mirror of
https://github.com/syoyo/tinygltf.git
synced 2026-06-09 03:33:49 +00:00
Compare commits
212 Commits
16bit-lode
...
mesh-conv
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
fb99999c1a | ||
|
|
be9ff66eeb | ||
|
|
0a4e8b761f | ||
|
|
4adeae9709 | ||
|
|
6224e021ce | ||
|
|
5dcf778b31 | ||
|
|
289cc448ed | ||
|
|
0ee2120965 | ||
|
|
cf30d42cbc | ||
|
|
cb0a8794c3 | ||
|
|
60e22f3281 | ||
|
|
4cfd2849fb | ||
|
|
a5416707c9 | ||
|
|
8ec9af7f2e | ||
|
|
40982716f9 | ||
|
|
4bdc96fb9b | ||
|
|
96ecea080a | ||
|
|
22bfc843ee | ||
|
|
eaa25a307a | ||
|
|
ab600b8e72 | ||
|
|
eb9d29c06e | ||
|
|
57356933c5 | ||
|
|
c3d6716c56 | ||
|
|
ac5e09f8c3 | ||
|
|
e2c3fe1c0b | ||
|
|
973d9b3394 | ||
|
|
28ad4ab7b8 | ||
|
|
0227ae5d9b | ||
|
|
a0a62bde1c | ||
|
|
23d1ff2880 | ||
|
|
bcf2ce586e | ||
|
|
aa3c5a1cad | ||
|
|
db2fbeec9d | ||
|
|
c4166e4c60 | ||
|
|
1cf179d377 | ||
|
|
ddc14f8ba6 | ||
|
|
72f4a55edd | ||
|
|
379bb612f1 | ||
|
|
1da4e5d633 | ||
|
|
4e47bc7799 | ||
|
|
9cc3e91968 | ||
|
|
d09788d10f | ||
|
|
a11f6e1939 | ||
|
|
8ced108571 | ||
|
|
3eb65e269a | ||
|
|
1322c7bf09 | ||
|
|
49651fe3d9 | ||
|
|
db93a87c4a | ||
|
|
7b0d81bf12 | ||
|
|
2e8a115d7e | ||
|
|
ae9364902a | ||
|
|
06d2fbdae6 | ||
|
|
d5ff5cbfb1 | ||
|
|
1d20520680 | ||
|
|
4ab0386d09 | ||
|
|
a471770f38 | ||
|
|
125d8e50a9 | ||
|
|
45cac78709 | ||
|
|
a9d86c1af4 | ||
|
|
2f26eddac4 | ||
|
|
a0939550ca | ||
|
|
58ab95be2f | ||
|
|
bf0e4f8e45 | ||
|
|
30f333c607 | ||
|
|
419162716e | ||
|
|
9533c352a1 | ||
|
|
9ff3d93084 | ||
|
|
aea514a975 | ||
|
|
05a4456948 | ||
|
|
6e08b17ce3 | ||
|
|
fb256609f2 | ||
|
|
5cecef2b92 | ||
|
|
1100f0f1eb | ||
|
|
2b66c81f67 | ||
|
|
f29375f59b | ||
|
|
79e3df26a8 | ||
|
|
e3cf5edb94 | ||
|
|
b74fadef8e | ||
|
|
a11709a9ff | ||
|
|
cf668683f9 | ||
|
|
817bbcfb58 | ||
|
|
23467959ca | ||
|
|
6f08785e9f | ||
|
|
ff2b1f92dd | ||
|
|
e886247329 | ||
|
|
83bb1a48d7 | ||
|
|
c3353e1acd | ||
|
|
81b672bcc2 | ||
|
|
cece6ee6d2 | ||
|
|
31f875ddbc | ||
|
|
8dccf9bf4e | ||
|
|
508dcfa2e6 | ||
|
|
7e009041e3 | ||
|
|
14977937c2 | ||
|
|
8bb18fbd9c | ||
|
|
9eeaf20133 | ||
|
|
a34aa8ea77 | ||
|
|
59b2966f81 | ||
|
|
7481011fd9 | ||
|
|
0d2b6efa6f | ||
|
|
ce7fa7419b | ||
|
|
906f98fa74 | ||
|
|
d2a2703ec5 | ||
|
|
95f05757d6 | ||
|
|
ab63db6318 | ||
|
|
6ff95392b0 | ||
|
|
c29bd3d9ce | ||
|
|
63419a11e1 | ||
|
|
06c30c4d04 | ||
|
|
67e6160a9a | ||
|
|
a3b8b355ae | ||
|
|
5145394239 | ||
|
|
67aa2ca75e | ||
|
|
ce25385eab | ||
|
|
6143c6662b | ||
|
|
81d75df48a | ||
|
|
83ccb9f28d | ||
|
|
9b6f52e98a | ||
|
|
5cecc41db9 | ||
|
|
208c3058bf | ||
|
|
cba5d6caae | ||
|
|
d1e1472992 | ||
|
|
ff51570c26 | ||
|
|
a472a3fa0f | ||
|
|
1f160d5b8f | ||
|
|
5150a46072 | ||
|
|
cea69e37a5 | ||
|
|
8b56c016ab | ||
|
|
c7e205be87 | ||
|
|
6dba6c6aac | ||
|
|
6df800d2b6 | ||
|
|
2f044e77f1 | ||
|
|
af5a5ef026 | ||
|
|
6591ba4461 | ||
|
|
74c3c10121 | ||
|
|
ad63bf748b | ||
|
|
5d43cf8e64 | ||
|
|
4e2988eebd | ||
|
|
ee179b2cb6 | ||
|
|
4ebd6368fb | ||
|
|
67d3d2504d | ||
|
|
d9a468bbb4 | ||
|
|
c7bae71f7f | ||
|
|
f93642c196 | ||
|
|
f68d5e1f2a | ||
|
|
1c84fc22a5 | ||
|
|
150f243b1b | ||
|
|
0ee273fdfa | ||
|
|
046400b17f | ||
|
|
89fd93f815 | ||
|
|
e940337796 | ||
|
|
1b5f476d95 | ||
|
|
52936a00e0 | ||
|
|
f3ef880029 | ||
|
|
1af7c1d784 | ||
|
|
c0b79afecc | ||
|
|
c49461b7c2 | ||
|
|
051f4be2f1 | ||
|
|
4557b6aa22 | ||
|
|
b2d7d88dbc | ||
|
|
b7ca7c9381 | ||
|
|
0ffedcbe79 | ||
|
|
80faac5238 | ||
|
|
2a9d9deb67 | ||
|
|
8a98d98cd9 | ||
|
|
689edcbef6 | ||
|
|
820ede87db | ||
|
|
d6b0d0a61f | ||
|
|
5f180aaf74 | ||
|
|
dab0daaedf | ||
|
|
0ccc8dc262 | ||
|
|
811e1d3899 | ||
|
|
f65e06c5ca | ||
|
|
f29ae1a653 | ||
|
|
3bf16e4be5 | ||
|
|
fbc4295770 | ||
|
|
edf8d5cae1 | ||
|
|
b7f2473225 | ||
|
|
ed7bf66255 | ||
|
|
caa36dd050 | ||
|
|
389d5016ad | ||
|
|
d02ad0dede | ||
|
|
8f67121deb | ||
|
|
62be8d04cf | ||
|
|
d11a4c4d71 | ||
|
|
19b806e052 | ||
|
|
e0ab69cb31 | ||
|
|
8915252407 | ||
|
|
9446f65667 | ||
|
|
fb9f709166 | ||
|
|
a63cc6373d | ||
|
|
b3c1471317 | ||
|
|
9056aee823 | ||
|
|
29c431b2f2 | ||
|
|
d06b2c2022 | ||
|
|
339c9d578a | ||
|
|
7c315fa8a8 | ||
|
|
0f04ed018a | ||
|
|
ca56f726d6 | ||
|
|
9cd14a461b | ||
|
|
1ef603ea2a | ||
|
|
14d259f361 | ||
|
|
9223d3133a | ||
|
|
9b321a8515 | ||
|
|
7e9f734d73 | ||
|
|
9d86405d3d | ||
|
|
1ccb4ff580 | ||
|
|
bf9c2f4abd | ||
|
|
fc0116b323 | ||
|
|
606e5dde31 | ||
|
|
6a0d4c57b1 | ||
|
|
f4b6d11abc |
1
.gitignore
vendored
1
.gitignore
vendored
@@ -67,4 +67,5 @@ imgui.ini
|
||||
loader_example
|
||||
tests/tester
|
||||
tests/tester_noexcept
|
||||
tests/issue-97.gltf
|
||||
|
||||
|
||||
18
.travis.yml
18
.travis.yml
@@ -31,6 +31,17 @@ matrix:
|
||||
- addons: *1
|
||||
compiler: clang
|
||||
env: COMPILER_VERSION=3.9 BUILD_TYPE=Debug CFLAGS="-O0" CXXFLAGS="-O0"
|
||||
- addons: &3
|
||||
apt:
|
||||
sources:
|
||||
- ubuntu-toolchain-r-test
|
||||
packages:
|
||||
- g++-4.8
|
||||
compiler: gcc
|
||||
env: COMPILER_VERSION=4.8 BUILD_TYPE=Debug
|
||||
- addons: *3
|
||||
compiler: gcc
|
||||
env: COMPILER_VERSION=4.8 BUILD_TYPE=Release
|
||||
|
||||
before_install:
|
||||
- ./.travis-before-install.sh
|
||||
@@ -42,6 +53,11 @@ script:
|
||||
- ${CC} -v
|
||||
- ${CXX} ${EXTRA_CXXFLAGS} -std=c++11 -Wall -g -o loader_example loader_example.cc
|
||||
- ./loader_example ./models/Cube/Cube.gltf
|
||||
- cd examples/raytrace
|
||||
- cd tests
|
||||
- clang++ -v
|
||||
- make
|
||||
- ./tester
|
||||
- ./tester_noexcept
|
||||
- cd ../examples/raytrace
|
||||
- ../../premake5 gmake
|
||||
- make
|
||||
|
||||
@@ -4,14 +4,21 @@ PROJECT (tinygltf)
|
||||
|
||||
SET(CMAKE_CXX_STANDARD 11)
|
||||
|
||||
ADD_EXECUTABLE ( loader_example
|
||||
loader_example.cc
|
||||
)
|
||||
option(TINYGLTF_BUILD_EXAMPLES "Build examples" ON)
|
||||
|
||||
ADD_SUBDIRECTORY ( examples/gltfutil )
|
||||
ADD_SUBDIRECTORY ( examples/glview )
|
||||
ADD_SUBDIRECTORY ( examples/validator )
|
||||
if (TINYGLTF_BUILD_EXAMPLES)
|
||||
ADD_EXECUTABLE ( loader_example
|
||||
loader_example.cc
|
||||
)
|
||||
|
||||
ADD_SUBDIRECTORY ( examples/gltfutil )
|
||||
ADD_SUBDIRECTORY ( examples/glview )
|
||||
ADD_SUBDIRECTORY ( examples/validator )
|
||||
endif (TINYGLTF_BUILD_EXAMPLES)
|
||||
|
||||
#
|
||||
# TinuGLTF is a header-only library, so no library build. just install header files.
|
||||
#
|
||||
INSTALL ( FILES
|
||||
json.hpp
|
||||
stb_image.h
|
||||
|
||||
6
Makefile
6
Makefile
@@ -2,8 +2,12 @@
|
||||
# Use this for strict compilation check(will work on clang 3.8+)
|
||||
#EXTRA_CXXFLAGS := -fsanitize=address -Wall -Werror -Weverything -Wno-c++11-long-long -Wno-c++98-compat
|
||||
|
||||
# With draco
|
||||
# EXTRA_CXXFLAGS := -I../draco/src/ -I../draco/build -DTINYGLTF_ENABLE_DRACO -L../draco/build
|
||||
# EXTRA_LINKFLAGS := -L../draco/build/ -ldracodec -ldraco
|
||||
|
||||
all:
|
||||
clang++ $(EXTRA_CXXFLAGS) -std=c++11 -g -O0 -o loader_example loader_example.cc
|
||||
clang++ $(EXTRA_CXXFLAGS) -std=c++11 -g -O0 -o loader_example loader_example.cc $(EXTRA_LINKFLAGS)
|
||||
|
||||
lint:
|
||||
deps/cpplint.py tiny_gltf.h
|
||||
|
||||
64
README.md
64
README.md
@@ -7,9 +7,11 @@ If you are looking for old, C++03 version, please use `devel-picojson` branch.
|
||||
|
||||
## Status
|
||||
|
||||
v2.2.0 release(Support loading 16bit PNG)
|
||||
v2.1.0 release(Draco support)
|
||||
v2.0.0 release(22 Aug, 2018)!
|
||||
- v2.4.0 Experimental RapidJSON support. Experimental C++14 support(C++14 may give better performance)
|
||||
- v2.3.0 Modified Material representation according to glTF 2.0 schema(and introduced TextureInfo class)
|
||||
- v2.2.0 release(Support loading 16bit PNG. Sparse accessor support)
|
||||
- v2.1.0 release(Draco support)
|
||||
- v2.0.0 release(22 Aug, 2018)!
|
||||
|
||||
## Builds
|
||||
|
||||
@@ -32,8 +34,11 @@ v2.0.0 release(22 Aug, 2018)!
|
||||
* Moderate parsing time and memory consumption.
|
||||
* glTF specification v2.0.0
|
||||
* [x] ASCII glTF
|
||||
* [x] Load
|
||||
* [x] Save
|
||||
* [x] Binary glTF(GLB)
|
||||
* [x] PBR material description
|
||||
* [x] Load
|
||||
* [x] Save(.bin embedded .glb)
|
||||
* Buffers
|
||||
* [x] Parse BASE64 encoded embedded buffer data(DataURI).
|
||||
* [x] Load `.bin` file.
|
||||
@@ -45,18 +50,28 @@ v2.0.0 release(22 Aug, 2018)!
|
||||
* [x] Load BMP
|
||||
* [x] Load GIF
|
||||
* [x] Custom Image decoder callback(e.g. for decoding OpenEXR image)
|
||||
* Load from memory
|
||||
* Morph traget
|
||||
* [x] Sparse accessor
|
||||
* Load glTF from memory
|
||||
* Custom callback handler
|
||||
* [x] Image load
|
||||
* [x] Image save
|
||||
* Extensions
|
||||
* [x] Draco mesh decoding
|
||||
* [ ] Draco mesh encoding
|
||||
|
||||
## Note on extension property
|
||||
|
||||
In extension(`ExtensionMap`), JSON number value is parsed as int or float(number) and stored as `tinygltf::Value` object. If you want a floating point value from `tinygltf::Value`, use `GetNumberAsDouble()` method.
|
||||
|
||||
`IsNumber()` returns true if the underlying value is an int value or a floating point value.
|
||||
|
||||
## Examples
|
||||
|
||||
* [glview](examples/glview) : Simple glTF geometry viewer.
|
||||
* [validator](examples/validator) : Simple glTF validator with JSON schema.
|
||||
* [basic](examples/basic) : Basic glTF viewer with texturing support.
|
||||
* [mesh-conv](examples/mesh-conv) : Convert glTF mesh to wavefront .obj, wavefront .obj to glTF mesh.
|
||||
|
||||
## Projects using TinyGLTF
|
||||
|
||||
@@ -64,6 +79,11 @@ v2.0.0 release(22 Aug, 2018)!
|
||||
* Physical based rendering with Vulkan using glTF 2.0 models https://github.com/SaschaWillems/Vulkan-glTF-PBR
|
||||
* GLTF loader plugin for OGRE 2.1. Support for PBR materials via HLMS/PBS https://github.com/Ybalrid/Ogre_glTF
|
||||
* [TinyGltfImporter](http://doc.magnum.graphics/magnum/classMagnum_1_1Trade_1_1TinyGltfImporter.html) plugin for [Magnum](https://github.com/mosra/magnum), a lightweight and modular C++11/C++14 graphics middleware for games and data visualization.
|
||||
* [Diligent Engine](https://github.com/DiligentGraphics/DiligentEngine) - A modern cross-platform low-level graphics library and rendering framework
|
||||
* Lighthouse 2: a rendering framework for real-time ray tracing / path tracing experiments. https://github.com/jbikker/lighthouse2
|
||||
* [QuickLook GLTF](https://github.com/toshiks/glTF-quicklook) - quicklook plugin for macos. Also SceneKit wrapper for tinygltf.
|
||||
* [GlslViewer](https://github.com/patriciogonzalezvivo/glslViewer) - live GLSL coding for MacOS and Linux
|
||||
* [Vulkan-Samples](https://github.com/KhronosGroup/Vulkan-Samples) - The Vulkan Samples is collection of resources to help you develop optimized Vulkan applications.
|
||||
* Your projects here! (Please send PR)
|
||||
|
||||
## TODOs
|
||||
@@ -71,15 +91,13 @@ v2.0.0 release(22 Aug, 2018)!
|
||||
* [ ] Write C++ code generator which emits C++ code from JSON schema for robust parsing.
|
||||
* [ ] Mesh Compression/decompression(Open3DGC, etc)
|
||||
* [x] Load Draco compressed mesh
|
||||
* [x] Save Draco compressed mesh
|
||||
* [ ] Save Draco compressed mesh
|
||||
* [ ] Open3DGC?
|
||||
* [ ] Support `extensions` and `extras` property
|
||||
* [x] Support `extensions` and `extras` property
|
||||
* [ ] HDR image?
|
||||
* [ ] OpenEXR extension through TinyEXR.
|
||||
* [ ] 16bit PNG support in Serialization
|
||||
* [ ] Write example and tests for `animation` and `skin`
|
||||
* [ ] Skinning
|
||||
* [ ] Morph targets
|
||||
|
||||
## Licenses
|
||||
|
||||
@@ -136,19 +154,28 @@ if (!ret) {
|
||||
* `TINYGLTF_NOEXCEPTION` : Disable C++ exception in JSON parsing. You can use `-fno-exceptions` or by defining the symbol `JSON_NOEXCEPTION` and `TINYGLTF_NOEXCEPTION` to fully remove C++ exception codes when compiling TinyGLTF.
|
||||
* `TINYGLTF_NO_STB_IMAGE` : Do not load images with stb_image. Instead use `TinyGLTF::SetImageLoader(LoadimageDataFunction LoadImageData, void *user_data)` to set a callback for loading images.
|
||||
* `TINYGLTF_NO_STB_IMAGE_WRITE` : Do not write images with stb_image_write. Instead use `TinyGLTF::SetImageWriter(WriteimageDataFunction WriteImageData, void *user_data)` to set a callback for writing images.
|
||||
* `TINYGLTF_NO_EXTERNAL_IMAGE` : Do not try to load external image file. This option woulde be helpful if you do not want load image file during glTF parsing.
|
||||
* `TINYGLTF_NO_EXTERNAL_IMAGE` : Do not try to load external image file. This option would be helpful if you do not want to load image files during glTF parsing.
|
||||
* `TINYGLTF_ANDROID_LOAD_FROM_ASSETS`: Load all files from packaged app assets instead of the regular file system. **Note:** You must pass a valid asset manager from your android app to `tinygltf::asset_manager` beforehand.
|
||||
* `TINYGLTF_ENABLE_DRACO`: Enable Draco compression. User must provide include path and link correspnding libraries in your project file.
|
||||
* `TINYGLTF_NO_INCLUDE_JSON `: Disable including `json.hpp` from within `tiny_gltf.h` because it has been already included before or you want to include it using custom path before including `tiny_gltf.h`.
|
||||
* `TINYGLTF_NO_INCLUDE_STB_IMAGE `: Disable including `stb_image.h` from within `tiny_gltf.h` because it has been already included before or you want to include it using custom path before including `tiny_gltf.h`.
|
||||
* `TINYGLTF_NO_INCLUDE_STB_IMAGE_WRITE `: Disable including `stb_image_write.h` from within `tiny_gltf.h` because it has been already included before or you want to include it using custom path before including `tiny_gltf.h`.
|
||||
* `TINYGLTF_USE_RAPIDJSON` : Use RapidJSON as a JSON parser/serializer. RapidJSON files are not included in TinyGLTF repo. Please set an include path to RapidJSON if you enable this featrure.
|
||||
* `TINYGLTF_USE_CPP14` : Use C++14 feature(requires C++14 compiler). This may give better performance than C++11.
|
||||
|
||||
|
||||
### Saving gltTF 2.0 model
|
||||
* [ ] Buffers.
|
||||
|
||||
* Buffers.
|
||||
* [x] To file
|
||||
* [x] Embedded
|
||||
* [ ] Draco compressed?
|
||||
* [x] Images
|
||||
* [x] To file
|
||||
* [x] Embedded
|
||||
* [ ] Binary(.glb)
|
||||
* Binary(.glb)
|
||||
* [x] .bin embedded single .glb
|
||||
* [ ] External .bin
|
||||
|
||||
## Running tests.
|
||||
|
||||
@@ -176,8 +203,21 @@ $ ./tester
|
||||
$ ./tester_noexcept
|
||||
```
|
||||
|
||||
### Fuzzing tests
|
||||
|
||||
See `tests/fuzzer` for details.
|
||||
|
||||
After running fuzzer on Ryzen9 3950X a week, at least `LoadASCIIFromString` looks safe except for out-of-memory error in Fuzzer.
|
||||
We may be better to introduce bounded memory size checking when parsing glTF data.
|
||||
|
||||
## Third party licenses
|
||||
|
||||
* json.hpp : Licensed under the MIT License <http://opensource.org/licenses/MIT>. Copyright (c) 2013-2017 Niels Lohmann <http://nlohmann.me>.
|
||||
* stb_image : Public domain.
|
||||
* catch : Copyright (c) 2012 Two Blue Cubes Ltd. All rights reserved. Distributed under the Boost Software License, Version 1.0.
|
||||
* RapidJSON : Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved. http://rapidjson.org/
|
||||
* dlib(uridecode, uriencode) : Copyright (C) 2003 Davis E. King Boost Software License 1.0. http://dlib.net/dlib/server/server_http.cpp.html
|
||||
|
||||
### Used in examples
|
||||
|
||||
* clipp: MIT License. https://github.com/muellan/clipp
|
||||
|
||||
@@ -1,365 +1,364 @@
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
|
||||
#include <GL/glew.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
#include <glm/gtc/matrix_transform.hpp>
|
||||
|
||||
#include "shaders.h"
|
||||
#include "window.h"
|
||||
|
||||
#define TINYGLTF_IMPLEMENTATION
|
||||
#define STB_IMAGE_IMPLEMENTATION
|
||||
#define STB_IMAGE_WRITE_IMPLEMENTATION
|
||||
#define TINYGLTF_NOEXCEPTION
|
||||
#define JSON_NOEXCEPTION
|
||||
#include "../../tiny_gltf.h"
|
||||
|
||||
#define BUFFER_OFFSET(i) ((char *)NULL + (i))
|
||||
|
||||
bool loadModel(tinygltf::Model &model, const char *filename) {
|
||||
tinygltf::TinyGLTF loader;
|
||||
std::string err;
|
||||
std::string warn;
|
||||
|
||||
bool res = loader.LoadASCIIFromFile(&model, &err, &warn, filename);
|
||||
if (!warn.empty()) {
|
||||
std::cout << "WARN: " << warn << std::endl;
|
||||
}
|
||||
|
||||
if (!err.empty()) {
|
||||
std::cout << "ERR: " << err << std::endl;
|
||||
}
|
||||
|
||||
if (!res)
|
||||
std::cout << "Failed to load glTF: " << filename << std::endl;
|
||||
else
|
||||
std::cout << "Loaded glTF: " << filename << std::endl;
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
std::map<int, GLuint> bindMesh(std::map<int, GLuint> vbos,
|
||||
tinygltf::Model &model, tinygltf::Mesh &mesh) {
|
||||
for (size_t i = 0; i < model.bufferViews.size(); ++i) {
|
||||
const tinygltf::BufferView &bufferView = model.bufferViews[i];
|
||||
if (bufferView.target == 0) { // TODO impl drawarrays
|
||||
std::cout << "WARN: bufferView.target is zero" << std::endl;
|
||||
continue; // Unsupported bufferView.
|
||||
/*
|
||||
From spec2.0 readme:
|
||||
https://github.com/KhronosGroup/glTF/tree/master/specification/2.0
|
||||
... drawArrays function should be used with a count equal to
|
||||
the count property of any of the accessors referenced by the
|
||||
attributes property (they are all equal for a given
|
||||
primitive).
|
||||
*/
|
||||
}
|
||||
|
||||
tinygltf::Buffer buffer = model.buffers[bufferView.buffer];
|
||||
std::cout << "bufferview.target " << bufferView.target << std::endl;
|
||||
|
||||
GLuint vbo;
|
||||
glGenBuffers(1, &vbo);
|
||||
vbos[i] = vbo;
|
||||
glBindBuffer(bufferView.target, vbo);
|
||||
|
||||
std::cout << "buffer.data.size = " << buffer.data.size()
|
||||
<< ", bufferview.byteOffset = " << bufferView.byteOffset
|
||||
<< std::endl;
|
||||
|
||||
glBufferData(bufferView.target, bufferView.byteLength,
|
||||
&buffer.data.at(0) + bufferView.byteOffset, GL_STATIC_DRAW);
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < mesh.primitives.size(); ++i) {
|
||||
tinygltf::Primitive primitive = mesh.primitives[i];
|
||||
tinygltf::Accessor indexAccessor = model.accessors[primitive.indices];
|
||||
|
||||
for (auto &attrib : primitive.attributes) {
|
||||
tinygltf::Accessor accessor = model.accessors[attrib.second];
|
||||
int byteStride =
|
||||
accessor.ByteStride(model.bufferViews[accessor.bufferView]);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, vbos[accessor.bufferView]);
|
||||
|
||||
int size = 1;
|
||||
if (accessor.type != TINYGLTF_TYPE_SCALAR) {
|
||||
size = accessor.type;
|
||||
}
|
||||
|
||||
int vaa = -1;
|
||||
if (attrib.first.compare("POSITION") == 0) vaa = 0;
|
||||
if (attrib.first.compare("NORMAL") == 0) vaa = 1;
|
||||
if (attrib.first.compare("TEXCOORD_0") == 0) vaa = 2;
|
||||
if (vaa > -1) {
|
||||
glEnableVertexAttribArray(vaa);
|
||||
glVertexAttribPointer(vaa, size, accessor.componentType,
|
||||
accessor.normalized ? GL_TRUE : GL_FALSE,
|
||||
byteStride, BUFFER_OFFSET(accessor.byteOffset));
|
||||
} else
|
||||
std::cout << "vaa missing: " << attrib.first << std::endl;
|
||||
}
|
||||
|
||||
GLuint texid;
|
||||
glGenTextures(1, &texid);
|
||||
|
||||
tinygltf::Texture &tex = model.textures[0];
|
||||
tinygltf::Image &image = model.images[tex.source];
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, texid);
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
||||
|
||||
GLenum format = GL_RGBA;
|
||||
|
||||
if (image.component == 1) {
|
||||
format = GL_RED;
|
||||
} else if (image.component == 2) {
|
||||
format = GL_RG;
|
||||
} else if (image.component == 3) {
|
||||
format = GL_RGB;
|
||||
} else {
|
||||
// ???
