Compare commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
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43ab60521c | ||
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b7c685647a |
+1
-1
@@ -57,7 +57,7 @@ SpaceBeforeInheritanceColon: true
|
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SpaceBeforeParens: ControlStatements
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SpaceBeforeRangeBasedForLoopColon: false
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SpaceInEmptyParentheses: false
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||||
SpacesBeforeTrailingComments: 1
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||||
SpacesBeforeTrailingComments: 0
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SpacesInAngles: false
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||||
SpacesInCStyleCastParentheses: false
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SpacesInContainerLiterals: false
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@@ -1,43 +0,0 @@
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name: 'Get commit message'
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outputs:
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msg:
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value: ${{ steps.action_output.outputs.msg }}
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runs:
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using: "composite"
|
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steps:
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- name: Find commit message (on push)
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if: github.event_name == 'push'
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shell: bash
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run: |
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AUTHOR_NAME="${{ github.event.head_commit.author.name }}"
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AUTHOR_EMAIL="${{ github.event.head_commit.author.email }}"
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TSTAMP="${{ github.event.head_commit.timestamp }}"
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echo "commit ${{ github.event.head_commit.id }}" >> /tmp/commit_msg.txt
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echo "Author: ${AUTHOR_NAME}<${AUTHOR_EMAIL}>" >> /tmp/commit_msg.txt
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echo "Date: ${TSTAMP}" >> /tmp/commit_msg.txt
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echo "" >> /tmp/commit_msg.txt
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echo "${{ github.event.head_commit.message }}" >> /tmp/commit_msg.txt
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- name: Checkout code
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shell: bash
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id: checkout_code
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if: github.event_name == 'pull_request'
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run: |
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echo "hash=$(git rev-parse HEAD)" >> "$GITHUB_OUTPUT"
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git checkout ${{ github.event.pull_request.head.ref }}
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COMMIT_MESSAGE=$(git log -1)
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echo "$(git log -1)" >> /tmp/commit_msg.txt
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- shell: bash
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id: action_output
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run: |
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DELIMITER="EOF_FILE_CONTENT_$(date +%s)" # Using timestamp to make it more unique
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echo "msg<<$DELIMITER" >> "$GITHUB_OUTPUT"
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cat /tmp/commit_msg.txt >> "$GITHUB_OUTPUT"
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echo "$DELIMITER" >> "$GITHUB_OUTPUT"
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echo "----- got commit message ---"
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cat /tmp/commit_msg.txt
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echo "----------------------------"
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- name: Uncheckout code
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shell: bash
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if: github.event_name == 'pull_request'
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run: |
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git checkout ${{ steps.checkout_code.outputs.hash }}
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@@ -1,35 +0,0 @@
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name: 'Post-submit tasks'
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on:
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push:
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branches:
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- main
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jobs:
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update-renderdiff-goldens:
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name: update-renderdiff-goldens
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runs-on: 'ubuntu-24.04-4core'
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steps:
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- uses: actions/checkout@v4.1.6
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with:
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fetch-depth: 0
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- uses: ./.github/actions/linux-prereq
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- id: get_commit_msg
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uses: ./.github/actions/get-commit-msg
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- name: Prerequisites
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run: pip install tifffile numpy
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- name: Run update script
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env:
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GH_TOKEN: ${{ secrets.FILAMENTBOT_TOKEN }}
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run: |
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GOLDEN_BRANCH=$(echo "${{ steps.get_commit_msg.outputs.msg }}" | python3 test/renderdiff/src/commit_msg.py)
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COMMIT_HASH=$(echo "${{ steps.get_commit_msg.outputs.msg }}" | head -n 1 | tr -d 'commit ')
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if [[ "${GOLDEN_BRANCH}" != "main" ]]; then
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git config --global user.email "filament.bot@gmail.com"
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git config --global user.name "Filament Bot"
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git config --global credential.helper cache
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echo "branch==${GOLDEN_BRANCH}"
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echo "hash==${COMMIT_HASH}"
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python3 test/renderdiff/src/update_golden.py --branch=${GOLDEN_BRANCH} \
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--merge-to-main --filament-tag=${COMMIT_HASH} --golden-repo-token=${GH_TOKEN}
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fi
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@@ -3,10 +3,10 @@ name: Presubmit
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on:
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push:
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branches:
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- main
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- main
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pull_request:
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branches:
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- main
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- main
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jobs:
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build-desktop-mac:
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@@ -41,7 +41,8 @@ jobs:
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|
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build-windows:
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name: build-windows
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runs-on: windows-2022-32core
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runs-on: win-2019-16core
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steps:
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- uses: actions/checkout@v4.1.6
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with:
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@@ -109,35 +110,31 @@ jobs:
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fetch-depth: 0
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- name: Check for manual edits to /docs
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run: |
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echo "${{ github.event.pull_request.head.sha }} -- ${{ github.event.pull_request.head.sha }}"
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# disable for now
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# bash docs_src/build/presubmit_check.sh ${{ github.event.pull_request.head.sha }}
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echo "${{ github.event.pull_request.head.sha }} -- ${{ github.event.pull_request.head.sha }}"
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# disable for now
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# bash docs_src/build/presubmit_check.sh ${{ github.event.pull_request.head.sha }}
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test-renderdiff:
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name: test-renderdiff
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runs-on: macos-14-xlarge
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||||
steps:
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- uses: actions/checkout@v4.1.6
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with:
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fetch-depth: 0
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- id: get_commit_msg
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uses: ./.github/actions/get-commit-msg
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- uses: actions/checkout@v4.1.6
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with:
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fetch-depth: 0
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- uses: ./.github/actions/mac-prereq
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||||
- name: Cache Mesa and deps
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||||
id: mesa-cache
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||||
uses: actions/cache@v4
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||||
with:
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path: mesa
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key: ${{ runner.os }}-mesa-deps-2-${{ vars.MESA_VERSION }}
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- name: Prerequisites
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id: prereqs
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run: |
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bash build/common/get-mesa.sh
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pip install tifffile numpy
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- name: Run Test
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run: |
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echo "${{ steps.get_commit_msg.outputs.msg }}" | bash test/renderdiff/test.sh
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run: bash test/renderdiff/test.sh
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- uses: actions/upload-artifact@v4
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||||
with:
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||||
name: presubmit-renderdiff-result
|
||||
|
||||
@@ -226,7 +226,7 @@ jobs:
|
||||
|
||||
build-windows:
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||||
name: build-windows
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||||
runs-on: windows-2022-32core
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||||
runs-on: windows-2019-32core
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if: github.event_name == 'release' || github.event.inputs.platform == 'windows'
|
||||
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||||
steps:
|
||||
|
||||
@@ -10,7 +10,7 @@ on:
|
||||
jobs:
|
||||
build-windows:
|
||||
name: build-windows
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||||
runs-on: windows-2022-32core
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||||
runs-on: windows-2019-32core
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||||
|
||||
steps:
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||||
- uses: actions/checkout@v4.1.6
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||||
|
||||
@@ -97,10 +97,6 @@ Make sure you've installed the following dependencies:
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||||
- `libxcomposite-dev` (`libXcomposite-devel` on Fedora)
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||||
- `libxxf86vm-dev` (`libXxf86vm-devel` on Fedora)
|
||||
|
||||
```shell
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||||
sudo apt install clang-14 libglu1-mesa-dev libc++-14-dev libc++abi-14-dev ninja-build libxi-dev libxcomposite-dev libxxf86vm-dev -y
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||||
```
|
||||
|
||||
After dependencies have been installed, we highly recommend using the [easy build](#easy-build)
|
||||
script.
|
||||
|
||||
|
||||
@@ -49,10 +49,6 @@ option(FILAMENT_SUPPORTS_OSMESA "Enable OSMesa (headless GL context) for Filamen
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||||
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option(FILAMENT_ENABLE_FGVIEWER "Enable the frame graph viewer" OFF)
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||||
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||||
# This is to disable GTAO for the short-term while we investigate a way to better manage size increases.
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||||
# On the regular filament build (where size is of less concern), we enable GTAO by default.
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option(FILAMENT_DISABLE_GTAO "Disable GTAO" OFF)
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||||
|
||||
set(FILAMENT_NDK_VERSION "" CACHE STRING
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||||
"Android NDK version or version prefix to be used when building for Android."
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||||
)
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||||
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||||
@@ -1,13 +1,9 @@
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||||
# Filament Release Notes log
|
||||
|
||||
**If you are merging a PR into main**: please add the release note below, under the *Release notes
|
||||
We are chaning the way Vulkan buffers are handled. We need to switch over to a managed (or view-based) model where the data stored inside the object is a proxy to a Vulkan object that can dynamically be swapped around.
|
||||
for next branch cut* header.
|
||||
|
||||
**If you are cherry-picking a commit into an rc/ branch**: add the release note under the
|
||||
appropriate header in [RELEASE_NOTES.md](./RELEASE_NOTES.md).
|
||||
|
||||
## Release notes for next branch cut
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||||
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||||
- samples: samples now have a CLI to select backend api
|
||||
- materials: sampler now export their type in the material binary [⚠️ **New Material Version**]
|
||||
- materials: new mutable specialization constants feature. See the [materials documentation](https://google.github.io/filament/Materials.html) for details. [⚠️ **New Material Version**]
|
||||
|
||||
@@ -31,7 +31,7 @@ repositories {
|
||||
}
|
||||
|
||||
dependencies {
|
||||
implementation 'com.google.android.filament:filament-android:1.61.0'
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||||
implementation 'com.google.android.filament:filament-android:1.60.0'
|
||||
}
|
||||
```
|
||||
|
||||
@@ -51,7 +51,7 @@ Here are all the libraries available in the group `com.google.android.filament`:
|
||||
iOS projects can use CocoaPods to install the latest release:
|
||||
|
||||
```shell
|
||||
pod 'Filament', '~> 1.61.0'
|
||||
pod 'Filament', '~> 1.60.0'
|
||||
```
|
||||
|
||||
## Documentation
|
||||
|
||||
@@ -7,15 +7,6 @@ A new header is inserted each time a *tag* is created.
|
||||
Instead, if you are authoring a PR for the main branch, add your release note to
|
||||
[NEW_RELEASE_NOTES.md](./NEW_RELEASE_NOTES.md).
|
||||
|
||||
## v1.61.1
|
||||
|
||||
|
||||
## v1.61.0
|
||||
|
||||
- materials: sampler now export their type in the material binary [⚠️ **New Material Version**]
|
||||
- samples/texturedquad.cpp now has CLI to select backend api
|
||||
- samples/hellopbr.cpp CLI now allows for selecting webgpu
|
||||
|
||||
## v1.60.1
|
||||
|
||||
|
||||
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||||
@@ -60,14 +60,6 @@ static void setParameter(JNIEnv* env, jlong nativeMaterialInstance, jstring name
|
||||
env->ReleaseStringUTFChars(name_, name);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
static void setConstant(JNIEnv* env, jlong nativeMaterialInstance, jstring name_, T v) {
|
||||
MaterialInstance* instance = (MaterialInstance*) nativeMaterialInstance;
|
||||
const char *name = env->GetStringUTFChars(name_, 0);
|
||||
instance->setConstant(name, v);
|
||||
env->ReleaseStringUTFChars(name_, name);
|
||||
}
|
||||
|
||||
extern "C"
|
||||
JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_MaterialInstance_nSetParameterBool(JNIEnv *env, jclass,
|
||||
@@ -272,13 +264,6 @@ Java_com_google_android_filament_MaterialInstance_nSetParameterTexture(
|
||||
env->ReleaseStringUTFChars(name_, name);
|
||||
}
|
||||
|
||||
extern "C"
|
||||
JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_MaterialInstance_nSetConstantBool(JNIEnv *env, jclass,
|
||||
jlong nativeMaterialInstance, jstring name_, jboolean x) {
|
||||
setConstant(env, nativeMaterialInstance, name_, bool(x));
|
||||
}
|
||||
|
||||
extern "C"
|
||||
JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_MaterialInstance_nSetScissor(
|
||||
|
||||
-13
@@ -402,16 +402,6 @@ public class MaterialInstance {
|
||||
nSetParameterFloat4(getNativeObject(), name, color[0], color[1], color[2], color[3]);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the value of a bool constant.
|
||||
*
|
||||
* @param name the name of the material constant
|
||||
* @param x the value of the material constant
|
||||
*/
|
||||
public void setConstant(@NonNull String name, boolean x) {
|
||||
nSetConstantBool(getNativeObject(), name, x);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set-up a custom scissor rectangle; by default it is disabled.
|
||||
*
|
||||
@@ -931,9 +921,6 @@ public class MaterialInstance {
|
||||
@NonNull String name, int element, @NonNull @Size(min = 1) float[] v,
|
||||
@IntRange(from = 0) int offset, @IntRange(from = 1) int count);
|
||||
|
||||
private static native void nSetConstantBool(long nativeMaterialInstance,
|
||||
@NonNull String name, boolean x);
|
||||
|
||||
private static native void nSetParameterTexture(long nativeMaterialInstance,
|
||||
@NonNull String name, long nativeTexture, long sampler);
|
||||
|
||||
|
||||
@@ -1801,22 +1801,6 @@ public class View {
|
||||
* @see setAmbientOcclusionOptions()
|
||||
*/
|
||||
public static class AmbientOcclusionOptions {
|
||||
public enum AmbientOcclusionType {
|
||||
/**
|
||||
* use Scalable Ambient Occlusion
|
||||
*/
|
||||
SAO,
|
||||
/**
|
||||
* use Ground Truth-Based Ambient Occlusion
|
||||
*/
|
||||
GTAO,
|
||||
}
|
||||
|
||||
/**
|
||||
* Type of ambient occlusion algorithm.
|
||||
*/
|
||||
@NonNull
|
||||
public AmbientOcclusionOptions.AmbientOcclusionType aoType = AmbientOcclusionOptions.AmbientOcclusionType.SAO;
|
||||
/**
|
||||
* Ambient Occlusion radius in meters, between 0 and ~10.
|
||||
*/
|
||||
@@ -1826,8 +1810,7 @@ public class View {
|
||||
*/
|
||||
public float power = 1.0f;
|
||||
/**
|
||||
* Self-occlusion bias in meters. Use to avoid self-occlusion.
|
||||
* Between 0 and a few mm. No effect when aoType set to GTAO
|
||||
* Self-occlusion bias in meters. Use to avoid self-occlusion. Between 0 and a few mm.
|
||||
*/
|
||||
public float bias = 0.0005f;
|
||||
/**
|
||||
@@ -1843,12 +1826,12 @@ public class View {
|
||||
*/
|
||||
public float bilateralThreshold = 0.05f;
|
||||
/**
|
||||
* affects # of samples used for AO and params for filtering
|
||||
* affects # of samples used for AO.
|
||||
*/
|
||||
@NonNull
|
||||
public QualityLevel quality = QualityLevel.LOW;
|
||||
/**
|
||||
* affects AO smoothness. Recommend setting to HIGH when aoType set to GTAO.
|
||||
* affects AO smoothness
|
||||
*/
|
||||
@NonNull
|
||||
public QualityLevel lowPassFilter = QualityLevel.MEDIUM;
|
||||
@@ -1866,7 +1849,7 @@ public class View {
|
||||
*/
|
||||
public boolean bentNormals = false;
|
||||
/**
|
||||
* min angle in radian to consider. No effect when aoType set to GTAO.
|
||||
* min angle in radian to consider
|
||||
*/
|
||||
public float minHorizonAngleRad = 0.0f;
|
||||
/**
|
||||
@@ -1921,19 +1904,6 @@ public class View {
|
||||
*/
|
||||
public boolean ssctEnabled = false;
|
||||
|
||||
/**
|
||||
* Ground Truth-base Ambient Occlusion (GTAO) options
|
||||
*/
|
||||
public int gtaoSampleSliceCount = 4;
|
||||
/**
|
||||
* Ground Truth-base Ambient Occlusion (GTAO) options
|
||||
*/
|
||||
public int gtaoSampleStepsPerSlice = 3;
|
||||
/**
|
||||
* Ground Truth-base Ambient Occlusion (GTAO) options
|
||||
*/
|
||||
public float gtaoThicknessHeuristic = 0.004f;
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
GROUP=com.google.android.filament
|
||||
VERSION_NAME=1.61.0
|
||||
VERSION_NAME=1.60.0
|
||||
|
||||
POM_DESCRIPTION=Real-time physically based rendering engine for Android.
|
||||
|
||||
|
||||
@@ -41,8 +41,6 @@ for cmd in "${NEEDED_PYTHON_DEPS[@]}"; do
|
||||
done
|
||||
deactivate
|
||||
|
||||
LOCAL_PKG_CONFIG_PATH=
|
||||
|
||||
# Install system deps
|
||||
if [[ "$OS_NAME" == "Linux" ]]; then
|
||||
if [[ "$GITHUB_WORKFLOW" ]]; then
|
||||
@@ -84,9 +82,6 @@ elif [[ "$OS_NAME" == "Darwin" ]]; then
|
||||
fi
|
||||
fi
|
||||
HOMEBREW_NO_INSTALLED_DEPENDENTS_CHECK=true brew install autoconf automake libx11 libxext libxrandr llvm@${LLVM_VERSION} ninja meson pkg-config libxshmfence
|
||||
|
||||
# For reasons unknown, this is necessary for pkg-config to find homebrew's packages
|
||||
LOCAL_PKG_CONFIG_PATH="/opt/homebrew/lib/pkgconfig:$PKG_CONFIG_PATH"
|
||||
fi # [[ "$OS_NAME" == x ]]
|
||||
|
||||
LOCAL_LDFLAGS=${LDFLAGS}
|
||||
@@ -139,11 +134,9 @@ fi
|
||||
# -Dgallium-drivers=swrast => builds GL software rasterizer
|
||||
# -Dvulkan-drivers=swrast => builds VK software rasterizer
|
||||
# -Dgallium-drivers=llvmpipe is needed for GL >= 4.1 pipe-screen (see src/gallium/auxiliary/target-helpers/inline_sw_helper.h)
|
||||
PKG_CONFIG_PATH=${LOCAL_PKG_CONFIG_PATH} PATH=${LOCAL_PATH} \
|
||||
CXX=${LOCAL_CXX} CC=${LOCAL_CC} LDFLAGS=${LOCAL_LDFLAGS} CPPFLAGS=${LOCAL_CPPFLAGS} \
|
||||
CXX=${LOCAL_CXX} CC=${LOCAL_CC} PATH=${LOCAL_PATH} LDFLAGS=${LOCAL_LDFLAGS} CPPFLAGS=${LOCAL_CPPFLAGS} \
|
||||
meson setup --wipe builddir/ -Dprefix="${MESA_DIR}/out" -Dglx=xlib -Dosmesa=true -Dgallium-drivers=llvmpipe,swrast -Dvulkan-drivers=swrast
|
||||
PKG_CONFIG_PATH=${LOCAL_PKG_CONFIG_PATH} PATH=${LOCAL_PATH} \
|
||||
CXX=${LOCAL_CXX} CC=${LOCAL_CC} LDFLAGS=${LOCAL_LDFLAGS} CPPFLAGS=${LOCAL_CPPFLAGS} \
|
||||
CXX=${LOCAL_CXX} CC=${LOCAL_CC} PATH=${LOCAL_PATH} LDFLAGS=${LOCAL_LDFLAGS} CPPFLAGS=${LOCAL_CPPFLAGS} \
|
||||
meson install -C builddir/
|
||||
|
||||
# Disable python venv
|
||||
|
||||
@@ -47,11 +47,7 @@ if "%RUNNING_LOCALLY%" == "1" (
|
||||
set "PATH=%PATH%;C:\Program Files\7-Zip"
|
||||
)
|
||||
|
||||
:: Outdated windows-2019 pattern
|
||||
:: call "C:\Program Files (x86)\Microsoft Visual Studio\2019\%VISUAL_STUDIO_VERSION%\VC\Auxiliary\Build\vcvars64.bat"
|
||||
|
||||
call "C:\Program Files\Microsoft Visual Studio\2022\%VISUAL_STUDIO_VERSION%\VC\Auxiliary\Build\vcvars64.bat"
|
||||
echo Passed vcvars64.bat
|
||||
call "C:\Program Files (x86)\Microsoft Visual Studio\2019\%VISUAL_STUDIO_VERSION%\VC\Auxiliary\Build\vcvars64.bat"
|
||||
if errorlevel 1 exit /b %errorlevel%
|
||||
|
||||
msbuild /version
|
||||
@@ -111,7 +107,7 @@ cd out\cmake-%variant%
|
||||
if errorlevel 1 exit /b %errorlevel%
|
||||
|
||||
cmake ..\.. ^
|
||||
-G "Visual Studio 17 2022" ^
|
||||
-G "Visual Studio 16 2019" ^
|
||||
-A x64 ^
|
||||
%flag% ^
|
||||
-DCMAKE_INSTALL_PREFIX=..\%variant% ^
|
||||
|
||||
@@ -211,7 +211,7 @@ when using textures.
|
||||
This property can dramatically change the appearance of a surface. Non-metallic surfaces have
|
||||
chromatic diffuse reflection and achromatic specular reflection (reflected light does not change
|
||||
color). Metallic surfaces do not have any diffuse reflection and chromatic specular reflection
|
||||
(reflected light takes on the color of the surfaced as defined by `baseColor`).
|
||||
(reflected light takes on the color of the surfaced as defined by `baseColor`).
|
||||
|
||||
The effect of `metallic` is shown in figure [metallicProperty] (click on the image to see a
|
||||
larger version).
|
||||
@@ -247,7 +247,7 @@ The effect of `roughness` on metallic surfaces is shown in figure [roughnessCond
|
||||
When refraction through an object is enabled (using a `refractonType` of `thin` or `solid`), the
|
||||
`roughness` property will also affect the refractions, as shown in figure
|
||||
[roughnessRefractionProperty] (click on the image to see a larger version).
|
||||
|
||||
|
||||
![Figure [roughnessRefractionProperty]: Refractive sphere with `roughness` varying from 0.0
|
||||
(left) to 1.0 (right)](images/materials/refraction_roughness.png)
|
||||
|
||||
@@ -306,7 +306,7 @@ The sheen color controls the color appearance and strength of an optional sheen
|
||||
base layer described by the properties above. The sheen layer always sits below the clear coat layer
|
||||
if such a layer is present.
|
||||
|
||||
The sheen layer can be used to represent cloth and fabric materials. Please refer to
|
||||
The sheen layer can be used to represent cloth and fabric materials. Please refer to
|
||||
section [Cloth model] for more information about cloth and fabric materials.
|
||||
|
||||
The effect of `sheenColor` is shown in figure [materialSheenColor]
|
||||
@@ -519,14 +519,14 @@ light to bend further away from the initial path.
|
||||
|
||||
Table [commonMatIOR] describes acceptable refractive indices for various types of materials.
|
||||
|
||||
Material | IOR
|
||||
Material | IOR
|
||||
--------------------------:|:-----------------
|
||||
Air | 1.0
|
||||
Water | 1.33
|
||||
Common liquids | 1.33 to 1.5
|
||||
Common gemstones | 1.58 to 2.33
|
||||
Plastics, glass | 1.5 to 1.58
|
||||
Other dielectric materials | 1.33 to 1.58
|
||||
Water | 1.33
|
||||
Common liquids | 1.33 to 1.5
|
||||
Common gemstones | 1.58 to 2.33
|
||||
Plastics, glass | 1.5 to 1.58
|
||||
Other dielectric materials | 1.33 to 1.58
|
||||
[Table [commonMatIOR]: Index of refraction of common materials]
|
||||
|
||||
The appearance of a refractive material will greatly depend on the `refractionType` and
|
||||
@@ -1091,37 +1091,30 @@ Value
|
||||
`bool` or `number`, depending on the `type` of the constant. The type must be one of the types
|
||||
described in table [materialConstantsTypes].
|
||||
|
||||
Constants may also be specified as mutable by setting the `mutable` property to `true`. Only
|
||||
`bool` spec constants may be specified as mutable.
|
||||
|
||||
| Type | Description | Default | May be mutable? |
|
||||
|:------|:------------------------------|:--------|-----------------|
|
||||
| int | A signed, 32 bit GLSL int | | no |
|
||||
| float | A single-precision GLSL float | 0.0 | no |
|
||||
| bool | A GLSL bool | false | yes |
|
||||
Type | Description | Default
|
||||
:----------------------|:-----------------------------------------|:------------------
|
||||
int | A signed, 32 bit GLSL int | 0
|
||||
float | A single-precision GLSL float | 0.0
|
||||
bool | A GLSL bool | false
|
||||
[Table [materialConstantsTypes]: Material constants types]
|
||||
|
||||
Description
|
||||
: Lists the constant parameters accepted by your material. These constants can be set, or
|
||||
"specialized", at runtime when loading a material package. Multiple materials can be loaded from
|
||||
the same material package with differing constant parameter specializations. If a constant
|
||||
parameter is specialized as mutable, it may be changed at any time on a per-instance basis via
|
||||
`MaterialInstance::setConstant(name, value)`. Otherwise, once a material is loaded from a
|
||||
material package, its constant parameters cannot be changed.
|
||||
|
||||
Compared to regular parameters, constant parameters allow the compiler to generate more
|
||||
efficient code. Access constant parameters from the shader by prefixing the name with
|
||||
`materialConstant_`. For example, a constant parameter named `myConstant` is accessed in the
|
||||
shader as `materialConstant_myConstant`. If a constant parameter is not set at runtime, the
|
||||
default is used.
|
||||
the same material package with differing constant parameter specializations. Once a material is
|
||||
loaded from a material package, its constant parameters cannot be changed. Compared to regular
|
||||
parameters, constant parameters allow the compiler to generate more efficient code. Access
|
||||
constant parameters from the shader by prefixing the name with `materialConstant_`. For example,
|
||||
a constant parameter named `myConstant` is accessed in the shader as
|
||||
`materialConstant_myConstant`. If a constant parameter is not set at runtime, the default is
|
||||
used.
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ JSON
|
||||
material {
|
||||
constants : [
|
||||
{
|
||||
name : overrideAlpha,
|
||||
type : bool,
|
||||
mutable : true,
|
||||
type : bool
|
||||
},
|
||||
{
|
||||
name : customAlpha,
|
||||
@@ -2560,7 +2553,7 @@ standard skybox material. It produces a list of 2 parameters, named `showSun` an
|
||||
respectively a boolean and a cubemap texture.
|
||||
|
||||
```text
|
||||
$ matc --reflect parameters filament/src/materials/skybox.mat
|
||||
$ matc --reflect parameters filament/src/materials/skybox.mat
|
||||
{
|
||||
"parameters": [
|
||||
{
|
||||
@@ -2576,7 +2569,7 @@ $ matc --reflect parameters filament/src/materials/skybox.mat
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
```
|
||||
|
||||
### --variant-filter
|
||||
|
||||
|
||||
+2
-35
@@ -265,13 +265,6 @@ set(MATERIAL_SRCS
|
||||
src/materials/vsmMipmap.mat
|
||||
)
|
||||
|
||||
if (NOT FILAMENT_DISABLE_GTAO)
|
||||
list(APPEND MATERIAL_SRCS
|
||||
src/materials/ssao/gtao.mat
|
||||
src/materials/ssao/gtaoBentNormals.mat
|
||||
)
|
||||
endif()
|
||||
|
||||
set(MATERIAL_FL0_SRCS
|
||||
src/materials/defaultMaterial.mat
|
||||
src/materials/skybox.mat
|
||||
@@ -321,14 +314,12 @@ if (FILAMENT_FORCE_PROFILING_MODE)
|
||||
add_definitions(-DFILAMENT_FORCE_PROFILING_MODE)
|
||||
endif()
|
||||
|
||||
if (FILAMENT_DISABLE_GTAO)
|
||||
add_definitions(-DFILAMENT_DISABLE_GTAO)
|
||||
endif()
|
||||
|
||||
# ==================================================================================================
|
||||
# Definitions
|
||||
# ==================================================================================================
|
||||
|
||||
# "2" corresponds to SYSTRACE_TAG_FILEMENT (See: utils/Systrace.h)
|
||||
add_definitions(-DSYSTRACE_TAG=2)
|
||||
add_definitions(-DFILAMENT_DFG_LUT_SIZE=${DFG_LUT_SIZE})
|
||||
add_definitions(
|
||||
-DFILAMENT_PER_RENDER_PASS_ARENA_SIZE_IN_MB=${FILAMENT_PER_RENDER_PASS_ARENA_SIZE_IN_MB}
|
||||
@@ -472,30 +463,6 @@ add_custom_command(
|
||||
APPEND
|
||||
)
|
||||
|
||||
if (NOT FILAMENT_DISABLE_GTAO)
|
||||
add_custom_command(
|
||||
OUTPUT "${MATERIAL_DIR}/gtao.filamat"
|
||||
DEPENDS src/materials/ssao/ssaoUtils.fs
|
||||
DEPENDS src/materials/ssao/ssct.fs
|
||||
DEPENDS src/materials/utils/depthUtils.fs
|
||||
DEPENDS src/materials/utils/geometry.fs
|
||||
DEPENDS src/materials/ssao/gtaoImpl.fs
|
||||
DEPENDS src/materials/ssao/ssctImpl.fs
|
||||
APPEND
|
||||
)
|
||||
|
||||
add_custom_command(
|
||||
OUTPUT "${MATERIAL_DIR}/gtaoBentNormals.filamat"
|
||||
DEPENDS src/materials/ssao/ssaoUtils.fs
|
||||
DEPENDS src/materials/ssao/ssct.fs
|
||||
DEPENDS src/materials/utils/depthUtils.fs
|
||||
DEPENDS src/materials/utils/geometry.fs
|
||||
DEPENDS src/materials/ssao/gtaoImpl.fs
|
||||
DEPENDS src/materials/ssao/ssctImpl.fs
|
||||
APPEND
|
||||
)
|
||||
endif()
|
||||
|
||||
add_custom_command(
|
||||
OUTPUT "${MATERIAL_DIR}/bilateralBlur.filamat"
|
||||
DEPENDS src/materials/ssao/ssaoUtils.fs
|
||||
|
||||
@@ -180,11 +180,8 @@ if (FILAMENT_SUPPORTS_VULKAN)
|
||||
src/vulkan/VulkanAsyncHandles.h
|
||||
src/vulkan/VulkanBlitter.cpp
|
||||
src/vulkan/VulkanBlitter.h
|
||||
src/vulkan/VulkanBuffer.cpp
|
||||
src/vulkan/VulkanBuffer.h
|
||||
src/vulkan/VulkanBufferCache.h
|
||||
src/vulkan/VulkanBufferCache.cpp
|
||||
src/vulkan/VulkanBufferProxy.h
|
||||
src/vulkan/VulkanBufferProxy.cpp
|
||||
src/vulkan/VulkanCommands.cpp
|
||||
src/vulkan/VulkanCommands.h
|
||||
src/vulkan/VulkanConstants.h
|
||||
@@ -257,36 +254,16 @@ if (FILAMENT_SUPPORTS_WEBGPU)
|
||||
list(APPEND SRCS
|
||||
include/backend/platforms/WebGPUPlatform.h
|
||||
src/webgpu/platform/WebGPUPlatform.cpp
|
||||
src/webgpu/WebGPUBufferBase.cpp
|
||||
src/webgpu/WebGPUBufferBase.h
|
||||
src/webgpu/WebGPUBufferObject.cpp
|
||||
src/webgpu/WebGPUBufferObject.h
|
||||
src/webgpu/WebGPUConstants.h
|
||||
src/webgpu/WebGPUDescriptorSet.cpp
|
||||
src/webgpu/WebGPUDescriptorSet.h
|
||||
src/webgpu/WebGPUDescriptorSetLayout.cpp
|
||||
src/webgpu/WebGPUDescriptorSetLayout.h
|
||||
src/webgpu/WebGPUDriver.cpp
|
||||
src/webgpu/WebGPUDriver.h
|
||||
src/webgpu/WebGPUIndexBuffer.cpp
|
||||
src/webgpu/WebGPUIndexBuffer.h
|
||||
src/webgpu/WebGPUHandles.cpp
|
||||
src/webgpu/WebGPUHandles.h
|
||||
src/webgpu/WebGPUPipelineCreation.cpp
|
||||
src/webgpu/WebGPUPipelineCreation.h
|
||||
src/webgpu/WebGPUProgram.cpp
|
||||
src/webgpu/WebGPUProgram.h
|
||||
src/webgpu/WebGPURenderPrimitive.h
|
||||
src/webgpu/WebGPURenderTarget.cpp
|
||||
src/webgpu/WebGPURenderTarget.h
|
||||
src/webgpu/WebGPUStrings.h
|
||||
src/webgpu/WebGPUSwapChain.cpp
|
||||
src/webgpu/WebGPUSwapChain.h
|
||||
src/webgpu/WebGPUTexture.cpp
|
||||
src/webgpu/WebGPUTexture.h
|
||||
src/webgpu/WebGPUVertexBuffer.cpp
|
||||
src/webgpu/WebGPUVertexBuffer.h
|
||||
src/webgpu/WebGPUVertexBufferInfo.cpp
|
||||
src/webgpu/WebGPUVertexBufferInfo.h
|
||||
src/webgpu/SpdMipmapGenerator.cpp
|
||||
src/webgpu/WGPUProgram.cpp
|
||||
)
|
||||
if (WIN32)
|
||||
list(APPEND SRCS src/webgpu/platform/WebGPUPlatformWindows.cpp)
|
||||
@@ -313,6 +290,12 @@ if (ANDROID)
|
||||
list(APPEND SRCS src/BackendUtilsAndroid.cpp)
|
||||
endif()
|
||||
|
||||
# ==================================================================================================
|
||||
# Definitions
|
||||
# ==================================================================================================
|
||||
# "2" corresponds to SYSTRACE_TAG_FILEMENT (See: utils/Systrace.h)
|
||||
add_definitions(-DSYSTRACE_TAG=2 )
|
||||
|
||||
# ==================================================================================================
|
||||
# Includes & target definition
|
||||
# ==================================================================================================
|
||||
|
||||
@@ -36,7 +36,6 @@
|
||||
#include <array>
|
||||
#include <type_traits>
|
||||
#include <variant>
|
||||
#include <string_view>
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
@@ -163,7 +162,7 @@ enum class TimerQueryResult : int8_t {
|
||||
AVAILABLE = 1, // result is available
|
||||
};
|
||||
|
||||
constexpr std::string_view to_string(Backend const backend) noexcept {
|
||||
static constexpr const char* backendToString(Backend backend) {
|
||||
switch (backend) {
|
||||
case Backend::NOOP:
|
||||
return "Noop";
|
||||
@@ -175,10 +174,9 @@ constexpr std::string_view to_string(Backend const backend) noexcept {
|
||||
return "Metal";
|
||||
case Backend::WEBGPU:
|
||||
return "WebGPU";
|
||||
case Backend::DEFAULT:
|
||||
return "Default";
|
||||
default:
|
||||
return "Unknown";
|
||||
}
|
||||
return "Unknown";
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -195,7 +193,7 @@ enum class ShaderLanguage {
|
||||
WGSL = 5,
|
||||
};
|
||||
|
||||
constexpr const char* shaderLanguageToString(ShaderLanguage shaderLanguage) noexcept {
|
||||
static constexpr const char* shaderLanguageToString(ShaderLanguage shaderLanguage) {
|
||||
switch (shaderLanguage) {
|
||||
case ShaderLanguage::ESSL1:
|
||||
return "ESSL 1.0";
|
||||
@@ -210,7 +208,6 @@ constexpr const char* shaderLanguageToString(ShaderLanguage shaderLanguage) noex
|
||||
case ShaderLanguage::WGSL:
|
||||
return "WGSL";
|
||||
}
|
||||
return "UNKNOWN";
|
||||
}
|
||||
|
||||
enum class ShaderStage : uint8_t {
|
||||
@@ -228,7 +225,7 @@ enum class ShaderStageFlags : uint8_t {
|
||||
ALL_SHADER_STAGE_FLAGS = VERTEX | FRAGMENT | COMPUTE
|
||||
};
|
||||
|
||||
constexpr bool hasShaderType(ShaderStageFlags flags, ShaderStage type) noexcept {
|
||||
static inline constexpr bool hasShaderType(ShaderStageFlags flags, ShaderStage type) noexcept {
|
||||
switch (type) {
|
||||
case ShaderStage::VERTEX:
|
||||
return bool(uint8_t(flags) & uint8_t(ShaderStageFlags::VERTEX));
|
||||
@@ -239,239 +236,14 @@ constexpr bool hasShaderType(ShaderStageFlags flags, ShaderStage type) noexcept
|
||||
}
|
||||
}
|
||||
|
||||
enum class TextureType : uint8_t {
|
||||
FLOAT,
|
||||
INT,
|
||||
UINT,
|
||||
DEPTH,
|
||||
STENCIL,
|
||||
DEPTH_STENCIL
|
||||
enum class DescriptorType : uint8_t {
|
||||
UNIFORM_BUFFER,
|
||||
SHADER_STORAGE_BUFFER,
|
||||
SAMPLER,
|
||||
INPUT_ATTACHMENT,
|
||||
SAMPLER_EXTERNAL
|
||||
};
|
||||
|
||||
constexpr std::string_view to_string(TextureType type) noexcept {
|
||||
switch (type) {
|
||||
case TextureType::FLOAT: return "FLOAT";
|
||||
case TextureType::INT: return "INT";
|
||||
case TextureType::UINT: return "UINT";
|
||||
case TextureType::DEPTH: return "DEPTH";
|
||||
case TextureType::STENCIL: return "STENCIL";
|
||||
case TextureType::DEPTH_STENCIL: return "DEPTH_STENCIL";
|
||||
}
|
||||
return "UNKNOWN";
|
||||
}
|
||||
|
||||
enum class DescriptorType : uint8_t {
|
||||
SAMPLER_2D_FLOAT,
|
||||
SAMPLER_2D_INT,
|
||||
SAMPLER_2D_UINT,
|
||||
SAMPLER_2D_DEPTH,
|
||||
|
||||
SAMPLER_2D_ARRAY_FLOAT,
|
||||
SAMPLER_2D_ARRAY_INT,
|
||||
SAMPLER_2D_ARRAY_UINT,
|
||||
SAMPLER_2D_ARRAY_DEPTH,
|
||||
|
||||
SAMPLER_CUBE_FLOAT,
|
||||
SAMPLER_CUBE_INT,
|
||||
SAMPLER_CUBE_UINT,
|
||||
SAMPLER_CUBE_DEPTH,
|
||||
|
||||
SAMPLER_CUBE_ARRAY_FLOAT,
|
||||
SAMPLER_CUBE_ARRAY_INT,
|
||||
SAMPLER_CUBE_ARRAY_UINT,
|
||||
SAMPLER_CUBE_ARRAY_DEPTH,
|
||||
|
||||
SAMPLER_3D_FLOAT,
|
||||
SAMPLER_3D_INT,
|
||||
SAMPLER_3D_UINT,
|
||||
|
||||
SAMPLER_2D_MS_FLOAT,
|
||||
SAMPLER_2D_MS_INT,
|
||||
SAMPLER_2D_MS_UINT,
|
||||
|
||||
SAMPLER_2D_MS_ARRAY_FLOAT,
|
||||
SAMPLER_2D_MS_ARRAY_INT,
|
||||
SAMPLER_2D_MS_ARRAY_UINT,
|
||||
|
||||
SAMPLER_EXTERNAL,
|
||||
UNIFORM_BUFFER,
|
||||
SHADER_STORAGE_BUFFER,
|
||||
INPUT_ATTACHMENT,
|
||||
};
|
||||
|
||||
constexpr bool isDepthDescriptor(DescriptorType const type) noexcept {
|
||||
switch (type) {
|
||||
case DescriptorType::SAMPLER_2D_DEPTH:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_DEPTH:
|
||||
case DescriptorType::SAMPLER_CUBE_DEPTH:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_DEPTH:
|
||||
return true;
|
||||
default: ;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
constexpr bool isFloatDescriptor(DescriptorType const type) noexcept {
|
||||
switch (type) {
|
||||
case DescriptorType::SAMPLER_2D_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_FLOAT:
|
||||
case DescriptorType::SAMPLER_CUBE_FLOAT:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_FLOAT:
|
||||
case DescriptorType::SAMPLER_3D_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_MS_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_FLOAT:
|
||||
return true;
|
||||
default: ;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
constexpr bool isIntDescriptor(DescriptorType const type) noexcept {
|
||||
switch (type) {
|
||||
case DescriptorType::SAMPLER_2D_INT:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_INT:
|
||||
case DescriptorType::SAMPLER_CUBE_INT:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_INT:
|
||||
case DescriptorType::SAMPLER_3D_INT:
|
||||
case DescriptorType::SAMPLER_2D_MS_INT:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_INT:
|
||||
return true;
|
||||
default: ;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
constexpr bool isUnsignedIntDescriptor(DescriptorType const type) noexcept {
|
||||
switch (type) {
|
||||
case DescriptorType::SAMPLER_2D_UINT:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_UINT:
|
||||
case DescriptorType::SAMPLER_CUBE_UINT:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_UINT:
|
||||
case DescriptorType::SAMPLER_3D_UINT:
|
||||
case DescriptorType::SAMPLER_2D_MS_UINT:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_UINT:
|
||||
return true;
|
||||
default: ;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
constexpr bool is3dTypeDescriptor(DescriptorType const type) noexcept {
|
||||
switch (type) {
|
||||
case DescriptorType::SAMPLER_3D_FLOAT:
|
||||
case DescriptorType::SAMPLER_3D_INT:
|
||||
case DescriptorType::SAMPLER_3D_UINT:
|
||||
return true;
|
||||
default: ;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
constexpr bool is2dTypeDescriptor(DescriptorType const type) noexcept {
|
||||
switch (type) {
|
||||
case DescriptorType::SAMPLER_2D_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_INT:
|
||||
case DescriptorType::SAMPLER_2D_UINT:
|
||||
case DescriptorType::SAMPLER_2D_DEPTH:
|
||||
case DescriptorType::SAMPLER_2D_MS_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_MS_INT:
|
||||
case DescriptorType::SAMPLER_2D_MS_UINT:
|
||||
return true;
|
||||
default: ;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
constexpr bool is2dArrayTypeDescriptor(DescriptorType const type) noexcept {
|
||||
switch (type) {
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_INT:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_UINT:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_DEPTH:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_INT:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_UINT:
|
||||
return true;
|
||||
default: ;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
constexpr bool isCubeTypeDescriptor(DescriptorType const type) noexcept {
|
||||
switch (type) {
|
||||
case DescriptorType::SAMPLER_CUBE_FLOAT:
|
||||
case DescriptorType::SAMPLER_CUBE_INT:
|
||||
case DescriptorType::SAMPLER_CUBE_UINT:
|
||||
case DescriptorType::SAMPLER_CUBE_DEPTH:
|
||||
return true;
|
||||
default: ;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
constexpr bool isCubeArrayTypeDescriptor(DescriptorType const type) noexcept {
|
||||
switch (type) {
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_FLOAT:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_INT:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_UINT:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_DEPTH:
|
||||
return true;
|
||||
default: ;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
constexpr bool isMultiSampledTypeDescriptor(DescriptorType const type) noexcept {
|
||||
switch (type) {
|
||||
case DescriptorType::SAMPLER_2D_MS_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_MS_INT:
|
||||
case DescriptorType::SAMPLER_2D_MS_UINT:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_INT:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_UINT:
|
||||
return true;
|
||||
default: ;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
constexpr std::string_view to_string(DescriptorType type) noexcept {
|
||||
#define DESCRIPTOR_TYPE_CASE(TYPE) case DescriptorType::TYPE: return #TYPE;
|
||||
switch (type) {
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_2D_FLOAT)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_2D_INT)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_2D_UINT)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_2D_DEPTH)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_2D_ARRAY_FLOAT)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_2D_ARRAY_INT)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_2D_ARRAY_UINT)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_2D_ARRAY_DEPTH)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_CUBE_FLOAT)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_CUBE_INT)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_CUBE_UINT)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_CUBE_DEPTH)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_CUBE_ARRAY_FLOAT)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_CUBE_ARRAY_INT)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_CUBE_ARRAY_UINT)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_CUBE_ARRAY_DEPTH)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_3D_FLOAT)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_3D_INT)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_3D_UINT)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_2D_MS_FLOAT)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_2D_MS_INT)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_2D_MS_UINT)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_2D_MS_ARRAY_FLOAT)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_2D_MS_ARRAY_INT)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_2D_MS_ARRAY_UINT)
|
||||
DESCRIPTOR_TYPE_CASE(SAMPLER_EXTERNAL)
|
||||
DESCRIPTOR_TYPE_CASE(UNIFORM_BUFFER)
|
||||
DESCRIPTOR_TYPE_CASE(SHADER_STORAGE_BUFFER)
|
||||
DESCRIPTOR_TYPE_CASE(INPUT_ATTACHMENT)
|
||||
}
|
||||
return "UNKNOWN";
|
||||
#undef DESCRIPTOR_TYPE_CASE
|
||||
}
|
||||
|
||||
enum class DescriptorFlags : uint8_t {
|
||||
NONE = 0x00,
|
||||
DYNAMIC_OFFSET = 0x01
|
||||
@@ -482,13 +254,6 @@ using descriptor_set_t = uint8_t;
|
||||
using descriptor_binding_t = uint8_t;
|
||||
|
||||
struct DescriptorSetLayoutBinding {
|
||||
static bool isSampler(DescriptorType type) noexcept {
|
||||
return int(type) <= int(DescriptorType::SAMPLER_EXTERNAL);
|
||||
}
|
||||
static bool isBuffer(DescriptorType type) noexcept {
|
||||
return type == DescriptorType::UNIFORM_BUFFER ||
|
||||
type == DescriptorType::SHADER_STORAGE_BUFFER;
|
||||
}
|
||||
DescriptorType type;
|
||||
ShaderStageFlags stageFlags;
|
||||
descriptor_binding_t binding;
|
||||
@@ -499,7 +264,7 @@ struct DescriptorSetLayoutBinding {
|
||||
// no uninitialized padding bytes.
