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075743ef59 |
@@ -0,0 +1,68 @@
|
||||
BasedOnStyle: LLVM
|
||||
AccessModifierOffset: -4
|
||||
AlignAfterOpenBracket: DontAlign
|
||||
AlignConsecutiveAssignments: None
|
||||
AlignOperands: Align
|
||||
AllowAllArgumentsOnNextLine: false
|
||||
AllowAllConstructorInitializersOnNextLine: false
|
||||
AllowAllParametersOfDeclarationOnNextLine: true
|
||||
AllowShortBlocksOnASingleLine: false
|
||||
AllowShortCaseLabelsOnASingleLine: false
|
||||
AllowShortFunctionsOnASingleLine: All
|
||||
AllowShortIfStatementsOnASingleLine: Always
|
||||
AllowShortLambdasOnASingleLine: All
|
||||
AllowShortLoopsOnASingleLine: true
|
||||
AlwaysBreakAfterReturnType: None
|
||||
AlwaysBreakTemplateDeclarations: Yes
|
||||
BreakBeforeBraces: Custom
|
||||
BracedInitializerIndentWidth: 4
|
||||
BraceWrapping:
|
||||
AfterCaseLabel: false
|
||||
AfterClass: false
|
||||
AfterControlStatement: Never
|
||||
AfterEnum: false
|
||||
AfterFunction: false
|
||||
AfterNamespace: false
|
||||
AfterUnion: false
|
||||
BeforeCatch: false
|
||||
BeforeElse: false
|
||||
IndentBraces: false
|
||||
SplitEmptyFunction: false
|
||||
SplitEmptyRecord: true
|
||||
BreakBeforeBinaryOperators: None
|
||||
BreakBeforeTernaryOperators: true
|
||||
BreakConstructorInitializers: BeforeColon
|
||||
BreakInheritanceList: BeforeColon
|
||||
ColumnLimit: 100
|
||||
CompactNamespaces: false
|
||||
ContinuationIndentWidth: 8
|
||||
Cpp11BracedListStyle: false
|
||||
IndentCaseLabels: true
|
||||
IndentPPDirectives: None
|
||||
IndentWidth: 4
|
||||
KeepEmptyLinesAtTheStartOfBlocks: true
|
||||
MaxEmptyLinesToKeep: 2
|
||||
NamespaceIndentation: None
|
||||
ObjCSpaceAfterProperty: false
|
||||
ObjCSpaceBeforeProtocolList: true
|
||||
PointerAlignment: Left
|
||||
ReflowComments: true
|
||||
SpaceAfterCStyleCast: true
|
||||
SpaceAfterLogicalNot: false
|
||||
SpaceAfterTemplateKeyword: false
|
||||
SpaceBeforeAssignmentOperators: true
|
||||
SpaceBeforeCpp11BracedList: false
|
||||
SpaceBeforeCtorInitializerColon: true
|
||||
SpaceBeforeInheritanceColon: true
|
||||
SpaceBeforeParens: ControlStatements
|
||||
SpaceBeforeRangeBasedForLoopColon: false
|
||||
SpaceInEmptyParentheses: false
|
||||
SpacesBeforeTrailingComments: 0
|
||||
SpacesInAngles: false
|
||||
SpacesInCStyleCastParentheses: false
|
||||
SpacesInContainerLiterals: false
|
||||
SpacesInParentheses: false
|
||||
SpacesInSquareBrackets: false
|
||||
TabWidth: 4
|
||||
UseTab: Never
|
||||
PackConstructorInitializers: Never
|
||||
@@ -12,7 +12,7 @@ jobs:
|
||||
name: build-android
|
||||
# We intentially use a larger runner here to enable larger disk space
|
||||
# (standard linux runner will fail on disk space and faster build time).
|
||||
runs-on: ubuntu-22.04-32core
|
||||
runs-on: 'ubuntu-24.04-32core'
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
|
||||
@@ -10,7 +10,7 @@ on:
|
||||
jobs:
|
||||
build-linux:
|
||||
name: build-linux
|
||||
runs-on: ubuntu-22.04-16core
|
||||
runs-on: 'ubuntu-24.04-16core'
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
|
||||
@@ -19,6 +19,8 @@ jobs:
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
fetch-depth: 0
|
||||
- name: Run build script
|
||||
run: |
|
||||
WORKFLOW_OS=`echo \`uname\` | sed "s/Darwin/mac/" | tr [:upper:] [:lower:]`
|
||||
@@ -40,10 +42,12 @@ jobs:
|
||||
|
||||
build-android:
|
||||
name: build-android
|
||||
runs-on: ubuntu-22.04-16core
|
||||
runs-on: 'ubuntu-24.04-16core'
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
fetch-depth: 0
|
||||
- uses: actions/setup-java@v3
|
||||
with:
|
||||
distribution: 'temurin'
|
||||
@@ -60,6 +64,8 @@ jobs:
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
fetch-depth: 0
|
||||
- name: Run build script
|
||||
run: |
|
||||
cd build/ios && printf "y" | ./build.sh presubmit
|
||||
@@ -69,7 +75,7 @@ jobs:
|
||||
|
||||
build-web:
|
||||
name: build-web
|
||||
runs-on: ubuntu-22.04-16core
|
||||
runs-on: 'ubuntu-24.04-16core'
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
@@ -79,7 +85,7 @@ jobs:
|
||||
|
||||
validate-docs:
|
||||
name: validate-docs
|
||||
runs-on: ubuntu-22.04-4core
|
||||
runs-on: 'ubuntu-24.04-4core'
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
@@ -92,15 +98,73 @@ jobs:
|
||||
|
||||
test-renderdiff:
|
||||
name: test-renderdiff
|
||||
runs-on: ubuntu-22.04-16core
|
||||
|
||||
runs-on: macos-14-xlarge
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
- uses: ./.github/actions/ubuntu-apt-add-src
|
||||
- name: Run script
|
||||
- name: Set up Homebrew
|
||||
id: set-up-homebrew
|
||||
uses: Homebrew/actions/setup-homebrew@master
|
||||
- name: Set up Python
|
||||
uses: actions/setup-python@v5
|
||||
with:
|
||||
python-version: '3.x'
|
||||
- name: Cache Mesa and deps
|
||||
id: mesa-cache
|
||||
uses: actions/cache@v4 # Use a specific version
|
||||
with:
|
||||
path: |
|
||||
$HOME/Library/Caches/Homebrew
|
||||
mesa
|
||||
key: ${{ runner.os }}-mesa-deps-${{ vars.MESA_VERSION }}
|
||||
- name: Get Mesa
|
||||
id: mesa-prereq
|
||||
env:
|
||||
MESA_VERSION: ${{ vars.MESA_VERSION }}
|
||||
run: |
|
||||
source ./build/linux/ci-common.sh && bash test/renderdiff/test.sh
|
||||
bash test/utils/get_mesa.sh
|
||||
- name: Run Test
|
||||
run: |
|
||||
bash test/renderdiff/test.sh
|
||||
- uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: presubmit-renderdiff-result
|
||||
path: ./out/renderdiff_tests
|
||||
|
||||
validate-wgsl-webgpu:
|
||||
name: validate-wgsl-webgpu
|
||||
runs-on: 'ubuntu-24.04-8core'
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
- name: Run build script
|
||||
run: source ./build/linux/ci-common.sh && ./build.sh -W debug test_filamat filament
|
||||
- name: Run test
|
||||
run: ./out/cmake-debug/libs/filamat/test_filamat --gtest_filter=MaterialCompiler.Wgsl*
|
||||
|
||||
code-correcteness:
|
||||
name: code-correctness
|
||||
runs-on: 'macos-14-xlarge'
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
fetch-depth: 0
|
||||
- name: Set up Homebrew
|
||||
id: set-up-homebrew
|
||||
uses: Homebrew/actions/setup-homebrew@master
|
||||
- name: Set up Python
|
||||
uses: actions/setup-python@v5
|
||||
with:
|
||||
python-version: '3.x'
|
||||
- name: Install prerequisites
|
||||
run: |
|
||||
pip install pyyaml
|
||||
brew install llvm
|
||||
sudo ln -s "$(brew --prefix llvm)/bin/clang-tidy" "/usr/local/bin/clang-tidy"
|
||||
- name: Run build script
|
||||
# We need to build before clang-tidy can run analysis
|
||||
run: |
|
||||
# This will build for all three desktop backends on mac
|
||||
./build.sh -p desktop debug gltf_viewer
|
||||
- name: Run test
|
||||
run: |
|
||||
bash test/code-correctness/test.sh
|
||||
|
||||
@@ -9,6 +9,11 @@ name: Release
|
||||
env:
|
||||
RELEASE_TAG: ${{ github.event.inputs.release_tag }}
|
||||
|
||||
# The default GITHUB_TOKEN does not have write permissions, which is needed to upload release
|
||||
# assets.
|
||||
permissions:
|
||||
contents: write
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
inputs:
|
||||
@@ -65,7 +70,7 @@ jobs:
|
||||
|
||||
build-web:
|
||||
name: build-web
|
||||
runs-on: ubuntu-22.04-16core
|
||||
runs-on: 'ubuntu-24.04-16core'
|
||||
if: github.event_name == 'release' || github.event.inputs.platform == 'web'
|
||||
|
||||
steps:
|
||||
@@ -98,7 +103,7 @@ jobs:
|
||||
|
||||
build-android:
|
||||
name: build-android
|
||||
runs-on: ubuntu-22.04-16core
|
||||
runs-on: 'ubuntu-24.04-16core'
|
||||
if: github.event_name == 'release' || github.event.inputs.platform == 'android'
|
||||
|
||||
steps:
|
||||
|
||||
@@ -10,7 +10,7 @@ on:
|
||||
jobs:
|
||||
build-web:
|
||||
name: build-web
|
||||
runs-on: ubuntu-22.04-16core
|
||||
runs-on: 'ubuntu-24.04-16core'
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
|
||||
+15
@@ -18,3 +18,18 @@ test*.json
|
||||
results
|
||||
/compile_commands.json
|
||||
/.cache
|
||||
build/.cmake/
|
||||
build/CMakeCache.txt
|
||||
build/CMakeFiles/
|
||||
build/Makefile
|
||||
build/SPIRV-Tools*
|
||||
build/cmake_install.cmake
|
||||
build/compile_commands.json
|
||||
build/filament/
|
||||
build/include/
|
||||
build/libs/
|
||||
build/mac/ninja
|
||||
build/samples/
|
||||
build/shaders/
|
||||
build/third_party/
|
||||
build/tools/
|
||||
|
||||
+24
-6
@@ -139,14 +139,14 @@ else()
|
||||
set(LINUX FALSE)
|
||||
endif()
|
||||
|
||||
if (LINUX)
|
||||
if (NOT FILAMENT_OSMESA_PATH STREQUAL "")
|
||||
if (NOT EXISTS ${FILAMENT_OSMESA_PATH}/)
|
||||
message(FATAL_ERROR "Cannot find specified OSMesa build directory: ${FILAMENT_OSMESA_PATH}")
|
||||
endif()
|
||||
set(FILAMENT_SUPPORTS_OSMESA TRUE)
|
||||
if (NOT FILAMENT_OSMESA_PATH STREQUAL "")
|
||||
if (NOT EXISTS ${FILAMENT_OSMESA_PATH}/)
|
||||
message(FATAL_ERROR "Cannot find specified OSMesa build directory: ${FILAMENT_OSMESA_PATH}")
|
||||
endif()
|
||||
set(FILAMENT_SUPPORTS_OSMESA TRUE)
|
||||
endif()
|
||||
|
||||
if (LINUX)
|
||||
if (FILAMENT_SUPPORTS_WAYLAND)
|
||||
add_definitions(-DFILAMENT_SUPPORTS_WAYLAND)
|
||||
set(FILAMENT_SUPPORTS_X11 FALSE)
|
||||
@@ -184,6 +184,12 @@ if (NOT ANDROID AND NOT WEBGL AND NOT IOS AND NOT FILAMENT_LINUX_IS_MOBILE)
|
||||
set(IS_HOST_PLATFORM TRUE)
|
||||
endif()
|
||||
|
||||
if (APPLE)
|
||||
if (FILAMENT_SUPPORTS_OSMESA)
|
||||
add_definitions(-DFILAMENT_SUPPORTS_OSMESA)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (WIN32)
|
||||
# Link statically against c/c++ lib to avoid missing redistriburable such as
|
||||
# "VCRUNTIME140.dll not found. Try reinstalling the app.", but give users
|
||||
@@ -328,6 +334,9 @@ if (MSVC)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CXX_STANDARD} /W0 /Zc:__cplusplus")
|
||||
else()
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CXX_STANDARD} -fstrict-aliasing -Wno-unknown-pragmas -Wno-unused-function -Wno-deprecated-declarations")
|
||||
if (APPLE)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-nullability-extension")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (FILAMENT_USE_EXTERNAL_GLES3)
|
||||
@@ -601,6 +610,14 @@ if (FILAMENT_SUPPORTS_METAL)
|
||||
set(MATC_API_FLAGS ${MATC_API_FLAGS} -a metal)
|
||||
endif()
|
||||
|
||||
# With WebGPU, push constants are not supported. Skinning uses them.
|
||||
# WebGPU has a proposal to add push constants at https://github.com/gpuweb/gpuweb/blob/main/proposals/push-constants.md
|
||||
# With WebGPU, Tint does not support ClipDistance which is used in Stereo. Mentioned in comment
|
||||
# https://github.com/google/dawn/blob/855d17b08abdf02f9142bf5a8f14d0ea088810a4/src/tint/lang/spirv/reader/ast_parser/function.cc#L4434
|
||||
if (FILAMENT_SUPPORTS_WEBGPU)
|
||||
set(MATC_API_FLAGS ${MATC_API_FLAGS} -a webgpu --variant-filter=skinning,stereo)
|
||||
endif()
|
||||
|
||||
# Disable ESSL 1.0 code generation.
|
||||
if (NOT FILAMENT_ENABLE_FEATURE_LEVEL_0)
|
||||
set(MATC_API_FLAGS ${MATC_API_FLAGS} -1)
|
||||
@@ -784,6 +801,7 @@ add_subdirectory(${EXTERNAL}/draco/tnt)
|
||||
add_subdirectory(${EXTERNAL}/jsmn/tnt)
|
||||
add_subdirectory(${EXTERNAL}/stb/tnt)
|
||||
add_subdirectory(${EXTERNAL}/getopt)
|
||||
add_subdirectory(${EXTERNAL}/perfetto/tnt)
|
||||
|
||||
# Note that this has to be placed after mikktspace in order for combine_static_libs to work.
|
||||
add_subdirectory(${LIBRARIES}/geometry)
|
||||
|
||||
@@ -31,7 +31,7 @@ repositories {
|
||||
}
|
||||
|
||||
dependencies {
|
||||
implementation 'com.google.android.filament:filament-android:1.57.2'
|
||||
implementation 'com.google.android.filament:filament-android:1.59.3'
|
||||
}
|
||||
```
|
||||
|
||||
@@ -51,7 +51,7 @@ Here are all the libraries available in the group `com.google.android.filament`:
|
||||
iOS projects can use CocoaPods to install the latest release:
|
||||
|
||||
```shell
|
||||
pod 'Filament', '~> 1.57.2'
|
||||
pod 'Filament', '~> 1.59.3'
|
||||
```
|
||||
|
||||
## Documentation
|
||||
|
||||
@@ -7,6 +7,34 @@ A new header is inserted each time a *tag* is created.
|
||||
Instead, if you are authoring a PR for the main branch, add your release note to
|
||||
[NEW_RELEASE_NOTES.md](./NEW_RELEASE_NOTES.md).
|
||||
|
||||
## v1.59.4
|
||||
|
||||
|
||||
## v1.59.3
|
||||
|
||||
|
||||
## v1.59.2
|
||||
|
||||
- Fix build/compile errors when upgrading to MacOS 15.4
|
||||
|
||||
## v1.59.1
|
||||
|
||||
|
||||
## v1.59.0
|
||||
|
||||
- materials: five custom variables (varyings) are now available on the condition that the `color` attribute is not requested (b/404930099). [⚠️ **New Material Version**]
|
||||
|
||||
## v1.58.2
|
||||
|
||||
- engine: Generate 1D instead of 3D LUTs for color grading whenever possible.
|
||||
|
||||
## v1.58.1
|
||||
|
||||
|
||||
## v1.58.0
|
||||
|
||||
- materials: add an optional `transformName` field to sampler material parameters. [⚠️ **New Material Version**]
|
||||
|
||||
## v1.57.3
|
||||
|
||||
- android: breaking changes to API KTX1Loader::createIndirectLight and KTX1Loader::createSkybox
|
||||
|
||||
@@ -71,10 +71,9 @@ buildscript {
|
||||
.gradleProperty("com.google.android.filament.include-webgpu")
|
||||
.isPresent()
|
||||
|
||||
// TODO: Uncomment below when fgviewer is ready
|
||||
// def fgviewer = providers
|
||||
// .gradleProperty("com.google.android.filament.fgviewer")
|
||||
// .isPresent()
|
||||
def fgviewer = providers
|
||||
.gradleProperty("com.google.android.filament.fgviewer")
|
||||
.isPresent()
|
||||
|
||||
def matdbg = providers
|
||||
.gradleProperty("com.google.android.filament.matdbg")
|
||||
@@ -131,8 +130,7 @@ buildscript {
|
||||
"-DFILAMENT_DIST_DIR=${filamentPath}".toString(),
|
||||
"-DFILAMENT_SUPPORTS_VULKAN=${excludeVulkan ? 'OFF' : 'ON'}".toString(),
|
||||
"-DFILAMENT_SUPPORTS_WEBGPU=${includeWebGPU ? 'ON' : 'OFF'}".toString(),
|
||||
// TODO: Uncomment below when fgviewer is ready
|
||||
// "-DFILAMENT_ENABLE_FGVIEWER=${fgviewer ? 'ON' : 'OFF'}".toString(),
|
||||
"-DFILAMENT_ENABLE_FGVIEWER=${fgviewer ? 'ON' : 'OFF'}".toString(),
|
||||
"-DFILAMENT_ENABLE_MATDBG=${matdbg ? 'ON' : 'OFF'}".toString(),
|
||||
"-DFILAMENT_DISABLE_MATOPT=${matnopt ? 'ON' : 'OFF'}".toString()
|
||||
]
|
||||
|
||||
@@ -142,6 +142,12 @@ abstract class MaterialCompiler extends TaskWithBinary {
|
||||
if (!exclude_vulkan) {
|
||||
matcArgs += ['-a', 'vulkan']
|
||||
}
|
||||
def include_webgpu = providers
|
||||
.gradleProperty("com.google.android.filament.include-webgpu")
|
||||
.forUseAtConfigurationTime().present
|
||||
if (include_webgpu) {
|
||||
matcArgs += ['-a', 'webgpu', '--variant-filter=skinning,stereo']
|
||||
}
|
||||
|
||||
def mat_no_opt = providers
|
||||
.gradleProperty("com.google.android.filament.matnopt")
|
||||
|
||||
@@ -11,6 +11,13 @@ if (FILAMENT_SUPPORTS_VULKAN)
|
||||
message("Library filamat ignores Vulkan settings")
|
||||
endif()
|
||||
|
||||
if (FILAMENT_SUPPORTS_WEBGPU)
|
||||
# See third_party/dawn/tnt/CMakeLists.txt and libs/filamat/CMakeLists.txt
|
||||
add_library(tint STATIC IMPORTED)
|
||||
set_target_properties(tint PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libtint_combined.a)
|
||||
endif()
|
||||
|
||||
add_library(${FILAMAT_FLAVOR} STATIC IMPORTED)
|
||||
set_target_properties(${FILAMAT_FLAVOR} PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/lib${FILAMAT_FLAVOR}.a)
|
||||
@@ -19,6 +26,10 @@ add_library(utils STATIC IMPORTED)
|
||||
set_target_properties(utils PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libutils.a)
|
||||
|
||||
add_library(perfetto STATIC IMPORTED)
|
||||
set_target_properties(perfetto PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libperfetto.a)
|
||||
|
||||
add_library(filabridge STATIC IMPORTED)
|
||||
set_target_properties(filabridge PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libfilabridge.a)
|
||||
@@ -33,6 +44,7 @@ set_target_properties(shaders PROPERTIES IMPORTED_LOCATION
|
||||
|
||||
set(FILAMAT_INCLUDE_DIRS
|
||||
../../libs/utils/include
|
||||
../../third_party/perfetto
|
||||
)
|
||||
|
||||
include_directories(${FILAMENT_DIR}/include)
|
||||
@@ -48,6 +60,8 @@ target_link_libraries(filamat-jni
|
||||
filabridge
|
||||
shaders
|
||||
utils
|
||||
perfetto
|
||||
log
|
||||
smol-v
|
||||
$<$<STREQUAL:${FILAMENT_SUPPORTS_WEBGPU},ON>:tint>
|
||||
)
|
||||
|
||||
@@ -2,8 +2,7 @@ cmake_minimum_required(VERSION 3.19)
|
||||
project(filament-android)
|
||||
|
||||
option(FILAMENT_SUPPORTS_VULKAN "Enables Vulkan on Android" OFF)
|
||||
# TODO: Uncomment below when fgviewer is ready
|
||||
# option(FILAMENT_ENABLE_FGVIEWER "Enables Frame Graph Viewer" OFF)
|
||||
option(FILAMENT_ENABLE_FGVIEWER "Enables Frame Graph Viewer" OFF)
|
||||
option(FILAMENT_ENABLE_MATDBG "Enables Material debugger" OFF)
|
||||
option(FILAMENT_DISABLE_MATOPT "Disables material optimizations" OFF)
|
||||
option(FILAMENT_SUPPORTS_WEBGPU "Enables WebGPU on Android" OFF)
|
||||
@@ -22,6 +21,10 @@ add_library(utils STATIC IMPORTED)
|
||||
set_target_properties(utils PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libutils.a)
|
||||
|
||||
add_library(perfetto STATIC IMPORTED)
|
||||
set_target_properties(perfetto PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libperfetto.a)
|
||||
|
||||
add_library(ibl-lite STATIC IMPORTED)
|
||||
set_target_properties(ibl-lite PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libibl-lite.a)
|
||||
@@ -30,10 +33,6 @@ add_library(filaflat STATIC IMPORTED)
|
||||
set_target_properties(filaflat PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libfilaflat.a)
|
||||
|
||||
add_library(filamat STATIC IMPORTED)
|
||||
set_target_properties(filamat PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libfilamat.a)
|
||||
|
||||
add_library(geometry STATIC IMPORTED)
|
||||
set_target_properties(geometry PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libgeometry.a)
|
||||
@@ -60,12 +59,11 @@ add_library(smol-v STATIC IMPORTED)
|
||||
set_target_properties(smol-v PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libsmol-v.a)
|
||||
|
||||
# TODO: Uncomment below when fgviewer is ready
|
||||
# if (FILAMENT_ENABLE_FGVIEWER)
|
||||
# add_library(fgviewer STATIC IMPORTED)
|
||||
# set_target_properties(fgviewer PROPERTIES IMPORTED_LOCATION
|
||||
# ${FILAMENT_DIR}/lib/${ANDROID_ABI}/libfgviewer.a)
|
||||
# endif()
|
||||
if (FILAMENT_ENABLE_FGVIEWER)
|
||||
add_library(fgviewer STATIC IMPORTED)
|
||||
set_target_properties(fgviewer PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libfgviewer.a)
|
||||
endif()
|
||||
|
||||
if (FILAMENT_ENABLE_MATDBG)
|
||||
add_library(matdbg STATIC IMPORTED)
|
||||
@@ -129,12 +127,12 @@ target_link_libraries(filament-jni
|
||||
PRIVATE android
|
||||
PRIVATE jnigraphics
|
||||
PRIVATE utils
|
||||
PRIVATE perfetto
|
||||
|
||||
# libgeometry is PUBLIC because gltfio uses it.
|
||||
PUBLIC geometry
|
||||
|
||||
# TODO: Uncomment below when fgviewer is ready
|
||||
# $<$<STREQUAL:${FILAMENT_ENABLE_FGVIEWER},ON>:fgviewer>
|
||||
$<$<STREQUAL:${FILAMENT_ENABLE_FGVIEWER},ON>:fgviewer>
|
||||
$<$<STREQUAL:${FILAMENT_ENABLE_MATDBG},ON>:matdbg>
|
||||
$<$<STREQUAL:${FILAMENT_ENABLE_MATDBG},ON>:filamat>
|
||||
$<$<STREQUAL:${FILAMENT_SUPPORTS_VULKAN},ON>:bluevk>
|
||||
@@ -148,6 +146,7 @@ target_include_directories(filament-jni PRIVATE
|
||||
${FILAMENT_DIR}/include
|
||||
../../filament/backend/include
|
||||
../../third_party/robin-map
|
||||
../../third_party/perfetto
|
||||
../../libs/utils/include)
|
||||
|
||||
# Force a relink when the version script is changed:
|
||||
|
||||
@@ -68,6 +68,21 @@ Java_com_google_android_filament_Texture_nIsTextureSwizzleSupported(JNIEnv*, jcl
|
||||
return (jboolean) Texture::isTextureSwizzleSupported(*engine);
|
||||
}
|
||||
|
||||
|
||||
extern "C" JNIEXPORT jint JNICALL
|
||||
Java_com_google_android_filament_Texture_nGetMaxTextureSize(JNIEnv *, jclass,
|
||||
jlong nativeEngine, jint sampler) {
|
||||
Engine *engine = (Engine *) nativeEngine;
|
||||
return Texture::getMaxTextureSize(*engine, (Texture::Sampler)sampler);
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT jint JNICALL
|
||||
Java_com_google_android_filament_Texture_nGetMaxArrayTextureLayers(JNIEnv *, jclass,
|
||||
jlong nativeEngine) {
|
||||
Engine *engine = (Engine *) nativeEngine;
|
||||
return Texture::getMaxArrayTextureLayers(*engine);
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT jboolean JNICALL
|
||||
Java_com_google_android_filament_Texture_nValidatePixelFormatAndType(JNIEnv*, jclass,
|
||||
jint internalFormat, jint pixelDataFormat, jint pixelDataType) {
|
||||
|
||||
+10
-4
@@ -46,9 +46,8 @@ import static com.google.android.filament.Asserts.assertFloat4In;
|
||||
*
|
||||
* <h1>Performance</h1>
|
||||
*
|
||||
* Creating a new ColorGrading object may be more expensive than other Filament objects as a
|
||||
* 3D LUT may need to be generated. The generation of a 3D LUT, if necessary, may happen on
|
||||
* the CPU.
