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7aefa99e06 |
@@ -13,7 +13,7 @@ jobs:
|
||||
runs-on: macos-14
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v3.3.0
|
||||
- uses: actions/checkout@v4.1.6
|
||||
- uses: actions/setup-java@v3
|
||||
with:
|
||||
distribution: 'temurin'
|
||||
|
||||
@@ -13,7 +13,7 @@ jobs:
|
||||
runs-on: macos-14
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v3.3.0
|
||||
- uses: actions/checkout@v4.1.6
|
||||
- name: Run build script
|
||||
run: |
|
||||
cd build/ios && printf "y" | ./build.sh continuous
|
||||
|
||||
@@ -13,7 +13,7 @@ jobs:
|
||||
runs-on: ubuntu-22.04
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v3.3.0
|
||||
- uses: actions/checkout@v4.1.6
|
||||
- name: Run build script
|
||||
run: |
|
||||
cd build/linux && printf "y" | ./build.sh continuous
|
||||
|
||||
@@ -13,7 +13,7 @@ jobs:
|
||||
runs-on: macos-14
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v3.3.0
|
||||
- uses: actions/checkout@v4.1.6
|
||||
- name: Run build script
|
||||
run: |
|
||||
cd build/mac && printf "y" | ./build.sh continuous
|
||||
|
||||
@@ -13,7 +13,7 @@ jobs:
|
||||
name: npm-deploy
|
||||
runs-on: macos-14
|
||||
steps:
|
||||
- uses: actions/checkout@v3.3.0
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
ref: ${{ github.event.inputs.release_tag }}
|
||||
# Setup .npmrc file to publish to npm
|
||||
|
||||
@@ -18,7 +18,7 @@ jobs:
|
||||
os: [macos-14, ubuntu-22.04]
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v3.3.0
|
||||
- uses: actions/checkout@v4.1.6
|
||||
- name: Run build script
|
||||
run: |
|
||||
WORKFLOW_OS=`echo \`uname\` | sed "s/Darwin/mac/" | tr [:upper:] [:lower:]`
|
||||
@@ -32,7 +32,7 @@ jobs:
|
||||
runs-on: windows-2019
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v3.3.0
|
||||
- uses: actions/checkout@v4.1.6
|
||||
- name: Run build script
|
||||
run: |
|
||||
build\windows\build-github.bat presubmit
|
||||
@@ -43,7 +43,7 @@ jobs:
|
||||
runs-on: macos-14
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v3.3.0
|
||||
- uses: actions/checkout@v4.1.6
|
||||
- uses: actions/setup-java@v3
|
||||
with:
|
||||
distribution: 'temurin'
|
||||
@@ -57,7 +57,7 @@ jobs:
|
||||
runs-on: macos-14
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v3.3.0
|
||||
- uses: actions/checkout@v4.1.6
|
||||
- name: Run build script
|
||||
run: |
|
||||
cd build/ios && printf "y" | ./build.sh presubmit
|
||||
@@ -70,7 +70,7 @@ jobs:
|
||||
runs-on: macos-14
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v3.3.0
|
||||
- uses: actions/checkout@v4.1.6
|
||||
- name: Run build script
|
||||
run: |
|
||||
cd build/web && printf "y" | ./build.sh presubmit
|
||||
|
||||
@@ -41,7 +41,7 @@ jobs:
|
||||
TAG=${REF##*/}
|
||||
echo "ref=${REF}" >> $GITHUB_OUTPUT
|
||||
echo "tag=${TAG}" >> $GITHUB_OUTPUT
|
||||
- uses: actions/checkout@v3.3.0
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
ref: ${{ steps.git_ref.outputs.ref }}
|
||||
- name: Run build script
|
||||
@@ -76,7 +76,7 @@ jobs:
|
||||
TAG=${REF##*/}
|
||||
echo "ref=${REF}" >> $GITHUB_OUTPUT
|
||||
echo "tag=${TAG}" >> $GITHUB_OUTPUT
|
||||
- uses: actions/checkout@v3.3.0
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
ref: ${{ steps.git_ref.outputs.ref }}
|
||||
- name: Run build script
|
||||
@@ -109,7 +109,7 @@ jobs:
|
||||
TAG=${REF##*/}
|
||||
echo "ref=${REF}" >> $GITHUB_OUTPUT
|
||||
echo "tag=${TAG}" >> $GITHUB_OUTPUT
|
||||
- uses: actions/checkout@v3.3.0
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
ref: ${{ steps.git_ref.outputs.ref }}
|
||||
- uses: actions/setup-java@v3
|
||||
@@ -163,7 +163,7 @@ jobs:
|
||||
TAG=${REF##*/}
|
||||
echo "ref=${REF}" >> $GITHUB_OUTPUT
|
||||
echo "tag=${TAG}" >> $GITHUB_OUTPUT
|
||||
- uses: actions/checkout@v3.3.0
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
ref: ${{ steps.git_ref.outputs.ref }}
|
||||
- name: Run build script
|
||||
@@ -197,7 +197,7 @@ jobs:
|
||||
echo "ref=${REF}" >> $GITHUB_OUTPUT
|
||||
echo "tag=${TAG}" >> $GITHUB_OUTPUT
|
||||
shell: bash
|
||||
- uses: actions/checkout@v3.3.0
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
ref: ${{ steps.git_ref.outputs.ref }}
|
||||
- name: Run build script
|
||||
|
||||
@@ -13,7 +13,7 @@ jobs:
|
||||
runs-on: macos-14
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v3.3.0
|
||||
- uses: actions/checkout@v4.1.6
|
||||
- name: Run build script
|
||||
run: |
|
||||
cd build/web && printf "y" | ./build.sh continuous
|
||||
|
||||
@@ -13,7 +13,7 @@ jobs:
|
||||
runs-on: windows-2019
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v3.3.0
|
||||
- uses: actions/checkout@v4.1.6
|
||||
- name: Run build script
|
||||
run: |
|
||||
build\windows\build-github.bat continuous
|
||||
|
||||
@@ -31,7 +31,7 @@ repositories {
|
||||
}
|
||||
|
||||
dependencies {
|
||||
implementation 'com.google.android.filament:filament-android:1.52.3'
|
||||
implementation 'com.google.android.filament:filament-android:1.53.2'
|
||||
}
|
||||
```
|
||||
|
||||
@@ -51,7 +51,7 @@ Here are all the libraries available in the group `com.google.android.filament`:
|
||||
iOS projects can use CocoaPods to install the latest release:
|
||||
|
||||
```shell
|
||||
pod 'Filament', '~> 1.52.3'
|
||||
pod 'Filament', '~> 1.53.2'
|
||||
```
|
||||
|
||||
### Snapshots
|
||||
@@ -176,6 +176,7 @@ steps:
|
||||
- [x] KHR_materials_unlit
|
||||
- [x] KHR_materials_variants
|
||||
- [x] KHR_materials_volume
|
||||
- [x] KHR_materials_specular
|
||||
- [x] KHR_mesh_quantization
|
||||
- [x] KHR_texture_basisu
|
||||
- [x] KHR_texture_transform
|
||||
|
||||
@@ -7,6 +7,16 @@ A new header is inserted each time a *tag* is created.
|
||||
Instead, if you are authoring a PR for the main branch, add your release note to
|
||||
[NEW_RELEASE_NOTES.md](./NEW_RELEASE_NOTES.md).
|
||||
|
||||
## v1.53.2
|
||||
|
||||
|
||||
## v1.53.1
|
||||
|
||||
|
||||
## v1.53.0
|
||||
|
||||
- engine: fix skinning normals with large transforms (b/342459864) [⚠️ **New Material Version**]
|
||||
|
||||
## v1.52.3
|
||||
|
||||
|
||||
|
||||
@@ -83,12 +83,12 @@ buildscript {
|
||||
'minSdk': 21,
|
||||
'targetSdk': 34,
|
||||
'compileSdk': 34,
|
||||
'kotlin': '1.9.21',
|
||||
'kotlin_coroutines': '1.7.3',
|
||||
'kotlin': '2.0.0',
|
||||
'kotlin_coroutines': '1.9.0-RC',
|
||||
'buildTools': '34.0.0',
|
||||
'ndk': '26.1.10909125',
|
||||
'androidx_core': '1.12.0',
|
||||
'androidx_annotations': '1.7.0'
|
||||
'ndk': '27.0.11718014',
|
||||
'androidx_core': '1.13.1',
|
||||
'androidx_annotations': '1.8.0'
|
||||
]
|
||||
|
||||
ext.deps = [
|
||||
@@ -104,7 +104,7 @@ buildscript {
|
||||
]
|
||||
|
||||
dependencies {
|
||||
classpath 'com.android.tools.build:gradle:8.2.0'
|
||||
classpath 'com.android.tools.build:gradle:8.4.1'
|
||||
classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:${versions.kotlin}"
|
||||
}
|
||||
|
||||
|
||||
@@ -420,6 +420,13 @@ Java_com_google_android_filament_Engine_nSetPaused(JNIEnv*, jclass,
|
||||
engine->setPaused(paused);
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_Engine_nUnprotected(JNIEnv*, jclass,
|
||||
jlong nativeEngine, jboolean paused) {
|
||||
Engine* engine = (Engine*) nativeEngine;
|
||||
engine->unprotected();
|
||||
}
|
||||
|
||||
// Managers...
|
||||
|
||||
extern "C" JNIEXPORT jlong JNICALL
|
||||
@@ -564,3 +571,9 @@ Java_com_google_android_filament_Engine_nBuilderBuild(JNIEnv*, jclass, jlong nat
|
||||
Engine::Builder* builder = (Engine::Builder*) nativeBuilder;
|
||||
return (jlong) builder->build();
|
||||
}
|
||||
|
||||
extern "C"
|
||||
JNIEXPORT jlong JNICALL
|
||||
Java_com_google_android_filament_Engine_getSteadyClockTimeNano(JNIEnv *env, jclass clazz) {
|
||||
return (jlong)Engine::getSteadyClockTimeNano();
|
||||
}
|
||||
|
||||
@@ -25,12 +25,17 @@ using namespace filament;
|
||||
|
||||
extern "C" JNIEXPORT jlong JNICALL
|
||||
Java_com_google_android_filament_Material_nBuilderBuild(JNIEnv *env, jclass,
|
||||
jlong nativeEngine, jobject buffer_, jint size) {
|
||||
jlong nativeEngine, jobject buffer_, jint size, jint shBandCount) {
|
||||
Engine* engine = (Engine*) nativeEngine;
|
||||
AutoBuffer buffer(env, buffer_, size);
|
||||
Material* material = Material::Builder()
|
||||
auto builder = Material::Builder();
|
||||
if (shBandCount) {
|
||||
builder.sphericalHarmonicsBandCount(shBandCount);
|
||||
}
|
||||
Material* material = builder
|
||||
.package(buffer.getData(), buffer.getSize())
|
||||
.build(*engine);
|
||||
|
||||
return (jlong) material;
|
||||
}
|
||||
|
||||
|
||||
@@ -253,16 +253,10 @@ Java_com_google_android_filament_RenderableManager_nBuilderMorphingStandard(JNIE
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_RenderableManager_nBuilderSetMorphTargetBufferAt(JNIEnv*, jclass,
|
||||
jlong nativeBuilder, int level, int primitiveIndex, jlong nativeMorphTargetBuffer,
|
||||
int offset, int count) {
|
||||
Java_com_google_android_filament_RenderableManager_nBuilderSetMorphTargetBufferOffsetAt(JNIEnv*, jclass,
|
||||
jlong nativeBuilder, int level, int primitiveIndex, int offset) {
|
||||
RenderableManager::Builder *builder = (RenderableManager::Builder *) nativeBuilder;
|
||||
if (nativeMorphTargetBuffer) {
|
||||
MorphTargetBuffer *morphTargetBuffer = (MorphTargetBuffer *) nativeMorphTargetBuffer;
|
||||
builder->morphing(level, primitiveIndex, morphTargetBuffer, offset, count);
|
||||
} else {
|
||||
builder->morphing(level, primitiveIndex, offset, count);
|
||||
}
|
||||
builder->morphing(level, primitiveIndex, offset);
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
@@ -334,18 +328,12 @@ Java_com_google_android_filament_RenderableManager_nSetMorphWeights(JNIEnv* env,
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_RenderableManager_nSetMorphTargetBufferAt(JNIEnv*,
|
||||
Java_com_google_android_filament_RenderableManager_nSetMorphTargetBufferOffsetAt(JNIEnv*,
|
||||
jclass, jlong nativeRenderableManager, jint i, int level, jint primitiveIndex,
|
||||
jlong nativeMorphTargetBuffer, jint offset, jint count) {
|
||||
jlong, jint offset) {
|
||||
RenderableManager *rm = (RenderableManager *) nativeRenderableManager;
|
||||
if (nativeMorphTargetBuffer) {
|
||||
MorphTargetBuffer *morphTargetBuffer = (MorphTargetBuffer *) nativeMorphTargetBuffer;
|
||||
rm->setMorphTargetBufferAt((RenderableManager::Instance) i, (uint8_t) level,
|
||||
(size_t) primitiveIndex, morphTargetBuffer, (size_t) offset, (size_t) count);
|
||||
} else {
|
||||
rm->setMorphTargetBufferAt((RenderableManager::Instance) i, (uint8_t) level,
|
||||
(size_t) primitiveIndex, (size_t) offset, (size_t) count);
|
||||
}
|
||||
rm->setMorphTargetBufferOffsetAt((RenderableManager::Instance) i, (uint8_t) level,
|
||||
(size_t) primitiveIndex, (size_t) offset);
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT jint JNICALL
|
||||
|
||||
@@ -187,3 +187,10 @@ Java_com_google_android_filament_Renderer_nSetPresentationTime(JNIEnv *, jclass
|
||||
Renderer *renderer = (Renderer *) nativeRenderer;
|
||||
renderer->setPresentationTime(monotonicClockNanos);
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_Renderer_nSetVsyncTime(JNIEnv *, jclass,
|
||||
jlong nativeRenderer, jlong steadyClockTimeNano) {
|
||||
Renderer *renderer = (Renderer *) nativeRenderer;
|
||||
renderer->setVsyncTime(steadyClockTimeNano);
|
||||
}
|
||||
|
||||
@@ -1289,6 +1289,24 @@ public class Engine {
|
||||
nSetPaused(getNativeObject(), paused);
|
||||
}
|
||||
|
||||
/**
|
||||
* Switch the command queue to unprotected mode. Protected mode can be activated via
|
||||
* Renderer::beginFrame() using a protected SwapChain.
|
||||
* @see Renderer
|
||||
* @see SwapChain
|
||||
*/
|
||||
public void unprotected() {
|
||||
nUnprotected(getNativeObject());
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the current time. This is a convenience function that simply returns the
|
||||
* time in nanosecond since epoch of std::chrono::steady_clock.
|
||||
* @return current time in nanosecond since epoch of std::chrono::steady_clock.
|
||||
* @see Renderer#beginFrame
|
||||
*/
|
||||
public static native long getSteadyClockTimeNano();
|
||||
|
||||
@UsedByReflection("TextureHelper.java")
|
||||
public long getNativeObject() {
|
||||
if (mNativeObject == 0) {
|
||||
@@ -1366,6 +1384,7 @@ public class Engine {
|
||||
private static native void nFlush(long nativeEngine);
|
||||
private static native boolean nIsPaused(long nativeEngine);
|
||||
private static native void nSetPaused(long nativeEngine, boolean paused);
|
||||
private static native void nUnprotected(long nativeEngine);
|
||||
private static native long nGetTransformManager(long nativeEngine);
|
||||
private static native long nGetLightManager(long nativeEngine);
|
||||
private static native long nGetRenderableManager(long nativeEngine);
|
||||
|
||||
@@ -346,6 +346,7 @@ public class Material {
|
||||
public static class Builder {
|
||||
private Buffer mBuffer;
|
||||
private int mSize;
|
||||
private int mShBandCount = 0;
|
||||
|
||||
/**
|
||||
* Specifies the material data. The material data is a binary blob produced by
|
||||
@@ -361,6 +362,22 @@ public class Material {
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the quality of the indirect lights computations. This is only taken into account
|
||||
* if this material is lit and in the surface domain. This setting will affect the
|
||||
* IndirectLight computation if one is specified on the Scene and Spherical Harmonics
|
||||
* are used for the irradiance.
|
||||
*
|
||||
* @param shBandCount Number of spherical harmonic bands. Must be 1, 2 or 3 (default).
|
||||
* @return Reference to this Builder for chaining calls.
|
||||
* @see IndirectLight
|
||||
*/
|
||||
@NonNull
|
||||
public Builder sphericalHarmonicsBandCount(@IntRange(from = 0) int shBandCount) {
|
||||
mShBandCount = shBandCount;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates and returns the Material object.
|
||||
*
|
||||
@@ -372,7 +389,8 @@ public class Material {
|
||||
*/
|
||||
@NonNull
|
||||
public Material build(@NonNull Engine engine) {
|
||||
long nativeMaterial = nBuilderBuild(engine.getNativeObject(), mBuffer, mSize);
|
||||
long nativeMaterial = nBuilderBuild(engine.getNativeObject(),
|
||||
mBuffer, mSize, mShBandCount);
|
||||
if (nativeMaterial == 0) throw new IllegalStateException("Couldn't create Material");
|
||||
return new Material(nativeMaterial);
|
||||
}
|
||||
@@ -1023,7 +1041,7 @@ public class Material {
|
||||
mNativeObject = 0;
|
||||
}
|
||||
|
||||
private static native long nBuilderBuild(long nativeEngine, @NonNull Buffer buffer, int size);
|
||||
private static native long nBuilderBuild(long nativeEngine, @NonNull Buffer buffer, int size, int shBandCount);
|
||||
private static native long nCreateInstance(long nativeMaterial);
|
||||
private static native long nCreateInstanceWithName(long nativeMaterial, @NonNull String name);
|
||||
private static native long nGetDefaultInstance(long nativeMaterial);
|
||||
|
||||
+1
-1
@@ -74,7 +74,7 @@ public class MorphTargetBuffer {
|
||||
*
|
||||
* @exception IllegalStateException if the MorphTargetBuffer could not be created
|
||||
*
|
||||
* @see #setMorphTargetBufferAt
|
||||
* @see #setMorphTargetBufferOffsetAt
|
||||
*/
|
||||
@NonNull
|
||||
public MorphTargetBuffer build(@NonNull Engine engine) {
|
||||
|
||||
+7
-57
@@ -569,40 +569,13 @@ public class RenderableManager {
|
||||
*
|
||||
* @param level the level of detail (lod), only 0 can be specified
|
||||
* @param primitiveIndex zero-based index of the primitive, must be less than the count passed to Builder constructor
|
||||
* @param morphTargetBuffer specifies the morph target buffer
|
||||
* @param offset specifies where in the morph target buffer to start reading (expressed as a number of vertices)
|
||||
* @param count number of vertices in the morph target buffer to read, must equal the geometry's count (for triangles, this should be a multiple of 3)
|
||||
*/
|
||||
@NonNull
|
||||
public Builder morphing(@IntRange(from = 0) int level,
|
||||
@IntRange(from = 0) int primitiveIndex,
|
||||
@IntRange(from = 0) int offset,
|
||||
@IntRange(from = 0) int count) {
|
||||
nBuilderSetMorphTargetBufferAt(mNativeBuilder, level, primitiveIndex, 0, offset, count);
|
||||
return this;
|
||||
}
|
||||
|
||||
/** @deprecated */
|
||||
@Deprecated
|
||||
@NonNull
|
||||
public Builder morphing(@IntRange(from = 0) int level,
|
||||
@IntRange(from = 0) int primitiveIndex,
|
||||
@NonNull MorphTargetBuffer morphTargetBuffer,
|
||||
@IntRange(from = 0) int offset,
|
||||
@IntRange(from = 0) int count) {
|
||||
nBuilderSetMorphTargetBufferAt(mNativeBuilder, level, primitiveIndex,
|
||||
morphTargetBuffer.getNativeObject(), offset, count);
|
||||
return this;
|
||||
}
|
||||
|
||||
/** @deprecated */
|
||||
@Deprecated
|
||||
@NonNull
|
||||
public Builder morphing(@IntRange(from = 0) int level,
|
||||
@IntRange(from = 0) int primitiveIndex,
|
||||
@NonNull MorphTargetBuffer morphTargetBuffer) {
|
||||
nBuilderSetMorphTargetBufferAt(mNativeBuilder, level, primitiveIndex,
|
||||
morphTargetBuffer.getNativeObject(), 0, morphTargetBuffer.getVertexCount());
|
||||
@IntRange(from = 0) int offset) {
|
||||
nBuilderSetMorphTargetBufferOffsetAt(mNativeBuilder, level, primitiveIndex, offset);
|
||||
return this;
|
||||
}
|
||||
|
||||
@@ -705,34 +678,11 @@ public class RenderableManager {
|
||||
*
|
||||
* @see Builder#morphing
|
||||
*/
|
||||
public void setMorphTargetBufferAt(@EntityInstance int i,
|
||||
public void setMorphTargetBufferOffsetAt(@EntityInstance int i,
|
||||
@IntRange(from = 0) int level,
|
||||
@IntRange(from = 0) int primitiveIndex,
|
||||
@IntRange(from = 0) int offset,
|
||||
@IntRange(from = 0) int count) {
|
||||
nSetMorphTargetBufferAt(mNativeObject, i, level, primitiveIndex, 0, offset, count);
|
||||
}
|
||||
|
||||
/** @deprecated */
|
||||
@Deprecated
|
||||
public void setMorphTargetBufferAt(@EntityInstance int i,
|
||||
@IntRange(from = 0) int level,
|
||||
@IntRange(from = 0) int primitiveIndex,
|
||||
@NonNull MorphTargetBuffer morphTargetBuffer,
|
||||
@IntRange(from = 0) int offset,
|
||||
@IntRange(from = 0) int count) {
|
||||
nSetMorphTargetBufferAt(mNativeObject, i, level, primitiveIndex,
|
||||
morphTargetBuffer.getNativeObject(), offset, count);
|
||||
}
|
||||
|
||||
/** @deprecated */
|
||||
@Deprecated
|
||||
public void setMorphTargetBufferAt(@EntityInstance int i,
|
||||
@IntRange(from = 0) int level,
|
||||
@IntRange(from = 0) int primitiveIndex,
|
||||
@NonNull MorphTargetBuffer morphTargetBuffer) {
|
||||
nSetMorphTargetBufferAt(mNativeObject, i, level, primitiveIndex,
|
||||
morphTargetBuffer.getNativeObject(), 0, morphTargetBuffer.getVertexCount());
|
||||
@IntRange(from = 0) int offset) {
|
||||
nSetMorphTargetBufferOffsetAt(mNativeObject, i, level, primitiveIndex, 0, offset);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -1033,7 +983,7 @@ public class RenderableManager {
|
||||
private static native void nBuilderSkinningBuffer(long nativeBuilder, long nativeSkinningBuffer, int boneCount, int offset);
|
||||
private static native void nBuilderMorphing(long nativeBuilder, int targetCount);
|
||||
private static native void nBuilderMorphingStandard(long nativeBuilder, long nativeMorphTargetBuffer);
|
||||
private static native void nBuilderSetMorphTargetBufferAt(long nativeBuilder, int level, int primitiveIndex, long nativeMorphTargetBuffer, int offset, int count);
|
||||
private static native void nBuilderSetMorphTargetBufferOffsetAt(long nativeBuilder, int level, int primitiveIndex, int offset);
|
||||
private static native void nBuilderEnableSkinningBuffers(long nativeBuilder, boolean enabled);
|
||||
private static native void nBuilderFog(long nativeBuilder, boolean enabled);
|
||||
private static native void nBuilderLightChannel(long nativeRenderableManager, int channel, boolean enable);
|
||||
@@ -1043,7 +993,7 @@ public class RenderableManager {
|
||||
private static native int nSetBonesAsMatrices(long nativeObject, int i, Buffer matrices, int remaining, int boneCount, int offset);
|
||||
private static native int nSetBonesAsQuaternions(long nativeObject, int i, Buffer quaternions, int remaining, int boneCount, int offset);
|
||||
private static native void nSetMorphWeights(long nativeObject, int instance, float[] weights, int offset);
|
||||
private static native void nSetMorphTargetBufferAt(long nativeObject, int i, int level, int primitiveIndex, long nativeMorphTargetBuffer, int offset, int count);
|
||||
private static native void nSetMorphTargetBufferOffsetAt(long nativeObject, int i, int level, int primitiveIndex, long nativeMorphTargetBuffer, int offset);
|
||||
private static native int nGetMorphTargetCount(long nativeObject, int i);
|
||||
private static native void nSetAxisAlignedBoundingBox(long nativeRenderableManager, int i, float cx, float cy, float cz, float ex, float ey, float ez);
|
||||
private static native void nSetLayerMask(long nativeRenderableManager, int i, int select, int value);
|
||||
|
||||
@@ -284,6 +284,19 @@ public class Renderer {
|
||||
nSetPresentationTime(getNativeObject(), monotonicClockNanos);
|
||||
}
|
||||
|
||||
/**
|
||||
* The use of this method is optional. It sets the VSYNC time expressed as the duration in
|
||||
* nanosecond since epoch of std::chrono::steady_clock.
