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+1
-1
@@ -57,7 +57,7 @@ SpaceBeforeInheritanceColon: true
|
||||
SpaceBeforeParens: ControlStatements
|
||||
SpaceBeforeRangeBasedForLoopColon: false
|
||||
SpaceInEmptyParentheses: false
|
||||
SpacesBeforeTrailingComments: 0
|
||||
SpacesBeforeTrailingComments: 1
|
||||
SpacesInAngles: false
|
||||
SpacesInCStyleCastParentheses: false
|
||||
SpacesInContainerLiterals: false
|
||||
|
||||
@@ -0,0 +1,45 @@
|
||||
name: 'Get commit message'
|
||||
outputs:
|
||||
msg:
|
||||
value: ${{ steps.action_output.outputs.msg }}
|
||||
runs:
|
||||
using: "composite"
|
||||
steps:
|
||||
- name: Find commit message (on push)
|
||||
if: github.event_name == 'push'
|
||||
shell: bash
|
||||
run: |
|
||||
AUTHOR_NAME="${{ github.event.head_commit.author.name }}"
|
||||
AUTHOR_EMAIL="${{ github.event.head_commit.author.email }}"
|
||||
TSTAMP="${{ github.event.head_commit.timestamp }}"
|
||||
echo "commit ${{ github.event.head_commit.id }}" >> /tmp/commit_msg.txt
|
||||
echo "Author: ${AUTHOR_NAME}<${AUTHOR_EMAIL}>" >> /tmp/commit_msg.txt
|
||||
echo "Date: ${TSTAMP}" >> /tmp/commit_msg.txt
|
||||
echo "" >> /tmp/commit_msg.txt
|
||||
echo "${{ github.event.head_commit.message }}" >> /tmp/commit_msg.txt
|
||||
- name: Find commit message (PR)
|
||||
shell: bash
|
||||
id: checkout_code
|
||||
if: github.event_name == 'pull_request'
|
||||
run: |
|
||||
echo "+++++ head commit message +++++"
|
||||
echo "$(git log -1 --no-merges)"
|
||||
echo "+++++++++++++++++++++++++++++++"
|
||||
echo "hash=$(git rev-parse HEAD)" >> "$GITHUB_OUTPUT"
|
||||
git checkout ${{ github.event.pull_request.head.sha }}
|
||||
echo "$(git log -1 --no-merges)" >> /tmp/commit_msg.txt
|
||||
- shell: bash
|
||||
id: action_output
|
||||
run: |
|
||||
DELIMITER="EOF_FILE_CONTENT_$(date +%s)" # Using timestamp to make it more unique
|
||||
echo "msg<<$DELIMITER" >> "$GITHUB_OUTPUT"
|
||||
cat /tmp/commit_msg.txt >> "$GITHUB_OUTPUT"
|
||||
echo "$DELIMITER" >> "$GITHUB_OUTPUT"
|
||||
echo "----- got commit message ---"
|
||||
cat /tmp/commit_msg.txt
|
||||
echo "----------------------------"
|
||||
- name: Cleanup Find commit message (PR)
|
||||
shell: bash
|
||||
if: github.event_name == 'pull_request'
|
||||
run: |
|
||||
git checkout ${{ steps.checkout_code.outputs.hash }}
|
||||
@@ -0,0 +1,35 @@
|
||||
name: 'Post-submit tasks'
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- main
|
||||
|
||||
jobs:
|
||||
update-renderdiff-goldens:
|
||||
name: update-renderdiff-goldens
|
||||
runs-on: 'ubuntu-24.04-4core'
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
fetch-depth: 0
|
||||
- uses: ./.github/actions/linux-prereq
|
||||
- id: get_commit_msg
|
||||
uses: ./.github/actions/get-commit-msg
|
||||
- name: Prerequisites
|
||||
run: pip install tifffile numpy
|
||||
- name: Run update script
|
||||
env:
|
||||
GH_TOKEN: ${{ secrets.FILAMENTBOT_TOKEN }}
|
||||
run: |
|
||||
GOLDEN_BRANCH=$(echo "${{ steps.get_commit_msg.outputs.msg }}" | python3 test/renderdiff/src/commit_msg.py)
|
||||
COMMIT_HASH=$(echo "${{ steps.get_commit_msg.outputs.msg }}" | head -n 1 | tr -d 'commit ')
|
||||
if [[ "${GOLDEN_BRANCH}" != "main" ]]; then
|
||||
git config --global user.email "filament.bot@gmail.com"
|
||||
git config --global user.name "Filament Bot"
|
||||
git config --global credential.helper cache
|
||||
echo "branch==${GOLDEN_BRANCH}"
|
||||
echo "hash==${COMMIT_HASH}"
|
||||
python3 test/renderdiff/src/update_golden.py --branch=${GOLDEN_BRANCH} \
|
||||
--merge-to-main --filament-tag=${COMMIT_HASH} --golden-repo-token=${GH_TOKEN}
|
||||
fi
|
||||
@@ -3,10 +3,10 @@ name: Presubmit
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- main
|
||||
- main
|
||||
pull_request:
|
||||
branches:
|
||||
- main
|
||||
- main
|
||||
|
||||
jobs:
|
||||
build-desktop-mac:
|
||||
@@ -41,8 +41,7 @@ jobs:
|
||||
|
||||
build-windows:
|
||||
name: build-windows
|
||||
runs-on: win-2019-16core
|
||||
|
||||
runs-on: windows-2022-32core
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
@@ -55,7 +54,6 @@ jobs:
|
||||
build-android:
|
||||
name: build-android
|
||||
runs-on: 'ubuntu-24.04-16core'
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
@@ -74,7 +72,6 @@ jobs:
|
||||
build-ios:
|
||||
name: build-iOS
|
||||
runs-on: macos-14-xlarge
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
@@ -90,7 +87,6 @@ jobs:
|
||||
build-web:
|
||||
name: build-web
|
||||
runs-on: 'ubuntu-24.04-16core'
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
@@ -108,11 +104,12 @@ jobs:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
fetch-depth: 0
|
||||
- id: get_commit_msg
|
||||
uses: ./.github/actions/get-commit-msg
|
||||
- name: Check for manual edits to /docs
|
||||
run: |
|
||||
echo "${{ github.event.pull_request.head.sha }} -- ${{ github.event.pull_request.head.sha }}"
|
||||
# disable for now
|
||||
# bash docs_src/build/presubmit_check.sh ${{ github.event.pull_request.head.sha }}
|
||||
COMMIT_ID=$(echo "${{ steps.get_commit_msg.outputs.msg }}" | head -n 1 | sed "s/commit //g")
|
||||
bash docs_src/build/presubmit_check.sh ${COMMIT_ID}
|
||||
|
||||
test-renderdiff:
|
||||
name: test-renderdiff
|
||||
@@ -121,24 +118,25 @@ jobs:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
fetch-depth: 0
|
||||
- id: get_commit_msg
|
||||
uses: ./.github/actions/get-commit-msg
|
||||
- uses: ./.github/actions/mac-prereq
|
||||
- name: Cache Mesa and deps
|
||||
id: mesa-cache
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: mesa
|
||||
key: ${{ runner.os }}-mesa-deps-2-${{ vars.MESA_VERSION }}
|
||||
- name: Prerequisites
|
||||
id: prereqs
|
||||
run: |
|
||||
bash build/common/get-mesa.sh
|
||||
pip install tifffile numpy
|
||||
- name: Run Test
|
||||
run: bash test/renderdiff/test.sh
|
||||
run: |
|
||||
echo "${{ steps.get_commit_msg.outputs.msg }}" | bash test/renderdiff/test.sh
|
||||
- uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: presubmit-renderdiff-result
|
||||
path: ./out/renderdiff_tests
|
||||
path: ./out/renderdiff
|
||||
|
||||
validate-wgsl-webgpu:
|
||||
name: validate-wgsl-webgpu
|
||||
|
||||
@@ -226,7 +226,7 @@ jobs:
|
||||
|
||||
build-windows:
|
||||
name: build-windows
|
||||
runs-on: windows-2019-32core
|
||||
runs-on: windows-2022-32core
|
||||
if: github.event_name == 'release' || github.event.inputs.platform == 'windows'
|
||||
|
||||
steps:
|
||||
|
||||
@@ -10,7 +10,7 @@ on:
|
||||
jobs:
|
||||
build-windows:
|
||||
name: build-windows
|
||||
runs-on: windows-2019-32core
|
||||
runs-on: windows-2022-32core
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
|
||||
@@ -97,6 +97,10 @@ Make sure you've installed the following dependencies:
|
||||
- `libxcomposite-dev` (`libXcomposite-devel` on Fedora)
|
||||
- `libxxf86vm-dev` (`libXxf86vm-devel` on Fedora)
|
||||
|
||||
```shell
|
||||
sudo apt install clang-14 libglu1-mesa-dev libc++-14-dev libc++abi-14-dev ninja-build libxi-dev libxcomposite-dev libxxf86vm-dev -y
|
||||
```
|
||||
|
||||
After dependencies have been installed, we highly recommend using the [easy build](#easy-build)
|
||||
script.
|
||||
|
||||
|
||||
@@ -49,6 +49,12 @@ option(FILAMENT_SUPPORTS_OSMESA "Enable OSMesa (headless GL context) for Filamen
|
||||
|
||||
option(FILAMENT_ENABLE_FGVIEWER "Enable the frame graph viewer" OFF)
|
||||
|
||||
option(FILAMENT_USE_ABSEIL_LOGGING "Use Abseil to log, may increase binary size" OFF)
|
||||
|
||||
# This is to disable GTAO for the short-term while we investigate a way to better manage size increases.
|
||||
# On the regular filament build (where size is of less concern), we enable GTAO by default.
|
||||
option(FILAMENT_DISABLE_GTAO "Disable GTAO" OFF)
|
||||
|
||||
set(FILAMENT_NDK_VERSION "" CACHE STRING
|
||||
"Android NDK version or version prefix to be used when building for Android."
|
||||
)
|
||||
@@ -587,6 +593,10 @@ if (CMAKE_BUILD_TYPE STREQUAL "Debug" AND NOT FILAMENT_BACKEND_DEBUG_FLAG STREQU
|
||||
unset(FILAMENT_BACKEND_DEBUG_FLAG)
|
||||
endif()
|
||||
|
||||
if (FILAMENT_USE_ABSEIL_LOGGING)
|
||||
add_definitions(-DFILAMENT_USE_ABSEIL_LOGGING)
|
||||
endif()
|
||||
|
||||
# ==================================================================================================
|
||||
# Material compilation flags
|
||||
# ==================================================================================================
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
# Filament Release Notes log
|
||||
|
||||
**If you are merging a PR into main**: please add the release note below, under the *Release notes
|
||||
for next branch cut* header.
|
||||
We are chaning the way Vulkan buffers are handled. We need to switch over to a managed (or view-based) model where the data stored inside the object is a proxy to a Vulkan object that can dynamically be swapped around.
|
||||
|
||||
**If you are cherry-picking a commit into an rc/ branch**: add the release note under the
|
||||
appropriate header in [RELEASE_NOTES.md](./RELEASE_NOTES.md).
|
||||
|
||||
@@ -31,7 +31,7 @@ repositories {
|
||||
}
|
||||
|
||||
dependencies {
|
||||
implementation 'com.google.android.filament:filament-android:1.60.0'
|
||||
implementation 'com.google.android.filament:filament-android:1.62.0'
|
||||
}
|
||||
```
|
||||
|
||||
@@ -51,7 +51,7 @@ Here are all the libraries available in the group `com.google.android.filament`:
|
||||
iOS projects can use CocoaPods to install the latest release:
|
||||
|
||||
```shell
|
||||
pod 'Filament', '~> 1.60.0'
|
||||
pod 'Filament', '~> 1.62.0'
|
||||
```
|
||||
|
||||
## Documentation
|
||||
|
||||
@@ -7,6 +7,28 @@ A new header is inserted each time a *tag* is created.
|
||||
Instead, if you are authoring a PR for the main branch, add your release note to
|
||||
[NEW_RELEASE_NOTES.md](./NEW_RELEASE_NOTES.md).
|
||||
|
||||
## v1.62.1
|
||||
|
||||
- Add new shader define `VARIANT_DEPTH`, defined when a material is compiled for depth variants
|
||||
(e.g., shadows) [**Requires recompiling materials**]
|
||||
|
||||
## v1.62.0
|
||||
|
||||
- Add new `unfilterable` field to Filament Material's `sampler` [⚠️ **New Material Version**]
|
||||
|
||||
## v1.61.2
|
||||
|
||||
- samples: samples now have a CLI to select backend api
|
||||
|
||||
## v1.61.1
|
||||
|
||||
|
||||
## v1.61.0
|
||||
|
||||
- materials: sampler now export their type in the material binary [⚠️ **New Material Version**]
|
||||
- samples/texturedquad.cpp now has CLI to select backend api
|
||||
- samples/hellopbr.cpp CLI now allows for selecting webgpu
|
||||
|
||||
## v1.60.1
|
||||
|
||||
|
||||
|
||||
@@ -59,6 +59,10 @@ add_library(smol-v STATIC IMPORTED)
|
||||
set_target_properties(smol-v PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libsmol-v.a)
|
||||
|
||||
add_library(abseil STATIC IMPORTED)
|
||||
set_target_properties(abseil PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libabseil.a)
|
||||
|
||||
if (FILAMENT_ENABLE_FGVIEWER)
|
||||
add_library(fgviewer STATIC IMPORTED)
|
||||
set_target_properties(fgviewer PROPERTIES IMPORTED_LOCATION
|
||||
@@ -128,6 +132,7 @@ target_link_libraries(filament-jni
|
||||
PRIVATE jnigraphics
|
||||
PRIVATE utils
|
||||
PRIVATE perfetto
|
||||
PRIVATE abseil
|
||||
|
||||
# libgeometry is PUBLIC because gltfio uses it.
|
||||
PUBLIC geometry
|
||||
|
||||
@@ -556,7 +556,8 @@ extern "C" JNIEXPORT void JNICALL Java_com_google_android_filament_Engine_nSetBu
|
||||
jlong resourceAllocatorCacheSizeMB, jlong resourceAllocatorCacheMaxAge,
|
||||
jboolean disableHandleUseAfterFreeCheck,
|
||||
jint preferredShaderLanguage,
|
||||
jboolean forceGLES2Context, jboolean assertNativeWindowIsValid) {
|
||||
jboolean forceGLES2Context, jboolean assertNativeWindowIsValid,
|
||||
jint gpuContextPriority) {
|
||||
Engine::Builder* builder = (Engine::Builder*) nativeBuilder;
|
||||
Engine::Config config = {
|
||||
.commandBufferSizeMB = (uint32_t) commandBufferSizeMB,
|
||||
@@ -574,6 +575,7 @@ extern "C" JNIEXPORT void JNICALL Java_com_google_android_filament_Engine_nSetBu
|
||||
.preferredShaderLanguage = (Engine::Config::ShaderLanguage) preferredShaderLanguage,
|
||||
.forceGLES2Context = (bool) forceGLES2Context,
|
||||
.assertNativeWindowIsValid = (bool) assertNativeWindowIsValid,
|
||||
.gpuContextPriority = (Engine::GpuContextPriority) gpuContextPriority,
|
||||
};
|
||||
builder->config(&config);
|
||||
}
|
||||
|
||||
@@ -175,6 +175,36 @@ public class Engine {
|
||||
MULTIVIEW,
|
||||
};
|
||||
|
||||
/**
|
||||
* This controls the priority level for GPU work scheduling, which helps prioritize the
|
||||
* submitted GPU work and enables preemption.
|
||||
*/
|
||||
public enum GpuContextPriority {
|
||||
/**
|
||||
* Backend default GPU context priority (typically MEDIUM)
|
||||
*/
|
||||
DEFAULT,
|
||||
/**
|
||||
* For non-interactive, deferrable workloads. This should not interfere with standard
|
||||
* applications.
|
||||
*/
|
||||
LOW,
|
||||
/**
|
||||
* The default priority level for standard applications.
|
||||
*/
|
||||
MEDIUM,
|
||||
/**
|
||||
* For high-priority, latency-sensitive workloads that are more important than standard
|
||||
* applications.
|
||||
*/
|
||||
HIGH,
|
||||
/**
|
||||
* The highest priority, intended for system-critical, real-time applications where missing
|
||||
* deadlines is unacceptable (e.g., VR/AR compositors or other system-critical tasks).
|
||||
*/
|
||||
REALTIME,
|
||||
};
|
||||
|
||||
/**
|
||||
* Constructs <code>Engine</code> objects using a builder pattern.
|
||||
*/
|
||||
@@ -233,7 +263,8 @@ public class Engine {
|
||||
config.resourceAllocatorCacheSizeMB, config.resourceAllocatorCacheMaxAge,
|
||||
config.disableHandleUseAfterFreeCheck,
|
||||
config.preferredShaderLanguage.ordinal(),
|
||||
config.forceGLES2Context, config.assertNativeWindowIsValid);
|
||||
config.forceGLES2Context, config.assertNativeWindowIsValid,
|
||||
config.gpuContextPriority.ordinal());
|
||||
return this;
|
||||
}
|
||||
|
||||
@@ -489,6 +520,11 @@ public class Engine {
|
||||
* @Deprecated use "backend.opengl.assert_native_window_is_valid" feature flag instead
|
||||
*/
|
||||
public boolean assertNativeWindowIsValid = false;
|
||||
|
||||
/**
|
||||
* GPU context priority level. Controls GPU work scheduling and preemption.
|
||||
*/
|
||||
public GpuContextPriority gpuContextPriority = GpuContextPriority.DEFAULT;
|
||||
}
|
||||
|
||||
private Engine(long nativeEngine, Config config) {
|
||||
@@ -1492,7 +1528,8 @@ public class Engine {
|
||||
long resourceAllocatorCacheSizeMB, long resourceAllocatorCacheMaxAge,
|
||||
boolean disableHandleUseAfterFreeCheck,
|
||||
int preferredShaderLanguage,
|
||||
boolean forceGLES2Context, boolean assertNativeWindowIsValid);
|
||||
boolean forceGLES2Context, boolean assertNativeWindowIsValid,
|
||||
int gpuContextPriority);
|
||||
private static native void nSetBuilderFeatureLevel(long nativeBuilder, int ordinal);
|
||||
private static native void nSetBuilderSharedContext(long nativeBuilder, long sharedContext);
|
||||
private static native void nSetBuilderPaused(long nativeBuilder, boolean paused);
|
||||
|
||||
@@ -1801,6 +1801,22 @@ public class View {
|
||||
* @see setAmbientOcclusionOptions()
|
||||
*/
|
||||
public static class AmbientOcclusionOptions {
|
||||
public enum AmbientOcclusionType {
|
||||
/**
|
||||
* use Scalable Ambient Occlusion
|
||||
*/
|
||||
SAO,
|
||||
/**
|
||||
* use Ground Truth-Based Ambient Occlusion
|
||||
*/
|
||||
GTAO,
|
||||
}
|
||||
|
||||
/**
|
||||
* Type of ambient occlusion algorithm.
|
||||
*/
|
||||
@NonNull
|
||||
public AmbientOcclusionOptions.AmbientOcclusionType aoType = AmbientOcclusionOptions.AmbientOcclusionType.SAO;
|
||||
/**
|
||||
* Ambient Occlusion radius in meters, between 0 and ~10.
|
||||
*/
|
||||
@@ -1810,7 +1826,8 @@ public class View {
|
||||
*/
|
||||
public float power = 1.0f;
|
||||
/**
|
||||
* Self-occlusion bias in meters. Use to avoid self-occlusion. Between 0 and a few mm.
|
||||
* Self-occlusion bias in meters. Use to avoid self-occlusion.
|
||||
* Between 0 and a few mm. No effect when aoType set to GTAO
|
||||
*/
|
||||
public float bias = 0.0005f;
|
||||
/**
|
||||
@@ -1826,12 +1843,12 @@ public class View {
|
||||
*/
|
||||
public float bilateralThreshold = 0.05f;
|
||||
/**
|
||||
* affects # of samples used for AO.
|
||||
* affects # of samples used for AO and params for filtering
|
||||
*/
|
||||
@NonNull
|
||||
public QualityLevel quality = QualityLevel.LOW;
|
||||
/**
|
||||
* affects AO smoothness
|
||||
* affects AO smoothness. Recommend setting to HIGH when aoType set to GTAO.
|
||||
*/
|
||||
@NonNull
|
||||
public QualityLevel lowPassFilter = QualityLevel.MEDIUM;
|
||||
@@ -1849,7 +1866,7 @@ public class View {
|
||||
*/
|
||||
public boolean bentNormals = false;
|
||||
/**
|
||||
* min angle in radian to consider
|
||||
* min angle in radian to consider. No effect when aoType set to GTAO.
|
||||
*/
|
||||
public float minHorizonAngleRad = 0.0f;
|
||||
/**
|
||||
@@ -1904,6 +1921,19 @@ public class View {
|
||||
*/
|
||||
public boolean ssctEnabled = false;
|
||||
|
||||
/**
|
||||
* Ground Truth-base Ambient Occlusion (GTAO) options
|
||||
*/
|
||||
public int gtaoSampleSliceCount = 4;
|
||||
/**
|
||||
* Ground Truth-base Ambient Occlusion (GTAO) options
|
||||
*/
|
||||
public int gtaoSampleStepsPerSlice = 3;
|
||||
/**
|
||||
* Ground Truth-base Ambient Occlusion (GTAO) options
|
||||
*/
|
||||
public float gtaoThicknessHeuristic = 0.004f;
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
GROUP=com.google.android.filament
|
||||
VERSION_NAME=1.60.0
|
||||
VERSION_NAME=1.62.0
|
||||
|
||||
POM_DESCRIPTION=Real-time physically based rendering engine for Android.
|
||||
|
||||
|
||||
BIN
Binary file not shown.
+2
-1
@@ -1,6 +1,7 @@
|
||||
#Wed Nov 17 10:40:18 PST 2021
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-8.8-bin.zip
|
||||
networkTimeout=10000
|
||||
validateDistributionUrl=true
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
zipStorePath=wrapper/dists
|
||||
|
||||
Vendored
+179
-115
@@ -1,7 +1,7 @@
|
||||
#!/usr/bin/env sh
|
||||
#!/bin/sh
|
||||
|
||||
#
|
||||
# Copyright 2015 the original author or authors.
|
||||
# Copyright © 2015-2021 the original authors.
|
||||
#
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
@@ -17,67 +17,99 @@
|
||||
#
|
||||
|
||||
##############################################################################
|
||||
##
|
||||
## Gradle start up script for UN*X
|
||||
##
|
||||
#
|
||||
# Gradle start up script for POSIX generated by Gradle.
|
||||
#
|
||||
# Important for running:
|
||||
#
|
||||
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
|
||||
# noncompliant, but you have some other compliant shell such as ksh or
|
||||
# bash, then to run this script, type that shell name before the whole
|
||||
# command line, like:
|
||||
#
|
||||
# ksh Gradle
|
||||
#
|
||||
# Busybox and similar reduced shells will NOT work, because this script
|
||||
# requires all of these POSIX shell features:
|
||||
# * functions;
|
||||
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
|
||||
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
|
||||
# * compound commands having a testable exit status, especially «case»;
|
||||
# * various built-in commands including «command», «set», and «ulimit».
|
||||
#
|
||||
# Important for patching:
|
||||
#
|
||||
# (2) This script targets any POSIX shell, so it avoids extensions provided
|
||||
# by Bash, Ksh, etc; in particular arrays are avoided.
|
||||
#
|
||||
# The "traditional" practice of packing multiple parameters into a
|
||||
# space-separated string is a well documented source of bugs and security
|
||||
# problems, so this is (mostly) avoided, by progressively accumulating
|
||||
# options in "$@", and eventually passing that to Java.
|
||||
#
|
||||
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
|
||||
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
|
||||
# see the in-line comments for details.
|
||||
#
|
||||
# There are tweaks for specific operating systems such as AIX, CygWin,
|
||||
# Darwin, MinGW, and NonStop.
|
||||
#
|
||||
# (3) This script is generated from the Groovy template
|
||||
# https://github.com/gradle/gradle/blob/HEAD/platforms/jvm/plugins-application/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
|
||||
# within the Gradle project.
|
||||
#
|
||||
# You can find Gradle at https://github.com/gradle/gradle/.
|
||||
#
|
||||
##############################################################################
|
||||
|
||||
# Attempt to set APP_HOME
|
||||
|
||||
# Resolve links: $0 may be a link
|
||||
PRG="$0"
|
||||
# Need this for relative symlinks.
|
||||
while [ -h "$PRG" ] ; do
|
||||
ls=`ls -ld "$PRG"`
|
||||
link=`expr "$ls" : '.*-> \(.*\)$'`
|
||||
if expr "$link" : '/.*' > /dev/null; then
|
||||
PRG="$link"
|
||||
else
|
||||
PRG=`dirname "$PRG"`"/$link"
|
||||
fi
|
||||
app_path=$0
|
||||
|
||||
# Need this for daisy-chained symlinks.
|
||||
while
|
||||
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
|
||||
[ -h "$app_path" ]
|
||||
do
|
||||
ls=$( ls -ld "$app_path" )
|
||||
link=${ls#*' -> '}
|
||||
case $link in #(
|
||||
/*) app_path=$link ;; #(
|
||||
*) app_path=$APP_HOME$link ;;
|
||||
esac
|
||||
done
|
||||
SAVED="`pwd`"
|
||||
cd "`dirname \"$PRG\"`/" >/dev/null
|
||||
APP_HOME="`pwd -P`"
|
||||
cd "$SAVED" >/dev/null
|
||||
|
||||
APP_NAME="Gradle"
|
||||
APP_BASE_NAME=`basename "$0"`
|
||||
|
||||
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
|
||||
# This is normally unused
|
||||
# shellcheck disable=SC2034
|
||||
APP_BASE_NAME=${0##*/}
|
||||
# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036)
|
||||
APP_HOME=$( cd "${APP_HOME:-./}" > /dev/null && pwd -P ) || exit
|
||||
|
||||
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||
MAX_FD="maximum"
|
||||
MAX_FD=maximum
|
||||
|
||||
warn () {
|
||||
echo "$*"
|
||||
}
|
||||
} >&2
|
||||
|
||||
die () {
|
||||
echo
|
||||
echo "$*"
|
||||
echo
|
||||
exit 1
|
||||
}
|
||||
} >&2
|
||||
|
||||
# OS specific support (must be 'true' or 'false').
|
||||
cygwin=false
|
||||
msys=false
|
||||
darwin=false
|
||||
nonstop=false
|
||||
case "`uname`" in
|
||||
CYGWIN* )
|
||||
cygwin=true
|
||||
;;
|
||||
Darwin* )
|
||||
darwin=true
|
||||
;;
|
||||
MINGW* )
|
||||
msys=true
|
||||
;;
|
||||
NONSTOP* )
|
||||
nonstop=true
|
||||
;;
|
||||
case "$( uname )" in #(
|
||||
CYGWIN* ) cygwin=true ;; #(
|
||||
Darwin* ) darwin=true ;; #(
|
||||
MSYS* | MINGW* ) msys=true ;; #(
|
||||
NONSTOP* ) nonstop=true ;;
|
||||
esac
|
||||
|
||||
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
|
||||
@@ -87,9 +119,9 @@ CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
|
||||
if [ -n "$JAVA_HOME" ] ; then
|
||||
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
|
||||
# IBM's JDK on AIX uses strange locations for the executables
|
||||
JAVACMD="$JAVA_HOME/jre/sh/java"
|
||||
JAVACMD=$JAVA_HOME/jre/sh/java
|
||||
else
|
||||
JAVACMD="$JAVA_HOME/bin/java"
|
||||
JAVACMD=$JAVA_HOME/bin/java
|
||||
fi
|
||||
if [ ! -x "$JAVACMD" ] ; then
|
||||
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
|
||||
@@ -98,88 +130,120 @@ Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
else
|
||||
JAVACMD="java"
|
||||
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
JAVACMD=java
|
||||
if ! command -v java >/dev/null 2>&1
|
||||
then
|
||||
die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
fi
|
||||
|
||||
# Increase the maximum file descriptors if we can.
|
||||
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
|
||||
MAX_FD_LIMIT=`ulimit -H -n`
|
||||
if [ $? -eq 0 ] ; then
|
||||
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
|
||||
MAX_FD="$MAX_FD_LIMIT"
|
||||
fi
|
||||
ulimit -n $MAX_FD
|
||||
if [ $? -ne 0 ] ; then
|
||||
warn "Could not set maximum file descriptor limit: $MAX_FD"
|
||||
fi
|
||||
else
|
||||
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
|
||||
fi
|
||||
fi
|
||||
|
||||
# For Darwin, add options to specify how the application appears in the dock
|
||||
if $darwin; then
|
||||
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
|
||||
fi
|
||||
|
||||
# For Cygwin or MSYS, switch paths to Windows format before running java
|
||||
if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
|
||||
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
|
||||
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
|
||||
|
||||
JAVACMD=`cygpath --unix "$JAVACMD"`
|
||||
|
||||
# We build the pattern for arguments to be converted via cygpath
|
||||
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
|
||||
SEP=""
|
||||
for dir in $ROOTDIRSRAW ; do
|
||||
ROOTDIRS="$ROOTDIRS$SEP$dir"
|
||||
SEP="|"
|
||||
done
|
||||
OURCYGPATTERN="(^($ROOTDIRS))"
|
||||
# Add a user-defined pattern to the cygpath arguments
|
||||
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
|
||||
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
|
||||
fi
|
||||
# Now convert the arguments - kludge to limit ourselves to /bin/sh
|
||||
i=0
|
||||
for arg in "$@" ; do
|
||||
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
|
||||
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
|
||||
|
||||
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
|
||||
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
|
||||
else
|
||||
eval `echo args$i`="\"$arg\""
|
||||
fi
|
||||
i=`expr $i + 1`
|
||||
done
|
||||
case $i in
|
||||
0) set -- ;;
|
||||
1) set -- "$args0" ;;
|
||||
2) set -- "$args0" "$args1" ;;
|
||||
3) set -- "$args0" "$args1" "$args2" ;;
|
||||
4) set -- "$args0" "$args1" "$args2" "$args3" ;;
|
||||
5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
|
||||
6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
|
||||
7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
|
||||
8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
|
||||
9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
|
||||
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
|
||||
case $MAX_FD in #(
|
||||
max*)
|
||||
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
|
||||
# shellcheck disable=SC2039,SC3045
|
||||
MAX_FD=$( ulimit -H -n ) ||
|
||||
warn "Could not query maximum file descriptor limit"
|
||||
esac
|
||||
case $MAX_FD in #(
|
||||
'' | soft) :;; #(
|
||||
*)
|
||||
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
|
||||
# shellcheck disable=SC2039,SC3045
|
||||
ulimit -n "$MAX_FD" ||
|
||||
warn "Could not set maximum file descriptor limit to $MAX_FD"
|
||||
esac
|
||||
fi
|
||||
|
||||
# Escape application args
|
||||
save () {
|
||||
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
|
||||
echo " "
|
||||
}
|
||||
APP_ARGS=`save "$@"`
|
||||
# Collect all arguments for the java command, stacking in reverse order:
|
||||
# * args from the command line
|
||||
# * the main class name
|
||||
# * -classpath
|
||||
# * -D...appname settings
|
||||
# * --module-path (only if needed)
|
||||
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
|
||||
|
||||
# Collect all arguments for the java command, following the shell quoting and substitution rules
|
||||
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
|
||||
# For Cygwin or MSYS, switch paths to Windows format before running java
|
||||
if "$cygwin" || "$msys" ; then
|
||||
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
|
||||
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
|
||||
|
||||
JAVACMD=$( cygpath --unix "$JAVACMD" )
|
||||
|
||||
# Now convert the arguments - kludge to limit ourselves to /bin/sh
|
||||
for arg do
|
||||
if
|
||||
case $arg in #(
|
||||
-*) false ;; # don't mess with options #(
|
||||
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
|
||||
[ -e "$t" ] ;; #(
|
||||
*) false ;;
|
||||
esac
|
||||
then
|
||||
arg=$( cygpath --path --ignore --mixed "$arg" )
|
||||
fi
|
||||
# Roll the args list around exactly as many times as the number of
|
||||
# args, so each arg winds up back in the position where it started, but
|
||||
# possibly modified.
|
||||
#
|
||||
# NB: a `for` loop captures its iteration list before it begins, so
|
||||
# changing the positional parameters here affects neither the number of
|
||||
# iterations, nor the values presented in `arg`.
|
||||
shift # remove old arg
|
||||
set -- "$@" "$arg" # push replacement arg
|
||||
done
|
||||
fi
|
||||
|
||||
|
||||
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
|
||||
|
||||
# Collect all arguments for the java command:
|
||||
# * DEFAULT_JVM_OPTS, JAVA_OPTS, JAVA_OPTS, and optsEnvironmentVar are not allowed to contain shell fragments,
|
||||
# and any embedded shellness will be escaped.
|
||||
# * For example: A user cannot expect ${Hostname} to be expanded, as it is an environment variable and will be
|
||||
# treated as '${Hostname}' itself on the command line.
|
||||
|
||||
set -- \
|
||||
"-Dorg.gradle.appname=$APP_BASE_NAME" \
|
||||
-classpath "$CLASSPATH" \
|
||||
org.gradle.wrapper.GradleWrapperMain \
|
||||
"$@"
|
||||
|
||||
# Stop when "xargs" is not available.
|
||||
if ! command -v xargs >/dev/null 2>&1
|
||||
then
|
||||
die "xargs is not available"
|
||||
fi
|
||||
|
||||
# Use "xargs" to parse quoted args.
|
||||
#
|
||||
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
|
||||
#
|
||||
# In Bash we could simply go:
|
||||
#
|
||||
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
|
||||
# set -- "${ARGS[@]}" "$@"
|
||||
#
|
||||
# but POSIX shell has neither arrays nor command substitution, so instead we
|
||||
# post-process each arg (as a line of input to sed) to backslash-escape any
|
||||
# character that might be a shell metacharacter, then use eval to reverse
|
||||
# that process (while maintaining the separation between arguments), and wrap
|
||||
# the whole thing up as a single "set" statement.
|
||||
#
|
||||
# This will of course break if any of these variables contains a newline or
|
||||
# an unmatched quote.
|
||||
#
|
||||
|
||||
eval "set -- $(
|
||||
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
|
||||
xargs -n1 |
|
||||
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
|
||||
tr '\n' ' '
|
||||
)" '"$@"'
|
||||
|
||||
exec "$JAVACMD" "$@"
|
||||
|
||||
Vendored
+19
-16
@@ -14,7 +14,7 @@
|
||||
@rem limitations under the License.
|
||||
@rem
|
||||
|
||||
@if "%DEBUG%" == "" @echo off
|
||||
@if "%DEBUG%"=="" @echo off
|
||||
@rem ##########################################################################
|
||||
@rem
|
||||
@rem Gradle startup script for Windows
|
||||
@@ -25,7 +25,8 @@
|
||||
if "%OS%"=="Windows_NT" setlocal
|
||||
|
||||
set DIRNAME=%~dp0
|
||||
if "%DIRNAME%" == "" set DIRNAME=.
|
||||
if "%DIRNAME%"=="" set DIRNAME=.
|
||||
@rem This is normally unused
|
||||
set APP_BASE_NAME=%~n0
|
||||
set APP_HOME=%DIRNAME%
|
||||
|
||||
@@ -40,13 +41,13 @@ if defined JAVA_HOME goto findJavaFromJavaHome
|
||||
|
||||
set JAVA_EXE=java.exe
|
||||
%JAVA_EXE% -version >NUL 2>&1
|
||||
if "%ERRORLEVEL%" == "0" goto execute
|
||||
if %ERRORLEVEL% equ 0 goto execute
|
||||
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
echo.
|
||||
echo Please set the JAVA_HOME variable in your environment to match the
|
||||
echo location of your Java installation.
|
||||
echo. 1>&2
|
||||
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. 1>&2
|
||||
echo. 1>&2
|
||||
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
|
||||
echo location of your Java installation. 1>&2
|
||||
|
||||
goto fail
|
||||
|
||||
@@ -56,11 +57,11 @@ set JAVA_EXE=%JAVA_HOME%/bin/java.exe
|
||||
|
||||
if exist "%JAVA_EXE%" goto execute
|
||||
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
|
||||
echo.
|
||||
echo Please set the JAVA_HOME variable in your environment to match the
|
||||
echo location of your Java installation.
|
||||
echo. 1>&2
|
||||
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% 1>&2
|
||||
echo. 1>&2
|
||||
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
|
||||
echo location of your Java installation. 1>&2
|
||||
|
||||
goto fail
|
||||
|
||||
@@ -75,13 +76,15 @@ set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
|
||||
|
||||
:end
|
||||
@rem End local scope for the variables with windows NT shell
|
||||
if "%ERRORLEVEL%"=="0" goto mainEnd
|
||||
if %ERRORLEVEL% equ 0 goto mainEnd
|
||||
|
||||
:fail
|
||||
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
|
||||
rem the _cmd.exe /c_ return code!
|
||||
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
|
||||
exit /b 1
|
||||
set EXIT_CODE=%ERRORLEVEL%
|
||||
if %EXIT_CODE% equ 0 set EXIT_CODE=1
|
||||
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
|
||||
exit /b %EXIT_CODE%
|
||||
|
||||
:mainEnd
|
||||
if "%OS%"=="Windows_NT" endlocal
|
||||
|
||||
Binary file not shown.
