||
esac
|
||||
|
||||
set -e
|
||||
set -x
|
||||
|
||||
source `dirname $0`/../common/ci-common.sh
|
||||
source `dirname $0`/ci-common.sh
|
||||
source `dirname $0`/../common/build-common.sh
|
||||
pushd `dirname $0`/../.. > /dev/null
|
||||
|
||||
|
||||
11
build/web/ci-common.sh
Executable file
11
build/web/ci-common.sh
Executable file
@@ -0,0 +1,11 @@
|
||||
#!/bin/bash
|
||||
|
||||
# Install emscripten.
|
||||
curl -L https://github.com/emscripten-core/emsdk/archive/refs/tags/3.1.60.zip > emsdk.zip
|
||||
unzip emsdk.zip ; mv emsdk-* emsdk ; cd emsdk
|
||||
./emsdk install latest
|
||||
./emsdk activate latest
|
||||
source ./emsdk_env.sh
|
||||
|
||||
export EMSDK="$PWD"
|
||||
cd ..
|
||||
@@ -1023,12 +1023,8 @@ samplerCubemap | Cubemap texture
|
||||
[Table [materialParamsTypes]: Material parameter types]
|
||||
|
||||
Samplers
|
||||
: Sampler types can specify additional options:
|
||||
|
||||
- `format`: either `int` or `float` (defaults to `float`).
|
||||
- `stages`: array of strings containing the list of shader stages this
|
||||
sampler can be accessed from. Each entry must be either `vertex` or
|
||||
`fragment` (defaults to both).
|
||||
: Sampler types can also specify a `format` which can be either `int` or `float` (defaults to
|
||||
`float`).
|
||||
|
||||
Arrays
|
||||
: A parameter can define an array of values by appending `[size]` after the type name, where
|
||||
|
||||
@@ -18,8 +18,6 @@
|
||||
- [Metal](./notes/metal_debugging.md)
|
||||
- [Vulkan](./notes/vulkan_debugging.md)
|
||||
- [SPIR-V](./notes/spirv_debugging.md)
|
||||
- [Running with ASAN and UBSAN](./notes/asan_ubsan.md)
|
||||
- [Using Instruments on macOS](./notes/instruments.md)
|
||||
- [Libraries](./notes/libs.md)
|
||||
- [bluegl](./dup/bluegl.md)
|
||||
- [bluevk](./dup/bluevk.md)
|
||||
|
||||
@@ -1,41 +0,0 @@
|
||||
# Running with ASAN/UBSAN
|
||||
|
||||
## Enabling
|
||||
|
||||
When building though build.sh, pass the `-b` flag. This sets the cmake variable
|
||||
`FILAMENT_ENABLE_ASAN_UBSAN=ON` which eventually passes `"-fsanitize=address -fsanitize=undefined"`
|
||||
to all compile and link operations.
|
||||
|
||||
If building through CMake directly, or an IDE like CLion that doesn't use build.sh, instead pass
|
||||
`-DFILAMENT_ENABLE_ASAN_UBSAN=ON` to cmake in order to get the same result.
|
||||
|
||||
## Getting memory leak detection on Mac
|
||||
|
||||
Memory leak detection isn't enabled by default on MacOS. There are two issues to address, first is
|
||||
using a version of clang that supports memory leak detection and second is enabling it at runtime.
|
||||
|
||||
The version of clang distributed by Apple (with a version like "Apple clang version 16.0.0") doesn't
|
||||
currently support leak detection at all. Instead you will need to get or build a different LLVM,
|
||||
such as the one distributed through homebrew and get CMake to use that instead.
|
||||
|
||||
Then during runtime you'll need to have the environment variable `ASAN_OPTIONS` include the option
|
||||
`detect_leaks=1`. Multiple `ASAN_OPTIONS` values are concatenated with `:`.
|
||||
|
||||
## Getting memory leak output in CLion
|
||||
|
||||
### Setting variables
|
||||
|
||||
Under `Settings | Build, Execution, Deployment | Dynamic Analysis Tools | Sanitizers` there is an
|
||||
ASAN Settings field that overrides whatever other `ASAN_OPTIONS` you might set elsewhere, so you
|
||||
must use that instead of setting it through your Run/Debug Configuration.
|
||||
|
||||
To pass `-DFILAMENT_ENABLE_ASAN_UBSAN=ON` to CMake you'll want to create a new CMake Profile and
|
||||
pass it as a CMake argument.
|
||||
|
||||
### Avoiding losing output
|
||||
|
||||
CMake will consume ASAN output and display it through a separate "Sanitizers" tab. Unfortunately
|
||||
certain leak detection errors that interrupt the executable seem to not show up in this tab, but are
|
||||
still removed from the user-visible console output. If this is happening and you need to see the
|
||||
unfiltered console output you'll need to go to `Settings | Build, Execution, Deployment | Dynamic
|
||||
Analysis Tools | Sanitizers` and uncheck "Use visual representation for Sanitizer's output".
|
||||
@@ -1,36 +0,0 @@
|
||||
# Using Instruments on macOS
|
||||
|
||||
When running a binary under Instruments on macOS, you may run into the following issue when
|
||||
launching or attaching to an executable:
|
||||
|
||||
```
|
||||
Failed to gain authorization
|
||||
Recovery Suggestion: Target binary needs to be debuggable and signed with 'get-task-allow'
|
||||
```
|
||||
|
||||
This is a security precaution; the solution is to code sign the binary with the
|
||||
`com.apple.security.get-task-allow` entitlement.
|
||||
|
||||
1. Create an `entitlements.plist` file with the following contents:
|
||||
|
||||
```
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>com.apple.security.get-task-allow</key>
|
||||
<true/>
|
||||
</dict>
|
||||
</plist>
|
||||
```
|
||||
|
||||
2. Run the following command:
|
||||
|
||||
```
|
||||
codesign -s - --entitlements entitlements.plist <binary>
|
||||
```
|
||||
|
||||
Replace `<binary>` with the name of the binary, for example: `out/cmake-debug/samples/gltf_viewer`.
|
||||
|
||||
Afterwards, you should be able to successfully launch and attach to the executable using
|
||||
Instruments.
|
||||
@@ -5,6 +5,18 @@ set(TARGET backend)
|
||||
set(PUBLIC_HDR_DIR include)
|
||||
set(GENERATION_ROOT ${CMAKE_CURRENT_BINARY_DIR})
|
||||
|
||||
# ==================================================================================================
|
||||
# Compilation options
|
||||
# ==================================================================================================
|
||||
#
|
||||
set(BACKEND_SANITIZATION "" CACHE STRING "Sanitization option")
|
||||
set_property(CACHE BACKEND_SANITIZATION PROPERTY STRINGS ";ASAN")
|
||||
|
||||
set(BACKEND_SANITIZERS)
|
||||
if (BACKEND_SANITIZATION STREQUAL "ASAN")
|
||||
set(BACKEND_SANITIZERS -fsanitize=address)
|
||||
endif()
|
||||
|
||||
# ==================================================================================================
|
||||
# Sources and headers
|
||||
# ==================================================================================================
|
||||
@@ -472,6 +484,7 @@ target_compile_options(${TARGET} PRIVATE
|
||||
${OSMESA_COMPILE_FLAGS}
|
||||
$<$<CONFIG:Release>:${OPTIMIZATION_FLAGS}>
|
||||
$<$<AND:$<PLATFORM_ID:Darwin>,$<CONFIG:Release>>:${DARWIN_OPTIMIZATION_FLAGS}>
|
||||
${BACKEND_SANITIZERS}
|
||||
)
|
||||
|
||||
if (FILAMENT_SUPPORTS_METAL)
|
||||
@@ -482,6 +495,8 @@ if (FILAMENT_SUPPORTS_WEBGPU)
|
||||
target_compile_definitions(${TARGET} PRIVATE $<$<BOOL:${FILAMENT_WEBGPU_IMMEDIATE_ERROR_HANDLING}>:FILAMENT_WEBGPU_IMMEDIATE_ERROR_HANDLING>)
|
||||
endif()
|
||||
|
||||
target_link_options(${TARGET} PRIVATE ${BACKEND_SANITIZERS})
|
||||
|
||||
target_link_libraries(${TARGET} PRIVATE
|
||||
${OSMESA_LINKER_FLAGS}
|
||||
$<$<AND:$<PLATFORM_ID:Linux>,$<CONFIG:Release>>:${LINUX_LINKER_OPTIMIZATION_FLAGS}>
|
||||
@@ -551,6 +566,8 @@ if (APPLE AND NOT IOS)
|
||||
test/test_RenderExternalImage.cpp)
|
||||
add_library(backend_test STATIC ${BACKEND_TEST_SRC})
|
||||
target_link_libraries(backend_test PUBLIC ${BACKEND_TEST_LIBS})
|
||||
target_compile_options(backend_test PRIVATE ${BACKEND_SANITIZERS})
|
||||
target_link_options(backend_test PRIVATE ${BACKEND_SANITIZERS})
|
||||
|
||||
set(BACKEND_TEST_DEPS
|
||||
OSDependent
|
||||
@@ -589,6 +606,7 @@ if (APPLE AND NOT IOS)
|
||||
# linker from removing "unused" symbols.
|
||||
target_link_libraries(backend_test_mac PRIVATE -force_load backend_test)
|
||||
set_target_properties(backend_test_mac PROPERTIES FOLDER Tests)
|
||||
target_link_options(backend_test_mac PRIVATE ${BACKEND_SANITIZERS})
|
||||
|
||||
# This is needed after XCode 15.3
|
||||
set_target_properties(backend_test_mac PROPERTIES BUILD_WITH_INSTALL_RPATH TRUE)
|
||||
@@ -598,6 +616,8 @@ endif()
|
||||
|
||||
if (LINUX)
|
||||
add_executable(backend_test_linux test/linux_runner.cpp ${BACKEND_TEST_SRC})
|
||||
target_compile_options(backend_test_linux PRIVATE ${BACKEND_SANITIZERS})
|
||||
target_link_options(backend_test_linux PRIVATE ${BACKEND_SANITIZERS})
|
||||
target_link_libraries(backend_test_linux PRIVATE ${BACKEND_TEST_LIBS})
|
||||
set_target_properties(backend_test_linux PROPERTIES FOLDER Tests)
|
||||
endif()
|
||||
|
||||
@@ -20,15 +20,10 @@
|
||||
#define TNT_FILAMENT_BACKEND_BUFFERDESCRIPTOR_H
|
||||
|
||||
#include <utils/compiler.h>
|
||||
|
||||
#include <utility>
|
||||
#include <utils/ostream.h>
|
||||
|
||||
#include <stddef.h>
|
||||
|
||||
namespace utils::io {
|
||||
class ostream;
|
||||
} // namespace utils::io
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
class CallbackHandler;
|
||||
@@ -94,8 +89,8 @@ public:
|
||||
* @param callback A callback used to release the CPU buffer from this BufferDescriptor
|
||||
* @param user An opaque user pointer passed to the callback function when it's called
|
||||
*/
|
||||
BufferDescriptor(void const* buffer, size_t const size,
|
||||
Callback const callback = nullptr, void* user = nullptr) noexcept
|
||||
BufferDescriptor(void const* buffer, size_t size,
|
||||
Callback callback = nullptr, void* user = nullptr) noexcept
|
||||
: buffer(const_cast<void*>(buffer)), size(size), mCallback(callback), mUser(user) {
|
||||
}
|
||||
|
||||
@@ -103,12 +98,11 @@ public:
|
||||
* Creates a BufferDescriptor that references a CPU memory-buffer
|
||||
* @param buffer Memory address of the CPU buffer to reference
|
||||
* @param size Size of the CPU buffer in bytes
|
||||
* @param handler A custom handler for the callback
|
||||
* @param callback A callback used to release the CPU buffer from this BufferDescriptor
|
||||
* @param user An opaque user pointer passed to the callback function when it's called
|
||||
*/
|
||||
BufferDescriptor(void const* buffer, size_t const size,
|
||||
CallbackHandler* handler, Callback const callback, void* user = nullptr) noexcept
|
||||
BufferDescriptor(void const* buffer, size_t size,
|
||||
CallbackHandler* handler, Callback callback, void* user = nullptr) noexcept
|
||||
: buffer(const_cast<void*>(buffer)), size(size),
|
||||
mCallback(callback), mUser(user), mHandler(handler) {
|
||||
}
|
||||
@@ -122,9 +116,8 @@ public:
|
||||
*
|
||||
* @param buffer Memory address of the CPU buffer to reference
|
||||
* @param size Size of the CPU buffer in bytes
|
||||
* @param data A pointer to the data
|
||||
* @param handler Handler to use to dispatch the callback, or nullptr for the default handler
|
||||
* @return A new BufferDescriptor
|
||||
* @return a new BufferDescriptor
|
||||
*/
|
||||
template<typename T, void(T::*method)(void const*, size_t)>
|
||||
static BufferDescriptor make(void const* buffer, size_t size, T* data,
|
||||
@@ -171,7 +164,7 @@ public:
|
||||
* @param callback The new callback function
|
||||
* @param user An opaque user pointer passed to the callbeck function when it's called
|
||||
*/
|
||||
void setCallback(Callback const callback, void* user = nullptr) noexcept {
|
||||
void setCallback(Callback callback, void* user = nullptr) noexcept {
|
||||
this->mCallback = callback;
|
||||
this->mUser = user;
|
||||
this->mHandler = nullptr;
|
||||
@@ -183,7 +176,7 @@ public:
|
||||
* @param callback The new callback function
|
||||
* @param user An opaque user pointer passed to the callbeck function when it's called
|
||||
*/
|
||||
void setCallback(CallbackHandler* handler, Callback const callback, void* user = nullptr) noexcept {
|
||||
void setCallback(CallbackHandler* handler, Callback callback, void* user = nullptr) noexcept {
|
||||
mCallback = callback;
|
||||
mUser = user;
|
||||
mHandler = handler;
|
||||
|
||||
@@ -19,6 +19,8 @@
|
||||
|
||||
#include <backend/DriverApiForward.h>
|
||||
|
||||
#include <utils/ostream.h>
|
||||
|
||||
#include <initializer_list>
|
||||
#include <memory>
|
||||
|
||||
@@ -26,10 +28,6 @@
|
||||
#include <stdint.h>
|
||||
|
||||
|
||||
namespace utils::io {
|
||||
class ostream;
|
||||
} // namespace utils::io
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
void* allocateFromCommandStream(DriverApi& driver, size_t size, size_t alignment) noexcept;
|
||||
|
||||
@@ -25,11 +25,11 @@
|
||||
#include <backend/PresentCallable.h>
|
||||
|
||||
#include <utils/BitmaskEnum.h>
|
||||
#include <utils/CString.h>
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
#include <utils/Invocable.h>
|
||||
#include <utils/StaticString.h>
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/debug.h>
|
||||
#include <utils/ostream.h>
|
||||
|
||||
#include <math/vec4.h>
|
||||
|
||||
@@ -39,10 +39,7 @@
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
|
||||
namespace utils::io {
|
||||
class ostream;
|
||||
} // namespace utils::io
|
||||
#include <utils/StaticString.h>
|
||||
|
||||
/**
|
||||
* Types and enums used by filament's driver.
|
||||
|
||||
@@ -17,6 +17,9 @@
|
||||
#ifndef TNT_FILAMENT_BACKEND_HANDLE_H
|
||||
#define TNT_FILAMENT_BACKEND_HANDLE_H
|
||||
|
||||
#if !defined(NDEBUG)
|
||||
#include <utils/ostream.h>
|
||||
#endif
|
||||
#include <utils/debug.h>
|
||||
|
||||
#include <type_traits> // FIXME: STL headers are not allowed in public headers
|
||||
@@ -24,10 +27,6 @@
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
namespace utils::io {
|
||||
class ostream;
|
||||
} // namespace utils::io
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
struct HwBufferObject;
|
||||
|
||||
@@ -20,14 +20,12 @@
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/Handle.h>
|
||||
|
||||
#include <utils/ostream.h>
|
||||
|
||||
#include <array>
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
namespace utils::io {
|
||||
class ostream;
|
||||
} // namespace utils::io
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
//! \privatesection
|
||||
|
||||
@@ -24,14 +24,11 @@
|
||||
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/debug.h>
|
||||
#include <utils/ostream.h>
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
|
||||
namespace utils::io {
|
||||
class ostream;
|
||||
} // namespace utils::io
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
/**
|
||||
|
||||
@@ -20,10 +20,12 @@
|
||||
#include <utils/CString.h>
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
#include <utils/Invocable.h>
|
||||
#include <utils/ostream.h>
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
#include <array>
|
||||
#include <unordered_map>
|
||||
#include <tuple>
|
||||
#include <utility>
|
||||
#include <variant>
|
||||
@@ -31,10 +33,6 @@
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
|
||||
namespace utils::io {
|
||||
class ostream;
|
||||
} // namespace utils::io
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
class Program {
|
||||
@@ -46,8 +44,8 @@ public:
|
||||
|
||||
struct Descriptor {
|
||||
utils::CString name;
|
||||
DescriptorType type;
|
||||
descriptor_binding_t binding;
|
||||
backend::DescriptorType type;
|
||||
backend::descriptor_binding_t binding;
|
||||
};
|
||||
|
||||
struct SpecializationConstant {
|
||||
|
||||
@@ -19,26 +19,22 @@
|
||||
|
||||
#include <backend/Handle.h>
|
||||
|
||||
#include <utility>
|
||||
#include <utils/ostream.h>
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
|
||||
namespace utils::io {
|
||||
class ostream;
|
||||
} // namespace utils::io
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
//! \privatesection
|
||||
|
||||
struct TargetBufferInfo {
|
||||
// note: the parameters of this constructor are not in the order of this structure's fields
|
||||
TargetBufferInfo(Handle<HwTexture> handle, uint8_t const level, uint16_t const layer) noexcept
|
||||
: handle(std::move(handle)), level(level), layer(layer) {
|
||||
TargetBufferInfo(Handle<HwTexture> handle, uint8_t level, uint16_t layer) noexcept
|
||||
: handle(handle), level(level), layer(layer) {
|
||||
}
|
||||
|
||||
TargetBufferInfo(Handle<HwTexture> handle, uint8_t const level) noexcept
|
||||
TargetBufferInfo(Handle<HwTexture> handle, uint8_t level) noexcept
|
||||
: handle(handle), level(level) {
|
||||
}
|
||||
|
||||
@@ -74,11 +70,11 @@ private:
|
||||
TargetBufferInfo mInfos[MAX_SUPPORTED_RENDER_TARGET_COUNT];
|
||||
|
||||
public:
|
||||
TargetBufferInfo const& operator[](size_t const i) const noexcept {
|
||||
TargetBufferInfo const& operator[](size_t i) const noexcept {
|
||||
return mInfos[i];
|
||||
}
|
||||
|
||||
TargetBufferInfo& operator[](size_t const i) noexcept {
|
||||
TargetBufferInfo& operator[](size_t i) noexcept {
|
||||
return mInfos[i];
|
||||
}
|
||||
|
||||
|
||||
@@ -39,40 +39,18 @@ public:
|
||||
Driver* createDriver(void* sharedContext, const Platform::DriverConfig& driverConfig) noexcept override;
|
||||
int getOSVersion() const noexcept override { return 0; }
|
||||
|
||||
/**
|
||||
* Optionally initializes the Metal platform by acquiring resources necessary for rendering.
|
||||
*
|
||||
* This method attempts to acquire a Metal device and command queue, returning true if both are
|
||||
* successfully obtained, or false otherwise. Typically, these objects are acquired when
|
||||
* the Metal backend is initialized. This method allows clients to check for their availability
|
||||
* earlier.
|
||||
*
|
||||
* Calling initialize() is optional and safe to do so multiple times. After initialize() returns
|
||||
* true, subsequent calls will continue to return true but have no effect.
|
||||
*
|
||||
* initialize() must be called from the main thread.
|
||||
*
|
||||
* @returns true if the device and command queue have been successfully obtained; false
|
||||
* otherwise.
|
||||
*/
|
||||
bool initialize() noexcept;
|
||||
|
||||
/**
|
||||
* Obtain the preferred Metal device object for the backend to use.
|
||||
*
|
||||
* On desktop platforms, there may be multiple GPUs suitable for rendering, and this method is
|
||||
* free to decide which one to use. On mobile systems with a single GPU, implementations should
|
||||
* simply return the result of MTLCreateSystemDefaultDevice();
|
||||
*
|
||||
* createDevice is called by the Metal backend from the backend thread.
|
||||
*/
|
||||
virtual void createDevice(MetalDevice& outDevice) noexcept;
|
||||
|
||||
/**
|
||||
* Create a command submission queue on the Metal device object.
|
||||
*
|
||||
* createCommandQueue is called by the Metal backend from the backend thread.
|
||||
*
|
||||
* @param device The device which was returned from createDevice()
|
||||
*/
|
||||
virtual void createCommandQueue(
|
||||
@@ -82,8 +60,6 @@ public:
|
||||
* Obtain a MTLCommandBuffer enqueued on this Platform's MTLCommandQueue. The command buffer is
|
||||
* guaranteed to execute before all subsequent command buffers created either by Filament, or
|
||||
* further calls to this method.