|
||||
* If called, passing 0 to frameTimeNanos in Renderer.BeginFrame will use this
|
||||
* time instead.
|
||||
* @param steadyClockTimeNano duration in nanosecond since epoch of std::chrono::steady_clock
|
||||
* @see Engine#getSteadyClockTimeNano
|
||||
* @see Renderer#beginFrame
|
||||
*/
|
||||
public void setVsyncTime(long steadyClockTimeNano) {
|
||||
nSetVsyncTime(getNativeObject(), steadyClockTimeNano);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets up a frame for this <code>Renderer</code>.
|
||||
* <p><code>beginFrame</code> manages frame pacing, and returns whether or not a frame should be
|
||||
@@ -702,6 +715,7 @@ public class Renderer {
|
||||
}
|
||||
|
||||
private static native void nSetPresentationTime(long nativeObject, long monotonicClockNanos);
|
||||
private static native void nSetVsyncTime(long nativeObject, long steadyClockTimeNano);
|
||||
private static native boolean nBeginFrame(long nativeRenderer, long nativeSwapChain, long frameTimeNanos);
|
||||
private static native void nEndFrame(long nativeRenderer);
|
||||
private static native void nRender(long nativeRenderer, long nativeView);
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
GROUP=com.google.android.filament
|
||||
VERSION_NAME=1.52.3
|
||||
VERSION_NAME=1.53.2
|
||||
|
||||
POM_DESCRIPTION=Real-time physically based rendering engine for Android.
|
||||
|
||||
|
||||
+1
-1
@@ -1,6 +1,6 @@
|
||||
#Wed Nov 17 10:40:18 PST 2021
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-8.2-bin.zip
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-8.6-bin.zip
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
zipStorePath=wrapper/dists
|
||||
|
||||
@@ -57,7 +57,8 @@ FILAMENT_NDK_VERSION=${FILAMENT_NDK_VERSION:-$(cat `dirname $0`/ndk.version)}
|
||||
|
||||
# Install the required NDK version specifically (if not present)
|
||||
if [[ ! -d "${ANDROID_HOME}/ndk/$FILAMENT_NDK_VERSION" ]]; then
|
||||
${ANDROID_HOME}/cmdline-tools/latest/bin/sdkmanager "ndk;$FILAMENT_NDK_VERSION" > /dev/null
|
||||
yes | ${ANDROID_HOME}/cmdline-tools/latest/bin/sdkmanager --licenses
|
||||
${ANDROID_HOME}/cmdline-tools/latest/bin/sdkmanager "ndk;$FILAMENT_NDK_VERSION"
|
||||
fi
|
||||
|
||||
# Only build 1 64 bit target during presubmit to cut down build times during presubmit
|
||||
|
||||
@@ -1 +1 @@
|
||||
26.1.10909125
|
||||
27.0.11718014
|
||||
@@ -75,6 +75,8 @@ public:
|
||||
*/
|
||||
size_t textureUseAfterFreePoolSize = 0;
|
||||
|
||||
size_t metalUploadBufferSizeBytes = 512 * 1024;
|
||||
|
||||
/**
|
||||
* Set to `true` to forcibly disable parallel shader compilation in the backend.
|
||||
* Currently only honored by the GL and Metal backends.
|
||||
|
||||
@@ -90,8 +90,13 @@ protected:
|
||||
AcquiredImage transformAcquiredImage(AcquiredImage source) noexcept override;
|
||||
|
||||
private:
|
||||
struct InitializeJvmForPerformanceManagerIfNeeded {
|
||||
InitializeJvmForPerformanceManagerIfNeeded();
|
||||
};
|
||||
|
||||
int mOSVersion;
|
||||
ExternalStreamManagerAndroid& mExternalStreamManager;
|
||||
InitializeJvmForPerformanceManagerIfNeeded const mInitializeJvmForPerformanceManagerIfNeeded;
|
||||
utils::PerformanceHintManager mPerformanceHintManager;
|
||||
utils::PerformanceHintManager::Session mPerformanceHintSession;
|
||||
|
||||
|
||||
@@ -90,6 +90,20 @@ public:
|
||||
VkExtent2D extent = {0, 0};
|
||||
};
|
||||
|
||||
struct ImageSyncData {
|
||||
static constexpr uint32_t INVALID_IMAGE_INDEX = UINT32_MAX;
|
||||
|
||||
// The index of the next image as returned by vkAcquireNextImage or equivalent.
|
||||
uint32_t imageIndex = INVALID_IMAGE_INDEX;
|
||||
|
||||
// Semaphore to be signaled once the image is available.
|
||||
VkSemaphore imageReadySemaphore = VK_NULL_HANDLE;
|
||||
|
||||
// A function called right before vkQueueSubmit. After this call, the image must be
|
||||
// available. This pointer can be null if imageReadySemaphore is not VK_NULL_HANDLE.
|
||||
std::function<void(SwapChainPtr handle)> explicitImageReadyWait = nullptr;
|
||||
};
|
||||
|
||||
VulkanPlatform();
|
||||
|
||||
~VulkanPlatform() override;
|
||||
@@ -127,6 +141,12 @@ public:
|
||||
* before recreating the swapchain. Default is true.
|
||||
*/
|
||||
bool flushAndWaitOnWindowResize = true;
|
||||
|
||||
/**
|
||||
* Whether the swapchain image should be transitioned to a layout suitable for
|
||||
* presentation. Default is true.
|
||||
*/
|
||||
bool transitionSwapChainImageLayoutForPresent = true;
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -155,13 +175,10 @@ public:
|
||||
* corresponding VkImage will be used as the output color attachment. The client should signal
|
||||
* the `clientSignal` semaphore when the image is ready to be used by the backend.
|
||||
* @param handle The handle returned by createSwapChain()
|
||||
* @param clientSignal The semaphore that the client will signal to indicate that the backend
|
||||
* may render into the image.
|
||||
* @param index Pointer to memory that will be filled with the index that corresponding
|
||||
* to an image in the `SwapChainBundle.colors` array.
|
||||
* @param outImageSyncData The synchronization data used for image readiness
|
||||
* @return Result of acquire
|
||||
*/
|
||||
virtual VkResult acquire(SwapChainPtr handle, VkSemaphore clientSignal, uint32_t* index);
|
||||
virtual VkResult acquire(SwapChainPtr handle, ImageSyncData* outImageSyncData);
|
||||
|
||||
/**
|
||||
* Present the image corresponding to `index` to the display. The client should wait on
|
||||
|
||||
@@ -181,6 +181,18 @@ public:
|
||||
return static_cast<Dp>(p);
|
||||
}
|
||||
|
||||
template<typename B>
|
||||
bool is_valid(Handle<B>& handle) {
|
||||
if (handle && isPoolHandle(handle.getId())) {
|
||||
auto [p, tag] = handleToPointer(handle.getId());
|
||||
uint8_t const age = (tag & HANDLE_AGE_MASK) >> HANDLE_AGE_SHIFT;
|
||||
auto const pNode = static_cast<typename Allocator::Node*>(p);
|
||||
uint8_t const expectedAge = pNode[-1].age;
|
||||
return expectedAge == age;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
template<typename Dp, typename B>
|
||||
inline typename std::enable_if_t<
|
||||
std::is_pointer_v<Dp> &&
|
||||
|
||||
@@ -16,13 +16,23 @@
|
||||
|
||||
#include "private/backend/VirtualMachineEnv.h"
|
||||
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/debug.h>
|
||||
|
||||
#include <jni.h>
|
||||
|
||||
namespace filament {
|
||||
|
||||
JavaVM* VirtualMachineEnv::sVirtualMachine = nullptr;
|
||||
|
||||
// This is called when the library is loaded. We need this to get a reference to the global VM
|
||||
/*
|
||||
* This is typically called by filament_jni.so when it is loaded. If filament_jni.so is not used,
|
||||
* then this must be called manually -- however, this is a problem because VirtualMachineEnv.h
|
||||
* is currently private and part of backend.
|
||||
* For now, we authorize this usage, but we will need to fix it; by making a proper public
|
||||
* API for this.
|
||||
*/
|
||||
UTILS_PUBLIC
|
||||
UTILS_NOINLINE
|
||||
jint VirtualMachineEnv::JNI_OnLoad(JavaVM* vm) noexcept {
|
||||
JNIEnv* env = nullptr;
|
||||
|
||||
@@ -204,6 +204,15 @@ public:
|
||||
|
||||
private:
|
||||
|
||||
enum class UploadStrategy {
|
||||
POOL,
|
||||
BUMP_ALLOCATOR,
|
||||
};
|
||||
|
||||
void uploadWithPoolBuffer(void* src, size_t size, size_t byteOffset) const;
|
||||
void uploadWithBumpAllocator(void* src, size_t size, size_t byteOffset) const;
|
||||
|
||||
UploadStrategy mUploadStrategy;
|
||||
TrackedMetalBuffer mBuffer;
|
||||
size_t mBufferSize = 0;
|
||||
void* mCpuBuffer = nullptr;
|
||||
|
||||
@@ -27,7 +27,16 @@ MetalPlatform* TrackedMetalBuffer::platform = nullptr;
|
||||
MetalPlatform* ScopedAllocationTimer::platform = nullptr;
|
||||
|
||||
MetalBuffer::MetalBuffer(MetalContext& context, BufferObjectBinding bindingType, BufferUsage usage,
|
||||
size_t size, bool forceGpuBuffer) : mBufferSize(size), mContext(context) {
|
||||
size_t size, bool forceGpuBuffer)
|
||||
: mBufferSize(size), mContext(context) {
|
||||
const MetalBumpAllocator& allocator = *mContext.bumpAllocator;
|
||||
// VERTEX is also used for index buffers
|
||||
if (allocator.getCapacity() > 0 && bindingType == BufferObjectBinding::VERTEX) {
|
||||
mUploadStrategy = UploadStrategy::BUMP_ALLOCATOR;
|
||||
} else {
|
||||
mUploadStrategy = UploadStrategy::POOL;
|
||||
}
|
||||
|
||||
// If the buffer is less than 4K in size and is updated frequently, we don't use an explicit
|
||||
// buffer. Instead, we use immediate command encoder methods like setVertexBytes:length:atIndex:.
|
||||
// This won't work for SSBOs, since they are read/write.
|
||||
@@ -61,34 +70,23 @@ void MetalBuffer::copyIntoBuffer(void* src, size_t size, size_t byteOffset) {
|
||||
FILAMENT_CHECK_PRECONDITION(size + byteOffset <= mBufferSize)
|
||||
<< "Attempting to copy " << size << " bytes into a buffer of size " << mBufferSize
|
||||
<< " at offset " << byteOffset;
|
||||
// The copy blit requires that byteOffset be a multiple of 4.
|
||||
FILAMENT_CHECK_PRECONDITION(!(byteOffset & 0x3)) << "byteOffset must be a multiple of 4";
|
||||
|
||||
// Either copy into the Metal buffer or into our cpu buffer.
|
||||
// If we have a cpu buffer, we can directly copy into it.
|
||||
if (mCpuBuffer) {
|
||||
memcpy(static_cast<uint8_t*>(mCpuBuffer) + byteOffset, src, size);
|
||||
return;
|
||||
}
|
||||
|
||||
// Acquire a staging buffer to hold the contents of this update.
|
||||
MetalBufferPool* bufferPool = mContext.bufferPool;
|
||||
const MetalBufferPoolEntry* const staging = bufferPool->acquireBuffer(size);
|
||||
memcpy(staging->buffer.get().contents, src, size);
|
||||
|
||||
// The blit below requires that byteOffset be a multiple of 4.
|
||||
FILAMENT_CHECK_PRECONDITION(!(byteOffset & 0x3u)) << "byteOffset must be a multiple of 4";
|
||||
|
||||
// Encode a blit from the staging buffer into the private GPU buffer.
|
||||
id<MTLCommandBuffer> cmdBuffer = getPendingCommandBuffer(&mContext);
|
||||
id<MTLBlitCommandEncoder> blitEncoder = [cmdBuffer blitCommandEncoder];
|
||||
blitEncoder.label = @"Buffer upload blit";
|
||||
[blitEncoder copyFromBuffer:staging->buffer.get()
|
||||
sourceOffset:0
|
||||
toBuffer:mBuffer.get()
|
||||
destinationOffset:byteOffset
|
||||
size:size];
|
||||
[blitEncoder endEncoding];
|
||||
[cmdBuffer addCompletedHandler:^(id<MTLCommandBuffer> cb) {
|
||||
bufferPool->releaseBuffer(staging);
|
||||
}];
|
||||
switch (mUploadStrategy) {
|
||||
case UploadStrategy::BUMP_ALLOCATOR:
|
||||
uploadWithBumpAllocator(src, size, byteOffset);
|
||||
break;
|
||||
case UploadStrategy::POOL:
|
||||
uploadWithPoolBuffer(src, size, byteOffset);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void MetalBuffer::copyIntoBufferUnsynchronized(void* src, size_t size, size_t byteOffset) {
|
||||
@@ -199,5 +197,42 @@ void MetalBuffer::bindBuffers(id<MTLCommandBuffer> cmdBuffer, id<MTLCommandEncod
|
||||
}
|
||||
}
|
||||
|
||||
void MetalBuffer::uploadWithPoolBuffer(void* src, size_t size, size_t byteOffset) const {
|
||||
MetalBufferPool* bufferPool = mContext.bufferPool;
|
||||
const MetalBufferPoolEntry* const staging = bufferPool->acquireBuffer(size);
|
||||
memcpy(staging->buffer.get().contents, src, size);
|
||||
|
||||
// Encode a blit from the staging buffer into the private GPU buffer.
|
||||
id<MTLCommandBuffer> cmdBuffer = getPendingCommandBuffer(&mContext);
|
||||
id<MTLBlitCommandEncoder> blitEncoder = [cmdBuffer blitCommandEncoder];
|
||||
blitEncoder.label = @"Buffer upload blit - pool buffer";
|
||||
[blitEncoder copyFromBuffer:staging->buffer.get()
|
||||
sourceOffset:0
|
||||
toBuffer:mBuffer.get()
|
||||
destinationOffset:byteOffset
|
||||
size:size];
|
||||
[blitEncoder endEncoding];
|
||||
[cmdBuffer addCompletedHandler:^(id<MTLCommandBuffer> cb) {
|
||||
bufferPool->releaseBuffer(staging);
|
||||
}];
|
||||
}
|
||||
|
||||
void MetalBuffer::uploadWithBumpAllocator(void* src, size_t size, size_t byteOffset) const {
|
||||
MetalBumpAllocator& allocator = *mContext.bumpAllocator;
|
||||
auto [buffer, offset] = allocator.allocateStagingArea(size);
|
||||
memcpy(static_cast<char*>(buffer.contents) + offset, src, size);
|
||||
|
||||
// Encode a blit from the staging buffer into the private GPU buffer.
|
||||
id<MTLCommandBuffer> cmdBuffer = getPendingCommandBuffer(&mContext);
|
||||
id<MTLBlitCommandEncoder> blitEncoder = [cmdBuffer blitCommandEncoder];
|
||||
blitEncoder.label = @"Buffer upload blit - bump allocator";
|
||||
[blitEncoder copyFromBuffer:buffer
|
||||
sourceOffset:offset
|
||||
toBuffer:mBuffer.get()
|
||||
destinationOffset:byteOffset
|
||||
size:size];
|
||||
[blitEncoder endEncoding];
|
||||
}
|
||||
|
||||
} // namespace backend
|
||||
} // namespace filament
|
||||
|
||||
@@ -38,6 +38,28 @@ struct MetalBufferPoolEntry {
|
||||
mutable uint32_t referenceCount;
|
||||
};
|
||||
|
||||
class MetalBumpAllocator {
|
||||
public:
|
||||
MetalBumpAllocator(id<MTLDevice> device, size_t capacity);
|
||||
|
||||
/**
|
||||
* Allocates a staging area of the given size. Returns a pair of the buffer and the offset
|
||||
* within the buffer. The buffer is guaranteed to be at least the given size, but may be larger.
|
||||
* Clients must not write to the buffer beyond the returned offset + size.
|
||||
* Clients are responsible for holding a reference to the returned buffer.
|
||||
* Allocations are guaranteed to be aligned to 4 bytes.
|
||||
*/
|
||||
std::pair<id<MTLBuffer>, size_t> allocateStagingArea(size_t size);
|
||||
|
||||
size_t getCapacity() const noexcept { return mCapacity; }
|
||||
|
||||
private:
|
||||
id<MTLDevice> mDevice;
|
||||
TrackedMetalBuffer mCurrentUploadBuffer = nil;
|
||||
size_t mHead = 0;
|
||||
size_t mCapacity;
|
||||
};
|
||||
|
||||
// Manages a pool of Metal buffers, periodically releasing ones that have been unused for awhile.
|
||||
class MetalBufferPool {
|
||||
public:
|
||||
|
||||
@@ -116,5 +116,39 @@ void MetalBufferPool::reset() noexcept {
|
||||
mFreeStages.clear();
|
||||
}
|
||||
|
||||
MetalBumpAllocator::MetalBumpAllocator(id<MTLDevice> device, size_t capacity)
|
||||
: mDevice(device), mCapacity(capacity) {
|
||||
if (mCapacity > 0) {
|
||||
mCurrentUploadBuffer = { [device newBufferWithLength:capacity options:MTLStorageModeShared],
|
||||
TrackedMetalBuffer::Type::STAGING };
|
||||
}
|
||||
}
|
||||
|
||||
std::pair<id<MTLBuffer>, size_t> MetalBumpAllocator::allocateStagingArea(size_t size) {
|
||||
if (size == 0) {
|
||||
return { nil, 0 };
|
||||
}
|
||||
if (size > mCapacity) {
|
||||
return { [mDevice newBufferWithLength:size options:MTLStorageModeShared], 0 };
|
||||
}
|
||||
assert_invariant(mCurrentUploadBuffer);
|
||||
|
||||
// Align the head to a 4-byte boundary.
|
||||
mHead = (mHead + 3) & ~3;
|
||||
|
||||
if (UTILS_LIKELY(mHead + size <= mCapacity)) {
|
||||
const size_t oldHead = mHead;
|
||||
mHead += size;
|
||||
return { mCurrentUploadBuffer.get(), oldHead };
|
||||
}
|
||||
|
||||
// We're finished with the current allocation.
|
||||
mCurrentUploadBuffer = { [mDevice newBufferWithLength:mCapacity options:MTLStorageModeShared],
|
||||
TrackedMetalBuffer::Type::STAGING };
|
||||
mHead = size;
|
||||
|
||||
return { mCurrentUploadBuffer.get(), 0 };
|
||||
}
|
||||
|
||||
} // namespace backend
|
||||
} // namespace filament
|
||||
|
||||
@@ -44,6 +44,7 @@ namespace backend {
|
||||
class MetalDriver;
|
||||
class MetalBlitter;
|
||||
class MetalBufferPool;
|
||||
class MetalBumpAllocator;
|
||||
class MetalRenderTarget;
|
||||
class MetalSamplerGroup;
|
||||
class MetalSwapChain;
|
||||
@@ -141,6 +142,7 @@ struct MetalContext {
|
||||
utils::FixedCircularBuffer<Handle<HwTexture>> texturesToDestroy;
|
||||
|
||||
MetalBufferPool* bufferPool;
|
||||
MetalBumpAllocator* bumpAllocator;
|
||||
|
||||
MetalSwapChain* currentDrawSwapChain = nil;
|
||||
MetalSwapChain* currentReadSwapChain = nil;
|
||||
|
||||
@@ -171,6 +171,8 @@ MetalDriver::MetalDriver(MetalPlatform* platform, const Platform::DriverConfig&
|
||||
mContext->samplerStateCache.setDevice(mContext->device);
|
||||
mContext->argumentEncoderCache.setDevice(mContext->device);
|
||||
mContext->bufferPool = new MetalBufferPool(*mContext);
|
||||
mContext->bumpAllocator =
|
||||
new MetalBumpAllocator(mContext->device, driverConfig.metalUploadBufferSizeBytes);
|
||||
mContext->blitter = new MetalBlitter(*mContext);
|
||||
|
||||
if (@available(iOS 12, *)) {
|
||||
@@ -209,6 +211,7 @@ MetalDriver::~MetalDriver() noexcept {
|
||||
mContext->emptyTexture = nil;
|
||||
CFRelease(mContext->textureCache);
|
||||
delete mContext->bufferPool;
|
||||
delete mContext->bumpAllocator;
|
||||
delete mContext->blitter;
|
||||
delete mContext->timerQueryImpl;
|
||||
delete mContext->shaderCompiler;
|
||||
|
||||
@@ -109,7 +109,7 @@ private:
|
||||
NSUInteger headlessWidth = 0;
|
||||
NSUInteger headlessHeight = 0;
|
||||
CAMetalLayer* layer = nullptr;
|
||||
std::mutex layerDrawableMutex;
|
||||
std::shared_ptr<std::mutex> layerDrawableMutex;
|
||||
MetalExternalImage externalImage;
|
||||
SwapChainType type;
|
||||
|
||||
|
||||
@@ -73,6 +73,7 @@ MetalSwapChain::MetalSwapChain(MetalContext& context, CAMetalLayer* nativeWindow
|
||||
: context(context),
|
||||
depthStencilFormat(decideDepthStencilFormat(flags)),
|
||||
layer(nativeWindow),
|
||||
layerDrawableMutex(std::make_shared<std::mutex>()),
|
||||
externalImage(context),
|
||||
type(SwapChainType::CAMETALLAYER) {
|
||||
|
||||
@@ -179,7 +180,7 @@ id<MTLTexture> MetalSwapChain::acquireDrawable() {
|
||||
// calling -nextDrawable, or when releasing the last known reference
|
||||
// to any CAMetalDrawable returned from a previous -nextDrawable.