|
||||
}
|
||||
|
||||
GLenum type = GL_UNSIGNED_BYTE;
|
||||
if (image.bits == 8) {
|
||||
// ok
|
||||
} else if (image.bits == 16) {
|
||||
type = GL_UNSIGNED_SHORT;
|
||||
} else {
|
||||
// ???
|
||||
}
|
||||
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, image.width, image.height, 0,
|
||||
format, type, &image.image.at(0));
|
||||
}
|
||||
|
||||
return vbos;
|
||||
}
|
||||
|
||||
// bind models
|
||||
void bindModelNodes(std::map<int, GLuint> vbos, tinygltf::Model &model,
|
||||
tinygltf::Node &node) {
|
||||
bindMesh(vbos, model, model.meshes[node.mesh]);
|
||||
for (size_t i = 0; i < node.children.size(); i++) {
|
||||
bindModelNodes(vbos, model, model.nodes[node.children[i]]);
|
||||
}
|
||||
}
|
||||
GLuint bindModel(tinygltf::Model &model) {
|
||||
std::map<int, GLuint> vbos;
|
||||
GLuint vao;
|
||||
glGenVertexArrays(1, &vao);
|
||||
glBindVertexArray(vao);
|
||||
|
||||
const tinygltf::Scene &scene = model.scenes[model.defaultScene];
|
||||
for (size_t i = 0; i < scene.nodes.size(); ++i) {
|
||||
bindModelNodes(vbos, model, model.nodes[scene.nodes[i]]);
|
||||
}
|
||||
|
||||
glBindVertexArray(0);
|
||||
// cleanup vbos
|
||||
for (size_t i = 0; i < vbos.size(); ++i) {
|
||||
glDeleteBuffers(1, &vbos[i]);
|
||||
}
|
||||
|
||||
return vao;
|
||||
}
|
||||
|
||||
void drawMesh(tinygltf::Model &model, tinygltf::Mesh &mesh) {
|
||||
for (size_t i = 0; i < mesh.primitives.size(); ++i) {
|
||||
tinygltf::Primitive primitive = mesh.primitives[i];
|
||||
tinygltf::Accessor indexAccessor = model.accessors[primitive.indices];
|
||||
|
||||
glDrawElements(primitive.mode, indexAccessor.count,
|
||||
indexAccessor.componentType,
|
||||
BUFFER_OFFSET(indexAccessor.byteOffset));
|
||||
}
|
||||
}
|
||||
|
||||
// recursively draw node and children nodes of model
|
||||
void drawModelNodes(tinygltf::Model &model, tinygltf::Node &node) {
|
||||
drawMesh(model, model.meshes[node.mesh]);
|
||||
for (size_t i = 0; i < node.children.size(); i++) {
|
||||
drawModelNodes(model, model.nodes[node.children[i]]);
|
||||
}
|
||||
}
|
||||
void drawModel(GLuint vao, tinygltf::Model &model) {
|
||||
glBindVertexArray(vao);
|
||||
|
||||
const tinygltf::Scene &scene = model.scenes[model.defaultScene];
|
||||
for (size_t i = 0; i < scene.nodes.size(); ++i) {
|
||||
drawModelNodes(model, model.nodes[scene.nodes[i]]);
|
||||
}
|
||||
|
||||
glBindVertexArray(0);
|
||||
}
|
||||
|
||||
void dbgModel(tinygltf::Model &model) {
|
||||
for (auto &mesh : model.meshes) {
|
||||
std::cout << "mesh : " << mesh.name << std::endl;
|
||||
for (auto &primitive : mesh.primitives) {
|
||||
const tinygltf::Accessor &indexAccessor =
|
||||
model.accessors[primitive.indices];
|
||||
|
||||
std::cout << "indexaccessor: count " << indexAccessor.count << ", type "
|
||||
<< indexAccessor.componentType << std::endl;
|
||||
|
||||
tinygltf::Material &mat = model.materials[primitive.material];
|
||||
for (auto &mats : mat.values) {
|
||||
std::cout << "mat : " << mats.first.c_str() << std::endl;
|
||||
}
|
||||
|
||||
for (auto &image : model.images) {
|
||||
std::cout << "image name : " << image.uri << std::endl;
|
||||
std::cout << " size : " << image.image.size() << std::endl;
|
||||
std::cout << " w/h : " << image.width << "/" << image.height
|
||||
<< std::endl;
|
||||
}
|
||||
|
||||
std::cout << "indices : " << primitive.indices << std::endl;
|
||||
std::cout << "mode : "
|
||||
<< "(" << primitive.mode << ")" << std::endl;
|
||||
|
||||
for (auto &attrib : primitive.attributes) {
|
||||
std::cout << "attribute : " << attrib.first.c_str() << std::endl;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
glm::mat4 genView(glm::vec3 pos, glm::vec3 lookat) {
|
||||
// Camera matrix
|
||||
glm::mat4 view = glm::lookAt(
|
||||
pos, // Camera in World Space
|
||||
lookat, // and looks at the origin
|
||||
glm::vec3(0, 1, 0) // Head is up (set to 0,-1,0 to look upside-down)
|
||||
);
|
||||
|
||||
return view;
|
||||
}
|
||||
|
||||
glm::mat4 genMVP(glm::mat4 view_mat, glm::mat4 model_mat, float fov, int w,
|
||||
int h) {
|
||||
glm::mat4 Projection =
|
||||
glm::perspective(glm::radians(fov), (float)w / (float)h, 0.01f, 1000.0f);
|
||||
|
||||
// Or, for an ortho camera :
|
||||
// glm::mat4 Projection = glm::ortho(-10.0f,10.0f,-10.0f,10.0f,0.0f,100.0f);
|
||||
// // In world coordinates
|
||||
|
||||
glm::mat4 mvp = Projection * view_mat * model_mat;
|
||||
|
||||
return mvp;
|
||||
}
|
||||
|
||||
void displayLoop(Window &window, const std::string &filename) {
|
||||
Shaders shader = Shaders();
|
||||
glUseProgram(shader.pid);
|
||||
|
||||
// grab uniforms to modify
|
||||
GLuint MVP_u = glGetUniformLocation(shader.pid, "MVP");
|
||||
GLuint sun_position_u = glGetUniformLocation(shader.pid, "sun_position");
|
||||
GLuint sun_color_u = glGetUniformLocation(shader.pid, "sun_color");
|
||||
|
||||
tinygltf::Model model;
|
||||
if (!loadModel(model, filename.c_str())) return;
|
||||
|
||||
GLuint vao = bindModel(model);
|
||||
// dbgModel(model); return;
|
||||
|
||||
// Model matrix : an identity matrix (model will be at the origin)
|
||||
glm::mat4 model_mat = glm::mat4(1.0f);
|
||||
glm::mat4 model_rot = glm::mat4(1.0f);
|
||||
glm::vec3 model_pos = glm::vec3(-3, 0, -3);
|
||||
|
||||
// generate a camera view, based on eye-position and lookAt world-position
|
||||
glm::mat4 view_mat = genView(glm::vec3(2, 2, 20), model_pos);
|
||||
|
||||
glm::vec3 sun_position = glm::vec3(3.0, 10.0, -5.0);
|
||||
glm::vec3 sun_color = glm::vec3(1.0);
|
||||
|
||||
while (!window.Close()) {
|
||||
window.Resize();
|
||||
|
||||
glClearColor(0.2, 0.2, 0.2, 1.0);
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
glm::mat4 trans =
|
||||
glm::translate(glm::mat4(1.0f), model_pos); // reposition model
|
||||
model_rot = glm::rotate(model_rot, glm::radians(0.8f),
|
||||
glm::vec3(0, 1, 0)); // rotate model on y axis
|
||||
model_mat = trans * model_rot;
|
||||
|
||||
// build a model-view-projection
|
||||
GLint w, h;
|
||||
glfwGetWindowSize(window.window, &w, &h);
|
||||
glm::mat4 mvp = genMVP(view_mat, model_mat, 45.0f, w, h);
|
||||
glUniformMatrix4fv(MVP_u, 1, GL_FALSE, &mvp[0][0]);
|
||||
|
||||
glUniform3fv(sun_position_u, 1, &sun_position[0]);
|
||||
glUniform3fv(sun_color_u, 1, &sun_color[0]);
|
||||
|
||||
drawModel(vao, model);
|
||||
glfwSwapBuffers(window.window);
|
||||
glfwPollEvents();
|
||||
}
|
||||
}
|
||||
|
||||
static void error_callback(int error, const char *description) {
|
||||
(void)error;
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
std::string filename = "../../models/Cube/Cube.gltf";
|
||||
|
||||
if (argc > 1) {
|
||||
filename = argv[1];
|
||||
}
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit()) return -1;
|
||||
|
||||
// Force create OpenGL 3.3
|
||||
// NOTE(syoyo): Linux + NVIDIA driver segfaults for some reason? commenting out glfwWindowHint will work.
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
|
||||
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
|
||||
#ifdef __APPLE__
|
||||
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
Window window = Window(800, 600, "TinyGLTF basic example");
|
||||
glfwMakeContextCurrent(window.window);
|
||||
|
||||
#ifdef __APPLE__
|
||||
// https://stackoverflow.com/questions/50192625/openggl-segmentation-fault
|
||||
glewExperimental = GL_TRUE;
|
||||
#endif
|
||||
|
||||
glewInit();
|
||||
std::cout << glGetString(GL_RENDERER) << ", " << glGetString(GL_VERSION)
|
||||
<< std::endl;
|
||||
|
||||
if (!GLEW_VERSION_3_3) {
|
||||
std::cerr << "OpenGL 3.3 is required to execute this app." << std::endl;
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
glDepthFunc(GL_LESS);
|
||||
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glEnable(GL_BLEND);
|
||||
|
||||
displayLoop(window, filename);
|
||||
|
||||
glfwTerminate();
|
||||
return 0;
|
||||
}
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
|
||||
#include <GL/glew.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
#include <glm/gtc/matrix_transform.hpp>
|
||||
|
||||
#include "shaders.h"
|
||||
#include "window.h"
|
||||
|
||||
#define TINYGLTF_IMPLEMENTATION
|
||||
#define STB_IMAGE_IMPLEMENTATION
|
||||
#define STB_IMAGE_WRITE_IMPLEMENTATION
|
||||
#define TINYGLTF_NOEXCEPTION
|
||||
#define JSON_NOEXCEPTION
|
||||
#include "../../tiny_gltf.h"
|
||||
|
||||
#define BUFFER_OFFSET(i) ((char *)NULL + (i))
|
||||
|
||||
bool loadModel(tinygltf::Model &model, const char *filename) {
|
||||
tinygltf::TinyGLTF loader;
|
||||
std::string err;
|
||||
std::string warn;
|
||||
|
||||
bool res = loader.LoadASCIIFromFile(&model, &err, &warn, filename);
|
||||
if (!warn.empty()) {
|
||||
std::cout << "WARN: " << warn << std::endl;
|
||||
}
|
||||
|
||||
if (!err.empty()) {
|
||||
std::cout << "ERR: " << err << std::endl;
|
||||
}
|
||||
|
||||
if (!res)
|
||||
std::cout << "Failed to load glTF: " << filename << std::endl;
|
||||
else
|
||||
std::cout << "Loaded glTF: " << filename << std::endl;
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
std::map<int, GLuint> bindMesh(std::map<int, GLuint> vbos,
|
||||
tinygltf::Model &model, tinygltf::Mesh &mesh) {
|
||||
for (size_t i = 0; i < model.bufferViews.size(); ++i) {
|
||||
const tinygltf::BufferView &bufferView = model.bufferViews[i];
|
||||
if (bufferView.target == 0) { // TODO impl drawarrays
|
||||
std::cout << "WARN: bufferView.target is zero" << std::endl;
|
||||
continue; // Unsupported bufferView.
|
||||
/*
|
||||
From spec2.0 readme:
|
||||
https://github.com/KhronosGroup/glTF/tree/master/specification/2.0
|
||||
... drawArrays function should be used with a count equal to
|
||||
the count property of any of the accessors referenced by the
|
||||
attributes property (they are all equal for a given
|
||||
primitive).
|
||||
*/
|
||||
}
|
||||
|
||||
const tinygltf::Buffer &buffer = model.buffers[bufferView.buffer];
|
||||
std::cout << "bufferview.target " << bufferView.target << std::endl;
|
||||
|
||||
GLuint vbo;
|
||||
glGenBuffers(1, &vbo);
|
||||
vbos[i] = vbo;
|
||||
glBindBuffer(bufferView.target, vbo);
|
||||
|
||||
std::cout << "buffer.data.size = " << buffer.data.size()
|
||||
<< ", bufferview.byteOffset = " << bufferView.byteOffset
|
||||
<< std::endl;
|
||||
|
||||
glBufferData(bufferView.target, bufferView.byteLength,
|
||||
&buffer.data.at(0) + bufferView.byteOffset, GL_STATIC_DRAW);
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < mesh.primitives.size(); ++i) {
|
||||
tinygltf::Primitive primitive = mesh.primitives[i];
|
||||
tinygltf::Accessor indexAccessor = model.accessors[primitive.indices];
|
||||
|
||||
for (auto &attrib : primitive.attributes) {
|
||||
tinygltf::Accessor accessor = model.accessors[attrib.second];
|
||||
int byteStride =
|
||||
accessor.ByteStride(model.bufferViews[accessor.bufferView]);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, vbos[accessor.bufferView]);
|
||||
|
||||
int size = 1;
|
||||
if (accessor.type != TINYGLTF_TYPE_SCALAR) {
|
||||
size = accessor.type;
|
||||
}
|
||||
|
||||
int vaa = -1;
|
||||
if (attrib.first.compare("POSITION") == 0) vaa = 0;
|
||||
if (attrib.first.compare("NORMAL") == 0) vaa = 1;
|
||||
if (attrib.first.compare("TEXCOORD_0") == 0) vaa = 2;
|
||||
if (vaa > -1) {
|
||||
glEnableVertexAttribArray(vaa);
|
||||
glVertexAttribPointer(vaa, size, accessor.componentType,
|
||||
accessor.normalized ? GL_TRUE : GL_FALSE,
|
||||
byteStride, BUFFER_OFFSET(accessor.byteOffset));
|
||||
} else
|
||||
std::cout << "vaa missing: " << attrib.first << std::endl;
|
||||
}
|
||||
|
||||
GLuint texid;
|
||||
glGenTextures(1, &texid);
|
||||
|
||||
tinygltf::Texture &tex = model.textures[0];
|
||||
tinygltf::Image &image = model.images[tex.source];
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, texid);
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
||||
|
||||
GLenum format = GL_RGBA;
|
||||
|
||||
if (image.component == 1) {
|
||||
format = GL_RED;
|
||||
} else if (image.component == 2) {
|
||||
format = GL_RG;
|
||||
} else if (image.component == 3) {
|
||||
format = GL_RGB;
|
||||
} else {
|
||||
// ???
|
||||
}
|
||||
|
||||
GLenum type = GL_UNSIGNED_BYTE;
|
||||
if (image.bits == 8) {
|
||||
// ok
|
||||
} else if (image.bits == 16) {
|
||||
type = GL_UNSIGNED_SHORT;
|
||||
} else {
|
||||
// ???
|
||||
}
|
||||
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, image.width, image.height, 0,
|
||||
format, type, &image.image.at(0));
|
||||
}
|
||||
|
||||
return vbos;
|
||||
}
|
||||
|
||||
// bind models
|
||||
void bindModelNodes(std::map<int, GLuint> vbos, tinygltf::Model &model,
|
||||
tinygltf::Node &node) {
|
||||
bindMesh(vbos, model, model.meshes[node.mesh]);
|
||||
for (size_t i = 0; i < node.children.size(); i++) {
|
||||
bindModelNodes(vbos, model, model.nodes[node.children[i]]);
|
||||
}
|
||||
}
|
||||
GLuint bindModel(tinygltf::Model &model) {
|
||||
std::map<int, GLuint> vbos;
|
||||
GLuint vao;
|
||||
glGenVertexArrays(1, &vao);
|
||||
glBindVertexArray(vao);
|
||||
|
||||
const tinygltf::Scene &scene = model.scenes[model.defaultScene];
|
||||
for (size_t i = 0; i < scene.nodes.size(); ++i) {
|
||||
bindModelNodes(vbos, model, model.nodes[scene.nodes[i]]);
|
||||
}
|
||||
|
||||
glBindVertexArray(0);
|
||||
// cleanup vbos
|
||||
for (size_t i = 0; i < vbos.size(); ++i) {
|
||||
glDeleteBuffers(1, &vbos[i]);
|
||||
}
|
||||
|
||||
return vao;
|
||||
}
|
||||
|
||||
void drawMesh(tinygltf::Model &model, tinygltf::Mesh &mesh) {
|
||||
for (size_t i = 0; i < mesh.primitives.size(); ++i) {
|
||||
tinygltf::Primitive primitive = mesh.primitives[i];
|
||||
tinygltf::Accessor indexAccessor = model.accessors[primitive.indices];
|
||||
|
||||
glDrawElements(primitive.mode, indexAccessor.count,
|
||||
indexAccessor.componentType,
|
||||
BUFFER_OFFSET(indexAccessor.byteOffset));
|
||||
}
|
||||
}
|
||||
|
||||
// recursively draw node and children nodes of model
|
||||
void drawModelNodes(tinygltf::Model &model, tinygltf::Node &node) {
|
||||
drawMesh(model, model.meshes[node.mesh]);
|
||||
for (size_t i = 0; i < node.children.size(); i++) {
|
||||
drawModelNodes(model, model.nodes[node.children[i]]);
|
||||
}
|
||||
}
|
||||
void drawModel(GLuint vao, tinygltf::Model &model) {
|
||||
glBindVertexArray(vao);
|
||||
|
||||
const tinygltf::Scene &scene = model.scenes[model.defaultScene];
|
||||
for (size_t i = 0; i < scene.nodes.size(); ++i) {
|
||||
drawModelNodes(model, model.nodes[scene.nodes[i]]);
|
||||
}
|
||||
|
||||
glBindVertexArray(0);
|
||||
}
|
||||
|
||||
void dbgModel(tinygltf::Model &model) {
|
||||
for (auto &mesh : model.meshes) {
|
||||
std::cout << "mesh : " << mesh.name << std::endl;
|
||||
for (auto &primitive : mesh.primitives) {
|
||||
const tinygltf::Accessor &indexAccessor =
|
||||
model.accessors[primitive.indices];
|
||||
|
||||
std::cout << "indexaccessor: count " << indexAccessor.count << ", type "
|
||||
<< indexAccessor.componentType << std::endl;
|
||||
|
||||
tinygltf::Material &mat = model.materials[primitive.material];
|
||||
for (auto &mats : mat.values) {
|
||||
std::cout << "mat : " << mats.first.c_str() << std::endl;
|
||||
}
|
||||
|
||||
for (auto &image : model.images) {
|
||||
std::cout << "image name : " << image.uri << std::endl;
|
||||
std::cout << " size : " << image.image.size() << std::endl;
|
||||
std::cout << " w/h : " << image.width << "/" << image.height
|
||||
<< std::endl;
|
||||
}
|
||||
|
||||
std::cout << "indices : " << primitive.indices << std::endl;
|
||||
std::cout << "mode : "
|
||||
<< "(" << primitive.mode << ")" << std::endl;
|
||||
|
||||
for (auto &attrib : primitive.attributes) {
|
||||
std::cout << "attribute : " << attrib.first.c_str() << std::endl;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
glm::mat4 genView(glm::vec3 pos, glm::vec3 lookat) {
|
||||
// Camera matrix
|
||||
glm::mat4 view = glm::lookAt(
|
||||
pos, // Camera in World Space
|
||||
lookat, // and looks at the origin
|
||||
glm::vec3(0, 1, 0) // Head is up (set to 0,-1,0 to look upside-down)
|
||||
);
|
||||
|
||||
return view;
|
||||
}
|
||||
|
||||
glm::mat4 genMVP(glm::mat4 view_mat, glm::mat4 model_mat, float fov, int w,
|
||||
int h) {
|
||||
glm::mat4 Projection =
|
||||
glm::perspective(glm::radians(fov), (float)w / (float)h, 0.01f, 1000.0f);
|
||||
|
||||
// Or, for an ortho camera :
|
||||
// glm::mat4 Projection = glm::ortho(-10.0f,10.0f,-10.0f,10.0f,0.0f,100.0f);
|
||||
// // In world coordinates
|
||||
|
||||
glm::mat4 mvp = Projection * view_mat * model_mat;
|
||||
|
||||
return mvp;
|
||||
}
|
||||
|
||||
void displayLoop(Window &window, const std::string &filename) {
|
||||
Shaders shader = Shaders();
|
||||
glUseProgram(shader.pid);
|
||||
|
||||
// grab uniforms to modify
|
||||
GLuint MVP_u = glGetUniformLocation(shader.pid, "MVP");
|
||||
GLuint sun_position_u = glGetUniformLocation(shader.pid, "sun_position");
|
||||
GLuint sun_color_u = glGetUniformLocation(shader.pid, "sun_color");
|
||||
|
||||
tinygltf::Model model;
|
||||
if (!loadModel(model, filename.c_str())) return;
|
||||
|
||||
GLuint vao = bindModel(model);
|
||||
// dbgModel(model); return;
|
||||
|
||||
// Model matrix : an identity matrix (model will be at the origin)
|
||||
glm::mat4 model_mat = glm::mat4(1.0f);
|
||||
glm::mat4 model_rot = glm::mat4(1.0f);
|
||||
glm::vec3 model_pos = glm::vec3(-3, 0, -3);
|
||||
|
||||
// generate a camera view, based on eye-position and lookAt world-position
|
||||
glm::mat4 view_mat = genView(glm::vec3(2, 2, 20), model_pos);
|
||||
|
||||
glm::vec3 sun_position = glm::vec3(3.0, 10.0, -5.0);
|
||||
glm::vec3 sun_color = glm::vec3(1.0);
|
||||
|
||||
while (!window.Close()) {
|
||||
window.Resize();
|
||||
|
||||
glClearColor(0.2, 0.2, 0.2, 1.0);
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
glm::mat4 trans =
|
||||
glm::translate(glm::mat4(1.0f), model_pos); // reposition model
|
||||
model_rot = glm::rotate(model_rot, glm::radians(0.8f),
|
||||
glm::vec3(0, 1, 0)); // rotate model on y axis
|
||||
model_mat = trans * model_rot;
|
||||
|
||||
// build a model-view-projection
|
||||
GLint w, h;
|
||||
glfwGetWindowSize(window.window, &w, &h);
|
||||
glm::mat4 mvp = genMVP(view_mat, model_mat, 45.0f, w, h);
|
||||
glUniformMatrix4fv(MVP_u, 1, GL_FALSE, &mvp[0][0]);
|
||||
|
||||
glUniform3fv(sun_position_u, 1, &sun_position[0]);
|
||||
glUniform3fv(sun_color_u, 1, &sun_color[0]);
|
||||
|
||||
drawModel(vao, model);
|
||||
glfwSwapBuffers(window.window);
|
||||
glfwPollEvents();
|
||||
}
|
||||
}
|
||||
|
||||
static void error_callback(int error, const char *description) {
|
||||
(void)error;
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
std::string filename = "../../models/Cube/Cube.gltf";
|
||||
|
||||
if (argc > 1) {
|
||||
filename = argv[1];
|
||||
}
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit()) return -1;
|
||||
|
||||
// Force create OpenGL 3.3
|
||||
// NOTE(syoyo): Linux + NVIDIA driver segfaults for some reason? commenting out glfwWindowHint will work.
