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Author SHA1 Message Date
Benjamin Doherty
e9f4433324 OpenGL: handle glFenceSync returning null 2025-02-06 10:25:32 -08:00
23 changed files with 67 additions and 208 deletions

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@@ -7,3 +7,6 @@ for next branch cut* header.
appropriate header in [RELEASE_NOTES.md](./RELEASE_NOTES.md).
## Release notes for next branch cut
- matdbg: Add support for debugging ESSL 1.0 shaders
- backend: New platform API to better handle external textures [⚠️ **New Material Version**]

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@@ -31,7 +31,7 @@ repositories {
}
dependencies {
implementation 'com.google.android.filament:filament-android:1.57.0'
implementation 'com.google.android.filament:filament-android:1.56.7'
}
```
@@ -51,7 +51,7 @@ Here are all the libraries available in the group `com.google.android.filament`:
iOS projects can use CocoaPods to install the latest release:
```shell
pod 'Filament', '~> 1.57.0'
pod 'Filament', '~> 1.56.7'
```
## Documentation

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@@ -7,11 +7,6 @@ A new header is inserted each time a *tag* is created.
Instead, if you are authoring a PR for the main branch, add your release note to
[NEW_RELEASE_NOTES.md](./NEW_RELEASE_NOTES.md).
## v1.57.0
- matdbg: Add support for debugging ESSL 1.0 shaders
- backend: New platform API to better handle external textures [⚠️ **New Material Version**]
## v1.56.8

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@@ -1,5 +1,5 @@
GROUP=com.google.android.filament
VERSION_NAME=1.57.0
VERSION_NAME=1.56.7
POM_DESCRIPTION=Real-time physically based rendering engine for Android.

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@@ -79,10 +79,6 @@ public:
void clear() noexcept;
void reset(ExternalImage* UTILS_NULLABLE p) noexcept;
private:
friend utils::io::ostream& operator<<(utils::io::ostream& out,
ExternalImageHandle const& handle);
};
using ExternalImageHandleRef = ExternalImageHandle const&;
@@ -144,13 +140,6 @@ public:
* - PlatformEGLAndroid
*/
bool assertNativeWindowIsValid = false;
/**
* The action to take if a Drawable cannot be acquired. If true, the
* frame is aborted instead of panic. This is only supported for:
* - PlatformMetal
*/
bool metalDisablePanicOnDrawableFailure = false;
};
Platform() noexcept;
@@ -176,7 +165,7 @@ public:
*
* @return nullptr on failure, or a pointer to the newly created driver.
*/
virtual Driver* UTILS_NULLABLE createDriver(void* UTILS_NULLABLE sharedContext,
virtual backend::Driver* UTILS_NULLABLE createDriver(void* UTILS_NULLABLE sharedContext,
const DriverConfig& driverConfig) noexcept = 0;
/**

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@@ -23,7 +23,6 @@
#include <utils/compiler.h>
#include <utils/Invocable.h>
#include <utils/CString.h>
#include <stddef.h>
#include <stdint.h>
@@ -57,18 +56,6 @@ public:
unsigned int id; // GLuint id
};
/**
* Return the OpenGL vendor string of the specified Driver instance.
* @return The GL_VENDOR string
*/
static utils::CString getVendorString(Driver const* UTILS_NONNULL driver);
/**
* Return the OpenGL vendor string of the specified Driver instance
* @return The GL_RENDERER string
*/
static utils::CString getRendererString(Driver const* UTILS_NONNULL driver);
/**
* Called by the driver to destroy the OpenGL context. This should clean up any windows
* or buffers from initialization. This is for instance where `eglDestroyContext` would be

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@@ -17,6 +17,7 @@
#ifndef TNT_FILAMENT_BACKEND_OPENGL_OPENGL_PLATFORM_COCOA_GL_H
#define TNT_FILAMENT_BACKEND_OPENGL_OPENGL_PLATFORM_COCOA_GL_H
#include <backend/DriverEnums.h>
#include <backend/platforms/OpenGLPlatform.h>
#include <stdint.h>

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@@ -80,7 +80,8 @@ protected:
* Initializes EGL, creates the OpenGL context and returns a concrete Driver implementation
* that supports OpenGL/OpenGL ES.