+19
-1
@@ -18,6 +18,7 @@ package com.google.android.filament.gltf
|
||||
|
||||
import android.annotation.SuppressLint
|
||||
import android.app.Activity
|
||||
import android.content.Intent
|
||||
import android.os.Bundle
|
||||
import android.util.Log
|
||||
import android.view.*
|
||||
@@ -50,6 +51,7 @@ class MainActivity : Activity() {
|
||||
// Load the library for the utility layer, which in turn loads gltfio and the Filament core.
|
||||
init { Utils.init() }
|
||||
private const val TAG = "gltf-viewer"
|
||||
private const val STATIC_MODEL_TAG = "use-static-model"
|
||||
}
|
||||
|
||||
private lateinit var surfaceView: SurfaceView
|
||||
@@ -69,6 +71,7 @@ class MainActivity : Activity() {
|
||||
private var loadStartTime = 0L
|
||||
private var loadStartFence: Fence? = null
|
||||
private val viewerContent = AutomationEngine.ViewerContent()
|
||||
private var useStaticModel = false
|
||||
|
||||
@SuppressLint("ClickableViewAccessibility")
|
||||
override fun onCreate(savedInstanceState: Bundle?) {
|
||||
@@ -83,6 +86,12 @@ class MainActivity : Activity() {
|
||||
doubleTapDetector = GestureDetector(applicationContext, doubleTapListener)
|
||||
singleTapDetector = GestureDetector(applicationContext, singleTapListener)
|
||||
|
||||
val intent: Intent = intent
|
||||
val bundle: Bundle? = intent.extras
|
||||
bundle?.let {
|
||||
useStaticModel = it.getBoolean(STATIC_MODEL_TAG, false)
|
||||
}
|
||||
|
||||
modelViewer = ModelViewer(surfaceView)
|
||||
viewerContent.view = modelViewer.view
|
||||
viewerContent.sunlight = modelViewer.light
|
||||
@@ -141,7 +150,16 @@ class MainActivity : Activity() {
|
||||
}
|
||||
|
||||
private fun createDefaultRenderables() {
|
||||
val buffer = assets.open("models/scene.gltf").use { input ->
|
||||
// Sometimes it's useful to set to the default model to something static. You can enable
|
||||
// the static model by launching the app from adb, as in
|
||||
// `adb shell am start -n com.google.android.filament.gltf/.MainActivity --ez "use-static-model" true`
|
||||
val modelPath = if (useStaticModel) {
|
||||
"models/helmet.glb"
|
||||
} else {
|
||||
"models/scene.gltf"
|
||||
}
|
||||
|
||||
val buffer = assets.open(modelPath).use { input ->
|
||||
val bytes = ByteArray(input.available())
|
||||
input.read(bytes)
|
||||
ByteBuffer.wrap(bytes)
|
||||
|
||||
@@ -41,6 +41,8 @@ for cmd in "${NEEDED_PYTHON_DEPS[@]}"; do
|
||||
done
|
||||
deactivate
|
||||
|
||||
LOCAL_PKG_CONFIG_PATH=
|
||||
|
||||
# Install system deps
|
||||
if [[ "$OS_NAME" == "Linux" ]]; then
|
||||
if [[ "$GITHUB_WORKFLOW" ]]; then
|
||||
@@ -82,6 +84,9 @@ elif [[ "$OS_NAME" == "Darwin" ]]; then
|
||||
fi
|
||||
fi
|
||||
HOMEBREW_NO_INSTALLED_DEPENDENTS_CHECK=true brew install autoconf automake libx11 libxext libxrandr llvm@${LLVM_VERSION} ninja meson pkg-config libxshmfence
|
||||
|
||||
# For reasons unknown, this is necessary for pkg-config to find homebrew's packages
|
||||
LOCAL_PKG_CONFIG_PATH="/opt/homebrew/lib/pkgconfig:$PKG_CONFIG_PATH"
|
||||
fi # [[ "$OS_NAME" == x ]]
|
||||
|
||||
LOCAL_LDFLAGS=${LDFLAGS}
|
||||
@@ -134,9 +139,11 @@ fi
|
||||
# -Dgallium-drivers=swrast => builds GL software rasterizer
|
||||
# -Dvulkan-drivers=swrast => builds VK software rasterizer
|
||||
# -Dgallium-drivers=llvmpipe is needed for GL >= 4.1 pipe-screen (see src/gallium/auxiliary/target-helpers/inline_sw_helper.h)
|
||||
CXX=${LOCAL_CXX} CC=${LOCAL_CC} PATH=${LOCAL_PATH} LDFLAGS=${LOCAL_LDFLAGS} CPPFLAGS=${LOCAL_CPPFLAGS} \
|
||||
PKG_CONFIG_PATH=${LOCAL_PKG_CONFIG_PATH} PATH=${LOCAL_PATH} \
|
||||
CXX=${LOCAL_CXX} CC=${LOCAL_CC} LDFLAGS=${LOCAL_LDFLAGS} CPPFLAGS=${LOCAL_CPPFLAGS} \
|
||||
meson setup --wipe builddir/ -Dprefix="${MESA_DIR}/out" -Dglx=xlib -Dosmesa=true -Dgallium-drivers=llvmpipe,swrast -Dvulkan-drivers=swrast
|
||||
CXX=${LOCAL_CXX} CC=${LOCAL_CC} PATH=${LOCAL_PATH} LDFLAGS=${LOCAL_LDFLAGS} CPPFLAGS=${LOCAL_CPPFLAGS} \
|
||||
PKG_CONFIG_PATH=${LOCAL_PKG_CONFIG_PATH} PATH=${LOCAL_PATH} \
|
||||
CXX=${LOCAL_CXX} CC=${LOCAL_CC} LDFLAGS=${LOCAL_LDFLAGS} CPPFLAGS=${LOCAL_CPPFLAGS} \
|
||||
meson install -C builddir/
|
||||
|
||||
# Disable python venv
|
||||
|
||||
+7
-6
@@ -204,9 +204,10 @@
|
||||
"license": "Apache-2.0"
|
||||
},
|
||||
"node_modules/brace-expansion": {
|
||||
"version": "1.1.11",
|
||||
"resolved": "https://registry.npmjs.org/brace-expansion/-/brace-expansion-1.1.11.tgz",
|
||||
"integrity": "sha512-iCuPHDFgrHX7H2vEI/5xpz07zSHB00TpugqhmYtVmMO6518mCuRMoOYFldEBl0g187ufozdaHgWKcYFb61qGiA==",
|
||||
"version": "1.1.12",
|
||||
"resolved": "https://registry.npmjs.org/brace-expansion/-/brace-expansion-1.1.12.tgz",
|
||||
"integrity": "sha512-9T9UjW3r0UW5c1Q7GTwllptXwhvYmEzFhzMfZ9H7FQWt+uZePjZPjBP/W1ZEyZ1twGWom5/56TF4lPcqjnDHcg==",
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"balanced-match": "^1.0.0",
|
||||
"concat-map": "0.0.1"
|
||||
@@ -409,9 +410,9 @@
|
||||
"integrity": "sha512-Nik3Sc0ncrMK4UUdXQmAnRtzmNQTAAXmXIopizwZ1W1t8QmfJj+zL4OA2I7XPTPW5z5TDqv4hRo/JzouDJnX3A=="
|
||||
},
|
||||
"brace-expansion": {
|
||||
"version": "1.1.11",
|
||||
"resolved": "https://registry.npmjs.org/brace-expansion/-/brace-expansion-1.1.11.tgz",
|
||||
"integrity": "sha512-iCuPHDFgrHX7H2vEI/5xpz07zSHB00TpugqhmYtVmMO6518mCuRMoOYFldEBl0g187ufozdaHgWKcYFb61qGiA==",
|
||||
"version": "1.1.12",
|
||||
"resolved": "https://registry.npmjs.org/brace-expansion/-/brace-expansion-1.1.12.tgz",
|
||||
"integrity": "sha512-9T9UjW3r0UW5c1Q7GTwllptXwhvYmEzFhzMfZ9H7FQWt+uZePjZPjBP/W1ZEyZ1twGWom5/56TF4lPcqjnDHcg==",
|
||||
"requires": {
|
||||
"balanced-match": "^1.0.0",
|
||||
"concat-map": "0.0.1"
|
||||
|
||||
@@ -47,7 +47,11 @@ if "%RUNNING_LOCALLY%" == "1" (
|
||||
set "PATH=%PATH%;C:\Program Files\7-Zip"
|
||||
)
|
||||
|
||||
call "C:\Program Files (x86)\Microsoft Visual Studio\2019\%VISUAL_STUDIO_VERSION%\VC\Auxiliary\Build\vcvars64.bat"
|
||||
:: Outdated windows-2019 pattern
|
||||
:: call "C:\Program Files (x86)\Microsoft Visual Studio\2019\%VISUAL_STUDIO_VERSION%\VC\Auxiliary\Build\vcvars64.bat"
|
||||
|
||||
call "C:\Program Files\Microsoft Visual Studio\2022\%VISUAL_STUDIO_VERSION%\VC\Auxiliary\Build\vcvars64.bat"
|
||||
echo Passed vcvars64.bat
|
||||
if errorlevel 1 exit /b %errorlevel%
|
||||
|
||||
msbuild /version
|
||||
@@ -107,7 +111,7 @@ cd out\cmake-%variant%
|
||||
if errorlevel 1 exit /b %errorlevel%
|
||||
|
||||
cmake ..\.. ^
|
||||
-G "Visual Studio 16 2019" ^
|
||||
-G "Visual Studio 17 2022" ^
|
||||
-A x64 ^
|
||||
%flag% ^
|
||||
-DCMAKE_INSTALL_PREFIX=..\%variant% ^
|
||||
|
||||
@@ -1027,8 +1027,11 @@ samplerCubemap | Cubemap texture
|
||||
[Table [materialParamsTypes]: Material parameter types]
|
||||
|
||||
Samplers
|
||||
: Sampler types can also specify a `format` which can be either `int` or `float` (defaults to
|
||||
`float`).
|
||||
: Sampler types can have the following fields:
|
||||
- `format` : which can be either `int` or `float` (defaults to `float`).
|
||||
- `multisample` : a boolean to indicate whether the sampler is meant for multisampling (defaults to `false`)
|
||||
- `unfilterable` : a boolean to indicate whether the sampling is not filtered (defaults to `false`)
|
||||
|
||||
|
||||
Arrays
|
||||
: A parameter can define an array of values by appending `[size]` after the type name, where
|
||||
|
||||
@@ -30,11 +30,6 @@ from utils import execute, ArgParseImpl
|
||||
CUR_DIR = os.path.dirname(os.path.abspath(__file__))
|
||||
ROOT_DIR = os.path.join(CUR_DIR, '../../')
|
||||
|
||||
def get_last_commit_hash():
|
||||
res, ret = execute('git rev-parse HEAD', cwd=ROOT_DIR)
|
||||
assert res == 0, 'Failed to get the last commit hash'
|
||||
return ret.strip()
|
||||
|
||||
def get_edited_files(commit_hash):
|
||||
INSERT = '#####?????'
|
||||
res, ret = execute(f'git show --name-only --pretty=%b{INSERT} {commit_hash}')
|
||||
|
||||
@@ -39,13 +39,13 @@ function download_mdbook() {
|
||||
fi
|
||||
|
||||
local CHECK_UNAME="
|
||||
import sys;
|
||||
parts=[a.lower() for a in sys.stdin.read().strip().split(' ')];
|
||||
import sys
|
||||
parts=[a.lower() for a in sys.stdin.read().strip().split(' ')]
|
||||
def get_type():
|
||||
if 'darwin' in parts:
|
||||
if 'x86_64' in parts:
|
||||
return ${DARWIN_X86}
|
||||
elif 'aarch' in parts:
|
||||
elif 'aarch' in parts or 'arm64' in parts:
|
||||
return ${DARWIN_ARM}
|
||||
elif 'linux' in parts:
|
||||
if 'x86_64' in parts:
|
||||
@@ -63,11 +63,12 @@ print(get_type())
|
||||
echo "*** Need to install Rust ***"
|
||||
curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh
|
||||
fi
|
||||
source "${HOME}/.cargo/env"
|
||||
if ! (command -v cargo >/dev/null 2>&1); then
|
||||
echo "*** Still cannot find `cargo` ***"
|
||||
echo "*** Still cannot find cargo ***"
|
||||
exit 1
|
||||
fi
|
||||
cargo install mdbook
|
||||
cargo install --force mdbook
|
||||
else
|
||||
# Download prebuilts from github
|
||||
mkdir -p ${HOME}/.cargo/bin
|
||||
|
||||
@@ -13,7 +13,7 @@ This document is part of the [Filament project](https://github.com/google/filame
|
||||
## Authors
|
||||
|
||||
- [Romain Guy](https://github.com/romainguy), [@romainguy](https://twitter.com/romainguy)
|
||||
- [Mathias Agopian](https://github.com/pixelflinger), [@darthmoosious](https://twitter.com/darthmoosious)
|
||||
- [Mathias Agopian](https://github.com/pixelflinger), [@pixelflinger](https://bsky.app/profile/pixelflinger.bsky.social)
|
||||
|
||||
# Overview
|
||||
|
||||
@@ -78,26 +78,27 @@ in table [standardProperties].
|
||||
Property | Definition
|
||||
-----------------------:|:---------------------
|
||||
**baseColor** | Diffuse albedo for non-metallic surfaces, and specular color for metallic surfaces
|
||||
**metallic** | Whether a surface appears to be dielectric (0.0) or conductor (1.0). Often used as a binary value (0 or 1)
|
||||
**roughness** | Perceived smoothness (1.0) or roughness (0.0) of a surface. Smooth surfaces exhibit sharp reflections
|
||||
**metallic** | Whether a surface appears to be dielectric (0.0) or conductor (1.0). Often used as a binary value (0 or 1)
|
||||
**reflectance** | Fresnel reflectance at normal incidence for dielectric surfaces. This directly controls the strength of the reflections
|
||||
**sheenColor** | Strength of the sheen layer
|
||||
**sheenRoughness** | Perceived smoothness or roughness of the sheen layer
|
||||
**ambientOcclusion** | Defines how much of the ambient light is accessible to a surface point. It is a per-pixel shadowing factor between 0.0 and 1.0
|
||||
**clearCoat** | Strength of the clear coat layer
|
||||
**clearCoatRoughness** | Perceived smoothness or roughness of the clear coat layer
|
||||
**clearCoatNormal** | A detail normal used to perturb the clear coat layer using _bump mapping_ (_normal mapping_)
|
||||
**anisotropy** | Amount of anisotropy in either the tangent or bitangent direction
|
||||
**anisotropyDirection** | Local surface direction in tangent space
|
||||
**ambientOcclusion** | Defines how much of the ambient light is accessible to a surface point. It is a per-pixel shadowing factor between 0.0 and 1.0
|
||||
**normal** | A detail normal used to perturb the surface using _bump mapping_ (_normal mapping_)
|
||||
**bentNormal** | A normal pointing in the average unoccluded direction. Can be used to improve indirect lighting quality
|
||||
**clearCoatNormal** | A detail normal used to perturb the clear coat layer using _bump mapping_ (_normal mapping_)
|
||||
**emissive** | Additional diffuse albedo to simulate emissive surfaces (such as neons, etc.) This property is mostly useful in an HDR pipeline with a bloom pass
|
||||
**postLightingColor** | Additional color that can be blended with the result of the lighting computations. See `postLightingBlending`
|
||||
**ior** | Index of refraction, either for refractive objects or as an alternative to reflectance
|
||||
**transmission** | Defines how much of the diffuse light of a dielectric is transmitted through the object, in other words this defines how transparent an object is
|
||||
**absorption** | Absorption factor for refractive objects
|
||||
**microThickness** | Thickness of the thin layer of refractive objects
|
||||
**thickness** | Thickness of the solid volume of refractive objects
|
||||
**sheenColor** | Strength of the sheen layer
|
||||
**sheenRoughness** | Perceived smoothness or roughness of the sheen layer
|
||||
**emissive** | Additional diffuse albedo to simulate emissive surfaces (such as neons, etc.) This property is mostly useful in an HDR pipeline with a bloom pass
|
||||
**normal** | A detail normal used to perturb the surface using _bump mapping_ (_normal mapping_)
|
||||
**postLightingColor** | Additional color that can be blended with the result of the lighting computations. See `postLightingBlending`
|
||||
**absorption** | Absorption factor for refractive objects
|
||||
**transmission** | Defines how much of the diffuse light of a dielectric is transmitted through the object, in other words this defines how transparent an object is
|
||||
**ior** | Index of refraction, either for refractive objects or as an alternative to reflectance
|
||||
**microThickness** | Thickness of the thin layer of refractive objects
|
||||
**bentNormal** | A normal pointing in the average unoccluded direction. Can be used to improve indirect lighting quality
|
||||
**shadowStrength** | Strength factor between 0 and 1 for all shadows received by this material
|
||||
[Table [standardProperties]: Properties of the standard model]
|
||||
|
||||
The type and range of each property is described in table [standardPropertiesTypes].
|
||||
@@ -991,10 +992,13 @@ Type
|
||||
|
||||
Value
|
||||
: Each entry is an object with the properties `name` and `type`, both of `string` type. The
|
||||
name must be a valid GLSL identifier. Entries also have an optional `precision`, which can be
|
||||
name must be a valid GLSL identifier. Entries have an optional `precision`, which can be
|
||||
one of `default` (best precision for the platform, typically `high` on desktop, `medium` on
|
||||
mobile), `low`, `medium`, `high`. The type must be one of the types described in
|
||||
table [materialParamsTypes].
|
||||
table [materialParamsTypes]. For Android external textures, entries also have an optional
|
||||
transformName parameter to specify the name of the material parameter that will be
|
||||
used to expose the transform matrix associated with the external sampler. In iOS and Vulkan,
|
||||
this will always be identity.
|
||||
|
||||
Type | Description
|
||||
:----------------------|:---------------------------------
|
||||
@@ -1023,12 +1027,8 @@ samplerCubemap | Cubemap texture
|
||||
[Table [materialParamsTypes]: Material parameter types]
|
||||
|
||||
Samplers
|
||||
: Sampler types can specify additional options:
|
||||
|
||||
- `format`: either `int` or `float` (defaults to `float`).
|
||||
- `stages`: array of strings containing the list of shader stages this
|
||||
sampler can be accessed from. Each entry must be either `vertex` or
|
||||
`fragment` (defaults to both).
|
||||
: Sampler types can also specify a `format` which can be either `int` or `float` (defaults to
|
||||
`float`).
|
||||
|
||||
Arrays
|
||||
: A parameter can define an array of values by appending `[size]` after the type name, where
|
||||
@@ -1273,6 +1273,9 @@ Description
|
||||
when selecting any shading model that is not `unlit`. See the shader sections of this document
|
||||
for more information on how to access these attributes from the shaders.
|
||||
|
||||
!!! Note: Interaction with custom variables
|
||||
When the `color` attribute is specified, only four custom variables are available instead of five.
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ JSON
|
||||
material {
|
||||
parameters : [
|
||||
@@ -1303,7 +1306,7 @@ Type
|
||||
: array of `string`
|
||||
|
||||
Value
|
||||
: Up to 4 strings, each must be a valid GLSL identifier.
|
||||
: Up to 5 strings, each must be a valid GLSL identifier.
|
||||
|
||||
Description
|
||||
: Defines custom interpolants (or variables) that are output by the material's vertex shader.
|
||||
@@ -1319,6 +1322,10 @@ Description
|
||||
particular if `default` is specified the default precision is used is the fragment shader
|
||||
(`mediump`) and in the vertex shader (`highp`).
|
||||
|
||||
!!! Warning: Interaction with required attributes
|
||||
If the `color` attribute is specified in the `required` list, then only four variables can be used
|
||||
instead of five.
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ JSON
|
||||
material {
|
||||
name : Skybox,
|
||||
|
||||
@@ -146,7 +146,7 @@ This document is part of the <a href="https://github.com/google/filament">Filame
|
||||
<ul>
|
||||
<li class="minus"><a href="https://github.com/romainguy">Romain Guy</a>, <a href="https://twitter.com/romainguy">@romainguy</a>
|
||||
</li>
|
||||
<li class="minus"><a href="https://github.com/pixelflinger">Mathias Agopian</a>, <a href="https://twitter.com/darthmoosious">@darthmoosious</a></li></ul>
|
||||
<li class="minus"><a href="https://github.com/pixelflinger">Mathias Agopian</a>, <a href="https://bsky.app/profile/pixelflinger.bsky.social">@pixelflinger</a></li></ul>
|
||||
</p>
|
||||
<a class="target" name="overview"> </a><a class="target" name="overview"> </a><a class="target" name="toc2"> </a><h1>Overview</h1>
|
||||
<p>
|
||||
@@ -217,26 +217,27 @@ in <a href="#table_standardproperties" target="_self">table 1</a>.
|
||||
<div class='table'>
|
||||
<a class="target" name="table_standardproperties"> </a><table class="table longtable"><tr><th style="text-align:right"> Property </th><th style="text-align:left"> Definition </th></tr>
|
||||
<tr><td style="text-align:right"> <strong class="asterisk">baseColor</strong> </td><td style="text-align:left"> Diffuse albedo for non-metallic surfaces, and specular color for metallic surfaces </td></tr>
|
||||
<tr><td style="text-align:right"> <strong class="asterisk">metallic</strong> </td><td style="text-align:left"> Whether a surface appears to be dielectric (0.0) or conductor (1.0). Often used as a binary value (0 or 1) </td></tr>
|
||||
<tr><td style="text-align:right"> <strong class="asterisk">roughness</strong> </td><td style="text-align:left"> Perceived smoothness (1.0) or roughness (0.0) of a surface. Smooth surfaces exhibit sharp reflections </td></tr>
|
||||
<tr><td style="text-align:right"> <strong class="asterisk">metallic</strong> </td><td style="text-align:left"> Whether a surface appears to be dielectric (0.0) or conductor (1.0). Often used as a binary value (0 or 1) </td></tr>
|
||||
<tr><td style="text-align:right"> <strong class="asterisk">reflectance</strong> </td><td style="text-align:left"> Fresnel reflectance at normal incidence for dielectric surfaces. This directly controls the strength of the reflections </td></tr>
|
||||
<tr><td style="text-align:right"> <strong class="asterisk">sheenColor</strong> </td><td style="text-align:left"> Strength of the sheen layer </td></tr>
|
||||
<tr><td style="text-align:right"> <strong class="asterisk">sheenRoughness</strong> </td><td style="text-align:left"> Perceived smoothness or roughness of the sheen layer </td></tr>
|
||||
<tr><td style="text-align:right"> <strong class="asterisk">ambientOcclusion</strong> </td><td style="text-align:left"> Defines how much of the ambient light is accessible to a surface point. It is a per-pixel shadowing factor between 0.0 and 1.0 </td></tr>
|
||||
<tr><td style="text-align:right"> <strong class="asterisk">clearCoat</strong> </td><td style="text-align:left"> Strength of the clear coat layer </td></tr>
|
||||
<tr><td style="text-align:right"> <strong class="asterisk">clearCoatRoughness</strong> </td><td style="text-align:left"> Perceived smoothness or roughness of the clear coat layer </td></tr>
|
||||
<tr><td style="text-align:right"> <strong class="asterisk">clearCoatNormal</strong> </td><td style="text-align:left"> A detail normal used to perturb the clear coat layer using <em class="underscore">bump mapping</em> (<em class="underscore">normal mapping</em>) </td></tr>
|
||||
<tr><td style="text-align:right"> <strong class="asterisk">anisotropy</strong> </td><td style="text-align:left"> Amount of anisotropy in either the tangent or bitangent direction </td></tr>
|
||||
<tr><td style="text-align:right"> <strong class="asterisk">anisotropyDirection</strong> </td><td style="text-align:left"> Local surface direction in tangent space </td></tr>
|
||||
<tr><td style="text-align:right"> <strong class="asterisk">ambientOcclusion</strong> </td><td style="text-align:left"> Defines how much of the ambient light is accessible to a surface point. It is a per-pixel shadowing factor between 0.0 and 1.0 </td></tr>
|
||||
<tr><td style="text-align:right"> <strong class="asterisk">normal</strong> </td><td style="text-align:left"> A detail normal used to perturb the surface using <em class="underscore">bump mapping</em> (<em class="underscore">normal mapping</em>) </td></tr>
|
||||
<tr><td style="text-align:right"> <strong class="asterisk">bentNormal</strong> </td><td style="text-align:left"> A normal pointing in the average unoccluded direction. Can be used to improve indirect lighting quality </td></tr>
|
||||
<tr><td style="text-align:right"> <strong class="asterisk">clearCoatNormal</strong> </td><td style="text-align:left"> A detail normal used to perturb the clear coat layer using <em class="underscore">bump mapping</em> (<em class="underscore">normal mapping</em>) </td></tr>
|
||||
<tr><td style="text-align:right"> <strong class="asterisk">emissive</strong> </td><td style="text-align:left"> Additional diffuse albedo to simulate emissive surfaces (such as neons, etc.) This property is mostly useful in an HDR pipeline with a bloom pass </td></tr>
|
||||
<tr><td style="text-align:right"> <strong class="asterisk">postLightingColor</strong> </td><td style="text-align:left"> Additional color that can be blended with the result of the lighting computations. See <code>postLightingBlending</code> </td></tr>
|
||||
<tr><td style="text-align:right"> <strong class="asterisk">ior</strong> </td><td style="text-align:left"> Index of refraction, either for refractive objects or as an alternative to reflectance </td></tr>
|
||||
<tr><td style="text-align:right"> <strong class="asterisk">transmission</strong> </td><td style="text-align:left"> Defines how much of the diffuse light of a dielectric is transmitted through the object, in other words this defines how transparent an object is </td></tr>
|
||||
<tr><td style="text-align:right"> <strong class="asterisk">absorption</strong> </td><td style="text-align:left"> Absorption factor for refractive objects </td></tr>
|
||||
<tr><td style="text-align:right"> <strong class="asterisk">microThickness</strong> </td><td style="text-align:left"> Thickness of the thin layer of refractive objects </td></tr>
|
||||
<tr><td style="text-align:right"> <strong class="asterisk">thickness</strong> </td><td style="text-align:left"> Thickness of the solid volume of refractive objects </td></tr>
|
||||
<tr><td style="text-align:right"> <strong class="asterisk">sheenColor</strong> </td><td style="text-align:left"> Strength of the sheen layer </td></tr>
|
||||
<tr><td style="text-align:right"> <strong class="asterisk">sheenRoughness</strong> </td><td style="text-align:left"> Perceived smoothness or roughness of the sheen layer </td></tr>
|
||||
<tr><td style="text-align:right"> <strong class="asterisk">emissive</strong> </td><td style="text-align:left"> Additional diffuse albedo to simulate emissive surfaces (such as neons, etc.) This property is mostly useful in an HDR pipeline with a bloom pass </td></tr>
|
||||
<tr><td style="text-align:right"> <strong class="asterisk">normal</strong> </td><td style="text-align:left"> A detail normal used to perturb the surface using <em class="underscore">bump mapping</em> (<em class="underscore">normal mapping</em>) </td></tr>
|
||||
<tr><td style="text-align:right"> <strong class="asterisk">postLightingColor</strong> </td><td style="text-align:left"> Additional color that can be blended with the result of the lighting computations. See <code>postLightingBlending</code> </td></tr>
|
||||
<tr><td style="text-align:right"> <strong class="asterisk">absorption</strong> </td><td style="text-align:left"> Absorption factor for refractive objects </td></tr>
|
||||
<tr><td style="text-align:right"> <strong class="asterisk">transmission</strong> </td><td style="text-align:left"> Defines how much of the diffuse light of a dielectric is transmitted through the object, in other words this defines how transparent an object is </td></tr>
|
||||
<tr><td style="text-align:right"> <strong class="asterisk">ior</strong> </td><td style="text-align:left"> Index of refraction, either for refractive objects or as an alternative to reflectance </td></tr>
|
||||
<tr><td style="text-align:right"> <strong class="asterisk">microThickness</strong> </td><td style="text-align:left"> Thickness of the thin layer of refractive objects </td></tr>
|
||||
<tr><td style="text-align:right"> <strong class="asterisk">bentNormal</strong> </td><td style="text-align:left"> A normal pointing in the average unoccluded direction. Can be used to improve indirect lighting quality </td></tr>
|
||||
<tr><td style="text-align:right"> <strong class="asterisk">shadowStrength</strong> </td><td style="text-align:left"> Strength factor between 0 and 1 for all shadows received by this material </td></tr>
|
||||
</table><center><div class="tablecaption"><b style="font-style:normal;">Table 1:</b> Properties of the standard model</div></center></div>
|
||||
</p><p>
|
||||
The type and range of each property is described in <a href="#table_standardpropertiestypes" target="_self">table 2</a>.
|
||||
@@ -1097,10 +1098,13 @@ non-shader data.
|
||||
|
||||
<dl><dt>Type</dt><dd><p> array of parameter objects
|
||||
</p></dd><dt>Value</dt><dd><p> Each entry is an object with the properties <code>name</code> and <code>type</code>, both of <code>string</code> type. The
|
||||
name must be a valid GLSL identifier. Entries also have an optional <code>precision</code>, which can be
|
||||
name must be a valid GLSL identifier. Entries have an optional <code>precision</code>, which can be
|
||||
one of <code>default</code> (best precision for the platform, typically <code>high</code> on desktop, <code>medium</code> on
|
||||
mobile), <code>low</code>, <code>medium</code>, <code>high</code>. The type must be one of the types described in
|
||||
<a href="#table_materialparamstypes" target="_self">table 14</a>.
|
||||
<a href="#table_materialparamstypes" target="_self">table 14</a>. For Android external textures, entries also have an optional
|
||||
transformName parameter to specify the name of the material parameter that will be
|
||||
used to expose the transform matrix associated with the external sampler. In iOS and Vulkan,
|
||||
this will always be identity.
|
||||
</p></dd></dl><div class='table'>
|
||||
<a class="target" name="table_materialparamstypes"> </a><table class="table longtable"><tr><th style="text-align:left"> Type </th><th style="text-align:left"> Description </th></tr>
|
||||
<tr><td style="text-align:left"> bool </td><td style="text-align:left"> Single boolean </td></tr>
|
||||
@@ -1322,7 +1326,10 @@ non-shader data.
|
||||
required and does not need to be specified. The <code>tangents</code> attribute is automatically required
|
||||
when selecting any shading model that is not <code>unlit</code>. See the shader sections of this document
|
||||
for more information on how to access these attributes from the shaders.
|
||||
</p></dd></dl></p><pre class="listing tilde"><code><span class="line"></span>material <span class="hljs-punctuation">{</span>
|
||||
</p></dd></dl><div class="admonition note"><div class="admonition-title"> Interaction with custom variables</div>
|
||||
</p><p>
|
||||
When the <code>color</code> attribute is specified, only four custom variables are available instead of five.</div>
|
||||
</p><pre class="listing tilde"><code><span class="line"></span>material <span class="hljs-punctuation">{</span>
|
||||
<span class="line"></span> parameters <span class="hljs-punctuation">:</span> <span class="hljs-punctuation">[</span>
|
||||
<span class="line"></span> <span class="hljs-punctuation">{</span>
|
||||
<span class="line"></span> type <span class="hljs-punctuation">:</span> sampler2d<span class="hljs-punctuation">,</span>
|
||||
@@ -1347,7 +1354,7 @@ non-shader data.
|
||||
<p>
|
||||
|
||||
<dl><dt>Type</dt><dd><p> array of <code>string</code>
|
||||
</p></dd><dt>Value</dt><dd><p> Up to 4 strings, each must be a valid GLSL identifier.
|
||||
</p></dd><dt>Value</dt><dd><p> Up to 5 strings, each must be a valid GLSL identifier.
|
||||
</p></dd><dt>Description</dt><dd><p> Defines custom interpolants (or variables) that are output by the material's vertex shader.
|
||||
Each entry of the array defines the name of an interpolant. The full name in the fragment
|
||||
shader is the name of the interpolant with the <code>variable_</code> prefix. For instance, if you
|
||||
@@ -1360,7 +1367,11 @@ non-shader data.
|
||||
In this case the specified precision is used as-is in both fragment and vertex stages, in
|
||||
particular if <code>default</code> is specified the default precision is used is the fragment shader
|
||||
(<code>mediump</code>) and in the vertex shader (<code>highp</code>).
|
||||
</p></dd></dl></p><pre class="listing tilde"><code><span class="line"></span>material <span class="hljs-punctuation">{</span>
|
||||
</p></dd></dl><div class="admonition warning"><div class="admonition-title"> Interaction with required attributes</div>
|
||||
</p><p>
|
||||
If the <code>color</code> attribute is specified in the <code>required</code> list, then only four variables can be used
|
||||
instead of five.</div>
|
||||
</p><pre class="listing tilde"><code><span class="line"></span>material <span class="hljs-punctuation">{</span>
|
||||
<span class="line"></span> name <span class="hljs-punctuation">:</span> Skybox<span class="hljs-punctuation">,</span>
|
||||
<span class="line"></span> parameters <span class="hljs-punctuation">:</span> <span class="hljs-punctuation">[</span>
|
||||
<span class="line"></span> <span class="hljs-punctuation">{</span>
|
||||
|
||||
+39
-2
@@ -265,6 +265,13 @@ set(MATERIAL_SRCS
|
||||
src/materials/vsmMipmap.mat
|
||||
)
|
||||
|
||||
if (NOT FILAMENT_DISABLE_GTAO)
|
||||
list(APPEND MATERIAL_SRCS
|
||||
src/materials/ssao/gtao.mat
|
||||
src/materials/ssao/gtaoBentNormals.mat
|
||||
)
|
||||
endif()
|
||||
|
||||
set(MATERIAL_FL0_SRCS
|
||||
src/materials/defaultMaterial.mat
|
||||
src/materials/skybox.mat
|
||||
@@ -314,12 +321,14 @@ if (FILAMENT_FORCE_PROFILING_MODE)
|
||||
add_definitions(-DFILAMENT_FORCE_PROFILING_MODE)
|
||||
endif()
|
||||
|
||||
if (FILAMENT_DISABLE_GTAO)
|
||||
add_definitions(-DFILAMENT_DISABLE_GTAO)
|
||||
endif()
|
||||
|
||||
# ==================================================================================================
|
||||
# Definitions
|
||||
# ==================================================================================================
|
||||
|
||||
# "2" corresponds to SYSTRACE_TAG_FILEMENT (See: utils/Systrace.h)
|
||||
add_definitions(-DSYSTRACE_TAG=2)
|
||||
add_definitions(-DFILAMENT_DFG_LUT_SIZE=${DFG_LUT_SIZE})
|
||||
add_definitions(
|
||||
-DFILAMENT_PER_RENDER_PASS_ARENA_SIZE_IN_MB=${FILAMENT_PER_RENDER_PASS_ARENA_SIZE_IN_MB}
|
||||
@@ -463,6 +472,30 @@ add_custom_command(
|
||||
APPEND
|
||||
)
|
||||
|
||||
if (NOT FILAMENT_DISABLE_GTAO)
|
||||
add_custom_command(
|
||||
OUTPUT "${MATERIAL_DIR}/gtao.filamat"
|
||||
DEPENDS src/materials/ssao/ssaoUtils.fs
|
||||
DEPENDS src/materials/ssao/ssct.fs
|
||||
DEPENDS src/materials/utils/depthUtils.fs
|
||||
DEPENDS src/materials/utils/geometry.fs
|
||||
DEPENDS src/materials/ssao/gtaoImpl.fs
|
||||
DEPENDS src/materials/ssao/ssctImpl.fs
|
||||
APPEND
|
||||
)
|
||||
|
||||
add_custom_command(
|
||||
OUTPUT "${MATERIAL_DIR}/gtaoBentNormals.filamat"
|
||||
DEPENDS src/materials/ssao/ssaoUtils.fs
|
||||
DEPENDS src/materials/ssao/ssct.fs
|
||||
DEPENDS src/materials/utils/depthUtils.fs
|
||||
DEPENDS src/materials/utils/geometry.fs
|
||||
DEPENDS src/materials/ssao/gtaoImpl.fs
|
||||
DEPENDS src/materials/ssao/ssctImpl.fs
|
||||
APPEND
|
||||
)
|
||||
endif()
|
||||
|
||||
add_custom_command(
|
||||
OUTPUT "${MATERIAL_DIR}/bilateralBlur.filamat"
|
||||
DEPENDS src/materials/ssao/ssaoUtils.fs
|
||||
@@ -568,6 +601,10 @@ target_link_libraries(${TARGET} PUBLIC filaflat)
|
||||
target_link_libraries(${TARGET} PUBLIC filabridge)
|
||||
target_link_libraries(${TARGET} PUBLIC ibl-lite)
|
||||
|
||||
if (FILAMENT_USE_ABSEIL_LOGGING)
|
||||
target_link_libraries(${TARGET} PUBLIC absl::log)
|
||||
endif()
|
||||
|
||||
if (FILAMENT_ENABLE_FGVIEWER)
|
||||
target_link_libraries(${TARGET} PUBLIC fgviewer)
|
||||
add_definitions(-DFILAMENT_ENABLE_FGVIEWER=1)
|
||||
|
||||
+5
-4
@@ -92,7 +92,7 @@ Copy your platform's Makefile below into a `Makefile` inside the same directory.
|
||||
### Linux
|
||||
|
||||
```make
|
||||
FILAMENT_LIBS=-lfilament -lbackend -lbluegl -lbluevk -lfilabridge -lfilaflat -lutils -lgeometry -lsmol-v -lvkshaders -libl
|
||||
FILAMENT_LIBS=-lfilament -lbackend -lbluegl -lbluevk -lfilabridge -lfilaflat -lutils -lgeometry -lsmol-v -lvkshaders -libl -labseil
|
||||
CC=clang++
|
||||
|
||||
main: main.o
|
||||
@@ -110,12 +110,13 @@ clean:
|
||||
### macOS
|
||||
|
||||
```make
|
||||
FILAMENT_LIBS=-lfilament -lbackend -lbluegl -lbluevk -lfilabridge -lfilaflat -lutils -lgeometry -lsmol-v -lvkshaders -libl
|
||||
FILAMENT_LIBS=-lfilament -lbackend -lbluegl -lbluevk -lfilabridge -lfilaflat -lutils -lgeometry -lsmol-v -lvkshaders -libl -labseil
|
||||
FRAMEWORKS=-framework Cocoa -framework Metal -framework CoreVideo
|
||||
CC=clang++
|
||||
ARCH ?= $(shell uname -m)
|
||||
|
||||
main: main.o
|
||||
$(CC) -Llib/x86_64/ main.o $(FILAMENT_LIBS) $(FRAMEWORKS) -o main
|
||||
$(CC) -Llib/$(ARCH)/ main.o $(FILAMENT_LIBS) $(FRAMEWORKS) -o main
|
||||
|
||||
main.o: main.cpp
|
||||
$(CC) -Iinclude/ -std=c++17 -c main.cpp
|
||||
@@ -139,7 +140,7 @@ used to change the run-time library version.