|
||||
*
|
||||
* createAndEnqueueCommandBuffer must be called from the main thread.
|
||||
*/
|
||||
void createAndEnqueueCommandBuffer(MetalCommandBuffer& outCommandBuffer) noexcept;
|
||||
|
||||
@@ -92,8 +68,6 @@ public:
|
||||
*
|
||||
* Each frame rendered requires a CAMetalDrawable texture, which is presented on-screen at the
|
||||
* completion of each frame. These are limited and provided round-robin style by the system.
|
||||
*
|
||||
* setDrawableFailureBehavior must be called from the main thread.
|
||||
*/
|
||||
enum class DrawableFailureBehavior : uint8_t {
|
||||
/**
|
||||
|
||||
@@ -27,11 +27,8 @@
|
||||
#include <utils/Hash.h>
|
||||
#include <utils/PrivateImplementation.h>
|
||||
|
||||
#include <cstddef>
|
||||
#include <functional>
|
||||
#include <tuple>
|
||||
#include <unordered_set>
|
||||
#include <string>
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
|
||||
@@ -84,7 +84,7 @@ void CommandStream::execute(void* buffer) {
|
||||
|
||||
Profiler profiler;
|
||||
|
||||
if (SYSTRACE_TAG) {
|
||||
if constexpr (SYSTRACE_TAG) {
|
||||
if (UTILS_UNLIKELY(mUsePerformanceCounter)) {
|
||||
// we want to remove all this when tracing is completely disabled
|
||||
profiler.resetEvents(Profiler::EV_CPU_CYCLES | Profiler::EV_BPU_MISSES);
|
||||
@@ -100,7 +100,7 @@ void CommandStream::execute(void* buffer) {
|
||||
}
|
||||
});
|
||||
|
||||
if (SYSTRACE_TAG) {
|
||||
if constexpr (SYSTRACE_TAG) {
|
||||
if (UTILS_UNLIKELY(mUsePerformanceCounter)) {
|
||||
// we want to remove all this when tracing is completely disabled
|
||||
profiler.stop();
|
||||
|
||||
@@ -17,7 +17,6 @@
|
||||
#include <backend/Platform.h>
|
||||
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/ostream.h>
|
||||
|
||||
#include <atomic>
|
||||
#include <utility>
|
||||
|
||||
@@ -19,8 +19,6 @@
|
||||
|
||||
#include "MetalContext.h"
|
||||
|
||||
#include <utils/Panic.h>
|
||||
|
||||
namespace filament {
|
||||
namespace backend {
|
||||
|
||||
|
||||
@@ -721,25 +721,15 @@ const char* toString(DescriptorFlags flags) {
|
||||
|
||||
void MetalDriver::createDescriptorSetLayoutR(
|
||||
Handle<HwDescriptorSetLayout> dslh, DescriptorSetLayout&& info) {
|
||||
#if FILAMENT_METAL_DEBUG_LOG == 1
|
||||
const char* labelStr = "";
|
||||
std::visit([&labelStr](auto&& arg) {
|
||||
using T = std::decay_t<decltype(arg)>;
|
||||
if constexpr (std::is_same_v<T, utils::CString> || std::is_same_v<T, utils::StaticString>) {
|
||||
labelStr = arg.c_str();
|
||||
}
|
||||
}, info.label);
|
||||
std::sort(info.bindings.begin(), info.bindings.end(),
|
||||
[](const auto& a, const auto& b) { return a.binding < b.binding; });
|
||||
DEBUG_LOG("createDescriptorSetLayoutR(dslh = %d, info = { label = %s,\n", dslh.getId(),
|
||||
labelStr);
|
||||
DEBUG_LOG("createDescriptorSetLayoutR(dslh = %d, info = {\n", dslh.getId());
|
||||
for (size_t i = 0; i < info.bindings.size(); i++) {
|
||||
DEBUG_LOG(" {binding = %d, type = %s, count = %d, stage = %s, flags = %s},\n",
|
||||
info.bindings[i].binding, toString(info.bindings[i].type), info.bindings[i].count,
|
||||
toString(info.bindings[i].stageFlags), toString(info.bindings[i].flags));
|
||||
}
|
||||
DEBUG_LOG("})\n");
|
||||
#endif
|
||||
construct_handle<MetalDescriptorSetLayout>(dslh, std::move(info));
|
||||
}
|
||||
|
||||
|
||||
@@ -185,7 +185,6 @@ inline MTLPixelFormat getMetalFormat(PixelDataFormat format, PixelDataType type)
|
||||
CONVERT(RGBA_INTEGER, UINT, RGBA32Uint);
|
||||
CONVERT(RGBA_INTEGER, INT, RGBA32Sint);
|
||||
CONVERT(RGBA, FLOAT, RGBA32Float);
|
||||
CONVERT(DEPTH_COMPONENT, FLOAT, Depth32Float);
|
||||
#undef CONVERT
|
||||
|
||||
return MTLPixelFormatInvalid;
|
||||
|
||||
@@ -1382,9 +1382,6 @@ id<MTLArgumentEncoder> MetalDescriptorSetLayout::getArgumentEncoderSlow(id<MTLDe
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (arguments.count == 0) {
|
||||
return nil;
|
||||
}
|
||||
return [device newArgumentEncoderWithArguments:arguments];
|
||||
}
|
||||
|
||||
@@ -1445,9 +1442,6 @@ id<MTLBuffer> MetalDescriptorSet::finalizeAndGetBuffer(MetalDriver* driver, Shad
|
||||
|
||||
id<MTLArgumentEncoder> encoder =
|
||||
layout->getArgumentEncoder(context.device, stage, textureTypes);
|
||||
if (!encoder) {
|
||||
return nil;
|
||||
}
|
||||
|
||||
{
|
||||
ScopedAllocationTimer timer("descriptor_set");
|
||||
|
||||
@@ -20,18 +20,17 @@
|
||||
#include <Metal/Metal.h>
|
||||
|
||||
#include "private/backend/Driver.h"
|
||||
#include "backend/Program.h"
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/Program.h>
|
||||
|
||||
#include <utils/bitset.h>
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
#include <utils/Hash.h>
|
||||
#include <utils/Invocable.h>
|
||||
|
||||
#include <tsl/robin_map.h>
|
||||
|
||||
#include <memory>
|
||||
#include <tsl/robin_map.h>
|
||||
|
||||
#include <utils/Hash.h>
|
||||
#include <utils/Invocable.h>
|
||||
|
||||
namespace filament {
|
||||
namespace backend {
|
||||
|
||||
@@ -24,22 +24,14 @@
|
||||
#import <Foundation/Foundation.h>
|
||||
|
||||
#include <atomic>
|
||||
#include <mutex>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
struct PlatformMetalImpl {
|
||||
std::mutex mLock; // locks mDevice and mCommandQueue
|
||||
id<MTLDevice> mDevice = nil;
|
||||
id<MTLCommandQueue> mCommandQueue = nil;
|
||||
|
||||
// read form driver thread, read/written to from client thread
|
||||
std::atomic<PlatformMetal::DrawableFailureBehavior> mDrawableFailureBehavior =
|
||||
PlatformMetal::DrawableFailureBehavior::PANIC;
|
||||
|
||||
// These methods must be called with mLock held
|
||||
void createDeviceImpl(MetalDevice& outDevice);
|
||||
void createCommandQueueImpl(MetalDevice& device, MetalCommandQueue& outCommandQueue);
|
||||
};
|
||||
|
||||
Platform* createDefaultMetalPlatform() {
|
||||
@@ -56,59 +48,7 @@ Driver* PlatformMetal::createDriver(void* /*sharedContext*/, const Platform::Dri
|
||||
return MetalDriverFactory::create(this, driverConfig);
|
||||
}
|
||||
|
||||
|
||||
bool PlatformMetal::initialize() noexcept {
|
||||
std::lock_guard<std::mutex> lock(pImpl->mLock);
|
||||
|
||||
MetalDevice device{};
|
||||
pImpl->createDeviceImpl(device);
|
||||
if (device.device == nil) {
|
||||
return false;
|
||||
}
|
||||
|
||||
MetalCommandQueue commandQueue{};
|
||||
pImpl->createCommandQueueImpl(device, commandQueue);
|
||||
if (commandQueue.commandQueue == nil) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void PlatformMetal::createDevice(MetalDevice& outDevice) noexcept {
|
||||
std::lock_guard<std::mutex> lock(pImpl->mLock);
|
||||
pImpl->createDeviceImpl(outDevice);
|
||||
}
|
||||
|
||||
void PlatformMetal::createCommandQueue(
|
||||
MetalDevice& device, MetalCommandQueue& outCommandQueue) noexcept {
|
||||
std::lock_guard<std::mutex> lock(pImpl->mLock);
|
||||
pImpl->createCommandQueueImpl(device, outCommandQueue);
|
||||
}
|
||||
|
||||
void PlatformMetal::createAndEnqueueCommandBuffer(MetalCommandBuffer& outCommandBuffer) noexcept {
|
||||
std::lock_guard<std::mutex> lock(pImpl->mLock);
|
||||
id<MTLCommandBuffer> commandBuffer = [pImpl->mCommandQueue commandBuffer];
|
||||
[commandBuffer enqueue];
|
||||
outCommandBuffer.commandBuffer = commandBuffer;
|
||||
}
|
||||
|
||||
void PlatformMetal::setDrawableFailureBehavior(DrawableFailureBehavior behavior) noexcept {
|
||||
pImpl->mDrawableFailureBehavior = behavior;
|
||||
}
|
||||
|
||||
PlatformMetal::DrawableFailureBehavior PlatformMetal::getDrawableFailureBehavior() const noexcept {
|
||||
return pImpl->mDrawableFailureBehavior;
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------------------------------------
|
||||
|
||||
void PlatformMetalImpl::createDeviceImpl(MetalDevice& outDevice) {
|
||||
if (mDevice) {
|
||||
outDevice.device = mDevice;
|
||||
return;
|
||||
}
|
||||
|
||||
id<MTLDevice> result;
|
||||
|
||||
#if !defined(FILAMENT_IOS)
|
||||
@@ -134,17 +74,27 @@ void PlatformMetalImpl::createDeviceImpl(MetalDevice& outDevice) {
|
||||
<< utils::io::endl;
|
||||
|
||||
outDevice.device = result;
|
||||
mDevice = result;
|
||||
}
|
||||
|
||||
void PlatformMetalImpl::createCommandQueueImpl(MetalDevice& device, MetalCommandQueue& outCommandQueue) {
|
||||
if (mCommandQueue) {
|
||||
outCommandQueue.commandQueue = mCommandQueue;
|
||||
return;
|
||||
}
|
||||
mCommandQueue = [device.device newCommandQueue];
|
||||
mCommandQueue.label = @"Filament";
|
||||
outCommandQueue.commandQueue = mCommandQueue;
|
||||
void PlatformMetal::createCommandQueue(
|
||||
MetalDevice& device, MetalCommandQueue& outCommandQueue) noexcept {
|
||||
pImpl->mCommandQueue = [device.device newCommandQueue];
|
||||
pImpl->mCommandQueue.label = @"Filament";
|
||||
outCommandQueue.commandQueue = pImpl->mCommandQueue;
|
||||
}
|
||||
|
||||
void PlatformMetal::createAndEnqueueCommandBuffer(MetalCommandBuffer& outCommandBuffer) noexcept {
|
||||
id<MTLCommandBuffer> commandBuffer = [pImpl->mCommandQueue commandBuffer];
|
||||
[commandBuffer enqueue];
|
||||
outCommandBuffer.commandBuffer = commandBuffer;
|
||||
}
|
||||
|
||||
void PlatformMetal::setDrawableFailureBehavior(DrawableFailureBehavior behavior) noexcept {
|
||||
pImpl->mDrawableFailureBehavior = behavior;
|
||||
}
|
||||
|
||||
PlatformMetal::DrawableFailureBehavior PlatformMetal::getDrawableFailureBehavior() const noexcept {
|
||||
return pImpl->mDrawableFailureBehavior;
|
||||
}
|
||||
|
||||
} // namespace filament
|
||||
|
||||
@@ -542,13 +542,6 @@ void OpenGLContext::initBugs(Bugs* bugs, Extensions const& exts,
|
||||
} else if (strstr(renderer, "Intel")) {
|
||||
// Intel GPU
|
||||
bugs->vao_doesnt_store_element_array_buffer_binding = true;
|
||||
|
||||
if (strstr(renderer, "Mesa")) {
|
||||
// Mesa Intel driver on Linux/Android
|
||||
// Renderer of the form [Mesa Intel(R) HD Graphics 505 (APL 3)]
|
||||
// b/405252622
|
||||
bugs->disable_invalidate_framebuffer = true;
|
||||
}
|
||||
} else if (strstr(renderer, "PowerVR")) {
|
||||
// PowerVR GPU
|
||||
// On PowerVR (Rogue GE8320) glFlush doesn't seem to do anything, in particular,
|
||||
|
||||
@@ -54,7 +54,7 @@ struct PlatformCocoaGLImpl {
|
||||
CVOpenGLTextureCacheRef mTextureCache = nullptr;
|
||||
std::unique_ptr<CocoaExternalImage::SharedGl> mExternalImageSharedGl;
|
||||
void updateOpenGLContext(NSView *nsView, bool resetView, bool clearView);
|
||||
struct ExternalImageCocoaGL final : public Platform::ExternalImage {
|
||||
struct ExternalImageCocoaGL : public Platform::ExternalImage {
|
||||
CVPixelBufferRef cvBuffer;
|
||||
protected:
|
||||
~ExternalImageCocoaGL() noexcept final;
|
||||
|
||||
@@ -152,12 +152,12 @@ static_assert(FVK_ENABLED(FVK_DEBUG_VALIDATION));
|
||||
#elif FVK_ENABLED(FVK_DEBUG_SYSTRACE)
|
||||
|
||||
#include <utils/Systrace.h>
|
||||
|
||||
|
||||
#define FVK_SYSTRACE_CONTEXT() SYSTRACE_CONTEXT()
|
||||
#define FVK_SYSTRACE_START(marker) SYSTRACE_NAME_BEGIN(marker)
|
||||
#define FVK_SYSTRACE_END() SYSTRACE_NAME_END()
|
||||
#define FVK_SYSTRACE_SCOPE() SYSTRACE_NAME(__func__)
|
||||
#define FVK_PROFILE_MARKER(marker) FVK_SYSTRACE_SCOPE()
|
||||
#define FVK_SYSTRACE_SCOPE() SYSTRACE_CALL()
|
||||
#define FVK_PROFILE_MARKER(marker) SYSTRACE_CALL()
|
||||
|
||||
#else
|
||||
#define FVK_SYSTRACE_CONTEXT()
|
||||
|
||||
@@ -142,10 +142,6 @@ public:
|
||||
return mPortabilitySubsetFeatures.imageView2DOn3DImage == VK_TRUE;
|
||||
}
|
||||
|
||||
inline bool isUnifiedMemoryArchitecture() const noexcept {
|
||||
return mIsUnifiedMemoryArchitecture;
|
||||
}
|
||||
|
||||
private:
|
||||
VkPhysicalDeviceMemoryProperties mMemoryProperties = {};
|
||||
VkPhysicalDeviceProperties2 mPhysicalDeviceProperties = {
|
||||
@@ -168,7 +164,6 @@ private:
|
||||
bool mDebugUtilsSupported = false;
|
||||
bool mLazilyAllocatedMemorySupported = false;
|
||||
bool mProtectedMemorySupported = false;
|
||||
bool mIsUnifiedMemoryArchitecture = false;
|
||||
|
||||
fvkutils::VkFormatList mDepthStencilFormats;
|
||||
fvkutils::VkFormatList mBlittableDepthStencilFormats;
|
||||
|
||||
@@ -631,21 +631,6 @@ fvkutils::VkFormatList findBlittableDepthStencilFormats(VkPhysicalDevice device)
|
||||
return ret;
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if the GPU has a unified memory architecture.
|
||||
*/
|
||||
bool hasUnifiedMemoryArchitecture(VkPhysicalDeviceMemoryProperties memoryProperties) noexcept {
|
||||
// Try to identify if the platform is running on a Unified Memory Architecture by inspecting the
|
||||
// memory heap flags, if they are all VK_MEMORY_HEAP_DEVICE_LOCAL_BIT it's UMA, otherwise not
|
||||
// enough information to make a decision, so default to false.
|
||||
for (uint32_t i = 0; i < memoryProperties.memoryHeapCount; ++i) {
|
||||
if ((memoryProperties.memoryHeaps[i].flags & VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) == 0) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
}// anonymous namespace
|
||||
|
||||
using SwapChainPtr = VulkanPlatform::SwapChainPtr;
|
||||
@@ -879,8 +864,6 @@ Driver* VulkanPlatform::createDriver(void* sharedContext,
|
||||
}
|
||||
}
|
||||
|
||||
context.mIsUnifiedMemoryArchitecture = hasUnifiedMemoryArchitecture(context.mMemoryProperties);
|
||||
|
||||
#ifdef NDEBUG
|
||||
// If we are in release build, we should not have turned on debug extensions
|
||||
FILAMENT_CHECK_POSTCONDITION(!context.mDebugUtilsSupported && !context.mDebugMarkersSupported)
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
#include <utils/Hash.h>
|
||||
|
||||
#include "webgpu/WebGPUDriver.h"
|
||||
|
||||
#include "WebGPUPipelineCreation.h"
|
||||
@@ -916,14 +916,6 @@ void WebGPUDriver::blit(
|
||||
}
|
||||
|
||||
void WebGPUDriver::bindPipeline(PipelineState const& pipelineState) {
|
||||
// TODO Investigate implications of this hash more closely. Vulkan has a whole class
|
||||
// VulkanPipelineCache to handle this, may be missing nuance
|
||||
static auto pipleineStateHasher = utils::hash::MurmurHashFn<filament::backend::PipelineState>();
|
||||
auto hash = pipleineStateHasher(pipelineState);
|
||||
if(mPipelineMap.find(hash) != mPipelineMap.end()){
|
||||
mRenderPassEncoder.SetPipeline(mPipelineMap[hash]);
|
||||
return;
|
||||
}
|
||||
const auto* program = handleCast<WGPUProgram>(pipelineState.program);
|
||||
assert_invariant(program);
|
||||
assert_invariant(program->computeShaderModule == nullptr &&
|
||||
@@ -960,7 +952,7 @@ void WebGPUDriver::bindPipeline(PipelineState const& pipelineState) {
|
||||
*vertexBufferInfo, layout, pipelineState.rasterState, pipelineState.stencilState,
|
||||
pipelineState.polygonOffset, pipelineState.primitiveType, mSwapChain->getColorFormat(),
|
||||
mSwapChain->getDepthFormat());
|
||||
mPipelineMap[hash] = pipeline;
|
||||
// TODO: uncomment once we have a valid pipeline to set
|
||||
mRenderPassEncoder.SetPipeline(pipeline);
|
||||
}
|
||||
|
||||
|
||||
@@ -93,8 +93,6 @@ private:
|
||||
wgpu::RenderPassEncoder mRenderPassEncoder = nullptr;
|
||||
wgpu::CommandBuffer mCommandBuffer = nullptr;
|
||||
WGPURenderTarget* mDefaultRenderTarget = nullptr;
|
||||
|
||||
tsl::robin_map<uint32_t, wgpu::RenderPipeline> mPipelineMap;
|
||||
/*
|
||||
* Driver interface
|
||||
*/
|
||||
|
||||
@@ -19,7 +19,6 @@
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
#include <utils/BitmaskEnum.h>
|
||||
#include <utils/Panic.h>
|
||||
|
||||
#include <webgpu/webgpu_cpp.h>
|
||||
|
||||
@@ -503,6 +502,7 @@ size_t WebGPUDescriptorSet::countEntitiesWithDynamicOffsets() const {
|
||||
return mEntriesByBindingWithDynamicOffsets.count();
|
||||
}
|
||||
|
||||
// From createTextureR
|
||||
WGPUTexture::WGPUTexture(SamplerType target, uint8_t levels, TextureFormat format, uint8_t samples,
|
||||
uint32_t width, uint32_t height, uint32_t depth, TextureUsage usage,
|
||||
wgpu::Device const& device) noexcept {
|
||||
@@ -516,7 +516,6 @@ WGPUTexture::WGPUTexture(SamplerType target, uint8_t levels, TextureFormat forma
|
||||
// First, the texture aspect, starting with the defaults/basic configuration
|
||||
mUsage = fToWGPUTextureUsage(usage);
|
||||
mFormat = fToWGPUTextureFormat(format);
|
||||
mAspect = fToWGPUTextureViewAspect(usage, format);
|
||||
wgpu::TextureDescriptor textureDescriptor{
|
||||
.label = getUserTextureLabel(target),
|
||||
.usage = mUsage,
|
||||
@@ -561,12 +560,13 @@ WGPUTexture::WGPUTexture(SamplerType target, uint8_t levels, TextureFormat forma
|
||||
mTexView = makeTextureView(0, levels, target);
|
||||
}
|
||||
|
||||
// From createTextureViewR
|
||||
WGPUTexture::WGPUTexture(WGPUTexture* src, uint8_t baseLevel, uint8_t levelCount) noexcept {
|
||||
mTexture = src->mTexture;
|
||||
mTexView = makeTextureView(baseLevel, levelCount, target);
|
||||
}
|
||||
|
||||
wgpu::TextureUsage WGPUTexture::fToWGPUTextureUsage(TextureUsage const& fUsage) {
|
||||
wgpu::TextureUsage WGPUTexture::fToWGPUTextureUsage(const TextureUsage& fUsage) {
|
||||
wgpu::TextureUsage retUsage = wgpu::TextureUsage::None;
|
||||
|
||||
// Basing this mapping off of VulkanTexture.cpp's getUsage func and suggestions from Gemini
|
||||
@@ -614,9 +614,8 @@ wgpu::TextureUsage WGPUTexture::fToWGPUTextureUsage(TextureUsage const& fUsage)
|
||||
// PROTECTED
|
||||
return retUsage;
|
||||
}
|
||||
|
||||
wgpu::TextureFormat WGPUTexture::fToWGPUTextureFormat(TextureFormat const& fFormat) {
|
||||
switch (fFormat) {
|
||||
wgpu::TextureFormat WGPUTexture::fToWGPUTextureFormat(const TextureFormat& fUsage) {
|
||||
switch (fUsage) {
|
||||
case filament::backend::TextureFormat::R8:
|
||||
return wgpu::TextureFormat::R8Unorm;
|
||||
case filament::backend::TextureFormat::R8_SNORM:
|
||||
@@ -855,57 +854,24 @@ wgpu::TextureFormat WGPUTexture::fToWGPUTextureFormat(TextureFormat const& fForm
|
||||
}
|
||||
}
|
||||
|
||||
wgpu::TextureAspect WGPUTexture::fToWGPUTextureViewAspect(TextureUsage const& fUsage,
|
||||
TextureFormat const& fFormat) {
|
||||
|
||||
const bool isDepth = any(fUsage & TextureUsage::DEPTH_ATTACHMENT);
|
||||
const bool isStencil = any(fUsage & TextureUsage::STENCIL_ATTACHMENT);
|
||||
const bool isColor = any(fUsage & TextureUsage::COLOR_ATTACHMENT);
|
||||
const bool isSample = (fUsage == TextureUsage::SAMPLEABLE);
|
||||
|
||||
if (isDepth && !isColor && !isStencil) {
|
||||
return wgpu::TextureAspect::DepthOnly;
|
||||
}
|
||||
|
||||
if (isStencil && !isColor && !isDepth) {
|
||||
return wgpu::TextureAspect::StencilOnly;
|
||||
}
|
||||
|
||||
if (fFormat == filament::backend::TextureFormat::DEPTH32F ||
|
||||
fFormat == filament::backend::TextureFormat::DEPTH24 ||
|
||||
fFormat == filament::backend::TextureFormat::DEPTH16) {
|
||||
return wgpu::TextureAspect::DepthOnly;
|
||||
}
|
||||
|
||||
if (fFormat == filament::backend::TextureFormat::STENCIL8) {
|
||||
return wgpu::TextureAspect::StencilOnly;
|
||||
}
|
||||
|
||||
if (fFormat == filament::backend::TextureFormat::DEPTH24_STENCIL8 ||
|
||||
fFormat == filament::backend::TextureFormat::DEPTH32F_STENCIL8) {
|
||||
if (isSample) {
|
||||
return wgpu::TextureAspect::DepthOnly;
|
||||
}
|
||||
}
|
||||
|
||||
return wgpu::TextureAspect::All;
|
||||
}
|
||||
|
||||
wgpu::TextureView WGPUTexture::makeTextureView(const uint8_t& baseLevel, const uint8_t& levelCount,
|
||||
SamplerType target) {
|
||||
|
||||
// starting with the defaults/basic configuration
|
||||
wgpu::TextureViewDescriptor textureViewDescriptor{
|
||||
.label = getUserTextureViewLabel(target),
|
||||
.format = mFormat,
|
||||
// dimension depends on target and is set below
|
||||
.baseMipLevel = baseLevel,
|
||||
.mipLevelCount = levelCount,
|
||||
// TODO: check if this baseArrayLayer assumption is correct
|
||||
// baseArrayLayer is required, making a guess
|
||||
.baseArrayLayer = 0,
|
||||
.arrayLayerCount = mArrayLayerCount,
|
||||
.aspect = mAspect,
|
||||
// Have not found an analog to aspect in other drivers, but ALL should be unrestrictive.