*/
Driver* createDriver(void* sharedContext, const DriverConfig& driverConfig) noexcept override;
Driver* createDriver(void* sharedContext,
const Platform::DriverConfig& driverConfig) noexcept override;
/**
* This returns zero. This method can be overridden to return something more useful.

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@@ -35,13 +35,12 @@ void Platform::ExternalImageHandle::incref(ExternalImage* p) noexcept {
void Platform::ExternalImageHandle::decref(ExternalImage* p) noexcept {
if (p) {
// When decrementing the ref-count, unless it reaches zero, there is no need to acquire
// data; we need to release all previous writes though so they can be visible to the thread
// that will actually delete the object.
// When decrementing the ref-count, unless it reaches zero, there is no need to acquire data; we need to
// release all previous writes though so they can be visible to the thread that will actually delete the
// object.
if (p->mRefCount.fetch_sub(1, std::memory_order_release) == 1) {
// if we reach zero, we're about to delete the object, we need to acquire all previous
// writes from other threads (i.e.: the memory from other threads prior to the decref()
// need to be visible now.
// if we reach zero, we're about to delete the object, we need to acquire all previous writes from other
// threads (i.e.: the memory from other threads prior to the decref() need to be visible now.
std::atomic_thread_fence(std::memory_order_acquire);
delete p;
}
@@ -69,8 +68,7 @@ Platform::ExternalImageHandle::ExternalImageHandle(ExternalImageHandle&& rhs) no
rhs.mTarget = nullptr;
}
Platform::ExternalImageHandle& Platform::ExternalImageHandle::operator=(
ExternalImageHandle const& rhs) noexcept {
Platform::ExternalImageHandle& Platform::ExternalImageHandle::operator=(ExternalImageHandle const& rhs) noexcept {
if (UTILS_LIKELY(this != &rhs)) {
incref(rhs.mTarget);
decref(mTarget);
@@ -79,8 +77,7 @@ Platform::ExternalImageHandle& Platform::ExternalImageHandle::operator=(
return *this;
}
Platform::ExternalImageHandle& Platform::ExternalImageHandle::operator=(
ExternalImageHandle&& rhs) noexcept {
Platform::ExternalImageHandle& Platform::ExternalImageHandle::operator=(ExternalImageHandle&& rhs) noexcept {
if (UTILS_LIKELY(this != &rhs)) {
decref(mTarget);
mTarget = rhs.mTarget;
@@ -100,12 +97,6 @@ void Platform::ExternalImageHandle::reset(ExternalImage* p) noexcept {
mTarget = p;
}
utils::io::ostream& operator<<(utils::io::ostream& out,
Platform::ExternalImageHandle const& handle) {
out << "ExternalImageHandle{" << handle.mTarget << "}";
return out;
}
// --------------------------------------------------------------------------------------------------------------------
Platform::ExternalImage::~ExternalImage() noexcept = default;

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@@ -44,9 +44,6 @@ PlatformMetal::~PlatformMetal() noexcept {
}
Driver* PlatformMetal::createDriver(void* /*sharedContext*/, const Platform::DriverConfig& driverConfig) noexcept {
pImpl->mDrawableFailureBehavior = driverConfig.metalDisablePanicOnDrawableFailure
? DrawableFailureBehavior::ABORT_FRAME
: DrawableFailureBehavior::PANIC;
return MetalDriverFactory::create(this, driverConfig);
}

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@@ -14,9 +14,6 @@
* limitations under the License.