|
||||
// uint8_t externalSamplerDataIndex = EXTERNAL_SAMPLER_DATA_INDEX_UNUSED;
|
||||
|
||||
friend bool operator==(DescriptorSetLayoutBinding const& lhs,
|
||||
friend inline bool operator==(DescriptorSetLayoutBinding const& lhs,
|
||||
DescriptorSetLayoutBinding const& rhs) noexcept {
|
||||
return lhs.type == rhs.type &&
|
||||
lhs.flags == rhs.flags &&
|
||||
@@ -532,7 +297,7 @@ enum class TargetBufferFlags : uint32_t {
|
||||
ALL = COLOR_ALL | DEPTH | STENCIL //!< Color, depth and stencil buffer selected.
|
||||
};
|
||||
|
||||
constexpr TargetBufferFlags getTargetBufferFlagsAt(size_t index) noexcept {
|
||||
inline constexpr TargetBufferFlags getTargetBufferFlagsAt(size_t index) noexcept {
|
||||
if (index == 0u) return TargetBufferFlags::COLOR0;
|
||||
if (index == 1u) return TargetBufferFlags::COLOR1;
|
||||
if (index == 2u) return TargetBufferFlags::COLOR2;
|
||||
@@ -689,24 +454,6 @@ enum class SamplerType : uint8_t {
|
||||
SAMPLER_CUBEMAP_ARRAY, //!< Cube map array texture (feature level 2)
|
||||
};
|
||||
|
||||
constexpr std::string_view to_string(SamplerType const type) noexcept {
|
||||
switch (type) {
|
||||
case SamplerType::SAMPLER_2D:
|
||||
return "SAMPLER_2D";
|
||||
case SamplerType::SAMPLER_2D_ARRAY:
|
||||
return "SAMPLER_2D_ARRAY";
|
||||
case SamplerType::SAMPLER_CUBEMAP:
|
||||
return "SAMPLER_CUBEMAP";
|
||||
case SamplerType::SAMPLER_EXTERNAL:
|
||||
return "SAMPLER_EXTERNAL";
|
||||
case SamplerType::SAMPLER_3D:
|
||||
return "SAMPLER_3D";
|
||||
case SamplerType::SAMPLER_CUBEMAP_ARRAY:
|
||||
return "SAMPLER_CUBEMAP_ARRAY";
|
||||
}
|
||||
return "Unknown";
|
||||
}
|
||||
|
||||
//! Subpass type
|
||||
enum class SubpassType : uint8_t {
|
||||
SUBPASS_INPUT
|
||||
@@ -720,20 +467,6 @@ enum class SamplerFormat : uint8_t {
|
||||
SHADOW = 3 //!< shadow sampler (PCF)
|
||||
};
|
||||
|
||||
constexpr std::string_view to_string(SamplerFormat const format) noexcept {
|
||||
switch (format) {
|
||||
case SamplerFormat::INT:
|
||||
return "INT";
|
||||
case SamplerFormat::UINT:
|
||||
return "UINT";
|
||||
case SamplerFormat::FLOAT:
|
||||
return "FLOAT";
|
||||
case SamplerFormat::SHADOW:
|
||||
return "SHADOW";
|
||||
}
|
||||
return "Unknown";
|
||||
}
|
||||
|
||||
/**
|
||||
* Supported element types
|
||||
*/
|
||||
@@ -773,15 +506,6 @@ enum class BufferObjectBinding : uint8_t {
|
||||
SHADER_STORAGE
|
||||
};
|
||||
|
||||
constexpr std::string_view to_string(BufferObjectBinding type) noexcept {
|
||||
switch (type) {
|
||||
case BufferObjectBinding::VERTEX: return "VERTEX";
|
||||
case BufferObjectBinding::UNIFORM: return "UNIFORM";
|
||||
case BufferObjectBinding::SHADER_STORAGE: return "SHADER_STORAGE";
|
||||
}
|
||||
return "UNKNOWN";
|
||||
}
|
||||
|
||||
//! Face culling Mode
|
||||
enum class CullingMode : uint8_t {
|
||||
NONE, //!< No culling, front and back faces are visible
|
||||
@@ -1043,8 +767,6 @@ enum class TextureFormat : uint16_t {
|
||||
SRGB_ALPHA_BPTC_UNORM, // BC7 sRGB
|
||||
};
|
||||
|
||||
TextureType getTextureType(TextureFormat format) noexcept;
|
||||
|
||||
//! Bitmask describing the intended Texture Usage
|
||||
enum class TextureUsage : uint16_t {
|
||||
NONE = 0x0000,
|
||||
@@ -1072,7 +794,7 @@ enum class TextureSwizzle : uint8_t {
|
||||
};
|
||||
|
||||
//! returns whether this format a depth format
|
||||
constexpr bool isDepthFormat(TextureFormat format) noexcept {
|
||||
static constexpr bool isDepthFormat(TextureFormat format) noexcept {
|
||||
switch (format) {
|
||||
case TextureFormat::DEPTH32F:
|
||||
case TextureFormat::DEPTH24:
|
||||
@@ -1085,7 +807,7 @@ constexpr bool isDepthFormat(TextureFormat format) noexcept {
|
||||
}
|
||||
}
|
||||
|
||||
constexpr bool isStencilFormat(TextureFormat format) noexcept {
|
||||
static constexpr bool isStencilFormat(TextureFormat format) noexcept {
|
||||
switch (format) {
|
||||
case TextureFormat::STENCIL8:
|
||||
case TextureFormat::DEPTH24_STENCIL8:
|
||||
@@ -1096,7 +818,7 @@ constexpr bool isStencilFormat(TextureFormat format) noexcept {
|
||||
}
|
||||
}
|
||||
|
||||
constexpr bool isColorFormat(TextureFormat format) noexcept {
|
||||
inline constexpr bool isColorFormat(TextureFormat format) noexcept {
|
||||
switch (format) {
|
||||
// Standard color formats
|
||||
case TextureFormat::R8:
|
||||
@@ -1123,7 +845,7 @@ constexpr bool isColorFormat(TextureFormat format) noexcept {
|
||||
return false;
|
||||
}
|
||||
|
||||
constexpr bool isUnsignedIntFormat(TextureFormat format) {
|
||||
static constexpr bool isUnsignedIntFormat(TextureFormat format) {
|
||||
switch (format) {
|
||||
case TextureFormat::R8UI:
|
||||
case TextureFormat::R16UI:
|
||||
@@ -1144,7 +866,7 @@ constexpr bool isUnsignedIntFormat(TextureFormat format) {
|
||||
}
|
||||
}
|
||||
|
||||
constexpr bool isSignedIntFormat(TextureFormat format) {
|
||||
static constexpr bool isSignedIntFormat(TextureFormat format) {
|
||||
switch (format) {
|
||||
case TextureFormat::R8I:
|
||||
case TextureFormat::R16I:
|
||||
@@ -1166,35 +888,35 @@ constexpr bool isSignedIntFormat(TextureFormat format) {
|
||||
}
|
||||
|
||||
//! returns whether this format is a compressed format
|
||||
constexpr bool isCompressedFormat(TextureFormat format) noexcept {
|
||||
static constexpr bool isCompressedFormat(TextureFormat format) noexcept {
|
||||
return format >= TextureFormat::EAC_R11;
|
||||
}
|
||||
|
||||
//! returns whether this format is an ETC2 compressed format
|
||||
constexpr bool isETC2Compression(TextureFormat format) noexcept {
|
||||
static constexpr bool isETC2Compression(TextureFormat format) noexcept {
|
||||
return format >= TextureFormat::EAC_R11 && format <= TextureFormat::ETC2_EAC_SRGBA8;
|
||||
}
|
||||
|
||||
//! returns whether this format is an S3TC compressed format
|
||||
constexpr bool isS3TCCompression(TextureFormat format) noexcept {
|
||||
static constexpr bool isS3TCCompression(TextureFormat format) noexcept {
|
||||
return format >= TextureFormat::DXT1_RGB && format <= TextureFormat::DXT5_SRGBA;
|
||||
}
|
||||
|
||||
constexpr bool isS3TCSRGBCompression(TextureFormat format) noexcept {
|
||||
static constexpr bool isS3TCSRGBCompression(TextureFormat format) noexcept {
|
||||
return format >= TextureFormat::DXT1_SRGB && format <= TextureFormat::DXT5_SRGBA;
|
||||
}
|
||||
|
||||
//! returns whether this format is an RGTC compressed format
|
||||
constexpr bool isRGTCCompression(TextureFormat format) noexcept {
|
||||
static constexpr bool isRGTCCompression(TextureFormat format) noexcept {
|
||||
return format >= TextureFormat::RED_RGTC1 && format <= TextureFormat::SIGNED_RED_GREEN_RGTC2;
|
||||
}
|
||||
|
||||
//! returns whether this format is an BPTC compressed format
|
||||
constexpr bool isBPTCCompression(TextureFormat format) noexcept {
|
||||
static constexpr bool isBPTCCompression(TextureFormat format) noexcept {
|
||||
return format >= TextureFormat::RGB_BPTC_SIGNED_FLOAT && format <= TextureFormat::SRGB_ALPHA_BPTC_UNORM;
|
||||
}
|
||||
|
||||
constexpr bool isASTCCompression(TextureFormat format) noexcept {
|
||||
static constexpr bool isASTCCompression(TextureFormat format) noexcept {
|
||||
return format >= TextureFormat::RGBA_ASTC_4x4 && format <= TextureFormat::SRGB8_ALPHA8_ASTC_12x12;
|
||||
}
|
||||
|
||||
@@ -1315,23 +1037,19 @@ struct SamplerParams { // NOLINT
|
||||
assert_invariant(lhs.padding2 == 0);
|
||||
auto* pLhs = reinterpret_cast<uint32_t const*>(reinterpret_cast<char const*>(&lhs));
|
||||
auto* pRhs = reinterpret_cast<uint32_t const*>(reinterpret_cast<char const*>(&rhs));
|
||||
return *pLhs < *pRhs;
|
||||
return *pLhs == *pRhs;
|
||||
}
|
||||
};
|
||||
|
||||
bool isFiltered() const noexcept {
|
||||
return filterMag != SamplerMagFilter::NEAREST || filterMin != SamplerMinFilter::NEAREST;
|
||||
}
|
||||
|
||||
private:
|
||||
friend bool operator == (SamplerParams lhs, SamplerParams rhs) noexcept {
|
||||
return EqualTo{}(lhs, rhs);
|
||||
friend inline bool operator == (SamplerParams lhs, SamplerParams rhs) noexcept {
|
||||
return SamplerParams::EqualTo{}(lhs, rhs);
|
||||
}
|
||||
friend bool operator != (SamplerParams lhs, SamplerParams rhs) noexcept {
|
||||
return !EqualTo{}(lhs, rhs);
|
||||
friend inline bool operator != (SamplerParams lhs, SamplerParams rhs) noexcept {
|
||||
return !SamplerParams::EqualTo{}(lhs, rhs);
|
||||
}
|
||||
friend bool operator < (SamplerParams lhs, SamplerParams rhs) noexcept {
|
||||
return LessThan{}(lhs, rhs);
|
||||
friend inline bool operator < (SamplerParams lhs, SamplerParams rhs) noexcept {
|
||||
return SamplerParams::LessThan{}(lhs, rhs);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -1381,15 +1099,15 @@ struct SamplerYcbcrConversion {// NOLINT
|
||||
};
|
||||
|
||||
private:
|
||||
friend bool operator == (SamplerYcbcrConversion lhs, SamplerYcbcrConversion rhs)
|
||||
friend inline bool operator == (SamplerYcbcrConversion lhs, SamplerYcbcrConversion rhs)
|
||||
noexcept {
|
||||
return SamplerYcbcrConversion::EqualTo{}(lhs, rhs);
|
||||
}
|
||||
friend bool operator != (SamplerYcbcrConversion lhs, SamplerYcbcrConversion rhs)
|
||||
friend inline bool operator != (SamplerYcbcrConversion lhs, SamplerYcbcrConversion rhs)
|
||||
noexcept {
|
||||
return !SamplerYcbcrConversion::EqualTo{}(lhs, rhs);
|
||||
}
|
||||
friend bool operator < (SamplerYcbcrConversion lhs, SamplerYcbcrConversion rhs)
|
||||
friend inline bool operator < (SamplerYcbcrConversion lhs, SamplerYcbcrConversion rhs)
|
||||
noexcept {
|
||||
return SamplerYcbcrConversion::LessThan{}(lhs, rhs);
|
||||
}
|
||||
|
||||
@@ -204,15 +204,23 @@ public:
|
||||
}, new T(std::forward<T>(functor))
|
||||
};
|
||||
}
|
||||
|
||||
// --------------------------------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* Computes the size in bytes for a pixel of given dimensions and format
|
||||
* Computes the size in bytes needed to fit an image of given dimensions and format
|
||||
*
|
||||
* @param format Format of the image pixels
|
||||
* @param type Type of the image pixels
|
||||
* @return The size of the specified pixel in bytes
|
||||
* @param stride Stride of a row in pixels
|
||||
* @param height Height of the image in rows
|
||||
* @param alignment Alignment in bytes of pixel rows
|
||||
* @return The buffer size needed to fit this image in bytes
|
||||
*/
|
||||
static constexpr size_t computeDataSize(PixelDataFormat format, PixelDataType type,
|
||||
size_t stride, size_t height, size_t alignment) noexcept {
|
||||
assert_invariant(alignment);
|
||||
|
||||
static constexpr size_t computePixelSize(PixelDataFormat format, PixelDataType type) noexcept {
|
||||
if (type == PixelDataType::COMPRESSED) {
|
||||
return 0;
|
||||
}
|
||||
@@ -234,7 +242,7 @@ public:
|
||||
case PixelDataFormat::RGB_INTEGER:
|
||||
n = 3;
|
||||
break;
|
||||
case PixelDataFormat::UNUSED:// shouldn't happen (used to be rgbm)
|
||||
case PixelDataFormat::UNUSED: // shouldn't happen (used to be rgbm)
|
||||
case PixelDataFormat::RGBA:
|
||||
case PixelDataFormat::RGBA_INTEGER:
|
||||
n = 4;
|
||||
@@ -243,7 +251,7 @@ public:
|
||||
|
||||
size_t bpp = n;
|
||||
switch (type) {
|
||||
case PixelDataType::COMPRESSED:// Impossible -- to squash the IDE warnings
|
||||
case PixelDataType::COMPRESSED: // Impossible -- to squash the IDE warnings
|
||||
case PixelDataType::UBYTE:
|
||||
case PixelDataType::BYTE:
|
||||
// nothing to do
|
||||
@@ -274,35 +282,16 @@ public:
|
||||
bpp = 2;
|
||||
break;
|
||||
}
|
||||
return bpp;
|
||||
}
|
||||
|
||||
// --------------------------------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* Computes the size in bytes needed to fit an image of given dimensions and format
|
||||
*
|
||||
* @param format Format of the image pixels
|
||||
* @param type Type of the image pixels
|
||||
* @param stride Stride of a row in pixels
|
||||
* @param height Height of the image in rows
|
||||
* @param alignment Alignment in bytes of pixel rows
|
||||
* @return The buffer size needed to fit this image in bytes
|
||||
*/
|
||||
static constexpr size_t computeDataSize(PixelDataFormat format, PixelDataType type,
|
||||
size_t stride, size_t height, size_t alignment) noexcept {
|
||||
assert_invariant(alignment);
|
||||
|
||||
size_t bpp = computePixelSize(format, type);
|
||||
size_t const bpr = bpp * stride;
|
||||
size_t const bprAligned = (bpr + (alignment - 1)) & (~alignment + 1);
|
||||
return bprAligned * height;
|
||||
}
|
||||
|
||||
//! left coordinate in pixels
|
||||
uint32_t left = 0;
|
||||
uint32_t left = 0;
|
||||
//! top coordinate in pixels
|
||||
uint32_t top = 0;
|
||||
uint32_t top = 0;
|
||||
union {
|
||||
struct {
|
||||
//! stride in pixels
|
||||
|
||||
@@ -20,7 +20,6 @@
|
||||
#include <utils/CString.h>
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
#include <utils/Invocable.h>
|
||||
#include <utils/bitset.h>
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
@@ -67,7 +66,6 @@ public:
|
||||
using DescriptorBindingsInfo = utils::FixedCapacityVector<Descriptor>;
|
||||
using DescriptorSetInfo = std::array<DescriptorBindingsInfo, MAX_DESCRIPTOR_SET_COUNT>;
|
||||
using SpecializationConstantsInfo = utils::FixedCapacityVector<SpecializationConstant>;
|
||||
using MutableSpecConstantsInfo = utils::bitset8;
|
||||
using ShaderBlob = utils::FixedCapacityVector<uint8_t>;
|
||||
using ShaderSource = std::array<ShaderBlob, SHADER_TYPE_COUNT>;
|
||||
|
||||
@@ -104,8 +102,7 @@ public:
|
||||
Program& descriptorBindings(backend::descriptor_set_t set,
|
||||
DescriptorBindingsInfo descriptorBindings) noexcept;
|
||||
|
||||
Program& specializationConstants(SpecializationConstantsInfo specConstants,
|
||||
uint32_t firstMutableId, MutableSpecConstantsInfo mutableSpecConstants) noexcept;
|
||||
Program& specializationConstants(SpecializationConstantsInfo specConstants) noexcept;
|
||||
|
||||
struct PushConstant {
|
||||
utils::CString name;
|
||||
|
||||
@@ -199,7 +199,7 @@ public:
|
||||
*/
|
||||
virtual bool makeCurrent(ContextType type,
|
||||
SwapChain* UTILS_NONNULL drawSwapChain,
|
||||
SwapChain* UTILS_NONNULL readSwapChain) = 0;
|
||||
SwapChain* UTILS_NONNULL readSwapChain) noexcept = 0;
|
||||
|
||||
/**
|
||||
* Called by the driver to make the OpenGL context active on the calling thread and bind
|
||||
@@ -219,7 +219,7 @@ public:
|
||||
SwapChain* UTILS_NONNULL drawSwapChain,
|
||||
SwapChain* UTILS_NONNULL readSwapChain,
|
||||
utils::Invocable<void()> preContextChange,
|
||||
utils::Invocable<void(size_t index)> postContextChange);
|
||||
utils::Invocable<void(size_t index)> postContextChange) noexcept;
|
||||
|
||||
/**
|
||||
* Called by the backend just before calling commit()
|
||||
|
||||
@@ -58,7 +58,7 @@ protected:
|
||||
SwapChain* createSwapChain(void* nativewindow, uint64_t flags) noexcept override;
|
||||
SwapChain* createSwapChain(uint32_t width, uint32_t height, uint64_t flags) noexcept override;
|
||||
void destroySwapChain(SwapChain* swapChain) noexcept override;
|
||||
bool makeCurrent(ContextType type, SwapChain* drawSwapChain, SwapChain* readSwapChain) override;
|
||||
bool makeCurrent(ContextType type, SwapChain* drawSwapChain, SwapChain* readSwapChain) noexcept override;
|
||||
void commit(SwapChain* swapChain) noexcept override;
|
||||
ExternalTexture* createExternalImageTexture() noexcept override;
|
||||
void destroyExternalImageTexture(ExternalTexture* texture) noexcept override;
|
||||
|
||||
@@ -55,7 +55,7 @@ public:
|
||||
SwapChain* createSwapChain(void* nativewindow, uint64_t flags) noexcept override;
|
||||
SwapChain* createSwapChain(uint32_t width, uint32_t height, uint64_t flags) noexcept override;
|
||||
void destroySwapChain(SwapChain* swapChain) noexcept override;
|
||||
bool makeCurrent(ContextType type, SwapChain* drawSwapChain, SwapChain* readSwapChain) override;
|
||||
bool makeCurrent(ContextType type, SwapChain* drawSwapChain, SwapChain* readSwapChain) noexcept override;
|
||||
void commit(SwapChain* swapChain) noexcept override;
|
||||
|
||||
ExternalTexture* createExternalImageTexture() noexcept override;
|
||||
|
||||
@@ -109,11 +109,11 @@ protected:
|
||||
|
||||
bool makeCurrent(ContextType type,
|
||||
SwapChain* drawSwapChain,
|
||||
SwapChain* readSwapChain) override;
|
||||
SwapChain* readSwapChain) noexcept override;
|
||||
|
||||
void makeCurrent(SwapChain* drawSwapChain, SwapChain* readSwapChain,
|
||||
utils::Invocable<void()> preContextChange,
|
||||
utils::Invocable<void(size_t index)> postContextChange) override;
|
||||
utils::Invocable<void(size_t index)> postContextChange) noexcept override;
|
||||
|
||||
void commit(SwapChain* swapChain) noexcept override;
|
||||
|
||||
@@ -148,12 +148,12 @@ protected:
|
||||
EGLContext getContextForType(ContextType type) const noexcept;
|
||||
|
||||
// makes the draw and read surface current without changing the current context
|
||||
EGLBoolean makeCurrent(EGLSurface drawSurface, EGLSurface readSurface) {
|
||||
EGLBoolean makeCurrent(EGLSurface drawSurface, EGLSurface readSurface) noexcept {
|
||||
return egl.makeCurrent(drawSurface, readSurface);
|
||||
}
|
||||
|
||||
// makes context current and set draw and read surfaces to EGL_NO_SURFACE
|
||||
EGLBoolean makeCurrent(EGLContext context) {
|
||||
EGLBoolean makeCurrent(EGLContext context) noexcept {
|
||||
return egl.makeCurrent(context, mEGLDummySurface, mEGLDummySurface);
|
||||
}
|
||||
|
||||
@@ -211,9 +211,9 @@ private:
|
||||
public:
|
||||
explicit EGL(EGLDisplay& dpy) : mEGLDisplay(dpy) {}
|
||||
EGLBoolean makeCurrent(EGLContext context,
|
||||
EGLSurface drawSurface, EGLSurface readSurface);
|
||||
EGLSurface drawSurface, EGLSurface readSurface) noexcept;
|
||||
|
||||
EGLBoolean makeCurrent(EGLSurface drawSurface, EGLSurface readSurface) {
|
||||
EGLBoolean makeCurrent(EGLSurface drawSurface, EGLSurface readSurface) noexcept {
|
||||
return makeCurrent(mCurrentContext, drawSurface, readSurface);
|
||||
}
|
||||
} egl{ mEGLDisplay };
|
||||
|
||||
@@ -127,7 +127,7 @@ protected:
|
||||
protected:
|
||||
bool makeCurrent(ContextType type,
|
||||
SwapChain* drawSwapChain,
|
||||
SwapChain* readSwapChain) override;
|
||||
SwapChain* readSwapChain) noexcept override;
|
||||
|
||||
private:
|
||||
struct InitializeJvmForPerformanceManagerIfNeeded {
|
||||
|
||||
@@ -51,7 +51,7 @@ protected:
|
||||
SwapChain* createSwapChain(void* nativewindow, uint64_t flags) noexcept override;
|
||||
SwapChain* createSwapChain(uint32_t width, uint32_t height, uint64_t flags) noexcept override;
|
||||
void destroySwapChain(SwapChain* swapChain) noexcept override;
|
||||
bool makeCurrent(ContextType type, SwapChain* drawSwapChain, SwapChain* readSwapChain) override;
|
||||
bool makeCurrent(ContextType type, SwapChain* drawSwapChain, SwapChain* readSwapChain) noexcept override;
|
||||
void commit(SwapChain* swapChain) noexcept override;
|
||||
|
||||
private:
|
||||
|
||||
@@ -56,7 +56,7 @@ protected:
|
||||
SwapChain* createSwapChain(uint32_t width, uint32_t height, uint64_t flags) noexcept override;
|
||||
void destroySwapChain(SwapChain* swapChain) noexcept override;
|
||||
bool makeCurrent(ContextType type, SwapChain* drawSwapChain,
|
||||
SwapChain* readSwapChain) override;
|
||||
SwapChain* readSwapChain) noexcept override;
|
||||
void commit(SwapChain* swapChain) noexcept override;
|
||||
|
||||
private:
|
||||
|
||||
@@ -53,7 +53,7 @@ protected:
|
||||
SwapChain* createSwapChain(void* nativewindow, uint64_t flags) noexcept override;
|
||||
SwapChain* createSwapChain(uint32_t width, uint32_t height, uint64_t flags) noexcept override;
|
||||
void destroySwapChain(SwapChain* swapChain) noexcept override;
|
||||
bool makeCurrent(ContextType type, SwapChain* drawSwapChain, SwapChain* readSwapChain) override;
|
||||
bool makeCurrent(ContextType type, SwapChain* drawSwapChain, SwapChain* readSwapChain) noexcept override;
|
||||
void commit(SwapChain* swapChain) noexcept override;
|
||||
|
||||
protected:
|
||||
|
||||
@@ -46,7 +46,7 @@ protected:
|
||||
SwapChain* createSwapChain(void* nativewindow, uint64_t flags) noexcept override;
|
||||
SwapChain* createSwapChain(uint32_t width, uint32_t height, uint64_t flags) noexcept override;
|
||||
void destroySwapChain(SwapChain* swapChain) noexcept override;
|
||||
bool makeCurrent(ContextType type, SwapChain* drawSwapChain, SwapChain* readSwapChain) override;
|
||||
bool makeCurrent(ContextType type, SwapChain* drawSwapChain, SwapChain* readSwapChain) noexcept override;
|
||||
void commit(SwapChain* swapChain) noexcept override;
|
||||
};
|
||||
|
||||
|
||||
@@ -22,7 +22,6 @@
|
||||
#include <webgpu/webgpu_cpp.h>
|
||||
|
||||
#include <cstdint>
|
||||
#include <vector>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
@@ -57,10 +56,6 @@ protected:
|
||||
const Platform::DriverConfig& driverConfig) noexcept override;
|
||||
|
||||
private:
|
||||
// returns adapter request option variations applicable for the particular
|
||||
// platform
|
||||
[[nodiscard]] static std::vector<wgpu::RequestAdapterOptions> getAdapterOptions();
|
||||
|
||||
// we may consider having the driver own this in the future
|
||||
wgpu::Instance mInstance;
|
||||
};
|
||||
|
||||
@@ -72,7 +72,7 @@ public:
|
||||
Range getBuffer() noexcept;
|
||||
|
||||
private:
|
||||
void* alloc(size_t size);
|
||||
void* alloc(size_t size) noexcept;
|
||||
void dealloc() noexcept;
|
||||
|
||||
// pointer to the beginning of the circular buffer (constant)
|
||||
|
||||
@@ -76,7 +76,7 @@ public:
|
||||
|
||||
// all commands buffers (Slices) written to this point are returned by waitForCommand(). This
|
||||
// call blocks until the CircularBuffer has at least mRequiredSize bytes available.
|
||||
void flush();
|
||||
void flush() noexcept;
|
||||
|
||||
// returns from waitForCommands() immediately.
|
||||
void requestExit();
|
||||
|
||||
@@ -27,13 +27,13 @@ namespace filament {
|
||||
class VirtualMachineEnv {
|
||||
public:
|
||||
// must be called before VirtualMachineEnv::get() from a thread that is attached to the JavaVM
|
||||
static jint JNI_OnLoad(JavaVM* vm);
|
||||
static jint JNI_OnLoad(JavaVM* vm) noexcept;
|
||||
|
||||
// must be called on backend thread
|
||||
static VirtualMachineEnv& get() noexcept;
|
||||
|
||||
// can be called from any thread that already has a JniEnv
|
||||
static JNIEnv* getThreadEnvironment();
|
||||
static JNIEnv* getThreadEnvironment() noexcept;
|
||||
|
||||
// must be called from the backend thread
|
||||
JNIEnv* getEnvironment() noexcept {
|
||||
@@ -49,7 +49,7 @@ public:
|
||||
private:
|
||||
explicit VirtualMachineEnv(JavaVM* vm) noexcept;
|
||||
~VirtualMachineEnv() noexcept;
|
||||
JNIEnv* getEnvironmentSlow();
|
||||
JNIEnv* getEnvironmentSlow() noexcept;
|
||||
|
||||
static utils::Mutex sLock;
|
||||
static JavaVM* sVirtualMachine;
|
||||
|
||||
@@ -18,8 +18,6 @@
|
||||
|
||||
#include "DataReshaper.h"
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
#include <utils/CString.h>
|
||||
|
||||
#include <string_view>
|
||||
@@ -225,143 +223,6 @@ size_t getFormatSize(TextureFormat format) noexcept {
|
||||
}
|
||||
}
|
||||
|
||||
TextureType getTextureType(TextureFormat const format) noexcept {
|
||||
switch (format) {
|
||||
case TextureFormat::UNUSED:
|
||||
// should not happen
|
||||
return TextureType::FLOAT;
|
||||
|
||||
case TextureFormat::R8:
|
||||
case TextureFormat::R16F:
|
||||
case TextureFormat::RG8:
|
||||
case TextureFormat::RGB565:
|
||||
case TextureFormat::RGB5_A1:
|
||||
case TextureFormat::RGBA4:
|
||||
case TextureFormat::R32F:
|
||||
case TextureFormat::RGB8:
|
||||
case TextureFormat::SRGB8:
|
||||
case TextureFormat::RG16F:
|
||||
case TextureFormat::R11F_G11F_B10F:
|
||||
case TextureFormat::RGB9_E5:
|
||||
case TextureFormat::RGBA8:
|
||||
case TextureFormat::SRGB8_A8:
|
||||
case TextureFormat::RGB10_A2:
|
||||
case TextureFormat::RGB16F:
|
||||
case TextureFormat::RG32F:
|
||||
case TextureFormat::RGBA16F:
|
||||
case TextureFormat::RGB32F:
|
||||
case TextureFormat::RGBA32F:
|
||||
return TextureType::FLOAT;
|
||||
|
||||
case TextureFormat::R8_SNORM:
|
||||
case TextureFormat::RG8_SNORM:
|
||||
case TextureFormat::RGB8_SNORM:
|
||||
case TextureFormat::RGBA8_SNORM:
|
||||
// SNORM are treated as float
|
||||
return TextureType::FLOAT;
|
||||
|
||||
case TextureFormat::R8UI:
|
||||
case TextureFormat::R16UI:
|
||||
case TextureFormat::RG8UI:
|
||||
case TextureFormat::RGB8UI:
|
||||
case TextureFormat::R32UI:
|
||||
case TextureFormat::RG16UI:
|
||||
case TextureFormat::RGBA8UI:
|
||||
case TextureFormat::RGB16UI:
|
||||
case TextureFormat::RG32UI:
|
||||
case TextureFormat::RGBA16UI:
|
||||
case TextureFormat::RGB32UI:
|
||||
case TextureFormat::RGBA32UI:
|
||||
return TextureType::UINT;
|
||||
|
||||
case TextureFormat::R8I:
|
||||
case TextureFormat::R16I:
|
||||
case TextureFormat::RG8I:
|
||||
case TextureFormat::RGB8I:
|
||||
case TextureFormat::R32I:
|
||||
case TextureFormat::RG16I:
|
||||
case TextureFormat::RGBA8I:
|
||||
case TextureFormat::RGB16I:
|
||||
case TextureFormat::RG32I:
|
||||
case TextureFormat::RGBA16I:
|
||||
case TextureFormat::RGB32I:
|
||||
case TextureFormat::RGBA32I:
|
||||
return TextureType::INT;
|
||||
|
||||
case TextureFormat::DEPTH16:
|
||||
case TextureFormat::DEPTH24:
|
||||
case TextureFormat::DEPTH32F:
|
||||
return TextureType::DEPTH;
|
||||
|
||||
case TextureFormat::STENCIL8:
|
||||
return TextureType::STENCIL;
|
||||
|
||||
case TextureFormat::DEPTH24_STENCIL8:
|
||||
case TextureFormat::DEPTH32F_STENCIL8:
|
||||
return TextureType::DEPTH_STENCIL;
|
||||
|
||||
// Compressed formats ---------------------------------------------------------------------
|
||||
|
||||
case TextureFormat::EAC_RG11:
|
||||
case TextureFormat::EAC_RG11_SIGNED:
|
||||
case TextureFormat::ETC2_EAC_RGBA8:
|
||||
case TextureFormat::ETC2_EAC_SRGBA8:
|
||||
case TextureFormat::EAC_R11:
|
||||
case TextureFormat::EAC_R11_SIGNED:
|
||||
case TextureFormat::ETC2_RGB8:
|
||||
case TextureFormat::ETC2_SRGB8:
|
||||
case TextureFormat::ETC2_RGB8_A1:
|
||||
case TextureFormat::ETC2_SRGB8_A1:
|
||||
case TextureFormat::DXT1_RGB:
|
||||
case TextureFormat::DXT1_RGBA:
|
||||
case TextureFormat::DXT1_SRGB:
|
||||
case TextureFormat::DXT1_SRGBA:
|
||||
case TextureFormat::DXT3_RGBA:
|
||||
case TextureFormat::DXT3_SRGBA:
|
||||
case TextureFormat::DXT5_RGBA:
|
||||
case TextureFormat::DXT5_SRGBA:
|
||||
case TextureFormat::RED_RGTC1:
|
||||
case TextureFormat::SIGNED_RED_RGTC1:
|
||||
case TextureFormat::RED_GREEN_RGTC2:
|
||||
case TextureFormat::SIGNED_RED_GREEN_RGTC2:
|
||||
case TextureFormat::RGB_BPTC_SIGNED_FLOAT:
|
||||
case TextureFormat::RGB_BPTC_UNSIGNED_FLOAT:
|
||||
case TextureFormat::RGBA_BPTC_UNORM:
|
||||
case TextureFormat::SRGB_ALPHA_BPTC_UNORM:
|
||||
case TextureFormat::RGBA_ASTC_4x4:
|
||||
case TextureFormat::RGBA_ASTC_5x4:
|
||||
case TextureFormat::RGBA_ASTC_5x5:
|
||||
case TextureFormat::RGBA_ASTC_6x5:
|
||||
case TextureFormat::RGBA_ASTC_6x6:
|
||||
case TextureFormat::RGBA_ASTC_8x5:
|
||||
case TextureFormat::RGBA_ASTC_8x6:
|
||||
case TextureFormat::RGBA_ASTC_8x8:
|
||||
case TextureFormat::RGBA_ASTC_10x5:
|
||||
case TextureFormat::RGBA_ASTC_10x6:
|
||||
case TextureFormat::RGBA_ASTC_10x8:
|
||||
case TextureFormat::RGBA_ASTC_10x10:
|
||||
case TextureFormat::RGBA_ASTC_12x10:
|
||||
case TextureFormat::RGBA_ASTC_12x12:
|
||||
case TextureFormat::SRGB8_ALPHA8_ASTC_4x4:
|
||||
case TextureFormat::SRGB8_ALPHA8_ASTC_5x4:
|
||||
case TextureFormat::SRGB8_ALPHA8_ASTC_5x5:
|
||||
case TextureFormat::SRGB8_ALPHA8_ASTC_6x5:
|
||||
case TextureFormat::SRGB8_ALPHA8_ASTC_6x6:
|
||||
case TextureFormat::SRGB8_ALPHA8_ASTC_8x5:
|
||||
case TextureFormat::SRGB8_ALPHA8_ASTC_8x6:
|
||||
case TextureFormat::SRGB8_ALPHA8_ASTC_8x8:
|
||||
case TextureFormat::SRGB8_ALPHA8_ASTC_10x5:
|
||||
case TextureFormat::SRGB8_ALPHA8_ASTC_10x6:
|
||||
case TextureFormat::SRGB8_ALPHA8_ASTC_10x8:
|
||||
case TextureFormat::SRGB8_ALPHA8_ASTC_10x10:
|
||||
case TextureFormat::SRGB8_ALPHA8_ASTC_12x10:
|
||||
case TextureFormat::SRGB8_ALPHA8_ASTC_12x12:
|
||||
return TextureType::FLOAT;
|
||||
}
|
||||
|
||||
return TextureType::FLOAT;
|
||||
}
|
||||
|
||||
size_t getFormatComponentCount(TextureFormat format) noexcept {
|
||||
switch (format) {
|
||||
case TextureFormat::R8:
|
||||
|
||||
@@ -65,7 +65,7 @@ CircularBuffer::~CircularBuffer() noexcept {
|
||||
// to each others and a special case in circularize()
|
||||
|
||||
UTILS_NOINLINE
|
||||
void* CircularBuffer::alloc(size_t size) {
|
||||
void* CircularBuffer::alloc(size_t size) noexcept {
|
||||
#if HAS_MMAP
|
||||
void* data = nullptr;
|
||||
void* vaddr = MAP_FAILED;
|
||||
|
||||
@@ -18,13 +18,12 @@
|
||||
#include "private/backend/CircularBuffer.h"
|
||||
#include "private/backend/CommandStream.h"
|
||||
|
||||
#include <private/utils/Tracing.h>
|
||||
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/Mutex.h>
|
||||
#include <utils/ostream.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/Systrace.h>
|
||||
#include <utils/debug.h>
|
||||
|
||||
#include <algorithm>
|
||||
@@ -53,18 +52,18 @@ CommandBufferQueue::~CommandBufferQueue() {
|
||||
}
|
||||
|
||||
void CommandBufferQueue::requestExit() {
|
||||
std::lock_guard const lock(mLock);
|
||||
std::lock_guard<utils::Mutex> const lock(mLock);
|
||||
mExitRequested = EXIT_REQUESTED;
|
||||
mCondition.notify_one();
|
||||
}
|
||||
|
||||
bool CommandBufferQueue::isPaused() const noexcept {
|
||||
std::lock_guard const lock(mLock);
|
||||
std::lock_guard<utils::Mutex> const lock(mLock);
|
||||
return mPaused;
|
||||
}
|
||||
|
||||
void CommandBufferQueue::setPaused(bool paused) {
|
||||
std::lock_guard const lock(mLock);
|
||||
std::lock_guard<utils::Mutex> const lock(mLock);
|
||||
if (paused) {
|
||||
mPaused = true;
|
||||
} else {
|
||||
@@ -74,13 +73,13 @@ void CommandBufferQueue::setPaused(bool paused) {
|
||||
}
|
||||
|
||||
bool CommandBufferQueue::isExitRequested() const {
|
||||
std::lock_guard const lock(mLock);
|
||||
return bool(mExitRequested);
|
||||
std::lock_guard<utils::Mutex> const lock(mLock);
|
||||
return (bool)mExitRequested;
|
||||
}
|
||||
|
||||
|
||||
void CommandBufferQueue::flush() {
|
||||
FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
void CommandBufferQueue::flush() noexcept {
|
||||
SYSTRACE_CALL();
|
||||
|
||||
CircularBuffer& circularBuffer = mCircularBuffer;
|
||||
if (circularBuffer.empty()) {
|
||||
@@ -103,7 +102,7 @@ void CommandBufferQueue::flush() {
|
||||
static_cast<char const*>(begin), static_cast<char const*>(end));
|
||||
|
||||
|
||||
std::unique_lock lock(mLock);
|
||||
std::unique_lock<utils::Mutex> lock(mLock);
|
||||
|
||||
// circular buffer is too small, we corrupted the stream
|
||||
FILAMENT_CHECK_POSTCONDITION(used <= mFreeSpace) <<
|
||||
@@ -130,7 +129,7 @@ void CommandBufferQueue::flush() {
|
||||
mHighWatermark = std::max(mHighWatermark, totalUsed);
|
||||
#endif
|
||||
|
||||
FILAMENT_TRACING_NAME(FILAMENT_TRACING_CATEGORY_FILAMENT, "waiting: CircularBuffer::flush()");
|
||||
SYSTRACE_NAME("waiting: CircularBuffer::flush()");
|
||||
|
||||
FILAMENT_CHECK_POSTCONDITION(!mPaused) <<
|
||||
"CommandStream is full, but since the rendering thread is paused, "
|
||||
@@ -147,7 +146,7 @@ std::vector<CommandBufferQueue::Range> CommandBufferQueue::waitForCommands() con
|
||||
if (!UTILS_HAS_THREADING) {
|
||||
return std::move(mCommandBuffersToExecute);
|
||||
}
|
||||
std::unique_lock lock(mLock);
|
||||
std::unique_lock<utils::Mutex> lock(mLock);
|
||||
while ((mCommandBuffersToExecute.empty() || mPaused) && !mExitRequested) {
|
||||
mCondition.wait(lock);
|
||||
}
|
||||
@@ -157,7 +156,7 @@ std::vector<CommandBufferQueue::Range> CommandBufferQueue::waitForCommands() con
|
||||
void CommandBufferQueue::releaseBuffer(CommandBufferQueue::Range const& buffer) {
|
||||
size_t const used = std::distance(
|
||||
static_cast<char const*>(buffer.begin), static_cast<char const*>(buffer.end));
|
||||
std::lock_guard const lock(mLock);
|
||||
std::lock_guard<utils::Mutex> const lock(mLock);
|
||||
mFreeSpace += used;
|
||||
mCondition.notify_one();
|
||||
}
|
||||
|
||||
@@ -16,8 +16,6 @@
|
||||
|
||||
#include "private/backend/CommandStream.h"
|
||||
|
||||
#include <private/utils/Tracing.h>
|
||||
|
||||
#if DEBUG_COMMAND_STREAM
|
||||
#include <utils/CallStack.h>
|
||||
#endif
|
||||
@@ -26,6 +24,7 @@
|
||||
#include <utils/Log.h>
|
||||
#include <utils/ostream.h>
|
||||
#include <utils/Profiler.h>
|
||||
#include <utils/Systrace.h>
|
||||
|
||||
#include <cstddef>
|
||||
#include <functional>
|
||||
@@ -80,13 +79,12 @@ CommandStream::CommandStream(Driver& driver, CircularBuffer& buffer) noexcept
|
||||
}
|
||||
|
||||
void CommandStream::execute(void* buffer) {
|
||||
// NOTE: we can't use FILAMENT_TRACING_CALL() or similar here because, execute() below, also
|
||||
// NOTE: we can't use SYSTRACE_CALL() or similar here because, execute() below, also
|
||||
// uses systrace BEGIN/END and the END is not guaranteed to be happening in this scope.