|
||||
// TODO Can we make this better?
|
||||
.aspect = wgpu::TextureAspect::All,
|
||||
.usage = mUsage
|
||||
};
|
||||
|
||||
// adjust for specific cases
|
||||
switch (target) {
|
||||
case SamplerType::SAMPLER_2D:
|
||||
textureViewDescriptor.dimension = wgpu::TextureViewDimension::e2D;
|
||||
|
||||
@@ -74,8 +74,8 @@ public:
|
||||
|
||||
private:
|
||||
// TODO: can we do better in terms on heap management.
|
||||
std::vector<wgpu::VertexBufferLayout> mVertexBufferLayout{};
|
||||
std::vector<std::vector<wgpu::VertexAttribute>> mAttributes{};
|
||||
std::vector<wgpu::VertexBufferLayout> mVertexBufferLayout {};
|
||||
std::vector<std::vector<wgpu::VertexAttribute>> mAttributes {};
|
||||
};
|
||||
|
||||
struct WGPUVertexBuffer : public HwVertexBuffer {
|
||||
@@ -145,8 +145,8 @@ public:
|
||||
[[nodiscard]] uint32_t const* setDynamicOffsets(uint32_t const* offsets);
|
||||
[[nodiscard]] bool getIsLocked() const { return mBindGroup != nullptr; }
|
||||
[[nodiscard]] size_t countEntitiesWithDynamicOffsets() const;
|
||||
|
||||
private:
|
||||
|
||||
static wgpu::Buffer sDummyUniformBuffer;
|
||||
static wgpu::Texture sDummyTexture;
|
||||
static wgpu::TextureView sDummyTextureView;
|
||||
@@ -161,10 +161,10 @@ private:
|
||||
// Also storing the wgpu ObjectBase takes care of ownership challenges in theory
|
||||
wgpu::BindGroupLayout mLayout = nullptr;
|
||||
static constexpr uint8_t INVALID_INDEX = MAX_DESCRIPTOR_COUNT + 1;
|
||||
std::array<uint8_t, MAX_DESCRIPTOR_COUNT> mEntryIndexByBinding{};
|
||||
std::array<uint8_t, MAX_DESCRIPTOR_COUNT> mEntryIndexByBinding {};
|
||||
std::vector<wgpu::BindGroupEntry> mEntriesSortedByBinding;
|
||||
std::bitset<MAX_DESCRIPTOR_COUNT> mEntriesByBindingWithDynamicOffsets{};
|
||||
std::bitset<MAX_DESCRIPTOR_COUNT> mEntriesByBindingAdded{};
|
||||
std::bitset<MAX_DESCRIPTOR_COUNT> mEntriesByBindingWithDynamicOffsets {};
|
||||
std::bitset<MAX_DESCRIPTOR_COUNT> mEntriesByBindingAdded {};
|
||||
std::vector<uint32_t> mDynamicOffsets;
|
||||
wgpu::BindGroup mBindGroup = nullptr;
|
||||
};
|
||||
@@ -177,14 +177,11 @@ public:
|
||||
|
||||
WGPUTexture(WGPUTexture* src, uint8_t baseLevel, uint8_t levelCount) noexcept;
|
||||
|
||||
[[nodiscard]] const wgpu::Texture& getTexture() const { return mTexture; }
|
||||
[[nodiscard]] const wgpu::TextureView& getTexView() const { return mTexView; }
|
||||
const wgpu::Texture& getTexture() const { return mTexture; }
|
||||
const wgpu::TextureView& getTexView() const { return mTexView; }
|
||||
|
||||
static wgpu::TextureFormat fToWGPUTextureFormat(
|
||||
filament::backend::TextureFormat const& fFormat);
|
||||
static wgpu::TextureAspect fToWGPUTextureViewAspect(
|
||||
filament::backend::TextureUsage const& fUsage,
|
||||
filament::backend::TextureFormat const& fFormat);
|
||||
// Public to allow checking for support of a texture format
|
||||
static wgpu::TextureFormat fToWGPUTextureFormat(const filament::backend::TextureFormat& fUsage);
|
||||
|
||||
private:
|
||||
wgpu::TextureView makeTextureView(const uint8_t& baseLevel, const uint8_t& levelCount,
|
||||
@@ -195,10 +192,9 @@ private:
|
||||
wgpu::Texture mTexture = nullptr;
|
||||
wgpu::TextureUsage mUsage = wgpu::TextureUsage::None;
|
||||
wgpu::TextureFormat mFormat = wgpu::TextureFormat::Undefined;
|
||||
wgpu::TextureAspect mAspect = wgpu::TextureAspect::Undefined;
|
||||
uint32_t mArrayLayerCount = 1;
|
||||
wgpu::TextureView mTexView = nullptr;
|
||||
wgpu::TextureUsage fToWGPUTextureUsage(filament::backend::TextureUsage const& fUsage);
|
||||
wgpu::TextureUsage fToWGPUTextureUsage(const filament::backend::TextureUsage& fUsage);
|
||||
};
|
||||
|
||||
struct WGPURenderPrimitive : public HwRenderPrimitive {
|
||||
@@ -256,7 +252,7 @@ private:
|
||||
|
||||
Attachment color[MRT::MAX_SUPPORTED_RENDER_TARGET_COUNT] = {};
|
||||
math::uint2 attachmentSize = {};
|
||||
std::vector<wgpu::RenderPassColorAttachment> colorAttachments{};
|
||||
std::vector<wgpu::RenderPassColorAttachment> colorAttachments {};
|
||||
};
|
||||
|
||||
}// namespace filament::backend
|
||||
|
||||
@@ -45,7 +45,6 @@ namespace test {
|
||||
Backend BackendTest::sBackend = Backend::NOOP;
|
||||
OperatingSystem BackendTest::sOperatingSystem = OperatingSystem::OTHER;
|
||||
bool BackendTest::sIsMobilePlatform = false;
|
||||
std::vector<std::string> BackendTest::sFailedImages;
|
||||
|
||||
void BackendTest::init(Backend backend, OperatingSystem operatingSystem, bool isMobilePlatform) {
|
||||
sBackend = backend;
|
||||
@@ -64,12 +63,11 @@ BackendTest::~BackendTest() {
|
||||
flushAndWait();
|
||||
mImageExpectations->evaluate();
|
||||
// Note: Don't terminate the driver for OpenGL, as it wipes away the context and removes the buffer from the screen.
|
||||
if (sBackend != Backend::OPENGL) {
|
||||
driver->terminate();
|
||||
delete driver;
|
||||
if (sBackend == Backend::OPENGL) {
|
||||
return;
|
||||
}
|
||||
|
||||
recordFailedImages();
|
||||
driver->terminate();
|
||||
delete driver;
|
||||
}
|
||||
|
||||
void BackendTest::initializeDriver() {
|
||||
@@ -169,24 +167,8 @@ bool BackendTest::matchesEnvironment(OperatingSystem operatingSystem) {
|
||||
return sOperatingSystem == operatingSystem;
|
||||
}
|
||||
|
||||
void BackendTest::markImageAsFailure(std::string failedImageName) {
|
||||
sFailedImages.emplace_back(std::move(failedImageName));
|
||||
}
|
||||
|
||||
void BackendTest::recordFailedImages() {
|
||||
if (!sFailedImages.empty()) {
|
||||
std::string failedImages;
|
||||
for (auto& failedTestImageName: sFailedImages) {
|
||||
if (failedImages.empty()) {
|
||||
failedImages = failedTestImageName;
|
||||
} else {
|
||||
failedImages.append(",");
|
||||
failedImages.append(failedTestImageName);
|
||||
}
|
||||
}
|
||||
RecordProperty("FailedImages", failedImages);
|
||||
}
|
||||
sFailedImages.clear();
|
||||
bool BackendTest::matchesEnvironment(OperatingSystem operatingSystem, Backend backend) {
|
||||
return matchesEnvironment(operatingSystem) && matchesEnvironment(backend);
|
||||
}
|
||||
|
||||
class Environment : public ::testing::Environment {
|
||||
|
||||
@@ -38,9 +38,6 @@ public:
|
||||
static OperatingSystem sOperatingSystem;
|
||||
static bool sIsMobilePlatform;
|
||||
|
||||
// Takes the name of the image that wasn't correct, without the .png suffix
|
||||
static void markImageAsFailure(std::string failedImageName);
|
||||
|
||||
protected:
|
||||
|
||||
BackendTest();
|
||||
@@ -76,13 +73,8 @@ protected:
|
||||
|
||||
static bool matchesEnvironment(Backend backend);
|
||||
static bool matchesEnvironment(OperatingSystem operatingSystem);
|
||||
static bool matchesEnvironment(OperatingSystem operatingSystem, Backend backend);
|
||||
private:
|
||||
// Adds all the images that failed an ImageExpectation to the XML metadata for the current tests
|
||||
// case. Add --gtest_output=xml as a command line argument to generate a test_detail.xml file in
|
||||
// the directory where the tests are run.
|
||||
static void recordFailedImages();
|
||||
|
||||
static std::vector<std::string> sFailedImages;
|
||||
|
||||
filament::backend::Driver* driver = nullptr;
|
||||
filament::backend::CommandBufferQueue commandBufferQueue;
|
||||
|
||||
@@ -21,7 +21,6 @@
|
||||
#include "utils/Hash.h"
|
||||
#include <fstream>
|
||||
|
||||
#include "BackendTest.h"
|
||||
#include "backend/PixelBufferDescriptor.h"
|
||||
#include "private/backend/DriverApi.h"
|
||||
|
||||
@@ -33,8 +32,6 @@
|
||||
|
||||
#endif
|
||||
|
||||
namespace test {
|
||||
|
||||
ScreenshotParams::ScreenshotParams(int width, int height, std::string fileName,
|
||||
uint32_t expectedHash, bool isSrgb)
|
||||
: mWidth(width),
|
||||
@@ -83,10 +80,6 @@ std::string ScreenshotParams::expectedFilePath() const {
|
||||
return absl::StrFormat("%s/%s", expectedDirectoryPath(), expectedFileName());
|
||||
}
|
||||
|
||||
const std::string ScreenshotParams::filePrefix() const {
|
||||
return mFileName;
|
||||
}
|
||||
|
||||
ImageExpectation::ImageExpectation(const char* fileName, int lineNumber,
|
||||
filament::backend::DriverApi& api, ScreenshotParams params,
|
||||
filament::backend::RenderTargetHandle renderTarget)
|
||||
@@ -120,11 +113,7 @@ void ImageExpectation::compareImage() const {
|
||||
#ifndef FILAMENT_IOS
|
||||
LoadedPng loadedImage(mParams.expectedFilePath());
|
||||
uint32_t loadedImageHash = loadedImage.hash();
|
||||
auto compareToImageMatcher = testing::Eq(loadedImageHash);
|
||||
if (!testing::Matches(compareToImageMatcher)(actualHash)) {
|
||||
BackendTest::markImageAsFailure(mParams.filePrefix());
|
||||
}
|
||||
EXPECT_THAT(actualHash, compareToImageMatcher) << mParams.expectedFileName();
|
||||
EXPECT_THAT(actualHash, testing::Eq(loadedImageHash)) << mParams.expectedFileName();
|
||||
#endif
|
||||
// For builds that can't load PNGs (currently iOS only) use the expected hash.
|
||||
EXPECT_THAT(actualHash, testing::Eq(mParams.expectedHash())) << mParams.expectedFileName();
|
||||
@@ -211,10 +200,6 @@ uint32_t RenderTargetDump::hash() const {
|
||||
return mInternal->hash();
|
||||
}
|
||||
|
||||
const std::vector<unsigned char>& RenderTargetDump::bytes() const {
|
||||
return mInternal->bytes;
|
||||
}
|
||||
|
||||
bool RenderTargetDump::bytesFilled() const {
|
||||
return mInternal->bytesFilled;
|
||||
}
|
||||
@@ -252,5 +237,3 @@ uint32_t LoadedPng::hash() const {
|
||||
const std::vector<unsigned char>& LoadedPng::bytes() const {
|
||||
return mBytes;
|
||||
}
|
||||
|
||||
} // namespace test
|
||||
|
||||
@@ -35,8 +35,6 @@ do { \
|
||||
screenshotParams); \
|
||||
} while (0)
|
||||
|
||||
namespace test {
|
||||
|
||||
/**
|
||||
* Stores user-provided configuration values for an image expectation
|
||||
*/
|
||||
@@ -56,7 +54,6 @@ public:
|
||||
static std::string expectedDirectoryPath();
|
||||
std::string expectedFileName() const;
|
||||
std::string expectedFilePath() const;
|
||||
const std::string filePrefix() const;
|
||||
|
||||
private:
|
||||
int mWidth;
|
||||
@@ -85,12 +82,6 @@ public:
|
||||
* @return The hash of the stored bytes.
|
||||
*/
|
||||
uint32_t hash() const;
|
||||
/**
|
||||
* Gets the bytes of the render target. The hash should usually be preferable for comparisons
|
||||
* but this is available for debugging.
|
||||
* @return The stored bytes.
|
||||
*/
|
||||
const std::vector<unsigned char>& bytes() const;
|
||||
/**
|
||||
* Thread safe as this is backed by an atomic.
|
||||
* Once this returns true it will never return false.
|
||||
@@ -162,6 +153,4 @@ private:
|
||||
std::vector<std::unique_ptr<ImageExpectation>> mExpectations;
|
||||
};
|
||||
|
||||
} // namespace test
|
||||
|
||||
#endif //TNT_IMAGE_EXPECTATIONS_H
|
||||
|
||||
@@ -57,7 +57,7 @@ Shader::Shader(DriverApi& api, Cleanup& cleanup, ShaderConfig config) : mCleanup
|
||||
|
||||
if (!kLayouts.empty()) {
|
||||
mDescriptorSetLayout =
|
||||
cleanup.add(api.createDescriptorSetLayout(DescriptorSetLayout{ .bindings = kLayouts }));
|
||||
cleanup.add(api.createDescriptorSetLayout(DescriptorSetLayout{ kLayouts }));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
#include "ShaderGenerator.h"
|
||||
|
||||
#include <GlslangToSpv.h>
|
||||
#include <SPVRemapper.h>
|
||||
|
||||
#include <spirv_glsl.hpp>
|
||||
#include <spirv_msl.hpp>
|
||||
|
||||
@@ -32,24 +32,13 @@ do {
|
||||
} \
|
||||
} while (false)
|
||||
|
||||
#define NONFATAL_FAIL_IF(skipEnvironment, rationale) \
|
||||
do { \
|
||||
SkipEnvironment skip(skipEnvironment); \
|
||||
if (skip.matches()) { \
|
||||
ADD_FAILURE() \
|
||||
<< "Failing test as the " << skip.describe() << "\n" \
|
||||
<< " This test has a known failure where " \
|
||||
<< rationale; \
|
||||
} \
|
||||
} while (false)
|
||||
|
||||
#define FAIL_IF(skipEnvironment, rationale) \
|
||||
do { \
|
||||
SkipEnvironment skip(skipEnvironment); \
|
||||
if (skip.matches()) { \
|
||||
GTEST_FAIL() \
|
||||
<< "Failing test as the " << skip.describe() << "\n" \
|
||||
<< " This test should be able to succeed but it needs to fail early because " \
|
||||
<< " This test should be able to succeed but it needs to fail early because" \
|
||||
<< rationale; \
|
||||
} \
|
||||
} while (false)
|
||||
|
||||
@@ -1,153 +1,62 @@
|
||||
import os, shutil, argparse, typing, xml.etree.ElementTree, subprocess, platform
|
||||
import os, shutil, argparse, typing
|
||||
|
||||
def match_sufffix(file_name: str, suffix: str, accepted_prefixes: typing.List[str]) -> str:
|
||||
"""
|
||||
Check if the file name is one of the searched for ones with the given suffix and if so return it.
|
||||
:param accepted_prefixes: If None accepts any prefix
|
||||
:return: file_name with the suffix removed or "" if it doesn't match. This does mean a string that
|
||||
is just the suffix is considered to not match as it will return the empty string.