|
||||
|
||||
```make
|
||||
FILAMENT_LIBS=filament.lib backend.lib bluegl.lib bluevk.lib filabridge.lib filaflat.lib \
|
||||
utils.lib geometry.lib smol-v.lib ibl.lib vkshaders.lib
|
||||
utils.lib geometry.lib smol-v.lib ibl.lib vkshaders.lib abseil.lib
|
||||
CC=cl.exe
|
||||
|
||||
main.exe: main.obj
|
||||
|
||||
@@ -180,8 +180,11 @@ if (FILAMENT_SUPPORTS_VULKAN)
|
||||
src/vulkan/VulkanAsyncHandles.h
|
||||
src/vulkan/VulkanBlitter.cpp
|
||||
src/vulkan/VulkanBlitter.h
|
||||
src/vulkan/VulkanBuffer.cpp
|
||||
src/vulkan/VulkanBuffer.h
|
||||
src/vulkan/VulkanBufferCache.h
|
||||
src/vulkan/VulkanBufferCache.cpp
|
||||
src/vulkan/VulkanBufferProxy.h
|
||||
src/vulkan/VulkanBufferProxy.cpp
|
||||
src/vulkan/VulkanCommands.cpp
|
||||
src/vulkan/VulkanCommands.h
|
||||
src/vulkan/VulkanConstants.h
|
||||
@@ -254,16 +257,44 @@ if (FILAMENT_SUPPORTS_WEBGPU)
|
||||
list(APPEND SRCS
|
||||
include/backend/platforms/WebGPUPlatform.h
|
||||
src/webgpu/platform/WebGPUPlatform.cpp
|
||||
src/webgpu/SpdMipmapGenerator/SpdMipmapGenerator.cpp
|
||||
src/webgpu/WebGPUBufferBase.cpp
|
||||
src/webgpu/WebGPUBufferBase.h
|
||||
src/webgpu/WebGPUBufferObject.cpp
|
||||
src/webgpu/WebGPUBufferObject.h
|
||||
src/webgpu/WebGPUConstants.h
|
||||
src/webgpu/WebGPUDescriptorSet.cpp
|
||||
src/webgpu/WebGPUDescriptorSet.h
|
||||
src/webgpu/WebGPUDescriptorSetLayout.cpp
|
||||
src/webgpu/WebGPUDescriptorSetLayout.h
|
||||
src/webgpu/WebGPUDriver.cpp
|
||||
src/webgpu/WebGPUDriver.h
|
||||
src/webgpu/WebGPUHandles.cpp
|
||||
src/webgpu/WebGPUHandles.h
|
||||
src/webgpu/WebGPUPipelineCreation.cpp
|
||||
src/webgpu/WebGPUPipelineCreation.h
|
||||
src/webgpu/WebGPUFence.cpp
|
||||
src/webgpu/WebGPUFence.h
|
||||
src/webgpu/WebGPUIndexBuffer.cpp
|
||||
src/webgpu/WebGPUIndexBuffer.h
|
||||
src/webgpu/WebGPUMsaaTextureResolver.cpp
|
||||
src/webgpu/WebGPUMsaaTextureResolver.h
|
||||
src/webgpu/WebGPUPipelineCache.cpp
|
||||
src/webgpu/WebGPUPipelineCache.h
|
||||
src/webgpu/WebGPUPipelineLayoutCache.cpp
|
||||
src/webgpu/WebGPUPipelineLayoutCache.h
|
||||
src/webgpu/WebGPUProgram.cpp
|
||||
src/webgpu/WebGPUProgram.h
|
||||
src/webgpu/WebGPURenderPassMipmapGenerator.cpp
|
||||
src/webgpu/WebGPURenderPassMipmapGenerator.h
|
||||
src/webgpu/WebGPURenderPrimitive.h
|
||||
src/webgpu/WebGPURenderTarget.cpp
|
||||
src/webgpu/WebGPURenderTarget.h
|
||||
src/webgpu/WebGPUStrings.h
|
||||
src/webgpu/WebGPUSwapChain.cpp
|
||||
src/webgpu/WebGPUSwapChain.h
|
||||
src/webgpu/WGPUProgram.cpp
|
||||
src/webgpu/WebGPUTexture.cpp
|
||||
src/webgpu/WebGPUTexture.h
|
||||
src/webgpu/WebGPUVertexBuffer.cpp
|
||||
src/webgpu/WebGPUVertexBuffer.h
|
||||
src/webgpu/WebGPUVertexBufferInfo.cpp
|
||||
src/webgpu/WebGPUVertexBufferInfo.h
|
||||
)
|
||||
if (WIN32)
|
||||
list(APPEND SRCS src/webgpu/platform/WebGPUPlatformWindows.cpp)
|
||||
@@ -290,12 +321,6 @@ if (ANDROID)
|
||||
list(APPEND SRCS src/BackendUtilsAndroid.cpp)
|
||||
endif()
|
||||
|
||||
# ==================================================================================================
|
||||
# Definitions
|
||||
# ==================================================================================================
|
||||
# "2" corresponds to SYSTRACE_TAG_FILEMENT (See: utils/Systrace.h)
|
||||
add_definitions(-DSYSTRACE_TAG=2 )
|
||||
|
||||
# ==================================================================================================
|
||||
# Includes & target definition
|
||||
# ==================================================================================================
|
||||
@@ -387,6 +412,10 @@ endif()
|
||||
target_link_libraries(${TARGET} PUBLIC math)
|
||||
target_link_libraries(${TARGET} PUBLIC utils)
|
||||
|
||||
if (FILAMENT_USE_ABSEIL_LOGGING)
|
||||
target_link_libraries(${TARGET} PRIVATE absl::log)
|
||||
endif()
|
||||
|
||||
# Android, iOS, and WebGL do not use bluegl.
|
||||
if(FILAMENT_SUPPORTS_OPENGL AND NOT IOS AND NOT ANDROID AND NOT WEBGL)
|
||||
target_link_libraries(${TARGET} PRIVATE bluegl)
|
||||
@@ -482,11 +511,20 @@ if (FILAMENT_SUPPORTS_WEBGPU)
|
||||
target_compile_definitions(${TARGET} PRIVATE $<$<BOOL:${FILAMENT_WEBGPU_IMMEDIATE_ERROR_HANDLING}>:FILAMENT_WEBGPU_IMMEDIATE_ERROR_HANDLING>)
|
||||
endif()
|
||||
|
||||
# ==================================================================================================
|
||||
# Linker flags
|
||||
# ==================================================================================================
|
||||
|
||||
target_link_libraries(${TARGET} PRIVATE
|
||||
${OSMESA_LINKER_FLAGS}
|
||||
$<$<AND:$<PLATFORM_ID:Linux>,$<CONFIG:Release>>:${LINUX_LINKER_OPTIMIZATION_FLAGS}>
|
||||
)
|
||||
|
||||
if (LINUX AND FILAMENT_SUPPORTS_WEBGPU)
|
||||
# Unclear why this needs to be explicit while other linux libs do not, but it is necessary for
|
||||
# WebGPU to build on linux.
|
||||
target_link_libraries(${TARGET} PRIVATE -lxcb)
|
||||
endif()
|
||||
|
||||
# ==================================================================================================
|
||||
# Installation
|
||||
# ==================================================================================================
|
||||
|
||||
@@ -36,6 +36,7 @@
|
||||
#include <array>
|
||||
#include <type_traits>
|
||||
#include <variant>
|
||||
#include <string_view>
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
@@ -162,7 +163,7 @@ enum class TimerQueryResult : int8_t {
|
||||
AVAILABLE = 1, // result is available
|
||||
};
|
||||
|
||||
static constexpr const char* backendToString(Backend backend) {
|
||||
constexpr std::string_view to_string(Backend const backend) noexcept {
|
||||
switch (backend) {
|
||||
case Backend::NOOP:
|
||||
return "Noop";
|
||||
@@ -174,9 +175,10 @@ static constexpr const char* backendToString(Backend backend) {
|
||||
return "Metal";
|
||||
case Backend::WEBGPU:
|
||||
return "WebGPU";
|
||||
default:
|
||||
return "Unknown";
|
||||
case Backend::DEFAULT:
|
||||
return "Default";
|
||||
}
|
||||
return "Unknown";
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -193,7 +195,7 @@ enum class ShaderLanguage {
|
||||
WGSL = 5,
|
||||
};
|
||||
|
||||
static constexpr const char* shaderLanguageToString(ShaderLanguage shaderLanguage) {
|
||||
constexpr const char* shaderLanguageToString(ShaderLanguage shaderLanguage) noexcept {
|
||||
switch (shaderLanguage) {
|
||||
case ShaderLanguage::ESSL1:
|
||||
return "ESSL 1.0";
|
||||
@@ -208,6 +210,7 @@ static constexpr const char* shaderLanguageToString(ShaderLanguage shaderLanguag
|
||||
case ShaderLanguage::WGSL:
|
||||
return "WGSL";
|
||||
}
|
||||
return "UNKNOWN";
|
||||
}
|
||||
|
||||
enum class ShaderStage : uint8_t {
|
||||
@@ -225,7 +228,7 @@ enum class ShaderStageFlags : uint8_t {
|
||||
ALL_SHADER_STAGE_FLAGS = VERTEX | FRAGMENT | COMPUTE
|
||||
};
|
||||
|
||||
static inline constexpr bool hasShaderType(ShaderStageFlags flags, ShaderStage type) noexcept {
|
||||
constexpr bool hasShaderType(ShaderStageFlags flags, ShaderStage type) noexcept {
|
||||
switch (type) {
|
||||
case ShaderStage::VERTEX:
|
||||
return bool(uint8_t(flags) & uint8_t(ShaderStageFlags::VERTEX));
|
||||
@@ -236,17 +239,247 @@ static inline constexpr bool hasShaderType(ShaderStageFlags flags, ShaderStage t
|
||||
}
|
||||
}
|
||||
|
||||
enum class DescriptorType : uint8_t {
|
||||
UNIFORM_BUFFER,
|
||||
SHADER_STORAGE_BUFFER,
|
||||
SAMPLER,
|
||||
INPUT_ATTACHMENT,
|
||||
SAMPLER_EXTERNAL
|
||||
enum class TextureType : uint8_t {
|
||||
FLOAT,
|
||||
INT,
|
||||
UINT,
|
||||
DEPTH,
|
||||
STENCIL,
|
||||
DEPTH_STENCIL
|
||||
};
|
||||
|
||||
constexpr std::string_view to_string(TextureType type) noexcept {
|
||||
switch (type) {
|
||||
case TextureType::FLOAT: return "FLOAT";
|
||||
case TextureType::INT: return "INT";
|
||||
case TextureType::UINT: return "UINT";
|
||||
case TextureType::DEPTH: return "DEPTH";
|
||||
case TextureType::STENCIL: return "STENCIL";
|
||||
case TextureType::DEPTH_STENCIL: return "DEPTH_STENCIL";
|
||||
}
|
||||
return "UNKNOWN";
|
||||
}
|
||||
|
||||
enum class DescriptorType : uint8_t {
|
||||
SAMPLER_2D_FLOAT,
|
||||
SAMPLER_2D_INT,
|
||||
SAMPLER_2D_UINT,
|
||||
SAMPLER_2D_DEPTH,
|
||||
|
||||
SAMPLER_2D_ARRAY_FLOAT,
|
||||
SAMPLER_2D_ARRAY_INT,
|
||||
SAMPLER_2D_ARRAY_UINT,
|
||||
SAMPLER_2D_ARRAY_DEPTH,
|
||||
|
||||
SAMPLER_CUBE_FLOAT,
|
||||
SAMPLER_CUBE_INT,
|
||||
SAMPLER_CUBE_UINT,
|
||||
SAMPLER_CUBE_DEPTH,
|
||||
|
||||
SAMPLER_CUBE_ARRAY_FLOAT,
|
||||
SAMPLER_CUBE_ARRAY_INT,
|
||||
SAMPLER_CUBE_ARRAY_UINT,
|
||||
SAMPLER_CUBE_ARRAY_DEPTH,
|
||||
|
||||
SAMPLER_3D_FLOAT,
|
||||
SAMPLER_3D_INT,
|
||||
SAMPLER_3D_UINT,
|
||||
|
||||
SAMPLER_2D_MS_FLOAT,
|
||||
SAMPLER_2D_MS_INT,
|
||||
SAMPLER_2D_MS_UINT,
|
||||
|
||||
SAMPLER_2D_MS_ARRAY_FLOAT,
|
||||
SAMPLER_2D_MS_ARRAY_INT,
|
||||
SAMPLER_2D_MS_ARRAY_UINT,
|
||||
|
||||
SAMPLER_EXTERNAL,
|
||||
UNIFORM_BUFFER,
|
||||
SHADER_STORAGE_BUFFER,
|
||||
INPUT_ATTACHMENT,
|
||||
};
|
||||
|
||||
constexpr bool isDepthDescriptor(DescriptorType const type) noexcept {
|
||||
switch (type) {
|
||||
case DescriptorType::SAMPLER_2D_DEPTH:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_DEPTH:
|
||||
case DescriptorType::SAMPLER_CUBE_DEPTH:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_DEPTH:
|
||||
return true;
|
||||
default: ;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
constexpr bool isFloatDescriptor(DescriptorType const type) noexcept {
|
||||
switch (type) {
|
||||
case DescriptorType::SAMPLER_2D_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_FLOAT:
|
||||
case DescriptorType::SAMPLER_CUBE_FLOAT:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_FLOAT:
|
||||
case DescriptorType::SAMPLER_3D_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_MS_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_FLOAT:
|
||||
return true;
|
||||
default: ;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
constexpr bool isIntDescriptor(DescriptorType const type) noexcept {
|
||||
switch (type) {
|
||||
case DescriptorType::SAMPLER_2D_INT:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_INT:
|
||||
case DescriptorType::SAMPLER_CUBE_INT:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_INT:
|
||||
case DescriptorType::SAMPLER_3D_INT:
|
||||
case DescriptorType::SAMPLER_2D_MS_INT:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_INT:
|
||||
return true;
|
||||
default: ;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
constexpr bool isUnsignedIntDescriptor(DescriptorType const type) noexcept {
|
||||
switch (type) {
|
||||
case DescriptorType::SAMPLER_2D_UINT:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_UINT:
|
||||
case DescriptorType::SAMPLER_CUBE_UINT:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_UINT:
|
||||
case DescriptorType::SAMPLER_3D_UINT:
|
||||
case DescriptorType::SAMPLER_2D_MS_UINT:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_UINT:
|
||||
return true;
|
||||
default: ;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
constexpr bool is3dTypeDescriptor(DescriptorType const type) noexcept {
|
||||
switch (type) {
|
||||
case DescriptorType::SAMPLER_3D_FLOAT:
|
||||
case DescriptorType::SAMPLER_3D_INT:
|
||||
case DescriptorType::SAMPLER_3D_UINT:
|
||||
return true;
|
||||
default: ;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
constexpr bool is2dTypeDescriptor(DescriptorType const type) noexcept {
|
||||
switch (type) {
|
||||
case DescriptorType::SAMPLER_2D_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_INT:
|
||||
case DescriptorType::SAMPLER_2D_UINT:
|
||||
case DescriptorType::SAMPLER_2D_DEPTH:
|
||||
case DescriptorType::SAMPLER_2D_MS_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_MS_INT:
|
||||
case DescriptorType::SAMPLER_2D_MS_UINT:
|
||||
return true;
|
||||
default: ;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
constexpr bool is2dArrayTypeDescriptor(DescriptorType const type) noexcept {
|
||||
switch (type) {
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_INT:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_UINT:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_DEPTH:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_INT:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_UINT:
|
||||
return true;
|
||||
default: ;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
constexpr bool isCubeTypeDescriptor(DescriptorType const type) noexcept {
|
||||
switch (type) {
|
||||
case DescriptorType::SAMPLER_CUBE_FLOAT:
|
||||
case DescriptorType::SAMPLER_CUBE_INT:
|
||||
case DescriptorType::SAMPLER_CUBE_UINT:
|
||||
case DescriptorType::SAMPLER_CUBE_DEPTH:
|
||||
return true;
|
||||
default: ;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
constexpr bool isCubeArrayTypeDescriptor(DescriptorType const type) noexcept {
|
||||
switch (type) {
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_FLOAT:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_INT:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_UINT:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_DEPTH:
|
||||
return true;
|
||||
default: ;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
constexpr bool isMultiSampledTypeDescriptor(DescriptorType const type) noexcept {
|
||||
switch (type) {
|
||||
case DescriptorType::SAMPLER_2D_MS_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_MS_INT:
|
||||
case DescriptorType::SAMPLER_2D_MS_UINT:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_INT:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_UINT:
|
||||
return true;
|
||||
default: ;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
constexpr std::string_view to_string(DescriptorType type) noexcept {
|
||||
#define DESCRIPTOR_TYPE_CASE(TYPE) case DescriptorType::TYPE: return #TYPE;
|
||||
switch (type) {
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_2D_FLOAT)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_2D_INT)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_2D_UINT)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_2D_DEPTH)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_2D_ARRAY_FLOAT)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_2D_ARRAY_INT)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_2D_ARRAY_UINT)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_2D_ARRAY_DEPTH)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_CUBE_FLOAT)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_CUBE_INT)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_CUBE_UINT)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_CUBE_DEPTH)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_CUBE_ARRAY_FLOAT)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_CUBE_ARRAY_INT)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_CUBE_ARRAY_UINT)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_CUBE_ARRAY_DEPTH)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_3D_FLOAT)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_3D_INT)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_3D_UINT)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_2D_MS_FLOAT)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_2D_MS_INT)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_2D_MS_UINT)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_2D_MS_ARRAY_FLOAT)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_2D_MS_ARRAY_INT)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_2D_MS_ARRAY_UINT)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_EXTERNAL)
|
||||
DESCRIPTOR_TYPE_CASE(UNIFORM_BUFFER)
|
||||
DESCRIPTOR_TYPE_CASE(SHADER_STORAGE_BUFFER)
|
||||
DESCRIPTOR_TYPE_CASE(INPUT_ATTACHMENT)
|
||||
}
|
||||
return "UNKNOWN";
|
||||
#undef DESCRIPTOR_TYPE_CASE
|
||||
}
|
||||
|
||||
enum class DescriptorFlags : uint8_t {
|
||||
NONE = 0x00,
|
||||
DYNAMIC_OFFSET = 0x01
|
||||
|
||||
// Indicate a UNIFORM_BUFFER will have dynamic offsets.
|
||||
DYNAMIC_OFFSET = 0x01,
|
||||
|
||||
// To indicate a texture/sampler type should be unfiltered.
|
||||
UNFILTERABLE = 0x02,
|
||||
};
|
||||
|
||||
using descriptor_set_t = uint8_t;
|
||||
@@ -254,24 +487,25 @@ using descriptor_set_t = uint8_t;
|
||||
using descriptor_binding_t = uint8_t;
|
||||
|
||||
struct DescriptorSetLayoutBinding {
|
||||
static bool isSampler(DescriptorType type) noexcept {
|
||||
return int(type) <= int(DescriptorType::SAMPLER_EXTERNAL);
|
||||
}
|
||||
static bool isBuffer(DescriptorType type) noexcept {
|
||||
return type == DescriptorType::UNIFORM_BUFFER ||
|
||||
type == DescriptorType::SHADER_STORAGE_BUFFER;
|
||||
}
|
||||
DescriptorType type;
|
||||
ShaderStageFlags stageFlags;
|
||||
descriptor_binding_t binding;
|
||||
DescriptorFlags flags = DescriptorFlags::NONE;
|
||||
uint16_t count = 0;
|
||||
|
||||
// TODO: uncomment when needed. Note that this class is used as hash key. We need to ensure
|
||||
// no uninitialized padding bytes.
|
||||
// uint8_t externalSamplerDataIndex = EXTERNAL_SAMPLER_DATA_INDEX_UNUSED;
|
||||
|
||||
friend inline bool operator==(DescriptorSetLayoutBinding const& lhs,
|
||||
friend bool operator==(DescriptorSetLayoutBinding const& lhs,
|
||||
DescriptorSetLayoutBinding const& rhs) noexcept {
|
||||
return lhs.type == rhs.type &&
|
||||
lhs.flags == rhs.flags &&
|
||||
lhs.count == rhs.count &&
|
||||
lhs.stageFlags == rhs.stageFlags;
|
||||
// lhs.stageFlags == rhs.stageFlags &&
|
||||
// lhs.externalSamplerDataIndex == rhs.externalSamplerDataIndex;
|
||||
}
|
||||
};
|
||||
|
||||
@@ -297,7 +531,7 @@ enum class TargetBufferFlags : uint32_t {
|
||||
ALL = COLOR_ALL | DEPTH | STENCIL //!< Color, depth and stencil buffer selected.
|
||||
};
|
||||
|
||||
inline constexpr TargetBufferFlags getTargetBufferFlagsAt(size_t index) noexcept {
|
||||
constexpr TargetBufferFlags getTargetBufferFlagsAt(size_t index) noexcept {
|
||||
if (index == 0u) return TargetBufferFlags::COLOR0;
|
||||
if (index == 1u) return TargetBufferFlags::COLOR1;
|
||||
if (index == 2u) return TargetBufferFlags::COLOR2;
|
||||
@@ -454,6 +688,24 @@ enum class SamplerType : uint8_t {
|
||||
SAMPLER_CUBEMAP_ARRAY, //!< Cube map array texture (feature level 2)
|
||||
};
|
||||
|
||||
constexpr std::string_view to_string(SamplerType const type) noexcept {
|
||||
switch (type) {
|
||||
case SamplerType::SAMPLER_2D:
|
||||
return "SAMPLER_2D";
|
||||
case SamplerType::SAMPLER_2D_ARRAY:
|
||||
return "SAMPLER_2D_ARRAY";
|
||||
case SamplerType::SAMPLER_CUBEMAP:
|
||||
return "SAMPLER_CUBEMAP";
|
||||
case SamplerType::SAMPLER_EXTERNAL:
|
||||
return "SAMPLER_EXTERNAL";
|
||||
case SamplerType::SAMPLER_3D:
|
||||
return "SAMPLER_3D";
|
||||
case SamplerType::SAMPLER_CUBEMAP_ARRAY:
|
||||
return "SAMPLER_CUBEMAP_ARRAY";
|
||||
}
|
||||
return "Unknown";
|
||||
}
|
||||
|
||||
//! Subpass type
|
||||
enum class SubpassType : uint8_t {
|
||||
SUBPASS_INPUT
|
||||
@@ -467,6 +719,20 @@ enum class SamplerFormat : uint8_t {
|
||||
SHADOW = 3 //!< shadow sampler (PCF)
|
||||
};
|
||||
|
||||
constexpr std::string_view to_string(SamplerFormat const format) noexcept {
|
||||
switch (format) {
|
||||
case SamplerFormat::INT:
|
||||
return "INT";
|
||||
case SamplerFormat::UINT:
|
||||
return "UINT";
|
||||
case SamplerFormat::FLOAT:
|
||||
return "FLOAT";
|
||||
case SamplerFormat::SHADOW:
|
||||
return "SHADOW";
|
||||
}
|
||||
return "Unknown";
|
||||
}
|
||||
|
||||
/**
|
||||
* Supported element types
|
||||
*/
|
||||
@@ -506,6 +772,15 @@ enum class BufferObjectBinding : uint8_t {
|
||||
SHADER_STORAGE
|
||||
};
|
||||
|
||||
constexpr std::string_view to_string(BufferObjectBinding type) noexcept {
|
||||
switch (type) {
|
||||
case BufferObjectBinding::VERTEX: return "VERTEX";
|
||||
case BufferObjectBinding::UNIFORM: return "UNIFORM";
|
||||
case BufferObjectBinding::SHADER_STORAGE: return "SHADER_STORAGE";
|
||||
}
|
||||
return "UNKNOWN";
|
||||
}
|
||||
|
||||
//! Face culling Mode
|
||||
enum class CullingMode : uint8_t {
|
||||
NONE, //!< No culling, front and back faces are visible
|
||||
@@ -767,6 +1042,8 @@ enum class TextureFormat : uint16_t {
|
||||
SRGB_ALPHA_BPTC_UNORM, // BC7 sRGB
|
||||
};
|
||||
|
||||
TextureType getTextureType(TextureFormat format) noexcept;
|
||||
|
||||
//! Bitmask describing the intended Texture Usage
|
||||
enum class TextureUsage : uint16_t {
|
||||
NONE = 0x0000,
|
||||
@@ -794,7 +1071,7 @@ enum class TextureSwizzle : uint8_t {
|
||||
};
|
||||
|
||||
//! returns whether this format a depth format
|
||||
static constexpr bool isDepthFormat(TextureFormat format) noexcept {
|
||||
constexpr bool isDepthFormat(TextureFormat format) noexcept {
|
||||
switch (format) {
|
||||
case TextureFormat::DEPTH32F:
|
||||
case TextureFormat::DEPTH24:
|
||||
@@ -807,7 +1084,7 @@ static constexpr bool isDepthFormat(TextureFormat format) noexcept {
|
||||
}
|
||||
}
|
||||
|
||||
static constexpr bool isStencilFormat(TextureFormat format) noexcept {
|
||||
constexpr bool isStencilFormat(TextureFormat format) noexcept {
|
||||
switch (format) {
|
||||
case TextureFormat::STENCIL8:
|
||||
case TextureFormat::DEPTH24_STENCIL8:
|
||||
@@ -818,7 +1095,7 @@ static constexpr bool isStencilFormat(TextureFormat format) noexcept {
|
||||
}
|
||||
}
|
||||
|
||||
inline constexpr bool isColorFormat(TextureFormat format) noexcept {
|
||||
constexpr bool isColorFormat(TextureFormat format) noexcept {
|
||||
switch (format) {
|
||||
// Standard color formats
|
||||
case TextureFormat::R8:
|
||||
@@ -845,7 +1122,7 @@ inline constexpr bool isColorFormat(TextureFormat format) noexcept {
|
||||
return false;
|
||||
}
|
||||
|
||||
static constexpr bool isUnsignedIntFormat(TextureFormat format) {
|
||||
constexpr bool isUnsignedIntFormat(TextureFormat format) {
|
||||
switch (format) {
|
||||
case TextureFormat::R8UI:
|
||||
case TextureFormat::R16UI:
|
||||
@@ -866,7 +1143,7 @@ static constexpr bool isUnsignedIntFormat(TextureFormat format) {
|
||||
}
|
||||
}
|
||||
|
||||
static constexpr bool isSignedIntFormat(TextureFormat format) {
|
||||
constexpr bool isSignedIntFormat(TextureFormat format) {
|
||||
switch (format) {
|
||||
case TextureFormat::R8I:
|
||||
case TextureFormat::R16I:
|
||||
@@ -888,35 +1165,35 @@ static constexpr bool isSignedIntFormat(TextureFormat format) {
|
||||
}
|
||||
|
||||
//! returns whether this format is a compressed format
|
||||
static constexpr bool isCompressedFormat(TextureFormat format) noexcept {
|
||||
constexpr bool isCompressedFormat(TextureFormat format) noexcept {
|
||||
return format >= TextureFormat::EAC_R11;
|
||||
}
|
||||
|
||||
//! returns whether this format is an ETC2 compressed format
|
||||
static constexpr bool isETC2Compression(TextureFormat format) noexcept {
|
||||
constexpr bool isETC2Compression(TextureFormat format) noexcept {
|
||||
return format >= TextureFormat::EAC_R11 && format <= TextureFormat::ETC2_EAC_SRGBA8;
|
||||
}
|
||||
|
||||
//! returns whether this format is an S3TC compressed format
|
||||
static constexpr bool isS3TCCompression(TextureFormat format) noexcept {
|
||||
constexpr bool isS3TCCompression(TextureFormat format) noexcept {
|
||||
return format >= TextureFormat::DXT1_RGB && format <= TextureFormat::DXT5_SRGBA;
|
||||
}
|
||||
|
||||
static constexpr bool isS3TCSRGBCompression(TextureFormat format) noexcept {
|
||||
constexpr bool isS3TCSRGBCompression(TextureFormat format) noexcept {
|
||||
return format >= TextureFormat::DXT1_SRGB && format <= TextureFormat::DXT5_SRGBA;
|
||||
}
|
||||
|
||||
//! returns whether this format is an RGTC compressed format
|
||||
static constexpr bool isRGTCCompression(TextureFormat format) noexcept {
|
||||
constexpr bool isRGTCCompression(TextureFormat format) noexcept {
|
||||
return format >= TextureFormat::RED_RGTC1 && format <= TextureFormat::SIGNED_RED_GREEN_RGTC2;
|
||||
}
|
||||
|
||||
//! returns whether this format is an BPTC compressed format
|
||||
static constexpr bool isBPTCCompression(TextureFormat format) noexcept {
|
||||
constexpr bool isBPTCCompression(TextureFormat format) noexcept {
|
||||
return format >= TextureFormat::RGB_BPTC_SIGNED_FLOAT && format <= TextureFormat::SRGB_ALPHA_BPTC_UNORM;
|
||||
}
|
||||
|
||||
static constexpr bool isASTCCompression(TextureFormat format) noexcept {
|
||||
constexpr bool isASTCCompression(TextureFormat format) noexcept {
|
||||
return format >= TextureFormat::RGBA_ASTC_4x4 && format <= TextureFormat::SRGB8_ALPHA8_ASTC_12x12;
|
||||
}
|
||||
|
||||
@@ -976,26 +1253,6 @@ enum class SamplerCompareFunc : uint8_t {
|
||||
N //!< Never. The depth / stencil test always fails.
|
||||
};
|
||||
|
||||
//! this API is copied from (and only applies to) the Vulkan spec.
|
||||
//! These specify YUV to RGB conversions.
|
||||
enum class SamplerYcbcrModelConversion : uint8_t {
|
||||
RGB_IDENTITY = 0,
|
||||
YCBCR_IDENTITY = 1,
|
||||
YCBCR_709 = 2,
|
||||
YCBCR_601 = 3,
|
||||
YCBCR_2020 = 4,
|
||||
};
|
||||
|
||||
enum class SamplerYcbcrRange : uint8_t {
|
||||
ITU_FULL = 0,
|
||||
ITU_NARROW = 1,
|
||||
};
|
||||
|
||||
enum class ChromaLocation : uint8_t {
|
||||
COSITED_EVEN = 0,
|
||||
MIDPOINT = 1,
|
||||
};
|
||||
|
||||
//! Sampler parameters
|
||||
struct SamplerParams { // NOLINT
|
||||
SamplerMagFilter filterMag : 1; //!< magnification filter (NEAREST)
|
||||
@@ -1037,19 +1294,23 @@ struct SamplerParams { // NOLINT
|
||||
assert_invariant(lhs.padding2 == 0);
|
||||
auto* pLhs = reinterpret_cast<uint32_t const*>(reinterpret_cast<char const*>(&lhs));
|
||||
auto* pRhs = reinterpret_cast<uint32_t const*>(reinterpret_cast<char const*>(&rhs));
|
||||
return *pLhs == *pRhs;
|
||||
return *pLhs < *pRhs;
|
||||
}
|
||||
};
|
||||
|
||||
bool isFiltered() const noexcept {
|
||||
return filterMag != SamplerMagFilter::NEAREST || filterMin != SamplerMinFilter::NEAREST;
|
||||
}
|
||||
|
||||
private:
|
||||
friend inline bool operator == (SamplerParams lhs, SamplerParams rhs) noexcept {
|
||||
return SamplerParams::EqualTo{}(lhs, rhs);
|
||||
friend bool operator == (SamplerParams lhs, SamplerParams rhs) noexcept {
|
||||
return EqualTo{}(lhs, rhs);
|
||||
}
|
||||
friend inline bool operator != (SamplerParams lhs, SamplerParams rhs) noexcept {
|
||||
return !SamplerParams::EqualTo{}(lhs, rhs);
|
||||
friend bool operator != (SamplerParams lhs, SamplerParams rhs) noexcept {
|
||||
return !EqualTo{}(lhs, rhs);
|
||||
}
|
||||
friend inline bool operator < (SamplerParams lhs, SamplerParams rhs) noexcept {
|
||||
return SamplerParams::LessThan{}(lhs, rhs);
|
||||
friend bool operator < (SamplerParams lhs, SamplerParams rhs) noexcept {
|
||||
return LessThan{}(lhs, rhs);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -1060,94 +1321,9 @@ static_assert(sizeof(SamplerParams) == 4);
|
||||
static_assert(sizeof(SamplerParams) <= sizeof(uint64_t),
|
||||
"SamplerParams must be no more than 64 bits");
|
||||
|
||||
//! Sampler parameters
|
||||
struct SamplerYcbcrConversion {// NOLINT
|
||||
SamplerYcbcrModelConversion ycbcrModel : 4;
|
||||
TextureSwizzle r : 4;
|
||||
TextureSwizzle g : 4;
|
||||
TextureSwizzle b : 4;
|
||||
TextureSwizzle a : 4;
|
||||
SamplerYcbcrRange ycbcrRange : 1;
|
||||
ChromaLocation xChromaOffset : 1;
|
||||
ChromaLocation yChromaOffset : 1;
|
||||
SamplerMagFilter chromaFilter : 1;
|
||||
uint8_t padding;
|
||||
|
||||
struct Hasher {
|
||||
size_t operator()(const SamplerYcbcrConversion p) const noexcept {
|
||||
// we don't use std::hash<> here, so we don't have to include <functional>
|
||||
return *reinterpret_cast<uint32_t const*>(reinterpret_cast<char const*>(&p));
|
||||
}
|
||||
};
|
||||
|
||||
struct EqualTo {
|
||||
bool operator()(SamplerYcbcrConversion lhs, SamplerYcbcrConversion rhs) const noexcept {
|
||||
assert_invariant(lhs.padding == 0);
|
||||
auto* pLhs = reinterpret_cast<uint32_t const*>(reinterpret_cast<char const*>(&lhs));
|
||||
auto* pRhs = reinterpret_cast<uint32_t const*>(reinterpret_cast<char const*>(&rhs));
|
||||
return *pLhs == *pRhs;
|
||||
}
|
||||
};
|
||||
|
||||
struct LessThan {
|
||||
bool operator()(SamplerYcbcrConversion lhs, SamplerYcbcrConversion rhs) const noexcept {
|
||||
assert_invariant(lhs.padding == 0);
|
||||
auto* pLhs = reinterpret_cast<uint32_t const*>(reinterpret_cast<char const*>(&lhs));
|
||||
auto* pRhs = reinterpret_cast<uint32_t const*>(reinterpret_cast<char const*>(&rhs));
|
||||
return *pLhs < *pRhs;
|
||||
}
|
||||
};
|
||||
|
||||
private:
|
||||
friend inline bool operator == (SamplerYcbcrConversion lhs, SamplerYcbcrConversion rhs)
|
||||
noexcept {
|
||||
return SamplerYcbcrConversion::EqualTo{}(lhs, rhs);
|
||||
}
|
||||
friend inline bool operator != (SamplerYcbcrConversion lhs, SamplerYcbcrConversion rhs)
|
||||
noexcept {
|
||||
return !SamplerYcbcrConversion::EqualTo{}(lhs, rhs);
|
||||
}
|
||||
friend inline bool operator < (SamplerYcbcrConversion lhs, SamplerYcbcrConversion rhs)
|
||||
noexcept {
|
||||
return SamplerYcbcrConversion::LessThan{}(lhs, rhs);
|
||||
}
|
||||
};
|
||||
|
||||
static_assert(sizeof(SamplerYcbcrConversion) == 4);
|
||||
|
||||
static_assert(sizeof(SamplerYcbcrConversion) <= sizeof(uint64_t),
|
||||
"SamplerYcbcrConversion must be no more than 64 bits");
|
||||
|
||||
struct ExternalSamplerDatum {
|
||||
ExternalSamplerDatum(SamplerYcbcrConversion ycbcr, SamplerParams spm, uint32_t extFmt)
|
||||
: YcbcrConversion(ycbcr),
|
||||
samplerParams(spm),
|
||||
externalFormat(extFmt) {}
|
||||
bool operator==(ExternalSamplerDatum const& rhs) const {
|
||||
return (YcbcrConversion == rhs.YcbcrConversion && samplerParams == rhs.samplerParams &&
|
||||
externalFormat == rhs.externalFormat);
|
||||
}
|
||||
struct EqualTo {
|
||||
bool operator()(const ExternalSamplerDatum& lhs,
|
||||
const ExternalSamplerDatum& rhs) const noexcept {
|
||||
return (lhs.YcbcrConversion == rhs.YcbcrConversion &&
|
||||
lhs.samplerParams == rhs.samplerParams &&
|
||||
lhs.externalFormat == rhs.externalFormat);
|
||||
}
|
||||
};
|
||||
SamplerYcbcrConversion YcbcrConversion;
|
||||
SamplerParams samplerParams;
|
||||
uint32_t externalFormat;
|
||||
};
|
||||
// No implicit padding allowed due to it being a hash key.
|
||||
static_assert(sizeof(ExternalSamplerDatum) == 12);
|
||||
|
||||
struct DescriptorSetLayout {
|
||||
std::variant<utils::StaticString, utils::CString, std::monostate> label;
|
||||
utils::FixedCapacityVector<DescriptorSetLayoutBinding> bindings;
|
||||
|
||||
// TODO: uncomment when needed
|
||||
// utils::FixedCapacityVector<ExternalSamplerDatum> externalSamplerData;
|
||||
};
|
||||
|
||||
//! blending equation function
|
||||
|
||||
@@ -204,23 +204,15 @@ public:
|
||||
}, new T(std::forward<T>(functor))
|
||||
};
|
||||
}
|
||||
|
||||
// --------------------------------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* Computes the size in bytes needed to fit an image of given dimensions and format
|
||||
* Computes the size in bytes for a pixel of given dimensions and format
|
||||
*
|
||||
* @param format Format of the image pixels
|
||||
* @param type Type of the image pixels
|
||||
* @param stride Stride of a row in pixels
|
||||
* @param height Height of the image in rows
|
||||
* @param alignment Alignment in bytes of pixel rows
|
||||
* @return The buffer size needed to fit this image in bytes
|
||||
* @return The size of the specified pixel in bytes
|
||||
*/
|
||||
static constexpr size_t computeDataSize(PixelDataFormat format, PixelDataType type,
|
||||
size_t stride, size_t height, size_t alignment) noexcept {
|
||||
assert_invariant(alignment);
|
||||
|
||||
static constexpr size_t computePixelSize(PixelDataFormat format, PixelDataType type) noexcept {
|
||||
if (type == PixelDataType::COMPRESSED) {
|
||||
return 0;
|
||||
}
|
||||
@@ -242,7 +234,7 @@ public:
|
||||
case PixelDataFormat::RGB_INTEGER:
|
||||
n = 3;
|
||||
break;
|
||||
case PixelDataFormat::UNUSED: // shouldn't happen (used to be rgbm)
|
||||
case PixelDataFormat::UNUSED:// shouldn't happen (used to be rgbm)
|
||||
case PixelDataFormat::RGBA:
|
||||
case PixelDataFormat::RGBA_INTEGER:
|
||||
n = 4;
|
||||
@@ -251,7 +243,7 @@ public:
|
||||
|
||||
size_t bpp = n;
|
||||
switch (type) {
|
||||
case PixelDataType::COMPRESSED: // Impossible -- to squash the IDE warnings
|
||||
case PixelDataType::COMPRESSED:// Impossible -- to squash the IDE warnings
|
||||
case PixelDataType::UBYTE:
|
||||
case PixelDataType::BYTE:
|
||||
// nothing to do
|
||||
@@ -282,16 +274,35 @@ public:
|
||||
bpp = 2;
|
||||
break;
|
||||
}
|
||||
return bpp;
|
||||
}
|
||||
|
||||
// --------------------------------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* Computes the size in bytes needed to fit an image of given dimensions and format
|
||||
*
|
||||
* @param format Format of the image pixels
|
||||
* @param type Type of the image pixels
|
||||
* @param stride Stride of a row in pixels
|
||||
* @param height Height of the image in rows
|
||||
* @param alignment Alignment in bytes of pixel rows
|
||||
* @return The buffer size needed to fit this image in bytes
|
||||
*/
|
||||
static constexpr size_t computeDataSize(PixelDataFormat format, PixelDataType type,
|
||||
size_t stride, size_t height, size_t alignment) noexcept {
|
||||
assert_invariant(alignment);
|
||||
|
||||
size_t bpp = computePixelSize(format, type);
|
||||
size_t const bpr = bpp * stride;
|
||||
size_t const bprAligned = (bpr + (alignment - 1)) & (~alignment + 1);
|
||||
return bprAligned * height;
|
||||
}
|
||||
|
||||
//! left coordinate in pixels
|
||||
uint32_t left = 0;
|
||||
uint32_t left = 0;
|
||||
//! top coordinate in pixels
|
||||
uint32_t top = 0;
|
||||
uint32_t top = 0;
|
||||
union {
|
||||
struct {
|
||||
//! stride in pixels
|
||||
|
||||
@@ -107,6 +107,36 @@ public:
|
||||
MULTIVIEW,
|
||||
};
|
||||
|
||||
/**
|
||||
* This controls the priority level for GPU work scheduling, which helps prioritize the
|
||||
* submitted GPU work and enables preemption.