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(layerDrawableMutex);
|
||||
std::lock_guard<std::mutex> lock(*layerDrawableMutex);
|
||||
drawable = [layer nextDrawable];
|
||||
}
|
||||
|
||||
@@ -188,8 +189,10 @@ id<MTLTexture> MetalSwapChain::acquireDrawable() {
|
||||
}
|
||||
|
||||
void MetalSwapChain::releaseDrawable() {
|
||||
std::lock_guard<std::mutex> lock(layerDrawableMutex);
|
||||
drawable = nil;
|
||||
if (drawable) {
|
||||
std::lock_guard<std::mutex> lock(*layerDrawableMutex);
|
||||
drawable = nil;
|
||||
}
|
||||
}
|
||||
|
||||
id<MTLTexture> MetalSwapChain::acquireDepthTexture() {
|
||||
@@ -265,7 +268,7 @@ public:
|
||||
PresentDrawableData& operator=(const PresentDrawableData&) = delete;
|
||||
|
||||
static PresentDrawableData* create(id<CAMetalDrawable> drawable,
|
||||
std::mutex* drawableMutex, MetalDriver* driver) {
|
||||
std::shared_ptr<std::mutex> drawableMutex, MetalDriver* driver) {
|
||||
assert_invariant(drawableMutex);
|
||||
assert_invariant(driver);
|
||||
return new PresentDrawableData(drawable, drawableMutex, driver);
|
||||
@@ -287,22 +290,22 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
PresentDrawableData(id<CAMetalDrawable> drawable, std::mutex* drawableMutex,
|
||||
PresentDrawableData(id<CAMetalDrawable> drawable, std::shared_ptr<std::mutex> drawableMutex,
|
||||
MetalDriver* driver)
|
||||
: mDrawable(drawable), mDrawableMutex(drawableMutex), mDriver(driver) {}
|
||||
|
||||
static void cleanupAndDestroy(PresentDrawableData *that) {
|
||||
{
|
||||
if (that->mDrawable) {
|
||||
std::lock_guard<std::mutex> lock(*(that->mDrawableMutex));
|
||||
that->mDrawable = nil;
|
||||
}
|
||||
that->mDrawableMutex = nullptr;
|
||||
that->mDrawableMutex.reset();
|
||||
that->mDriver = nullptr;
|
||||
delete that;
|
||||
}
|
||||
|
||||
id<CAMetalDrawable> mDrawable;
|
||||
std::mutex* mDrawableMutex = nullptr;
|
||||
std::shared_ptr<std::mutex> mDrawableMutex;
|
||||
MetalDriver* mDriver = nullptr;
|
||||
};
|
||||
|
||||
@@ -320,7 +323,7 @@ void MetalSwapChain::scheduleFrameScheduledCallback() {
|
||||
|
||||
struct Callback {
|
||||
Callback(std::shared_ptr<FrameScheduledCallback> callback, id<CAMetalDrawable> drawable,
|
||||
std::mutex* drawableMutex, MetalDriver* driver)
|
||||
std::shared_ptr<std::mutex> drawableMutex, MetalDriver* driver)
|
||||
: f(callback), data(PresentDrawableData::create(drawable, drawableMutex, driver)) {}
|
||||
std::shared_ptr<FrameScheduledCallback> f;
|
||||
// PresentDrawableData* is destroyed by maybePresentAndDestroyAsync() later.
|
||||
@@ -337,7 +340,7 @@ void MetalSwapChain::scheduleFrameScheduledCallback() {
|
||||
// This callback pointer will be captured by the block. Even if the scheduled handler is never
|
||||
// called, the unique_ptr will still ensure we don't leak memory.
|
||||
__block auto callback = std::make_unique<Callback>(
|
||||
frameScheduled.callback, drawable, &layerDrawableMutex, context.driver);
|
||||
frameScheduled.callback, drawable, layerDrawableMutex, context.driver);
|
||||
|
||||
backend::CallbackHandler* handler = frameScheduled.handler;
|
||||
MetalDriver* driver = context.driver;
|
||||
|
||||
@@ -304,6 +304,13 @@ void OpenGLDriver::bindSampler(GLuint unit, GLuint sampler) noexcept {
|
||||
void OpenGLDriver::setPushConstant(backend::ShaderStage stage, uint8_t index,
|
||||
backend::PushConstantVariant value) {
|
||||
assert_invariant(stage == ShaderStage::VERTEX || stage == ShaderStage::FRAGMENT);
|
||||
|
||||
#if FILAMENT_ENABLE_MATDBG
|
||||
if (UTILS_UNLIKELY(!mValidProgram)) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
utils::Slice<std::pair<GLint, ConstantType>> constants;
|
||||
if (stage == ShaderStage::VERTEX) {
|
||||
constants = mCurrentPushConstants->vertexConstants;
|
||||
@@ -340,15 +347,11 @@ void OpenGLDriver::bindTexture(GLuint unit, GLTexture const* t) noexcept {
|
||||
}
|
||||
|
||||
bool OpenGLDriver::useProgram(OpenGLProgram* p) noexcept {
|
||||
if (UTILS_UNLIKELY(!p->isValid())) {
|
||||
// If the program is not valid, we can't call use().
|
||||
return false;
|
||||
}
|
||||
|
||||
// set-up textures and samplers in the proper TMUs (as specified in setSamplers)
|
||||
p->use(this, mContext);
|
||||
bool const success = p->use(this, mContext);
|
||||
assert_invariant(success == p->isValid());
|
||||
|
||||
if (UTILS_UNLIKELY(mContext.isES2())) {
|
||||
if (UTILS_UNLIKELY(mContext.isES2() && success)) {
|
||||
for (uint32_t i = 0; i < Program::UNIFORM_BINDING_COUNT; i++) {
|
||||
auto [id, buffer, age] = mContext.getEs2UniformBinding(i);
|
||||
if (buffer) {
|
||||
@@ -359,7 +362,8 @@ bool OpenGLDriver::useProgram(OpenGLProgram* p) noexcept {
|
||||
// when mPlatform.isSRGBSwapChainSupported() is false (no need to check though).
|
||||
p->setRec709ColorSpace(mRec709OutputColorspace);
|
||||
}
|
||||
return true;
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
|
||||
@@ -2332,9 +2336,9 @@ void OpenGLDriver::updateSamplerGroup(Handle<HwSamplerGroup> sbh,
|
||||
auto const* const pSamplers = (SamplerDescriptor const*)data.buffer;
|
||||
for (size_t i = 0, c = sb->textureUnitEntries.size(); i < c; i++) {
|
||||
GLuint samplerId = 0u;
|
||||
const GLTexture* t = nullptr;
|
||||
if (UTILS_LIKELY(pSamplers[i].t)) {
|
||||
t = handle_cast<const GLTexture*>(pSamplers[i].t);
|
||||
Handle<HwTexture> th = pSamplers[i].t;
|
||||
if (UTILS_LIKELY(th)) {
|
||||
GLTexture const* const t = handle_cast<const GLTexture*>(th);
|
||||
assert_invariant(t);
|
||||
|
||||
SamplerParams params = pSamplers[i].s;
|
||||
@@ -2390,7 +2394,7 @@ void OpenGLDriver::updateSamplerGroup(Handle<HwSamplerGroup> sbh,
|
||||
// which is not an error.
|
||||
}
|
||||
|
||||
sb->textureUnitEntries[i] = { t, samplerId };
|
||||
sb->textureUnitEntries[i] = { th, samplerId };
|
||||
}
|
||||
scheduleDestroy(std::move(data));
|
||||
}
|
||||
|
||||
@@ -126,7 +126,7 @@ public:
|
||||
struct GLSamplerGroup : public HwSamplerGroup {
|
||||
using HwSamplerGroup::HwSamplerGroup;
|
||||
struct Entry {
|
||||
GLTexture const* texture = nullptr;
|
||||
Handle<HwTexture> th;
|
||||
GLuint sampler = 0u;
|
||||
};
|
||||
utils::FixedCapacityVector<Entry> textureUnitEntries;
|
||||
@@ -256,6 +256,11 @@ private:
|
||||
return mHandleAllocator.handle_cast<Dp, B>(handle);
|
||||
}
|
||||
|
||||
template<typename B>
|
||||
bool is_valid(Handle<B>& handle) {
|
||||
return mHandleAllocator.is_valid(handle);
|
||||
}
|
||||
|
||||
template<typename Dp, typename B>
|
||||
inline typename std::enable_if_t<
|
||||
std::is_pointer_v<Dp> &&
|
||||
|
||||
@@ -20,21 +20,24 @@
|
||||
#include "OpenGLDriver.h"
|
||||
#include "ShaderCompilerService.h"
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/Program.h>
|
||||
#include <backend/Handle.h>
|
||||
|
||||
#include <private/backend/BackendUtils.h>
|
||||
|
||||
#include <utils/debug.h>
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/debug.h>
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/Systrace.h>
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <string_view>
|
||||
#include <utility>
|
||||
#include <new>
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
@@ -241,8 +244,9 @@ void OpenGLProgram::updateSamplers(OpenGLDriver* const gld) const noexcept {
|
||||
assert_invariant(sb);
|
||||
if (!sb) continue; // should never happen, this would be a user error.
|
||||
for (uint8_t j = 0, m = sb->textureUnitEntries.size(); j < m; ++j, ++tmu) { // "<=" on purpose here
|
||||
const GLTexture* const t = sb->textureUnitEntries[j].texture;
|
||||
if (t) { // program may not use all samplers of sampler group
|
||||
Handle<HwTexture> th = sb->textureUnitEntries[j].th;
|
||||
if (th) { // program may not use all samplers of sampler group
|
||||
GLTexture const* const t = gld->handle_cast<GLTexture const*>(th);
|
||||
gld->bindTexture(tmu, t);
|
||||
#ifndef FILAMENT_SILENCE_NOT_SUPPORTED_BY_ES2
|
||||
if (UTILS_LIKELY(!es2)) {
|
||||
|
||||
@@ -53,11 +53,21 @@ public:
|
||||
|
||||
bool isValid() const noexcept { return mToken || gl.program != 0; }
|
||||
|
||||
void use(OpenGLDriver* const gld, OpenGLContext& context) noexcept {
|
||||
if (UTILS_UNLIKELY(!gl.program)) {
|
||||
bool use(OpenGLDriver* const gld, OpenGLContext& context) noexcept {
|
||||
// both non-null is impossible by construction
|
||||
assert_invariant(!mToken || !gl.program);
|
||||
|
||||
if (UTILS_UNLIKELY(mToken && !gl.program)) {
|
||||
// first time a program is used
|
||||
initialize(*gld);
|
||||
}
|
||||
|
||||
if (UTILS_UNLIKELY(!gl.program)) {
|
||||
// compilation failed (token should be null)
|
||||
assert_invariant(!mToken);
|
||||
return false;
|
||||
}
|
||||
|
||||
context.useProgram(gl.program);
|
||||
if (UTILS_UNLIKELY(mUsedBindingsCount)) {
|
||||
// We rely on GL state tracking to avoid unnecessary glBindTexture / glBindSampler
|
||||
@@ -74,6 +84,7 @@ public:
|
||||
|
||||
updateSamplers(gld);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// For ES2 only
|
||||
|
||||
@@ -359,7 +359,7 @@ ShaderCompilerService::program_token_t ShaderCompilerService::createProgram(
|
||||
GLuint ShaderCompilerService::getProgram(ShaderCompilerService::program_token_t& token) {
|
||||
GLuint const program = initialize(token);
|
||||
assert_invariant(token == nullptr);
|
||||
#ifndef FILAMENT_ENABLE_MATDBG
|
||||
#if !FILAMENT_ENABLE_MATDBG
|
||||
assert_invariant(program);
|
||||
#endif
|
||||
return program;
|
||||
@@ -572,16 +572,23 @@ void ShaderCompilerService::compileShaders(OpenGLContext& context,
|
||||
|
||||
// split shader source, so we can insert the specialization constants and the packing
|
||||
// functions
|
||||
auto const [prolog, body] = splitShaderSource({ shader_src, shader_len });
|
||||
auto [version, prolog, body] = splitShaderSource({ shader_src, shader_len });
|
||||
|
||||
const std::array<const char*, 4> sources = {
|
||||
// enable ESSL 3.10 if available
|
||||
if (context.isAtLeastGLES<3, 1>()) {
|
||||
version = "#version 310 es\n";
|
||||
}
|
||||
|
||||
const std::array<const char*, 5> sources = {
|
||||
version.data(),
|
||||
prolog.data(),
|
||||
specializationConstantString.c_str(),
|
||||
packingFunctions.data(),
|
||||
body.data()
|
||||
};
|
||||
|
||||
const std::array<GLint, 4> lengths = {
|
||||
const std::array<GLint, 5> lengths = {
|
||||
(GLint)version.length(),
|
||||
(GLint)prolog.length(),
|
||||
(GLint)specializationConstantString.length(),
|
||||
(GLint)packingFunctions.length(),
|
||||
@@ -661,6 +668,7 @@ void ShaderCompilerService::process_OVR_multiview2(OpenGLContext& context,
|
||||
|
||||
// Tragically, OpenGL 4.1 doesn't support unpackHalf2x16 (appeared in 4.2) and
|
||||
// macOS doesn't support GL_ARB_shading_language_packing
|
||||
// Also GLES3.0 didn't have the full set of packing/unpacking functions
|
||||
std::string_view ShaderCompilerService::process_ARB_shading_language_packing(OpenGLContext& context) noexcept {
|
||||
using namespace std::literals;
|
||||
#ifdef BACKEND_OPENGL_VERSION_GL
|
||||
@@ -700,31 +708,102 @@ highp uint packHalf2x16(vec2 v) {
|
||||
highp uint y = fp32tou16(v.y);
|
||||
return (y << 16u) | x;
|
||||
}
|
||||
highp uint packUnorm4x8(mediump vec4 v) {
|
||||
v = round(clamp(v, 0.0, 1.0) * 255.0);
|
||||
highp uint a = uint(v.x);
|
||||
highp uint b = uint(v.y) << 8;
|
||||
highp uint c = uint(v.z) << 16;
|
||||
highp uint d = uint(v.w) << 24;
|
||||
return (a|b|c|d);
|
||||
}
|
||||
highp uint packSnorm4x8(mediump vec4 v) {
|
||||
v = round(clamp(v, -1.0, 1.0) * 127.0);
|
||||
highp uint a = uint((int(v.x) & 0xff));
|
||||
highp uint b = uint((int(v.y) & 0xff)) << 8;
|
||||
highp uint c = uint((int(v.z) & 0xff)) << 16;
|
||||
highp uint d = uint((int(v.w) & 0xff)) << 24;
|
||||
return (a|b|c|d);
|
||||
}
|
||||
mediump vec4 unpackUnorm4x8(highp uint v) {
|
||||
return vec4(float((v & 0x000000ffu) ),
|
||||
float((v & 0x0000ff00u) >> 8),
|
||||
float((v & 0x00ff0000u) >> 16),
|
||||
float((v & 0xff000000u) >> 24)) / 255.0;
|
||||
}
|
||||
mediump vec4 unpackSnorm4x8(highp uint v) {
|
||||
int a = int(((v ) & 0xffu) << 24u) >> 24 ;
|
||||
int b = int(((v >> 8u) & 0xffu) << 24u) >> 24 ;
|
||||
int c = int(((v >> 16u) & 0xffu) << 24u) >> 24 ;
|
||||
int d = int(((v >> 24u) & 0xffu) << 24u) >> 24 ;
|
||||
return clamp(vec4(float(a), float(b), float(c), float(d)) / 127.0, -1.0, 1.0);
|
||||
}
|
||||
)"sv;
|
||||
}
|
||||
#endif // BACKEND_OPENGL_VERSION_GL
|
||||
|
||||
#ifdef BACKEND_OPENGL_VERSION_GLES
|
||||
if (!context.isES2() && !context.isAtLeastGLES<3, 1>()) {
|
||||
return R"(
|
||||
|
||||
highp uint packUnorm4x8(mediump vec4 v) {
|
||||
v = round(clamp(v, 0.0, 1.0) * 255.0);
|
||||
highp uint a = uint(v.x);
|
||||
highp uint b = uint(v.y) << 8;
|
||||
highp uint c = uint(v.z) << 16;
|
||||
highp uint d = uint(v.w) << 24;
|
||||
return (a|b|c|d);
|
||||
}
|
||||
highp uint packSnorm4x8(mediump vec4 v) {
|
||||
v = round(clamp(v, -1.0, 1.0) * 127.0);
|
||||
highp uint a = uint((int(v.x) & 0xff));
|
||||
highp uint b = uint((int(v.y) & 0xff)) << 8;
|
||||
highp uint c = uint((int(v.z) & 0xff)) << 16;
|
||||
highp uint d = uint((int(v.w) & 0xff)) << 24;
|
||||
return (a|b|c|d);
|
||||
}
|
||||
mediump vec4 unpackUnorm4x8(highp uint v) {
|
||||
return vec4(float((v & 0x000000ffu) ),
|
||||
float((v & 0x0000ff00u) >> 8),
|
||||
float((v & 0x00ff0000u) >> 16),
|
||||
float((v & 0xff000000u) >> 24)) / 255.0;
|
||||
}
|
||||
mediump vec4 unpackSnorm4x8(highp uint v) {
|
||||
int a = int(((v ) & 0xffu) << 24u) >> 24 ;
|
||||
int b = int(((v >> 8u) & 0xffu) << 24u) >> 24 ;
|
||||
int c = int(((v >> 16u) & 0xffu) << 24u) >> 24 ;
|
||||
int d = int(((v >> 24u) & 0xffu) << 24u) >> 24 ;
|
||||
return clamp(vec4(float(a), float(b), float(c), float(d)) / 127.0, -1.0, 1.0);
|
||||
}
|
||||
)"sv;
|
||||
}
|
||||
#endif // BACKEND_OPENGL_VERSION_GLES
|
||||
return ""sv;
|
||||
}
|
||||
|
||||
// split shader source code in two, the first section goes from the start to the line after the
|
||||
// last #extension, and the 2nd part goes from there to the end.
|
||||
std::array<std::string_view, 2> ShaderCompilerService::splitShaderSource(std::string_view source) noexcept {
|
||||
auto start = source.find("#version");
|
||||
assert_invariant(start != std::string_view::npos);
|
||||
// split shader source code in three:
|
||||
// - the version line
|
||||
// - extensions
|
||||
// - everything else
|
||||
std::array<std::string_view, 3> ShaderCompilerService::splitShaderSource(std::string_view source) noexcept {
|
||||
auto version_start = source.find("#version");
|
||||
assert_invariant(version_start != std::string_view::npos);
|
||||
|
||||
auto pos = source.rfind("\n#extension");
|
||||
if (pos == std::string_view::npos) {
|
||||
pos = start;
|
||||
auto version_eol = source.find('\n', version_start) + 1;
|
||||
assert_invariant(version_eol != std::string_view::npos);
|
||||
|
||||
auto prolog_start = version_eol;
|
||||
auto prolog_eol = source.rfind("\n#extension"); // last #extension line
|
||||
if (prolog_eol == std::string_view::npos) {
|
||||
prolog_eol = prolog_start;
|
||||
} else {
|
||||
++pos;
|
||||
prolog_eol = source.find('\n', prolog_eol + 1) + 1;
|
||||
}
|
||||
auto body_start = prolog_eol;
|
||||
|
||||
auto eol = source.find('\n', pos) + 1;
|
||||
assert_invariant(eol != std::string_view::npos);
|
||||
|
||||
std::string_view const version = source.substr(start, eol - start);
|
||||
std::string_view const body = source.substr(version.length(), source.length() - version.length());
|
||||
return { version, body };
|
||||
std::string_view const version = source.substr(version_start, version_eol - version_start);
|
||||
std::string_view const prolog = source.substr(prolog_start, prolog_eol - prolog_start);
|
||||
std::string_view const body = source.substr(body_start, source.length() - body_start);
|
||||
return { version, prolog, body };
|
||||
}
|
||||
|
||||
/*
|
||||
|
||||
@@ -146,7 +146,7 @@ private:
|
||||
|
||||
static std::string_view process_ARB_shading_language_packing(OpenGLContext& context) noexcept;
|
||||
|
||||
static std::array<std::string_view, 2> splitShaderSource(std::string_view source) noexcept;
|
||||
static std::array<std::string_view, 3> splitShaderSource(std::string_view source) noexcept;
|
||||
|
||||
static GLuint linkProgram(OpenGLContext& context,
|
||||
std::array<GLuint, Program::SHADER_TYPE_COUNT> shaders,
|
||||
|
||||
@@ -19,6 +19,8 @@
|
||||
#include <backend/platforms/PlatformEGL.h>
|
||||
#include <backend/platforms/PlatformEGLAndroid.h>
|
||||
|
||||
#include <private/backend/VirtualMachineEnv.h>
|
||||
|
||||
#include "opengl/GLUtils.h"
|
||||
#include "ExternalStreamManagerAndroid.h"
|
||||
|
||||
@@ -82,9 +84,23 @@ using EGLStream = Platform::Stream;
|
||||
|
||||
// ---------------------------------------------------------------------------------------------
|
||||
|
||||
PlatformEGLAndroid::InitializeJvmForPerformanceManagerIfNeeded::InitializeJvmForPerformanceManagerIfNeeded() {
|
||||
// PerformanceHintManager() needs the calling thread to be a Java thread; so we need
|
||||
// to attach this thread to the JVM before we initialize PerformanceHintManager.
|
||||
// This should be done in PerformanceHintManager(), but libutils doesn't have access to
|
||||
// VirtualMachineEnv.
|
||||
if (PerformanceHintManager::isSupported()) {
|
||||
(void)VirtualMachineEnv::get().getEnvironment();
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------------------------
|
||||
|
||||
PlatformEGLAndroid::PlatformEGLAndroid() noexcept
|
||||
: PlatformEGL(),
|
||||
mExternalStreamManager(ExternalStreamManagerAndroid::create()) {
|
||||
mExternalStreamManager(ExternalStreamManagerAndroid::create()),
|
||||
mInitializeJvmForPerformanceManagerIfNeeded(),
|
||||
mPerformanceHintManager() {
|
||||
|
||||
char scratch[PROP_VALUE_MAX + 1];
|
||||
int length = __system_property_get("ro.build.version.release", scratch);
|
||||
|
||||
@@ -37,7 +37,7 @@ inline void blitFast(const VkCommandBuffer cmdbuffer, VkImageAspectFlags aspect,
|
||||
VulkanAttachment src, VulkanAttachment dst,
|
||||
const VkOffset3D srcRect[2], const VkOffset3D dstRect[2]) {
|
||||
if constexpr (FVK_ENABLED(FVK_DEBUG_BLITTER)) {
|
||||
utils::slog.d << "Fast blit from=" << src.texture->getVkImage() << ",level=" << (int) src.level
|
||||
FVK_LOGD << "Fast blit from=" << src.texture->getVkImage() << ",level=" << (int) src.level
|
||||
<< " layout=" << src.getLayout()
|
||||
<< " to=" << dst.texture->getVkImage() << ",level=" << (int) dst.level
|
||||
<< " layout=" << dst.getLayout() << utils::io::endl;
|
||||
@@ -76,7 +76,7 @@ inline void blitFast(const VkCommandBuffer cmdbuffer, VkImageAspectFlags aspect,
|
||||
inline void resolveFast(const VkCommandBuffer cmdbuffer, VkImageAspectFlags aspect,
|
||||
VulkanAttachment src, VulkanAttachment dst) {
|
||||
if constexpr (FVK_ENABLED(FVK_DEBUG_BLITTER)) {
|
||||
utils::slog.d << "Fast blit from=" << src.texture->getVkImage() << ",level=" << (int) src.level
|
||||
FVK_LOGD << "Fast blit from=" << src.texture->getVkImage() << ",level=" << (int) src.level
|
||||
<< " layout=" << src.getLayout()
|
||||
<< " to=" << dst.texture->getVkImage() << ",level=" << (int) dst.level
|
||||
<< " layout=" << dst.getLayout() << utils::io::endl;
|
||||
|
||||
@@ -178,7 +178,7 @@ VulkanCommandBuffer& VulkanCommands::get() {
|
||||
// presenting the swap chain or waiting on a fence.
|
||||
while (mAvailableBufferCount == 0) {
|
||||
#if FVK_ENABLED(FVK_DEBUG_COMMAND_BUFFER)
|
||||
slog.i << "VulkanCommands has stalled. "
|
||||
FVK_LOGI << "VulkanCommands has stalled. "
|
||||
<< "If this occurs frequently, consider increasing VK_MAX_COMMAND_BUFFERS."
|
||||
<< io::endl;
|
||||
#endif
|
||||
@@ -289,7 +289,7 @@ bool VulkanCommands::flush() {
|
||||
};
|
||||
|
||||
#if FVK_ENABLED(FVK_DEBUG_COMMAND_BUFFER)
|
||||
slog.i << "Submitting cmdbuffer=" << cmdbuffer
|
||||
FVK_LOGI << "Submitting cmdbuffer=" << cmdbuffer
|
||||
<< " wait=(" << signals[0] << ", " << signals[1] << ") "
|
||||
<< " signal=" << renderingFinished
|
||||
<< " fence=" << currentbuf->fence->fence
|
||||
@@ -305,7 +305,7 @@ bool VulkanCommands::flush() {
|
||||
|
||||
#if FVK_ENABLED(FVK_DEBUG_COMMAND_BUFFER)
|
||||
if (result != VK_SUCCESS) {
|
||||
utils::slog.d << "Failed command buffer submission result: " << result << utils::io::endl;
|
||||
FVK_LOGD << "Failed command buffer submission result: " << result << utils::io::endl;
|
||||
}
|
||||
#endif
|
||||
assert_invariant(result == VK_SUCCESS);
|
||||
@@ -320,7 +320,7 @@ VkSemaphore VulkanCommands::acquireFinishedSignal() {
|
||||
VkSemaphore semaphore = mSubmissionSignal;
|
||||
mSubmissionSignal = VK_NULL_HANDLE;
|
||||
#if FVK_ENABLED(FVK_DEBUG_COMMAND_BUFFER)
|
||||
slog.i << "Acquiring " << semaphore << " (e.g. for vkQueuePresentKHR)" << io::endl;
|
||||
FVK_LOGI << "Acquiring " << semaphore << " (e.g. for vkQueuePresentKHR)" << io::endl;
|
||||
#endif
|
||||
return semaphore;
|
||||
}
|
||||
@@ -329,7 +329,7 @@ void VulkanCommands::injectDependency(VkSemaphore next) {
|
||||
assert_invariant(mInjectedSignal == VK_NULL_HANDLE);
|
||||
mInjectedSignal = next;
|
||||
#if FVK_ENABLED(FVK_DEBUG_COMMAND_BUFFER)
|
||||
slog.i << "Injecting " << next << " (e.g. due to vkAcquireNextImageKHR)" << io::endl;
|
||||
FVK_LOGI << "Injecting " << next << " (e.g. due to vkAcquireNextImageKHR)" << io::endl;
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -398,7 +398,7 @@ void VulkanCommands::pushGroupMarker(char const* str, VulkanGroupMarkers::Timest
|
||||
// If the timestamp is not 0, then we are carrying over a marker across buffer submits.