|
||||
"""
|
||||
if file_name.endswith(suffix):
|
||||
prefix = file_name.removesuffix(suffix)
|
||||
if accepted_prefixes is None or prefix in accepted_prefixes:
|
||||
return prefix
|
||||
return ""
|
||||
|
||||
|
||||
class TestResults(object):
|
||||
ACTUAL_SUFFIX = '_actual.png'
|
||||
EXPECTED_SUFFIX = '.png'
|
||||
|
||||
def __init__(self, results_directory: str, source_expected_directory: str):
|
||||
self.results_directory = results_directory
|
||||
self.actual_directory = os.path.join(self.results_directory, 'images', 'actual_images')
|
||||
self.expected_directory = os.path.join(self.results_directory, 'images', 'expected_images')
|
||||
self.source_expected_directory = source_expected_directory
|
||||
|
||||
def get_latest_failed_images(self) -> typing.List[str]:
|
||||
failed_images = []
|
||||
xml_tree = xml.etree.ElementTree.parse(
|
||||
os.path.join(self.results_directory, 'test_detail.xml'))
|
||||
testsuites = xml_tree.getroot()
|
||||
for testsuite in testsuites.findall('testsuite'):
|
||||
for testcase in testsuite.findall('testcase'):
|
||||
for properties in testcase.findall('properties'):
|
||||
for property in properties.findall('property'):
|
||||
if property.get('name') == 'FailedImages':
|
||||
failed_images.extend(property.get('value').split(','))
|
||||
|
||||
return failed_images
|
||||
|
||||
def handle_failed_image(self, failed_image):
|
||||
self.show_images(failed_image)
|
||||
print(f'Update {failed_image}\'s expected image? y/n')
|
||||
while True:
|
||||
user_input = input()
|
||||
if user_input == 'y':
|
||||
self.move_actual_to_source([failed_image])
|
||||
break
|
||||
elif user_input == 'n':
|
||||
break
|
||||
|
||||
def handle_all_failed_images(self):
|
||||
for failed_image in self.get_latest_failed_images():
|
||||
self.handle_failed_image(failed_image)
|
||||
|
||||
def show_images(self, failed_image):
|
||||
# TODO: Test more on non-mac systems
|
||||
open_command: str
|
||||
os_name = platform.system().lower()
|
||||
if 'windows' in os_name:
|
||||
open_command = 'start'
|
||||
elif 'osx' in os_name or 'darwin' in os_name:
|
||||
open_command = 'open'
|
||||
else:
|
||||
open_command = 'xdg-open'
|
||||
|
||||
subprocess.run(
|
||||
[open_command,
|
||||
os.path.join(self.actual_directory, failed_image + TestResults.ACTUAL_SUFFIX)])
|
||||
subprocess.run(
|
||||
[open_command,
|
||||
os.path.join(self.expected_directory, failed_image + TestResults.EXPECTED_SUFFIX)])
|
||||
|
||||
def move_actual_to_source(self, file_prefixes: typing.List[str]):
|
||||
replace_file_names(path=self.actual_directory, removed=TestResults.ACTUAL_SUFFIX,
|
||||
replacement=TestResults.EXPECTED_SUFFIX,
|
||||
output_path=self.source_expected_directory, prefixes=file_prefixes)
|
||||
|
||||
def batch_move(self, prefixes: typing.Optional[typing.List[str]] = None):
|
||||
replace_file_names(path=self.actual_directory, removed=TestResults.ACTUAL_SUFFIX,
|
||||
replacement=TestResults.EXPECTED_SUFFIX,
|
||||
output_path=self.source_expected_directory, prefixes=prefixes)
|
||||
|
||||
|
||||
def match_suffix(file_name: str, suffix: str, accepted_prefixes: typing.List[str]) -> str:
|
||||
"""
|
||||
Check if the file name is one of the searched for ones with the given suffix and if so return
|
||||
it.
|
||||
:param accepted_prefixes: If None accepts any prefix
|
||||
:return: file_name with the suffix removed or "" if it doesn't match. This does mean a string
|
||||
that is just the suffix is considered to not match as it will return the empty string.
|
||||
"""
|
||||
if file_name.endswith(suffix):
|
||||
prefix = file_name.removesuffix(suffix)
|
||||
if accepted_prefixes is None or prefix in accepted_prefixes:
|
||||
return prefix
|
||||
return ''
|
||||
|
||||
|
||||
def replace_file_names(path: str, removed: str, replacement: str = '', output_path: str = '',
|
||||
prefixes: typing.Optional[typing.List[str]] = None):
|
||||
if not output_path:
|
||||
output_path = path
|
||||
for file_name in os.listdir(path=path):
|
||||
prefix = match_suffix(file_name, removed, prefixes)
|
||||
if prefix:
|
||||
# Remove the prefix from the list so that prefixes is the list of intended but not yet
|
||||
# found files.
|
||||
if prefixes is not None:
|
||||
prefixes.remove(prefix)
|
||||
new_file_name = prefix + replacement
|
||||
new_file_path = os.path.join(output_path, new_file_name)
|
||||
old_file_path = os.path.join(path, file_name)
|
||||
print(f'{old_file_path} to {new_file_path}')
|
||||
shutil.copyfile(old_file_path, new_file_path)
|
||||
if prefixes is not None:
|
||||
for unfound_prefix in prefixes:
|
||||
print(f'Failed to find {unfound_prefix}_actual.png')
|
||||
|
||||
def replace_file_names(path: str, removed: str, replacement: str = "", output_path: str = "",
|
||||
prefixes: typing.List[str] = None):
|
||||
if not output_path:
|
||||
output_path = path
|
||||
for file_name in os.listdir(path=path):
|
||||
prefix = match_sufffix(file_name, removed, prefixes)
|
||||
if prefix:
|
||||
# Remove the prefix from the list so that prefixes is the list of intended but not yet found
|
||||
# files.
|
||||
if prefixes is not None:
|
||||
prefixes.remove(prefix)
|
||||
new_file_name = prefix + replacement
|
||||
new_file_path = os.path.join(output_path, new_file_name)
|
||||
old_file_path = os.path.join(path, file_name)
|
||||
print(f'{old_file_path} to {new_file_path}')
|
||||
shutil.move(old_file_path, new_file_path)
|
||||
if prefixes is not None:
|
||||
for unfound_prefix in prefixes:
|
||||
print(f'Failed to find {unfound_prefix}_actual.png')
|
||||
|
||||
if __name__ == "__main__":
|
||||
parser = argparse.ArgumentParser(prog='Backend Test File Renamer',
|
||||
description='Moves actual generated test images to the '
|
||||
'expected images directory, to update the test '
|
||||
'requirements. test_cases accepts multiple '
|
||||
'arguments that should be the name of the '
|
||||
'expected image file without the .png suffix. '
|
||||
'Also --all can be passed to copy all images.\n'
|
||||
'Remember to sync CMake after running this to '
|
||||
'move the new expected images to the binary '
|
||||
'directory.')
|
||||
parser.add_argument('-r', '--results_path',
|
||||
help='The path with the generated images directory, which should be where '
|
||||
'the test binary was run.')
|
||||
parser.add_argument('-s', '--source_expected_path', default="./expected_images",
|
||||
help='The directory that updated expected images should be written to, '
|
||||
'which should be the source directory copy.')
|
||||
# The mutually exclusive options for how to process the actual images
|
||||
parser.add_argument('-b', '--batch', action='extend', nargs='*',
|
||||
help='If true copy all actual images to the source expected image '
|
||||
'directory.')
|
||||
parser.add_argument('-a', '--all', action='store_true',
|
||||
help='If true, visually compare all generated images.')
|
||||
parser.add_argument('-t', '--tests', action='store_true',
|
||||
help='If true use a test_detail.xml file that exists in the results_path '
|
||||
'directory to visually compare all images that failed a test.')
|
||||
parser.add_argument('-c', '--compare', action='extend', nargs='*',
|
||||
help='A list of image names to visually compare (without the .png suffix).')
|
||||
parser = argparse.ArgumentParser(prog='Backend Test File Renamer',
|
||||
description='Moves actual generated test images to the expected '
|
||||
'images directory, to update the test requirements. '
|
||||
'test_cases accepts multiple arguments that should '
|
||||
'be the name of the expected image file without the '
|
||||
'.png suffix. Also --all can be passed to copy all '
|
||||
'images.\n'
|
||||
'Remember to sync CMake after running this to move '
|
||||
'the new expected images to the binary directory.')
|
||||
parser.add_argument('-i', '--input_path')
|
||||
parser.add_argument('-o', '--output_path', default="./expected_images")
|
||||
parser.add_argument('-t', '--test_cases', action='extend', nargs='*')
|
||||
parser.add_argument('-a', '--all', action='store_true')
|
||||
|
||||
args = parser.parse_args()
|
||||
if not args.results_path:
|
||||
raise AssertionError("No result path provided")
|
||||
results_path = args.results_path
|
||||
args = parser.parse_args()
|
||||
input_path = "."
|
||||
if args.input_path:
|
||||
input_path = args.input_path
|
||||
|
||||
results = TestResults(results_directory=results_path,
|
||||
source_expected_directory=args.source_expected_path)
|
||||
prefixes = args.test_cases
|
||||
if args.all:
|
||||
prefixes = None
|
||||
|
||||
if args.all:
|
||||
results.batch_move()
|
||||
elif args.tests:
|
||||
results.handle_all_failed_images()
|
||||
elif args.compare:
|
||||
for file_prefix in args.compare:
|
||||
results.show_images(file_prefix)
|
||||
else:
|
||||
results.batch_move(args.batch)
|
||||
replace_file_names(path=input_path, output_path=args.output_path, removed="_actual.png",
|
||||
replacement=".png", prefixes=prefixes)
|
||||
|
||||
@@ -260,8 +260,6 @@ TEST_F(BlitTest, ColorMinify) {
|
||||
}
|
||||
|
||||
TEST_F(BlitTest, ColorResolve) {
|
||||
NONFATAL_FAIL_IF(SkipEnvironment(OperatingSystem::APPLE, Backend::VULKAN),
|
||||
"Nothing is drawn, see b/417229577");
|
||||
auto& api = getDriverApi();
|
||||
|
||||
constexpr int kSrcTexWidth = 256;
|
||||
@@ -492,7 +490,7 @@ TEST_F(BlitTest, BlitRegion) {
|
||||
}
|
||||
|
||||
TEST_F(BlitTest, BlitRegionToSwapChain) {
|
||||
FAIL_IF(Backend::VULKAN, "Crashes due to not finding color attachment, see b/417481493");
|
||||
FAIL_IF(Backend::VULKAN, "Crashes due to not finding color attachment");
|
||||
auto& api = getDriverApi();
|
||||
mCleanup.addPostCall([&]() { executeCommands(); });
|
||||
|
||||
|
||||
@@ -20,7 +20,6 @@
|
||||
#include "Lifetimes.h"
|
||||
#include "Shader.h"
|
||||
#include "SharedShaders.h"
|
||||
#include "Skip.h"
|
||||
#include "TrianglePrimitive.h"
|
||||
|
||||
namespace test {
|
||||
@@ -160,8 +159,6 @@ TEST_F(BufferUpdatesTest, VertexBufferUpdate) {
|
||||
// This test renders two triangles in two separate draw calls. Between the draw calls, a uniform
|
||||
// buffer object is partially updated.
|
||||
TEST_F(BufferUpdatesTest, BufferObjectUpdateWithOffset) {
|
||||
NONFATAL_FAIL_IF(SkipEnvironment(OperatingSystem::APPLE, Backend::VULKAN),
|
||||
"All values including alpha are written as 0, see b/417254943");
|
||||
auto& api = getDriverApi();
|
||||
Cleanup cleanup(api);
|
||||
|
||||
|
||||
@@ -26,7 +26,6 @@ namespace test {
|
||||
|
||||
TEST_F(BackendTest, FrameScheduledCallback) {
|
||||
SKIP_IF(Backend::OPENGL, "Frame callbacks are unsupported in OpenGL");
|
||||
SKIP_IF(Backend::VULKAN, "Frame callbacks are unsupported in Vulkan, see b/417254479");
|
||||
|
||||
auto& api = getDriverApi();
|
||||
Cleanup cleanup(api);
|
||||
@@ -86,7 +85,6 @@ TEST_F(BackendTest, FrameScheduledCallback) {
|
||||
|
||||
TEST_F(BackendTest, FrameCompletedCallback) {
|
||||
SKIP_IF(Backend::OPENGL, "Frame callbacks are unsupported in OpenGL");
|
||||
SKIP_IF(Backend::VULKAN, "Frame callbacks are unsupported in Vulkan, see b/417254479");
|
||||
|
||||
auto& api = getDriverApi();
|
||||
Cleanup cleanup(api);
|
||||
|
||||
@@ -99,8 +99,6 @@ struct MaterialParams {
|
||||
// The problems are caused by both uploading and rendering into the same texture, since the OpenGL
|
||||
// backend's readPixels does not work correctly with textures that have image data uploaded.
|
||||
TEST_F(BackendTest, FeedbackLoops) {
|
||||
NONFATAL_FAIL_IF(SkipEnvironment(OperatingSystem::APPLE, Backend::VULKAN),
|
||||
"Image is unexpectedly darker, see b/417226296");
|
||||
SKIP_IF(SkipEnvironment(OperatingSystem::APPLE, Backend::OPENGL),
|
||||
"OpenGL image is upside down due to readPixels failing for texture with uploaded image "
|
||||
"data");
|
||||
|
||||
@@ -212,7 +212,7 @@ static SamplerFormat getSamplerFormat(TextureFormat textureFormat) {
|
||||
}
|
||||
|
||||
TEST_F(LoadImageTest, UpdateImage2D) {
|
||||
FAIL_IF(Backend::VULKAN, "Multiple test cases crash, see b/417481434");
|
||||
FAIL_IF(Backend::VULKAN, "Multiple test cases crash");
|
||||
|
||||
// All of these test cases should result in the same rendered image, and thus the same hash.
|
||||
static const uint32_t expectedHash = 3644679986;
|
||||
@@ -485,9 +485,6 @@ TEST_F(LoadImageTest, UpdateImageMipLevel) {
|
||||
}
|
||||
|
||||
TEST_F(LoadImageTest, UpdateImage3D) {
|
||||
NONFATAL_FAIL_IF(SkipEnvironment(OperatingSystem::APPLE, Backend::VULKAN),
|
||||
"Checkerboard not drawn, possibly due to using wrong z value of 3d texture, "
|
||||
"see b/417254499");
|
||||
auto& api = getDriverApi();
|
||||
Cleanup cleanup(api);
|
||||
api.startCapture();
|
||||
|
||||
@@ -81,8 +81,7 @@ void main() {
|
||||
|
||||
TEST_F(BackendTest, PushConstants) {
|
||||
SKIP_IF(Backend::OPENGL, "Push constants not supported on OpenGL");
|
||||
FAIL_IF(Backend::VULKAN,
|
||||
"Crashing due to no program set when setting push constants, see b/417477740");
|
||||
FAIL_IF(Backend::VULKAN, "Crashing due to no program set when setting push constants");
|
||||
|
||||
auto& api = getDriverApi();
|
||||
|
||||
|
||||
@@ -20,7 +20,6 @@
|
||||
#include "Lifetimes.h"
|
||||
#include "Shader.h"
|
||||
#include "SharedShaders.h"
|
||||
#include "Skip.h"
|
||||
#include "TrianglePrimitive.h"
|
||||
|
||||
#include <utils/Hash.h>
|
||||
@@ -75,8 +74,6 @@ public:
|
||||
};
|
||||
|
||||
TEST_F(ReadPixelsTest, ReadPixels) {
|
||||
NONFATAL_FAIL_IF(SkipEnvironment(OperatingSystem::APPLE, Backend::VULKAN),
|
||||
"Two cases fail, see b/417255941 and b/417255943");
|
||||
// These test scenarios use a known hash of the result pixel buffer to decide pass / fail,
|
||||
// asserting an exact pixel-for-pixel match. So far, rendering on macOS and iPhone have had
|
||||
// deterministic results. Take this test with a grain of salt, however, as other platform / GPU
|
||||
|
||||
@@ -20,7 +20,6 @@
|
||||
#include "Lifetimes.h"
|
||||
#include "Shader.h"
|
||||
#include "SharedShaders.h"
|
||||
#include "Skip.h"
|
||||
#include "TrianglePrimitive.h"
|
||||
|
||||
#include <utils/Hash.h>
|
||||
@@ -31,8 +30,6 @@ using namespace filament;
|
||||
using namespace filament::backend;
|
||||
|
||||
TEST_F(BackendTest, ScissorViewportRegion) {
|
||||
NONFATAL_FAIL_IF(SkipEnvironment(OperatingSystem::APPLE, Backend::VULKAN),
|
||||
"Affected area in wrong corner, see b/417229118");
|
||||
auto& api = getDriverApi();
|
||||
|
||||
constexpr int kSrcTexWidth = 1024;
|
||||
|
||||
@@ -117,8 +117,6 @@ public:
|
||||
};
|
||||
|
||||
TEST_F(BasicStencilBufferTest, StencilBuffer) {
|
||||
SKIP_IF(SkipEnvironment(OperatingSystem::APPLE, Backend::VULKAN),
|
||||
"Stencil not supported, see b/417230776");
|
||||
auto& api = getDriverApi();
|
||||
Cleanup cleanup(api);
|
||||
|
||||
@@ -141,8 +139,6 @@ TEST_F(BasicStencilBufferTest, StencilBuffer) {
|
||||
}
|
||||
|
||||
TEST_F(BasicStencilBufferTest, DepthAndStencilBuffer) {
|
||||
SKIP_IF(SkipEnvironment(OperatingSystem::APPLE, Backend::VULKAN),
|
||||
"Stencil not supported, see b/417230776");
|
||||
auto& api = getDriverApi();
|
||||
Cleanup cleanup(api);
|
||||
|
||||
@@ -166,8 +162,6 @@ TEST_F(BasicStencilBufferTest, DepthAndStencilBuffer) {
|
||||
}
|
||||
|
||||
TEST_F(BasicStencilBufferTest, StencilBufferMSAA) {
|
||||
SKIP_IF(SkipEnvironment(OperatingSystem::APPLE, Backend::VULKAN),
|
||||
"Stencil not supported, see b/417230776");
|
||||
SKIP_IF(SkipEnvironment(OperatingSystem::APPLE, Backend::OPENGL), "Stencil isn't applied");
|
||||
auto& api = getDriverApi();
|
||||
Cleanup cleanup(api);
|
||||
|
||||
@@ -21,6 +21,7 @@
|
||||
|
||||
#include <backend/CallbackHandler.h>
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/PresentCallable.h>
|
||||
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/Invocable.h>
|
||||
@@ -34,7 +35,7 @@ class Engine;
|
||||
/**
|
||||
* A swap chain represents an Operating System's *native* renderable surface.
|
||||
*
|
||||
* Typically, it's a native window or a view. Because a SwapChain is initialized from a
|
||||
* Typically it's a native window or a view. Because a SwapChain is initialized from a
|
||||
* native object, it is given to filament as a `void *`, which must be of the proper type
|
||||
* for each platform filament is running on.
|
||||
*
|
||||
@@ -157,7 +158,7 @@ public:
|
||||
/**
|
||||
* Requests a SwapChain with an alpha channel.
|
||||
*/
|
||||
static constexpr uint64_t CONFIG_TRANSPARENT = backend::SWAP_CHAIN_CONFIG_TRANSPARENT;
|
||||
static const uint64_t CONFIG_TRANSPARENT = backend::SWAP_CHAIN_CONFIG_TRANSPARENT;
|
||||
|
||||
/**
|
||||
* This flag indicates that the swap chain may be used as a source surface
|
||||
@@ -167,13 +168,13 @@ public:
|
||||
* @see
|
||||
* Renderer.copyFrame()
|
||||
*/
|
||||
static constexpr uint64_t CONFIG_READABLE = backend::SWAP_CHAIN_CONFIG_READABLE;
|
||||
static const uint64_t CONFIG_READABLE = backend::SWAP_CHAIN_CONFIG_READABLE;
|
||||
|
||||
/**
|
||||
* Indicates that the native X11 window is an XCB window rather than an XLIB window.
|
||||
* This is ignored on non-Linux platforms and in builds that support only one X11 API.
|
||||
*/
|
||||
static constexpr uint64_t CONFIG_ENABLE_XCB = backend::SWAP_CHAIN_CONFIG_ENABLE_XCB;
|
||||
static const uint64_t CONFIG_ENABLE_XCB = backend::SWAP_CHAIN_CONFIG_ENABLE_XCB;
|
||||
|
||||
/**
|
||||
* Indicates that the native window is a CVPixelBufferRef.
|
||||
@@ -185,7 +186,7 @@ public:
|
||||
* Filament. Filament will call CVPixelBufferRetain during Engine::createSwapChain, and
|
||||
* CVPixelBufferRelease when the swap chain is destroyed.
|
||||
*/
|
||||
static constexpr uint64_t CONFIG_APPLE_CVPIXELBUFFER =
|
||||
static const uint64_t CONFIG_APPLE_CVPIXELBUFFER =
|
||||
backend::SWAP_CHAIN_CONFIG_APPLE_CVPIXELBUFFER;
|
||||
|
||||
/**
|
||||
@@ -302,7 +303,6 @@ public:
|
||||
*
|
||||
* @param handler Handler to dispatch the callback or nullptr for the default handler.
|
||||
* @param callback Callback called when the frame is scheduled.
|
||||
* @param flags
|
||||
*
|
||||
* @remark Only Filament's Metal backend supports PresentCallables and frame callbacks. Other
|
||||
* backends ignore the callback (which will never be called) and proceed normally.