|
||||
*/
|
||||
enum class GpuContextPriority : uint8_t {
|
||||
/**
|
||||
* Backend default GPU context priority (typically MEDIUM)
|
||||
*/
|
||||
DEFAULT,
|
||||
/**
|
||||
* For non-interactive, deferrable workloads. This should not interfere with standard
|
||||
* applications.
|
||||
*/
|
||||
LOW,
|
||||
/**
|
||||
* The default priority level for standard applications.
|
||||
*/
|
||||
MEDIUM,
|
||||
/**
|
||||
* For high-priority, latency-sensitive workloads that are more important than standard
|
||||
* applications.
|
||||
*/
|
||||
HIGH,
|
||||
/**
|
||||
* The highest priority, intended for system-critical, real-time applications where missing
|
||||
* deadlines is unacceptable (e.g., VR/AR compositors or other system-critical tasks).
|
||||
*/
|
||||
REALTIME,
|
||||
};
|
||||
|
||||
struct DriverConfig {
|
||||
/**
|
||||
* Size of handle arena in bytes. Setting to 0 indicates default value is to be used.
|
||||
@@ -149,6 +179,20 @@ public:
|
||||
* - PlatformEGLAndroid
|
||||
*/
|
||||
bool assertNativeWindowIsValid = false;
|
||||
|
||||
/**
|
||||
* The action to take if a Drawable cannot be acquired. If true, the
|
||||
* frame is aborted instead of panic. This is only supported for:
|
||||
* - PlatformMetal
|
||||
*/
|
||||
bool metalDisablePanicOnDrawableFailure = false;
|
||||
|
||||
/**
|
||||
* GPU context priority level. Controls GPU work scheduling and preemption.
|
||||
* This is only supported for:
|
||||
* - PlatformEGL
|
||||
*/
|
||||
GpuContextPriority gpuContextPriority = GpuContextPriority::DEFAULT;
|
||||
};
|
||||
|
||||
Platform() noexcept;
|
||||
|
||||
@@ -199,7 +199,7 @@ public:
|
||||
*/
|
||||
virtual bool makeCurrent(ContextType type,
|
||||
SwapChain* UTILS_NONNULL drawSwapChain,
|
||||
SwapChain* UTILS_NONNULL readSwapChain) noexcept = 0;
|
||||
SwapChain* UTILS_NONNULL readSwapChain) = 0;
|
||||
|
||||
/**
|
||||
* Called by the driver to make the OpenGL context active on the calling thread and bind
|
||||
@@ -219,7 +219,7 @@ public:
|
||||
SwapChain* UTILS_NONNULL drawSwapChain,
|
||||
SwapChain* UTILS_NONNULL readSwapChain,
|
||||
utils::Invocable<void()> preContextChange,
|
||||
utils::Invocable<void(size_t index)> postContextChange) noexcept;
|
||||
utils::Invocable<void(size_t index)> postContextChange);
|
||||
|
||||
/**
|
||||
* Called by the backend just before calling commit()
|
||||
|
||||
@@ -58,7 +58,7 @@ protected:
|
||||
SwapChain* createSwapChain(void* nativewindow, uint64_t flags) noexcept override;
|
||||
SwapChain* createSwapChain(uint32_t width, uint32_t height, uint64_t flags) noexcept override;
|
||||
void destroySwapChain(SwapChain* swapChain) noexcept override;
|
||||
bool makeCurrent(ContextType type, SwapChain* drawSwapChain, SwapChain* readSwapChain) noexcept override;
|
||||
bool makeCurrent(ContextType type, SwapChain* drawSwapChain, SwapChain* readSwapChain) override;
|
||||
void commit(SwapChain* swapChain) noexcept override;
|
||||
ExternalTexture* createExternalImageTexture() noexcept override;
|
||||
void destroyExternalImageTexture(ExternalTexture* texture) noexcept override;
|
||||
|
||||
@@ -55,7 +55,7 @@ public:
|
||||
SwapChain* createSwapChain(void* nativewindow, uint64_t flags) noexcept override;
|
||||
SwapChain* createSwapChain(uint32_t width, uint32_t height, uint64_t flags) noexcept override;
|
||||
void destroySwapChain(SwapChain* swapChain) noexcept override;
|
||||
bool makeCurrent(ContextType type, SwapChain* drawSwapChain, SwapChain* readSwapChain) noexcept override;
|
||||
bool makeCurrent(ContextType type, SwapChain* drawSwapChain, SwapChain* readSwapChain) override;
|
||||
void commit(SwapChain* swapChain) noexcept override;
|
||||
|
||||
ExternalTexture* createExternalImageTexture() noexcept override;
|
||||
|
||||
@@ -109,11 +109,11 @@ protected:
|
||||
|
||||
bool makeCurrent(ContextType type,
|
||||
SwapChain* drawSwapChain,
|
||||
SwapChain* readSwapChain) noexcept override;
|
||||
SwapChain* readSwapChain) override;
|
||||
|
||||
void makeCurrent(SwapChain* drawSwapChain, SwapChain* readSwapChain,
|
||||
utils::Invocable<void()> preContextChange,
|
||||
utils::Invocable<void(size_t index)> postContextChange) noexcept override;
|
||||
utils::Invocable<void(size_t index)> postContextChange) override;
|
||||
|
||||
void commit(SwapChain* swapChain) noexcept override;
|
||||
|
||||
@@ -128,7 +128,7 @@ protected:
|
||||
bool setExternalImage(ExternalImageHandleRef externalImage, ExternalTexture* texture) noexcept override;
|
||||
|
||||
/**
|
||||
* Logs glGetError() to slog.e
|
||||
* Logs glGetError() to LOG(ERROR)
|
||||
* @param name a string giving some context on the error. Typically __func__.
|
||||
*/
|
||||
static void logEglError(const char* name) noexcept;
|
||||
@@ -148,12 +148,12 @@ protected:
|
||||
EGLContext getContextForType(ContextType type) const noexcept;
|
||||
|
||||
// makes the draw and read surface current without changing the current context
|
||||
EGLBoolean makeCurrent(EGLSurface drawSurface, EGLSurface readSurface) noexcept {
|
||||
EGLBoolean makeCurrent(EGLSurface drawSurface, EGLSurface readSurface) {
|
||||
return egl.makeCurrent(drawSurface, readSurface);
|
||||
}
|
||||
|
||||
// makes context current and set draw and read surfaces to EGL_NO_SURFACE
|
||||
EGLBoolean makeCurrent(EGLContext context) noexcept {
|
||||
EGLBoolean makeCurrent(EGLContext context) {
|
||||
return egl.makeCurrent(context, mEGLDummySurface, mEGLDummySurface);
|
||||
}
|
||||
|
||||
@@ -211,9 +211,9 @@ private:
|
||||
public:
|
||||
explicit EGL(EGLDisplay& dpy) : mEGLDisplay(dpy) {}
|
||||
EGLBoolean makeCurrent(EGLContext context,
|
||||
EGLSurface drawSurface, EGLSurface readSurface) noexcept;
|
||||
EGLSurface drawSurface, EGLSurface readSurface);
|
||||
|
||||
EGLBoolean makeCurrent(EGLSurface drawSurface, EGLSurface readSurface) noexcept {
|
||||
EGLBoolean makeCurrent(EGLSurface drawSurface, EGLSurface readSurface) {
|
||||
return makeCurrent(mCurrentContext, drawSurface, readSurface);
|
||||
}
|
||||
} egl{ mEGLDisplay };
|
||||
|
||||
@@ -127,7 +127,7 @@ protected:
|
||||
protected:
|
||||
bool makeCurrent(ContextType type,
|
||||
SwapChain* drawSwapChain,
|
||||
SwapChain* readSwapChain) noexcept override;
|
||||
SwapChain* readSwapChain) override;
|
||||
|
||||
private:
|
||||
struct InitializeJvmForPerformanceManagerIfNeeded {
|
||||
|
||||
@@ -51,7 +51,7 @@ protected:
|
||||
SwapChain* createSwapChain(void* nativewindow, uint64_t flags) noexcept override;
|
||||
SwapChain* createSwapChain(uint32_t width, uint32_t height, uint64_t flags) noexcept override;
|
||||
void destroySwapChain(SwapChain* swapChain) noexcept override;
|
||||
bool makeCurrent(ContextType type, SwapChain* drawSwapChain, SwapChain* readSwapChain) noexcept override;
|
||||
bool makeCurrent(ContextType type, SwapChain* drawSwapChain, SwapChain* readSwapChain) override;
|
||||
void commit(SwapChain* swapChain) noexcept override;
|
||||
|
||||
private:
|
||||
|
||||
@@ -56,7 +56,7 @@ protected:
|
||||
SwapChain* createSwapChain(uint32_t width, uint32_t height, uint64_t flags) noexcept override;
|
||||
void destroySwapChain(SwapChain* swapChain) noexcept override;
|
||||
bool makeCurrent(ContextType type, SwapChain* drawSwapChain,
|
||||
SwapChain* readSwapChain) noexcept override;
|
||||
SwapChain* readSwapChain) override;
|
||||
void commit(SwapChain* swapChain) noexcept override;
|
||||
|
||||
private:
|
||||
|
||||
@@ -53,7 +53,7 @@ protected:
|
||||
SwapChain* createSwapChain(void* nativewindow, uint64_t flags) noexcept override;
|
||||
SwapChain* createSwapChain(uint32_t width, uint32_t height, uint64_t flags) noexcept override;
|
||||
void destroySwapChain(SwapChain* swapChain) noexcept override;
|
||||
bool makeCurrent(ContextType type, SwapChain* drawSwapChain, SwapChain* readSwapChain) noexcept override;
|
||||
bool makeCurrent(ContextType type, SwapChain* drawSwapChain, SwapChain* readSwapChain) override;
|
||||
void commit(SwapChain* swapChain) noexcept override;
|
||||
|
||||
protected:
|
||||
|
||||
@@ -46,7 +46,7 @@ protected:
|
||||
SwapChain* createSwapChain(void* nativewindow, uint64_t flags) noexcept override;
|
||||
SwapChain* createSwapChain(uint32_t width, uint32_t height, uint64_t flags) noexcept override;
|
||||
void destroySwapChain(SwapChain* swapChain) noexcept override;
|
||||
bool makeCurrent(ContextType type, SwapChain* drawSwapChain, SwapChain* readSwapChain) noexcept override;
|
||||
bool makeCurrent(ContextType type, SwapChain* drawSwapChain, SwapChain* readSwapChain) override;
|
||||
void commit(SwapChain* swapChain) noexcept override;
|
||||
};
|
||||
|
||||
|
||||
@@ -22,6 +22,7 @@
|
||||
#include <webgpu/webgpu_cpp.h>
|
||||
|
||||
#include <cstdint>
|
||||
#include <vector>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
@@ -56,6 +57,10 @@ protected:
|
||||
const Platform::DriverConfig& driverConfig) noexcept override;
|
||||
|
||||
private:
|
||||
// returns adapter request option variations applicable for the particular
|
||||
// platform
|
||||
[[nodiscard]] static std::vector<wgpu::RequestAdapterOptions> getAdapterOptions();
|
||||
|
||||
// we may consider having the driver own this in the future
|
||||
wgpu::Instance mInstance;
|
||||
};
|
||||
|
||||
@@ -72,7 +72,7 @@ public:
|
||||
Range getBuffer() noexcept;
|
||||
|
||||
private:
|
||||
void* alloc(size_t size) noexcept;
|
||||
void* alloc(size_t size);
|
||||
void dealloc() noexcept;
|
||||
|
||||
// pointer to the beginning of the circular buffer (constant)
|
||||
|
||||
@@ -76,7 +76,7 @@ public:
|
||||
|
||||
// all commands buffers (Slices) written to this point are returned by waitForCommand(). This
|
||||
// call blocks until the CircularBuffer has at least mRequiredSize bytes available.
|
||||
void flush() noexcept;
|
||||
void flush();
|
||||
|
||||
// returns from waitForCommands() immediately.
|
||||
void requestExit();
|
||||
|
||||
@@ -39,7 +39,7 @@
|
||||
#define FILAMENT_DEBUG_COMMANDS_NONE 0x0
|
||||
// Command debugging enabled. No logging by default.
|
||||
#define FILAMENT_DEBUG_COMMANDS_ENABLE 0x1
|
||||
// Command debugging enabled. Every command logged to slog.d
|
||||
// Command debugging enabled. Every command logged to DLOG(INFO)
|
||||
#define FILAMENT_DEBUG_COMMANDS_LOG 0x2
|
||||
// Command debugging enabled. Every command logged to systrace
|
||||
#define FILAMENT_DEBUG_COMMANDS_SYSTRACE 0x4
|
||||
|
||||
@@ -116,7 +116,7 @@ public:
|
||||
* Destroys the object D at Handle<B> and construct a new D in its place
|
||||
* e.g.:
|
||||
* Handle<ConcreteTexture> h = allocateAndConstruct(w, h);
|
||||
* ConcreteTexture* p = reconstruct(h, w, h);
|
||||
* ConcreteTexture* p = destroyAndConstruct(h, w, h);
|
||||
*/
|
||||
template<typename D, typename B, typename ... ARGS>
|
||||
std::enable_if_t<std::is_base_of_v<B, D>, D>*
|
||||
|
||||
@@ -27,13 +27,13 @@ namespace filament {
|
||||
class VirtualMachineEnv {
|
||||
public:
|
||||
// must be called before VirtualMachineEnv::get() from a thread that is attached to the JavaVM
|
||||
static jint JNI_OnLoad(JavaVM* vm) noexcept;
|
||||
static jint JNI_OnLoad(JavaVM* vm);
|
||||
|
||||
// must be called on backend thread
|
||||
static VirtualMachineEnv& get() noexcept;
|
||||
|
||||
// can be called from any thread that already has a JniEnv
|
||||
static JNIEnv* getThreadEnvironment() noexcept;
|
||||
static JNIEnv* getThreadEnvironment();
|
||||
|
||||
// must be called from the backend thread
|
||||
JNIEnv* getEnvironment() noexcept {
|
||||
@@ -49,7 +49,7 @@ public:
|
||||
private:
|
||||
explicit VirtualMachineEnv(JavaVM* vm) noexcept;
|
||||
~VirtualMachineEnv() noexcept;
|
||||
JNIEnv* getEnvironmentSlow() noexcept;
|
||||
JNIEnv* getEnvironmentSlow();
|
||||
|
||||
static utils::Mutex sLock;
|
||||
static JavaVM* sVirtualMachine;
|
||||
|
||||
@@ -18,6 +18,8 @@
|
||||
|
||||
#include "DataReshaper.h"
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
#include <utils/CString.h>
|
||||
|
||||
#include <string_view>
|
||||
@@ -223,6 +225,143 @@ size_t getFormatSize(TextureFormat format) noexcept {
|
||||
}
|
||||
}
|
||||
|
||||
TextureType getTextureType(TextureFormat const format) noexcept {
|
||||
switch (format) {
|
||||
case TextureFormat::UNUSED:
|
||||
// should not happen
|
||||
return TextureType::FLOAT;
|
||||
|
||||
case TextureFormat::R8:
|
||||
case TextureFormat::R16F:
|
||||
case TextureFormat::RG8:
|
||||
case TextureFormat::RGB565:
|
||||
case TextureFormat::RGB5_A1:
|
||||
case TextureFormat::RGBA4:
|
||||
case TextureFormat::R32F:
|
||||
case TextureFormat::RGB8:
|
||||
case TextureFormat::SRGB8:
|
||||
case TextureFormat::RG16F:
|
||||
case TextureFormat::R11F_G11F_B10F:
|
||||
case TextureFormat::RGB9_E5:
|
||||
case TextureFormat::RGBA8:
|
||||
case TextureFormat::SRGB8_A8:
|
||||
case TextureFormat::RGB10_A2:
|
||||
case TextureFormat::RGB16F:
|
||||
case TextureFormat::RG32F:
|
||||
case TextureFormat::RGBA16F:
|
||||
case TextureFormat::RGB32F:
|
||||
case TextureFormat::RGBA32F:
|
||||
return TextureType::FLOAT;
|
||||
|
||||
case TextureFormat::R8_SNORM:
|
||||
case TextureFormat::RG8_SNORM:
|
||||
case TextureFormat::RGB8_SNORM:
|
||||
case TextureFormat::RGBA8_SNORM:
|
||||
// SNORM are treated as float
|
||||
return TextureType::FLOAT;
|
||||
|
||||
case TextureFormat::R8UI:
|
||||
case TextureFormat::R16UI:
|
||||
case TextureFormat::RG8UI:
|
||||
case TextureFormat::RGB8UI:
|
||||
case TextureFormat::R32UI:
|
||||
case TextureFormat::RG16UI:
|
||||
case TextureFormat::RGBA8UI:
|
||||
case TextureFormat::RGB16UI:
|
||||
case TextureFormat::RG32UI:
|
||||
case TextureFormat::RGBA16UI:
|
||||
case TextureFormat::RGB32UI:
|
||||
case TextureFormat::RGBA32UI:
|
||||
return TextureType::UINT;
|
||||
|
||||
case TextureFormat::R8I:
|
||||
case TextureFormat::R16I:
|
||||
case TextureFormat::RG8I:
|
||||
case TextureFormat::RGB8I:
|
||||
case TextureFormat::R32I:
|
||||
case TextureFormat::RG16I:
|
||||
case TextureFormat::RGBA8I:
|
||||
case TextureFormat::RGB16I:
|
||||
case TextureFormat::RG32I:
|
||||
case TextureFormat::RGBA16I:
|
||||
case TextureFormat::RGB32I:
|
||||
case TextureFormat::RGBA32I:
|
||||
return TextureType::INT;
|
||||
|
||||
case TextureFormat::DEPTH16:
|
||||
case TextureFormat::DEPTH24:
|
||||
case TextureFormat::DEPTH32F:
|
||||
return TextureType::DEPTH;
|
||||
|
||||
case TextureFormat::STENCIL8:
|
||||
return TextureType::STENCIL;
|
||||
|
||||
case TextureFormat::DEPTH24_STENCIL8:
|
||||
case TextureFormat::DEPTH32F_STENCIL8:
|
||||
return TextureType::DEPTH_STENCIL;
|
||||
|
||||
// Compressed formats ---------------------------------------------------------------------
|
||||
|
||||
case TextureFormat::EAC_RG11:
|
||||
case TextureFormat::EAC_RG11_SIGNED:
|
||||
case TextureFormat::ETC2_EAC_RGBA8:
|
||||
case TextureFormat::ETC2_EAC_SRGBA8:
|
||||
case TextureFormat::EAC_R11:
|
||||
case TextureFormat::EAC_R11_SIGNED:
|
||||
case TextureFormat::ETC2_RGB8:
|
||||
case TextureFormat::ETC2_SRGB8:
|
||||
case TextureFormat::ETC2_RGB8_A1:
|
||||
case TextureFormat::ETC2_SRGB8_A1:
|
||||
case TextureFormat::DXT1_RGB:
|
||||
case TextureFormat::DXT1_RGBA:
|
||||
case TextureFormat::DXT1_SRGB:
|
||||
case TextureFormat::DXT1_SRGBA:
|
||||
case TextureFormat::DXT3_RGBA:
|
||||
case TextureFormat::DXT3_SRGBA:
|
||||
case TextureFormat::DXT5_RGBA:
|
||||
case TextureFormat::DXT5_SRGBA:
|
||||
case TextureFormat::RED_RGTC1:
|
||||
case TextureFormat::SIGNED_RED_RGTC1:
|
||||
case TextureFormat::RED_GREEN_RGTC2:
|
||||
case TextureFormat::SIGNED_RED_GREEN_RGTC2:
|
||||
case TextureFormat::RGB_BPTC_SIGNED_FLOAT:
|
||||
case TextureFormat::RGB_BPTC_UNSIGNED_FLOAT:
|
||||
case TextureFormat::RGBA_BPTC_UNORM:
|
||||
case TextureFormat::SRGB_ALPHA_BPTC_UNORM:
|
||||
case TextureFormat::RGBA_ASTC_4x4:
|
||||
case TextureFormat::RGBA_ASTC_5x4:
|
||||
case TextureFormat::RGBA_ASTC_5x5:
|
||||
case TextureFormat::RGBA_ASTC_6x5:
|
||||
case TextureFormat::RGBA_ASTC_6x6:
|
||||
case TextureFormat::RGBA_ASTC_8x5:
|
||||
case TextureFormat::RGBA_ASTC_8x6:
|
||||
case TextureFormat::RGBA_ASTC_8x8:
|
||||
case TextureFormat::RGBA_ASTC_10x5:
|
||||
case TextureFormat::RGBA_ASTC_10x6:
|
||||
case TextureFormat::RGBA_ASTC_10x8:
|
||||
case TextureFormat::RGBA_ASTC_10x10:
|
||||
case TextureFormat::RGBA_ASTC_12x10:
|
||||
case TextureFormat::RGBA_ASTC_12x12:
|
||||
case TextureFormat::SRGB8_ALPHA8_ASTC_4x4:
|
||||
case TextureFormat::SRGB8_ALPHA8_ASTC_5x4:
|
||||
case TextureFormat::SRGB8_ALPHA8_ASTC_5x5:
|
||||
case TextureFormat::SRGB8_ALPHA8_ASTC_6x5:
|
||||
case TextureFormat::SRGB8_ALPHA8_ASTC_6x6:
|
||||
case TextureFormat::SRGB8_ALPHA8_ASTC_8x5:
|
||||
case TextureFormat::SRGB8_ALPHA8_ASTC_8x6:
|
||||
case TextureFormat::SRGB8_ALPHA8_ASTC_8x8:
|
||||
case TextureFormat::SRGB8_ALPHA8_ASTC_10x5:
|
||||
case TextureFormat::SRGB8_ALPHA8_ASTC_10x6:
|
||||
case TextureFormat::SRGB8_ALPHA8_ASTC_10x8:
|
||||
case TextureFormat::SRGB8_ALPHA8_ASTC_10x10:
|
||||
case TextureFormat::SRGB8_ALPHA8_ASTC_12x10:
|
||||
case TextureFormat::SRGB8_ALPHA8_ASTC_12x12:
|
||||
return TextureType::FLOAT;
|
||||
}
|
||||
|
||||
return TextureType::FLOAT;
|
||||
}
|
||||
|
||||
size_t getFormatComponentCount(TextureFormat format) noexcept {
|
||||
switch (format) {
|
||||
case TextureFormat::R8:
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
|
||||
#include "private/backend/CircularBuffer.h"
|
||||
|
||||
#include <utils/Log.h>
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/architecture.h>
|
||||
#include <utils/ashmem.h>
|
||||
@@ -65,7 +65,7 @@ CircularBuffer::~CircularBuffer() noexcept {
|
||||
// to each others and a special case in circularize()
|
||||
|
||||
UTILS_NOINLINE
|
||||
void* CircularBuffer::alloc(size_t size) noexcept {
|
||||
void* CircularBuffer::alloc(size_t size) {
|
||||
#if HAS_MMAP
|
||||
void* data = nullptr;
|
||||
void* vaddr = MAP_FAILED;
|
||||
@@ -127,7 +127,7 @@ void* CircularBuffer::alloc(size_t size) noexcept {
|
||||
"couldn't allocate " << (size * 2 / 1024) <<
|
||||
" KiB of virtual address space for the command buffer";
|
||||
|
||||
slog.w << "Using 'soft' CircularBuffer (" << (size * 2 / 1024) << " KiB)" << io::endl;
|
||||
LOG(WARNING) << "Using 'soft' CircularBuffer (" << (size * 2 / 1024) << " KiB)";
|
||||
|
||||
// guard page at the end
|
||||
void* guard = (void*)(uintptr_t(data) + size * 2);
|
||||
|
||||
@@ -18,13 +18,14 @@
|
||||
#include "private/backend/CircularBuffer.h"
|
||||
#include "private/backend/CommandStream.h"
|
||||
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/Log.h>
|
||||
#include <private/utils/Tracing.h>
|
||||
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/Mutex.h>
|
||||
#include <utils/ostream.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/Systrace.h>
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/debug.h>
|
||||
#include <utils/ostream.h>
|
||||
|
||||
#include <algorithm>
|
||||
#include <mutex>
|
||||
@@ -52,18 +53,18 @@ CommandBufferQueue::~CommandBufferQueue() {
|
||||
}
|
||||
|
||||
void CommandBufferQueue::requestExit() {
|
||||
std::lock_guard<utils::Mutex> const lock(mLock);
|
||||
std::lock_guard const lock(mLock);
|
||||
mExitRequested = EXIT_REQUESTED;
|
||||
mCondition.notify_one();
|
||||
}
|
||||
|
||||
bool CommandBufferQueue::isPaused() const noexcept {
|
||||
std::lock_guard<utils::Mutex> const lock(mLock);
|
||||
std::lock_guard const lock(mLock);
|
||||
return mPaused;
|
||||
}
|
||||
|
||||
void CommandBufferQueue::setPaused(bool paused) {
|
||||
std::lock_guard<utils::Mutex> const lock(mLock);
|
||||
std::lock_guard const lock(mLock);
|
||||
if (paused) {
|
||||
mPaused = true;
|
||||
} else {
|
||||
@@ -73,13 +74,13 @@ void CommandBufferQueue::setPaused(bool paused) {
|
||||
}
|
||||
|
||||
bool CommandBufferQueue::isExitRequested() const {
|
||||
std::lock_guard<utils::Mutex> const lock(mLock);
|
||||
return (bool)mExitRequested;
|
||||
std::lock_guard const lock(mLock);
|
||||
return bool(mExitRequested);
|
||||
}
|
||||
|
||||
|
||||
void CommandBufferQueue::flush() noexcept {
|
||||
SYSTRACE_CALL();
|
||||
void CommandBufferQueue::flush() {
|
||||
FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
|
||||
CircularBuffer& circularBuffer = mCircularBuffer;
|
||||
if (circularBuffer.empty()) {
|
||||
@@ -102,7 +103,7 @@ void CommandBufferQueue::flush() noexcept {
|
||||
static_cast<char const*>(begin), static_cast<char const*>(end));
|
||||
|
||||
|
||||
std::unique_lock<utils::Mutex> lock(mLock);
|
||||
std::unique_lock lock(mLock);
|
||||
|
||||
// circular buffer is too small, we corrupted the stream
|
||||
FILAMENT_CHECK_POSTCONDITION(used <= mFreeSpace) <<
|
||||
@@ -120,16 +121,15 @@ void CommandBufferQueue::flush() noexcept {
|
||||
|
||||
#ifndef NDEBUG
|
||||
size_t const totalUsed = circularBuffer.size() - mFreeSpace;
|
||||
slog.d << "CommandStream used too much space (will block): "
|
||||
<< "needed space " << requiredSize << " out of " << mFreeSpace
|
||||
<< ", totalUsed=" << totalUsed << ", current=" << used
|
||||
<< ", queue size=" << mCommandBuffersToExecute.size() << " buffers"
|
||||
<< io::endl;
|
||||
DLOG(INFO) << "CommandStream used too much space (will block): "
|
||||
<< "needed space " << requiredSize << " out of " << mFreeSpace
|
||||
<< ", totalUsed=" << totalUsed << ", current=" << used
|
||||
<< ", queue size=" << mCommandBuffersToExecute.size() << " buffers";
|
||||
|
||||
mHighWatermark = std::max(mHighWatermark, totalUsed);
|
||||
#endif
|
||||
|
||||
SYSTRACE_NAME("waiting: CircularBuffer::flush()");
|
||||
FILAMENT_TRACING_NAME(FILAMENT_TRACING_CATEGORY_FILAMENT, "waiting: CircularBuffer::flush()");
|
||||
|
||||
FILAMENT_CHECK_POSTCONDITION(!mPaused) <<
|
||||
"CommandStream is full, but since the rendering thread is paused, "
|
||||
@@ -146,7 +146,7 @@ std::vector<CommandBufferQueue::Range> CommandBufferQueue::waitForCommands() con
|
||||
if (!UTILS_HAS_THREADING) {
|
||||
return std::move(mCommandBuffersToExecute);
|
||||
}
|
||||
std::unique_lock<utils::Mutex> lock(mLock);
|
||||
std::unique_lock lock(mLock);
|
||||
while ((mCommandBuffersToExecute.empty() || mPaused) && !mExitRequested) {
|
||||
mCondition.wait(lock);
|
||||
}
|
||||
@@ -156,7 +156,7 @@ std::vector<CommandBufferQueue::Range> CommandBufferQueue::waitForCommands() con
|
||||
void CommandBufferQueue::releaseBuffer(CommandBufferQueue::Range const& buffer) {
|
||||
size_t const used = std::distance(
|
||||
static_cast<char const*>(buffer.begin), static_cast<char const*>(buffer.end));
|
||||
std::lock_guard<utils::Mutex> const lock(mLock);
|
||||
std::lock_guard const lock(mLock);
|
||||
mFreeSpace += used;
|
||||
mCondition.notify_one();
|
||||
}
|
||||
|
||||
@@ -16,15 +16,19 @@
|
||||
|
||||
#include "private/backend/CommandStream.h"
|
||||
|
||||
#include <private/utils/Tracing.h>
|
||||
|
||||
#if DEBUG_COMMAND_STREAM
|
||||
#include <utils/CallStack.h>
|
||||
#endif
|
||||
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/ostream.h>
|
||||
#include <private/utils/Tracing.h>
|
||||
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/Profiler.h>
|
||||
#include <utils/Systrace.h>
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/ostream.h>
|
||||
#include <utils/sstream.h>
|
||||
|
||||
#include <cstddef>
|
||||
#include <functional>
|
||||
@@ -79,12 +83,13 @@ CommandStream::CommandStream(Driver& driver, CircularBuffer& buffer) noexcept
|
||||
}
|
||||
|
||||
void CommandStream::execute(void* buffer) {
|
||||
// NOTE: we can't use SYSTRACE_CALL() or similar here because, execute() below, also
|
||||
// NOTE: we can't use FILAMENT_TRACING_CALL() or similar here because, execute() below, also
|
||||
// uses systrace BEGIN/END and the END is not guaranteed to be happening in this scope.
|
||||
|
||||
Profiler profiler;
|
||||
|
||||
if (SYSTRACE_TAG) {
|
||||
|
||||
if constexpr (FILAMENT_TRACING_ENABLED) {
|
||||
if (UTILS_UNLIKELY(mUsePerformanceCounter)) {
|
||||
// we want to remove all this when tracing is completely disabled
|
||||
profiler.resetEvents(Profiler::EV_CPU_CYCLES | Profiler::EV_BPU_MISSES);
|
||||
@@ -100,17 +105,17 @@ void CommandStream::execute(void* buffer) {
|
||||
}
|
||||
});
|
||||
|
||||
if (SYSTRACE_TAG) {
|
||||
if constexpr (FILAMENT_TRACING_ENABLED) {
|
||||
if (UTILS_UNLIKELY(mUsePerformanceCounter)) {
|
||||
// we want to remove all this when tracing is completely disabled
|
||||
profiler.stop();
|
||||
UTILS_UNUSED Profiler::Counters const counters = profiler.readCounters();
|
||||
SYSTRACE_CONTEXT();
|
||||
SYSTRACE_VALUE32("GLThread (I)", counters.getInstructions());
|
||||
SYSTRACE_VALUE32("GLThread (C)", counters.getCpuCycles());
|
||||
SYSTRACE_VALUE32("GLThread (CPI x10)", counters.getCPI() * 10);
|
||||
SYSTRACE_VALUE32("GLThread (BPU miss)", counters.getBranchMisses());
|
||||
SYSTRACE_VALUE32("GLThread (I / BPU miss)",
|
||||
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
FILAMENT_TRACING_VALUE(FILAMENT_TRACING_CATEGORY_FILAMENT, "GLThread (I)", counters.getInstructions());
|
||||
FILAMENT_TRACING_VALUE(FILAMENT_TRACING_CATEGORY_FILAMENT, "GLThread (C)", counters.getCpuCycles());
|
||||
FILAMENT_TRACING_VALUE(FILAMENT_TRACING_CATEGORY_FILAMENT, "GLThread (CPI x10)", counters.getCPI() * 10);
|
||||
FILAMENT_TRACING_VALUE(FILAMENT_TRACING_CATEGORY_FILAMENT, "GLThread (BPU miss)", counters.getBranchMisses());
|
||||
FILAMENT_TRACING_VALUE(FILAMENT_TRACING_CATEGORY_FILAMENT, "GLThread (I / BPU miss)",
|
||||
counters.getInstructions() / counters.getBranchMisses());
|
||||
}
|
||||
}
|
||||
@@ -127,9 +132,10 @@ void CommandType<void (Driver::*)(ARGS...)>::Command<METHOD>::log(std::index_seq
|
||||
#if DEBUG_COMMAND_STREAM
|
||||
static_assert(UTILS_HAS_RTTI, "DEBUG_COMMAND_STREAM can only be used with RTTI");
|
||||
std::string command = utils::CallStack::demangleTypeName(typeid(Command).name()).c_str();
|
||||
slog.d << extractMethodName(command) << " : size=" << sizeof(Command) << "\n\t";
|
||||
printParameterPack(slog.d, std::get<I>(mArgs)...);
|
||||
slog.d << io::endl;
|
||||
DLOG(INFO) << extractMethodName(command) << " : size=" << sizeof(Command);
|
||||
utils::io::sstream parameterPack;
|
||||
printParameterPack(parameterPack, std::get<I>(mArgs)...);
|
||||
DLOG(INFO) << "\t" << parameterPack.c_str();
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
@@ -20,8 +20,9 @@
|
||||
#include "private/backend/Driver.h"
|
||||
#include "private/backend/CommandStream.h"
|
||||
|
||||
#include <private/utils/Tracing.h>
|
||||
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/Systrace.h>
|
||||
|
||||
#include <utility>
|
||||
|
||||
@@ -38,7 +39,7 @@
|
||||
#if DEBUG_LEVEL == DEBUG_LEVEL_NONE
|
||||
# define SYSTRACE()
|
||||
#elif DEBUG_LEVEL == DEBUG_LEVEL_SYSTRACE
|
||||
# define SYSTRACE() SYSTRACE_CALL();
|
||||
# define SYSTRACE() FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
#else
|
||||
# error "invalid debug level"
|
||||
#endif
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
|
||||
#include "CompilerThreadPool.h"
|
||||
|
||||
#include <utils/Systrace.h>
|
||||
#include <private/utils/Tracing.h>
|
||||
|
||||
#include <memory>
|
||||
|
||||
@@ -41,7 +41,7 @@ void CompilerThreadPool::init(uint32_t threadCount,
|
||||
|
||||
for (size_t i = 0; i < threadCount; i++) {
|
||||
mCompilerThreads.emplace_back([this, setup, cleanup]() {
|
||||
SYSTRACE_CONTEXT();
|
||||
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
|
||||
(*setup)();
|
||||
|
||||
@@ -54,7 +54,7 @@ void CompilerThreadPool::init(uint32_t threadCount,
|
||||
[](auto&& q) { return q.empty(); }));
|
||||
});
|
||||
|
||||
SYSTRACE_VALUE32("CompilerThreadPool Jobs",
|
||||
FILAMENT_TRACING_VALUE(FILAMENT_TRACING_CATEGORY_FILAMENT, "CompilerThreadPool Jobs",
|
||||
mQueues[0].size() + mQueues[1].size());
|
||||
|
||||
if (UTILS_LIKELY(!mExitRequested)) {
|
||||
|
||||
@@ -23,11 +23,12 @@
|
||||
#include <backend/BufferDescriptor.h>
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
#include <private/utils/Tracing.h>
|
||||
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/debug.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/ostream.h>
|
||||
#include <utils/Systrace.h>
|
||||
|
||||
#include <math/half.h>
|
||||
#include <math/vec2.h>
|
||||
@@ -148,33 +149,34 @@ void DriverBase::scheduleRelease(AcquiredImage const& image) noexcept {
|
||||
void DriverBase::debugCommandBegin(CommandStream* cmds, bool synchronous, const char* methodName) noexcept {
|
||||
if constexpr (bool(FILAMENT_DEBUG_COMMANDS > FILAMENT_DEBUG_COMMANDS_NONE)) {
|
||||
if constexpr (bool(FILAMENT_DEBUG_COMMANDS & FILAMENT_DEBUG_COMMANDS_LOG)) {
|
||||
utils::slog.d << methodName << utils::io::endl;
|
||||
DLOG(INFO) << methodName;
|
||||
}
|
||||
if constexpr (bool(FILAMENT_DEBUG_COMMANDS & FILAMENT_DEBUG_COMMANDS_SYSTRACE)) {
|
||||
SYSTRACE_CONTEXT();
|
||||
SYSTRACE_NAME_BEGIN(methodName);
|
||||
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
FILAMENT_TRACING_NAME_BEGIN(FILAMENT_TRACING_CATEGORY_FILAMENT, methodName);
|
||||
|
||||
if (!synchronous) {
|
||||
cmds->queueCommand([=]() {
|
||||
SYSTRACE_CONTEXT();
|
||||
SYSTRACE_NAME_BEGIN(methodName);
|
||||
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
FILAMENT_TRACING_NAME_BEGIN(FILAMENT_TRACING_CATEGORY_FILAMENT, methodName);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DriverBase::debugCommandEnd(CommandStream* cmds, bool synchronous, const char* methodName) noexcept {
|
||||
void DriverBase::debugCommandEnd(CommandStream* cmds, bool synchronous,
|
||||
const char* methodName) noexcept {
|
||||
if constexpr (bool(FILAMENT_DEBUG_COMMANDS > FILAMENT_DEBUG_COMMANDS_NONE)) {
|
||||
if constexpr (bool(FILAMENT_DEBUG_COMMANDS & FILAMENT_DEBUG_COMMANDS_SYSTRACE)) {
|
||||
if (!synchronous) {
|
||||
cmds->queueCommand([]() {
|
||||
SYSTRACE_CONTEXT();
|
||||
SYSTRACE_NAME_END();
|
||||
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
FILAMENT_TRACING_NAME_END(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
});
|
||||
}
|
||||
SYSTRACE_CONTEXT();
|
||||
SYSTRACE_NAME_END();
|
||||
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
FILAMENT_TRACING_NAME_END(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
|
||||
#include <utils/Allocator.h>
|
||||
#include <utils/CString.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/debug.h>
|
||||
@@ -57,8 +57,8 @@ HandleAllocator<P0, P1, P2>::Allocator::Allocator(AreaPolicy::HeapArea const& ar
|
||||
size_t const maxHeapSize = std::min(area.size(), HANDLE_INDEX_MASK * getAlignment());
|
||||
|
||||
if (UTILS_UNLIKELY(maxHeapSize != area.size())) {
|
||||
slog.w << "HandleAllocator heap size reduced to "
|
||||
<< maxHeapSize << " from " << area.size() << io::endl;
|
||||
LOG(WARNING) << "HandleAllocator heap size reduced to " << maxHeapSize << " from "
|
||||
<< area.size();
|
||||
}
|
||||
|
||||
// make sure we start with a clean arena. This is needed to ensure that all blocks start
|
||||
|
||||
@@ -16,7 +16,8 @@
|
||||
|
||||
#include <private/backend/PlatformFactory.h>
|
||||
|
||||
#include <utils/Systrace.h>
|
||||
#include <private/utils/Tracing.h>
|
||||
|
||||
#include <utils/debug.h>
|
||||
|
||||
// We need to keep this up top for the linux (X11) name collisions.