|
||||
// If it is 0, then this is a normal marker push and we should just print debug line as usual.
|
||||
if (timestamp.time_since_epoch().count() == 0.0) {
|
||||
utils::slog.d << "----> " << str << utils::io::endl;
|
||||
FVK_LOGD << "----> " << str << utils::io::endl;
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -436,7 +436,7 @@ void VulkanCommands::popGroupMarker() {
|
||||
auto const [marker, startTime] = mGroupMarkers->pop();
|
||||
auto const endTime = std::chrono::high_resolution_clock::now();
|
||||
std::chrono::duration<double> diff = endTime - startTime;
|
||||
utils::slog.d << "<---- " << marker << " elapsed: " << (diff.count() * 1000) << " ms"
|
||||
FVK_LOGD << "<---- " << marker << " elapsed: " << (diff.count() * 1000) << " ms"
|
||||
<< utils::io::endl;
|
||||
#else
|
||||
mGroupMarkers->pop();
|
||||
|
||||
@@ -17,6 +17,8 @@
|
||||
#ifndef TNT_FILAMENT_BACKEND_VULKANCONSTANTS_H
|
||||
#define TNT_FILAMENT_BACKEND_VULKANCONSTANTS_H
|
||||
|
||||
#include <utils/Log.h>
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
// In debug builds, we enable validation layers and set up a debug callback.
|
||||
@@ -70,6 +72,11 @@
|
||||
// the currently active resources.
|
||||
#define FVK_DEBUG_RESOURCE_LEAK 0x00010000
|
||||
|
||||
// Set this to enable logging "only" to one output stream. This is useful in the case where we want
|
||||
// to debug with print statements and want ordered logging (e.g slog.i and slog.e will not appear in
|
||||
// order of calls).
|
||||
#define FVK_DEBUG_FORCE_LOG_TO_I 0x00020000
|
||||
|
||||
// Useful default combinations
|
||||
#define FVK_DEBUG_EVERYTHING 0xFFFFFFFF
|
||||
#define FVK_DEBUG_PERFORMANCE \
|
||||
@@ -133,6 +140,18 @@ static_assert(FVK_ENABLED(FVK_DEBUG_VALIDATION));
|
||||
#define FVK_HANDLE_ARENA_SIZE_IN_MB 8
|
||||
#endif
|
||||
|
||||
#if FVK_ENABLED(FVK_DEBUG_FORCE_LOG_TO_I)
|
||||
#define FVK_LOGI (utils::slog.i)
|
||||
#define FVK_LOGD FVK_LOGI
|
||||
#define FVK_LOGE FVK_LOGI
|
||||
#define FVK_LOGW FVK_LOGI
|
||||
#else
|
||||
#define FVK_LOGE (utils::slog.e)
|
||||
#define FVK_LOGW (utils::slog.w)
|
||||
#define FVK_LOGD (utils::slog.d)
|
||||
#define FVK_LOGI (utils::slog.i)
|
||||
#endif
|
||||
|
||||
// All vkCreate* functions take an optional allocator. For now we select the default allocator by
|
||||
// passing in a null pointer, and we highlight the argument by using the VKALLOC constant.
|
||||
constexpr struct VkAllocationCallbacks* VKALLOC = nullptr;
|
||||
|
||||
@@ -100,7 +100,7 @@ std::tuple<uint32_t, uint32_t> VulkanTimestamps::getNextQuery() {
|
||||
return std::make_tuple(timerIndex * 2, timerIndex * 2 + 1);
|
||||
}
|
||||
}
|
||||
utils::slog.e << "More than " << maxTimers << " timers are not supported." << utils::io::endl;
|
||||
FVK_LOGE << "More than " << maxTimers << " timers are not supported." << utils::io::endl;
|
||||
return std::make_tuple(0, 1);
|
||||
}
|
||||
|
||||
|
||||
@@ -131,6 +131,10 @@ public:
|
||||
return mDebugUtilsSupported;
|
||||
}
|
||||
|
||||
inline bool isMultiviewEnabled() const noexcept {
|
||||
return mMultiviewEnabled;
|
||||
}
|
||||
|
||||
inline bool isClipDistanceSupported() const noexcept {
|
||||
return mPhysicalDeviceFeatures.shaderClipDistance == VK_TRUE;
|
||||
}
|
||||
@@ -141,6 +145,7 @@ private:
|
||||
VkPhysicalDeviceFeatures mPhysicalDeviceFeatures = {};
|
||||
bool mDebugMarkersSupported = false;
|
||||
bool mDebugUtilsSupported = false;
|
||||
bool mMultiviewEnabled = false;
|
||||
|
||||
VkFormatList mDepthStencilFormats;
|
||||
VkFormatList mBlittableDepthStencilFormats;
|
||||
|
||||
@@ -115,15 +115,15 @@ VKAPI_ATTR VkBool32 VKAPI_CALL debugReportCallback(VkDebugReportFlagsEXT flags,
|
||||
VkDebugReportObjectTypeEXT objectType, uint64_t object, size_t location,
|
||||
int32_t messageCode, const char* pLayerPrefix, const char* pMessage, void* pUserData) {
|
||||
if (flags & VK_DEBUG_REPORT_ERROR_BIT_EXT) {
|
||||
utils::slog.e << "VULKAN ERROR: (" << pLayerPrefix << ") " << pMessage << utils::io::endl;
|
||||
FVK_LOGE << "VULKAN ERROR: (" << pLayerPrefix << ") " << pMessage << utils::io::endl;
|
||||
} else {
|
||||
// TODO: emit best practices warnings about aggressive pipeline barriers.
|
||||
if (strstr(pMessage, "ALL_GRAPHICS_BIT") || strstr(pMessage, "ALL_COMMANDS_BIT")) {
|
||||
return VK_FALSE;
|
||||
}
|
||||
utils::slog.w << "VULKAN WARNING: (" << pLayerPrefix << ") " << pMessage << utils::io::endl;
|
||||
FVK_LOGW << "VULKAN WARNING: (" << pLayerPrefix << ") " << pMessage << utils::io::endl;
|
||||
}
|
||||
utils::slog.e << utils::io::endl;
|
||||
FVK_LOGE << utils::io::endl;
|
||||
return VK_FALSE;
|
||||
}
|
||||
#endif // FVK_EANBLED(FVK_DEBUG_VALIDATION)
|
||||
@@ -133,18 +133,18 @@ VKAPI_ATTR VkBool32 VKAPI_CALL debugUtilsCallback(VkDebugUtilsMessageSeverityFla
|
||||
VkDebugUtilsMessageTypeFlagsEXT types, const VkDebugUtilsMessengerCallbackDataEXT* cbdata,
|
||||
void* pUserData) {
|
||||
if (severity & VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT) {
|
||||
utils::slog.e << "VULKAN ERROR: (" << cbdata->pMessageIdName << ") " << cbdata->pMessage
|
||||
<< utils::io::endl;
|
||||
FVK_LOGE << "VULKAN ERROR: (" << cbdata->pMessageIdName << ") " << cbdata->pMessage
|
||||
<< utils::io::endl;
|
||||
} else {
|
||||
// TODO: emit best practices warnings about aggressive pipeline barriers.
|
||||
if (strstr(cbdata->pMessage, "ALL_GRAPHICS_BIT")
|
||||
|| strstr(cbdata->pMessage, "ALL_COMMANDS_BIT")) {
|
||||
return VK_FALSE;
|
||||
}
|
||||
utils::slog.w << "VULKAN WARNING: (" << cbdata->pMessageIdName << ") " << cbdata->pMessage
|
||||
<< utils::io::endl;
|
||||
FVK_LOGW << "VULKAN WARNING: (" << cbdata->pMessageIdName << ") " << cbdata->pMessage
|
||||
<< utils::io::endl;
|
||||
}
|
||||
utils::slog.e << utils::io::endl;
|
||||
FVK_LOGE << utils::io::endl;
|
||||
return VK_FALSE;
|
||||
}
|
||||
#endif // FVK_EANBLED(FVK_DEBUG_DEBUG_UTILS)
|
||||
@@ -292,7 +292,7 @@ Driver* VulkanDriver::create(VulkanPlatform* platform, VulkanContext const& cont
|
||||
// VulkanRenderTarget : 312 few
|
||||
// -- less than or equal to 312 bytes
|
||||
|
||||
utils::slog.d
|
||||
FVK_LOGD
|
||||
<< "\nVulkanSwapChain: " << sizeof(VulkanSwapChain)
|
||||
<< "\nVulkanBufferObject: " << sizeof(VulkanBufferObject)
|
||||
<< "\nVulkanVertexBuffer: " << sizeof(VulkanVertexBuffer)
|
||||
@@ -397,7 +397,10 @@ void VulkanDriver::collectGarbage() {
|
||||
}
|
||||
void VulkanDriver::beginFrame(int64_t monotonic_clock_ns,
|
||||
int64_t refreshIntervalNs, uint32_t frameId) {
|
||||
FVK_SYSTRACE_CONTEXT();
|
||||
FVK_SYSTRACE_START("beginFrame");
|
||||
// Do nothing.
|
||||
FVK_SYSTRACE_END();
|
||||
}
|
||||
|
||||
void VulkanDriver::setFrameScheduledCallback(Handle<HwSwapChain> sch,
|
||||
@@ -657,8 +660,8 @@ void VulkanDriver::createFenceR(Handle<HwFence> fh, int) {
|
||||
|
||||
void VulkanDriver::createSwapChainR(Handle<HwSwapChain> sch, void* nativeWindow, uint64_t flags) {
|
||||
if ((flags & backend::SWAP_CHAIN_CONFIG_SRGB_COLORSPACE) != 0 && !isSRGBSwapChainSupported()) {
|
||||
utils::slog.w << "sRGB swapchain requested, but Platform does not support it"
|
||||
<< utils::io::endl;
|
||||
FVK_LOGW << "sRGB swapchain requested, but Platform does not support it"
|
||||
<< utils::io::endl;
|
||||
flags = flags | ~(backend::SWAP_CHAIN_CONFIG_SRGB_COLORSPACE);
|
||||
}
|
||||
auto swapChain = mResourceAllocator.construct<VulkanSwapChain>(sch, mPlatform, mContext,
|
||||
@@ -669,7 +672,7 @@ void VulkanDriver::createSwapChainR(Handle<HwSwapChain> sch, void* nativeWindow,
|
||||
void VulkanDriver::createSwapChainHeadlessR(Handle<HwSwapChain> sch, uint32_t width,
|
||||
uint32_t height, uint64_t flags) {
|
||||
if ((flags & backend::SWAP_CHAIN_CONFIG_SRGB_COLORSPACE) != 0 && !isSRGBSwapChainSupported()) {
|
||||
utils::slog.w << "sRGB swapchain requested, but Platform does not support it"
|
||||
FVK_LOGW << "sRGB swapchain requested, but Platform does not support it"
|
||||
<< utils::io::endl;
|
||||
flags = flags | ~(backend::SWAP_CHAIN_CONFIG_SRGB_COLORSPACE);
|
||||
}
|
||||
@@ -911,7 +914,7 @@ bool VulkanDriver::isStereoSupported() {
|
||||
case backend::StereoscopicType::INSTANCED:
|
||||
return mContext.isClipDistanceSupported();
|
||||
case backend::StereoscopicType::MULTIVIEW:
|
||||
// TODO: implement multiview feature in Vulkan.
|
||||
return mContext.isMultiviewEnabled();
|
||||
case backend::StereoscopicType::NONE:
|
||||
return false;
|
||||
}
|
||||
@@ -1859,9 +1862,9 @@ void VulkanDriver::bindPipeline(PipelineState const& pipelineState) {
|
||||
// matching characteristics. (e.g. if the missing texture is a 3D texture)
|
||||
if (UTILS_UNLIKELY(texture->getPrimaryImageLayout() == VulkanLayout::UNDEFINED)) {
|
||||
#if FVK_ENABLED(FVK_DEBUG_TEXTURE) && FVK_ENABLED_DEBUG_SAMPLER_NAME
|
||||
utils::slog.w << "Uninitialized texture bound to '" << bindingToName[binding] << "'";
|
||||
utils::slog.w << " in material '" << program->name.c_str() << "'";
|
||||
utils::slog.w << " at binding point " << +binding << utils::io::endl;
|
||||
FVK_LOGW << "Uninitialized texture bound to '" << bindingToName[binding] << "'";
|
||||
FVK_LOGW << " in material '" << program->name.c_str() << "'";
|
||||
FVK_LOGW << " at binding point " << +binding << utils::io::endl;
|
||||
#endif
|
||||
texture = mEmptyTexture;
|
||||
}
|
||||
@@ -2011,7 +2014,7 @@ void VulkanDriver::debugCommandBegin(CommandStream* cmds, bool synchronous, cons
|
||||
assert_invariant(inRenderPass);
|
||||
inRenderPass = false;
|
||||
} else if (inRenderPass && OUTSIDE_COMMANDS.find(command) != OUTSIDE_COMMANDS.end()) {
|
||||
utils::slog.e << command.data() << " issued inside a render pass." << utils::io::endl;
|
||||
FVK_LOGE << command.data() << " issued inside a render pass." << utils::io::endl;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -95,7 +95,7 @@ VkFramebuffer VulkanFboCache::getFramebuffer(FboKey config) noexcept {
|
||||
}
|
||||
|
||||
#if FVK_ENABLED(FVK_DEBUG_FBO_CACHE)
|
||||
utils::slog.d << "Creating framebuffer " << config.width << "x" << config.height << " "
|
||||
FVK_LOGD << "Creating framebuffer " << config.width << "x" << config.height << " "
|
||||
<< "for render pass " << config.renderPass << ", "
|
||||
<< "samples = " << int(config.samples) << ", "
|
||||
<< "depth = " << (config.depth ? 1 : 0) << ", "
|
||||
@@ -310,7 +310,7 @@ VkRenderPass VulkanFboCache::getRenderPass(RenderPassKey config) noexcept {
|
||||
mRenderPassCache[config] = {renderPass, mCurrentTime};
|
||||
|
||||
#if FVK_ENABLED(FVK_DEBUG_FBO_CACHE)
|
||||
utils::slog.d << "Created render pass " << renderPass << " with "
|
||||
FVK_LOGD << "Created render pass " << renderPass << " with "
|
||||
<< "samples = " << int(config.samples) << ", "
|
||||
<< "depth = " << (hasDepth ? 1 : 0) << ", "
|
||||
<< "colorAttachmentCount[0] = " << subpasses[0].colorAttachmentCount
|
||||
|
||||
@@ -292,8 +292,8 @@ VulkanProgram::VulkanProgram(VkDevice device, Program const& builder) noexcept
|
||||
}
|
||||
|
||||
#if FVK_ENABLED(FVK_DEBUG_SHADER_MODULE)
|
||||
utils::slog.d << "Created VulkanProgram " << builder << ", shaders = (" << modules[0]
|
||||
<< ", " << modules[1] << ")" << utils::io::endl;
|
||||
FVK_LOGD << "Created VulkanProgram " << builder << ", shaders = (" << modules[0]
|
||||
<< ", " << modules[1] << ")" << utils::io::endl;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
@@ -230,14 +230,15 @@ VulkanPipelineCache::PipelineCacheEntry* VulkanPipelineCache::createPipeline() n
|
||||
PipelineCacheEntry cacheEntry = {};
|
||||
|
||||
#if FVK_ENABLED(FVK_DEBUG_SHADER_MODULE)
|
||||
utils::slog.d << "vkCreateGraphicsPipelines with shaders = ("
|
||||
<< shaderStages[0].module << ", " << shaderStages[1].module << ")" << utils::io::endl;
|
||||
FVK_LOGD << "vkCreateGraphicsPipelines with shaders = ("
|
||||
<< shaderStages[0].module << ", " << shaderStages[1].module << ")"
|
||||
<< utils::io::endl;
|
||||
#endif
|
||||
VkResult error = vkCreateGraphicsPipelines(mDevice, VK_NULL_HANDLE, 1, &pipelineCreateInfo,
|
||||
VKALLOC, &cacheEntry.handle);
|
||||
assert_invariant(error == VK_SUCCESS);
|
||||
if (error != VK_SUCCESS) {
|
||||
utils::slog.e << "vkCreateGraphicsPipelines error " << error << utils::io::endl;
|
||||
FVK_LOGE << "vkCreateGraphicsPipelines error " << error << utils::io::endl;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
@@ -252,7 +253,7 @@ void VulkanPipelineCache::bindProgram(VulkanProgram* program) noexcept {
|
||||
#if FVK_ENABLED(FVK_DEBUG_SHADER_MODULE)
|
||||
if (mPipelineRequirements.shaders[0] == VK_NULL_HANDLE ||
|
||||
mPipelineRequirements.shaders[1] == VK_NULL_HANDLE) {
|
||||
utils::slog.e << "Binding missing shader: " << program->name.c_str() << utils::io::endl;
|
||||
FVK_LOGE << "Binding missing shader: " << program->name.c_str() << utils::io::endl;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -167,9 +167,9 @@ void VulkanReadPixels::run(VulkanRenderTarget* srcTarget, uint32_t const x, uint
|
||||
vkCreateImage(device, &imageInfo, VKALLOC, &stagingImage);
|
||||
|
||||
#if FVK_ENABLED(FVK_DEBUG_READ_PIXELS)
|
||||
utils::slog.d << "readPixels created image=" << stagingImage
|
||||
<< " to copy from image=" << srcTexture->getVkImage()
|
||||
<< " src-layout=" << srcTexture->getLayout(0, 0) << utils::io::endl;
|
||||
FVK_LOGD << "readPixels created image=" << stagingImage
|
||||
<< " to copy from image=" << srcTexture->getVkImage()
|
||||
<< " src-layout=" << srcTexture->getLayout(0, 0) << utils::io::endl;
|
||||
#endif
|
||||
|
||||
VkMemoryRequirements memReqs;
|
||||
@@ -185,7 +185,7 @@ void VulkanReadPixels::run(VulkanRenderTarget* srcTarget, uint32_t const x, uint
|
||||
if (memoryTypeIndex >= VK_MAX_MEMORY_TYPES) {
|
||||
memoryTypeIndex = selectMemoryFunc(memReqs.memoryTypeBits,
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
|
||||
utils::slog.w
|
||||
FVK_LOGW
|
||||
<< "readPixels is slow because VK_MEMORY_PROPERTY_HOST_CACHED_BIT is not available"
|
||||
<< utils::io::endl;
|
||||
}
|
||||
@@ -303,7 +303,7 @@ void VulkanReadPixels::run(VulkanRenderTarget* srcTarget, uint32_t const x, uint
|
||||
VkResult status = vkWaitForFences(device, 1, &fence, VK_TRUE, UINT64_MAX);
|
||||
// Fence hasn't been reached. Try waiting again.
|
||||
if (status != VK_SUCCESS) {
|
||||
utils::slog.e << "Failed to wait for readPixels fence" << utils::io::endl;
|
||||
FVK_LOGE << "Failed to wait for readPixels fence" << utils::io::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -321,7 +321,7 @@ void VulkanReadPixels::run(VulkanRenderTarget* srcTarget, uint32_t const x, uint
|
||||
getComponentCount(srcFormat), srcPixels,
|
||||
static_cast<int>(subResourceLayout.rowPitch), static_cast<int>(width),
|
||||
static_cast<int>(height), swizzle)) {
|
||||
utils::slog.e << "Unsupported PixelDataFormat or PixelDataType" << utils::io::endl;
|
||||
FVK_LOGE << "Unsupported PixelDataFormat or PixelDataType" << utils::io::endl;
|
||||
}
|
||||
|
||||
vkUnmapMemory(device, stagingMemory);
|
||||
|
||||
@@ -111,11 +111,11 @@ private:
|
||||
#if DEBUG_RESOURCE_LEAKS
|
||||
public:
|
||||
void print() {
|
||||
utils::slog.d << "Resource Allocator state (debug only)" << utils::io::endl;
|
||||
FVK_LOGD << "Resource Allocator state (debug only)" << utils::io::endl;
|
||||
for (size_t i = 0; i < RESOURCE_TYPE_COUNT; i++) {
|
||||
utils::slog.d << "[" << i << "]=" << mDebugOnlyResourceCount[i] << utils::io::endl;
|
||||
FVK_LOGD << "[" << i << "]=" << mDebugOnlyResourceCount[i] << utils::io::endl;
|
||||
}
|
||||
utils::slog.d << "+++++++++++++++++++++++++++++++++++++" << utils::io::endl;
|
||||
FVK_LOGD << "+++++++++++++++++++++++++++++++++++++" << utils::io::endl;
|
||||
}
|
||||
private:
|
||||
utils::FixedCapacityVector<size_t> mDebugOnlyResourceCount;
|
||||
|
||||
@@ -61,7 +61,7 @@ VulkanStage const* VulkanStagePool::acquireStage(uint32_t numBytes) {
|
||||
|
||||
#if FVK_ENABLED(FVK_DEBUG_ALLOCATION)
|
||||
if (result != VK_SUCCESS) {
|
||||
utils::slog.e << "Allocation error: " << result << utils::io::endl;
|
||||
FVK_LOGE << "Allocation error: " << result << utils::io::endl;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
@@ -35,29 +35,13 @@ VulkanSwapChain::VulkanSwapChain(VulkanPlatform* platform, VulkanContext const&
|
||||
mStagePool(stagePool),
|
||||
mHeadless(extent.width != 0 && extent.height != 0 && !nativeWindow),
|
||||
mFlushAndWaitOnResize(platform->getCustomization().flushAndWaitOnWindowResize),
|
||||
mCurrentImageReadyIndex(0),
|
||||
mTransitionSwapChainImageLayoutForPresent(
|
||||
platform->getCustomization().transitionSwapChainImageLayoutForPresent),
|
||||
mAcquired(false),
|
||||
mIsFirstRenderPass(true) {
|
||||
swapChain = mPlatform->createSwapChain(nativeWindow, flags, extent);
|
||||
FILAMENT_CHECK_POSTCONDITION(swapChain) << "Unable to create swapchain";
|
||||
|
||||
VkSemaphoreCreateInfo const createInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO,
|
||||
};
|
||||
|
||||
// No need to wait on this semaphore before drawing when in Headless mode.
|
||||
if (mHeadless) {
|
||||
// Set all sempahores to VK_NULL_HANDLE
|
||||
memset(mImageReady, 0, sizeof(mImageReady[0]) * IMAGE_READY_SEMAPHORE_COUNT);
|
||||
} else {
|
||||
for (uint32_t i = 0; i < IMAGE_READY_SEMAPHORE_COUNT; ++i) {
|
||||
VkResult result =
|
||||
vkCreateSemaphore(mPlatform->getDevice(), &createInfo, nullptr, mImageReady + i);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
<< "Failed to create semaphore";
|
||||
}
|
||||
}
|
||||
|
||||
update();
|
||||
}
|
||||
|
||||
@@ -68,11 +52,6 @@ VulkanSwapChain::~VulkanSwapChain() {
|
||||
mCommands->wait();
|
||||
|
||||
mPlatform->destroy(swapChain);
|
||||
for (uint32_t i = 0; i < IMAGE_READY_SEMAPHORE_COUNT; ++i) {
|
||||
if (mImageReady[i] != VK_NULL_HANDLE) {
|
||||
vkDestroySemaphore(mPlatform->getDevice(), mImageReady[i], VKALLOC);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void VulkanSwapChain::update() {
|
||||
@@ -95,7 +74,7 @@ void VulkanSwapChain::update() {
|
||||
}
|
||||
|
||||
void VulkanSwapChain::present() {
|
||||
if (!mHeadless) {
|
||||
if (!mHeadless && mTransitionSwapChainImageLayoutForPresent) {
|
||||
VkCommandBuffer const cmdbuf = mCommands->get().buffer();
|
||||
VkImageSubresourceRange const subresources{
|
||||
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
@@ -106,10 +85,15 @@ void VulkanSwapChain::present() {
|
||||
};
|
||||
mColors[mCurrentSwapIndex]->transitionLayout(cmdbuf, subresources, VulkanLayout::PRESENT);
|
||||
}
|
||||
mCommands->flush();
|
||||
|
||||
// We only present if it is not headless. No-op for headless (but note that we still need the
|
||||
// flush() in the above line).