|
||||
|
||||
Profiler profiler;
|
||||
|
||||
|
||||
if constexpr (FILAMENT_TRACING_ENABLED) {
|
||||
if (SYSTRACE_TAG) {
|
||||
if (UTILS_UNLIKELY(mUsePerformanceCounter)) {
|
||||
// we want to remove all this when tracing is completely disabled
|
||||
profiler.resetEvents(Profiler::EV_CPU_CYCLES | Profiler::EV_BPU_MISSES);
|
||||
@@ -102,17 +100,17 @@ void CommandStream::execute(void* buffer) {
|
||||
}
|
||||
});
|
||||
|
||||
if constexpr (FILAMENT_TRACING_ENABLED) {
|
||||
if (SYSTRACE_TAG) {
|
||||
if (UTILS_UNLIKELY(mUsePerformanceCounter)) {
|
||||
// we want to remove all this when tracing is completely disabled
|
||||
profiler.stop();
|
||||
UTILS_UNUSED Profiler::Counters const counters = profiler.readCounters();
|
||||
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
FILAMENT_TRACING_VALUE(FILAMENT_TRACING_CATEGORY_FILAMENT, "GLThread (I)", counters.getInstructions());
|
||||
FILAMENT_TRACING_VALUE(FILAMENT_TRACING_CATEGORY_FILAMENT, "GLThread (C)", counters.getCpuCycles());
|
||||
FILAMENT_TRACING_VALUE(FILAMENT_TRACING_CATEGORY_FILAMENT, "GLThread (CPI x10)", counters.getCPI() * 10);
|
||||
FILAMENT_TRACING_VALUE(FILAMENT_TRACING_CATEGORY_FILAMENT, "GLThread (BPU miss)", counters.getBranchMisses());
|
||||
FILAMENT_TRACING_VALUE(FILAMENT_TRACING_CATEGORY_FILAMENT, "GLThread (I / BPU miss)",
|
||||
SYSTRACE_CONTEXT();
|
||||
SYSTRACE_VALUE32("GLThread (I)", counters.getInstructions());
|
||||
SYSTRACE_VALUE32("GLThread (C)", counters.getCpuCycles());
|
||||
SYSTRACE_VALUE32("GLThread (CPI x10)", counters.getCPI() * 10);
|
||||
SYSTRACE_VALUE32("GLThread (BPU miss)", counters.getBranchMisses());
|
||||
SYSTRACE_VALUE32("GLThread (I / BPU miss)",
|
||||
counters.getInstructions() / counters.getBranchMisses());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,9 +20,8 @@
|
||||
#include "private/backend/Driver.h"
|
||||
#include "private/backend/CommandStream.h"
|
||||
|
||||
#include <private/utils/Tracing.h>
|
||||
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/Systrace.h>
|
||||
|
||||
#include <utility>
|
||||
|
||||
@@ -39,7 +38,7 @@
|
||||
#if DEBUG_LEVEL == DEBUG_LEVEL_NONE
|
||||
# define SYSTRACE()
|
||||
#elif DEBUG_LEVEL == DEBUG_LEVEL_SYSTRACE
|
||||
# define SYSTRACE() FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
# define SYSTRACE() SYSTRACE_CALL();
|
||||
#else
|
||||
# error "invalid debug level"
|
||||
#endif
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
|
||||
#include "CompilerThreadPool.h"
|
||||
|
||||
#include <private/utils/Tracing.h>
|
||||
#include <utils/Systrace.h>
|
||||
|
||||
#include <memory>
|
||||
|
||||
@@ -41,7 +41,7 @@ void CompilerThreadPool::init(uint32_t threadCount,
|
||||
|
||||
for (size_t i = 0; i < threadCount; i++) {
|
||||
mCompilerThreads.emplace_back([this, setup, cleanup]() {
|
||||
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
SYSTRACE_CONTEXT();
|
||||
|
||||
(*setup)();
|
||||
|
||||
@@ -54,7 +54,7 @@ void CompilerThreadPool::init(uint32_t threadCount,
|
||||
[](auto&& q) { return q.empty(); }));
|
||||
});
|
||||
|
||||
FILAMENT_TRACING_VALUE(FILAMENT_TRACING_CATEGORY_FILAMENT, "CompilerThreadPool Jobs",
|
||||
SYSTRACE_VALUE32("CompilerThreadPool Jobs",
|
||||
mQueues[0].size() + mQueues[1].size());
|
||||
|
||||
if (UTILS_LIKELY(!mExitRequested)) {
|
||||
|
||||
@@ -23,12 +23,11 @@
|
||||
#include <backend/BufferDescriptor.h>
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
#include <private/utils/Tracing.h>
|
||||
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/debug.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/ostream.h>
|
||||
#include <utils/Systrace.h>
|
||||
|
||||
#include <math/half.h>
|
||||
#include <math/vec2.h>
|
||||
@@ -152,31 +151,30 @@ void DriverBase::debugCommandBegin(CommandStream* cmds, bool synchronous, const
|
||||
utils::slog.d << methodName << utils::io::endl;
|
||||
}
|
||||
if constexpr (bool(FILAMENT_DEBUG_COMMANDS & FILAMENT_DEBUG_COMMANDS_SYSTRACE)) {
|
||||
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
FILAMENT_TRACING_NAME_BEGIN(FILAMENT_TRACING_CATEGORY_FILAMENT, methodName);
|
||||
SYSTRACE_CONTEXT();
|
||||
SYSTRACE_NAME_BEGIN(methodName);
|
||||
|
||||
if (!synchronous) {
|
||||
cmds->queueCommand([=]() {
|
||||
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
FILAMENT_TRACING_NAME_BEGIN(FILAMENT_TRACING_CATEGORY_FILAMENT, methodName);
|
||||
SYSTRACE_CONTEXT();
|
||||
SYSTRACE_NAME_BEGIN(methodName);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DriverBase::debugCommandEnd(CommandStream* cmds, bool synchronous,
|
||||
const char* methodName) noexcept {
|
||||
void DriverBase::debugCommandEnd(CommandStream* cmds, bool synchronous, const char* methodName) noexcept {
|
||||
if constexpr (bool(FILAMENT_DEBUG_COMMANDS > FILAMENT_DEBUG_COMMANDS_NONE)) {
|
||||
if constexpr (bool(FILAMENT_DEBUG_COMMANDS & FILAMENT_DEBUG_COMMANDS_SYSTRACE)) {
|
||||
if (!synchronous) {
|
||||
cmds->queueCommand([]() {
|
||||
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
FILAMENT_TRACING_NAME_END(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
SYSTRACE_CONTEXT();
|
||||
SYSTRACE_NAME_END();
|
||||
});
|
||||
}
|
||||
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
FILAMENT_TRACING_NAME_END(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
SYSTRACE_CONTEXT();
|
||||
SYSTRACE_NAME_END();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -16,8 +16,7 @@
|
||||
|
||||
#include <private/backend/PlatformFactory.h>
|
||||
|
||||
#include <private/utils/Tracing.h>
|
||||
|
||||
#include <utils/Systrace.h>
|
||||
#include <utils/debug.h>
|
||||
|
||||
// We need to keep this up top for the linux (X11) name collisions.
|
||||
@@ -86,7 +85,7 @@ namespace filament::backend {
|
||||
// responsible for destroying it. Initialization of the backend API is deferred until
|
||||
// createDriver(). The passed-in backend hint is replaced with the resolved backend.
|
||||
Platform* PlatformFactory::create(Backend* backend) noexcept {
|
||||
FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
SYSTRACE_CALL();
|
||||
assert_invariant(backend);
|
||||
|
||||
#if defined(__ANDROID__)
|
||||
|
||||
@@ -80,18 +80,8 @@ Program& Program::attributes(AttributesInfo attributes) noexcept {
|
||||
return *this;
|
||||
}
|
||||
|
||||
Program& Program::specializationConstants(SpecializationConstantsInfo specConstants,
|
||||
uint32_t firstMutableId, MutableSpecConstantsInfo mutableSpecConstants) noexcept {
|
||||
// String the two lists together.
|
||||
Program& Program::specializationConstants(SpecializationConstantsInfo specConstants) noexcept {
|
||||
mSpecializationConstants = std::move(specConstants);
|
||||
uint32_t firstMutableIndex = specConstants.size();
|
||||
mSpecializationConstants.reserve(specConstants.size() + mutableSpecConstants.size());
|
||||
for (uint32_t i = 0; i < mutableSpecConstants.size(); i++) {
|
||||
mSpecializationConstants[i + firstMutableIndex] = SpecializationConstant {
|
||||
.id = i + firstMutableId,
|
||||
.value = mutableSpecConstants[i],
|
||||
};
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
#ifndef TNT_FILAMENT_BACKEND_SYSTRACEPROFILE_H
|
||||
#define TNT_FILAMENT_BACKEND_SYSTRACEPROFILE_H
|
||||
|
||||
#include <private/utils/Tracing.h>
|
||||
#include <utils/Systrace.h>
|
||||
|
||||
#define PROFILE_SCOPE(marker) SYSTRACE_NAME(marker)
|
||||
|
||||
|
||||
@@ -50,7 +50,7 @@ JavaVM* VirtualMachineEnv::getVirtualMachine() {
|
||||
*/
|
||||
UTILS_PUBLIC
|
||||
UTILS_NOINLINE
|
||||
jint VirtualMachineEnv::JNI_OnLoad(JavaVM* vm) {
|
||||
jint VirtualMachineEnv::JNI_OnLoad(JavaVM* vm) noexcept {
|
||||
std::lock_guard const lock(sLock);
|
||||
if (sVirtualMachine) {
|
||||
// It doesn't make sense for JNI_OnLoad() to be called more than once
|
||||
@@ -77,7 +77,7 @@ VirtualMachineEnv& VirtualMachineEnv::get() noexcept {
|
||||
}
|
||||
|
||||
UTILS_NOINLINE
|
||||
JNIEnv* VirtualMachineEnv::getThreadEnvironment() {
|
||||
JNIEnv* VirtualMachineEnv::getThreadEnvironment() noexcept {
|
||||
JavaVM* const vm = getVirtualMachine();
|
||||
JNIEnv* env = nullptr;
|
||||
jint const result = vm->GetEnv(reinterpret_cast<void**>(&env), JNI_VERSION_1_6);
|
||||
@@ -101,7 +101,7 @@ VirtualMachineEnv::~VirtualMachineEnv() noexcept {
|
||||
}
|
||||
|
||||
UTILS_NOINLINE
|
||||
JNIEnv* VirtualMachineEnv::getEnvironmentSlow() {
|
||||
JNIEnv* VirtualMachineEnv::getEnvironmentSlow() noexcept {
|
||||
FILAMENT_CHECK_PRECONDITION(mVirtualMachine)
|
||||
<< "JNI_OnLoad() has not been called";
|
||||
|
||||
|
||||
@@ -672,8 +672,22 @@ void MetalDriver::createTimerQueryR(Handle<HwTimerQuery> tqh, int) {
|
||||
// nothing to do, timer query was constructed in createTimerQueryS
|
||||
}
|
||||
|
||||
UTILS_UNUSED
|
||||
static const char* toString(ShaderStageFlags flags) {
|
||||
const char* toString(DescriptorType type) {
|
||||
switch (type) {
|
||||
case DescriptorType::UNIFORM_BUFFER:
|
||||
return "UNIFORM_BUFFER";
|
||||
case DescriptorType::SHADER_STORAGE_BUFFER:
|
||||
return "SHADER_STORAGE_BUFFER";
|
||||
case DescriptorType::SAMPLER:
|
||||
return "SAMPLER";
|
||||
case DescriptorType::INPUT_ATTACHMENT:
|
||||
return "INPUT_ATTACHMENT";
|
||||
case DescriptorType::SAMPLER_EXTERNAL:
|
||||
return "SAMPLER_EXTERNAL";
|
||||
}
|
||||
}
|
||||
|
||||
const char* toString(ShaderStageFlags flags) {
|
||||
std::vector<const char*> stages;
|
||||
if (any(flags & ShaderStageFlags::VERTEX)) {
|
||||
stages.push_back("VERTEX");
|
||||
|
||||
@@ -1356,31 +1356,7 @@ id<MTLArgumentEncoder> MetalDescriptorSetLayout::getArgumentEncoderSlow(id<MTLDe
|
||||
[arguments addObject:bufferArgument];
|
||||
break;
|
||||
}
|
||||
case DescriptorType::SAMPLER_2D_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_INT:
|
||||
case DescriptorType::SAMPLER_2D_UINT:
|
||||
case DescriptorType::SAMPLER_2D_DEPTH:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_INT:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_UINT:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_DEPTH:
|
||||
case DescriptorType::SAMPLER_CUBE_FLOAT:
|
||||
case DescriptorType::SAMPLER_CUBE_INT:
|
||||
case DescriptorType::SAMPLER_CUBE_UINT:
|
||||
case DescriptorType::SAMPLER_CUBE_DEPTH:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_FLOAT:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_INT:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_UINT:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_DEPTH:
|
||||
case DescriptorType::SAMPLER_3D_FLOAT:
|
||||
case DescriptorType::SAMPLER_3D_INT:
|
||||
case DescriptorType::SAMPLER_3D_UINT:
|
||||
case DescriptorType::SAMPLER_2D_MS_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_MS_INT:
|
||||
case DescriptorType::SAMPLER_2D_MS_UINT:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_INT:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_UINT:
|
||||
case DescriptorType::SAMPLER:
|
||||
case DescriptorType::SAMPLER_EXTERNAL: {
|
||||
MTLArgumentDescriptor* textureArgument = [MTLArgumentDescriptor argumentDescriptor];
|
||||
textureArgument.index = binding.binding * 2;
|
||||
@@ -1502,31 +1478,7 @@ id<MTLBuffer> MetalDescriptorSet::finalizeAndGetBuffer(MetalDriver* driver, Shad
|
||||
atIndex:binding.binding * 2];
|
||||
break;
|
||||
}
|
||||
case DescriptorType::SAMPLER_2D_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_INT:
|
||||
case DescriptorType::SAMPLER_2D_UINT:
|
||||
case DescriptorType::SAMPLER_2D_DEPTH:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_INT:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_UINT:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_DEPTH:
|
||||
case DescriptorType::SAMPLER_CUBE_FLOAT:
|
||||
case DescriptorType::SAMPLER_CUBE_INT:
|
||||
case DescriptorType::SAMPLER_CUBE_UINT:
|
||||
case DescriptorType::SAMPLER_CUBE_DEPTH:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_FLOAT:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_INT:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_UINT:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_DEPTH:
|
||||
case DescriptorType::SAMPLER_3D_FLOAT:
|
||||
case DescriptorType::SAMPLER_3D_INT:
|
||||
case DescriptorType::SAMPLER_3D_UINT:
|
||||
case DescriptorType::SAMPLER_2D_MS_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_MS_INT:
|
||||
case DescriptorType::SAMPLER_2D_MS_UINT:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_INT:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_UINT:
|
||||
case DescriptorType::SAMPLER:
|
||||
case DescriptorType::SAMPLER_EXTERNAL: {
|
||||
auto found = textures.find(binding.binding);
|
||||
if (found == textures.end()) {
|
||||
|
||||
@@ -69,8 +69,9 @@ public:
|
||||
assert_invariant(set < MAX_DESCRIPTOR_SET_COUNT);
|
||||
assert_invariant(binding < MAX_DESCRIPTOR_COUNT);
|
||||
assert_invariant(entry.binding < 128); // we reserve 1 bit for the type right now
|
||||
mStorage[set][binding] = { uint8_t(entry.binding),
|
||||
DescriptorSetLayoutBinding::isSampler(entry.type) };
|
||||
mStorage[set][binding] = { (uint8_t)entry.binding,
|
||||
entry.type == DescriptorType::SAMPLER ||
|
||||
entry.type == DescriptorType::SAMPLER_EXTERNAL };
|
||||
mActiveDescriptors[set].set(binding);
|
||||
}
|
||||
|
||||
|
||||
@@ -95,32 +95,7 @@ GLDescriptorSet::GLDescriptorSet(OpenGLContext& gl, DescriptorSetLayoutHandle ds
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case DescriptorType::SAMPLER_2D_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_INT:
|
||||
case DescriptorType::SAMPLER_2D_UINT:
|
||||
case DescriptorType::SAMPLER_2D_DEPTH:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_INT:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_UINT:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_DEPTH:
|
||||
case DescriptorType::SAMPLER_CUBE_FLOAT:
|
||||
case DescriptorType::SAMPLER_CUBE_INT:
|
||||
case DescriptorType::SAMPLER_CUBE_UINT:
|
||||
case DescriptorType::SAMPLER_CUBE_DEPTH:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_FLOAT:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_INT:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_UINT:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_DEPTH:
|
||||
case DescriptorType::SAMPLER_3D_FLOAT:
|
||||
case DescriptorType::SAMPLER_3D_INT:
|
||||
case DescriptorType::SAMPLER_3D_UINT:
|
||||
case DescriptorType::SAMPLER_2D_MS_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_MS_INT:
|
||||
case DescriptorType::SAMPLER_2D_MS_UINT:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_INT:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_UINT:
|
||||
case DescriptorType::SAMPLER:
|
||||
case DescriptorType::SAMPLER_EXTERNAL:
|
||||
if (UTILS_UNLIKELY(gl.isES2())) {
|
||||
desc.emplace<SamplerGLES2>();
|
||||
@@ -162,11 +137,8 @@ void GLDescriptorSet::update(OpenGLContext&,
|
||||
}, descriptors[binding].desc);
|
||||
}
|
||||
|
||||
void GLDescriptorSet::update(OpenGLContext& gl, HandleAllocatorGL& handleAllocator,
|
||||
descriptor_binding_t binding, TextureHandle th, SamplerParams params) noexcept {
|
||||
|
||||
GLTexture* t = th ? handleAllocator.handle_cast<GLTexture*>(th) : nullptr;
|
||||
|
||||
void GLDescriptorSet::update(OpenGLContext& gl,
|
||||
descriptor_binding_t binding, GLTexture* t, SamplerParams params) noexcept {
|
||||
assert_invariant(binding < descriptors.size());
|
||||
std::visit([=, &gl](auto&& arg) mutable {
|
||||
using T = std::decay_t<decltype(arg)>;
|
||||
@@ -199,12 +171,20 @@ void GLDescriptorSet::update(OpenGLContext& gl, HandleAllocatorGL& handleAllocat
|
||||
}
|
||||
}
|
||||
|
||||
arg.handle = th;
|
||||
arg.target = t ? t->gl.target : 0;
|
||||
arg.id = t ? t->gl.id : 0;
|
||||
arg.external = t ? t->gl.external : false;
|
||||
if constexpr (std::is_same_v<T, Sampler> ||
|
||||
std::is_same_v<T, SamplerWithAnisotropyWorkaround>) {
|
||||
if constexpr (std::is_same_v<T, SamplerWithAnisotropyWorkaround>) {
|
||||
arg.anisotropy = float(1u << params.anisotropyLog2);
|
||||
}
|
||||
if (t) {
|
||||
arg.ref = t->ref;
|
||||
arg.baseLevel = t->gl.baseLevel;
|
||||
arg.maxLevel = t->gl.maxLevel;
|
||||
arg.swizzle = t->gl.swizzle;
|
||||
}
|
||||
#ifndef FILAMENT_SILENCE_NOT_SUPPORTED_BY_ES2
|
||||
arg.sampler = gl.getSampler(params);
|
||||
#else
|
||||
@@ -220,39 +200,39 @@ void GLDescriptorSet::update(OpenGLContext& gl, HandleAllocatorGL& handleAllocat
|
||||
}, descriptors[binding].desc);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void GLDescriptorSet::updateTextureView(OpenGLContext& gl,
|
||||
HandleAllocatorGL& handleAllocator, GLuint unit, GLTexture const* t) noexcept {
|
||||
HandleAllocatorGL& handleAllocator, GLuint unit, T const& desc) noexcept {
|
||||
// The common case is that we don't have a ref handle (we only have one if
|
||||
// the texture ever had a View on it).
|
||||
assert_invariant(t);
|
||||
assert_invariant(t->ref);
|
||||
GLTextureRef* const ref = handleAllocator.handle_cast<GLTextureRef*>(t->ref);
|
||||
if (UTILS_UNLIKELY((t->gl.baseLevel != ref->baseLevel || t->gl.maxLevel != ref->maxLevel))) {
|
||||
assert_invariant(desc.ref);
|
||||
GLTextureRef* const ref = handleAllocator.handle_cast<GLTextureRef*>(desc.ref);
|
||||
if (UTILS_UNLIKELY((desc.baseLevel != ref->baseLevel || desc.maxLevel != ref->maxLevel))) {
|
||||
// If we have views, then it's still uncommon that we'll switch often
|
||||
// handle the case where we reset to the original texture
|
||||
GLint baseLevel = GLint(t->gl.baseLevel); // NOLINT(*-signed-char-misuse)
|
||||
GLint maxLevel = GLint(t->gl.maxLevel); // NOLINT(*-signed-char-misuse)
|
||||
GLint baseLevel = GLint(desc.baseLevel); // NOLINT(*-signed-char-misuse)
|
||||
GLint maxLevel = GLint(desc.maxLevel); // NOLINT(*-signed-char-misuse)
|
||||
if (baseLevel > maxLevel) {
|
||||
baseLevel = 0;
|
||||
maxLevel = 1000; // per OpenGL spec
|
||||
}
|
||||
// that is very unfortunate that we have to call activeTexture here
|
||||
gl.activeTexture(unit);
|
||||
glTexParameteri(t->gl.target, GL_TEXTURE_BASE_LEVEL, baseLevel);
|
||||
glTexParameteri(t->gl.target, GL_TEXTURE_MAX_LEVEL, maxLevel);
|
||||
ref->baseLevel = t->gl.baseLevel;
|
||||
ref->maxLevel = t->gl.maxLevel;
|
||||
glTexParameteri(desc.target, GL_TEXTURE_BASE_LEVEL, baseLevel);
|
||||
glTexParameteri(desc.target, GL_TEXTURE_MAX_LEVEL, maxLevel);
|
||||
ref->baseLevel = desc.baseLevel;
|
||||
ref->maxLevel = desc.maxLevel;
|
||||
}
|
||||
if (UTILS_UNLIKELY(t->gl.swizzle != ref->swizzle)) {
|
||||
if (UTILS_UNLIKELY(desc.swizzle != ref->swizzle)) {
|
||||
using namespace GLUtils;
|
||||
gl.activeTexture(unit);
|
||||
#if !defined(__EMSCRIPTEN__) && !defined(FILAMENT_SILENCE_NOT_SUPPORTED_BY_ES2)
|
||||
glTexParameteri(t->gl.target, GL_TEXTURE_SWIZZLE_R, (GLint)getSwizzleChannel(t->gl.swizzle[0]));
|
||||
glTexParameteri(t->gl.target, GL_TEXTURE_SWIZZLE_G, (GLint)getSwizzleChannel(t->gl.swizzle[1]));
|
||||
glTexParameteri(t->gl.target, GL_TEXTURE_SWIZZLE_B, (GLint)getSwizzleChannel(t->gl.swizzle[2]));
|
||||
glTexParameteri(t->gl.target, GL_TEXTURE_SWIZZLE_A, (GLint)getSwizzleChannel(t->gl.swizzle[3]));
|
||||
glTexParameteri(desc.target, GL_TEXTURE_SWIZZLE_R, (GLint)getSwizzleChannel(desc.swizzle[0]));
|
||||
glTexParameteri(desc.target, GL_TEXTURE_SWIZZLE_G, (GLint)getSwizzleChannel(desc.swizzle[1]));
|
||||
glTexParameteri(desc.target, GL_TEXTURE_SWIZZLE_B, (GLint)getSwizzleChannel(desc.swizzle[2]));
|
||||
glTexParameteri(desc.target, GL_TEXTURE_SWIZZLE_A, (GLint)getSwizzleChannel(desc.swizzle[3]));
|
||||
#endif
|
||||
ref->swizzle = t->gl.swizzle;
|
||||
ref->swizzle = desc.swizzle;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -305,31 +285,27 @@ void GLDescriptorSet::bind(
|
||||
}
|
||||
} else if constexpr (std::is_same_v<T, Sampler>) {
|
||||
GLuint const unit = p.getTextureUnit(set, binding);
|
||||
|
||||
|
||||
if (arg.handle) {
|
||||
GLTexture const* const t = handleAllocator.handle_cast<GLTexture*>(arg.handle);
|
||||
gl.bindTexture(unit, t->gl.target, t->gl.id, t->gl.external);
|
||||
if (arg.target) {
|
||||
gl.bindTexture(unit, arg.target, arg.id, arg.external);
|
||||
gl.bindSampler(unit, arg.sampler);
|
||||
if (UTILS_UNLIKELY(t->ref)) {
|
||||
updateTextureView(gl, handleAllocator, unit, t);
|
||||
if (UTILS_UNLIKELY(arg.ref)) {
|
||||
updateTextureView(gl, handleAllocator, unit, arg);
|
||||
}
|
||||
} else {
|
||||
gl.unbindTextureUnit(unit);
|
||||
}
|
||||
} else if constexpr (std::is_same_v<T, SamplerWithAnisotropyWorkaround>) {
|
||||
GLuint const unit = p.getTextureUnit(set, binding);
|
||||
if (arg.handle) {
|
||||
GLTexture const* const t = handleAllocator.handle_cast<GLTexture*>(arg.handle);
|
||||
gl.bindTexture(unit, t->gl.target, t->gl.id, t->gl.external);
|
||||
if (arg.target) {
|
||||
gl.bindTexture(unit, arg.target, arg.id, arg.external);
|
||||
gl.bindSampler(unit, arg.sampler);
|
||||
if (UTILS_UNLIKELY(t->ref)) {
|
||||
updateTextureView(gl, handleAllocator, unit, t);
|
||||
if (UTILS_UNLIKELY(arg.ref)) {
|
||||
updateTextureView(gl, handleAllocator, unit, arg);
|
||||
}
|
||||
#if defined(GL_EXT_texture_filter_anisotropic)
|
||||
// Driver claims to support anisotropic filtering, but it fails when set on
|
||||
// the sampler, we have to set it on the texture instead.
|
||||
glTexParameterf(t->gl.target, GL_TEXTURE_MAX_ANISOTROPY_EXT,
|
||||
glTexParameterf(arg.target, GL_TEXTURE_MAX_ANISOTROPY_EXT,
|
||||
std::min(gl.gets.max_anisotropy, float(arg.anisotropy)));
|
||||
#endif
|
||||
} else {
|
||||
@@ -338,20 +314,19 @@ void GLDescriptorSet::bind(
|
||||
} else if constexpr (std::is_same_v<T, SamplerGLES2>) {
|
||||
// in ES2 the sampler parameters need to be set on the texture itself
|
||||
GLuint const unit = p.getTextureUnit(set, binding);
|
||||
if (arg.handle) {
|
||||
GLTexture const* const t = handleAllocator.handle_cast<GLTexture*>(arg.handle);
|
||||
gl.bindTexture(unit, t->gl.target, t->gl.id, t->gl.external);
|
||||
if (arg.target) {
|
||||
gl.bindTexture(unit, arg.target, arg.id, arg.external);
|
||||
SamplerParams const params = arg.params;
|
||||
glTexParameteri(t->gl.target, GL_TEXTURE_MIN_FILTER,
|
||||
glTexParameteri(arg.target, GL_TEXTURE_MIN_FILTER,
|
||||
(GLint)GLUtils::getTextureFilter(params.filterMin));
|
||||
glTexParameteri(t->gl.target, GL_TEXTURE_MAG_FILTER,
|
||||
glTexParameteri(arg.target, GL_TEXTURE_MAG_FILTER,
|
||||
(GLint)GLUtils::getTextureFilter(params.filterMag));
|
||||
glTexParameteri(t->gl.target, GL_TEXTURE_WRAP_S,
|
||||
glTexParameteri(arg.target, GL_TEXTURE_WRAP_S,
|
||||
(GLint)GLUtils::getWrapMode(params.wrapS));
|
||||
glTexParameteri(t->gl.target, GL_TEXTURE_WRAP_T,
|
||||
glTexParameteri(arg.target, GL_TEXTURE_WRAP_T,
|
||||
(GLint)GLUtils::getWrapMode(params.wrapT));
|
||||
#if defined(GL_EXT_texture_filter_anisotropic)
|
||||
glTexParameterf(t->gl.target, GL_TEXTURE_MAX_ANISOTROPY_EXT,
|
||||
glTexParameterf(arg.target, GL_TEXTURE_MAX_ANISOTROPY_EXT,
|
||||
std::min(gl.gets.max_anisotropy, arg.anisotropy));
|
||||
#endif
|
||||
} else {
|
||||
|
||||
@@ -59,8 +59,8 @@ struct GLDescriptorSet : public HwDescriptorSet {
|
||||
descriptor_binding_t binding, GLBufferObject* bo, size_t offset, size_t size) noexcept;
|
||||
|
||||
// update a sampler descriptor in the set
|
||||
void update(OpenGLContext& gl, HandleAllocatorGL& handleAllocator,
|
||||
descriptor_binding_t binding, TextureHandle th, SamplerParams params) noexcept;
|
||||
void update(OpenGLContext& gl,
|
||||
descriptor_binding_t binding, GLTexture* t, SamplerParams params) noexcept;
|
||||
|
||||
// conceptually bind the set to the command buffer
|
||||
void bind(
|
||||
@@ -111,19 +111,46 @@ private:
|
||||
|
||||
// A sampler descriptor
|
||||
struct Sampler {
|
||||
TextureHandle handle; // 4
|
||||
uint16_t target; // 2 (GLenum)
|
||||
bool external = false; // 1
|
||||
bool reserved = false; // 1
|
||||
GLuint id = 0; // 4
|
||||
GLuint sampler = 0; // 4
|
||||
Handle<GLTextureRef> ref; // 4
|
||||
int8_t baseLevel = 0x7f; // 1
|
||||
int8_t maxLevel = -1; // 1
|
||||
std::array<TextureSwizzle, 4> swizzle{ // 4
|
||||
TextureSwizzle::CHANNEL_0,
|
||||
TextureSwizzle::CHANNEL_1,
|
||||
TextureSwizzle::CHANNEL_2,
|
||||
TextureSwizzle::CHANNEL_3
|
||||
};
|
||||
};
|
||||
|
||||
struct SamplerWithAnisotropyWorkaround {
|
||||
TextureHandle handle; // 4
|
||||
uint16_t target; // 2 (GLenum)
|
||||
bool external = false; // 1
|
||||
bool reserved = false; // 1
|
||||
GLuint id = 0; // 4
|
||||
GLuint sampler = 0; // 4
|
||||
Handle<GLTextureRef> ref; // 4
|
||||
math::half anisotropy = 1.0f; // 2
|
||||
int8_t baseLevel = 0x7f; // 1
|
||||
int8_t maxLevel = -1; // 1
|
||||
std::array<TextureSwizzle, 4> swizzle{ // 4
|
||||
TextureSwizzle::CHANNEL_0,
|
||||
TextureSwizzle::CHANNEL_1,
|
||||
TextureSwizzle::CHANNEL_2,
|
||||
TextureSwizzle::CHANNEL_3
|
||||
};
|
||||
};
|
||||
|
||||
// A sampler descriptor for ES2
|
||||
struct SamplerGLES2 {
|
||||
TextureHandle handle; // 4
|
||||
uint16_t target; // 2 (GLenum)
|
||||
bool external = false; // 1
|
||||
bool reserved = false; // 1
|
||||
GLuint id = 0; // 4
|
||||
SamplerParams params{}; // 4
|
||||
float anisotropy = 1.0f; // 4
|
||||
};
|
||||
@@ -138,8 +165,9 @@ private:
|
||||
};
|
||||
static_assert(sizeof(Descriptor) <= 32);
|
||||
|
||||
template<typename T>
|
||||
static void updateTextureView(OpenGLContext& gl,
|
||||
HandleAllocatorGL& handleAllocator, GLuint unit, GLTexture const* t) noexcept;
|
||||
HandleAllocatorGL& handleAllocator, GLuint unit, T const& desc) noexcept;
|
||||
|
||||
utils::FixedCapacityVector<Descriptor> descriptors; // 16
|
||||
utils::bitset64 dynamicBuffers; // 8
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
#include <backend/Platform.h>
|
||||
#include <backend/Program.h>
|
||||
|
||||
#include <private/utils/Tracing.h>
|
||||
#include <utils/Systrace.h>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
@@ -36,7 +36,7 @@ OpenGLBlobCache::OpenGLBlobCache(OpenGLContext& gl) noexcept
|
||||
|
||||
GLuint OpenGLBlobCache::retrieve(BlobCacheKey* outKey, Platform& platform,
|
||||
Program const& program) const noexcept {
|
||||
FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
SYSTRACE_CALL();
|
||||
if (!mCachingSupported || !platform.hasRetrieveBlobFunc()) {
|
||||
// the key is never updated in that case
|
||||
return 0;
|
||||
@@ -68,7 +68,7 @@ GLuint OpenGLBlobCache::retrieve(BlobCacheKey* outKey, Platform& platform,
|
||||
programId = glCreateProgram();
|
||||
|
||||
{ // scope for systrace
|
||||
FILAMENT_TRACING_NAME(FILAMENT_TRACING_CATEGORY_FILAMENT, "glProgramBinary");
|
||||
SYSTRACE_NAME("glProgramBinary");
|
||||
glProgramBinary(programId, blob->format, blob->data, programBinarySize);
|
||||
}
|
||||
|
||||
@@ -90,7 +90,7 @@ GLuint OpenGLBlobCache::retrieve(BlobCacheKey* outKey, Platform& platform,
|
||||
|
||||
void OpenGLBlobCache::insert(Platform& platform,
|
||||
BlobCacheKey const& key, GLuint program) noexcept {
|
||||
FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
SYSTRACE_CALL();
|
||||
if (!mCachingSupported || !platform.hasInsertBlobFunc()) {
|
||||
// the key is never updated in that case
|
||||
return;
|
||||
@@ -100,7 +100,7 @@ void OpenGLBlobCache::insert(Platform& platform,
|
||||
GLenum format;
|
||||
GLint programBinarySize = 0;
|
||||
{ // scope for systrace
|
||||
FILAMENT_TRACING_NAME(FILAMENT_TRACING_CATEGORY_FILAMENT, "glGetProgramiv");
|
||||
SYSTRACE_NAME("glGetProgramiv");
|
||||
glGetProgramiv(program, GL_PROGRAM_BINARY_LENGTH, &programBinarySize);
|
||||
}
|
||||
if (programBinarySize) {
|
||||
@@ -108,7 +108,7 @@ void OpenGLBlobCache::insert(Platform& platform,
|
||||
std::unique_ptr<Blob, decltype(&::free)> blob{ (Blob*)malloc(size), &::free };
|
||||
if (UTILS_LIKELY(blob)) {
|
||||
{ // scope for systrace
|
||||
FILAMENT_TRACING_NAME(FILAMENT_TRACING_CATEGORY_FILAMENT, "glGetProgramBinary");
|
||||
SYSTRACE_NAME("glGetProgramBinary");
|
||||
glGetProgramBinary(program, programBinarySize,
|
||||
&programBinarySize, &format, blob->data);
|
||||
}
|
||||
|
||||
@@ -44,8 +44,6 @@
|
||||
#include "private/backend/Dispatcher.h"
|
||||
#include "private/backend/DriverApi.h"
|
||||
|
||||
#include <private/utils/Tracing.h>
|
||||
|
||||
#include <type_traits>
|
||||
#include <utils/BitmaskEnum.h>
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
@@ -53,6 +51,7 @@
|
||||
#include <utils/Invocable.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/Systrace.h>
|
||||
#include <utils/Slice.h>
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/debug.h>
|
||||
@@ -99,13 +98,13 @@
|
||||
|
||||
#define DEBUG_GROUP_MARKER_NONE 0x00 // no debug marker
|
||||
#define DEBUG_GROUP_MARKER_OPENGL 0x01 // markers in the gl command queue (req. driver support)
|
||||
#define DEBUG_GROUP_MARKER_BACKEND 0x02 // markers on the backend side (perfetto)
|
||||
#define DEBUG_GROUP_MARKER_BACKEND 0x02 // markers on the backend side (systrace)
|
||||
#define DEBUG_GROUP_MARKER_ALL 0xFF // all markers
|
||||
|
||||
#define DEBUG_MARKER_NONE 0x00 // no debug marker
|
||||
#define DEBUG_MARKER_OPENGL 0x01 // markers in the gl command queue (req. driver support)
|
||||
#define DEBUG_MARKER_BACKEND 0x02 // markers on the backend side (perfetto)
|
||||
#define DEBUG_MARKER_PROFILE 0x04 // profiling on the backend side (perfetto)
|
||||
#define DEBUG_MARKER_BACKEND 0x02 // markers on the backend side (systrace)
|
||||
#define DEBUG_MARKER_PROFILE 0x04 // profiling on the backend side (systrace)
|
||||
#define DEBUG_MARKER_ALL (0xFF & ~DEBUG_MARKER_PROFILE) // all markers
|
||||
|
||||
// set to the desired debug marker level (for user markers [default: All])
|
||||
@@ -249,8 +248,8 @@ OpenGLDriver::DebugMarker::DebugMarker(OpenGLDriver& driver, const char* string)
|
||||
#endif
|
||||
|
||||
#if DEBUG_MARKER_LEVEL & DEBUG_MARKER_BACKEND
|
||||
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
FILAMENT_TRACING_NAME_BEGIN(FILAMENT_TRACING_CATEGORY_FILAMENT, string);
|
||||
SYSTRACE_CONTEXT();
|
||||
SYSTRACE_NAME_BEGIN(string);
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
@@ -266,8 +265,8 @@ OpenGLDriver::DebugMarker::~DebugMarker() noexcept {
|
||||
#endif
|
||||
|
||||
#if DEBUG_MARKER_LEVEL & DEBUG_MARKER_BACKEND
|
||||
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
FILAMENT_TRACING_NAME_END(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
SYSTRACE_CONTEXT();
|
||||
SYSTRACE_NAME_END();
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
@@ -932,12 +931,7 @@ void OpenGLDriver::createTextureR(Handle<HwTexture> th, SamplerType target, uint
|
||||
#if defined(BACKEND_OPENGL_LEVEL_GLES31)
|
||||
if (gl.features.multisample_texture) {
|
||||
// multi-sample texture on GL 3.2 / GLES 3.1 and above
|
||||
if (depth <= 1) {
|
||||
// We forcibly change the target to 2D-multisample only for flat texture.
|
||||
// A depth value greater than 1 may indicate multiview usage, which requires
|
||||
// GL_TEXTURE_2D_ARRAY. Also 2D MSAA won't work with non-flat texture anyway.
|
||||
t->gl.target = GL_TEXTURE_2D_MULTISAMPLE;
|
||||
}
|
||||
t->gl.target = GL_TEXTURE_2D_MULTISAMPLE;
|
||||
} else {
|
||||
// Turn off multi-sampling for that texture. It's just not supported.
|
||||
}
|
||||
@@ -1213,12 +1207,7 @@ void OpenGLDriver::importTextureR(Handle<HwTexture> th, intptr_t id,
|
||||
#if defined(BACKEND_OPENGL_LEVEL_GLES31)
|
||||
if (gl.features.multisample_texture) {
|
||||
// multi-sample texture on GL 3.2 / GLES 3.1 and above
|
||||
if (depth <= 1) {
|
||||
// We forcibly change the target to 2D-multisample only for flat texture.
|
||||
// A depth value greater than 1 may indicate multiview usage, which requires
|
||||
// GL_TEXTURE_2D_ARRAY. Also 2D MSAA won't work with non-flat texture anyway.
|
||||
t->gl.target = GL_TEXTURE_2D_MULTISAMPLE;
|
||||
}
|
||||
t->gl.target = GL_TEXTURE_2D_MULTISAMPLE;
|
||||
} else {
|
||||
// Turn off multi-sampling for that texture. It's just not supported.
|
||||
}
|
||||
@@ -1463,15 +1452,8 @@ void OpenGLDriver::framebufferTexture(TargetBufferInfo const& binfo,
|
||||
#if !defined(__EMSCRIPTEN__) && !defined(FILAMENT_IOS)
|
||||
if (layerCount > 1) {
|
||||
// if layerCount > 1, it means we use the multiview extension.
|
||||
if (rt->gl.samples > 1) {
|
||||
// For MSAA
|
||||
glFramebufferTextureMultisampleMultiviewOVR(GL_FRAMEBUFFER, attachment,
|
||||
t->gl.id, 0, rt->gl.samples, binfo.layer, layerCount);
|
||||
}
|
||||
else {
|
||||
glFramebufferTextureMultiviewOVR(GL_FRAMEBUFFER, attachment, t->gl.id, 0,
|
||||
binfo.layer, layerCount);
|
||||
}
|
||||
glFramebufferTextureMultiviewOVR(GL_FRAMEBUFFER, attachment,
|
||||
t->gl.id, 0, binfo.layer, layerCount);
|
||||
} else
|
||||
#endif // !defined(__EMSCRIPTEN__) && !defined(FILAMENT_IOS)
|
||||
{
|
||||
@@ -2531,33 +2513,10 @@ void OpenGLDriver::makeCurrent(Handle<HwSwapChain> schDraw, Handle<HwSwapChain>
|
||||
|
||||
mPlatform.makeCurrent(scDraw->swapChain, scRead->swapChain,
|
||||
[this]() {
|
||||
for (auto t: mTexturesWithStreamsAttached) {
|
||||
if (t->hwStream->streamType == StreamType::NATIVE) {
|
||||
mPlatform.detach(t->hwStream->stream);
|
||||
}
|
||||
}
|
||||
// OpenGL context is about to change, unbind everything
|
||||
mContext.unbindEverything();
|
||||
},
|
||||
[this](size_t index) {
|
||||
for (auto t: mTexturesWithStreamsAttached) {
|
||||
if (t->hwStream->streamType == StreamType::NATIVE) {
|
||||
if (t->externalTexture) {
|
||||
glGenTextures(1, &t->externalTexture->id);
|
||||
t->gl.id = t->externalTexture->id;
|
||||
} else {
|
||||
glGenTextures(1, &t->gl.id);
|
||||
}
|
||||
mPlatform.attach(t->hwStream->stream, t->gl.id);
|
||||
mContext.updateTexImage(GL_TEXTURE_EXTERNAL_OES, t->gl.id);
|
||||
}
|
||||
}
|
||||
|
||||
// force invalidation of all bound descriptor sets
|
||||
decltype(mInvalidDescriptorSetBindings) changed;
|
||||
changed.setValue((1 << MAX_DESCRIPTOR_SET_COUNT) - 1);
|
||||
mInvalidDescriptorSetBindings |= changed;
|
||||
|
||||
// OpenGL context has changed, resynchronize the state with the cache
|
||||
mContext.synchronizeStateAndCache(index);
|
||||
slog.d << "*** OpenGL context change : " << (index ? "protected" : "default") << io::endl;
|
||||
@@ -3032,7 +2991,6 @@ void OpenGLDriver::attachStream(GLTexture* t, GLStream* hwStream) noexcept {
|
||||
switch (hwStream->streamType) {
|
||||
case StreamType::NATIVE:
|
||||
mPlatform.attach(hwStream->stream, t->gl.id);
|
||||
mContext.updateTexImage(GL_TEXTURE_EXTERNAL_OES, t->gl.id);
|
||||
break;
|
||||
case StreamType::ACQUIRED:
|
||||
break;
|
||||
@@ -3061,12 +3019,7 @@ void OpenGLDriver::detachStream(GLTexture* t) noexcept {
|
||||
break;
|
||||
}
|
||||
|
||||
if (t->externalTexture) {
|
||||
glGenTextures(1, &t->externalTexture->id);
|
||||
t->gl.id = t->externalTexture->id;
|
||||
} else {
|
||||
glGenTextures(1, &t->gl.id);
|
||||
}
|
||||
glGenTextures(1, &t->gl.id);
|
||||
|
||||
t->hwStream = nullptr;
|
||||
}
|
||||
@@ -3090,14 +3043,8 @@ void OpenGLDriver::replaceStream(GLTexture* texture, GLStream* newStream) noexce
|
||||
|
||||
switch (newStream->streamType) {
|
||||
case StreamType::NATIVE:
|
||||
if (texture->externalTexture) {
|
||||
glGenTextures(1, &texture->externalTexture->id);
|
||||
texture->gl.id = texture->externalTexture->id;
|
||||
} else {
|
||||
glGenTextures(1, &texture->gl.id);
|
||||
}
|
||||
glGenTextures(1, &texture->gl.id);
|
||||
mPlatform.attach(newStream->stream, texture->gl.id);
|
||||
mContext.updateTexImage(GL_TEXTURE_EXTERNAL_OES, texture->gl.id);
|
||||
break;
|
||||
case StreamType::ACQUIRED:
|
||||
// Just re-use the old texture id.