|
||||
* Creating a new ColorGrading object may be more expensive than other Filament objects as a LUT may
|
||||
* need to be generated. The generation of this LUT, if necessary, may happen on the CPU.
|
||||
*
|
||||
* <h1>Ordering</h1>
|
||||
*
|
||||
@@ -160,6 +159,10 @@ public class ColorGrading {
|
||||
* quality level will use a 32x32x32 10 bit LUT, a high quality will use a 32x32x32 16 bit
|
||||
* LUT, and a ultra quality will use a 64x64x64 16 bit LUT.
|
||||
*
|
||||
* This setting has no effect if generating a 1D LUT.
|
||||
*
|
||||
* This overrides the values set by format() and dimensions().
|
||||
*
|
||||
* The default quality is {@link QualityLevel#MEDIUM}.
|
||||
*
|
||||
* @param qualityLevel The desired quality of the color grading process
|
||||
@@ -175,6 +178,8 @@ public class ColorGrading {
|
||||
* When color grading is implemented using a 3D LUT, this sets the texture format of
|
||||
* of the LUT. This overrides the value set by quality().
|
||||
*
|
||||
* This setting has no effect if generating a 1D LUT.
|
||||
*
|
||||
* The default is INTEGER
|
||||
*
|
||||
* @param format The desired format of the 3D LUT.
|
||||
@@ -190,6 +195,8 @@ public class ColorGrading {
|
||||
* When color grading is implemented using a 3D LUT, this sets the dimension of the LUT.
|
||||
* This overrides the value set by quality().
|
||||
*
|
||||
* This setting has no effect if generating a 1D LUT.
|
||||
*
|
||||
* The default is 32
|
||||
*
|
||||
* @param dim The desired dimension of the LUT. Between 16 and 64.
|
||||
@@ -616,4 +623,3 @@ public class ColorGrading {
|
||||
|
||||
private static native long nBuilderBuild(long nativeBuilder, long nativeEngine);
|
||||
}
|
||||
|
||||
|
||||
@@ -691,6 +691,24 @@ public class Texture {
|
||||
pixelDataType.ordinal());
|
||||
}
|
||||
|
||||
/**
|
||||
* @param engine {@link Engine}
|
||||
* @param type Texture sampler type
|
||||
* @return The maximum size in texels of a texture of type \p type. At least 2048 for
|
||||
* 2D textures, 256 for 3D textures
|
||||
*/
|
||||
public static int getMaxTextureSize(@NonNull Engine engine, Sampler type) {
|
||||
return nGetMaxTextureSize(engine.getNativeObject(), type.ordinal());
|
||||
}
|
||||
|
||||
/**
|
||||
* @param engine {@link Engine}
|
||||
* @return The maximum number of layers supported by texture arrays. At least 256.
|
||||
*/
|
||||
public static int getMaxArrayTextureLayers(@NonNull Engine engine) {
|
||||
return nGetMaxArrayTextureLayers(engine.getNativeObject());
|
||||
}
|
||||
|
||||
/**
|
||||
* Use <code>Builder</code> to construct a <code>Texture</code> object instance.
|
||||
*/
|
||||
@@ -1289,6 +1307,8 @@ public class Texture {
|
||||
private static native boolean nIsTextureFormatSupported(long nativeEngine, int internalFormat);
|
||||
private static native boolean nIsTextureFormatMipmappable(long nativeEngine, int internalFormat);
|
||||
private static native boolean nIsTextureSwizzleSupported(long nativeEngine);
|
||||
private static native int nGetMaxTextureSize(long nativeObject, int ordinal);
|
||||
private static native int nGetMaxArrayTextureLayers(long nativeObject);
|
||||
|
||||
private static native boolean nValidatePixelFormatAndType(int internalFormat, int pixelDataFormat,
|
||||
int pixelDataType);
|
||||
|
||||
@@ -31,8 +31,6 @@ package com.google.android.filament;
|
||||
* <li>DisplayRangeToneMapper</li>
|
||||
* </ul>
|
||||
* </ul>
|
||||
*
|
||||
* You can create custom tone mapping operators by subclassing ToneMapper.
|
||||
*/
|
||||
public class ToneMapper {
|
||||
private final long mNativeObject;
|
||||
|
||||
@@ -35,6 +35,10 @@ add_library(utils STATIC IMPORTED)
|
||||
set_target_properties(utils PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libutils.a)
|
||||
|
||||
add_library(perfetto STATIC IMPORTED)
|
||||
set_target_properties(perfetto PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libperfetto.a)
|
||||
|
||||
add_library(uberzlib STATIC IMPORTED)
|
||||
set_target_properties(uberzlib PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libuberzlib.a)
|
||||
@@ -121,6 +125,7 @@ set(GLTFIO_INCLUDE_DIRS
|
||||
../../third_party/meshoptimizer/src
|
||||
../../third_party/robin-map
|
||||
../../third_party/stb
|
||||
../../third_party/perfetto
|
||||
../../libs/utils/include
|
||||
../../libs/ktxreader/include
|
||||
)
|
||||
@@ -129,7 +134,7 @@ add_library(gltfio-jni SHARED ${GLTFIO_SRCS})
|
||||
target_include_directories(gltfio-jni PRIVATE ${GLTFIO_INCLUDE_DIRS})
|
||||
set_target_properties(gltfio-jni PROPERTIES LINK_DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/libgltfio-jni.symbols)
|
||||
set_target_properties(gltfio-jni PROPERTIES LINK_DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/libgltfio-jni.map)
|
||||
target_link_libraries(gltfio-jni filament-jni utils uberzlib log stb ktxreader basis_transcoder zstd uberarchive)
|
||||
target_link_libraries(gltfio-jni filament-jni utils perfetto uberzlib log stb ktxreader basis_transcoder zstd uberarchive)
|
||||
target_link_libraries(gltfio-jni dracodec meshoptimizer)
|
||||
target_compile_definitions(gltfio-jni PUBLIC GLTFIO_DRACO_SUPPORTED=1)
|
||||
target_include_directories(gltfio-jni PRIVATE ${DRACO_DIR}/src)
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
GROUP=com.google.android.filament
|
||||
VERSION_NAME=1.57.2
|
||||
VERSION_NAME=1.59.3
|
||||
|
||||
POM_DESCRIPTION=Real-time physically based rendering engine for Android.
|
||||
|
||||
@@ -30,4 +30,5 @@ com.google.android.filament.abis=all
|
||||
#com.google.android.filament.include-webgpu
|
||||
|
||||
#com.google.android.filament.matdbg
|
||||
#com.google.android.filament.fgviewer
|
||||
#com.google.android.filament.matnopt
|
||||
|
||||
@@ -200,8 +200,9 @@ WEBGPU_ANDROID_GRADLE_OPTION=""
|
||||
EGL_ON_LINUX_OPTION="-DFILAMENT_SUPPORTS_EGL_ON_LINUX=OFF"
|
||||
|
||||
MATDBG_OPTION="-DFILAMENT_ENABLE_MATDBG=OFF"
|
||||
FGVIEWER_OPTION="-DFILAMENT_ENABLE_FGVIEWER=OFF"
|
||||
MATDBG_GRADLE_OPTION=""
|
||||
FGVIEWER_OPTION="-DFILAMENT_ENABLE_FGVIEWER=OFF"
|
||||
FGVIEWER_GRADLE_OPTION=""
|
||||
|
||||
MATOPT_OPTION=""
|
||||
MATOPT_GRADLE_OPTION=""
|
||||
@@ -533,6 +534,7 @@ function build_android {
|
||||
${VULKAN_ANDROID_GRADLE_OPTION} \
|
||||
${WEBGPU_ANDROID_GRADLE_OPTION} \
|
||||
${MATDBG_GRADLE_OPTION} \
|
||||
${FGVIEWER_GRADLE_OPTION} \
|
||||
${MATOPT_GRADLE_OPTION} \
|
||||
:filament-android:assembleDebug \
|
||||
:gltfio-android:assembleDebug \
|
||||
@@ -541,6 +543,7 @@ function build_android {
|
||||
./gradlew \
|
||||
-Pcom.google.android.filament.dist-dir=../out/android-debug/filament \
|
||||
-Pcom.google.android.filament.abis=${ABI_GRADLE_OPTION} \
|
||||
${WEBGPU_ANDROID_GRADLE_OPTION} \
|
||||
:filamat-android:assembleDebug
|
||||
|
||||
if [[ "${BUILD_ANDROID_SAMPLES}" == "true" ]]; then
|
||||
@@ -583,6 +586,7 @@ function build_android {
|
||||
${VULKAN_ANDROID_GRADLE_OPTION} \
|
||||
${WEBGPU_ANDROID_GRADLE_OPTION} \
|
||||
${MATDBG_GRADLE_OPTION} \
|
||||
${FGVIEWER_GRADLE_OPTION} \
|
||||
${MATOPT_GRADLE_OPTION} \
|
||||
:filament-android:assembleRelease \
|
||||
:gltfio-android:assembleRelease \
|
||||
@@ -591,6 +595,7 @@ function build_android {
|
||||
./gradlew \
|
||||
-Pcom.google.android.filament.dist-dir=../out/android-release/filament \
|
||||
-Pcom.google.android.filament.abis=${ABI_GRADLE_OPTION} \
|
||||
${WEBGPU_ANDROID_GRADLE_OPTION} \
|
||||
:filamat-android:assembleRelease
|
||||
|
||||
if [[ "${BUILD_ANDROID_SAMPLES}" == "true" ]]; then
|
||||
|
||||
@@ -30,6 +30,9 @@ if [[ "$GITHUB_WORKFLOW" ]]; then
|
||||
sudo apt-get install clang-$GITHUB_CLANG_VERSION libc++-$GITHUB_CLANG_VERSION-dev libc++abi-$GITHUB_CLANG_VERSION-dev
|
||||
sudo apt-get install mesa-common-dev libxi-dev libxxf86vm-dev
|
||||
|
||||
# For dawn
|
||||
sudo apt-get install libxrandr-dev libxinerama-dev libxcursor-dev libxi-dev libx11-xcb-dev
|
||||
|
||||
sudo update-alternatives --install /usr/bin/cc cc /usr/bin/clang-${GITHUB_CLANG_VERSION} 100
|
||||
sudo update-alternatives --install /usr/bin/c++ c++ /usr/bin/clang++-${GITHUB_CLANG_VERSION} 100
|
||||
fi
|
||||
|
||||
+28
-17
@@ -13,7 +13,7 @@ This document is part of the [Filament project](https://github.com/google/filame
|
||||
## Authors
|
||||
|
||||
- [Romain Guy](https://github.com/romainguy), [@romainguy](https://twitter.com/romainguy)
|
||||
- [Mathias Agopian](https://github.com/pixelflinger), [@darthmoosious](https://twitter.com/darthmoosious)
|
||||
- [Mathias Agopian](https://github.com/pixelflinger), [@pixelflinger](https://bsky.app/profile/pixelflinger.bsky.social)
|
||||
|
||||
# Overview
|
||||
|
||||
@@ -78,26 +78,27 @@ in table [standardProperties].
|
||||
Property | Definition
|
||||
-----------------------:|:---------------------
|
||||
**baseColor** | Diffuse albedo for non-metallic surfaces, and specular color for metallic surfaces
|
||||
**metallic** | Whether a surface appears to be dielectric (0.0) or conductor (1.0). Often used as a binary value (0 or 1)
|
||||
**roughness** | Perceived smoothness (1.0) or roughness (0.0) of a surface. Smooth surfaces exhibit sharp reflections
|
||||
**metallic** | Whether a surface appears to be dielectric (0.0) or conductor (1.0). Often used as a binary value (0 or 1)
|
||||
**reflectance** | Fresnel reflectance at normal incidence for dielectric surfaces. This directly controls the strength of the reflections
|
||||
**sheenColor** | Strength of the sheen layer
|
||||
**sheenRoughness** | Perceived smoothness or roughness of the sheen layer
|
||||
**ambientOcclusion** | Defines how much of the ambient light is accessible to a surface point. It is a per-pixel shadowing factor between 0.0 and 1.0
|
||||
**clearCoat** | Strength of the clear coat layer
|
||||
**clearCoatRoughness** | Perceived smoothness or roughness of the clear coat layer
|
||||
**clearCoatNormal** | A detail normal used to perturb the clear coat layer using _bump mapping_ (_normal mapping_)
|
||||
**anisotropy** | Amount of anisotropy in either the tangent or bitangent direction
|
||||
**anisotropyDirection** | Local surface direction in tangent space
|
||||
**ambientOcclusion** | Defines how much of the ambient light is accessible to a surface point. It is a per-pixel shadowing factor between 0.0 and 1.0
|
||||
**normal** | A detail normal used to perturb the surface using _bump mapping_ (_normal mapping_)
|
||||
**bentNormal** | A normal pointing in the average unoccluded direction. Can be used to improve indirect lighting quality
|
||||
**clearCoatNormal** | A detail normal used to perturb the clear coat layer using _bump mapping_ (_normal mapping_)
|
||||
**emissive** | Additional diffuse albedo to simulate emissive surfaces (such as neons, etc.) This property is mostly useful in an HDR pipeline with a bloom pass
|
||||
**postLightingColor** | Additional color that can be blended with the result of the lighting computations. See `postLightingBlending`
|
||||
**ior** | Index of refraction, either for refractive objects or as an alternative to reflectance
|
||||
**transmission** | Defines how much of the diffuse light of a dielectric is transmitted through the object, in other words this defines how transparent an object is
|
||||
**absorption** | Absorption factor for refractive objects
|
||||
**microThickness** | Thickness of the thin layer of refractive objects
|
||||
**thickness** | Thickness of the solid volume of refractive objects
|
||||
**sheenColor** | Strength of the sheen layer
|
||||
**sheenRoughness** | Perceived smoothness or roughness of the sheen layer
|
||||
**emissive** | Additional diffuse albedo to simulate emissive surfaces (such as neons, etc.) This property is mostly useful in an HDR pipeline with a bloom pass
|
||||
**normal** | A detail normal used to perturb the surface using _bump mapping_ (_normal mapping_)
|
||||
**postLightingColor** | Additional color that can be blended with the result of the lighting computations. See `postLightingBlending`
|
||||
**absorption** | Absorption factor for refractive objects
|
||||
**transmission** | Defines how much of the diffuse light of a dielectric is transmitted through the object, in other words this defines how transparent an object is
|
||||
**ior** | Index of refraction, either for refractive objects or as an alternative to reflectance
|
||||
**microThickness** | Thickness of the thin layer of refractive objects
|
||||
**bentNormal** | A normal pointing in the average unoccluded direction. Can be used to improve indirect lighting quality
|
||||
**shadowStrength** | Strength factor between 0 and 1 for all shadows received by this material
|
||||
[Table [standardProperties]: Properties of the standard model]
|
||||
|
||||
The type and range of each property is described in table [standardPropertiesTypes].
|
||||
@@ -991,10 +992,13 @@ Type
|
||||
|
||||
Value
|
||||
: Each entry is an object with the properties `name` and `type`, both of `string` type. The
|
||||
name must be a valid GLSL identifier. Entries also have an optional `precision`, which can be
|
||||
name must be a valid GLSL identifier. Entries have an optional `precision`, which can be
|
||||
one of `default` (best precision for the platform, typically `high` on desktop, `medium` on
|
||||
mobile), `low`, `medium`, `high`. The type must be one of the types described in
|
||||
table [materialParamsTypes].
|
||||
table [materialParamsTypes]. For Android external textures, entries also have an optional
|
||||
transformName parameter to specify the name of the material parameter that will be
|
||||
used to expose the transform matrix associated with the external sampler. In iOS and Vulkan,
|
||||
this will always be identity.
|
||||
|
||||
Type | Description
|
||||
:----------------------|:---------------------------------
|
||||
@@ -1269,6 +1273,9 @@ Description
|
||||
when selecting any shading model that is not `unlit`. See the shader sections of this document
|
||||
for more information on how to access these attributes from the shaders.
|
||||
|
||||
!!! Note: Interaction with custom variables
|
||||
When the `color` attribute is specified, only four custom variables are available instead of five.
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ JSON
|
||||
material {
|
||||
parameters : [
|
||||
@@ -1299,7 +1306,7 @@ Type
|
||||
: array of `string`
|
||||
|
||||
Value
|
||||
: Up to 4 strings, each must be a valid GLSL identifier.
|
||||
: Up to 5 strings, each must be a valid GLSL identifier.
|
||||
|
||||
Description
|
||||
: Defines custom interpolants (or variables) that are output by the material's vertex shader.
|
||||
@@ -1315,6 +1322,10 @@ Description
|
||||
particular if `default` is specified the default precision is used is the fragment shader
|
||||
(`mediump`) and in the vertex shader (`highp`).
|
||||
|
||||
!!! Warning: Interaction with required attributes
|
||||
If the `color` attribute is specified in the `required` list, then only four variables can be used
|
||||
instead of five.
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ JSON
|
||||
material {
|
||||
name : Skybox,
|
||||
|
||||
File diff suppressed because one or more lines are too long
Binary file not shown.
@@ -108,8 +108,12 @@ if (FILAMENT_SUPPORTS_OPENGL AND NOT FILAMENT_USE_EXTERNAL_GLES3)
|
||||
list(APPEND SRCS src/opengl/platforms/PlatformCocoaTouchGL.mm)
|
||||
list(APPEND SRCS src/opengl/platforms/CocoaTouchExternalImage.mm)
|
||||
elseif (APPLE)
|
||||
list(APPEND SRCS src/opengl/platforms/PlatformCocoaGL.mm)
|
||||
list(APPEND SRCS src/opengl/platforms/CocoaExternalImage.mm)
|
||||
if (FILAMENT_SUPPORTS_OSMESA)
|
||||
list(APPEND SRCS src/opengl/platforms/PlatformOSMesa.cpp)
|
||||
else()
|
||||
list(APPEND SRCS src/opengl/platforms/PlatformCocoaGL.mm)
|
||||
list(APPEND SRCS src/opengl/platforms/CocoaExternalImage.mm)
|
||||
endif()
|
||||
elseif (WEBGL)
|
||||
list(APPEND SRCS src/opengl/platforms/PlatformWebGL.cpp)
|
||||
elseif (LINUX)
|
||||
@@ -173,27 +177,6 @@ endif()
|
||||
if (FILAMENT_SUPPORTS_VULKAN)
|
||||
list(APPEND SRCS
|
||||
include/backend/platforms/VulkanPlatform.h
|
||||
src/vulkan/caching/VulkanDescriptorSetManager.cpp
|
||||
src/vulkan/caching/VulkanDescriptorSetManager.h
|
||||
src/vulkan/caching/VulkanPipelineLayoutCache.cpp
|
||||
src/vulkan/caching/VulkanPipelineLayoutCache.h
|
||||
src/vulkan/memory/ResourceManager.cpp
|
||||
src/vulkan/memory/ResourceManager.h
|
||||
src/vulkan/memory/ResourcePointer.h
|
||||
src/vulkan/memory/Resource.cpp
|
||||
src/vulkan/memory/Resource.h
|
||||
src/vulkan/platform/VulkanPlatform.cpp
|
||||
src/vulkan/platform/VulkanPlatformSwapChainImpl.cpp
|
||||
src/vulkan/platform/VulkanPlatformSwapChainImpl.h
|
||||
src/vulkan/utils/Conversion.cpp
|
||||
src/vulkan/utils/Conversion.h
|
||||
src/vulkan/utils/Definitions.h
|
||||
src/vulkan/utils/Helper.h
|
||||
src/vulkan/utils/Image.h
|
||||
src/vulkan/utils/Image.cpp
|
||||
src/vulkan/utils/Spirv.h
|
||||
src/vulkan/utils/Spirv.cpp
|
||||
src/vulkan/utils/StaticVector.h
|
||||
src/vulkan/VulkanAsyncHandles.h
|
||||
src/vulkan/VulkanBlitter.cpp
|
||||
src/vulkan/VulkanBlitter.h
|
||||
@@ -204,6 +187,10 @@ if (FILAMENT_SUPPORTS_VULKAN)
|
||||
src/vulkan/VulkanConstants.h
|
||||
src/vulkan/VulkanContext.cpp
|
||||
src/vulkan/VulkanContext.h
|
||||
src/vulkan/VulkanDescriptorSetCache.cpp
|
||||
src/vulkan/VulkanDescriptorSetCache.h
|
||||
src/vulkan/VulkanDescriptorSetLayoutCache.cpp
|
||||
src/vulkan/VulkanDescriptorSetLayoutCache.h
|
||||
src/vulkan/VulkanDriver.cpp
|
||||
src/vulkan/VulkanDriver.h
|
||||
src/vulkan/VulkanDriverFactory.h
|
||||
@@ -211,39 +198,92 @@ if (FILAMENT_SUPPORTS_VULKAN)
|
||||
src/vulkan/VulkanFboCache.h
|
||||
src/vulkan/VulkanHandles.cpp
|
||||
src/vulkan/VulkanHandles.h
|
||||
src/vulkan/VulkanMemory.h
|
||||
src/vulkan/VulkanMemory.cpp
|
||||
src/vulkan/VulkanMemory.h
|
||||
src/vulkan/VulkanPipelineCache.cpp
|
||||
src/vulkan/VulkanPipelineCache.h
|
||||
src/vulkan/VulkanPipelineLayoutCache.cpp
|
||||
src/vulkan/VulkanPipelineLayoutCache.h
|
||||
src/vulkan/VulkanQueryManager.cpp
|
||||
src/vulkan/VulkanQueryManager.h
|
||||
src/vulkan/VulkanReadPixels.cpp
|
||||
src/vulkan/VulkanReadPixels.h
|
||||
src/vulkan/VulkanSamplerCache.cpp
|
||||
src/vulkan/VulkanSamplerCache.h
|
||||
src/vulkan/VulkanStagePool.cpp
|
||||
src/vulkan/VulkanStagePool.h
|
||||
src/vulkan/VulkanSwapChain.cpp
|
||||
src/vulkan/VulkanSwapChain.h
|
||||
src/vulkan/VulkanReadPixels.cpp
|
||||
src/vulkan/VulkanReadPixels.h
|
||||
src/vulkan/VulkanTexture.cpp
|
||||
src/vulkan/VulkanTexture.h
|
||||
src/vulkan/VulkanYcbcrConversionCache.cpp
|
||||
src/vulkan/VulkanYcbcrConversionCache.h
|
||||
src/vulkan/memory/Resource.cpp
|
||||
src/vulkan/memory/Resource.h
|
||||
src/vulkan/memory/ResourceManager.cpp
|
||||
src/vulkan/memory/ResourceManager.h
|
||||
src/vulkan/memory/ResourcePointer.h
|
||||
src/vulkan/platform/VulkanPlatform.cpp
|
||||
src/vulkan/platform/VulkanPlatformSwapChainImpl.cpp
|
||||
src/vulkan/platform/VulkanPlatformSwapChainImpl.h
|
||||
src/vulkan/utils/Conversion.cpp
|
||||
src/vulkan/utils/Conversion.h
|
||||
src/vulkan/utils/Definitions.h
|
||||
src/vulkan/utils/Helper.h
|
||||
src/vulkan/utils/Image.cpp
|
||||
src/vulkan/utils/Image.h
|
||||
src/vulkan/utils/Spirv.cpp
|
||||
src/vulkan/utils/Spirv.h
|
||||
src/vulkan/utils/StaticVector.h
|
||||
)
|
||||
if (LINUX OR WIN32)
|
||||
list(APPEND SRCS src/vulkan/platform/VulkanPlatformLinuxWindows.cpp)
|
||||
elseif (APPLE OR IOS)
|
||||
list(APPEND SRCS src/vulkan/platform/VulkanPlatformApple.mm)
|
||||
elseif (ANDROID)
|
||||
list(APPEND SRCS src/vulkan/platform/VulkanPlatformAndroid.cpp)
|
||||
list(APPEND SRCS
|
||||
include/backend/platforms/VulkanPlatformAndroid.h
|
||||
src/vulkan/platform/VulkanPlatformAndroid.cpp
|
||||
)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (FILAMENT_SUPPORTS_WEBGPU)
|
||||
list(APPEND SRCS
|
||||
include/backend/platforms/WebGPUPlatform.h
|
||||
src/webgpu/platform/WebGPUPlatform.cpp
|
||||
src/webgpu/WebGPUConstants.h
|
||||
src/webgpu/WebGPUDriver.cpp
|
||||
src/webgpu/WebGPUDriver.h
|
||||
src/webgpu/WebGPUPlatform.cpp
|
||||
src/webgpu/WebGPUPlatform.h
|
||||
src/webgpu/WebGPUHandles.cpp
|
||||
src/webgpu/WebGPUHandles.h
|
||||
src/webgpu/WebGPUSwapChain.cpp
|
||||
src/webgpu/WebGPUSwapChain.h
|
||||
src/webgpu/WGPUProgram.cpp
|
||||
)
|
||||
if (WIN32)
|
||||
list(APPEND SRCS src/webgpu/platform/WebGPUPlatformWindows.cpp)
|
||||
elseif (LINUX)
|
||||
list(APPEND SRCS src/webgpu/platform/WebGPUPlatformLinux.cpp)
|
||||
elseif (APPLE OR IOS)
|
||||
list(APPEND SRCS src/webgpu/platform/WebGPUPlatformApple.mm)
|
||||
elseif (ANDROID)
|
||||
list(APPEND SRCS src/webgpu/platform/WebGPUPlatformAndroid.cpp)
|
||||
endif()
|
||||
|
||||
if (TNT_DEV)
|
||||
set(FILAMENT_WEBGPU_IMMEDIATE_ERROR_HANDLING_DEFAULT ON)
|
||||
else()
|
||||
set(FILAMENT_WEBGPU_IMMEDIATE_ERROR_HANDLING_DEFAULT OFF)
|
||||
endif()
|
||||
|
||||
option(FILAMENT_WEBGPU_IMMEDIATE_ERROR_HANDLING
|
||||
"Enable immediate_error_handling for the WebGPU backend Dawn implementation"
|
||||
${FILAMENT_WEBGPU_IMMEDIATE_ERROR_HANDLING_DEFAULT})
|
||||
endif()
|
||||
|
||||
if (ANDROID)
|
||||
list(APPEND SRCS src/BackendUtilsAndroid.cpp)
|
||||
endif()
|
||||
|
||||
# ==================================================================================================
|
||||
@@ -269,6 +309,11 @@ target_include_directories(${TARGET} PUBLIC ${PUBLIC_HDR_DIR})
|
||||
# add this subproject to the Filament folder
|
||||
set_target_properties(${TARGET} PROPERTIES FOLDER Filament)
|
||||
|
||||
# we need to export the headers properly for backend.lib on windows
|
||||
if (WIN32 AND FILAMENT_SUPPORTS_WEBGPU)
|
||||
target_compile_definitions(${TARGET} PRIVATE "WGPU_IMPLEMENTATION")
|
||||
endif()