|
||||
@@ -85,7 +86,7 @@ namespace filament::backend {
|
||||
// responsible for destroying it. Initialization of the backend API is deferred until
|
||||
// createDriver(). The passed-in backend hint is replaced with the resolved backend.
|
||||
Platform* PlatformFactory::create(Backend* backend) noexcept {
|
||||
SYSTRACE_CALL();
|
||||
FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
assert_invariant(backend);
|
||||
|
||||
#if defined(__ANDROID__)
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
#ifndef TNT_FILAMENT_BACKEND_SYSTRACEPROFILE_H
|
||||
#define TNT_FILAMENT_BACKEND_SYSTRACEPROFILE_H
|
||||
|
||||
#include <utils/Systrace.h>
|
||||
#include <private/utils/Tracing.h>
|
||||
|
||||
#define PROFILE_SCOPE(marker) SYSTRACE_NAME(marker)
|
||||
|
||||
|
||||
@@ -50,7 +50,7 @@ JavaVM* VirtualMachineEnv::getVirtualMachine() {
|
||||
*/
|
||||
UTILS_PUBLIC
|
||||
UTILS_NOINLINE
|
||||
jint VirtualMachineEnv::JNI_OnLoad(JavaVM* vm) noexcept {
|
||||
jint VirtualMachineEnv::JNI_OnLoad(JavaVM* vm) {
|
||||
std::lock_guard const lock(sLock);
|
||||
if (sVirtualMachine) {
|
||||
// It doesn't make sense for JNI_OnLoad() to be called more than once
|
||||
@@ -77,7 +77,7 @@ VirtualMachineEnv& VirtualMachineEnv::get() noexcept {
|
||||
}
|
||||
|
||||
UTILS_NOINLINE
|
||||
JNIEnv* VirtualMachineEnv::getThreadEnvironment() noexcept {
|
||||
JNIEnv* VirtualMachineEnv::getThreadEnvironment() {
|
||||
JavaVM* const vm = getVirtualMachine();
|
||||
JNIEnv* env = nullptr;
|
||||
jint const result = vm->GetEnv(reinterpret_cast<void**>(&env), JNI_VERSION_1_6);
|
||||
@@ -101,7 +101,7 @@ VirtualMachineEnv::~VirtualMachineEnv() noexcept {
|
||||
}
|
||||
|
||||
UTILS_NOINLINE
|
||||
JNIEnv* VirtualMachineEnv::getEnvironmentSlow() noexcept {
|
||||
JNIEnv* VirtualMachineEnv::getEnvironmentSlow() {
|
||||
FILAMENT_CHECK_PRECONDITION(mVirtualMachine)
|
||||
<< "JNI_OnLoad() has not been called";
|
||||
|
||||
|
||||
@@ -19,8 +19,8 @@
|
||||
#include "MetalContext.h"
|
||||
#include "MetalUtils.h"
|
||||
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/Log.h>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
@@ -323,7 +323,7 @@ id<MTLFunction> MetalBlitter::compileFragmentFunction(BlitFunctionKey key) const
|
||||
if (!library || !function) {
|
||||
if (error) {
|
||||
auto description = [error.localizedDescription cStringUsingEncoding:NSUTF8StringEncoding];
|
||||
utils::slog.e << description << utils::io::endl;
|
||||
LOG(ERROR) << description;
|
||||
}
|
||||
}
|
||||
FILAMENT_CHECK_POSTCONDITION(library && function)
|
||||
@@ -349,7 +349,7 @@ id<MTLFunction> MetalBlitter::getBlitVertexFunction() {
|
||||
if (!library || !function) {
|
||||
if (error) {
|
||||
auto description = [error.localizedDescription cStringUsingEncoding:NSUTF8StringEncoding];
|
||||
utils::slog.e << description << utils::io::endl;
|
||||
LOG(ERROR) << description;
|
||||
}
|
||||
}
|
||||
FILAMENT_CHECK_POSTCONDITION(library && function)
|
||||
|
||||
@@ -18,8 +18,8 @@
|
||||
|
||||
#include "MetalContext.h"
|
||||
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/trap.h>
|
||||
|
||||
#include <thread>
|
||||
@@ -77,8 +77,7 @@ void MetalBufferPool::releaseBuffer(MetalBufferPoolEntry const *stage) noexcept
|
||||
|
||||
auto iter = mUsedStages.find(stage);
|
||||
if (iter == mUsedStages.end()) {
|
||||
utils::slog.e << "Unknown Metal buffer: " << stage->capacity << " bytes"
|
||||
<< utils::io::endl;
|
||||
LOG(ERROR) << "Unknown Metal buffer: " << stage->capacity << " bytes";
|
||||
return;
|
||||
}
|
||||
stage->lastAccessed = mCurrentFrame;
|
||||
|
||||
@@ -18,8 +18,9 @@
|
||||
|
||||
#include "MetalHandles.h"
|
||||
|
||||
#include <utils/debug.h>
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/debug.h>
|
||||
|
||||
#include <utility>
|
||||
|
||||
@@ -112,8 +113,8 @@ id<MTLCommandBuffer> getPendingCommandBuffer(MetalContext* context) {
|
||||
auto errorCode = (MTLCommandBufferError)buffer.error.code;
|
||||
if (@available(macOS 11.0, *)) {
|
||||
if (errorCode == MTLCommandBufferErrorMemoryless) {
|
||||
utils::slog.w << "Metal: memoryless geometry limit reached. "
|
||||
"Continuing with private storage mode." << utils::io::endl;
|
||||
LOG(WARNING) << "Metal: memoryless geometry limit reached. Continuing with private "
|
||||
"storage mode.";
|
||||
context->memorylessLimitsReached = true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -38,10 +38,10 @@
|
||||
#include <Metal/Metal.h>
|
||||
#include <QuartzCore/QuartzCore.h>
|
||||
|
||||
#include <utils/Log.h>
|
||||
#include <utils/Invocable.h>
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/sstream.h>
|
||||
#include <utils/Invocable.h>
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
@@ -78,20 +78,18 @@ Driver* MetalDriverFactory::create(PlatformMetal* const platform, const Platform
|
||||
// MetalVertexBufferInfo : 552 moderate
|
||||
// -- less than or equal to 552 bytes
|
||||
|
||||
utils::slog.d
|
||||
<< "\nMetalSwapChain: " << sizeof(MetalSwapChain)
|
||||
<< "\nMetalBufferObject: " << sizeof(MetalBufferObject)
|
||||
<< "\nMetalVertexBuffer: " << sizeof(MetalVertexBuffer)
|
||||
<< "\nMetalVertexBufferInfo: " << sizeof(MetalVertexBufferInfo)
|
||||
<< "\nMetalIndexBuffer: " << sizeof(MetalIndexBuffer)
|
||||
<< "\nMetalRenderPrimitive: " << sizeof(MetalRenderPrimitive)
|
||||
<< "\nMetalTexture: " << sizeof(MetalTexture)
|
||||
<< "\nMetalTimerQuery: " << sizeof(MetalTimerQuery)
|
||||
<< "\nHwStream: " << sizeof(HwStream)
|
||||
<< "\nMetalRenderTarget: " << sizeof(MetalRenderTarget)
|
||||
<< "\nMetalFence: " << sizeof(MetalFence)
|
||||
<< "\nMetalProgram: " << sizeof(MetalProgram)
|
||||
<< utils::io::endl;
|
||||
DLOG(INFO) << "MetalSwapChain: " << sizeof(MetalSwapChain);
|
||||
DLOG(INFO) << "MetalBufferObject: " << sizeof(MetalBufferObject);
|
||||
DLOG(INFO) << "MetalVertexBuffer: " << sizeof(MetalVertexBuffer);
|
||||
DLOG(INFO) << "MetalVertexBufferInfo: " << sizeof(MetalVertexBufferInfo);
|
||||
DLOG(INFO) << "MetalIndexBuffer: " << sizeof(MetalIndexBuffer);
|
||||
DLOG(INFO) << "MetalRenderPrimitive: " << sizeof(MetalRenderPrimitive);
|
||||
DLOG(INFO) << "MetalTexture: " << sizeof(MetalTexture);
|
||||
DLOG(INFO) << "MetalTimerQuery: " << sizeof(MetalTimerQuery);
|
||||
DLOG(INFO) << "HwStream: " << sizeof(HwStream);
|
||||
DLOG(INFO) << "MetalRenderTarget: " << sizeof(MetalRenderTarget);
|
||||
DLOG(INFO) << "MetalFence: " << sizeof(MetalFence);
|
||||
DLOG(INFO) << "MetalProgram: " << sizeof(MetalProgram);
|
||||
#endif
|
||||
return MetalDriver::create(platform, driverConfig);
|
||||
}
|
||||
@@ -135,19 +133,18 @@ MetalDriver::MetalDriver(
|
||||
|
||||
initializeSupportedGpuFamilies(mContext);
|
||||
|
||||
utils::slog.v << "Supported GPU families: " << utils::io::endl;
|
||||
LOG(INFO) << "Supported GPU families: ";
|
||||
if (mContext->highestSupportedGpuFamily.common > 0) {
|
||||
utils::slog.v << " MTLGPUFamilyCommon" << (int) mContext->highestSupportedGpuFamily.common << utils::io::endl;
|
||||
LOG(INFO) << " MTLGPUFamilyCommon" << (int) mContext->highestSupportedGpuFamily.common;
|
||||
}
|
||||
if (mContext->highestSupportedGpuFamily.apple > 0) {
|
||||
utils::slog.v << " MTLGPUFamilyApple" << (int) mContext->highestSupportedGpuFamily.apple << utils::io::endl;
|
||||
LOG(INFO) << " MTLGPUFamilyApple" << (int) mContext->highestSupportedGpuFamily.apple;
|
||||
}
|
||||
if (mContext->highestSupportedGpuFamily.mac > 0) {
|
||||
utils::slog.v << " MTLGPUFamilyMac" << (int) mContext->highestSupportedGpuFamily.mac << utils::io::endl;
|
||||
LOG(INFO) << " MTLGPUFamilyMac" << (int) mContext->highestSupportedGpuFamily.mac;
|
||||
}
|
||||
utils::slog.v << "Features:" << utils::io::endl;
|
||||
utils::slog.v << " readWriteTextureSupport: " <<
|
||||
(bool) mContext->device.readWriteTextureSupport << utils::io::endl;
|
||||
LOG(INFO) << "Features:";
|
||||
LOG(INFO) << " readWriteTextureSupport: " << (bool) mContext->device.readWriteTextureSupport;
|
||||
|
||||
// In order to support texture swizzling, the GPU needs to support it and the system be running
|
||||
// iOS 13+.
|
||||
@@ -588,7 +585,7 @@ void MetalDriver::createProgramR(Handle<HwProgram> rph, Program&& program) {
|
||||
#if FILAMENT_METAL_DEBUG_LOG
|
||||
auto handleId = rph.getId();
|
||||
DEBUG_LOG("createProgramR(rph = %d, program = ", handleId);
|
||||
utils::slog.d << program << utils::io::endl;
|
||||
DLOG(INFO) << program;
|
||||
#endif
|
||||
construct_handle<MetalProgram>(rph, *mContext, std::move(program));
|
||||
}
|
||||
@@ -672,22 +669,8 @@ void MetalDriver::createTimerQueryR(Handle<HwTimerQuery> tqh, int) {
|
||||
// nothing to do, timer query was constructed in createTimerQueryS
|
||||
}
|
||||
|
||||
const char* toString(DescriptorType type) {
|
||||
switch (type) {
|
||||
case DescriptorType::UNIFORM_BUFFER:
|
||||
return "UNIFORM_BUFFER";
|
||||
case DescriptorType::SHADER_STORAGE_BUFFER:
|
||||
return "SHADER_STORAGE_BUFFER";
|
||||
case DescriptorType::SAMPLER:
|
||||
return "SAMPLER";
|
||||
case DescriptorType::INPUT_ATTACHMENT:
|
||||
return "INPUT_ATTACHMENT";
|
||||
case DescriptorType::SAMPLER_EXTERNAL:
|
||||
return "SAMPLER_EXTERNAL";
|
||||
}
|
||||
}
|
||||
|
||||
const char* toString(ShaderStageFlags flags) {
|
||||
UTILS_UNUSED
|
||||
static const char* toString(ShaderStageFlags flags) {
|
||||
std::vector<const char*> stages;
|
||||
if (any(flags & ShaderStageFlags::VERTEX)) {
|
||||
stages.push_back("VERTEX");
|
||||
@@ -2091,7 +2074,7 @@ void MetalDriver::dispatchCompute(Handle<HwProgram> program, math::uint3 workGro
|
||||
error:&error];
|
||||
if (error) {
|
||||
auto description = [error.localizedDescription cStringUsingEncoding:NSUTF8StringEncoding];
|
||||
utils::slog.e << description << utils::io::endl;
|
||||
LOG(ERROR) << description;
|
||||
}
|
||||
assert_invariant(!error);
|
||||
|
||||
|
||||
@@ -20,14 +20,14 @@
|
||||
#include "MetalEnums.h"
|
||||
#include "MetalUtils.h"
|
||||
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/trap.h>
|
||||
|
||||
#define NSERROR_CHECK(message) \
|
||||
if (error) { \
|
||||
auto description = [error.localizedDescription cStringUsingEncoding:NSUTF8StringEncoding]; \
|
||||
utils::slog.e << description << utils::io::endl; \
|
||||
LOG(ERROR) << description; \
|
||||
} \
|
||||
FILAMENT_CHECK_POSTCONDITION(error == nil) << message;
|
||||
|
||||
|
||||
@@ -27,10 +27,11 @@
|
||||
|
||||
#include "private/backend/BackendUtils.h"
|
||||
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/trap.h>
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/debug.h>
|
||||
#include <utils/trap.h>
|
||||
|
||||
#include <math/scalar.h>
|
||||
|
||||
@@ -115,14 +116,14 @@ MetalSwapChain::MetalSwapChain(
|
||||
type(SwapChainType::CAMETALLAYER) {
|
||||
|
||||
if (!(flags & SwapChain::CONFIG_TRANSPARENT) && !nativeWindow.opaque) {
|
||||
utils::slog.w << "Warning: Filament SwapChain has no CONFIG_TRANSPARENT flag, "
|
||||
"but the CAMetaLayer(" << (__bridge void*) nativeWindow << ")"
|
||||
" has .opaque set to NO." << utils::io::endl;
|
||||
LOG(WARNING) << "Warning: Filament SwapChain has no CONFIG_TRANSPARENT flag, but the "
|
||||
"CAMetaLayer("
|
||||
<< (__bridge void*) nativeWindow << ") has .opaque set to NO.";
|
||||
}
|
||||
if ((flags & SwapChain::CONFIG_TRANSPARENT) && nativeWindow.opaque) {
|
||||
utils::slog.w << "Warning: Filament SwapChain has the CONFIG_TRANSPARENT flag, "
|
||||
"but the CAMetaLayer(" << (__bridge void*) nativeWindow << ")"
|
||||
" has .opaque set to YES." << utils::io::endl;
|
||||
LOG(WARNING) << "Warning: Filament SwapChain has the CONFIG_TRANSPARENT flag, but the "
|
||||
"CAMetaLayer("
|
||||
<< (__bridge void*) nativeWindow << ") has .opaque set to YES.";
|
||||
}
|
||||
|
||||
// Needed so we can use the SwapChain as a blit source.
|
||||
@@ -1356,7 +1357,31 @@ id<MTLArgumentEncoder> MetalDescriptorSetLayout::getArgumentEncoderSlow(id<MTLDe
|
||||
[arguments addObject:bufferArgument];
|
||||
break;
|
||||
}
|
||||
case DescriptorType::SAMPLER:
|
||||
case DescriptorType::SAMPLER_2D_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_INT:
|
||||
case DescriptorType::SAMPLER_2D_UINT:
|
||||
case DescriptorType::SAMPLER_2D_DEPTH:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_INT:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_UINT:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_DEPTH:
|
||||
case DescriptorType::SAMPLER_CUBE_FLOAT:
|
||||
case DescriptorType::SAMPLER_CUBE_INT:
|
||||
case DescriptorType::SAMPLER_CUBE_UINT:
|
||||
case DescriptorType::SAMPLER_CUBE_DEPTH:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_FLOAT:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_INT:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_UINT:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_DEPTH:
|
||||
case DescriptorType::SAMPLER_3D_FLOAT:
|
||||
case DescriptorType::SAMPLER_3D_INT:
|
||||
case DescriptorType::SAMPLER_3D_UINT:
|
||||
case DescriptorType::SAMPLER_2D_MS_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_MS_INT:
|
||||
case DescriptorType::SAMPLER_2D_MS_UINT:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_INT:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_UINT:
|
||||
case DescriptorType::SAMPLER_EXTERNAL: {
|
||||
MTLArgumentDescriptor* textureArgument = [MTLArgumentDescriptor argumentDescriptor];
|
||||
textureArgument.index = binding.binding * 2;
|
||||
@@ -1478,7 +1503,31 @@ id<MTLBuffer> MetalDescriptorSet::finalizeAndGetBuffer(MetalDriver* driver, Shad
|
||||
atIndex:binding.binding * 2];
|
||||
break;
|
||||
}
|
||||
case DescriptorType::SAMPLER:
|
||||
case DescriptorType::SAMPLER_2D_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_INT:
|
||||
case DescriptorType::SAMPLER_2D_UINT:
|
||||
case DescriptorType::SAMPLER_2D_DEPTH:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_INT:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_UINT:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_DEPTH:
|
||||
case DescriptorType::SAMPLER_CUBE_FLOAT:
|
||||
case DescriptorType::SAMPLER_CUBE_INT:
|
||||
case DescriptorType::SAMPLER_CUBE_UINT:
|
||||
case DescriptorType::SAMPLER_CUBE_DEPTH:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_FLOAT:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_INT:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_UINT:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_DEPTH:
|
||||
case DescriptorType::SAMPLER_3D_FLOAT:
|
||||
case DescriptorType::SAMPLER_3D_INT:
|
||||
case DescriptorType::SAMPLER_3D_UINT:
|
||||
case DescriptorType::SAMPLER_2D_MS_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_MS_INT:
|
||||
case DescriptorType::SAMPLER_2D_MS_UINT:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_INT:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_UINT:
|
||||
case DescriptorType::SAMPLER_EXTERNAL: {
|
||||
auto found = textures.find(binding.binding);
|
||||
if (found == textures.end()) {
|
||||
|
||||
@@ -21,6 +21,7 @@
|
||||
#include <backend/Program.h>
|
||||
|
||||
#include <utils/JobSystem.h>
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/Mutex.h>
|
||||
|
||||
#include <chrono>
|
||||
@@ -147,7 +148,7 @@ bool MetalShaderCompiler::isParallelShaderCompileSupported() const noexcept {
|
||||
if (error) {
|
||||
auto description =
|
||||
[error.localizedDescription cStringUsingEncoding:NSUTF8StringEncoding];
|
||||
utils::slog.w << description << utils::io::endl;
|
||||
LOG(WARNING) << description;
|
||||
errorMessage = error.localizedDescription;
|
||||
}
|
||||
PANIC_LOG("Failed to compile Metal program.");
|
||||
@@ -178,7 +179,7 @@ bool MetalShaderCompiler::isParallelShaderCompileSupported() const noexcept {
|
||||
if (error) {
|
||||
auto description =
|
||||
[error.localizedDescription cStringUsingEncoding:NSUTF8StringEncoding];
|
||||
utils::slog.w << description << utils::io::endl;
|
||||
LOG(WARNING) << description;
|
||||
errorMessage = error.localizedDescription;
|
||||
}
|
||||
PANIC_LOG("Failed to load main0 in Metal program.");
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
|
||||
#include "MetalEnums.h"
|
||||
|
||||
#include <utils/Log.h>
|
||||
#include <utils/Logger.h>
|
||||
|
||||
namespace filament {
|
||||
namespace backend {
|
||||
@@ -95,7 +95,7 @@ id<MTLRenderPipelineState> PipelineStateCreator::operator()(id<MTLDevice> device
|
||||
[NSString stringWithFormat:@"Could not create Metal pipeline state: %@",
|
||||
error ? error.localizedDescription : @"unknown error"];
|
||||
auto description = [errorMessage cStringUsingEncoding:NSUTF8StringEncoding];
|
||||
utils::slog.e << description << utils::io::endl;
|
||||
LOG(ERROR) << description;
|
||||
[[NSException exceptionWithName:@"MetalRenderPipelineFailure"
|
||||
reason:errorMessage
|
||||
userInfo:nil] raise];
|
||||
@@ -155,7 +155,7 @@ id<MTLSamplerState> SamplerStateCreator::operator()(id<MTLDevice> device,
|
||||
// MTLSamplerDescriptor.
|
||||
// In practice, this means shadows are not supported when running in the simulator.
|
||||
if (![device supportsFeatureSet:MTLFeatureSet_iOS_GPUFamily3_v1]) {
|
||||
utils::slog.w << "Warning: sample comparison not supported by this GPU" << utils::io::endl;
|
||||
LOG(WARNING) << "Warning: sample comparison not supported by this GPU";
|
||||
samplerDescriptor.compareFunction = MTLCompareFunctionNever;
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
|
||||
#include "MetalDriverFactory.h"
|
||||
|
||||
#include <utils/Log.h>
|
||||
#include <utils/Logger.h>
|
||||
|
||||
#import <Foundation/Foundation.h>
|
||||
|
||||
@@ -53,6 +53,9 @@ PlatformMetal::~PlatformMetal() noexcept {
|
||||
}
|
||||
|
||||
Driver* PlatformMetal::createDriver(void* /*sharedContext*/, const Platform::DriverConfig& driverConfig) noexcept {
|
||||
pImpl->mDrawableFailureBehavior = driverConfig.metalDisablePanicOnDrawableFailure
|
||||
? DrawableFailureBehavior::ABORT_FRAME
|
||||
: DrawableFailureBehavior::PANIC;
|
||||
return MetalDriverFactory::create(this, driverConfig);
|
||||
}
|
||||
|
||||
@@ -129,9 +132,8 @@ void PlatformMetalImpl::createDeviceImpl(MetalDevice& outDevice) {
|
||||
result = MTLCreateSystemDefaultDevice();
|
||||
}
|
||||
|
||||
utils::slog.i << "Selected physical device '"
|
||||
<< [result.name cStringUsingEncoding:NSUTF8StringEncoding] << "'"
|
||||
<< utils::io::endl;
|
||||
LOG(INFO) << "Selected physical device '"
|
||||
<< [result.name cStringUsingEncoding:NSUTF8StringEncoding] << "'";
|
||||
|
||||
outDevice.device = result;
|
||||
mDevice = result;
|
||||
|
||||
@@ -69,9 +69,8 @@ public:
|
||||
assert_invariant(set < MAX_DESCRIPTOR_SET_COUNT);
|
||||
assert_invariant(binding < MAX_DESCRIPTOR_COUNT);
|
||||
assert_invariant(entry.binding < 128); // we reserve 1 bit for the type right now
|
||||
mStorage[set][binding] = { (uint8_t)entry.binding,
|
||||
entry.type == DescriptorType::SAMPLER ||
|
||||
entry.type == DescriptorType::SAMPLER_EXTERNAL };
|
||||
mStorage[set][binding] = { uint8_t(entry.binding),
|
||||
DescriptorSetLayoutBinding::isSampler(entry.type) };
|
||||
mActiveDescriptors[set].set(binding);
|
||||
}
|
||||
|
||||
|
||||
@@ -95,7 +95,32 @@ GLDescriptorSet::GLDescriptorSet(OpenGLContext& gl, DescriptorSetLayoutHandle ds
|
||||
}
|
||||
break;
|
||||
}
|
||||
case DescriptorType::SAMPLER:
|
||||
|
||||
case DescriptorType::SAMPLER_2D_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_INT:
|
||||
case DescriptorType::SAMPLER_2D_UINT:
|
||||
case DescriptorType::SAMPLER_2D_DEPTH:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_INT:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_UINT:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_DEPTH:
|
||||
case DescriptorType::SAMPLER_CUBE_FLOAT:
|
||||
case DescriptorType::SAMPLER_CUBE_INT:
|
||||
case DescriptorType::SAMPLER_CUBE_UINT:
|
||||
case DescriptorType::SAMPLER_CUBE_DEPTH:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_FLOAT:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_INT:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_UINT:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_DEPTH:
|
||||
case DescriptorType::SAMPLER_3D_FLOAT:
|
||||
case DescriptorType::SAMPLER_3D_INT:
|
||||
case DescriptorType::SAMPLER_3D_UINT:
|
||||
case DescriptorType::SAMPLER_2D_MS_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_MS_INT:
|
||||
case DescriptorType::SAMPLER_2D_MS_UINT:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_INT:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_UINT:
|
||||
case DescriptorType::SAMPLER_EXTERNAL:
|
||||
if (UTILS_UNLIKELY(gl.isES2())) {
|
||||
desc.emplace<SamplerGLES2>();
|
||||
@@ -137,8 +162,11 @@ void GLDescriptorSet::update(OpenGLContext&,
|
||||
}, descriptors[binding].desc);
|
||||
}
|
||||
|
||||
void GLDescriptorSet::update(OpenGLContext& gl,
|
||||
descriptor_binding_t binding, GLTexture* t, SamplerParams params) noexcept {
|
||||
void GLDescriptorSet::update(OpenGLContext& gl, HandleAllocatorGL& handleAllocator,
|
||||
descriptor_binding_t binding, TextureHandle th, SamplerParams params) noexcept {
|
||||
|
||||
GLTexture* t = th ? handleAllocator.handle_cast<GLTexture*>(th) : nullptr;
|
||||
|
||||
assert_invariant(binding < descriptors.size());
|
||||
std::visit([=, &gl](auto&& arg) mutable {
|
||||
using T = std::decay_t<decltype(arg)>;
|
||||
@@ -171,20 +199,12 @@ void GLDescriptorSet::update(OpenGLContext& gl,
|
||||
}
|
||||
}
|
||||
|
||||
arg.target = t ? t->gl.target : 0;
|
||||
arg.id = t ? t->gl.id : 0;
|
||||
arg.external = t ? t->gl.external : false;
|
||||
arg.handle = th;
|
||||
if constexpr (std::is_same_v<T, Sampler> ||
|
||||
std::is_same_v<T, SamplerWithAnisotropyWorkaround>) {
|
||||
if constexpr (std::is_same_v<T, SamplerWithAnisotropyWorkaround>) {
|
||||
arg.anisotropy = float(1u << params.anisotropyLog2);
|
||||
}
|
||||
if (t) {
|
||||
arg.ref = t->ref;
|
||||
arg.baseLevel = t->gl.baseLevel;
|
||||
arg.maxLevel = t->gl.maxLevel;
|
||||
arg.swizzle = t->gl.swizzle;
|
||||
}
|
||||
#ifndef FILAMENT_SILENCE_NOT_SUPPORTED_BY_ES2
|
||||
arg.sampler = gl.getSampler(params);
|
||||
#else
|
||||
@@ -200,39 +220,39 @@ void GLDescriptorSet::update(OpenGLContext& gl,
|
||||
}, descriptors[binding].desc);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void GLDescriptorSet::updateTextureView(OpenGLContext& gl,
|
||||
HandleAllocatorGL& handleAllocator, GLuint unit, T const& desc) noexcept {
|
||||
HandleAllocatorGL& handleAllocator, GLuint unit, GLTexture const* t) noexcept {
|
||||
// The common case is that we don't have a ref handle (we only have one if
|
||||
// the texture ever had a View on it).
|
||||
assert_invariant(desc.ref);
|
||||
GLTextureRef* const ref = handleAllocator.handle_cast<GLTextureRef*>(desc.ref);
|
||||
if (UTILS_UNLIKELY((desc.baseLevel != ref->baseLevel || desc.maxLevel != ref->maxLevel))) {
|
||||
assert_invariant(t);
|
||||
assert_invariant(t->ref);
|
||||
GLTextureRef* const ref = handleAllocator.handle_cast<GLTextureRef*>(t->ref);
|
||||
if (UTILS_UNLIKELY((t->gl.baseLevel != ref->baseLevel || t->gl.maxLevel != ref->maxLevel))) {
|
||||
// If we have views, then it's still uncommon that we'll switch often
|
||||
// handle the case where we reset to the original texture
|
||||
GLint baseLevel = GLint(desc.baseLevel); // NOLINT(*-signed-char-misuse)
|
||||
GLint maxLevel = GLint(desc.maxLevel); // NOLINT(*-signed-char-misuse)
|
||||
GLint baseLevel = GLint(t->gl.baseLevel); // NOLINT(*-signed-char-misuse)
|
||||
GLint maxLevel = GLint(t->gl.maxLevel); // NOLINT(*-signed-char-misuse)
|
||||
if (baseLevel > maxLevel) {
|
||||
baseLevel = 0;
|
||||
maxLevel = 1000; // per OpenGL spec
|
||||
}
|
||||
// that is very unfortunate that we have to call activeTexture here
|
||||
gl.activeTexture(unit);
|
||||
glTexParameteri(desc.target, GL_TEXTURE_BASE_LEVEL, baseLevel);
|
||||
glTexParameteri(desc.target, GL_TEXTURE_MAX_LEVEL, maxLevel);
|
||||
ref->baseLevel = desc.baseLevel;
|
||||
ref->maxLevel = desc.maxLevel;
|
||||
glTexParameteri(t->gl.target, GL_TEXTURE_BASE_LEVEL, baseLevel);
|
||||
glTexParameteri(t->gl.target, GL_TEXTURE_MAX_LEVEL, maxLevel);
|
||||
ref->baseLevel = t->gl.baseLevel;
|
||||
ref->maxLevel = t->gl.maxLevel;
|
||||
}
|
||||
if (UTILS_UNLIKELY(desc.swizzle != ref->swizzle)) {
|
||||
if (UTILS_UNLIKELY(t->gl.swizzle != ref->swizzle)) {
|
||||
using namespace GLUtils;
|
||||
gl.activeTexture(unit);
|
||||
#if !defined(__EMSCRIPTEN__) && !defined(FILAMENT_SILENCE_NOT_SUPPORTED_BY_ES2)
|
||||
glTexParameteri(desc.target, GL_TEXTURE_SWIZZLE_R, (GLint)getSwizzleChannel(desc.swizzle[0]));
|
||||
glTexParameteri(desc.target, GL_TEXTURE_SWIZZLE_G, (GLint)getSwizzleChannel(desc.swizzle[1]));
|
||||
glTexParameteri(desc.target, GL_TEXTURE_SWIZZLE_B, (GLint)getSwizzleChannel(desc.swizzle[2]));
|
||||
glTexParameteri(desc.target, GL_TEXTURE_SWIZZLE_A, (GLint)getSwizzleChannel(desc.swizzle[3]));
|
||||
glTexParameteri(t->gl.target, GL_TEXTURE_SWIZZLE_R, (GLint)getSwizzleChannel(t->gl.swizzle[0]));
|
||||
glTexParameteri(t->gl.target, GL_TEXTURE_SWIZZLE_G, (GLint)getSwizzleChannel(t->gl.swizzle[1]));
|
||||
glTexParameteri(t->gl.target, GL_TEXTURE_SWIZZLE_B, (GLint)getSwizzleChannel(t->gl.swizzle[2]));
|
||||
glTexParameteri(t->gl.target, GL_TEXTURE_SWIZZLE_A, (GLint)getSwizzleChannel(t->gl.swizzle[3]));
|
||||
#endif
|
||||
ref->swizzle = desc.swizzle;
|
||||
ref->swizzle = t->gl.swizzle;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -285,27 +305,31 @@ void GLDescriptorSet::bind(
|
||||
}
|
||||
} else if constexpr (std::is_same_v<T, Sampler>) {
|
||||
GLuint const unit = p.getTextureUnit(set, binding);
|
||||
if (arg.target) {
|
||||
gl.bindTexture(unit, arg.target, arg.id, arg.external);
|
||||
|
||||
|
||||
if (arg.handle) {
|
||||
GLTexture const* const t = handleAllocator.handle_cast<GLTexture*>(arg.handle);
|
||||
gl.bindTexture(unit, t->gl.target, t->gl.id, t->gl.external);
|
||||
gl.bindSampler(unit, arg.sampler);
|
||||
if (UTILS_UNLIKELY(arg.ref)) {
|
||||
updateTextureView(gl, handleAllocator, unit, arg);
|
||||
if (UTILS_UNLIKELY(t->ref)) {
|
||||
updateTextureView(gl, handleAllocator, unit, t);
|
||||
}
|
||||
} else {
|
||||
gl.unbindTextureUnit(unit);
|
||||
}
|
||||
} else if constexpr (std::is_same_v<T, SamplerWithAnisotropyWorkaround>) {
|
||||
GLuint const unit = p.getTextureUnit(set, binding);
|
||||
if (arg.target) {
|
||||
gl.bindTexture(unit, arg.target, arg.id, arg.external);
|
||||
if (arg.handle) {
|
||||
GLTexture const* const t = handleAllocator.handle_cast<GLTexture*>(arg.handle);
|
||||
gl.bindTexture(unit, t->gl.target, t->gl.id, t->gl.external);
|
||||
gl.bindSampler(unit, arg.sampler);
|
||||
if (UTILS_UNLIKELY(arg.ref)) {
|
||||
updateTextureView(gl, handleAllocator, unit, arg);
|
||||
if (UTILS_UNLIKELY(t->ref)) {
|
||||
updateTextureView(gl, handleAllocator, unit, t);
|
||||
}
|
||||
#if defined(GL_EXT_texture_filter_anisotropic)
|
||||
// Driver claims to support anisotropic filtering, but it fails when set on
|
||||
// the sampler, we have to set it on the texture instead.