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
|
||||
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
|
||||
#ifdef __APPLE__
|
||||
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
|
||||
#endif
|
||||
|
||||
Window window = Window(800, 600, "TinyGLTF basic example");
|
||||
glfwMakeContextCurrent(window.window);
|
||||
|
||||
#ifdef __APPLE__
|
||||
// https://stackoverflow.com/questions/50192625/openggl-segmentation-fault
|
||||
glewExperimental = GL_TRUE;
|
||||
#endif
|
||||
|
||||
glewInit();
|
||||
std::cout << glGetString(GL_RENDERER) << ", " << glGetString(GL_VERSION)
|
||||
<< std::endl;
|
||||
|
||||
if (!GLEW_VERSION_3_3) {
|
||||
std::cerr << "OpenGL 3.3 is required to execute this app." << std::endl;
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
glDepthFunc(GL_LESS);
|
||||
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glEnable(GL_BLEND);
|
||||
|
||||
displayLoop(window, filename);
|
||||
|
||||
glfwTerminate();
|
||||
return 0;
|
||||
}
|
||||
|
||||
20
examples/common/clipp.LICENSE
Normal file
20
examples/common/clipp.LICENSE
Normal file
@@ -0,0 +1,20 @@
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2017 André Müller; foss@andremueller-online.de
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
this software and associated documentation files (the "Software"), to deal in
|
||||
the Software without restriction, including without limitation the rights to
|
||||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
||||
the Software, and to permit persons to whom the Software is furnished to do so,
|
||||
subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
|
||||
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
|
||||
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
|
||||
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
7024
examples/common/clipp.h
Normal file
7024
examples/common/clipp.h
Normal file
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -28,7 +28,6 @@
|
||||
#include "tiny_gltf.h"
|
||||
#endif
|
||||
|
||||
|
||||
#define BUFFER_OFFSET(i) ((char *)NULL + (i))
|
||||
|
||||
#define CheckGLErrors(desc) \
|
||||
@@ -55,7 +54,9 @@ float eye[3], lookat[3], up[3];
|
||||
|
||||
GLFWwindow *window;
|
||||
|
||||
typedef struct { GLuint vb; } GLBufferState;
|
||||
typedef struct {
|
||||
GLuint vb;
|
||||
} GLBufferState;
|
||||
|
||||
typedef struct {
|
||||
std::vector<GLuint> diffuseTex; // for each primitive in mesh
|
||||
@@ -254,6 +255,26 @@ void motionFunc(GLFWwindow *window, double mouse_x, double mouse_y) {
|
||||
prevMouseY = mouse_y;
|
||||
}
|
||||
|
||||
static size_t ComponentTypeByteSize(int type) {
|
||||
switch (type) {
|
||||
case TINYGLTF_COMPONENT_TYPE_UNSIGNED_BYTE:
|
||||
case TINYGLTF_COMPONENT_TYPE_BYTE:
|
||||
return sizeof(char);
|
||||
case TINYGLTF_COMPONENT_TYPE_UNSIGNED_SHORT:
|
||||
case TINYGLTF_COMPONENT_TYPE_SHORT:
|
||||
return sizeof(short);
|
||||
case TINYGLTF_COMPONENT_TYPE_UNSIGNED_INT:
|
||||
case TINYGLTF_COMPONENT_TYPE_INT:
|
||||
return sizeof(int);
|
||||
case TINYGLTF_COMPONENT_TYPE_FLOAT:
|
||||
return sizeof(float);
|
||||
case TINYGLTF_COMPONENT_TYPE_DOUBLE:
|
||||
return sizeof(double);
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
static void SetupMeshState(tinygltf::Model &model, GLuint progId) {
|
||||
// Buffer
|
||||
{
|
||||
@@ -264,14 +285,117 @@ static void SetupMeshState(tinygltf::Model &model, GLuint progId) {
|
||||
continue; // Unsupported bufferView.
|
||||
}
|
||||
|
||||
int sparse_accessor = -1;
|
||||
for (size_t a_i = 0; a_i < model.accessors.size(); ++a_i) {
|
||||
const auto &accessor = model.accessors[a_i];
|
||||
if (accessor.bufferView == i) {
|
||||
std::cout << i << " is used by accessor " << a_i << std::endl;
|
||||
if (accessor.sparse.isSparse) {
|
||||
std::cout
|
||||
<< "WARN: this bufferView has at least one sparse accessor to "
|
||||
"it. We are going to load the data as patched by this "
|
||||
"sparse accessor, not the original data"
|
||||
<< std::endl;
|
||||
sparse_accessor = a_i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const tinygltf::Buffer &buffer = model.buffers[bufferView.buffer];
|
||||
GLBufferState state;
|
||||
glGenBuffers(1, &state.vb);
|
||||
glBindBuffer(bufferView.target, state.vb);
|
||||
std::cout << "buffer.size= " << buffer.data.size()
|
||||
<< ", byteOffset = " << bufferView.byteOffset << std::endl;
|
||||
glBufferData(bufferView.target, bufferView.byteLength,
|
||||
&buffer.data.at(0) + bufferView.byteOffset, GL_STATIC_DRAW);
|
||||
|
||||
if (sparse_accessor < 0)
|
||||
glBufferData(bufferView.target, bufferView.byteLength,
|
||||
&buffer.data.at(0) + bufferView.byteOffset,
|
||||
GL_STATIC_DRAW);
|
||||
else {
|
||||
const auto accessor = model.accessors[sparse_accessor];
|
||||
// copy the buffer to a temporary one for sparse patching
|
||||
unsigned char *tmp_buffer = new unsigned char[bufferView.byteLength];
|
||||
memcpy(tmp_buffer, buffer.data.data() + bufferView.byteOffset,
|
||||
bufferView.byteLength);
|
||||
|
||||
const size_t size_of_object_in_buffer =
|
||||
ComponentTypeByteSize(accessor.componentType);
|
||||
const size_t size_of_sparse_indices =
|
||||
ComponentTypeByteSize(accessor.sparse.indices.componentType);
|
||||
|
||||
const auto &indices_buffer_view =
|
||||
model.bufferViews[accessor.sparse.indices.bufferView];
|
||||
const auto &indices_buffer = model.buffers[indices_buffer_view.buffer];
|
||||
|
||||
const auto &values_buffer_view =
|
||||
model.bufferViews[accessor.sparse.values.bufferView];
|
||||
const auto &values_buffer = model.buffers[values_buffer_view.buffer];
|
||||
|
||||
for (size_t sparse_index = 0; sparse_index < accessor.sparse.count;
|
||||
++sparse_index) {
|
||||
int index = 0;
|
||||
// std::cout << "accessor.sparse.indices.componentType = " <<
|
||||
// accessor.sparse.indices.componentType << std::endl;
|
||||
switch (accessor.sparse.indices.componentType) {
|
||||
case TINYGLTF_COMPONENT_TYPE_BYTE:
|
||||
case TINYGLTF_COMPONENT_TYPE_UNSIGNED_BYTE:
|
||||
index = (int)*(
|
||||
unsigned char *)(indices_buffer.data.data() +
|
||||
indices_buffer_view.byteOffset +
|
||||
accessor.sparse.indices.byteOffset +
|
||||
(sparse_index * size_of_sparse_indices));
|
||||
break;
|
||||
case TINYGLTF_COMPONENT_TYPE_SHORT:
|
||||
case TINYGLTF_COMPONENT_TYPE_UNSIGNED_SHORT:
|
||||
index = (int)*(
|
||||
unsigned short *)(indices_buffer.data.data() +
|
||||
indices_buffer_view.byteOffset +
|
||||
accessor.sparse.indices.byteOffset +
|
||||
(sparse_index * size_of_sparse_indices));
|
||||
break;
|
||||
case TINYGLTF_COMPONENT_TYPE_INT:
|
||||
case TINYGLTF_COMPONENT_TYPE_UNSIGNED_INT:
|
||||
index = (int)*(
|
||||
unsigned int *)(indices_buffer.data.data() +
|
||||
indices_buffer_view.byteOffset +
|
||||
accessor.sparse.indices.byteOffset +
|
||||
(sparse_index * size_of_sparse_indices));
|
||||
break;
|
||||
}
|
||||
std::cout << "updating sparse data at index : " << index
|
||||
<< std::endl;
|
||||
// index is now the target of the sparse index to patch in
|
||||
const unsigned char *read_from =
|
||||
values_buffer.data.data() +
|
||||
(values_buffer_view.byteOffset +
|
||||
accessor.sparse.values.byteOffset) +
|
||||
(sparse_index * (size_of_object_in_buffer * accessor.type));
|
||||
|
||||
/*
|
||||
std::cout << ((float*)read_from)[0] << "\n";
|
||||
std::cout << ((float*)read_from)[1] << "\n";
|
||||
std::cout << ((float*)read_from)[2] << "\n";
|
||||
*/
|
||||
|
||||
unsigned char *write_to =
|
||||
tmp_buffer + index * (size_of_object_in_buffer * accessor.type);
|
||||
|
||||
memcpy(write_to, read_from, size_of_object_in_buffer * accessor.type);
|
||||
}
|
||||
|
||||
// debug:
|
||||
/*for(size_t p = 0; p < bufferView.byteLength/sizeof(float); p++)
|
||||
{
|
||||
float* b = (float*)tmp_buffer;
|
||||
std::cout << "modified_buffer [" << p << "] = " << b[p] << '\n';
|
||||
}*/
|
||||
|
||||
glBufferData(bufferView.target, bufferView.byteLength, tmp_buffer,
|
||||
GL_STATIC_DRAW);
|
||||
delete[] tmp_buffer;
|
||||
}
|
||||
glBindBuffer(bufferView.target, 0);
|
||||
|
||||
gBufferState[i] = state;
|
||||
@@ -279,55 +403,55 @@ static void SetupMeshState(tinygltf::Model &model, GLuint progId) {
|
||||
}
|
||||
|
||||
#if 0 // TODO(syoyo): Implement
|
||||
// Texture
|
||||
{
|
||||
for (size_t i = 0; i < model.meshes.size(); i++) {
|
||||
const tinygltf::Mesh &mesh = model.meshes[i];
|
||||
// Texture
|
||||
{
|
||||
for (size_t i = 0; i < model.meshes.size(); i++) {
|
||||
const tinygltf::Mesh &mesh = model.meshes[i];
|
||||
|
||||
gMeshState[mesh.name].diffuseTex.resize(mesh.primitives.size());
|
||||
for (size_t primId = 0; primId < mesh.primitives.size(); primId++) {
|
||||
const tinygltf::Primitive &primitive = mesh.primitives[primId];
|
||||
gMeshState[mesh.name].diffuseTex.resize(mesh.primitives.size());
|
||||
for (size_t primId = 0; primId < mesh.primitives.size(); primId++) {
|
||||
const tinygltf::Primitive &primitive = mesh.primitives[primId];
|
||||
|
||||
gMeshState[mesh.name].diffuseTex[primId] = 0;
|
||||
gMeshState[mesh.name].diffuseTex[primId] = 0;
|
||||
|
||||
if (primitive.material < 0) {
|
||||
continue;
|
||||
}
|
||||
tinygltf::Material &mat = model.materials[primitive.material];
|
||||
// printf("material.name = %s\n", mat.name.c_str());
|
||||
if (mat.values.find("diffuse") != mat.values.end()) {
|
||||
std::string diffuseTexName = mat.values["diffuse"].string_value;
|
||||
if (model.textures.find(diffuseTexName) != model.textures.end()) {
|
||||
tinygltf::Texture &tex = model.textures[diffuseTexName];
|
||||
if (scene.images.find(tex.source) != model.images.end()) {
|
||||
tinygltf::Image &image = model.images[tex.source];
|
||||
GLuint texId;
|
||||
glGenTextures(1, &texId);
|
||||
glBindTexture(tex.target, texId);
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
glTexParameterf(tex.target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameterf(tex.target, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
if (primitive.material < 0) {
|
||||
continue;
|
||||
}
|
||||
tinygltf::Material &mat = model.materials[primitive.material];
|
||||
// printf("material.name = %s\n", mat.name.c_str());
|
||||
if (mat.values.find("diffuse") != mat.values.end()) {
|
||||
std::string diffuseTexName = mat.values["diffuse"].string_value;
|
||||
if (model.textures.find(diffuseTexName) != model.textures.end()) {
|
||||
tinygltf::Texture &tex = model.textures[diffuseTexName];
|
||||
if (scene.images.find(tex.source) != model.images.end()) {
|
||||
tinygltf::Image &image = model.images[tex.source];
|
||||
GLuint texId;
|
||||
glGenTextures(1, &texId);
|
||||
glBindTexture(tex.target, texId);
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
glTexParameterf(tex.target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameterf(tex.target, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
|
||||
// Ignore Texture.fomat.
|
||||
GLenum format = GL_RGBA;
|
||||
if (image.component == 3) {
|
||||
format = GL_RGB;
|
||||
}
|
||||
glTexImage2D(tex.target, 0, tex.internalFormat, image.width,
|
||||
image.height, 0, format, tex.type,
|
||||
&image.image.at(0));
|
||||
// Ignore Texture.fomat.
|
||||
GLenum format = GL_RGBA;
|
||||
if (image.component == 3) {
|
||||
format = GL_RGB;
|
||||
}
|
||||
glTexImage2D(tex.target, 0, tex.internalFormat, image.width,
|
||||
image.height, 0, format, tex.type,
|
||||
&image.image.at(0));
|
||||
|
||||
CheckErrors("texImage2D");
|
||||
glBindTexture(tex.target, 0);
|
||||
CheckErrors("texImage2D");
|
||||
glBindTexture(tex.target, 0);
|
||||
|
||||
printf("TexId = %d\n", texId);
|
||||
gMeshState[mesh.name].diffuseTex[primId] = texId;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
printf("TexId = %d\n", texId);
|
||||
gMeshState[mesh.name].diffuseTex[primId] = texId;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
glUseProgram(progId);
|
||||
@@ -348,164 +472,164 @@ static void SetupMeshState(tinygltf::Model &model, GLuint progId) {
|
||||
#if 0 // TODO(syoyo): Implement
|
||||
// Setup curves geometry extension
|
||||
static void SetupCurvesState(tinygltf::Scene &scene, GLuint progId) {
|
||||
// Find curves primitive.
|
||||
{
|
||||
std::map<std::string, tinygltf::Mesh>::const_iterator it(
|
||||
scene.meshes.begin());
|
||||
std::map<std::string, tinygltf::Mesh>::const_iterator itEnd(
|
||||
scene.meshes.end());
|
||||
// Find curves primitive.
|
||||
{
|
||||
std::map<std::string, tinygltf::Mesh>::const_iterator it(
|
||||
scene.meshes.begin());
|
||||
std::map<std::string, tinygltf::Mesh>::const_iterator itEnd(
|
||||
scene.meshes.end());
|
||||
|
||||
for (; it != itEnd; it++) {
|
||||
const tinygltf::Mesh &mesh = it->second;
|
||||
for (; it != itEnd; it++) {
|
||||
const tinygltf::Mesh &mesh = it->second;
|
||||
|
||||
// Currently we only support one primitive per mesh.
|
||||
if (mesh.primitives.size() > 1) {
|
||||
continue;
|
||||
}
|
||||
// Currently we only support one primitive per mesh.
|
||||
if (mesh.primitives.size() > 1) {
|
||||
continue;
|
||||
}
|
||||
|
||||
for (size_t primId = 0; primId < mesh.primitives.size(); primId++) {
|
||||
const tinygltf::Primitive &primitive = mesh.primitives[primId];
|
||||
for (size_t primId = 0; primId < mesh.primitives.size(); primId++) {
|
||||
const tinygltf::Primitive &primitive = mesh.primitives[primId];
|
||||
|
||||
gMeshState[mesh.name].diffuseTex[primId] = 0;
|
||||
gMeshState[mesh.name].diffuseTex[primId] = 0;
|
||||
|
||||
if (primitive.material.empty()) {
|
||||
continue;
|
||||
}
|
||||
if (primitive.material.empty()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
bool has_curves = false;
|
||||
if (primitive.extras.IsObject()) {
|
||||
if (primitive.extras.Has("ext_mode")) {
|
||||
const tinygltf::Value::Object &o =
|
||||
primitive.extras.Get<tinygltf::Value::Object>();
|
||||
const tinygltf::Value &ext_mode = o.find("ext_mode")->second;
|
||||
bool has_curves = false;
|
||||
if (primitive.extras.IsObject()) {
|
||||
if (primitive.extras.Has("ext_mode")) {
|
||||
const tinygltf::Value::Object &o =
|
||||
primitive.extras.Get<tinygltf::Value::Object>();
|
||||
const tinygltf::Value &ext_mode = o.find("ext_mode")->second;
|
||||
|
||||
if (ext_mode.IsString()) {
|
||||
const std::string &str = ext_mode.Get<std::string>();
|
||||
if (str.compare("curves") == 0) {
|
||||
has_curves = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (ext_mode.IsString()) {
|
||||
const std::string &str = ext_mode.Get<std::string>();
|
||||
if (str.compare("curves") == 0) {
|
||||
has_curves = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!has_curves) {
|
||||
continue;
|
||||
}
|
||||
if (!has_curves) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Construct curves buffer
|
||||
const tinygltf::Accessor &vtx_accessor =
|
||||
scene.accessors[primitive.attributes.find("POSITION")->second];
|
||||
const tinygltf::Accessor &nverts_accessor =
|
||||
scene.accessors[primitive.attributes.find("NVERTS")->second];
|
||||
const tinygltf::BufferView &vtx_bufferView =
|
||||
scene.bufferViews[vtx_accessor.bufferView];
|
||||
const tinygltf::BufferView &nverts_bufferView =
|
||||
scene.bufferViews[nverts_accessor.bufferView];
|
||||
const tinygltf::Buffer &vtx_buffer =
|
||||
scene.buffers[vtx_bufferView.buffer];
|
||||
const tinygltf::Buffer &nverts_buffer =
|
||||
scene.buffers[nverts_bufferView.buffer];
|
||||
// Construct curves buffer
|
||||
const tinygltf::Accessor &vtx_accessor =
|
||||
scene.accessors[primitive.attributes.find("POSITION")->second];
|
||||
const tinygltf::Accessor &nverts_accessor =
|
||||
scene.accessors[primitive.attributes.find("NVERTS")->second];
|
||||
const tinygltf::BufferView &vtx_bufferView =
|
||||
scene.bufferViews[vtx_accessor.bufferView];
|
||||
const tinygltf::BufferView &nverts_bufferView =
|
||||
scene.bufferViews[nverts_accessor.bufferView];
|
||||
const tinygltf::Buffer &vtx_buffer =
|
||||
scene.buffers[vtx_bufferView.buffer];
|
||||
const tinygltf::Buffer &nverts_buffer =
|
||||
scene.buffers[nverts_bufferView.buffer];
|
||||
|
||||
// std::cout << "vtx_bufferView = " << vtx_accessor.bufferView <<
|
||||
// std::endl;
|
||||
// std::cout << "nverts_bufferView = " << nverts_accessor.bufferView <<
|
||||
// std::endl;
|
||||
// std::cout << "vtx_buffer.size = " << vtx_buffer.data.size() <<
|
||||
// std::endl;
|
||||
// std::cout << "nverts_buffer.size = " << nverts_buffer.data.size() <<
|
||||
// std::endl;
|
||||
// std::cout << "vtx_bufferView = " << vtx_accessor.bufferView <<
|
||||
// std::endl;
|
||||
// std::cout << "nverts_bufferView = " << nverts_accessor.bufferView <<
|
||||
// std::endl;
|
||||
// std::cout << "vtx_buffer.size = " << vtx_buffer.data.size() <<
|
||||
// std::endl;
|
||||
// std::cout << "nverts_buffer.size = " << nverts_buffer.data.size() <<
|
||||
// std::endl;
|
||||
|
||||
const int *nverts =
|
||||
reinterpret_cast<const int *>(nverts_buffer.data.data());
|
||||
const float *vtx =
|
||||
reinterpret_cast<const float *>(vtx_buffer.data.data());
|
||||
const int *nverts =
|
||||
reinterpret_cast<const int *>(nverts_buffer.data.data());
|
||||
const float *vtx =
|
||||
reinterpret_cast<const float *>(vtx_buffer.data.data());
|
||||
|
||||
// Convert to GL_LINES data.
|
||||
std::vector<float> line_pts;
|
||||
size_t vtx_offset = 0;
|
||||
for (int k = 0; k < static_cast<int>(nverts_accessor.count); k++) {
|
||||
for (int n = 0; n < nverts[k] - 1; n++) {
|
||||
// Convert to GL_LINES data.
|
||||
std::vector<float> line_pts;
|
||||
size_t vtx_offset = 0;
|
||||
for (int k = 0; k < static_cast<int>(nverts_accessor.count); k++) {
|
||||
for (int n = 0; n < nverts[k] - 1; n++) {
|
||||
|
||||
line_pts.push_back(vtx[3 * (vtx_offset + n) + 0]);
|
||||
line_pts.push_back(vtx[3 * (vtx_offset + n) + 1]);
|
||||
line_pts.push_back(vtx[3 * (vtx_offset + n) + 2]);
|
||||
line_pts.push_back(vtx[3 * (vtx_offset + n) + 0]);
|
||||
line_pts.push_back(vtx[3 * (vtx_offset + n) + 1]);
|
||||
line_pts.push_back(vtx[3 * (vtx_offset + n) + 2]);
|
||||
|
||||
line_pts.push_back(vtx[3 * (vtx_offset + n + 1) + 0]);
|
||||
line_pts.push_back(vtx[3 * (vtx_offset + n + 1) + 1]);
|
||||
line_pts.push_back(vtx[3 * (vtx_offset + n + 1) + 2]);
|
||||
line_pts.push_back(vtx[3 * (vtx_offset + n + 1) + 0]);
|
||||
line_pts.push_back(vtx[3 * (vtx_offset + n + 1) + 1]);
|
||||
line_pts.push_back(vtx[3 * (vtx_offset + n + 1) + 2]);
|
||||
|
||||
// std::cout << "p0 " << vtx[3 * (vtx_offset + n) + 0] << ", "
|
||||
// << vtx[3 * (vtx_offset + n) + 1] << ", "
|
||||
// << vtx[3 * (vtx_offset + n) + 2] << std::endl;
|
||||
// std::cout << "p0 " << vtx[3 * (vtx_offset + n) + 0] << ", "
|
||||
// << vtx[3 * (vtx_offset + n) + 1] << ", "
|
||||
// << vtx[3 * (vtx_offset + n) + 2] << std::endl;
|
||||
|
||||
// std::cout << "p1 " << vtx[3 * (vtx_offset + n+1) + 0] << ", "
|
||||
// << vtx[3 * (vtx_offset + n+1) + 1] << ", "
|
||||
// << vtx[3 * (vtx_offset + n+1) + 2] << std::endl;
|
||||
}
|
||||
// std::cout << "p1 " << vtx[3 * (vtx_offset + n+1) + 0] << ", "
|
||||
// << vtx[3 * (vtx_offset + n+1) + 1] << ", "
|
||||
// << vtx[3 * (vtx_offset + n+1) + 2] << std::endl;
|
||||
}
|
||||
|
||||
vtx_offset += nverts[k];
|
||||
}
|
||||
vtx_offset += nverts[k];
|
||||
}
|
||||
|
||||
GLCurvesState state;
|
||||
glGenBuffers(1, &state.vb);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, state.vb);
|
||||
glBufferData(GL_ARRAY_BUFFER, line_pts.size() * sizeof(float),
|
||||
line_pts.data(), GL_STATIC_DRAW);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
GLCurvesState state;
|
||||
glGenBuffers(1, &state.vb);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, state.vb);
|
||||
glBufferData(GL_ARRAY_BUFFER, line_pts.size() * sizeof(float),
|
||||
line_pts.data(), GL_STATIC_DRAW);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
|
||||
state.count = line_pts.size() / 3;
|
||||
gCurvesMesh[mesh.name] = state;
|
||||
state.count = line_pts.size() / 3;
|
||||
gCurvesMesh[mesh.name] = state;
|
||||
|
||||
// Material
|
||||
tinygltf::Material &mat = scene.materials[primitive.material];
|
||||
// printf("material.name = %s\n", mat.name.c_str());
|
||||
if (mat.values.find("diffuse") != mat.values.end()) {
|
||||
std::string diffuseTexName = mat.values["diffuse"].string_value;
|
||||
if (scene.textures.find(diffuseTexName) != scene.textures.end()) {
|
||||
tinygltf::Texture &tex = scene.textures[diffuseTexName];
|
||||
if (scene.images.find(tex.source) != scene.images.end()) {
|
||||
tinygltf::Image &image = scene.images[tex.source];
|
||||
GLuint texId;
|
||||
glGenTextures(1, &texId);
|
||||
glBindTexture(tex.target, texId);
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
glTexParameterf(tex.target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameterf(tex.target, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
// Material
|
||||
tinygltf::Material &mat = scene.materials[primitive.material];
|
||||
// printf("material.name = %s\n", mat.name.c_str());
|
||||
if (mat.values.find("diffuse") != mat.values.end()) {
|
||||
std::string diffuseTexName = mat.values["diffuse"].string_value;
|
||||
if (scene.textures.find(diffuseTexName) != scene.textures.end()) {
|
||||
tinygltf::Texture &tex = scene.textures[diffuseTexName];
|
||||
if (scene.images.find(tex.source) != scene.images.end()) {
|
||||
tinygltf::Image &image = scene.images[tex.source];
|
||||
GLuint texId;
|
||||
glGenTextures(1, &texId);
|
||||
glBindTexture(tex.target, texId);
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
glTexParameterf(tex.target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameterf(tex.target, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
|
||||
// Ignore Texture.fomat.
|
||||
GLenum format = GL_RGBA;
|
||||
if (image.component == 3) {
|
||||
format = GL_RGB;
|
||||
}
|
||||
glTexImage2D(tex.target, 0, tex.internalFormat, image.width,
|
||||
image.height, 0, format, tex.type,
|
||||
&image.image.at(0));
|
||||
// Ignore Texture.fomat.
|
||||
GLenum format = GL_RGBA;
|
||||
if (image.component == 3) {
|
||||
format = GL_RGB;
|
||||
}
|
||||
glTexImage2D(tex.target, 0, tex.internalFormat, image.width,
|
||||
image.height, 0, format, tex.type,
|
||||
&image.image.at(0));
|
||||
|
||||
CheckErrors("texImage2D");
|
||||
glBindTexture(tex.target, 0);
|
||||
CheckErrors("texImage2D");
|
||||
glBindTexture(tex.target, 0);
|
||||
|
||||
printf("TexId = %d\n", texId);
|
||||
gMeshState[mesh.name].diffuseTex[primId] = texId;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
printf("TexId = %d\n", texId);
|
||||
gMeshState[mesh.name].diffuseTex[primId] = texId;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
glUseProgram(progId);
|
||||
GLint vtloc = glGetAttribLocation(progId, "in_vertex");
|
||||
GLint nrmloc = glGetAttribLocation(progId, "in_normal");
|
||||
GLint uvloc = glGetAttribLocation(progId, "in_texcoord");
|
||||
glUseProgram(progId);
|
||||
GLint vtloc = glGetAttribLocation(progId, "in_vertex");
|
||||
GLint nrmloc = glGetAttribLocation(progId, "in_normal");
|
||||
GLint uvloc = glGetAttribLocation(progId, "in_texcoord");
|
||||
|
||||
GLint diffuseTexLoc = glGetUniformLocation(progId, "diffuseTex");
|
||||
GLint isCurvesLoc = glGetUniformLocation(progId, "uIsCurves");
|
||||
GLint diffuseTexLoc = glGetUniformLocation(progId, "diffuseTex");
|
||||
GLint isCurvesLoc = glGetUniformLocation(progId, "uIsCurves");
|
||||
|
||||
gGLProgramState.attribs["POSITION"] = vtloc;
|
||||
gGLProgramState.attribs["NORMAL"] = nrmloc;
|
||||
gGLProgramState.attribs["TEXCOORD_0"] = uvloc;
|
||||
gGLProgramState.uniforms["diffuseTex"] = diffuseTexLoc;
|
||||
gGLProgramState.uniforms["uIsCurves"] = isCurvesLoc;
|
||||
gGLProgramState.attribs["POSITION"] = vtloc;
|
||||
gGLProgramState.attribs["NORMAL"] = nrmloc;
|
||||
gGLProgramState.attribs["TEXCOORD_0"] = uvloc;
|
||||
gGLProgramState.uniforms["diffuseTex"] = diffuseTexLoc;
|
||||
gGLProgramState.uniforms["uIsCurves"] = isCurvesLoc;
|
||||
};
|
||||
#endif
|
||||
|
||||
@@ -558,12 +682,13 @@ static void DrawMesh(tinygltf::Model &model, const tinygltf::Mesh &mesh) {
|
||||
(it->first.compare("TEXCOORD_0") == 0)) {
|
||||
if (gGLProgramState.attribs[it->first] >= 0) {
|
||||
// Compute byteStride from Accessor + BufferView combination.