|
||||
|
||||
# ==================================================================================================
|
||||
# Expose a header-only target to minimize dependencies.
|
||||
# ==================================================================================================
|
||||
@@ -389,9 +434,12 @@ set(LINUX_LINKER_OPTIMIZATION_FLAGS
|
||||
-Wl,--exclude-libs,bluegl
|
||||
)
|
||||
|
||||
if (LINUX AND FILAMENT_SUPPORTS_OSMESA)
|
||||
set(OSMESA_COMPILE_FLAGS
|
||||
-I${FILAMENT_OSMESA_PATH}/include/GL)
|
||||
if (FILAMENT_SUPPORTS_OSMESA)
|
||||
if (LINUX)
|
||||
set(OSMESA_COMPILE_FLAGS -I${FILAMENT_OSMESA_PATH}/include/GL)
|
||||
elseif (APPLE)
|
||||
set(OSMESA_COMPILE_FLAGS -I${FILAMENT_OSMESA_PATH}/include)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (MSVC)
|
||||
@@ -426,6 +474,10 @@ if (FILAMENT_SUPPORTS_METAL)
|
||||
target_compile_definitions(${TARGET} PRIVATE $<$<BOOL:${FILAMENT_METAL_PROFILING}>:FILAMENT_METAL_PROFILING>)
|
||||
endif()
|
||||
|
||||
if (FILAMENT_SUPPORTS_WEBGPU)
|
||||
target_compile_definitions(${TARGET} PRIVATE $<$<BOOL:${FILAMENT_WEBGPU_IMMEDIATE_ERROR_HANDLING}>:FILAMENT_WEBGPU_IMMEDIATE_ERROR_HANDLING>)
|
||||
endif()
|
||||
|
||||
target_link_libraries(${TARGET} PRIVATE
|
||||
${OSMESA_LINKER_FLAGS}
|
||||
$<$<AND:$<PLATFORM_ID:Linux>,$<CONFIG:Release>>:${LINUX_LINKER_OPTIMIZATION_FLAGS}>
|
||||
@@ -454,6 +506,12 @@ if (APPLE OR LINUX)
|
||||
test/ShaderGenerator.cpp
|
||||
test/TrianglePrimitive.cpp
|
||||
test/Arguments.cpp
|
||||
test/ImageExpectations.cpp
|
||||
test/Lifetimes.cpp
|
||||
test/PlatformRunner.cpp
|
||||
test/Shader.cpp
|
||||
test/SharedShaders.cpp
|
||||
test/Skip.cpp
|
||||
test/test_FeedbackLoops.cpp
|
||||
test/test_Blit.cpp
|
||||
test/test_MissingRequiredAttributes.cpp
|
||||
@@ -469,6 +527,7 @@ if (APPLE OR LINUX)
|
||||
test/test_Handles.cpp
|
||||
)
|
||||
set(BACKEND_TEST_LIBS
|
||||
absl::str_format
|
||||
backend
|
||||
getopt
|
||||
gtest
|
||||
@@ -476,6 +535,9 @@ if (APPLE OR LINUX)
|
||||
filamat
|
||||
SPIRV
|
||||
spirv-cross-glsl)
|
||||
# Create input/output directories for test result images.
|
||||
file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/images/actual_images)
|
||||
file(COPY test/expected_images DESTINATION ${CMAKE_CURRENT_BINARY_DIR}/images)
|
||||
endif()
|
||||
|
||||
# TODO: Disabling IOS test due to breakage wrt glslang update
|
||||
@@ -484,7 +546,7 @@ if (APPLE AND NOT IOS)
|
||||
list(APPEND BACKEND_TEST_SRC
|
||||
test/test_RenderExternalImage.cpp)
|
||||
add_library(backend_test STATIC ${BACKEND_TEST_SRC})
|
||||
target_link_libraries(backend_test PRIVATE ${BACKEND_TEST_LIBS})
|
||||
target_link_libraries(backend_test PUBLIC ${BACKEND_TEST_LIBS})
|
||||
|
||||
set(BACKEND_TEST_DEPS
|
||||
OSDependent
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
#define TNT_FILAMENT_BACKEND_PRIVATE_ACQUIREDIMAGE_H
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <math/mat3.h>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
|
||||
@@ -0,0 +1,63 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_BUFFEROBJECTSTREAMDESCRIPTOR_H
|
||||
#define TNT_FILAMENT_BACKEND_BUFFEROBJECTSTREAMDESCRIPTOR_H
|
||||
|
||||
#include <backend/Handle.h>
|
||||
|
||||
#include <vector>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
/**
|
||||
* The type of association between a buffer object and a stream.
|
||||
*/
|
||||
enum class BufferObjectStreamAssociationType { TRANSFORM_MATRIX };
|
||||
|
||||
/**
|
||||
* A descriptor for a buffer object to stream association.
|
||||
*/
|
||||
class UTILS_PUBLIC BufferObjectStreamDescriptor {
|
||||
public:
|
||||
//! creates an empty descriptor
|
||||
BufferObjectStreamDescriptor() noexcept = default;
|
||||
|
||||
BufferObjectStreamDescriptor(const BufferObjectStreamDescriptor& rhs) = delete;
|
||||
BufferObjectStreamDescriptor& operator=(const BufferObjectStreamDescriptor& rhs) = delete;
|
||||
|
||||
BufferObjectStreamDescriptor(BufferObjectStreamDescriptor&& rhs) = default;
|
||||
BufferObjectStreamDescriptor& operator=(BufferObjectStreamDescriptor&& rhs) = default;
|
||||
|
||||
// --------------------------------------------------------------------------------------------
|
||||
|
||||
struct StreamDataDescriptor {
|
||||
uint32_t offset;
|
||||
Handle<HwStream> stream;
|
||||
BufferObjectStreamAssociationType associationType;
|
||||
};
|
||||
|
||||
std::vector<StreamDataDescriptor> mStreams;
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
#if !defined(NDEBUG)
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out,
|
||||
const filament::backend::BufferObjectStreamDescriptor& b);
|
||||
#endif
|
||||
|
||||
#endif // TNT_FILAMENT_BACKEND_BUFFEROBJECTSTREAMDESCRIPTOR_H
|
||||
@@ -126,6 +126,10 @@ static_assert(MAX_VERTEX_BUFFER_COUNT <= MAX_VERTEX_ATTRIBUTE_COUNT,
|
||||
static constexpr size_t CONFIG_UNIFORM_BINDING_COUNT = 9; // This is guaranteed by OpenGL ES.
|
||||
static constexpr size_t CONFIG_SAMPLER_BINDING_COUNT = 4; // This is guaranteed by OpenGL ES.
|
||||
|
||||
static constexpr uint8_t EXTERNAL_SAMPLER_DATA_INDEX_UNUSED =
|
||||
uint8_t(-1);// Case where the descriptor set binding isnt using any external sampler state
|
||||
// and therefore doesn't have a valid entry.
|
||||
|
||||
/**
|
||||
* Defines the backend's feature levels.
|
||||
*/
|
||||
@@ -182,6 +186,7 @@ enum class ShaderLanguage {
|
||||
SPIRV = 2,
|
||||
MSL = 3,
|
||||
METAL_LIBRARY = 4,
|
||||
WGSL = 5,
|
||||
};
|
||||
|
||||
static constexpr const char* shaderLanguageToString(ShaderLanguage shaderLanguage) {
|
||||
@@ -196,6 +201,8 @@ static constexpr const char* shaderLanguageToString(ShaderLanguage shaderLanguag
|
||||
return "MSL";
|
||||
case ShaderLanguage::METAL_LIBRARY:
|
||||
return "Metal precompiled library";
|
||||
case ShaderLanguage::WGSL:
|
||||
return "WGSL";
|
||||
}
|
||||
}
|
||||
|
||||
@@ -249,21 +256,21 @@ struct DescriptorSetLayoutBinding {
|
||||
DescriptorFlags flags = DescriptorFlags::NONE;
|
||||
uint16_t count = 0;
|
||||
|
||||
friend inline bool operator==(
|
||||
DescriptorSetLayoutBinding const& lhs,
|
||||
// TODO: uncomment when needed. Note that this class is used as hash key. We need to ensure
|
||||
// no uninitialized padding bytes.
|
||||
// uint8_t externalSamplerDataIndex = EXTERNAL_SAMPLER_DATA_INDEX_UNUSED;
|
||||
|
||||
friend inline bool operator==(DescriptorSetLayoutBinding const& lhs,
|
||||
DescriptorSetLayoutBinding const& rhs) noexcept {
|
||||
return lhs.type == rhs.type &&
|
||||
lhs.flags == rhs.flags &&
|
||||
lhs.count == rhs.count &&
|
||||
lhs.stageFlags == rhs.stageFlags;
|
||||
// lhs.stageFlags == rhs.stageFlags &&
|
||||
// lhs.externalSamplerDataIndex == rhs.externalSamplerDataIndex;
|
||||
}
|
||||
};
|
||||
|
||||
struct DescriptorSetLayout {
|
||||
utils::FixedCapacityVector<DescriptorSetLayoutBinding> bindings;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Bitmask for selecting render buffers
|
||||
*/
|
||||
@@ -807,6 +814,33 @@ static constexpr bool isStencilFormat(TextureFormat format) noexcept {
|
||||
}
|
||||
}
|
||||
|
||||
inline constexpr bool isColorFormat(TextureFormat format) noexcept {
|
||||
switch (format) {
|
||||
// Standard color formats
|
||||
case TextureFormat::R8:
|
||||
case TextureFormat::RG8:
|
||||
case TextureFormat::RGBA8:
|
||||
case TextureFormat::R16F:
|
||||
case TextureFormat::RG16F:
|
||||
case TextureFormat::RGBA16F:
|
||||
case TextureFormat::R32F:
|
||||
case TextureFormat::RG32F:
|
||||
case TextureFormat::RGBA32F:
|
||||
case TextureFormat::RGB10_A2:
|
||||
case TextureFormat::R11F_G11F_B10F:
|
||||
case TextureFormat::SRGB8:
|
||||
case TextureFormat::SRGB8_A8:
|
||||
case TextureFormat::RGB8:
|
||||
case TextureFormat::RGB565:
|
||||
case TextureFormat::RGB5_A1:
|
||||
case TextureFormat::RGBA4:
|
||||
return true;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
static constexpr bool isUnsignedIntFormat(TextureFormat format) {
|
||||
switch (format) {
|
||||
case TextureFormat::R8UI:
|
||||
@@ -938,8 +972,28 @@ enum class SamplerCompareFunc : uint8_t {
|
||||
N //!< Never. The depth / stencil test always fails.
|
||||
};
|
||||
|
||||
//! this API is copied from (and only applies to) the Vulkan spec.
|
||||
//! These specify YUV to RGB conversions.
|
||||
enum class SamplerYcbcrModelConversion : uint8_t {
|
||||
RGB_IDENTITY = 0,
|
||||
YCBCR_IDENTITY = 1,
|
||||
YCBCR_709 = 2,
|
||||
YCBCR_601 = 3,
|
||||
YCBCR_2020 = 4,
|
||||
};
|
||||
|
||||
enum class SamplerYcbcrRange : uint8_t {
|
||||
ITU_FULL = 0,
|
||||
ITU_NARROW = 1,
|
||||
};
|
||||
|
||||
enum class ChromaLocation : uint8_t {
|
||||
COSITED_EVEN = 0,
|
||||
MIDPOINT = 1,
|
||||
};
|
||||
|
||||
//! Sampler parameters
|
||||
struct SamplerParams { // NOLINT
|
||||
struct SamplerParams { // NOLINT
|
||||
SamplerMagFilter filterMag : 1; //!< magnification filter (NEAREST)
|
||||
SamplerMinFilter filterMin : 3; //!< minification filter (NEAREST)
|
||||
SamplerWrapMode wrapS : 2; //!< s-coordinate wrap mode (CLAMP_TO_EDGE)
|
||||
@@ -994,6 +1048,7 @@ private:
|
||||
return SamplerParams::LessThan{}(lhs, rhs);
|
||||
}
|
||||
};
|
||||
|
||||
static_assert(sizeof(SamplerParams) == 4);
|
||||
|
||||
// The limitation to 64-bits max comes from how we store a SamplerParams in our JNI code
|
||||
@@ -1001,6 +1056,95 @@ static_assert(sizeof(SamplerParams) == 4);
|
||||
static_assert(sizeof(SamplerParams) <= sizeof(uint64_t),
|
||||
"SamplerParams must be no more than 64 bits");
|
||||
|
||||
//! Sampler parameters
|
||||
struct SamplerYcbcrConversion {// NOLINT
|
||||
SamplerYcbcrModelConversion ycbcrModel : 4;
|
||||
TextureSwizzle r : 4;
|
||||
TextureSwizzle g : 4;
|
||||
TextureSwizzle b : 4;
|
||||
TextureSwizzle a : 4;
|
||||
SamplerYcbcrRange ycbcrRange : 1;
|
||||
ChromaLocation xChromaOffset : 1;
|
||||
ChromaLocation yChromaOffset : 1;
|
||||
SamplerMagFilter chromaFilter : 1;
|
||||
uint8_t padding;
|
||||
|
||||
struct Hasher {
|
||||
size_t operator()(const SamplerYcbcrConversion p) const noexcept {
|
||||
// we don't use std::hash<> here, so we don't have to include <functional>
|
||||
return *reinterpret_cast<uint32_t const*>(reinterpret_cast<char const*>(&p));
|
||||
}
|
||||
};
|
||||
|
||||
struct EqualTo {
|
||||
bool operator()(SamplerYcbcrConversion lhs, SamplerYcbcrConversion rhs) const noexcept {
|
||||
assert_invariant(lhs.padding == 0);
|
||||
auto* pLhs = reinterpret_cast<uint32_t const*>(reinterpret_cast<char const*>(&lhs));
|
||||
auto* pRhs = reinterpret_cast<uint32_t const*>(reinterpret_cast<char const*>(&rhs));
|
||||
return *pLhs == *pRhs;
|
||||
}
|
||||
};
|
||||
|
||||
struct LessThan {
|
||||
bool operator()(SamplerYcbcrConversion lhs, SamplerYcbcrConversion rhs) const noexcept {
|
||||
assert_invariant(lhs.padding == 0);
|
||||
auto* pLhs = reinterpret_cast<uint32_t const*>(reinterpret_cast<char const*>(&lhs));
|
||||
auto* pRhs = reinterpret_cast<uint32_t const*>(reinterpret_cast<char const*>(&rhs));
|
||||
return *pLhs < *pRhs;
|
||||
}
|
||||
};
|
||||
|
||||
private:
|
||||
friend inline bool operator == (SamplerYcbcrConversion lhs, SamplerYcbcrConversion rhs)
|
||||
noexcept {
|
||||
return SamplerYcbcrConversion::EqualTo{}(lhs, rhs);
|
||||
}
|
||||
friend inline bool operator != (SamplerYcbcrConversion lhs, SamplerYcbcrConversion rhs)
|
||||
noexcept {
|
||||
return !SamplerYcbcrConversion::EqualTo{}(lhs, rhs);
|
||||
}
|
||||
friend inline bool operator < (SamplerYcbcrConversion lhs, SamplerYcbcrConversion rhs)
|
||||
noexcept {
|
||||
return SamplerYcbcrConversion::LessThan{}(lhs, rhs);
|
||||
}
|
||||
};
|
||||
|
||||
static_assert(sizeof(SamplerYcbcrConversion) == 4);
|
||||
|
||||
static_assert(sizeof(SamplerYcbcrConversion) <= sizeof(uint64_t),
|
||||
"SamplerYcbcrConversion must be no more than 64 bits");
|
||||
|
||||
struct ExternalSamplerDatum {
|
||||
ExternalSamplerDatum(SamplerYcbcrConversion ycbcr, SamplerParams spm, uint32_t extFmt)
|
||||
: YcbcrConversion(ycbcr),
|
||||
samplerParams(spm),
|
||||
externalFormat(extFmt) {}
|
||||
bool operator==(ExternalSamplerDatum const& rhs) const {
|
||||
return (YcbcrConversion == rhs.YcbcrConversion && samplerParams == rhs.samplerParams &&
|
||||
externalFormat == rhs.externalFormat);
|
||||
}
|
||||
struct EqualTo {
|
||||
bool operator()(const ExternalSamplerDatum& lhs,
|
||||
const ExternalSamplerDatum& rhs) const noexcept {
|
||||
return (lhs.YcbcrConversion == rhs.YcbcrConversion &&
|
||||
lhs.samplerParams == rhs.samplerParams &&
|
||||
lhs.externalFormat == rhs.externalFormat);
|
||||
}
|
||||
};
|
||||
SamplerYcbcrConversion YcbcrConversion;
|
||||
SamplerParams samplerParams;
|
||||
uint32_t externalFormat;
|
||||
};
|
||||
// No implicit padding allowed due to it being a hash key.
|
||||
static_assert(sizeof(ExternalSamplerDatum) == 12);
|
||||
|
||||
struct DescriptorSetLayout {
|
||||
utils::FixedCapacityVector<DescriptorSetLayoutBinding> bindings;
|
||||
|
||||
// TODO: uncomment when needed
|
||||
// utils::FixedCapacityVector<ExternalSamplerDatum> externalSamplerData;
|
||||
};
|
||||
|
||||
//! blending equation function
|
||||
enum class BlendEquation : uint8_t {
|
||||
ADD, //!< the fragment is added to the color buffer
|
||||
|
||||
@@ -27,6 +27,7 @@
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
#include <math/mat3.h>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
@@ -319,6 +320,13 @@ public:
|
||||
virtual void updateTexImage(Stream* UTILS_NONNULL stream,
|
||||
int64_t* UTILS_NONNULL timestamp) noexcept;
|
||||
|
||||
/**
|
||||
* Returns the transform matrix of the texture attached to the stream.
|
||||
* @param stream Stream to get the transform matrix from
|
||||
* @param uvTransform Output parameter: Transform matrix of the image bound to the texture. Returns identity if not supported.
|
||||
*/
|
||||
virtual math::mat3f getTransformMatrix(Stream* UTILS_NONNULL stream) noexcept;
|
||||
|
||||
|
||||
// --------------------------------------------------------------------------------------------
|
||||
// External Image support
|
||||
|
||||
@@ -33,7 +33,7 @@ public:
|
||||
PlatformCocoaGL();
|
||||
~PlatformCocoaGL() noexcept override;
|
||||
|
||||
ExternalImageHandle createExternalImage(void* cvPixelBuffer) noexcept;
|
||||
ExternalImageHandle UTILS_PUBLIC createExternalImage(void* cvPixelBuffer) noexcept;
|
||||
|
||||
protected:
|
||||
// --------------------------------------------------------------------------------------------
|
||||
|
||||
@@ -32,7 +32,7 @@ public:
|
||||
PlatformCocoaTouchGL();
|
||||
~PlatformCocoaTouchGL() noexcept override;
|
||||
|
||||
ExternalImageHandle createExternalImage(void* cvPixelBuffer) noexcept;
|
||||
ExternalImageHandle UTILS_PUBLIC createExternalImage(void* cvPixelBuffer) noexcept;
|
||||
|
||||
// --------------------------------------------------------------------------------------------
|
||||
// Platform Interface
|
||||
|
||||
@@ -50,7 +50,7 @@ public:
|
||||
/**
|
||||
* Creates an ExternalImage from a EGLImageKHR
|
||||
*/
|
||||
ExternalImageHandle createExternalImage(EGLImageKHR eglImage) noexcept;
|
||||
ExternalImageHandle UTILS_PUBLIC createExternalImage(EGLImageKHR eglImage) noexcept;
|
||||
|
||||
protected:
|
||||
// --------------------------------------------------------------------------------------------
|
||||
|
||||
@@ -23,6 +23,7 @@
|
||||
#include <backend/platforms/PlatformEGL.h>
|
||||
|
||||
#include <utils/android/PerformanceHintManager.h>
|
||||
#include <utils/compiler.h>
|
||||
|
||||
#include <chrono>
|
||||
|
||||
@@ -43,8 +44,21 @@ public:
|
||||
PlatformEGLAndroid() noexcept;
|
||||
~PlatformEGLAndroid() noexcept override;
|
||||
|
||||
protected:
|
||||
/**
|
||||
* Creates an ExternalImage from a EGLImageKHR
|
||||
*/
|
||||
ExternalImageHandle UTILS_PUBLIC createExternalImage(AHardwareBuffer const* buffer, bool sRGB) noexcept;
|
||||
|
||||
struct UTILS_PUBLIC ExternalImageDescAndroid {
|
||||
uint32_t width; // Texture width
|
||||
uint32_t height; // Texture height
|
||||
TextureFormat format;// Texture format
|
||||
TextureUsage usage; // Texture usage flags
|
||||
};
|
||||
|
||||
ExternalImageDescAndroid UTILS_PUBLIC getExternalImageDesc(ExternalImageHandle externalImage) noexcept;
|
||||
|
||||
protected:
|
||||
// --------------------------------------------------------------------------------------------
|
||||
// Platform Interface
|
||||
|
||||
@@ -57,11 +71,6 @@ protected:
|
||||
Driver* createDriver(void* sharedContext,
|
||||
const Platform::DriverConfig& driverConfig) noexcept override;
|
||||
|
||||
/**
|
||||
* Creates an ExternalImage from a EGLImageKHR
|
||||
*/
|
||||
ExternalImageHandle createExternalImage(AHardwareBuffer const *buffer, bool sRGB) noexcept;
|
||||
|
||||
// --------------------------------------------------------------------------------------------
|
||||
// OpenGLPlatform Interface
|
||||
|
||||
@@ -86,6 +95,7 @@ protected:
|
||||
void attach(Stream* stream, intptr_t tname) noexcept override;
|
||||
void detach(Stream* stream) noexcept override;
|
||||
void updateTexImage(Stream* stream, int64_t* timestamp) noexcept override;
|
||||
math::mat3f getTransformMatrix(Stream* stream) noexcept override;
|
||||
|
||||
/**
|
||||
* Converts a AHardwareBuffer to EGLImage
|
||||
@@ -94,15 +104,26 @@ protected:
|
||||
*/
|
||||
AcquiredImage transformAcquiredImage(AcquiredImage source) noexcept override;
|
||||
|
||||
bool setExternalImage(ExternalImageHandleRef externalImage, ExternalTexture* texture) noexcept override;
|
||||
OpenGLPlatform::ExternalTexture* createExternalImageTexture() noexcept override;
|
||||
void destroyExternalImageTexture(ExternalTexture* texture) noexcept override;
|
||||
|
||||
struct ExternalImageEGLAndroid : public ExternalImageEGL {
|
||||
AHardwareBuffer* aHardwareBuffer = nullptr;
|
||||
uint32_t width; // Texture width
|
||||
uint32_t height; // Texture height
|
||||
TextureFormat format;// Texture format
|
||||
TextureUsage usage; // Texture usage flags
|
||||
bool sRGB = false;
|
||||
|
||||
protected:
|
||||
~ExternalImageEGLAndroid() override;
|
||||
};
|
||||
|
||||
bool setExternalImage(ExternalImageHandleRef externalImage,
|
||||
ExternalTexture* texture) noexcept override;
|
||||
bool setImage(ExternalImageEGLAndroid const* eglExternalImage,
|
||||
ExternalTexture* texture) noexcept;
|
||||
|
||||
protected:
|
||||
bool makeCurrent(ContextType type,
|
||||
SwapChain* drawSwapChain,
|
||||
|
||||
@@ -21,7 +21,12 @@
|
||||
|
||||
#include "bluegl/BlueGL.h"
|
||||
|
||||
#if defined(__linux__)
|
||||
#include <osmesa.h>
|
||||
#elif defined(__APPLE__)
|
||||
#undef GLAPI
|
||||
#include <GL/osmesa.h>
|
||||
#endif
|
||||
|
||||
#include <backend/platforms/OpenGLPlatform.h>
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
#define TNT_FILAMENT_BACKEND_PLATFORMS_VULKANPLATFORM_H
|
||||
|
||||
#include <backend/Platform.h>
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
#include <bluevk/BlueVK.h>
|
||||
|
||||
@@ -103,10 +104,6 @@ public:
|
||||
|
||||
// Semaphore to be signaled once the image is available.