|
||||
@@ -3401,8 +3348,8 @@ void OpenGLDriver::pushGroupMarker(char const* string) {
|
||||
#endif
|
||||
|
||||
#if DEBUG_GROUP_MARKER_LEVEL & DEBUG_GROUP_MARKER_BACKEND
|
||||
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
FILAMENT_TRACING_NAME_BEGIN(FILAMENT_TRACING_CATEGORY_FILAMENT, string);
|
||||
SYSTRACE_CONTEXT();
|
||||
SYSTRACE_NAME_BEGIN(string);
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
@@ -3418,8 +3365,8 @@ void OpenGLDriver::popGroupMarker(int) {
|
||||
#endif
|
||||
|
||||
#if DEBUG_GROUP_MARKER_LEVEL & DEBUG_GROUP_MARKER_BACKEND
|
||||
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
FILAMENT_TRACING_NAME_END(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
SYSTRACE_CONTEXT();
|
||||
SYSTRACE_NAME_END();
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
@@ -3738,7 +3685,7 @@ void OpenGLDriver::endFrame(UTILS_UNUSED uint32_t frameId) {
|
||||
gl.depthFunc(GL_LESS);
|
||||
gl.disable(GL_SCISSOR_TEST);
|
||||
#endif
|
||||
//FILAMENT_TRACING_NAME(FILAMENT_TRACING_CATEGORY_FILAMENT, "glFinish");
|
||||
//SYSTRACE_NAME("glFinish");
|
||||
//glFinish();
|
||||
mPlatform.endFrame(frameId);
|
||||
insertEventMarker("endFrame");
|
||||
@@ -3760,7 +3707,8 @@ void OpenGLDriver::updateDescriptorSetTexture(
|
||||
TextureHandle th,
|
||||
SamplerParams params) {
|
||||
GLDescriptorSet* ds = handle_cast<GLDescriptorSet*>(dsh);
|
||||
ds->update(mContext, mHandleAllocator, binding, th, params);
|
||||
GLTexture* t = th ? handle_cast<GLTexture*>(th) : nullptr;
|
||||
ds->update(mContext, binding, t, params);
|
||||
}
|
||||
|
||||
void OpenGLDriver::flush(int) {
|
||||
|
||||
@@ -64,7 +64,7 @@ utils::CString OpenGLPlatform::getRendererString(Driver const* driver) {
|
||||
}
|
||||
|
||||
void OpenGLPlatform::makeCurrent(SwapChain* drawSwapChain, SwapChain* readSwapChain,
|
||||
utils::Invocable<void()>, utils::Invocable<void(size_t)>) {
|
||||
utils::Invocable<void()>, utils::Invocable<void(size_t)>) noexcept {
|
||||
makeCurrent(getCurrentContextType(), drawSwapChain, readSwapChain);
|
||||
}
|
||||
|
||||
|
||||
@@ -25,13 +25,12 @@
|
||||
#include <backend/Program.h>
|
||||
#include <backend/Handle.h>
|
||||
|
||||
#include <private/utils/Tracing.h>
|
||||
|
||||
#include <utils/BitmaskEnum.h>
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/debug.h>
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/Systrace.h>
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
@@ -97,7 +96,8 @@ OpenGLProgram::~OpenGLProgram() noexcept {
|
||||
}
|
||||
|
||||
void OpenGLProgram::initialize(OpenGLDriver& gld) {
|
||||
FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
|
||||
SYSTRACE_CALL();
|
||||
|
||||
assert_invariant(gl.program == 0);
|
||||
assert_invariant(mToken);
|
||||
@@ -122,7 +122,8 @@ void OpenGLProgram::initialize(OpenGLDriver& gld) {
|
||||
*/
|
||||
void OpenGLProgram::initializeProgramState(OpenGLContext& context, GLuint program,
|
||||
LazyInitializationData& lazyInitializationData) noexcept {
|
||||
FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
|
||||
SYSTRACE_CALL();
|
||||
|
||||
// from the pipeline layout we compute a mapping from {set, binding} to {binding}
|
||||
// for both buffers and textures
|
||||
@@ -174,31 +175,7 @@ void OpenGLProgram::initializeProgramState(OpenGLContext& context, GLuint progra
|
||||
}
|
||||
break;
|
||||
}
|
||||
case DescriptorType::SAMPLER_2D_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_INT:
|
||||
case DescriptorType::SAMPLER_2D_UINT:
|
||||
case DescriptorType::SAMPLER_2D_DEPTH:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_INT:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_UINT:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_DEPTH:
|
||||
case DescriptorType::SAMPLER_CUBE_FLOAT:
|
||||
case DescriptorType::SAMPLER_CUBE_INT:
|
||||
case DescriptorType::SAMPLER_CUBE_UINT:
|
||||
case DescriptorType::SAMPLER_CUBE_DEPTH:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_FLOAT:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_INT:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_UINT:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_DEPTH:
|
||||
case DescriptorType::SAMPLER_3D_FLOAT:
|
||||
case DescriptorType::SAMPLER_3D_INT:
|
||||
case DescriptorType::SAMPLER_3D_UINT:
|
||||
case DescriptorType::SAMPLER_2D_MS_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_MS_INT:
|
||||
case DescriptorType::SAMPLER_2D_MS_UINT:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_INT:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_UINT:
|
||||
case DescriptorType::SAMPLER:
|
||||
case DescriptorType::SAMPLER_EXTERNAL: {
|
||||
if (!entry.name.empty()) {
|
||||
GLint const loc = glGetUniformLocation(program, entry.name.c_str());
|
||||
|
||||
@@ -23,13 +23,12 @@
|
||||
#include <backend/platforms/OpenGLPlatform.h>
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
#include <private/utils/Tracing.h>
|
||||
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/debug.h>
|
||||
#include <utils/JobSystem.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/Mutex.h>
|
||||
#include <utils/Systrace.h>
|
||||
|
||||
#include <atomic>
|
||||
#include <memory>
|
||||
@@ -241,8 +240,8 @@ void TimerQueryFenceFactory::beginTimeElapsedQuery(GLTimerQuery* tq) {
|
||||
if (state) {
|
||||
platform.waitFence(fence, FENCE_WAIT_FOR_EVER);
|
||||
state->then = clock::now().time_since_epoch().count();
|
||||
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
FILAMENT_TRACING_ASYNC_BEGIN(FILAMENT_TRACING_CATEGORY_FILAMENT, "OpenGLTimerQueryFence", intptr_t(state.get()));
|
||||
SYSTRACE_CONTEXT();
|
||||
SYSTRACE_ASYNC_BEGIN("OpenGLTimerQueryFence", intptr_t(state.get()));
|
||||
}
|
||||
platform.destroyFence(fence);
|
||||
});
|
||||
@@ -258,8 +257,8 @@ void TimerQueryFenceFactory::endTimeElapsedQuery(OpenGLDriver&, GLTimerQuery* tq
|
||||
platform.waitFence(fence, FENCE_WAIT_FOR_EVER);
|
||||
int64_t const now = clock::now().time_since_epoch().count();
|
||||
state->elapsed.store(now - state->then, std::memory_order_relaxed);
|
||||
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
FILAMENT_TRACING_ASYNC_END(FILAMENT_TRACING_CATEGORY_FILAMENT, "OpenGLTimerQueryFence", intptr_t(state.get()));
|
||||
SYSTRACE_CONTEXT();
|
||||
SYSTRACE_ASYNC_END("OpenGLTimerQueryFence", intptr_t(state.get()));
|
||||
}
|
||||
platform.destroyFence(fence);
|
||||
});
|
||||
|
||||
@@ -23,14 +23,11 @@
|
||||
#include "OpenGLDriver.h"
|
||||
|
||||
#include <iterator>
|
||||
#include <optional>
|
||||
#include <private/backend/BackendUtils.h>
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/Program.h>
|
||||
|
||||
#include <private/utils/Tracing.h>
|
||||
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/CString.h>
|
||||
#include <utils/debug.h>
|
||||
@@ -39,6 +36,7 @@
|
||||
#include <utils/Log.h>
|
||||
#include <utils/ostream.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/Systrace.h>
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
@@ -111,17 +109,7 @@ struct ShaderCompilerService::OpenGLProgramToken : ProgramToken {
|
||||
cond.wait(l, [this] { return signaled; });
|
||||
}
|
||||
|
||||
// This is invoked upon token completion, which occurs after a successful `gl.program`
|
||||
// population or upon cancellation. In either scenario, the callback handle must be submitted
|
||||
// to notify the caller that resource loading has concluded.
|
||||
void trySubmittingCallback() noexcept {
|
||||
if (handle) {
|
||||
compiler.submitCallbackHandle(*handle);
|
||||
handle = std::nullopt;
|
||||
}
|
||||
}
|
||||
|
||||
std::optional<CallbackManager::Handle> handle{};
|
||||
CallbackManager::Handle handle{};
|
||||
BlobCacheKey key;
|
||||
|
||||
// Used for the `THREAD_POOL` mode.
|
||||
@@ -131,7 +119,7 @@ struct ShaderCompilerService::OpenGLProgramToken : ProgramToken {
|
||||
};
|
||||
|
||||
ShaderCompilerService::OpenGLProgramToken::~OpenGLProgramToken() {
|
||||
trySubmittingCallback();
|
||||
compiler.submitCallbackHandle(handle);
|
||||
}
|
||||
|
||||
/* static */ void ShaderCompilerService::setUserData(const program_token_t& token,
|
||||
@@ -350,7 +338,7 @@ GLuint ShaderCompilerService::getProgram(program_token_t& token) {
|
||||
|
||||
// Cleanup the token.
|
||||
token->compiler.cancelTickOp(token);
|
||||
token = nullptr; // This will try submitting a callback handle to the callback manager.
|
||||
token = nullptr;// This will submit a callback condition (handle) to the callback manager.
|
||||
}
|
||||
|
||||
void ShaderCompilerService::tick() {
|
||||
@@ -379,7 +367,7 @@ void ShaderCompilerService::notifyWhenAllProgramsAreReady(
|
||||
|
||||
GLuint ShaderCompilerService::initialize(program_token_t& token) {
|
||||
|
||||
FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
SYSTRACE_CALL();
|
||||
|
||||
assert_invariant(token);// This function should be called when the token is still alive.
|
||||
|
||||
@@ -403,7 +391,7 @@ GLuint ShaderCompilerService::initialize(program_token_t& token) {
|
||||
|
||||
// Cleanup the token.
|
||||
token->compiler.cancelTickOp(token);
|
||||
token = nullptr;
|
||||
token = nullptr;// This will submit a callback condition (handle) to the callback manager.
|
||||
|
||||
return program;
|
||||
}
|
||||
@@ -466,8 +454,8 @@ void ShaderCompilerService::runAtNextTick(CompilerPriorityQueue priority,
|
||||
});
|
||||
ops.emplace(pos, priority, token, std::move(job));
|
||||
|
||||
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
FILAMENT_TRACING_VALUE(FILAMENT_TRACING_CATEGORY_FILAMENT, "ShaderCompilerService Jobs", mRunAtNextTickOps.size());
|
||||
SYSTRACE_CONTEXT();
|
||||
SYSTRACE_VALUE32("ShaderCompilerService Jobs", mRunAtNextTickOps.size());
|
||||
}
|
||||
|
||||
bool ShaderCompilerService::cancelTickOp(program_token_t const& token) noexcept {
|
||||
@@ -480,8 +468,8 @@ bool ShaderCompilerService::cancelTickOp(program_token_t const& token) noexcept
|
||||
ops.erase(pos);
|
||||
return true;
|
||||
}
|
||||
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
FILAMENT_TRACING_VALUE(FILAMENT_TRACING_CATEGORY_FILAMENT, "ShaderCompilerService Jobs", ops.size());
|
||||
SYSTRACE_CONTEXT();
|
||||
SYSTRACE_VALUE32("ShaderCompilerService Jobs", ops.size());
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -497,15 +485,15 @@ void ShaderCompilerService::executeTickOps() noexcept {
|
||||
++it;
|
||||
}
|
||||
}
|
||||
FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
FILAMENT_TRACING_VALUE(FILAMENT_TRACING_CATEGORY_FILAMENT, "ShaderCompilerService Jobs", ops.size());
|
||||
SYSTRACE_CONTEXT();
|
||||
SYSTRACE_VALUE32("ShaderCompilerService Jobs", ops.size());
|
||||
}
|
||||
|
||||
/* static */ void ShaderCompilerService::compileShaders(OpenGLContext& context,
|
||||
Program::ShaderSource shadersSource,
|
||||
FixedCapacityVector<Program::SpecializationConstant> const& specializationConstants,
|
||||
bool multiview, program_token_t const& token) noexcept {
|
||||
FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
SYSTRACE_CALL();
|
||||
|
||||
auto const appendSpecConstantString = +[](std::string& s, Program::SpecializationConstant const& sc) {
|
||||
s += "#define SPIRV_CROSS_CONSTANT_ID_" + std::to_string(sc.id) + ' ';
|
||||
@@ -628,7 +616,7 @@ void ShaderCompilerService::executeTickOps() noexcept {
|
||||
}
|
||||
|
||||
/* static */ void ShaderCompilerService::checkCompileStatus(program_token_t const& token) noexcept {
|
||||
FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
SYSTRACE_CALL();
|
||||
|
||||
UTILS_NOUNROLL
|
||||
for (size_t i = 0; i < Program::SHADER_TYPE_COUNT; i++) {
|
||||
@@ -651,7 +639,7 @@ void ShaderCompilerService::executeTickOps() noexcept {
|
||||
|
||||
/* static */ void ShaderCompilerService::linkProgram(OpenGLContext const& context,
|
||||
program_token_t const& token) noexcept {
|
||||
FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
SYSTRACE_CALL();
|
||||
|
||||
// Shader compilation should be completed by now. Check the status and log errors on failure.
|
||||
checkCompileStatus(token);
|
||||
@@ -670,7 +658,6 @@ void ShaderCompilerService::executeTickOps() noexcept {
|
||||
}
|
||||
glLinkProgram(program);
|
||||
token->gl.program = program;
|
||||
token->trySubmittingCallback();
|
||||
}
|
||||
|
||||
/* static */ bool ShaderCompilerService::isLinkCompleted(program_token_t const& token) noexcept {
|
||||
@@ -688,7 +675,7 @@ void ShaderCompilerService::executeTickOps() noexcept {
|
||||
|
||||
/* static */ bool ShaderCompilerService::checkLinkStatusAndCleanupShaders(
|
||||
program_token_t const& token) noexcept {
|
||||
FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT);
|
||||
SYSTRACE_CALL();
|
||||
assert_invariant(token->gl.program);
|
||||
|
||||
bool linked = true;
|
||||
|
||||
@@ -70,9 +70,6 @@ PFNGLMAXSHADERCOMPILERTHREADSKHRPROC glMaxShaderCompilerThreadsKHR;
|
||||
#ifdef GL_OVR_multiview
|
||||
PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC glFramebufferTextureMultiviewOVR;
|
||||
#endif
|
||||
#ifdef GL_OVR_multiview_multisampled_render_to_texture
|
||||
PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC glFramebufferTextureMultisampleMultiviewOVR;
|
||||
#endif
|
||||
|
||||
#if defined(__ANDROID__) && !defined(FILAMENT_SILENCE_NOT_SUPPORTED_BY_ES2)
|
||||
// On Android, If we want to support a build system less than ANDROID_API 21, we need to
|
||||
@@ -126,9 +123,6 @@ void importGLESExtensionsEntryPoints() {
|
||||
#ifdef GL_OVR_multiview
|
||||
getProcAddress(glFramebufferTextureMultiviewOVR, "glFramebufferTextureMultiviewOVR");
|
||||
#endif
|
||||
#ifdef GL_OVR_multiview_multisampled_render_to_texture
|
||||
getProcAddress(glFramebufferTextureMultisampleMultiviewOVR, "glFramebufferTextureMultisampleMultiviewOVR");
|
||||
#endif
|
||||
#if defined(__ANDROID__) && !defined(FILAMENT_SILENCE_NOT_SUPPORTED_BY_ES2)
|
||||
getProcAddress(glDispatchCompute, "glDispatchCompute");
|
||||
#endif
|
||||
|
||||
@@ -154,9 +154,6 @@ extern PFNGLMAXSHADERCOMPILERTHREADSKHRPROC glMaxShaderCompilerThreadsKHR;
|
||||
#ifdef GL_OVR_multiview
|
||||
extern PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC glFramebufferTextureMultiviewOVR;
|
||||
#endif
|
||||
#ifdef GL_OVR_multiview_multisampled_render_to_texture
|
||||
extern PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC glFramebufferTextureMultisampleMultiviewOVR;
|
||||
#endif
|
||||
#if defined(__ANDROID__) && !defined(FILAMENT_SILENCE_NOT_SUPPORTED_BY_ES2)
|
||||
extern PFNGLDISPATCHCOMPUTEPROC glDispatchCompute;
|
||||
#endif
|
||||
|
||||
@@ -255,7 +255,7 @@ void PlatformCocoaGL::destroySwapChain(Platform::SwapChain* swapChain) noexcept
|
||||
}
|
||||
|
||||
bool PlatformCocoaGL::makeCurrent(ContextType type, SwapChain* drawSwapChain,
|
||||
SwapChain* readSwapChain) {
|
||||
SwapChain* readSwapChain) noexcept {
|
||||
ASSERT_PRECONDITION_NON_FATAL(drawSwapChain == readSwapChain,
|
||||
"ContextManagerCocoa does not support using distinct draw/read swap chains.");
|
||||
CocoaGLSwapChain* swapChain = (CocoaGLSwapChain*)drawSwapChain;
|
||||
|
||||
@@ -155,7 +155,7 @@ uint32_t PlatformCocoaTouchGL::getDefaultFramebufferObject() noexcept {
|
||||
}
|
||||
|
||||
bool PlatformCocoaTouchGL::makeCurrent(ContextType type, SwapChain* drawSwapChain,
|
||||
SwapChain* readSwapChain) {
|
||||
SwapChain* readSwapChain) noexcept {
|
||||
ASSERT_PRECONDITION_NON_FATAL(drawSwapChain == readSwapChain,
|
||||
"PlatformCocoaTouchGL does not support using distinct draw/read swap chains.");
|
||||
CAEAGLLayer* const glLayer = (__bridge CAEAGLLayer*) drawSwapChain;
|
||||
|
||||
@@ -577,18 +577,18 @@ OpenGLPlatform::ContextType PlatformEGL::getCurrentContextType() const noexcept
|
||||
}
|
||||
|
||||
bool PlatformEGL::makeCurrent(ContextType type,
|
||||
SwapChain* drawSwapChain, SwapChain* readSwapChain) {
|
||||
SwapChain* drawSwapChain, SwapChain* readSwapChain) noexcept {
|
||||
SwapChainEGL const* const dsc = static_cast<SwapChainEGL const*>(drawSwapChain);
|
||||
SwapChainEGL const* const rsc = static_cast<SwapChainEGL const*>(readSwapChain);
|
||||
EGLContext context = getContextForType(type);
|
||||
EGLBoolean const success = egl.makeCurrent(context, dsc->sur, rsc->sur);
|
||||
return success == EGL_TRUE;
|
||||
return success == EGL_TRUE ? true : false;
|
||||
}
|
||||
|
||||
void PlatformEGL::makeCurrent(SwapChain* drawSwapChain,
|
||||
SwapChain* readSwapChain,
|
||||
Invocable<void()> preContextChange,
|
||||
Invocable<void(size_t index)> postContextChange) {
|
||||
Invocable<void(size_t index)> postContextChange) noexcept {
|
||||
|
||||
assert_invariant(drawSwapChain);
|
||||
assert_invariant(readSwapChain);
|
||||
@@ -796,7 +796,7 @@ void PlatformEGL::Config::erase(EGLint name) noexcept {
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
EGLBoolean PlatformEGL::EGL::makeCurrent(EGLContext context, EGLSurface drawSurface,
|
||||
EGLSurface readSurface) {
|
||||
EGLSurface readSurface) noexcept {
|
||||
if (UTILS_UNLIKELY((
|
||||
mCurrentContext != context ||
|
||||
drawSurface != mCurrentDrawSurface || readSurface != mCurrentReadSurface))) {
|
||||
|
||||
@@ -135,7 +135,7 @@ static constexpr const std::string_view kNativeWindowInvalidMsg =
|
||||
|
||||
bool PlatformEGLAndroid::makeCurrent(ContextType type,
|
||||
SwapChain* drawSwapChain,
|
||||
SwapChain* readSwapChain) {
|
||||
SwapChain* readSwapChain) noexcept {
|
||||
|
||||
// fast & safe path
|
||||
if (UTILS_LIKELY(!mAssertNativeWindowIsValid)) {
|
||||
@@ -255,7 +255,6 @@ Platform::ExternalImageHandle PlatformEGLAndroid::createExternalImage(AHardwareB
|
||||
p->height = hardwareBufferDescription.height;
|
||||
p->width = hardwareBufferDescription.width;
|
||||
auto textureFormat = mapToFilamentFormat(hardwareBufferDescription.format, sRGB);
|
||||
p->format = textureFormat;
|
||||
p->usage = mapToFilamentUsage(hardwareBufferDescription.usage, textureFormat);
|
||||
return ExternalImageHandle{ p };
|
||||
}
|
||||
|
||||
@@ -266,7 +266,7 @@ void PlatformGLX::destroySwapChain(Platform::SwapChain* swapChain) noexcept {
|
||||
}
|
||||
|
||||
bool PlatformGLX::makeCurrent(ContextType type, SwapChain* drawSwapChain,
|
||||
SwapChain* readSwapChain) {
|
||||
SwapChain* readSwapChain) noexcept {
|
||||
g_glx.setCurrentContext(mGLXDisplay,
|
||||
(GLXDrawable)drawSwapChain, (GLXDrawable)readSwapChain, mGLXContext);
|
||||
return true;
|
||||
|
||||
@@ -169,7 +169,7 @@ void PlatformOSMesa::destroySwapChain(Platform::SwapChain* swapChain) noexcept {
|
||||
}
|
||||
|
||||
bool PlatformOSMesa::makeCurrent(ContextType type, SwapChain* drawSwapChain,
|
||||
SwapChain* readSwapChain) {
|
||||
SwapChain* readSwapChain) noexcept {
|
||||
OSMesaAPI* api = (OSMesaAPI*) mOsMesaApi;
|
||||
OSMesaSwapchain* impl = (OSMesaSwapchain*) drawSwapChain;
|
||||
|
||||
|
||||
@@ -262,7 +262,7 @@ void PlatformWGL::destroySwapChain(Platform::SwapChain* swapChain) noexcept {
|
||||
}
|
||||
|
||||
bool PlatformWGL::makeCurrent(ContextType type, SwapChain* drawSwapChain,
|
||||
SwapChain* readSwapChain) {
|
||||
SwapChain* readSwapChain) noexcept {
|
||||
ASSERT_PRECONDITION_NON_FATAL(drawSwapChain == readSwapChain,
|
||||
"PlatformWGL does not support distinct draw/read swap chains.");
|
||||
|
||||
|
||||
@@ -47,7 +47,7 @@ void PlatformWebGL::destroySwapChain(Platform::SwapChain* swapChain) noexcept {
|
||||
}
|
||||
|
||||
bool PlatformWebGL::makeCurrent(ContextType type, SwapChain* drawSwapChain,
|
||||
SwapChain* readSwapChain) {
|
||||
SwapChain* readSwapChain) noexcept {
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
+62
-57
@@ -14,75 +14,88 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "VulkanBufferProxy.h"
|
||||
#include "VulkanCommands.h"
|
||||
#include "VulkanBuffer.h"
|
||||
#include "VulkanMemory.h"
|
||||
|
||||
#include "VulkanBufferCache.h"
|
||||
#include "VulkanMemory.h"
|
||||
#include <utils/Panic.h>
|
||||
|
||||
using namespace bluevk;
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
VulkanBufferProxy::VulkanBufferProxy(VmaAllocator allocator, VulkanStagePool& stagePool,
|
||||
VulkanBufferCache& bufferCache, VulkanBufferUsage usage, uint32_t numBytes)
|
||||
VulkanBuffer::VulkanBuffer(VmaAllocator allocator, VulkanStagePool& stagePool,
|
||||
VkBufferUsageFlags usage, uint32_t numBytes)
|
||||
: mAllocator(allocator),
|
||||
mStagePool(stagePool),
|
||||
mBufferCache(bufferCache),
|
||||
mBuffer(mBufferCache.acquire(usage, numBytes)),
|
||||
mUpdatedOffset(0),
|
||||
mUpdatedBytes(0) {}
|
||||
mUsage(usage),
|
||||
mUpdatedOffset(0),
|
||||
mUpdatedBytes(0) {
|
||||
// for now make sure that only 1 bit is set in usage
|
||||
// (because loadFromCpu() assumes that somewhat)
|
||||
assert_invariant(usage && !(usage & (usage - 1)));
|
||||
|
||||
void VulkanBufferProxy::loadFromCpu(VulkanCommandBuffer& commands, const void* cpuData,
|
||||
uint32_t byteOffset, uint32_t numBytes) {
|
||||
// Note: this should be stored within the command buffer before going out of
|
||||
// scope, so that the command buffer can manage its lifecycle.
|
||||
fvkmemory::resource_ptr<VulkanStage::Segment> stage = mStagePool.acquireStage(numBytes);
|
||||
assert_invariant(stage->memory());
|
||||
commands.acquire(stage);
|
||||
memcpy(stage->mapping(), cpuData, numBytes);
|
||||
vmaFlushAllocation(mAllocator, stage->memory(), stage->offset(), numBytes);
|
||||
// Create the VkBuffer.
|
||||
VkBufferCreateInfo bufferInfo {
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.size = numBytes,
|
||||
.usage = usage | VK_BUFFER_USAGE_TRANSFER_DST_BIT
|
||||
};
|
||||
|
||||
VmaAllocationCreateInfo allocInfo { .usage = VMA_MEMORY_USAGE_GPU_ONLY };
|
||||
vmaCreateBuffer(mAllocator, &bufferInfo, &allocInfo, &mGpuBuffer, &mGpuMemory, nullptr);
|
||||
}
|
||||
|
||||
VulkanBuffer::~VulkanBuffer() {
|
||||
vmaDestroyBuffer(mAllocator, mGpuBuffer, mGpuMemory);
|
||||
}
|
||||
|
||||
void VulkanBuffer::loadFromCpu(VkCommandBuffer cmdbuf, const void* cpuData, uint32_t byteOffset,
|
||||
uint32_t numBytes) {
|
||||
VulkanStage const* stage = mStagePool.acquireStage(numBytes);
|
||||
void* mapped;
|
||||
vmaMapMemory(mAllocator, stage->memory, &mapped);
|
||||
memcpy(mapped, cpuData, numBytes);
|
||||
vmaUnmapMemory(mAllocator, stage->memory);
|
||||
vmaFlushAllocation(mAllocator, stage->memory, byteOffset, numBytes);
|
||||
|
||||
// If there was a previous update, then we need to make sure the following write is properly
|
||||
// synced with the previous read.
|
||||
if (mUpdatedBytes > 0 &&
|
||||
(byteOffset >= mUpdatedOffset && byteOffset <= (mUpdatedOffset + mUpdatedBytes))) {
|
||||
if (mUpdatedBytes > 0) {
|
||||
VkAccessFlags srcAccess = 0;
|
||||
VkPipelineStageFlags srcStage = 0;
|
||||
if (getUsage() == VulkanBufferUsage::UNIFORM) {
|
||||
if (mUsage & VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT) {
|
||||
srcAccess = VK_ACCESS_SHADER_READ_BIT;
|
||||
srcStage = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
|
||||
} else if (getUsage() == VulkanBufferUsage::VERTEX) {
|
||||
} else if (mUsage & VK_BUFFER_USAGE_VERTEX_BUFFER_BIT) {
|
||||
srcAccess = VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT;
|
||||
srcStage = VK_PIPELINE_STAGE_VERTEX_INPUT_BIT;
|
||||
} else if (getUsage() == VulkanBufferUsage::INDEX) {
|
||||
} else if (mUsage & VK_BUFFER_USAGE_INDEX_BUFFER_BIT) {
|
||||
srcAccess = VK_ACCESS_INDEX_READ_BIT;
|
||||
srcStage = VK_PIPELINE_STAGE_VERTEX_INPUT_BIT;
|
||||
}
|
||||
|
||||
VkBufferMemoryBarrier barrier = {
|
||||
VkBufferMemoryBarrier barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
||||
.srcAccessMask = srcAccess,
|
||||
.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.buffer = getVkBuffer(),
|
||||
.offset = byteOffset,
|
||||
.size = numBytes,
|
||||
.buffer = mGpuBuffer,
|
||||
.offset = mUpdatedOffset,
|
||||
.size = mUpdatedBytes,
|
||||
};
|
||||
vkCmdPipelineBarrier(commands.buffer(), srcStage, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0,
|
||||
nullptr, 1, &barrier, 0, nullptr);
|
||||
vkCmdPipelineBarrier(cmdbuf, srcStage, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 1,
|
||||
&barrier, 0, nullptr);
|
||||
}
|
||||
|
||||
VkBufferCopy region = {
|
||||
.srcOffset = stage->offset(),
|
||||
.dstOffset = byteOffset,
|
||||
.size = numBytes,
|
||||
VkBufferCopy region {
|
||||
.srcOffset = 0,
|
||||
.dstOffset = byteOffset,
|
||||
.size = numBytes,
|
||||
};
|
||||
vkCmdCopyBuffer(commands.buffer(), stage->buffer(), getVkBuffer(), 1, ®ion);
|
||||
vkCmdCopyBuffer(cmdbuf, stage->buffer, mGpuBuffer, 1, ®ion);
|
||||
|
||||
mUpdatedOffset = byteOffset;
|
||||
mUpdatedOffset = byteOffset;
|
||||
mUpdatedBytes = numBytes;
|
||||
|
||||
// Firstly, ensure that the copy finishes before the next draw call.
|
||||
@@ -92,40 +105,32 @@ void VulkanBufferProxy::loadFromCpu(VulkanCommandBuffer& commands, const void* c
|
||||
VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
||||
VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
|
||||
|
||||
if (getUsage() == VulkanBufferUsage::VERTEX) {
|
||||
if (mUsage & VK_BUFFER_USAGE_VERTEX_BUFFER_BIT) {
|
||||
dstAccessMask |= VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT;
|
||||
dstStageMask |= VK_PIPELINE_STAGE_VERTEX_INPUT_BIT;
|
||||
} else if (getUsage() == VulkanBufferUsage::INDEX) {
|
||||
} else if (mUsage & VK_BUFFER_USAGE_INDEX_BUFFER_BIT) {
|
||||
dstAccessMask |= VK_ACCESS_INDEX_READ_BIT;
|
||||
dstStageMask |= VK_PIPELINE_STAGE_VERTEX_INPUT_BIT;
|
||||
} else if (getUsage() == VulkanBufferUsage::UNIFORM) {
|
||||
dstAccessMask |= VK_ACCESS_SHADER_READ_BIT;
|
||||
dstStageMask |= VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_VERTEX_SHADER_BIT;
|
||||
} else if (getUsage() == VulkanBufferUsage::SHADER_STORAGE) {
|
||||
} else if (mUsage & VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT) {
|
||||
dstAccessMask |= VK_ACCESS_UNIFORM_READ_BIT;
|
||||
dstStageMask |=
|
||||
(VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT);
|
||||
} else if (mUsage & VK_BUFFER_USAGE_STORAGE_BUFFER_BIT) {
|
||||
// TODO: implement me
|
||||
}
|
||||
|
||||
VkBufferMemoryBarrier barrier = {
|
||||
VkBufferMemoryBarrier barrier{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = dstAccessMask,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.buffer = getVkBuffer(),
|
||||
.offset = byteOffset,
|
||||
.size = numBytes,
|
||||
.buffer = mGpuBuffer,
|
||||
.size = VK_WHOLE_SIZE,
|
||||
};
|
||||
|
||||
vkCmdPipelineBarrier(commands.buffer(), VK_PIPELINE_STAGE_TRANSFER_BIT, dstStageMask, 0, 0,
|
||||
nullptr, 1, &barrier, 0, nullptr);
|
||||
vkCmdPipelineBarrier(cmdbuf, VK_PIPELINE_STAGE_TRANSFER_BIT, dstStageMask, 0, 0, nullptr, 1,
|
||||
&barrier, 0, nullptr);
|
||||
}
|
||||
|
||||
VkBuffer VulkanBufferProxy::getVkBuffer() const noexcept {
|
||||
return mBuffer->getGpuBuffer()->vkbuffer;
|
||||
}
|
||||
|
||||
VulkanBufferUsage VulkanBufferProxy::getUsage() const noexcept {
|
||||
return mBuffer->getGpuBuffer()->usage;
|
||||
}
|
||||
|
||||
}// namespace filament::backend
|
||||
} // namespace filament::backend
|
||||
@@ -17,36 +17,35 @@
|
||||
#ifndef TNT_FILAMENT_BACKEND_VULKANBUFFER_H
|
||||
#define TNT_FILAMENT_BACKEND_VULKANBUFFER_H
|
||||
|
||||
#include "VulkanContext.h"
|
||||
#include "VulkanStagePool.h"
|
||||
#include "VulkanMemory.h"
|
||||
#include "memory/Resource.h"
|
||||
|
||||
#include <functional>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
class VulkanBuffer : public fvkmemory::Resource {
|
||||
// Encapsulates a Vulkan buffer, its attached DeviceMemory and a staging area.
|
||||
class VulkanBuffer {
|
||||
public:
|
||||
// Because we need to recycle the unused `VulkanGpuBuffer`, we allow for a callback that the
|
||||
// "Pool" can use to acquire the buffer back.
|
||||
using OnRecycle = std::function<void(VulkanGpuBuffer const*)>;
|
||||
|
||||
VulkanBuffer(VulkanGpuBuffer const* gpuBuffer, OnRecycle&& onRecycleFn)
|
||||
: mGpuBuffer(gpuBuffer),
|
||||
mOnRecycleFn(onRecycleFn) {}
|
||||
|
||||
~VulkanBuffer() {
|
||||
if (mOnRecycleFn) {
|
||||
mOnRecycleFn(mGpuBuffer);
|
||||
}
|
||||
VulkanBuffer(VmaAllocator allocator, VulkanStagePool& stagePool, VkBufferUsageFlags usage,
|
||||
uint32_t numBytes);
|
||||
~VulkanBuffer();
|
||||
void loadFromCpu(VkCommandBuffer cmdbuf, const void* cpuData, uint32_t byteOffset,
|
||||
uint32_t numBytes);
|
||||
VkBuffer getGpuBuffer() const {
|
||||
return mGpuBuffer;
|
||||
}
|
||||
|
||||
VulkanGpuBuffer const* getGpuBuffer() const { return mGpuBuffer; }
|
||||
|
||||
private:
|
||||
VulkanGpuBuffer const* mGpuBuffer;
|
||||
OnRecycle mOnRecycleFn;
|
||||
VmaAllocator mAllocator;
|
||||
VulkanStagePool& mStagePool;
|
||||
|
||||
VmaAllocation mGpuMemory = VK_NULL_HANDLE;
|
||||
VkBuffer mGpuBuffer = VK_NULL_HANDLE;
|
||||
VkBufferUsageFlags mUsage = {};
|
||||
uint32_t mUpdatedOffset = 0;
|
||||
uint32_t mUpdatedBytes = 0;
|
||||
};
|
||||
|
||||
}// namespace filament::backend
|
||||
} // namespace filament::backend
|
||||
|
||||
#endif// TNT_FILAMENT_BACKEND_VULKANBUFFER_H
|
||||
#endif // TNT_FILAMENT_BACKEND_VULKANBUFFER_H
|
||||
|
||||
@@ -1,207 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "VulkanBufferCache.h"
|
||||
|
||||
#include "VulkanBuffer.h"
|
||||
#include "VulkanConstants.h"
|
||||
#include "VulkanMemory.h"
|
||||
#include "memory/Resource.h"
|
||||
#include "memory/ResourceManager.h"
|
||||
|
||||
#include <utility>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
namespace {
|
||||
|
||||
VkBufferUsageFlags getVkBufferUsage(VulkanBufferUsage usage) {
|
||||
switch (usage) {
|
||||
case VulkanBufferUsage::VERTEX:
|
||||
return VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
|
||||
case VulkanBufferUsage::INDEX:
|
||||
return VK_BUFFER_USAGE_INDEX_BUFFER_BIT;
|
||||
case VulkanBufferUsage::UNIFORM:
|
||||
return VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
|
||||
case VulkanBufferUsage::SHADER_STORAGE:
|
||||
return VK_BUFFER_USAGE_STORAGE_BUFFER_BIT;
|
||||
case VulkanBufferUsage::UNKNOWN:
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
}// namespace
|
||||
|
||||
VulkanBufferCache::VulkanBufferCache(VulkanContext const& context,
|
||||
fvkmemory::ResourceManager& resourceManager, VmaAllocator allocator)
|
||||
: mContext(context),
|
||||
mResourceManager(resourceManager),
|
||||
mAllocator(allocator) {}
|
||||
|
||||
fvkmemory::resource_ptr<VulkanBuffer> VulkanBufferCache::acquire(VulkanBufferUsage usage,
|
||||
uint32_t numBytes) noexcept {
|
||||
assert_invariant(usage != VulkanBufferUsage::UNKNOWN);
|
||||
|
||||
BufferPool& bufferPool = getPool(usage);
|
||||
|
||||
// First check if an allocation exists whose capacity is greater than or equal to the requested
|
||||
// size.
|
||||
auto iter = bufferPool.lower_bound(numBytes);
|
||||
if (iter != bufferPool.end()) {
|
||||
VulkanGpuBuffer const* gpuBuffer = iter->second.gpuBuffer;
|
||||
bufferPool.erase(iter);
|
||||
return fvkmemory::resource_ptr<VulkanBuffer>::construct(&mResourceManager, gpuBuffer,
|
||||
[this](VulkanGpuBuffer const* gpuBuffer) { this->release(gpuBuffer); });
|
||||
}
|
||||
|
||||
// We were not able to find a sufficiently large allocation, so create a new one that is
|
||||
// recycled after being yielded.
|
||||
VulkanGpuBuffer const* gpuBuffer = allocate(usage, numBytes);
|
||||
return fvkmemory::resource_ptr<VulkanBuffer>::construct(&mResourceManager, gpuBuffer,
|
||||
[this](VulkanGpuBuffer const* gpuBuffer) { this->release(gpuBuffer); });
|
||||
}
|
||||
|
||||
void VulkanBufferCache::gc() noexcept {
|
||||
FVK_SYSTRACE_CONTEXT();
|
||||
FVK_SYSTRACE_START("VulkanBufferCache::gc");
|
||||
|
||||
// If this is one of the first few frames, return early to avoid wrapping unsigned integers.
|
||||
constexpr uint32_t TIME_BEFORE_EVICTION = 3;
|
||||
if (++mCurrentFrame <= TIME_BEFORE_EVICTION) {
|
||||
return;
|
||||
}
|
||||
const uint64_t evictionTime = mCurrentFrame - TIME_BEFORE_EVICTION;
|
||||
|
||||
// Destroy buffers that have not been used for several frames.
|
||||
for (auto& bufferPool: mGpuBufferPools) {
|
||||
for (auto poolIter = bufferPool.begin(); poolIter != bufferPool.end();) {
|
||||
if (poolIter->second.lastAccessed < evictionTime) {
|
||||
#if FVK_ENABLED(FVK_DEBUG_VULKAN_BUFFER_CACHE)
|
||||
FVK_LOGD << "VulkanBufferCache - Destroyed vkBuffer "
|
||||
<< poolIter->second.gpuBuffer->vkbuffer << " with usage "
|
||||
<< static_cast<int>(poolIter->second.gpuBuffer->usage) << utils::io::endl;
|
||||
#endif// FVK_DEBUG_VULKAN_BUFFER_CACHE
|
||||
|
||||
destroy(poolIter->second.gpuBuffer);
|
||||
poolIter = bufferPool.erase(poolIter);
|
||||
} else {
|
||||
++poolIter;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
FVK_SYSTRACE_END();
|
||||
}
|
||||
|
||||
void VulkanBufferCache::terminate() noexcept {
|
||||
for (auto& bufferPool: mGpuBufferPools) {
|
||||
for (auto& poolEntry: bufferPool) {
|
||||
destroy(poolEntry.second.gpuBuffer);
|
||||
}
|
||||
bufferPool.clear();
|
||||
}
|
||||
}
|
||||
|
||||
void VulkanBufferCache::release(VulkanGpuBuffer const* gpuBuffer) noexcept {
|
||||
assert_invariant(gpuBuffer != nullptr);
|
||||
|
||||
BufferPool& bufferPool = getPool(gpuBuffer->usage);
|
||||
bufferPool.insert(std::make_pair(gpuBuffer->numBytes, UnusedGpuBuffer{
|
||||
.lastAccessed = mCurrentFrame,
|
||||
.gpuBuffer = gpuBuffer,
|
||||
}));
|
||||
}
|
||||
|
||||
VulkanGpuBuffer const* VulkanBufferCache::allocate(VulkanBufferUsage usage,
|
||||
uint32_t numBytes) noexcept {
|
||||
VkBufferCreateInfo const bufferInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.size = numBytes,
|
||||
// `VK_BUFFER_USAGE_TRANSFER_DST_BIT` is needed to allow updating the buffer through
|
||||
// a staging using `vkCmdCopyBuffer`.
|
||||
.usage = getVkBufferUsage(usage) | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
||||
};
|
||||
|
||||
VmaAllocationCreateFlags vmaFlags = 0;
|
||||
if (usage == VulkanBufferUsage::UNIFORM) {
|
||||
// In the case of UMA, the uniform buffers will always be mappable
|
||||
if (mContext.isUnifiedMemoryArchitecture()) {
|
||||
vmaFlags |= VMA_ALLOCATION_CREATE_MAPPED_BIT |
|
||||
VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
|
||||
}
|
||||
}
|
||||
|
||||
VulkanGpuBuffer* gpuBuffer = new VulkanGpuBuffer{
|
||||
.numBytes = numBytes,
|
||||
.usage = usage,
|
||||
};
|
||||
VmaAllocationCreateInfo const allocInfo{
|
||||
.flags = vmaFlags,
|
||||
.usage = VMA_MEMORY_USAGE_AUTO,
|
||||
.requiredFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
|
||||
};
|
||||
UTILS_UNUSED_IN_RELEASE VkResult result = vmaCreateBuffer(mAllocator, &bufferInfo, &allocInfo,
|
||||
&gpuBuffer->vkbuffer, &gpuBuffer->vmaAllocation, &gpuBuffer->allocationInfo);
|
||||
|
||||
#if FVK_ENABLED(FVK_DEBUG_VULKAN_BUFFER_CACHE)
|
||||
if (result != VK_SUCCESS) {
|
||||
FVK_LOGE << "VulkanBufferCache - failed to allocate a new vkBuffer of size " << numBytes
|
||||
<< " and usage " << static_cast<int>(usage) << ", error: " << result
|
||||
<< utils::io::endl;
|
||||
} else {
|
||||
FVK_LOGD << "VulkanBufferCache - allocated a vkBuffer " << gpuBuffer->vkbuffer
|
||||
<< " of size " << numBytes << " and usage = " << static_cast<int>(usage)
|
||||
<< " successfully" << utils::io::endl;
|
||||
}
|
||||
#endif// FVK_DEBUG_VULKAN_BUFFER_CACHE
|
||||
|
||||
return gpuBuffer;
|
||||
}
|
||||
|
||||
void VulkanBufferCache::destroy(VulkanGpuBuffer const* gpuBuffer) noexcept {
|
||||
vmaDestroyBuffer(mAllocator, gpuBuffer->vkbuffer, gpuBuffer->vmaAllocation);
|
||||
delete gpuBuffer;
|
||||
gpuBuffer = nullptr;
|
||||
}
|
||||
|
||||
VulkanBufferCache::BufferPool& VulkanBufferCache::getPool(VulkanBufferUsage usage) noexcept {
|
||||
|
||||
int poolIndex = -1;
|
||||
switch (usage) {
|
||||
case VulkanBufferUsage::VERTEX:
|
||||
poolIndex = 0;
|
||||
break;
|
||||
case VulkanBufferUsage::INDEX:
|
||||
poolIndex = 1;
|
||||
break;
|
||||
case VulkanBufferUsage::UNIFORM:
|
||||
poolIndex = 2;
|
||||
break;
|
||||
case VulkanBufferUsage::SHADER_STORAGE:
|
||||
poolIndex = 3;
|
||||
break;
|
||||
case VulkanBufferUsage::UNKNOWN:
|
||||
PANIC_LOG("There's no pool for buffers with unkown usage.");
|
||||
break;
|
||||
}
|
||||
|
||||
assert_invariant(poolIndex >= 0 && poolIndex < MAX_POOL_COUNT);
|
||||
return mGpuBufferPools[poolIndex];
|
||||
}
|
||||
|
||||
}// namespace filament::backend
|
||||
@@ -1,84 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_VULKANBUFFERCACHE_H
|
||||
#define TNT_FILAMENT_BACKEND_VULKANBUFFERCACHE_H
|
||||
|
||||
#include "VulkanBuffer.h"
|
||||
#include "VulkanContext.h"
|
||||
#include "VulkanMemory.h"
|
||||
#include "memory/Resource.h"
|
||||
#include "memory/ResourceManager.h"
|
||||
|
||||
#include <map>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
class VulkanBufferCache {
|
||||
public:
|
||||
VulkanBufferCache(VulkanContext const& context, fvkmemory::ResourceManager& resourceManager,
|
||||
VmaAllocator allocator);
|
||||
|
||||
// `VulkanBufferCache` is not copyable.