|
||||
int byteStride = accessor.ByteStride(model.bufferViews[accessor.bufferView]);
|
||||
int byteStride =
|
||||
accessor.ByteStride(model.bufferViews[accessor.bufferView]);
|
||||
assert(byteStride != -1);
|
||||
glVertexAttribPointer(gGLProgramState.attribs[it->first], size,
|
||||
accessor.componentType, accessor.normalized ? GL_TRUE : GL_FALSE,
|
||||
byteStride,
|
||||
BUFFER_OFFSET(accessor.byteOffset));
|
||||
accessor.componentType,
|
||||
accessor.normalized ? GL_TRUE : GL_FALSE,
|
||||
byteStride, BUFFER_OFFSET(accessor.byteOffset));
|
||||
CheckErrors("vertex attrib pointer");
|
||||
glEnableVertexAttribArray(gGLProgramState.attribs[it->first]);
|
||||
CheckErrors("enable vertex attrib array");
|
||||
@@ -617,32 +742,32 @@ static void DrawMesh(tinygltf::Model &model, const tinygltf::Mesh &mesh) {
|
||||
|
||||
#if 0 // TODO(syoyo): Implement
|
||||
static void DrawCurves(tinygltf::Scene &scene, const tinygltf::Mesh &mesh) {
|
||||
(void)scene;
|
||||
(void)scene;
|
||||
|
||||
if (gCurvesMesh.find(mesh.name) == gCurvesMesh.end()) {
|
||||
return;
|
||||
}
|
||||
if (gCurvesMesh.find(mesh.name) == gCurvesMesh.end()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (gGLProgramState.uniforms["isCurvesLoc"] >= 0) {
|
||||
glUniform1i(gGLProgramState.uniforms["isCurvesLoc"], 1);
|
||||
}
|
||||
if (gGLProgramState.uniforms["isCurvesLoc"] >= 0) {
|
||||
glUniform1i(gGLProgramState.uniforms["isCurvesLoc"], 1);
|
||||
}
|
||||
|
||||
GLCurvesState &state = gCurvesMesh[mesh.name];
|
||||
GLCurvesState &state = gCurvesMesh[mesh.name];
|
||||
|
||||
if (gGLProgramState.attribs["POSITION"] >= 0) {
|
||||
glBindBuffer(GL_ARRAY_BUFFER, state.vb);
|
||||
glVertexAttribPointer(gGLProgramState.attribs["POSITION"], 3, GL_FLOAT,
|
||||
GL_FALSE, /* stride */ 0, BUFFER_OFFSET(0));
|
||||
CheckErrors("curve: vertex attrib pointer");
|
||||
glEnableVertexAttribArray(gGLProgramState.attribs["POSITION"]);
|
||||
CheckErrors("curve: enable vertex attrib array");
|
||||
}
|
||||
if (gGLProgramState.attribs["POSITION"] >= 0) {
|
||||
glBindBuffer(GL_ARRAY_BUFFER, state.vb);
|
||||
glVertexAttribPointer(gGLProgramState.attribs["POSITION"], 3, GL_FLOAT,
|
||||
GL_FALSE, /* stride */ 0, BUFFER_OFFSET(0));
|
||||
CheckErrors("curve: vertex attrib pointer");
|
||||
glEnableVertexAttribArray(gGLProgramState.attribs["POSITION"]);
|
||||
CheckErrors("curve: enable vertex attrib array");
|
||||
}
|
||||
|
||||
glDrawArrays(GL_LINES, 0, state.count);
|
||||
glDrawArrays(GL_LINES, 0, state.count);
|
||||
|
||||
if (gGLProgramState.attribs["POSITION"] >= 0) {
|
||||
glDisableVertexAttribArray(gGLProgramState.attribs["POSITION"]);
|
||||
}
|
||||
if (gGLProgramState.attribs["POSITION"] >= 0) {
|
||||
glDisableVertexAttribArray(gGLProgramState.attribs["POSITION"]);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -693,16 +818,16 @@ static void DrawNode(tinygltf::Model &model, const tinygltf::Node &node) {
|
||||
|
||||
static void DrawModel(tinygltf::Model &model) {
|
||||
#if 0
|
||||
std::map<std::string, tinygltf::Mesh>::const_iterator it(scene.meshes.begin());
|
||||
std::map<std::string, tinygltf::Mesh>::const_iterator itEnd(scene.meshes.end());
|
||||
std::map<std::string, tinygltf::Mesh>::const_iterator it(scene.meshes.begin());
|
||||
std::map<std::string, tinygltf::Mesh>::const_iterator itEnd(scene.meshes.end());
|
||||
|
||||
for (; it != itEnd; it++) {
|
||||
DrawMesh(scene, it->second);
|
||||
DrawCurves(scene, it->second);
|
||||
}
|
||||
for (; it != itEnd; it++) {
|
||||
DrawMesh(scene, it->second);
|
||||
DrawCurves(scene, it->second);
|
||||
}
|
||||
#else
|
||||
//If the glTF asset has at least one scene, and doesn't define a default one
|
||||
//just show the first one we can find
|
||||
// If the glTF asset has at least one scene, and doesn't define a default one
|
||||
// just show the first one we can find
|
||||
assert(model.scenes.size() > 0);
|
||||
int scene_to_display = model.defaultScene > -1 ? model.defaultScene : 0;
|
||||
const tinygltf::Scene &scene = model.scenes[scene_to_display];
|
||||
@@ -752,7 +877,8 @@ int main(int argc, char **argv) {
|
||||
|
||||
#ifdef _WIN32
|
||||
#ifdef _DEBUG
|
||||
std::string input_filename(argv[1] ? argv[1] : "../../../models/Cube/Cube.gltf");
|
||||
std::string input_filename(argv[1] ? argv[1]
|
||||
: "../../../models/Cube/Cube.gltf");
|
||||
#endif
|
||||
#else
|
||||
std::string input_filename(argv[1] ? argv[1] : "../../models/Cube/Cube.gltf");
|
||||
@@ -763,7 +889,8 @@ int main(int argc, char **argv) {
|
||||
bool ret = false;
|
||||
if (ext.compare("glb") == 0) {
|
||||
// assume binary glTF.
|
||||
ret = loader.LoadBinaryFromFile(&model, &err, &warn, input_filename.c_str());
|
||||
ret =
|
||||
loader.LoadBinaryFromFile(&model, &err, &warn, input_filename.c_str());
|
||||
} else {
|
||||
// assume ascii glTF.
|
||||
ret = loader.LoadASCIIFromFile(&model, &err, &warn, input_filename.c_str());
|
||||
@@ -825,15 +952,14 @@ int main(int argc, char **argv) {
|
||||
|
||||
#ifdef _WIN32
|
||||
#ifdef _DEBUG
|
||||
const char *shader_frag_filename = "../shader.frag";
|
||||
const char *shader_vert_filename = "../shader.vert";
|
||||
const char *shader_frag_filename = "../shader.frag";
|
||||
const char *shader_vert_filename = "../shader.vert";
|
||||
#endif
|
||||
#else
|
||||
const char *shader_frag_filename = "shader.frag";
|
||||
const char *shader_vert_filename = "shader.vert";
|
||||
#endif
|
||||
|
||||
|
||||
if (false == LoadShader(GL_VERTEX_SHADER, vertId, shader_vert_filename)) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
5
examples/mesh-conv/Makefile
Normal file
5
examples/mesh-conv/Makefile
Normal file
@@ -0,0 +1,5 @@
|
||||
#EXTRA_CXXFLAGS := -fsanitize=address -fno-omit-frame-pointer -Wall -Werror -Weverything -Wno-c++11-long-long -Wno-c++98-compat -Wno-c++98-compat-pedantic -Wno-padded
|
||||
EXTRA_CXXFLAGS :=
|
||||
|
||||
all:
|
||||
clang++ -std=c++11 -g -O1 -I../../ -I../common $(EXTRA_CXXFLAGS) -o mesh-conv mesh-conv.cc mesh-util.cc tinygltf_impl.cc
|
||||
5
examples/mesh-conv/Makefile.meson
Normal file
5
examples/mesh-conv/Makefile.meson
Normal file
@@ -0,0 +1,5 @@
|
||||
all:
|
||||
ninja
|
||||
|
||||
clean:
|
||||
ninja -t clean
|
||||
58
examples/mesh-conv/README.md
Normal file
58
examples/mesh-conv/README.md
Normal file
@@ -0,0 +1,58 @@
|
||||
# Mesh modify experiment
|
||||
|
||||
Sometimes we want to tweak mesh attributes(e.g. vertex position, uv coord, etc).
|
||||
glTF itself does not allow ASCII representation of such data so we need to write a converter.
|
||||
|
||||
This example show how to
|
||||
|
||||
- Export mesh data from .bin to .obj
|
||||
- Import mesh data to .bin(update corresponding buffer data) from .obj
|
||||
|
||||
## Features
|
||||
|
||||
* Support skin weights(`JOINTS_N`, `WEIGHTS_N`)
|
||||
|
||||
## Supported attributes
|
||||
|
||||
* [x] POSITION
|
||||
* [x] NORMAL
|
||||
* [x] TANGENT
|
||||
* [ ] COLOR (vertex color)
|
||||
* [x] TEXCOORD_N
|
||||
* Only single texcoord(uv set) is supported
|
||||
* Specify `--uvset 1` to specify which UV to use.
|
||||
* [x] WEIGHTS_N, JOINTS_N
|
||||
|
||||
## Usage
|
||||
|
||||
### Wavefront .obj to glTF
|
||||
|
||||
```
|
||||
$ mesh-modify --op=obj2gltf input.obj
|
||||
```
|
||||
|
||||
All shapes in .obj are concatenated and create single glTF mesh.
|
||||
(tinyobjloader's skin weight extension `vw` supported)
|
||||
|
||||
#### Limitation
|
||||
|
||||
Buffer is stored as external file(`.bin`)
|
||||
|
||||
### glTF to Wavefront .obj
|
||||
|
||||
```
|
||||
$ mesh-modify --op=gltf2obj input.gltf
|
||||
```
|
||||
|
||||
.obj will be created for each glTF Mesh.
|
||||
(Skin weight data is exported to .obj using tinyobjloader's skin weight extension `vw`)
|
||||
|
||||
#### Limitation
|
||||
|
||||
Buffer is stored as external file(`.bin`)
|
||||
|
||||
## TODO
|
||||
|
||||
* [ ] obj2gltf: Assign glTF material from .mtl
|
||||
* [ ] modify/patch mesh geometry in glTF
|
||||
* By using JSON Patch or JSON Merge feature
|
||||
3
examples/mesh-conv/bootstrap-meson.sh
Executable file
3
examples/mesh-conv/bootstrap-meson.sh
Executable file
@@ -0,0 +1,3 @@
|
||||
rm -rf build
|
||||
CXX=clang++ CC=clang meson build -Db_sanitize=address -Db_lundef=false --buildtype=debug
|
||||
cp Makefile.meson build/Makefile
|
||||
798
examples/mesh-conv/mesh-conv.cc
Normal file
798
examples/mesh-conv/mesh-conv.cc
Normal file
@@ -0,0 +1,798 @@
|
||||
#include <cassert>
|
||||
#include <cmath>
|
||||
#include <cstdio>
|
||||
#include <cstdlib>
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
#include <limits>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#if !defined(__ANDROID__) && !defined(_WIN32)
|
||||
#include <wordexp.h>
|
||||
#endif
|
||||
|
||||
#ifdef __clang__
|
||||
#pragma clang diagnostic push
|
||||
#pragma clang diagnostic ignored "-Weverything"
|
||||
#endif
|
||||
|
||||
#include "../../json.hpp"
|
||||
#include "../common/clipp.h"
|
||||
|
||||
using json = nlohmann::json;
|
||||
|
||||
#ifdef __clang__
|
||||
#pragma clang diagnostic pop
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
#include "../../tiny_gltf.h"
|
||||
#else
|
||||
#include "tiny_gltf.h"
|
||||
#endif
|
||||
|
||||
#include "mesh-util.hh"
|
||||
|
||||
#ifdef __clang__
|
||||
#pragma clang diagnostic ignored "-Wunused-function"
|
||||
#endif
|
||||
|
||||
namespace {
|
||||
|
||||
static std::string PrintMode(int mode) {
|
||||
if (mode == TINYGLTF_MODE_POINTS) {
|
||||
return "POINTS";
|
||||
} else if (mode == TINYGLTF_MODE_LINE) {
|
||||
return "LINE";
|
||||
} else if (mode == TINYGLTF_MODE_LINE_LOOP) {
|
||||
return "LINE_LOOP";
|
||||
} else if (mode == TINYGLTF_MODE_TRIANGLES) {
|
||||
return "TRIANGLES";
|
||||
} else if (mode == TINYGLTF_MODE_TRIANGLE_FAN) {
|
||||
return "TRIANGLE_FAN";
|
||||
} else if (mode == TINYGLTF_MODE_TRIANGLE_STRIP) {
|
||||
return "TRIANGLE_STRIP";
|
||||
}
|
||||
return "**UNKNOWN**";
|
||||
}
|
||||
|
||||
static std::string PrintTarget(int target) {
|
||||
if (target == 34962) {
|
||||
return "GL_ARRAY_BUFFER";
|
||||
} else if (target == 34963) {
|
||||
return "GL_ELEMENT_ARRAY_BUFFER";
|
||||
} else {
|
||||
return "**UNKNOWN**";
|
||||
}
|
||||
}
|
||||
|
||||
static std::string PrintType(int ty) {
|
||||
if (ty == TINYGLTF_TYPE_SCALAR) {
|
||||
return "SCALAR";
|
||||
} else if (ty == TINYGLTF_TYPE_VECTOR) {
|
||||
return "VECTOR";
|
||||
} else if (ty == TINYGLTF_TYPE_VEC2) {
|
||||
return "VEC2";
|
||||
} else if (ty == TINYGLTF_TYPE_VEC3) {
|
||||
return "VEC3";
|
||||
} else if (ty == TINYGLTF_TYPE_VEC4) {
|
||||
return "VEC4";
|
||||
} else if (ty == TINYGLTF_TYPE_MATRIX) {
|
||||
return "MATRIX";
|
||||
} else if (ty == TINYGLTF_TYPE_MAT2) {
|
||||
return "MAT2";
|
||||
} else if (ty == TINYGLTF_TYPE_MAT3) {
|
||||
return "MAT3";
|
||||
} else if (ty == TINYGLTF_TYPE_MAT4) {
|
||||
return "MAT4";
|
||||
}
|
||||
return "**UNKNOWN**";
|
||||
}
|
||||
|
||||
static std::string PrintComponentType(int ty) {
|
||||
if (ty == TINYGLTF_COMPONENT_TYPE_BYTE) {
|
||||
return "BYTE";
|
||||
} else if (ty == TINYGLTF_COMPONENT_TYPE_UNSIGNED_BYTE) {
|
||||
return "UNSIGNED_BYTE";
|
||||
} else if (ty == TINYGLTF_COMPONENT_TYPE_SHORT) {
|
||||
return "SHORT";
|
||||
} else if (ty == TINYGLTF_COMPONENT_TYPE_UNSIGNED_SHORT) {
|
||||
return "UNSIGNED_SHORT";
|
||||
} else if (ty == TINYGLTF_COMPONENT_TYPE_INT) {
|
||||
return "INT";
|
||||
} else if (ty == TINYGLTF_COMPONENT_TYPE_UNSIGNED_INT) {
|
||||
return "UNSIGNED_INT";
|
||||
} else if (ty == TINYGLTF_COMPONENT_TYPE_FLOAT) {
|
||||
return "FLOAT";
|
||||
} else if (ty == TINYGLTF_COMPONENT_TYPE_DOUBLE) {
|
||||
return "DOUBLE";
|
||||
}
|
||||
|
||||
return "**UNKNOWN**";
|
||||
}
|
||||
|
||||
#if 0
|
||||
// TODO(syoyo): Support sparse accessor(sparse vertex attribute).
|
||||
// TODO(syoyo): Support more data type
|
||||
struct VertexAttrib {
|
||||
std::string name;
|
||||
|
||||
// Value are converted to float type.
|
||||
std::vector<float> data;
|
||||
|
||||
// Corresponding info in binary data
|
||||
int data_type; // e.g. TINYGLTF_TYPE_VEC2
|
||||
int component_type; // storage type. e.g.
|
||||
// TINYGLTF_COMPONENT_TYPE_UNSIGNED_INT
|
||||
uint64_t buffer_offset{0};
|
||||
size_t buffer_length{0};
|
||||
};
|
||||
|
||||
struct MeshPrim {
|
||||
std::string name;
|
||||
int32_t id{-1};
|
||||
|
||||
int mode{TINYGLTF_MODE_TRIANGLES};
|
||||
|
||||
VertexAttrib position; // vec3
|
||||
VertexAttrib normal; // vec3
|
||||
VertexAttrib tangent; // vec4
|
||||
VertexAttrib color; // vec3 or vec4
|
||||
std::map<int, VertexAttrib> texcoords; // <slot, attrib> vec2
|
||||
std::map<int, VertexAttrib> weights; // <slot, attrib>
|
||||
std::map<int, VertexAttrib>
|
||||
joints; // <slot, attrib> store data as float type
|
||||
|
||||
int indices_type{-1}; // storage type(componentType) of `indices`.
|
||||
std::vector<uint32_t> indices; // vertex indices
|
||||
};
|
||||
#endif
|
||||
|
||||
static std::string GetFilePathExtension(const std::string &FileName) {
|
||||
if (FileName.find_last_of(".") != std::string::npos)
|
||||
return FileName.substr(FileName.find_last_of(".") + 1);
|
||||
return "";
|
||||
}
|
||||
|
||||
static size_t ComponentTypeByteSize(int type) {
|
||||
switch (type) {
|
||||
case TINYGLTF_COMPONENT_TYPE_UNSIGNED_BYTE:
|
||||
case TINYGLTF_COMPONENT_TYPE_BYTE:
|
||||
return sizeof(char);
|
||||
case TINYGLTF_COMPONENT_TYPE_UNSIGNED_SHORT:
|
||||
case TINYGLTF_COMPONENT_TYPE_SHORT:
|
||||
return sizeof(short);
|
||||
case TINYGLTF_COMPONENT_TYPE_UNSIGNED_INT:
|
||||
case TINYGLTF_COMPONENT_TYPE_INT:
|
||||
return sizeof(int);
|
||||
case TINYGLTF_COMPONENT_TYPE_FLOAT:
|
||||
return sizeof(float);
|
||||
case TINYGLTF_COMPONENT_TYPE_DOUBLE:
|
||||
return sizeof(double);
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<uint8_t> LoadBin(const std::string &filename) {
|
||||
std::vector<uint8_t> data;
|
||||
|
||||
std::ifstream is(filename, std::ios::binary | std::ios::in | std::ios::ate);
|
||||
|
||||
if (is.is_open()) {
|
||||
size_t size = size_t(is.tellg());
|
||||
is.seekg(0, std::ios::beg);
|
||||
if (size < 4) {
|
||||
std::cerr << "File size is zero or too short: " << size << "\n";
|
||||
return data;
|
||||
}
|
||||
|
||||
data.resize(size);
|
||||
is.read(reinterpret_cast<char *>(data.data()), std::streamsize(size));
|
||||
}
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
// TODO(syoyo): Use C++17 like filesystem library
|
||||
|
||||
bool FileExists(const std::string &abs_filename) {
|
||||
bool ret;
|
||||
#ifdef _WIN32
|
||||
// TODO(syoyo): Support utf8 filepath
|
||||
FILE *fp = nullptr;
|
||||
errno_t err = fopen_s(&fp, abs_filename.c_str(), "rb");
|
||||
if (err != 0) {
|
||||
return false;
|
||||
}
|
||||
#else
|
||||
FILE *fp = fopen(abs_filename.c_str(), "rb");
|
||||
#endif
|
||||
if (fp) {
|
||||
ret = true;
|
||||
fclose(fp);
|
||||
} else {
|
||||
ret = false;
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static std::string JoinPath(const std::string &path0,
|
||||
const std::string &path1) {
|
||||
if (path0.empty()) {
|
||||
return path1;
|
||||
} else {
|
||||
// check '/'
|
||||
char lastChar = *path0.rbegin();
|
||||
if (lastChar != '/') {
|
||||
return path0 + std::string("/") + path1;
|
||||
} else {
|
||||
return path0 + path1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::string ExpandFilePath(const std::string &filepath) {
|
||||
#ifdef _WIN32
|
||||
DWORD len = ExpandEnvironmentStringsA(filepath.c_str(), NULL, 0);
|
||||
char *str = new char[len];
|
||||
ExpandEnvironmentStringsA(filepath.c_str(), str, len);
|
||||
|
||||
std::string s(str);
|
||||
|
||||
delete[] str;
|
||||
|
||||
return s;
|
||||
#else
|
||||
|
||||
#if defined(TARGET_OS_IPHONE) || defined(TARGET_IPHONE_SIMULATOR) || \
|
||||
defined(__ANDROID__) || defined(__EMSCRIPTEN__)
|
||||
// no expansion
|
||||
std::string s = filepath;
|
||||
#else
|
||||
std::string s;
|
||||
wordexp_t p;
|
||||
|
||||
if (filepath.empty()) {
|
||||
return "";
|
||||
}
|
||||
|
||||
// Quote the string to keep any spaces in filepath intact.
|
||||
std::string quoted_path = "\"" + filepath + "\"";
|
||||
// char** w;
|
||||
int ret = wordexp(quoted_path.c_str(), &p, 0);
|
||||
if (ret) {
|
||||
// err
|
||||
s = filepath;
|
||||
return s;
|
||||
}
|
||||
|
||||
// Use first element only.
|
||||
if (p.we_wordv) {
|
||||
s = std::string(p.we_wordv[0]);
|
||||
wordfree(&p);
|
||||
} else {
|
||||
s = filepath;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
return s;
|
||||
#endif
|
||||
}
|
||||
|
||||
static std::string FindFile(const std::vector<std::string> &paths,
|
||||
const std::string &filepath) {
|
||||
for (size_t i = 0; i < paths.size(); i++) {
|
||||
std::string absPath = ExpandFilePath(JoinPath(paths[i], filepath));
|
||||
if (FileExists(absPath)) {
|
||||
return absPath;
|
||||
}
|
||||
}
|
||||
|
||||
return std::string();
|
||||
}
|
||||
|
||||
static std::string GetBaseDir(const std::string &filepath) {
|
||||
if (filepath.find_last_of("/\\") != std::string::npos)
|
||||
return filepath.substr(0, filepath.find_last_of("/\\"));
|
||||
return "";
|
||||
}
|
||||
|
||||
static int GetSlotId(const std::string &name) {
|
||||
if (name.rfind("TEXCOORD_", 0) == 0) {
|
||||
int id = 0;
|
||||
sscanf(name.c_str(), "TEXCOORD_%d", &id);
|
||||
return id;
|
||||
} else if (name.rfind("WEIGHTS_", 0) == 0) {
|
||||
int id = 0;
|
||||
sscanf(name.c_str(), "WEIGHTS_%d", &id);
|
||||
return id;
|
||||
} else if (name.rfind("JOINTS_", 0) == 0) {
|
||||
int id = 0;
|
||||
sscanf(name.c_str(), "JOINTS_%d", &id);
|
||||
return id;
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
static bool IsAttributeSupported(const std::string &name) {
|
||||
constexpr int max_slots = 8;
|
||||
|
||||
if (name.compare("POSITION") == 0) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (name.compare("NORMAL") == 0) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (name.compare("TANGENT") == 0) {
|
||||
return true;
|
||||
}
|
||||
|
||||
for (int i = 0; i < max_slots; i++) {
|
||||
std::string n = "TEXCOORD_" + std::to_string(i);
|
||||
if (n.compare(name) == 0) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < max_slots; i++) {
|
||||
std::string n = "WEIGHTS_" + std::to_string(i);
|
||||
if (n.compare(name) == 0) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < max_slots; i++) {
|
||||
std::string n = "JOINTS_" + std::to_string(i);
|
||||
if (n.compare(name) == 0) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
static float Unpack(const unsigned char *ptr, int type) {
|
||||
if (type == TINYGLTF_COMPONENT_TYPE_UNSIGNED_BYTE) {
|
||||
unsigned char data = *ptr;
|
||||
return float(data);
|
||||
} else if (type == TINYGLTF_COMPONENT_TYPE_BYTE) {
|
||||
char data = static_cast<char>(*ptr);
|
||||
return float(data);
|
||||
} else if (type == TINYGLTF_COMPONENT_TYPE_UNSIGNED_SHORT) {
|
||||
uint16_t data = *reinterpret_cast<const uint16_t *>(ptr);
|
||||
return float(data);
|
||||
} else if (type == TINYGLTF_COMPONENT_TYPE_SHORT) {
|
||||
int16_t data = *reinterpret_cast<const int16_t *>(ptr);
|
||||
return float(data);
|
||||
} else if (type == TINYGLTF_COMPONENT_TYPE_FLOAT) {
|
||||
float data = *reinterpret_cast<const float *>(ptr);
|
||||
return data;
|
||||
} else {
|
||||
std::cerr << "???: Unsupported type: " << PrintComponentType(type) << "\n";
|
||||
return 0.0f;
|
||||
}
|
||||
}
|
||||
|
||||
static uint32_t UnpackIndex(const unsigned char *ptr, int type) {
|
||||
if (type == TINYGLTF_COMPONENT_TYPE_UNSIGNED_BYTE) {
|
||||
unsigned char data = *ptr;
|
||||
return uint32_t(data);
|
||||
} else if (type == TINYGLTF_COMPONENT_TYPE_BYTE) {
|
||||
char data = static_cast<char>(*ptr);
|
||||
return uint32_t(data);
|
||||
} else if (type == TINYGLTF_COMPONENT_TYPE_UNSIGNED_SHORT) {
|
||||
uint16_t data = *reinterpret_cast<const uint16_t *>(ptr);
|
||||
return uint32_t(data);
|
||||
} else if (type == TINYGLTF_COMPONENT_TYPE_SHORT) {
|
||||
int16_t data = *reinterpret_cast<const int16_t *>(ptr);
|
||||
return uint32_t(data);
|
||||
} else if (type == TINYGLTF_COMPONENT_TYPE_INT) {
|
||||
// TODO(syoyo): Check overflow(2G+ index)
|
||||
int32_t data = *reinterpret_cast<const int32_t *>(ptr);
|
||||
return uint32_t(data);
|
||||
} else if (type == TINYGLTF_COMPONENT_TYPE_UNSIGNED_INT) {
|
||||
uint32_t data = *reinterpret_cast<const uint32_t *>(ptr);
|
||||
return uint32_t(data);
|
||||
} else if (type == TINYGLTF_COMPONENT_TYPE_SHORT) {
|
||||
uint32_t data = *reinterpret_cast<const uint32_t *>(ptr);
|
||||
return data;
|
||||
} else {
|
||||
std::cerr << "???: Unsupported type: " << PrintComponentType(type) << "\n";
|
||||
return static_cast<uint32_t>(-1);
|
||||
}
|
||||
}
|
||||
|
||||
static bool DumpMesh(const tinygltf::Model &model, const tinygltf::Mesh &mesh,
|
||||
bool verbose, example::MeshPrim *out) {
|
||||
out->prims.clear();
|
||||
|
||||
for (size_t i = 0; i < mesh.primitives.size(); i++) {
|
||||
const tinygltf::Primitive &primitive = mesh.primitives[i];
|
||||
|
||||
if (primitive.indices < 0) {
|
||||
std::cerr << "Primitive indices must be provided\n";
|
||||
return false;
|
||||
}
|
||||
|
||||
example::PrimSet out_prim;
|
||||
|
||||
// indices.