|
||||
VkSemaphore imageReadySemaphore = VK_NULL_HANDLE;
|
||||
|
||||
// A function called right before vkQueueSubmit. After this call, the image must be
|
||||
// available. This pointer can be null if imageReadySemaphore is not VK_NULL_HANDLE.
|
||||
std::function<void(SwapChainPtr handle)> explicitImageReadyWait = nullptr;
|
||||
};
|
||||
|
||||
VulkanPlatform();
|
||||
@@ -317,6 +314,11 @@ public:
|
||||
*/
|
||||
uint32_t layers;
|
||||
|
||||
/**
|
||||
* The numbers of samples per texel
|
||||
*/
|
||||
VkSampleCountFlagBits samples;
|
||||
|
||||
/**
|
||||
* The format of the external image
|
||||
*/
|
||||
@@ -347,22 +349,47 @@ public:
|
||||
*/
|
||||
uint32_t memoryTypeBits;
|
||||
};
|
||||
virtual ExternalImageMetadata getExternalImageMetadata(void* externalImage);
|
||||
virtual ExternalImageMetadata getExternalImageMetadata(ExternalImageHandleRef externalImage);
|
||||
|
||||
using ImageData = std::pair<VkImage, VkDeviceMemory>;
|
||||
virtual ImageData createExternalImage(void* externalImage,
|
||||
const ExternalImageMetadata& metadata);
|
||||
virtual ImageData createExternalImageData(ExternalImageHandleRef externalImage,
|
||||
const ExternalImageMetadata& metadata, uint32_t memoryTypeIndex,
|
||||
VkImageUsageFlags usage);
|
||||
|
||||
virtual VkSampler createExternalSampler(SamplerYcbcrConversion chroma,
|
||||
SamplerParams sampler, uint32_t internalFormat);
|
||||
|
||||
virtual VkImageView createExternalImageView(SamplerYcbcrConversion chroma,
|
||||
uint32_t internalFormat, VkImage image, VkImageSubresourceRange range,
|
||||
VkImageViewType viewType, VkComponentMapping swizzle);
|
||||
|
||||
protected:
|
||||
virtual ExtensionSet getSwapchainInstanceExtensions() const;
|
||||
|
||||
using SurfaceBundle = std::tuple<VkSurfaceKHR, VkExtent2D>;
|
||||
virtual SurfaceBundle createVkSurfaceKHR(void* nativeWindow, VkInstance instance,
|
||||
uint64_t flags) const noexcept;
|
||||
|
||||
private:
|
||||
static ExtensionSet getSwapchainInstanceExtensions();
|
||||
static ExternalImageMetadata getExternalImageMetadataImpl(void* externalImage,
|
||||
// Platform dependent helper methods
|
||||
static ExtensionSet getSwapchainInstanceExtensionsImpl();
|
||||
|
||||
static ExternalImageMetadata getExternalImageMetadataImpl(ExternalImageHandleRef externalImage,
|
||||
VkDevice device);
|
||||
static ImageData createExternalImageImpl(void* externalImage, VkDevice device,
|
||||
const VkAllocationCallbacks* allocator, const ExternalImageMetadata& metadata);
|
||||
|
||||
static ImageData createExternalImageDataImpl(ExternalImageHandleRef externalImage,
|
||||
VkDevice device, const ExternalImageMetadata& metadata, uint32_t memoryTypeIndex,
|
||||
VkImageUsageFlags usage);
|
||||
static VkSampler createExternalSamplerImpl(VkDevice device,
|
||||
SamplerYcbcrConversion chroma, SamplerParams sampler,
|
||||
uint32_t internalFormat);
|
||||
static VkImageView createExternalImageViewImpl(VkDevice device,
|
||||
SamplerYcbcrConversion chroma, uint32_t internalFormat, VkImage image,
|
||||
VkImageSubresourceRange range, VkImageViewType viewType,
|
||||
VkComponentMapping swizzle);
|
||||
|
||||
// Platform dependent helper methods
|
||||
using SurfaceBundle = std::tuple<VkSurfaceKHR, VkExtent2D>;
|
||||
static SurfaceBundle createVkSurfaceKHR(void* nativeWindow, VkInstance instance,
|
||||
static SurfaceBundle createVkSurfaceKHRImpl(void* nativeWindow, VkInstance instance,
|
||||
uint64_t flags) noexcept;
|
||||
|
||||
friend struct VulkanPlatformPrivate;
|
||||
|
||||
@@ -0,0 +1,71 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_PLATFORMS_VULKAN_PLATFORM_ANDROID_H
|
||||
#define TNT_FILAMENT_BACKEND_PLATFORMS_VULKAN_PLATFORM_ANDROID_H
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/platforms/VulkanPlatform.h>
|
||||
|
||||
#include <android/hardware_buffer.h>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
class VulkanPlatformAndroid : public VulkanPlatform {
|
||||
public:
|
||||
Platform::ExternalImageHandle UTILS_PUBLIC createExternalImage(AHardwareBuffer const* buffer,
|
||||
bool sRGB) noexcept;
|
||||
|
||||
struct UTILS_PUBLIC ExternalImageDescAndroid {
|
||||
uint32_t width; // Texture width
|
||||
uint32_t height; // Texture height
|
||||
TextureFormat format;// Texture format
|
||||
TextureUsage usage; // Texture usage flags
|
||||
};
|
||||
|
||||
ExternalImageDescAndroid UTILS_PUBLIC getExternalImageDesc(
|
||||
ExternalImageHandleRef externalImage) const noexcept;
|
||||
|
||||
protected:
|
||||
struct ExternalImageVulkanAndroid : public Platform::ExternalImage {
|
||||
AHardwareBuffer* aHardwareBuffer = nullptr;
|
||||
bool sRGB = false;
|
||||
unsigned int width; // Texture width
|
||||
unsigned int height; // Texture height
|
||||
TextureFormat format;// Texture format
|
||||
TextureUsage usage; // Texture usage flags
|
||||
|
||||
protected:
|
||||
~ExternalImageVulkanAndroid() override;
|
||||
};
|
||||
|
||||
virtual ExternalImageMetadata getExternalImageMetadata(ExternalImageHandleRef externalImage);
|
||||
|
||||
using ImageData = VulkanPlatform::ImageData;
|
||||
virtual ImageData createExternalImageData(ExternalImageHandleRef externalImage,
|
||||
const ExternalImageMetadata& metadata, uint32_t memoryTypeIndex,
|
||||
VkImageUsageFlags usage);
|
||||
|
||||
virtual ExtensionSet getSwapchainInstanceExtensions() const;
|
||||
|
||||
using SurfaceBundle = VulkanPlatform::SurfaceBundle;
|
||||
virtual SurfaceBundle createVkSurfaceKHR(void* nativeWindow, VkInstance instance,
|
||||
uint64_t flags) const noexcept;
|
||||
};
|
||||
|
||||
}// namespace filament::backend
|
||||
|
||||
#endif// TNT_FILAMENT_BACKEND_PLATFORMS_VULKAN_PLATFORM_ANDROID_H
|
||||
@@ -0,0 +1,65 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_PLATFORMS_WEBGPUPLATFORM_H
|
||||
#define TNT_FILAMENT_BACKEND_PLATFORMS_WEBGPUPLATFORM_H
|
||||
|
||||
#include <backend/Platform.h>
|
||||
|
||||
#include <webgpu/webgpu_cpp.h>
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
/**
|
||||
* A Platform interface, handling the environment-specific concerns, e.g. OS, for creating a WebGPU
|
||||
* driver (backend).
|
||||
*/
|
||||
class WebGPUPlatform final : public Platform {
|
||||
public:
|
||||
WebGPUPlatform();
|
||||
~WebGPUPlatform() override = default;
|
||||
|
||||
[[nodiscard]] int getOSVersion() const noexcept final { return 0; }
|
||||
|
||||
[[nodiscard]] wgpu::Instance& getInstance() noexcept { return mInstance; }
|
||||
|
||||
// TODO consider that this functionality is not WebGPU-specific, and thus could be
|
||||
// placed in a generic place and even reused across backends. Alternatively,
|
||||
// a 3rd party library could be considered. However, this was a simple and
|
||||
// quick change and works for now.
|
||||
// gets the size (height and width) of the surface/window
|
||||
[[nodiscard]] wgpu::Extent2D getSurfaceExtent(void* nativeWindow) const;
|
||||
// either returns a valid surface or panics
|
||||
[[nodiscard]] wgpu::Surface createSurface(void* nativeWindow, uint64_t flags);
|
||||
// either returns a valid adapter or panics
|
||||
[[nodiscard]] wgpu::Adapter requestAdapter(wgpu::Surface const& surface);
|
||||
// either returns a valid device or panics
|
||||
[[nodiscard]] wgpu::Device requestDevice(wgpu::Adapter const& adapter);
|
||||
|
||||
protected:
|
||||
[[nodiscard]] Driver* createDriver(void* sharedContext,
|
||||
const Platform::DriverConfig& driverConfig) noexcept override;
|
||||
|
||||
private:
|
||||
// we may consider having the driver own this in the future
|
||||
wgpu::Instance mInstance;
|
||||
};
|
||||
|
||||
}// namespace filament::backend
|
||||
|
||||
#endif// TNT_FILAMENT_BACKEND_PLATFORMS_WEBGPUPLATFORM_H
|
||||
@@ -0,0 +1,36 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_PRIVATE_BACKENDUTILSANDROID_H
|
||||
#define TNT_FILAMENT_BACKEND_PRIVATE_BACKENDUTILSANDROID_H
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
/**
|
||||
* Maps AHardwareBuffer format to TextureFormat.
|
||||
*/
|
||||
TextureFormat mapToFilamentFormat(unsigned int format, bool isSrgbTransfer) noexcept;
|
||||
|
||||
/**
|
||||
* Maps AHardwareBuffer usage to TextureUsage.
|
||||
*/
|
||||
TextureUsage mapToFilamentUsage(unsigned int usage, TextureFormat format) noexcept;
|
||||
|
||||
} // namespace filament
|
||||
|
||||
#endif // TNT_FILAMENT_BACKEND_PRIVATE_BACKENDUTILSANDROID_H
|
||||
@@ -22,6 +22,7 @@
|
||||
#include "private/backend/Driver.h"
|
||||
|
||||
#include <backend/BufferDescriptor.h>
|
||||
#include <backend/BufferObjectStreamDescriptor.h>
|
||||
#include <backend/CallbackHandler.h>
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/Handle.h>
|
||||
|
||||
@@ -24,6 +24,7 @@
|
||||
#include <backend/Handle.h>
|
||||
#include <backend/PipelineState.h>
|
||||
#include <backend/TargetBufferInfo.h>
|
||||
#include <backend/AcquiredImage.h>
|
||||
|
||||
#include <utils/CString.h>
|
||||
#include <utils/compiler.h>
|
||||
@@ -48,6 +49,7 @@
|
||||
namespace filament::backend {
|
||||
|
||||
class BufferDescriptor;
|
||||
class BufferObjectStreamDescriptor;
|
||||
class CallbackHandler;
|
||||
class PixelBufferDescriptor;
|
||||
class Program;
|
||||
|
||||
@@ -339,7 +339,7 @@ DECL_DRIVER_API_N(destroyDescriptorSet, backend::DescriptorSetHandle, ds
|
||||
DECL_DRIVER_API_SYNCHRONOUS_0(void, terminate)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_N(backend::StreamHandle, createStreamNative, void*, stream)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_0(backend::StreamHandle, createStreamAcquired)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_N(void, setAcquiredImage, backend::StreamHandle, stream, void*, image, backend::CallbackHandler*, handler, backend::StreamCallback, cb, void*, userData)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_N(void, setAcquiredImage, backend::StreamHandle, stream, void*, image, const math::mat3f&, transform, backend::CallbackHandler*, handler, backend::StreamCallback, cb, void*, userData)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_N(void, setStreamDimensions, backend::StreamHandle, stream, uint32_t, width, uint32_t, height)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_N(int64_t, getStreamTimestamp, backend::StreamHandle, stream)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_N(void, updateStreams, backend::DriverApi*, driver)
|
||||
@@ -362,6 +362,8 @@ DECL_DRIVER_API_SYNCHRONOUS_0(bool, isProtectedTexturesSupported)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_0(bool, isDepthClampSupported)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_0(uint8_t, getMaxDrawBuffers)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_0(size_t, getMaxUniformBufferSize)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_N(size_t, getMaxTextureSize, backend::SamplerType, target)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_0(size_t, getMaxArrayTextureLayers)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_0(math::float2, getClipSpaceParams)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_N(void, setupExternalImage2, backend::Platform::ExternalImageHandleRef, image)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_N(void, setupExternalImage, void*, image)
|
||||
@@ -389,6 +391,10 @@ DECL_DRIVER_API_N(updateBufferObject,
|
||||
backend::BufferDescriptor&&, data,
|
||||
uint32_t, byteOffset)
|
||||
|
||||
DECL_DRIVER_API_N(registerBufferObjectStreams,
|
||||
backend::BufferObjectHandle, ibh,
|
||||
backend::BufferObjectStreamDescriptor&&, streams)
|
||||
|
||||
DECL_DRIVER_API_N(updateBufferObjectUnsynchronized,
|
||||
backend::BufferObjectHandle, ibh,
|
||||
backend::BufferDescriptor&&, data,
|
||||
|
||||
@@ -40,9 +40,11 @@
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#define HandleAllocatorGL HandleAllocator<32, 96, 136> // ~4520 / pool / MiB
|
||||
#define HandleAllocatorVK HandleAllocator<64, 160, 312> // ~1820 / pool / MiB
|
||||
#define HandleAllocatorMTL HandleAllocator<32, 64, 552> // ~1660 / pool / MiB
|
||||
#define HandleAllocatorGL HandleAllocator<32, 96, 184> // ~4520 / pool / MiB
|
||||
#define HandleAllocatorVK HandleAllocator<64, 160, 312> // ~1820 / pool / MiB
|
||||
#define HandleAllocatorMTL HandleAllocator<32, 64, 552> // ~1660 / pool / MiB
|
||||
// TODO WebGPU examine right size of handles
|
||||
#define HandleAllocatorWGPU HandleAllocator<64, 160, 552> // ~1820 / pool / MiB
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
|
||||
@@ -0,0 +1,98 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "private/backend/BackendUtilsAndroid.h"
|
||||
|
||||
#include <android/hardware_buffer.h>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
TextureFormat mapToFilamentFormat(unsigned int format, bool isSrgbTransfer) noexcept {
|
||||
if (isSrgbTransfer) {
|
||||
switch (format) {
|
||||
case AHARDWAREBUFFER_FORMAT_R8G8B8_UNORM:
|
||||
return TextureFormat::SRGB8;
|
||||
default:
|
||||
return TextureFormat::SRGB8_A8;
|
||||
}
|
||||
}
|
||||
switch (format) {
|
||||
case AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM:
|
||||
case AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM:
|
||||
return TextureFormat::RGBA8;
|
||||
case AHARDWAREBUFFER_FORMAT_R8G8B8_UNORM:
|
||||
case AHARDWAREBUFFER_FORMAT_Y8Cb8Cr8_420:
|
||||
return TextureFormat::RGB8;
|
||||
case AHARDWAREBUFFER_FORMAT_R5G6B5_UNORM:
|
||||
return TextureFormat::RGB565;
|
||||
case AHARDWAREBUFFER_FORMAT_R16G16B16A16_FLOAT:
|
||||
return TextureFormat::RGBA16F;
|
||||
case AHARDWAREBUFFER_FORMAT_R10G10B10A2_UNORM:
|
||||
return TextureFormat::RGB10_A2;
|
||||
case AHARDWAREBUFFER_FORMAT_D16_UNORM:
|
||||
return TextureFormat::DEPTH16;
|
||||
case AHARDWAREBUFFER_FORMAT_D24_UNORM:
|
||||
return TextureFormat::DEPTH24;
|
||||
case AHARDWAREBUFFER_FORMAT_D24_UNORM_S8_UINT:
|
||||
return TextureFormat::DEPTH24_STENCIL8;
|
||||
case AHARDWAREBUFFER_FORMAT_D32_FLOAT:
|
||||
return TextureFormat::DEPTH32F;
|
||||
case AHARDWAREBUFFER_FORMAT_D32_FLOAT_S8_UINT:
|
||||
return TextureFormat::DEPTH32F_STENCIL8;
|
||||
case AHARDWAREBUFFER_FORMAT_S8_UINT:
|
||||
return TextureFormat::STENCIL8;
|
||||
case AHARDWAREBUFFER_FORMAT_R8_UNORM:
|
||||
return TextureFormat::R8;
|
||||
default:
|
||||
return TextureFormat::UNUSED;
|
||||
}
|
||||
}
|
||||
|
||||
TextureUsage mapToFilamentUsage(unsigned int usage, TextureFormat format) noexcept {
|
||||
TextureUsage usageFlags = TextureUsage::NONE;
|
||||
|
||||
if (usage & AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE) {
|
||||
usageFlags |= TextureUsage::SAMPLEABLE;
|
||||
}
|
||||
|
||||
if (usage & AHARDWAREBUFFER_USAGE_GPU_FRAMEBUFFER) {
|
||||
if (isDepthFormat(format)) {
|
||||
usageFlags |= TextureUsage::DEPTH_ATTACHMENT;
|
||||
}
|
||||
if (isStencilFormat(format)) {
|
||||
usageFlags |= TextureUsage::STENCIL_ATTACHMENT;
|
||||
}
|
||||
if (isColorFormat(format)) {
|
||||
usageFlags |= TextureUsage::COLOR_ATTACHMENT;
|
||||
}
|
||||
}
|
||||
|
||||
if (usage & AHARDWAREBUFFER_USAGE_GPU_DATA_BUFFER) {
|
||||
usageFlags |= TextureUsage::UPLOADABLE;
|
||||
}
|
||||
|
||||
if (usage & AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT) {
|
||||
usageFlags |= TextureUsage::PROTECTED;
|
||||
}
|
||||
|
||||
if (usageFlags == TextureUsage::NONE) {
|
||||
usageFlags = TextureUsage::COLOR_ATTACHMENT | TextureUsage::SAMPLEABLE;
|
||||
}
|
||||
|
||||
return usageFlags;
|
||||
}
|
||||
|
||||
} // namespace backend::filament
|
||||
@@ -84,7 +84,7 @@ void CommandStream::execute(void* buffer) {
|
||||
|
||||
Profiler profiler;
|
||||
|
||||
if (SYSTRACE_TAG) {
|
||||
if constexpr (SYSTRACE_TAG) {
|
||||
if (UTILS_UNLIKELY(mUsePerformanceCounter)) {
|
||||
// we want to remove all this when tracing is completely disabled
|
||||
profiler.resetEvents(Profiler::EV_CPU_CYCLES | Profiler::EV_BPU_MISSES);
|
||||
@@ -100,7 +100,7 @@ void CommandStream::execute(void* buffer) {
|
||||
}
|
||||
});
|
||||
|
||||
if (SYSTRACE_TAG) {
|
||||
if constexpr (SYSTRACE_TAG) {
|
||||
if (UTILS_UNLIKELY(mUsePerformanceCounter)) {
|
||||
// we want to remove all this when tracing is completely disabled
|
||||
profiler.stop();
|
||||
|
||||
@@ -140,8 +140,8 @@ void DriverBase::scheduleDestroySlow(BufferDescriptor&& buffer) noexcept {
|
||||
// This is called from an async driver method so it's in the GL thread, but purge is called
|
||||
// on the user thread. This is typically called 0 or 1 times per frame.
|
||||
void DriverBase::scheduleRelease(AcquiredImage const& image) noexcept {
|
||||
scheduleCallback(image.handler, [image]() {
|
||||
image.callback(image.image, image.userData);
|
||||
scheduleCallback(image.handler, [callback = image.callback, image = image.image, userData = image.userData]() {
|
||||
callback(image, userData);
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -211,4 +211,8 @@ template class HandleAllocatorVK;
|
||||
template class HandleAllocatorMTL;
|
||||
#endif
|
||||
|
||||
#if defined (FILAMENT_SUPPORTS_WEBGPU)
|
||||
template class HandleAllocatorWGPU;
|
||||
#endif
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
@@ -19,6 +19,11 @@
|
||||
#include <utils/Systrace.h>
|
||||
#include <utils/debug.h>
|
||||
|
||||
// We need to keep this up top for the linux (X11) name collisions.