|
||||
VulkanBufferCache(const VulkanBufferCache&) = delete;
|
||||
VulkanBufferCache& operator=(const VulkanBufferCache&) = delete;
|
||||
|
||||
// Allocates or reuse a new VkBuffer that is device local.
|
||||
// In the case of Unified memory architecture, uniform buffers are also host visible.
|
||||
fvkmemory::resource_ptr<VulkanBuffer> acquire(VulkanBufferUsage usage,
|
||||
uint32_t numBytes) noexcept;
|
||||
|
||||
// Evicts old unused `VulkanGpuBuffer` and bumps the current frame number
|
||||
void gc() noexcept;
|
||||
|
||||
// Destroys all unused `VulkanGpuBuffer`.
|
||||
// This should be called while the context's VkDevice is still alive.
|
||||
void terminate() noexcept;
|
||||
|
||||
private:
|
||||
struct UnusedGpuBuffer {
|
||||
uint64_t lastAccessed;
|
||||
VulkanGpuBuffer const* gpuBuffer;
|
||||
};
|
||||
|
||||
using BufferPool = std::multimap<uint32_t, UnusedGpuBuffer>;
|
||||
|
||||
// Return a `VulkanGpuBuffer` back to its corresponding pool
|
||||
void release(VulkanGpuBuffer const* gpuBuffer) noexcept;
|
||||
|
||||
// Allocate a new VkBuffer from the VMA pool of the corresponding `numBytes` and `usage`.
|
||||
VulkanGpuBuffer const* allocate(VulkanBufferUsage usage, uint32_t numBytes) noexcept;
|
||||
|
||||
// Destroy the corresponding VkBuffer and return the VkDeviceMemory to the VMA pool.
|
||||
void destroy(VulkanGpuBuffer const* gpuBuffer) noexcept;
|
||||
|
||||
BufferPool& getPool(VulkanBufferUsage usage) noexcept;
|
||||
|
||||
VulkanContext const& mContext;
|
||||
fvkmemory::ResourceManager& mResourceManager;
|
||||
VmaAllocator mAllocator;
|
||||
|
||||
// Buffers can be recycled, after they are released. Each type of buffer have its own pool
|
||||
static constexpr int MAX_POOL_COUNT = 4;
|
||||
BufferPool mGpuBufferPools[MAX_POOL_COUNT];
|
||||
|
||||
// Store the current "time" (really just a frame count) and LRU eviction parameters.
|
||||
uint64_t mCurrentFrame = 0;
|
||||
};
|
||||
|
||||
}// namespace filament::backend
|
||||
|
||||
#endif// TNT_FILAMENT_BACKEND_VULKANBUFFERCACHE_H
|
||||
@@ -1,54 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2018 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_VULKANBUFFERPROXY_H
|
||||
#define TNT_FILAMENT_BACKEND_VULKANBUFFERPROXY_H
|
||||
|
||||
#include "VulkanBufferCache.h"
|
||||
#include "VulkanCommands.h"
|
||||
#include "VulkanContext.h"
|
||||
#include "VulkanMemory.h"
|
||||
#include "VulkanStagePool.h"
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
// This class acts as a dynamic wrapper for a `VulkanBuffer`. It allows you to modify the
|
||||
// `VulkanBuffer` it references at runtime, wihtout affecting any external objects.
|
||||
class VulkanBufferProxy {
|
||||
public:
|
||||
VulkanBufferProxy(VmaAllocator allocator, VulkanStagePool& stagePool,
|
||||
VulkanBufferCache& bufferCache, VulkanBufferUsage usage, uint32_t numBytes);
|
||||
|
||||
void loadFromCpu(VulkanCommandBuffer& commands, const void* cpuData, uint32_t byteOffset,
|
||||
uint32_t numBytes);
|
||||
|
||||
VkBuffer getVkBuffer() const noexcept;
|
||||
|
||||
VulkanBufferUsage getUsage() const noexcept;
|
||||
|
||||
private:
|
||||
VmaAllocator mAllocator;
|
||||
VulkanStagePool& mStagePool;
|
||||
VulkanBufferCache& mBufferCache;
|
||||
|
||||
fvkmemory::resource_ptr<VulkanBuffer> mBuffer;
|
||||
uint32_t mUpdatedOffset = 0;
|
||||
uint32_t mUpdatedBytes = 0;
|
||||
};
|
||||
|
||||
}// namespace filament::backend
|
||||
|
||||
#endif// TNT_FILAMENT_BACKEND_VULKANBUFFERPROXY_H
|
||||
@@ -81,8 +81,6 @@
|
||||
// All other debug features must be disabled.
|
||||
#define FVK_DEBUG_PROFILING 0x00040000
|
||||
|
||||
#define FVK_DEBUG_VULKAN_BUFFER_CACHE 0x00080000
|
||||
|
||||
// Useful default combinations
|
||||
#define FVK_DEBUG_EVERYTHING (0xFFFFFFFF & ~FVK_DEBUG_PROFILING)
|
||||
#define FVK_DEBUG_PERFORMANCE \
|
||||
@@ -153,13 +151,13 @@ static_assert(FVK_ENABLED(FVK_DEBUG_VALIDATION));
|
||||
|
||||
#elif FVK_ENABLED(FVK_DEBUG_SYSTRACE)
|
||||
|
||||
#include <private/utils/Tracing.h>
|
||||
|
||||
#define FVK_SYSTRACE_CONTEXT() FILAMENT_TRACING_CONTEXT(FILAMENT_TRACING_CATEGORY_FILAMENT)
|
||||
#define FVK_SYSTRACE_START(marker) FILAMENT_TRACING_NAME_BEGIN(FILAMENT_TRACING_CATEGORY_FILAMENT, marker)
|
||||
#define FVK_SYSTRACE_END() FILAMENT_TRACING_NAME_END(FILAMENT_TRACING_CATEGORY_FILAMENT)
|
||||
#define FVK_SYSTRACE_SCOPE() FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT)
|
||||
#define FVK_PROFILE_MARKER(marker) FILAMENT_TRACING_CALL(FILAMENT_TRACING_CATEGORY_FILAMENT)
|
||||
#include <utils/Systrace.h>
|
||||
|
||||
#define FVK_SYSTRACE_CONTEXT() SYSTRACE_CONTEXT()
|
||||
#define FVK_SYSTRACE_START(marker) SYSTRACE_NAME_BEGIN(marker)
|
||||
#define FVK_SYSTRACE_END() SYSTRACE_NAME_END()
|
||||
#define FVK_SYSTRACE_SCOPE() SYSTRACE_NAME(__func__)
|
||||
#define FVK_PROFILE_MARKER(marker) FVK_SYSTRACE_SCOPE()
|
||||
|
||||
#else
|
||||
#define FVK_SYSTRACE_CONTEXT()
|
||||
|
||||
@@ -71,23 +71,23 @@ struct VulkanRenderPass {
|
||||
struct VulkanContext {
|
||||
public:
|
||||
static uint32_t selectMemoryType(VkPhysicalDeviceMemoryProperties const& memoryProperties,
|
||||
uint32_t types, VkFlags reqs) {
|
||||
uint32_t flags, VkFlags reqs) {
|
||||
for (uint32_t i = 0; i < VK_MAX_MEMORY_TYPES; i++) {
|
||||
if (types & 1) {
|
||||
if (flags & 1) {
|
||||
if ((memoryProperties.memoryTypes[i].propertyFlags & reqs) == reqs) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
types >>= 1;
|
||||
flags >>= 1;
|
||||
}
|
||||
return (uint32_t) VK_MAX_MEMORY_TYPES;
|
||||
}
|
||||
|
||||
inline uint32_t selectMemoryType(uint32_t types, VkFlags reqs) const {
|
||||
inline uint32_t selectMemoryType(uint32_t flags, VkFlags reqs) const {
|
||||
if ((reqs & VK_MEMORY_PROPERTY_PROTECTED_BIT) != 0) {
|
||||
assert_invariant(isProtectedMemorySupported());
|
||||
}
|
||||
return selectMemoryType(mMemoryProperties, types, reqs);
|
||||
return selectMemoryType(mMemoryProperties, flags, reqs);
|
||||
}
|
||||
|
||||
inline fvkutils::VkFormatList const& getAttachmentDepthStencilFormats() const {
|
||||
|
||||
@@ -320,7 +320,7 @@ void VulkanDescriptorSetCache::updateBuffer(fvkmemory::resource_ptr<VulkanDescri
|
||||
uint8_t binding, fvkmemory::resource_ptr<VulkanBufferObject> bufferObject,
|
||||
VkDeviceSize offset, VkDeviceSize size) noexcept {
|
||||
VkDescriptorBufferInfo const info = {
|
||||
.buffer = bufferObject->buffer.getVkBuffer(),
|
||||
.buffer = bufferObject->buffer.getGpuBuffer(),
|
||||
.offset = offset,
|
||||
.range = size,
|
||||
};
|
||||
@@ -358,11 +358,12 @@ void VulkanDescriptorSetCache::updateSamplerImpl(VkDescriptorSet vkset, uint8_t
|
||||
range.levelCount = 1;
|
||||
range.layerCount = 1;
|
||||
}
|
||||
VkDescriptorImageInfo info = {
|
||||
VkDescriptorImageInfo info{
|
||||
.sampler = sampler,
|
||||
.imageView = texture->getView(range),
|
||||
.imageLayout = fvkutils::getVkLayout(texture->getSamplerLayout()),
|
||||
.imageLayout = fvkutils::getVkLayout(texture->getDefaultLayout()),
|
||||
};
|
||||
|
||||
VkWriteDescriptorSet descriptorWrite = {
|
||||
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
|
||||
.pNext = nullptr,
|
||||
|
||||
@@ -19,8 +19,7 @@
|
||||
#include "CommandStreamDispatcher.h"
|
||||
#include "SystraceProfile.h"
|
||||
#include "VulkanAsyncHandles.h"
|
||||
#include "VulkanBufferCache.h"
|
||||
#include "VulkanBufferProxy.h"
|
||||
#include "VulkanBuffer.h"
|
||||
#include "VulkanCommands.h"
|
||||
#include "VulkanDriverFactory.h"
|
||||
#include "VulkanHandles.h"
|
||||
@@ -85,11 +84,7 @@ VmaAllocator createAllocator(VkInstance instance, VkPhysicalDevice physicalDevic
|
||||
.vkGetImageMemoryRequirements2KHR = vkGetImageMemoryRequirements2KHR
|
||||
#endif
|
||||
};
|
||||
VmaAllocatorCreateInfo const allocatorInfo{
|
||||
// Disable the internal VMA synchronization because the backend is singled threaded.
|
||||
// Improve CPU performance when using VMA functions. The backend will guarantee that all
|
||||
// access to VMA is done in a thread safe way.
|
||||
.flags = VMA_ALLOCATOR_CREATE_EXTERNALLY_SYNCHRONIZED_BIT,
|
||||
VmaAllocatorCreateInfo const allocatorInfo {
|
||||
.physicalDevice = physicalDevice,
|
||||
.device = device,
|
||||
.pVulkanFunctions = &funcs,
|
||||
@@ -214,8 +209,7 @@ VulkanDriver::VulkanDriver(VulkanPlatform* platform, VulkanContext const& contex
|
||||
mPlatform->getProtectedGraphicsQueueFamilyIndex(), &mContext),
|
||||
mPipelineLayoutCache(mPlatform->getDevice()),
|
||||
mPipelineCache(mPlatform->getDevice()),
|
||||
mStagePool(mAllocator, &mResourceManager, &mCommands, &mContext.getPhysicalDeviceLimits()),
|
||||
mBufferCache(context, mResourceManager, mAllocator),
|
||||
mStagePool(mAllocator, &mCommands),
|
||||
mFramebufferCache(mPlatform->getDevice()),
|
||||
mYcbcrConversionCache(mPlatform->getDevice()),
|
||||
mSamplerCache(mPlatform->getDevice()),
|
||||
@@ -334,6 +328,7 @@ void VulkanDriver::terminate() {
|
||||
// descriptorSetLayoutCache
|
||||
mExternalImageManager.terminate();
|
||||
|
||||
mStagePool.terminate();
|
||||
mPipelineCache.terminate();
|
||||
mFramebufferCache.terminate();
|
||||
mSamplerCache.terminate();
|
||||
@@ -344,15 +339,6 @@ void VulkanDriver::terminate() {
|
||||
// Before terminating ResourceManager, we must make sure all of the resource_ptrs have been unset.
|
||||
mResourceManager.terminate();
|
||||
|
||||
// Must come after `mResourceManager`.
|
||||
// Before terminating the memory pool, we must make sure all the VulkanBufferMemory are yielded
|
||||
// back to the pool.
|
||||
mBufferCache.terminate();
|
||||
|
||||
// Before terminating stagePool, we need all resources to have been
|
||||
// reclaimed, as they perform cleanup within the stage pool.
|
||||
mStagePool.terminate();
|
||||
|
||||
#if FVK_ENABLED(FVK_DEBUG_RESOURCE_LEAK)
|
||||
mResourceManager.print();
|
||||
#endif
|
||||
@@ -385,7 +371,6 @@ void VulkanDriver::collectGarbage() {
|
||||
mCommands.gc();
|
||||
mDescriptorSetCache.gc();
|
||||
mStagePool.gc();
|
||||
mBufferCache.gc();
|
||||
mFramebufferCache.gc();
|
||||
mPipelineCache.gc();
|
||||
|
||||
@@ -529,7 +514,7 @@ void VulkanDriver::createIndexBufferR(Handle<HwIndexBuffer> ibh, ElementType ele
|
||||
FVK_SYSTRACE_SCOPE();
|
||||
auto elementSize = (uint8_t) getElementTypeSize(elementType);
|
||||
auto ib = resource_ptr<VulkanIndexBuffer>::make(&mResourceManager, ibh, mAllocator, mStagePool,
|
||||
mBufferCache, elementSize, indexCount);
|
||||
elementSize, indexCount);
|
||||
ib.inc();
|
||||
}
|
||||
|
||||
@@ -546,7 +531,7 @@ void VulkanDriver::createBufferObjectR(Handle<HwBufferObject> boh, uint32_t byte
|
||||
BufferObjectBinding bindingType, BufferUsage usage) {
|
||||
FVK_SYSTRACE_SCOPE();
|
||||
auto bo = resource_ptr<VulkanBufferObject>::make(&mResourceManager, boh, mAllocator, mStagePool,
|
||||
mBufferCache, byteCount, bindingType);
|
||||
byteCount, bindingType);
|
||||
bo.inc();
|
||||
}
|
||||
|
||||
@@ -637,7 +622,7 @@ void VulkanDriver::createTextureExternalImage2R(Handle<HwTexture> th, backend::S
|
||||
auto& commands = mCommands.get();
|
||||
// Unlike uploaded textures or swapchains, we need to explicit transition this
|
||||
// texture into the read layout.
|
||||
texture->transitionLayout(&commands, texture->getPrimaryViewRange(), VulkanLayout::FRAG_READ);
|
||||
texture->transitionLayout(&commands, texture->getPrimaryViewRange(), VulkanLayout::READ_ONLY);
|
||||
|
||||
if (imgData.external.valid()) {
|
||||
mExternalImageManager.addExternallySampledTexture(texture, externalImage);
|
||||
@@ -1238,7 +1223,7 @@ void VulkanDriver::updateIndexBuffer(Handle<HwIndexBuffer> ibh, BufferDescriptor
|
||||
VulkanCommandBuffer& commands = mCommands.get();
|
||||
auto ib = resource_ptr<VulkanIndexBuffer>::cast(&mResourceManager, ibh);
|
||||
commands.acquire(ib);
|
||||
ib->buffer.loadFromCpu(commands, p.buffer, byteOffset, p.size);
|
||||
ib->buffer.loadFromCpu(commands.buffer(), p.buffer, byteOffset, p.size);
|
||||
|
||||
scheduleDestroy(std::move(p));
|
||||
}
|
||||
@@ -1253,7 +1238,7 @@ void VulkanDriver::updateBufferObject(Handle<HwBufferObject> boh, BufferDescript
|
||||
|
||||
auto bo = resource_ptr<VulkanBufferObject>::cast(&mResourceManager, boh);
|
||||
commands.acquire(bo);
|
||||
bo->buffer.loadFromCpu(commands, bd.buffer, byteOffset, bd.size);
|
||||
bo->buffer.loadFromCpu(commands.buffer(), bd.buffer, byteOffset, bd.size);
|
||||
|
||||
scheduleDestroy(std::move(bd));
|
||||
}
|
||||
@@ -1264,7 +1249,7 @@ void VulkanDriver::updateBufferObjectUnsynchronized(Handle<HwBufferObject> boh,
|
||||
auto bo = resource_ptr<VulkanBufferObject>::cast(&mResourceManager, boh);
|
||||
commands.acquire(bo);
|
||||
// TODO: implement unsynchronized version
|
||||
bo->buffer.loadFromCpu(commands, bd.buffer, byteOffset, bd.size);
|
||||
bo->buffer.loadFromCpu(commands.buffer(), bd.buffer, byteOffset, bd.size);
|
||||
scheduleDestroy(std::move(bd));
|
||||
}
|
||||
|
||||
@@ -1637,8 +1622,8 @@ void VulkanDriver::readPixels(Handle<HwRenderTarget> src, uint32_t x, uint32_t y
|
||||
mReadPixels.run(
|
||||
srcTarget, x, y, width, height, mPlatform->getGraphicsQueueFamilyIndex(),
|
||||
std::move(pbd),
|
||||
[&context = mContext](uint32_t types, VkFlags reqs) {
|
||||
return context.selectMemoryType(types, reqs);
|
||||
[&context = mContext](uint32_t reqs, VkFlags flags) {
|
||||
return context.selectMemoryType(reqs, flags);
|
||||
},
|
||||
[this](PixelBufferDescriptor&& pbd) {
|
||||
scheduleDestroy(std::move(pbd));
|
||||
@@ -1913,7 +1898,7 @@ void VulkanDriver::bindRenderPrimitive(Handle<HwRenderPrimitive> rph) {
|
||||
// avoid rebinding these if they are already bound, but since we do not (yet) support subranges
|
||||
// it would be rare for a client to make consecutive draw calls with the same render primitive.
|
||||
vkCmdBindVertexBuffers(cmdbuffer, 0, bufferCount, buffers, offsets);
|
||||
vkCmdBindIndexBuffer(cmdbuffer, prim->indexBuffer->buffer.getVkBuffer(), 0,
|
||||
vkCmdBindIndexBuffer(cmdbuffer, prim->indexBuffer->buffer.getGpuBuffer(), 0,
|
||||
prim->indexBuffer->indexType);
|
||||
}
|
||||
|
||||
|
||||
@@ -18,17 +18,15 @@
|
||||
#define TNT_FILAMENT_BACKEND_VULKANDRIVER_H
|
||||
|
||||
#include "VulkanBlitter.h"
|
||||
#include "VulkanBufferCache.h"
|
||||
#include "VulkanConstants.h"
|
||||
#include "VulkanContext.h"
|
||||
#include "VulkanFboCache.h"
|
||||
#include "VulkanHandles.h"
|
||||
#include "VulkanMemory.h"
|
||||
#include "VulkanPipelineCache.h"
|
||||
#include "VulkanQueryManager.h"
|
||||
#include "VulkanReadPixels.h"
|
||||
#include "VulkanSamplerCache.h"
|
||||
#include "VulkanStagePool.h"
|
||||
#include "VulkanQueryManager.h"
|
||||
#include "VulkanYcbcrConversionCache.h"
|
||||
#include "vulkan/VulkanDescriptorSetCache.h"
|
||||
#include "vulkan/VulkanDescriptorSetLayoutCache.h"
|
||||
@@ -140,7 +138,6 @@ private:
|
||||
VulkanPipelineLayoutCache mPipelineLayoutCache;
|
||||
VulkanPipelineCache mPipelineCache;
|
||||
VulkanStagePool mStagePool;
|
||||
VulkanBufferCache mBufferCache;
|
||||
VulkanFboCache mFramebufferCache;
|
||||
VulkanYcbcrConversionCache mYcbcrConversionCache;
|
||||
VulkanSamplerCache mSamplerCache;
|
||||
|
||||
@@ -93,32 +93,7 @@ BitmaskGroup fromBackendLayout(DescriptorSetLayout const& layout) {
|
||||
case DescriptorType::SAMPLER_EXTERNAL:
|
||||
fromStageFlags(binding.stageFlags, binding.binding, mask.externalSampler);
|
||||
UTILS_FALLTHROUGH;
|
||||
|
||||
case DescriptorType::SAMPLER_2D_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_INT:
|
||||
case DescriptorType::SAMPLER_2D_UINT:
|
||||
case DescriptorType::SAMPLER_2D_DEPTH:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_INT:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_UINT:
|
||||
case DescriptorType::SAMPLER_2D_ARRAY_DEPTH:
|
||||
case DescriptorType::SAMPLER_CUBE_FLOAT:
|
||||
case DescriptorType::SAMPLER_CUBE_INT:
|
||||
case DescriptorType::SAMPLER_CUBE_UINT:
|
||||
case DescriptorType::SAMPLER_CUBE_DEPTH:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_FLOAT:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_INT:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_UINT:
|
||||
case DescriptorType::SAMPLER_CUBE_ARRAY_DEPTH:
|
||||
case DescriptorType::SAMPLER_3D_FLOAT:
|
||||
case DescriptorType::SAMPLER_3D_INT:
|
||||
case DescriptorType::SAMPLER_3D_UINT:
|
||||
case DescriptorType::SAMPLER_2D_MS_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_MS_INT:
|
||||
case DescriptorType::SAMPLER_2D_MS_UINT:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_FLOAT:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_INT:
|
||||
case DescriptorType::SAMPLER_2D_MS_ARRAY_UINT: {
|
||||
case DescriptorType::SAMPLER: {
|
||||
fromStageFlags(binding.stageFlags, binding.binding, mask.sampler);
|
||||
break;
|
||||
}
|
||||
@@ -520,8 +495,7 @@ void VulkanRenderTarget::emitBarriersEndRenderPass(VulkanCommandBuffer& commands
|
||||
}
|
||||
} else {
|
||||
texture->setLayout(range, VulkanFboCache::FINAL_COLOR_ATTACHMENT_LAYOUT);
|
||||
if (texture->isSampleable() &&
|
||||
!texture->transitionLayout(&commands, range, VulkanLayout::FRAG_READ)) {
|
||||
if (!texture->transitionLayout(&commands, range, VulkanLayout::READ_WRITE)) {
|
||||
texture->attachmentToSamplerBarrier(&commands, range);
|
||||
}
|
||||
}
|
||||
@@ -583,22 +557,22 @@ void VulkanVertexBuffer::setBuffer(fvkmemory::resource_ptr<VulkanBufferObject> b
|
||||
int8_t const* const attribToBuffer = vbi->getAttributeToBuffer();
|
||||
for (uint8_t attribIndex = 0; attribIndex < count; attribIndex++) {
|
||||
if (attribToBuffer[attribIndex] == static_cast<int8_t>(index)) {
|
||||
vkbuffers[attribIndex] = bufferObject->buffer.getVkBuffer();
|
||||
vkbuffers[attribIndex] = bufferObject->buffer.getGpuBuffer();
|
||||
}
|
||||
}
|
||||
mResources.push_back(bufferObject);
|
||||
}
|
||||
|
||||
VulkanBufferObject::VulkanBufferObject(VmaAllocator allocator, VulkanStagePool& stagePool,
|
||||
VulkanBufferCache& bufferCache, uint32_t byteCount, BufferObjectBinding bindingType)
|
||||
uint32_t byteCount, BufferObjectBinding bindingType)
|
||||
: HwBufferObject(byteCount),
|
||||
buffer(allocator, stagePool, bufferCache, getBufferObjectUsage(bindingType), byteCount),
|
||||
buffer(allocator, stagePool, getBufferObjectUsage(bindingType), byteCount),
|
||||
bindingType(bindingType) {}
|
||||
|
||||
VulkanRenderPrimitive::VulkanRenderPrimitive(PrimitiveType pt,
|
||||
fvkmemory::resource_ptr<VulkanVertexBuffer> vb,
|
||||
fvkmemory::resource_ptr<VulkanIndexBuffer> ib)
|
||||
: HwRenderPrimitive{ .type = pt },
|
||||
: HwRenderPrimitive{.type = pt},
|
||||
vertexBuffer(vb),
|
||||
indexBuffer(ib) {}
|
||||
|
||||
|
||||
@@ -21,21 +21,20 @@
|
||||
#include "DriverBase.h"
|
||||
|
||||
#include "VulkanAsyncHandles.h"
|
||||
#include "VulkanBufferCache.h"
|
||||
#include "VulkanBufferProxy.h"
|
||||
#include "VulkanBuffer.h"
|
||||
#include "VulkanFboCache.h"
|
||||
#include "VulkanSwapChain.h"
|
||||
#include "VulkanTexture.h"
|
||||
#include "vulkan/memory/Resource.h"
|
||||
#include "vulkan/utils/Definitions.h"
|
||||
#include "vulkan/utils/StaticVector.h"
|
||||
#include "vulkan/utils/Definitions.h"
|
||||
|
||||
#include <backend/Program.h>
|
||||
|
||||
#include <utils/bitset.h>
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
#include <utils/Mutex.h>
|
||||
#include <utils/StructureOfArrays.h>
|
||||
#include <utils/bitset.h>
|
||||
|
||||
#include <array>
|
||||
|
||||
@@ -429,22 +428,21 @@ private:
|
||||
};
|
||||
|
||||
struct VulkanIndexBuffer : public HwIndexBuffer, fvkmemory::Resource {
|
||||
VulkanIndexBuffer(VmaAllocator allocator, VulkanStagePool& stagePool,
|
||||
VulkanBufferCache& bufferCache, uint8_t elementSize, uint32_t indexCount)
|
||||
VulkanIndexBuffer(VmaAllocator allocator, VulkanStagePool& stagePool, uint8_t elementSize,
|
||||
uint32_t indexCount)
|
||||
: HwIndexBuffer(elementSize, indexCount),
|
||||
buffer(allocator, stagePool, bufferCache, VulkanBufferUsage::INDEX,
|
||||
elementSize * indexCount),
|
||||
buffer(allocator, stagePool, VK_BUFFER_USAGE_INDEX_BUFFER_BIT, elementSize * indexCount),
|
||||
indexType(elementSize == 2 ? VK_INDEX_TYPE_UINT16 : VK_INDEX_TYPE_UINT32) {}
|
||||
|
||||
VulkanBufferProxy buffer;
|
||||
VulkanBuffer buffer;
|
||||
const VkIndexType indexType;
|
||||
};
|
||||
|
||||
struct VulkanBufferObject : public HwBufferObject, fvkmemory::Resource {
|
||||
VulkanBufferObject(VmaAllocator allocator, VulkanStagePool& stagePool,
|
||||
VulkanBufferCache& bufferCache, uint32_t byteCount, BufferObjectBinding bindingType);
|
||||
VulkanBufferObject(VmaAllocator allocator, VulkanStagePool& stagePool, uint32_t byteCount,
|
||||
BufferObjectBinding bindingType);
|
||||
|
||||
VulkanBufferProxy buffer;
|
||||
VulkanBuffer buffer;
|
||||
const BufferObjectBinding bindingType;
|
||||
};
|
||||
|
||||
@@ -457,19 +455,18 @@ struct VulkanRenderPrimitive : public HwRenderPrimitive, fvkmemory::Resource {
|
||||
fvkmemory::resource_ptr<VulkanIndexBuffer> indexBuffer;
|
||||
};
|
||||
|
||||
inline constexpr VulkanBufferUsage getBufferObjectUsage(BufferObjectBinding bindingType) noexcept {
|
||||
switch (bindingType) {
|
||||
inline constexpr VkBufferUsageFlagBits getBufferObjectUsage(
|
||||
BufferObjectBinding bindingType) noexcept {
|
||||
switch(bindingType) {
|
||||
case BufferObjectBinding::VERTEX:
|
||||
return VulkanBufferUsage::VERTEX;
|
||||
return VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
|
||||
case BufferObjectBinding::UNIFORM:
|
||||
return VulkanBufferUsage::UNIFORM;
|
||||
return VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
|
||||
case BufferObjectBinding::SHADER_STORAGE:
|
||||
return VulkanBufferUsage::SHADER_STORAGE;
|
||||
// when adding more buffer-types here, make sure to update VulkanBuffer::loadFromCpu()
|
||||
// if necessary.
|
||||
return VK_BUFFER_USAGE_STORAGE_BUFFER_BIT;
|
||||
// when adding more buffer-types here, make sure to update VulkanBuffer::loadFromCpu()
|
||||
// if necessary.
|
||||
}
|
||||
|
||||
return VulkanBufferUsage::UNKNOWN;
|
||||
}
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
@@ -37,24 +37,4 @@ VK_DEFINE_HANDLE(VmaAllocator)
|
||||
VK_DEFINE_HANDLE(VmaAllocation)
|
||||
VK_DEFINE_HANDLE(VmaPool)
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
enum class VulkanBufferUsage : uint8_t {
|
||||
UNKNOWN,
|
||||
VERTEX,
|
||||
INDEX,
|
||||
UNIFORM,
|
||||
SHADER_STORAGE,
|
||||
};
|
||||
|
||||
struct VulkanGpuBuffer {
|
||||
VkBuffer vkbuffer = VK_NULL_HANDLE;
|
||||
VmaAllocation vmaAllocation = VK_NULL_HANDLE;
|
||||
VmaAllocationInfo allocationInfo;
|
||||
uint32_t numBytes = 0;
|
||||
VulkanBufferUsage usage = VulkanBufferUsage::UNKNOWN;
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
#endif // TNT_FILAMENT_BACKEND_VULKANMEMORY_H
|
||||
|
||||
@@ -143,7 +143,7 @@ void VulkanReadPixels::run(fvkmemory::resource_ptr<VulkanRenderTarget> srcTarget
|
||||
mTaskHandler = std::make_unique<TaskHandler>();
|
||||
}
|
||||
|
||||
VkCommandPool const cmdpool = mCommandPool;
|
||||
VkCommandPool& cmdpool = mCommandPool;
|
||||
|
||||
fvkmemory::resource_ptr<VulkanTexture> srcTexture = srcTarget->getColor0().texture;
|
||||
assert_invariant(srcTexture);
|
||||
@@ -152,17 +152,17 @@ void VulkanReadPixels::run(fvkmemory::resource_ptr<VulkanRenderTarget> srcTarget
|
||||
= srcFormat == VK_FORMAT_B8G8R8A8_UNORM || srcFormat == VK_FORMAT_B8G8R8A8_SRGB;
|
||||
|
||||
// Create a host visible, linearly tiled image as a staging area.
|
||||
VkImageCreateInfo const imageInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
|
||||
.imageType = VK_IMAGE_TYPE_2D,
|
||||
.format = srcFormat,
|
||||
.extent = { width, height, 1 },
|
||||
.mipLevels = 1,
|
||||
.arrayLayers = 1,
|
||||
.samples = VK_SAMPLE_COUNT_1_BIT,
|
||||
.tiling = VK_IMAGE_TILING_LINEAR,
|
||||
.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT,
|
||||
.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
|
||||
VkImageCreateInfo const imageInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
|
||||
.imageType = VK_IMAGE_TYPE_2D,
|
||||
.format = srcFormat,
|
||||
.extent = {width, height, 1},
|
||||
.mipLevels = 1,
|
||||
.arrayLayers = 1,
|
||||
.samples = VK_SAMPLE_COUNT_1_BIT,
|
||||
.tiling = VK_IMAGE_TILING_LINEAR,
|
||||
.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT,
|
||||
.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
|
||||
};
|
||||
|
||||
VkImage stagingImage;
|
||||
@@ -196,20 +196,20 @@ void VulkanReadPixels::run(fvkmemory::resource_ptr<VulkanRenderTarget> srcTarget
|
||||
<< "VulkanReadPixels: unable to find a memory type that meets requirements.";
|
||||
|
||||
VkMemoryAllocateInfo const allocInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
|
||||
.allocationSize = memReqs.size,
|
||||
.memoryTypeIndex = memoryTypeIndex,
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
|
||||
.allocationSize = memReqs.size,
|
||||
.memoryTypeIndex = memoryTypeIndex,
|
||||
};
|
||||
|
||||
vkAllocateMemory(device, &allocInfo, VKALLOC, &stagingMemory);
|
||||
vkBindImageMemory(device, stagingImage, stagingMemory, 0);
|
||||
|
||||
VkCommandBuffer cmdbuffer;
|
||||
VkCommandBufferAllocateInfo const allocateInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
|
||||
.commandPool = cmdpool,
|
||||
.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY,
|
||||
.commandBufferCount = 1,
|
||||
VkCommandBufferAllocateInfo const allocateInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
|
||||
.commandPool = cmdpool,
|
||||
.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY,
|
||||
.commandBufferCount = 1,
|
||||
};
|
||||
vkAllocateCommandBuffers(device, &allocateInfo, &cmdbuffer);
|
||||
|
||||
@@ -234,7 +234,6 @@ void VulkanReadPixels::run(fvkmemory::resource_ptr<VulkanRenderTarget> srcTarget
|
||||
|
||||
VulkanAttachment const srcAttachment = srcTarget->getColor0();
|
||||
VkImageSubresourceRange const srcRange = srcAttachment.getSubresourceRange();
|
||||
VulkanLayout const srcLayout = srcAttachment.getLayout();
|
||||
srcTexture->transitionLayout(cmdbuffer, srcRange, VulkanLayout::TRANSFER_SRC);
|
||||
|
||||
VkImageCopy const imageCopyRegion = {
|
||||
@@ -271,7 +270,7 @@ void VulkanReadPixels::run(fvkmemory::resource_ptr<VulkanRenderTarget> srcTarget
|
||||
fvkutils::getVkLayout(VulkanLayout::TRANSFER_DST), 1, &imageCopyRegion);
|
||||
|
||||
// Restore the source image layout.
|
||||
srcTexture->transitionLayout(cmdbuffer, srcRange, srcLayout);
|
||||
srcTexture->transitionLayout(cmdbuffer, srcRange, srcTexture->getDefaultLayout());
|
||||
|
||||
vkEndCommandBuffer(cmdbuffer);
|
||||
|
||||
@@ -304,6 +303,7 @@ void VulkanReadPixels::run(fvkmemory::resource_ptr<VulkanRenderTarget> srcTarget
|
||||
cmdpool, cmdbuffer, pUserBuffer,
|
||||
fence = readCompleteFence]() mutable {
|
||||
VkResult status = vkWaitForFences(device, 1, &fence, VK_TRUE, UINT64_MAX);
|
||||
// Fence hasn't been reached. Try waiting again.
|
||||
if (status != VK_SUCCESS) {
|
||||
FVK_LOGE << "Failed to wait for readPixels fence" << utils::io::endl;
|
||||
return;
|
||||
|
||||
@@ -28,111 +28,46 @@ static constexpr uint32_t TIME_BEFORE_EVICTION = 3;
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
namespace {
|
||||
|
||||
// Note: these are temporary values, they will be configurable.
|
||||
static constexpr uint32_t MAX_EMPTY_STAGES_TO_RETAIN = 1;
|
||||
constexpr uint32_t STAGE_SIZE = 1048576;
|
||||
|
||||
}// namespace
|
||||
|
||||
fvkmemory::resource_ptr<VulkanStage::Segment> VulkanStage::acquireSegment(
|
||||
fvkmemory::ResourceManager* resManager, uint32_t numBytes) {
|
||||
auto segment = fvkmemory::resource_ptr<Segment>::construct(
|
||||
resManager, this, numBytes, mCurrentOffset, [this](uint32_t offset) {
|
||||
mSegments.erase(offset);
|
||||
});
|
||||
mSegments.insert({mCurrentOffset, segment.get()});
|
||||
mCurrentOffset += numBytes;
|
||||
return segment;
|
||||
}
|
||||
|
||||
VulkanStagePool::VulkanStagePool(VmaAllocator allocator, fvkmemory::ResourceManager* resManager,
|
||||
VulkanCommands* commands, const VkPhysicalDeviceLimits* deviceLimits)
|
||||
VulkanStagePool::VulkanStagePool(VmaAllocator allocator, VulkanCommands* commands)
|
||||
: mAllocator(allocator),
|
||||
mResManager(resManager),
|
||||
mCommands(commands),
|
||||
mDeviceLimits(deviceLimits) {}
|
||||
mCommands(commands) {}
|
||||
|
||||
fvkmemory::resource_ptr<VulkanStage::Segment> VulkanStagePool::acquireStage(uint32_t numBytes) {
|
||||
// Apply alignment to the byte count to ensure that, when we later flush
|
||||
// data written by the host, we only flush the atoms that we modified, and
|
||||
// no adjacent atoms.
|
||||
numBytes = alignToNonCoherentAtomSize(numBytes);
|
||||
|
||||
// First check if a stage segment exists whose capacity is greater than or
|
||||
// equal to the requested size.
|
||||
auto iter = mStages.lower_bound(numBytes);
|
||||
|
||||
VulkanStage* pStage;
|
||||
if (iter != mStages.end()) {
|
||||
pStage = iter->second;
|
||||
mStages.erase(iter);
|
||||
} else {
|
||||
pStage = allocateNewStage(std::max(numBytes, STAGE_SIZE));
|
||||
VulkanStage const* VulkanStagePool::acquireStage(uint32_t numBytes) {
|
||||
// First check if a stage exists whose capacity is greater than or equal to the requested size.
|
||||
auto iter = mFreeStages.lower_bound(numBytes);
|
||||
if (iter != mFreeStages.end()) {
|
||||
auto stage = iter->second;
|
||||
mFreeStages.erase(iter);
|
||||
stage->lastAccessed = mCurrentFrame;
|
||||
mUsedStages.push_back(stage);
|
||||
return stage;
|
||||
}
|
||||
// We were not able to find a sufficiently large stage, so create a new one.
|
||||
VulkanStage* stage = new VulkanStage({
|
||||
.memory = VK_NULL_HANDLE,
|
||||
.buffer = VK_NULL_HANDLE,
|
||||
.capacity = numBytes,
|
||||
.lastAccessed = mCurrentFrame,
|
||||
});
|
||||
|
||||
// Note: this allocation updates `currentOffset` and `segments` within
|
||||
// the parent stage. When destroyed, it will update `segments`.
|
||||
fvkmemory::resource_ptr<VulkanStage::Segment> pSegment = pStage->acquireSegment(mResManager, numBytes);
|
||||
|
||||
// Update the stage's metadata, and reinsert it with the remaining segment
|
||||
// capacity.
|
||||
uint32_t spaceRemaining = pStage->capacity() - pStage->currentOffset();
|
||||
mStages.insert({ spaceRemaining, pStage });
|
||||
|
||||
return pSegment;
|
||||
}
|
||||
|
||||
uint32_t VulkanStagePool::alignToNonCoherentAtomSize(uint32_t bytes) {
|
||||
VkDeviceSize alignment = mDeviceLimits->nonCoherentAtomSize;
|
||||
if (alignment == 0) {
|
||||
return bytes;
|
||||
}
|
||||
|
||||
uint32_t remainder = bytes % alignment;
|
||||
return remainder == 0 ? bytes : bytes + (alignment - remainder);
|
||||
}
|
||||
|
||||
VulkanStage* VulkanStagePool::allocateNewStage(uint32_t capacity) {
|
||||
VkBufferCreateInfo bufferInfo{
|
||||
// Create the VkBuffer.
|
||||
mUsedStages.push_back(stage);
|
||||
VkBufferCreateInfo bufferInfo {
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.size = alignToNonCoherentAtomSize(capacity),
|
||||
.size = numBytes,
|
||||
.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
|
||||
};
|
||||
VmaAllocationCreateInfo allocInfo { .usage = VMA_MEMORY_USAGE_CPU_ONLY };
|
||||
VkBuffer buffer;
|
||||
VmaAllocation memory;
|
||||
VkResult result =
|
||||
vmaCreateBuffer(mAllocator, &bufferInfo, &allocInfo, &buffer, &memory, nullptr);
|
||||
UTILS_UNUSED_IN_RELEASE VkResult result = vmaCreateBuffer(mAllocator, &bufferInfo,
|
||||
&allocInfo, &stage->buffer, &stage->memory, nullptr);
|
||||
|
||||
#if FVK_ENABLED(FVK_DEBUG_STAGING_ALLOCATION)
|
||||
if (result != VK_SUCCESS) {
|
||||
FVK_LOGE << "Allocation error: " << result << utils::io::endl;
|
||||
} else {
|
||||
FVK_LOGD << "Allocated stage with hndl " << buffer << utils::io::endl;
|
||||
}
|
||||
#endif
|
||||
|
||||
void* pMapping = nullptr;
|
||||
if (result == VK_SUCCESS) {
|
||||
result = vmaMapMemory(mAllocator, memory, &pMapping);
|
||||
|
||||
#if FVK_ENABLED(FVK_DEBUG_STAGING_ALLOCATION)
|
||||
if (result != VK_SUCCESS) {
|
||||
FVK_LOGE << "Memory mapping erryr: " << result << utils::io::endl;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
return new VulkanStage(memory, buffer, capacity, pMapping);
|
||||
}
|
||||
|
||||
void VulkanStagePool::destroyStage(VulkanStage const*&& stage) {
|
||||
assert(stage->isSafeToReset()); // Ensure all segments have been reset already.
|
||||
vmaUnmapMemory(mAllocator, stage->memory());
|
||||
vmaDestroyBuffer(mAllocator, stage->buffer(), stage->memory());
|
||||
delete stage;
|
||||
return stage;
|
||||
}
|
||||
|
||||
VulkanStageImage const* VulkanStagePool::acquireImage(PixelDataFormat format, PixelDataType type,
|
||||
@@ -190,7 +125,7 @@ VulkanStageImage const* VulkanStagePool::acquireImage(PixelDataFormat format, Pi
|
||||
fvkutils::transitionLayout(cmdbuffer, {
|
||||
.image = image->image,
|
||||
.oldLayout = VulkanLayout::UNDEFINED,
|
||||
.newLayout = VulkanLayout::STAGING, // (= VK_IMAGE_LAYOUT_GENERAL)
|
||||
.newLayout = VulkanLayout::READ_WRITE, // (= VK_IMAGE_LAYOUT_GENERAL)
|
||||
.subresources = { aspectFlags, 0, 1, 0, 1 },
|
||||
});
|
||||
return image;
|
||||
@@ -206,34 +141,27 @@ void VulkanStagePool::gc() noexcept {
|
||||
}
|
||||
const uint64_t evictionTime = mCurrentFrame - TIME_BEFORE_EVICTION;
|
||||
|
||||
decltype(mStages) freeStages;
|
||||
freeStages.swap(mStages);
|
||||
uint8_t freeStageCount = 0; // Assuming we'll never have > 255 free stages
|
||||
for (auto& pair : freeStages) {
|
||||
// First, find any stages that have no segments within them.
|
||||
if (pair.second->isSafeToReset()) {
|
||||
if (++freeStageCount > MAX_EMPTY_STAGES_TO_RETAIN) {
|
||||
#if FVK_ENABLED(FVK_DEBUG_STAGING_ALLOCATION)
|
||||
FVK_LOGD << "Destroying a staging buffer with hndl " << pair.second->buffer()
|
||||
<< utils::io::endl;
|
||||
#endif
|
||||
destroyStage(std::move(pair.second));
|
||||
continue;
|
||||
}
|
||||
|
||||
#if FVK_ENABLED(FVK_DEBUG_STAGING_ALLOCATION)
|
||||
if (pair.first == 0) {
|
||||
FVK_LOGD << "Recycling an unused staging buffer with hndl " << pair.second->buffer()
|
||||
<< utils::io::endl;
|
||||
}
|
||||
#endif
|
||||
|
||||
// Note - this segment is free, make sure the structure is cleared
|
||||
// and reinsert it into our free stage list.
|
||||
pair.second->reset();
|
||||
mStages.insert({ pair.second->capacity(), pair.second });
|
||||
// Destroy buffers that have not been used for several frames.
|
||||
decltype(mFreeStages) freeStages;
|
||||
freeStages.swap(mFreeStages);
|
||||
for (auto pair : freeStages) {
|
||||
if (pair.second->lastAccessed < evictionTime) {
|
||||
vmaDestroyBuffer(mAllocator, pair.second->buffer, pair.second->memory);
|
||||
delete pair.second;
|
||||
} else {
|
||||
mStages.insert(pair);
|
||||
mFreeStages.insert(pair);
|
||||
}
|
||||
}
|
||||
|
||||
// Reclaim buffers that are no longer being used by any command buffer.