|
||||
glTexParameterf(arg.target, GL_TEXTURE_MAX_ANISOTROPY_EXT,
|
||||
glTexParameterf(t->gl.target, GL_TEXTURE_MAX_ANISOTROPY_EXT,
|
||||
std::min(gl.gets.max_anisotropy, float(arg.anisotropy)));
|
||||
#endif
|
||||
} else {
|
||||
@@ -314,19 +338,20 @@ void GLDescriptorSet::bind(
|
||||
} else if constexpr (std::is_same_v<T, SamplerGLES2>) {
|
||||
// in ES2 the sampler parameters need to be set on the texture itself
|
||||
GLuint const unit = p.getTextureUnit(set, binding);
|
||||
if (arg.target) {
|
||||
gl.bindTexture(unit, arg.target, arg.id, arg.external);
|
||||
if (arg.handle) {
|
||||
GLTexture const* const t = handleAllocator.handle_cast<GLTexture*>(arg.handle);
|
||||
gl.bindTexture(unit, t->gl.target, t->gl.id, t->gl.external);
|
||||
SamplerParams const params = arg.params;
|
||||
glTexParameteri(arg.target, GL_TEXTURE_MIN_FILTER,
|
||||
glTexParameteri(t->gl.target, GL_TEXTURE_MIN_FILTER,
|
||||
(GLint)GLUtils::getTextureFilter(params.filterMin));
|
||||
glTexParameteri(arg.target, GL_TEXTURE_MAG_FILTER,
|
||||
glTexParameteri(t->gl.target, GL_TEXTURE_MAG_FILTER,
|
||||
(GLint)GLUtils::getTextureFilter(params.filterMag));
|
||||
glTexParameteri(arg.target, GL_TEXTURE_WRAP_S,
|
||||
glTexParameteri(t->gl.target, GL_TEXTURE_WRAP_S,
|
||||
(GLint)GLUtils::getWrapMode(params.wrapS));
|
||||
glTexParameteri(arg.target, GL_TEXTURE_WRAP_T,
|
||||
glTexParameteri(t->gl.target, GL_TEXTURE_WRAP_T,
|
||||
(GLint)GLUtils::getWrapMode(params.wrapT));
|
||||
#if defined(GL_EXT_texture_filter_anisotropic)
|
||||
glTexParameterf(arg.target, GL_TEXTURE_MAX_ANISOTROPY_EXT,
|
||||
glTexParameterf(t->gl.target, GL_TEXTURE_MAX_ANISOTROPY_EXT,
|
||||
std::min(gl.gets.max_anisotropy, arg.anisotropy));
|
||||
#endif
|
||||
} else {
|
||||
@@ -335,7 +360,7 @@ void GLDescriptorSet::bind(
|
||||
}
|
||||
}, entry.desc);
|
||||
});
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
}
|
||||
|
||||
void GLDescriptorSet::validate(HandleAllocatorGL& allocator,
|
||||
|
||||
@@ -59,8 +59,8 @@ struct GLDescriptorSet : public HwDescriptorSet {
|
||||
descriptor_binding_t binding, GLBufferObject* bo, size_t offset, size_t size) noexcept;
|
||||
|
||||
// update a sampler descriptor in the set
|
||||
void update(OpenGLContext& gl,
|
||||
descriptor_binding_t binding, GLTexture* t, SamplerParams params) noexcept;
|
||||
void update(OpenGLContext& gl, HandleAllocatorGL& handleAllocator,
|
||||
descriptor_binding_t binding, TextureHandle th, SamplerParams params) noexcept;
|
||||
|
||||
// conceptually bind the set to the command buffer
|
||||
void bind(
|
||||
@@ -111,46 +111,19 @@ private:
|
||||
|
||||
// A sampler descriptor
|
||||
struct Sampler {
|
||||
uint16_t target; // 2 (GLenum)
|
||||
bool external = false; // 1
|
||||
bool reserved = false; // 1
|
||||
GLuint id = 0; // 4
|
||||
TextureHandle handle; // 4
|
||||
GLuint sampler = 0; // 4
|
||||
Handle<GLTextureRef> ref; // 4
|
||||
int8_t baseLevel = 0x7f; // 1
|
||||
int8_t maxLevel = -1; // 1
|
||||
std::array<TextureSwizzle, 4> swizzle{ // 4
|
||||
TextureSwizzle::CHANNEL_0,
|
||||
TextureSwizzle::CHANNEL_1,
|
||||
TextureSwizzle::CHANNEL_2,
|
||||
TextureSwizzle::CHANNEL_3
|
||||
};
|
||||
};
|
||||
|
||||
struct SamplerWithAnisotropyWorkaround {
|
||||
uint16_t target; // 2 (GLenum)
|
||||
bool external = false; // 1
|
||||
bool reserved = false; // 1
|
||||
GLuint id = 0; // 4
|
||||
TextureHandle handle; // 4
|
||||
GLuint sampler = 0; // 4
|
||||
Handle<GLTextureRef> ref; // 4
|
||||
math::half anisotropy = 1.0f; // 2
|
||||
int8_t baseLevel = 0x7f; // 1
|
||||
int8_t maxLevel = -1; // 1
|
||||
std::array<TextureSwizzle, 4> swizzle{ // 4
|
||||
TextureSwizzle::CHANNEL_0,
|
||||
TextureSwizzle::CHANNEL_1,
|
||||
TextureSwizzle::CHANNEL_2,
|
||||
TextureSwizzle::CHANNEL_3
|
||||
};
|
||||
};
|
||||
|
||||
// A sampler descriptor for ES2
|
||||
struct SamplerGLES2 {
|
||||
uint16_t target; // 2 (GLenum)
|
||||
bool external = false; // 1
|
||||
bool reserved = false; // 1
|
||||
GLuint id = 0; // 4
|
||||
TextureHandle handle; // 4
|
||||
SamplerParams params{}; // 4
|
||||
float anisotropy = 1.0f; // 4
|
||||
};
|
||||
@@ -165,9 +138,8 @@ private:
|
||||
};
|
||||
static_assert(sizeof(Descriptor) <= 32);
|
||||
|
||||
template<typename T>
|
||||
static void updateTextureView(OpenGLContext& gl,
|
||||
HandleAllocatorGL& handleAllocator, GLuint unit, T const& desc) noexcept;
|
||||
HandleAllocatorGL& handleAllocator, GLuint unit, GLTexture const* t) noexcept;
|
||||
|
||||
utils::FixedCapacityVector<Descriptor> descriptors; // 16
|
||||
utils::bitset64 dynamicBuffers; // 8
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
|
||||
#include "private/backend/Driver.h"
|
||||
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/ostream.h>
|
||||
#include <utils/trap.h>
|
||||
@@ -25,6 +26,7 @@
|
||||
#include <string_view>
|
||||
|
||||
#include <stddef.h>
|
||||
#include <cstdio>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
@@ -55,19 +57,21 @@ std::string_view getGLErrorString(GLenum error) noexcept {
|
||||
}
|
||||
|
||||
UTILS_NOINLINE
|
||||
GLenum checkGLError(io::ostream& out, const char* function, size_t line) noexcept {
|
||||
GLenum checkGLError(const char* function, size_t line) noexcept {
|
||||
GLenum const error = glGetError();
|
||||
if (UTILS_VERY_UNLIKELY(error != GL_NO_ERROR)) {
|
||||
auto const string = getGLErrorString(error);
|
||||
out << "OpenGL error " << io::hex << error << " (" << string << ") in \""
|
||||
<< function << "\" at line " << io::dec << line << io::endl;
|
||||
char hexError[16];
|
||||
snprintf(hexError, sizeof(hexError), "%#x", error);
|
||||
LOG(ERROR) << "OpenGL error " << hexError << " (" << string << ") in \"" << function
|
||||
<< "\" at line " << line;
|
||||
}
|
||||
return error;
|
||||
}
|
||||
|
||||
UTILS_NOINLINE
|
||||
void assertGLError(io::ostream& out, const char* function, size_t line) noexcept {
|
||||
GLenum const err = checkGLError(out, function, line);
|
||||
void assertGLError(const char* function, size_t line) noexcept {
|
||||
GLenum const err = checkGLError(function, line);
|
||||
if (UTILS_VERY_UNLIKELY(err != GL_NO_ERROR)) {
|
||||
debug_trap();
|
||||
}
|
||||
@@ -97,19 +101,21 @@ std::string_view getFramebufferStatusString(GLenum status) noexcept {
|
||||
}
|
||||
|
||||
UTILS_NOINLINE
|
||||
GLenum checkFramebufferStatus(io::ostream& out, GLenum target, const char* function, size_t line) noexcept {
|
||||
GLenum checkFramebufferStatus(GLenum target, const char* function, size_t line) noexcept {
|
||||
GLenum const status = glCheckFramebufferStatus(target);
|
||||
if (UTILS_VERY_UNLIKELY(status != GL_FRAMEBUFFER_COMPLETE)) {
|
||||
auto const string = getFramebufferStatusString(status);
|
||||
out << "OpenGL framebuffer error " << io::hex << status << " (" << string << ") in \""
|
||||
<< function << "\" at line " << io::dec << line << io::endl;
|
||||
char hexStatus[16];
|
||||
snprintf(hexStatus, sizeof(hexStatus), "%#x", status);
|
||||
LOG(ERROR) << "OpenGL framebuffer error " << hexStatus << " (" << string << ") in \""
|
||||
<< function << "\" at line " << line;
|
||||
}
|
||||
return status;
|
||||
}
|
||||
|
||||
UTILS_NOINLINE
|
||||
void assertFramebufferStatus(io::ostream& out, GLenum target, const char* function, size_t line) noexcept {
|
||||
GLenum const status = checkFramebufferStatus(out, target, function, line);
|
||||
void assertFramebufferStatus(GLenum target, const char* function, size_t line) noexcept {
|
||||
GLenum const status = checkFramebufferStatus(target, function, line);
|
||||
if (UTILS_VERY_UNLIKELY(status != GL_FRAMEBUFFER_COMPLETE)) {
|
||||
debug_trap();
|
||||
}
|
||||
|
||||
@@ -33,21 +33,21 @@
|
||||
namespace filament::backend::GLUtils {
|
||||
|
||||
std::string_view getGLErrorString(GLenum error) noexcept;
|
||||
GLenum checkGLError(utils::io::ostream& out, const char* function, size_t line) noexcept;
|
||||
void assertGLError(utils::io::ostream& out, const char* function, size_t line) noexcept;
|
||||
GLenum checkGLError(const char* function, size_t line) noexcept;
|
||||
void assertGLError(const char* function, size_t line) noexcept;
|
||||
|
||||
std::string_view getFramebufferStatusString(GLenum err) noexcept;
|
||||
GLenum checkFramebufferStatus(utils::io::ostream& out, GLenum target, const char* function, size_t line) noexcept;
|
||||
void assertFramebufferStatus(utils::io::ostream& out, GLenum target, const char* function, size_t line) noexcept;
|
||||
GLenum checkFramebufferStatus(GLenum target, const char* function, size_t line) noexcept;
|
||||
void assertFramebufferStatus(GLenum target, const char* function, size_t line) noexcept;
|
||||
|
||||
#ifdef NDEBUG
|
||||
# define CHECK_GL_ERROR(out)
|
||||
# define CHECK_GL_ERROR_NON_FATAL(out)
|
||||
# define CHECK_GL_FRAMEBUFFER_STATUS(out, target)
|
||||
# define CHECK_GL_ERROR()
|
||||
# define CHECK_GL_ERROR_NON_FATAL()
|
||||
# define CHECK_GL_FRAMEBUFFER_STATUS(target)
|
||||
#else
|
||||
# define CHECK_GL_ERROR(out) { GLUtils::assertGLError(out, __func__, __LINE__); }
|
||||
# define CHECK_GL_ERROR_NON_FATAL(out) { GLUtils::checkGLError(out, __func__, __LINE__); }
|
||||
# define CHECK_GL_FRAMEBUFFER_STATUS(out, target) { GLUtils::checkFramebufferStatus(out, target, __func__, __LINE__); }
|
||||
# define CHECK_GL_ERROR() { GLUtils::assertGLError(__func__, __LINE__); }
|
||||
# define CHECK_GL_ERROR_NON_FATAL() { GLUtils::checkGLError(__func__, __LINE__); }
|
||||
# define CHECK_GL_FRAMEBUFFER_STATUS(target) { GLUtils::checkFramebufferStatus( target, __func__, __LINE__); }
|
||||
#endif
|
||||
|
||||
constexpr GLuint getComponentCount(ElementType const type) noexcept {
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
#include <backend/Platform.h>
|
||||
#include <backend/Program.h>
|
||||
|
||||
#include <utils/Systrace.h>
|
||||
#include <private/utils/Tracing.h>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
@@ -36,7 +36,7 @@ OpenGLBlobCache::OpenGLBlobCache(OpenGLContext& gl) noexcept
|
||||
|
||||
GLuint OpenGLBlobCache::retrieve(BlobCacheKey* outKey, Platform& platform,
|
||||
Program const& program) const noexcept {
|
||||
SYSTRACE_CALL();
|
||||
FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
if (!mCachingSupported || !platform.hasRetrieveBlobFunc()) {
|
||||
// the key is never updated in that case
|
||||
return 0;
|
||||
@@ -68,7 +68,7 @@ GLuint OpenGLBlobCache::retrieve(BlobCacheKey* outKey, Platform& platform,
|
||||
programId = glCreateProgram();
|
||||
|
||||
{ // scope for systrace
|
||||
SYSTRACE_NAME("glProgramBinary");
|
||||
FILAMENT_TRACING_NAME(FILAMENT_TRACING_CATEGORY_FILAMENT, "glProgramBinary");
|
||||
glProgramBinary(programId, blob->format, blob->data, programBinarySize);
|
||||
}
|
||||
|
||||
@@ -90,7 +90,7 @@ GLuint OpenGLBlobCache::retrieve(BlobCacheKey* outKey, Platform& platform,
|
||||
|
||||
void OpenGLBlobCache::insert(Platform& platform,
|
||||
BlobCacheKey const& key, GLuint program) noexcept {
|
||||
SYSTRACE_CALL();
|
||||
FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
if (!mCachingSupported || !platform.hasInsertBlobFunc()) {
|
||||
// the key is never updated in that case
|
||||
return;
|
||||
@@ -100,7 +100,7 @@ void OpenGLBlobCache::insert(Platform& platform,
|
||||
GLenum format;
|
||||
GLint programBinarySize = 0;
|
||||
{ // scope for systrace
|
||||
SYSTRACE_NAME("glGetProgramiv");
|
||||
FILAMENT_TRACING_NAME(FILAMENT_TRACING_CATEGORY_FILAMENT, "glGetProgramiv");
|
||||
glGetProgramiv(program, GL_PROGRAM_BINARY_LENGTH, &programBinarySize);
|
||||
}
|
||||
if (programBinarySize) {
|
||||
@@ -108,7 +108,7 @@ void OpenGLBlobCache::insert(Platform& platform,
|
||||
std::unique_ptr<Blob, decltype(&::free)> blob{ (Blob*)malloc(size), &::free };
|
||||
if (UTILS_LIKELY(blob)) {
|
||||
{ // scope for systrace
|
||||
SYSTRACE_NAME("glGetProgramBinary");
|
||||
FILAMENT_TRACING_NAME(FILAMENT_TRACING_CATEGORY_FILAMENT, "glGetProgramBinary");
|
||||
glGetProgramBinary(program, programBinarySize,
|
||||
&programBinarySize, &format, blob->data);
|
||||
}
|
||||
|
||||
@@ -22,9 +22,9 @@
|
||||
#include <backend/platforms/OpenGLPlatform.h>
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/debug.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/ostream.h>
|
||||
|
||||
#include <functional>
|
||||
@@ -77,8 +77,8 @@ OpenGLContext::OpenGLContext(OpenGLPlatform& platform,
|
||||
state.version = (char const*)glGetString(GL_VERSION);
|
||||
state.shader = (char const*)glGetString(GL_SHADING_LANGUAGE_VERSION);
|
||||
|
||||
slog.v << "[" << state.vendor << "], [" << state.renderer << "], "
|
||||
"[" << state.version << "], [" << state.shader << "]" << io::endl;
|
||||
LOG(INFO) << "[" << state.vendor << "], [" << state.renderer << "], "
|
||||
"[" << state.version << "], [" << state.shader << "]";
|
||||
|
||||
/*
|
||||
* Figure out GL / GLES version, extensions and capabilities we need to
|
||||
@@ -164,51 +164,33 @@ OpenGLContext::OpenGLContext(OpenGLPlatform& platform,
|
||||
}
|
||||
#endif
|
||||
|
||||
slog.v << "Feature level: " << +mFeatureLevel << '\n';
|
||||
slog.v << "Active workarounds: " << '\n';
|
||||
LOG(INFO) << "Feature level: " << +mFeatureLevel;
|
||||
LOG(INFO) << "Active workarounds: ";
|
||||
UTILS_NOUNROLL
|
||||
for (auto [enabled, name, _] : mBugDatabase) {
|
||||
if (enabled) {
|
||||
slog.v << name << '\n';
|
||||
LOG(INFO) << name;
|
||||
}
|
||||
}
|
||||
flush(slog.v);
|
||||
|
||||
#ifndef NDEBUG
|
||||
// this is useful for development
|
||||
slog.v
|
||||
<< "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = "
|
||||
<< gets.max_anisotropy << '\n'
|
||||
<< "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = "
|
||||
<< gets.max_combined_texture_image_units << '\n'
|
||||
<< "GL_MAX_TEXTURE_SIZE = "
|
||||
<< gets.max_texture_size << '\n'
|
||||
<< "GL_MAX_CUBE_MAP_TEXTURE_SIZE = "
|
||||
<< gets.max_cubemap_texture_size << '\n'
|
||||
<< "GL_MAX_3D_TEXTURE_SIZE = "
|
||||
<< gets.max_3d_texture_size << '\n'
|
||||
<< "GL_MAX_ARRAY_TEXTURE_LAYERS = "
|
||||
<< gets.max_array_texture_layers << '\n'
|
||||
<< "GL_MAX_DRAW_BUFFERS = "
|
||||
<< gets.max_draw_buffers << '\n'
|
||||
<< "GL_MAX_RENDERBUFFER_SIZE = "
|
||||
<< gets.max_renderbuffer_size << '\n'
|
||||
<< "GL_MAX_SAMPLES = "
|
||||
<< gets.max_samples << '\n'
|
||||
<< "GL_MAX_TEXTURE_IMAGE_UNITS = "
|
||||
<< gets.max_texture_image_units << '\n'
|
||||
<< "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = "
|
||||
<< gets.max_transform_feedback_separate_attribs << '\n'
|
||||
<< "GL_MAX_UNIFORM_BLOCK_SIZE = "
|
||||
<< gets.max_uniform_block_size << '\n'
|
||||
<< "GL_MAX_UNIFORM_BUFFER_BINDINGS = "
|
||||
<< gets.max_uniform_buffer_bindings << '\n'
|
||||
<< "GL_NUM_PROGRAM_BINARY_FORMATS = "
|
||||
<< gets.num_program_binary_formats << '\n'
|
||||
<< "GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = "
|
||||
<< gets.uniform_buffer_offset_alignment << '\n'
|
||||
;
|
||||
flush(slog.v);
|
||||
LOG(INFO) << "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = " << gets.max_anisotropy;
|
||||
LOG(INFO) << "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = " << gets.max_combined_texture_image_units;
|
||||
LOG(INFO) << "GL_MAX_TEXTURE_SIZE = " << gets.max_texture_size;
|
||||
LOG(INFO) << "GL_MAX_CUBE_MAP_TEXTURE_SIZE = " << gets.max_cubemap_texture_size;
|
||||
LOG(INFO) << "GL_MAX_3D_TEXTURE_SIZE = " << gets.max_3d_texture_size;
|
||||
LOG(INFO) << "GL_MAX_ARRAY_TEXTURE_LAYERS = " << gets.max_array_texture_layers;
|
||||
LOG(INFO) << "GL_MAX_DRAW_BUFFERS = " << gets.max_draw_buffers;
|
||||
LOG(INFO) << "GL_MAX_RENDERBUFFER_SIZE = " << gets.max_renderbuffer_size;
|
||||
LOG(INFO) << "GL_MAX_SAMPLES = " << gets.max_samples;
|
||||
LOG(INFO) << "GL_MAX_TEXTURE_IMAGE_UNITS = " << gets.max_texture_image_units;
|
||||
LOG(INFO) << "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = "
|
||||
<< gets.max_transform_feedback_separate_attribs;
|
||||
LOG(INFO) << "GL_MAX_UNIFORM_BLOCK_SIZE = " << gets.max_uniform_block_size;
|
||||
LOG(INFO) << "GL_MAX_UNIFORM_BUFFER_BINDINGS = " << gets.max_uniform_buffer_bindings;
|
||||
LOG(INFO) << "GL_NUM_PROGRAM_BINARY_FORMATS = " << gets.num_program_binary_formats;
|
||||
LOG(INFO) << "GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = " << gets.uniform_buffer_offset_alignment;
|
||||
#endif
|
||||
|
||||
#ifndef FILAMENT_SILENCE_NOT_SUPPORTED_BY_ES2
|
||||
@@ -242,15 +224,14 @@ OpenGLContext::OpenGLContext(OpenGLPlatform& platform,
|
||||
if (ext.KHR_debug) {
|
||||
auto cb = +[](GLenum, GLenum type, GLuint, GLenum severity, GLsizei length,
|
||||
const GLchar* message, const void *) {
|
||||
io::ostream* stream = &slog.i;
|
||||
auto logSeverity = utils::LogSeverity::kInfo;
|
||||
switch (severity) {
|
||||
case GL_DEBUG_SEVERITY_HIGH: stream = &slog.e; break;
|
||||
case GL_DEBUG_SEVERITY_MEDIUM: stream = &slog.w; break;
|
||||
case GL_DEBUG_SEVERITY_LOW: stream = &slog.d; break;
|
||||
case GL_DEBUG_SEVERITY_HIGH: logSeverity = utils::LogSeverity::kError; break;
|
||||
case GL_DEBUG_SEVERITY_MEDIUM: logSeverity = utils::LogSeverity::kWarning; break;
|
||||
case GL_DEBUG_SEVERITY_LOW: logSeverity = utils::LogSeverity::kInfo; break;
|
||||
case GL_DEBUG_SEVERITY_NOTIFICATION:
|
||||
default: break;
|
||||
}
|
||||
io::ostream& out = *stream;
|
||||
const char* level = ": ";
|
||||
switch (type) {
|
||||
case GL_DEBUG_TYPE_ERROR: level = "ERROR: "; break;
|
||||
@@ -262,7 +243,7 @@ OpenGLContext::OpenGLContext(OpenGLPlatform& platform,
|
||||
case GL_DEBUG_TYPE_MARKER: level = "MARKER: "; break;
|
||||
default: break;
|
||||
}
|
||||
out << "KHR_debug " << level << std::string_view{ message, size_t(length) } << io::endl;
|
||||
LOG(LEVEL(logSeverity)) << "KHR_debug " << level << std::string_view{ message, size_t(length) };
|
||||
};
|
||||
glEnable(GL_DEBUG_OUTPUT);
|
||||
glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
|
||||
@@ -707,9 +688,8 @@ void OpenGLContext::initExtensionsGLES(Extensions* ext, GLint major, GLint minor
|
||||
GLUtils::unordered_string_set const exts = GLUtils::split(extensions);
|
||||
if constexpr (DEBUG_PRINT_EXTENSIONS) {
|
||||
for (auto extension: exts) {
|
||||
slog.d << "\"" << std::string_view(extension) << "\"\n";
|
||||
DLOG(INFO) << "\"" << std::string_view(extension) << "\"";
|
||||
}
|
||||
flush(slog.d);
|
||||
}
|
||||
|
||||
// figure out and initialize the extensions we need
|
||||
@@ -783,9 +763,8 @@ void OpenGLContext::initExtensionsGL(Extensions* ext, GLint major, GLint minor)
|
||||
}
|
||||
if constexpr (DEBUG_PRINT_EXTENSIONS) {
|
||||
for (auto extension: exts) {
|
||||
slog.d << "\"" << std::string_view(extension) << "\"\n";
|
||||
DLOG(INFO) << "\"" << std::string_view(extension) << "\"";
|
||||
}
|
||||
flush(slog.d);
|
||||
}
|
||||
|
||||
using namespace std::literals;
|
||||
@@ -1045,7 +1024,7 @@ GLuint OpenGLContext::getSamplerSlow(SamplerParams params) const noexcept {
|
||||
std::min(gets.max_anisotropy, anisotropy));
|
||||
}
|
||||
#endif
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
mSamplerMap[params] = s;
|
||||
return s;
|
||||
}
|
||||
|
||||
@@ -44,15 +44,17 @@
|
||||
#include "private/backend/Dispatcher.h"
|
||||
#include "private/backend/DriverApi.h"
|
||||
|
||||
#include <private/utils/Tracing.h>
|
||||
|
||||
#include <type_traits>
|
||||
#include <utils/BitmaskEnum.h>
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
#include <utils/CString.h>
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
#include <utils/Invocable.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/Systrace.h>
|
||||
#include <utils/Slice.h>
|
||||
#include <utils/Systrace.h>
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/debug.h>
|
||||
#include <utils/ostream.h>
|
||||
@@ -98,13 +100,13 @@
|
||||
|
||||
#define DEBUG_GROUP_MARKER_NONE 0x00 // no debug marker
|
||||
#define DEBUG_GROUP_MARKER_OPENGL 0x01 // markers in the gl command queue (req. driver support)
|
||||
#define DEBUG_GROUP_MARKER_BACKEND 0x02 // markers on the backend side (systrace)
|
||||
#define DEBUG_GROUP_MARKER_BACKEND 0x02 // markers on the backend side (perfetto)
|
||||
#define DEBUG_GROUP_MARKER_ALL 0xFF // all markers
|
||||
|
||||
#define DEBUG_MARKER_NONE 0x00 // no debug marker
|
||||
#define DEBUG_MARKER_OPENGL 0x01 // markers in the gl command queue (req. driver support)
|
||||
#define DEBUG_MARKER_BACKEND 0x02 // markers on the backend side (systrace)
|
||||
#define DEBUG_MARKER_PROFILE 0x04 // profiling on the backend side (systrace)
|
||||
#define DEBUG_MARKER_BACKEND 0x02 // markers on the backend side (perfetto)
|
||||
#define DEBUG_MARKER_PROFILE 0x04 // profiling on the backend side (perfetto)
|
||||
#define DEBUG_MARKER_ALL (0xFF & ~DEBUG_MARKER_PROFILE) // all markers
|
||||
|
||||
// set to the desired debug marker level (for user markers [default: All])
|
||||
@@ -183,20 +185,18 @@ OpenGLDriver* OpenGLDriver::create(OpenGLPlatform* platform,
|
||||
// GLVertexBufferInfo : 132 moderate
|
||||
// -- less than or equal to 136 bytes
|
||||
|
||||
slog.d
|
||||
<< "\nGLSwapChain: " << sizeof(GLSwapChain)
|
||||
<< "\nGLBufferObject: " << sizeof(GLBufferObject)
|
||||
<< "\nGLVertexBuffer: " << sizeof(GLVertexBuffer)
|
||||
<< "\nGLVertexBufferInfo: " << sizeof(GLVertexBufferInfo)
|
||||
<< "\nGLIndexBuffer: " << sizeof(GLIndexBuffer)
|
||||
<< "\nGLRenderPrimitive: " << sizeof(GLRenderPrimitive)
|
||||
<< "\nGLTexture: " << sizeof(GLTexture)
|
||||
<< "\nGLTimerQuery: " << sizeof(GLTimerQuery)
|
||||
<< "\nGLStream: " << sizeof(GLStream)
|
||||
<< "\nGLRenderTarget: " << sizeof(GLRenderTarget)
|
||||
<< "\nGLFence: " << sizeof(GLFence)
|
||||
<< "\nOpenGLProgram: " << sizeof(OpenGLProgram)
|
||||
<< io::endl;
|
||||
DLOG(INFO) << "GLSwapChain: " << sizeof(GLSwapChain);
|
||||
DLOG(INFO) << "GLBufferObject: " << sizeof(GLBufferObject);
|
||||
DLOG(INFO) << "GLVertexBuffer: " << sizeof(GLVertexBuffer);
|
||||
DLOG(INFO) << "GLVertexBufferInfo: " << sizeof(GLVertexBufferInfo);
|
||||
DLOG(INFO) << "GLIndexBuffer: " << sizeof(GLIndexBuffer);
|
||||
DLOG(INFO) << "GLRenderPrimitive: " << sizeof(GLRenderPrimitive);
|
||||
DLOG(INFO) << "GLTexture: " << sizeof(GLTexture);
|
||||
DLOG(INFO) << "GLTimerQuery: " << sizeof(GLTimerQuery);
|
||||
DLOG(INFO) << "GLStream: " << sizeof(GLStream);
|
||||
DLOG(INFO) << "GLRenderTarget: " << sizeof(GLRenderTarget);
|
||||
DLOG(INFO) << "GLFence: " << sizeof(GLFence);
|
||||
DLOG(INFO) << "OpenGLProgram: " << sizeof(OpenGLProgram);
|
||||
#endif
|
||||
|
||||
// here we check we're on a supported version of GL before initializing the driver
|
||||
@@ -248,8 +248,8 @@ OpenGLDriver::DebugMarker::DebugMarker(OpenGLDriver& driver, const char* string)
|
||||
#endif
|
||||
|
||||
#if DEBUG_MARKER_LEVEL & DEBUG_MARKER_BACKEND
|
||||
SYSTRACE_CONTEXT();
|
||||
SYSTRACE_NAME_BEGIN(string);
|
||||
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
FILAMENT_TRACING_NAME_BEGIN(FILAMENT_TRACING_CATEGORY_FILAMENT, string);
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
@@ -265,8 +265,8 @@ OpenGLDriver::DebugMarker::~DebugMarker() noexcept {
|
||||
#endif
|
||||
|
||||
#if DEBUG_MARKER_LEVEL & DEBUG_MARKER_BACKEND
|
||||
SYSTRACE_CONTEXT();
|
||||
SYSTRACE_NAME_END();
|
||||
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
FILAMENT_TRACING_NAME_END(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
@@ -288,7 +288,7 @@ OpenGLDriver::OpenGLDriver(OpenGLPlatform* platform, const Platform::DriverConfi
|
||||
mStreamsWithPendingAcquiredImage.reserve(8);
|
||||
|
||||
#ifndef NDEBUG
|
||||
slog.i << "OS version: " << mPlatform.getOSVersion() << io::endl;
|
||||
LOG(INFO) << "OS version: " << mPlatform.getOSVersion();
|
||||
#endif
|
||||
|
||||
// Timer queries are core in GL 3.3, otherwise we need EXT_disjoint_timer_query
|
||||
@@ -667,7 +667,7 @@ void OpenGLDriver::createIndexBufferR(
|
||||
gl.bindVertexArray(nullptr);
|
||||
gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, ib->gl.buffer);
|
||||
glBufferData(GL_ELEMENT_ARRAY_BUFFER, size, nullptr, getBufferUsage(usage));
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
}
|
||||
|
||||
void OpenGLDriver::createBufferObjectR(Handle<HwBufferObject> boh,
|
||||
@@ -692,7 +692,7 @@ void OpenGLDriver::createBufferObjectR(Handle<HwBufferObject> boh,
|
||||
glBufferData(bo->gl.binding, byteCount, nullptr, getBufferUsage(usage));
|
||||
}
|
||||
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
}
|
||||
|
||||
void OpenGLDriver::createRenderPrimitiveR(Handle<HwRenderPrimitive> rph,
|
||||
@@ -729,7 +729,7 @@ void OpenGLDriver::createRenderPrimitiveR(Handle<HwRenderPrimitive> rph,
|
||||
// this records the index buffer into the currently bound VAO
|
||||
gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, ib->gl.buffer);
|
||||
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
}
|
||||
|
||||
void OpenGLDriver::createProgramR(Handle<HwProgram> ph, Program&& program) {
|
||||
@@ -759,7 +759,7 @@ void OpenGLDriver::createProgramR(Handle<HwProgram> ph, Program&& program) {
|
||||
}
|
||||
|
||||
construct<OpenGLProgram>(ph, *this, std::move(program));
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
}
|
||||
|
||||
UTILS_NOINLINE
|
||||
@@ -931,7 +931,12 @@ void OpenGLDriver::createTextureR(Handle<HwTexture> th, SamplerType target, uint
|
||||
#if defined(BACKEND_OPENGL_LEVEL_GLES31)
|
||||
if (gl.features.multisample_texture) {
|
||||
// multi-sample texture on GL 3.2 / GLES 3.1 and above
|
||||
t->gl.target = GL_TEXTURE_2D_MULTISAMPLE;
|
||||
if (depth <= 1) {
|
||||
// We forcibly change the target to 2D-multisample only for flat texture.
|
||||
// A depth value greater than 1 may indicate multiview usage, which requires
|
||||
// GL_TEXTURE_2D_ARRAY. Also 2D MSAA won't work with non-flat texture anyway.
|
||||
t->gl.target = GL_TEXTURE_2D_MULTISAMPLE;
|
||||
}
|
||||
} else {
|
||||
// Turn off multi-sampling for that texture. It's just not supported.
|
||||
}
|
||||
@@ -947,7 +952,7 @@ void OpenGLDriver::createTextureR(Handle<HwTexture> th, SamplerType target, uint
|
||||
renderBufferStorage(t->gl.id, internalFormat, w, h, samples);
|
||||
}
|
||||
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
}
|
||||
|
||||
void OpenGLDriver::createTextureViewR(Handle<HwTexture> th,
|
||||
@@ -993,7 +998,7 @@ void OpenGLDriver::createTextureViewR(Handle<HwTexture> th,
|
||||
assert_invariant(ref);
|
||||
ref->count++;
|
||||
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
}
|
||||
|
||||
void OpenGLDriver::createTextureViewSwizzleR(Handle<HwTexture> th, Handle<HwTexture> srch,
|
||||
@@ -1056,7 +1061,7 @@ void OpenGLDriver::createTextureViewSwizzleR(Handle<HwTexture> th, Handle<HwText
|
||||
assert_invariant(ref);
|
||||
ref->count++;
|
||||
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
}
|
||||
|
||||
void OpenGLDriver::createTextureExternalImage2R(Handle<HwTexture> th, SamplerType target,
|
||||
@@ -1207,14 +1212,19 @@ void OpenGLDriver::importTextureR(Handle<HwTexture> th, intptr_t id,
|
||||
#if defined(BACKEND_OPENGL_LEVEL_GLES31)
|
||||
if (gl.features.multisample_texture) {
|
||||
// multi-sample texture on GL 3.2 / GLES 3.1 and above
|
||||
t->gl.target = GL_TEXTURE_2D_MULTISAMPLE;
|
||||
if (depth <= 1) {
|
||||
// We forcibly change the target to 2D-multisample only for flat texture.
|
||||
// A depth value greater than 1 may indicate multiview usage, which requires
|
||||
// GL_TEXTURE_2D_ARRAY. Also 2D MSAA won't work with non-flat texture anyway.
|
||||
t->gl.target = GL_TEXTURE_2D_MULTISAMPLE;
|
||||
}
|
||||
} else {
|
||||
// Turn off multi-sampling for that texture. It's just not supported.
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
}
|
||||
|
||||
void OpenGLDriver::updateVertexArrayObject(GLRenderPrimitive* rp, GLVertexBuffer const* vb) {
|
||||
@@ -1452,8 +1462,15 @@ void OpenGLDriver::framebufferTexture(TargetBufferInfo const& binfo,
|
||||
#if !defined(__EMSCRIPTEN__) && !defined(FILAMENT_IOS)
|
||||
if (layerCount > 1) {
|
||||
// if layerCount > 1, it means we use the multiview extension.
|
||||
glFramebufferTextureMultiviewOVR(GL_FRAMEBUFFER, attachment,
|
||||
t->gl.id, 0, binfo.layer, layerCount);
|
||||
if (rt->gl.samples > 1) {
|
||||
// For MSAA
|
||||
glFramebufferTextureMultisampleMultiviewOVR(GL_FRAMEBUFFER, attachment,
|
||||
t->gl.id, 0, rt->gl.samples, binfo.layer, layerCount);
|
||||
}
|
||||
else {
|
||||
glFramebufferTextureMultiviewOVR(GL_FRAMEBUFFER, attachment, t->gl.id, 0,
|
||||
binfo.layer, layerCount);
|
||||
}
|
||||
} else
|
||||
#endif // !defined(__EMSCRIPTEN__) && !defined(FILAMENT_IOS)
|
||||
{
|
||||
@@ -1467,7 +1484,7 @@ void OpenGLDriver::framebufferTexture(TargetBufferInfo const& binfo,
|
||||
// we shouldn't be here
|
||||
break;
|
||||
}
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
} else
|
||||
#ifndef __EMSCRIPTEN__
|
||||
#ifdef GL_EXT_multisampled_render_to_texture
|
||||
@@ -1488,7 +1505,7 @@ void OpenGLDriver::framebufferTexture(TargetBufferInfo const& binfo,
|
||||
glFramebufferRenderbuffer(GL_FRAMEBUFFER, attachment,
|
||||
GL_RENDERBUFFER, t->gl.id);
|
||||
}
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
} else
|
||||
#endif // GL_EXT_multisampled_render_to_texture
|
||||
#endif // __EMSCRIPTEN__
|
||||
@@ -1570,13 +1587,13 @@ void OpenGLDriver::framebufferTexture(TargetBufferInfo const& binfo,
|
||||
break;
|
||||
}
|
||||
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
}
|
||||
|
||||
rt->gl.resolve |= resolveFlags;
|
||||
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_FRAMEBUFFER_STATUS(utils::slog.e, GL_FRAMEBUFFER)
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_FRAMEBUFFER_STATUS(GL_FRAMEBUFFER)
|
||||
}
|
||||
|
||||
void OpenGLDriver::renderBufferStorage(GLuint rbo, GLenum internalformat, uint32_t width, // NOLINT(readability-convert-member-functions-to-static)
|
||||
@@ -1605,7 +1622,7 @@ void OpenGLDriver::renderBufferStorage(GLuint rbo, GLenum internalformat, uint32
|
||||
// unbind the renderbuffer, to avoid any later confusion
|
||||
glBindRenderbuffer(GL_RENDERBUFFER, 0);
|
||||
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
}
|
||||
|
||||
void OpenGLDriver::createDefaultRenderTargetR(
|
||||
@@ -1702,7 +1719,7 @@ void OpenGLDriver::createRenderTargetR(Handle<HwRenderTarget> rth,
|
||||
if (UTILS_LIKELY(!getContext().isES2())) {
|
||||
glDrawBuffers((GLsizei)maxDrawBuffers, bufs);
|
||||
}
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -1742,7 +1759,7 @@ void OpenGLDriver::createRenderTargetR(Handle<HwRenderTarget> rth,
|
||||
assert_invariant(any(targets & TargetBufferFlags::ALL));
|
||||
assert_invariant(tmin == tmax);
|
||||
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
}
|
||||
|
||||
void OpenGLDriver::createFenceR(Handle<HwFence> fh, int) {
|
||||
@@ -2093,7 +2110,7 @@ void OpenGLDriver::setAcquiredImage(Handle<HwStream> sh, void* hwbuffer, const m
|
||||
|
||||
if (UTILS_UNLIKELY(glstream->user_thread.pending.image)) {
|
||||
scheduleRelease(glstream->user_thread.pending);
|
||||
slog.w << "Acquired image is set more than once per frame." << io::endl;
|
||||
LOG(WARNING) << "Acquired image is set more than once per frame.";
|
||||
}
|
||||
|
||||
glstream->user_thread.pending = mPlatform.transformAcquiredImage({
|
||||
@@ -2513,13 +2530,36 @@ void OpenGLDriver::makeCurrent(Handle<HwSwapChain> schDraw, Handle<HwSwapChain>
|
||||
|
||||
mPlatform.makeCurrent(scDraw->swapChain, scRead->swapChain,
|
||||
[this]() {
|
||||
for (auto t: mTexturesWithStreamsAttached) {
|
||||
if (t->hwStream->streamType == StreamType::NATIVE) {
|
||||
mPlatform.detach(t->hwStream->stream);
|
||||
}
|
||||
}
|
||||
// OpenGL context is about to change, unbind everything
|
||||
mContext.unbindEverything();
|
||||
},
|
||||
[this](size_t index) {
|
||||
for (auto t: mTexturesWithStreamsAttached) {
|
||||
if (t->hwStream->streamType == StreamType::NATIVE) {
|
||||
if (t->externalTexture) {
|
||||
glGenTextures(1, &t->externalTexture->id);
|
||||
t->gl.id = t->externalTexture->id;
|
||||
} else {
|
||||
glGenTextures(1, &t->gl.id);
|
||||
}
|
||||
mPlatform.attach(t->hwStream->stream, t->gl.id);
|
||||
mContext.updateTexImage(GL_TEXTURE_EXTERNAL_OES, t->gl.id);
|
||||
}
|
||||
}
|
||||
|
||||
// force invalidation of all bound descriptor sets
|
||||
decltype(mInvalidDescriptorSetBindings) changed;
|
||||
changed.setValue((1 << MAX_DESCRIPTOR_SET_COUNT) - 1);
|
||||
mInvalidDescriptorSetBindings |= changed;
|
||||
|
||||
// OpenGL context has changed, resynchronize the state with the cache
|
||||
mContext.synchronizeStateAndCache(index);
|
||||
slog.d << "*** OpenGL context change : " << (index ? "protected" : "default") << io::endl;
|
||||
DLOG(INFO) << "*** OpenGL context change : " << (index ? "protected" : "default");
|
||||
});
|
||||
|
||||
mCurrentDrawSwapChain = scDraw;
|
||||
@@ -2560,7 +2600,7 @@ void OpenGLDriver::setVertexBufferObject(Handle<HwVertexBuffer> vbh,
|
||||
vb->bufferObjectsVersion = (version + 1) % kMaxVersion;
|
||||
}
|
||||
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
}
|
||||
|
||||
void OpenGLDriver::updateIndexBuffer(
|
||||
@@ -2577,7 +2617,7 @@ void OpenGLDriver::updateIndexBuffer(
|
||||
|
||||
scheduleDestroy(std::move(p));
|
||||
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
}
|
||||
|
||||
void OpenGLDriver::registerBufferObjectStreams(Handle<HwBufferObject> boh, BufferObjectStreamDescriptor&& streams) {
|
||||
@@ -2657,7 +2697,7 @@ void OpenGLDriver::updateBufferObject(
|
||||
|
||||
scheduleDestroy(std::move(bd));
|
||||
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
}
|
||||
|
||||
void OpenGLDriver::updateBufferObjectUnsynchronized(
|
||||
@@ -2704,7 +2744,7 @@ retry:
|
||||
scheduleDestroy(std::move(bd));
|
||||
}
|
||||
}
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -2754,7 +2794,7 @@ void OpenGLDriver::generateMipmaps(Handle<HwTexture> th) {
|
||||
|
||||
glGenerateMipmap(t->gl.target);
|
||||
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
}
|
||||
|
||||
void OpenGLDriver::setTextureData(GLTexture const* t, uint32_t level,
|
||||
@@ -2863,7 +2903,7 @@ void OpenGLDriver::setTextureData(GLTexture const* t, uint32_t level,
|
||||
|
||||
scheduleDestroy(std::move(p));
|
||||
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
}
|
||||
|
||||
void OpenGLDriver::setCompressedTextureData(GLTexture const* t, uint32_t level,
|
||||
@@ -2949,7 +2989,7 @@ void OpenGLDriver::setCompressedTextureData(GLTexture const* t, uint32_t level,
|
||||
|
||||
scheduleDestroy(std::move(p));
|
||||
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
}
|
||||
|
||||
void OpenGLDriver::setupExternalImage2(Platform::ExternalImageHandleRef image) {
|
||||
@@ -2991,6 +3031,7 @@ void OpenGLDriver::attachStream(GLTexture* t, GLStream* hwStream) noexcept {
|
||||
switch (hwStream->streamType) {
|
||||
case StreamType::NATIVE:
|
||||
mPlatform.attach(hwStream->stream, t->gl.id);
|
||||
mContext.updateTexImage(GL_TEXTURE_EXTERNAL_OES, t->gl.id);
|
||||
break;
|
||||
case StreamType::ACQUIRED:
|
||||
break;
|
||||
@@ -3019,7 +3060,12 @@ void OpenGLDriver::detachStream(GLTexture* t) noexcept {
|
||||
break;
|
||||
}
|
||||
|
||||
glGenTextures(1, &t->gl.id);
|
||||
if (t->externalTexture) {
|
||||
glGenTextures(1, &t->externalTexture->id);
|
||||
t->gl.id = t->externalTexture->id;
|
||||
} else {
|
||||
glGenTextures(1, &t->gl.id);
|
||||
}
|
||||
|
||||
t->hwStream = nullptr;
|
||||
}
|
||||
@@ -3043,8 +3089,14 @@ void OpenGLDriver::replaceStream(GLTexture* texture, GLStream* newStream) noexce
|
||||
|
||||
switch (newStream->streamType) {
|
||||
case StreamType::NATIVE:
|
||||
glGenTextures(1, &texture->gl.id);
|
||||
if (texture->externalTexture) {
|
||||
glGenTextures(1, &texture->externalTexture->id);
|
||||
texture->gl.id = texture->externalTexture->id;
|
||||
} else {
|
||||
glGenTextures(1, &texture->gl.id);
|
||||
}
|
||||
mPlatform.attach(newStream->stream, texture->gl.id);
|
||||
mContext.updateTexImage(GL_TEXTURE_EXTERNAL_OES, texture->gl.id);
|
||||
break;
|
||||
case StreamType::ACQUIRED:
|
||||
// Just re-use the old texture id.