|
||||
#if defined(FILAMENT_SUPPORTS_WEBGPU)
|
||||
#include "backend/platforms/WebGPUPlatform.h"
|
||||
#endif
|
||||
|
||||
#if defined(__ANDROID__)
|
||||
#include <sys/system_properties.h>
|
||||
#if defined(FILAMENT_SUPPORTS_OPENGL) && !defined(FILAMENT_USE_EXTERNAL_GLES3)
|
||||
@@ -30,7 +35,11 @@
|
||||
#endif
|
||||
#elif defined(__APPLE__)
|
||||
#if defined(FILAMENT_SUPPORTS_OPENGL) && !defined(FILAMENT_USE_EXTERNAL_GLES3)
|
||||
#include <backend/platforms/PlatformCocoaGL.h>
|
||||
#if defined(FILAMENT_SUPPORTS_OSMESA)
|
||||
#include <backend/platforms/PlatformOSMesa.h>
|
||||
#else
|
||||
#include <backend/platforms/PlatformCocoaGL.h>
|
||||
#endif
|
||||
#endif
|
||||
#elif defined(__linux__)
|
||||
#if defined(FILAMENT_SUPPORTS_X11)
|
||||
@@ -55,7 +64,11 @@
|
||||
#endif
|
||||
|
||||
#if defined(FILAMENT_DRIVER_SUPPORTS_VULKAN)
|
||||
#include "backend/platforms/VulkanPlatform.h"
|
||||
#if defined(__ANDROID__)
|
||||
#include "backend/platforms/VulkanPlatformAndroid.h"
|
||||
#else
|
||||
#include "backend/platforms/VulkanPlatform.h"
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if defined (FILAMENT_SUPPORTS_METAL)
|
||||
@@ -65,9 +78,6 @@ filament::backend::Platform* createDefaultMetalPlatform();
|
||||
#endif
|
||||
|
||||
#include "noop/PlatformNoop.h"
|
||||
#if defined(FILAMENT_SUPPORTS_WEBGPU)
|
||||
#include "webgpu/WebGPUPlatform.h"
|
||||
#endif
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
@@ -104,7 +114,11 @@ Platform* PlatformFactory::create(Backend* backend) noexcept {
|
||||
}
|
||||
if (*backend == Backend::VULKAN) {
|
||||
#if defined(FILAMENT_DRIVER_SUPPORTS_VULKAN)
|
||||
return new VulkanPlatform();
|
||||
#if defined(__ANDROID__)
|
||||
return new VulkanPlatformAndroid();
|
||||
#else
|
||||
return new VulkanPlatform();
|
||||
#endif
|
||||
#else
|
||||
return nullptr;
|
||||
#endif
|
||||
@@ -132,7 +146,11 @@ Platform* PlatformFactory::create(Backend* backend) noexcept {
|
||||
#elif defined(FILAMENT_IOS)
|
||||
return new PlatformCocoaTouchGL();
|
||||
#elif defined(__APPLE__)
|
||||
return new PlatformCocoaGL();
|
||||
#if defined(FILAMENT_SUPPORTS_OSMESA)
|
||||
return new PlatformOSMesa();
|
||||
#else
|
||||
return new PlatformCocoaGL();
|
||||
#endif
|
||||
#elif defined(__linux__)
|
||||
#if defined(FILAMENT_SUPPORTS_X11)
|
||||
return new PlatformGLX();
|
||||
|
||||
@@ -984,7 +984,7 @@ Handle<HwStream> MetalDriver::createStreamAcquired() {
|
||||
return {};
|
||||
}
|
||||
|
||||
void MetalDriver::setAcquiredImage(Handle<HwStream> sh, void* image,
|
||||
void MetalDriver::setAcquiredImage(Handle<HwStream> sh, void* image, const math::mat3f& transform,
|
||||
CallbackHandler* handler, StreamCallback cb, void* userData) {
|
||||
}
|
||||
|
||||
@@ -1177,6 +1177,24 @@ size_t MetalDriver::getMaxUniformBufferSize() {
|
||||
return 256 * 1024 * 1024; // TODO: return the actual size instead of hardcoding the minspec
|
||||
}
|
||||
|
||||
size_t MetalDriver::getMaxTextureSize(SamplerType type) {
|
||||
if (type == SamplerType::SAMPLER_3D) {
|
||||
return 2048;
|
||||
}
|
||||
if (mContext->highestSupportedGpuFamily.apple >= 3 ||
|
||||
mContext->highestSupportedGpuFamily.mac >= 2) {
|
||||
return 16384;
|
||||
} else if (mContext->highestSupportedGpuFamily.apple >= 2) {
|
||||
return 8192;
|
||||
}
|
||||
return 4096;
|
||||
}
|
||||
|
||||
size_t MetalDriver::getMaxArrayTextureLayers() {
|
||||
// TODO: return the actual size instead of hardcoding the minspec
|
||||
return 256;
|
||||
}
|
||||
|
||||
void MetalDriver::updateIndexBuffer(Handle<HwIndexBuffer> ibh, BufferDescriptor&& data,
|
||||
uint32_t byteOffset) {
|
||||
FILAMENT_CHECK_PRECONDITION(data.buffer)
|
||||
@@ -1187,6 +1205,10 @@ void MetalDriver::updateIndexBuffer(Handle<HwIndexBuffer> ibh, BufferDescriptor&
|
||||
scheduleDestroy(std::move(data));
|
||||
}
|
||||
|
||||
void MetalDriver::registerBufferObjectStreams(Handle<HwBufferObject> boh, BufferObjectStreamDescriptor&& streams) {
|
||||
// Noop
|
||||
}
|
||||
|
||||
void MetalDriver::updateBufferObject(Handle<HwBufferObject> boh, BufferDescriptor&& data,
|
||||
uint32_t byteOffset) {
|
||||
FILAMENT_CHECK_PRECONDITION(!isInRenderPass(mContext))
|
||||
|
||||
@@ -138,6 +138,7 @@ bool MetalShaderCompiler::isParallelShaderCompileSupported() const noexcept {
|
||||
case ShaderLanguage::ESSL1:
|
||||
case ShaderLanguage::ESSL3:
|
||||
case ShaderLanguage::SPIRV:
|
||||
case ShaderLanguage::WGSL:
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
@@ -133,7 +133,7 @@ Handle<HwStream> NoopDriver::createStreamAcquired() {
|
||||
return {};
|
||||
}
|
||||
|
||||
void NoopDriver::setAcquiredImage(Handle<HwStream> sh, void* image,
|
||||
void NoopDriver::setAcquiredImage(Handle<HwStream> sh, void* image, const math::mat3f& transform,
|
||||
CallbackHandler* handler, StreamCallback cb, void* userData) {
|
||||
}
|
||||
|
||||
@@ -240,6 +240,16 @@ size_t NoopDriver::getMaxUniformBufferSize() {
|
||||
return 16384u;
|
||||
}
|
||||
|
||||
size_t NoopDriver::getMaxTextureSize(SamplerType target) {
|
||||
// NoopDriver is being actively used for other purposes. This needs to be resolved before we
|
||||
// can change it to 2048. b/406832484
|
||||
return 16384u;
|
||||
}
|
||||
|
||||
size_t NoopDriver::getMaxArrayTextureLayers() {
|
||||
return 256u;
|
||||
}
|
||||
|
||||
void NoopDriver::updateIndexBuffer(Handle<HwIndexBuffer> ibh, BufferDescriptor&& p,
|
||||
uint32_t byteOffset) {
|
||||
scheduleDestroy(std::move(p));
|
||||
@@ -250,6 +260,8 @@ void NoopDriver::updateBufferObject(Handle<HwBufferObject> ibh, BufferDescriptor
|
||||
scheduleDestroy(std::move(p));
|
||||
}
|
||||
|
||||
void NoopDriver::registerBufferObjectStreams(Handle<HwBufferObject> boh, BufferObjectStreamDescriptor&& streams) { }
|
||||
|
||||
void NoopDriver::updateBufferObjectUnsynchronized(Handle<HwBufferObject> ibh, BufferDescriptor&& p,
|
||||
uint32_t byteOffset) {
|
||||
scheduleDestroy(std::move(p));
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
Driver* PlatformNoop::createDriver(void* const sharedGLContext, const Platform::DriverConfig& driverConfig) noexcept {
|
||||
Driver* PlatformNoop::createDriver(void* sharedGLContext, const Platform::DriverConfig& driverConfig) noexcept {
|
||||
return NoopDriver::create();
|
||||
}
|
||||
|
||||
|
||||
@@ -94,18 +94,22 @@ OpenGLContext::OpenGLContext(OpenGLPlatform& platform,
|
||||
}
|
||||
#endif
|
||||
|
||||
OpenGLContext::initExtensions(&ext, state.major, state.minor);
|
||||
initExtensions(&ext, state.major, state.minor);
|
||||
|
||||
OpenGLContext::initProcs(&procs, ext, state.major, state.minor);
|
||||
initProcs(&procs, ext, state.major, state.minor);
|
||||
|
||||
OpenGLContext::initBugs(&bugs, ext, state.major, state.minor,
|
||||
initBugs(&bugs, ext, state.major, state.minor,
|
||||
state.vendor, state.renderer, state.version, state.shader);
|
||||
|
||||
glGetIntegerv(GL_MAX_RENDERBUFFER_SIZE, &gets.max_renderbuffer_size);
|
||||
glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &gets.max_texture_image_units);
|
||||
glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &gets.max_combined_texture_image_units);
|
||||
glGetIntegerv(GL_MAX_TEXTURE_SIZE, &gets.max_texture_size);
|
||||
glGetIntegerv(GL_MAX_CUBE_MAP_TEXTURE_SIZE, &gets.max_cubemap_texture_size);
|
||||
glGetIntegerv(GL_MAX_3D_TEXTURE_SIZE, &gets.max_3d_texture_size);
|
||||
glGetIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, &gets.max_array_texture_layers);
|
||||
|
||||
mFeatureLevel = OpenGLContext::resolveFeatureLevel(state.major, state.minor, ext, gets, bugs);
|
||||
mFeatureLevel = resolveFeatureLevel(state.major, state.minor, ext, gets, bugs);
|
||||
|
||||
#ifdef BACKEND_OPENGL_VERSION_GLES
|
||||
mShaderModel = ShaderModel::MOBILE;
|
||||
@@ -177,6 +181,14 @@ OpenGLContext::OpenGLContext(OpenGLPlatform& platform,
|
||||
<< gets.max_anisotropy << '\n'
|
||||
<< "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = "
|
||||
<< gets.max_combined_texture_image_units << '\n'
|
||||
<< "GL_MAX_TEXTURE_SIZE = "
|
||||
<< gets.max_texture_size << '\n'
|
||||
<< "GL_MAX_CUBE_MAP_TEXTURE_SIZE = "
|
||||
<< gets.max_cubemap_texture_size << '\n'
|
||||
<< "GL_MAX_3D_TEXTURE_SIZE = "
|
||||
<< gets.max_3d_texture_size << '\n'
|
||||
<< "GL_MAX_ARRAY_TEXTURE_LAYERS = "
|
||||
<< gets.max_array_texture_layers << '\n'
|
||||
<< "GL_MAX_DRAW_BUFFERS = "
|
||||
<< gets.max_draw_buffers << '\n'
|
||||
<< "GL_MAX_RENDERBUFFER_SIZE = "
|
||||
@@ -554,7 +566,11 @@ void OpenGLContext::initBugs(Bugs* bugs, Extensions const& exts,
|
||||
} else if (strstr(renderer, "AMD") ||
|
||||
strstr(renderer, "ATI")) {
|
||||
// AMD/ATI GPU
|
||||
} else if (strstr(vendor, "Mesa")) {
|
||||
} else if (strstr(renderer, "Mozilla")) {
|
||||
bugs->disable_invalidate_framebuffer = true;
|
||||
}
|
||||
|
||||
if (strstr(vendor, "Mesa")) {
|
||||
// Seen on
|
||||
// [Mesa],
|
||||
// [llvmpipe (LLVM 17.0.6, 256 bits)],
|
||||
@@ -562,8 +578,6 @@ void OpenGLContext::initBugs(Bugs* bugs, Extensions const& exts,
|
||||
// [4.50]
|
||||
// not known which version are affected
|
||||
bugs->rebind_buffer_after_deletion = true;
|
||||
} else if (strstr(renderer, "Mozilla")) {
|
||||
bugs->disable_invalidate_framebuffer = true;
|
||||
}
|
||||
} else {
|
||||
// When running under ANGLE, it's a different set of workaround that we need.
|
||||
@@ -575,6 +589,19 @@ void OpenGLContext::initBugs(Bugs* bugs, Extensions const& exts,
|
||||
}
|
||||
}
|
||||
|
||||
if (strstr(vendor, "Mozilla")) {
|
||||
// Seen on
|
||||
// [Mozilla],
|
||||
// [GeForce GTX 980, or similar]
|
||||
// or [ANGLE (NVIDIA, NVIDIA GeForce GTX 980 Direct3D11 vs_5_0 ps_5_0), or similar]
|
||||
// or anything else,
|
||||
// [OpenGL ES 3.0 (WebGL 2.0)],
|
||||
// [OpenGL ES GLSL ES 3.00 (WebGL GLSL ES 3.00)]
|
||||
// For Mozilla, the issue appears to be observed regardless of whether the renderer is
|
||||
// ANGLE or not. (b/376125497)
|
||||
bugs->rebind_buffer_after_deletion = true;
|
||||
}
|
||||
|
||||
#ifdef BACKEND_OPENGL_VERSION_GLES
|
||||
# ifndef FILAMENT_IOS // FILAMENT_IOS is guaranteed to have ES3.x
|
||||
if (UTILS_UNLIKELY(major == 2)) {
|
||||
|
||||
@@ -203,6 +203,10 @@ public:
|
||||
GLint max_renderbuffer_size;
|
||||
GLint max_samples;
|
||||
GLint max_texture_image_units;
|
||||
GLint max_texture_size;
|
||||
GLint max_cubemap_texture_size;
|
||||
GLint max_3d_texture_size;
|
||||
GLint max_array_texture_layers;
|
||||
GLint max_transform_feedback_separate_attribs;
|
||||
GLint max_uniform_block_size;
|
||||
GLint max_uniform_buffer_bindings;
|
||||
@@ -316,8 +320,8 @@ public:
|
||||
// a glFinish. So we must delay the destruction until we know the GPU is finished.
|
||||
bool delay_fbo_destruction;
|
||||
|
||||
// Mesa sometimes clears the generic buffer binding when *another* buffer is destroyed,
|
||||
// if that other buffer is bound on an *indexed* buffer binding.
|
||||
// Mesa and Mozilla(web) sometimes clear the generic buffer binding when *another* buffer
|
||||
// is destroyed, if that other buffer is bound on an *indexed* buffer binding.
|
||||
bool rebind_buffer_after_deletion;
|
||||
|
||||
// Force feature level 0. Typically used for low end ES3 devices with significant driver
|
||||
|
||||
@@ -38,6 +38,7 @@
|
||||
#include <backend/Platform.h>
|
||||
#include <backend/Program.h>
|
||||
#include <backend/TargetBufferInfo.h>
|
||||
#include <backend/BufferObjectStreamDescriptor.h>
|
||||
|
||||
#include "private/backend/CommandStream.h"
|
||||
#include "private/backend/Dispatcher.h"
|
||||
@@ -58,6 +59,7 @@
|
||||
|
||||
#include <math/vec2.h>
|
||||
#include <math/vec3.h>
|
||||
#include <math/mat3.h>
|
||||
|
||||
#include <algorithm>
|
||||
#include <chrono>
|
||||
@@ -146,8 +148,8 @@ using namespace utils;
|
||||
namespace filament::backend {
|
||||
|
||||
Driver* OpenGLDriverFactory::create(
|
||||
OpenGLPlatform* const platform,
|
||||
void* const sharedGLContext,
|
||||
OpenGLPlatform* platform,
|
||||
void* sharedGLContext,
|
||||
const Platform::DriverConfig& driverConfig) noexcept {
|
||||
return OpenGLDriver::create(platform, sharedGLContext, driverConfig);
|
||||
}
|
||||
@@ -157,10 +159,10 @@ using namespace GLUtils;
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
UTILS_NOINLINE
|
||||
OpenGLDriver* OpenGLDriver::create(OpenGLPlatform* const platform,
|
||||
void* const /*sharedGLContext*/, const Platform::DriverConfig& driverConfig) noexcept {
|
||||
OpenGLDriver* OpenGLDriver::create(OpenGLPlatform* platform,
|
||||
void* /*sharedGLContext*/, const Platform::DriverConfig& driverConfig) noexcept {
|
||||
assert_invariant(platform);
|
||||
OpenGLPlatform* const ec = platform;
|
||||
OpenGLPlatform* ec = platform;
|
||||
|
||||
#if 0
|
||||
// this is useful for development, but too verbose even for debug builds
|
||||
@@ -228,7 +230,7 @@ OpenGLDriver* OpenGLDriver::create(OpenGLPlatform* const platform,
|
||||
constexpr size_t defaultSize = FILAMENT_OPENGL_HANDLE_ARENA_SIZE_IN_MB * 1024U * 1024U;
|
||||
Platform::DriverConfig validConfig{ driverConfig };
|
||||
validConfig.handleArenaSize = std::max(driverConfig.handleArenaSize, defaultSize);
|
||||
OpenGLDriver* const driver = new(std::nothrow) OpenGLDriver(ec, validConfig);
|
||||
OpenGLDriver* driver = new(std::nothrow) OpenGLDriver(ec, validConfig);
|
||||
return driver;
|
||||
}
|
||||
|
||||
@@ -2084,7 +2086,7 @@ Handle<HwStream> OpenGLDriver::createStreamAcquired() {
|
||||
// setAcquiredImage should be called by the user outside of beginFrame / endFrame, and should be
|
||||
// called only once per frame. If the user pushes images to the same stream multiple times in a
|
||||
// single frame, we emit a warning and honor only the final image, but still invoke all callbacks.
|
||||
void OpenGLDriver::setAcquiredImage(Handle<HwStream> sh, void* hwbuffer,
|
||||
void OpenGLDriver::setAcquiredImage(Handle<HwStream> sh, void* hwbuffer, const math::mat3f& transform,
|
||||
CallbackHandler* handler, StreamCallback cb, void* userData) {
|
||||
GLStream* glstream = handle_cast<GLStream*>(sh);
|
||||
assert_invariant(glstream->streamType == StreamType::ACQUIRED);
|
||||
@@ -2120,7 +2122,7 @@ void OpenGLDriver::updateStreams(DriverApi* driver) {
|
||||
|
||||
// Bind the stashed EGLImage to its corresponding GL texture as soon as we start
|
||||
// making the GL calls for the upcoming frame.
|
||||
driver->queueCommand([this, s, image = s->user_thread.acquired.image, previousImage]() {
|
||||
driver->queueCommand([this, s, image = s->user_thread.acquired.image, previousImage, transform = s->user_thread.transform]() {
|
||||
|
||||
auto& streams = mTexturesWithStreamsAttached;
|
||||
auto pos = std::find_if(streams.begin(), streams.end(),
|
||||
@@ -2135,6 +2137,7 @@ void OpenGLDriver::updateStreams(DriverApi* driver) {
|
||||
t->gl.target = t->externalTexture->target;
|
||||
t->gl.id = t->externalTexture->id;
|
||||
bindTexture(OpenGLContext::DUMMY_TEXTURE_BINDING, t);
|
||||
s->transform = transform;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2163,6 +2166,18 @@ int64_t OpenGLDriver::getStreamTimestamp(Handle<HwStream> sh) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
math::mat3f OpenGLDriver::getStreamTransformMatrix(Handle<HwStream> sh) {
|
||||
if (sh) {
|
||||
GLStream* s = handle_cast<GLStream*>(sh);
|
||||
if (s->streamType == StreamType::NATIVE) {
|
||||
return mPlatform.getTransformMatrix(s->stream);
|
||||
} else {
|
||||
return s->transform;
|
||||
}
|
||||
}
|
||||
return math::mat3f();
|
||||
}
|
||||
|
||||
void OpenGLDriver::destroyFence(Handle<HwFence> fh) {
|
||||
if (fh) {
|
||||
GLFence* f = handle_cast<GLFence*>(fh);
|
||||
@@ -2445,6 +2460,26 @@ size_t OpenGLDriver::getMaxUniformBufferSize() {
|
||||
return mContext.gets.max_uniform_block_size;
|
||||
}
|
||||
|
||||
size_t OpenGLDriver::getMaxTextureSize(SamplerType target) {
|
||||
switch (target) {
|
||||
case SamplerType::SAMPLER_2D:
|
||||
case SamplerType::SAMPLER_2D_ARRAY:
|
||||
case SamplerType::SAMPLER_EXTERNAL:
|
||||
return mContext.gets.max_texture_size;
|
||||
case SamplerType::SAMPLER_CUBEMAP:
|
||||
return mContext.gets.max_cubemap_texture_size;
|
||||
case SamplerType::SAMPLER_3D:
|
||||
return mContext.gets.max_3d_texture_size;
|
||||
case SamplerType::SAMPLER_CUBEMAP_ARRAY:
|
||||
return mContext.gets.max_cubemap_texture_size;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
size_t OpenGLDriver::getMaxArrayTextureLayers() {
|
||||
return mContext.gets.max_array_texture_layers;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Swap chains
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
@@ -2542,6 +2577,38 @@ void OpenGLDriver::updateIndexBuffer(
|
||||
CHECK_GL_ERROR(utils::slog.e)
|
||||
}
|
||||
|
||||
void OpenGLDriver::registerBufferObjectStreams(Handle<HwBufferObject> boh, BufferObjectStreamDescriptor&& streams) {
|
||||
DEBUG_MARKER()
|
||||
|
||||
GLBufferObject* bo = handle_cast<GLBufferObject*>(boh);
|
||||
mStreamUniformDescriptors[bo->gl.id] = std::move(streams);
|
||||
}
|
||||
|
||||
|
||||
// specialization for mat3f (which has a different alignment, see std140 layout rules)
|
||||
static void copyMat3f(void* addr, size_t const offset, const mat3f& v) noexcept {
|
||||
struct mat43 {
|
||||
float v[3][4];
|
||||
};
|
||||
|
||||
addr = static_cast<char*>(addr) + offset;
|
||||
mat43& temp = *static_cast<mat43*>(addr);
|
||||
|
||||
temp.v[0][0] = v[0][0];
|
||||
temp.v[0][1] = v[0][1];
|
||||
temp.v[0][2] = v[0][2];
|
||||
|
||||
temp.v[1][0] = v[1][0];
|
||||
temp.v[1][1] = v[1][1];
|
||||
temp.v[1][2] = v[1][2];
|
||||
|
||||
temp.v[2][0] = v[2][0];
|
||||
temp.v[2][1] = v[2][1];
|
||||
temp.v[2][2] = v[2][2];
|
||||
|
||||
// don't store anything in temp.v[][3] because there could be uniforms packed there
|
||||
}
|
||||
|
||||
void OpenGLDriver::updateBufferObject(
|
||||
Handle<HwBufferObject> boh, BufferDescriptor&& bd, uint32_t byteOffset) {
|
||||
DEBUG_MARKER()
|
||||
@@ -2555,6 +2622,19 @@ void OpenGLDriver::updateBufferObject(
|
||||
gl.bindVertexArray(nullptr);
|
||||
}
|
||||
|
||||
if (UTILS_UNLIKELY(!mStreamUniformDescriptors.empty())) {
|
||||
auto streamDescriptors = mStreamUniformDescriptors.find(bo->gl.id);
|
||||
if (streamDescriptors != mStreamUniformDescriptors.end()) {
|
||||
for (auto const& [offset, stream, associationType] : streamDescriptors->second.mStreams) {
|
||||
if (associationType == BufferObjectStreamAssociationType::TRANSFORM_MATRIX) {
|
||||
auto transform = getStreamTransformMatrix(stream);
|
||||
copyMat3f(bd.buffer, offset, transform);
|
||||
}
|
||||
}
|
||||
mStreamUniformDescriptors.erase(streamDescriptors);
|
||||
}
|
||||
}
|
||||
|
||||
if (UTILS_UNLIKELY(bo->bindingType == BufferObjectBinding::UNIFORM && gl.isES2())) {
|
||||
assert_invariant(bo->gl.buffer);
|
||||
memcpy(static_cast<uint8_t*>(bo->gl.buffer) + byteOffset, bd.buffer, bd.size);
|
||||
|
||||
@@ -34,6 +34,7 @@
|
||||
#include <backend/Platform.h>
|
||||
#include <backend/Program.h>
|
||||
#include <backend/TargetBufferInfo.h>
|
||||
#include <backend/BufferObjectStreamDescriptor.h>
|
||||
|
||||
#include "private/backend/Driver.h"
|
||||
#include "private/backend/HandleAllocator.h"
|
||||
@@ -58,6 +59,7 @@
|
||||
#include <utility>
|
||||
#include <variant>
|
||||
#include <vector>
|
||||
#include <unordered_map>
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
@@ -159,7 +161,10 @@ public:
|
||||
uint8_t cur = 0;
|
||||
AcquiredImage acquired;
|
||||
AcquiredImage pending;
|
||||
math::mat3f transform;
|
||||
} user_thread;
|
||||
|
||||
math::mat3f transform;
|
||||
};
|
||||
|
||||
struct GLRenderTarget : public HwRenderTarget {
|
||||
@@ -364,9 +369,12 @@ private:
|
||||
// the must be accessed from the user thread only
|
||||
std::vector<GLStream*> mStreamsWithPendingAcquiredImage;
|
||||
|
||||
std::unordered_map<GLuint, BufferObjectStreamDescriptor> mStreamUniformDescriptors;
|
||||
|
||||
void attachStream(GLTexture* t, GLStream* stream) noexcept;
|
||||
void detachStream(GLTexture* t) noexcept;
|
||||
void replaceStream(GLTexture* t, GLStream* stream) noexcept;
|
||||
math::mat3f getStreamTransformMatrix(Handle<HwStream> sh);
|
||||
|
||||
#ifndef FILAMENT_SILENCE_NOT_SUPPORTED_BY_ES2
|
||||
// tasks executed on the main thread after the fence signaled
|
||||
|
||||
@@ -141,6 +141,10 @@ void OpenGLPlatform::updateTexImage(
|
||||
UTILS_UNUSED int64_t* timestamp) noexcept {
|
||||
}
|
||||
|
||||
math::mat3f OpenGLPlatform::getTransformMatrix(
|
||||
UTILS_UNUSED Stream* stream) noexcept {
|
||||
return math::mat3f();
|
||||
}
|
||||
|
||||
OpenGLPlatform::ExternalTexture* OpenGLPlatform::createExternalImageTexture() noexcept {
|
||||
return nullptr;
|
||||
|
||||
@@ -85,6 +85,7 @@ OpenGLProgram::~OpenGLProgram() noexcept {
|
||||
delete lazyInitializationData;
|
||||
|
||||
ShaderCompilerService::terminate(mToken);
|
||||
assert_invariant(!mToken);
|
||||
}
|
||||
|
||||
delete [] mUniformsRecords;
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -24,23 +24,23 @@
|
||||
#include "OpenGLBlobCache.h"
|
||||
|
||||
#include <backend/CallbackHandler.h>
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/Program.h>
|
||||
|
||||
#include <utils/CString.h>
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
#include <utils/Invocable.h>
|
||||
#include <utils/JobSystem.h>
|
||||
|
||||
#include <atomic>
|
||||
#include <condition_variable>
|
||||
#include <deque>
|
||||
#include <array>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <thread>
|
||||
#include <tuple>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
class OpenGLDriver;
|
||||
@@ -57,6 +57,8 @@ class ShaderCompilerService {
|
||||
|
||||
public:
|
||||
using program_token_t = std::shared_ptr<OpenGLProgramToken>;
|
||||
using shaders_t = std::array<GLuint, Program::SHADER_TYPE_COUNT>;
|
||||
using shaders_source_t = std::array<utils::CString, Program::SHADER_TYPE_COUNT>;
|
||||
|
||||
explicit ShaderCompilerService(OpenGLDriver& driver);
|
||||
|
||||
@@ -82,6 +84,7 @@ public:
|
||||
void tick();
|
||||
|
||||
// Destroys a valid token and all associated resources. Used to "cancel" a program compilation.