|
||||
@@ -314,7 +314,7 @@ public:
|
||||
FrameScheduledCallback&& callback = {}, uint64_t flags = 0);
|
||||
|
||||
/**
|
||||
* Returns whether this SwapChain currently has a FrameScheduledCallback set.
|
||||
* Returns whether or not this SwapChain currently has a FrameScheduledCallback set.
|
||||
*
|
||||
* @return true, if the last call to setFrameScheduledCallback set a callback
|
||||
*
|
||||
|
||||
@@ -16,22 +16,13 @@
|
||||
|
||||
#include "AtlasAllocator.h"
|
||||
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/algorithm.h>
|
||||
#include <utils/debug.h>
|
||||
#include <utils/QuadTree.h>
|
||||
|
||||
#include <algorithm>
|
||||
#include <utility>
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
|
||||
namespace filament {
|
||||
|
||||
using namespace utils;
|
||||
|
||||
static constexpr std::pair<uint8_t, uint8_t> unmorton(uint16_t const m) noexcept {
|
||||
static inline constexpr std::pair<uint8_t, uint8_t> unmorton(uint16_t const m) noexcept {
|
||||
uint32_t r = (m | (uint32_t(m) << 15u)) & 0x55555555u;
|
||||
r = (r | (r >> 1u)) & 0x33333333u;
|
||||
r = (r | (r >> 2u)) & 0x0f0f0f0fu;
|
||||
@@ -174,8 +165,8 @@ AtlasAllocator::NodeId AtlasAllocator::allocateInLayer(size_t const maxHeight) n
|
||||
NodeId found{ -1, 0 };
|
||||
QuadTree::traverse(candidate.l, candidate.code,
|
||||
[this, n, &found](NodeId const& curr) -> QuadTree::TraversalResult {
|
||||
size_t const j = index(curr.l, curr.code);
|
||||
Node& node = mQuadTree[j];
|
||||
size_t const i = index(curr.l, curr.code);
|
||||
Node& node = mQuadTree[i];
|
||||
if (curr.l == n) {
|
||||
found = curr;
|
||||
assert_invariant(!node.hasChildren());
|
||||
|
||||
@@ -648,32 +648,44 @@ bool ChunkAttributeInfo::unflatten(Unflattener& unflattener,
|
||||
bool ChunkDescriptorBindingsInfo::unflatten(Unflattener& unflattener,
|
||||
MaterialParser::DescriptorBindingsContainer* container) {
|
||||
|
||||
static_assert(sizeof(DescriptorSetBindingPoints) == sizeof(uint8_t));
|
||||
|
||||
uint8_t descriptorCount;
|
||||
if (!unflattener.read(&descriptorCount)) {
|
||||
uint8_t setCount;
|
||||
if (!unflattener.read(&setCount)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto& descriptors = (*container)[+DescriptorSetBindingPoints::PER_MATERIAL];
|
||||
descriptors.reserve(descriptorCount);
|
||||
for (size_t i = 0; i < descriptorCount; i++) {
|
||||
CString name;
|
||||
if (!unflattener.read(&name)) {
|
||||
for (size_t j = 0; j < setCount; j++) {
|
||||
static_assert(sizeof(DescriptorSetBindingPoints) == sizeof(uint8_t));
|
||||
|
||||
DescriptorSetBindingPoints set;
|
||||
if (!unflattener.read(reinterpret_cast<uint8_t*>(&set))) {
|
||||
return false;
|
||||
}
|
||||
uint8_t type;
|
||||
if (!unflattener.read(&type)) {
|
||||
|
||||
uint8_t descriptorCount;
|
||||
if (!unflattener.read(&descriptorCount)) {
|
||||
return false;
|
||||
}
|
||||
uint8_t binding;
|
||||
if (!unflattener.read(&binding)) {
|
||||
return false;
|
||||
|
||||
auto& descriptors = (*container)[+set];
|
||||
descriptors.reserve(descriptorCount);
|
||||
for (size_t i = 0; i < descriptorCount; i++) {
|
||||
CString name;
|
||||
if (!unflattener.read(&name)) {
|
||||
return false;
|
||||
}
|
||||
uint8_t type;
|
||||
if (!unflattener.read(&type)) {
|
||||
return false;
|
||||
}
|
||||
uint8_t binding;
|
||||
if (!unflattener.read(&binding)) {
|
||||
return false;
|
||||
}
|
||||
descriptors.push_back({
|
||||
std::move(name),
|
||||
DescriptorType(type),
|
||||
descriptor_binding_t(binding)});
|
||||
}
|
||||
descriptors.push_back({
|
||||
std::move(name),
|
||||
DescriptorType(type),
|
||||
descriptor_binding_t(binding)});
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -681,40 +693,42 @@ bool ChunkDescriptorBindingsInfo::unflatten(Unflattener& unflattener,
|
||||
|
||||
bool ChunkDescriptorSetLayoutInfo::unflatten(Unflattener& unflattener,
|
||||
MaterialParser::DescriptorSetLayoutContainer* container) {
|
||||
uint8_t descriptorCount;
|
||||
if (!unflattener.read(&descriptorCount)) {
|
||||
return false;
|
||||
}
|
||||
auto& descriptors = container->bindings;
|
||||
descriptors.reserve(descriptorCount);
|
||||
for (size_t i = 0; i < descriptorCount; i++) {
|
||||
uint8_t type;
|
||||
if (!unflattener.read(&type)) {
|
||||
for (size_t j = 0; j < 2; j++) {
|
||||
uint8_t descriptorCount;
|
||||
if (!unflattener.read(&descriptorCount)) {
|
||||
return false;
|
||||
}
|
||||
uint8_t stageFlags;
|
||||
if (!unflattener.read(&stageFlags)) {
|
||||
return false;
|
||||
auto& descriptors = (*container)[j].bindings;
|
||||
descriptors.reserve(descriptorCount);
|
||||
for (size_t i = 0; i < descriptorCount; i++) {
|
||||
uint8_t type;
|
||||
if (!unflattener.read(&type)) {
|
||||
return false;
|
||||
}
|
||||
uint8_t stageFlags;
|
||||
if (!unflattener.read(&stageFlags)) {
|
||||
return false;
|
||||
}
|
||||
uint8_t binding;
|
||||
if (!unflattener.read(&binding)) {
|
||||
return false;
|
||||
}
|
||||
uint8_t flags;
|
||||
if (!unflattener.read(&flags)) {
|
||||
return false;
|
||||
}
|
||||
uint16_t count;
|
||||
if (!unflattener.read(&count)) {
|
||||
return false;
|
||||
}
|
||||
descriptors.push_back({
|
||||
DescriptorType(type),
|
||||
ShaderStageFlags(stageFlags),
|
||||
descriptor_binding_t(binding),
|
||||
DescriptorFlags(flags),
|
||||
count,
|
||||
});
|
||||
}
|
||||
uint8_t binding;
|
||||
if (!unflattener.read(&binding)) {
|
||||
return false;
|
||||
}
|
||||
uint8_t flags;
|
||||
if (!unflattener.read(&flags)) {
|
||||
return false;
|
||||
}
|
||||
uint16_t count;
|
||||
if (!unflattener.read(&count)) {
|
||||
return false;
|
||||
}
|
||||
descriptors.push_back({
|
||||
DescriptorType(type),
|
||||
ShaderStageFlags(stageFlags),
|
||||
descriptor_binding_t(binding),
|
||||
DescriptorFlags(flags),
|
||||
count,
|
||||
});
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -93,7 +93,7 @@ public:
|
||||
using DescriptorBindingsContainer = backend::Program::DescriptorSetInfo;
|
||||
bool getDescriptorBindings(DescriptorBindingsContainer* container) const noexcept;
|
||||
|
||||
using DescriptorSetLayoutContainer = backend::DescriptorSetLayout;
|
||||
using DescriptorSetLayoutContainer = std::array<backend::DescriptorSetLayout, 2>;
|
||||
bool getDescriptorSetLayout(DescriptorSetLayoutContainer* container) const noexcept;
|
||||
|
||||
bool getDepthWriteSet(bool* value) const noexcept;
|
||||
|
||||
@@ -609,12 +609,9 @@ Program FMaterial::getProgramWithVariants(
|
||||
program.attributes(mAttributeInfo);
|
||||
}
|
||||
|
||||
program.descriptorBindings(+DescriptorSetBindingPoints::PER_VIEW,
|
||||
mProgramDescriptorBindings[+DescriptorSetBindingPoints::PER_VIEW]);
|
||||
program.descriptorBindings(+DescriptorSetBindingPoints::PER_RENDERABLE,
|
||||
mProgramDescriptorBindings[+DescriptorSetBindingPoints::PER_RENDERABLE]);
|
||||
program.descriptorBindings(+DescriptorSetBindingPoints::PER_MATERIAL,
|
||||
mProgramDescriptorBindings[+DescriptorSetBindingPoints::PER_MATERIAL]);
|
||||
program.descriptorBindings(0, mProgramDescriptorBindings[0]);
|
||||
program.descriptorBindings(1, mProgramDescriptorBindings[1]);
|
||||
program.descriptorBindings(2, mProgramDescriptorBindings[2]);
|
||||
program.specializationConstants(mSpecializationConstants);
|
||||
|
||||
program.pushConstants(ShaderStage::VERTEX, mPushConstants[uint8_t(ShaderStage::VERTEX)]);
|
||||
@@ -1143,45 +1140,37 @@ void FMaterial::precacheDepthVariants(FEngine& engine) {
|
||||
void FMaterial::processDescriptorSets(FEngine& engine, MaterialParser const* const parser) {
|
||||
UTILS_UNUSED_IN_RELEASE bool success;
|
||||
|
||||
|
||||
success = parser->getDescriptorBindings(&mProgramDescriptorBindings);
|
||||
assert_invariant(success);
|
||||
|
||||
backend::DescriptorSetLayout descriptorSetLayout;
|
||||
std::array<backend::DescriptorSetLayout, 2> descriptorSetLayout;
|
||||
success = parser->getDescriptorSetLayout(&descriptorSetLayout);
|
||||
assert_invariant(success);
|
||||
auto perMatLabel = mName;
|
||||
perMatLabel.append("_perMat");
|
||||
descriptorSetLayout.label = std::move(perMatLabel);
|
||||
|
||||
// get the PER_VIEW descriptor binding info
|
||||
auto perViewDescriptorSetLayout =
|
||||
descriptor_sets::getPerViewDescriptorSetLayout(mMaterialDomain, mVariantFilterMask,
|
||||
mIsVariantLit || mHasShadowMultiplier, mReflectionMode, mRefractionMode);
|
||||
auto perViewLabel = mName;
|
||||
perViewLabel.append("_perView");
|
||||
perViewDescriptorSetLayout.label = std::move(perViewLabel);
|
||||
// Setup Labels for debugging
|
||||
utils::CString namestr;
|
||||
utils::StaticString perViewStr = "_perView";
|
||||
utils::StaticString singleStr = "_single";
|
||||
|
||||
// get the PER_RENDERABLE and PER_VIEW descriptor binding info
|
||||
for (auto&& [bindingPoint, descriptorSetLayout] : {
|
||||
std::pair{ DescriptorSetBindingPoints::PER_RENDERABLE,
|
||||
descriptor_sets::getPerRenderableLayout() },
|
||||
std::pair{ DescriptorSetBindingPoints::PER_VIEW,
|
||||
perViewDescriptorSetLayout }}) {
|
||||
Program::DescriptorBindingsInfo& descriptors = mProgramDescriptorBindings[+bindingPoint];
|
||||
descriptors.reserve(descriptorSetLayout.bindings.size());
|
||||
for (auto const& entry: descriptorSetLayout.bindings) {
|
||||
auto const& name = descriptor_sets::getDescriptorName(bindingPoint, entry.binding);
|
||||
descriptors.push_back({ name, entry.type, entry.binding });
|
||||
}
|
||||
}
|
||||
parser->getName(&namestr);
|
||||
|
||||
utils::CString singleLabel(namestr.c_str(), namestr.length() + singleStr.length());
|
||||
memccpy(singleLabel.c_str() + namestr.length(), singleStr.c_str(), '\0', singleStr.length());
|
||||
|
||||
utils::CString perViewLabel(namestr.c_str(), namestr.length() + perViewStr.length());
|
||||
memccpy(perViewLabel.c_str() + namestr.length(), perViewStr.c_str(), '\0', perViewStr.length());
|
||||
|
||||
descriptorSetLayout[0].label = namestr;
|
||||
descriptorSetLayout[1].label = perViewLabel;
|
||||
|
||||
mDescriptorSetLayout = {
|
||||
engine.getDescriptorSetLayoutFactory(),
|
||||
engine.getDriverApi(), std::move(descriptorSetLayout) };
|
||||
engine.getDriverApi(), std::move(descriptorSetLayout[0]) };
|
||||
|
||||
mPerViewDescriptorSetLayout = {
|
||||
engine.getDescriptorSetLayoutFactory(),
|
||||
engine.getDriverApi(), perViewDescriptorSetLayout };
|
||||
engine.getDriverApi(), std::move(descriptorSetLayout[1]) };
|
||||
}
|
||||
|
||||
descriptor_binding_t FMaterial::getSamplerBinding(
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
Pod::Spec.new do |spec|
|
||||
spec.name = "Filament"
|
||||
spec.version = "1.60.0"
|
||||
spec.version = "1.59.4"
|
||||
spec.license = { :type => "Apache 2.0", :file => "LICENSE" }
|
||||
spec.homepage = "https://google.github.io/filament"
|
||||
spec.authors = "Google LLC."
|
||||
spec.summary = "Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WASM/WebGL."
|
||||
spec.platform = :ios, "11.0"
|
||||
spec.source = { :http => "https://github.com/google/filament/releases/download/v1.60.0/filament-v1.60.0-ios.tgz" }
|
||||
spec.source = { :http => "https://github.com/google/filament/releases/download/v1.59.4/filament-v1.59.4-ios.tgz" }
|
||||
|
||||
# Fix linking error with Xcode 12; we do not yet support the simulator on Apple silicon.
|
||||
spec.pod_target_xcconfig = {
|
||||
|
||||
@@ -102,8 +102,7 @@ project in Xcode to see changes take effect.
|
||||
|
||||
## Building iOS Samples with ASan / UBSan
|
||||
|
||||
1. Turn on ASan / UBSan in Filament's top-level CMakeLists.txt by passing
|
||||
`-DFILAMENT_ENABLE_ASAN_UBSAN=1` to trigger the following line:
|
||||
1. Turn on ASan / UBSan in Filament's top-level CMakeLists.txt by uncommenting the following line:
|
||||
|
||||
```
|
||||
set(EXTRA_SANITIZE_OPTIONS "-fsanitize=undefined -fsanitize=address")
|
||||
|
||||
@@ -28,7 +28,7 @@
|
||||
namespace filament {
|
||||
|
||||
// update this when a new version of filament wouldn't work with older materials
|
||||
static constexpr size_t MATERIAL_VERSION = 60;
|
||||
static constexpr size_t MATERIAL_VERSION = 59;
|
||||
|
||||
/**
|
||||
* Supported shading models
|
||||
|
||||
@@ -20,7 +20,6 @@
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
#include <private/filament/EngineEnums.h>
|
||||
#include <private/filament/Variant.h>
|
||||
|
||||
#include <filament/MaterialEnums.h>
|
||||
|
||||
@@ -40,16 +39,8 @@ backend::DescriptorSetLayout getPerViewDescriptorSetLayout(
|
||||
ReflectionMode reflectionMode,
|
||||
RefractionMode refractionMode) noexcept;
|
||||
|
||||
backend::DescriptorSetLayout getPerViewDescriptorSetLayoutWithVariant(
|
||||
Variant variant,
|
||||
MaterialDomain domain,
|
||||
UserVariantFilterMask variantFilter,
|
||||
bool isLit,
|
||||
ReflectionMode reflectionMode,
|
||||
RefractionMode refractionMode) noexcept;
|
||||
|
||||
utils::CString getDescriptorName(
|
||||
DescriptorSetBindingPoints set,
|
||||
filament::DescriptorSetBindingPoints set,
|
||||
backend::descriptor_binding_t binding) noexcept;
|
||||
|
||||
} // namespace filament::descriptor_sets
|
||||
|
||||
@@ -23,8 +23,6 @@
|
||||
#include <utils/CString.h>
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
|
||||
#include <private/filament/DescriptorSets.h>
|
||||
|
||||
#include <initializer_list>
|
||||
#include <unordered_map>
|
||||
#include <string_view>
|
||||
@@ -52,7 +50,6 @@ public:
|
||||
using Precision = backend::Precision;
|
||||
using SamplerParams = backend::SamplerParams;
|
||||
using Binding = backend::descriptor_binding_t;
|
||||
using ShaderStageFlags = backend::ShaderStageFlags;
|
||||
|
||||
struct SamplerInfo { // NOLINT(cppcoreguidelines-pro-type-member-init)
|
||||
utils::CString name; // name of this sampler
|
||||
@@ -62,7 +59,6 @@ public:
|
||||
Format format; // format of this sampler
|
||||
Precision precision; // precision of this sampler
|
||||
bool multisample; // multisample capable
|
||||
ShaderStageFlags stages; // stages the sampler can be accessed from
|
||||
};
|
||||
|
||||
using SamplerInfoList = utils::FixedCapacityVector<SamplerInfo>;
|
||||
@@ -84,8 +80,6 @@ public:
|
||||
Format format; // format of this sampler
|
||||
Precision precision; // precision of this sampler
|
||||
bool multisample = false; // multisample capable
|
||||
ShaderStageFlags stages =
|
||||
ShaderStageFlags::ALL_SHADER_STAGE_FLAGS; // shader stages using this sampler
|
||||
};
|
||||
|
||||
// Give a name to this sampler interface block
|
||||
@@ -95,8 +89,8 @@ public:
|
||||
|
||||
// Add a sampler
|
||||
Builder& add(std::string_view samplerName, Binding binding, Type type, Format format,
|
||||
Precision precision = Precision::MEDIUM, bool multisample = false,
|
||||
ShaderStageFlags stages = ShaderStageFlags::ALL_SHADER_STAGE_FLAGS) noexcept;
|
||||
Precision precision = Precision::MEDIUM,
|
||||
bool multisample = false) noexcept;
|
||||
|
||||
// Add multiple samplers
|
||||
Builder& add(std::initializer_list<ListEntry> list) noexcept;
|
||||
@@ -134,9 +128,6 @@ public:
|
||||
|
||||
static utils::CString generateUniformName(const char* group, const char* sampler) noexcept;
|
||||
|
||||
static SamplerInfoList filterSamplerList(SamplerInfoList list,
|
||||
backend::DescriptorSetLayout const& descriptorSetLayout);
|
||||
|
||||
private:
|
||||
friend class Builder;
|
||||
|
||||
|
||||
@@ -17,7 +17,6 @@
|
||||
#include "private/filament/DescriptorSets.h"
|
||||
|
||||
#include <private/filament/EngineEnums.h>
|
||||
#include <private/filament/Variant.h>
|
||||
|
||||
#include <filament/MaterialEnums.h>
|
||||
|
||||
@@ -27,35 +26,38 @@
|
||||
#include <utils/debug.h>
|
||||
|
||||
#include <algorithm>
|
||||
#include <initializer_list>
|
||||
#include <string_view>
|
||||
#include <unordered_map>
|
||||
#include <string_view>
|
||||
|
||||
namespace filament::descriptor_sets {
|
||||
|
||||
using namespace backend;
|
||||
|
||||
static constexpr std::initializer_list<DescriptorSetLayoutBinding> postProcessDescriptorSetLayoutList = {
|
||||
static DescriptorSetLayout const postProcessDescriptorSetLayout{
|
||||
utils::StaticString("postProcess"),{
|
||||
{ DescriptorType::UNIFORM_BUFFER, ShaderStageFlags::VERTEX | ShaderStageFlags::FRAGMENT, +PerViewBindingPoints::FRAME_UNIFORMS },
|
||||
};
|
||||
}};
|
||||
|
||||
static constexpr std::initializer_list<DescriptorSetLayoutBinding> depthVariantDescriptorSetLayoutList = {
|
||||
static DescriptorSetLayout const depthVariantDescriptorSetLayout{
|
||||
utils::StaticString("depthVariant"),{
|
||||
{ DescriptorType::UNIFORM_BUFFER, ShaderStageFlags::VERTEX | ShaderStageFlags::FRAGMENT, +PerViewBindingPoints::FRAME_UNIFORMS },
|
||||
};
|
||||
}};
|
||||
|
||||
// ssrVariantDescriptorSetLayout must match perViewDescriptorSetLayout's vertex stage. This is
|
||||
// because the SSR variant is always using the "standard" vertex shader (i.e. there is no
|
||||
// dedicated SSR vertex shader), which uses perViewDescriptorSetLayout.
|
||||
// This means that PerViewBindingPoints::SHADOWS must be in the layout even though it's not used
|
||||
// by the SSR variant.