*/
#include <backend/DriverEnums.h>
#include <backend/Handle.h>
#include "noop/NoopDriver.h"
#include "CommandStreamDispatcher.h"

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@@ -154,7 +154,7 @@ using namespace GLUtils;
// ------------------------------------------------------------------------------------------------
UTILS_NOINLINE
OpenGLDriver* OpenGLDriver::create(OpenGLPlatform* const platform,
Driver* OpenGLDriver::create(OpenGLPlatform* const platform,
void* const sharedGLContext, const Platform::DriverConfig& driverConfig) noexcept {
assert_invariant(platform);
OpenGLPlatform* const ec = platform;
@@ -894,17 +894,6 @@ void OpenGLDriver::createTextureR(Handle<HwTexture> th, SamplerType target, uint
if (UTILS_UNLIKELY(t->target == SamplerType::SAMPLER_EXTERNAL)) {
t->externalTexture = mPlatform.createExternalImageTexture();
if (t->externalTexture) {
if (target == SamplerType::SAMPLER_EXTERNAL) {
if (UTILS_LIKELY(gl.ext.OES_EGL_image_external_essl3)) {
t->externalTexture->target = GL_TEXTURE_EXTERNAL_OES;
} else {
// revert to texture 2D if external is not supported; what else can we do?
t->externalTexture->target = GL_TEXTURE_2D;
}
} else {
t->externalTexture->target = getTextureTargetNotExternal(target);
}
t->gl.target = t->externalTexture->target;
t->gl.id = t->externalTexture->id;
// internalFormat actually depends on the external image, but it doesn't matter
@@ -3500,6 +3489,14 @@ void OpenGLDriver::whenFrameComplete(const std::function<void()>& fn) noexcept {
void OpenGLDriver::whenGpuCommandsComplete(const std::function<void()>& fn) noexcept {
GLsync sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
// glFenceSync can return 0 in certain situations. For example, we've seen this happen on Web
// when the GL context has been lost.
// Unfortunately, there's not much we can do here. The fn callback will never execute, which
// could cause issues. If we've lost the WebGL context though, Filament is most likely shutting
// down anyway, so in practice this might not be a big problem.
if (!sync) {
return;
}
mGpuCommandCompleteOps.emplace_back(sync, fn);
CHECK_GL_ERROR(utils::slog.e)
}

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@@ -19,7 +19,6 @@
#include "DriverBase.h"
#include "OpenGLContext.h"
#include "OpenGLDriverBase.h"
#include "OpenGLTimerQuery.h"
#include "GLBufferObject.h"
#include "GLDescriptorSet.h"
@@ -27,10 +26,11 @@
#include "GLTexture.h"
#include "ShaderCompilerService.h"
#include <backend/platforms/OpenGLPlatform.h>
#include <backend/AcquiredImage.h>
#include <backend/DriverEnums.h>
#include <backend/Handle.h>
#include <backend/PipelineState.h>
#include <backend/Platform.h>
#include <backend/Program.h>
#include <backend/TargetBufferInfo.h>
@@ -41,7 +41,6 @@
#include <utils/bitset.h>
#include <utils/FixedCapacityVector.h>
#include <utils/compiler.h>
#include <utils/CString.h>
#include <utils/debug.h>
#include <math/vec4.h>
@@ -75,14 +74,14 @@ class OpenGLProgram;
class TimerQueryFactoryInterface;
struct PushConstantBundle;
class OpenGLDriver final : public OpenGLDriverBase {
class OpenGLDriver final : public DriverBase {
inline explicit OpenGLDriver(OpenGLPlatform* platform,
const Platform::DriverConfig& driverConfig) noexcept;
~OpenGLDriver() noexcept override;
Dispatcher getDispatcher() const noexcept override;
~OpenGLDriver() noexcept final;
Dispatcher getDispatcher() const noexcept final;