|
||||
mCommands->flush();
|
||||
|
||||
// call the image ready wait function
|
||||
if (mExplicitImageReadyWait != nullptr) {
|
||||
mExplicitImageReadyWait(swapChain);
|
||||
}
|
||||
|
||||
// We only present if it is not headless. No-op for headless.
|
||||
if (!mHeadless) {
|
||||
VkSemaphore const finishedDrawing = mCommands->acquireFinishedSignal();
|
||||
VkResult const result = mPlatform->present(swapChain, mCurrentSwapIndex, finishedDrawing);
|
||||
@@ -139,13 +123,14 @@ void VulkanSwapChain::acquire(bool& resized) {
|
||||
update();
|
||||
}
|
||||
|
||||
mCurrentImageReadyIndex = (mCurrentImageReadyIndex + 1) % IMAGE_READY_SEMAPHORE_COUNT;
|
||||
const VkSemaphore imageReady = mImageReady[mCurrentImageReadyIndex];
|
||||
VkResult const result = mPlatform->acquire(swapChain, imageReady, &mCurrentSwapIndex);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS || result == VK_SUBOPTIMAL_KHR)
|
||||
<< "Cannot acquire in swapchain.";
|
||||
if (imageReady != VK_NULL_HANDLE) {
|
||||
mCommands->injectDependency(imageReady);
|
||||
VulkanPlatform::ImageSyncData imageSyncData;
|
||||
VkResult const result = mPlatform->acquire(swapChain, &imageSyncData);
|
||||
mCurrentSwapIndex = imageSyncData.imageIndex;
|
||||
mExplicitImageReadyWait = imageSyncData.explicitImageReadyWait;
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS || result == VK_SUBOPTIMAL_KHR)
|
||||
<< "Cannot acquire in swapchain.";
|
||||
if (imageSyncData.imageReadySemaphore != VK_NULL_HANDLE) {
|
||||
mCommands->injectDependency(imageSyncData.imageReadySemaphore);
|
||||
}
|
||||
mAcquired = true;
|
||||
}
|
||||
|
||||
@@ -50,7 +50,10 @@ struct VulkanSwapChain : public HwSwapChain, VulkanResource {
|
||||
void acquire(bool& reized);
|
||||
|
||||
inline VulkanTexture* getCurrentColor() const noexcept {
|
||||
return mColors[mCurrentSwapIndex].get();
|
||||
uint32_t const imageIndex = mCurrentSwapIndex;
|
||||
FILAMENT_CHECK_PRECONDITION(
|
||||
imageIndex != VulkanPlatform::ImageSyncData::INVALID_IMAGE_INDEX);
|
||||
return mColors[imageIndex].get();
|
||||
}
|
||||
|
||||
inline VulkanTexture* getDepth() const noexcept {
|
||||
@@ -80,15 +83,15 @@ private:
|
||||
VulkanStagePool& mStagePool;
|
||||
bool const mHeadless;
|
||||
bool const mFlushAndWaitOnResize;
|
||||
bool const mTransitionSwapChainImageLayoutForPresent;
|
||||
|
||||
// We create VulkanTextures based on VkImages. VulkanTexture has facilities for doing layout
|
||||
// transitions, which are useful here.
|
||||
utils::FixedCapacityVector<std::unique_ptr<VulkanTexture>> mColors;
|
||||
std::unique_ptr<VulkanTexture> mDepth;
|
||||
VkExtent2D mExtent;
|
||||
VkSemaphore mImageReady[IMAGE_READY_SEMAPHORE_COUNT];
|
||||
uint32_t mCurrentImageReadyIndex;
|
||||
uint32_t mCurrentSwapIndex;
|
||||
std::function<void(Platform::SwapChain* handle)> mExplicitImageReadyWait = nullptr;
|
||||
bool mAcquired;
|
||||
bool mIsFirstRenderPass;
|
||||
};
|
||||
|
||||
@@ -113,7 +113,7 @@ VulkanTexture::VulkanTexture(VkDevice device, VkPhysicalDevice physicalDevice,
|
||||
VkFormatProperties props;
|
||||
vkGetPhysicalDeviceFormatProperties(physicalDevice, mVkFormat, &props);
|
||||
if (!(props.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT)) {
|
||||
utils::slog.w << "Texture usage is SAMPLEABLE but format " << mVkFormat << " is not "
|
||||
FVK_LOGW << "Texture usage is SAMPLEABLE but format " << mVkFormat << " is not "
|
||||
"sampleable with optimal tiling." << utils::io::endl;
|
||||
}
|
||||
#endif
|
||||
@@ -163,7 +163,7 @@ VulkanTexture::VulkanTexture(VkDevice device, VkPhysicalDevice physicalDevice,
|
||||
|
||||
VkResult error = vkCreateImage(mDevice, &imageInfo, VKALLOC, &mTextureImage);
|
||||
if (error || FVK_ENABLED(FVK_DEBUG_TEXTURE)) {
|
||||
utils::slog.d << "vkCreateImage: "
|
||||
FVK_LOGD << "vkCreateImage: "
|
||||
<< "image = " << mTextureImage << ", "
|
||||
<< "result = " << error << ", "
|
||||
<< "handle = " << utils::io::hex << mTextureImage << utils::io::dec << ", "
|
||||
@@ -450,7 +450,7 @@ void VulkanTexture::transitionLayout(VkCommandBuffer cmdbuf, const VkImageSubres
|
||||
}
|
||||
|
||||
#if FVK_ENABLED(FVK_DEBUG_LAYOUT_TRANSITION)
|
||||
utils::slog.d << "transition texture=" << mTextureImage
|
||||
FVK_LOGD << "transition texture=" << mTextureImage
|
||||
<< " (" << range.baseArrayLayer
|
||||
<< "," << range.baseMipLevel << ")"
|
||||
<< " count=(" << range.layerCount
|
||||
@@ -539,7 +539,7 @@ void VulkanTexture::print() const {
|
||||
layer < (mPrimaryViewRange.baseArrayLayer + mPrimaryViewRange.layerCount) &&
|
||||
level >= mPrimaryViewRange.baseMipLevel &&
|
||||
level < (mPrimaryViewRange.baseMipLevel + mPrimaryViewRange.levelCount);
|
||||
utils::slog.d << "[" << mTextureImage << "]: (" << layer << "," << level
|
||||
FVK_LOGD << "[" << mTextureImage << "]: (" << layer << "," << level
|
||||
<< ")=" << getLayout(layer, level)
|
||||
<< " primary=" << primary
|
||||
<< utils::io::endl;
|
||||
@@ -548,7 +548,7 @@ void VulkanTexture::print() const {
|
||||
|
||||
for (auto view: mCachedImageViews) {
|
||||
auto& range = view.first.range;
|
||||
utils::slog.d << "[" << mTextureImage << ", imageView=" << view.second << "]=>"
|
||||
FVK_LOGD << "[" << mTextureImage << ", imageView=" << view.second << "]=>"
|
||||
<< " (" << range.baseArrayLayer << "," << range.baseMipLevel << ")"
|
||||
<< " count=(" << range.layerCount << "," << range.levelCount << ")"
|
||||
<< " aspect=" << range.aspectMask << " viewType=" << view.first.type
|
||||
|
||||
@@ -95,7 +95,7 @@ void printDeviceInfo(VkInstance instance, VkPhysicalDevice device) {
|
||||
.pNext = &driverProperties,
|
||||
};
|
||||
vkGetPhysicalDeviceProperties2(device, &physicalDeviceProperties2);
|
||||
utils::slog.i << "Vulkan device driver: " << driverProperties.driverName << " "
|
||||
FVK_LOGI << "Vulkan device driver: " << driverProperties.driverName << " "
|
||||
<< driverProperties.driverInfo << utils::io::endl;
|
||||
}
|
||||
|
||||
@@ -128,7 +128,7 @@ void printDeviceInfo(VkInstance instance, VkPhysicalDevice device) {
|
||||
const FixedCapacityVector<VkPhysicalDevice> physicalDevices
|
||||
= filament::backend::enumerate(vkEnumeratePhysicalDevices, instance);
|
||||
|
||||
utils::slog.i << "Selected physical device '" << deviceProperties.deviceName << "' from "
|
||||
FVK_LOGI << "Selected physical device '" << deviceProperties.deviceName << "' from "
|
||||
<< physicalDevices.size() << " physical devices. "
|
||||
<< "(vendor " << utils::io::hex << vendorID << ", "
|
||||
<< "device " << deviceID << ", "
|
||||
@@ -142,15 +142,15 @@ void printDepthFormats(VkPhysicalDevice device) {
|
||||
// Note that Vulkan is more constrained than OpenGL ES 3.1 in this area.
|
||||
const VkFormatFeatureFlags required = VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT
|
||||
| VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT;
|
||||
utils::slog.i << "Sampleable depth formats: ";
|
||||
FVK_LOGI << "Sampleable depth formats: ";
|
||||
for (VkFormat format : ALL_VK_FORMATS) {
|
||||
VkFormatProperties props;
|
||||
vkGetPhysicalDeviceFormatProperties(device, format, &props);
|
||||
if ((props.optimalTilingFeatures & required) == required) {
|
||||
utils::slog.i << format << " ";
|
||||
FVK_LOGI << format << " ";
|
||||
}
|
||||
}
|
||||
utils::slog.i << utils::io::endl;
|
||||
FVK_LOGI << utils::io::endl;
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -176,6 +176,12 @@ ExtensionSet getInstanceExtensions(ExtensionSet const& externallyRequiredExts =
|
||||
static_cast<char const*>(nullptr) /* pLayerName */);
|
||||
for (auto const& extProps: availableExts) {
|
||||
utils::CString name { extProps.extensionName };
|
||||
|
||||
// To workaround an Adreno bug where the extension name could be of 0 length.
|
||||
if (name.size() == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (setContains(TARGET_EXTS, name) || setContains(externallyRequiredExts, name)) {
|
||||
exts.insert(name);
|
||||
}
|
||||
@@ -192,6 +198,7 @@ ExtensionSet getDeviceExtensions(VkPhysicalDevice device) {
|
||||
VK_KHR_MAINTENANCE1_EXTENSION_NAME,
|
||||
VK_KHR_MAINTENANCE2_EXTENSION_NAME,
|
||||
VK_KHR_MAINTENANCE3_EXTENSION_NAME,
|
||||
VK_KHR_MULTIVIEW_EXTENSION_NAME,
|
||||
};
|
||||
ExtensionSet exts;
|
||||
// Identify supported physical device extensions
|
||||
@@ -200,6 +207,12 @@ ExtensionSet getDeviceExtensions(VkPhysicalDevice device) {
|
||||
static_cast<const char*>(nullptr) /* pLayerName */);
|
||||
for (auto const& extension: extensions) {
|
||||
utils::CString name { extension.extensionName };
|
||||
|
||||
// To workaround an Adreno bug where the extension name could be of 0 length.
|
||||
if (name.size() == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (setContains(TARGET_EXTS, name)) {
|
||||
exts.insert(name);
|
||||
}
|
||||
@@ -229,11 +242,11 @@ VkInstance createInstance(ExtensionSet const& requiredExts) {
|
||||
instanceCreateInfo.ppEnabledLayerNames = enabledLayers.data();
|
||||
} else {
|
||||
#if defined(__ANDROID__)
|
||||
utils::slog.d << "Validation layers are not available; did you set jniLibs in your "
|
||||
<< "gradle file?" << utils::io::endl;
|
||||
FVK_LOGD << "Validation layers are not available; did you set jniLibs in your "
|
||||
<< "gradle file?" << utils::io::endl;
|
||||
#else
|
||||
utils::slog.d << "Validation layer not available; did you install the Vulkan SDK?\n"
|
||||
<< "Please ensure that VK_LAYER_PATH is set correctly." << utils::io::endl;
|
||||
FVK_LOGD << "Validation layer not available; did you install the Vulkan SDK?\n"
|
||||
<< "Please ensure that VK_LAYER_PATH is set correctly." << utils::io::endl;
|
||||
#endif // __ANDROID__
|
||||
|
||||
}
|
||||
@@ -322,6 +335,7 @@ VkDevice createLogicalDevice(VkPhysicalDevice physicalDevice,
|
||||
deviceCreateInfo.enabledExtensionCount = (uint32_t) requestExtensions.size();
|
||||
deviceCreateInfo.ppEnabledExtensionNames = requestExtensions.data();
|
||||
|
||||
void* pNext = nullptr;
|
||||
VkPhysicalDevicePortabilitySubsetFeaturesKHR portability = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PORTABILITY_SUBSET_FEATURES_KHR,
|
||||
.pNext = nullptr,
|
||||
@@ -329,9 +343,24 @@ VkDevice createLogicalDevice(VkPhysicalDevice physicalDevice,
|
||||
.mutableComparisonSamplers = VK_TRUE,
|
||||
};
|
||||
if (setContains(deviceExtensions, VK_KHR_PORTABILITY_SUBSET_EXTENSION_NAME)) {
|
||||
deviceCreateInfo.pNext = &portability;
|
||||
portability.pNext = pNext;
|
||||
pNext = &portability;
|
||||
}
|
||||
|
||||
VkPhysicalDeviceMultiviewFeaturesKHR multiview = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES_KHR,
|
||||
.pNext = nullptr,
|
||||
.multiview = VK_TRUE,
|
||||
.multiviewGeometryShader = VK_FALSE,
|
||||
.multiviewTessellationShader = VK_FALSE
|
||||
};
|
||||
if (setContains(deviceExtensions, VK_KHR_MULTIVIEW_EXTENSION_NAME)) {
|
||||
multiview.pNext = pNext;
|
||||
pNext = &multiview;
|
||||
}
|
||||
|
||||
deviceCreateInfo.pNext = pNext;
|
||||
|
||||
VkResult result = vkCreateDevice(physicalDevice, &deviceCreateInfo, VKALLOC, &device);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS) << "vkCreateDevice error=" << result << ".";
|
||||
|
||||
@@ -406,8 +435,8 @@ inline int deviceTypeOrder(VkPhysicalDeviceType deviceType) {
|
||||
case VK_PHYSICAL_DEVICE_TYPE_OTHER:
|
||||
return 1;
|
||||
default:
|
||||
utils::slog.w << "deviceTypeOrder: Unexpected deviceType: " << deviceType
|
||||
<< utils::io::endl;
|
||||
FVK_LOGW << "deviceTypeOrder: Unexpected deviceType: " << deviceType
|
||||
<< utils::io::endl;
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
@@ -689,6 +718,10 @@ Driver* VulkanPlatform::createDriver(void* sharedContext,
|
||||
= pruneExtensions(mImpl->mPhysicalDevice, instExts, deviceExts);
|
||||
instExts = prunedInstExts;
|
||||
deviceExts = prunedDeviceExts;
|
||||
|
||||
if (driverConfig.stereoscopicType != StereoscopicType::MULTIVIEW) {
|
||||
deviceExts.erase(VK_KHR_MULTIVIEW_EXTENSION_NAME);
|
||||
}
|
||||
}
|
||||
|
||||
mImpl->mDevice
|
||||
@@ -704,6 +737,7 @@ Driver* VulkanPlatform::createDriver(void* sharedContext,
|
||||
// Store the extension support in the context
|
||||
context.mDebugUtilsSupported = setContains(instExts, VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
|
||||
context.mDebugMarkersSupported = setContains(deviceExts, VK_EXT_DEBUG_MARKER_EXTENSION_NAME);
|
||||
context.mMultiviewEnabled = setContains(deviceExts, VK_KHR_MULTIVIEW_EXTENSION_NAME);
|
||||
|
||||
#ifdef NDEBUG
|
||||
// If we are in release build, we should not have turned on debug extensions
|
||||
@@ -738,8 +772,8 @@ VulkanPlatform::SwapChainBundle VulkanPlatform::getSwapChainBundle(SwapChainPtr
|
||||
SWAPCHAIN_RET_FUNC(getSwapChainBundle, handle, )
|
||||
}
|
||||
|
||||
VkResult VulkanPlatform::acquire(SwapChainPtr handle, VkSemaphore clientSignal, uint32_t* index) {
|
||||
SWAPCHAIN_RET_FUNC(acquire, handle, clientSignal, index)
|
||||
VkResult VulkanPlatform::acquire(SwapChainPtr handle, ImageSyncData* outImageSyncData) {
|
||||
SWAPCHAIN_RET_FUNC(acquire, handle, outImageSyncData)
|
||||
}
|
||||
|
||||
VkResult VulkanPlatform::present(SwapChainPtr handle, uint32_t index,
|
||||
|
||||
@@ -133,6 +133,7 @@ VulkanPlatformSurfaceSwapChain::VulkanPlatformSurfaceSwapChain(VulkanContext con
|
||||
VulkanPlatformSurfaceSwapChain::~VulkanPlatformSurfaceSwapChain() {
|
||||
vkDestroySwapchainKHR(mDevice, mSwapchain, VKALLOC);
|
||||
vkDestroySurfaceKHR(mInstance, mSurface, VKALLOC);
|
||||
destroy();
|
||||
}
|
||||
|
||||
VkResult VulkanPlatformSurfaceSwapChain::create() {
|
||||
@@ -153,7 +154,7 @@ VkResult VulkanPlatformSurfaceSwapChain::create() {
|
||||
// the number of images, though there may be limits related to the total amount of memory used
|
||||
// by presentable images."
|
||||
if (maxImageCount != 0 && desiredImageCount > maxImageCount) {
|
||||
utils::slog.e << "Swap chain does not support " << desiredImageCount << " images."
|
||||
FVK_LOGE << "Swap chain does not support " << desiredImageCount << " images."
|
||||
<< utils::io::endl;
|
||||
desiredImageCount = caps.minImageCount;
|
||||
}
|
||||
@@ -246,7 +247,7 @@ VkResult VulkanPlatformSurfaceSwapChain::create() {
|
||||
selectDepthFormat(mContext.getAttachmentDepthStencilFormats(), mHasStencil);
|
||||
mSwapChainBundle.depth = createImage(mSwapChainBundle.extent, mSwapChainBundle.depthFormat);
|
||||
|
||||
slog.i << "vkCreateSwapchain"
|
||||
FVK_LOGI << "vkCreateSwapchain"
|
||||
<< ": " << mSwapChainBundle.extent.width << "x" << mSwapChainBundle.extent.height << ", "
|
||||
<< surfaceFormat.format << ", " << surfaceFormat.colorSpace << ", "
|
||||
<< "swapchain-size=" << mSwapChainBundle.colors.size() << ", "
|
||||
@@ -254,19 +255,29 @@ VkResult VulkanPlatformSurfaceSwapChain::create() {
|
||||
<< "depth=" << mSwapChainBundle.depthFormat
|
||||
<< io::endl;
|
||||
|
||||
VkSemaphoreCreateInfo const semaphoreCreateInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO,
|
||||
};
|
||||
|
||||
for (uint32_t i = 0; i < IMAGE_READY_SEMAPHORE_COUNT; ++i) {
|
||||
VkResult result = vkCreateSemaphore(mDevice, &semaphoreCreateInfo, nullptr,
|
||||
mImageReady + i);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS) << "Failed to create semaphore";
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
VkResult VulkanPlatformSurfaceSwapChain::acquire(VkSemaphore clientSignal, uint32_t* index) {
|
||||
// This immediately retrieves the index of the next available presentable image, and
|
||||
// asynchronously requests the GPU to trigger the "imageAvailable" semaphore.
|
||||
VkResult result = vkAcquireNextImageKHR(mDevice, mSwapchain, UINT64_MAX, clientSignal,
|
||||
VK_NULL_HANDLE, index);
|
||||
VkResult VulkanPlatformSurfaceSwapChain::acquire(VulkanPlatform::ImageSyncData* outImageSyncData) {
|
||||
mCurrentImageReadyIndex = (mCurrentImageReadyIndex + 1) % IMAGE_READY_SEMAPHORE_COUNT;
|
||||
outImageSyncData->imageReadySemaphore = mImageReady[mCurrentImageReadyIndex];
|
||||
VkResult result = vkAcquireNextImageKHR(mDevice, mSwapchain, UINT64_MAX,
|
||||
outImageSyncData->imageReadySemaphore, VK_NULL_HANDLE, &outImageSyncData->imageIndex);
|
||||
|
||||
// Users should be notified of a suboptimal surface, but it should not cause a cascade of
|
||||
// log messages or a loop of re-creations.
|
||||
if (result == VK_SUBOPTIMAL_KHR && !mSuboptimal) {
|
||||
slog.w << "Vulkan Driver: Suboptimal swap chain." << io::endl;
|
||||
FVK_LOGW << "Vulkan Driver: Suboptimal swap chain." << io::endl;
|
||||
mSuboptimal = true;
|
||||
}
|
||||
return result;
|
||||
@@ -288,7 +299,7 @@ VkResult VulkanPlatformSurfaceSwapChain::present(uint32_t index, VkSemaphore fin
|
||||
// On Android Q and above, a suboptimal surface is always reported after screen rotation:
|
||||
// https://android-developers.googleblog.com/2020/02/handling-device-orientation-efficiently.html
|
||||
if (result == VK_SUBOPTIMAL_KHR && !mSuboptimal) {
|
||||
utils::slog.w << "Vulkan Driver: Suboptimal swap chain." << utils::io::endl;
|
||||
FVK_LOGW << "Vulkan Driver: Suboptimal swap chain." << utils::io::endl;
|
||||
mSuboptimal = true;
|
||||
}
|
||||
return result;
|
||||
@@ -312,6 +323,17 @@ VkResult VulkanPlatformSurfaceSwapChain::recreate() {
|
||||
return create();
|
||||
}
|
||||
|
||||
void VulkanPlatformSurfaceSwapChain::destroy() {
|
||||
VulkanPlatformSwapChainImpl::destroy();
|
||||
|
||||
for (uint32_t i = 0; i < IMAGE_READY_SEMAPHORE_COUNT; ++i) {
|
||||
if (mImageReady[i] != VK_NULL_HANDLE) {
|
||||
vkDestroySemaphore(mDevice, mImageReady[i], VKALLOC);
|
||||
mImageReady[i] = VK_NULL_HANDLE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
VulkanPlatformHeadlessSwapChain::VulkanPlatformHeadlessSwapChain(VulkanContext const& context,
|
||||
VkDevice device, VkQueue queue, VkExtent2D extent, uint64_t flags)
|
||||
: VulkanPlatformSwapChainImpl(context, device, queue),
|
||||
@@ -343,8 +365,8 @@ VkResult VulkanPlatformHeadlessSwapChain::present(uint32_t index, VkSemaphore fi
|
||||
return VK_SUCCESS;
|
||||
}
|
||||
|
||||
VkResult VulkanPlatformHeadlessSwapChain::acquire(VkSemaphore clientSignal, uint32_t* index) {
|
||||
*index = mCurrentIndex;
|
||||
VkResult VulkanPlatformHeadlessSwapChain::acquire(VulkanPlatform::ImageSyncData* outImageSyncData) {
|
||||
outImageSyncData->imageIndex = mCurrentIndex;
|
||||
mCurrentIndex = (mCurrentIndex + 1) % HEADLESS_SWAPCHAIN_SIZE;
|
||||
return VK_SUCCESS;
|
||||
}
|
||||
|
||||
@@ -42,7 +42,7 @@ struct VulkanPlatformSwapChainImpl : public Platform::SwapChain {
|
||||
~VulkanPlatformSwapChainImpl();
|
||||
|
||||
// Non-virtual override-able method
|
||||
VkResult acquire(VkSemaphore clientSignal, uint32_t* index) {
|
||||
VkResult acquire(VulkanPlatform::ImageSyncData* outImageSyncData) {
|
||||
PANIC_PRECONDITION("Should not be called");
|
||||
return VK_ERROR_UNKNOWN;
|
||||
}
|
||||
@@ -86,7 +86,7 @@ struct VulkanPlatformSurfaceSwapChain : public VulkanPlatformSwapChainImpl {
|
||||
~VulkanPlatformSurfaceSwapChain();
|
||||
|
||||
// Non-virtual override
|
||||
VkResult acquire(VkSemaphore clientSignal, uint32_t* index);
|
||||
VkResult acquire(VulkanPlatform::ImageSyncData* outImageSyncData);
|
||||
|
||||
// Non-virtual override
|
||||
VkResult present(uint32_t index, VkSemaphore finished);
|
||||
@@ -97,7 +97,13 @@ struct VulkanPlatformSurfaceSwapChain : public VulkanPlatformSwapChainImpl {
|
||||
// Non-virtual override-able method
|
||||
bool hasResized();
|
||||
|
||||
protected:
|
||||
// Non-virtual override-able method
|
||||
void destroy();
|
||||
|
||||
private:
|
||||
static constexpr int IMAGE_READY_SEMAPHORE_COUNT = FVK_MAX_COMMAND_BUFFERS;
|
||||
|
||||
VkResult create();
|
||||
|
||||
VkInstance mInstance;
|
||||
@@ -106,6 +112,8 @@ private:
|
||||
VkSurfaceKHR mSurface;
|
||||
VkSwapchainKHR mSwapchain = VK_NULL_HANDLE;
|
||||
VkExtent2D const mFallbackExtent;
|
||||
VkSemaphore mImageReady[IMAGE_READY_SEMAPHORE_COUNT];
|
||||
uint32_t mCurrentImageReadyIndex;
|
||||
|
||||
bool mUsesRGB = false;
|
||||
bool mHasStencil = false;
|
||||
@@ -121,7 +129,7 @@ struct VulkanPlatformHeadlessSwapChain : public VulkanPlatformSwapChainImpl {
|
||||
~VulkanPlatformHeadlessSwapChain();
|
||||
|
||||
// Non-virtual override
|
||||
VkResult acquire(VkSemaphore clientSignal, uint32_t* index);
|
||||
VkResult acquire(VulkanPlatform::ImageSyncData* outImageSyncData);
|
||||
|
||||
// Non-virtual override
|
||||
VkResult present(uint32_t index, VkSemaphore finished);
|
||||
|
||||
@@ -298,6 +298,24 @@ public:
|
||||
*/
|
||||
size_t textureUseAfterFreePoolSize = 0;
|
||||
|
||||
/**
|
||||
* When uploading vertex or index data, the Filament Metal backend copies data
|
||||
* into a shared staging area before transferring it to the GPU. This setting controls
|
||||
* the total size of the buffer used to perform these allocations.