|
||||
static constexpr std::initializer_list<DescriptorSetLayoutBinding> ssrVariantDescriptorSetLayoutList = {
|
||||
{ DescriptorType::UNIFORM_BUFFER, ShaderStageFlags::VERTEX | ShaderStageFlags::FRAGMENT, +PerViewBindingPoints::FRAME_UNIFORMS },
|
||||
{ DescriptorType::UNIFORM_BUFFER, ShaderStageFlags::VERTEX | ShaderStageFlags::FRAGMENT, +PerViewBindingPoints::SHADOWS },
|
||||
{ DescriptorType::SAMPLER, ShaderStageFlags::FRAGMENT, +PerViewBindingPoints::STRUCTURE },
|
||||
{ DescriptorType::SAMPLER, ShaderStageFlags::FRAGMENT, +PerViewBindingPoints::SSR },
|
||||
};
|
||||
static DescriptorSetLayout const ssrVariantDescriptorSetLayout{
|
||||
utils::StaticString("ssrVariant"),{
|
||||
{ DescriptorType::UNIFORM_BUFFER, ShaderStageFlags::VERTEX | ShaderStageFlags::FRAGMENT, +PerViewBindingPoints::FRAME_UNIFORMS },
|
||||
{ DescriptorType::UNIFORM_BUFFER, ShaderStageFlags::VERTEX | ShaderStageFlags::FRAGMENT, +PerViewBindingPoints::SHADOWS },
|
||||
{ DescriptorType::SAMPLER, ShaderStageFlags::FRAGMENT, +PerViewBindingPoints::STRUCTURE },
|
||||
{ DescriptorType::SAMPLER, ShaderStageFlags::FRAGMENT, +PerViewBindingPoints::SSR },
|
||||
}};
|
||||
|
||||
static constexpr std::initializer_list<DescriptorSetLayoutBinding> perViewDescriptorSetLayoutList = {
|
||||
static DescriptorSetLayout perViewDescriptorSetLayout = {
|
||||
utils::StaticString("perView"),{
|
||||
{ DescriptorType::UNIFORM_BUFFER, ShaderStageFlags::VERTEX | ShaderStageFlags::FRAGMENT, +PerViewBindingPoints::FRAME_UNIFORMS },
|
||||
{ DescriptorType::UNIFORM_BUFFER, ShaderStageFlags::VERTEX | ShaderStageFlags::FRAGMENT, +PerViewBindingPoints::SHADOWS },
|
||||
{ DescriptorType::UNIFORM_BUFFER, ShaderStageFlags::FRAGMENT, +PerViewBindingPoints::LIGHTS },
|
||||
@@ -68,37 +70,17 @@ static constexpr std::initializer_list<DescriptorSetLayoutBinding> perViewDescri
|
||||
{ DescriptorType::SAMPLER, ShaderStageFlags::FRAGMENT, +PerViewBindingPoints::SSAO },
|
||||
{ DescriptorType::SAMPLER, ShaderStageFlags::FRAGMENT, +PerViewBindingPoints::SSR },
|
||||
{ DescriptorType::SAMPLER, ShaderStageFlags::FRAGMENT, +PerViewBindingPoints::FOG },
|
||||
};
|
||||
}};
|
||||
|
||||
static constexpr std::initializer_list<DescriptorSetLayoutBinding> perRenderableDescriptorSetLayoutList = {
|
||||
static DescriptorSetLayout perRenderableDescriptorSetLayout = {
|
||||
utils::StaticString("perRenderable"),{
|
||||
{ DescriptorType::UNIFORM_BUFFER, ShaderStageFlags::VERTEX | ShaderStageFlags::FRAGMENT, +PerRenderableBindingPoints::OBJECT_UNIFORMS, DescriptorFlags::DYNAMIC_OFFSET },
|
||||
{ DescriptorType::UNIFORM_BUFFER, ShaderStageFlags::VERTEX | ShaderStageFlags::FRAGMENT, +PerRenderableBindingPoints::BONES_UNIFORMS, DescriptorFlags::DYNAMIC_OFFSET },
|
||||
{ DescriptorType::UNIFORM_BUFFER, ShaderStageFlags::VERTEX | ShaderStageFlags::FRAGMENT, +PerRenderableBindingPoints::MORPHING_UNIFORMS },
|
||||
{ DescriptorType::SAMPLER, ShaderStageFlags::VERTEX , +PerRenderableBindingPoints::MORPH_TARGET_POSITIONS },
|
||||
{ DescriptorType::SAMPLER, ShaderStageFlags::VERTEX , +PerRenderableBindingPoints::MORPH_TARGET_TANGENTS },
|
||||
{ DescriptorType::SAMPLER, ShaderStageFlags::VERTEX , +PerRenderableBindingPoints::BONES_INDICES_AND_WEIGHTS },
|
||||
};
|
||||
|
||||
// used for post-processing passes
|
||||
static DescriptorSetLayout const postProcessDescriptorSetLayout{ utils::StaticString("postProcess"),
|
||||
postProcessDescriptorSetLayoutList };
|
||||
|
||||
// used to generate shadow-maps
|
||||
static DescriptorSetLayout const depthVariantDescriptorSetLayout{
|
||||
utils::StaticString("depthVariant"), depthVariantDescriptorSetLayoutList
|
||||
};
|
||||
|
||||
static DescriptorSetLayout const ssrVariantDescriptorSetLayout{ utils::StaticString("ssrVariant"),
|
||||
ssrVariantDescriptorSetLayoutList };
|
||||
|
||||
// Used for generating the color pass (i.e. the main pass). This is in fact a template that gets
|
||||
// declined into 8 different layouts, based on variants.
|
||||
static DescriptorSetLayout perViewDescriptorSetLayout = { utils::StaticString("perView"),
|
||||
perViewDescriptorSetLayoutList };
|
||||
|
||||
static DescriptorSetLayout perRenderableDescriptorSetLayout = {
|
||||
utils::StaticString("perRenderable"), perRenderableDescriptorSetLayoutList
|
||||
};
|
||||
}};
|
||||
|
||||
DescriptorSetLayout const& getPostProcessLayout() noexcept {
|
||||
return postProcessDescriptorSetLayout;
|
||||
@@ -116,8 +98,8 @@ DescriptorSetLayout const& getPerRenderableLayout() noexcept {
|
||||
return perRenderableDescriptorSetLayout;
|
||||
}
|
||||
|
||||
utils::CString getDescriptorName(DescriptorSetBindingPoints const set,
|
||||
descriptor_binding_t const binding) noexcept {
|
||||
utils::CString getDescriptorName(DescriptorSetBindingPoints set,
|
||||
descriptor_binding_t binding) noexcept {
|
||||
using namespace std::literals;
|
||||
|
||||
static std::unordered_map<descriptor_binding_t, std::string_view> const set0{{
|
||||
@@ -163,11 +145,11 @@ utils::CString getDescriptorName(DescriptorSetBindingPoints const set,
|
||||
}
|
||||
|
||||
DescriptorSetLayout getPerViewDescriptorSetLayout(
|
||||
MaterialDomain const domain,
|
||||
UserVariantFilterMask const variantFilter,
|
||||
bool const isLit,
|
||||
ReflectionMode const reflectionMode,
|
||||
RefractionMode const refractionMode) noexcept {
|
||||
MaterialDomain domain,
|
||||
UserVariantFilterMask variantFilter,
|
||||
bool isLit,
|
||||
ReflectionMode reflectionMode,
|
||||
RefractionMode refractionMode) noexcept {
|
||||
|
||||
bool const ssr = reflectionMode == ReflectionMode::SCREEN_SPACE ||
|
||||
refractionMode == RefractionMode::SCREEN_SPACE;
|
||||
@@ -210,65 +192,11 @@ DescriptorSetLayout getPerViewDescriptorSetLayout(
|
||||
return layout;
|
||||
}
|
||||
case MaterialDomain::POST_PROCESS:
|
||||
return postProcessDescriptorSetLayout;
|
||||
return descriptor_sets::getPostProcessLayout();
|
||||
case MaterialDomain::COMPUTE:
|
||||
// TODO: what's the layout for compute?
|
||||
return postProcessDescriptorSetLayout;
|
||||
return descriptor_sets::getPostProcessLayout();
|
||||
}
|
||||
}
|
||||
|
||||
DescriptorSetLayout getPerViewDescriptorSetLayoutWithVariant(
|
||||
Variant const variant,
|
||||
MaterialDomain domain,
|
||||
UserVariantFilterMask const variantFilter,
|
||||
bool const isLit,
|
||||
ReflectionMode const reflectionMode,
|
||||
RefractionMode const refractionMode) noexcept {
|
||||
if (Variant::isValidDepthVariant(variant)) {
|
||||
return depthVariantDescriptorSetLayout;
|
||||
}
|
||||
if (Variant::isSSRVariant(variant)) {
|
||||
return ssrVariantDescriptorSetLayout;
|
||||
}
|
||||
// We need to filter out all the descriptors not included in the "resolved" layout below
|
||||
return getPerViewDescriptorSetLayout(domain, variantFilter,
|
||||
isLit, reflectionMode, refractionMode);
|
||||
}
|
||||
|
||||
|
||||
|
||||
template<class ITERATOR, class PREDICATE>
|
||||
constexpr static ITERATOR find_if(ITERATOR first, ITERATOR last, PREDICATE pred) {
|
||||
for (; first != last; ++first)
|
||||
if (pred(*first)) break;
|
||||
return first;
|
||||
}
|
||||
|
||||
constexpr static bool checkConsistency() noexcept {
|
||||
// check that all descriptors that apply to the vertex stage in perViewDescriptorSetLayout
|
||||
// are present in ssrVariantDescriptorSetLayout; meaning that the latter is compatible
|
||||
// with the former.
|
||||
for (auto const& r: perViewDescriptorSetLayoutList) {
|
||||
if (hasShaderType(r.stageFlags, ShaderStage::VERTEX)) {
|
||||
auto const pos = find_if(
|
||||
ssrVariantDescriptorSetLayoutList.begin(),
|
||||
ssrVariantDescriptorSetLayoutList.end(),
|
||||
[r](auto const& l) {
|
||||
return l.count == r.count &&
|
||||
l.type == r.type &&
|
||||
l.binding == r.binding &&
|
||||
l.flags == r.flags &&
|
||||
l.stageFlags == r.stageFlags;
|
||||
});
|
||||
if (pos == ssrVariantDescriptorSetLayoutList.end()) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
static_assert(checkConsistency(), "ssrVariantDescriptorSetLayout is not compatible with "
|
||||
"perViewDescriptorSetLayout");
|
||||
|
||||
} // namespace filament::descriptor_sets
|
||||
|
||||
@@ -16,7 +16,6 @@
|
||||
|
||||
#include "private/filament/SamplerInterfaceBlock.h"
|
||||
|
||||
#include <private/filament/DescriptorSets.h>
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
@@ -49,13 +48,13 @@ SamplerInterfaceBlock::Builder::stageFlags(backend::ShaderStageFlags stageFlags)
|
||||
return *this;
|
||||
}
|
||||
|
||||
SamplerInterfaceBlock::Builder& SamplerInterfaceBlock::Builder::add(std::string_view samplerName,
|
||||
Binding binding, Type type, Format format, Precision precision, bool multisample,
|
||||
ShaderStageFlags stages) noexcept {
|
||||
SamplerInterfaceBlock::Builder& SamplerInterfaceBlock::Builder::add(
|
||||
std::string_view samplerName, Binding binding, Type type, Format format,
|
||||
Precision precision, bool multisample) noexcept {
|
||||
mEntries.push_back({
|
||||
{ samplerName.data(), samplerName.size() }, // name
|
||||
{ }, // uniform name
|
||||
binding, type, format, precision, multisample, stages });
|
||||
binding, type, format, precision, multisample });
|
||||
return *this;
|
||||
}
|
||||
|
||||
@@ -66,7 +65,7 @@ SamplerInterfaceBlock SamplerInterfaceBlock::Builder::build() {
|
||||
SamplerInterfaceBlock::Builder& SamplerInterfaceBlock::Builder::add(
|
||||
std::initializer_list<ListEntry> list) noexcept {
|
||||
for (auto& e : list) {
|
||||
add(e.name, e.binding, e.type, e.format, e.precision, e.multisample, e.stages);
|
||||
add(e.name, e.binding, e.type, e.format, e.precision, e.multisample);
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
@@ -91,7 +90,6 @@ SamplerInterfaceBlock::SamplerInterfaceBlock(Builder const& builder) noexcept
|
||||
size_t const i = std::distance(builder.mEntries.data(), &e);
|
||||
SamplerInfo& info = samplersInfoList[i];
|
||||
info = e;
|
||||
info.stages &= builder.mStageFlags;
|
||||
info.uniformName = generateUniformName(mName.c_str(), e.name.c_str());
|
||||
infoMap[{ info.name.data(), info.name.size() }] = i; // info.name.c_str() guaranteed constant
|
||||
}
|
||||
@@ -104,7 +102,7 @@ const SamplerInterfaceBlock::SamplerInfo* SamplerInterfaceBlock::getSamplerInfo(
|
||||
return &mSamplersInfoList[pos->second];
|
||||
}
|
||||
|
||||
CString SamplerInterfaceBlock::generateUniformName(const char* group, const char* sampler) noexcept {
|
||||
utils::CString SamplerInterfaceBlock::generateUniformName(const char* group, const char* sampler) noexcept {
|
||||
char uniformName[256];
|
||||
|
||||
// sampler interface block name
|
||||
@@ -119,27 +117,9 @@ CString SamplerInterfaceBlock::generateUniformName(const char* group, const char
|
||||
std::min(sizeof(uniformName) / 2 - 2, strlen(sampler)),
|
||||
prefix + 1);
|
||||
*last++ = 0; // null terminator
|
||||
assert_invariant(last <= std::end(uniformName));
|
||||
assert(last <= std::end(uniformName));
|
||||
|
||||
return CString{ uniformName, size_t(last - uniformName) - 1u };
|
||||
}
|
||||
|
||||
SamplerInterfaceBlock::SamplerInfoList SamplerInterfaceBlock::filterSamplerList(
|
||||
SamplerInfoList list, backend::DescriptorSetLayout const& descriptorSetLayout) {
|
||||
// remove all the samplers that are not included in the descriptor-set layout
|
||||
list.erase(
|
||||
std::remove_if(list.begin(), list.end(),
|
||||
[&](auto const& entry) {
|
||||
auto pos = std::find_if(
|
||||
descriptorSetLayout.bindings.begin(),
|
||||
descriptorSetLayout.bindings.end(),
|
||||
[&entry](const auto& item) {
|
||||
return item.binding == entry.binding;
|
||||
});
|
||||
return pos == descriptorSetLayout.bindings.end();
|
||||
}), list.end());
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
} // namespace filament
|
||||
|
||||
@@ -56,7 +56,6 @@ set(PRIVATE_HDRS
|
||||
src/MetalArgumentBuffer.h
|
||||
src/ShaderMinifier.h
|
||||
src/SpirvFixup.h
|
||||
src/SpirvRemapWrapper.h
|
||||
src/sca/ASTHelpers.h
|
||||
src/sca/GLSLTools.h
|
||||
src/sca/builtinResource.h)
|
||||
@@ -72,8 +71,7 @@ set(SRCS
|
||||
src/sca/GLSLTools.cpp
|
||||
src/GLSLPostProcessor.cpp
|
||||
src/ShaderMinifier.cpp
|
||||
src/SpirvFixup.cpp
|
||||
src/SpirvRemapWrapper.cpp)
|
||||
src/SpirvFixup.cpp)
|
||||
|
||||
# ==================================================================================================
|
||||
# Include and target definitions
|
||||
|
||||
@@ -35,7 +35,6 @@ using OutputTarget = MaterialBuilder::OutputTarget;
|
||||
using OutputQualifier = MaterialBuilder::VariableQualifier;
|
||||
using OutputType = MaterialBuilder::OutputType;
|
||||
using ConstantType = MaterialBuilder::ConstantType;
|
||||
using ShaderStageType = MaterialBuilder::ShaderStageFlags;
|
||||
|
||||
// Convenience methods to convert std::string to Enum and also iterate over Enum values.
|
||||
class Enums {
|
||||
@@ -80,7 +79,6 @@ private:
|
||||
static std::unordered_map<std::string, OutputQualifier> mStringToOutputQualifier;
|
||||
static std::unordered_map<std::string, OutputType> mStringToOutputType;
|
||||
static std::unordered_map<std::string, ConstantType> mStringToConstantType;
|
||||
static std::unordered_map<std::string, ShaderStageType> mStringToShaderStageType;
|
||||
};
|
||||
|
||||
template<typename T>
|
||||
|
||||
@@ -254,7 +254,6 @@ public:
|
||||
using FeatureLevel = filament::backend::FeatureLevel;
|
||||
using StereoscopicType = filament::backend::StereoscopicType;
|
||||
using ShaderStage = filament::backend::ShaderStage;
|
||||
using ShaderStageFlags = filament::backend::ShaderStageFlags;
|
||||
|
||||
enum class VariableQualifier : uint8_t {
|
||||
OUT
|
||||
@@ -323,9 +322,9 @@ public:
|
||||
*/
|
||||
MaterialBuilder& parameter(const char* name, SamplerType samplerType,
|
||||
SamplerFormat format = SamplerFormat::FLOAT,
|
||||
ParameterPrecision precision = ParameterPrecision::DEFAULT, bool multisample = false,
|
||||
const char* transformName = "",
|
||||
ShaderStageFlags stages = ShaderStageFlags::ALL_SHADER_STAGE_FLAGS) noexcept;
|
||||
ParameterPrecision precision = ParameterPrecision::DEFAULT,
|
||||
bool multisample = false,
|
||||
const char* transformName = "") noexcept;
|
||||
|
||||
MaterialBuilder& buffer(filament::BufferInterfaceBlock bib) noexcept;
|
||||
|
||||
@@ -604,7 +603,7 @@ public:
|
||||
* extension will be derived from the shader stage. For example, mymaterial_0x0e.frag,
|
||||
* mymaterial_0x18.vert, etc.
|
||||
*/
|
||||
MaterialBuilder& saveRawVariants(bool saveRawVariants) noexcept;
|
||||
MaterialBuilder& saveRawVariants(bool saveVariants) noexcept;
|
||||
|
||||
//! If true, will include debugging information in generated SPIRV.
|
||||
MaterialBuilder& generateDebugInfo(bool generateDebugInfo) noexcept;
|
||||
@@ -636,7 +635,7 @@ public:
|
||||
* Build the material. If you are using the Filament engine with this library, you should use
|
||||
* the job system provided by Engine.
|
||||
*/
|
||||
Package build(utils::JobSystem& jobSystem);
|
||||
Package build(utils::JobSystem& jobSystem) noexcept;
|
||||
|
||||
public:
|
||||
// The methods and types below are for internal use
|
||||
@@ -657,10 +656,8 @@ public:
|
||||
Parameter() noexcept: parameterType(INVALID) {}
|
||||
|
||||
// Sampler
|
||||
Parameter(const char* paramName, SamplerType t, SamplerFormat f, ParameterPrecision p,
|
||||
bool ms, const char* tn, ShaderStageFlags s)
|
||||
: name(paramName), size(1), precision(p), samplerType(t), format(f),
|
||||
parameterType(SAMPLER), multisample(ms), transformName(tn), stages(s) { }
|
||||
Parameter(const char* paramName, SamplerType t, SamplerFormat f, ParameterPrecision p, bool ms, const char* tn)
|
||||
: name(paramName), size(1), precision(p), samplerType(t), format(f), parameterType(SAMPLER), multisample(ms), transformName(tn) { }
|
||||
|
||||
// Uniform
|
||||
Parameter(const char* paramName, UniformType t, size_t typeSize, ParameterPrecision p)
|
||||
@@ -679,7 +676,6 @@ public:
|
||||
SamplerFormat format;
|
||||
bool multisample;
|
||||
utils::CString transformName;
|
||||
ShaderStageFlags stages;
|
||||
enum {
|
||||
INVALID,
|
||||
UNIFORM,
|
||||
@@ -813,7 +809,7 @@ private:
|
||||
// Multiple calls to findProperties accumulate the property sets across fragment
|
||||
// and vertex shaders in mProperties.