public:
static OpenGLDriver* create(OpenGLPlatform* platform, void* sharedGLContext,
static Driver* create(OpenGLPlatform* platform, void* sharedGLContext,
const Platform::DriverConfig& driverConfig) noexcept;
class DebugMarker {
@@ -185,7 +184,7 @@ public:
std::condition_variable cond;
FenceStatus status{ FenceStatus::TIMEOUT_EXPIRED };
};
std::shared_ptr<State> state{ std::make_shared<State>() };
std::shared_ptr<State> state{ std::make_shared<GLFence::State>() };
};
OpenGLDriver(OpenGLDriver const&) = delete;
@@ -204,21 +203,13 @@ private:
return mShaderCompilerService;
}
ShaderModel getShaderModel() const noexcept override;
ShaderLanguage getShaderLanguage() const noexcept override;
ShaderModel getShaderModel() const noexcept final;
ShaderLanguage getShaderLanguage() const noexcept final;
/*
* OpenGLDriver interface
* Driver interface
*/
utils::CString getVendorString() const noexcept override {
return utils::CString{ mContext.state.vendor };
}
utils::CString getRendererString() const noexcept override {
return utils::CString{ mContext.state.renderer };
}
template<typename T>
friend class ConcreteDispatcher;
@@ -245,21 +236,21 @@ private:
}
template<typename D, typename B, typename ... ARGS>
std::enable_if_t<std::is_base_of_v<B, D>, D>*
typename std::enable_if<std::is_base_of<B, D>::value, D>::type*
construct(Handle<B> const& handle, ARGS&& ... args) {
return mHandleAllocator.destroyAndConstruct<D, B>(handle, std::forward<ARGS>(args) ...);
}
template<typename B, typename D,
typename = std::enable_if_t<std::is_base_of_v<B, D>, D>>
typename = typename std::enable_if<std::is_base_of<B, D>::value, D>::type>
void destruct(Handle<B>& handle, D const* p) noexcept {
return mHandleAllocator.deallocate(handle, p);
}
template<typename Dp, typename B>
std::enable_if_t<
typename std::enable_if_t<
std::is_pointer_v<Dp> &&
std::is_base_of_v<B, std::remove_pointer_t<Dp>>, Dp>
std::is_base_of_v<B, typename std::remove_pointer_t<Dp>>, Dp>
handle_cast(Handle<B>& handle) {
return mHandleAllocator.handle_cast<Dp, B>(handle);
}
@@ -270,9 +261,9 @@ private:
}
template<typename Dp, typename B>
std::enable_if_t<
inline typename std::enable_if_t<
std::is_pointer_v<Dp> &&
std::is_base_of_v<B, std::remove_pointer_t<Dp>>, Dp>
std::is_base_of_v<B, typename std::remove_pointer_t<Dp>>, Dp>
handle_cast(Handle<B> const& handle) {
return mHandleAllocator.handle_cast<Dp, B>(handle);
}
@@ -312,7 +303,7 @@ private:
void renderBufferStorage(GLuint rbo, GLenum internalformat, uint32_t width,
uint32_t height, uint8_t samples) const noexcept;
void textureStorage(GLTexture* t, uint32_t width, uint32_t height,
void textureStorage(OpenGLDriver::GLTexture* t, uint32_t width, uint32_t height,
uint32_t depth, bool useProtectedMemory) noexcept;
/* State tracking GL wrappers... */
@@ -344,7 +335,7 @@ private:
void updateDescriptors(utils::bitset8 invalidDescriptorSets) noexcept;
struct {
DescriptorSetHandle dsh;
backend::DescriptorSetHandle dsh;
std::array<uint32_t, CONFIG_UNIFORM_BINDING_COUNT> offsets;
} mBoundDescriptorSets[MAX_DESCRIPTOR_SET_COUNT];

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@@ -1,37 +0,0 @@
/*
* Copyright (C) 2025 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef TNT_FILAMENT_BACKEND_OPENGL_OPENGLDRIVERBASE_H
#define TNT_FILAMENT_BACKEND_OPENGL_OPENGLDRIVERBASE_H
#include "DriverBase.h"