|
||||
@@ -3100,7 +3152,7 @@ void OpenGLDriver::beginRenderPass(Handle<HwRenderTarget> rth,
|
||||
TargetBufferFlags discardFlags = params.flags.discardStart & rt->targets;
|
||||
|
||||
GLuint const fbo = gl.bindFramebuffer(GL_FRAMEBUFFER, rt->gl.fbo);
|
||||
CHECK_GL_FRAMEBUFFER_STATUS(utils::slog.e, GL_FRAMEBUFFER)
|
||||
CHECK_GL_FRAMEBUFFER_STATUS(GL_FRAMEBUFFER)
|
||||
|
||||
// each render-pass starts with a disabled scissor
|
||||
gl.disable(GL_SCISSOR_TEST);
|
||||
@@ -3112,7 +3164,7 @@ void OpenGLDriver::beginRenderPass(Handle<HwRenderTarget> rth,
|
||||
if (attachmentCount) {
|
||||
gl.procs.invalidateFramebuffer(GL_FRAMEBUFFER, attachmentCount, attachments.data());
|
||||
}
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
} else {
|
||||
// It's important to clear the framebuffer before drawing, as it resets
|
||||
// the fb to a known state (resets fb compression and possibly other things).
|
||||
@@ -3199,7 +3251,7 @@ void OpenGLDriver::endRenderPass(int) {
|
||||
if (attachmentCount) {
|
||||
gl.procs.invalidateFramebuffer(GL_FRAMEBUFFER, attachmentCount, attachments.data());
|
||||
}
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3245,13 +3297,13 @@ void OpenGLDriver::resolvePass(ResolveAction action, GLRenderTarget const* rt,
|
||||
gl.bindFramebuffer(GL_READ_FRAMEBUFFER, read);
|
||||
gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, draw);
|
||||
|
||||
CHECK_GL_FRAMEBUFFER_STATUS(utils::slog.e, GL_READ_FRAMEBUFFER)
|
||||
CHECK_GL_FRAMEBUFFER_STATUS(utils::slog.e, GL_DRAW_FRAMEBUFFER)
|
||||
CHECK_GL_FRAMEBUFFER_STATUS(GL_READ_FRAMEBUFFER)
|
||||
CHECK_GL_FRAMEBUFFER_STATUS(GL_DRAW_FRAMEBUFFER)
|
||||
|
||||
gl.disable(GL_SCISSOR_TEST);
|
||||
glBlitFramebuffer(0, 0, (GLint)rt->width, (GLint)rt->height,
|
||||
0, 0, (GLint)rt->width, (GLint)rt->height, mask, GL_NEAREST);
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
}
|
||||
#endif
|
||||
}
|
||||
@@ -3348,8 +3400,8 @@ void OpenGLDriver::pushGroupMarker(char const* string) {
|
||||
#endif
|
||||
|
||||
#if DEBUG_GROUP_MARKER_LEVEL & DEBUG_GROUP_MARKER_BACKEND
|
||||
SYSTRACE_CONTEXT();
|
||||
SYSTRACE_NAME_BEGIN(string);
|
||||
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
FILAMENT_TRACING_NAME_BEGIN(FILAMENT_TRACING_CATEGORY_FILAMENT, string);
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
@@ -3365,8 +3417,8 @@ void OpenGLDriver::popGroupMarker(int) {
|
||||
#endif
|
||||
|
||||
#if DEBUG_GROUP_MARKER_LEVEL & DEBUG_GROUP_MARKER_BACKEND
|
||||
SYSTRACE_CONTEXT();
|
||||
SYSTRACE_NAME_END();
|
||||
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
FILAMENT_TRACING_NAME_END(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
@@ -3430,7 +3482,7 @@ void OpenGLDriver::readPixels(Handle<HwRenderTarget> src,
|
||||
if (buffer) {
|
||||
gl.bindFramebuffer(GL_FRAMEBUFFER, s->gl.fbo_read ? s->gl.fbo_read : s->gl.fbo);
|
||||
glReadPixels(GLint(x), GLint(y), GLint(width), GLint(height), glFormat, glType, buffer);
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
|
||||
// now we need to flip the buffer vertically to match our API
|
||||
size_t const stride = p.stride ? p.stride : width;
|
||||
@@ -3462,7 +3514,7 @@ void OpenGLDriver::readPixels(Handle<HwRenderTarget> src,
|
||||
glBufferData(GL_PIXEL_PACK_BUFFER, pboSize, nullptr, GL_STATIC_DRAW);
|
||||
glReadPixels(GLint(x), GLint(y), GLint(width), GLint(height), glFormat, glType, nullptr);
|
||||
gl.bindBuffer(GL_PIXEL_PACK_BUFFER, 0);
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
|
||||
// we're forced to make a copy on the heap because otherwise it deletes std::function<> copy
|
||||
// constructor.
|
||||
@@ -3502,7 +3554,7 @@ void OpenGLDriver::readPixels(Handle<HwRenderTarget> src,
|
||||
glDeleteBuffers(1, &pbo);
|
||||
scheduleDestroy(std::move(p));
|
||||
delete pUserBuffer;
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
});
|
||||
#endif
|
||||
}
|
||||
@@ -3527,7 +3579,7 @@ void OpenGLDriver::readBufferSubData(BufferObjectHandle boh,
|
||||
glCopyBufferSubData(bo->gl.binding, GL_PIXEL_PACK_BUFFER, offset, 0, size);
|
||||
gl.bindBuffer(bo->gl.binding, 0);
|
||||
gl.bindBuffer(GL_PIXEL_PACK_BUFFER, 0);
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
|
||||
// then, we schedule a mapBuffer of the PBO later, once the fence has signaled
|
||||
auto* pUserBuffer = new BufferDescriptor(std::move(p));
|
||||
@@ -3544,7 +3596,7 @@ void OpenGLDriver::readBufferSubData(BufferObjectHandle boh,
|
||||
glDeleteBuffers(1, &pbo);
|
||||
scheduleDestroy(std::move(p));
|
||||
delete pUserBuffer;
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
});
|
||||
} else {
|
||||
gl.bindBuffer(bo->gl.binding, bo->gl.id);
|
||||
@@ -3557,7 +3609,7 @@ void OpenGLDriver::readBufferSubData(BufferObjectHandle boh,
|
||||
}
|
||||
gl.bindBuffer(bo->gl.binding, 0);
|
||||
scheduleDestroy(std::move(p));
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
}
|
||||
#endif
|
||||
}
|
||||
@@ -3587,7 +3639,7 @@ void OpenGLDriver::whenFrameComplete(const std::function<void()>& fn) noexcept {
|
||||
void OpenGLDriver::whenGpuCommandsComplete(const std::function<void()>& fn) noexcept {
|
||||
GLsync sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
|
||||
mGpuCommandCompleteOps.emplace_back(sync, fn);
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
}
|
||||
|
||||
void OpenGLDriver::executeGpuCommandsCompleteOps() noexcept {
|
||||
@@ -3685,7 +3737,7 @@ void OpenGLDriver::endFrame(UTILS_UNUSED uint32_t frameId) {
|
||||
gl.depthFunc(GL_LESS);
|
||||
gl.disable(GL_SCISSOR_TEST);
|
||||
#endif
|
||||
//SYSTRACE_NAME("glFinish");
|
||||
//FILAMENT_TRACING_NAME(FILAMENT_TRACING_CATEGORY_FILAMENT, "glFinish");
|
||||
//glFinish();
|
||||
mPlatform.endFrame(frameId);
|
||||
insertEventMarker("endFrame");
|
||||
@@ -3707,8 +3759,7 @@ void OpenGLDriver::updateDescriptorSetTexture(
|
||||
TextureHandle th,
|
||||
SamplerParams params) {
|
||||
GLDescriptorSet* ds = handle_cast<GLDescriptorSet*>(dsh);
|
||||
GLTexture* t = th ? handle_cast<GLTexture*>(th) : nullptr;
|
||||
ds->update(mContext, binding, t, params);
|
||||
ds->update(mContext, mHandleAllocator, binding, th, params);
|
||||
}
|
||||
|
||||
void OpenGLDriver::flush(int) {
|
||||
@@ -3806,7 +3857,7 @@ void OpenGLDriver::clearWithRasterPipe(TargetBufferFlags clearFlags,
|
||||
}
|
||||
}
|
||||
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
}
|
||||
|
||||
void OpenGLDriver::resolve(
|
||||
@@ -3917,7 +3968,7 @@ void OpenGLDriver::blit(
|
||||
case SamplerType::SAMPLER_EXTERNAL:
|
||||
break;
|
||||
}
|
||||
CHECK_GL_FRAMEBUFFER_STATUS(utils::slog.e, GL_DRAW_FRAMEBUFFER)
|
||||
CHECK_GL_FRAMEBUFFER_STATUS(GL_DRAW_FRAMEBUFFER)
|
||||
|
||||
gl.bindFramebuffer(GL_READ_FRAMEBUFFER, fbo[1]);
|
||||
switch (s->target) {
|
||||
@@ -3943,14 +3994,14 @@ void OpenGLDriver::blit(
|
||||
case SamplerType::SAMPLER_EXTERNAL:
|
||||
break;
|
||||
}
|
||||
CHECK_GL_FRAMEBUFFER_STATUS(utils::slog.e, GL_READ_FRAMEBUFFER)
|
||||
CHECK_GL_FRAMEBUFFER_STATUS(GL_READ_FRAMEBUFFER)
|
||||
|
||||
gl.disable(GL_SCISSOR_TEST);
|
||||
glBlitFramebuffer(
|
||||
srcOrigin.x, srcOrigin.y, srcOrigin.x + size.x, srcOrigin.y + size.y,
|
||||
dstOrigin.x, dstOrigin.y, dstOrigin.x + size.x, dstOrigin.y + size.y,
|
||||
mask, GL_NEAREST);
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
|
||||
gl.unbindFramebuffer(GL_DRAW_FRAMEBUFFER);
|
||||
gl.unbindFramebuffer(GL_READ_FRAMEBUFFER);
|
||||
@@ -4013,15 +4064,15 @@ void OpenGLDriver::blitDEPRECATED(TargetBufferFlags buffers,
|
||||
gl.bindFramebuffer(GL_READ_FRAMEBUFFER, s->gl.fbo);
|
||||
gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, d->gl.fbo);
|
||||
|
||||
CHECK_GL_FRAMEBUFFER_STATUS(utils::slog.e, GL_READ_FRAMEBUFFER)
|
||||
CHECK_GL_FRAMEBUFFER_STATUS(utils::slog.e, GL_DRAW_FRAMEBUFFER)
|
||||
CHECK_GL_FRAMEBUFFER_STATUS(GL_READ_FRAMEBUFFER)
|
||||
CHECK_GL_FRAMEBUFFER_STATUS(GL_DRAW_FRAMEBUFFER)
|
||||
|
||||
gl.disable(GL_SCISSOR_TEST);
|
||||
glBlitFramebuffer(
|
||||
srcRect.left, srcRect.bottom, srcRect.right(), srcRect.top(),
|
||||
dstRect.left, dstRect.bottom, dstRect.right(), dstRect.top(),
|
||||
GL_COLOR_BUFFER_BIT, glFilterMode);
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -4148,9 +4199,9 @@ void OpenGLDriver::draw2(uint32_t indexOffset, uint32_t indexCount, uint32_t ins
|
||||
#endif
|
||||
|
||||
#if FILAMENT_ENABLE_MATDBG
|
||||
CHECK_GL_ERROR_NON_FATAL(utils::slog.e)
|
||||
CHECK_GL_ERROR_NON_FATAL()
|
||||
#else
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -4180,9 +4231,9 @@ void OpenGLDriver::draw2GLES2(uint32_t indexOffset, uint32_t indexCount, uint32_
|
||||
reinterpret_cast<const void*>(indexOffset << rp->gl.indicesShift));
|
||||
|
||||
#if FILAMENT_ENABLE_MATDBG
|
||||
CHECK_GL_ERROR_NON_FATAL(utils::slog.e)
|
||||
CHECK_GL_ERROR_NON_FATAL()
|
||||
#else
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -4232,9 +4283,9 @@ void OpenGLDriver::dispatchCompute(Handle<HwProgram> program, uint3 workGroupCou
|
||||
#endif // BACKEND_OPENGL_LEVEL_GLES31
|
||||
|
||||
#if FILAMENT_ENABLE_MATDBG
|
||||
CHECK_GL_ERROR_NON_FATAL(utils::slog.e)
|
||||
CHECK_GL_ERROR_NON_FATAL()
|
||||
#else
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
@@ -64,7 +64,7 @@ utils::CString OpenGLPlatform::getRendererString(Driver const* driver) {
|
||||
}
|
||||
|
||||
void OpenGLPlatform::makeCurrent(SwapChain* drawSwapChain, SwapChain* readSwapChain,
|
||||
utils::Invocable<void()>, utils::Invocable<void(size_t)>) noexcept {
|
||||
utils::Invocable<void()>, utils::Invocable<void(size_t)>) {
|
||||
makeCurrent(getCurrentContextType(), drawSwapChain, readSwapChain);
|
||||
}
|
||||
|
||||
|
||||
@@ -25,12 +25,13 @@
|
||||
#include <backend/Program.h>
|
||||
#include <backend/Handle.h>
|
||||
|
||||
#include <private/utils/Tracing.h>
|
||||
|
||||
#include <utils/BitmaskEnum.h>
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/debug.h>
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/Systrace.h>
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
@@ -96,8 +97,7 @@ OpenGLProgram::~OpenGLProgram() noexcept {
|
||||
}
|
||||
|
||||
void OpenGLProgram::initialize(OpenGLDriver& gld) {
|
||||
|
||||
SYSTRACE_CALL();
|
||||
FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
|
||||
assert_invariant(gl.program == 0);
|
||||
assert_invariant(mToken);
|
||||
@@ -122,8 +122,7 @@ void OpenGLProgram::initialize(OpenGLDriver& gld) {
|
||||
*/
|
||||
void OpenGLProgram::initializeProgramState(OpenGLContext& context, GLuint program,
|
||||
LazyInitializationData& lazyInitializationData) noexcept {
|
||||
|
||||
SYSTRACE_CALL();
|
||||
FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
|
||||
// from the pipeline layout we compute a mapping from {set, binding} to {binding}
|
||||
// for both buffers and textures
|
||||
@@ -175,7 +174,31 @@ void OpenGLProgram::initializeProgramState(OpenGLContext& context, GLuint progra
|
||||
}
|
||||
break;
|
||||
}
|
||||
case DescriptorType::SAMPLER:
|
||||
case DescriptorType::SAMPLER_2D_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_INT:
|
||||
case DescriptorType::SAMPLER_2D_UINT:
|
||||
case DescriptorType::SAMPLER_2D_DEPTH:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_INT:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_UINT:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_DEPTH:
|
||||
case DescriptorType::SAMPLER_CUBE_FLOAT:
|
||||
case DescriptorType::SAMPLER_CUBE_INT:
|
||||
case DescriptorType::SAMPLER_CUBE_UINT:
|
||||
case DescriptorType::SAMPLER_CUBE_DEPTH:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_FLOAT:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_INT:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_UINT:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_DEPTH:
|
||||
case DescriptorType::SAMPLER_3D_FLOAT:
|
||||
case DescriptorType::SAMPLER_3D_INT:
|
||||
case DescriptorType::SAMPLER_3D_UINT:
|
||||
case DescriptorType::SAMPLER_2D_MS_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_MS_INT:
|
||||
case DescriptorType::SAMPLER_2D_MS_UINT:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_INT:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_UINT:
|
||||
case DescriptorType::SAMPLER_EXTERNAL: {
|
||||
if (!entry.name.empty()) {
|
||||
GLint const loc = glGetUniformLocation(program, entry.name.c_str());
|
||||
@@ -191,7 +214,7 @@ void OpenGLProgram::initializeProgramState(OpenGLContext& context, GLuint progra
|
||||
case DescriptorType::INPUT_ATTACHMENT:
|
||||
break;
|
||||
}
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -23,12 +23,13 @@
|
||||
#include <backend/platforms/OpenGLPlatform.h>
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
#include <private/utils/Tracing.h>
|
||||
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/debug.h>
|
||||
#include <utils/JobSystem.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/Mutex.h>
|
||||
#include <utils/Systrace.h>
|
||||
|
||||
#include <atomic>
|
||||
#include <memory>
|
||||
@@ -113,14 +114,14 @@ void TimerQueryNativeFactory::createTimerQuery(GLTimerQuery* tq) {
|
||||
|
||||
tq->state = std::make_shared<GLTimerQuery::State>();
|
||||
mContext.procs.genQueries(1u, &tq->state->gl.query);
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
}
|
||||
|
||||
void TimerQueryNativeFactory::destroyTimerQuery(GLTimerQuery* tq) {
|
||||
assert_invariant(tq->state);
|
||||
|
||||
mContext.procs.deleteQueries(1u, &tq->state->gl.query);
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
|
||||
tq->state.reset();
|
||||
}
|
||||
@@ -130,14 +131,14 @@ void TimerQueryNativeFactory::beginTimeElapsedQuery(GLTimerQuery* tq) {
|
||||
|
||||
tq->state->elapsed.store(int64_t(TimerQueryResult::NOT_READY), std::memory_order_relaxed);
|
||||
mContext.procs.beginQuery(GL_TIME_ELAPSED, tq->state->gl.query);
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
}
|
||||
|
||||
void TimerQueryNativeFactory::endTimeElapsedQuery(OpenGLDriver& driver, GLTimerQuery* tq) {
|
||||
assert_invariant(tq->state);
|
||||
|
||||
mContext.procs.endQuery(GL_TIME_ELAPSED);
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
|
||||
std::weak_ptr<GLTimerQuery::State> const weak = tq->state;
|
||||
|
||||
@@ -152,7 +153,7 @@ void TimerQueryNativeFactory::endTimeElapsedQuery(OpenGLDriver& driver, GLTimerQ
|
||||
|
||||
GLuint available = 0;
|
||||
context.procs.getQueryObjectuiv(state->gl.query, GL_QUERY_RESULT_AVAILABLE, &available);
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
if (!available) {
|
||||
// we need to try this one again later
|
||||
return false;
|
||||
@@ -240,8 +241,8 @@ void TimerQueryFenceFactory::beginTimeElapsedQuery(GLTimerQuery* tq) {
|
||||
if (state) {
|
||||
platform.waitFence(fence, FENCE_WAIT_FOR_EVER);
|
||||
state->then = clock::now().time_since_epoch().count();
|
||||
SYSTRACE_CONTEXT();
|
||||
SYSTRACE_ASYNC_BEGIN("OpenGLTimerQueryFence", intptr_t(state.get()));
|
||||
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
FILAMENT_TRACING_ASYNC_BEGIN(FILAMENT_TRACING_CATEGORY_FILAMENT, "OpenGLTimerQueryFence", intptr_t(state.get()));
|
||||
}
|
||||
platform.destroyFence(fence);
|
||||
});
|
||||
@@ -257,8 +258,8 @@ void TimerQueryFenceFactory::endTimeElapsedQuery(OpenGLDriver&, GLTimerQuery* tq
|
||||
platform.waitFence(fence, FENCE_WAIT_FOR_EVER);
|
||||
int64_t const now = clock::now().time_since_epoch().count();
|
||||
state->elapsed.store(now - state->then, std::memory_order_relaxed);
|
||||
SYSTRACE_CONTEXT();
|
||||
SYSTRACE_ASYNC_END("OpenGLTimerQueryFence", intptr_t(state.get()));
|
||||
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
FILAMENT_TRACING_ASYNC_END(FILAMENT_TRACING_CATEGORY_FILAMENT, "OpenGLTimerQueryFence", intptr_t(state.get()));
|
||||
}
|
||||
platform.destroyFence(fence);
|
||||
});
|
||||
|
||||
@@ -23,20 +23,22 @@
|
||||
#include "OpenGLDriver.h"
|
||||
|
||||
#include <iterator>
|
||||
#include <optional>
|
||||
#include <private/backend/BackendUtils.h>
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/Program.h>
|
||||
|
||||
#include <utils/compiler.h>
|
||||
#include <private/utils/Tracing.h>
|
||||
|
||||
#include <utils/CString.h>
|
||||
#include <utils/debug.h>
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
#include <utils/JobSystem.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/ostream.h>
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/Systrace.h>
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/debug.h>
|
||||
#include <utils/ostream.h>
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
@@ -63,9 +65,9 @@ static std::string to_string(bool const b) { return b ? "true" : "false"; }
|
||||
static std::string to_string(int const i) { return std::to_string(i); }
|
||||
static std::string to_string(float const f) { return "float(" + std::to_string(f) + ")"; }
|
||||
|
||||
static void logCompilationError(io::ostream& out, ShaderStage shaderType, const char* name,
|
||||
GLuint shaderId, CString const& sourceCode) noexcept;
|
||||
static void logProgramLinkError(io::ostream& out, char const* name, GLuint program) noexcept;
|
||||
static void logCompilationError(ShaderStage shaderType, const char* name, GLuint shaderId,
|
||||
Program::ShaderBlob const& sourceCode) noexcept;
|
||||
static void logProgramLinkError(char const* name, GLuint program) noexcept;
|
||||
|
||||
static void process_GOOGLE_cpp_style_line_directive(OpenGLContext const& context, char* source,
|
||||
size_t len) noexcept;
|
||||
@@ -86,7 +88,7 @@ struct ShaderCompilerService::OpenGLProgramToken : ProgramToken {
|
||||
ShaderCompilerService& compiler;
|
||||
CString const& name;
|
||||
FixedCapacityVector<std::pair<CString, uint8_t>> attributes;
|
||||
shaders_source_t shaderSourceCode;
|
||||
Program::ShaderSource shaderSourceCode;
|
||||
void* user = nullptr;
|
||||
struct {
|
||||
shaders_t shaders{};
|
||||
@@ -109,17 +111,42 @@ struct ShaderCompilerService::OpenGLProgramToken : ProgramToken {
|
||||
cond.wait(l, [this] { return signaled; });
|
||||
}
|
||||
|
||||
CallbackManager::Handle handle{};
|
||||
// This is invoked upon token completion, which occurs after a successful `gl.program`
|
||||
// population or upon cancellation. In either scenario, the callback handle must be submitted
|
||||
// to notify the caller that resource loading has concluded.
|
||||
void trySubmittingCallback() noexcept {
|
||||
if (handle) {
|
||||
compiler.submitCallbackHandle(*handle);
|
||||
handle = std::nullopt;
|
||||
}
|
||||
}
|
||||
|
||||
// Checks the token's completion status. The token is considered ready if the program was
|
||||
// created successfully or if a shader compilation error occurred.
|
||||
bool isReady() const noexcept {
|
||||
return gl.program || compilationFailed;
|
||||
}
|
||||
|
||||
std::optional<CallbackManager::Handle> handle{};
|
||||
|
||||
// Only valid when the blob functions are provided by users. The validity of this variable
|
||||
// doesn't guarantee that the program was created from the cache blob.
|
||||
BlobCacheKey key;
|
||||
|
||||
// Used for the `THREAD_POOL` mode.
|
||||
mutable Mutex lock;
|
||||
mutable Condition cond;
|
||||
bool signaled = false;
|
||||
|
||||
// Indicate this program was created from the cache blob.
|
||||
bool retrievedFromBlobCache = false;
|
||||
|
||||
// Indicates that shader compilation failed.
|
||||
bool compilationFailed = false;
|
||||
};
|
||||
|
||||
ShaderCompilerService::OpenGLProgramToken::~OpenGLProgramToken() {
|
||||
compiler.submitCallbackHandle(handle);
|
||||
trySubmittingCallback();
|
||||
}
|
||||
|
||||
/* static */ void ShaderCompilerService::setUserData(const program_token_t& token,
|
||||
@@ -247,6 +274,7 @@ ShaderCompilerService::program_token_t ShaderCompilerService::createProgram(
|
||||
// Try retrieving the cached program blob if available.
|
||||
token->gl.program = mBlobCache.retrieve(&token->key, mDriver.mPlatform, program);
|
||||
if (token->gl.program) {
|
||||
token->retrievedFromBlobCache = true;
|
||||
return token;
|
||||
}
|
||||
|
||||
@@ -278,22 +306,33 @@ ShaderCompilerService::program_token_t ShaderCompilerService::createProgram(
|
||||
|
||||
runAtNextTick(priorityQueue, token, [this, token](Job const&) {
|
||||
assert_invariant(mMode != Mode::THREAD_POOL);
|
||||
if (mMode == Mode::ASYNCHRONOUS) {
|
||||
// Check link completion if link was initiated.
|
||||
if (token->gl.program) {
|
||||
|
||||
if (token->gl.program) {
|
||||
// Program linking has been initiated.
|
||||
if (mMode == Mode::ASYNCHRONOUS) {
|
||||
return isLinkCompleted(token);
|
||||
}
|
||||
// Link hasn't been initiated, then check compile completion.
|
||||
return true; // In sync mode, if program exists, we're done with this job.
|
||||
}
|
||||
|
||||
// Program not linked yet. Check if shaders are compiled.
|
||||
if (mMode == Mode::ASYNCHRONOUS) {
|
||||
if (!isCompileCompleted(token)) {
|
||||
return false;
|
||||
return false; // Wait for compilation to finish.
|
||||
}
|
||||
}
|
||||
if (!token->gl.program) {
|
||||
linkProgram(mDriver.getContext(), token);
|
||||
if (mMode == Mode::ASYNCHRONOUS) {
|
||||
return false;// Wait until the link finishes.
|
||||
}
|
||||
|
||||
// Shaders are compiled (or we're in sync mode). Let's link.
|
||||
if (!linkProgram(mDriver.getContext(), token)) {
|
||||
// Shader compilation failed. Stop processing this program.
|
||||
return true;
|
||||
}
|
||||
|
||||
// Program is now linking.
|
||||
if (mMode == Mode::ASYNCHRONOUS) {
|
||||
return false; // Wait for linking to finish.
|
||||
}
|
||||
|
||||
return true;
|
||||
});
|
||||
break;
|
||||
@@ -325,12 +364,15 @@ GLuint ShaderCompilerService::getProgram(program_token_t& token) {
|
||||
|
||||
assert_invariant(token);// This function should be called when the token is still alive.
|
||||
|
||||
if (token->compiler.mMode == Mode::THREAD_POOL) {
|
||||
auto const job = token->compiler.mCompilerThreadPool.dequeue(token);
|
||||
if (!job) {
|
||||
// It's likely that the job was already completed. But it may be still being
|
||||
// executed at this moment. Just try waiting for it to avoid a race.
|
||||
token->wait();
|
||||
// Finalize any pending shader compilation tasks only when the token was created without cache.
|
||||
if (!token->retrievedFromBlobCache) {
|
||||
if (token->compiler.mMode == Mode::THREAD_POOL) {
|
||||
auto const job = token->compiler.mCompilerThreadPool.dequeue(token);
|
||||
if (!job) {
|
||||
// It's likely that the job was already completed. But it may be still being
|
||||
// executed at this moment. Just try waiting for it to avoid a race.
|
||||
token->wait();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -338,7 +380,7 @@ GLuint ShaderCompilerService::getProgram(program_token_t& token) {
|
||||
|
||||
// Cleanup the token.
|
||||
token->compiler.cancelTickOp(token);
|
||||
token = nullptr;// This will submit a callback condition (handle) to the callback manager.
|
||||
token = nullptr; // This will try submitting a callback handle to the callback manager.
|
||||
}
|
||||
|
||||
void ShaderCompilerService::tick() {
|
||||
@@ -367,11 +409,19 @@ void ShaderCompilerService::notifyWhenAllProgramsAreReady(
|
||||
|
||||
GLuint ShaderCompilerService::initialize(program_token_t& token) {
|
||||
|
||||
SYSTRACE_CALL();
|
||||
FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
|
||||
assert_invariant(token);// This function should be called when the token is still alive.
|
||||
|
||||
ensureTokenIsReady(token);
|
||||
|
||||
if (token->compilationFailed) {
|
||||
// Cleanup the token.
|
||||
token->compiler.cancelTickOp(token);
|
||||
token = nullptr;
|
||||
return 0;
|
||||
}
|
||||
|
||||
assert_invariant(token->gl.program);
|
||||
|
||||
// Check status of program linking. If it failed, errors will be logged.
|
||||
@@ -391,13 +441,13 @@ GLuint ShaderCompilerService::initialize(program_token_t& token) {
|
||||
|
||||
// Cleanup the token.
|
||||
token->compiler.cancelTickOp(token);
|
||||
token = nullptr;// This will submit a callback condition (handle) to the callback manager.
|
||||
token = nullptr;
|
||||
|
||||
return program;
|
||||
}
|
||||
|
||||
void ShaderCompilerService::ensureTokenIsReady(program_token_t const& token) {
|
||||
if (token->gl.program) {
|
||||
if (token->isReady()) {
|
||||
return;// It's ready.
|
||||
}
|
||||
|
||||
@@ -421,8 +471,9 @@ void ShaderCompilerService::ensureTokenIsReady(program_token_t const& token) {
|
||||
// just log warnings here instead of repeatedly checking compile status. If this turns
|
||||
// out to be a real issue later, we would need to consider doing the canonical way.
|
||||
if (!isCompileCompleted(token)) {
|
||||
slog.w << "Shader compilation for OpenGL program " << token->name.c_str_safe()
|
||||
<< " is not completed yet. The following program link may not succeed.";
|
||||
LOG(WARNING)
|
||||
<< "Shader compilation for OpenGL program " << token->name.c_str_safe()
|
||||
<< " is not completed yet. The following program link may not succeed.";
|
||||
}
|
||||
|
||||
linkProgram(mDriver.getContext(), token);
|
||||
@@ -454,8 +505,8 @@ void ShaderCompilerService::runAtNextTick(CompilerPriorityQueue priority,
|
||||
});
|
||||
ops.emplace(pos, priority, token, std::move(job));
|
||||
|
||||
SYSTRACE_CONTEXT();
|
||||
SYSTRACE_VALUE32("ShaderCompilerService Jobs", mRunAtNextTickOps.size());
|
||||
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
FILAMENT_TRACING_VALUE(FILAMENT_TRACING_CATEGORY_FILAMENT, "ShaderCompilerService Jobs", mRunAtNextTickOps.size());
|
||||
}
|
||||
|
||||
bool ShaderCompilerService::cancelTickOp(program_token_t const& token) noexcept {
|
||||
@@ -468,8 +519,8 @@ bool ShaderCompilerService::cancelTickOp(program_token_t const& token) noexcept
|
||||
ops.erase(pos);
|
||||
return true;
|
||||
}
|
||||
SYSTRACE_CONTEXT();
|
||||
SYSTRACE_VALUE32("ShaderCompilerService Jobs", ops.size());
|
||||
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
FILAMENT_TRACING_VALUE(FILAMENT_TRACING_CATEGORY_FILAMENT, "ShaderCompilerService Jobs", ops.size());
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -485,15 +536,15 @@ void ShaderCompilerService::executeTickOps() noexcept {
|
||||
++it;
|
||||
}
|
||||
}
|
||||
SYSTRACE_CONTEXT();
|
||||
SYSTRACE_VALUE32("ShaderCompilerService Jobs", ops.size());
|
||||
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
FILAMENT_TRACING_VALUE(FILAMENT_TRACING_CATEGORY_FILAMENT, "ShaderCompilerService Jobs", ops.size());
|
||||
}
|
||||
|
||||
/* static */ void ShaderCompilerService::compileShaders(OpenGLContext& context,
|
||||
Program::ShaderSource shadersSource,
|
||||
FixedCapacityVector<Program::SpecializationConstant> const& specializationConstants,
|
||||
bool multiview, program_token_t const& token) noexcept {
|
||||
SYSTRACE_CALL();
|
||||
FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
|
||||
auto const appendSpecConstantString = +[](std::string& s, Program::SpecializationConstant const& sc) {
|
||||
s += "#define SPIRV_CROSS_CONSTANT_ID_" + std::to_string(sc.id) + ' ';
|
||||
@@ -589,7 +640,7 @@ void ShaderCompilerService::executeTickOps() noexcept {
|
||||
#ifndef NDEBUG
|
||||
// for debugging we return the original shader source (without the modifications we
|
||||
// made here), otherwise the line numbers wouldn't match.
|
||||
token->shaderSourceCode[i] = { shader_src, shader_len };
|
||||
token->shaderSourceCode[i] = std::move(shader);
|
||||
#endif
|
||||
token->gl.shaders[i] = shaderId;
|
||||
}
|
||||
@@ -615,9 +666,10 @@ void ShaderCompilerService::executeTickOps() noexcept {
|
||||
return true;
|
||||
}
|
||||
|
||||
/* static */ void ShaderCompilerService::checkCompileStatus(program_token_t const& token) noexcept {
|
||||
SYSTRACE_CALL();
|
||||
/* static */ bool ShaderCompilerService::checkCompileStatus(program_token_t const& token) noexcept {
|
||||
FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
|
||||
bool success = true;
|
||||
UTILS_NOUNROLL
|
||||
for (size_t i = 0; i < Program::SHADER_TYPE_COUNT; i++) {
|
||||
const GLuint shader = token->gl.shaders[i];
|
||||
@@ -632,17 +684,22 @@ void ShaderCompilerService::executeTickOps() noexcept {
|
||||
}
|
||||
// Something went wrong. Log the error message.
|
||||
const ShaderStage type = static_cast<ShaderStage>(i);
|
||||
logCompilationError(slog.e, type, token->name.c_str_safe(), shader,
|
||||
token->shaderSourceCode[i]);
|
||||
logCompilationError(type, token->name.c_str_safe(), shader, token->shaderSourceCode[i]);
|
||||
success = false;
|
||||
}
|
||||
return success;
|
||||
}
|
||||
|
||||
/* static */ void ShaderCompilerService::linkProgram(OpenGLContext const& context,
|
||||
/* static */ bool ShaderCompilerService::linkProgram(OpenGLContext const& context,
|
||||
program_token_t const& token) noexcept {
|
||||
SYSTRACE_CALL();
|
||||
FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
|
||||
// Shader compilation should be completed by now. Check the status and log errors on failure.
|
||||
checkCompileStatus(token);
|
||||
if (!checkCompileStatus(token)) {
|
||||
token->compilationFailed = true;
|
||||
token->trySubmittingCallback();
|
||||
return false;
|
||||
}
|
||||
|
||||
// Link program
|
||||
GLuint const program = glCreateProgram();
|
||||
@@ -658,6 +715,8 @@ void ShaderCompilerService::executeTickOps() noexcept {
|
||||
}
|
||||
glLinkProgram(program);
|
||||
token->gl.program = program;
|
||||
token->trySubmittingCallback();
|
||||
return true;
|
||||
}
|
||||
|
||||
/* static */ bool ShaderCompilerService::isLinkCompleted(program_token_t const& token) noexcept {
|
||||
@@ -675,7 +734,7 @@ void ShaderCompilerService::executeTickOps() noexcept {
|
||||
|
||||
/* static */ bool ShaderCompilerService::checkLinkStatusAndCleanupShaders(
|
||||
program_token_t const& token) noexcept {
|
||||
SYSTRACE_CALL();
|
||||
FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
assert_invariant(token->gl.program);
|
||||
|
||||
bool linked = true;
|
||||
@@ -684,7 +743,7 @@ void ShaderCompilerService::executeTickOps() noexcept {
|
||||
glGetProgramiv(token->gl.program, GL_LINK_STATUS, &status);
|
||||
if (UTILS_UNLIKELY(status != GL_TRUE)) {
|
||||
// Something went wrong. Log the error message.
|
||||
logProgramLinkError(slog.e, token->name.c_str_safe(), token->gl.program);
|
||||
logProgramLinkError(token->name.c_str_safe(), token->gl.program);
|
||||
linked = false;
|
||||
}
|
||||
// No need to keep the shaders around regardless of the result of the program linking.
|
||||
@@ -734,8 +793,9 @@ void ShaderCompilerService::executeTickOps() noexcept {
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
UTILS_NOINLINE
|
||||
/* static */ void logCompilationError(io::ostream& out, ShaderStage shaderType, const char* name,
|
||||
GLuint const shaderId, UTILS_UNUSED_IN_RELEASE CString const& sourceCode) noexcept {
|
||||
/* static */ void logCompilationError(ShaderStage shaderType, const char* name,
|
||||
GLuint const shaderId,
|
||||
UTILS_UNUSED_IN_RELEASE Program::ShaderBlob const& sourceCode) noexcept {
|
||||
|
||||
{ // scope for the temporary string storage
|
||||
auto to_string = [](ShaderStage type) -> const char* {
|
||||
@@ -756,12 +816,14 @@ UTILS_NOINLINE
|
||||
CString infoLog(length);
|
||||
glGetShaderInfoLog(shaderId, length, nullptr, infoLog.data());
|
||||
|
||||
out << "Compilation error in " << to_string(shaderType) << " shader \"" << name << "\":\n"
|
||||
<< "\"" << infoLog.c_str() << "\"" << io::endl;
|
||||
LOG(ERROR) << "Compilation error in " << to_string(shaderType) << " shader \"" << name
|
||||
<< "\":";
|
||||
LOG(ERROR) << "\"" << infoLog.c_str() << "\"";
|
||||
}
|
||||
|
||||
#ifndef NDEBUG
|
||||
std::string_view const shader{ sourceCode.data(), sourceCode.size() };
|
||||
std::string_view const shader{ reinterpret_cast<const char*>(sourceCode.data()),
|
||||
sourceCode.size() };
|
||||
size_t lc = 1;
|
||||
size_t start = 0;
|
||||
std::string line;
|
||||
@@ -772,26 +834,25 @@ UTILS_NOINLINE
|
||||
} else {
|
||||
line = shader.substr(start, end - start);
|
||||
}
|
||||
out << lc++ << ": " << line.c_str() << '\n';
|
||||
LOG(ERROR) << lc++ << ": " << line.c_str();
|
||||
if (end == std::string::npos) {
|
||||
break;
|
||||
}
|
||||
start = end + 1;
|
||||
}
|
||||
out << io::endl;
|
||||
LOG(ERROR) << "";
|
||||
#endif
|
||||
}
|
||||
|
||||
UTILS_NOINLINE
|
||||
/* static */ void logProgramLinkError(io::ostream& out, char const* name, GLuint program) noexcept {
|
||||
/* static */ void logProgramLinkError(char const* name, GLuint program) noexcept {
|
||||
GLint length = 0;
|
||||
glGetProgramiv(program, GL_INFO_LOG_LENGTH, &length);
|
||||
|
||||
CString infoLog(length);
|
||||
glGetProgramInfoLog(program, length, nullptr, infoLog.data());
|
||||
|
||||
out << "Link error in \"" << name << "\":\n"
|
||||
<< "\"" << infoLog.c_str() << "\"" << io::endl;
|
||||
LOG(ERROR) << "Link error in \"" << name << "\":\n" << "\"" << infoLog.c_str() << "\"";
|
||||
}
|
||||
|
||||
// If usages of the Google-style line directive are present, remove them, as some
|
||||
|
||||
@@ -58,7 +58,6 @@ class ShaderCompilerService {
|
||||
public:
|
||||
using program_token_t = std::shared_ptr<OpenGLProgramToken>;
|
||||
using shaders_t = std::array<GLuint, Program::SHADER_TYPE_COUNT>;
|
||||
using shaders_source_t = std::array<utils::CString, Program::SHADER_TYPE_COUNT>;
|
||||
|
||||
explicit ShaderCompilerService(OpenGLDriver& driver);
|
||||
|
||||
@@ -156,13 +155,14 @@ private:
|
||||
static bool isCompileCompleted(program_token_t const& token) noexcept;
|
||||
|
||||
// Check compilation status of the shaders and log errors on failure.