|
||||
bool findProperties(filament::backend::ShaderStage type,
|
||||
MaterialBuilder::PropertyList const& allProperties,
|
||||
MaterialBuilder::PropertyList& allProperties,
|
||||
CodeGenParams const& semanticCodeGenParams) noexcept;
|
||||
|
||||
bool runSemanticAnalysis(MaterialInfo* inOutInfo,
|
||||
|
||||
@@ -175,15 +175,4 @@ std::unordered_map<std::string, ConstantType>& Enums::getMap<ConstantType>() noe
|
||||
return mStringToConstantType;
|
||||
};
|
||||
|
||||
std::unordered_map<std::string, ShaderStageType> Enums::mStringToShaderStageType = {
|
||||
{ "fragment", ShaderStageType::FRAGMENT },
|
||||
{ "vertex", ShaderStageType::VERTEX },
|
||||
{ "compute", ShaderStageType::COMPUTE },
|
||||
};
|
||||
|
||||
template <>
|
||||
std::unordered_map<std::string, ShaderStageType>& Enums::getMap<ShaderStageType>() noexcept {
|
||||
return mStringToShaderStageType;
|
||||
};
|
||||
|
||||
} // namespace filamat
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
#include "GLSLPostProcessor.h"
|
||||
|
||||
#include <GlslangToSpv.h>
|
||||
#include <SPVRemapper.h>
|
||||
#include <spirv-tools/libspirv.hpp>
|
||||
|
||||
#include <spirv_glsl.hpp>
|
||||
@@ -33,19 +34,14 @@
|
||||
|
||||
#include "MetalArgumentBuffer.h"
|
||||
#include "SpirvFixup.h"
|
||||
#include "utils/ostream.h"
|
||||
|
||||
#include <filament/MaterialEnums.h>
|
||||
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/debug.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/ostream.h>
|
||||
|
||||
#include <algorithm>
|
||||
#include <optional>
|
||||
#include <sstream>
|
||||
#include <unordered_map>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#ifdef FILAMENT_SUPPORTS_WEBGPU
|
||||
@@ -144,27 +140,32 @@ DescriptorSetLayout getPerMaterialDescriptorSet(SamplerInterfaceBlock const& sib
|
||||
ShaderStageFlags::VERTEX | ShaderStageFlags::FRAGMENT,
|
||||
+PerMaterialBindingPoints::MATERIAL_PARAMS, DescriptorFlags::NONE, 0 });
|
||||
|
||||
for (auto const& sampler: samplers) {
|
||||
layout.bindings.push_back(DescriptorSetLayoutBinding{
|
||||
(sampler.type == SamplerInterfaceBlock::Type::SAMPLER_EXTERNAL)
|
||||
? DescriptorType::SAMPLER_EXTERNAL
|
||||
: DescriptorType::SAMPLER,
|
||||
sampler.stages, sampler.binding, DescriptorFlags::NONE, 0 });
|
||||
for (auto const& sampler : samplers) {
|
||||
layout.bindings.push_back(DescriptorSetLayoutBinding {
|
||||
(sampler.type == SamplerInterfaceBlock::Type::SAMPLER_EXTERNAL) ?
|
||||
DescriptorType::SAMPLER_EXTERNAL : DescriptorType::SAMPLER,
|
||||
ShaderStageFlags::VERTEX | ShaderStageFlags::FRAGMENT, sampler.binding,
|
||||
DescriptorFlags::NONE, 0 });
|
||||
}
|
||||
|
||||
return layout;
|
||||
}
|
||||
|
||||
static void collectDescriptorsForSet(DescriptorSetBindingPoints set,
|
||||
static void collectDescriptorsForSet(filament::DescriptorSetBindingPoints set,
|
||||
const GLSLPostProcessor::Config& config, DescriptorSetInfo& descriptors) {
|
||||
const MaterialInfo& material = *config.materialInfo;
|
||||
|
||||
// get the descriptor set layout for the given pinding point
|
||||
DescriptorSetLayout const descriptorSetLayout = [&] {
|
||||
DescriptorSetLayout const info = [&]() {
|
||||
switch (set) {
|
||||
case DescriptorSetBindingPoints::PER_VIEW: {
|
||||
return descriptor_sets::getPerViewDescriptorSetLayoutWithVariant(
|
||||
config.variant, config.domain, config.variantFilter,
|
||||
if (filament::Variant::isValidDepthVariant(config.variant)) {
|
||||
return descriptor_sets::getDepthVariantLayout();
|
||||
}
|
||||
if (filament::Variant::isSSRVariant(config.variant)) {
|
||||
return descriptor_sets::getSsrVariantLayout();
|
||||
}
|
||||
return descriptor_sets::getPerViewDescriptorSetLayout(config.domain,
|
||||
config.variantFilter,
|
||||
material.isLit || material.hasShadowMultiplier,
|
||||
material.reflectionMode,
|
||||
material.refractionMode);
|
||||
@@ -178,8 +179,7 @@ static void collectDescriptorsForSet(DescriptorSetBindingPoints set,
|
||||
}
|
||||
}();
|
||||
|
||||
// get the sampler list for this binding point
|
||||
auto samplerList = [&] {
|
||||
auto samplerList = [&]() {
|
||||
switch (set) {
|
||||
case DescriptorSetBindingPoints::PER_VIEW:
|
||||
return SibGenerator::getPerViewSib(config.variant).getSamplerInfoList();
|
||||
@@ -192,34 +192,42 @@ static void collectDescriptorsForSet(DescriptorSetBindingPoints set,
|
||||
}
|
||||
}();
|
||||
|
||||
// filter the list with the descriptor set layout
|
||||
auto const descriptorSetSamplerList =
|
||||
SamplerInterfaceBlock::filterSamplerList(std::move(samplerList), descriptorSetLayout);
|
||||
// remove all the samplers that are not included in the descriptor-set layout
|
||||
samplerList.erase(std::remove_if(samplerList.begin(), samplerList.end(),
|
||||
[&info](auto const& entry) {
|
||||
auto pos = std::find_if(info.bindings.begin(),
|
||||
info.bindings.end(), [&entry](const auto& item) {
|
||||
return item.binding == entry.binding;
|
||||
});
|
||||
return pos == info.bindings.end();
|
||||
}),
|
||||
samplerList.end());
|
||||
|
||||
// helper to get the name of a descriptor for this set, given a binding.
|
||||
auto getDescriptorName = [set, &descriptorSetSamplerList](descriptor_binding_t binding) {
|
||||
auto getDescriptorName = [&](DescriptorSetBindingPoints set, descriptor_binding_t binding) {
|
||||
if (set == DescriptorSetBindingPoints::PER_MATERIAL) {
|
||||
auto pos = std::find_if(descriptorSetSamplerList.begin(), descriptorSetSamplerList.end(),
|
||||
auto pos = std::find_if(samplerList.begin(), samplerList.end(),
|
||||
[&](const auto& entry) { return entry.binding == binding; });
|
||||
if (pos == descriptorSetSamplerList.end()) {
|
||||
if (pos == samplerList.end()) {
|
||||
return descriptor_sets::getDescriptorName(set, binding);
|
||||
}
|
||||
return pos->uniformName;
|
||||
SamplerInterfaceBlock::SamplerInfo& sampler = *pos;
|
||||
return sampler.uniformName;
|
||||
}
|
||||
return descriptor_sets::getDescriptorName(set, binding);
|
||||
};
|
||||
|
||||
for (auto descriptor : descriptorSetLayout.bindings) {
|
||||
descriptor_binding_t binding = descriptor.binding;
|
||||
auto name = getDescriptorName(binding);
|
||||
if (descriptor.type == DescriptorType::SAMPLER ||
|
||||
descriptor.type == DescriptorType::SAMPLER_EXTERNAL) {
|
||||
auto pos = std::find_if(descriptorSetSamplerList.begin(), descriptorSetSamplerList.end(),
|
||||
for (size_t i = 0; i < info.bindings.size(); i++) {
|
||||
backend::descriptor_binding_t binding = info.bindings[i].binding;
|
||||
auto name = getDescriptorName(set, binding);
|
||||
if (info.bindings[i].type == DescriptorType::SAMPLER ||
|
||||
info.bindings[i].type == DescriptorType::SAMPLER_EXTERNAL) {
|
||||
auto pos = std::find_if(samplerList.begin(), samplerList.end(),
|
||||
[&](const auto& entry) { return entry.binding == binding; });
|
||||
assert_invariant(pos != descriptorSetSamplerList.end());
|
||||
descriptors.emplace_back(name, descriptor, *pos);
|
||||
assert_invariant(pos != samplerList.end());
|
||||
SamplerInterfaceBlock::SamplerInfo& sampler = *pos;
|
||||
descriptors.emplace_back(name, info.bindings[i], sampler);
|
||||
} else {
|
||||
descriptors.emplace_back(name, descriptor, std::nullopt);
|
||||
descriptors.emplace_back(name, info.bindings[i], std::nullopt);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -288,8 +296,24 @@ GLSLPostProcessor::GLSLPostProcessor(MaterialBuilder::Optimization optimization,
|
||||
: mOptimization(optimization),
|
||||
mPrintShaders(flags & PRINT_SHADERS),
|
||||
mGenerateDebugInfo(flags & GENERATE_DEBUG_INFO) {
|
||||
// This should occur only once, to avoid races.
|
||||
SpirvRemapWrapperSetUp();
|
||||
// SPIRV error handler registration needs to occur only once. To avoid a race we do it up here
|
||||
// in the constructor, which gets invoked before MaterialBuilder kicks off jobs.
|
||||
spv::spirvbin_t::registerErrorHandler([](const std::string& str) {
|
||||
slog.e << str << io::endl;
|
||||
});
|
||||
|
||||
// Similar to above, we need to do a no-op remap to init a static table in the remapper before
|
||||
// the jobs start using remap().
|
||||
spv::spirvbin_t remapper(0);
|
||||
// We need to provide at least a valid header to not crash.
|
||||
SpirvBlob spirv {
|
||||
0x07230203,// MAGIC
|
||||
0, // VERSION
|
||||
0, // GENERATOR
|
||||
0, // BOUND
|
||||
0 // SCHEMA, must be 0
|
||||
};
|
||||
remapper.remap(spirv, 0);
|
||||
}
|
||||
|
||||
GLSLPostProcessor::~GLSLPostProcessor() = default;
|
||||
@@ -341,7 +365,7 @@ static std::string stringifySpvOptimizerMessage(spv_message_level_t level, const
|
||||
}
|
||||
|
||||
void GLSLPostProcessor::spirvToMsl(const SpirvBlob* spirv, std::string* outMsl,
|
||||
ShaderStage stage, ShaderModel shaderModel,
|
||||
filament::backend::ShaderStage stage, filament::backend::ShaderModel shaderModel,
|
||||
bool useFramebufferFetch, const DescriptorSets& descriptorSets,
|
||||
const ShaderMinifier* minifier) {
|
||||
using namespace msl;
|
||||
@@ -650,7 +674,7 @@ bool GLSLPostProcessor::process(const std::string& inputShader, Config const& co
|
||||
// SpvRules should be enough.
|
||||
// I think this could cause the compilation to fail on gl_VertexID.
|
||||
using Type = std::underlying_type_t<EShMessages>;
|
||||
msg = EShMessages(Type(msg) | Type(EShMsgVulkanRules));
|
||||
msg = EShMessages(Type(msg) | Type(EShMessages::EShMsgVulkanRules));
|
||||
}
|
||||
|
||||
bool const ok = tShader.parse(&DefaultTBuiltInResource, internalConfig.langVersion, false, msg);
|
||||
@@ -660,7 +684,7 @@ bool GLSLPostProcessor::process(const std::string& inputShader, Config const& co
|
||||
}
|
||||
|
||||
// add texture lod bias
|
||||
if (config.shaderType == ShaderStage::FRAGMENT &&
|
||||
if (config.shaderType == backend::ShaderStage::FRAGMENT &&
|
||||
config.domain == MaterialDomain::SURFACE) {
|
||||
GLSLTools::textureLodBias(tShader);
|
||||
}
|
||||
@@ -736,8 +760,8 @@ bool GLSLPostProcessor::process(const std::string& inputShader, Config const& co
|
||||
return true;
|
||||
}
|
||||
|
||||
bool GLSLPostProcessor::preprocessOptimization(TShader& tShader,
|
||||
Config const& config, InternalConfig& internalConfig) const {
|
||||
bool GLSLPostProcessor::preprocessOptimization(glslang::TShader& tShader,
|
||||
GLSLPostProcessor::Config const& config, InternalConfig& internalConfig) const {
|
||||
using TargetApi = MaterialBuilder::TargetApi;
|
||||
assert_invariant(bool(internalConfig.spirvOutput) == (config.targetApi != TargetApi::OPENGL));
|
||||
|
||||
@@ -808,7 +832,7 @@ bool GLSLPostProcessor::preprocessOptimization(TShader& tShader,
|
||||
}
|
||||
|
||||
bool GLSLPostProcessor::fullOptimization(const TShader& tShader,
|
||||
Config const& config, InternalConfig& internalConfig) const {
|
||||
GLSLPostProcessor::Config const& config, InternalConfig& internalConfig) const {
|
||||
SpirvBlob spirv;
|
||||
|
||||
bool const optimizeForSize = mOptimization == MaterialBuilderBase::Optimization::SIZE;
|
||||
@@ -904,7 +928,7 @@ bool GLSLPostProcessor::fullOptimization(const TShader& tShader,
|
||||
#else
|
||||
try {
|
||||
*internalConfig.glslOutput = glslCompiler.compile();
|
||||
} catch (CompilerError e) {
|
||||
} catch (spirv_cross::CompilerError e) {
|
||||
slog.e << "ERROR: " << e.what() << io::endl;
|
||||
return false;
|
||||
}
|
||||
@@ -924,8 +948,8 @@ bool GLSLPostProcessor::fullOptimization(const TShader& tShader,
|
||||
return true;
|
||||
}
|
||||
|
||||
std::shared_ptr<Optimizer> GLSLPostProcessor::createEmptyOptimizer() {
|
||||
auto optimizer = std::make_shared<Optimizer>(SPV_ENV_UNIVERSAL_1_3);
|
||||
std::shared_ptr<spvtools::Optimizer> GLSLPostProcessor::createEmptyOptimizer() {
|
||||
auto optimizer = std::make_shared<spvtools::Optimizer>(SPV_ENV_UNIVERSAL_1_3);
|
||||
optimizer->SetMessageConsumer([](spv_message_level_t level,
|
||||
const char* source, const spv_position_t& position, const char* message) {
|
||||
if (!filterSpvOptimizerMessage(level)) {
|
||||
@@ -937,7 +961,7 @@ std::shared_ptr<Optimizer> GLSLPostProcessor::createEmptyOptimizer() {
|
||||
return optimizer;
|
||||
}
|
||||
|
||||
std::shared_ptr<Optimizer> GLSLPostProcessor::createOptimizer(
|
||||
std::shared_ptr<spvtools::Optimizer> GLSLPostProcessor::createOptimizer(
|
||||
MaterialBuilder::Optimization optimization, Config const& config) {
|
||||
auto optimizer = createEmptyOptimizer();
|
||||
|
||||
@@ -971,11 +995,12 @@ void GLSLPostProcessor::optimizeSpirv(OptimizerPtr optimizer, SpirvBlob& spirv)
|
||||
}
|
||||
|
||||
// Remove dead module-level objects: functions, types, vars
|
||||
SpirvRemapWrapperRemap(spirv);
|
||||
spv::spirvbin_t remapper(0);
|
||||
remapper.remap(spirv, spv::spirvbin_base_t::DCE_ALL);
|
||||
}
|
||||
|
||||
void GLSLPostProcessor::fixupClipDistance(
|
||||
SpirvBlob& spirv, Config const& config) const {
|
||||
SpirvBlob& spirv, GLSLPostProcessor::Config const& config) const {
|
||||
if (!config.usesClipDistance) {
|
||||
return;
|
||||
}
|
||||
@@ -1015,7 +1040,7 @@ void GLSLPostProcessor::fixupClipDistance(
|
||||
|
||||
|
||||
void GLSLPostProcessor::registerPerformancePasses(Optimizer& optimizer, Config const& config) {
|
||||
auto RegisterPass = [&](Optimizer::PassToken&& pass,
|
||||
auto RegisterPass = [&](spvtools::Optimizer::PassToken&& pass,
|
||||
MaterialBuilder::TargetApi apiFilter = MaterialBuilder::TargetApi::ALL) {
|
||||
if (!(config.targetApi & apiFilter)) {
|
||||
return;
|
||||
@@ -1060,7 +1085,7 @@ void GLSLPostProcessor::registerPerformancePasses(Optimizer& optimizer, Config c
|
||||
}
|
||||
|
||||
void GLSLPostProcessor::registerSizePasses(Optimizer& optimizer, Config const& config) {
|
||||
auto RegisterPass = [&](Optimizer::PassToken&& pass,
|
||||
auto RegisterPass = [&](spvtools::Optimizer::PassToken&& pass,
|
||||
MaterialBuilder::TargetApi apiFilter = MaterialBuilder::TargetApi::ALL) {
|
||||
if (!(config.targetApi & apiFilter)) {
|
||||
return;
|
||||
|
||||
@@ -23,7 +23,6 @@
|
||||
#include <private/filament/SamplerInterfaceBlock.h>
|
||||
|
||||
#include "ShaderMinifier.h"
|
||||
#include "SpirvRemapWrapper.h"
|
||||
|
||||
#include <spirv-tools/optimizer.hpp>
|
||||
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -16,6 +16,8 @@
|
||||
|
||||
#include "MaterialVariants.h"
|
||||
|
||||
#include "shaders/ShaderGenerator.h"
|
||||
|
||||
#include <private/filament/EngineEnums.h>
|
||||
#include <private/filament/Variant.h>
|
||||
|
||||
@@ -23,8 +25,16 @@
|
||||
|
||||
#include <filament/MaterialEnums.h>
|
||||
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/Log.h>
|
||||
|
||||
#include <algorithm>
|
||||
#include <vector>
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
|
||||
namespace filamat {
|
||||
|
||||
std::vector<Variant> determineSurfaceVariants(
|
||||
@@ -52,6 +62,58 @@ std::vector<Variant> determineSurfaceVariants(
|
||||
if (fragmentVariant == variant) {
|
||||
variants.emplace_back(variant, filament::backend::ShaderStage::FRAGMENT);
|
||||
}
|
||||
|
||||
// Here we make sure that the combination of vertex and fragment variants have compatible
|
||||
// PER_VIEW descriptor-set layouts. This could actually be a static/compile-time check
|
||||
// because it is entirely decided in DescriptorSets.cpp. Unfortunately it's not possible
|
||||
// to write this entirely as a constexpr.
|
||||
|
||||
if (UTILS_UNLIKELY(vertexVariant != fragmentVariant)) {
|
||||
// fragment and vertex variants are different, we need to check the layouts are
|
||||
// compatible.
|
||||
using filament::ReflectionMode;
|
||||
using filament::RefractionMode;
|
||||
using filament::backend::ShaderStage;
|
||||
|
||||
// And we need to do that for all configurations of the "PER_VIEW" descriptor set
|
||||
// layouts (there are eight).
|
||||
// See ShaderGenerator::getPerViewDescriptorSetLayoutWithVariant.
|
||||
for (auto reflection: {
|
||||
ReflectionMode::SCREEN_SPACE,
|
||||
ReflectionMode::DEFAULT }) {
|
||||
for (auto refraction: {
|
||||
RefractionMode::SCREEN_SPACE,
|
||||
RefractionMode::CUBEMAP,
|
||||
RefractionMode::NONE }) {
|
||||
auto const vdsl = ShaderGenerator::getPerViewDescriptorSetLayoutWithVariant(
|
||||
vertexVariant, userVariantFilter, isLit || shadowMultiplier,
|
||||
reflection, refraction);
|
||||
auto const fdsl = ShaderGenerator::getPerViewDescriptorSetLayoutWithVariant(
|
||||
fragmentVariant, userVariantFilter, isLit || shadowMultiplier,
|
||||
reflection, refraction);
|
||||
// Check that all bindings present in the vertex shader DescriptorSetLayout
|
||||
// are also present in the fragment shader DescriptorSetLayout.
|
||||
for (auto const& r: vdsl.bindings) {
|
||||
if (!hasShaderType(r.stageFlags, ShaderStage::VERTEX)) {
|
||||
// ignore descriptors that are of the fragment stage only
|
||||
continue;
|
||||
}
|
||||
auto const pos = std::find_if(fdsl.bindings.begin(), fdsl.bindings.end(),
|
||||
[r](auto const& l) {
|
||||
return l.count == r.count && l.type == r.type &&
|
||||
l.binding == r.binding && l.flags == r.flags &&
|
||||
l.stageFlags == r.stageFlags;
|
||||
});
|
||||
|
||||
// A mismatch is fatal. The material is ill-formed. This typically
|
||||
// mean a bug / inconsistency in DescriptorsSets.cpp
|
||||
FILAMENT_CHECK_POSTCONDITION(pos != fdsl.bindings.end())
|
||||
<< "Variant " << +k << " has mismatched descriptorset layouts";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
return variants;
|
||||
}
|
||||
@@ -71,7 +133,7 @@ std::vector<Variant> determinePostProcessVariants() {
|
||||
std::vector<Variant> determineComputeVariants() {
|
||||
// TODO: should we have variants for compute shaders?
|
||||
std::vector<Variant> variants;
|
||||
filament::Variant const variant(0);
|
||||
filament::Variant variant(0);
|
||||
variants.emplace_back(variant, filament::backend::ShaderStage::COMPUTE);
|
||||
return variants;
|
||||
}
|
||||
|
||||
0
libs/filamat/src/SamplerBindingMap.cpp
Normal file
0
libs/filamat/src/SamplerBindingMap.cpp
Normal file
0
libs/filamat/src/SamplerBindingMap.h
Normal file
0
libs/filamat/src/SamplerBindingMap.h
Normal file
@@ -1,54 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2017 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "SpirvRemapWrapper.h"
|
||||
|
||||
#include <SPVRemapper.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/ostream.h>
|
||||
|
||||
#include <string>
|
||||
|
||||
namespace filamat {
|
||||
|
||||
void SpirvRemapWrapperSetUp() {
|
||||
// SPIRV error handler registration should occur only once.