#include <utils/CString.h>
namespace filament::backend {
class OpenGLDriverBase : public DriverBase {
protected:
~OpenGLDriverBase() override;
public:
virtual utils::CString getVendorString() const noexcept = 0;
virtual utils::CString getRendererString() const noexcept = 0;
};
} // filament::backend
#endif //TNT_FILAMENT_BACKEND_OPENGL_OPENGLDRIVERBASE_H

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@@ -16,7 +16,6 @@
#include <backend/platforms/OpenGLPlatform.h>
#include "OpenGLDriverBase.h"
#include "OpenGLDriverFactory.h"
#include <backend/AcquiredImage.h>
@@ -24,45 +23,21 @@
#include <backend/Platform.h>
#include <utils/compiler.h>
#include <utils/Panic.h>
#include <utils/CString.h>
#include <utils/Invocable.h>
#include <utils/Invocable.h>
#include <stddef.h>
#include <stdint.h>
#include <stdlib.h>
#include "OpenGLDriver.h"
namespace filament::backend {
OpenGLDriverBase::~OpenGLDriverBase() = default;
Driver* OpenGLPlatform::createDefaultDriver(OpenGLPlatform* platform,
void* sharedContext, const DriverConfig& driverConfig) {
void* sharedContext, const Platform::DriverConfig& driverConfig) {
return OpenGLDriverFactory::create(platform, sharedContext, driverConfig);
}
OpenGLPlatform::~OpenGLPlatform() noexcept = default;
utils::CString OpenGLPlatform::getVendorString(Driver const* driver) {
auto const p = static_cast<OpenGLDriverBase const*>(driver);
#if UTILS_HAS_RTTI
FILAMENT_CHECK_POSTCONDITION(dynamic_cast<OpenGLDriverBase const*>(driver))
<< "Driver* has not been allocated with OpenGLPlatform";
#endif
return p->getVendorString();
}
utils::CString OpenGLPlatform::getRendererString(Driver const* driver) {
auto const p = static_cast<OpenGLDriverBase const*>(driver);
#if UTILS_HAS_RTTI
FILAMENT_CHECK_POSTCONDITION(dynamic_cast<OpenGLDriverBase const*>(driver))
<< "Driver* has not been allocated with OpenGLPlatform";
#endif
return p->getRendererString();
}
void OpenGLPlatform::makeCurrent(SwapChain* drawSwapChain, SwapChain* readSwapChain,
utils::Invocable<void()>, utils::Invocable<void(size_t)>) noexcept {
makeCurrent(getCurrentContextType(), drawSwapChain, readSwapChain);

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@@ -297,7 +297,7 @@ Driver* PlatformEGL::createDriver(void* sharedContext, const DriverConfig& drive
clearGlError();
// success!!
return createDefaultDriver(this, sharedContext, driverConfig);
return OpenGLPlatform::createDefaultDriver(this, sharedContext, driverConfig);
error:
// if we're here, we've failed
@@ -551,7 +551,7 @@ Platform::SwapChain* PlatformEGL::createSwapChain(
return sc;
}
void PlatformEGL::destroySwapChain(SwapChain* swapChain) noexcept {
void PlatformEGL::destroySwapChain(Platform::SwapChain* swapChain) noexcept {
if (swapChain) {
SwapChainEGL const* const sc = static_cast<SwapChainEGL const*>(swapChain);
if (sc->sur != EGL_NO_SURFACE) {
@@ -564,7 +564,7 @@ void PlatformEGL::destroySwapChain(SwapChain* swapChain) noexcept {
}
}
bool PlatformEGL::isSwapChainProtected(SwapChain* swapChain) noexcept {
bool PlatformEGL::isSwapChainProtected(Platform::SwapChain* swapChain) noexcept {
if (swapChain) {
SwapChainEGL const* const sc = static_cast<SwapChainEGL const*>(swapChain);
return bool(sc->flags & SWAP_CHAIN_CONFIG_PROTECTED_CONTENT);
@@ -585,10 +585,10 @@ bool PlatformEGL::makeCurrent(ContextType type,
return success == EGL_TRUE ? true : false;
}