|
||||
decltype(mUsedStages) usedStages;
|
||||
usedStages.swap(mUsedStages);
|
||||
for (auto stage : usedStages) {
|
||||
if (stage->lastAccessed < evictionTime) {
|
||||
stage->lastAccessed = mCurrentFrame;
|
||||
mFreeStages.insert(std::make_pair(stage->capacity, stage));
|
||||
} else {
|
||||
mUsedStages.push_back(stage);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -264,10 +192,17 @@ void VulkanStagePool::gc() noexcept {
|
||||
}
|
||||
|
||||
void VulkanStagePool::terminate() noexcept {
|
||||
for (auto& pair : mStages) {
|
||||
destroyStage(std::move(pair.second));
|
||||
for (auto stage : mUsedStages) {
|
||||
vmaDestroyBuffer(mAllocator, stage->buffer, stage->memory);
|
||||
delete stage;
|
||||
}
|
||||
mStages.clear();
|
||||
mUsedStages.clear();
|
||||
|
||||
for (auto pair : mFreeStages) {
|
||||
vmaDestroyBuffer(mAllocator, pair.second->buffer, pair.second->memory);
|
||||
delete pair.second;
|
||||
}
|
||||
mFreeStages.clear();
|
||||
|
||||
for (auto image : mUsedImages) {
|
||||
vmaDestroyImage(mAllocator, image->image, image->memory);
|
||||
|
||||
@@ -17,11 +17,8 @@
|
||||
#ifndef TNT_FILAMENT_BACKEND_VULKANSTAGEPOOL_H
|
||||
#define TNT_FILAMENT_BACKEND_VULKANSTAGEPOOL_H
|
||||
|
||||
#include "VulkanMemory.h"
|
||||
#include "backend/DriverEnums.h"
|
||||
#include "vulkan/memory/Resource.h"
|
||||
#include "vulkan/memory/ResourceManager.h"
|
||||
#include "vulkan/memory/ResourcePointer.h"
|
||||
#include "VulkanMemory.h"
|
||||
|
||||
#include <map>
|
||||
#include <unordered_set>
|
||||
@@ -31,96 +28,12 @@ namespace filament::backend {
|
||||
|
||||
class VulkanCommands;
|
||||
|
||||
// Object representing a shared CPU-GPU staging area, which can be subdivided
|
||||
// into smaller buffers as needed.
|
||||
class VulkanStage {
|
||||
public:
|
||||
VulkanStage(VmaAllocation memory, VkBuffer buffer, uint32_t capacity, void* mapping)
|
||||
: mMemory(memory),
|
||||
mBuffer(buffer),
|
||||
mCapacity(capacity),
|
||||
mMapping(mapping) {}
|
||||
|
||||
~VulkanStage() = default;
|
||||
VulkanStage(const VulkanStage& other) = delete;
|
||||
VulkanStage(VulkanStage&& other) = delete;
|
||||
VulkanStage& operator=(const VulkanStage& other) = delete;
|
||||
VulkanStage& operator=(VulkanStage&& other) = delete;
|
||||
|
||||
class Segment : public fvkmemory::Resource {
|
||||
public:
|
||||
using OnRecycle = std::function<void(uint32_t offset)>;
|
||||
|
||||
Segment(VulkanStage* parentStage, uint32_t capacity, uint32_t offset,
|
||||
OnRecycle&& onRecycleFn)
|
||||
: mParentStage(parentStage),
|
||||
mCapacity(capacity),
|
||||
mOffset(offset),
|
||||
mOnRecycleFn(onRecycleFn) {}
|
||||
|
||||
~Segment() {
|
||||
if (mOnRecycleFn) {
|
||||
mOnRecycleFn(offset());
|
||||
}
|
||||
}
|
||||
|
||||
// Should not be copying this around.
|
||||
Segment(const Segment& other) = delete;
|
||||
Segment(Segment&& other) = delete;
|
||||
Segment& operator=(const Segment& other) = delete;
|
||||
Segment& operator=(Segment&& other) = delete;
|
||||
|
||||
inline VulkanStage* parentStage() const { return mParentStage; }
|
||||
inline VkBuffer buffer() const { return parentStage()->buffer(); }
|
||||
inline VmaAllocation memory() const { return parentStage()->memory(); }
|
||||
inline uint32_t capacity() const { return mCapacity; }
|
||||
inline uint32_t offset() const { return mOffset; }
|
||||
|
||||
inline void* mapping() const {
|
||||
return reinterpret_cast<void*>(
|
||||
reinterpret_cast<char*>(mParentStage->mapping()) + offset());
|
||||
}
|
||||
|
||||
private:
|
||||
// Ensure parent class can access the terminate method.
|
||||
friend class VulkanStage;
|
||||
|
||||
VulkanStage* const mParentStage;
|
||||
const uint32_t mCapacity;
|
||||
const uint32_t mOffset;
|
||||
OnRecycle mOnRecycleFn;
|
||||
};
|
||||
|
||||
inline VmaAllocation memory() const { return mMemory; }
|
||||
inline VkBuffer buffer() const { return mBuffer; }
|
||||
inline uint32_t capacity() const { return mCapacity; }
|
||||
inline void* mapping() const { return mMapping; }
|
||||
|
||||
inline uint32_t currentOffset() { return mCurrentOffset; }
|
||||
|
||||
inline bool isSafeToReset() const { return mSegments.empty(); }
|
||||
|
||||
inline void reset() { mCurrentOffset = 0; }
|
||||
|
||||
// Marks a region of the block as "in-use", and provides information about
|
||||
// the allocated region to the caller. Note: this assumes that numBytes
|
||||
// is aligned to the physical device's nonCoherentAtomSize.
|
||||
fvkmemory::resource_ptr<Segment> acquireSegment(fvkmemory::ResourceManager* resManager,
|
||||
uint32_t numBytes);
|
||||
|
||||
private:
|
||||
const VmaAllocation mMemory;
|
||||
const VkBuffer mBuffer;
|
||||
const uint32_t mCapacity;
|
||||
|
||||
void* mMapping;
|
||||
|
||||
uint32_t mCurrentOffset = 0;
|
||||
|
||||
// Maps the start offset of a vulkan stage block to the stage block,
|
||||
// for easy deletions later. This is managed by the blocks themselves, in an
|
||||
// RAII pattern, during construction and destruction.
|
||||
std::unordered_map<uint32_t, Segment*> mSegments;
|
||||
// Immutable POD representing a shared CPU-GPU staging area.
|
||||
struct VulkanStage {
|
||||
VmaAllocation memory;
|
||||
VkBuffer buffer;
|
||||
uint32_t capacity;
|
||||
mutable uint64_t lastAccessed;
|
||||
};
|
||||
|
||||
struct VulkanStageImage {
|
||||
@@ -136,15 +49,11 @@ struct VulkanStageImage {
|
||||
// This class manages two types of host-mappable staging areas: buffer stages and image stages.
|
||||
class VulkanStagePool {
|
||||
public:
|
||||
VulkanStagePool(VmaAllocator allocator, fvkmemory::ResourceManager* resManager,
|
||||
VulkanCommands* commands, const VkPhysicalDeviceLimits* deviceLimits);
|
||||
VulkanStagePool(VmaAllocator allocator, VulkanCommands* commands);
|
||||
|
||||
// Finds or creates a stage block whose capacity is at least the given
|
||||
// number of bytes. Internally, creates and manages and subdivides large
|
||||
// buffers so that we have less objects around that we have to keep track
|
||||
// of.
|
||||
// This function is NOT thread-safe.
|
||||
fvkmemory::resource_ptr<VulkanStage::Segment> acquireStage(uint32_t numBytes);
|
||||
// Finds or creates a stage whose capacity is at least the given number of bytes.
|
||||
// The stage is automatically released back to the pool after TIME_BEFORE_EVICTION frames.
|
||||
VulkanStage const* acquireStage(uint32_t numBytes);
|
||||
|
||||
// Images have VK_IMAGE_LAYOUT_GENERAL and must not be transitioned to any other layout
|
||||
VulkanStageImage const* acquireImage(PixelDataFormat format, PixelDataType type,
|
||||
@@ -155,37 +64,17 @@ public:
|
||||
|
||||
// Destroys all unused stages and asserts that there are no stages currently in use.
|
||||
// This should be called while the context's VkDevice is still alive.
|
||||
// Note: it is expected that all resources have been reclaimed before this
|
||||
// is called. It is also expected that this stage pool does not hold any
|
||||
// resource_ptrs, as this would lead to undefined behavior.
|
||||
void terminate() noexcept;
|
||||
|
||||
private:
|
||||
VmaAllocator mAllocator;
|
||||
fvkmemory::ResourceManager* mResManager;
|
||||
VulkanCommands* mCommands;
|
||||
const VkPhysicalDeviceLimits* mDeviceLimits;
|
||||
|
||||
// Takes a number of bytes, and aligns it to the non-coherent atom size.
|
||||
// This allows us to ensure that when we flush buffers from the host, we
|
||||
// never flush more atoms than we need to.
|
||||
uint32_t alignToNonCoherentAtomSize(uint32_t numBytes);
|
||||
|
||||
// Allocates a new stage buffer, and optionally subdivides it into stage
|
||||
// blocks. If subdivideBlocks is true, predefined divisions will be used.
|
||||
// Otherwise, it's expected that capacity is defined to a value, and that
|
||||
// is the size that will be used for the buffer (as well as the only block
|
||||
// being created).
|
||||
VulkanStage* allocateNewStage(uint32_t capacity);
|
||||
|
||||
// Performs any bookkeeping required to delete a VulkanStage object; namely,
|
||||
// unmapping memory, freeing the allocation, and deleting the VulkanStage
|
||||
// object. Note: takes an r-value because after this call, `stage` won't
|
||||
// exist.
|
||||
void destroyStage(VulkanStage const*&& stage);
|
||||
|
||||
// Use an ordered multimap for quick (capacity => stage) lookups using lower_bound().
|
||||
std::multimap<uint32_t, VulkanStage*> mStages;
|
||||
std::multimap<uint32_t, VulkanStage const*> mFreeStages;
|
||||
|
||||
// Simple unordered set for stashing a list of in-use stages that can be reclaimed later.
|
||||
std::vector<VulkanStage const*> mUsedStages;
|
||||
|
||||
std::unordered_set<VulkanStageImage const*> mFreeImages;
|
||||
std::vector<VulkanStageImage const*> mUsedImages;
|
||||
|
||||
@@ -25,7 +25,6 @@
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <private/backend/BackendUtils.h>
|
||||
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/Panic.h>
|
||||
|
||||
using namespace bluevk;
|
||||
@@ -126,7 +125,7 @@ inline VulkanLayout getDefaultLayoutImpl(TextureUsage usage) {
|
||||
return VulkanLayout::COLOR_ATTACHMENT;
|
||||
}
|
||||
// Finally, the layout for an immutable texture is optimal read-only.
|
||||
return VulkanLayout::FRAG_READ;
|
||||
return VulkanLayout::READ_ONLY;
|
||||
}
|
||||
|
||||
inline VulkanLayout getDefaultLayoutImpl(VkImageUsageFlags vkusage) {
|
||||
@@ -188,7 +187,7 @@ VkImageUsageFlags getUsage(VulkanContext const& context, uint8_t samples,
|
||||
VkFormatProperties props;
|
||||
vkGetPhysicalDeviceFormatProperties(physicalDevice, vkFormat, &props);
|
||||
if (!(props.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT)) {
|
||||
FVK_LOGW << "Texture usage is SAMPLEABLE but format " << vkFormat << " is not "
|
||||
FVK_LOGW << "Texture usage is SAMPLEABLE but format " << mState->mVkFormat << " is not "
|
||||
"sampleable with optimal tiling." << utils::io::endl;
|
||||
}
|
||||
}
|
||||
@@ -219,40 +218,6 @@ VkImageUsageFlags getUsage(VulkanContext const& context, uint8_t samples,
|
||||
return usage;
|
||||
}
|
||||
|
||||
void adjustedMemcpy(void* mapped, PixelBufferDescriptor const& p, size_t width, size_t height,
|
||||
size_t depth) {
|
||||
uint8_t* buf = (uint8_t*) p.buffer;
|
||||
size_t const pixelSize = PixelBufferDescriptor::computeDataSize(p.format, p.type, 1, 1, 1);
|
||||
size_t const pbdStride = p.stride ? p.stride : width;
|
||||
|
||||
// Slow path of copying row by row
|
||||
assert_invariant(pbdStride >= width);
|
||||
if (UTILS_UNLIKELY(p.left > 0 || p.top > 0 || pbdStride > width)) {
|
||||
size_t const pbdRowSize =
|
||||
PixelBufferDescriptor::computeDataSize(p.format, p.type, pbdStride, 1, p.alignment);
|
||||
size_t const pbdHeight = p.size / pixelSize / pbdStride / depth;
|
||||
size_t const pbdLayerSize = pbdRowSize * pbdHeight;
|
||||
|
||||
size_t const rowSize = width * pixelSize;
|
||||
size_t const layerSize = width * height * pixelSize;
|
||||
|
||||
// Size of a row to write
|
||||
size_t const writeSize = std::min(pbdStride - p.left, width) * pixelSize;
|
||||
|
||||
for (size_t z = 0; z < depth; z++) {
|
||||
for (size_t y = p.top; y < pbdHeight; y++) {
|
||||
uint8_t* buf = (uint8_t*) p.buffer +
|
||||
((p.left * pixelSize) + (y * pbdRowSize) + (z * pbdLayerSize));
|
||||
uint8_t* curMapped = (uint8_t*) mapped + ((y - p.top) * rowSize + z * layerSize);
|
||||
memcpy(curMapped, buf, writeSize);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
size_t const writeSize = pixelSize * (width * height * depth);
|
||||
memcpy(mapped, buf, writeSize);
|
||||
}
|
||||
}
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
VulkanTextureState::VulkanTextureState(VulkanStagePool& stagePool, VulkanCommands* commands,
|
||||
@@ -515,40 +480,30 @@ void VulkanTexture::updateImage(const PixelBufferDescriptor& data, uint32_t widt
|
||||
assert_invariant(hostData->size > 0 && "Data is empty");
|
||||
|
||||
// Otherwise, use vkCmdCopyBufferToImage.
|
||||
size_t const bpp =
|
||||
PixelBufferDescriptor::computeDataSize(hostData->format, hostData->type, 1, 1, 1);
|
||||
size_t const writeSize = width * height * depth * bpp;
|
||||
|
||||
// Note: the following stageSegment must be stored within the command buffer
|
||||
// before going out of scope, to ensure proper bookkeeping within the
|
||||
// staging buffer pool.
|
||||
fvkmemory::resource_ptr<VulkanStage::Segment> stageSegment =
|
||||
mState->mStagePool.acquireStage(writeSize);
|
||||
assert_invariant(stageSegment->memory());
|
||||
adjustedMemcpy(stageSegment->mapping(), *hostData, width, height, depth);
|
||||
vmaFlushAllocation(mState->mAllocator, stageSegment->memory(), stageSegment->offset(),
|
||||
writeSize);
|
||||
void* mapped = nullptr;
|
||||
VulkanStage const* stage = mState->mStagePool.acquireStage(hostData->size);
|
||||
assert_invariant(stage->memory);
|
||||
vmaMapMemory(mState->mAllocator, stage->memory, &mapped);
|
||||
memcpy(mapped, hostData->buffer, hostData->size);
|
||||
vmaUnmapMemory(mState->mAllocator, stage->memory);
|
||||
vmaFlushAllocation(mState->mAllocator, stage->memory, 0, hostData->size);
|
||||
|
||||
VulkanCommandBuffer& commands = mState->mCommands->get();
|
||||
VkCommandBuffer const cmdbuf = commands.buffer();
|
||||
commands.acquire(stageSegment);
|
||||
commands.acquire(fvkmemory::resource_ptr<VulkanTexture>::cast(this));
|
||||
|
||||
bool const isDepth = getImageAspect() & VK_IMAGE_ASPECT_DEPTH_BIT;
|
||||
|
||||
VkBufferImageCopy copyRegion = {
|
||||
.bufferOffset = stageSegment->offset(),
|
||||
.bufferOffset = {},
|
||||
.bufferRowLength = {},
|
||||
.bufferImageHeight = {},
|
||||
.imageSubresource = {
|
||||
.aspectMask = VkImageAspectFlags(
|
||||
isDepth ? VK_IMAGE_ASPECT_DEPTH_BIT : VK_IMAGE_ASPECT_COLOR_BIT),
|
||||
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
.mipLevel = miplevel,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = 1,
|
||||
.layerCount = 1
|
||||
},
|
||||
.imageOffset = { int32_t(xoffset), int32_t(yoffset), int32_t(zoffset) },
|
||||
.imageExtent = { width, height, depth },
|
||||
.imageExtent = { width, height, depth }
|
||||
};
|
||||
|
||||
VkImageSubresourceRange transitionRange = {
|
||||
@@ -556,7 +511,7 @@ void VulkanTexture::updateImage(const PixelBufferDescriptor& data, uint32_t widt
|
||||
.baseMipLevel = miplevel,
|
||||
.levelCount = 1,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = 1,
|
||||
.layerCount = 1
|
||||
};
|
||||
|
||||
// Vulkan specifies subregions for 3D textures differently than from 2D arrays.
|
||||
@@ -581,25 +536,20 @@ void VulkanTexture::updateImage(const PixelBufferDescriptor& data, uint32_t widt
|
||||
|
||||
transitionLayout(&commands, transitionRange, newLayout);
|
||||
|
||||
vkCmdCopyBufferToImage(cmdbuf, stageSegment->buffer(), mState->mTextureImage, newVkLayout, 1,
|
||||
©Region);
|
||||
vkCmdCopyBufferToImage(cmdbuf, stage->buffer, mState->mTextureImage, newVkLayout, 1, ©Region);
|
||||
|
||||
transitionLayout(&commands, transitionRange, nextLayout);
|
||||
}
|
||||
|
||||
void VulkanTexture::updateImageWithBlit(const PixelBufferDescriptor& data, uint32_t width,
|
||||
void VulkanTexture::updateImageWithBlit(const PixelBufferDescriptor& hostData, uint32_t width,
|
||||
uint32_t height, uint32_t depth, uint32_t miplevel) {
|
||||
// Otherwise, use vkCmdCopyBufferToImage.
|
||||
size_t const bpp = PixelBufferDescriptor::computeDataSize(data.format, data.type, 1, 1, 1);
|
||||
size_t const writeSize = width * height * depth * bpp;
|
||||
|
||||
void* mapped = nullptr;
|
||||
VulkanStageImage const* stage
|
||||
= mState->mStagePool.acquireImage(data.format, data.type, width, height);
|
||||
= mState->mStagePool.acquireImage(hostData.format, hostData.type, width, height);
|
||||
vmaMapMemory(mState->mAllocator, stage->memory, &mapped);
|
||||
adjustedMemcpy(mapped, data, width, height, depth);
|
||||
memcpy(mapped, hostData.buffer, hostData.size);
|
||||
vmaUnmapMemory(mState->mAllocator, stage->memory);
|
||||
vmaFlushAllocation(mState->mAllocator, stage->memory, 0, writeSize);
|
||||
vmaFlushAllocation(mState->mAllocator, stage->memory, 0, hostData.size);
|
||||
|
||||
VulkanCommandBuffer& commands = mState->mCommands->get();
|
||||
VkCommandBuffer const cmdbuf = commands.buffer();
|
||||
@@ -741,7 +691,6 @@ bool VulkanTexture::transitionLayout(VkCommandBuffer cmdbuf, VkImageSubresourceR
|
||||
<< " is skipped because of no change in layout" << utils::io::endl;
|
||||
#endif
|
||||
}
|
||||
|
||||
return hasTransitions;
|
||||
}
|
||||
|
||||
@@ -751,15 +700,16 @@ void VulkanTexture::samplerToAttachmentBarrier(VulkanCommandBuffer* commands,
|
||||
VkImageLayout const layout =
|
||||
fvkutils::getVkLayout(getLayout(range.baseArrayLayer, range.baseMipLevel));
|
||||
VkImageMemoryBarrier barrier = {
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.srcAccessMask = VK_ACCESS_SHADER_READ_BIT,
|
||||
.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
|
||||
.oldLayout = layout,
|
||||
.newLayout = layout,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = mState->mTextureImage,
|
||||
.subresourceRange = range,
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.srcAccessMask = VK_ACCESS_SHADER_READ_BIT,
|
||||
.dstAccessMask =
|
||||
VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
|
||||
.oldLayout = layout,
|
||||
.newLayout = layout,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = mState->mTextureImage,
|
||||
.subresourceRange = range,
|
||||
};
|
||||
vkCmdPipelineBarrier(cmdbuf, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
|
||||
VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT |
|
||||
@@ -773,15 +723,15 @@ void VulkanTexture::attachmentToSamplerBarrier(VulkanCommandBuffer* commands,
|
||||
VkImageLayout const layout
|
||||
= fvkutils::getVkLayout(getLayout(range.baseArrayLayer, range.baseMipLevel));
|
||||
VkImageMemoryBarrier barrier = {
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
|
||||
.oldLayout = layout,
|
||||
.newLayout = layout,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = mState->mTextureImage,
|
||||
.subresourceRange = range,
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
|
||||
.oldLayout = layout,
|
||||
.newLayout = layout,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = mState->mTextureImage,
|
||||
.subresourceRange = range,
|
||||
};
|
||||
vkCmdPipelineBarrier(cmdbuf, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
|
||||
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &barrier);
|
||||
|
||||
@@ -145,14 +145,8 @@ struct VulkanTexture : public HwTexture, fvkmemory::Resource {
|
||||
|
||||
VkImageSubresourceRange const& getPrimaryViewRange() const { return mPrimaryViewRange; }
|
||||
|
||||
VulkanLayout getSamplerLayout() const {
|
||||
if (!isSampleable()) {
|
||||
return VulkanLayout::UNDEFINED;
|
||||
}
|
||||
if (mState->mUsage & VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
|
||||
return VulkanLayout::DEPTH_SAMPLER;
|
||||
}
|
||||
return VulkanLayout::FRAG_READ;
|
||||
VulkanLayout getPrimaryImageLayout() const {
|
||||
return getLayout(mPrimaryViewRange.baseArrayLayer, mPrimaryViewRange.baseMipLevel);
|
||||
}
|
||||
|
||||
// Returns the layout for the intended use of this texture (and not the expected layout at the
|
||||
@@ -186,10 +180,6 @@ struct VulkanTexture : public HwTexture, fvkmemory::Resource {
|
||||
return mState->mUsage & VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT;
|
||||
}
|
||||
|
||||
bool isSampleable() const {
|
||||
return mState->mUsage & VK_IMAGE_USAGE_SAMPLED_BIT;
|
||||
}
|
||||
|
||||
bool getIsProtected() const {
|
||||
return mState->mIsProtected;
|
||||
}
|
||||
|
||||
@@ -26,7 +26,6 @@ template ResourceType getTypeEnum<VulkanIndexBuffer>() noexcept;
|
||||
template ResourceType getTypeEnum<VulkanProgram>() noexcept;
|
||||
template ResourceType getTypeEnum<VulkanRenderTarget>() noexcept;
|
||||
template ResourceType getTypeEnum<VulkanSwapChain>() noexcept;
|
||||
template ResourceType getTypeEnum<VulkanStage::Segment>() noexcept;
|
||||
template ResourceType getTypeEnum<VulkanRenderPrimitive>() noexcept;
|
||||
template ResourceType getTypeEnum<VulkanTexture>() noexcept;
|
||||
template ResourceType getTypeEnum<VulkanTextureState>() noexcept;
|
||||
@@ -36,7 +35,6 @@ template ResourceType getTypeEnum<VulkanVertexBufferInfo>() noexcept;
|
||||
template ResourceType getTypeEnum<VulkanDescriptorSetLayout>() noexcept;
|
||||
template ResourceType getTypeEnum<VulkanDescriptorSet>() noexcept;
|
||||
template ResourceType getTypeEnum<VulkanFence>() noexcept;
|
||||
template ResourceType getTypeEnum<VulkanBuffer>() noexcept;
|
||||
|
||||
template<typename D>
|
||||
ResourceType getTypeEnum() noexcept {
|
||||
@@ -55,9 +53,6 @@ ResourceType getTypeEnum() noexcept {
|
||||
if constexpr (std::is_same_v<D, VulkanSwapChain>) {
|
||||
return ResourceType::SWAP_CHAIN;
|
||||
}
|
||||
if constexpr (std::is_same_v<D, VulkanStage::Segment>) {
|
||||
return ResourceType::STAGE_SEGMENT;
|
||||
}
|
||||
if constexpr (std::is_same_v<D, VulkanRenderPrimitive>) {
|
||||
return ResourceType::RENDER_PRIMITIVE;
|
||||
}
|
||||
@@ -85,9 +80,6 @@ ResourceType getTypeEnum() noexcept {
|
||||
if constexpr (std::is_same_v<D, VulkanFence>) {
|
||||
return ResourceType::FENCE;
|
||||
}
|
||||
if constexpr (std::is_same_v<D, VulkanBuffer>) {
|
||||
return ResourceType::VULKAN_BUFFER;
|
||||
}
|
||||
return ResourceType::UNDEFINED_TYPE;
|
||||
}
|
||||
|
||||
@@ -103,8 +95,6 @@ std::string getTypeStr(ResourceType type) {
|
||||
return "RenderTarget";
|
||||
case ResourceType::SWAP_CHAIN:
|
||||
return "SwapChain";
|
||||
case ResourceType::STAGE_SEGMENT:
|
||||
return "Stage::Segment";
|
||||
case ResourceType::RENDER_PRIMITIVE:
|
||||
return "RenderPrimitive";
|
||||
case ResourceType::TEXTURE:
|
||||
@@ -123,8 +113,6 @@ std::string getTypeStr(ResourceType type) {
|
||||
return "DescriptorSet";
|
||||
case ResourceType::FENCE:
|
||||
return "Fence";
|
||||
case ResourceType::VULKAN_BUFFER:
|
||||
return "VulkanBuffer";
|
||||
case ResourceType::UNDEFINED_TYPE:
|
||||
return "";
|
||||
}
|
||||
|
||||
@@ -49,9 +49,7 @@ enum class ResourceType : uint8_t {
|
||||
DESCRIPTOR_SET_LAYOUT = 11,
|
||||
DESCRIPTOR_SET = 12,
|
||||
FENCE = 13,
|
||||
VULKAN_BUFFER = 14,
|
||||
STAGE_SEGMENT = 15,
|
||||
UNDEFINED_TYPE = 16, // Must be the last enum because we use it for iterating over the enums.
|
||||
UNDEFINED_TYPE = 14, // Must be the last enum because we use it for iterating over the enums.
|
||||
};
|
||||
|
||||
template<typename D>
|
||||
|
||||
@@ -77,9 +77,6 @@ void ResourceManager::destroyWithType(ResourceType type, HandleId id) {
|
||||
case ResourceType::SWAP_CHAIN:
|
||||
destruct<VulkanSwapChain>(Handle<VulkanSwapChain>(id));
|
||||
break;
|
||||
case ResourceType::STAGE_SEGMENT:
|
||||
destruct<VulkanStage::Segment>(Handle<VulkanStage::Segment>(id));
|
||||
break;
|
||||
case ResourceType::RENDER_PRIMITIVE:
|
||||
destruct<VulkanRenderPrimitive>(Handle<VulkanRenderPrimitive>(id));
|
||||
break;
|
||||
@@ -107,9 +104,6 @@ void ResourceManager::destroyWithType(ResourceType type, HandleId id) {
|
||||
case ResourceType::FENCE:
|
||||
destruct<VulkanFence>(Handle<VulkanFence>(id));
|
||||
break;
|
||||
case ResourceType::VULKAN_BUFFER:
|
||||
destruct<VulkanBuffer>(Handle<VulkanBuffer>(id));
|
||||
break;
|
||||
case ResourceType::UNDEFINED_TYPE:
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -92,16 +92,6 @@ StructA* chainStruct(StructA* structA, StructB* structB) {
|
||||
return structA;
|
||||
}
|
||||
|
||||
bool shouldSkipFormat(VkFormat format) {
|
||||
// Skip formats that require extensions.
|
||||
for (VkFormat const extFormat: fvkutils::EXT_VK_FORMATS) {
|
||||
if (format == extFormat) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void printDeviceInfo(VkInstance instance, VkPhysicalDevice device) {
|
||||
// Print some driver or MoltenVK information if it is available.
|
||||
if (vkGetPhysicalDeviceProperties2) {
|
||||
@@ -161,14 +151,8 @@ void printDepthFormats(VkPhysicalDevice device) {
|
||||
constexpr VkFormatFeatureFlags required =
|
||||
VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT | VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT;
|
||||
FVK_LOGI << "Sampleable depth formats: ";
|
||||
for (VkFormat const format : fvkutils::ALL_VK_FORMATS) {
|
||||
// Skip formats that require extensions.
|
||||
if (shouldSkipFormat(format)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
for (VkFormat format : fvkutils::ALL_VK_FORMATS) {
|
||||
VkFormatProperties props;
|
||||
|
||||
vkGetPhysicalDeviceFormatProperties(device, format, &props);
|
||||
if ((props.optimalTilingFeatures & required) == required) {
|
||||
FVK_LOGI << format << " ";
|
||||
@@ -633,13 +617,7 @@ fvkutils::VkFormatList findBlittableDepthStencilFormats(VkPhysicalDevice device)
|
||||
std::vector<VkFormat> selectedFormats;
|
||||
constexpr VkFormatFeatureFlags required = VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT |
|
||||
VK_FORMAT_FEATURE_BLIT_SRC_BIT | VK_FORMAT_FEATURE_BLIT_DST_BIT;
|
||||
|
||||
for (VkFormat const format : fvkutils::ALL_VK_FORMATS) {
|
||||
// Skip formats that require extensions.
|
||||
if (shouldSkipFormat(format)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
for (VkFormat format : fvkutils::ALL_VK_FORMATS) {
|
||||
if (fvkutils::isVkDepthFormat(format)) {
|
||||
VkFormatProperties props;
|
||||
vkGetPhysicalDeviceFormatProperties(device, format, &props);
|
||||
|
||||
@@ -32,325 +32,313 @@ using VkFormatList = utils::FixedCapacityVector<VkFormat>;
|
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// Copied from
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// https://registry.khronos.org/vulkan/specs/1.3-extensions/man/html/VkFormat.html
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constexpr VkFormat ALL_VK_FORMATS[] = {
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VK_FORMAT_UNDEFINED,
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VK_FORMAT_R4G4_UNORM_PACK8,
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VK_FORMAT_R4G4B4A4_UNORM_PACK16,
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VK_FORMAT_B4G4R4A4_UNORM_PACK16,
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VK_FORMAT_R5G6B5_UNORM_PACK16,
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VK_FORMAT_B5G6R5_UNORM_PACK16,
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VK_FORMAT_R5G5B5A1_UNORM_PACK16,
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VK_FORMAT_B5G5R5A1_UNORM_PACK16,
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VK_FORMAT_A1R5G5B5_UNORM_PACK16,
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VK_FORMAT_R8_UNORM,
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VK_FORMAT_R8_SNORM,
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VK_FORMAT_R8_USCALED,
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VK_FORMAT_R8_SSCALED,
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VK_FORMAT_R8_UINT,
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VK_FORMAT_R8_SINT,
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VK_FORMAT_R8_SRGB,
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VK_FORMAT_R8G8_UNORM,
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VK_FORMAT_R8G8_SNORM,
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VK_FORMAT_R8G8_USCALED,
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VK_FORMAT_R8G8_SSCALED,
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VK_FORMAT_R8G8_UINT,
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VK_FORMAT_R8G8_SINT,
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VK_FORMAT_R8G8_SRGB,
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VK_FORMAT_R8G8B8_UNORM,
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VK_FORMAT_R8G8B8_SNORM,
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VK_FORMAT_R8G8B8_USCALED,
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VK_FORMAT_R8G8B8_SSCALED,
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VK_FORMAT_R8G8B8_UINT,
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VK_FORMAT_R8G8B8_SINT,
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VK_FORMAT_R8G8B8_SRGB,
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VK_FORMAT_B8G8R8_UNORM,
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VK_FORMAT_B8G8R8_SNORM,
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VK_FORMAT_B8G8R8_USCALED,
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VK_FORMAT_B8G8R8_SSCALED,
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VK_FORMAT_B8G8R8_UINT,
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VK_FORMAT_B8G8R8_SINT,
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VK_FORMAT_B8G8R8_SRGB,
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VK_FORMAT_R8G8B8A8_UNORM,
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VK_FORMAT_R8G8B8A8_SNORM,
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VK_FORMAT_R8G8B8A8_USCALED,
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VK_FORMAT_R8G8B8A8_SSCALED,
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VK_FORMAT_R8G8B8A8_UINT,
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VK_FORMAT_R8G8B8A8_SINT,
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VK_FORMAT_R8G8B8A8_SRGB,
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VK_FORMAT_B8G8R8A8_UNORM,
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VK_FORMAT_B8G8R8A8_SNORM,
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VK_FORMAT_B8G8R8A8_USCALED,
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VK_FORMAT_B8G8R8A8_SSCALED,
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VK_FORMAT_B8G8R8A8_UINT,
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VK_FORMAT_B8G8R8A8_SINT,
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VK_FORMAT_B8G8R8A8_SRGB,
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VK_FORMAT_A8B8G8R8_UNORM_PACK32,
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VK_FORMAT_A8B8G8R8_SNORM_PACK32,
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VK_FORMAT_A8B8G8R8_USCALED_PACK32,
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VK_FORMAT_A8B8G8R8_SSCALED_PACK32,
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VK_FORMAT_A8B8G8R8_UINT_PACK32,
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VK_FORMAT_A8B8G8R8_SINT_PACK32,
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VK_FORMAT_A8B8G8R8_SRGB_PACK32,
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VK_FORMAT_A2R10G10B10_UNORM_PACK32,
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VK_FORMAT_A2R10G10B10_SNORM_PACK32,
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VK_FORMAT_A2R10G10B10_USCALED_PACK32,
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VK_FORMAT_A2R10G10B10_SSCALED_PACK32,
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VK_FORMAT_A2R10G10B10_UINT_PACK32,
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VK_FORMAT_A2R10G10B10_SINT_PACK32,
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VK_FORMAT_A2B10G10R10_UNORM_PACK32,
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VK_FORMAT_A2B10G10R10_SNORM_PACK32,
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VK_FORMAT_A2B10G10R10_USCALED_PACK32,
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VK_FORMAT_A2B10G10R10_SSCALED_PACK32,
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VK_FORMAT_A2B10G10R10_UINT_PACK32,
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VK_FORMAT_A2B10G10R10_SINT_PACK32,
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VK_FORMAT_R16_UNORM,
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VK_FORMAT_R16_SNORM,
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VK_FORMAT_R16_USCALED,
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VK_FORMAT_R16_SSCALED,
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VK_FORMAT_R16_UINT,
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VK_FORMAT_R16_SINT,
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VK_FORMAT_R16_SFLOAT,
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VK_FORMAT_R16G16_UNORM,
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VK_FORMAT_R16G16_SNORM,
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VK_FORMAT_R16G16_USCALED,
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VK_FORMAT_R16G16_SSCALED,
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VK_FORMAT_R16G16_UINT,
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VK_FORMAT_R16G16_SINT,
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VK_FORMAT_R16G16_SFLOAT,
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VK_FORMAT_R16G16B16_UNORM,
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VK_FORMAT_R16G16B16_SNORM,
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VK_FORMAT_R16G16B16_USCALED,
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VK_FORMAT_R16G16B16_SSCALED,
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VK_FORMAT_R16G16B16_UINT,
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VK_FORMAT_R16G16B16_SINT,
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VK_FORMAT_R16G16B16_SFLOAT,
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VK_FORMAT_R16G16B16A16_UNORM,
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VK_FORMAT_R16G16B16A16_SNORM,
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VK_FORMAT_R16G16B16A16_USCALED,
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VK_FORMAT_R16G16B16A16_SSCALED,
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VK_FORMAT_R16G16B16A16_UINT,
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VK_FORMAT_R16G16B16A16_SINT,
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VK_FORMAT_R16G16B16A16_SFLOAT,
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VK_FORMAT_R32_UINT,
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VK_FORMAT_R32_SINT,
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VK_FORMAT_R32_SFLOAT,
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VK_FORMAT_R32G32_UINT,
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VK_FORMAT_R32G32_SINT,
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VK_FORMAT_R32G32_SFLOAT,
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VK_FORMAT_R32G32B32_UINT,
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VK_FORMAT_R32G32B32_SINT,
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VK_FORMAT_R32G32B32_SFLOAT,
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VK_FORMAT_R32G32B32A32_UINT,
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VK_FORMAT_R32G32B32A32_SINT,
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VK_FORMAT_R32G32B32A32_SFLOAT,
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VK_FORMAT_R64_UINT,
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VK_FORMAT_R64_SINT,
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VK_FORMAT_R64_SFLOAT,
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VK_FORMAT_R64G64_UINT,
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VK_FORMAT_R64G64_SINT,
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VK_FORMAT_R64G64_SFLOAT,
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VK_FORMAT_R64G64B64_UINT,
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VK_FORMAT_R64G64B64_SINT,
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VK_FORMAT_R64G64B64_SFLOAT,
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VK_FORMAT_R64G64B64A64_UINT,
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VK_FORMAT_R64G64B64A64_SINT,
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VK_FORMAT_R64G64B64A64_SFLOAT,
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VK_FORMAT_B10G11R11_UFLOAT_PACK32,
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VK_FORMAT_E5B9G9R9_UFLOAT_PACK32,
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VK_FORMAT_D16_UNORM,
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VK_FORMAT_X8_D24_UNORM_PACK32,
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VK_FORMAT_D32_SFLOAT,
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VK_FORMAT_S8_UINT,
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VK_FORMAT_D16_UNORM_S8_UINT,
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VK_FORMAT_D24_UNORM_S8_UINT,
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VK_FORMAT_D32_SFLOAT_S8_UINT,
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VK_FORMAT_BC1_RGB_UNORM_BLOCK,
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VK_FORMAT_BC1_RGB_SRGB_BLOCK,
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VK_FORMAT_BC1_RGBA_UNORM_BLOCK,
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VK_FORMAT_BC1_RGBA_SRGB_BLOCK,
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VK_FORMAT_BC2_UNORM_BLOCK,
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VK_FORMAT_BC2_SRGB_BLOCK,
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VK_FORMAT_BC3_UNORM_BLOCK,
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VK_FORMAT_BC3_SRGB_BLOCK,
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VK_FORMAT_BC4_UNORM_BLOCK,
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VK_FORMAT_BC4_SNORM_BLOCK,
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VK_FORMAT_BC5_UNORM_BLOCK,
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VK_FORMAT_BC5_SNORM_BLOCK,
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VK_FORMAT_BC6H_UFLOAT_BLOCK,
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VK_FORMAT_BC6H_SFLOAT_BLOCK,
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VK_FORMAT_BC7_UNORM_BLOCK,
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VK_FORMAT_BC7_SRGB_BLOCK,
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VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK,
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VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK,
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VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK,
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VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK,
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VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK,
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VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK,
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VK_FORMAT_EAC_R11_UNORM_BLOCK,
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VK_FORMAT_EAC_R11_SNORM_BLOCK,
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VK_FORMAT_EAC_R11G11_UNORM_BLOCK,
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VK_FORMAT_EAC_R11G11_SNORM_BLOCK,
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VK_FORMAT_ASTC_4x4_UNORM_BLOCK,
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VK_FORMAT_ASTC_4x4_SRGB_BLOCK,
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VK_FORMAT_ASTC_5x4_UNORM_BLOCK,
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VK_FORMAT_ASTC_5x4_SRGB_BLOCK,
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VK_FORMAT_ASTC_5x5_UNORM_BLOCK,
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VK_FORMAT_ASTC_5x5_SRGB_BLOCK,
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VK_FORMAT_ASTC_6x5_UNORM_BLOCK,
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VK_FORMAT_ASTC_6x5_SRGB_BLOCK,
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VK_FORMAT_ASTC_6x6_UNORM_BLOCK,
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VK_FORMAT_ASTC_6x6_SRGB_BLOCK,
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VK_FORMAT_ASTC_8x5_UNORM_BLOCK,
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VK_FORMAT_ASTC_8x5_SRGB_BLOCK,
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VK_FORMAT_ASTC_8x6_UNORM_BLOCK,
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VK_FORMAT_ASTC_8x6_SRGB_BLOCK,
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VK_FORMAT_ASTC_8x8_UNORM_BLOCK,
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VK_FORMAT_ASTC_8x8_SRGB_BLOCK,
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VK_FORMAT_ASTC_10x5_UNORM_BLOCK,
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VK_FORMAT_ASTC_10x5_SRGB_BLOCK,
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VK_FORMAT_ASTC_10x6_UNORM_BLOCK,
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VK_FORMAT_ASTC_10x6_SRGB_BLOCK,
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VK_FORMAT_ASTC_10x8_UNORM_BLOCK,
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VK_FORMAT_ASTC_10x8_SRGB_BLOCK,
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VK_FORMAT_ASTC_10x10_UNORM_BLOCK,
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VK_FORMAT_ASTC_10x10_SRGB_BLOCK,
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VK_FORMAT_ASTC_12x10_UNORM_BLOCK,
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VK_FORMAT_ASTC_12x10_SRGB_BLOCK,
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VK_FORMAT_ASTC_12x12_UNORM_BLOCK,
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VK_FORMAT_ASTC_12x12_SRGB_BLOCK,
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VK_FORMAT_G8B8G8R8_422_UNORM,
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VK_FORMAT_B8G8R8G8_422_UNORM,
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VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM,
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VK_FORMAT_G8_B8R8_2PLANE_420_UNORM,
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VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM,
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VK_FORMAT_G8_B8R8_2PLANE_422_UNORM,
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VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM,
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VK_FORMAT_R10X6_UNORM_PACK16,
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VK_FORMAT_R10X6G10X6_UNORM_2PACK16,
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VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16,
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VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16,
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VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16,
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VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16,
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VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16,
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VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16,
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VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16,
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VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16,
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VK_FORMAT_R12X4_UNORM_PACK16,
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VK_FORMAT_R12X4G12X4_UNORM_2PACK16,