|
||||
// This function is not called if `initialize(token)` is already invoked.
|
||||
static void terminate(program_token_t& token);
|
||||
|
||||
// stores a user data pointer in the token
|
||||
@@ -90,6 +93,12 @@ public:
|
||||
// retrieves the user data pointer stored in the token
|
||||
static void* getUserData(const program_token_t& token) noexcept;
|
||||
|
||||
// Issue one callback handle.
|
||||
CallbackManager::Handle issueCallbackHandle() const noexcept;
|
||||
|
||||
// Return a callback handle to the callback manager.
|
||||
void submitCallbackHandle(CallbackManager::Handle handle) noexcept;
|
||||
|
||||
// call the callback when all active programs are ready
|
||||
void notifyWhenAllProgramsAreReady(
|
||||
CallbackHandler* handler, CallbackHandler::Callback callback, void* user);
|
||||
@@ -97,7 +106,7 @@ public:
|
||||
private:
|
||||
struct Job {
|
||||
template<typename FUNC>
|
||||
Job(FUNC&& fn) : fn(std::forward<FUNC>(fn)) {}
|
||||
Job(FUNC&& fn) : fn(std::forward<FUNC>(fn)) {} // NOLINT(*-explicit-constructor)
|
||||
Job(std::function<bool(Job const& job)> fn,
|
||||
CallbackHandler* handler, void* user, CallbackHandler::Callback callback)
|
||||
: fn(std::move(fn)), handler(handler), user(user), callback(callback) {
|
||||
@@ -126,39 +135,49 @@ private:
|
||||
using ContainerType = std::tuple<CompilerPriorityQueue, program_token_t, Job>;
|
||||
std::vector<ContainerType> mRunAtNextTickOps;
|
||||
|
||||
GLuint initialize(ShaderCompilerService::program_token_t& token) noexcept;
|
||||
GLuint initialize(program_token_t& token);
|
||||
void ensureTokenIsReady(program_token_t const& token);
|
||||
|
||||
static void getProgramFromCompilerPool(program_token_t& token) noexcept;
|
||||
|
||||
static void compileShaders(
|
||||
OpenGLContext& context,
|
||||
Program::ShaderSource shadersSource,
|
||||
utils::FixedCapacityVector<Program::SpecializationConstant> const& specializationConstants,
|
||||
bool multiview,
|
||||
std::array<GLuint, Program::SHADER_TYPE_COUNT>& outShaders,
|
||||
std::array<utils::CString, Program::SHADER_TYPE_COUNT>& outShaderSourceCode) noexcept;
|
||||
|
||||
static void process_GOOGLE_cpp_style_line_directive(OpenGLContext& context,
|
||||
char* source, size_t len) noexcept;
|
||||
|
||||
static void process_OVR_multiview2(OpenGLContext& context, int32_t eyeCount,
|
||||
char* source, size_t len) noexcept;
|
||||
|
||||
static std::string_view process_ARB_shading_language_packing(OpenGLContext& context) noexcept;
|
||||
|
||||
static std::array<std::string_view, 3> splitShaderSource(std::string_view source) noexcept;
|
||||
|
||||
static GLuint linkProgram(OpenGLContext& context,
|
||||
std::array<GLuint, Program::SHADER_TYPE_COUNT> shaders,
|
||||
utils::FixedCapacityVector<std::pair<utils::CString, uint8_t>> const& attributes) noexcept;
|
||||
|
||||
static bool checkProgramStatus(program_token_t const& token) noexcept;
|
||||
|
||||
void runAtNextTick(CompilerPriorityQueue priority,
|
||||
const program_token_t& token, Job job) noexcept;
|
||||
void runAtNextTick(CompilerPriorityQueue priority, program_token_t const& token,
|
||||
Job job) noexcept;
|
||||
void executeTickOps() noexcept;
|
||||
bool cancelTickOp(program_token_t token) noexcept;
|
||||
// order of insertion is important
|
||||
bool cancelTickOp(program_token_t const& token) noexcept;
|
||||
|
||||
// Compile shaders with the given `shaderSource`. `gl.shaders` is always populated with valid
|
||||
// shader IDs after this method. But this doesn't necessarily mean the shaders are successfully
|
||||
// compiled. Errors can be checked by calling `checkCompileStatus` later.
|
||||
static void compileShaders(OpenGLContext& context, Program::ShaderSource shadersSource,
|
||||
utils::FixedCapacityVector<Program::SpecializationConstant> const&
|
||||
specializationConstants,
|
||||
bool multiview, program_token_t const& token) noexcept;
|
||||
|
||||
// Check if the shader compilation is completed. You may want to call this when the extension
|
||||
// `KHR_parallel_shader_compile` is enabled.
|
||||
static bool isCompileCompleted(program_token_t const& token) noexcept;
|
||||
|
||||
// Check compilation status of the shaders and log errors on failure.
|
||||
static void checkCompileStatus(program_token_t const& token) noexcept;
|
||||
|
||||
// Create a program by linking the compiled shaders. `gl.program` is always populated with a
|
||||
// valid program ID after this method. But this doesn't necessarily mean the program is
|
||||
// successfully linked. Errors can be checked by calling `checkLinkStatusAndCleanupShaders`
|
||||
// later.
|
||||
static void linkProgram(OpenGLContext const& context, program_token_t const& token) noexcept;
|
||||
|
||||
// Check if the program link is completed. You may want to call this when the extension
|
||||
// `KHR_parallel_shader_compile` is enabled.
|
||||
static bool isLinkCompleted(program_token_t const& token) noexcept;
|
||||
|
||||
// Check link status of the program and log errors on failure. Return the result of the link.
|
||||
// Also cleanup shaders regardless of the result.
|
||||
static bool checkLinkStatusAndCleanupShaders(program_token_t const& token) noexcept;
|
||||
|
||||
// Try caching the program if we haven't done it yet. Cache it only when the program is valid.
|
||||
static void tryCachingProgram(OpenGLBlobCache& cache, OpenGLPlatform& platform,
|
||||
program_token_t const& token) noexcept;
|
||||
|
||||
// Cleanup GL resources.
|
||||
static void cleanupProgramAndShaders(program_token_t const& token) noexcept;
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
@@ -38,6 +38,7 @@ typedef struct ASurfaceTexture ASurfaceTexture;
|
||||
#include <stdint.h>
|
||||
|
||||
#include <new>
|
||||
#include <math/mat4.h>
|
||||
|
||||
using namespace utils;
|
||||
|
||||
@@ -73,6 +74,7 @@ JNIEnv* ExternalStreamManagerAndroid::getEnvironmentSlow() noexcept {
|
||||
mSurfaceTextureClass_attachToGLContext = env->GetMethodID(SurfaceTextureClass, "attachToGLContext", "(I)V");
|
||||
mSurfaceTextureClass_detachFromGLContext = env->GetMethodID(SurfaceTextureClass, "detachFromGLContext", "()V");
|
||||
mSurfaceTextureClass_getTimestamp = env->GetMethodID(SurfaceTextureClass, "getTimestamp", "()J");
|
||||
mSurfaceTextureClass_getTransformMatrix = env->GetMethodID(SurfaceTextureClass, "getTransformMatrix", "([F)V");
|
||||
return env;
|
||||
}
|
||||
|
||||
@@ -167,4 +169,25 @@ void ExternalStreamManagerAndroid::updateTexImage(Stream* handle, int64_t* times
|
||||
}
|
||||
}
|
||||
|
||||
math::mat3f ExternalStreamManagerAndroid::getTransformMatrix(Stream* handle) noexcept {
|
||||
EGLStream const* stream = static_cast<EGLStream*>(handle);
|
||||
math::mat4f out = math::mat4f();
|
||||
if (__builtin_available(android 28, *)) {
|
||||
ASurfaceTexture_getTransformMatrix(stream->nSurfaceTexture, &out[0][0]);
|
||||
} else {
|
||||
JNIEnv* const env = getEnvironment();
|
||||
assert_invariant(env); // we should have called attach() by now
|
||||
auto jout = env->NewFloatArray(16);
|
||||
env->CallVoidMethod(stream->jSurfaceTexture, mSurfaceTextureClass_getTransformMatrix, jout);
|
||||
env->GetFloatArrayRegion(jout, 0, 16, &out[0][0]);
|
||||
env->DeleteLocalRef(jout);
|
||||
VirtualMachineEnv::handleException(env);
|
||||
}
|
||||
return math::mat3f {
|
||||
out[0][0], out[0][1], out[0][3],
|
||||
out[1][0], out[1][1], out[1][3],
|
||||
out[3][0], out[3][1], out[3][3],
|
||||
};
|
||||
}
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
@@ -33,6 +33,7 @@ typedef struct ASurfaceTexture ASurfaceTexture;
|
||||
#include <jni.h>
|
||||
|
||||
#include <stdint.h>
|
||||
#include <math/mat3.h>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
@@ -63,6 +64,9 @@ public:
|
||||
// must be called on GLES context thread, updates the stream content
|
||||
void updateTexImage(Stream* stream, int64_t* timestamp) noexcept;
|
||||
|
||||
// must be called on GLES context thread, returns the transform matrix
|
||||
math::mat3f getTransformMatrix(Stream* stream) noexcept;
|
||||
|
||||
private:
|
||||
ExternalStreamManagerAndroid() noexcept;
|
||||
~ExternalStreamManagerAndroid() noexcept;
|
||||
@@ -88,6 +92,7 @@ private:
|
||||
|
||||
jmethodID mSurfaceTextureClass_updateTexImage{};
|
||||
jmethodID mSurfaceTextureClass_getTimestamp{};
|
||||
jmethodID mSurfaceTextureClass_getTransformMatrix{};
|
||||
jmethodID mSurfaceTextureClass_attachToGLContext{};
|
||||
jmethodID mSurfaceTextureClass_detachFromGLContext{};
|
||||
};
|
||||
|
||||
@@ -64,7 +64,7 @@ PlatformCocoaTouchGL::~PlatformCocoaTouchGL() noexcept {
|
||||
delete pImpl;
|
||||
}
|
||||
|
||||
Driver* PlatformCocoaTouchGL::createDriver(void* const sharedGLContext, const Platform::DriverConfig& driverConfig) noexcept {
|
||||
Driver* PlatformCocoaTouchGL::createDriver(void* sharedGLContext, const Platform::DriverConfig& driverConfig) noexcept {
|
||||
EAGLSharegroup* sharegroup = (__bridge EAGLSharegroup*) sharedGLContext;
|
||||
|
||||
EAGLContext *context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3 sharegroup:sharegroup];
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
#include <backend/platforms/PlatformEGL.h>
|
||||
#include <backend/platforms/PlatformEGLAndroid.h>
|
||||
|
||||
#include <private/backend/BackendUtilsAndroid.h>
|
||||
#include <private/backend/VirtualMachineEnv.h>
|
||||
|
||||
#include "opengl/GLUtils.h"
|
||||
@@ -34,6 +35,8 @@
|
||||
#include <utils/ostream.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/ostream.h>
|
||||
|
||||
#include <EGL/egl.h>
|
||||
#include <EGL/eglext.h>
|
||||
@@ -231,26 +234,133 @@ Driver* PlatformEGLAndroid::createDriver(void* sharedContext,
|
||||
return driver;
|
||||
}
|
||||
|
||||
PlatformEGLAndroid::ExternalImageEGLAndroid::~ExternalImageEGLAndroid() = default;
|
||||
PlatformEGLAndroid::ExternalImageEGLAndroid::~ExternalImageEGLAndroid() {
|
||||
if (__builtin_available(android 26, *)) {
|
||||
if (aHardwareBuffer) {
|
||||
AHardwareBuffer_release(aHardwareBuffer);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Platform::ExternalImageHandle PlatformEGLAndroid::createExternalImage(AHardwareBuffer const* buffer, bool sRGB) noexcept {
|
||||
auto* const p = new(std::nothrow) ExternalImageEGLAndroid;
|
||||
p->aHardwareBuffer = const_cast<AHardwareBuffer*>(buffer);
|
||||
p->sRGB = sRGB;
|
||||
return ExternalImageHandle{ p };
|
||||
Platform::ExternalImageHandle PlatformEGLAndroid::createExternalImage(AHardwareBuffer const* buffer,
|
||||
bool sRGB) noexcept {
|
||||
if (__builtin_available(android 26, *)) {
|
||||
auto* const p = new (std::nothrow) ExternalImageEGLAndroid;
|
||||
auto hardwareBuffer = const_cast<AHardwareBuffer*>(buffer);
|
||||
AHardwareBuffer_acquire(hardwareBuffer);
|
||||
p->aHardwareBuffer = hardwareBuffer;
|
||||
p->sRGB = sRGB;
|
||||
AHardwareBuffer_Desc hardwareBufferDescription = {};
|
||||
AHardwareBuffer_describe(hardwareBuffer, &hardwareBufferDescription);
|
||||
p->height = hardwareBufferDescription.height;
|
||||
p->width = hardwareBufferDescription.width;
|
||||
auto textureFormat = mapToFilamentFormat(hardwareBufferDescription.format, sRGB);
|
||||
p->usage = mapToFilamentUsage(hardwareBufferDescription.usage, textureFormat);
|
||||
return ExternalImageHandle{ p };
|
||||
}
|
||||
|
||||
return Platform::ExternalImageHandle{};
|
||||
}
|
||||
|
||||
PlatformEGLAndroid::ExternalImageDescAndroid PlatformEGLAndroid::getExternalImageDesc(
|
||||
ExternalImageHandle externalImage) noexcept {
|
||||
auto const* const eglExternalImage =
|
||||
static_cast<ExternalImageEGLAndroid const*>(externalImage.get());
|
||||
ExternalImageDescAndroid metadata = {};
|
||||
if (!eglExternalImage) {
|
||||
return metadata;
|
||||
}
|
||||
metadata.height = eglExternalImage->height;
|
||||
metadata.width = eglExternalImage->width;
|
||||
metadata.format = eglExternalImage->format;
|
||||
metadata.usage = eglExternalImage->usage;
|
||||
return metadata;
|
||||
}
|
||||
|
||||
bool PlatformEGLAndroid::setExternalImage(ExternalImageHandleRef externalImage,
|
||||
UTILS_UNUSED_IN_RELEASE ExternalTexture* texture) noexcept {
|
||||
auto const* const eglExternalImage = static_cast<ExternalImageEGLAndroid const*>(externalImage.get());
|
||||
auto const* const eglExternalImage =
|
||||
static_cast<ExternalImageEGLAndroid const*>(externalImage.get());
|
||||
if (eglExternalImage->aHardwareBuffer) {
|
||||
// TODO: implement PlatformEGLAndroid::setExternalImage w/ AHardwareBuffer
|
||||
return true;
|
||||
return PlatformEGLAndroid::setImage(eglExternalImage, texture);
|
||||
}
|
||||
// not a AHardwareBuffer, fallback to the inherited version
|
||||
return PlatformEGL::setExternalImage(externalImage, texture);
|
||||
}
|
||||
|
||||
OpenGLPlatform::ExternalTexture* PlatformEGLAndroid::createExternalImageTexture() noexcept {
|
||||
ExternalTexture* outTexture = new (std::nothrow) ExternalTexture{};
|
||||
glGenTextures(1, &outTexture->id);
|
||||
return outTexture;
|
||||
}
|
||||
|
||||
void PlatformEGLAndroid::destroyExternalImageTexture(ExternalTexture* texture) noexcept {
|
||||
glDeleteTextures(1, &texture->id);
|
||||
delete texture;
|
||||
}
|
||||
|
||||
bool PlatformEGLAndroid::setImage(ExternalImageEGLAndroid const* eglExternalImage,
|
||||
UTILS_UNUSED_IN_RELEASE ExternalTexture* texture) noexcept {
|
||||
AHardwareBuffer* hardwareBuffer = eglExternalImage->aHardwareBuffer;
|
||||
|
||||
// Get the EGL client buffer from AHardwareBuffer
|
||||
EGLClientBuffer clientBuffer = eglGetNativeClientBufferANDROID(hardwareBuffer);
|
||||
EGLint imageAttrs[] = {
|
||||
EGL_IMAGE_PRESERVED_KHR, EGL_TRUE,
|
||||
EGL_NONE, EGL_NONE, // Reserve space
|
||||
EGL_NONE, EGL_NONE, // Reserve space
|
||||
EGL_NONE // Ensure the list always ends with EGL_NONE
|
||||
};
|
||||
int attrIndex = 2;
|
||||
if (eglExternalImage->sRGB) {
|
||||
imageAttrs[attrIndex++] = EGL_GL_COLORSPACE;
|
||||
imageAttrs[attrIndex++] = EGL_GL_COLORSPACE_SRGB;
|
||||
}
|
||||
|
||||
if (static_cast<bool>(eglExternalImage->usage & TextureUsage::PROTECTED)) {
|
||||
imageAttrs[attrIndex++] = EGL_PROTECTED_CONTENT_EXT;
|
||||
imageAttrs[attrIndex++] = EGL_TRUE;
|
||||
}
|
||||
// Create an EGLImage from the client buffer
|
||||
EGLImageKHR eglImage = eglCreateImageKHR(eglGetCurrentDisplay(), EGL_NO_CONTEXT,
|
||||
EGL_NATIVE_BUFFER_ANDROID, clientBuffer, imageAttrs);
|
||||
if (eglImage == EGL_NO_IMAGE_KHR) {
|
||||
// Handle error
|
||||
slog.e << "Failed to create EGL image" << io::endl;
|
||||
glDeleteTextures(1, &texture->id);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Create and bind the OpenGL texture
|
||||
GLint prevActiveTexture, prevTexture;
|
||||
glGetIntegerv(GL_ACTIVE_TEXTURE, &prevActiveTexture);
|
||||
glGetIntegerv(GL_TEXTURE_BINDING_2D, &prevTexture);
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
glBindTexture(texture->target, texture->id);
|
||||
GLenum error = glGetError();
|
||||
if (UTILS_UNLIKELY(error != GL_NO_ERROR)) {
|
||||
slog.e << "Error after glBindTexture: " << error << io::endl;
|
||||
glDeleteTextures(1, &texture->id);
|
||||
eglDestroyImageKHR(eglGetCurrentDisplay(), eglImage);
|
||||
glActiveTexture(prevActiveTexture);
|
||||
glBindTexture(GL_TEXTURE_2D, prevTexture);
|
||||
return false;
|
||||
}
|
||||
glEGLImageTargetTexture2DOES(texture->target, static_cast<GLeglImageOES>(eglImage));
|
||||
error = glGetError();
|
||||
if (UTILS_UNLIKELY(error != GL_NO_ERROR)) {
|
||||
slog.e << "Error after glEGLImageTargetTexture2DOES: " << error << io::endl;
|
||||
glDeleteTextures(1, &texture->id);
|
||||
eglDestroyImageKHR(eglGetCurrentDisplay(), eglImage);
|
||||
glActiveTexture(prevActiveTexture);
|
||||
glBindTexture(GL_TEXTURE_2D, prevTexture);
|
||||
return false;
|
||||
}
|
||||
glActiveTexture(prevActiveTexture);
|
||||
glBindTexture(GL_TEXTURE_2D, prevTexture);
|
||||
return true;
|
||||
}
|
||||
|
||||
void PlatformEGLAndroid::setPresentationTime(int64_t presentationTimeInNanosecond) noexcept {
|
||||
EGLSurface currentDrawSurface = eglGetCurrentSurface(EGL_DRAW);
|
||||
if (currentDrawSurface != EGL_NO_SURFACE) {
|
||||
@@ -283,6 +393,10 @@ void PlatformEGLAndroid::updateTexImage(Stream* stream, int64_t* timestamp) noex
|
||||
mExternalStreamManager.updateTexImage(stream, timestamp);
|
||||
}
|
||||
|
||||
math::mat3f PlatformEGLAndroid::getTransformMatrix(Stream* stream) noexcept {
|
||||
return mExternalStreamManager.getTransformMatrix(stream);
|
||||
}
|
||||
|
||||
int PlatformEGLAndroid::getOSVersion() const noexcept {
|
||||
return mOSVersion;
|
||||
}
|
||||
|
||||
@@ -128,7 +128,7 @@ namespace filament::backend {
|
||||
|
||||
using namespace backend;
|
||||
|
||||
Driver* PlatformGLX::createDriver(void* const sharedGLContext,
|
||||
Driver* PlatformGLX::createDriver(void* sharedGLContext,
|
||||
const DriverConfig& driverConfig) noexcept {
|
||||
loadLibraries();
|
||||
// Get the display device
|
||||
|
||||
@@ -22,6 +22,12 @@
|
||||
#include <dlfcn.h>
|
||||
#include <memory>
|
||||
|
||||
#if defined(__linux__)
|
||||
// This is to ensure that linking during compilation will not fail even if
|
||||
// OSMesaGetProcAddress is not linked.
|
||||
__attribute__((weak)) OSMESAproc OSMesaGetProcAddress(char const*);
|
||||
#endif
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
using namespace backend;
|
||||
@@ -44,20 +50,27 @@ struct OSMesaSwapchain {
|
||||
|
||||
struct OSMesaAPI {
|
||||
private:
|
||||
using CreateContextFunc = OSMesaContext (*)(GLenum format, OSMesaContext);
|
||||
using CreateContextAttribsFunc = OSMesaContext (*)(const int *, OSMesaContext);
|
||||
using DestroyContextFunc = GLboolean (*)(OSMesaContext);
|
||||
using MakeCurrentFunc = GLboolean (*)(OSMesaContext ctx, void* buffer, GLenum type,
|
||||
GLsizei width, GLsizei height);
|
||||
using GetProcAddressFunc = OSMESAproc (*)(const char* funcName);
|
||||
|
||||
public:
|
||||
CreateContextFunc OSMesaCreateContext;
|
||||
DestroyContextFunc OSMesaDestroyContext;
|
||||
MakeCurrentFunc OSMesaMakeCurrent;
|
||||
GetProcAddressFunc OSMesaGetProcAddress;
|
||||
CreateContextAttribsFunc fOSMesaCreateContextAttribs;
|
||||
DestroyContextFunc fOSMesaDestroyContext;
|
||||
MakeCurrentFunc fOSMesaMakeCurrent;
|
||||
GetProcAddressFunc fOSMesaGetProcAddress;
|
||||
|
||||
OSMesaAPI() {
|
||||
constexpr char const* libraryNames[] = {"libOSMesa.so", "libosmesa.so"};
|
||||
static constexpr char const* libraryNames[] = {
|
||||
#if defined(__linux__)
|
||||
"libOSMesa.so",
|
||||
"libosmesa.so",
|
||||
#elif defined(__APPLE__)
|
||||
"libOSMesa.dylib",
|
||||
#endif
|
||||
};
|
||||
for (char const* libName: libraryNames) {
|
||||
mLib = dlopen(libName, RTLD_GLOBAL | RTLD_NOW);
|
||||
if (mLib) {
|
||||
@@ -65,18 +78,27 @@ public:
|
||||
}
|
||||
}
|
||||
if (mLib) {
|
||||
OSMesaGetProcAddress = (GetProcAddressFunc) dlsym(mLib, "OSMesaGetProcAddress");
|
||||
} else {
|
||||
OSMesaGetProcAddress = (GetProcAddressFunc) dlsym(RTLD_LOCAL, "OSMesaGetProcAddress");
|
||||
// Loading from a libosmesa.os
|
||||
fOSMesaGetProcAddress = (GetProcAddressFunc) dlsym(mLib, "OSMesaGetProcAddress");
|
||||
}
|
||||
#if defined(__linux__)
|
||||
else {
|
||||
// Filament is built into a .so
|
||||
fOSMesaGetProcAddress = (GetProcAddressFunc) dlsym(RTLD_LOCAL, "OSMesaGetProcAddress");
|
||||
}
|
||||
if (!fOSMesaGetProcAddress) {
|
||||
// Statically linking osmesa
|
||||
fOSMesaGetProcAddress = OSMesaGetProcAddress;
|
||||
}
|
||||
#endif // __linux__
|
||||
|
||||
FILAMENT_CHECK_PRECONDITION(OSMesaGetProcAddress)
|
||||
<< "Unable to against libOSMesa to create a software GL context";
|
||||
FILAMENT_CHECK_PRECONDITION(fOSMesaGetProcAddress)
|
||||
<< "Unable to link against libOSMesa to create a software GL context";
|
||||
|
||||
OSMesaCreateContext = (CreateContextFunc) OSMesaGetProcAddress("OSMesaCreateContext");
|
||||
OSMesaDestroyContext =
|
||||
(DestroyContextFunc) OSMesaGetProcAddress("OSMesaDestroyContext");
|
||||
OSMesaMakeCurrent = (MakeCurrentFunc) OSMesaGetProcAddress("OSMesaMakeCurrent");
|
||||
fOSMesaCreateContextAttribs =
|
||||
(CreateContextAttribsFunc) fOSMesaGetProcAddress("OSMesaCreateContextAttribs");
|
||||
fOSMesaDestroyContext = (DestroyContextFunc) fOSMesaGetProcAddress("OSMesaDestroyContext");
|
||||
fOSMesaMakeCurrent = (MakeCurrentFunc) fOSMesaGetProcAddress("OSMesaMakeCurrent");
|
||||
}
|
||||
|
||||
~OSMesaAPI() {
|
||||
@@ -90,14 +112,24 @@ private:
|
||||
|
||||
}// anonymous namespace
|
||||
|
||||
Driver* PlatformOSMesa::createDriver(void* const sharedGLContext,
|
||||
Driver* PlatformOSMesa::createDriver(void* sharedGLContext,
|
||||
const DriverConfig& driverConfig) noexcept {
|
||||
|
||||
OSMesaAPI* api = new OSMesaAPI();
|
||||
mOsMesaApi = api;
|
||||
|
||||
static constexpr int attribs[] = {
|
||||
OSMESA_FORMAT, GL_RGBA,
|
||||
OSMESA_DEPTH_BITS, 24,
|
||||
OSMESA_STENCIL_BITS, 8,
|
||||
OSMESA_ACCUM_BITS, 0,
|
||||
OSMESA_PROFILE, OSMESA_CORE_PROFILE,
|
||||
0,
|
||||
};
|
||||
|
||||
FILAMENT_CHECK_PRECONDITION(sharedGLContext == nullptr)
|
||||
<< "shared GL context is not supported with PlatformOSMesa";
|
||||
mContext = api->OSMesaCreateContext(GL_RGBA, NULL);
|
||||
mContext = api->fOSMesaCreateContextAttribs(attribs, NULL);
|
||||
|
||||
// We need to do a no-op makecurrent here so that the context will be in a correct state before
|
||||
// any GL calls.