|
||||
{
|
||||
const tinygltf::Accessor &indexAccessor =
|
||||
model.accessors[size_t(primitive.indices)];
|
||||
|
||||
size_t num_elements = indexAccessor.count;
|
||||
std::cout << "index.elements = " << num_elements << "\n";
|
||||
|
||||
size_t byte_stride = ComponentTypeByteSize(indexAccessor.componentType);
|
||||
|
||||
const tinygltf::BufferView &indexBufferView =
|
||||
model.bufferViews[size_t(indexAccessor.bufferView)];
|
||||
|
||||
// should be 34963(ELEMENT_ARRAY_BUFFER)
|
||||
std::cout << "index.target = " << PrintTarget(indexBufferView.target)
|
||||
<< "\n";
|
||||
if (indexBufferView.target != TINYGLTF_TARGET_ELEMENT_ARRAY_BUFFER) {
|
||||
std::cerr << "indexBufferView.target must be ELEMENT_ARRAY_BUFFER\n";
|
||||
return false;
|
||||
}
|
||||
|
||||
const tinygltf::Buffer &indexBuffer =
|
||||
model.buffers[size_t(indexBufferView.buffer)];
|
||||
|
||||
std::vector<uint32_t> indices;
|
||||
|
||||
for (size_t k = 0; k < num_elements; k++) {
|
||||
// TODO(syoyo): out-of-bounds check.
|
||||
const unsigned char *ptr = indexBuffer.data.data() +
|
||||
indexBufferView.byteOffset +
|
||||
(k * byte_stride) + indexAccessor.byteOffset;
|
||||
|
||||
uint32_t idx = UnpackIndex(ptr, indexAccessor.componentType);
|
||||
|
||||
if (verbose) {
|
||||
std::cout << "vertex_index[" << k << "] = " << idx << "\n";
|
||||
}
|
||||
|
||||
indices.push_back(idx);
|
||||
}
|
||||
|
||||
out_prim.indices = indices;
|
||||
out_prim.indices_type = indexAccessor.componentType;
|
||||
}
|
||||
|
||||
// attributes
|
||||
{
|
||||
std::map<std::string, int>::const_iterator it(
|
||||
primitive.attributes.begin());
|
||||
std::map<std::string, int>::const_iterator itEnd(
|
||||
primitive.attributes.end());
|
||||
|
||||
for (; it != itEnd; it++) {
|
||||
// it->first would be "POSITION", "NORMAL", "TEXCOORD_0", ...
|
||||
if (!IsAttributeSupported(it->first)) {
|
||||
std::cout << "Unsupported attribute: " << it->first << "\n";
|
||||
continue;
|
||||
}
|
||||
|
||||
if (size_t(it->second) >= model.accessors.size()) {
|
||||
std::cerr << "Invalid accessor id: " << it->second << "\n";
|
||||
return false;
|
||||
}
|
||||
|
||||
const tinygltf::Accessor &accessor =
|
||||
model.accessors[size_t(it->second)];
|
||||
|
||||
size_t elem_size = 1;
|
||||
if (accessor.type == TINYGLTF_TYPE_SCALAR) {
|
||||
elem_size = 1;
|
||||
} else if (accessor.type == TINYGLTF_TYPE_VEC2) {
|
||||
elem_size = 2;
|
||||
} else if (accessor.type == TINYGLTF_TYPE_VEC3) {
|
||||
elem_size = 3;
|
||||
} else if (accessor.type == TINYGLTF_TYPE_VEC4) {
|
||||
elem_size = 4;
|
||||
} else {
|
||||
std::cerr << "Invalid or unsupported accessor type: "
|
||||
<< PrintType(accessor.type) << "\n";
|
||||
return false;
|
||||
}
|
||||
|
||||
std::cout << PrintComponentType(accessor.componentType) << "\n";
|
||||
|
||||
size_t byte_stride = ComponentTypeByteSize(accessor.componentType);
|
||||
|
||||
std::cout << "attribute: " << it->first << "\n";
|
||||
// if (gGLProgramState.attribs[it->first] >= 0) {
|
||||
// Compute byteStride from Accessor + BufferView combination.
|
||||
int byteStride =
|
||||
accessor.ByteStride(model.bufferViews[size_t(accessor.bufferView)]);
|
||||
assert(byteStride != -1);
|
||||
|
||||
std::cout << "byteOffset: " << accessor.byteOffset << "\n";
|
||||
|
||||
const tinygltf::BufferView &bufferView =
|
||||
model.bufferViews[size_t(accessor.bufferView)];
|
||||
const tinygltf::Buffer &buffer =
|
||||
model.buffers[size_t(bufferView.buffer)];
|
||||
|
||||
size_t num_elems = accessor.count * elem_size;
|
||||
|
||||
example::VertexAttrib attrib;
|
||||
for (size_t k = 0; k < num_elems; k++) {
|
||||
// TODO(syoyo): out-of-bounds check.
|
||||
const unsigned char *ptr = buffer.data.data() +
|
||||
bufferView.byteOffset + (k * byte_stride) +
|
||||
accessor.byteOffset;
|
||||
float value = Unpack(ptr, accessor.componentType);
|
||||
if (verbose) {
|
||||
std::cout << "[" << k << "] value = " << value << "\n";
|
||||
}
|
||||
attrib.data.push_back(value);
|
||||
}
|
||||
attrib.component_type = accessor.componentType;
|
||||
attrib.data_type = accessor.type;
|
||||
attrib.name = it->first;
|
||||
|
||||
if (attrib.name.compare("POSITION") == 0) {
|
||||
out_prim.position = attrib;
|
||||
} else if (attrib.name.compare("NORMAL") == 0) {
|
||||
out_prim.normal = attrib;
|
||||
} else if (attrib.name.compare("TANGENT") == 0) {
|
||||
out_prim.tangent = attrib;
|
||||
} else if (attrib.name.rfind("TEXCOORD_", 0) == 0) {
|
||||
int id = GetSlotId(attrib.name);
|
||||
std::cout << "texcoord[" << id << "]\n";
|
||||
out_prim.texcoords[id] = attrib;
|
||||
} else if (attrib.name.rfind("JOINTS_", 0) == 0) {
|
||||
int id = GetSlotId(attrib.name);
|
||||
std::cout << "joints[" << id << "]\n";
|
||||
out_prim.joints[id] = attrib;
|
||||
} else if (attrib.name.rfind("WEIGHTS_", 0) == 0) {
|
||||
int id = GetSlotId(attrib.name);
|
||||
std::cout << "weights[" << id << "]\n";
|
||||
out_prim.weights[id] = attrib;
|
||||
} else {
|
||||
std::cerr << "???: attrib.name = " << attrib.name << "\n";
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const tinygltf::Accessor &indexAccessor =
|
||||
model.accessors[size_t(primitive.indices)];
|
||||
(void)indexAccessor;
|
||||
PrintMode(primitive.mode);
|
||||
if (primitive.mode != TINYGLTF_MODE_TRIANGLES) {
|
||||
std::cerr << "Supported Primitive mode is TRIANGLES only at the moment\n";
|
||||
return false;
|
||||
}
|
||||
|
||||
out_prim.mode = primitive.mode;
|
||||
|
||||
out->prims.push_back(out_prim);
|
||||
}
|
||||
|
||||
out->name = mesh.name;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool ExtractMesh(const std::string &asset_path, tinygltf::Model &model,
|
||||
bool verbose, std::vector<example::MeshPrim> *outs) {
|
||||
// Get .bin data
|
||||
{
|
||||
if (model.buffers.size() != 1) {
|
||||
std::cerr << "Single element of `buffers` is supported at the moment.\n";
|
||||
return false;
|
||||
}
|
||||
|
||||
const tinygltf::Buffer &buffer = model.buffers[0];
|
||||
if (buffer.uri.empty()) {
|
||||
std::cerr << "buffer.uri must be a filepath.\n";
|
||||
return false;
|
||||
}
|
||||
|
||||
if (buffer.data.size() < 4) {
|
||||
std::cerr << "Invalid buffer.byteLength.\n";
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<std::string> search_paths;
|
||||
search_paths.push_back(asset_path);
|
||||
|
||||
std::string abs_filepath = FindFile(search_paths, buffer.uri);
|
||||
std::vector<uint8_t> bin = LoadBin(abs_filepath);
|
||||
if (bin.size() != buffer.data.size()) {
|
||||
std::cerr << "Byte size mismatch. Failed to load file: " << buffer.uri
|
||||
<< "\n";
|
||||
std::cerr << " Searched absolute file path: " << abs_filepath << "\n";
|
||||
std::cerr << " .bin size = " << bin.size()
|
||||
<< ", size in 'buffer.uri' = " << buffer.data.size() << "\n";
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
for (const auto &mesh : model.meshes) {
|
||||
std::cout << "mesh.name: " << mesh.name << "\n";
|
||||
|
||||
example::MeshPrim output;
|
||||
bool ret = DumpMesh(model, mesh, verbose, &output);
|
||||
if (!ret) {
|
||||
return false;
|
||||
}
|
||||
|
||||
outs->push_back(output);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
std::string op;
|
||||
std::string input_filename;
|
||||
std::string output_filename = "output.gltf";
|
||||
int uvset = 0;
|
||||
bool verbose = false;
|
||||
bool export_skinweight = true;
|
||||
bool no_flip_texcoord_y = false;
|
||||
|
||||
auto cli =
|
||||
(clipp::required("-i", "--input") &
|
||||
clipp::value("input filename", input_filename),
|
||||
clipp::option("-o", "--outout") &
|
||||
clipp::value("Output filename(obj2fltf)", output_filename),
|
||||
clipp::option("-v", "--verbose").set(verbose).doc("Verbose output"),
|
||||
clipp::option("--export_skinweight") &
|
||||
clipp::value("Export skin weights(gltf2obj). default true.",
|
||||
export_skinweight),
|
||||
clipp::option("--uvset").set(uvset).doc("UV set(TEXCOORD_N) to use"),
|
||||
clipp::option("--op") &
|
||||
clipp::value("operation mode(`gltf2obj`, `obj2gltf`", op),
|
||||
clipp::option("--no-flip-texcoord-y")
|
||||
.set(no_flip_texcoord_y)
|
||||
.doc("Do not flip texcoord Y"));
|
||||
|
||||
if (!clipp::parse(argc, argv, cli)) {
|
||||
std::cout << clipp::make_man_page(cli, argv[0]);
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
if (op == "gltf2obj") {
|
||||
tinygltf::Model model;
|
||||
tinygltf::TinyGLTF loader;
|
||||
std::string err;
|
||||
std::string warn;
|
||||
|
||||
std::string ext = GetFilePathExtension(input_filename);
|
||||
|
||||
{
|
||||
bool ret = false;
|
||||
if (ext.compare("glb") == 0) {
|
||||
// assume binary glTF.
|
||||
ret = loader.LoadBinaryFromFile(&model, &err, &warn,
|
||||
input_filename.c_str());
|
||||
} else {
|
||||
// assume ascii glTF.
|
||||
ret = loader.LoadASCIIFromFile(&model, &err, &warn,
|
||||
input_filename.c_str());
|
||||
}
|
||||
|
||||
if (!warn.empty()) {
|
||||
printf("Warn: %s\n", warn.c_str());
|
||||
}
|
||||
|
||||
if (!err.empty()) {
|
||||
printf("ERR: %s\n", err.c_str());
|
||||
}
|
||||
if (!ret) {
|
||||
printf("Failed to load .glTF : %s\n", argv[1]);
|
||||
exit(-1);
|
||||
}
|
||||
}
|
||||
|
||||
#if 0
|
||||
json j;
|
||||
{
|
||||
std::ifstream i(input_filename);
|
||||
i >> j;
|
||||
}
|
||||
std::cout << "j = " << j << "\n";
|
||||
|
||||
json j_patch = R"([
|
||||
{ "op": "add", "path": "/buffers/-", "value": {
|
||||
"name": "plane/data",
|
||||
"byteLength": 480,
|
||||
"uri": "plane1.bin"
|
||||
} }
|
||||
])"_json;
|
||||
|
||||
// a JSON value
|
||||
json j_original = R"({
|
||||
"baz": ["one", "two", "three"],
|
||||
"foo": "bar"
|
||||
})"_json;
|
||||
|
||||
//json j_patch = R"([
|
||||
// { "op": "remove", "path": "/buffers" }
|
||||
//])"_json;
|
||||
|
||||
std::cout << "patch = " << j_patch.dump(2) << "\n";
|
||||
|
||||
json j_ret = j.patch(j_patch);
|
||||
std::cout << "patched = " << j_ret.dump(2) << "\n";
|
||||
#endif
|
||||
|
||||
std::string basedir = GetBaseDir(input_filename);
|
||||
std::vector<example::MeshPrim> meshes;
|
||||
bool ret = ExtractMesh(basedir, model, verbose, &meshes);
|
||||
|
||||
size_t n = 0;
|
||||
for (const auto &mesh : meshes) {
|
||||
// Assume no duplicated name in .glTF data
|
||||
std::string basename;
|
||||
if (mesh.name.empty()) {
|
||||
basename = "untitled-" + std::to_string(n);
|
||||
} else {
|
||||
basename = mesh.name;
|
||||
}
|
||||
|
||||
|
||||
for (size_t primid = 0; primid < mesh.prims.size(); primid++) {
|
||||
example::ObjExportOption options;
|
||||
options.primid = int(primid);
|
||||
options.export_skinweights = export_skinweight;
|
||||
options.uvset = uvset;
|
||||
options.flip_texcoord_y = !no_flip_texcoord_y;
|
||||
|
||||
bool ok = example::SaveAsObjMesh(basename, mesh, options);
|
||||
if (!ok) {
|
||||
std::cout << "Failed to export mesh[" << mesh.name << "].primitives["
|
||||
<< primid << "]\n";
|
||||
// may ok;
|
||||
}
|
||||
}
|
||||
n++;
|
||||
}
|
||||
|
||||
return ret ? EXIT_SUCCESS : EXIT_FAILURE;
|
||||
} else if (op == "obj2gltf") {
|
||||
// Require facevarying layout?
|
||||
// facevarying representation is required if a vertex can have multiple
|
||||
// normal/uv value. drawback of facevarying is mesh data increases. false =
|
||||
// try to keep shared vertex representation as much as possible. true =
|
||||
// reorder vertex data and re-assign vertex indices for facevarying data
|
||||
// layout.
|
||||
bool facevarying = false;
|
||||
|
||||
example::MeshPrim mesh;
|
||||
bool ok = example::LoadObjMesh(input_filename, facevarying, &mesh);
|
||||
if (!ok) {
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
if (verbose) {
|
||||
PrintMeshPrim(mesh);
|
||||
}
|
||||
|
||||
ok = example::SaveAsGLTFMesh(output_filename, mesh);
|
||||
if (!ok) {
|
||||
std::cerr << "Failed to save mesh as glTF\n";
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
std::cout << "Write glTF: " << output_filename << "\n";
|
||||
return EXIT_SUCCESS;
|
||||
} else {
|
||||
std::cerr << "Unknown operation: " << op << "\n";
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
}
|
||||
1479
examples/mesh-conv/mesh-util.cc
Normal file
1479
examples/mesh-conv/mesh-util.cc
Normal file
File diff suppressed because it is too large
Load Diff
95
examples/mesh-conv/mesh-util.hh
Normal file
95
examples/mesh-conv/mesh-util.hh
Normal file
@@ -0,0 +1,95 @@
|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
#include <map>
|
||||
|
||||
namespace example {
|
||||
|
||||
// TODO(syoyo): Support sparse accessor(sparse vertex attribute).
|
||||
// TODO(syoyo): Support more data type
|
||||
struct VertexAttrib {
|
||||
std::string name;
|
||||
|
||||
// Value are converted to float type.
|
||||
std::vector<float> data;
|
||||
|
||||
// Corresponding info in binary data
|
||||
int data_type; // e.g. TINYGLTF_TYPE_VEC2
|
||||
int component_type; // storage type. e.g.
|
||||
// TINYGLTF_COMPONENT_TYPE_UNSIGNED_INT
|
||||
uint64_t buffer_offset{0};
|
||||
size_t buffer_length{0};
|
||||
|
||||
// Optional.
|
||||
std::vector<double> minValues;
|
||||
std::vector<double> maxValues;
|
||||
|
||||
size_t numElements() const;
|
||||
|
||||
};
|
||||
|
||||
struct PrimSet {
|
||||
|
||||
int mode; // e.g. TRIANGLES
|
||||
|
||||
VertexAttrib position; // vec3
|
||||
VertexAttrib normal; // vec3
|
||||
VertexAttrib tangent; // vec4
|
||||
VertexAttrib color; // vec3 or vec4
|
||||
std::map<int, VertexAttrib> texcoords; // <slot, attrib> vec2
|
||||
std::map<int, VertexAttrib> weights; // <slot, attrib> vec4
|
||||
std::map<int, VertexAttrib>
|
||||
joints; // <slot, attrib> store data as float type
|
||||
|
||||
|
||||
// min/max of index value. -1 = undef
|
||||
int indices_min{-1};
|
||||
int indices_max{-1};
|
||||
int indices_type{-1}; // storage type(componentType) of `indices`.
|
||||
std::vector<uint32_t> indices; // vertex indices
|
||||
|
||||
};
|
||||
|
||||
struct MeshPrim {
|
||||
std::string name;
|
||||
int32_t id{-1};
|
||||
|
||||
std::vector<PrimSet> prims;
|
||||
|
||||
};
|
||||
|
||||
struct ObjExportOption
|
||||
{
|
||||
bool export_skinweights{true};
|
||||
int primid{0}; /// Primitive id to export(default 0).
|
||||
int uvset{0}; /// Tex coord ID to export(default 0).
|
||||
bool flip_texcoord_y{true}; /// Flip texture coordinate V?(default true).
|
||||
};
|
||||
|
||||
///
|
||||
/// Save MeshPrim as wavefront .obj
|
||||
///
|
||||
/// @param[in] basename Base filename. ".obj" will be appended.
|
||||
/// @param[in] mesh MeshPrim.
|
||||
/// @param[in] option Export options
|
||||
///
|
||||
bool SaveAsObjMesh(const std::string &basename, const MeshPrim &mesh, const ObjExportOption &option);
|
||||
|
||||
//
|
||||
/// Save MeshPrim as glTF mesh
|
||||
///
|
||||
bool SaveAsGLTFMesh(const std::string &filename, const MeshPrim &mesh);
|
||||
|
||||
///
|
||||
/// Loads .obj and convert to MeshPrim
|
||||
///
|
||||
/// @param[in] facevarying Construct mesh with facevarying vertex layout(default false)
|
||||
///
|
||||
bool LoadObjMesh(const std::string &filename, bool facevarying, MeshPrim *mesh);
|
||||
|
||||
///
|
||||
/// Print MeshPrim datra
|
||||
///
|
||||
void PrintMeshPrim(const MeshPrim &mesh);
|
||||
|
||||
} // namespace example
|
||||
7
examples/mesh-conv/meson.build
Normal file
7
examples/mesh-conv/meson.build
Normal file
@@ -0,0 +1,7 @@
|
||||
project('mesh-conv', 'cpp', default_options : ['cpp_std=c++11'])
|
||||
|
||||
thread_dep = dependency('threads')
|
||||
|
||||
incdir = include_directories(['../../', '../common'])
|
||||
|
||||
executable('mesh-conv', ['mesh-conv.cc', 'mesh-util.cc', 'tinygltf_impl.cc'], include_directories : incdir, dependencies : thread_dep)
|
||||
27
examples/mesh-conv/sandbox/README.md
Normal file
27
examples/mesh-conv/sandbox/README.md
Normal file
@@ -0,0 +1,27 @@
|
||||
# concat_mesh.py
|
||||
|
||||
Append(merge) mesh of glTF A to glTF B.
|
||||
|
||||
`meshes`, `accessors`, `bufferViews`, `materials` of glTF A is appended to glTF B(index to accessor, bufferViews, etc will be recomputed).
|
||||
|
||||
`skin`, `nodes`, etc are not appended(to be merged).
|
||||
|
||||
## Usage
|
||||
|
||||
concatenate sourceN.gltf to target.gltf and save it to merged.gltf
|
||||
|
||||
```
|
||||
$ python concat_mesh.py source0.gltf <source1.gltf source2.gltf ...> target.gltf merged.gltf
|
||||
```
|
||||
|
||||
## TODO
|
||||
|
||||
* [x] Support multiple glTFs to merge(concat)
|
||||
* [ ] Support merging skin
|
||||
* [ ] Support merging different node hierarchies
|
||||
* [x] Support `images`, `textures`, `materials`, `samplers`
|
||||
* [ ] Support other glTF info
|
||||
|
||||
# replace_attrib.py
|
||||
|
||||
Replace the accessor id of specified attribute.