void PlatformEGL::makeCurrent(SwapChain* drawSwapChain,
SwapChain* readSwapChain,
Invocable<void()> preContextChange,
Invocable<void(size_t index)> postContextChange) noexcept {
void PlatformEGL::makeCurrent(Platform::SwapChain* drawSwapChain,
Platform::SwapChain* readSwapChain,
utils::Invocable<void()> preContextChange,
utils::Invocable<void(size_t index)> postContextChange) noexcept {
assert_invariant(drawSwapChain);
assert_invariant(readSwapChain);
@@ -647,7 +647,7 @@ void PlatformEGL::makeCurrent(SwapChain* drawSwapChain,
}
}
void PlatformEGL::commit(SwapChain* swapChain) noexcept {
void PlatformEGL::commit(Platform::SwapChain* swapChain) noexcept {
if (swapChain) {
SwapChainEGL const* const sc = static_cast<SwapChainEGL const*>(swapChain);
if (sc->sur != EGL_NO_SURFACE) {
@@ -670,7 +670,7 @@ Platform::Fence* PlatformEGL::createFence() noexcept {
return f;
}
void PlatformEGL::destroyFence(Fence* fence) noexcept {
void PlatformEGL::destroyFence(Platform::Fence* fence) noexcept {
#ifdef EGL_KHR_reusable_sync
EGLSyncKHR sync = (EGLSyncKHR) fence;
if (sync != EGL_NO_SYNC_KHR) {
@@ -680,7 +680,7 @@ void PlatformEGL::destroyFence(Fence* fence) noexcept {
}
FenceStatus PlatformEGL::waitFence(
Fence* fence, uint64_t timeout) noexcept {
Platform::Fence* fence, uint64_t timeout) noexcept {
#ifdef EGL_KHR_reusable_sync
EGLSyncKHR sync = (EGLSyncKHR) fence;
if (sync != EGL_NO_SYNC_KHR) {
@@ -746,7 +746,7 @@ void PlatformEGL::initializeGlExtensions() noexcept {
ext.gl.OES_EGL_image_external_essl3 = glExtensions.has("GL_OES_EGL_image_external_essl3");
}
EGLContext PlatformEGL::getContextForType(ContextType type) const noexcept {
EGLContext PlatformEGL::getContextForType(OpenGLPlatform::ContextType type) const noexcept {
switch (type) {
case ContextType::NONE:
return EGL_NO_CONTEXT;

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@@ -17,7 +17,6 @@
#ifndef TNT_FILAMENT_ENGINE_H
#define TNT_FILAMENT_ENGINE_H
#include <filament/FilamentAPI.h>
#include <backend/DriverEnums.h>
@@ -33,7 +32,6 @@
#include <stdint.h>
#include <stddef.h>
namespace utils {
class Entity;
class EntityManager;
@@ -42,10 +40,6 @@ class JobSystem;
namespace filament {
namespace backend {
class Driver;
} // backend
class BufferObject;
class Camera;
class ColorGrading;
@@ -189,7 +183,6 @@ public:
using DriverConfig = backend::Platform::DriverConfig;
using FeatureLevel = backend::FeatureLevel;
using StereoscopicType = backend::StereoscopicType;
using Driver = backend::Driver;
/**
* Config is used to define the memory footprint used by the engine, such as the
@@ -317,15 +310,6 @@ public:
*/
size_t metalUploadBufferSizeBytes = 512 * 1024;
/**
* The action to take if a Drawable cannot be acquired.
*
* Each frame rendered requires a CAMetalDrawable texture, which is
* presented on-screen at the completion of each frame. These are
* limited and provided round-robin style by the system.
*/
bool metalDisablePanicOnDrawableFailure = false;
/**
* Set to `true` to forcibly disable parallel shader compilation in the backend.
* Currently only honored by the GL and Metal backends.
@@ -598,11 +582,6 @@ public:
static Engine* UTILS_NULLABLE getEngine(void* UTILS_NONNULL token);
#endif
/**
* @return the Driver instance used by this Engine.
* @see OpenGLPlatform
*/
backend::Driver const* UTILS_NONNULL getDriver() const noexcept;
/**
* Destroy the Engine instance and all associated resources.