|
||||
@@ -113,7 +145,7 @@ Driver* PlatformOSMesa::createDriver(void* const sharedGLContext,
|
||||
|
||||
void PlatformOSMesa::terminate() noexcept {
|
||||
OSMesaAPI* api = (OSMesaAPI*) mOsMesaApi;
|
||||
api->OSMesaDestroyContext(mContext);
|
||||
api->fOSMesaDestroyContext(mContext);
|
||||
delete api;
|
||||
mOsMesaApi = nullptr;
|
||||
|
||||
@@ -141,7 +173,7 @@ bool PlatformOSMesa::makeCurrent(ContextType type, SwapChain* drawSwapChain,
|
||||
OSMesaAPI* api = (OSMesaAPI*) mOsMesaApi;
|
||||
OSMesaSwapchain* impl = (OSMesaSwapchain*) drawSwapChain;
|
||||
|
||||
auto result = api->OSMesaMakeCurrent(mContext, (BackingType*) impl->buffer.get(),
|
||||
auto result = api->fOSMesaMakeCurrent(mContext, (BackingType*) impl->buffer.get(),
|
||||
BACKING_GL_TYPE, impl->width, impl->height);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == GL_TRUE) << "OSMesaMakeCurrent failed!";
|
||||
|
||||
|
||||
@@ -75,7 +75,7 @@ struct WGLSwapChain {
|
||||
|
||||
static PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribs = nullptr;
|
||||
|
||||
Driver* PlatformWGL::createDriver(void* const sharedGLContext,
|
||||
Driver* PlatformWGL::createDriver(void* sharedGLContext,
|
||||
const Platform::DriverConfig& driverConfig) noexcept {
|
||||
int result = 0;
|
||||
int pixelFormat = 0;
|
||||
|
||||
@@ -20,7 +20,7 @@ namespace filament::backend {
|
||||
|
||||
using namespace backend;
|
||||
|
||||
Driver* PlatformWebGL::createDriver(void* const sharedGLContext,
|
||||
Driver* PlatformWebGL::createDriver(void* sharedGLContext,
|
||||
const Platform::DriverConfig& driverConfig) noexcept {
|
||||
return OpenGLPlatform::createDefaultDriver(this, sharedGLContext, driverConfig);
|
||||
}
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
*/
|
||||
|
||||
#include <backend/BufferDescriptor.h>
|
||||
#include <backend/BufferObjectStreamDescriptor.h>
|
||||
#include <backend/DescriptorSetOffsetArray.h>
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/PipelineState.h>
|
||||
@@ -437,6 +438,10 @@ io::ostream& operator<<(io::ostream& out, BufferDescriptor const& b) {
|
||||
<< ", user=" << b.getUser() << " }";
|
||||
}
|
||||
|
||||
io::ostream& operator<<(io::ostream& out, const BufferObjectStreamDescriptor& b) {
|
||||
return out << "BufferObjectStreamDescriptor{ streams(" << b.mStreams.size() << ")=... }";
|
||||
}
|
||||
|
||||
io::ostream& operator<<(io::ostream& out, PixelBufferDescriptor const& b) {
|
||||
BufferDescriptor const& base = static_cast<BufferDescriptor const&>(b);
|
||||
return out << "PixelBufferDescriptor{ " << base
|
||||
|
||||
@@ -17,9 +17,6 @@
|
||||
#include "VulkanBlitter.h"
|
||||
#include "VulkanCommands.h"
|
||||
#include "VulkanContext.h"
|
||||
#include "VulkanFboCache.h"
|
||||
#include "VulkanHandles.h"
|
||||
#include "VulkanSamplerCache.h"
|
||||
#include "VulkanTexture.h"
|
||||
#include "vulkan/utils/Image.h"
|
||||
|
||||
|
||||
@@ -24,13 +24,6 @@
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
class VulkanBuffer;
|
||||
class VulkanFboCache;
|
||||
class VulkanPipelineCache;
|
||||
class VulkanSamplerCache;
|
||||
|
||||
struct VulkanProgram;
|
||||
|
||||
class VulkanBlitter {
|
||||
public:
|
||||
VulkanBlitter(VkPhysicalDevice physicalDevice, VulkanCommands* commands) noexcept;
|
||||
|
||||
@@ -152,12 +152,12 @@ static_assert(FVK_ENABLED(FVK_DEBUG_VALIDATION));
|
||||
#elif FVK_ENABLED(FVK_DEBUG_SYSTRACE)
|
||||
|
||||
#include <utils/Systrace.h>
|
||||
|
||||
|
||||
#define FVK_SYSTRACE_CONTEXT() SYSTRACE_CONTEXT()
|
||||
#define FVK_SYSTRACE_START(marker) SYSTRACE_NAME_BEGIN(marker)
|
||||
#define FVK_SYSTRACE_END() SYSTRACE_NAME_END()
|
||||
#define FVK_SYSTRACE_SCOPE() SYSTRACE_NAME(__func__)
|
||||
#define FVK_PROFILE_MARKER(marker) FVK_SYSTRACE_SCOPE()
|
||||
#define FVK_SYSTRACE_SCOPE() SYSTRACE_CALL()
|
||||
#define FVK_PROFILE_MARKER(marker) SYSTRACE_CALL()
|
||||
|
||||
#else
|
||||
#define FVK_SYSTRACE_CONTEXT()
|
||||
|
||||
@@ -56,9 +56,9 @@ VkImageView VulkanAttachment::getImageView() {
|
||||
assert_invariant(texture);
|
||||
VkImageSubresourceRange range = getSubresourceRange();
|
||||
if (range.layerCount > 1) {
|
||||
return texture->getMultiviewAttachmentView(range);
|
||||
return texture->getAttachmentView(range, VK_IMAGE_VIEW_TYPE_2D_ARRAY);
|
||||
}
|
||||
return texture->getAttachmentView(range);
|
||||
return texture->getAttachmentView(range, VK_IMAGE_VIEW_TYPE_2D);
|
||||
}
|
||||
|
||||
bool VulkanAttachment::isDepth() const {
|
||||
@@ -68,11 +68,11 @@ bool VulkanAttachment::isDepth() const {
|
||||
VkImageSubresourceRange VulkanAttachment::getSubresourceRange() const {
|
||||
assert_invariant(texture);
|
||||
return {
|
||||
.aspectMask = texture->getImageAspect(),
|
||||
.baseMipLevel = uint32_t(level),
|
||||
.levelCount = 1,
|
||||
.baseArrayLayer = uint32_t(layer),
|
||||
.layerCount = layerCount,
|
||||
.aspectMask = texture->getImageAspect(),
|
||||
.baseMipLevel = uint32_t(level),
|
||||
.levelCount = 1,
|
||||
.baseArrayLayer = uint32_t(layer),
|
||||
.layerCount = layerCount,
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -17,7 +17,6 @@
|
||||
#ifndef TNT_FILAMENT_BACKEND_VULKANCONTEXT_H
|
||||
#define TNT_FILAMENT_BACKEND_VULKANCONTEXT_H
|
||||
|
||||
#include "VulkanConstants.h"
|
||||
#include "vulkan/utils/Image.h"
|
||||
#include "vulkan/utils/Definitions.h"
|
||||
|
||||
@@ -30,8 +29,6 @@
|
||||
|
||||
#include <bluevk/BlueVK.h>
|
||||
|
||||
#include <memory>
|
||||
|
||||
VK_DEFINE_HANDLE(VmaAllocator)
|
||||
VK_DEFINE_HANDLE(VmaPool)
|
||||
|
||||
@@ -73,13 +70,11 @@ struct VulkanRenderPass {
|
||||
// context are stored in VulkanPlatform.
|
||||
struct VulkanContext {
|
||||
public:
|
||||
inline uint32_t selectMemoryType(uint32_t flags, VkFlags reqs) const {
|
||||
if ((reqs & VK_MEMORY_PROPERTY_PROTECTED_BIT) != 0) {
|
||||
assert_invariant(isProtectedMemorySupported() == true);
|
||||
}
|
||||
static uint32_t selectMemoryType(VkPhysicalDeviceMemoryProperties const& memoryProperties,
|
||||
uint32_t flags, VkFlags reqs) {
|
||||
for (uint32_t i = 0; i < VK_MAX_MEMORY_TYPES; i++) {
|
||||
if (flags & 1) {
|
||||
if ((mMemoryProperties.memoryTypes[i].propertyFlags & reqs) == reqs) {
|
||||
if ((memoryProperties.memoryTypes[i].propertyFlags & reqs) == reqs) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
@@ -88,6 +83,13 @@ public:
|
||||
return (uint32_t) VK_MAX_MEMORY_TYPES;
|
||||
}
|
||||
|
||||
inline uint32_t selectMemoryType(uint32_t flags, VkFlags reqs) const {
|
||||
if ((reqs & VK_MEMORY_PROPERTY_PROTECTED_BIT) != 0) {
|
||||
assert_invariant(isProtectedMemorySupported());
|
||||
}
|
||||
return selectMemoryType(mMemoryProperties, flags, reqs);
|
||||
}
|
||||
|
||||
inline fvkutils::VkFormatList const& getAttachmentDepthStencilFormats() const {
|
||||
return mDepthStencilFormats;
|
||||
}
|
||||
@@ -121,7 +123,7 @@ public:
|
||||
}
|
||||
|
||||
inline bool isMultiviewEnabled() const noexcept {
|
||||
return mMultiviewEnabled;
|
||||
return mPhysicalDeviceVk11Features.multiview == VK_TRUE;
|
||||
}
|
||||
|
||||
inline bool isClipDistanceSupported() const noexcept {
|
||||
@@ -145,6 +147,9 @@ private:
|
||||
VkPhysicalDeviceProperties2 mPhysicalDeviceProperties = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2,
|
||||
};
|
||||
VkPhysicalDeviceVulkan11Features mPhysicalDeviceVk11Features = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES,
|
||||
};
|
||||
VkPhysicalDeviceFeatures2 mPhysicalDeviceFeatures = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2,
|
||||
};
|
||||
@@ -157,7 +162,6 @@ private:
|
||||
};
|
||||
bool mDebugMarkersSupported = false;
|
||||
bool mDebugUtilsSupported = false;
|
||||
bool mMultiviewEnabled = false;
|
||||
bool mLazilyAllocatedMemorySupported = false;
|
||||
bool mProtectedMemorySupported = false;
|
||||
|
||||
|
||||
@@ -0,0 +1,416 @@
|
||||
/*
|
||||
* Copyright (C) 2024 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "VulkanDescriptorSetCache.h"
|
||||
|
||||
#include "VulkanCommands.h"
|
||||
#include "VulkanHandles.h"
|
||||
#include "VulkanConstants.h"
|
||||
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
#include <utils/Panic.h>
|
||||
|
||||
#include <algorithm>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
namespace {
|
||||
|
||||
using DescriptorCount = VulkanDescriptorSetLayout::Count;
|
||||
using DescriptorSetLayoutArray = VulkanDescriptorSetCache::DescriptorSetLayoutArray;
|
||||
|
||||
// We create a pool for each layout as defined by the number of descriptors of each type. For
|
||||
// example, a layout of
|
||||
// 'A' =>
|
||||
// layout(binding = 0, set = 1) uniform {};
|
||||
// layout(binding = 1, set = 1) sampler1;
|
||||
// layout(binding = 2, set = 1) sampler2;
|
||||
//
|
||||
// would be equivalent to
|
||||
// 'B' =>
|
||||
// layout(binding = 1, set = 2) uniform {};
|
||||
// layout(binding = 2, set = 2) sampler2;
|
||||
// layout(binding = 3, set = 2) sampler3;
|
||||
//
|
||||
// TODO: we might do better if we understand the types of unique layouts and can combine them in a
|
||||
// single pool without too much waste.
|
||||
class DescriptorPool {
|
||||
public:
|
||||
DescriptorPool(VkDevice device, DescriptorCount const& count, uint16_t capacity)
|
||||
: mDevice(device),
|
||||
mCount(count),
|
||||
mCapacity(capacity),
|
||||
mSize(0),
|
||||
mUnusedCount(0) {
|
||||
DescriptorCount const actual = mCount * capacity;
|
||||
VkDescriptorPoolSize sizes[4];
|
||||
uint8_t npools = 0;
|
||||
if (actual.ubo) {
|
||||
sizes[npools++] = {
|
||||
.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
|
||||
.descriptorCount = actual.ubo,
|
||||
};
|
||||
}
|
||||
if (actual.dynamicUbo) {
|
||||
sizes[npools++] = {
|
||||
.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC,
|
||||
.descriptorCount = actual.dynamicUbo,
|
||||
};
|
||||
}
|
||||
if (actual.sampler) {
|
||||
sizes[npools++] = {
|
||||
.type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
||||
.descriptorCount = actual.sampler,
|
||||
};
|
||||
}
|
||||
if (actual.inputAttachment) {
|
||||
sizes[npools++] = {
|
||||
.type = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT,
|
||||
.descriptorCount = actual.inputAttachment,
|
||||
};
|
||||
}
|
||||
VkDescriptorPoolCreateInfo info{
|
||||
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.maxSets = capacity,
|
||||
.poolSizeCount = npools,
|
||||
.pPoolSizes = sizes,
|
||||
};
|
||||
vkCreateDescriptorPool(mDevice, &info, VKALLOC, &mPool);
|
||||
}
|
||||
|
||||
DescriptorPool(DescriptorPool const&) = delete;
|
||||
DescriptorPool& operator=(DescriptorPool const&) = delete;
|
||||
|
||||
~DescriptorPool() {
|
||||
vkDestroyDescriptorPool(mDevice, mPool, VKALLOC);
|
||||
}
|
||||
|
||||
uint16_t const& capacity() {
|
||||
return mCapacity;
|
||||
}
|
||||
|
||||
// A convenience method for checking if this pool can allocate sets for a given layout.
|
||||
inline bool canAllocate(DescriptorCount const& count) {
|
||||
return count == mCount;
|
||||
}
|
||||
|
||||
VkDescriptorSet obtainSet(VkDescriptorSetLayout vklayout) {
|
||||
auto itr = findSets(vklayout);
|
||||
if (itr != mUnused.end()) {
|
||||
// If we don't have any unused, then just return an empty handle.
|
||||
if (itr->second.empty()) {
|
||||
return VK_NULL_HANDLE;
|
||||
}
|
||||
std::vector<VkDescriptorSet>& sets = itr->second;
|
||||
auto set = sets.back();
|
||||
sets.pop_back();
|
||||
mUnusedCount--;
|
||||
return set;
|
||||
}
|
||||
if (mSize + 1 > mCapacity) {
|
||||
return VK_NULL_HANDLE;
|
||||
}
|
||||
// Creating a new set
|
||||
VkDescriptorSetLayout layouts[1] = {vklayout};
|
||||
VkDescriptorSetAllocateInfo allocInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.descriptorPool = mPool,
|
||||
.descriptorSetCount = 1,
|
||||
.pSetLayouts = layouts,
|
||||
};
|
||||
VkDescriptorSet vkSet;
|
||||
UTILS_UNUSED VkResult result = vkAllocateDescriptorSets(mDevice, &allocInfo, &vkSet);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
<< "Failed to allocate descriptor set code=" << result << " size=" << mSize
|
||||
<< " capacity=" << mCapacity << " count=" << mUnusedCount;
|
||||
mSize++;
|
||||
return vkSet;
|
||||
}
|
||||
|
||||
void recycle(VkDescriptorSetLayout vklayout, VkDescriptorSet vkSet) {
|
||||
// We are recycling - release the set back into the pool. Note that the
|
||||
// vk handle has not changed, but we need to change the backend handle to allow
|
||||
// for proper refcounting of resources referenced in this set.
|
||||
auto itr = findSets(vklayout);
|
||||
if (itr != mUnused.end()) {
|
||||
itr->second.push_back(vkSet);
|
||||
} else {
|
||||
mUnused.push_back(std::make_pair(vklayout, std::vector<VkDescriptorSet> {vkSet}));
|
||||
}
|
||||
mUnusedCount++;
|
||||
}
|
||||
|
||||
private:
|
||||
using UnusedSets = std::pair<VkDescriptorSetLayout, std::vector<VkDescriptorSet>>;
|
||||
using UnusedSetMap = std::vector<UnusedSets>;
|
||||
|
||||
inline UnusedSetMap::iterator findSets(VkDescriptorSetLayout vklayout) {
|
||||
return std::find_if(mUnused.begin(), mUnused.end(), [vklayout](auto const& value) {
|
||||
return value.first == vklayout;
|
||||
});
|
||||
}
|
||||
|
||||
VkDevice mDevice;
|
||||
VkDescriptorPool mPool;
|
||||
DescriptorCount const mCount;
|
||||
uint16_t const mCapacity;
|
||||
|
||||
// Tracks the number of allocated descriptor sets.
|
||||
uint16_t mSize;
|
||||
// Tracks the number of in-use descriptor sets.
|
||||
uint16_t mUnusedCount;
|
||||
|
||||
// This maps a layout to a list of descriptor sets allocated for that layout.
|
||||
UnusedSetMap mUnused;
|
||||
};
|
||||
|
||||
template<typename Key>
|
||||
struct Equal {
|
||||
bool operator()(Key const& k1, Key const& k2) const {
|
||||
return 0 == memcmp((const void*) &k1, (const void*) &k2, sizeof(Key));
|
||||
}
|
||||
};
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
// This is an ever-expanding pool of sets where it
|
||||
// 1. Keeps a list of smaller pools of different layout-dimensions.
|
||||
// 2. Will add a pool if existing pool are not compatible with the requested layout o runs out.
|
||||
class VulkanDescriptorSetCache::DescriptorInfinitePool {
|
||||
private:
|
||||
static constexpr uint16_t EXPECTED_SET_COUNT = 10;
|
||||
static constexpr float SET_COUNT_GROWTH_FACTOR = 1.5;
|
||||
|
||||
public:
|
||||
DescriptorInfinitePool(VkDevice device)
|
||||
: mDevice(device) {}
|
||||
|
||||
VkDescriptorSet obtainSet(fvkmemory::resource_ptr<VulkanDescriptorSetLayout> layout) {
|
||||
auto const vklayout = layout->getVkLayout();
|
||||
DescriptorPool* sameTypePool = nullptr;
|
||||
for (auto& pool: mPools) {
|
||||
if (!pool->canAllocate(layout->count)) {
|
||||
continue;
|
||||
}
|
||||
if (auto set = pool->obtainSet(vklayout); set != VK_NULL_HANDLE) {
|
||||
return set;
|
||||
}
|
||||
if (!sameTypePool || sameTypePool->capacity() < pool->capacity()) {
|
||||
sameTypePool = pool.get();
|
||||
}
|
||||
}
|
||||
|
||||
uint16_t capacity = EXPECTED_SET_COUNT;
|
||||
if (sameTypePool) {
|
||||
// Exponentially increase the size of the pool to ensure we don't hit this too often.
|
||||
capacity = std::ceil(sameTypePool->capacity() * SET_COUNT_GROWTH_FACTOR);
|
||||
}
|
||||
|
||||
// We need to increase the set of pools by one.
|
||||
mPools.push_back(std::make_unique<DescriptorPool>(mDevice,
|
||||
DescriptorCount::fromLayoutBitmask(layout->bitmask), capacity));
|
||||
auto& pool = mPools.back();
|
||||
auto ret = pool->obtainSet(vklayout);
|
||||
assert_invariant(ret != VK_NULL_HANDLE && "failed to obtain a set?");
|
||||
return ret;
|
||||
}
|
||||
|
||||
void recycle(DescriptorCount const& count, VkDescriptorSetLayout vklayout,
|
||||
VkDescriptorSet vkSet) {
|
||||
for (auto& pool: mPools) {
|
||||
if (!pool->canAllocate(count)) {
|
||||
continue;
|
||||
}
|
||||
pool->recycle(vklayout, vkSet);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
VkDevice mDevice;
|
||||
std::vector<std::unique_ptr<DescriptorPool>> mPools;
|
||||
};
|
||||
|
||||
|
||||
VulkanDescriptorSetCache::VulkanDescriptorSetCache(VkDevice device,
|
||||
fvkmemory::ResourceManager* resourceManager)
|
||||
: mDevice(device),
|
||||
mResourceManager(resourceManager),
|
||||
mDescriptorPool(std::make_unique<DescriptorInfinitePool>(device)) {}
|
||||
|
||||
VulkanDescriptorSetCache::~VulkanDescriptorSetCache() = default;
|
||||
|
||||
void VulkanDescriptorSetCache::terminate() noexcept{
|
||||
mDescriptorPool.reset();
|
||||
}
|
||||
|
||||
// bind() is not really binding the set but just stashing until we have all the info
|
||||
// (pipelinelayout).
|
||||
void VulkanDescriptorSetCache::bind(uint8_t setIndex,
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
backend::DescriptorSetOffsetArray&& offsets) {
|
||||
set->setOffsets(std::move(offsets));
|
||||
mStashedSets[setIndex] = set;
|
||||
}
|
||||
|
||||
void VulkanDescriptorSetCache::unbind(uint8_t setIndex) {
|
||||
mStashedSets[setIndex] = {};
|
||||
}
|
||||
|
||||
void VulkanDescriptorSetCache::commit(VulkanCommandBuffer* commands,
|
||||
VkPipelineLayout pipelineLayout, fvkutils::DescriptorSetMask const& setMask) {
|
||||
// setMask indicates the set of descriptor sets the driver wants to bind, curMask is the
|
||||
// actual set of sets that *needs* to be bound.
|
||||
fvkutils::DescriptorSetMask curMask = setMask;
|
||||
|
||||
auto& updateSets = mStashedSets;
|
||||
bool const pipelineLayoutIsSame = mLastBoundInfo.pipelineLayout == pipelineLayout;
|
||||
|
||||
if (pipelineLayoutIsSame) {
|
||||
auto& lastBoundSets = mLastBoundInfo.boundSets;
|
||||
setMask.forEachSetBit([&](size_t index) {
|
||||
if (!updateSets[index] || updateSets[index] == lastBoundSets[index]) {
|
||||
curMask.unset(index);
|
||||
}
|
||||
});
|
||||
if (curMask.none() &&
|
||||
mLastBoundInfo.setMask == setMask && mLastBoundInfo.boundSets == updateSets) {
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
setMask.forEachSetBit([&](size_t index) {
|
||||
if (!updateSets[index]) {
|
||||
curMask.unset(index);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
curMask.forEachSetBit([&updateSets, commands, pipelineLayout](size_t index) {
|
||||
// This code actually binds the descriptor sets.