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VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16,
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VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16,
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VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16,
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VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16,
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VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16,
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VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16,
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VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16,
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VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16,
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VK_FORMAT_G16B16G16R16_422_UNORM,
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VK_FORMAT_B16G16R16G16_422_UNORM,
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VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM,
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VK_FORMAT_G16_B16R16_2PLANE_420_UNORM,
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VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM,
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VK_FORMAT_G16_B16R16_2PLANE_422_UNORM,
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VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM,
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VK_FORMAT_G8_B8R8_2PLANE_444_UNORM,
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VK_FORMAT_G10X6_B10X6R10X6_2PLANE_444_UNORM_3PACK16,
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VK_FORMAT_G12X4_B12X4R12X4_2PLANE_444_UNORM_3PACK16,
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VK_FORMAT_G16_B16R16_2PLANE_444_UNORM,
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VK_FORMAT_A4R4G4B4_UNORM_PACK16,
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VK_FORMAT_A4B4G4R4_UNORM_PACK16,
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VK_FORMAT_ASTC_4x4_SFLOAT_BLOCK,
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||||
VK_FORMAT_ASTC_5x4_SFLOAT_BLOCK,
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VK_FORMAT_ASTC_5x5_SFLOAT_BLOCK,
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||||
VK_FORMAT_ASTC_6x5_SFLOAT_BLOCK,
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VK_FORMAT_ASTC_6x6_SFLOAT_BLOCK,
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||||
VK_FORMAT_ASTC_8x5_SFLOAT_BLOCK,
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||||
VK_FORMAT_ASTC_8x6_SFLOAT_BLOCK,
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||||
VK_FORMAT_ASTC_8x8_SFLOAT_BLOCK,
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||||
VK_FORMAT_ASTC_10x5_SFLOAT_BLOCK,
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VK_FORMAT_ASTC_10x6_SFLOAT_BLOCK,
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||||
VK_FORMAT_ASTC_10x8_SFLOAT_BLOCK,
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||||
VK_FORMAT_ASTC_10x10_SFLOAT_BLOCK,
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||||
VK_FORMAT_ASTC_12x10_SFLOAT_BLOCK,
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||||
VK_FORMAT_ASTC_12x12_SFLOAT_BLOCK,
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||||
VK_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG,
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||||
VK_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG,
|
||||
VK_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG,
|
||||
VK_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG,
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||||
VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG,
|
||||
VK_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG,
|
||||
VK_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG,
|
||||
VK_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG,
|
||||
// Not supported (yet) by bluevk
|
||||
// VK_FORMAT_R16G16_SFIXED5_NV,
|
||||
// VK_FORMAT_A1B5G5R5_UNORM_PACK16_KHR,
|
||||
// VK_FORMAT_A8_UNORM_KHR,
|
||||
// VK_FORMAT_A8_UNORM,
|
||||
VK_FORMAT_ASTC_4x4_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_5x4_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_5x5_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_6x5_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_6x6_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_8x5_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_8x6_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_8x8_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_10x5_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_10x6_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_10x8_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_10x10_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_12x10_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_12x12_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_G8B8G8R8_422_UNORM_KHR,
|
||||
VK_FORMAT_B8G8R8G8_422_UNORM_KHR,
|
||||
VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM_KHR,
|
||||
VK_FORMAT_G8_B8R8_2PLANE_420_UNORM_KHR,
|
||||
VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM_KHR,
|
||||
VK_FORMAT_G8_B8R8_2PLANE_422_UNORM_KHR,
|
||||
VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM_KHR,
|
||||
VK_FORMAT_R10X6_UNORM_PACK16_KHR,
|
||||
VK_FORMAT_R10X6G10X6_UNORM_2PACK16_KHR,
|
||||
VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16_KHR,
|
||||
VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16_KHR,
|
||||
VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16_KHR,
|
||||
VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16_KHR,
|
||||
VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16_KHR,
|
||||
VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16_KHR,
|
||||
VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16_KHR,
|
||||
VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16_KHR,
|
||||
VK_FORMAT_R12X4_UNORM_PACK16_KHR,
|
||||
VK_FORMAT_R12X4G12X4_UNORM_2PACK16_KHR,
|
||||
VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16_KHR,
|
||||
VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16_KHR,
|
||||
VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16_KHR,
|
||||
VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16_KHR,
|
||||
VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16_KHR,
|
||||
VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16_KHR,
|
||||
VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16_KHR,
|
||||
VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16_KHR,
|
||||
VK_FORMAT_G16B16G16R16_422_UNORM_KHR,
|
||||
VK_FORMAT_B16G16R16G16_422_UNORM_KHR,
|
||||
VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM_KHR,
|
||||
VK_FORMAT_G16_B16R16_2PLANE_420_UNORM_KHR,
|
||||
VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM_KHR,
|
||||
VK_FORMAT_G16_B16R16_2PLANE_422_UNORM_KHR,
|
||||
VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM_KHR,
|
||||
VK_FORMAT_G8_B8R8_2PLANE_444_UNORM_EXT,
|
||||
VK_FORMAT_G10X6_B10X6R10X6_2PLANE_444_UNORM_3PACK16_EXT,
|
||||
VK_FORMAT_G12X4_B12X4R12X4_2PLANE_444_UNORM_3PACK16_EXT,
|
||||
VK_FORMAT_G16_B16R16_2PLANE_444_UNORM_EXT,
|
||||
VK_FORMAT_A4R4G4B4_UNORM_PACK16_EXT,
|
||||
VK_FORMAT_A4B4G4R4_UNORM_PACK16_EXT,
|
||||
VK_FORMAT_R16G16_S10_5_NV,
|
||||
};
|
||||
|
||||
constexpr VkFormat EXT_VK_FORMATS[] = {
|
||||
// VK_EXT_ycbcr_2plane_444_formats
|
||||
VK_FORMAT_G16_B16R16_2PLANE_444_UNORM,
|
||||
VK_FORMAT_G10X6_B10X6R10X6_2PLANE_444_UNORM_3PACK16,
|
||||
VK_FORMAT_G12X4_B12X4R12X4_2PLANE_444_UNORM_3PACK16,
|
||||
VK_FORMAT_G8_B8R8_2PLANE_444_UNORM,
|
||||
VK_FORMAT_G16_B16R16_2PLANE_444_UNORM,
|
||||
|
||||
// VK_NV_optical_flow
|
||||
VK_FORMAT_R16G16_S10_5_NV,
|
||||
VK_FORMAT_UNDEFINED,
|
||||
VK_FORMAT_R4G4_UNORM_PACK8,
|
||||
VK_FORMAT_R4G4B4A4_UNORM_PACK16,
|
||||
VK_FORMAT_B4G4R4A4_UNORM_PACK16,
|
||||
VK_FORMAT_R5G6B5_UNORM_PACK16,
|
||||
VK_FORMAT_B5G6R5_UNORM_PACK16,
|
||||
VK_FORMAT_R5G5B5A1_UNORM_PACK16,
|
||||
VK_FORMAT_B5G5R5A1_UNORM_PACK16,
|
||||
VK_FORMAT_A1R5G5B5_UNORM_PACK16,
|
||||
VK_FORMAT_R8_UNORM,
|
||||
VK_FORMAT_R8_SNORM,
|
||||
VK_FORMAT_R8_USCALED,
|
||||
VK_FORMAT_R8_SSCALED,
|
||||
VK_FORMAT_R8_UINT,
|
||||
VK_FORMAT_R8_SINT,
|
||||
VK_FORMAT_R8_SRGB,
|
||||
VK_FORMAT_R8G8_UNORM,
|
||||
VK_FORMAT_R8G8_SNORM,
|
||||
VK_FORMAT_R8G8_USCALED,
|
||||
VK_FORMAT_R8G8_SSCALED,
|
||||
VK_FORMAT_R8G8_UINT,
|
||||
VK_FORMAT_R8G8_SINT,
|
||||
VK_FORMAT_R8G8_SRGB,
|
||||
VK_FORMAT_R8G8B8_UNORM,
|
||||
VK_FORMAT_R8G8B8_SNORM,
|
||||
VK_FORMAT_R8G8B8_USCALED,
|
||||
VK_FORMAT_R8G8B8_SSCALED,
|
||||
VK_FORMAT_R8G8B8_UINT,
|
||||
VK_FORMAT_R8G8B8_SINT,
|
||||
VK_FORMAT_R8G8B8_SRGB,
|
||||
VK_FORMAT_B8G8R8_UNORM,
|
||||
VK_FORMAT_B8G8R8_SNORM,
|
||||
VK_FORMAT_B8G8R8_USCALED,
|
||||
VK_FORMAT_B8G8R8_SSCALED,
|
||||
VK_FORMAT_B8G8R8_UINT,
|
||||
VK_FORMAT_B8G8R8_SINT,
|
||||
VK_FORMAT_B8G8R8_SRGB,
|
||||
VK_FORMAT_R8G8B8A8_UNORM,
|
||||
VK_FORMAT_R8G8B8A8_SNORM,
|
||||
VK_FORMAT_R8G8B8A8_USCALED,
|
||||
VK_FORMAT_R8G8B8A8_SSCALED,
|
||||
VK_FORMAT_R8G8B8A8_UINT,
|
||||
VK_FORMAT_R8G8B8A8_SINT,
|
||||
VK_FORMAT_R8G8B8A8_SRGB,
|
||||
VK_FORMAT_B8G8R8A8_UNORM,
|
||||
VK_FORMAT_B8G8R8A8_SNORM,
|
||||
VK_FORMAT_B8G8R8A8_USCALED,
|
||||
VK_FORMAT_B8G8R8A8_SSCALED,
|
||||
VK_FORMAT_B8G8R8A8_UINT,
|
||||
VK_FORMAT_B8G8R8A8_SINT,
|
||||
VK_FORMAT_B8G8R8A8_SRGB,
|
||||
VK_FORMAT_A8B8G8R8_UNORM_PACK32,
|
||||
VK_FORMAT_A8B8G8R8_SNORM_PACK32,
|
||||
VK_FORMAT_A8B8G8R8_USCALED_PACK32,
|
||||
VK_FORMAT_A8B8G8R8_SSCALED_PACK32,
|
||||
VK_FORMAT_A8B8G8R8_UINT_PACK32,
|
||||
VK_FORMAT_A8B8G8R8_SINT_PACK32,
|
||||
VK_FORMAT_A8B8G8R8_SRGB_PACK32,
|
||||
VK_FORMAT_A2R10G10B10_UNORM_PACK32,
|
||||
VK_FORMAT_A2R10G10B10_SNORM_PACK32,
|
||||
VK_FORMAT_A2R10G10B10_USCALED_PACK32,
|
||||
VK_FORMAT_A2R10G10B10_SSCALED_PACK32,
|
||||
VK_FORMAT_A2R10G10B10_UINT_PACK32,
|
||||
VK_FORMAT_A2R10G10B10_SINT_PACK32,
|
||||
VK_FORMAT_A2B10G10R10_UNORM_PACK32,
|
||||
VK_FORMAT_A2B10G10R10_SNORM_PACK32,
|
||||
VK_FORMAT_A2B10G10R10_USCALED_PACK32,
|
||||
VK_FORMAT_A2B10G10R10_SSCALED_PACK32,
|
||||
VK_FORMAT_A2B10G10R10_UINT_PACK32,
|
||||
VK_FORMAT_A2B10G10R10_SINT_PACK32,
|
||||
VK_FORMAT_R16_UNORM,
|
||||
VK_FORMAT_R16_SNORM,
|
||||
VK_FORMAT_R16_USCALED,
|
||||
VK_FORMAT_R16_SSCALED,
|
||||
VK_FORMAT_R16_UINT,
|
||||
VK_FORMAT_R16_SINT,
|
||||
VK_FORMAT_R16_SFLOAT,
|
||||
VK_FORMAT_R16G16_UNORM,
|
||||
VK_FORMAT_R16G16_SNORM,
|
||||
VK_FORMAT_R16G16_USCALED,
|
||||
VK_FORMAT_R16G16_SSCALED,
|
||||
VK_FORMAT_R16G16_UINT,
|
||||
VK_FORMAT_R16G16_SINT,
|
||||
VK_FORMAT_R16G16_SFLOAT,
|
||||
VK_FORMAT_R16G16B16_UNORM,
|
||||
VK_FORMAT_R16G16B16_SNORM,
|
||||
VK_FORMAT_R16G16B16_USCALED,
|
||||
VK_FORMAT_R16G16B16_SSCALED,
|
||||
VK_FORMAT_R16G16B16_UINT,
|
||||
VK_FORMAT_R16G16B16_SINT,
|
||||
VK_FORMAT_R16G16B16_SFLOAT,
|
||||
VK_FORMAT_R16G16B16A16_UNORM,
|
||||
VK_FORMAT_R16G16B16A16_SNORM,
|
||||
VK_FORMAT_R16G16B16A16_USCALED,
|
||||
VK_FORMAT_R16G16B16A16_SSCALED,
|
||||
VK_FORMAT_R16G16B16A16_UINT,
|
||||
VK_FORMAT_R16G16B16A16_SINT,
|
||||
VK_FORMAT_R16G16B16A16_SFLOAT,
|
||||
VK_FORMAT_R32_UINT,
|
||||
VK_FORMAT_R32_SINT,
|
||||
VK_FORMAT_R32_SFLOAT,
|
||||
VK_FORMAT_R32G32_UINT,
|
||||
VK_FORMAT_R32G32_SINT,
|
||||
VK_FORMAT_R32G32_SFLOAT,
|
||||
VK_FORMAT_R32G32B32_UINT,
|
||||
VK_FORMAT_R32G32B32_SINT,
|
||||
VK_FORMAT_R32G32B32_SFLOAT,
|
||||
VK_FORMAT_R32G32B32A32_UINT,
|
||||
VK_FORMAT_R32G32B32A32_SINT,
|
||||
VK_FORMAT_R32G32B32A32_SFLOAT,
|
||||
VK_FORMAT_R64_UINT,
|
||||
VK_FORMAT_R64_SINT,
|
||||
VK_FORMAT_R64_SFLOAT,
|
||||
VK_FORMAT_R64G64_UINT,
|
||||
VK_FORMAT_R64G64_SINT,
|
||||
VK_FORMAT_R64G64_SFLOAT,
|
||||
VK_FORMAT_R64G64B64_UINT,
|
||||
VK_FORMAT_R64G64B64_SINT,
|
||||
VK_FORMAT_R64G64B64_SFLOAT,
|
||||
VK_FORMAT_R64G64B64A64_UINT,
|
||||
VK_FORMAT_R64G64B64A64_SINT,
|
||||
VK_FORMAT_R64G64B64A64_SFLOAT,
|
||||
VK_FORMAT_B10G11R11_UFLOAT_PACK32,
|
||||
VK_FORMAT_E5B9G9R9_UFLOAT_PACK32,
|
||||
VK_FORMAT_D16_UNORM,
|
||||
VK_FORMAT_X8_D24_UNORM_PACK32,
|
||||
VK_FORMAT_D32_SFLOAT,
|
||||
VK_FORMAT_S8_UINT,
|
||||
VK_FORMAT_D16_UNORM_S8_UINT,
|
||||
VK_FORMAT_D24_UNORM_S8_UINT,
|
||||
VK_FORMAT_D32_SFLOAT_S8_UINT,
|
||||
VK_FORMAT_BC1_RGB_UNORM_BLOCK,
|
||||
VK_FORMAT_BC1_RGB_SRGB_BLOCK,
|
||||
VK_FORMAT_BC1_RGBA_UNORM_BLOCK,
|
||||
VK_FORMAT_BC1_RGBA_SRGB_BLOCK,
|
||||
VK_FORMAT_BC2_UNORM_BLOCK,
|
||||
VK_FORMAT_BC2_SRGB_BLOCK,
|
||||
VK_FORMAT_BC3_UNORM_BLOCK,
|
||||
VK_FORMAT_BC3_SRGB_BLOCK,
|
||||
VK_FORMAT_BC4_UNORM_BLOCK,
|
||||
VK_FORMAT_BC4_SNORM_BLOCK,
|
||||
VK_FORMAT_BC5_UNORM_BLOCK,
|
||||
VK_FORMAT_BC5_SNORM_BLOCK,
|
||||
VK_FORMAT_BC6H_UFLOAT_BLOCK,
|
||||
VK_FORMAT_BC6H_SFLOAT_BLOCK,
|
||||
VK_FORMAT_BC7_UNORM_BLOCK,
|
||||
VK_FORMAT_BC7_SRGB_BLOCK,
|
||||
VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK,
|
||||
VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK,
|
||||
VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK,
|
||||
VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK,
|
||||
VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK,
|
||||
VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK,
|
||||
VK_FORMAT_EAC_R11_UNORM_BLOCK,
|
||||
VK_FORMAT_EAC_R11_SNORM_BLOCK,
|
||||
VK_FORMAT_EAC_R11G11_UNORM_BLOCK,
|
||||
VK_FORMAT_EAC_R11G11_SNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_4x4_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_4x4_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_5x4_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_5x4_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_5x5_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_5x5_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_6x5_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_6x5_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_6x6_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_6x6_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_8x5_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_8x5_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_8x6_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_8x6_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_8x8_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_8x8_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_10x5_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_10x5_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_10x6_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_10x6_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_10x8_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_10x8_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_10x10_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_10x10_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_12x10_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_12x10_SRGB_BLOCK,
|
||||
VK_FORMAT_ASTC_12x12_UNORM_BLOCK,
|
||||
VK_FORMAT_ASTC_12x12_SRGB_BLOCK,
|
||||
VK_FORMAT_G8B8G8R8_422_UNORM,
|
||||
VK_FORMAT_B8G8R8G8_422_UNORM,
|
||||
VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM,
|
||||
VK_FORMAT_G8_B8R8_2PLANE_420_UNORM,
|
||||
VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM,
|
||||
VK_FORMAT_G8_B8R8_2PLANE_422_UNORM,
|
||||
VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM,
|
||||
VK_FORMAT_R10X6_UNORM_PACK16,
|
||||
VK_FORMAT_R10X6G10X6_UNORM_2PACK16,
|
||||
VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16,
|
||||
VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16,
|
||||
VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16,
|
||||
VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16,
|
||||
VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16,
|
||||
VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16,
|
||||
VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16,
|
||||
VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16,
|
||||
VK_FORMAT_R12X4_UNORM_PACK16,
|
||||
VK_FORMAT_R12X4G12X4_UNORM_2PACK16,
|
||||
VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16,
|
||||
VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16,
|
||||
VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16,
|
||||
VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16,
|
||||
VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16,
|
||||
VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16,
|
||||
VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16,
|
||||
VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16,
|
||||
VK_FORMAT_G16B16G16R16_422_UNORM,
|
||||
VK_FORMAT_B16G16R16G16_422_UNORM,
|
||||
VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM,
|
||||
VK_FORMAT_G16_B16R16_2PLANE_420_UNORM,
|
||||
VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM,
|
||||
VK_FORMAT_G16_B16R16_2PLANE_422_UNORM,
|
||||
VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM,
|
||||
VK_FORMAT_G8_B8R8_2PLANE_444_UNORM,
|
||||
VK_FORMAT_G10X6_B10X6R10X6_2PLANE_444_UNORM_3PACK16,
|
||||
VK_FORMAT_G12X4_B12X4R12X4_2PLANE_444_UNORM_3PACK16,
|
||||
VK_FORMAT_G16_B16R16_2PLANE_444_UNORM,
|
||||
VK_FORMAT_A4R4G4B4_UNORM_PACK16,
|
||||
VK_FORMAT_A4B4G4R4_UNORM_PACK16,
|
||||
VK_FORMAT_ASTC_4x4_SFLOAT_BLOCK,
|
||||
VK_FORMAT_ASTC_5x4_SFLOAT_BLOCK,
|
||||
VK_FORMAT_ASTC_5x5_SFLOAT_BLOCK,
|
||||
VK_FORMAT_ASTC_6x5_SFLOAT_BLOCK,
|
||||
VK_FORMAT_ASTC_6x6_SFLOAT_BLOCK,
|
||||
VK_FORMAT_ASTC_8x5_SFLOAT_BLOCK,
|
||||
VK_FORMAT_ASTC_8x6_SFLOAT_BLOCK,
|
||||
VK_FORMAT_ASTC_8x8_SFLOAT_BLOCK,
|
||||
VK_FORMAT_ASTC_10x5_SFLOAT_BLOCK,
|
||||
VK_FORMAT_ASTC_10x6_SFLOAT_BLOCK,
|
||||
VK_FORMAT_ASTC_10x8_SFLOAT_BLOCK,
|
||||
VK_FORMAT_ASTC_10x10_SFLOAT_BLOCK,
|
||||
VK_FORMAT_ASTC_12x10_SFLOAT_BLOCK,
|
||||
VK_FORMAT_ASTC_12x12_SFLOAT_BLOCK,
|
||||
VK_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG,
|
||||
VK_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG,
|
||||
VK_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG,
|
||||
VK_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG,
|
||||
VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG,
|
||||
VK_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG,
|
||||
VK_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG,
|
||||
VK_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG,
|
||||
// Not supported (yet) by bluevk
|
||||
// VK_FORMAT_R16G16_SFIXED5_NV,
|
||||
// VK_FORMAT_A1B5G5R5_UNORM_PACK16_KHR,
|
||||
// VK_FORMAT_A8_UNORM_KHR,
|
||||
// VK_FORMAT_A8_UNORM,
|
||||
VK_FORMAT_ASTC_4x4_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_5x4_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_5x5_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_6x5_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_6x6_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_8x5_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_8x6_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_8x8_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_10x5_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_10x6_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_10x8_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_10x10_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_12x10_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_ASTC_12x12_SFLOAT_BLOCK_EXT,
|
||||
VK_FORMAT_G8B8G8R8_422_UNORM_KHR,
|
||||
VK_FORMAT_B8G8R8G8_422_UNORM_KHR,
|
||||
VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM_KHR,
|
||||
VK_FORMAT_G8_B8R8_2PLANE_420_UNORM_KHR,
|
||||
VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM_KHR,
|
||||
VK_FORMAT_G8_B8R8_2PLANE_422_UNORM_KHR,
|
||||
VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM_KHR,
|
||||
VK_FORMAT_R10X6_UNORM_PACK16_KHR,
|
||||
VK_FORMAT_R10X6G10X6_UNORM_2PACK16_KHR,
|
||||
VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16_KHR,
|
||||
VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16_KHR,
|
||||
VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16_KHR,
|
||||
VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16_KHR,
|
||||
VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16_KHR,
|
||||
VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16_KHR,
|
||||
VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16_KHR,
|
||||
VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16_KHR,
|
||||
VK_FORMAT_R12X4_UNORM_PACK16_KHR,
|
||||
VK_FORMAT_R12X4G12X4_UNORM_2PACK16_KHR,
|
||||
VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16_KHR,
|
||||
VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16_KHR,
|
||||
VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16_KHR,
|
||||
VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16_KHR,
|
||||
VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16_KHR,
|
||||
VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16_KHR,
|
||||
VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16_KHR,
|
||||
VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16_KHR,
|
||||
VK_FORMAT_G16B16G16R16_422_UNORM_KHR,
|
||||
VK_FORMAT_B16G16R16G16_422_UNORM_KHR,
|
||||
VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM_KHR,
|
||||
VK_FORMAT_G16_B16R16_2PLANE_420_UNORM_KHR,
|
||||
VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM_KHR,
|
||||
VK_FORMAT_G16_B16R16_2PLANE_422_UNORM_KHR,
|
||||
VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM_KHR,
|
||||
VK_FORMAT_G8_B8R8_2PLANE_444_UNORM_EXT,
|
||||
VK_FORMAT_G10X6_B10X6R10X6_2PLANE_444_UNORM_3PACK16_EXT,
|
||||
VK_FORMAT_G12X4_B12X4R12X4_2PLANE_444_UNORM_3PACK16_EXT,
|
||||
VK_FORMAT_G16_B16R16_2PLANE_444_UNORM_EXT,
|
||||
VK_FORMAT_A4R4G4B4_UNORM_PACK16_EXT,
|
||||
VK_FORMAT_A4B4G4R4_UNORM_PACK16_EXT,
|
||||
VK_FORMAT_R16G16_S10_5_NV,
|
||||
};
|
||||
|
||||
using UniformBufferBitmask = utils::bitset64;
|
||||
|
||||
@@ -21,7 +21,6 @@
|
||||
|
||||
#include <utils/bitset.h>
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
#include <utils/Panic.h>
|
||||
|
||||
#include <bluevk/BlueVK.h>
|
||||
|
||||
|
||||
@@ -42,22 +42,20 @@ getVkTransition(const VulkanLayoutTransition& transition) {
|
||||
srcStage = VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT;
|
||||
break;
|
||||
case VulkanLayout::COLOR_ATTACHMENT:
|
||||
srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
|
||||
srcAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT |
|
||||
VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
|
||||
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
|
||||
srcStage = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
||||
srcStage = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
|
||||
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
||||
break;
|
||||
case VulkanLayout::STAGING:
|
||||
case VulkanLayout::READ_WRITE:
|
||||
srcAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
|
||||
srcStage = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
|
||||
break;
|
||||
case VulkanLayout::FRAG_READ:
|
||||
case VulkanLayout::READ_ONLY:
|
||||
srcAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
||||
srcStage = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
|
||||
break;
|
||||
case VulkanLayout::VERT_READ:
|
||||
srcAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
||||
srcStage = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT;
|
||||
break;
|
||||
case VulkanLayout::TRANSFER_SRC:
|
||||
srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
|
||||
srcStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
|
||||
@@ -71,7 +69,7 @@ getVkTransition(const VulkanLayoutTransition& transition) {
|
||||
srcStage = VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT;
|
||||
break;
|
||||
case VulkanLayout::DEPTH_SAMPLER:
|
||||
srcAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
||||
srcAccessMask = VK_ACCESS_MEMORY_READ_BIT;
|
||||
srcStage = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
|
||||
break;
|
||||
case VulkanLayout::COLOR_ATTACHMENT_RESOLVE:
|
||||
@@ -86,21 +84,19 @@ getVkTransition(const VulkanLayoutTransition& transition) {
|
||||
|
||||
switch (transition.newLayout) {
|
||||
case VulkanLayout::COLOR_ATTACHMENT:
|
||||
dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT
|
||||
dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT
|
||||
| VK_ACCESS_COLOR_ATTACHMENT_READ_BIT
|
||||
| VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
|
||||
dstStage = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
|
||||
dstStage = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT
|
||||
| VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
||||
break;
|
||||
case VulkanLayout::STAGING:
|
||||
case VulkanLayout::READ_WRITE:
|
||||
dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
|
||||
dstStage = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
|
||||
break;
|
||||
case VulkanLayout::FRAG_READ:
|
||||
case VulkanLayout::READ_ONLY:
|
||||
dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
||||
dstStage = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
|
||||
break;
|
||||
case VulkanLayout::VERT_READ:
|
||||
dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
||||
dstStage = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT;
|
||||
dstStage = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_VERTEX_SHADER_BIT;
|
||||
break;
|
||||
case VulkanLayout::TRANSFER_SRC:
|
||||
dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
|
||||
@@ -116,8 +112,10 @@ getVkTransition(const VulkanLayoutTransition& transition) {
|
||||
dstStage = VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT;
|
||||
break;
|
||||
case VulkanLayout::DEPTH_SAMPLER:
|
||||
dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
||||
dstStage = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
|
||||
dstAccessMask =
|
||||
VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
|
||||
dstStage = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
|
||||
VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT;
|
||||
break;
|
||||
case VulkanLayout::PRESENT:
|
||||
case VulkanLayout::COLOR_ATTACHMENT_RESOLVE:
|
||||
@@ -140,6 +138,7 @@ bool transitionLayout(VkCommandBuffer cmdbuffer,
|
||||
}
|
||||
auto [srcAccessMask, dstAccessMask, srcStage, dstStage, oldLayout, newLayout]
|
||||
= getVkTransition(transition);
|
||||
|
||||
if (oldLayout == newLayout) {
|
||||
return false;
|
||||
}
|
||||
@@ -156,7 +155,7 @@ bool transitionLayout(VkCommandBuffer cmdbuffer,
|
||||
.image = transition.image,
|
||||
.subresourceRange = transition.subresources,
|
||||
};
|
||||
vkCmdPipelineBarrier(cmdbuffer, srcStage, dstStage, 0, 0, nullptr, 0, nullptr, 1, &barrier);
|
||||
vkCmdPipelineBarrier(cmdbuffer, srcStage, dstStage, 0, 0, nullptr, 0, nullptr, 1, &barrier);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -265,9 +264,8 @@ utils::io::ostream& operator<<(utils::io::ostream& out,
|
||||
const filament::backend::VulkanLayout& layout) {
|
||||
switch (layout) {
|
||||
CASE(UNDEFINED)
|
||||
CASE(FRAG_READ)
|
||||
CASE(VERT_READ)
|
||||
CASE(STAGING)
|
||||
CASE(READ_ONLY)
|
||||
CASE(READ_WRITE)
|
||||
CASE(TRANSFER_SRC)
|
||||
CASE(TRANSFER_DST)
|
||||
CASE(DEPTH_ATTACHMENT)
|
||||
|
||||
@@ -32,11 +32,9 @@ enum class VulkanLayout : uint8_t {
|
||||
// any transition.
|
||||
UNDEFINED,
|
||||
// Fragment/vertex shader accessible layout for reading and writing.
|
||||
STAGING,
|
||||
// Fragment shader accessible layout for reading only.
|
||||
FRAG_READ,
|
||||
// Vertex shader accessible layout for reading only.
|
||||
VERT_READ,
|
||||
READ_WRITE,
|
||||
// Fragment/vertex shader accessible layout for reading only.
|
||||
READ_ONLY,
|
||||
// For the source of a copy operation.
|
||||
TRANSFER_SRC,
|
||||
// For the destination of a copy operation.
|
||||
@@ -67,10 +65,9 @@ constexpr inline VkImageLayout getVkLayout(VulkanLayout layout) {
|
||||
switch (layout) {
|
||||
case VulkanLayout::UNDEFINED:
|
||||
return VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
case VulkanLayout::STAGING:
|
||||
case VulkanLayout::READ_WRITE:
|
||||
return VK_IMAGE_LAYOUT_GENERAL;
|
||||
case VulkanLayout::FRAG_READ:
|
||||
case VulkanLayout::VERT_READ:
|
||||
case VulkanLayout::READ_ONLY:
|
||||
return VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
||||
case VulkanLayout::TRANSFER_SRC:
|
||||
return VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
|
||||
@@ -83,8 +80,9 @@ constexpr inline VkImageLayout getVkLayout(VulkanLayout layout) {
|
||||
case VulkanLayout::PRESENT:
|
||||
return VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
|
||||
// Filament sometimes samples from one miplevel while writing to another level in the
|
||||
// same texture (e.g. bloom does this). So, keep it simple and use GENERAL for all
|
||||
// color-attachable textures.
|
||||
// same texture (e.g. bloom does this). Moreover we'd like to avoid lots of expensive
|
||||
// layout transitions. So, keep it simple and use GENERAL for all color-attachable
|
||||
// textures.
|
||||
case VulkanLayout::COLOR_ATTACHMENT:
|
||||
return VK_IMAGE_LAYOUT_GENERAL;
|
||||
case VulkanLayout::COLOR_ATTACHMENT_RESOLVE:
|
||||
|
||||
@@ -20,7 +20,6 @@
|
||||
// An Array that will be statically fixed in capacity, but the "size" (as in user added elements) is
|
||||
// variable. Note that this class is movable.
|
||||
|
||||
#include <utils/debug.h>
|
||||
#include <utils/Panic.h>
|
||||
|
||||
#include <array>
|
||||
|
||||
@@ -1,795 +0,0 @@
|
||||
#include "SpdMipmapGenerator.h"
|
||||
#include <sstream>
|
||||
#include <stdexcept>
|
||||
// C++ port of https://github.com/JolifantoBambla/webgpu-spd for early experiments- do not merge like this
|
||||
namespace spd {
|
||||
|
||||
// Helper to convert enums to strings for map keys or shader code
|
||||
const char* to_string(wgpu::TextureFormat format) {
|
||||
switch (format) {
|
||||
case wgpu::TextureFormat::RGBA8Unorm: return "rgba8unorm";
|
||||
case wgpu::TextureFormat::BGRA8Unorm: return "bgra8unorm";
|
||||
case wgpu::TextureFormat::R32Float: return "r32float";
|
||||
case wgpu::TextureFormat::RG32Float: return "rg32float";
|
||||
case wgpu::TextureFormat::RGBA32Float: return "rgba32float";
|
||||
case wgpu::TextureFormat::R16Float: return "r16float";
|
||||
case wgpu::TextureFormat::RG16Float: return "rg16float";
|
||||
case wgpu::TextureFormat::RGBA16Float: return "rgba16float";
|
||||
// Add other formats as needed
|
||||
default: return "rgba8unorm";
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
std::string MipmapGenerator::GetFilterCode(SPDFilter filter) {
|
||||
switch (filter) {
|
||||
case SPDFilter::Min:
|
||||
return R"(
|
||||
fn spd_reduce_4(v0: vec4<SPDScalar>, v1: vec4<SPDScalar>, v2: vec4<SPDScalar>, v3: vec4<SPDScalar>) -> vec4<SPDScalar> {
|
||||
return min(min(v0, v1), min(v2, v3));
|
||||
}
|
||||
)";
|
||||
case SPDFilter::Max:
|
||||
return R"(
|
||||
fn spd_reduce_4(v0: vec4<SPDScalar>, v1: vec4<SPDScalar>, v2: vec4<SPDScalar>, v3: vec4<SPDScalar>) -> vec4<SPDScalar> {
|
||||
return max(max(v0, v1), max(v2, v3));
|
||||
}
|
||||
)";
|
||||
case SPDFilter::MinMax:
|
||||
return R"(
|
||||
fn spd_reduce_4(v0: vec4<SPDScalar>, v1: vec4<SPDScalar>, v2: vec4<SPDScalar>, v3: vec4<SPDScalar>) -> vec4<SPDScalar> {
|
||||
let max4 = max(max(v0.xy, v1.xy), max(v2.xy, v3.xy));
|
||||
return vec4<SPDScalar>(min(min(v0.x, v1.x), min(v2.x, v3.x)), max(max4.x, max4.y), 0.0, 0.0);
|
||||
}
|
||||
)";
|
||||
case SPDFilter::Average:
|
||||
default:
|
||||
return R"(
|
||||
fn spd_reduce_4(v0: vec4<SPDScalar>, v1: vec4<SPDScalar>, v2: vec4<SPDScalar>, v3: vec4<SPDScalar>) -> vec4<SPDScalar> {
|
||||
return (v0 + v1 + v2 + v3) * 0.25;
|
||||
}
|
||||
)";
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
MipmapGenerator::MipmapGenerator(const wgpu::Device& device) : m_device(device) {
|
||||
wgpu::BindGroupLayoutEntry bglEntry{};
|
||||
bglEntry.binding = 0;
|
||||
bglEntry.visibility = wgpu::ShaderStage::Compute;
|
||||
bglEntry.buffer.type = wgpu::BufferBindingType::Uniform;
|
||||
bglEntry.buffer.minBindingSize = 16;
|
||||
|
||||
wgpu::BindGroupLayoutDescriptor bglDesc{};
|
||||
bglDesc.entryCount = 1;
|
||||
bglDesc.entries = &bglEntry;
|
||||
m_internalResourcesBindGroupLayout = m_device.CreateBindGroupLayout(&bglDesc);
|
||||
}
|
||||
|
||||
void MipmapGenerator::PreparePipelines(wgpu::TextureFormat format, SPDFilter filter, bool halfPrecision) {
|
||||
SPDScalarType scalarType = SanitizeScalarType(format, halfPrecision);
|
||||
// Prepare for a reasonable number of mips
|
||||
for (uint32_t i = 1; i <= 4; ++i) {
|
||||
GetOrCreatePipeline(format, filter, i, scalarType);
|
||||
}
|
||||
}
|
||||
|
||||
SPDScalarType MipmapGenerator::SanitizeScalarType(wgpu::TextureFormat format, bool halfPrecision) {
|
||||
std::string formatStr = to_string(format);
|
||||
std::transform(formatStr.begin(), formatStr.end(), formatStr.begin(), ::tolower);
|
||||
|
||||
SPDScalarType texelType = SPDScalarType::F32;
|
||||
if (formatStr.find("sint") != std::string::npos) {
|
||||
texelType = SPDScalarType::I32;
|
||||
} else if (formatStr.find("uint") != std::string::npos) {
|
||||
texelType = SPDScalarType::U32;
|
||||
}
|
||||
|
||||
if (halfPrecision) {
|
||||
bool hasF16 = false;
|
||||
// In a real Dawn app, you would check device.GetSupportedFeatures()
|
||||
// For now, let's assume it's available if requested.
|
||||
hasF16 = true;
|
||||
|
||||
if (!hasF16) {
|
||||
// Log warning: half precision requested but not supported
|
||||
}
|
||||
if (texelType != SPDScalarType::F32) {
|
||||
// Log warning: half precision for non-float format
|
||||
}
|
||||
if (hasF16 && texelType == SPDScalarType::F32) {
|
||||
return SPDScalarType::F16;
|
||||
}
|
||||
}
|
||||
return texelType;
|
||||
}
|
||||
|
||||
SPDPipeline& MipmapGenerator::GetOrCreatePipeline(wgpu::TextureFormat format, SPDFilter filter, uint32_t numMips, SPDScalarType scalarType) {
|
||||
if (m_pipelines[format][scalarType][filter].count(numMips) == 0) {
|
||||
// Create the pipeline
|
||||
SPDPipeline spdPipeline;
|
||||
|
||||
std::vector<wgpu::BindGroupLayoutEntry> mipsBglEntries;
|
||||
for (uint32_t i = 0; i <= numMips; ++i) {
|
||||
wgpu::BindGroupLayoutEntry entry{};
|
||||
entry.binding = i;
|
||||
entry.visibility = wgpu::ShaderStage::Compute;
|
||||
if (i == 0) {
|
||||
entry.texture.sampleType = (scalarType == SPDScalarType::I32) ? wgpu::TextureSampleType::Sint :
|
||||
(scalarType == SPDScalarType::U32) ? wgpu::TextureSampleType::Uint :
|
||||
wgpu::TextureSampleType::UnfilterableFloat;
|
||||
entry.texture.viewDimension = wgpu::TextureViewDimension::e2DArray;
|
||||
} else {
|
||||
entry.storageTexture.access = wgpu::StorageTextureAccess::WriteOnly;
|
||||
entry.storageTexture.format = format;
|
||||
entry.storageTexture.viewDimension = wgpu::TextureViewDimension::e2DArray;
|
||||
}
|
||||
mipsBglEntries.push_back(entry);
|
||||
}
|
||||
|
||||
wgpu::BindGroupLayoutDescriptor mipsBglDesc{};
|
||||
mipsBglDesc.entryCount = mipsBglEntries.size();
|
||||
mipsBglDesc.entries = mipsBglEntries.data();
|
||||
spdPipeline.mipsBindGroupLayout = m_device.CreateBindGroupLayout(&mipsBglDesc);
|
||||
|
||||
std::string shaderCode = MakeShaderCode(format, GetFilterCode(filter), numMips, scalarType);
|
||||
wgpu::ShaderModuleWGSLDescriptor wgslDesc{};
|
||||
wgslDesc.code = shaderCode.c_str();
|
||||
|
||||
wgpu::ShaderModuleDescriptor shaderModuleDesc{};
|
||||
shaderModuleDesc.nextInChain = &wgslDesc;
|
||||
wgpu::ShaderModule shaderModule = m_device.CreateShaderModule(&shaderModuleDesc);
|
||||
|
||||
wgpu::BindGroupLayout bgls[] = { spdPipeline.mipsBindGroupLayout, m_internalResourcesBindGroupLayout };
|
||||
wgpu::PipelineLayoutDescriptor layoutDesc{};
|
||||
layoutDesc.bindGroupLayoutCount = 2;
|
||||
layoutDesc.bindGroupLayouts = bgls;
|
||||
|
||||
wgpu::ComputePipelineDescriptor pipelineDesc{};
|
||||
pipelineDesc.layout = m_device.CreatePipelineLayout(&layoutDesc);
|
||||
pipelineDesc.compute.module = shaderModule;
|
||||
pipelineDesc.compute.entryPoint = "downsample";
|
||||
|
||||
spdPipeline.pipeline = m_device.CreateComputePipeline(&pipelineDesc);
|
||||
m_pipelines[format][scalarType][filter][numMips] = std::move(spdPipeline);
|
||||
}
|
||||
return m_pipelines[format][scalarType][filter][numMips];
|
||||
}
|
||||
|
||||
void MipmapGenerator::Generate(
|
||||
wgpu::CommandEncoder& commandEncoder,
|
||||
wgpu::Texture srcTexture,
|
||||
const SPDPassConfig& config)
|
||||
{
|
||||
uint32_t width = srcTexture.GetWidth();
|
||||
uint32_t height = srcTexture.GetHeight();
|
||||
uint32_t arrayLayerCount = srcTexture.GetDepthOrArrayLayers();
|
||||
|
||||
wgpu::Texture target = config.targetTexture ? config.targetTexture : srcTexture;
|
||||
uint32_t numMips = config.numMips > 0 ? config.numMips : target.GetMipLevelCount() - 1;
|
||||
|
||||
if (numMips == 0) return;
|
||||
|
||||
SPDScalarType scalarType = SanitizeScalarType(srcTexture.GetFormat(), config.halfPrecision);
|
||||
SPDPipeline& spdPipeline = GetOrCreatePipeline(target.GetFormat(), config.filter, numMips, scalarType);
|
||||
|
||||
// --- Create Bind Group 0 (Mips) ---
|
||||
std::vector<wgpu::BindGroupEntry> mipEntries;
|
||||
|
||||
wgpu::TextureViewDescriptor srcViewDesc{};
|
||||
srcViewDesc.dimension = wgpu::TextureViewDimension::e2DArray;
|
||||
srcViewDesc.baseMipLevel = config.sourceMipLevel;
|
||||
srcViewDesc.mipLevelCount = 1;
|
||||
srcViewDesc.baseArrayLayer = 0;
|
||||
srcViewDesc.arrayLayerCount = arrayLayerCount;
|
||||
|
||||
wgpu::BindGroupEntry srcEntry{};
|
||||
srcEntry.binding = 0;
|
||||
srcEntry.textureView = srcTexture.CreateView(&srcViewDesc);
|
||||
mipEntries.push_back(srcEntry);
|
||||
|
||||
for (uint32_t i = 0; i < numMips; ++i) {
|
||||
wgpu::TextureViewDescriptor dstViewDesc{};
|
||||
dstViewDesc.dimension = wgpu::TextureViewDimension::e2DArray;
|
||||
dstViewDesc.baseMipLevel = config.sourceMipLevel + i + 1;
|
||||
dstViewDesc.mipLevelCount = 1;
|
||||
dstViewDesc.baseArrayLayer = 0;
|
||||
dstViewDesc.arrayLayerCount = arrayLayerCount;
|
||||
|
||||
wgpu::BindGroupEntry dstEntry{};
|
||||
dstEntry.binding = i + 1;
|
||||
dstEntry.textureView = target.CreateView(&dstViewDesc);
|
||||
mipEntries.push_back(dstEntry);
|
||||
}
|
||||
|
||||
wgpu::BindGroupDescriptor mipBindGroupDesc{};
|
||||
mipBindGroupDesc.layout = spdPipeline.mipsBindGroupLayout;
|
||||
mipBindGroupDesc.entryCount = mipEntries.size();
|
||||
mipBindGroupDesc.entries = mipEntries.data();
|
||||
wgpu::BindGroup mipsBindGroup = m_device.CreateBindGroup(&mipBindGroupDesc);
|
||||
|
||||
// --- Create Bind Group 1 (Internal Resources) ---
|
||||
uint32_t numWorkGroupsX = (width + 63) / 64;
|
||||
uint32_t numWorkGroupsY = (height + 63) / 64;
|
||||
uint32_t numWorkGroups = numWorkGroupsX * numWorkGroupsY;
|
||||
|
||||
struct DownsamplePassMeta {
|
||||
uint32_t work_group_offset[2] = {0, 0};
|
||||
uint32_t num_work_groups;
|
||||
uint32_t mips;
|
||||
uint32_t padding[12]; // Ensure size is multiple of 16
|
||||
} meta;
|
||||
meta.num_work_groups = numWorkGroups;
|
||||
meta.mips = numMips;
|
||||
|
||||
wgpu::BufferDescriptor metaBufferDesc{};
|
||||
metaBufferDesc.size = sizeof(DownsamplePassMeta);
|
||||
metaBufferDesc.usage = wgpu::BufferUsage::Uniform | wgpu::BufferUsage::CopyDst;
|
||||
wgpu::Buffer metaBuffer = m_device.CreateBuffer(&metaBufferDesc);
|
||||
m_device.GetQueue().WriteBuffer(metaBuffer, 0, &meta, sizeof(meta));
|
||||
|
||||
wgpu::BindGroupEntry metaEntry{};
|
||||
metaEntry.binding = 0;
|
||||
metaEntry.buffer = metaBuffer;
|
||||
|
||||
wgpu::BindGroupDescriptor internalBindGroupDesc{};
|
||||
internalBindGroupDesc.layout = m_internalResourcesBindGroupLayout;
|
||||
internalBindGroupDesc.entryCount = 1;
|
||||
internalBindGroupDesc.entries = &metaEntry;
|
||||
wgpu::BindGroup internalBindGroup = m_device.CreateBindGroup(&internalBindGroupDesc);
|
||||
|
||||
// --- Dispatch ---
|
||||
wgpu::ComputePassEncoder pass = commandEncoder.BeginComputePass();
|
||||
pass.SetPipeline(spdPipeline.pipeline);
|
||||
pass.SetBindGroup(0, mipsBindGroup);
|
||||
pass.SetBindGroup(1, internalBindGroup);
|
||||
pass.DispatchWorkgroups(numWorkGroupsX, numWorkGroupsY, arrayLayerCount);
|
||||
pass.End();
|
||||
}
|
||||
|
||||
// Main shader generation logic
|
||||
|
||||
// Helper function to check if a string is in a vector of strings
|
||||
bool includes(const std::vector<std::string>& vec, const std::string& str) {
|
||||
for (const auto& s : vec) {
|
||||
if (s == str) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
std::string MakeShaderCode(wgpu::TextureFormat outputFormat,
|
||||
const std::string& filterOp,
|
||||
unsigned int numMips, // Assuming a default value for numMips
|
||||
SPDScalarType scalarType) { // Default scalarType
|
||||
std::stringstream ss;
|
||||
|
||||
std::string texelType;
|
||||
if (scalarType == SPDScalarType::I32) {
|
||||
texelType = "i32";
|
||||
} else if (scalarType == SPDScalarType::U32) {
|
||||
texelType = "u32";
|
||||
} else {
|
||||
texelType = "f32";
|
||||
}
|
||||
|
||||
bool useF16 = (scalarType == SPDScalarType::F16);
|
||||
|
||||
std::string filterCode = filterOp;
|
||||
if (filterOp == SPD_FILTER_AVERAGE && !includes({"f32", "f16"}, texelType)) {
|
||||
// Replace "* 0.25" with "/ 4"
|
||||
size_t pos = filterCode.find("* 0.25");
|
||||
if (pos != std::string::npos) {
|
||||
filterCode.replace(pos, std::string("* 0.25").length(), "/ 4");
|
||||
}
|
||||
}
|
||||
|
||||
// Generate mipsBindings
|
||||
std::string mipsBindings;
|
||||
for (unsigned int i = 0; i < numMips; ++i) {
|
||||
mipsBindings += "@group(0) @binding(" + std::to_string(i + 1) + ") var dst_mip_" + std::to_string(i + 1) + ": texture_storage_2d_array<" + to_string(outputFormat) + ", write>;\n";
|
||||
}
|
||||
|
||||
// Generate mipsAccessorBody
|
||||
std::string mipsAccessorBody;
|
||||
for (unsigned int i = 0; i < numMips; ++i) {
|
||||
if (i == 5 && numMips > 6) {
|
||||
mipsAccessorBody += " else if mip == 6 {\n";
|
||||
mipsAccessorBody += " textureStore(dst_mip_6, uv, slice, " + (useF16 ? "vec4<" + texelType + ">(value)" : "value") + ");\n";
|
||||
mipsAccessorBody += " mip_dst_6_buffer[slice][uv.y][uv.x] = value;\n";
|
||||
mipsAccessorBody += " }";
|
||||
} else {
|
||||
if (i != 0) {
|
||||
mipsAccessorBody += " else ";
|
||||
}
|
||||
mipsAccessorBody += "if mip == " + std::to_string(i + 1) + " {\n";
|
||||
mipsAccessorBody += " textureStore(dst_mip_" + std::to_string(i + 1) + ", uv, slice, " + (useF16 ? "vec4<" + texelType + ">(value)" : "value") + ");\n";
|
||||
mipsAccessorBody += " }";
|
||||
}
|
||||
}
|
||||
|
||||
std::string mipsAccessor = "fn store_dst_mip(value: vec4<SPDScalar>, uv: vec2<u32>, slice: u32, mip: u32) {\n" + mipsAccessorBody + "\n}";
|
||||
std::string midMipAccessor = "return mip_dst_6_buffer[slice][uv.y][uv.x];";
|
||||
|
||||
// Start building the final shader code string
|
||||
ss << R"(
|
||||
// This file is part of the FidelityFX SDK.