|
||||
272
examples/mesh-conv/sandbox/concat_mesh.py
Normal file
272
examples/mesh-conv/sandbox/concat_mesh.py
Normal file
@@ -0,0 +1,272 @@
|
||||
# concat mesh to glTF
|
||||
# support multiple source glTF to me concatenated to target.gltf
|
||||
|
||||
# TODO: skins, nodes, scenes
|
||||
|
||||
import json
|
||||
import sys, os
|
||||
|
||||
g_prefix = "added/"
|
||||
|
||||
def adjustMaterialTextureIndex(mat, texture_index_offset):
|
||||
# Args: mat(dict)
|
||||
# texture_index_offset(int) Index offset
|
||||
|
||||
if "normalTexture" in mat:
|
||||
if "index" in mat["normalTexture"]:
|
||||
mat["normalTexture"]["index"] += texture_index_offset
|
||||
|
||||
if "occlusionTexture" in mat:
|
||||
if "index" in mat["occlusionTexture"]:
|
||||
mat["occlusionTexture"]["index"] += texture_index_offset
|
||||
|
||||
if "emissiveTexture" in mat:
|
||||
if "index" in mat["emissiveTexture"]:
|
||||
mat["emissiveTexture"]["index"] += texture_index_offset
|
||||
|
||||
if "pbrMetallicRoughness" in mat:
|
||||
if "baseColorTexture" in mat["pbrMetallicRoughness"]:
|
||||
if "index" in mat["pbrMetallicRoughness"]["baseColorTexture"]:
|
||||
mat["pbrMetallicRoughness"]["baseColorTexture"]["index"] += texture_index_offset
|
||||
|
||||
if "metallicRoughnessTexture" in mat["pbrMetallicRoughness"]:
|
||||
if "index" in mat["pbrMetallicRoughness"]["metallicRoughnessTexture"]:
|
||||
mat["pbrMetallicRoughness"]["metallicRoughnessTexture"]["index"] += texture_index_offset
|
||||
|
||||
return mat
|
||||
|
||||
|
||||
def concat(source, target, offsets, prefix, extraInfo):
|
||||
# Args:
|
||||
# source: dict(modified), target: dict(modified),
|
||||
# offsets: dict(modified). contains offset table.
|
||||
# prefix: str
|
||||
# extraInfo: dict(inout)
|
||||
|
||||
num_source_meshes = len(source["meshes"])
|
||||
num_source_buffers = len(source["buffers"])
|
||||
num_source_bufferViews = len(source["bufferViews"])
|
||||
num_source_accessors = len(source["accessors"])
|
||||
num_source_materials = len(source["materials"]) if "materials" in source else 0
|
||||
num_source_samplers = len(source["samplers"]) if "samplers" in source else 0
|
||||
num_source_images = len(source["images"]) if "images" in source else 0
|
||||
num_source_textures = len(source["textures"]) if "textures" in source else 0
|
||||
print("src =====")
|
||||
print("num_src_meshes: ", num_source_meshes)
|
||||
print("num_src_buffers: ", num_source_buffers)
|
||||
print("num_src_bufferViews: ", num_source_bufferViews)
|
||||
print("num_src_accessors: ", num_source_accessors)
|
||||
print("num_src_materials: ", num_source_materials)
|
||||
print("num_src_textures: ", num_source_textures)
|
||||
print("num_src_images: ", num_source_images)
|
||||
print("num_src_samplers: ", num_source_samplers)
|
||||
|
||||
|
||||
#
|
||||
# Modify name and adjust index offset
|
||||
#
|
||||
for i in range(len(source["buffers"])):
|
||||
if "name" in source["buffers"][i]:
|
||||
source["buffers"][i]["name"] = prefix + source["buffers"][i]["name"]
|
||||
|
||||
for i in range(len(source["bufferViews"])):
|
||||
if "name" in source["bufferViews"][i]:
|
||||
source["bufferViews"][i]["name"] = prefix + source["bufferViews"][i]["name"]
|
||||
|
||||
source["bufferViews"][i]["buffer"] += offsets["buffers"]
|
||||
|
||||
for i in range(len(source["accessors"])):
|
||||
if "name" in source["accessors"][i]:
|
||||
source["accessors"][i]["name"] = prefix + source["accessors"][i]["name"]
|
||||
|
||||
source["accessors"][i]["bufferView"] += offsets["bufferViews"]
|
||||
|
||||
for i in range(len(source["meshes"])):
|
||||
mesh = source["meshes"][i]
|
||||
|
||||
if "name" in mesh:
|
||||
source["meshes"][i]["name"] = prefix + source["meshes"][i]["name"]
|
||||
|
||||
for primid in range(len(mesh["primitives"])):
|
||||
for attrib in mesh["primitives"][primid]["attributes"]:
|
||||
#print(source["meshes"][i]["primitives"][primid]["attributes"][attrib])
|
||||
source["meshes"][i]["primitives"][primid]["attributes"][attrib] += offsets["accessors"]
|
||||
|
||||
|
||||
source["meshes"][i]["primitives"][primid]["indices"] += offsets["accessors"]
|
||||
if "material" in source["meshes"][i]["primitives"][primid]:
|
||||
source["meshes"][i]["primitives"][primid]["material"] += offsets["materials"]
|
||||
|
||||
|
||||
if "materials" in source:
|
||||
for i in range(len(source["materials"])):
|
||||
if "name" in source["materials"][i]:
|
||||
source["materials"][i]["name"] = prefix + source["materials"][i]["name"]
|
||||
source["materials"][i] = adjustMaterialTextureIndex(source["materials"][i], offsets["textures"])
|
||||
|
||||
if "images" in source:
|
||||
for i in range(len(source["images"])):
|
||||
if "name" in source["images"][i]:
|
||||
source["images"][i]["name"] = prefix + source["images"][i]["name"]
|
||||
|
||||
if "samplers" in source:
|
||||
for i in range(len(source["samplers"])):
|
||||
if "name" in source["samplers"][i]:
|
||||
source["samplers"][i]["name"] = prefix + source["samplers"][i]["name"]
|
||||
|
||||
if "textures" in source:
|
||||
for i in range(len(source["textures"])):
|
||||
if "name" in source["textures"][i]:
|
||||
source["textures"][i]["name"] = prefix + source["textures"][i]["name"]
|
||||
source["textures"][i]["sampler"] += offsets["samplers"]
|
||||
source["textures"][i]["source"] += offsets["images"]
|
||||
|
||||
#
|
||||
# Append mesh info
|
||||
#
|
||||
target["buffers"] += source["buffers"]
|
||||
target["bufferViews"] += source["bufferViews"]
|
||||
target["meshes"] += source["meshes"]
|
||||
target["accessors"] += source["accessors"]
|
||||
if "materials" in source:
|
||||
if "materials" in target:
|
||||
target["materials"] += source["materials"]
|
||||
else:
|
||||
target["materials"] = source["materials"]
|
||||
if "images" in source:
|
||||
if "images" in target:
|
||||
target["images"] += source["images"]
|
||||
else:
|
||||
target["images"] = source["images"]
|
||||
if "textures" in source:
|
||||
if "textures" in target:
|
||||
target["textures"] += source["textures"]
|
||||
else:
|
||||
target["textures"] = source["textures"]
|
||||
if "samplers" in source:
|
||||
if "samplers" in target:
|
||||
target["samplers"] += source["samplers"]
|
||||
else:
|
||||
target["samplers"] = source["samplers"]
|
||||
|
||||
# assume `prefix` is unique
|
||||
extraInfo["num_{}_meshes".format(prefix)] = num_source_meshes
|
||||
extraInfo["num_{}_buffers".format(prefix)] = num_source_buffers
|
||||
extraInfo["num_{}_bufferViews".format(prefix)] = num_source_bufferViews
|
||||
extraInfo["num_{}_accessors".format(prefix)] = num_source_accessors
|
||||
extraInfo["num_{}_materials".format(prefix)] = num_source_materials
|
||||
extraInfo["num_{}_images".format(prefix)] = num_source_images
|
||||
extraInfo["num_{}_samplers".format(prefix)] = num_source_samplers
|
||||
extraInfo["num_{}_textures".format(prefix)] = num_source_textures
|
||||
|
||||
# update offsets
|
||||
offsets["meshes"] += num_source_meshes
|
||||
offsets["buffers"] += num_source_buffers
|
||||
offsets["bufferViews"] += num_source_bufferViews
|
||||
offsets["accessors"] += num_source_accessors
|
||||
offsets["materials"] += num_source_materials
|
||||
offsets["textures"] += num_source_textures
|
||||
offsets["images"] += num_source_images
|
||||
offsets["samplers"] += num_source_samplers
|
||||
|
||||
|
||||
def main():
|
||||
if len(sys.argv) < 4:
|
||||
print("Needs source0.gltf <source1.gltf, ...> target.gltf output.gltf")
|
||||
sys.exit(-1)
|
||||
|
||||
num_args = len(sys.argv)
|
||||
print("num_args = ", num_args)
|
||||
|
||||
source_filenames = []
|
||||
|
||||
num_srcs = num_args - 3
|
||||
|
||||
for i in range(num_srcs):
|
||||
source_filenames.append(sys.argv[1+i])
|
||||
print("source[{}] = {}".format(i, sys.argv[1+i]))
|
||||
|
||||
target_filename = sys.argv[num_args - 2]
|
||||
output_filename = sys.argv[num_args - 1]
|
||||
print("target = ", target_filename)
|
||||
print("output = ", output_filename)
|
||||
|
||||
sources = []
|
||||
for i in range(num_srcs):
|
||||
sources.append(json.loads(open(source_filenames[i]).read()))
|
||||
target = json.loads(open(target_filename).read())
|
||||
|
||||
num_target_meshes = len(target["meshes"])
|
||||
num_target_buffers = len(target["buffers"])
|
||||
num_target_bufferViews = len(target["bufferViews"])
|
||||
num_target_accessors = len(target["accessors"])
|
||||
num_target_materials = 0
|
||||
if "materials" in target:
|
||||
num_target_materials = len(target["materials"])
|
||||
|
||||
num_target_images = 0
|
||||
if "images" in target:
|
||||
num_target_images = len(target["images"])
|
||||
|
||||
num_target_samplers = 0
|
||||
if "samplers" in target:
|
||||
num_target_samplers = len(target["samplers"])
|
||||
|
||||
num_target_textures = 0
|
||||
if "textures" in target:
|
||||
num_target_textures = len(target["textures"])
|
||||
|
||||
print("num_target_meshes: ", num_target_meshes)
|
||||
print("num_target_buffers: ", num_target_buffers)
|
||||
print("num_target_bufferViews: ", num_target_bufferViews)
|
||||
print("num_target_accessors: ", num_target_accessors)
|
||||
print("num_target_materials: ", num_target_materials)
|
||||
print("num_target_textures: ", num_target_textures)
|
||||
print("num_target_images: ", num_target_images)
|
||||
print("num_target_samplers: ", num_target_samplers)
|
||||
|
||||
#
|
||||
# add some info to asset.extras
|
||||
#
|
||||
extraInfo = {}
|
||||
extraInfo["num_target_meshes"] = num_target_meshes
|
||||
extraInfo["num_target_buffers"] = num_target_buffers
|
||||
extraInfo["num_target_bufferViews"] = num_target_bufferViews
|
||||
extraInfo["num_target_accessors"] = num_target_accessors
|
||||
extraInfo["num_target_materials"] = num_target_materials
|
||||
extraInfo["num_target_textures"] = num_target_textures
|
||||
extraInfo["num_target_images"] = num_target_images
|
||||
extraInfo["num_target_samplers"] = num_target_samplers
|
||||
|
||||
offsets = {}
|
||||
offsets["meshes"] = num_target_meshes
|
||||
offsets["buffers"] = num_target_buffers
|
||||
offsets["bufferViews"] = num_target_bufferViews
|
||||
offsets["accessors"] = num_target_accessors
|
||||
offsets["materials"] = num_target_materials
|
||||
offsets["textures"] = num_target_textures
|
||||
offsets["samplers"] = num_target_samplers
|
||||
offsets["images"] = num_target_images
|
||||
|
||||
for i in range(num_srcs):
|
||||
source = sources[i]
|
||||
|
||||
prefix = g_prefix + "{}/".format(source_filenames[i])
|
||||
concat(source, target, offsets, prefix, extraInfo)
|
||||
|
||||
extraInfo["num_total_meshes"] = offsets["meshes"]
|
||||
extraInfo["num_total_buffers"] = offsets["buffers"]
|
||||
extraInfo["num_total_bufferViews"] = offsets["bufferViews"]
|
||||
extraInfo["num_total_accessors"] = offsets["accessors"]
|
||||
extraInfo["num_total_materials"] = offsets["materials"]
|
||||
extraInfo["num_total_textures"] = offsets["textures"]
|
||||
extraInfo["num_total_images"] = offsets["images"]
|
||||
extraInfo["num_total_samplers"] = offsets["samplers"]
|
||||
|
||||
target["asset"]["extras"] = extraInfo
|
||||
|
||||
with open(output_filename, "w") as f:
|
||||
f.write(json.dumps(target, indent=2))
|
||||
|
||||
print("Merged glTF was exported to : ", output_filename)
|
||||
main()
|
||||
107
examples/mesh-conv/sandbox/replace_attrib.py
Normal file
107
examples/mesh-conv/sandbox/replace_attrib.py
Normal file
@@ -0,0 +1,107 @@
|
||||
# Replace accessor id of attributes for speicified mesh
|
||||
# Usually called after concat_mesh.py
|
||||
# Example usecase is to replace UV coordinate of a mesh.
|
||||
|
||||
import json
|
||||
import sys, os
|
||||
|
||||
replace_indices = False
|
||||
attrib_names = ["TEXCOORD_0"]
|
||||
|
||||
def check_accessor(src, target):
|
||||
if src["componentType"] != target["componentType"]:
|
||||
print("componentType mismatch!")
|
||||
return False
|
||||
|
||||
if src["count"] != target["count"]:
|
||||
print("`count` mismatch!")
|
||||
return False
|
||||
|
||||
if src["type"] != target["type"]:
|
||||
print("`type` mismatch!")
|
||||
return False
|
||||
|
||||
return True
|
||||
|
||||
def main():
|
||||
if len(sys.argv) < 5:
|
||||
print("Needs input.gltf output.gltf source_mesh_name target_mesh_name <source_primid> <target_primid>")
|
||||
sys.exit(-1)
|
||||
|
||||
input_filename = sys.argv[1]
|
||||
output_filename = sys.argv[2]
|
||||
source_mesh_name = sys.argv[3]
|
||||
target_mesh_name = sys.argv[4]
|
||||
|
||||
source_primid = 0
|
||||
target_primid = 0
|
||||
|
||||
if len(sys.argv) > 5:
|
||||
source_primid = int(sys.argv[5])
|
||||
|
||||
if len(sys.argv) > 6:
|
||||
target_primid = int(sys.argv[6])
|
||||
|
||||
gltf = json.loads(open(input_filename).read())
|
||||
|
||||
source_mesh_id = -1
|
||||
target_mesh_id = -1
|
||||
|
||||
for i in range(len(gltf["meshes"])):
|
||||
mesh = gltf["meshes"][i]
|
||||
print("mesh[{}].name = {}".format(i, mesh["name"]))
|
||||
|
||||
if target_mesh_name == mesh["name"]:
|
||||
target_mesh_id = i
|
||||
|
||||
if source_mesh_name == mesh["name"]:
|
||||
source_mesh_id = i
|
||||
|
||||
if source_mesh_id == -1:
|
||||
print("source mesh with name [{}] not found.".format(source_mesh_name))
|
||||
sys.exit(-1)
|
||||
|
||||
if target_mesh_id == -1:
|
||||
print("target mesh with name [{}] not found.".format(target_mesh_name))
|
||||
sys.exit(-1)
|
||||
|
||||
print("target: name = {}, id = {}".format(target_mesh_name, target_mesh_id))
|
||||
print("source: name = {}, id = {}".format(source_mesh_name, source_mesh_id))
|
||||
|
||||
source_mesh = gltf["meshes"][source_mesh_id]
|
||||
target_mesh = gltf["meshes"][target_mesh_id]
|
||||
|
||||
|
||||
source_prim = source_mesh["primitives"][source_primid]
|
||||
target_prim = target_mesh["primitives"][target_primid]
|
||||
|
||||
if replace_indices:
|
||||
target_indices_id = target_prim["indices"]
|
||||
src_indices_id = source_prim["indices"]
|
||||
|
||||
print("Replace vertex indices from {} to {}".format(target_indices_id, src_indices_id))
|
||||
gltf["meshes"][target_mesh_id]["primitives"][target_primid]["indices"] = gltf["meshes"][source_mesh_id]["primitives"][source_primid]["indices"]
|
||||
|
||||
|
||||
for attrib in target_prim["attributes"]:
|
||||
print("attrib ", attrib)
|
||||
if attrib in attrib_names:
|
||||
if attrib in source_prim["attributes"]:
|
||||
target_accessor_id = target_prim["attributes"][attrib]
|
||||
src_accessor_id = source_prim["attributes"][attrib]
|
||||
|
||||
if check_accessor(gltf["accessors"][src_accessor_id], gltf["accessors"][target_accessor_id]):
|
||||
gltf["meshes"][target_mesh_id]["primitives"][target_primid]["attributes"][attrib] = src_accessor_id
|
||||
print("Replaced accessor id for attrib {} from {} to {}".format(attrib, target_accessor_id, src_accessor_id))
|
||||
else:
|
||||
print("Accessor type/format is not identical. Skip replace")
|
||||
print(" attrib {}".format(attrib))
|
||||
|
||||
else:
|
||||
print("attribute[{}] not found in source primitive: mesh[{}].primitives[{}]".format(attrib, source_mesh_name, source_primid))
|
||||
|
||||
with open(output_filename, "w") as f:
|
||||
f.write(json.dumps(gltf, indent=2))
|
||||
|
||||
print("Merged glTF was exported to : ", output_filename)
|
||||
main()
|
||||
9
examples/mesh-conv/tinygltf_impl.cc
Normal file
9
examples/mesh-conv/tinygltf_impl.cc
Normal file
@@ -0,0 +1,9 @@
|
||||
#define TINYGLTF_IMPLEMENTATION
|
||||
#define STB_IMAGE_IMPLEMENTATION
|
||||
#define STB_IMAGE_WRITE_IMPLEMENTATION
|
||||
|
||||
#ifdef _WIN32
|
||||
#include "../../tiny_gltf.h"
|
||||
#else
|
||||
#include "tiny_gltf.h"
|
||||
#endif
|
||||
@@ -150,6 +150,7 @@ bool LoadObj(const std::string &filename, float scale,
|
||||
tinyobj::attrib_t attrib;
|
||||
std::vector<tinyobj::shape_t> shapes;
|
||||
std::vector<tinyobj::material_t> materials;
|
||||
std::string warn;
|
||||
std::string err;
|
||||
|
||||
std::string basedir = GetBaseDir(filename) + "/";
|
||||
@@ -158,12 +159,16 @@ bool LoadObj(const std::string &filename, float scale,
|
||||
// auto t_start = std::chrono::system_clock::now();
|
||||
|
||||
bool ret =
|
||||
tinyobj::LoadObj(&attrib, &shapes, &materials, &err, filename.c_str(),
|
||||
tinyobj::LoadObj(&attrib, &shapes, &materials, &warn, &err, filename.c_str(),
|
||||
basepath, /* triangulate */ true);
|
||||
|
||||
// auto t_end = std::chrono::system_clock::now();
|
||||
// std::chrono::duration<double, std::milli> ms = t_end - t_start;
|
||||
|
||||
if (!warn.empty()) {
|
||||
std::cout << warn << std::endl;
|
||||
}
|
||||
|
||||
if (!err.empty()) {
|
||||
std::cerr << err << std::endl;
|
||||
}
|
||||
|
||||
@@ -175,7 +175,10 @@ static std::string PrintIntArray(const std::vector<int> &arr) {
|
||||
std::stringstream ss;
|
||||
ss << "[ ";
|
||||
for (size_t i = 0; i < arr.size(); i++) {
|
||||
ss << arr[i] << ((i != arr.size() - 1) ? ", " : "");
|
||||
ss << arr[i];
|
||||
if (i != arr.size() - 1) {
|
||||
ss << ", ";
|
||||
}
|
||||
}
|
||||
ss << " ]";
|
||||
|
||||
@@ -190,7 +193,10 @@ static std::string PrintFloatArray(const std::vector<double> &arr) {
|
||||
std::stringstream ss;
|
||||
ss << "[ ";
|
||||
for (size_t i = 0; i < arr.size(); i++) {
|
||||
ss << arr[i] << ((i != arr.size() - 1) ? ", " : "");
|
||||
ss << arr[i];
|
||||
if (i != arr.size() - 1) {
|
||||
ss << ", ";
|
||||
}
|
||||
}
|
||||
ss << " ]";
|
||||
|
||||
@@ -228,7 +234,8 @@ static std::string PrintParameterMap(const tinygltf::ParameterMap &pmap) {
|
||||
#endif
|
||||
|
||||
static std::string PrintValue(const std::string &name,
|
||||
const tinygltf::Value &value, const int indent, const bool tag = true) {
|
||||
const tinygltf::Value &value, const int indent,
|
||||
const bool tag = true) {
|
||||
std::stringstream ss;
|
||||
|
||||
if (value.IsObject()) {
|
||||
@@ -242,36 +249,36 @@ static std::string PrintValue(const std::string &name,
|
||||
if (tag) {
|
||||
ss << Indent(indent) << name << " : " << value.Get<std::string>();
|
||||
} else {
|
||||
ss << " " << value.Get<std::string>() << " ";
|
||||
ss << Indent(indent) << value.Get<std::string>() << " ";
|
||||
}
|
||||
} else if (value.IsBool()) {
|
||||
if (tag) {
|
||||
ss << Indent(indent) << name << " : " << value.Get<bool>();
|
||||
} else {
|
||||
ss << " " << value.Get<bool>() << " ";
|
||||
ss << Indent(indent) << value.Get<bool>() << " ";
|
||||
}
|
||||
} else if (value.IsNumber()) {
|
||||
if (tag) {
|
||||
ss << Indent(indent) << name << " : " << value.Get<double>();
|
||||
} else {
|
||||
ss << " " << value.Get<double>() << " ";
|
||||
ss << Indent(indent) << value.Get<double>() << " ";
|
||||
}
|
||||
} else if (value.IsInt()) {
|
||||
if (tag) {
|
||||
ss << Indent(indent) << name << " : " << value.Get<int>();
|
||||
} else {
|
||||
ss << " " << value.Get<int>() << " ";
|
||||
ss << Indent(indent) << value.Get<int>() << " ";
|
||||
}
|
||||
} else if (value.IsArray()) {
|
||||
ss << Indent(indent) << name << " [ ";
|
||||
// TODO(syoyo): Better pretty printing of array item
|
||||
ss << Indent(indent) << name << " [ \n";
|
||||
for (size_t i = 0; i < value.Size(); i++) {
|
||||
ss << PrintValue("", value.Get(int(i)), indent + 1, /* tag */false);
|
||||
if (i != (value.ArrayLen()-1)) {
|
||||
ss << ", ";
|
||||
ss << PrintValue("", value.Get(int(i)), indent + 1, /* tag */ false);
|
||||
if (i != (value.ArrayLen() - 1)) {
|
||||
ss << ", \n";
|
||||
}
|
||||
|
||||
}
|
||||
ss << Indent(indent) << "] ";
|
||||
ss << "\n" << Indent(indent) << "] ";
|
||||
}
|
||||
|
||||
// @todo { binary }
|
||||
@@ -315,6 +322,15 @@ static void DumpStringIntMap(const std::map<std::string, int> &m, int indent) {
|
||||
}
|
||||
}
|
||||
|
||||
static void DumpExtensions(const tinygltf::ExtensionMap &extension,
|
||||
const int indent) {
|
||||
// TODO(syoyo): pritty print Value
|
||||
for (auto &e : extension) {
|
||||
std::cout << Indent(indent) << e.first << std::endl;
|
||||
std::cout << PrintValue("extensions", e.second, indent + 1) << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
static void DumpPrimitive(const tinygltf::Primitive &primitive, int indent) {
|
||||
std::cout << Indent(indent) << "material : " << primitive.material
|
||||
<< std::endl;
|
||||
@@ -326,17 +342,80 @@ static void DumpPrimitive(const tinygltf::Primitive &primitive, int indent) {
|
||||
<< std::endl;
|
||||
DumpStringIntMap(primitive.attributes, indent + 1);
|
||||
|
||||
DumpExtensions(primitive.extensions, indent);
|
||||
std::cout << Indent(indent) << "extras :" << std::endl
|
||||
<< PrintValue("extras", primitive.extras, indent + 1) << std::endl;
|
||||
|
||||
if (!primitive.extensions_json_string.empty()) {
|
||||
std::cout << Indent(indent + 1) << "extensions(JSON string) = "
|
||||
<< primitive.extensions_json_string << "\n";
|
||||
}
|
||||
|
||||
if (!primitive.extras_json_string.empty()) {
|
||||
std::cout << Indent(indent + 1)
|
||||
<< "extras(JSON string) = " << primitive.extras_json_string
|
||||
<< "\n";
|
||||
}
|
||||
}
|
||||
|
||||
static void DumpExtensions(const tinygltf::ExtensionMap &extension, const int indent)
|
||||
{
|
||||
// TODO(syoyo): pritty print Value
|
||||
for (auto &e : extension) {
|
||||
std::cout << Indent(indent) << e.first << std::endl;
|
||||
std::cout << PrintValue("extensions", e.second, indent+1) << std::endl;
|
||||
}
|
||||
|
||||
static void DumpTextureInfo(const tinygltf::TextureInfo &texinfo,
|
||||
const int indent) {
|
||||
std::cout << Indent(indent) << "index : " << texinfo.index << "\n";
|
||||
std::cout << Indent(indent) << "texCoord : TEXCOORD_" << texinfo.texCoord
|
||||
<< "\n";
|
||||
DumpExtensions(texinfo.extensions, indent + 1);
|
||||
std::cout << PrintValue("extras", texinfo.extras, indent + 1) << "\n";
|
||||
|
||||
if (!texinfo.extensions_json_string.empty()) {
|
||||
std::cout << Indent(indent)
|
||||
<< "extensions(JSON string) = " << texinfo.extensions_json_string
|
||||
<< "\n";
|
||||
}
|
||||
|
||||
if (!texinfo.extras_json_string.empty()) {
|
||||
std::cout << Indent(indent)
|
||||
<< "extras(JSON string) = " << texinfo.extras_json_string << "\n";
|
||||
}
|
||||
}
|
||||
|
||||
static void DumpNormalTextureInfo(const tinygltf::NormalTextureInfo &texinfo,
|
||||
const int indent) {
|
||||
std::cout << Indent(indent) << "index : " << texinfo.index << "\n";
|
||||
std::cout << Indent(indent) << "texCoord : TEXCOORD_" << texinfo.texCoord
|
||||
<< "\n";
|
||||
std::cout << Indent(indent) << "scale : " << texinfo.scale << "\n";
|
||||
DumpExtensions(texinfo.extensions, indent + 1);
|
||||
std::cout << PrintValue("extras", texinfo.extras, indent + 1) << "\n";
|
||||
}
|
||||
|
||||
static void DumpOcclusionTextureInfo(
|
||||
const tinygltf::OcclusionTextureInfo &texinfo, const int indent) {
|
||||
std::cout << Indent(indent) << "index : " << texinfo.index << "\n";
|
||||
std::cout << Indent(indent) << "texCoord : TEXCOORD_" << texinfo.texCoord
|
||||
<< "\n";
|
||||
std::cout << Indent(indent) << "strength : " << texinfo.strength << "\n";
|
||||
DumpExtensions(texinfo.extensions, indent + 1);
|
||||
std::cout << PrintValue("extras", texinfo.extras, indent + 1) << "\n";
|
||||
}
|
||||
|
||||
static void DumpPbrMetallicRoughness(const tinygltf::PbrMetallicRoughness &pbr,
|
||||
const int indent) {
|
||||
std::cout << Indent(indent)
|
||||
<< "baseColorFactor : " << PrintFloatArray(pbr.baseColorFactor)
|
||||
<< "\n";
|
||||
std::cout << Indent(indent) << "baseColorTexture :\n";
|
||||
DumpTextureInfo(pbr.baseColorTexture, indent + 1);
|
||||
|
||||
std::cout << Indent(indent) << "metallicFactor : " << pbr.metallicFactor