|
||||
*
|
||||
* Higher values can improve performance when performing many uploads across a small
|
||||
* number of frames.
|
||||
*
|
||||
* This buffer remains alive throughout the lifetime of the Engine, so this size adds to the
|
||||
* memory footprint of the app and should be set as conservative as possible.
|
||||
*
|
||||
* A value of 0 disables the shared staging buffer entirely; uploads will acquire an
|
||||
* individual buffer from a pool of shared buffers.
|
||||
*
|
||||
* Only respected by the Metal backend.
|
||||
*/
|
||||
size_t metalUploadBufferSizeBytes = 512 * 1024;
|
||||
|
||||
/**
|
||||
* Set to `true` to forcibly disable parallel shader compilation in the backend.
|
||||
* Currently only honored by the GL and Metal backends.
|
||||
@@ -930,6 +948,14 @@ public:
|
||||
*/
|
||||
void pumpMessageQueues();
|
||||
|
||||
/**
|
||||
* Switch the command queue to unprotected mode. Protected mode can be activated via
|
||||
* Renderer::beginFrame() using a protected SwapChain.
|
||||
* @see Renderer
|
||||
* @see SwapChain
|
||||
*/
|
||||
void unprotected() noexcept;
|
||||
|
||||
/**
|
||||
* Returns the default Material.
|
||||
*
|
||||
@@ -1013,6 +1039,21 @@ public:
|
||||
void resetBackendState() noexcept;
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Get the current time. This is a convenience function that simply returns the
|
||||
* time in nanosecond since epoch of std::chrono::steady_clock.
|
||||
* A possible implementation is:
|
||||
*
|
||||
* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
* return std::chrono::steady_clock::now().time_since_epoch().count();
|
||||
* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
*
|
||||
* @return current time in nanosecond since epoch of std::chrono::steady_clock.
|
||||
* @see Renderer::beginFrame()
|
||||
*/
|
||||
static uint64_t getSteadyClockTimeNano() noexcept;
|
||||
|
||||
|
||||
DebugRegistry& getDebugRegistry() noexcept;
|
||||
|
||||
protected:
|
||||
|
||||
@@ -158,6 +158,8 @@ public:
|
||||
*
|
||||
* @return This Builder, for chaining calls.
|
||||
*
|
||||
* @see Material::Builder::sphericalHarmonicsBandCount()
|
||||
*
|
||||
* @note
|
||||
* Because the coefficients are pre-scaled, `sh[0]` is the environment's
|
||||
* average irradiance.
|
||||
|
||||
@@ -140,6 +140,18 @@ public:
|
||||
return constant(name, strlen(name), value);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the quality of the indirect lights computations. This is only taken into account
|
||||
* if this material is lit and in the surface domain. This setting will affect the
|
||||
* IndirectLight computation if one is specified on the Scene and Spherical Harmonics
|
||||
* are used for the irradiance.
|
||||
*
|
||||
* @param shBandCount Number of spherical harmonic bands. Must be 1, 2 or 3 (default).
|
||||
* @return Reference to this Builder for chaining calls.
|
||||
* @see IndirectLight
|
||||
*/
|
||||
Builder& sphericalHarmonicsBandCount(size_t shBandCount) noexcept;
|
||||
|
||||
/**
|
||||
* Creates the Material object and returns a pointer to it.
|
||||
*
|
||||
|
||||
@@ -140,6 +140,7 @@ public:
|
||||
* @param values Array of values to set to the named parameter array.
|
||||
* @param count Size of the array to set.
|
||||
* @throws utils::PreConditionPanic if name doesn't exist or no-op if exceptions are disabled.
|
||||
* @see Material::hasParameter
|
||||
*/
|
||||
template<typename T, typename = is_supported_parameter_t<T>>
|
||||
void setParameter(const char* UTILS_NONNULL name, size_t nameLength,
|
||||
@@ -234,6 +235,32 @@ public:
|
||||
setParameter(name, strlen(name), type, color);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the value of a parameter by name.
|
||||
*
|
||||
* Note: Only supports non-texture parameters such as numeric and math types.
|
||||
*
|
||||
* @param name Name of the parameter as defined by Material. Cannot be nullptr.
|
||||
* @param nameLength Length in `char` of the name parameter.
|
||||
* @throws utils::PreConditionPanic if name doesn't exist or no-op if exceptions are disabled.
|
||||
*
|
||||
* @see Material::hasParameter
|
||||
*/
|
||||
template<typename T>
|
||||
T getParameter(const char* UTILS_NONNULL name, size_t nameLength) const;
|
||||
|
||||
/** inline helper to provide the name as a null-terminated C string */
|
||||
template<typename T, typename = is_supported_parameter_t<T>>
|
||||
inline T getParameter(StringLiteral name) const {
|
||||
return getParameter<T>(name.data, name.size);
|
||||
}
|
||||
|
||||
/** inline helper to provide the name as a null-terminated C string */
|
||||
template<typename T, typename = is_supported_parameter_t<T>>
|
||||
inline T getParameter(const char* UTILS_NONNULL name) const {
|
||||
return getParameter<T>(name, strlen(name));
|
||||
}
|
||||
|
||||
/**
|
||||
* Set-up a custom scissor rectangle; by default it is disabled.
|
||||
*
|
||||
|
||||
@@ -489,43 +489,20 @@ public:
|
||||
* For standard morphing, A MorphTargetBuffer must be provided.
|
||||
* Standard morphing supports up to \c CONFIG_MAX_MORPH_TARGET_COUNT morph targets.
|
||||
*
|
||||
* For legacy morphing, the attached VertexBuffer must provide data in the
|
||||
* appropriate VertexAttribute slots (\c MORPH_POSITION_0 etc). Legacy morphing only
|
||||
* supports up to 4 morph targets and will be deprecated in the future. Legacy morphing must
|
||||
* be enabled on the material definition: either via the legacyMorphing material attribute
|
||||
* or by calling filamat::MaterialBuilder::useLegacyMorphing().
|
||||
*
|
||||
* See also RenderableManager::setMorphWeights(), which can be called on a per-frame basis
|
||||
* to advance the animation.
|
||||
*/
|
||||
Builder& morphing(MorphTargetBuffer* UTILS_NONNULL morphTargetBuffer) noexcept;
|
||||
|
||||
/**
|
||||
* @deprecated Use morphing(uint8_t level, size_t primitiveIndex, size_t offset, size_t count) instead
|
||||
*/
|
||||
Builder& morphing(uint8_t level, size_t primitiveIndex,
|
||||
MorphTargetBuffer* UTILS_NONNULL morphTargetBuffer,
|
||||
size_t offset, size_t count) noexcept;
|
||||
|
||||
/**
|
||||
* @deprecated Use morphing(uint8_t level, size_t primitiveIndex, size_t offset, size_t count) instead
|
||||
*/
|
||||
inline Builder& morphing(uint8_t level, size_t primitiveIndex,
|
||||
MorphTargetBuffer* UTILS_NONNULL morphTargetBuffer) noexcept {
|
||||
return morphing(level, primitiveIndex, morphTargetBuffer, 0,
|
||||
morphTargetBuffer->getVertexCount());
|
||||
}
|
||||
|
||||
/**
|
||||
* Specifies the the range of the MorphTargetBuffer to use with this primitive.
|
||||
*
|
||||
* @param level the level of detail (lod), only 0 can be specified
|
||||
* @param primitiveIndex zero-based index of the primitive, must be less than the count passed to Builder constructor
|
||||
* @param offset specifies where in the morph target buffer to start reading (expressed as a number of vertices)
|
||||
* @param count number of vertices in the morph target buffer to read, must equal the geometry's count (for triangles, this should be a multiple of 3)
|
||||
*/
|
||||
Builder& morphing(uint8_t level, size_t primitiveIndex,
|
||||
size_t offset, size_t count) noexcept;
|
||||
RenderableManager::Builder& morphing(uint8_t level,
|
||||
size_t primitiveIndex, size_t offset) noexcept;
|
||||
|
||||
|
||||
/**
|
||||
@@ -786,25 +763,13 @@ public:
|
||||
/**
|
||||
* Associates a MorphTargetBuffer to the given primitive.
|
||||
*/
|
||||
void setMorphTargetBufferAt(Instance instance, uint8_t level, size_t primitiveIndex,
|
||||
size_t offset, size_t count);
|
||||
|
||||
/** @deprecated */
|
||||
void setMorphTargetBufferAt(Instance instance, uint8_t level, size_t primitiveIndex,
|
||||
MorphTargetBuffer* UTILS_NONNULL morphTargetBuffer, size_t offset, size_t count);
|
||||
|
||||
/** @deprecated */
|
||||
inline void setMorphTargetBufferAt(Instance instance, uint8_t level, size_t primitiveIndex,
|
||||
MorphTargetBuffer* UTILS_NONNULL morphTargetBuffer) {
|
||||
setMorphTargetBufferAt(instance, level, primitiveIndex, morphTargetBuffer, 0,
|
||||
morphTargetBuffer->getVertexCount());
|
||||
}
|
||||
void setMorphTargetBufferOffsetAt(Instance instance, uint8_t level, size_t primitiveIndex,
|
||||
size_t offset);
|
||||
|
||||
/**
|
||||
* Get a MorphTargetBuffer to the given primitive or null if it doesn't exist.
|
||||
* Get a MorphTargetBuffer to the given renderable or null if it doesn't exist.
|
||||
*/
|
||||
MorphTargetBuffer* UTILS_NULLABLE getMorphTargetBufferAt(Instance instance,
|
||||
uint8_t level, size_t primitiveIndex) const noexcept;
|
||||
MorphTargetBuffer* UTILS_NULLABLE getMorphTargetBuffer(Instance instance) const noexcept;
|
||||
|
||||
/**
|
||||
* Gets the number of morphing in the given entity.
|
||||
|
||||
@@ -227,6 +227,17 @@ public:
|
||||
static constexpr CopyFrameFlag CLEAR = 0x4;
|
||||
|
||||
|
||||
/**
|
||||
* The use of this method is optional. It sets the VSYNC time expressed as the duration in
|
||||
* nanosecond since epoch of std::chrono::steady_clock.
|
||||
* If called, passing 0 to vsyncSteadyClockTimeNano in Renderer::BeginFrame will use this
|
||||
* time instead.
|
||||
* @param steadyClockTimeNano duration in nanosecond since epoch of std::chrono::steady_clock
|
||||
* @see Engine::getSteadyClockTimeNano()
|
||||
* @see Renderer::BeginFrame()
|
||||
*/
|
||||
void setVsyncTime(uint64_t steadyClockTimeNano) noexcept;
|
||||
|
||||
/**
|
||||
* Set-up a frame for this Renderer.
|
||||
*
|
||||
|
||||
+11
-1
@@ -39,6 +39,8 @@
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/Panic.h>
|
||||
|
||||
#include <chrono>
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
|
||||
@@ -329,6 +331,10 @@ void Engine::pumpMessageQueues() {
|
||||
downcast(this)->pumpMessageQueues();
|
||||
}
|
||||
|
||||
void Engine::unprotected() noexcept {
|
||||
downcast(this)->unprotected();
|
||||
}
|
||||
|
||||
void Engine::setAutomaticInstancingEnabled(bool enable) noexcept {
|
||||
downcast(this)->setAutomaticInstancingEnabled(enable);
|
||||
}
|
||||
@@ -357,7 +363,7 @@ const Engine::Config& Engine::getConfig() const noexcept {
|
||||
return downcast(this)->getConfig();
|
||||
}
|
||||
|
||||
bool Engine::isStereoSupported(StereoscopicType stereoscopicType) const noexcept {
|
||||
bool Engine::isStereoSupported(StereoscopicType) const noexcept {
|
||||
return downcast(this)->isStereoSupported();
|
||||
}
|
||||
|
||||
@@ -365,6 +371,10 @@ size_t Engine::getMaxStereoscopicEyes() noexcept {
|
||||
return FEngine::getMaxStereoscopicEyes();
|
||||
}
|
||||
|
||||
uint64_t Engine::getSteadyClockTimeNano() noexcept {
|
||||
return std::chrono::steady_clock::now().time_since_epoch().count();
|
||||
}
|
||||
|
||||
#if defined(__EMSCRIPTEN__)
|
||||
void Engine::resetBackendState() noexcept {
|
||||
downcast(this)->resetBackendState();
|
||||
|
||||
@@ -183,6 +183,35 @@ template UTILS_PUBLIC void MaterialInstance::setParameter<mat4f> (const char*
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
template<typename T>
|
||||
T FMaterialInstance::getParameterImpl(std::string_view name) const {
|
||||
ssize_t offset = mMaterial->getUniformInterfaceBlock().getFieldOffset(name, 0);
|
||||
assert_invariant(offset>=0);
|
||||
return downcast(this)->getUniformBuffer().getUniform<T>(offset);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T MaterialInstance::getParameter(const char* name, size_t nameLength) const {
|
||||
return downcast(this)->getParameterImpl<T>({ name, nameLength });
|
||||
}
|
||||
|
||||
// explicit template instantiation of our supported types
|
||||
template UTILS_PUBLIC float MaterialInstance::getParameter<float> (const char* name, size_t nameLength) const;
|
||||
template UTILS_PUBLIC int32_t MaterialInstance::getParameter<int32_t> (const char* name, size_t nameLength) const;
|
||||
template UTILS_PUBLIC uint32_t MaterialInstance::getParameter<uint32_t>(const char* name, size_t nameLength) const;
|
||||
template UTILS_PUBLIC int2 MaterialInstance::getParameter<int2> (const char* name, size_t nameLength) const;
|
||||
template UTILS_PUBLIC int3 MaterialInstance::getParameter<int3> (const char* name, size_t nameLength) const;
|
||||
template UTILS_PUBLIC int4 MaterialInstance::getParameter<int4> (const char* name, size_t nameLength) const;
|
||||
template UTILS_PUBLIC uint2 MaterialInstance::getParameter<uint2> (const char* name, size_t nameLength) const;
|
||||
template UTILS_PUBLIC uint3 MaterialInstance::getParameter<uint3> (const char* name, size_t nameLength) const;
|
||||
template UTILS_PUBLIC uint4 MaterialInstance::getParameter<uint4> (const char* name, size_t nameLength) const;
|
||||
template UTILS_PUBLIC float2 MaterialInstance::getParameter<float2> (const char* name, size_t nameLength) const;
|
||||
template UTILS_PUBLIC float3 MaterialInstance::getParameter<float3> (const char* name, size_t nameLength) const;
|
||||
template UTILS_PUBLIC float4 MaterialInstance::getParameter<float4> (const char* name, size_t nameLength) const;
|
||||
template UTILS_PUBLIC mat3f MaterialInstance::getParameter<mat3f> (const char* name, size_t nameLength) const;
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
Material const* MaterialInstance::getMaterial() const noexcept {
|
||||
return downcast(this)->getMaterial();
|
||||
}
|
||||
|
||||
@@ -671,7 +671,6 @@ RenderPass::Command* RenderPass::generateCommandsImpl(RenderPass::CommandTypeFla
|
||||
*/
|
||||
for (size_t pi = 0, c = primitives.size(); pi < c; ++pi) {
|
||||
auto const& primitive = primitives[pi];
|
||||
auto const& morphTargets = morphing.targets[pi];
|
||||
FMaterialInstance const* const mi = primitive.getMaterialInstance();
|
||||
FMaterial const* const ma = mi->getMaterial();
|
||||
|
||||
@@ -684,8 +683,9 @@ RenderPass::Command* RenderPass::generateCommandsImpl(RenderPass::CommandTypeFla
|
||||
cmd.info.indexOffset = primitive.getIndexOffset();
|
||||
cmd.info.indexCount = primitive.getIndexCount();
|
||||
cmd.info.type = primitive.getPrimitiveType();
|
||||
cmd.info.morphTargetBuffer = morphTargets.buffer->getHwHandle();
|
||||
cmd.info.morphingOffset = morphTargets.offset;
|
||||
cmd.info.morphTargetBuffer = morphing.morphTargetBuffer ?
|
||||
morphing.morphTargetBuffer->getHwHandle() : SamplerGroupHandle{};
|
||||
cmd.info.morphingOffset = primitive.getMorphingBufferOffset();
|
||||
|
||||
if constexpr (isColorPass) {
|
||||
RenderPass::setupColorCommand(cmd, renderableVariant, mi, inverseFrontFaces);
|
||||
|
||||
@@ -56,6 +56,7 @@ public:
|
||||
backend::VertexBufferInfoHandle getVertexBufferInfoHandle() const { return mVertexBufferInfoHandle; }
|
||||
uint32_t getIndexOffset() const noexcept { return mIndexOffset; }
|
||||
uint32_t getIndexCount() const noexcept { return mIndexCount; }
|
||||
uint32_t getMorphingBufferOffset() const noexcept { return mMorphingBufferOffset; }
|
||||
|
||||
backend::PrimitiveType getPrimitiveType() const noexcept { return mPrimitiveType; }
|
||||
AttributeBitset getEnabledAttributes() const noexcept { return mEnabledAttributes; }
|
||||
@@ -72,6 +73,10 @@ public:
|
||||
mGlobalBlendOrderEnabled = enabled;
|
||||
}
|
||||
|
||||
void setMorphingBufferOffset(uint32_t offset) noexcept {
|
||||
mMorphingBufferOffset = offset;
|
||||
}
|
||||
|
||||
private:
|
||||
// These first fields are dereferences from PrimitiveInfo, keep them together
|
||||
struct {
|
||||
@@ -80,6 +85,7 @@ private:
|
||||
backend::Handle<backend::HwVertexBufferInfo> mVertexBufferInfoHandle = {};
|
||||
uint32_t mIndexOffset = 0;
|
||||
uint32_t mIndexCount = 0;
|
||||
uint32_t mMorphingBufferOffset = 0;
|
||||
};
|
||||
|
||||
AttributeBitset mEnabledAttributes = {};
|
||||
|
||||
@@ -158,20 +158,14 @@ void RenderableManager::setMorphWeights(Instance instance, float const* weights,
|
||||
downcast(this)->setMorphWeights(instance, weights, count, offset);
|
||||
}
|
||||
|
||||
void RenderableManager::setMorphTargetBufferAt(Instance instance, uint8_t level, size_t primitiveIndex,
|
||||
MorphTargetBuffer* morphTargetBuffer, size_t offset, size_t count) {
|
||||
downcast(this)->setMorphTargetBufferAt(instance, level, primitiveIndex,
|
||||
downcast(morphTargetBuffer), offset, count);
|
||||
void RenderableManager::setMorphTargetBufferOffsetAt(Instance instance, uint8_t level,
|
||||
size_t primitiveIndex,
|
||||
size_t offset) {
|
||||
downcast(this)->setMorphTargetBufferOffsetAt(instance, level, primitiveIndex, offset);
|
||||
}
|
||||
|
||||
void RenderableManager::setMorphTargetBufferAt(
|
||||
Instance instance, uint8_t level, size_t primitiveIndex, size_t offset, size_t count) {
|
||||
downcast(this)->setMorphTargetBufferAt(instance, level, primitiveIndex, offset, count);
|
||||
}
|
||||
|
||||
MorphTargetBuffer* RenderableManager::getMorphTargetBufferAt(Instance instance, uint8_t level,
|
||||
size_t primitiveIndex) const noexcept {
|
||||
return downcast(this)->getMorphTargetBufferAt(instance, level, primitiveIndex);
|
||||
MorphTargetBuffer* RenderableManager::getMorphTargetBuffer(Instance instance) const noexcept {
|
||||
return downcast(this)->getMorphTargetBuffer(instance);
|
||||
}
|
||||
|
||||
size_t RenderableManager::getMorphTargetCount(Instance instance) const noexcept {
|
||||
|
||||
@@ -89,4 +89,8 @@ void Renderer::renderStandaloneView(View const* view) {
|
||||
downcast(this)->renderStandaloneView(downcast(view));
|
||||
}
|
||||
|
||||
void Renderer::setVsyncTime(uint64_t steadyClockTimeNano) noexcept {
|
||||
downcast(this)->setVsyncTime(steadyClockTimeNano);
|
||||
}
|
||||
|
||||
} // namespace filament
|
||||
|
||||
@@ -281,19 +281,13 @@ RenderableManager::Builder& RenderableManager::Builder::morphing(
|
||||
return *this;
|
||||
}
|
||||
|
||||
RenderableManager::Builder& RenderableManager::Builder::morphing(
|
||||
uint8_t level, size_t primitiveIndex, size_t offset, size_t count) noexcept {
|
||||
return morphing(level, primitiveIndex, mImpl->mMorphTargetBuffer, offset, count);
|
||||
}
|
||||
|
||||
RenderableManager::Builder& RenderableManager::Builder::morphing(uint8_t, size_t primitiveIndex,
|
||||
MorphTargetBuffer* morphTargetBuffer, size_t offset, size_t count) noexcept {
|
||||
std::vector<Entry>& entries = mImpl->mEntries;
|
||||
RenderableManager::Builder& RenderableManager::Builder::morphing(uint8_t level,
|
||||
size_t primitiveIndex, size_t offset) noexcept {
|
||||
// the last parameter "count" is unused, because it must be equal to the primitive's vertex count
|
||||
std::vector<BuilderDetails::Entry>& entries = mImpl->mEntries;
|
||||
if (primitiveIndex < entries.size()) {
|
||||
auto& morphing = entries[primitiveIndex].morphing;
|
||||
morphing.buffer = morphTargetBuffer;
|
||||
morphing.offset = offset;
|
||||
morphing.count = count;
|
||||
morphing.offset = uint32_t(offset);
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
@@ -668,13 +662,6 @@ void FRenderableManager::create(
|
||||
if (morphTargetBuffer == nullptr) {
|
||||
morphTargetBuffer = mEngine.getDummyMorphTargetBuffer();
|
||||
}
|
||||
MorphTargets* const morphTargets = new MorphTargets[entryCount];
|
||||
std::generate_n(morphTargets, entryCount,
|
||||
[morphTargetBuffer]() -> MorphTargets {
|
||||
return { morphTargetBuffer, 0, 0 };
|
||||
});
|
||||
|
||||
mManager[ci].morphTargets = { morphTargets, size_type(entryCount) };
|
||||
|
||||
// Always create skinning and morphing resources if one of them is enabled because
|
||||
// the shader always handles both. See Variant::SKINNING_OR_MORPHING.