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@@ -68,10 +68,6 @@ Engine* Engine::getEngine(void* token) {
}
#endif
Driver const* Engine::getDriver() const noexcept {
return std::addressof(downcast(this)->getDriver());
}
void Engine::destroy(Engine** pEngine) {
if (pEngine) {
Engine* engine = *pEngine;

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@@ -123,7 +123,6 @@ Engine* FEngine::create(Builder const& builder) {
.forceGLES2Context = instance->getConfig().forceGLES2Context,
.stereoscopicType = instance->getConfig().stereoscopicType,
.assertNativeWindowIsValid = instance->features.backend.opengl.assert_native_window_is_valid,
.metalDisablePanicOnDrawableFailure = instance->getConfig().metalDisablePanicOnDrawableFailure,
};
instance->mDriver = platform->createDriver(sharedContext, driverConfig);
@@ -718,7 +717,6 @@ int FEngine::loop() {
.forceGLES2Context = mConfig.forceGLES2Context,
.stereoscopicType = mConfig.stereoscopicType,
.assertNativeWindowIsValid = features.backend.opengl.assert_native_window_is_valid,
.metalDisablePanicOnDrawableFailure = mConfig.metalDisablePanicOnDrawableFailure,
};
mDriver = mPlatform->createDriver(mSharedGLContext, driverConfig);

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@@ -61,8 +61,6 @@
#include <filament/Texture.h>
#include <filament/VertexBuffer.h>
#include <backend/DriverEnums.h>
#include <utils/Allocator.h>
#include <utils/compiler.h>
#include <utils/CountDownLatch.h>
@@ -124,11 +122,12 @@ class ResourceAllocator;
*/
class FEngine : public Engine {
public:
void* operator new(std::size_t const size) noexcept {
inline void* operator new(std::size_t const size) noexcept {
return utils::aligned_alloc(size, alignof(FEngine));
}
void operator delete(void* p) noexcept {
inline void operator delete(void* p) noexcept {
utils::aligned_free(p);
}
@@ -491,7 +490,7 @@ public:
backend::Handle<backend::HwTexture> getOneTextureArray() const { return mDummyOneTextureArray; }
backend::Handle<backend::HwTexture> getZeroTextureArray() const { return mDummyZeroTextureArray; }
static constexpr size_t MiB = 1024u * 1024u;
static constexpr const size_t MiB = 1024u * 1024u;
size_t getMinCommandBufferSize() const noexcept { return mConfig.minCommandBufferSizeMB * MiB; }
size_t getCommandBufferSize() const noexcept { return mConfig.commandBufferSizeMB * MiB; }
size_t getPerFrameCommandsSize() const noexcept { return mConfig.perFrameCommandsSizeMB * MiB; }
@@ -511,8 +510,6 @@ public:
void resetBackendState() noexcept;
#endif
backend::Driver& getDriver() const noexcept { return *mDriver; }
private:
explicit FEngine(Builder const& builder);
void init();
@@ -521,6 +518,8 @@ private:
int loop();
void flushCommandBuffer(backend::CommandBufferQueue& commandBufferQueue);
backend::Driver& getDriver() const noexcept { return *mDriver; }
template<typename T>
bool isValid(const T* ptr, ResourceList<T> const& list) const;

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@@ -1,12 +1,12 @@
Pod::Spec.new do |spec|
spec.name = "Filament"
spec.version = "1.57.0"
spec.version = "1.56.7"
spec.license = { :type => "Apache 2.0", :file => "LICENSE" }
spec.homepage = "https://google.github.io/filament"
spec.authors = "Google LLC."
spec.summary = "Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WASM/WebGL."
spec.platform = :ios, "11.0"
spec.source = { :http => "https://github.com/google/filament/releases/download/v1.57.0/filament-v1.57.0-ios.tgz" }
spec.source = { :http => "https://github.com/google/filament/releases/download/v1.56.7/filament-v1.56.7-ios.tgz" }
# Fix linking error with Xcode 12; we do not yet support the simulator on Apple silicon.
spec.pod_target_xcconfig = {

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@@ -28,7 +28,7 @@
namespace filament {
// update this when a new version of filament wouldn't work with older materials
static constexpr size_t MATERIAL_VERSION = 57;
static constexpr size_t MATERIAL_VERSION = 56;
/**
* Supported shading models

View File

@@ -1,6 +1,6 @@
{
"name": "filament",
"version": "1.57.0",
"version": "1.56.7",
"description": "Real-time physically based rendering engine",
"main": "filament.js",
"module": "filament.js",