|
||||
<< "\n";
|
||||
std::cout << Indent(indent) << "roughnessFactor : " << pbr.roughnessFactor
|
||||
<< "\n";
|
||||
|
||||
std::cout << Indent(indent) << "metallicRoughnessTexture :\n";
|
||||
DumpTextureInfo(pbr.metallicRoughnessTexture, indent + 1);
|
||||
DumpExtensions(pbr.extensions, indent + 1);
|
||||
std::cout << PrintValue("extras", pbr.extras, indent + 1) << "\n";
|
||||
}
|
||||
|
||||
static void Dump(const tinygltf::Model &model) {
|
||||
@@ -409,6 +488,30 @@ static void Dump(const tinygltf::Model &model) {
|
||||
}
|
||||
std::cout << "]" << std::endl;
|
||||
}
|
||||
|
||||
if (accessor.sparse.isSparse) {
|
||||
std::cout << Indent(2) << "sparse:" << std::endl;
|
||||
std::cout << Indent(3) << "count : " << accessor.sparse.count
|
||||
<< std::endl;
|
||||
std::cout << Indent(3) << "indices: " << std::endl;
|
||||
std::cout << Indent(4)
|
||||
<< "bufferView : " << accessor.sparse.indices.bufferView
|
||||
<< std::endl;
|
||||
std::cout << Indent(4)
|
||||
<< "byteOffset : " << accessor.sparse.indices.byteOffset
|
||||
<< std::endl;
|
||||
std::cout << Indent(4) << "componentType: "
|
||||
<< PrintComponentType(accessor.sparse.indices.componentType)
|
||||
<< "(" << accessor.sparse.indices.componentType << ")"
|
||||
<< std::endl;
|
||||
std::cout << Indent(3) << "values : " << std::endl;
|
||||
std::cout << Indent(4)
|
||||
<< "bufferView : " << accessor.sparse.values.bufferView
|
||||
<< std::endl;
|
||||
std::cout << Indent(4)
|
||||
<< "byteOffset : " << accessor.sparse.values.byteOffset
|
||||
<< std::endl;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -467,6 +570,21 @@ static void Dump(const tinygltf::Model &model) {
|
||||
std::cout << Indent(2)
|
||||
<< "target : " << PrintTarget(bufferView.target)
|
||||
<< std::endl;
|
||||
std::cout << Indent(1) << "-------------------------------------\n";
|
||||
|
||||
DumpExtensions(bufferView.extensions, 1);
|
||||
std::cout << PrintValue("extras", bufferView.extras, 2) << std::endl;
|
||||
|
||||
if (!bufferView.extensions_json_string.empty()) {
|
||||
std::cout << Indent(2) << "extensions(JSON string) = "
|
||||
<< bufferView.extensions_json_string << "\n";
|
||||
}
|
||||
|
||||
if (!bufferView.extras_json_string.empty()) {
|
||||
std::cout << Indent(2)
|
||||
<< "extras(JSON string) = " << bufferView.extras_json_string
|
||||
<< "\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -477,6 +595,21 @@ static void Dump(const tinygltf::Model &model) {
|
||||
std::cout << Indent(1) << "name : " << buffer.name << std::endl;
|
||||
std::cout << Indent(2) << "byteLength : " << buffer.data.size()
|
||||
<< std::endl;
|
||||
std::cout << Indent(1) << "-------------------------------------\n";
|
||||
|
||||
DumpExtensions(buffer.extensions, 1);
|
||||
std::cout << PrintValue("extras", buffer.extras, 2) << std::endl;
|
||||
|
||||
if (!buffer.extensions_json_string.empty()) {
|
||||
std::cout << Indent(2) << "extensions(JSON string) = "
|
||||
<< buffer.extensions_json_string << "\n";
|
||||
}
|
||||
|
||||
if (!buffer.extras_json_string.empty()) {
|
||||
std::cout << Indent(2)
|
||||
<< "extras(JSON string) = " << buffer.extras_json_string
|
||||
<< "\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -485,16 +618,55 @@ static void Dump(const tinygltf::Model &model) {
|
||||
<< std::endl;
|
||||
for (size_t i = 0; i < model.materials.size(); i++) {
|
||||
const tinygltf::Material &material = model.materials[i];
|
||||
std::cout << Indent(1) << "name : " << material.name << std::endl;
|
||||
std::cout << Indent(1) << "values(items=" << material.values.size() << ")"
|
||||
std::cout << Indent(1) << "name : " << material.name
|
||||
<< std::endl;
|
||||
|
||||
std::cout << Indent(1) << "alphaMode : " << material.alphaMode
|
||||
<< std::endl;
|
||||
std::cout << Indent(1)
|
||||
<< "alphaCutoff : " << material.alphaCutoff
|
||||
<< std::endl;
|
||||
std::cout << Indent(1) << "doubleSided : "
|
||||
<< (material.doubleSided ? "true" : "false") << std::endl;
|
||||
std::cout << Indent(1) << "emissiveFactor : "
|
||||
<< PrintFloatArray(material.emissiveFactor) << std::endl;
|
||||
|
||||
std::cout << Indent(1) << "pbrMetallicRoughness :\n";
|
||||
DumpPbrMetallicRoughness(material.pbrMetallicRoughness, 2);
|
||||
|
||||
std::cout << Indent(1) << "normalTexture :\n";
|
||||
DumpNormalTextureInfo(material.normalTexture, 2);
|
||||
|
||||
std::cout << Indent(1) << "occlusionTexture :\n";
|
||||
DumpOcclusionTextureInfo(material.occlusionTexture, 2);
|
||||
|
||||
std::cout << Indent(1) << "emissiveTexture :\n";
|
||||
DumpTextureInfo(material.emissiveTexture, 2);
|
||||
|
||||
std::cout << Indent(1) << "---- legacy material parameter ----\n";
|
||||
std::cout << Indent(1) << "values(items=" << material.values.size() << ")"
|
||||
<< std::endl;
|
||||
tinygltf::ParameterMap::const_iterator p(material.values.begin());
|
||||
tinygltf::ParameterMap::const_iterator pEnd(material.values.end());
|
||||
for (; p != pEnd; p++) {
|
||||
std::cout << Indent(2) << p->first << ": "
|
||||
<< PrintParameterValue(p->second) << std::endl;
|
||||
}
|
||||
std::cout << Indent(1) << "-------------------------------------\n";
|
||||
|
||||
DumpExtensions(material.extensions, 1);
|
||||
std::cout << PrintValue("extras", material.extras, 2) << std::endl;
|
||||
|
||||
if (!material.extensions_json_string.empty()) {
|
||||
std::cout << Indent(2) << "extensions(JSON string) = "
|
||||
<< material.extensions_json_string << "\n";
|
||||
}
|
||||
|
||||
if (!material.extras_json_string.empty()) {
|
||||
std::cout << Indent(2)
|
||||
<< "extras(JSON string) = " << material.extras_json_string
|
||||
<< "\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -518,6 +690,18 @@ static void Dump(const tinygltf::Model &model) {
|
||||
std::cout << Indent(2) << "height : " << image.height << std::endl;
|
||||
std::cout << Indent(2) << "component : " << image.component << std::endl;
|
||||
DumpExtensions(image.extensions, 1);
|
||||
std::cout << PrintValue("extras", image.extras, 2) << std::endl;
|
||||
|
||||
if (!image.extensions_json_string.empty()) {
|
||||
std::cout << Indent(2) << "extensions(JSON string) = "
|
||||
<< image.extensions_json_string << "\n";
|
||||
}
|
||||
|
||||
if (!image.extras_json_string.empty()) {
|
||||
std::cout << Indent(2)
|
||||
<< "extras(JSON string) = " << image.extras_json_string
|
||||
<< "\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -530,6 +714,18 @@ static void Dump(const tinygltf::Model &model) {
|
||||
std::cout << Indent(1) << "source : " << texture.source
|
||||
<< std::endl;
|
||||
DumpExtensions(texture.extensions, 1);
|
||||
std::cout << PrintValue("extras", texture.extras, 2) << std::endl;
|
||||
|
||||
if (!texture.extensions_json_string.empty()) {
|
||||
std::cout << Indent(2) << "extensions(JSON string) = "
|
||||
<< texture.extensions_json_string << "\n";
|
||||
}
|
||||
|
||||
if (!texture.extras_json_string.empty()) {
|
||||
std::cout << Indent(2)
|
||||
<< "extras(JSON string) = " << texture.extras_json_string
|
||||
<< "\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -551,6 +747,20 @@ static void Dump(const tinygltf::Model &model) {
|
||||
std::cout << Indent(2)
|
||||
<< "wrapT : " << PrintWrapMode(sampler.wrapT)
|
||||
<< std::endl;
|
||||
|
||||
DumpExtensions(sampler.extensions, 1);
|
||||
std::cout << PrintValue("extras", sampler.extras, 2) << std::endl;
|
||||
|
||||
if (!sampler.extensions_json_string.empty()) {
|
||||
std::cout << Indent(2) << "extensions(JSON string) = "
|
||||
<< sampler.extensions_json_string << "\n";
|
||||
}
|
||||
|
||||
if (!sampler.extras_json_string.empty()) {
|
||||
std::cout << Indent(2)
|
||||
<< "extras(JSON string) = " << sampler.extras_json_string
|
||||
<< "\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -583,12 +793,61 @@ static void Dump(const tinygltf::Model &model) {
|
||||
<< "znear : " << camera.orthographic.znear
|
||||
<< std::endl;
|
||||
}
|
||||
|
||||
std::cout << Indent(1) << "-------------------------------------\n";
|
||||
|
||||
DumpExtensions(camera.extensions, 1);
|
||||
std::cout << PrintValue("extras", camera.extras, 2) << std::endl;
|
||||
|
||||
if (!camera.extensions_json_string.empty()) {
|
||||
std::cout << Indent(2) << "extensions(JSON string) = "
|
||||
<< camera.extensions_json_string << "\n";
|
||||
}
|
||||
|
||||
if (!camera.extras_json_string.empty()) {
|
||||
std::cout << Indent(2)
|
||||
<< "extras(JSON string) = " << camera.extras_json_string
|
||||
<< "\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
{
|
||||
std::cout << "skins(items=" << model.skins.size() << ")" << std::endl;
|
||||
for (size_t i = 0; i < model.skins.size(); i++) {
|
||||
const tinygltf::Skin &skin = model.skins[i];
|
||||
std::cout << Indent(1) << "name : " << skin.name << std::endl;
|
||||
std::cout << Indent(2)
|
||||
<< "inverseBindMatrices : " << skin.inverseBindMatrices
|
||||
<< std::endl;
|
||||
std::cout << Indent(2) << "skeleton : " << skin.skeleton
|
||||
<< std::endl;
|
||||
std::cout << Indent(2)
|
||||
<< "joints : " << PrintIntArray(skin.joints)
|
||||
<< std::endl;
|
||||
std::cout << Indent(1) << "-------------------------------------\n";
|
||||
|
||||
DumpExtensions(skin.extensions, 1);
|
||||
std::cout << PrintValue("extras", skin.extras, 2) << std::endl;
|
||||
|
||||
if (!skin.extensions_json_string.empty()) {
|
||||
std::cout << Indent(2)
|
||||
<< "extensions(JSON string) = " << skin.extensions_json_string
|
||||
<< "\n";
|
||||
}
|
||||
|
||||
if (!skin.extras_json_string.empty()) {
|
||||
std::cout << Indent(2)
|
||||
<< "extras(JSON string) = " << skin.extras_json_string
|
||||
<< "\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// toplevel extensions
|
||||
{
|
||||
std::cout << "extensions(items=" << model.extensions.size() << ")" << std::endl;
|
||||
std::cout << "extensions(items=" << model.extensions.size() << ")"
|
||||
<< std::endl;
|
||||
DumpExtensions(model.extensions, 1);
|
||||
}
|
||||
}
|
||||
@@ -599,29 +858,39 @@ int main(int argc, char **argv) {
|
||||
exit(1);
|
||||
}
|
||||
|
||||
// Store original JSON string for `extras` and `extensions`
|
||||
bool store_original_json_for_extras_and_extensions = false;
|
||||
if (argc > 2) {
|
||||
store_original_json_for_extras_and_extensions = true;
|
||||
}
|
||||
|
||||
tinygltf::Model model;
|
||||
tinygltf::TinyGLTF gltf_ctx;
|
||||
std::string err;
|
||||
std::string warn;
|
||||
std::string warn;
|
||||
std::string input_filename(argv[1]);
|
||||
std::string ext = GetFilePathExtension(input_filename);
|
||||
|
||||
gltf_ctx.SetStoreOriginalJSONForExtrasAndExtensions(
|
||||
store_original_json_for_extras_and_extensions);
|
||||
|
||||
bool ret = false;
|
||||
if (ext.compare("glb") == 0) {
|
||||
std::cout << "Reading binary glTF" << std::endl;
|
||||
// assume binary glTF.
|
||||
ret = gltf_ctx.LoadBinaryFromFile(&model, &err, &warn, input_filename.c_str());
|
||||
ret = gltf_ctx.LoadBinaryFromFile(&model, &err, &warn,
|
||||
input_filename.c_str());
|
||||
} else {
|
||||
std::cout << "Reading ASCII glTF" << std::endl;
|
||||
// assume ascii glTF.
|
||||
ret = gltf_ctx.LoadASCIIFromFile(&model, &err, &warn, input_filename.c_str());
|
||||
ret =
|
||||
gltf_ctx.LoadASCIIFromFile(&model, &err, &warn, input_filename.c_str());
|
||||
}
|
||||
|
||||
if (!warn.empty()) {
|
||||
printf("Warn: %s\n", warn.c_str());
|
||||
}
|
||||
|
||||
|
||||
if (!err.empty()) {
|
||||
printf("Err: %s\n", err.c_str());
|
||||
}
|
||||
|
||||
67
models/BoundsChecking/integer-out-of-bounds.gltf
Normal file
67
models/BoundsChecking/integer-out-of-bounds.gltf
Normal file
@@ -0,0 +1,67 @@
|
||||
{
|
||||
"scenes": [
|
||||
{
|
||||
"nodes": [0]
|
||||
}
|
||||
],
|
||||
"nodes": [
|
||||
{
|
||||
"mesh": 0
|
||||
}
|
||||
],
|
||||
"meshes": [
|
||||
{
|
||||
"primitives": [
|
||||
{
|
||||
"attributes": {
|
||||
"POSITION": 1
|
||||
},
|
||||
"indices": 0
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"buffers": [
|
||||
{
|
||||
"uri": "simpleTriangle.bin",
|
||||
"byteLength": 44
|
||||
}
|
||||
],
|
||||
"bufferViews": [
|
||||
{
|
||||
"buffer": 0,
|
||||
"byteOffset": 0,
|
||||
"byteLength": 1e300,
|
||||
"target": 34963
|
||||
},
|
||||
{
|
||||
"buffer": 0,
|
||||
"byteOffset": 8,
|
||||
"byteLength": 36,
|
||||
"target": 34962
|
||||
}
|
||||
],
|
||||
"accessors": [
|
||||
{
|
||||
"bufferView": 0,
|
||||
"byteOffset": 0,
|
||||
"componentType": 5123,
|
||||
"count": 3,
|
||||
"type": "SCALAR",
|
||||
"max": [2],
|
||||
"min": [0]
|
||||
},
|
||||
{
|
||||
"bufferView": 1,
|
||||
"byteOffset": 0,
|
||||
"componentType": 5126,
|
||||
"count": 3,
|
||||
"type": "VEC3",
|
||||
"max": [1, 1, 0],
|
||||
"min": [0, 0, 0]
|
||||
}
|
||||
],
|
||||
"asset": {
|
||||
"version": "2.0"
|
||||
}
|
||||
}
|
||||
53
models/BoundsChecking/invalid-buffer-index.gltf
Normal file
53
models/BoundsChecking/invalid-buffer-index.gltf
Normal file
@@ -0,0 +1,53 @@
|
||||
{
|
||||
"scenes": [],
|
||||
"nodes": [],
|
||||
"meshes": [
|
||||
{
|
||||
"primitives": [
|
||||
{
|
||||
"attributes": {},
|
||||
"indices": 0
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"buffers": [
|
||||
{
|
||||
"uri": "simpleTriangle.bin",
|
||||
"byteLength": 44
|
||||
}
|
||||
],
|
||||
"bufferViews": [
|
||||
{
|
||||
"buffer": 0,
|
||||
"byteOffset": 0,
|
||||
"byteLength": 6,
|
||||
"target": 34963
|
||||
},
|
||||
{
|
||||
"buffer": 1,
|
||||
"byteOffset": 0,
|
||||
"byteLength": 6,
|
||||
"target": 34963
|
||||
}
|
||||
],
|
||||
"images": [
|
||||
{
|
||||
"bufferView": 1,
|
||||
"mimeType": "image/png"
|
||||
}
|
||||
],
|
||||
"accessors": [
|
||||
{
|
||||
"bufferView": 0,
|
||||
"componentType": 5123,
|
||||
"count": 3,
|
||||
"type": "SCALAR",
|
||||
"max": [2],
|
||||
"min": [0]
|
||||
}
|
||||
],
|
||||
"asset": {
|
||||
"version": "2.0"
|
||||
}
|
||||
}
|
||||
36
models/BoundsChecking/invalid-buffer-view-index.gltf
Normal file
36
models/BoundsChecking/invalid-buffer-view-index.gltf
Normal file
@@ -0,0 +1,36 @@
|
||||
{
|
||||
"scenes": [],
|
||||
"nodes": [],
|
||||
"buffers": [],
|
||||
"meshes": [
|
||||
{
|
||||
"primitives": [
|
||||
{
|
||||
"attributes": {},
|
||||
"indices": 0
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"bufferViews": [
|
||||
{
|
||||
"buffer": 0,
|
||||
"byteOffset": 0,
|
||||
"byteLength": 6,
|
||||
"target": 34963
|
||||
}
|
||||
],
|
||||
"accessors": [
|
||||
{
|
||||
"bufferView": 1,
|
||||
"componentType": 5123,
|
||||
"count": 3,
|
||||
"type": "SCALAR",
|
||||
"max": [2],
|
||||
"min": [0]
|
||||
}
|
||||
],
|
||||
"asset": {
|
||||
"version": "2.0"
|
||||
}
|
||||
}
|
||||
36
models/BoundsChecking/invalid-primitive-indices.gltf
Normal file
36
models/BoundsChecking/invalid-primitive-indices.gltf
Normal file
@@ -0,0 +1,36 @@
|
||||
{
|
||||
"scenes": [],
|
||||
"nodes": [],
|
||||
"buffers": [],
|
||||
"meshes": [
|
||||
{
|
||||
"primitives": [
|
||||
{
|
||||
"attributes": {},
|
||||
"indices": 1
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"bufferViews": [
|
||||
{
|
||||
"buffer": 0,
|
||||
"byteOffset": 0,
|
||||
"byteLength": 6,
|
||||
"target": 34963
|
||||
}
|
||||
],
|
||||
"accessors": [
|
||||
{
|
||||
"bufferView": 1,
|
||||
"componentType": 5123,
|
||||
"count": 3,
|
||||
"type": "SCALAR",
|
||||
"max": [2],
|
||||
"min": [0]
|
||||
}
|
||||
],
|
||||
"asset": {
|
||||
"version": "2.0"
|
||||
}
|
||||
}
|
||||
BIN
models/BoundsChecking/simpleTriangle.bin
Normal file
BIN
models/BoundsChecking/simpleTriangle.bin
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 44 B |
224
models/Cube-texture-ext/Cube-textransform.gltf
Normal file
224
models/Cube-texture-ext/Cube-textransform.gltf
Normal file
@@ -0,0 +1,224 @@
|
||||
{
|
||||
"accessors": [
|
||||
{
|
||||
"bufferView": 0,
|
||||
"byteOffset": 0,
|
||||
"componentType": 5123,
|
||||
"count": 36,
|
||||
"max": [
|
||||
35
|
||||
],
|
||||
"min": [
|
||||
0
|
||||
],
|
||||
"type": "SCALAR"
|
||||
},
|
||||
{
|
||||
"bufferView": 1,
|
||||
"byteOffset": 0,
|
||||
"componentType": 5126,
|
||||
"count": 36,
|
||||
"max": [
|
||||
1,
|
||||
1,
|
||||
1.000001
|
||||
],
|
||||
"min": [
|
||||
-1,
|
||||
-1,
|
||||
-1
|
||||
],
|
||||
"type": "VEC3"
|
||||
},
|
||||
{
|
||||
"bufferView": 2,
|
||||
"byteOffset": 0,
|
||||
"componentType": 5126,
|
||||
"count": 36,
|
||||
"max": [
|
||||
1,
|
||||
1,
|
||||
1
|
||||
],
|
||||
"min": [
|
||||
-1,
|
||||
-1,
|
||||
-1
|
||||
],
|
||||
"type": "VEC3"
|
||||
},
|
||||
{
|
||||
"bufferView": 3,
|
||||
"byteOffset": 0,
|
||||
"componentType": 5126,
|
||||
"count": 36,
|
||||
"max": [
|
||||
1,
|
||||
-0,
|
||||
-0,
|
||||
1
|
||||
],
|
||||
"min": [
|
||||
0,
|
||||
-0,
|
||||
-1,
|
||||
-1
|
||||
],
|
||||
"type": "VEC4"
|
||||
},
|
||||
{
|
||||
"bufferView": 4,
|
||||
"byteOffset": 0,
|
||||
"componentType": 5126,
|
||||
"count": 36,
|
||||
"max": [
|
||||
1,
|
||||
1
|
||||
],
|
||||
"min": [
|
||||
-1,
|
||||
-1
|
||||
],
|
||||
"type": "VEC2"
|
||||
}
|
||||
],
|
||||
"asset": {
|
||||
"generator": "VKTS glTF 2.0 exporter",
|
||||
"version": "2.0"
|
||||
},
|
||||
"bufferViews": [
|
||||
{
|
||||
"buffer": 0,
|
||||
"byteLength": 72,
|
||||
"byteOffset": 0,
|
||||
"target": 34963
|
||||
},
|
||||
{
|
||||
"buffer": 0,
|
||||
"byteLength": 432,
|
||||
"byteOffset": 72,
|
||||
"target": 34962
|
||||
},
|
||||
{
|
||||
"buffer": 0,
|
||||
"byteLength": 432,
|
||||
"byteOffset": 504,
|
||||
"target": 34962
|
||||
},
|
||||
{
|
||||
"buffer": 0,
|
||||
"byteLength": 576,
|
||||
"byteOffset": 936,
|
||||
"target": 34962
|
||||
},
|
||||
{
|
||||
"buffer": 0,
|
||||
"byteLength": 288,
|
||||
"byteOffset": 1512,
|
||||
"target": 34962
|
||||
}
|
||||
],
|
||||
"buffers": [
|
||||
{
|
||||
"byteLength": 1800,
|
||||
"uri": "Cube.bin"
|
||||
}
|
||||
],
|
||||
"images": [
|
||||
{
|
||||
"0comment": "Use Cube_MetallicRoughness.png to reduce scene filesize",
|
||||
"uri": "Cube_MetallicRoughness.png"
|
||||
},
|
||||
{
|
||||
"uri": "Cube_MetallicRoughness.png"
|
||||
}
|
||||
],
|
||||
"materials": [
|
||||
{
|
||||
"emissiveTexture": {
|
||||
"index": 0,
|
||||
"extensions": {
|
||||
"KHR_texture_transform": {
|
||||
"offset": [
|
||||
0,
|
||||
1
|
||||
],
|
||||
"scale": [
|
||||
1,
|
||||
-1
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Cube",
|
||||
"pbrMetallicRoughness": {
|
||||
"baseColorTexture": {
|
||||
"index": 0
|
||||
},
|
||||
"metallicRoughnessTexture": {
|
||||
"index": 1,
|
||||
"extensions": {
|
||||
"KHR_texture_transform": {
|
||||
"offset": [
|
||||
0,
|
||||
1
|
||||
],
|
||||
"rotation": 1.57079632679,
|
||||
"scale": [
|
||||
0.5,
|
||||
0.5
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
],
|
||||
"meshes": [
|
||||
{
|
||||
"name": "Cube",
|
||||
"primitives": [
|
||||
{
|
||||
"attributes": {
|
||||
"NORMAL": 2,
|
||||
"POSITION": 1,
|
||||
"TANGENT": 3,
|
||||
"TEXCOORD_0": 4
|
||||
},
|
||||
"indices": 0,
|
||||
"material": 0,
|
||||
"mode": 4
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"nodes": [
|
||||
{
|
||||
"mesh": 0,
|
||||
"name": "Cube"
|
||||
}
|
||||
],
|
||||
"samplers": [
|
||||
{}
|
||||
],
|
||||
"scene": 0,
|
||||
"scenes": [
|
||||
{
|
||||
"nodes": [
|
||||
0
|
||||
]
|
||||
}
|
||||
],
|
||||
"textures": [
|
||||
{
|
||||
"sampler": 0,
|
||||
"source": 0
|
||||
},
|
||||
{
|
||||
"sampler": 0,
|
||||
"source": 1
|
||||
}
|
||||
]
|
||||
}
|
||||
BIN
models/Cube-texture-ext/Cube.bin
Normal file
BIN
models/Cube-texture-ext/Cube.bin
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.8 KiB |
BIN
models/Cube-texture-ext/Cube_MetallicRoughness.png
Normal file
BIN
models/Cube-texture-ext/Cube_MetallicRoughness.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 319 B |
6
models/Cube-texture-ext/README.md
Normal file
6
models/Cube-texture-ext/README.md
Normal file
@@ -0,0 +1,6 @@
|
||||
Added KHR_texture_transform property to Cube scene.
|
||||
|
||||
License: Donated by Norbert Nopper for glTF testing.
|
||||
|
||||
https://github.com/KhronosGroup/glTF-Sample-Models/tree/master/2.0/Cube
|
||||
|
||||
BIN
models/CubeImageUriSpaces/ 2x2 image has multiple spaces.png
Normal file
BIN
models/CubeImageUriSpaces/ 2x2 image has multiple spaces.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 79 B |
BIN
models/CubeImageUriSpaces/2x2 image has spaces.png
Normal file
BIN
models/CubeImageUriSpaces/2x2 image has spaces.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 79 B |
171
models/CubeImageUriSpaces/CubeImageUriMultipleSpaces.gltf
Normal file
171
models/CubeImageUriSpaces/CubeImageUriMultipleSpaces.gltf
Normal file
@@ -0,0 +1,171 @@
|
||||
{
|
||||
"asset": {
|
||||
"version": "2.0"
|
||||
},
|
||||
"scenes": [
|
||||
{
|
||||
"nodes": [
|
||||
0
|
||||
]
|
||||
}
|
||||
],
|
||||
"scene": 0,
|
||||
"nodes": [
|
||||
{
|
||||
"mesh": 0
|
||||
}
|
||||
],
|
||||
"meshes": [
|
||||
{
|
||||
"primitives": [
|
||||
{
|
||||
"attributes": {
|
||||
"NORMAL": 2,
|
||||
"POSITION": 1,
|
||||
"TEXCOORD_0": 3
|
||||
},
|
||||
"indices": 0,
|
||||
"mode": 4,
|
||||
"material": 0
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"materials": [
|
||||
{
|
||||
"pbrMetallicRoughness": {
|
||||
"baseColorTexture": {
|
||||
"index": 0,
|
||||
"texCoord": 0
|
||||
},
|
||||
"baseColorFactor": [
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
1
|
||||
],
|
||||
"metallicFactor": 1,
|
||||
"roughnessFactor": 1
|
||||
},
|
||||
"emissiveFactor": [
|
||||
0,
|
||||
0,
|
||||
0
|
||||
],
|
||||
"alphaMode": "OPAQUE"
|
||||
}
|
||||
],
|
||||
"textures": [
|
||||
{
|
||||
"source": 0,
|
||||
"sampler": 0
|
||||
}
|
||||
],
|
||||
"samplers": [
|
||||
{
|
||||
"wrapS": 33071,
|
||||
"wrapT": 33071
|
||||
}
|
||||
],
|
||||
"images": [
|
||||
{
|
||||
"uri": " 2x2 image has multiple spaces.png"
|
||||
}
|
||||
],
|
||||
"accessors": [
|
||||
{
|
||||
"bufferView": 0,
|
||||
"byteOffset": 0,
|
||||
"componentType": 5121,
|
||||
"count": 36,
|
||||
"normalized": false,
|
||||
"max": [
|
||||
23
|
||||
],
|
||||
"min": [
|
||||
0
|
||||
],
|
||||
"type": "SCALAR"
|
||||
},
|
||||
{
|
||||
"bufferView": 1,
|
||||
"byteOffset": 0,
|
||||
"componentType": 5126,
|
||||
"count": 24,
|
||||
"normalized": false,
|
||||
"max": [
|
||||
0.5,
|
||||
0.5,
|
||||
0.5
|
||||
],
|
||||
"min": [
|
||||
-0.5,
|
||||
-0.5,
|
||||
-0.5
|
||||
],
|
||||
"type": "VEC3"
|
||||
},
|
||||
{
|
||||
"bufferView": 2,
|
||||
"byteOffset": 0,
|
||||
"componentType": 5126,
|
||||
"count": 24,
|
||||
"normalized": false,
|
||||
"max": [
|
||||
1,
|
||||
1,
|
||||
1
|
||||
],
|
||||
"min": [
|
||||
-1,
|
||||
-1,
|
||||
-1
|
||||
],
|
||||
"type": "VEC3"
|
||||
},
|
||||
{
|
||||
"bufferView": 3,
|
||||
"byteOffset": 0,
|
||||
"componentType": 5126,
|
||||
"count": 24,
|
||||
"normalized": false,
|
||||
"max": [
|
||||
1,
|
||||
1
|
||||
],
|
||||
"min": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"type": "VEC2"
|
||||
}
|
||||
],
|
||||
"bufferViews": [
|
||||
{
|
||||
"buffer": 0,
|
||||
"byteOffset": 0,
|
||||
"byteLength": 36
|
||||
},
|
||||
{
|
||||
"buffer": 0,
|
||||
"byteOffset": 36,
|
||||
"byteLength": 288
|
||||
},
|
||||
{
|
||||
"buffer": 0,
|
||||
"byteOffset": 324,
|
||||
"byteLength": 288
|
||||
},
|
||||
{
|
||||
"buffer": 0,
|
||||
"byteOffset": 612,
|
||||
"byteLength": 192
|
||||
}
|
||||
],
|
||||
"buffers": [
|
||||
{
|
||||
"byteLength": 804,
|
||||
"uri": "CubeImageUriSpaces.bin"
|
||||
}
|
||||
]
|
||||
}
|
||||
BIN
models/CubeImageUriSpaces/CubeImageUriSpaces.bin
Normal file
BIN
models/CubeImageUriSpaces/CubeImageUriSpaces.bin
Normal file
Binary file not shown.