|
||||
@@ -700,13 +687,13 @@ void FRenderableManager::create(
|
||||
backend::BufferUsage::DYNAMIC),
|
||||
.count = targetCount };
|
||||
|
||||
for (size_t i = 0; i < entryCount; ++i) {
|
||||
const auto& morphing = builder->mEntries[i].morphing;
|
||||
if (!morphing.buffer) {
|
||||
continue;
|
||||
Slice<FRenderPrimitive>& primitives = mManager[ci].primitives;
|
||||
mManager[ci].morphTargetBuffer = morphTargetBuffer;
|
||||
if (builder->mMorphTargetBuffer) {
|
||||
for (size_t i = 0; i < entryCount; ++i) {
|
||||
const auto& morphing = builder->mEntries[i].morphing;
|
||||
primitives[i].setMorphingBufferOffset(morphing.offset);
|
||||
}
|
||||
morphTargets[i] = { downcast(morphing.buffer), (uint32_t)morphing.offset,
|
||||
(uint32_t)morphing.count };
|
||||
}
|
||||
|
||||
// When targetCount equal 0, boneCount>0 in this case, do an initialization for the
|
||||
@@ -762,7 +749,6 @@ void FRenderableManager::destroyComponent(Instance ci) noexcept {
|
||||
|
||||
// See create(RenderableManager::Builder&, Entity)
|
||||
destroyComponentPrimitives(mHwRenderPrimitiveFactory, driver, manager[ci].primitives);
|
||||
destroyComponentMorphTargets(engine, manager[ci].morphTargets);
|
||||
|
||||
// destroy the bones structures if any
|
||||
Bones const& bones = manager[ci].bones;
|
||||
@@ -795,11 +781,6 @@ void FRenderableManager::destroyComponentPrimitives(
|
||||
delete[] primitives.data();
|
||||
}
|
||||
|
||||
void FRenderableManager::destroyComponentMorphTargets(FEngine&,
|
||||
utils::Slice<MorphTargets>& morphTargets) noexcept {
|
||||
delete[] morphTargets.data();
|
||||
}
|
||||
|
||||
void FRenderableManager::setMaterialInstanceAt(Instance instance, uint8_t level,
|
||||
size_t primitiveIndex, FMaterialInstance const* mi) {
|
||||
if (instance) {
|
||||
@@ -968,42 +949,21 @@ void FRenderableManager::setMorphWeights(Instance instance, float const* weights
|
||||
}
|
||||
}
|
||||
|
||||
void FRenderableManager::setMorphTargetBufferAt(Instance instance, uint8_t level,
|
||||
size_t primitiveIndex, FMorphTargetBuffer* morphTargetBuffer, size_t offset, size_t count) {
|
||||
void FRenderableManager::setMorphTargetBufferOffsetAt(Instance instance, uint8_t level,
|
||||
size_t primitiveIndex,
|
||||
size_t offset) {
|
||||
if (instance) {
|
||||
assert_invariant(morphTargetBuffer);
|
||||
|
||||
MorphWeights const& morphWeights = mManager[instance].morphWeights;
|
||||
FILAMENT_CHECK_PRECONDITION(morphWeights.count == count)
|
||||
<< "Only " << morphWeights.count << " morph targets can be set (count=" << count
|
||||
<< ")";
|
||||
|
||||
Slice<MorphTargets>& morphTargets = getMorphTargets(instance, level);
|
||||
if (primitiveIndex < morphTargets.size()) {
|
||||
morphTargets[primitiveIndex] = { morphTargetBuffer, (uint32_t)offset,
|
||||
(uint32_t)count };
|
||||
assert_invariant(mManager[instance].morphTargetBuffer);
|
||||
Slice<FRenderPrimitive>& primitives = mManager[instance].primitives;
|
||||
if (primitiveIndex < primitives.size()) {
|
||||
primitives[primitiveIndex].setMorphingBufferOffset(offset);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void FRenderableManager::setMorphTargetBufferAt(Instance instance, uint8_t level,
|
||||
size_t primitiveIndex, size_t offset, size_t count) {
|
||||
MorphTargetBuffer* FRenderableManager::getMorphTargetBuffer(Instance instance) const noexcept {
|
||||
if (instance) {
|
||||
Slice<MorphTargets>& morphTargets = getMorphTargets(instance, level);
|
||||
if (primitiveIndex < morphTargets.size()) {
|
||||
setMorphTargetBufferAt(instance, level,
|
||||
primitiveIndex, morphTargets[primitiveIndex].buffer, offset, count);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
MorphTargetBuffer* FRenderableManager::getMorphTargetBufferAt(Instance instance, uint8_t level,
|
||||
size_t primitiveIndex) const noexcept {
|
||||
if (instance) {
|
||||
const Slice<MorphTargets>& morphTargets = getMorphTargets(instance, level);
|
||||
if (primitiveIndex < morphTargets.size()) {
|
||||
return morphTargets[primitiveIndex].buffer;
|
||||
}
|
||||
return mManager[instance].morphTargetBuffer;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
@@ -80,12 +80,6 @@ public:
|
||||
|
||||
static_assert(sizeof(Visibility) == sizeof(uint16_t), "Visibility should be 16 bits");
|
||||
|
||||
struct MorphTargets {
|
||||
FMorphTargetBuffer* buffer = nullptr;
|
||||
uint32_t offset = 0;
|
||||
uint32_t count = 0;
|
||||
};
|
||||
|
||||
explicit FRenderableManager(FEngine& engine) noexcept;
|
||||
~FRenderableManager();
|
||||
|
||||
@@ -155,11 +149,9 @@ public:
|
||||
|
||||
inline void setMorphing(Instance instance, bool enable);
|
||||
void setMorphWeights(Instance instance, float const* weights, size_t count, size_t offset);
|
||||
void setMorphTargetBufferAt(Instance instance, uint8_t level, size_t primitiveIndex,
|
||||
FMorphTargetBuffer* morphTargetBuffer, size_t offset, size_t count);
|
||||
void setMorphTargetBufferAt(Instance instance, uint8_t level, size_t primitiveIndex,
|
||||
size_t offset, size_t count);
|
||||
MorphTargetBuffer* getMorphTargetBufferAt(Instance instance, uint8_t level, size_t primitiveIndex) const noexcept;
|
||||
void setMorphTargetBufferOffsetAt(Instance instance, uint8_t level, size_t primitiveIndex,
|
||||
size_t offset);
|
||||
MorphTargetBuffer* getMorphTargetBuffer(Instance instance) const noexcept;
|
||||
size_t getMorphTargetCount(Instance instance) const noexcept;
|
||||
|
||||
void setLightChannel(Instance instance, unsigned int channel, bool enable) noexcept;
|
||||
@@ -189,7 +181,7 @@ public:
|
||||
struct MorphingBindingInfo {
|
||||
backend::Handle<backend::HwBufferObject> handle;
|
||||
uint32_t count;
|
||||
MorphTargets const* targets; // Pointer to Slice<MorphTargets> at a renderable.
|
||||
FMorphTargetBuffer const* morphTargetBuffer;
|
||||
};
|
||||
inline MorphingBindingInfo getMorphingBufferInfo(Instance instance) const noexcept;
|
||||
|
||||
@@ -218,16 +210,12 @@ public:
|
||||
AttributeBitset getEnabledAttributesAt(Instance instance, uint8_t level, size_t primitiveIndex) const noexcept;
|
||||
inline utils::Slice<FRenderPrimitive> const& getRenderPrimitives(Instance instance, uint8_t level) const noexcept;
|
||||
inline utils::Slice<FRenderPrimitive>& getRenderPrimitives(Instance instance, uint8_t level) noexcept;
|
||||
inline utils::Slice<MorphTargets> const& getMorphTargets(Instance instance, uint8_t level) const noexcept;
|
||||
inline utils::Slice<MorphTargets>& getMorphTargets(Instance instance, uint8_t level) noexcept;
|
||||
|
||||
private:
|
||||
void destroyComponent(Instance ci) noexcept;
|
||||
static void destroyComponentPrimitives(
|
||||
HwRenderPrimitiveFactory& factory, backend::DriverApi& driver,
|
||||
utils::Slice<FRenderPrimitive>& primitives) noexcept;
|
||||
static void destroyComponentMorphTargets(FEngine& engine,
|
||||
utils::Slice<MorphTargets>& morphTargets) noexcept;
|
||||
|
||||
struct Bones {
|
||||
backend::Handle<backend::HwBufferObject> handle;
|
||||
@@ -254,7 +242,7 @@ private:
|
||||
VISIBILITY, // user data
|
||||
PRIMITIVES, // user data
|
||||
BONES, // filament data, UBO storing a pointer to the bones information
|
||||
MORPH_TARGETS
|
||||
MORPHTARGET_BUFFER // morphtarget buffer for the component
|
||||
};
|
||||
|
||||
using Base = utils::SingleInstanceComponentManager<
|
||||
@@ -266,7 +254,7 @@ private:
|
||||
Visibility, // VISIBILITY
|
||||
utils::Slice<FRenderPrimitive>, // PRIMITIVES
|
||||
Bones, // BONES
|
||||
utils::Slice<MorphTargets> // MORPH_TARGETS
|
||||
FMorphTargetBuffer* // MORPHTARGET_BUFFER
|
||||
>;
|
||||
|
||||
struct Sim : public Base {
|
||||
@@ -289,7 +277,7 @@ private:
|
||||
Field<VISIBILITY> visibility;
|
||||
Field<PRIMITIVES> primitives;
|
||||
Field<BONES> bones;
|
||||
Field<MORPH_TARGETS> morphTargets;
|
||||
Field<MORPHTARGET_BUFFER> morphTargetBuffer;
|
||||
};
|
||||
};
|
||||
|
||||
@@ -461,8 +449,8 @@ inline uint32_t FRenderableManager::getBoneCount(Instance instance) const noexce
|
||||
FRenderableManager::MorphingBindingInfo
|
||||
FRenderableManager::getMorphingBufferInfo(Instance instance) const noexcept {
|
||||
MorphWeights const& morphWeights = mManager[instance].morphWeights;
|
||||
utils::Slice<MorphTargets> const& morphTargets = getMorphTargets(instance, 0);
|
||||
return { morphWeights.handle, morphWeights.count, morphTargets.data() };
|
||||
FMorphTargetBuffer const* const buffer = mManager[instance].morphTargetBuffer;
|
||||
return { morphWeights.handle, morphWeights.count, buffer };
|
||||
}
|
||||
|
||||
FRenderableManager::InstancesInfo
|
||||
@@ -480,16 +468,6 @@ utils::Slice<FRenderPrimitive>& FRenderableManager::getRenderPrimitives(
|
||||
return mManager[instance].primitives;
|
||||
}
|
||||
|
||||
utils::Slice<FRenderableManager::MorphTargets> const& FRenderableManager::getMorphTargets(
|
||||
Instance instance, UTILS_UNUSED uint8_t level) const noexcept {
|
||||
return mManager[instance].morphTargets;
|
||||
}
|
||||
|
||||
utils::Slice<FRenderableManager::MorphTargets>& FRenderableManager::getMorphTargets(
|
||||
Instance instance, UTILS_UNUSED uint8_t level) noexcept {
|
||||
return mManager[instance].morphTargets;
|
||||
}
|
||||
|
||||
} // namespace filament
|
||||
|
||||
#endif // TNT_FILAMENT_COMPONENTS_RENDERABLEMANAGER_H
|
||||
|
||||
@@ -102,6 +102,7 @@ Engine* FEngine::create(Engine::Builder const& builder) {
|
||||
DriverConfig const driverConfig{
|
||||
.handleArenaSize = instance->getRequestedDriverHandleArenaSize(),
|
||||
.textureUseAfterFreePoolSize = instance->getConfig().textureUseAfterFreePoolSize,
|
||||
.metalUploadBufferSizeBytes = instance->getConfig().metalUploadBufferSizeBytes,
|
||||
.disableParallelShaderCompile = instance->getConfig().disableParallelShaderCompile,
|
||||
.disableHandleUseAfterFreeCheck = instance->getConfig().disableHandleUseAfterFreeCheck,
|
||||
.forceGLES2Context = instance->getConfig().forceGLES2Context,
|
||||
@@ -476,6 +477,8 @@ void FEngine::shutdown() {
|
||||
|
||||
destroy(mDefaultMaterial);
|
||||
|
||||
destroy(mUnprotectedDummySwapchain);
|
||||
|
||||
/*
|
||||
* clean-up after the user -- we call terminate on each "leaked" object and clear each list.
|
||||
*
|
||||
@@ -676,6 +679,7 @@ int FEngine::loop() {
|
||||
DriverConfig const driverConfig {
|
||||
.handleArenaSize = getRequestedDriverHandleArenaSize(),
|
||||
.textureUseAfterFreePoolSize = mConfig.textureUseAfterFreePoolSize,
|
||||
.metalUploadBufferSizeBytes = mConfig.metalUploadBufferSizeBytes,
|
||||
.disableParallelShaderCompile = mConfig.disableParallelShaderCompile,
|
||||
.disableHandleUseAfterFreeCheck = mConfig.disableHandleUseAfterFreeCheck,
|
||||
.forceGLES2Context = mConfig.forceGLES2Context,
|
||||
@@ -1253,6 +1257,13 @@ void FEngine::resetBackendState() noexcept {
|
||||
}
|
||||
#endif
|
||||
|
||||
void FEngine::unprotected() noexcept {
|
||||
if (UTILS_UNLIKELY(!mUnprotectedDummySwapchain)) {
|
||||
mUnprotectedDummySwapchain = createSwapChain(1, 1, 0);
|
||||
}
|
||||
mUnprotectedDummySwapchain->makeCurrent(getDriverApi());
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
Engine::Builder::Builder() noexcept = default;
|
||||
|
||||
@@ -406,6 +406,8 @@ public:
|
||||
getDriver().purge();
|
||||
}
|
||||
|
||||
void unprotected() noexcept;
|
||||
|
||||
void setAutomaticInstancingEnabled(bool enable) noexcept {
|
||||
// instancing is not allowed at feature level 0
|
||||
if (hasFeatureLevel(FeatureLevel::FEATURE_LEVEL_1)) {
|
||||
@@ -539,6 +541,7 @@ private:
|
||||
|
||||
mutable FMaterial const* mDefaultMaterial = nullptr;
|
||||
mutable FMaterial const* mSkyboxMaterial = nullptr;
|
||||
mutable FSwapChain* mUnprotectedDummySwapchain = nullptr;
|
||||
|
||||
mutable FTexture* mDefaultIblTexture = nullptr;
|
||||
mutable FIndirectLight* mDefaultIbl = nullptr;
|
||||
@@ -595,6 +598,7 @@ public:
|
||||
// capture to file. At the moment, only supported by the Metal backend.
|
||||
bool doFrameCapture = false;
|
||||
bool disable_buffer_padding = false;
|
||||
bool disable_subpasses = false;
|
||||
} renderer;
|
||||
struct {
|
||||
bool debug_froxel_visualization = false;
|
||||
|
||||
@@ -119,6 +119,7 @@ struct Material::BuilderDetails {
|
||||
const void* mPayload = nullptr;
|
||||
size_t mSize = 0;
|
||||
bool mDefaultMaterial = false;
|
||||
int32_t mShBandsCount = 3;
|
||||
std::unordered_map<
|
||||
utils::CString,
|
||||
std::variant<int32_t, float, bool>,
|
||||
@@ -143,6 +144,11 @@ Material::Builder& Material::Builder::package(const void* payload, size_t size)
|
||||
return *this;
|
||||
}
|
||||
|
||||
Material::Builder& Material::Builder::sphericalHarmonicsBandCount(size_t shBandCount) noexcept {
|
||||
mImpl->mShBandsCount = math::clamp(shBandCount, size_t(1), size_t(3));
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, typename>
|
||||
Material::Builder& Material::Builder::constant(const char* name, size_t nameLength, T value) {
|
||||
FILAMENT_CHECK_PRECONDITION(name != nullptr) << "name cannot be null";
|
||||
@@ -661,7 +667,7 @@ bool FMaterial::hasPendingEdits() noexcept {
|
||||
|
||||
void FMaterial::latchPendingEdits() noexcept {
|
||||
std::lock_guard const lock(mPendingEditsLock);
|
||||
std::swap(mPendingEdits, mMaterialParser);
|
||||
mMaterialParser.reset(mPendingEdits.release());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -897,6 +903,8 @@ void FMaterial::processSpecializationConstants(FEngine& engine, Material::Builde
|
||||
mSpecializationConstants.push_back({
|
||||
+ReservedSpecializationConstants::CONFIG_STEREO_EYE_COUNT,
|
||||
(int)engine.getConfig().stereoscopicEyeCount });
|
||||
mSpecializationConstants.push_back({
|
||||
+ReservedSpecializationConstants::CONFIG_SH_BANDS_COUNT, builder->mShBandsCount });
|
||||
if (UTILS_UNLIKELY(parser->getShaderLanguage() == ShaderLanguage::ESSL1)) {
|
||||
// The actual value of this spec-constant is set in the OpenGLDriver backend.
|
||||
mSpecializationConstants.push_back({
|
||||
|
||||
@@ -231,6 +231,9 @@ private:
|
||||
void setParameterImpl(std::string_view name,
|
||||
FTexture const* texture, TextureSampler const& sampler);
|
||||
|
||||
template<typename T>
|
||||
T getParameterImpl(std::string_view name) const;
|
||||
|
||||
// initialize the default instance
|
||||
FMaterialInstance(FEngine& engine, FMaterial const* material) noexcept;
|
||||
|
||||
|
||||
@@ -29,7 +29,8 @@
|
||||
|
||||
#include <utils/Allocator.h>
|
||||
|
||||
#include <vector>
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
|
||||
namespace filament {
|
||||
|
||||
@@ -59,16 +60,21 @@ public:
|
||||
inline size_t getVertexCount() const noexcept { return mVertexCount; }
|
||||
inline size_t getCount() const noexcept { return mCount; }
|
||||
|
||||
private:
|
||||
friend class FView;
|
||||
friend class RenderPass;
|
||||
backend::TextureHandle getPositionsHandle() const noexcept {
|
||||
return mPbHandle;
|
||||
}
|
||||
|
||||
backend::TextureHandle getTangentsHandle() const noexcept {
|
||||
return mTbHandle;
|
||||
}
|
||||
|
||||
inline backend::Handle<backend::HwSamplerGroup> getHwHandle() const noexcept { return mSbHandle; }
|
||||
|
||||
private:
|
||||
void updateDataAt(backend::DriverApi& driver, backend::Handle <backend::HwTexture> handle,
|
||||
backend::PixelDataFormat format, backend::PixelDataType type, const char* out,
|
||||
size_t elementSize, size_t targetIndex, size_t count, size_t offset);
|
||||
|
||||
inline backend::Handle<backend::HwSamplerGroup> getHwHandle() const noexcept { return mSbHandle; }
|
||||
|
||||
backend::Handle<backend::HwSamplerGroup> mSbHandle;
|
||||
backend::Handle<backend::HwTexture> mPbHandle;
|
||||
backend::Handle<backend::HwTexture> mTbHandle;
|
||||
|
||||
@@ -95,6 +95,8 @@ FRenderer::FRenderer(FEngine& engine) :
|
||||
&engine.debug.renderer.doFrameCapture);
|
||||
debugRegistry.registerProperty("d.renderer.disable_buffer_padding",
|
||||
&engine.debug.renderer.disable_buffer_padding);
|
||||
debugRegistry.registerProperty("d.renderer.disable_subpasses",
|
||||
&engine.debug.renderer.disable_subpasses);
|
||||
debugRegistry.registerProperty("d.shadowmap.display_shadow_texture",
|
||||
&engine.debug.shadowmap.display_shadow_texture);
|
||||
debugRegistry.registerProperty("d.shadowmap.display_shadow_texture_scale",
|
||||
@@ -230,6 +232,10 @@ void FRenderer::setPresentationTime(int64_t monotonic_clock_ns) {
|
||||
driver.setPresentationTime(monotonic_clock_ns);
|
||||
}
|
||||
|
||||
void FRenderer::setVsyncTime(uint64_t steadyClockTimeNano) noexcept {
|
||||
mVsyncSteadyClockTimeNano = steadyClockTimeNano;
|
||||
}
|
||||
|
||||
bool FRenderer::beginFrame(FSwapChain* swapChain, uint64_t vsyncSteadyClockTimeNano) {
|
||||
assert_invariant(swapChain);
|
||||
|
||||
@@ -250,6 +256,11 @@ bool FRenderer::beginFrame(FSwapChain* swapChain, uint64_t vsyncSteadyClockTimeN
|
||||
}
|
||||
#endif
|
||||
|
||||
if (!vsyncSteadyClockTimeNano) {
|
||||
vsyncSteadyClockTimeNano = mVsyncSteadyClockTimeNano;
|
||||
mVsyncSteadyClockTimeNano = 0;
|
||||
}
|
||||
|
||||
// get the timestamp as soon as possible
|
||||
using namespace std::chrono;
|
||||
const steady_clock::time_point now{ steady_clock::now() };
|
||||
@@ -596,12 +607,14 @@ void FRenderer::renderJob(RootArenaScope& rootArenaScope, FView& view) {
|
||||
hasColorGrading &&
|
||||
msaaSampleCount <= 1 &&
|
||||
!bloomOptions.enabled && !dofOptions.enabled && !taaOptions.enabled &&
|
||||
driver.isFrameBufferFetchSupported(),
|
||||
driver.isFrameBufferFetchSupported() &&
|
||||
!engine.debug.renderer.disable_subpasses,
|
||||
.customResolve =
|
||||
msaaOptions.customResolve &&
|
||||
msaaSampleCount > 1 &&
|
||||
hasColorGrading &&
|
||||
driver.isFrameBufferFetchMultiSampleSupported(),
|
||||
driver.isFrameBufferFetchMultiSampleSupported() &&
|
||||
!engine.debug.renderer.disable_subpasses,
|
||||
.translucent = needsAlphaChannel,
|
||||
.fxaa = hasFXAA,
|
||||
.dithering = hasDithering,
|
||||
|
||||
@@ -29,9 +29,6 @@
|
||||
|
||||
#include "backend/DriverApiForward.h"
|
||||
|
||||
#include <fg/FrameGraphId.h>
|
||||
#include <fg/FrameGraphTexture.h>
|
||||
|
||||
#include <filament/Renderer.h>
|
||||
#include <filament/Viewport.h>
|
||||
|
||||
@@ -41,8 +38,18 @@
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/Allocator.h>
|
||||
|
||||
#include <math/vec4.h>
|
||||
|
||||
#include <tsl/robin_set.h>
|
||||
|
||||
#include <algorithm>
|
||||
#include <chrono>
|
||||
#include <functional>
|
||||
#include <utility>
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
|
||||
namespace filament {
|
||||
|
||||
namespace backend {
|
||||
@@ -78,6 +85,8 @@ public:
|
||||
|
||||
void setPresentationTime(int64_t monotonic_clock_ns);
|
||||
|
||||
void setVsyncTime(uint64_t steadyClockTimeNano) noexcept;
|
||||
|
||||
// start a frame
|
||||
bool beginFrame(FSwapChain* swapChain, uint64_t vsyncSteadyClockTimeNano);
|
||||
|
||||
@@ -187,6 +196,7 @@ private:
|
||||
backend::TargetBufferFlags mClearFlags{};
|
||||
tsl::robin_set<FRenderTarget*> mPreviousRenderTargets;
|
||||
std::function<void()> mBeginFrameInternal;
|
||||
uint64_t mVsyncSteadyClockTimeNano = 0;
|
||||
};
|
||||
|
||||
FILAMENT_DOWNCAST(Renderer)
|
||||
|
||||
@@ -114,6 +114,7 @@ void FSkinningBuffer::setBones(FEngine& engine,
|
||||
setBones(engine, mHandle, transforms, count, offset);
|
||||
}
|
||||
|
||||
UTILS_UNUSED
|
||||
static uint32_t packHalf2x16(half2 v) noexcept {
|
||||
uint32_t lo = getBits(v[0]);
|
||||
uint32_t hi = getBits(v[1]);
|
||||
@@ -144,13 +145,8 @@ PerRenderableBoneUib::BoneData FSkinningBuffer::makeBone(mat4f transform) noexce
|
||||
transform[1],
|
||||
transform[2]
|
||||
},
|
||||
.cof = {
|
||||
packHalf2x16({ cofactors[0].x, cofactors[0].y }),
|
||||
packHalf2x16({ cofactors[0].z, cofactors[1].x }),
|
||||
packHalf2x16({ cofactors[1].y, cofactors[1].z }),
|
||||
packHalf2x16({ cofactors[2].x, cofactors[2].y })
|
||||
// cofactor[2][2] is not stored because we don't have space for it
|
||||
}
|
||||
.cof0 = cofactors[0],
|
||||
.cof1x = cofactors[1].x
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
Pod::Spec.new do |spec|
|
||||
spec.name = "Filament"
|
||||
spec.version = "1.52.3"
|
||||
spec.version = "1.53.2"
|
||||
spec.license = { :type => "Apache 2.0", :file => "LICENSE" }
|
||||
spec.homepage = "https://google.github.io/filament"
|
||||
spec.authors = "Google LLC."