|
||||
static void checkCompileStatus(program_token_t const& token) noexcept;
|
||||
static bool checkCompileStatus(program_token_t const& token) noexcept;
|
||||
|
||||
// Create a program by linking the compiled shaders. `gl.program` is always populated with a
|
||||
// valid program ID after this method. But this doesn't necessarily mean the program is
|
||||
// successfully linked. Errors can be checked by calling `checkLinkStatusAndCleanupShaders`
|
||||
// later.
|
||||
static void linkProgram(OpenGLContext const& context, program_token_t const& token) noexcept;
|
||||
// Create a program by linking the compiled shaders. If the previous shader compilation was
|
||||
// failed, `compilationFailed` is set, then this function returns false. Otherwise `gl.program`
|
||||
// is populated with a valid program ID, then returns true. However this doesn't necessarily
|
||||
// mean the program is successfully linked. The link error can be checked by calling
|
||||
// `checkLinkStatusAndCleanupShaders` later.
|
||||
static bool linkProgram(OpenGLContext const& context, program_token_t const& token) noexcept;
|
||||
|
||||
// Check if the program link is completed. You may want to call this when the extension
|
||||
// `KHR_parallel_shader_compile` is enabled.
|
||||
|
||||
@@ -70,6 +70,9 @@ PFNGLMAXSHADERCOMPILERTHREADSKHRPROC glMaxShaderCompilerThreadsKHR;
|
||||
#ifdef GL_OVR_multiview
|
||||
PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC glFramebufferTextureMultiviewOVR;
|
||||
#endif
|
||||
#ifdef GL_OVR_multiview_multisampled_render_to_texture
|
||||
PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC glFramebufferTextureMultisampleMultiviewOVR;
|
||||
#endif
|
||||
|
||||
#if defined(__ANDROID__) && !defined(FILAMENT_SILENCE_NOT_SUPPORTED_BY_ES2)
|
||||
// On Android, If we want to support a build system less than ANDROID_API 21, we need to
|
||||
@@ -123,6 +126,9 @@ void importGLESExtensionsEntryPoints() {
|
||||
#ifdef GL_OVR_multiview
|
||||
getProcAddress(glFramebufferTextureMultiviewOVR, "glFramebufferTextureMultiviewOVR");
|
||||
#endif
|
||||
#ifdef GL_OVR_multiview_multisampled_render_to_texture
|
||||
getProcAddress(glFramebufferTextureMultisampleMultiviewOVR, "glFramebufferTextureMultisampleMultiviewOVR");
|
||||
#endif
|
||||
#if defined(__ANDROID__) && !defined(FILAMENT_SILENCE_NOT_SUPPORTED_BY_ES2)
|
||||
getProcAddress(glDispatchCompute, "glDispatchCompute");
|
||||
#endif
|
||||
|
||||
@@ -154,6 +154,9 @@ extern PFNGLMAXSHADERCOMPILERTHREADSKHRPROC glMaxShaderCompilerThreadsKHR;
|
||||
#ifdef GL_OVR_multiview
|
||||
extern PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC glFramebufferTextureMultiviewOVR;
|
||||
#endif
|
||||
#ifdef GL_OVR_multiview_multisampled_render_to_texture
|
||||
extern PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC glFramebufferTextureMultisampleMultiviewOVR;
|
||||
#endif
|
||||
#if defined(__ANDROID__) && !defined(FILAMENT_SILENCE_NOT_SUPPORTED_BY_ES2)
|
||||
extern PFNGLDISPATCHCOMPUTEPROC glDispatchCompute;
|
||||
#endif
|
||||
|
||||
@@ -96,7 +96,7 @@ CocoaExternalImage::SharedGl::~SharedGl() noexcept {
|
||||
CocoaExternalImage::CocoaExternalImage(const CVOpenGLTextureCacheRef textureCache,
|
||||
const SharedGl &sharedGl) noexcept : mSharedGl(sharedGl), mTextureCache(textureCache) {
|
||||
glGenFramebuffers(1, &mFBO);
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
}
|
||||
|
||||
CocoaExternalImage::~CocoaExternalImage() noexcept {
|
||||
@@ -125,7 +125,7 @@ bool CocoaExternalImage::set(CVPixelBufferRef image) noexcept {
|
||||
mTexture = createTextureFromImage(image);
|
||||
mRgbaTexture = encodeCopyRectangleToTexture2D(CVOpenGLTextureGetName(mTexture),
|
||||
CVPixelBufferGetWidth(image), CVPixelBufferGetHeight(image));
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -182,33 +182,33 @@ GLuint CocoaExternalImage::encodeCopyRectangleToTexture2D(GLuint rectangle,
|
||||
// Create a texture to hold the result of the blit image.
|
||||
glBindTexture(GL_TEXTURE_2D, texture);
|
||||
glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, width, height);
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
|
||||
// source textures
|
||||
glBindSampler(0, mSharedGl.sampler);
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
glBindTexture(GL_TEXTURE_RECTANGLE, rectangle);
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
|
||||
// destination texture
|
||||
glBindFramebuffer(GL_FRAMEBUFFER, mFBO);
|
||||
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
|
||||
CHECK_GL_FRAMEBUFFER_STATUS(utils::slog.e, GL_FRAMEBUFFER)
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_FRAMEBUFFER_STATUS(GL_FRAMEBUFFER)
|
||||
CHECK_GL_ERROR()
|
||||
|
||||
// draw
|
||||
glViewport(0, 0, width, height);
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
glUseProgram(mSharedGl.program);
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
glDisableVertexAttribArray(0);
|
||||
glDrawArrays(GL_TRIANGLES, 0, 3);
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
|
||||
mState.restore();
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
||||
@@ -119,7 +119,7 @@ CocoaTouchExternalImage::CocoaTouchExternalImage(const CVOpenGLESTextureCacheRef
|
||||
|
||||
glGenFramebuffers(1, &mFBO);
|
||||
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
}
|
||||
|
||||
CocoaTouchExternalImage::~CocoaTouchExternalImage() noexcept {
|
||||
@@ -247,7 +247,7 @@ GLuint CocoaTouchExternalImage::encodeColorConversionPass(GLuint yPlaneTexture,
|
||||
glBindTexture(GL_TEXTURE_2D, texture);
|
||||
glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, width, height);
|
||||
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
|
||||
// source textures
|
||||
glBindSampler(0, mSharedGl.sampler);
|
||||
@@ -261,8 +261,8 @@ GLuint CocoaTouchExternalImage::encodeColorConversionPass(GLuint yPlaneTexture,
|
||||
glBindFramebuffer(GL_FRAMEBUFFER, mFBO);
|
||||
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
|
||||
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_FRAMEBUFFER_STATUS(utils::slog.e, GL_FRAMEBUFFER)
|
||||
CHECK_GL_ERROR()
|
||||
CHECK_GL_FRAMEBUFFER_STATUS(GL_FRAMEBUFFER)
|
||||
|
||||
// geometry
|
||||
glBindVertexArray(0);
|
||||
@@ -275,7 +275,7 @@ GLuint CocoaTouchExternalImage::encodeColorConversionPass(GLuint yPlaneTexture,
|
||||
glUseProgram(mSharedGl.program);
|
||||
glDrawArrays(GL_TRIANGLES, 0, 3);
|
||||
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
CHECK_GL_ERROR()
|
||||
|
||||
mState.restore();
|
||||
|
||||
|
||||
@@ -20,9 +20,9 @@
|
||||
|
||||
#include <backend/Platform.h>
|
||||
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/debug.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/ostream.h>
|
||||
|
||||
#if __has_include(<android/surface_texture.h>)
|
||||
@@ -59,7 +59,7 @@ void ExternalStreamManagerAndroid::destroy(ExternalStreamManagerAndroid* pExtern
|
||||
ExternalStreamManagerAndroid::ExternalStreamManagerAndroid() noexcept
|
||||
: mVm(VirtualMachineEnv::get()) {
|
||||
if (__builtin_available(android 28, *)) {
|
||||
slog.d << "Using ASurfaceTexture" << io::endl;
|
||||
DLOG(INFO) << "Using ASurfaceTexture";
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -255,7 +255,7 @@ void PlatformCocoaGL::destroySwapChain(Platform::SwapChain* swapChain) noexcept
|
||||
}
|
||||
|
||||
bool PlatformCocoaGL::makeCurrent(ContextType type, SwapChain* drawSwapChain,
|
||||
SwapChain* readSwapChain) noexcept {
|
||||
SwapChain* readSwapChain) {
|
||||
ASSERT_PRECONDITION_NON_FATAL(drawSwapChain == readSwapChain,
|
||||
"ContextManagerCocoa does not support using distinct draw/read swap chains.");
|
||||
CocoaGLSwapChain* swapChain = (CocoaGLSwapChain*)drawSwapChain;
|
||||
|
||||
@@ -155,7 +155,7 @@ uint32_t PlatformCocoaTouchGL::getDefaultFramebufferObject() noexcept {
|
||||
}
|
||||
|
||||
bool PlatformCocoaTouchGL::makeCurrent(ContextType type, SwapChain* drawSwapChain,
|
||||
SwapChain* readSwapChain) noexcept {
|
||||
SwapChain* readSwapChain) {
|
||||
ASSERT_PRECONDITION_NON_FATAL(drawSwapChain == readSwapChain,
|
||||
"PlatformCocoaTouchGL does not support using distinct draw/read swap chains.");
|
||||
CAEAGLLayer* const glLayer = (__bridge CAEAGLLayer*) drawSwapChain;
|
||||
|
||||
@@ -32,9 +32,9 @@
|
||||
#endif
|
||||
#include <utils/compiler.h>
|
||||
|
||||
#include <utils/debug.h>
|
||||
#include <utils/Invocable.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/debug.h>
|
||||
#include <utils/ostream.h>
|
||||
|
||||
#include <algorithm>
|
||||
@@ -74,7 +74,7 @@ void PlatformEGL::logEglError(const char* name) noexcept {
|
||||
}
|
||||
|
||||
void PlatformEGL::logEglError(const char* name, EGLint error) noexcept {
|
||||
slog.e << name << " failed with " << getEglErrorName(error) << io::endl;
|
||||
LOG(ERROR) << name << " failed with " << getEglErrorName(error);
|
||||
}
|
||||
|
||||
const char* PlatformEGL::getEglErrorName(EGLint error) noexcept {
|
||||
@@ -101,7 +101,7 @@ void PlatformEGL::clearGlError() noexcept {
|
||||
// clear GL error that may have been set by previous calls
|
||||
GLenum const error = glGetError();
|
||||
if (error != GL_NO_ERROR) {
|
||||
slog.w << "Ignoring pending GL error " << io::hex << error << io::endl;
|
||||
LOG(WARNING) << "Ignoring pending GL error " << io::hex << error;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -142,7 +142,7 @@ Driver* PlatformEGL::createDriver(void* sharedContext, const DriverConfig& drive
|
||||
}
|
||||
|
||||
if (UTILS_UNLIKELY(!initialized)) {
|
||||
slog.e << "eglInitialize failed" << io::endl;
|
||||
LOG(ERROR) << "eglInitialize failed";
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
@@ -209,10 +209,42 @@ Driver* PlatformEGL::createDriver(void* sharedContext, const DriverConfig& drive
|
||||
}
|
||||
#endif
|
||||
|
||||
// Configure GPU context priority level for scheduling and preemption
|
||||
if (driverConfig.gpuContextPriority != Platform::GpuContextPriority::DEFAULT) {
|
||||
if (extensions.has("EGL_IMG_context_priority")) {
|
||||
EGLint priorityLevel = EGL_CONTEXT_PRIORITY_MEDIUM_IMG;
|
||||
const char* priorityName;
|
||||
switch (driverConfig.gpuContextPriority) {
|
||||
case Platform::GpuContextPriority::DEFAULT:
|
||||
assert_invariant(false);
|
||||
break;
|
||||
case Platform::GpuContextPriority::LOW:
|
||||
priorityLevel = EGL_CONTEXT_PRIORITY_LOW_IMG;
|
||||
priorityName = "LOW";
|
||||
break;
|
||||
case Platform::GpuContextPriority::MEDIUM:
|
||||
priorityLevel = EGL_CONTEXT_PRIORITY_MEDIUM_IMG;
|
||||
priorityName = "MEDIUM";
|
||||
break;
|
||||
case Platform::GpuContextPriority::HIGH:
|
||||
priorityLevel = EGL_CONTEXT_PRIORITY_HIGH_IMG;
|
||||
priorityName = "HIGH";
|
||||
break;
|
||||
case Platform::GpuContextPriority::REALTIME:
|
||||
priorityLevel = EGL_CONTEXT_PRIORITY_HIGH_IMG;
|
||||
priorityName = "REALTIME(=HIGH)";
|
||||
break;
|
||||
}
|
||||
contextAttribs[EGL_CONTEXT_PRIORITY_LEVEL_IMG] = priorityLevel;
|
||||
LOG(INFO) << "EGL: Enabling GPU context priority: " << priorityName;
|
||||
} else {
|
||||
LOG(WARNING) << "EGL: GPU context priority requested but not supported";
|
||||
}
|
||||
}
|
||||
|
||||
// config use for creating the context
|
||||
EGLConfig eglConfig = EGL_NO_CONFIG_KHR;
|
||||
|
||||
|
||||
if (UTILS_UNLIKELY(!ext.egl.KHR_no_config_context)) {
|
||||
// find a config we can use if we don't have "EGL_KHR_no_config_context" and that we can use
|
||||
// for the dummy pbuffer surface.
|
||||
@@ -577,18 +609,18 @@ OpenGLPlatform::ContextType PlatformEGL::getCurrentContextType() const noexcept
|
||||
}
|
||||
|
||||
bool PlatformEGL::makeCurrent(ContextType type,
|
||||
SwapChain* drawSwapChain, SwapChain* readSwapChain) noexcept {
|
||||
SwapChain* drawSwapChain, SwapChain* readSwapChain) {
|
||||
SwapChainEGL const* const dsc = static_cast<SwapChainEGL const*>(drawSwapChain);
|
||||
SwapChainEGL const* const rsc = static_cast<SwapChainEGL const*>(readSwapChain);
|
||||
EGLContext context = getContextForType(type);
|
||||
EGLBoolean const success = egl.makeCurrent(context, dsc->sur, rsc->sur);
|
||||
return success == EGL_TRUE ? true : false;
|
||||
return success == EGL_TRUE;
|
||||
}
|
||||
|
||||
void PlatformEGL::makeCurrent(SwapChain* drawSwapChain,
|
||||
SwapChain* readSwapChain,
|
||||
Invocable<void()> preContextChange,
|
||||
Invocable<void(size_t index)> postContextChange) noexcept {
|
||||
Invocable<void(size_t index)> postContextChange) {
|
||||
|
||||
assert_invariant(drawSwapChain);
|
||||
assert_invariant(readSwapChain);
|
||||
@@ -796,7 +828,7 @@ void PlatformEGL::Config::erase(EGLint name) noexcept {
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
EGLBoolean PlatformEGL::EGL::makeCurrent(EGLContext context, EGLSurface drawSurface,
|
||||
EGLSurface readSurface) noexcept {
|
||||
EGLSurface readSurface) {
|
||||
if (UTILS_UNLIKELY((
|
||||
mCurrentContext != context ||
|
||||
drawSurface != mCurrentDrawSurface || readSurface != mCurrentReadSurface))) {
|
||||
|
||||
@@ -29,13 +29,12 @@
|
||||
#include <android/native_window.h>
|
||||
#include <android/hardware_buffer.h>
|
||||
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/android/PerformanceHintManager.h>
|
||||
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/ostream.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/ostream.h>
|
||||
|
||||
#include <EGL/egl.h>
|
||||
@@ -135,7 +134,7 @@ static constexpr const std::string_view kNativeWindowInvalidMsg =
|
||||
|
||||
bool PlatformEGLAndroid::makeCurrent(ContextType type,
|
||||
SwapChain* drawSwapChain,
|
||||
SwapChain* readSwapChain) noexcept {
|
||||
SwapChain* readSwapChain) {
|
||||
|
||||
// fast & safe path
|
||||
if (UTILS_LIKELY(!mAssertNativeWindowIsValid)) {
|
||||
@@ -255,6 +254,7 @@ Platform::ExternalImageHandle PlatformEGLAndroid::createExternalImage(AHardwareB
|
||||
p->height = hardwareBufferDescription.height;
|
||||
p->width = hardwareBufferDescription.width;
|
||||
auto textureFormat = mapToFilamentFormat(hardwareBufferDescription.format, sRGB);
|
||||
p->format = textureFormat;
|
||||
p->usage = mapToFilamentUsage(hardwareBufferDescription.usage, textureFormat);
|
||||
return ExternalImageHandle{ p };
|
||||
}
|
||||
@@ -326,7 +326,7 @@ bool PlatformEGLAndroid::setImage(ExternalImageEGLAndroid const* eglExternalImag
|
||||
EGL_NATIVE_BUFFER_ANDROID, clientBuffer, imageAttrs);
|
||||
if (eglImage == EGL_NO_IMAGE_KHR) {
|
||||
// Handle error
|
||||
slog.e << "Failed to create EGL image" << io::endl;
|
||||
LOG(ERROR) << "Failed to create EGL image";
|
||||
glDeleteTextures(1, &texture->id);
|
||||
return false;
|
||||
}
|
||||
@@ -339,7 +339,7 @@ bool PlatformEGLAndroid::setImage(ExternalImageEGLAndroid const* eglExternalImag
|
||||
glBindTexture(texture->target, texture->id);
|
||||
GLenum error = glGetError();
|
||||
if (UTILS_UNLIKELY(error != GL_NO_ERROR)) {
|
||||
slog.e << "Error after glBindTexture: " << error << io::endl;
|
||||
LOG(ERROR) << "Error after glBindTexture: " << error;
|
||||
glDeleteTextures(1, &texture->id);
|
||||
eglDestroyImageKHR(eglGetCurrentDisplay(), eglImage);
|
||||
glActiveTexture(prevActiveTexture);
|
||||
@@ -349,7 +349,7 @@ bool PlatformEGLAndroid::setImage(ExternalImageEGLAndroid const* eglExternalImag
|
||||
glEGLImageTargetTexture2DOES(texture->target, static_cast<GLeglImageOES>(eglImage));
|
||||
error = glGetError();
|
||||
if (UTILS_UNLIKELY(error != GL_NO_ERROR)) {
|
||||
slog.e << "Error after glEGLImageTargetTexture2DOES: " << error << io::endl;
|
||||
LOG(ERROR) << "Error after glEGLImageTargetTexture2DOES: " << error;
|
||||
glDeleteTextures(1, &texture->id);
|
||||
eglDestroyImageKHR(eglGetCurrentDisplay(), eglImage);
|
||||
glActiveTexture(prevActiveTexture);
|
||||
@@ -407,7 +407,7 @@ AcquiredImage PlatformEGLAndroid::transformAcquiredImage(AcquiredImage source) n
|
||||
|
||||
EGLClientBuffer clientBuffer = eglGetNativeClientBufferANDROID(pHardwareBuffer);
|
||||
if (!clientBuffer) {
|
||||
slog.e << "Unable to get EGLClientBuffer from AHardwareBuffer." << io::endl;
|
||||
LOG(ERROR) << "Unable to get EGLClientBuffer from AHardwareBuffer.";
|
||||
return {};
|
||||
}
|
||||
|
||||
@@ -426,7 +426,7 @@ AcquiredImage PlatformEGLAndroid::transformAcquiredImage(AcquiredImage source) n
|
||||
EGLImageKHR eglImage = eglCreateImageKHR(mEGLDisplay,
|
||||
EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID, clientBuffer, attributes.data());
|
||||
if (eglImage == EGL_NO_IMAGE_KHR) {
|
||||
slog.e << "eglCreateImageKHR returned no image." << io::endl;
|
||||
LOG(ERROR) << "eglCreateImageKHR returned no image.";
|
||||
return {};
|
||||
}
|
||||
|
||||
@@ -441,7 +441,7 @@ AcquiredImage PlatformEGLAndroid::transformAcquiredImage(AcquiredImage source) n
|
||||
auto patchedCallback = [](void* image, void* userdata) {
|
||||
Closure* closure = (Closure*)userdata;
|
||||
if (eglDestroyImageKHR(closure->display, (EGLImageKHR) image) == EGL_FALSE) {
|
||||
slog.e << "eglDestroyImageKHR failed." << io::endl;
|
||||
LOG(ERROR) << "eglDestroyImageKHR failed.";
|
||||
}
|
||||
closure->acquiredImage.callback(closure->acquiredImage.image, closure->acquiredImage.userData);
|
||||
delete closure;
|
||||
|
||||
@@ -21,9 +21,9 @@
|
||||
#include <EGL/egl.h>
|
||||
#include <EGL/eglext.h>
|
||||
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/compiler.h>
|
||||
|
||||
using namespace utils;
|
||||
|
||||
@@ -42,12 +42,12 @@ backend::Driver* PlatformEGLHeadless::createDriver(void* sharedContext,
|
||||
const Platform::DriverConfig& driverConfig) noexcept {
|
||||
EGLBoolean bindAPI = eglBindAPI(EGL_OPENGL_API);
|
||||
if (UTILS_UNLIKELY(!bindAPI)) {
|
||||
slog.e << "eglBindAPI EGL_OPENGL_API failed" << io::endl;
|
||||
LOG(ERROR) << "eglBindAPI EGL_OPENGL_API failed";
|
||||
return nullptr;
|
||||
}
|
||||
int bindBlueGL = bluegl::bind();
|
||||
if (UTILS_UNLIKELY(bindBlueGL != 0)) {
|
||||
slog.e << "bluegl bind failed" << io::endl;
|
||||
LOG(ERROR) << "bluegl bind failed";
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
|
||||
#include <backend/platforms/PlatformGLX.h>
|
||||
|
||||
#include <utils/Log.h>
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/Panic.h>
|
||||
|
||||
#include <X11/Xlib.h>
|
||||
@@ -84,7 +84,7 @@ static PFNGLXGETPROCADDRESSPROC getProcAddress;
|
||||
static bool loadLibraries() {
|
||||
g_glx.library = dlopen(LIBRARY_GLX, RTLD_LOCAL | RTLD_NOW);
|
||||
if (!g_glx.library) {
|
||||
utils::slog.e << "Could not find library " << LIBRARY_GLX << utils::io::endl;
|
||||
LOG(ERROR) << "Could not find library " << LIBRARY_GLX;
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -115,7 +115,7 @@ static bool loadLibraries() {
|
||||
|
||||
g_x11.library = dlopen(LIBRARY_X11, RTLD_LOCAL | RTLD_NOW);
|
||||
if (!g_x11.library) {
|
||||
utils::slog.e << "Could not find library " << LIBRARY_X11 << utils::io::endl;
|
||||
LOG(ERROR) << "Could not find library " << LIBRARY_X11;
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -134,7 +134,7 @@ Driver* PlatformGLX::createDriver(void* sharedGLContext,
|
||||
// Get the display device
|
||||
mGLXDisplay = g_x11.openDisplay(NULL);
|
||||
if (mGLXDisplay == nullptr) {
|
||||
utils::slog.e << "Failed to open X display. (exiting)." << utils::io::endl;
|
||||
LOG(ERROR) << "Failed to open X display. (exiting).";
|
||||
exit(1);
|
||||
}
|
||||
|
||||
@@ -145,8 +145,7 @@ Driver* PlatformGLX::createDriver(void* sharedGLContext,
|
||||
|
||||
r = g_glx.queryContext(mGLXDisplay, sharedCtx, GLX_FBCONFIG_ID, &usedFbId);
|
||||
if (r != 0) {
|
||||
utils::slog.e << "Failed to get GLX_FBCONFIG_ID from shared GL context."
|
||||
<< utils::io::endl;
|
||||
LOG(ERROR) << "Failed to get GLX_FBCONFIG_ID from shared GL context.";
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
@@ -154,7 +153,7 @@ Driver* PlatformGLX::createDriver(void* sharedGLContext,
|
||||
GLXFBConfig* fbConfigs = g_glx.getFbConfigs(mGLXDisplay, 0, &numConfigs);
|
||||
|
||||
if (fbConfigs == nullptr) {
|
||||
utils::slog.e << "Failed to get the available GLXFBConfigs." << utils::io::endl;
|
||||
LOG(ERROR) << "Failed to get the available GLXFBConfigs.";
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
@@ -164,8 +163,7 @@ Driver* PlatformGLX::createDriver(void* sharedGLContext,
|
||||
for (int i = 0; i < numConfigs; ++i) {
|
||||
r = g_glx.getFbConfigAttrib(mGLXDisplay, fbConfigs[i], GLX_FBCONFIG_ID, &fbId);
|
||||
if (r != 0) {
|
||||
utils::slog.e << "Failed to get GLX_FBCONFIG_ID for entry " << i << "."
|
||||
<< utils::io::endl;
|
||||
LOG(ERROR) << "Failed to get GLX_FBCONFIG_ID for entry " << i << ".";
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -176,8 +174,7 @@ Driver* PlatformGLX::createDriver(void* sharedGLContext,
|
||||
}
|
||||
|
||||
if (fbIndex < 0) {
|
||||
utils::slog.e << "Failed to find an `GLXFBConfig` with the requested ID."
|
||||
<< utils::io::endl;
|
||||
LOG(ERROR) << "Failed to find an `GLXFBConfig` with the requested ID.";
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
@@ -202,8 +199,7 @@ Driver* PlatformGLX::createDriver(void* sharedGLContext,
|
||||
getProcAddress((GLubyte*)"glXCreateContextAttribsARB");
|
||||
|
||||
if (glXCreateContextAttribs == nullptr) {
|
||||
utils::slog.i << "Unable to retrieve function pointer for `glXCreateContextAttribs()`."
|
||||
<< utils::io::endl;
|
||||
LOG(INFO) << "Unable to retrieve function pointer for `glXCreateContextAttribs()`.";
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
@@ -266,7 +262,7 @@ void PlatformGLX::destroySwapChain(Platform::SwapChain* swapChain) noexcept {
|
||||
}
|
||||
|
||||
bool PlatformGLX::makeCurrent(ContextType type, SwapChain* drawSwapChain,
|
||||
SwapChain* readSwapChain) noexcept {
|
||||
SwapChain* readSwapChain) {
|
||||
g_glx.setCurrentContext(mGLXDisplay,
|
||||
(GLXDrawable)drawSwapChain, (GLXDrawable)readSwapChain, mGLXContext);
|
||||
return true;
|
||||
|
||||
@@ -169,7 +169,7 @@ void PlatformOSMesa::destroySwapChain(Platform::SwapChain* swapChain) noexcept {
|
||||
}
|
||||
|
||||
bool PlatformOSMesa::makeCurrent(ContextType type, SwapChain* drawSwapChain,
|
||||
SwapChain* readSwapChain) noexcept {
|
||||
SwapChain* readSwapChain) {
|
||||
OSMesaAPI* api = (OSMesaAPI*) mOsMesaApi;
|
||||
OSMesaSwapchain* impl = (OSMesaSwapchain*) drawSwapChain;
|
||||
|
||||
|
||||
@@ -32,7 +32,7 @@
|
||||
#include "GL/glext.h"
|
||||
#include "GL/wglext.h"
|
||||
|
||||
#include <utils/Log.h>
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/Panic.h>
|
||||
|
||||
namespace {
|
||||
@@ -55,8 +55,7 @@ void reportWindowsError(DWORD dwError) {
|
||||
0, nullptr
|
||||
);
|
||||
|
||||
utils::slog.e << "Windows error code: " << dwError << ". " << lpMessageBuffer
|
||||
<< utils::io::endl;
|
||||
LOG(ERROR) << "Windows error code: " << dwError << ". " << lpMessageBuffer;
|
||||
|
||||
LocalFree(lpMessageBuffer);
|
||||
}
|
||||
@@ -106,7 +105,7 @@ Driver* PlatformWGL::createDriver(void* sharedGLContext,
|
||||
HDC whdc = mWhdc = GetDC(mHWnd);
|
||||
if (whdc == NULL) {
|
||||
dwError = GetLastError();
|
||||
utils::slog.e << "CreateWindowA() failed" << utils::io::endl;
|
||||
LOG(ERROR) << "CreateWindowA() failed";
|
||||
goto error;
|
||||
}
|
||||
|
||||
@@ -117,8 +116,7 @@ Driver* PlatformWGL::createDriver(void* sharedGLContext,
|
||||
tempContext = wglCreateContext(whdc);
|
||||
if (!wglMakeCurrent(whdc, tempContext)) {
|
||||
dwError = GetLastError();
|
||||
utils::slog.e << "wglMakeCurrent() failed, whdc=" << whdc << ", tempContext=" <<
|
||||
tempContext << utils::io::endl;
|
||||
LOG(ERROR) << "wglMakeCurrent() failed, whdc=" << whdc << ", tempContext=" << tempContext;
|
||||
goto error;
|
||||
}
|
||||
|
||||
@@ -142,7 +140,7 @@ Driver* PlatformWGL::createDriver(void* sharedGLContext,
|
||||
}
|
||||
|
||||
if (!mContext) {
|
||||
utils::slog.e << "wglCreateContextAttribs() failed, whdc=" << whdc << utils::io::endl;
|
||||
LOG(ERROR) << "wglCreateContextAttribs() failed, whdc=" << whdc;
|
||||
goto error;
|
||||
}
|
||||
|
||||
@@ -152,8 +150,7 @@ Driver* PlatformWGL::createDriver(void* sharedGLContext,
|
||||
|
||||
if (!wglMakeCurrent(whdc, mContext)) {
|
||||
dwError = GetLastError();
|
||||
utils::slog.e << "wglMakeCurrent() failed, whdc=" << whdc << ", mContext=" <<
|
||||
mContext << utils::io::endl;
|
||||
LOG(ERROR) << "wglMakeCurrent() failed, whdc=" << whdc << ", mContext=" << mContext;
|
||||
goto error;
|
||||
}
|
||||
|
||||
@@ -262,7 +259,7 @@ void PlatformWGL::destroySwapChain(Platform::SwapChain* swapChain) noexcept {
|
||||
}
|
||||
|
||||
bool PlatformWGL::makeCurrent(ContextType type, SwapChain* drawSwapChain,
|
||||
SwapChain* readSwapChain) noexcept {
|
||||
SwapChain* readSwapChain) {
|
||||
ASSERT_PRECONDITION_NON_FATAL(drawSwapChain == readSwapChain,
|
||||
"PlatformWGL does not support distinct draw/read swap chains.");
|
||||
|
||||
|
||||
@@ -47,7 +47,7 @@ void PlatformWebGL::destroySwapChain(Platform::SwapChain* swapChain) noexcept {
|
||||
}
|
||||
|
||||
bool PlatformWebGL::makeCurrent(ContextType type, SwapChain* drawSwapChain,
|
||||
SwapChain* readSwapChain) noexcept {
|
||||
SwapChain* readSwapChain) {
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -40,7 +40,7 @@ inline void blitFast(VulkanCommandBuffer* commands, VkImageAspectFlags aspect, V
|
||||
FVK_LOGD << "Fast blit from=" << src.texture->getVkImage() << ",level=" << (int) src.level
|
||||
<< " layout=" << src.getLayout()
|
||||
<< " to=" << dst.texture->getVkImage() << ",level=" << (int) dst.level
|
||||
<< " layout=" << dst.getLayout() << utils::io::endl;
|
||||
<< " layout=" << dst.getLayout();
|
||||
}
|
||||
|
||||
VkImageSubresourceRange const srcRange = src.getSubresourceRange();
|
||||
@@ -80,7 +80,7 @@ inline void resolveFast(VulkanCommandBuffer* commands, VkImageAspectFlags aspect
|
||||
FVK_LOGD << "Fast blit from=" << src.texture->getVkImage() << ",level=" << (int) src.level
|
||||
<< " layout=" << src.getLayout()
|
||||
<< " to=" << dst.texture->getVkImage() << ",level=" << (int) dst.level
|
||||
<< " layout=" << dst.getLayout() << utils::io::endl;
|
||||
<< " layout=" << dst.getLayout();
|
||||
}
|
||||
|
||||
VkImageSubresourceRange const srcRange = src.getSubresourceRange();
|
||||
|
||||
@@ -1,136 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2018 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "VulkanBuffer.h"
|
||||
#include "VulkanMemory.h"
|
||||
|
||||
#include <utils/Panic.h>
|
||||
|
||||
using namespace bluevk;
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
VulkanBuffer::VulkanBuffer(VmaAllocator allocator, VulkanStagePool& stagePool,
|
||||
VkBufferUsageFlags usage, uint32_t numBytes)
|
||||
: mAllocator(allocator),
|
||||
mStagePool(stagePool),
|
||||
mUsage(usage),
|
||||
mUpdatedOffset(0),
|
||||
mUpdatedBytes(0) {
|
||||
// for now make sure that only 1 bit is set in usage
|
||||
// (because loadFromCpu() assumes that somewhat)
|
||||
assert_invariant(usage && !(usage & (usage - 1)));
|
||||
|
||||
// Create the VkBuffer.
|
||||
VkBufferCreateInfo bufferInfo {
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.size = numBytes,
|
||||
.usage = usage | VK_BUFFER_USAGE_TRANSFER_DST_BIT
|
||||
};
|
||||
|
||||
VmaAllocationCreateInfo allocInfo { .usage = VMA_MEMORY_USAGE_GPU_ONLY };
|
||||
vmaCreateBuffer(mAllocator, &bufferInfo, &allocInfo, &mGpuBuffer, &mGpuMemory, nullptr);
|
||||
}
|
||||
|
||||
VulkanBuffer::~VulkanBuffer() {
|
||||
vmaDestroyBuffer(mAllocator, mGpuBuffer, mGpuMemory);
|
||||
}
|
||||
|
||||
void VulkanBuffer::loadFromCpu(VkCommandBuffer cmdbuf, const void* cpuData, uint32_t byteOffset,
|
||||
uint32_t numBytes) {
|
||||
VulkanStage const* stage = mStagePool.acquireStage(numBytes);
|
||||
void* mapped;
|
||||
vmaMapMemory(mAllocator, stage->memory, &mapped);
|
||||
memcpy(mapped, cpuData, numBytes);
|
||||
vmaUnmapMemory(mAllocator, stage->memory);
|
||||
vmaFlushAllocation(mAllocator, stage->memory, byteOffset, numBytes);
|
||||
|
||||
// If there was a previous update, then we need to make sure the following write is properly
|
||||
// synced with the previous read.
|
||||
if (mUpdatedBytes > 0) {
|
||||
VkAccessFlags srcAccess = 0;
|
||||
VkPipelineStageFlags srcStage = 0;
|
||||
if (mUsage & VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT) {
|
||||
srcAccess = VK_ACCESS_SHADER_READ_BIT;
|
||||
srcStage = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
|
||||
} else if (mUsage & VK_BUFFER_USAGE_VERTEX_BUFFER_BIT) {
|
||||
srcAccess = VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT;
|
||||
srcStage = VK_PIPELINE_STAGE_VERTEX_INPUT_BIT;
|
||||
} else if (mUsage & VK_BUFFER_USAGE_INDEX_BUFFER_BIT) {
|
||||
srcAccess = VK_ACCESS_INDEX_READ_BIT;
|
||||
srcStage = VK_PIPELINE_STAGE_VERTEX_INPUT_BIT;
|
||||
}
|
||||
|
||||
VkBufferMemoryBarrier barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
||||
.srcAccessMask = srcAccess,
|
||||
.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.buffer = mGpuBuffer,
|
||||
.offset = mUpdatedOffset,
|
||||
.size = mUpdatedBytes,
|
||||
};
|
||||
vkCmdPipelineBarrier(cmdbuf, srcStage, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 1,
|
||||
&barrier, 0, nullptr);
|
||||
}
|
||||
|
||||
VkBufferCopy region {
|
||||
.srcOffset = 0,
|
||||
.dstOffset = byteOffset,
|
||||
.size = numBytes,
|
||||
};
|
||||
vkCmdCopyBuffer(cmdbuf, stage->buffer, mGpuBuffer, 1, ®ion);
|
||||
|
||||
mUpdatedOffset = byteOffset;
|
||||
mUpdatedBytes = numBytes;
|
||||
|
||||
// Firstly, ensure that the copy finishes before the next draw call.
|
||||
// Secondly, in case the user decides to upload another chunk (without ever using the first one)
|
||||
// we need to ensure that this upload completes first (hence
|
||||
// dstStageMask=VK_PIPELINE_STAGE_TRANSFER_BIT).
|
||||
VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
||||
VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
|
||||
|
||||
if (mUsage & VK_BUFFER_USAGE_VERTEX_BUFFER_BIT) {
|
||||
dstAccessMask |= VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT;
|
||||
dstStageMask |= VK_PIPELINE_STAGE_VERTEX_INPUT_BIT;
|
||||
} else if (mUsage & VK_BUFFER_USAGE_INDEX_BUFFER_BIT) {
|
||||
dstAccessMask |= VK_ACCESS_INDEX_READ_BIT;
|
||||
dstStageMask |= VK_PIPELINE_STAGE_VERTEX_INPUT_BIT;
|
||||
} else if (mUsage & VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT) {
|
||||
dstAccessMask |= VK_ACCESS_UNIFORM_READ_BIT;
|
||||
dstStageMask |=
|
||||
(VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT);
|
||||
} else if (mUsage & VK_BUFFER_USAGE_STORAGE_BUFFER_BIT) {
|
||||
// TODO: implement me
|
||||
}
|
||||
|
||||
VkBufferMemoryBarrier barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = dstAccessMask,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.buffer = mGpuBuffer,
|
||||
.size = VK_WHOLE_SIZE,
|
||||
};
|
||||
|
||||
vkCmdPipelineBarrier(cmdbuf, VK_PIPELINE_STAGE_TRANSFER_BIT, dstStageMask, 0, 0, nullptr, 1,
|
||||
&barrier, 0, nullptr);
|
||||
}
|
||||
|
||||
} // namespace filament::backend
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user