171
models/CubeImageUriSpaces/CubeImageUriSpaces.gltf
Normal file
171
models/CubeImageUriSpaces/CubeImageUriSpaces.gltf
Normal file
@@ -0,0 +1,171 @@
|
||||
{
|
||||
"asset": {
|
||||
"version": "2.0"
|
||||
},
|
||||
"scenes": [
|
||||
{
|
||||
"nodes": [
|
||||
0
|
||||
]
|
||||
}
|
||||
],
|
||||
"scene": 0,
|
||||
"nodes": [
|
||||
{
|
||||
"mesh": 0
|
||||
}
|
||||
],
|
||||
"meshes": [
|
||||
{
|
||||
"primitives": [
|
||||
{
|
||||
"attributes": {
|
||||
"NORMAL": 2,
|
||||
"POSITION": 1,
|
||||
"TEXCOORD_0": 3
|
||||
},
|
||||
"indices": 0,
|
||||
"mode": 4,
|
||||
"material": 0
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"materials": [
|
||||
{
|
||||
"pbrMetallicRoughness": {
|
||||
"baseColorTexture": {
|
||||
"index": 0,
|
||||
"texCoord": 0
|
||||
},
|
||||
"baseColorFactor": [
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
1
|
||||
],
|
||||
"metallicFactor": 1,
|
||||
"roughnessFactor": 1
|
||||
},
|
||||
"emissiveFactor": [
|
||||
0,
|
||||
0,
|
||||
0
|
||||
],
|
||||
"alphaMode": "OPAQUE"
|
||||
}
|
||||
],
|
||||
"textures": [
|
||||
{
|
||||
"source": 0,
|
||||
"sampler": 0
|
||||
}
|
||||
],
|
||||
"samplers": [
|
||||
{
|
||||
"wrapS": 33071,
|
||||
"wrapT": 33071
|
||||
}
|
||||
],
|
||||
"images": [
|
||||
{
|
||||
"uri": "2x2 image has spaces.png"
|
||||
}
|
||||
],
|
||||
"accessors": [
|
||||
{
|
||||
"bufferView": 0,
|
||||
"byteOffset": 0,
|
||||
"componentType": 5121,
|
||||
"count": 36,
|
||||
"normalized": false,
|
||||
"max": [
|
||||
23
|
||||
],
|
||||
"min": [
|
||||
0
|
||||
],
|
||||
"type": "SCALAR"
|
||||
},
|
||||
{
|
||||
"bufferView": 1,
|
||||
"byteOffset": 0,
|
||||
"componentType": 5126,
|
||||
"count": 24,
|
||||
"normalized": false,
|
||||
"max": [
|
||||
0.5,
|
||||
0.5,
|
||||
0.5
|
||||
],
|
||||
"min": [
|
||||
-0.5,
|
||||
-0.5,
|
||||
-0.5
|
||||
],
|
||||
"type": "VEC3"
|
||||
},
|
||||
{
|
||||
"bufferView": 2,
|
||||
"byteOffset": 0,
|
||||
"componentType": 5126,
|
||||
"count": 24,
|
||||
"normalized": false,
|
||||
"max": [
|
||||
1,
|
||||
1,
|
||||
1
|
||||
],
|
||||
"min": [
|
||||
-1,
|
||||
-1,
|
||||
-1
|
||||
],
|
||||
"type": "VEC3"
|
||||
},
|
||||
{
|
||||
"bufferView": 3,
|
||||
"byteOffset": 0,
|
||||
"componentType": 5126,
|
||||
"count": 24,
|
||||
"normalized": false,
|
||||
"max": [
|
||||
1,
|
||||
1
|
||||
],
|
||||
"min": [
|
||||
0,
|
||||
0
|
||||
],
|
||||
"type": "VEC2"
|
||||
}
|
||||
],
|
||||
"bufferViews": [
|
||||
{
|
||||
"buffer": 0,
|
||||
"byteOffset": 0,
|
||||
"byteLength": 36
|
||||
},
|
||||
{
|
||||
"buffer": 0,
|
||||
"byteOffset": 36,
|
||||
"byteLength": 288
|
||||
},
|
||||
{
|
||||
"buffer": 0,
|
||||
"byteOffset": 324,
|
||||
"byteLength": 288
|
||||
},
|
||||
{
|
||||
"buffer": 0,
|
||||
"byteOffset": 612,
|
||||
"byteLength": 192
|
||||
}
|
||||
],
|
||||
"buffers": [
|
||||
{
|
||||
"byteLength": 804,
|
||||
"uri": "CubeImageUriSpaces.bin"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -14,6 +14,7 @@ import subprocess
|
||||
sample_model_dir = "/home/syoyo/work/glTF-Sample-Models"
|
||||
base_model_dir = os.path.join(sample_model_dir, "2.0")
|
||||
|
||||
# Include `glTF-Draco` when you build `loader_example` with draco support.
|
||||
kinds = [ "glTF", "glTF-Binary", "glTF-Embedded", "glTF-MaterialsCommon"]
|
||||
# ---------------------------------
|
||||
|
||||
|
||||
46
tests/fuzzer/README.md
Normal file
46
tests/fuzzer/README.md
Normal file
@@ -0,0 +1,46 @@
|
||||
# Fuzzing test
|
||||
|
||||
Do fuzzing test for TinyGLTF API.
|
||||
|
||||
## Supported API
|
||||
|
||||
* [x] LoadASCIIFromMemory
|
||||
* [ ] LoadBinaryFromMemory
|
||||
|
||||
## Requirements
|
||||
|
||||
* meson
|
||||
* clang with fuzzer support(`-fsanitize=fuzzer`. at least clang 8.0 should work)
|
||||
|
||||
## Setup
|
||||
|
||||
### Ubuntu 18.04
|
||||
|
||||
```
|
||||
$ sudo apt install clang++-8
|
||||
$ sudo apt install libfuzzer-8-dev
|
||||
```
|
||||
|
||||
Optionally, if you didn't set `update-alternatives` you can set `clang++` to point to `clang++8`
|
||||
|
||||
```
|
||||
$ sudo update-alternatives --install /usr/bin/clang clang /usr/bin/clang-8 10
|
||||
$ sudo update-alternatives --install /usr/bin/clang++ clang++ /usr/bin/clang++-8 10
|
||||
```
|
||||
|
||||
## How to compile
|
||||
|
||||
```
|
||||
$ CXX=clang++ CC=clang meson build
|
||||
$ cd build
|
||||
$ ninja
|
||||
```
|
||||
|
||||
## How to run
|
||||
|
||||
Increase memory limit. e.g. `-rss_limit_mb=50000`
|
||||
|
||||
```
|
||||
$ ./fuzz_gltf -rss_limit_mb=20000 -jobs 4
|
||||
```
|
||||
|
||||
33
tests/fuzzer/fuzz_gltf.cc
Normal file
33
tests/fuzzer/fuzz_gltf.cc
Normal file
@@ -0,0 +1,33 @@
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include <iostream>
|
||||
|
||||
#define STB_IMAGE_IMPLEMENTATION
|
||||
#define STB_IMAGE_WRITE_IMPLEMENTATION
|
||||
#define TINYGLTF_IMPLEMENTATION
|
||||
#include "tiny_gltf.h"
|
||||
|
||||
static void parse_intCoding4(const uint8_t *data, size_t size)
|
||||
{
|
||||
|
||||
tinygltf::Model model;
|
||||
tinygltf::TinyGLTF ctx;
|
||||
std::string err;
|
||||
std::string warn;
|
||||
|
||||
const char *str = reinterpret_cast<const char *>(data);
|
||||
|
||||
bool ret = ctx.LoadASCIIFromString(&model, &err, &warn, str, size, /* base_dir */"" );
|
||||
(void)ret;
|
||||
|
||||
}
|
||||
|
||||
extern "C"
|
||||
int LLVMFuzzerTestOneInput(std::uint8_t const* data, std::size_t size)
|
||||
{
|
||||
parse_intCoding4(data, size);
|
||||
return 0;
|
||||
}
|
||||
|
||||
9
tests/fuzzer/meson.build
Normal file
9
tests/fuzzer/meson.build
Normal file
@@ -0,0 +1,9 @@
|
||||
project('fuzz_tinygltf', 'cpp', default_options : ['cpp_std=c++11'])
|
||||
|
||||
incdirs = include_directories('../../')
|
||||
executable('fuzz_gltf',
|
||||
'fuzz_gltf.cc',
|
||||
include_directories : incdirs,
|
||||
cpp_args : '-fsanitize=address,fuzzer',
|
||||
link_args : '-fsanitize=address,fuzzer' )
|
||||
|
||||
279
tests/tester.cc
279
tests/tester.cc
@@ -13,6 +13,14 @@
|
||||
#include <sstream>
|
||||
#include <fstream>
|
||||
|
||||
static JsonDocument JsonConstruct(const char* str)
|
||||
{
|
||||
JsonDocument doc;
|
||||
JsonParse(doc, str, strlen(str));
|
||||
return doc;
|
||||
}
|
||||
|
||||
|
||||
TEST_CASE("parse-error", "[parse]") {
|
||||
|
||||
tinygltf::Model model;
|
||||
@@ -20,7 +28,7 @@ TEST_CASE("parse-error", "[parse]") {
|
||||
std::string err;
|
||||
std::string warn;
|
||||
|
||||
bool ret = ctx.LoadASCIIFromString(&model, &err, &warn, "bora", strlen("bora"), /* basedir*/ "");
|
||||
bool ret = ctx.LoadASCIIFromString(&model, &err, &warn, "bora", static_cast<int>(strlen("bora")), /* basedir*/ "");
|
||||
|
||||
REQUIRE(false == ret);
|
||||
|
||||
@@ -37,7 +45,7 @@ TEST_CASE("datauri-in-glb", "[issue-79]") {
|
||||
if (!err.empty()) {
|
||||
std::cerr << err << std::endl;
|
||||
}
|
||||
|
||||
|
||||
REQUIRE(true == ret);
|
||||
}
|
||||
|
||||
@@ -82,7 +90,272 @@ TEST_CASE("extension-with-empty-object", "[issue-97]") {
|
||||
REQUIRE(m.materials[0].extensions.size() == 1);
|
||||
REQUIRE(m.materials[0].extensions.count("VENDOR_material_some_ext") == 1);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
TEST_CASE("invalid-primitive-indices", "[bounds-checking]") {
|
||||
tinygltf::Model model;
|
||||
tinygltf::TinyGLTF ctx;
|
||||
std::string err;
|
||||
std::string warn;
|
||||
|
||||
// Loading is expected to fail, but not crash.
|
||||
bool ret = ctx.LoadASCIIFromFile(
|
||||
&model, &err, &warn,
|
||||
"../models/BoundsChecking/invalid-primitive-indices.gltf");
|
||||
REQUIRE_THAT(err,
|
||||
Catch::Contains("primitive indices accessor out of bounds"));
|
||||
REQUIRE_FALSE(ret);
|
||||
}
|
||||
|
||||
TEST_CASE("invalid-buffer-view-index", "[bounds-checking]") {
|
||||
tinygltf::Model model;
|
||||
tinygltf::TinyGLTF ctx;
|
||||
std::string err;
|
||||
std::string warn;
|
||||
|
||||
// Loading is expected to fail, but not crash.
|
||||
bool ret = ctx.LoadASCIIFromFile(
|
||||
&model, &err, &warn,
|
||||
"../models/BoundsChecking/invalid-buffer-view-index.gltf");
|
||||
REQUIRE_THAT(err, Catch::Contains("accessor[0] invalid bufferView"));
|
||||
REQUIRE_FALSE(ret);
|
||||
}
|
||||
|
||||
TEST_CASE("invalid-buffer-index", "[bounds-checking]") {
|
||||
tinygltf::Model model;
|
||||
tinygltf::TinyGLTF ctx;
|
||||
std::string err;
|
||||
std::string warn;
|
||||
|
||||
// Loading is expected to fail, but not crash.
|
||||
bool ret = ctx.LoadASCIIFromFile(
|
||||
&model, &err, &warn,
|
||||
"../models/BoundsChecking/invalid-buffer-index.gltf");
|
||||
REQUIRE_THAT(
|
||||
err, Catch::Contains("image[0] buffer \"1\" not found in the scene."));
|
||||
REQUIRE_FALSE(ret);
|
||||
}
|
||||
|
||||
TEST_CASE("glb-invalid-length", "[bounds-checking]") {
|
||||
tinygltf::Model model;
|
||||
tinygltf::TinyGLTF ctx;
|
||||
std::string err;
|
||||
std::string warn;
|
||||
|
||||
// This glb has a much longer length than the provided data and should fail
|
||||
// initial range checks.
|
||||
const unsigned char glb_invalid_length[] = "glTF"
|
||||
"\x20\x00\x00\x00" "\x6c\x66\x00\x00" //
|
||||
// | version | length |
|
||||
"\x02\x00\x00\x00" "\x4a\x53\x4f\x4e{}"; //
|
||||
// | model length | model format |
|
||||
|
||||
bool ret = ctx.LoadBinaryFromMemory(&model, &err, &warn, glb_invalid_length,
|
||||
sizeof(glb_invalid_length));
|
||||
REQUIRE_THAT(err, Catch::Contains("Invalid glTF binary."));
|
||||
REQUIRE_FALSE(ret);
|
||||
}
|
||||
|
||||
TEST_CASE("integer-out-of-bounds", "[bounds-checking]") {
|
||||
tinygltf::Model model;
|
||||
tinygltf::TinyGLTF ctx;
|
||||
std::string err;
|
||||
std::string warn;
|
||||
|
||||
// Loading is expected to fail, but not crash.
|
||||
bool ret = ctx.LoadASCIIFromFile(
|
||||
&model, &err, &warn,
|
||||
"../models/BoundsChecking/integer-out-of-bounds.gltf");
|
||||
REQUIRE_THAT(err, Catch::Contains("not a positive integer"));
|
||||
REQUIRE_FALSE(ret);
|
||||
}
|
||||
|
||||
TEST_CASE("parse-integer", "[bounds-checking]") {
|
||||
SECTION("parses valid numbers") {
|
||||
std::string err;
|
||||
int result = 123;
|
||||
CHECK(tinygltf::ParseIntegerProperty(&result, &err, JsonConstruct("{\"zero\" : 0}"), "zero",
|
||||
true));
|
||||
REQUIRE(err == "");
|
||||
REQUIRE(result == 0);
|
||||
|
||||
CHECK(tinygltf::ParseIntegerProperty(&result, &err, JsonConstruct("{\"int\": -1234}"), "int",
|
||||
true));
|
||||
REQUIRE(err == "");
|
||||
REQUIRE(result == -1234);
|
||||
}
|
||||
|
||||
SECTION("detects missing properties") {
|
||||
std::string err;
|
||||
int result = -1;
|
||||
CHECK_FALSE(tinygltf::ParseIntegerProperty(&result, &err, JsonConstruct(""), "int", true));
|
||||
REQUIRE_THAT(err, Catch::Contains("'int' property is missing"));
|
||||
REQUIRE(result == -1);
|
||||
}
|
||||
|
||||
SECTION("handled missing but not required properties") {
|
||||
std::string err;
|
||||
int result = -1;
|
||||
CHECK_FALSE(
|
||||
tinygltf::ParseIntegerProperty(&result, &err, JsonConstruct(""), "int", false));
|
||||
REQUIRE(err == "");
|
||||
REQUIRE(result == -1);
|
||||
}
|
||||
|
||||
SECTION("invalid integers") {
|
||||
std::string err;
|
||||
int result = -1;
|
||||
|
||||
CHECK_FALSE(tinygltf::ParseIntegerProperty(&result, &err, JsonConstruct("{\"int\": 0.5}"),
|
||||
"int", true));
|
||||
REQUIRE_THAT(err, Catch::Contains("not an integer type"));
|
||||
|
||||
// Excessively large values and NaN aren't allowed either.
|
||||
err.clear();
|
||||
CHECK_FALSE(tinygltf::ParseIntegerProperty(&result, &err, JsonConstruct("{\"int\": 1e300}"),
|
||||
"int", true));
|
||||
REQUIRE_THAT(err, Catch::Contains("not an integer type"));
|
||||
|
||||
err.clear();
|
||||
{
|
||||
JsonDocument o;
|
||||
double nan = std::numeric_limits<double>::quiet_NaN();
|
||||
tinygltf::JsonAddMember(o, "int", json(nan));
|
||||
CHECK_FALSE(tinygltf::ParseIntegerProperty(
|
||||
&result, &err, o,
|
||||
"int", true));
|
||||
REQUIRE_THAT(err, Catch::Contains("not an integer type"));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("parse-unsigned", "[bounds-checking]") {
|
||||
SECTION("parses valid unsigned integers") {
|
||||
// Use string-based parsing here, using the initializer list syntax doesn't
|
||||
// parse 0 as unsigned.
|
||||
auto zero_obj = JsonConstruct("{\"zero\": 0}");
|
||||
|
||||
std::string err;
|
||||
size_t result = 123;
|
||||
CHECK(
|
||||
tinygltf::ParseUnsignedProperty(&result, &err, zero_obj, "zero", true));
|
||||
REQUIRE(err == "");
|
||||
REQUIRE(result == 0);
|
||||
}
|
||||
|
||||
SECTION("invalid integers") {
|
||||
std::string err;
|
||||
size_t result = -1;
|
||||
|
||||
CHECK_FALSE(tinygltf::ParseUnsignedProperty(&result, &err, JsonConstruct("{\"int\": -1234}"),
|
||||
"int", true));
|
||||
REQUIRE_THAT(err, Catch::Contains("not a positive integer"));
|
||||
|
||||
err.clear();
|
||||
CHECK_FALSE(tinygltf::ParseUnsignedProperty(&result, &err, JsonConstruct("{\"int\": 0.5}"),
|
||||
"int", true));
|
||||
REQUIRE_THAT(err, Catch::Contains("not a positive integer"));
|
||||
|
||||
// Excessively large values and NaN aren't allowed either.
|
||||
err.clear();
|
||||
CHECK_FALSE(tinygltf::ParseUnsignedProperty(&result, &err, JsonConstruct("{\"int\": 1e300}"),
|
||||
"int", true));
|
||||
REQUIRE_THAT(err, Catch::Contains("not a positive integer"));
|
||||
|
||||
err.clear();
|
||||
{
|
||||
JsonDocument o;
|
||||
double nan = std::numeric_limits<double>::quiet_NaN();
|
||||
tinygltf::JsonAddMember(o, "int", json(nan));
|
||||
CHECK_FALSE(tinygltf::ParseUnsignedProperty(
|
||||
&result, &err, o,
|
||||
"int", true));
|
||||
REQUIRE_THAT(err, Catch::Contains("not a positive integer"));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("parse-integer-array", "[bounds-checking]") {
|
||||
SECTION("parses valid integers") {
|
||||
std::string err;
|
||||
std::vector<int> result;
|
||||
CHECK(tinygltf::ParseIntegerArrayProperty(&result, &err,
|
||||
JsonConstruct("{\"x\": [-1, 2, 3]}"), "x", true));
|
||||
REQUIRE(err == "");
|
||||
REQUIRE(result.size() == 3);
|
||||
REQUIRE(result[0] == -1);
|
||||
REQUIRE(result[1] == 2);
|
||||
REQUIRE(result[2] == 3);
|
||||
}
|
||||
|
||||
SECTION("invalid integers") {
|
||||
std::string err;
|
||||
std::vector<int> result;
|
||||
CHECK_FALSE(tinygltf::ParseIntegerArrayProperty(
|
||||
&result, &err, JsonConstruct("{\"x\": [-1, 1e300, 3]}"), "x", true));
|
||||
REQUIRE_THAT(err, Catch::Contains("not an integer type"));
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("pbr-khr-texture-transform", "[material]") {
|
||||
tinygltf::Model model;
|
||||
tinygltf::TinyGLTF ctx;
|
||||
std::string err;
|
||||
std::string warn;
|
||||
|
||||
// Loading is expected to fail, but not crash.
|
||||
bool ret = ctx.LoadASCIIFromFile(
|
||||
&model, &err, &warn,
|
||||
"../models/Cube-texture-ext/Cube-textransform.gltf");
|
||||
REQUIRE(ret == true);
|
||||
|
||||
REQUIRE(model.materials.size() == 2);
|
||||
REQUIRE(model.materials[0].emissiveTexture.extensions.count("KHR_texture_transform") == 1);
|
||||
REQUIRE(model.materials[0].emissiveTexture.extensions["KHR_texture_transform"].IsObject());
|
||||
|
||||
tinygltf::Value::Object &texform = model.materials[0].emissiveTexture.extensions["KHR_texture_transform"].Get<tinygltf::Value::Object>();
|
||||
|
||||
REQUIRE(texform.count("scale"));
|
||||
|
||||
REQUIRE(texform["scale"].IsArray());
|
||||
|
||||
// Note: It looks json.hpp parse integer JSON number as integer, not floating point.
|
||||
// IsNumber return true either value is int or floating point.
|
||||
REQUIRE(texform["scale"].Get(0).IsNumber());
|
||||
REQUIRE(texform["scale"].Get(1).IsNumber());
|
||||
|
||||
double scale[2];
|
||||
scale[0] = texform["scale"].Get(0).GetNumberAsDouble();
|
||||
scale[1] = texform["scale"].Get(1).GetNumberAsDouble();
|
||||
|
||||
REQUIRE(scale[0] == Approx(1.0));
|
||||
REQUIRE(scale[1] == Approx(-1.0));
|
||||
|
||||
}
|
||||
|
||||
TEST_CASE("image-uri-spaces", "[issue-236]") {
|
||||
|
||||
tinygltf::Model model;
|
||||
tinygltf::TinyGLTF ctx;
|
||||
std::string err;
|
||||
std::string warn;
|
||||
|
||||
// Test image file with single spaces.
|
||||
bool ret = ctx.LoadASCIIFromFile(&model, &err, &warn, "../models/CubeImageUriSpaces/CubeImageUriSpaces.gltf");
|
||||
if (!err.empty()) {
|
||||
std::cerr << err << std::endl;
|
||||
}
|
||||
|
||||
REQUIRE(true == ret);
|
||||
|
||||
// Test image file with a beginning space, trailing space, and greater than
|
||||
// one consecutive spaces.
|
||||
ret = ctx.LoadASCIIFromFile(&model, &err, &warn, "../models/CubeImageUriSpaces/CubeImageUriMultipleSpaces.gltf");
|
||||
if (!err.empty()) {
|
||||
std::cerr << err << std::endl;
|
||||
}
|
||||
|
||||
REQUIRE(true == ret);
|
||||
}
|
||||
|
||||
|
||||
4922
tiny_gltf.h
4922
tiny_gltf.h
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user