|
||||
//
|
||||
// Copyright (C) 2023 Advanced Micro Devices, Inc.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files(the “Software”), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and /or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions :
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
|
||||
// AUTHORS COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
// THE SOFTWARE.
|
||||
|
||||
|
||||
// Definitions --------------------------------------------------------------------------------------------------------
|
||||
|
||||
)";
|
||||
if (useF16) {
|
||||
ss << "enable f16;\n";
|
||||
}
|
||||
ss << "alias SPDScalar = " << texelType << ";\n\n"; // Using texelType here, assuming SPDScalar maps to it.
|
||||
|
||||
ss << R"(
|
||||
// Helpers ------------------------------------------------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* A helper function performing a remap 64x1 to 8x8 remapping which is necessary for 2D wave reductions.
|
||||
* * The 64-wide lane indices to 8x8 remapping is performed as follows:
|
||||
* 00 01 08 09 10 11 18 19
|
||||
* 02 03 0a 0b 12 13 1a 1b
|
||||
* 04 05 0c 0d 14 15 1c 1d
|
||||
* 06 07 0e 0f 16 17 1e 1f
|
||||
* 20 21 28 29 30 31 38 39
|
||||
* 22 23 2a 2b 32 33 3a 3b
|
||||
* 24 25 2c 2d 34 35 3c 3d
|
||||
* 26 27 2e 2f 36 37 3e 3f
|
||||
* * @param a: The input 1D coordinate to remap.
|
||||
*
|
||||
* @returns The remapped 2D coordinates.
|
||||
*/
|
||||
fn remap_for_wave_reduction(a: u32) -> vec2<u32> {
|
||||
return vec2<u32>(
|
||||
insertBits(extractBits(a, 2u, 3u), a, 0u, 1u),
|
||||
insertBits(extractBits(a, 3u, 3u), extractBits(a, 1u, 2u), 0u, 2u)
|
||||
);
|
||||
}
|
||||
|
||||
fn map_to_xy(local_invocation_index: u32) -> vec2<u32> {
|
||||
let sub_xy: vec2<u32> = remap_for_wave_reduction(local_invocation_index % 64);
|
||||
return vec2<u32>(
|
||||
sub_xy.x + 8 * ((local_invocation_index >> 6) % 2),
|
||||
sub_xy.y + 8 * ((local_invocation_index >> 7))
|
||||
);
|
||||
}
|
||||
|
||||
/*
|
||||
* Compute a linear value from a SRGB value.
|
||||
* * @param value: The value to convert to linear from SRGB.
|
||||
* * @returns A value in SRGB space.
|
||||
*/
|
||||
/*
|
||||
fn srgb_to_linear(value: SPDScalar) -> SPDScalar {
|
||||
let j = vec3<SPDScalar>(0.0031308 * 12.92, 12.92, 1.0 / 2.4);
|
||||
let k = vec2<SPDScalar>(1.055, -0.055);
|
||||
return clamp(j.x, value * j.y, pow(value, j.z) * k.x + k.y);
|
||||
}
|
||||
*/
|
||||
|
||||
// Resources & Accessors -----------------------------------------------------------------------------------------------
|
||||
struct DownsamplePassMeta {
|
||||
work_group_offset: vec2<u32>,
|
||||
num_work_groups: u32,
|
||||
mips: u32,
|
||||
}
|
||||
|
||||
// In the original version dst_mip_i is an image2Darray [SPD_MAX_MIP_LEVELS+1], i.e., 12+1, but WGSL doesn't support arrays of textures yet
|
||||
// Also these are read_write because for mips 7-13, the workgroup reads from mip level 6 - since most formats don't support read_write access in WGSL yet, we use a single read_write buffer in such cases instead
|
||||
@group(0) @binding(0) var src_mip_0: texture_2d_array<)" << texelType << R"(>;
|
||||
)" << mipsBindings << R"(
|
||||
|
||||
@group(1) @binding(0) var<uniform> downsample_pass_meta : DownsamplePassMeta;
|
||||
@group(1) @binding(1) var<storage, read_write> spd_global_counter: array<atomic<u32>>;
|
||||
@group(1) @binding(2) var<storage, read_write> mip_dst_6_buffer: array<array<array<vec4<f32>, 64>, 64>>;
|
||||
|
||||
fn get_mips() -> u32 {
|
||||
return downsample_pass_meta.mips;
|
||||
}
|
||||
|
||||
fn get_num_work_groups() -> u32 {
|
||||
return downsample_pass_meta.num_work_groups;
|
||||
}
|
||||
|
||||
fn get_work_group_offset() -> vec2<u32> {
|
||||
return downsample_pass_meta.work_group_offset;
|
||||
}
|
||||
|
||||
fn load_src_image(uv: vec2<u32>, slice: u32) -> vec4<SPDScalar> {
|
||||
return vec4<SPDScalar>(textureLoad(src_mip_0, uv, slice, 0));
|
||||
}
|
||||
|
||||
fn load_mid_mip_image(uv: vec2<u32>, slice: u32) -> vec4<SPDScalar> {
|
||||
)";
|
||||
if (numMips > 6) {
|
||||
ss << midMipAccessor;
|
||||
} else {
|
||||
ss << "return vec4<SPDScalar>();";
|
||||
}
|
||||
ss << R"(
|
||||
}
|
||||
|
||||
)" << mipsAccessor << R"(
|
||||
|
||||
// Workgroup -----------------------------------------------------------------------------------------------------------
|
||||
|
||||
var<workgroup> spd_intermediate: array<array<vec4<SPDScalar>, 16>, 16>;
|
||||
var<workgroup> spd_counter: atomic<u32>;
|
||||
|
||||
fn spd_increase_atomic_counter(slice: u32) {
|
||||
atomicStore(&spd_counter, atomicAdd(&spd_global_counter[slice], 1));
|
||||
}
|
||||
|
||||
fn spd_get_atomic_counter() -> u32 {
|
||||
return atomicLoad(&spd_counter);
|
||||
}
|
||||
|
||||
fn spd_reset_atomic_counter(slice: u32) {
|
||||
atomicStore(&spd_global_counter[slice], 0);
|
||||
}
|
||||
|
||||
// Cotnrol flow --------------------------------------------------------------------------------------------------------
|
||||
|
||||
fn spd_barrier() {
|
||||
// in glsl this does: groupMemoryBarrier(); barrier();
|
||||
workgroupBarrier();
|
||||
}
|
||||
|
||||
// Only last active workgroup should proceed
|
||||
fn spd_exit_workgroup(num_work_groups: u32, local_invocation_index: u32, slice: u32) -> bool {
|
||||
// global atomic counter
|
||||
if (local_invocation_index == 0) {
|
||||
spd_increase_atomic_counter(slice);
|
||||
}
|
||||
spd_barrier();
|
||||
return spd_get_atomic_counter() != (num_work_groups - 1);
|
||||
}
|
||||
|
||||
// Pixel access --------------------------------------------------------------------------------------------------------
|
||||
|
||||
)" << filterCode << R"(
|
||||
|
||||
fn spd_store(pix: vec2<u32>, out_value: vec4<SPDScalar>, mip: u32, slice: u32) {
|
||||
store_dst_mip(out_value, pix, slice, mip + 1);
|
||||
}
|
||||
|
||||
fn spd_load_intermediate(x: u32, y: u32) -> vec4<SPDScalar> {
|
||||
return spd_intermediate[x][y];
|
||||
}
|
||||
|
||||
fn spd_store_intermediate(x: u32, y: u32, value: vec4<SPDScalar>) {
|
||||
spd_intermediate[x][y] = value;
|
||||
}
|
||||
|
||||
fn spd_reduce_intermediate(i0: vec2<u32>, i1: vec2<u32>, i2: vec2<u32>, i3: vec2<u32>) -> vec4<SPDScalar> {
|
||||
let v0 = spd_load_intermediate(i0.x, i0.y);
|
||||
let v1 = spd_load_intermediate(i1.x, i1.y);
|
||||
let v2 = spd_load_intermediate(i2.x, i2.y);
|
||||
let v3 = spd_load_intermediate(i3.x, i3.y);
|
||||
return spd_reduce_4(v0, v1, v2, v3);
|
||||
}
|
||||
|
||||
fn spd_reduce_load_4(base: vec2<u32>, slice: u32) -> vec4<SPDScalar> {
|
||||
let v0 = load_src_image(base + vec2<u32>(0, 0), slice);
|
||||
let v1 = load_src_image(base + vec2<u32>(0, 1), slice);
|
||||
let v2 = load_src_image(base + vec2<u32>(1, 0), slice);
|
||||
let v3 = load_src_image(base + vec2<u32>(1, 1), slice);
|
||||
return spd_reduce_4(v0, v1, v2, v3);
|
||||
}
|
||||
|
||||
fn spd_reduce_load_mid_mip_4(base: vec2<u32>, slice: u32) -> vec4<SPDScalar> {
|
||||
let v0 = load_mid_mip_image(base + vec2<u32>(0, 0), slice);
|
||||
let v1 = load_mid_mip_image(base + vec2<u32>(0, 1), slice);
|
||||
let v2 = load_mid_mip_image(base + vec2<u32>(1, 0), slice);
|
||||
let v3 = load_mid_mip_image(base + vec2<u32>(1, 1), slice);
|
||||
return spd_reduce_4(v0, v1, v2, v3);
|
||||
}
|
||||
|
||||
// Main logic ---------------------------------------------------------------------------------------------------------
|
||||
|
||||
fn spd_downsample_mips_0_1(x: u32, y: u32, workgroup_id: vec2<u32>, local_invocation_index: u32, mip: u32, slice: u32) {
|
||||
var v: array<vec4<SPDScalar>, 4>;
|
||||
|
||||
let workgroup64 = workgroup_id.xy * 64;
|
||||
let workgroup32 = workgroup_id.xy * 32;
|
||||
let workgroup16 = workgroup_id.xy * 16;
|
||||
|
||||
var tex = workgroup64 + vec2<u32>(x * 2, y * 2);
|
||||
var pix = workgroup32 + vec2<u32>(x, y);
|
||||
v[0] = spd_reduce_load_4(tex, slice);
|
||||
spd_store(pix, v[0], 0, slice);
|
||||
|
||||
tex = workgroup64 + vec2<u32>(x * 2 + 32, y * 2);
|
||||
pix = workgroup32 + vec2<u32>(x + 16, y);
|
||||
v[1] = spd_reduce_load_4(tex, slice);
|
||||
spd_store(pix, v[1], 0, slice);
|
||||
|
||||
tex = workgroup64 + vec2<u32>(x * 2, y * 2 + 32);
|
||||
pix = workgroup32 + vec2<u32>(x, y + 16);
|
||||
v[2] = spd_reduce_load_4(tex, slice);
|
||||
spd_store(pix, v[2], 0, slice);
|
||||
|
||||
tex = workgroup64 + vec2<u32>(x * 2 + 32, y * 2 + 32);
|
||||
pix = workgroup32 + vec2<u32>(x + 16, y + 16);
|
||||
v[3] = spd_reduce_load_4(tex, slice);
|
||||
spd_store(pix, v[3], 0, slice);
|
||||
|
||||
if mip <= 1 {
|
||||
return;
|
||||
}
|
||||
|
||||
for (var i = 0u; i < 4u; i++) {
|
||||
spd_store_intermediate(x, y, v[i]);
|
||||
spd_barrier();
|
||||
if local_invocation_index < 64 {
|
||||
v[i] = spd_reduce_intermediate(
|
||||
vec2<u32>(x * 2 + 0, y * 2 + 0),
|
||||
vec2<u32>(x * 2 + 1, y * 2 + 0),
|
||||
vec2<u32>(x * 2 + 0, y * 2 + 1),
|
||||
vec2<u32>(x * 2 + 1, y * 2 + 1)
|
||||
);
|
||||
spd_store(workgroup16 + vec2<u32>(x + (i % 2) * 8, y + (i / 2) * 8), v[i], 1, slice);
|
||||
}
|
||||
spd_barrier();
|
||||
}
|
||||
|
||||
if local_invocation_index < 64 {
|
||||
spd_store_intermediate(x + 0, y + 0, v[0]);
|
||||
spd_store_intermediate(x + 8, y + 0, v[1]);
|
||||
spd_store_intermediate(x + 0, y + 8, v[2]);
|
||||
spd_store_intermediate(x + 8, y + 8, v[3]);
|
||||
}
|
||||
}
|
||||
|
||||
fn spd_downsample_mip_2(x: u32, y: u32, workgroup_id: vec2<u32>, local_invocation_index: u32, mip: u32, slice: u32) {
|
||||
if local_invocation_index < 64u {
|
||||
let v = spd_reduce_intermediate(
|
||||
vec2<u32>(x * 2 + 0, y * 2 + 0),
|
||||
vec2<u32>(x * 2 + 1, y * 2 + 0),
|
||||
vec2<u32>(x * 2 + 0, y * 2 + 1),
|
||||
vec2<u32>(x * 2 + 1, y * 2 + 1)
|
||||
);
|
||||
spd_store(workgroup_id.xy * 8 + vec2<u32>(x, y), v, mip, slice);
|
||||
// store to LDS, try to reduce bank conflicts
|
||||
// x 0 x 0 x 0 x 0 x 0 x 0 x 0 x 0
|
||||
// 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
||||
// 0 x 0 x 0 x 0 x 0 x 0 x 0 x 0 x
|
||||
// 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
||||
// x 0 x 0 x 0 x 0 x 0 x 0 x 0 x 0
|
||||
// ...
|
||||
// x 0 x 0 x 0 x 0 x 0 x 0 x 0 x 0
|
||||
spd_store_intermediate(x * 2 + y % 2, y * 2, v);
|
||||
}
|
||||
}
|
||||
|
||||
fn spd_downsample_mip_3(x: u32, y: u32, workgroup_id: vec2<u32>, local_invocation_index: u32, mip: u32, slice: u32) {
|
||||
if local_invocation_index < 16u {
|
||||
// x 0 x 0
|
||||
// 0 0 0 0
|
||||
// 0 x 0 x
|
||||
// 0 0 0 0
|
||||
let v = spd_reduce_intermediate(
|
||||
vec2<u32>(x * 4 + 0 + 0, y * 4 + 0),
|
||||
vec2<u32>(x * 4 + 2 + 0, y * 4 + 0),
|
||||
vec2<u32>(x * 4 + 0 + 1, y * 4 + 2),
|
||||
vec2<u32>(x * 4 + 2 + 1, y * 4 + 2)
|
||||
);
|
||||
spd_store(workgroup_id.xy * 4 + vec2<u32>(x, y), v, mip, slice);
|
||||
// store to LDS
|
||||
// x 0 0 0 x 0 0 0 x 0 0 0 x 0 0 0
|
||||
// 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
||||
// 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
||||
// 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
|
||||
// 0 x 0 0 0 x 0 0 0 x 0 0 0 x 0 0
|
||||
// ...
|
||||
// 0 0 x 0 0 0 x 0 0 0 x 0 0 0 x 0
|
||||
// ...
|
||||
// 0 0 0 x 0 0 0 x 0 0 0 x 0 0 0 x
|
||||
// ...
|
||||
spd_store_intermediate(x * 4 + y, y * 4, v);
|
||||
}
|
||||
}
|
||||
|
||||
fn spd_downsample_mip_4(x: u32, y: u32, workgroup_id: vec2<u32>, local_invocation_index: u32, mip: u32, slice: u32) {
|
||||
if local_invocation_index < 4u {
|
||||
// x 0 0 0 x 0 0 0
|
||||
// ...
|
||||
// 0 x 0 0 0 x 0 0
|
||||
let v = spd_reduce_intermediate(
|
||||
vec2<u32>(x * 8 + 0 + 0 + y * 2, y * 8 + 0),
|
||||
vec2<u32>(x * 8 + 4 + 0 + y * 2, y * 8 + 0),
|
||||
vec2<u32>(x * 8 + 0 + 1 + y * 2, y * 8 + 4),
|
||||
vec2<u32>(x * 8 + 4 + 1 + y * 2, y * 8 + 4)
|
||||
);
|
||||
spd_store(workgroup_id.xy * 2 + vec2<u32>(x, y), v, mip, slice);
|
||||
// store to LDS
|
||||
// x x x x 0 ...
|
||||
// 0 ...
|
||||
spd_store_intermediate(x + y * 2, 0, v);
|
||||
}
|
||||
}
|
||||
|
||||
fn spd_downsample_mip_5(workgroup_id: vec2<u32>, local_invocation_index: u32, mip: u32, slice: u32) {
|
||||
if local_invocation_index < 1u {
|
||||
// x x x x 0 ...
|
||||
// 0 ...
|
||||
let v = spd_reduce_intermediate(vec2<u32>(0, 0), vec2<u32>(1, 0), vec2<u32>(2, 0), vec2<u32>(3, 0));
|
||||
spd_store(workgroup_id.xy, v, mip, slice);
|
||||
}
|
||||
}
|
||||
|
||||
fn spd_downsample_next_four(x: u32, y: u32, workgroup_id: vec2<u32>, local_invocation_index: u32, base_mip: u32, mips: u32, slice: u32) {
|
||||
if mips <= base_mip {
|
||||
return;
|
||||
}
|
||||
spd_barrier();
|
||||
spd_downsample_mip_2(x, y, workgroup_id, local_invocation_index, base_mip, slice);
|
||||
|
||||
if mips <= base_mip + 1 {
|
||||
return;
|
||||
}
|
||||
spd_barrier();
|
||||
spd_downsample_mip_3(x, y, workgroup_id, local_invocation_index, base_mip + 1, slice);
|
||||
|
||||
if mips <= base_mip + 2 {
|
||||
return;
|
||||
}
|
||||
spd_barrier();
|
||||
spd_downsample_mip_4(x, y, workgroup_id, local_invocation_index, base_mip + 2, slice);
|
||||
|
||||
if mips <= base_mip + 3 {
|
||||
return;
|
||||
}
|
||||
spd_barrier();
|
||||
spd_downsample_mip_5(workgroup_id, local_invocation_index, base_mip + 3, slice);
|
||||
}
|
||||
|
||||
fn spd_downsample_last_four(x: u32, y: u32, workgroup_id: vec2<u32>, local_invocation_index: u32, base_mip: u32, mips: u32, slice: u32, exit: bool) {
|
||||
if mips <= base_mip {
|
||||
return;
|
||||
}
|
||||
spd_barrier();
|
||||
if !exit {
|
||||
spd_downsample_mip_2(x, y, workgroup_id, local_invocation_index, base_mip, slice);
|
||||
}
|
||||
|
||||
if mips <= base_mip + 1 {
|
||||
return;
|
||||
}
|
||||
spd_barrier();
|
||||
if !exit {
|
||||
spd_downsample_mip_3(x, y, workgroup_id, local_invocation_index, base_mip + 1, slice);
|
||||
}
|
||||
|
||||
if mips <= base_mip + 2 {
|
||||
return;
|
||||
}
|
||||
spd_barrier();
|
||||
if !exit {
|
||||
spd_downsample_mip_4(x, y, workgroup_id, local_invocation_index, base_mip + 2, slice);
|
||||
}
|
||||
|
||||
if mips <= base_mip + 3 {
|
||||
return;
|
||||
}
|
||||
spd_barrier();
|
||||
if !exit {
|
||||
spd_downsample_mip_5(workgroup_id, local_invocation_index, base_mip + 3, slice);
|
||||
}
|
||||
}
|
||||
|
||||
fn spd_downsample_mips_6_7(x: u32, y: u32, mips: u32, slice: u32) {
|
||||
var tex = vec2<u32>(x * 4 + 0, y * 4 + 0);
|
||||
var pix = vec2<u32>(x * 2 + 0, y * 2 + 0);
|
||||
let v0 = spd_reduce_load_mid_mip_4(tex, slice);
|
||||
spd_store(pix, v0, 6, slice);
|
||||
|
||||
tex = vec2<u32>(x * 4 + 2, y * 4 + 0);
|
||||
pix = vec2<u32>(x * 2 + 1, y * 2 + 0);
|
||||
let v1 = spd_reduce_load_mid_mip_4(tex, slice);
|
||||
spd_store(pix, v1, 6, slice);
|
||||
|
||||
tex = vec2<u32>(x * 4 + 0, y * 4 + 2);
|
||||
pix = vec2<u32>(x * 2 + 0, y * 2 + 1);
|
||||
let v2 = spd_reduce_load_mid_mip_4(tex, slice);
|
||||
spd_store(pix, v2, 6, slice);
|
||||
|
||||
tex = vec2<u32>(x * 4 + 2, y * 4 + 2);
|
||||
pix = vec2<u32>(x * 2 + 1, y * 2 + 1);
|
||||
let v3 = spd_reduce_load_mid_mip_4(tex, slice);
|
||||
spd_store(pix, v3, 6, slice);
|
||||
|
||||
if mips <= 7 {
|
||||
return;
|
||||
}
|
||||
// no barrier needed, working on values only from the same thread
|
||||
|
||||
let v = spd_reduce_4(v0, v1, v2, v3);
|
||||
spd_store(vec2<u32>(x, y), v, 7, slice);
|
||||
spd_store_intermediate(x, y, v);
|
||||
}
|
||||
|
||||
fn spd_downsample_last_6(x: u32, y: u32, local_invocation_index: u32, mips: u32, num_work_groups: u32, slice: u32) {
|
||||
if mips <= 6 {
|
||||
return;
|
||||
}
|
||||
|
||||
// increase the global atomic counter for the given slice and check if it's the last remaining thread group:
|
||||
// terminate if not, continue if yes.
|
||||
let exit = spd_exit_workgroup(num_work_groups, local_invocation_index, slice);
|
||||
|
||||
// can't exit directly because subsequent barrier calls break uniform control flow...
|
||||
if !exit {
|
||||
// reset the global atomic counter back to 0 for the next spd dispatch
|
||||
spd_reset_atomic_counter(slice);
|
||||
|
||||
// After mip 5 there is only a single workgroup left that downsamples the remaining up to 64x64 texels.
|
||||
// compute MIP level 6 and 7
|
||||
spd_downsample_mips_6_7(x, y, mips, slice);
|
||||
}
|
||||
|
||||
// compute MIP level 8, 9, 10, 11
|
||||
spd_downsample_last_four(x, y, vec2<u32>(0, 0), local_invocation_index, 8, mips, slice, exit);
|
||||
}
|
||||
|
||||
/// Downsamples a 64x64 tile based on the work group id.
|
||||
/// If after downsampling it's the last active thread group, computes the remaining MIP levels.
|
||||
///
|
||||
/// @param [in] workGroupID index of the work group / thread group
|
||||
/// @param [in] localInvocationIndex index of the thread within the thread group in 1D
|
||||
/// @param [in] mips the number of total MIP levels to compute for the input texture
|
||||
/// @param [in] numWorkGroups the total number of dispatched work groups / thread groups for this slice
|
||||
/// @param [in] slice the slice of the input texture
|
||||
fn spd_downsample(workgroup_id: vec2<u32>, local_invocation_index: u32, mips: u32, num_work_groups: u32, slice: u32) {
|
||||
let xy = map_to_xy(local_invocation_index);
|
||||
spd_downsample_mips_0_1(xy.x, xy.y, workgroup_id, local_invocation_index, mips, slice);
|
||||
spd_downsample_next_four(xy.x, xy.y, workgroup_id, local_invocation_index, 2, mips, slice);
|
||||
)";
|
||||
if (numMips > 6) {
|
||||
ss << " spd_downsample_last_6(xy.x, xy.y, local_invocation_index, mips, num_work_groups, slice);\n";
|
||||
}
|
||||
ss << R"(}
|
||||
|
||||
// Entry points -------------------------------------------------------------------------------------------------------
|
||||
|
||||
@compute
|
||||
@workgroup_size(256, 1, 1)
|
||||
fn downsample(@builtin(local_invocation_index) local_invocation_index: u32, @builtin(workgroup_id) workgroup_id: vec3<u32>) {
|
||||
spd_downsample(
|
||||
workgroup_id.xy + get_work_group_offset(),
|
||||
local_invocation_index,
|
||||
get_mips(),
|
||||
get_num_work_groups(),
|
||||
workgroup_id.z
|
||||
);
|
||||
}
|
||||
)";
|
||||
return ss.str();
|
||||
}
|
||||
|
||||
|
||||
} // namespace spd
|
||||
@@ -1,83 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <webgpu/webgpu_cpp.h>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <unordered_map>
|
||||
#include <optional>
|
||||
// C++ port of https://github.com/JolifantoBambla/webgpu-spd for early experiments- do not merge like this
|
||||
namespace spd {
|
||||
|
||||
// Enum for selecting the downsampling filter.
|
||||
enum class SPDFilter {
|
||||
Average,
|
||||
Min,
|
||||
Max,
|
||||
MinMax
|
||||
};
|
||||
|
||||
// Enum for shader scalar types.
|
||||
enum class SPDScalarType {
|
||||
F32,
|
||||
F16,
|
||||
I32,
|
||||
U32
|
||||
};
|
||||
|
||||
// Configuration for a single mipmap generation pass.
|
||||
struct SPDPassConfig {
|
||||
SPDFilter filter = SPDFilter::Average;
|
||||
wgpu::Texture targetTexture = nullptr;
|
||||
uint32_t numMips = 0;
|
||||
bool halfPrecision = false;
|
||||
uint32_t sourceMipLevel = 0;
|
||||
};
|
||||
|
||||
// Holds a pipeline and its corresponding bind group layout.
|
||||
struct SPDPipeline {
|
||||
wgpu::BindGroupLayout mipsBindGroupLayout = nullptr;
|
||||
wgpu::ComputePipeline pipeline = nullptr;
|
||||
};
|
||||
|
||||
// Manages pipeline creation, caching, and execution for mipmap generation.
|
||||
class MipmapGenerator {
|
||||
public:
|
||||
MipmapGenerator(const wgpu::Device& device);
|
||||
|
||||
// Pre-creates pipelines for specified formats and filters.
|
||||
void PreparePipelines(wgpu::TextureFormat format, SPDFilter filter, bool halfPrecision = false);
|
||||
|
||||
// Generates a compute pass for creating mipmaps.
|
||||
void Generate(
|
||||
wgpu::CommandEncoder& commandEncoder,
|
||||
wgpu::Texture srcTexture,
|
||||
const SPDPassConfig& config
|
||||
);
|
||||
|
||||
private:
|
||||
wgpu::Device m_device;
|
||||
wgpu::BindGroupLayout m_internalResourcesBindGroupLayout;
|
||||
|
||||
// Cached pipelines: Map<TextureFormat, Map<SPDScalarType, Map<Filter, Map<NumMips, Pipeline>>>>
|
||||
std::unordered_map<wgpu::TextureFormat,
|
||||
std::unordered_map<SPDScalarType,
|
||||
std::unordered_map<SPDFilter,
|
||||
std::unordered_map<uint32_t, SPDPipeline>>>> m_pipelines;
|
||||
|
||||
// Helper methods
|
||||
SPDPipeline& GetOrCreatePipeline(wgpu::TextureFormat format, SPDFilter filter, uint32_t numMips, SPDScalarType scalarType);
|
||||
SPDScalarType SanitizeScalarType(wgpu::TextureFormat format, bool halfPrecision);
|
||||
std::string GetFilterCode(SPDFilter filter);
|
||||
};
|
||||
// Assuming SPD_FILTER_AVERAGE is a string constant
|
||||
const std::string SPD_FILTER_AVERAGE = "value * 0.25"; // Original filter operation
|
||||
|
||||
// Generates the WGSL shader code dynamically.
|
||||
std::string MakeShaderCode(
|
||||
wgpu::TextureFormat outputFormat,
|
||||
const std::string& filterOp = SPD_FILTER_AVERAGE,
|
||||
uint32_t numMips = 0,
|
||||
SPDScalarType scalarType = SPDScalarType::F32
|
||||
);
|
||||
|
||||
} // namespace spd
|
||||
@@ -0,0 +1,203 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "WebGPUHandles.h"
|
||||
|
||||
#include "WebGPUConstants.h"
|
||||
|
||||
#include "DriverBase.h"
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/Program.h>
|
||||
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/ostream.h>
|
||||
|
||||
#include <webgpu/webgpu_cpp.h>
|
||||
|
||||
#include <algorithm>
|
||||
#include <sstream>
|
||||
#include <string_view>
|
||||
#include <vector>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
namespace {
|
||||
|
||||
[[nodiscard]] constexpr std::string_view toString(ShaderStage stage) {
|
||||
switch (stage) {
|
||||
case ShaderStage::VERTEX:
|
||||
return "vertex";
|
||||
case ShaderStage::FRAGMENT:
|
||||
return "fragment";
|
||||
case ShaderStage::COMPUTE:
|
||||
return "compute";
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] wgpu::ShaderModule createShaderModule(wgpu::Device& device, const char* programName,
|
||||
std::array<utils::FixedCapacityVector<uint8_t>, Program::SHADER_TYPE_COUNT> const&
|
||||
shaderSource,
|
||||
ShaderStage stage) {
|
||||
utils::FixedCapacityVector<uint8_t> const& sourceBytes =
|
||||
shaderSource[static_cast<size_t>(stage)];
|
||||
if (sourceBytes.empty()) {
|
||||
return nullptr;// nothing to compile, the shader was not provided
|
||||
}
|
||||
wgpu::ShaderModuleWGSLDescriptor wgslDescriptor{};
|
||||
wgslDescriptor.code = wgpu::StringView(reinterpret_cast<const char*>(sourceBytes.data()));
|
||||
std::stringstream labelStream;
|
||||
labelStream << programName << " " << toString(stage) << " shader";
|
||||
auto label = labelStream.str();
|
||||
wgpu::ShaderModuleDescriptor descriptor{
|
||||
.nextInChain = &wgslDescriptor,
|
||||
.label = label.data()
|
||||
};
|
||||
wgpu::ShaderModule module = device.CreateShaderModule(&descriptor);
|
||||
FILAMENT_CHECK_POSTCONDITION(module != nullptr) << "Failed to create " << descriptor.label;
|
||||
|
||||
wgpu::Instance instance = device.GetAdapter().GetInstance();
|
||||
instance.WaitAny(
|
||||
module.GetCompilationInfo(wgpu::CallbackMode::WaitAnyOnly,
|
||||
[&descriptor](auto const& status,
|
||||
wgpu::CompilationInfo const* info) {
|
||||
switch (status) {
|
||||
case wgpu::CompilationInfoRequestStatus::CallbackCancelled:
|
||||
FWGPU_LOGW << "Shader compilation info callback cancelled for "
|
||||
<< descriptor.label << "?" << utils::io::endl;
|
||||
return;
|
||||
case wgpu::CompilationInfoRequestStatus::Success:
|
||||
break;
|
||||
}
|
||||
if (info != nullptr) {
|
||||
std::stringstream errorStream;
|
||||
int errorCount = 0;
|
||||
for (size_t msgIndex = 0; msgIndex < info->messageCount; msgIndex++) {
|
||||
wgpu::CompilationMessage const& message = info->messages[msgIndex];
|
||||
switch (message.type) {
|
||||
case wgpu::CompilationMessageType::Info:
|
||||
FWGPU_LOGI << descriptor.label << ": " << message.message
|
||||
<< " line#:" << message.lineNum
|
||||
<< " linePos:" << message.linePos
|
||||
<< " offset:" << message.offset
|
||||
<< " length:" << message.length
|
||||
<< utils::io::endl;
|
||||
break;
|
||||
case wgpu::CompilationMessageType::Warning:
|
||||
FWGPU_LOGW
|
||||
<< "Warning compiling " << descriptor.label << ": "
|
||||
<< message.message << " line#:" << message.lineNum
|
||||
<< " linePos:" << message.linePos
|
||||
<< " offset:" << message.offset
|
||||
<< " length:" << message.length << utils::io::endl;
|
||||
break;
|
||||
case wgpu::CompilationMessageType::Error:
|
||||
errorCount++;
|
||||
errorStream << "Error " << errorCount << " : "
|
||||
<< std::string_view(message.message)
|
||||
<< " line#:" << message.lineNum
|
||||
<< " linePos:" << message.linePos
|
||||
<< " offset:" << message.offset
|
||||
<< " length:" << message.length << "\n";
|
||||
break;
|
||||
}
|
||||
}
|
||||
FILAMENT_CHECK_POSTCONDITION(errorCount < 1)
|
||||
<< errorCount << " error(s) compiling " << descriptor.label
|
||||
<< ":\n"
|
||||
<< errorStream.str();
|
||||
}
|
||||
FWGPU_LOGD << descriptor.label << " compiled successfully"
|
||||
<< utils::io::endl;
|
||||
}),
|
||||
UINT16_MAX);
|
||||
return module;
|
||||
}
|
||||
|
||||
// This is a 1 to 1 mapping of the ReservedSpecializationConstants enum in EngineEnums.h
|
||||
// The _hack is a workaround until https://issues.chromium.org/issues/42250586 is resolved
|
||||
// This workaround is the same one being used on the generateSpecializationConstant() function
|
||||
wgpu::StringView getSpecConstantStringId(uint32_t id) {
|
||||
switch (id) {
|
||||
case 0:
|
||||
return "0";// BACKEND_FEATURE_LEVEL_hack
|
||||
case 1:
|
||||
return "1";// CONFIG_MAX_INSTANCES_hack
|
||||
case 2:
|
||||
return "2";// ONFIG_STATIC_TEXTURE_TARGET_WORKAROUND_hack
|
||||
case 3:
|
||||
return "3";// CONFIG_SRGB_SWAPCHAIN_EMULATION_hack
|
||||
case 4:
|
||||
return "4";// CONFIG_FROXEL_BUFFER_HEIGHT_hack
|
||||
case 5:
|
||||
return "5";// CONFIG_POWER_VR_SHADER_WORKAROUNDS_hack
|
||||
case 6:
|
||||
return "6";// CONFIG_DEBUG_DIRECTIONAL_SHADOWMAP_hack
|
||||
case 7:
|
||||
return "7";// CONFIG_DEBUG_FROXEL_VISUALIZATION_hack
|
||||
case 8:
|
||||
return "8";// CONFIG_STEREO_EYE_COUNT_hack
|
||||
case 9:
|
||||
return "9";// CONFIG_SH_BANDS_COUNT_hack
|
||||
case 10:
|
||||
return "10";// CONFIG_SHADOW_SAMPLING_METHOD_hack
|
||||
default:
|
||||
PANIC_POSTCONDITION("Unknown/unhandled spec constant key/id: %d", id);
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<wgpu::ConstantEntry> convertConstants(
|
||||
utils::FixedCapacityVector<filament::backend::Program::SpecializationConstant> const&
|
||||
constantsInfo) {
|
||||
std::vector<wgpu::ConstantEntry> constants;
|
||||
constants.reserve(constantsInfo.size());
|
||||
for (filament::backend::Program::SpecializationConstant const& constant: constantsInfo) {
|
||||
// CONFIG_MAX_INSTANCES (1) and CONFIG_FROXEL_BUFFER_HEIGHT (4) will not be present
|
||||
// as constant overrides in the generated WGSL, because WGSL doesn't support specialization
|
||||
// constants as an array length
|
||||
// More information at https://github.com/gpuweb/gpuweb/issues/572#issuecomment-649760005
|
||||
// CONFIG_SRGB_SWAPCHAIN_EMULATION (3) is being skipped all together since it's only
|
||||
// included for the case of mFeatureLevel == FeatureLevel::FEATURE_LEVEL_0, which should
|
||||
// not be possible for WebGPU
|
||||
if (constant.id == 1 || constant.id == 3 || constant.id == 4) {
|
||||
continue;
|
||||
}
|
||||
double value = 0.0;
|
||||
if (auto* v = std::get_if<int32_t>(&constant.value)) {
|
||||
value = static_cast<double>(*v);
|
||||
} else if (auto* f = std::get_if<float>(&constant.value)) {
|
||||
value = static_cast<double>(*f);
|
||||
} else if (auto* b = std::get_if<bool>(&constant.value)) {
|
||||
value = *b ? 0.0 : 1.0;
|
||||
}
|
||||
constants.push_back(
|
||||
wgpu::ConstantEntry{ .key = getSpecConstantStringId(constant.id), .value = value });
|
||||
}
|
||||
return constants;
|
||||
}
|
||||
|
||||
}// namespace
|
||||
|
||||
WGPUProgram::WGPUProgram(wgpu::Device& device, Program& program)
|
||||
: HwProgram(program.getName()),
|
||||
vertexShaderModule(createShaderModule(device, name.c_str_safe(), program.getShadersSource(),
|
||||
ShaderStage::VERTEX)),
|
||||
fragmentShaderModule(createShaderModule(device, name.c_str_safe(), program.getShadersSource(),
|
||||
ShaderStage::FRAGMENT)),
|
||||
computeShaderModule(createShaderModule(device, name.c_str_safe(), program.getShadersSource(),
|
||||
ShaderStage::COMPUTE)),
|
||||
constants(convertConstants(program.getSpecializationConstants())) {}
|
||||
|
||||
}// namespace filament::backend
|
||||
@@ -1,92 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "WebGPUBufferBase.h"
|
||||
|
||||
#include "WebGPUConstants.h"
|
||||
|
||||
#include "DriverBase.h"
|
||||
#include <backend/BufferDescriptor.h>
|
||||
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/debug.h>
|
||||
|
||||
#include <webgpu/webgpu_cpp.h>
|
||||
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
namespace {
|
||||
|
||||
[[nodiscard]] wgpu::Buffer createBuffer(wgpu::Device const& device, const wgpu::BufferUsage usage,
|
||||
uint32_t size, const char* const label) {
|
||||
// Write size must be divisible by WEBGPU_BUFFER_SIZE_MODULUS (e.g. 4).
|
||||
// If the whole buffer is written to as is common, so must the buffer size.
|
||||
size += (WEBGPU_BUFFER_SIZE_MODULUS - (size % WEBGPU_BUFFER_SIZE_MODULUS)) %
|
||||
WEBGPU_BUFFER_SIZE_MODULUS;
|
||||
wgpu::BufferDescriptor descriptor{
|
||||
.label = label,
|
||||
.usage = usage,
|
||||
.size = size,
|
||||
.mappedAtCreation = false };
|
||||
wgpu::Buffer buffer = device.CreateBuffer(&descriptor);
|
||||
FILAMENT_CHECK_POSTCONDITION(buffer) << "Failed to create buffer for " << label;
|
||||
return buffer;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
WebGPUBufferBase::WebGPUBufferBase(wgpu::Device const& device, const wgpu::BufferUsage usage,
|
||||
const uint32_t size, char const* const label)
|
||||
: mBuffer{ createBuffer(device, usage, size, label) } {}
|
||||
|
||||
void WebGPUBufferBase::updateGPUBuffer(BufferDescriptor const& bufferDescriptor,
|
||||
const uint32_t byteOffset, wgpu::Queue const& queue) {
|
||||
FILAMENT_CHECK_PRECONDITION(bufferDescriptor.buffer)
|
||||
<< "updateGPUBuffer called with a null buffer";
|
||||
FILAMENT_CHECK_PRECONDITION(bufferDescriptor.size + byteOffset <= mBuffer.GetSize())
|
||||
<< "Attempting to copy " << bufferDescriptor.size << " bytes into a buffer of size "
|
||||
<< mBuffer.GetSize() << " at offset " << byteOffset;
|
||||
FILAMENT_CHECK_PRECONDITION(byteOffset % WEBGPU_BUFFER_SIZE_MODULUS == 0)
|
||||
<< "Byte offset must be a multiple of " << WEBGPU_BUFFER_SIZE_MODULUS << " but is "
|
||||
<< byteOffset;
|
||||
|
||||
// TODO: All buffer objects are created with CopyDst usage.
|
||||
// This may have some performance implications. That should be investigated later.
|
||||
assert_invariant(mBuffer.GetUsage() & wgpu::BufferUsage::CopyDst);
|
||||
|
||||
const size_t remainder = bufferDescriptor.size % WEBGPU_BUFFER_SIZE_MODULUS;
|
||||
|
||||
// WriteBuffer is an async call. But cpu buffer data is already written to the staging
|
||||
// buffer on return from the WriteBuffer.
|
||||
const size_t legalSize = bufferDescriptor.size - remainder;
|
||||
queue.WriteBuffer(mBuffer, byteOffset, bufferDescriptor.buffer, legalSize);
|
||||
if (remainder != 0) {
|
||||
const uint8_t* remainderStart =
|
||||
static_cast<const uint8_t*>(bufferDescriptor.buffer) + legalSize;
|
||||
memcpy(mRemainderChunk.data(), remainderStart, remainder);
|
||||
// Pad the remainder with zeros to ensure deterministic behavior, though GPU shouldn't
|
||||
// access this
|
||||
std::memset(mRemainderChunk.data() + remainder, 0, WEBGPU_BUFFER_SIZE_MODULUS - remainder);
|
||||
|
||||
queue.WriteBuffer(mBuffer, byteOffset + legalSize, &mRemainderChunk,
|
||||
WEBGPU_BUFFER_SIZE_MODULUS);
|
||||
}
|
||||
}
|
||||
|
||||
}// namespace filament::backend
|
||||
@@ -1,48 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_WEBGPUBUFFERBASE_H
|
||||
#define TNT_FILAMENT_BACKEND_WEBGPUBUFFERBASE_H
|
||||
|
||||
#include "WebGPUConstants.h"
|
||||
|
||||
#include <webgpu/webgpu_cpp.h>
|
||||
|
||||
#include <array>
|
||||
#include <cstdint>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
class BufferDescriptor;
|
||||
|
||||
class WebGPUBufferBase /* intended to be extended */ {
|
||||
public:
|
||||
void updateGPUBuffer(BufferDescriptor const&, uint32_t byteOffset, wgpu::Queue const&);
|
||||
|
||||
[[nodiscard]] wgpu::Buffer const& getBuffer() const { return mBuffer; }
|
||||
|
||||
protected:
|
||||
WebGPUBufferBase(wgpu::Device const&, wgpu::BufferUsage, uint32_t size, char const* label);
|
||||
|
||||
private:
|
||||
const wgpu::Buffer mBuffer;
|
||||
// WEBGPU_BUFFER_SIZE_MODULUS (e.g. 4) bytes to hold any extra chunk we need.
|
||||
std::array<uint8_t, WEBGPU_BUFFER_SIZE_MODULUS> mRemainderChunk{};
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
#endif // TNT_FILAMENT_BACKEND_WEBGPUBUFFERBASE_H
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user