|
||||
spec.summary = "Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WASM/WebGL."
|
||||
spec.platform = :ios, "11.0"
|
||||
spec.source = { :http => "https://github.com/google/filament/releases/download/v1.52.3/filament-v1.52.3-ios.tgz" }
|
||||
spec.source = { :http => "https://github.com/google/filament/releases/download/v1.53.2/filament-v1.53.2-ios.tgz" }
|
||||
|
||||
# Fix linking error with Xcode 12; we do not yet support the simulator on Apple silicon.
|
||||
spec.pod_target_xcconfig = {
|
||||
|
||||
@@ -28,7 +28,7 @@
|
||||
namespace filament {
|
||||
|
||||
// update this when a new version of filament wouldn't work with older materials
|
||||
static constexpr size_t MATERIAL_VERSION = 52;
|
||||
static constexpr size_t MATERIAL_VERSION = 53;
|
||||
|
||||
/**
|
||||
* Supported shading models
|
||||
@@ -203,7 +203,7 @@ enum class ReflectionMode : uint8_t {
|
||||
// can't really use std::underlying_type<AttributeIndex>::type because the driver takes a uint32_t
|
||||
using AttributeBitset = utils::bitset32;
|
||||
|
||||
static constexpr size_t MATERIAL_PROPERTIES_COUNT = 27;
|
||||
static constexpr size_t MATERIAL_PROPERTIES_COUNT = 29;
|
||||
enum class Property : uint8_t {
|
||||
BASE_COLOR, //!< float4, all shading models
|
||||
ROUGHNESS, //!< float, lit shading models only
|
||||
@@ -232,6 +232,8 @@ enum class Property : uint8_t {
|
||||
IOR, //!< float, material's index of refraction
|
||||
MICRO_THICKNESS, //!< float, thickness of the thin layer
|
||||
BENT_NORMAL, //!< float3, all shading models only, except unlit
|
||||
SPECULAR_FACTOR, //!< float, lit shading models only, except subsurface and cloth
|
||||
SPECULAR_COLOR_FACTOR, //!< float3, lit shading models only, except subsurface and cloth
|
||||
|
||||
// when adding new Properties, make sure to update MATERIAL_PROPERTIES_COUNT
|
||||
};
|
||||
|
||||
@@ -70,6 +70,7 @@ enum class ReservedSpecializationConstants : uint8_t {
|
||||
CONFIG_DEBUG_DIRECTIONAL_SHADOWMAP = 6,
|
||||
CONFIG_DEBUG_FROXEL_VISUALIZATION = 7,
|
||||
CONFIG_STEREO_EYE_COUNT = 8, // don't change (hardcoded in ShaderCompilerService.cpp)
|
||||
CONFIG_SH_BANDS_COUNT = 9
|
||||
};
|
||||
|
||||
enum class PushConstantIds : uint8_t {
|
||||
|
||||
@@ -327,8 +327,9 @@ struct PerRenderableBoneUib { // NOLINT(cppcoreguidelines-pro-type-member-init)
|
||||
struct alignas(16) BoneData {
|
||||
// bone transform, last row assumed [0,0,0,1]
|
||||
math::float4 transform[3];
|
||||
// 8 first cofactor matrix of transform's upper left
|
||||
math::uint4 cof;
|
||||
// 4 first cofactor matrix of transform's upper left
|
||||
math::float3 cof0;
|
||||
float cof1x;
|
||||
};
|
||||
BoneData bones[CONFIG_MAX_BONE_COUNT];
|
||||
};
|
||||
|
||||
@@ -119,7 +119,7 @@ static void PlotEx(ImGuiPlotType plot_type, const char* label, int series_count,
|
||||
const ImRect total_bb(frame_bb.Min, frame_bb.Max + ImVec2(label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f, 0));
|
||||
ImGui::ItemSize(total_bb, style.FramePadding.y);
|
||||
if (!ImGui::ItemAdd(total_bb, 0, &frame_bb)) return;
|
||||
const bool hovered = ImGui::ItemHoverable(inner_bb, 0);
|
||||
const bool hovered = ImGui::ItemHoverable(inner_bb, 0, ImGuiHoveredFlags_None);
|
||||
|
||||
// Determine scale from values if not specified
|
||||
if (scale_min == FLT_MAX || scale_max == FLT_MAX) {
|
||||
|
||||
+28
-26
@@ -21,33 +21,35 @@
|
||||
namespace filamat {
|
||||
|
||||
std::unordered_map<std::string, Property> Enums::mStringToProperty = {
|
||||
{ "baseColor", Property::BASE_COLOR },
|
||||
{ "roughness", Property::ROUGHNESS },
|
||||
{ "metallic", Property::METALLIC },
|
||||
{ "reflectance", Property::REFLECTANCE },
|
||||
{ "ambientOcclusion", Property::AMBIENT_OCCLUSION },
|
||||
{ "clearCoat", Property::CLEAR_COAT },
|
||||
{ "clearCoatRoughness", Property::CLEAR_COAT_ROUGHNESS },
|
||||
{ "clearCoatNormal", Property::CLEAR_COAT_NORMAL },
|
||||
{ "anisotropy", Property::ANISOTROPY },
|
||||
{ "anisotropyDirection", Property::ANISOTROPY_DIRECTION },
|
||||
{ "thickness", Property::THICKNESS },
|
||||
{ "subsurfacePower", Property::SUBSURFACE_POWER },
|
||||
{ "subsurfaceColor", Property::SUBSURFACE_COLOR },
|
||||
{ "sheenColor", Property::SHEEN_COLOR },
|
||||
{ "sheenRoughness", Property::SHEEN_ROUGHNESS },
|
||||
{ "glossiness", Property::GLOSSINESS },
|
||||
{ "specularColor", Property::SPECULAR_COLOR },
|
||||
{ "emissive", Property::EMISSIVE },
|
||||
{ "normal", Property::NORMAL },
|
||||
{ "postLightingColor", Property::POST_LIGHTING_COLOR },
|
||||
{ "baseColor", Property::BASE_COLOR },
|
||||
{ "roughness", Property::ROUGHNESS },
|
||||
{ "metallic", Property::METALLIC },
|
||||
{ "reflectance", Property::REFLECTANCE },
|
||||
{ "ambientOcclusion", Property::AMBIENT_OCCLUSION },
|
||||
{ "clearCoat", Property::CLEAR_COAT },
|
||||
{ "clearCoatRoughness", Property::CLEAR_COAT_ROUGHNESS },
|
||||
{ "clearCoatNormal", Property::CLEAR_COAT_NORMAL },
|
||||
{ "anisotropy", Property::ANISOTROPY },
|
||||
{ "anisotropyDirection", Property::ANISOTROPY_DIRECTION },
|
||||
{ "thickness", Property::THICKNESS },
|
||||
{ "subsurfacePower", Property::SUBSURFACE_POWER },
|
||||
{ "subsurfaceColor", Property::SUBSURFACE_COLOR },
|
||||
{ "sheenColor", Property::SHEEN_COLOR },
|
||||
{ "sheenRoughness", Property::SHEEN_ROUGHNESS },
|
||||
{ "glossiness", Property::GLOSSINESS },
|
||||
{ "specularColor", Property::SPECULAR_COLOR },
|
||||
{ "emissive", Property::EMISSIVE },
|
||||
{ "normal", Property::NORMAL },
|
||||
{ "postLightingColor", Property::POST_LIGHTING_COLOR },
|
||||
{ "postLightingMixFactor", Property::POST_LIGHTING_MIX_FACTOR },
|
||||
{ "clipSpaceTransform", Property::CLIP_SPACE_TRANSFORM },
|
||||
{ "absorption", Property::ABSORPTION },
|
||||
{ "transmission", Property::TRANSMISSION },
|
||||
{ "ior", Property::IOR },
|
||||
{ "microThickness", Property::MICRO_THICKNESS },
|
||||
{ "bentNormal", Property::BENT_NORMAL },
|
||||
{ "clipSpaceTransform", Property::CLIP_SPACE_TRANSFORM },
|
||||
{ "absorption", Property::ABSORPTION },
|
||||
{ "transmission", Property::TRANSMISSION },
|
||||
{ "ior", Property::IOR },
|
||||
{ "microThickness", Property::MICRO_THICKNESS },
|
||||
{ "bentNormal", Property::BENT_NORMAL },
|
||||
{ "specularFactor", Property::SPECULAR_FACTOR },
|
||||
{ "specularColorFactor", Property::SPECULAR_COLOR_FACTOR }
|
||||
};
|
||||
|
||||
template <>
|
||||
|
||||
@@ -332,6 +332,9 @@ utils::io::sstream& CodeGenerator::generateProlog(utils::io::sstream& out, Shade
|
||||
generateSpecializationConstant(out, "CONFIG_STEREO_EYE_COUNT",
|
||||
+ReservedSpecializationConstants::CONFIG_STEREO_EYE_COUNT, material.stereoscopicEyeCount);
|
||||
|
||||
generateSpecializationConstant(out, "CONFIG_SH_BANDS_COUNT",
|
||||
+ReservedSpecializationConstants::CONFIG_SH_BANDS_COUNT, 3);
|
||||
|
||||
// CONFIG_MAX_STEREOSCOPIC_EYES is used to size arrays and on Adreno GPUs + vulkan, this has to
|
||||
// be explicitly, statically defined (as in #define). Otherwise (using const int for
|
||||
// example), we'd run into a GPU crash.
|
||||
@@ -1189,6 +1192,8 @@ char const* CodeGenerator::getConstantName(MaterialBuilder::Property property) n
|
||||
case Property::IOR: return "IOR";
|
||||
case Property::MICRO_THICKNESS: return "MICRO_THICKNESS";
|
||||
case Property::BENT_NORMAL: return "BENT_NORMAL";
|
||||
case Property::SPECULAR_FACTOR: return "SPECULAR_FACTOR";
|
||||
case Property::SPECULAR_COLOR_FACTOR: return "SPECULAR_COLOR_FACTOR";
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -196,7 +196,7 @@ void FilamentApp::run(const Config& config, SetupCallback setupCallback,
|
||||
SDL_SysWMinfo wmInfo;
|
||||
SDL_VERSION(&wmInfo.version);
|
||||
SDL_GetWindowWMInfo(window->getSDLWindow(), &wmInfo);
|
||||
io.ImeWindowHandle = wmInfo.info.win.window;
|
||||
ImGui::GetMainViewport()->PlatformHandleRaw = wmInfo.info.win.window;
|
||||
#endif
|
||||
io.KeyMap[ImGuiKey_Tab] = SDL_SCANCODE_TAB;
|
||||
io.KeyMap[ImGuiKey_LeftArrow] = SDL_SCANCODE_LEFT;
|
||||
|
||||
@@ -147,6 +147,9 @@ build_ubershader(volume_opaque volume lit opaque)
|
||||
build_ubershader(volume_fade volume lit fade)
|
||||
build_ubershader(volume_masked volume lit masked)
|
||||
build_ubershader(sheen sheen _ _)
|
||||
build_ubershader(specular_opaque specular lit opaque)
|
||||
build_ubershader(specular_fade specular lit fade)
|
||||
build_ubershader(specular_masked specular lit masked)
|
||||
|
||||
add_custom_target(uberz_file DEPENDS ${UBERZ_OUTPUT_PATH})
|
||||
set_target_properties(uberz_file PROPERTIES FOLDER Libs)
|
||||
|
||||
@@ -93,10 +93,17 @@ struct alignas(4) MaterialKey {
|
||||
bool hasSheen : 1;
|
||||
bool hasIOR : 1;
|
||||
bool hasVolume : 1;
|
||||
uint8_t padding : 5;
|
||||
bool hasSpecular : 1;
|
||||
bool hasSpecularTexture : 1;
|
||||
bool hasSpecularColorTexture : 1;
|
||||
bool padding : 2;
|
||||
// -- 32 bit boundary --
|
||||
uint8_t specularTextureUV;
|
||||
uint8_t specularColorTextureUV;
|
||||
uint16_t padding2;
|
||||
};
|
||||
|
||||
static_assert(sizeof(MaterialKey) == 16, "MaterialKey has unexpected size.");
|
||||
static_assert(sizeof(MaterialKey) == 20, "MaterialKey has unexpected size.");
|
||||
|
||||
UTILS_WARNING_POP
|
||||
|
||||
|
||||
@@ -30,3 +30,8 @@ TransmissionTexture = unsupported
|
||||
# Volume Features
|
||||
Volume = unsupported
|
||||
VolumeThicknessTexture = unsupported
|
||||
|
||||
# Specular Features
|
||||
Specular = unsupported
|
||||
SpecularTexture = unsupported
|
||||
SpecularColorTexture = unsupported
|
||||
|
||||
@@ -55,7 +55,16 @@ material {
|
||||
{ type : mat3, name : sheenRoughnessUvMatrix, precision: high },
|
||||
|
||||
// Reflectance
|
||||
{ type : float, name : reflectance }
|
||||
{ type : float, name : reflectance },
|
||||
|
||||
// KHR_materials_specular
|
||||
{ type : float, name : specularStrength },
|
||||
{ type : float3, name : specularColorFactor },
|
||||
{ type : int, name : specularIndex },
|
||||
{ type : sampler2d, name : specularMap },
|
||||
{ type : mat3, name : specularUvMatrix, precision: high },
|
||||
{ type : int, name : specularColorIndex },
|
||||
{ type : mat3, name : specularColorUvMatrix, precision: high }
|
||||
|
||||
${CUSTOM_PARAMS}
|
||||
],
|
||||
@@ -136,6 +145,15 @@ fragment {
|
||||
material.emissive.rgb *= texture(materialParams_emissiveMap, uv).rgb;
|
||||
}
|
||||
|
||||
material.specularFactor = materialParams.specularStrength;
|
||||
material.specularColorFactor = materialParams.specularColorFactor;
|
||||
|
||||
if (materialParams.specularIndex > -1) {
|
||||
highp float2 uv = uvs[materialParams.specularIndex];
|
||||
uv = (vec3(uv, 1.0) * materialParams.specularUvMatrix).xy;
|
||||
material.specularFactor *= texture(materialParams_specularMap, uv).a;
|
||||
}
|
||||
|
||||
${CUSTOM_FRAGMENT}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,3 +17,8 @@ TextureTransforms=optional
|
||||
Sheen=optional
|
||||
SheenColorTexture=optional
|
||||
SheenRoughnessTexture=optional
|
||||
|
||||
# KHR_material_specular Features
|
||||
Specular=optional
|
||||
SpecularTexture=optional
|
||||
SpecularColorTexture=unsupported
|
||||
|
||||
@@ -0,0 +1,168 @@
|
||||
material {
|
||||
name : specular_ubershader,
|
||||
requires : [ uv0, uv1, color ],
|
||||
shadingModel : lit,
|
||||
blending : ${BLENDING},
|
||||
doubleSided : ${DOUBLESIDED},
|
||||
transparency : ${TRANSPARENCY},
|
||||
flipUV : false,
|
||||
specularAmbientOcclusion : simple,
|
||||
specularAntiAliasing : true,
|
||||
clearCoatIorChange : false,
|
||||
reflections: screenspace,
|
||||
parameters : [
|
||||
|
||||
// Base Color
|
||||
{ type : int, name : baseColorIndex },
|
||||
{ type : float4, name : baseColorFactor },
|
||||
{ type : sampler2d, name : baseColorMap },
|
||||
{ type : mat3, name : baseColorUvMatrix, precision: high },
|
||||
|
||||
// Metallic-Roughness Map
|
||||
{ type : int, name : metallicRoughnessIndex },
|
||||
{ type : float, name : metallicFactor },
|
||||
{ type : float, name : roughnessFactor },
|
||||
{ type : sampler2d, name : metallicRoughnessMap },
|
||||
{ type : mat3, name : metallicRoughnessUvMatrix, precision: high },
|
||||
|
||||
// Normal Map
|
||||
{ type : int, name : normalIndex },
|
||||
{ type : float, name : normalScale },
|
||||
{ type : sampler2d, name : normalMap },
|
||||
{ type : mat3, name : normalUvMatrix, precision: high },
|
||||
|
||||
// Ambient Occlusion
|
||||
{ type : int, name : aoIndex },
|
||||
{ type : float, name : aoStrength },
|
||||
{ type : sampler2d, name : occlusionMap },
|
||||
{ type : mat3, name : occlusionUvMatrix, precision: high },
|
||||
|
||||
// Emissive Map
|
||||
{ type : int, name : emissiveIndex },
|
||||
{ type : float3, name : emissiveFactor },
|
||||
{ type : float, name : emissiveStrength },
|
||||
{ type : sampler2d, name : emissiveMap },
|
||||
{ type : mat3, name : emissiveUvMatrix, precision: high },
|
||||
|
||||
// Clear coat, we drop texture support for clear coat due to 8 texture limits.
|
||||
{ type : float, name : clearCoatFactor },
|
||||
{ type : float, name : clearCoatRoughnessFactor },
|
||||
{ type : int, name : clearCoatIndex },
|
||||
{ type : sampler2d, name : clearCoatMap },
|
||||
{ type : mat3, name : clearCoatUvMatrix, precision: high },
|
||||
{ type : int, name : clearCoatRoughnessIndex },
|
||||
{ type : mat3, name : clearCoatRoughnessUvMatrix, precision: high },
|
||||
{ type : int, name : clearCoatNormalIndex },
|
||||
{ type : mat3, name : clearCoatNormalUvMatrix, precision: high },
|
||||
{ type : float, name : clearCoatNormalScale },
|
||||
|
||||
// KHR_materials_specular
|
||||
{ type : float, name : specularStrength },
|
||||
{ type : float3, name : specularColorFactor },
|
||||
{ type : int, name : specularIndex },
|
||||
{ type : sampler2d, name : specularMap },
|
||||
{ type : mat3, name : specularUvMatrix, precision: high },
|
||||
{ type : int, name : specularColorIndex },
|
||||
{ type : sampler2d, name : specularColorMap },
|
||||
{ type : mat3, name : specularColorUvMatrix, precision: high },
|
||||
|
||||
// IOR
|
||||
{ type : float, name : ior }
|
||||
|
||||
${CUSTOM_PARAMS}
|
||||
],
|
||||
}
|
||||
|
||||
vertex {
|
||||
void materialVertex(inout MaterialVertexInputs material) {
|
||||
${CUSTOM_VERTEX}
|
||||
}
|
||||
}
|
||||
|
||||
fragment {
|
||||
void material(inout MaterialInputs material) {
|
||||
highp float2 uvs[2];
|
||||
uvs[0] = getUV0();
|
||||
uvs[1] = getUV1();
|
||||
|
||||
if (materialParams.normalIndex > -1) {
|
||||
highp float2 uv = uvs[materialParams.normalIndex];
|
||||
uv = (vec3(uv, 1.0) * materialParams.normalUvMatrix).xy;
|
||||
material.normal = texture(materialParams_normalMap, uv).xyz * 2.0 - 1.0;
|
||||
material.normal.xy *= materialParams.normalScale;
|
||||
}
|
||||
|
||||
prepareMaterial(material);
|
||||
material.baseColor = materialParams.baseColorFactor;
|
||||
|
||||
if (materialParams.baseColorIndex > -1) {
|
||||
highp float2 uv = uvs[materialParams.baseColorIndex];
|
||||
uv = (vec3(uv, 1.0) * materialParams.baseColorUvMatrix).xy;
|
||||
material.baseColor *= texture(materialParams_baseColorMap, uv);
|
||||
}
|
||||
|
||||
#if defined(BLEND_MODE_TRANSPARENT)
|
||||
material.baseColor.rgb *= material.baseColor.a;
|
||||
#endif
|
||||
|
||||
material.baseColor *= getColor();
|
||||
|
||||
material.roughness = materialParams.roughnessFactor;
|
||||
material.metallic = materialParams.metallicFactor;
|
||||
material.ior = materialParams.ior;
|
||||
|
||||
material.emissive = vec4(materialParams.emissiveStrength *
|
||||
materialParams.emissiveFactor.rgb, 0.0);
|
||||
|
||||
// KHR_materials_clearcoat forbids clear coat from
|
||||
// being applied in the specular/glossiness model
|
||||
material.clearCoat = materialParams.clearCoatFactor;
|
||||
material.clearCoatRoughness = materialParams.clearCoatRoughnessFactor;
|
||||
|
||||
if (materialParams.clearCoatIndex > -1) {
|
||||
highp float2 uv = uvs[materialParams.clearCoatIndex];
|
||||
uv = (vec3(uv, 1.0) * materialParams.clearCoatUvMatrix).xy;
|
||||
material.clearCoat *= texture(materialParams_clearCoatMap, uv).r;
|
||||
}
|
||||
|
||||
material.specularFactor = materialParams.specularStrength;
|
||||
material.specularColorFactor = materialParams.specularColorFactor;
|
||||
|
||||
if (materialParams.specularIndex > -1) {
|
||||
highp float2 uv = uvs[materialParams.specularIndex];
|
||||
uv = (vec3(uv, 1.0) * materialParams.specularUvMatrix).xy;
|
||||
material.specularFactor *= texture(materialParams_specularMap, uv).a;
|
||||
}
|
||||
|
||||
if (materialParams.specularColorIndex > -1) {
|
||||
highp float2 uv = uvs[materialParams.specularColorIndex];
|
||||
uv = (vec3(uv, 1.0) * materialParams.specularColorUvMatrix).xy;
|
||||
vec4 sc = texture(materialParams_specularColorMap, uv);
|
||||
material.specularColorFactor.r *= sc.r;
|
||||
material.specularColorFactor.g *= sc.g;
|
||||
material.specularColorFactor.b *= sc.b;
|
||||
}
|
||||
|
||||
if (materialParams.metallicRoughnessIndex > -1) {
|
||||
highp float2 uv = uvs[materialParams.metallicRoughnessIndex];
|
||||
uv = (vec3(uv, 1.0) * materialParams.metallicRoughnessUvMatrix).xy;
|
||||
vec4 mr = texture(materialParams_metallicRoughnessMap, uv);
|
||||
material.roughness *= mr.g;
|
||||
material.metallic *= mr.b;
|
||||
}
|
||||
|
||||
if (materialParams.aoIndex > -1) {
|
||||
highp float2 uv = uvs[materialParams.aoIndex];
|
||||
uv = (vec3(uv, 1.0) * materialParams.occlusionUvMatrix).xy;
|
||||
float occlusion = texture(materialParams_occlusionMap, uv).r;
|
||||
material.ambientOcclusion = 1.0 + materialParams.aoStrength * (occlusion - 1.0);
|
||||
}
|
||||
if (materialParams.emissiveIndex > -1) {
|
||||
highp float2 uv = uvs[materialParams.emissiveIndex];
|
||||
uv = (vec3(uv, 1.0) * materialParams.emissiveUvMatrix).xy;
|
||||
material.emissive.rgb *= texture(materialParams_emissiveMap, uv).rgb;
|
||||
}
|
||||
|
||||
${CUSTOM_FRAGMENT}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,35 @@
|
||||
ShadingModel=lit
|
||||
|
||||
# Required Aspects
|
||||
BlendingMode = ${BLENDING}
|
||||
|
||||
VertexColors = optional
|
||||
BaseColorTexture = optional
|
||||
NormalTexture = optional
|
||||
OcclusionTexture = optional
|
||||
EmissiveTexture = optional
|
||||
MetallicRoughnessTexture = optional
|
||||
TextureTransforms = optional
|
||||
|
||||
# KHR_materials_specular Features
|
||||
Specular = optional
|
||||
SpecularTexture = optional
|
||||
SpecularColorTexture = optional
|
||||
|
||||
# ClearCoat Features
|
||||
ClearCoat = optional
|
||||
ClearCoatTexture = optional
|
||||
|
||||
# Sheen Features
|
||||
Sheen = unsupported
|
||||
SheenColorTexture = unsupported
|
||||
SheenRoughnessTexture = unsupported
|
||||
|
||||
# Transmission and IOR Features
|
||||
Transmission = unsupported
|
||||
Ior = optional
|
||||
TransmissionTexture = unsupported
|
||||
|
||||
# Volume Features
|
||||
Volume = unsupported
|
||||
VolumeThicknessTexture = unsupported
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user