|
||||
// Construct this SpirvRemapWrapper object only once.
|
||||
spv::spirvbin_t::registerErrorHandler([](const std::string& str) {
|
||||
utils::slog.e << str << utils::io::endl;
|
||||
});
|
||||
|
||||
// Similar to above, we need to do a no-op remap to init a static
|
||||
// table in the remapper before the jobs start using remap().
|
||||
spv::spirvbin_t remapper(0);
|
||||
// We need to provide at least a valid header to not crash.
|
||||
std::vector<uint32_t> spirv {
|
||||
0x07230203,// MAGIC
|
||||
0, // VERSION
|
||||
0, // GENERATOR
|
||||
0, // BOUND
|
||||
0 // SCHEMA, must be 0
|
||||
};
|
||||
remapper.remap(spirv, 0);
|
||||
}
|
||||
|
||||
void SpirvRemapWrapperRemap(std::vector<uint32_t>& spirv) {
|
||||
// Remove dead module-level objects: functions, types, vars
|
||||
spv::spirvbin_t remapper(0);
|
||||
remapper.remap(spirv, spv::spirvbin_base_t::DCE_ALL);
|
||||
}
|
||||
|
||||
} // namespace filamat
|
||||
@@ -1,30 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2017 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_SPIRVREMAPWRAPPER_H
|
||||
#define TNT_SPIRVREMAPWRAPPER_H
|
||||
|
||||
#include <cstdint>
|
||||
#include <vector>
|
||||
|
||||
namespace filamat {
|
||||
|
||||
void SpirvRemapWrapperSetUp();
|
||||
void SpirvRemapWrapperRemap(std::vector<uint32_t>& spirv);
|
||||
|
||||
} // namespace filamat
|
||||
|
||||
#endif //TNT_SPIRVREMAPWRAPPER_H
|
||||
@@ -39,7 +39,7 @@ namespace filamat {
|
||||
|
||||
MaterialUniformInterfaceBlockChunk::MaterialUniformInterfaceBlockChunk(
|
||||
BufferInterfaceBlock const& uib) :
|
||||
Chunk(MaterialUib),
|
||||
Chunk(ChunkType::MaterialUib),
|
||||
mUib(uib) {
|
||||
}
|
||||
|
||||
@@ -60,7 +60,7 @@ void MaterialUniformInterfaceBlockChunk::flatten(Flattener& f) {
|
||||
|
||||
MaterialSamplerInterfaceBlockChunk::MaterialSamplerInterfaceBlockChunk(
|
||||
SamplerInterfaceBlock const& sib) :
|
||||
Chunk(MaterialSib),
|
||||
Chunk(ChunkType::MaterialSib),
|
||||
mSib(sib) {
|
||||
}
|
||||
|
||||
@@ -81,7 +81,7 @@ void MaterialSamplerInterfaceBlockChunk::flatten(Flattener& f) {
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
MaterialSubpassInterfaceBlockChunk::MaterialSubpassInterfaceBlockChunk(SubpassInfo const& subpass) :
|
||||
Chunk(MaterialSubpass),
|
||||
Chunk(ChunkType::MaterialSubpass),
|
||||
mSubpass(subpass) {
|
||||
}
|
||||
|
||||
@@ -101,8 +101,8 @@ void MaterialSubpassInterfaceBlockChunk::flatten(Flattener& f) {
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
MaterialConstantParametersChunk::MaterialConstantParametersChunk(
|
||||
FixedCapacityVector<MaterialConstant> constants)
|
||||
: Chunk(MaterialConstants), mConstants(std::move(constants)) {}
|
||||
utils::FixedCapacityVector<MaterialConstant> constants)
|
||||
: Chunk(ChunkType::MaterialConstants), mConstants(std::move(constants)) {}
|
||||
|
||||
void MaterialConstantParametersChunk::flatten(Flattener& f) {
|
||||
f.writeUint64(mConstants.size());
|
||||
@@ -115,8 +115,8 @@ void MaterialConstantParametersChunk::flatten(Flattener& f) {
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
MaterialPushConstantParametersChunk::MaterialPushConstantParametersChunk(
|
||||
CString const& structVarName, FixedCapacityVector<MaterialPushConstant> constants)
|
||||
: Chunk(MaterialPushConstants),
|
||||
CString const& structVarName, utils::FixedCapacityVector<MaterialPushConstant> constants)
|
||||
: Chunk(ChunkType::MaterialPushConstants),
|
||||
mStructVarName(structVarName),
|
||||
mConstants(std::move(constants)) {}
|
||||
|
||||
@@ -133,7 +133,7 @@ void MaterialPushConstantParametersChunk::flatten(Flattener& f) {
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
MaterialBindingUniformInfoChunk::MaterialBindingUniformInfoChunk(Container list) noexcept
|
||||
: Chunk(MaterialBindingUniformInfo),
|
||||
: Chunk(ChunkType::MaterialBindingUniformInfo),
|
||||
mBindingUniformInfo(std::move(list)) {
|
||||
}
|
||||
|
||||
@@ -155,7 +155,7 @@ void MaterialBindingUniformInfoChunk::flatten(Flattener& f) {
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
MaterialAttributesInfoChunk::MaterialAttributesInfoChunk(Container list) noexcept
|
||||
: Chunk(MaterialAttributeInfo),
|
||||
: Chunk(ChunkType::MaterialAttributeInfo),
|
||||
mAttributeInfo(std::move(list))
|
||||
{
|
||||
}
|
||||
@@ -170,9 +170,11 @@ void MaterialAttributesInfoChunk::flatten(Flattener& f) {
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
MaterialDescriptorBindingsChuck::MaterialDescriptorBindingsChuck(Container const& sib) noexcept
|
||||
: Chunk(MaterialDescriptorBindingsInfo),
|
||||
mSamplerInterfaceBlock(sib) {
|
||||
MaterialDescriptorBindingsChuck::MaterialDescriptorBindingsChuck(Container const& sib,
|
||||
backend::DescriptorSetLayout const& perViewLayout) noexcept
|
||||
: Chunk(ChunkType::MaterialDescriptorBindingsInfo),
|
||||
mSamplerInterfaceBlock(sib),
|
||||
mPerViewLayout(perViewLayout) {
|
||||
}
|
||||
|
||||
void MaterialDescriptorBindingsChuck::flatten(Flattener& f) {
|
||||
@@ -181,6 +183,13 @@ void MaterialDescriptorBindingsChuck::flatten(Flattener& f) {
|
||||
|
||||
using namespace backend;
|
||||
|
||||
|
||||
// number of descriptor-sets
|
||||
f.writeUint8(3);
|
||||
|
||||
// set
|
||||
f.writeUint8(+DescriptorSetBindingPoints::PER_MATERIAL);
|
||||
|
||||
// samplers + 1 descriptor for the UBO
|
||||
f.writeUint8(mSamplerInterfaceBlock.getSize() + 1);
|
||||
|
||||
@@ -201,13 +210,37 @@ void MaterialDescriptorBindingsChuck::flatten(Flattener& f) {
|
||||
}
|
||||
f.writeUint8(entry.binding);
|
||||
}
|
||||
|
||||
// set
|
||||
f.writeUint8(+DescriptorSetBindingPoints::PER_RENDERABLE);
|
||||
f.writeUint8(descriptor_sets::getPerRenderableLayout().bindings.size());
|
||||
for (auto const& entry: descriptor_sets::getPerRenderableLayout().bindings) {
|
||||
auto const& name = descriptor_sets::getDescriptorName(
|
||||
DescriptorSetBindingPoints::PER_RENDERABLE, entry.binding);
|
||||
f.writeString({ name.data(), name.size() });
|
||||
f.writeUint8(uint8_t(entry.type));
|
||||
f.writeUint8(entry.binding);
|
||||
}
|
||||
|
||||
// set
|
||||
f.writeUint8(+DescriptorSetBindingPoints::PER_VIEW);
|
||||
f.writeUint8(mPerViewLayout.bindings.size());
|
||||
for (auto const& entry: mPerViewLayout.bindings) {
|
||||
auto const& name = descriptor_sets::getDescriptorName(
|
||||
DescriptorSetBindingPoints::PER_VIEW, entry.binding);
|
||||
f.writeString({ name.data(), name.size() });
|
||||
f.writeUint8(uint8_t(entry.type));
|
||||
f.writeUint8(entry.binding);
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
MaterialDescriptorSetLayoutChunk::MaterialDescriptorSetLayoutChunk(Container const& sib) noexcept
|
||||
: Chunk(MaterialDescriptorSetLayoutInfo),
|
||||
mSamplerInterfaceBlock(sib) {
|
||||
MaterialDescriptorSetLayoutChunk::MaterialDescriptorSetLayoutChunk(Container const& sib,
|
||||
backend::DescriptorSetLayout const& perViewLayout) noexcept
|
||||
: Chunk(ChunkType::MaterialDescriptorSetLayoutInfo),
|
||||
mSamplerInterfaceBlock(sib),
|
||||
mPerViewLayout(perViewLayout) {
|
||||
}
|
||||
|
||||
void MaterialDescriptorSetLayoutChunk::flatten(Flattener& f) {
|
||||
@@ -233,11 +266,23 @@ void MaterialDescriptorSetLayoutChunk::flatten(Flattener& f) {
|
||||
} else {
|
||||
f.writeUint8(uint8_t(DescriptorType::SAMPLER));
|
||||
}
|
||||
f.writeUint8(uint8_t(entry.stages));
|
||||
f.writeUint8(uint8_t(ShaderStageFlags::VERTEX | ShaderStageFlags::FRAGMENT));
|
||||
f.writeUint8(entry.binding);
|
||||
f.writeUint8(uint8_t(DescriptorFlags::NONE));
|
||||
f.writeUint16(0);
|
||||
}
|
||||
|
||||
// samplers + 1 descriptor for the UBO
|
||||
f.writeUint8(mPerViewLayout.bindings.size());
|
||||
|
||||
// all the material's sampler descriptors
|
||||
for (auto const& entry: mPerViewLayout.bindings) {
|
||||
f.writeUint8(uint8_t(entry.type));
|
||||
f.writeUint8(uint8_t(entry.stageFlags));
|
||||
f.writeUint8(entry.binding);
|
||||
f.writeUint8(uint8_t(entry.flags));
|
||||
f.writeUint16(entry.count);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace filamat
|
||||
|
||||
@@ -19,12 +19,16 @@
|
||||
|
||||
#include "Chunk.h"
|
||||
|
||||
#include <private/filament/EngineEnums.h>
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/Program.h>
|
||||
|
||||
#include <utils/CString.h>
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
|
||||
#include <tuple>
|
||||
#include <utility>
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
@@ -41,10 +45,10 @@ namespace filamat {
|
||||
class MaterialUniformInterfaceBlockChunk final : public Chunk {
|
||||
public:
|
||||
explicit MaterialUniformInterfaceBlockChunk(filament::BufferInterfaceBlock const& uib);
|
||||
~MaterialUniformInterfaceBlockChunk() override = default;
|
||||
~MaterialUniformInterfaceBlockChunk() final = default;
|
||||
|
||||
private:
|
||||
void flatten(Flattener&) override;
|
||||
void flatten(Flattener&) final;
|
||||
|
||||
filament::BufferInterfaceBlock const& mUib;
|
||||
};
|
||||
@@ -54,10 +58,10 @@ private:
|
||||
class MaterialSamplerInterfaceBlockChunk final : public Chunk {
|
||||
public:
|
||||
explicit MaterialSamplerInterfaceBlockChunk(filament::SamplerInterfaceBlock const& sib);
|
||||
~MaterialSamplerInterfaceBlockChunk() override = default;
|
||||
~MaterialSamplerInterfaceBlockChunk() final = default;
|
||||
|
||||
private:
|
||||
void flatten(Flattener&) override;
|
||||
void flatten(Flattener&) final;
|
||||
|
||||
filament::SamplerInterfaceBlock const& mSib;
|
||||
};
|
||||
@@ -67,10 +71,10 @@ private:
|
||||
class MaterialSubpassInterfaceBlockChunk final : public Chunk {
|
||||
public:
|
||||
explicit MaterialSubpassInterfaceBlockChunk(filament::SubpassInfo const& subpass);
|
||||
~MaterialSubpassInterfaceBlockChunk() override = default;
|
||||
~MaterialSubpassInterfaceBlockChunk() final = default;
|
||||
|
||||
private:
|
||||
void flatten(Flattener&) override;
|
||||
void flatten(Flattener&) final;
|
||||
|
||||
filament::SubpassInfo const& mSubpass;
|
||||
};
|
||||
@@ -80,41 +84,41 @@ private:
|
||||
class MaterialConstantParametersChunk final : public Chunk {
|
||||
public:
|
||||
explicit MaterialConstantParametersChunk(
|
||||
FixedCapacityVector<filament::MaterialConstant> constants);
|
||||
~MaterialConstantParametersChunk() override = default;
|
||||
utils::FixedCapacityVector<filament::MaterialConstant> constants);
|
||||
~MaterialConstantParametersChunk() final = default;
|
||||
|
||||
private:
|
||||
void flatten(Flattener&) override;
|
||||
void flatten(Flattener&) final;
|
||||
|
||||
FixedCapacityVector<filament::MaterialConstant> mConstants;
|
||||
utils::FixedCapacityVector<filament::MaterialConstant> mConstants;
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
class MaterialPushConstantParametersChunk final : public Chunk {
|
||||
public:
|
||||
explicit MaterialPushConstantParametersChunk(CString const& structVarName,
|
||||
FixedCapacityVector<filament::MaterialPushConstant> constants);
|
||||
~MaterialPushConstantParametersChunk() override = default;
|
||||
explicit MaterialPushConstantParametersChunk(utils::CString const& structVarName,
|
||||
utils::FixedCapacityVector<filament::MaterialPushConstant> constants);
|
||||
~MaterialPushConstantParametersChunk() final = default;
|
||||
|
||||
private:
|
||||
void flatten(Flattener&) override;
|
||||
void flatten(Flattener&) final;
|
||||
|
||||
CString mStructVarName;
|
||||
FixedCapacityVector<filament::MaterialPushConstant> mConstants;
|
||||
utils::CString mStructVarName;
|
||||
utils::FixedCapacityVector<filament::MaterialPushConstant> mConstants;
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
class MaterialBindingUniformInfoChunk final : public Chunk {
|
||||
using Container = FixedCapacityVector<std::tuple<
|
||||
uint8_t, CString, filament::backend::Program::UniformInfo>>;
|
||||
uint8_t, utils::CString, filament::backend::Program::UniformInfo>>;
|
||||
public:
|
||||
explicit MaterialBindingUniformInfoChunk(Container list) noexcept;
|
||||
~MaterialBindingUniformInfoChunk() override = default;
|
||||
~MaterialBindingUniformInfoChunk() final = default;
|
||||
|
||||
private:
|
||||
void flatten(Flattener &) override;
|
||||
void flatten(Flattener &) final;
|
||||
|
||||
Container mBindingUniformInfo;
|
||||
};
|
||||
@@ -122,13 +126,13 @@ private:
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
class MaterialAttributesInfoChunk final : public Chunk {
|
||||
using Container = FixedCapacityVector<std::pair<CString, uint8_t>>;
|
||||
using Container = FixedCapacityVector<std::pair<utils::CString, uint8_t>>;
|
||||
public:
|
||||
explicit MaterialAttributesInfoChunk(Container list) noexcept;
|
||||
~MaterialAttributesInfoChunk() override = default;
|
||||
~MaterialAttributesInfoChunk() final = default;
|
||||
|
||||
private:
|
||||
void flatten(Flattener &) override;
|
||||
void flatten(Flattener &) final;
|
||||
|
||||
Container mAttributeInfo;
|
||||
};
|
||||
@@ -138,13 +142,15 @@ private:
|
||||
class MaterialDescriptorBindingsChuck final : public Chunk {
|
||||
using Container = filament::SamplerInterfaceBlock;
|
||||
public:
|
||||
explicit MaterialDescriptorBindingsChuck(Container const& sib) noexcept;
|
||||
~MaterialDescriptorBindingsChuck() override = default;
|
||||
explicit MaterialDescriptorBindingsChuck(Container const& sib,
|
||||
filament::backend::DescriptorSetLayout const& perViewLayout) noexcept;
|
||||
~MaterialDescriptorBindingsChuck() final = default;
|
||||
|
||||
private:
|
||||
void flatten(Flattener&) override;
|
||||
void flatten(Flattener&) final;
|
||||
|
||||
Container const& mSamplerInterfaceBlock;
|
||||
filament::backend::DescriptorSetLayout mPerViewLayout;
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
@@ -152,13 +158,15 @@ private:
|
||||
class MaterialDescriptorSetLayoutChunk final : public Chunk {
|
||||
using Container = filament::SamplerInterfaceBlock;
|
||||
public:
|
||||
explicit MaterialDescriptorSetLayoutChunk(Container const& sib) noexcept;
|
||||
~MaterialDescriptorSetLayoutChunk() override = default;
|
||||
explicit MaterialDescriptorSetLayoutChunk(Container const& sib,
|
||||
filament::backend::DescriptorSetLayout const& perViewLayout) noexcept;
|
||||
~MaterialDescriptorSetLayoutChunk() final = default;
|
||||
|
||||
private:
|
||||
void flatten(Flattener&) override;
|
||||
void flatten(Flattener&) final;
|
||||
|
||||
Container const& mSamplerInterfaceBlock;
|
||||
filament::backend::DescriptorSetLayout mPerViewLayout;
|
||||
};
|
||||
|
||||
} // namespace filamat
|
||||
|
||||
@@ -604,13 +604,27 @@ std::string ShaderGenerator::createSurfaceFragmentProgram(ShaderModel shaderMode
|
||||
|
||||
if (featureLevel >= FeatureLevel::FEATURE_LEVEL_1) {
|
||||
assert_invariant(mMaterialDomain == MaterialDomain::SURFACE);
|
||||
|
||||
auto const perViewDescriptorSetLayout = getPerViewDescriptorSetLayoutWithVariant(
|
||||
variant, variantFilter,
|
||||
material.isLit || material.hasShadowMultiplier,
|
||||
material.reflectionMode, material.refractionMode);
|
||||
|
||||
// this is the list of samplers we need to filter
|
||||
auto const list = SamplerInterfaceBlock::filterSamplerList(
|
||||
SibGenerator::getPerViewSib(variant).getSamplerInfoList(),
|
||||
descriptor_sets::getPerViewDescriptorSetLayoutWithVariant(
|
||||
variant, mMaterialDomain, variantFilter,
|
||||
material.isLit || material.hasShadowMultiplier,
|
||||
material.reflectionMode, material.refractionMode));
|
||||
auto list = SibGenerator::getPerViewSib(variant).getSamplerInfoList();
|
||||
|
||||
// remove all the samplers that are not included in the descriptor-set layout
|
||||
list.erase(
|
||||
std::remove_if(list.begin(), list.end(),
|
||||
[&perViewDescriptorSetLayout](auto const& entry) {
|
||||
auto pos = std::find_if(
|
||||
perViewDescriptorSetLayout.bindings.begin(),
|
||||
perViewDescriptorSetLayout.bindings.end(),
|
||||
[&entry](const auto& item) {
|
||||
return item.binding == entry.binding;
|
||||
});
|
||||
return pos == perViewDescriptorSetLayout.bindings.end();
|
||||
}), list.end());
|
||||
|
||||
cg.generateCommonSamplers(fs, DescriptorSetBindingPoints::PER_VIEW, list);
|
||||
}
|
||||
@@ -827,4 +841,22 @@ bool ShaderGenerator::hasStereo(
|
||||
&& featureLevel > MaterialBuilder::FeatureLevel::FEATURE_LEVEL_0;
|
||||
}
|
||||
|
||||
backend::DescriptorSetLayout ShaderGenerator::getPerViewDescriptorSetLayoutWithVariant(
|
||||
filament::Variant variant,
|
||||
UserVariantFilterMask variantFilter,
|
||||
bool isLit,
|
||||
ReflectionMode reflectionMode,
|
||||
RefractionMode refractionMode) {
|
||||
if (filament::Variant::isValidDepthVariant(variant)) {
|
||||
return descriptor_sets::getDepthVariantLayout();
|
||||
}
|
||||
if (filament::Variant::isSSRVariant(variant)) {
|
||||
return descriptor_sets::getSsrVariantLayout();
|
||||
}
|
||||
// We need to filter out all the descriptors not included in the "resolved" layout below
|
||||
return descriptor_sets::getPerViewDescriptorSetLayout(
|
||||
MaterialDomain::SURFACE, variantFilter,
|
||||
isLit, reflectionMode, refractionMode);
|
||||
}
|
||||
|
||||
} // namespace filament
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user