|
||||
auto set = updateSets[index];
|
||||
VkCommandBuffer const cmdbuffer = commands->buffer();
|
||||
vkCmdBindDescriptorSets(cmdbuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, index,
|
||||
1, &set->getVkSet(), set->uniqueDynamicUboCount, set->getOffsets()->data());
|
||||
commands->acquire(set);
|
||||
});
|
||||
|
||||
mStashedSets = {};
|
||||
|
||||
mLastBoundInfo = {
|
||||
pipelineLayout,
|
||||
setMask,
|
||||
updateSets,
|
||||
};
|
||||
}
|
||||
|
||||
void VulkanDescriptorSetCache::updateBuffer(fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
uint8_t binding, fvkmemory::resource_ptr<VulkanBufferObject> bufferObject,
|
||||
VkDeviceSize offset, VkDeviceSize size) noexcept {
|
||||
VkDescriptorBufferInfo const info = {
|
||||
.buffer = bufferObject->buffer.getGpuBuffer(),
|
||||
.offset = offset,
|
||||
.range = size,
|
||||
};
|
||||
VkDescriptorType type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
||||
|
||||
if (set->dynamicUboMask.test(binding)) {
|
||||
type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
|
||||
}
|
||||
VkWriteDescriptorSet const descriptorWrite = {
|
||||
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
|
||||
.dstSet = set->getVkSet(),
|
||||
.dstBinding = binding,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = type,
|
||||
.pBufferInfo = &info,
|
||||
};
|
||||
vkUpdateDescriptorSets(mDevice, 1, &descriptorWrite, 0, nullptr);
|
||||
set->acquire(bufferObject);
|
||||
}
|
||||
|
||||
void VulkanDescriptorSetCache::updateSampler(fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
uint8_t binding, fvkmemory::resource_ptr<VulkanTexture> texture,
|
||||
VkSampler sampler) noexcept {
|
||||
VkImageSubresourceRange range = texture->getPrimaryViewRange();
|
||||
VkImageViewType const expectedType = texture->getViewType();
|
||||
if (any(texture->usage & TextureUsage::DEPTH_ATTACHMENT) &&
|
||||
expectedType == VK_IMAGE_VIEW_TYPE_2D) {
|
||||
// If the sampler is part of a mipmapped depth texture, where one of the level *can* be
|
||||
// an attachment, then the range for this view has exactly one level and one layer.
|
||||
range.levelCount = 1;
|
||||
range.layerCount = 1;
|
||||
}
|
||||
VkDescriptorImageInfo info{
|
||||
.sampler = sampler,
|
||||
.imageView = texture->getView(range),
|
||||
.imageLayout = fvkutils::getVkLayout(texture->getDefaultLayout()),
|
||||
};
|
||||
|
||||
VkWriteDescriptorSet const descriptorWrite = {
|
||||
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
|
||||
.pNext = nullptr,
|
||||
.dstSet = set->getVkSet(),
|
||||
.dstBinding = binding,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
||||
.pImageInfo = &info,
|
||||
};
|
||||
vkUpdateDescriptorSets(mDevice, 1, &descriptorWrite, 0, nullptr);
|
||||
set->acquire(texture);
|
||||
}
|
||||
|
||||
void VulkanDescriptorSetCache::updateInputAttachment(
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
VulkanAttachment const& attachment) noexcept {
|
||||
// TOOD: fill this in.
|
||||
}
|
||||
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> VulkanDescriptorSetCache::createSet(
|
||||
Handle<HwDescriptorSet> handle, fvkmemory::resource_ptr<VulkanDescriptorSetLayout> layout) {
|
||||
auto const vkSet = getVkSet(layout);
|
||||
auto const& count = layout->count;
|
||||
auto const vklayout = layout->getVkLayout();
|
||||
auto set = fvkmemory::resource_ptr<VulkanDescriptorSet>::make(mResourceManager, handle,
|
||||
layout->bitmask.dynamicUbo, layout->count.dynamicUbo,
|
||||
[vkSet, count, vklayout, this](VulkanDescriptorSet*) {
|
||||
// Note that mDescriptorPool could be gone due to terminate (when the backend shuts
|
||||
// down).
|
||||
if (mDescriptorPool) {
|
||||
mDescriptorPool->recycle(count, vklayout, vkSet);
|
||||
}
|
||||
});
|
||||
set->setVkSet(vkSet);
|
||||
return set;
|
||||
}
|
||||
|
||||
VkDescriptorSet VulkanDescriptorSetCache::getVkSet(
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout> layout) {
|
||||
return mDescriptorPool->obtainSet(layout);
|
||||
}
|
||||
|
||||
void VulkanDescriptorSetCache::manualRecyle(VulkanDescriptorSetLayout::Count const& count,
|
||||
VkDescriptorSetLayout vklayout, VkDescriptorSet vkSet) {
|
||||
mDescriptorPool->recycle(count, vklayout, vkSet);
|
||||
}
|
||||
|
||||
void VulkanDescriptorSetCache::gc() { mStashedSets = {}; }
|
||||
|
||||
} // namespace filament::backend
|
||||
@@ -0,0 +1,103 @@
|
||||
/*
|
||||
* Copyright (C) 2024 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_CACHING_VULKANDESCRIPTORSETCACHE_H
|
||||
#define TNT_FILAMENT_BACKEND_CACHING_VULKANDESCRIPTORSETCACHE_H
|
||||
|
||||
#include "VulkanHandles.h"
|
||||
#include "vulkan/memory/ResourcePointer.h"
|
||||
#include "vulkan/utils/Definitions.h" // For DescriptorSetMask
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/Program.h>
|
||||
#include <backend/TargetBufferInfo.h>
|
||||
|
||||
#include <utils/bitset.h>
|
||||
|
||||
#include <bluevk/BlueVK.h>
|
||||
#include <tsl/robin_map.h>
|
||||
|
||||
#include <memory>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
// Abstraction over the descriptor set pool.
|
||||
class VulkanDescriptorSetCache {
|
||||
public:
|
||||
static constexpr uint8_t UNIQUE_DESCRIPTOR_SET_COUNT =
|
||||
VulkanDescriptorSetLayout::UNIQUE_DESCRIPTOR_SET_COUNT;
|
||||
|
||||
using DescriptorSetLayoutArray = VulkanDescriptorSetLayout::DescriptorSetLayoutArray;
|
||||
using DescriptorSetArray =
|
||||
std::array<fvkmemory::resource_ptr<VulkanDescriptorSet>, UNIQUE_DESCRIPTOR_SET_COUNT>;
|
||||
|
||||
VulkanDescriptorSetCache(VkDevice device, fvkmemory::ResourceManager* resourceManager);
|
||||
~VulkanDescriptorSetCache();
|
||||
|
||||
void terminate() noexcept;
|
||||
|
||||
void updateBuffer(fvkmemory::resource_ptr<VulkanDescriptorSet> set, uint8_t binding,
|
||||
fvkmemory::resource_ptr<VulkanBufferObject> bufferObject, VkDeviceSize offset,
|
||||
VkDeviceSize size) noexcept;
|
||||
|
||||
void updateSampler(fvkmemory::resource_ptr<VulkanDescriptorSet> set, uint8_t binding,
|
||||
fvkmemory::resource_ptr<VulkanTexture> texture, VkSampler sampler) noexcept;
|
||||
|
||||
void updateInputAttachment(fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
VulkanAttachment const& attachment) noexcept;
|
||||
|
||||
void bind(uint8_t setIndex, fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
backend::DescriptorSetOffsetArray&& offsets);
|
||||
|
||||
void unbind(uint8_t setIndex);
|
||||
|
||||
void commit(VulkanCommandBuffer* commands, VkPipelineLayout pipelineLayout,
|
||||
fvkutils::DescriptorSetMask const& setMask);
|
||||
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> createSet(Handle<HwDescriptorSet> handle,
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout> layout);
|
||||
|
||||
// This method is only meant to be used with external samplers (or internally within this
|
||||
// class).
|
||||
VkDescriptorSet getVkSet(fvkmemory::resource_ptr<VulkanDescriptorSetLayout> layout);
|
||||
|
||||
// This method is only meant to be used with external samplers.
|
||||
void manualRecyle(VulkanDescriptorSetLayout::Count const& count, VkDescriptorSetLayout vklayout,
|
||||
VkDescriptorSet vkSet);
|
||||
|
||||
DescriptorSetArray const& getBoundSets() const { return mStashedSets; }
|
||||
|
||||
void gc();
|
||||
|
||||
private:
|
||||
class DescriptorInfinitePool;
|
||||
|
||||
VkDevice mDevice;
|
||||
fvkmemory::ResourceManager* mResourceManager;
|
||||
std::unique_ptr<DescriptorInfinitePool> mDescriptorPool;
|
||||
std::pair<VulkanAttachment, VkDescriptorImageInfo> mInputAttachment;
|
||||
DescriptorSetArray mStashedSets = {};
|
||||
|
||||
struct {
|
||||
VkPipelineLayout pipelineLayout = VK_NULL_HANDLE;
|
||||
fvkutils::DescriptorSetMask setMask;
|
||||
DescriptorSetArray boundSets = {};
|
||||
} mLastBoundInfo;
|
||||
};
|
||||
|
||||
}// namespace filament::backend
|
||||
|
||||
#endif// TNT_FILAMENT_BACKEND_CACHING_VULKANDESCRIPTORSETCACHE_H
|
||||
@@ -0,0 +1,169 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "VulkanDescriptorSetLayoutCache.h"
|
||||
|
||||
#include "VulkanHandles.h"
|
||||
|
||||
#include <utils/Hash.h>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
namespace {
|
||||
|
||||
using BitmaskGroup = VulkanDescriptorSetLayout::Bitmask;
|
||||
|
||||
template<typename Bitmask>
|
||||
uint32_t appendBindings(VkDescriptorSetLayoutBinding* toBind, VkDescriptorType type,
|
||||
Bitmask const& mask) {
|
||||
uint32_t count = 0;
|
||||
Bitmask alreadySeen;
|
||||
mask.forEachSetBit([&](size_t index) {
|
||||
VkShaderStageFlags stages = 0;
|
||||
uint32_t binding = 0;
|
||||
if (index < fvkutils::getFragmentStageShift<Bitmask>()) {
|
||||
binding = (uint32_t) index;
|
||||
stages |= VK_SHADER_STAGE_VERTEX_BIT;
|
||||
auto fragIndex = index + fvkutils::getFragmentStageShift<Bitmask>();
|
||||
if (mask.test(fragIndex)) {
|
||||
stages |= VK_SHADER_STAGE_FRAGMENT_BIT;
|
||||
alreadySeen.set(fragIndex);
|
||||
}
|
||||
} else if (!alreadySeen.test(index)) {
|
||||
// We are in fragment stage bits
|
||||
binding = (uint32_t) (index - fvkutils::getFragmentStageShift<Bitmask>());
|
||||
stages |= VK_SHADER_STAGE_FRAGMENT_BIT;
|
||||
}
|
||||
|
||||
if (stages) {
|
||||
toBind[count++] = {
|
||||
.binding = binding,
|
||||
.descriptorType = type,
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = stages,
|
||||
};
|
||||
}
|
||||
});
|
||||
return count;
|
||||
}
|
||||
|
||||
uint32_t appendSamplerBindings(VkDescriptorSetLayoutBinding* toBind,
|
||||
fvkutils::SamplerBitmask const& mask, fvkutils::SamplerBitmask const& external,
|
||||
utils::FixedCapacityVector<VkSampler> const& immutableSamplers) {
|
||||
using Bitmask = fvkutils::SamplerBitmask;
|
||||
uint32_t count = 0;
|
||||
Bitmask alreadySeen;
|
||||
uint8_t immutableIndex = 0;
|
||||
size_t const immutableSamplerCount = immutableSamplers.size();
|
||||
mask.forEachSetBit([&](size_t index) {
|
||||
VkShaderStageFlags stages = 0;
|
||||
uint32_t binding = 0;
|
||||
if (index < fvkutils::getFragmentStageShift<Bitmask>()) {
|
||||
binding = (uint32_t) index;
|
||||
stages |= VK_SHADER_STAGE_VERTEX_BIT;
|
||||
auto fragIndex = index + fvkutils::getFragmentStageShift<Bitmask>();
|
||||
if (mask.test(fragIndex)) {
|
||||
stages |= VK_SHADER_STAGE_FRAGMENT_BIT;
|
||||
alreadySeen.set(fragIndex);
|
||||
}
|
||||
} else if (!alreadySeen.test(index)) {
|
||||
// We are in fragment stage bits
|
||||
binding = (uint32_t) (index - fvkutils::getFragmentStageShift<Bitmask>());
|
||||
stages |= VK_SHADER_STAGE_FRAGMENT_BIT;
|
||||
}
|
||||
|
||||
if (stages) {
|
||||
toBind[count++] = {
|
||||
.binding = binding,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = stages,
|
||||
.pImmutableSamplers = external[index] && immutableSamplerCount > immutableIndex
|
||||
? &immutableSamplers[immutableIndex++]
|
||||
: nullptr,
|
||||
};
|
||||
}
|
||||
});
|
||||
return count;
|
||||
}
|
||||
|
||||
uint64_t computeImmutableSamplerHash(utils::FixedCapacityVector<VkSampler> const& samplers) {
|
||||
size_t const size = samplers.size();
|
||||
if (size == 0) {
|
||||
return 0;
|
||||
} else if (size == 1) {
|
||||
return (uint64_t) samplers[0];
|
||||
}
|
||||
return utils::hash::murmur3((uint32_t*) samplers.data(), samplers.size() * 2, 0);
|
||||
}
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
VulkanDescriptorSetLayoutCache::VulkanDescriptorSetLayoutCache(VkDevice device,
|
||||
fvkmemory::ResourceManager* resourceManager)
|
||||
: mDevice(device),
|
||||
mResourceManager(resourceManager) {}
|
||||
|
||||
VulkanDescriptorSetLayoutCache::~VulkanDescriptorSetLayoutCache() = default;
|
||||
|
||||
void VulkanDescriptorSetLayoutCache::terminate() noexcept {
|
||||
for (auto& itr: mVkLayouts) {
|
||||
vkDestroyDescriptorSetLayout(mDevice, itr.second, VKALLOC);
|
||||
}
|
||||
}
|
||||
|
||||
VkDescriptorSetLayout VulkanDescriptorSetLayoutCache::getVkLayout(
|
||||
VulkanDescriptorSetLayout::Bitmask const& bitmasks,
|
||||
utils::FixedCapacityVector<VkSampler> immutableSamplers) {
|
||||
LayoutKey key = {
|
||||
.bitmask = bitmasks,
|
||||
.immutableSamplerHash = computeImmutableSamplerHash(immutableSamplers),
|
||||
};
|
||||
if (auto itr = mVkLayouts.find(key); itr != mVkLayouts.end()) {
|
||||
return itr->second;
|
||||
}
|
||||
|
||||
VkDescriptorSetLayoutBinding toBind[VulkanDescriptorSetLayout::MAX_BINDINGS];
|
||||
uint32_t count = 0;
|
||||
count += appendBindings(&toBind[count], VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC,
|
||||
bitmasks.dynamicUbo);
|
||||
count += appendBindings(&toBind[count], VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, bitmasks.ubo);
|
||||
count += appendSamplerBindings(&toBind[count], bitmasks.sampler, bitmasks.externalSampler,
|
||||
immutableSamplers);
|
||||
count += appendBindings(&toBind[count], VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT,
|
||||
bitmasks.inputAttachment);
|
||||
|
||||
assert_invariant(count != 0 && "Need at least one binding for descriptor set layout.");
|
||||
VkDescriptorSetLayoutCreateInfo dlinfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
|
||||
.bindingCount = count,
|
||||
.pBindings = toBind,
|
||||
};
|
||||
VkDescriptorSetLayout vklayout;
|
||||
vkCreateDescriptorSetLayout(mDevice, &dlinfo, VKALLOC, &vklayout);
|
||||
mVkLayouts[key] = vklayout;
|
||||
return vklayout;
|
||||
}
|
||||
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout> VulkanDescriptorSetLayoutCache::createLayout(
|
||||
Handle<HwDescriptorSetLayout> handle, backend::DescriptorSetLayout&& info) {
|
||||
auto layout = fvkmemory::resource_ptr<VulkanDescriptorSetLayout>::make(mResourceManager, handle,
|
||||
info);
|
||||
layout->setVkLayout(getVkLayout(layout->bitmask));
|
||||
return layout;
|
||||
}
|
||||
|
||||
} // namespace filament::backend
|
||||
@@ -0,0 +1,75 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_CACHING_VULKANDESCRIPTORSETLAYOUTCACHE_H
|
||||
#define TNT_FILAMENT_BACKEND_CACHING_VULKANDESCRIPTORSETLAYOUTCACHE_H
|
||||
|
||||
#include "VulkanHandles.h"
|
||||
|
||||
#include "vulkan/memory/ResourcePointer.h"
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/Program.h>
|
||||
#include <backend/TargetBufferInfo.h>
|
||||
|
||||
#include <utils/bitset.h>
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
|
||||
#include <bluevk/BlueVK.h>
|
||||
#include <tsl/robin_map.h>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
class VulkanDescriptorSetLayoutCache {
|
||||
public:
|
||||
VulkanDescriptorSetLayoutCache(VkDevice device, fvkmemory::ResourceManager* resourceManager);
|
||||
~VulkanDescriptorSetLayoutCache();
|
||||
|
||||
void terminate() noexcept;
|
||||
|
||||
// Just a wrapper around getVkLayout()
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout> createLayout(
|
||||
Handle<HwDescriptorSetLayout> handle, backend::DescriptorSetLayout&& info);
|
||||
|
||||
// This method is meant to be used with external samplers
|
||||
VkDescriptorSetLayout getVkLayout(VulkanDescriptorSetLayout::Bitmask const& bitmasks,
|
||||
utils::FixedCapacityVector<VkSampler> immutableSamplers = {});
|
||||
|
||||
private:
|
||||
VkDevice mDevice;
|
||||
fvkmemory::ResourceManager* mResourceManager;
|
||||
|
||||
struct LayoutKey {
|
||||
// this describes the layout using bitset.
|
||||
VulkanDescriptorSetLayout::Bitmask bitmask = {};
|
||||
// number of immutable samplers can be arbitrary; so we hash them into 64-bit.
|
||||
uint64_t immutableSamplerHash = 0;
|
||||
};
|
||||
static_assert(sizeof(LayoutKey) == 48);
|
||||
|
||||
using LayoutKeyHashFn = utils::hash::MurmurHashFn<LayoutKey>;
|
||||
struct LayoutKeyEqual {
|
||||
bool operator()(LayoutKey const& k1, LayoutKey const& k2) const {
|
||||
return k1.bitmask == k2.bitmask && k1.immutableSamplerHash == k2.immutableSamplerHash;
|
||||
}
|
||||
};
|
||||
|
||||
tsl::robin_map<LayoutKey, VkDescriptorSetLayout, LayoutKeyHashFn, LayoutKeyEqual> mVkLayouts;
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
#endif// TNT_FILAMENT_BACKEND_CACHING_VULKANDESCRIPTORSETLAYOUTCACHE_H
|
||||
@@ -17,7 +17,6 @@
|
||||
#include "VulkanDriver.h"
|
||||
|
||||
#include "CommandStreamDispatcher.h"
|
||||
#include "DataReshaper.h"
|
||||
#include "SystraceProfile.h"
|
||||
#include "VulkanAsyncHandles.h"
|
||||
#include "VulkanBuffer.h"
|
||||
@@ -26,16 +25,17 @@
|
||||
#include "VulkanHandles.h"
|
||||
#include "VulkanMemory.h"
|
||||
#include "VulkanTexture.h"
|
||||
#include "vulkan/VulkanSamplerCache.h"
|
||||
#include "vulkan/memory/ResourceManager.h"
|
||||
#include "vulkan/memory/ResourcePointer.h"
|
||||
#include "vulkan/utils/Conversion.h"
|
||||
#include "vulkan/utils/Definitions.h"
|
||||
#include "vulkan/vulkan_core.h"
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/platforms/VulkanPlatform.h>
|
||||
|
||||
#include <utils/CString.h>
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
#include <utils/Panic.h>
|
||||
|
||||
#ifndef NDEBUG
|
||||
@@ -44,8 +44,6 @@
|
||||
|
||||
using namespace bluevk;
|
||||
|
||||
using utils::FixedCapacityVector;
|
||||
|
||||
#if defined(__clang__)
|
||||
// Vulkan functions often immediately dereference pointers, so it's fine to pass in a pointer
|
||||
// to a stack-allocated variable.
|
||||
@@ -216,10 +214,12 @@ VulkanDriver::VulkanDriver(VulkanPlatform* platform, VulkanContext const& contex
|
||||
mPipelineCache(mPlatform->getDevice()),
|
||||
mStagePool(mAllocator, &mCommands),
|
||||
mFramebufferCache(mPlatform->getDevice()),
|
||||
mYcbcrConversionCache(mPlatform->getDevice()),
|
||||
mSamplerCache(mPlatform->getDevice()),
|
||||
mBlitter(mPlatform->getPhysicalDevice(), &mCommands),
|
||||
mReadPixels(mPlatform->getDevice()),
|
||||
mDescriptorSetManager(mPlatform->getDevice(), &mResourceManager),
|
||||
mDescriptorSetLayoutCache(mPlatform->getDevice(), &mResourceManager),
|
||||
mDescriptorSetCache(mPlatform->getDevice(), &mResourceManager),
|
||||
mQueryManager(mPlatform->getDevice()),
|
||||
mIsSRGBSwapChainSupported(mPlatform->getCustomization().isSRGBSwapChainSupported),
|
||||
mStereoscopicType(driverConfig.stereoscopicType) {
|
||||
@@ -327,9 +327,10 @@ void VulkanDriver::terminate() {
|
||||
|
||||
mStagePool.terminate();
|
||||
mPipelineCache.terminate();
|
||||
mFramebufferCache.reset();
|
||||
mFramebufferCache.terminate();
|
||||
mSamplerCache.terminate();
|
||||
mDescriptorSetManager.terminate();
|
||||
mDescriptorSetLayoutCache.terminate();
|
||||
mDescriptorSetCache.terminate();
|
||||
mPipelineLayoutCache.terminate();
|
||||
|
||||
// Before terminating ResourceManager, we must make sure all of the resource_ptrs have been unset.
|
||||
@@ -365,7 +366,7 @@ void VulkanDriver::collectGarbage() {
|
||||
FVK_SYSTRACE_SCOPE();
|
||||
// Command buffers need to be submitted and completed before other resources can be gc'd.
|
||||
mCommands.gc();
|
||||
mDescriptorSetManager.clearHistory();
|
||||
mDescriptorSetCache.gc();
|
||||
mStagePool.gc();
|
||||
mFramebufferCache.gc();
|
||||
mPipelineCache.gc();
|
||||
@@ -408,7 +409,7 @@ void VulkanDriver::updateDescriptorSetBuffer(
|
||||
FVK_SYSTRACE_SCOPE();
|
||||
auto set = resource_ptr<VulkanDescriptorSet>::cast(&mResourceManager, dsh);
|
||||
auto buffer = resource_ptr<VulkanBufferObject>::cast(&mResourceManager, boh);
|
||||
mDescriptorSetManager.updateBuffer(set, binding, buffer, offset, size);
|
||||
mDescriptorSetCache.updateBuffer(set, binding, buffer, offset, size);
|
||||
}
|
||||
|
||||
void VulkanDriver::updateDescriptorSetTexture(
|
||||
@@ -420,8 +421,12 @@ void VulkanDriver::updateDescriptorSetTexture(
|
||||
auto set = resource_ptr<VulkanDescriptorSet>::cast(&mResourceManager, dsh);
|
||||
auto texture = resource_ptr<VulkanTexture>::cast(&mResourceManager, th);
|
||||
|
||||
VkSampler const vksampler = mSamplerCache.getSampler(params);
|
||||
mDescriptorSetManager.updateSampler(set, binding, texture, vksampler);
|
||||
// TODO: YcbcrConversion?
|
||||
VulkanSamplerCache::Params cacheParams = {
|
||||
.sampler = params,
|
||||
};
|
||||
VkSampler const vksampler = mSamplerCache.getSampler(cacheParams);
|
||||
mDescriptorSetCache.updateSampler(set, binding, texture, vksampler);
|
||||
}
|
||||
|
||||
void VulkanDriver::flush(int) {
|
||||
@@ -554,41 +559,61 @@ void VulkanDriver::createTextureViewSwizzleR(Handle<HwTexture> th, Handle<HwText
|
||||
texture.inc();
|
||||
}
|
||||
|
||||
void VulkanDriver::createTextureExternalImage2R(Handle<HwTexture> th,
|
||||
backend::SamplerType target, backend::TextureFormat format,
|
||||
uint32_t width, uint32_t height, backend::TextureUsage usage,
|
||||
void VulkanDriver::createTextureExternalImage2R(Handle<HwTexture> th, backend::SamplerType target,
|
||||
backend::TextureFormat format, uint32_t width, uint32_t height, backend::TextureUsage usage,
|
||||
Platform::ExternalImageHandleRef externalImage) {
|
||||
FVK_SYSTRACE_SCOPE();
|
||||
|
||||
// FIXME: implement createTextureExternalImage2R
|
||||
}
|
||||
|
||||
void VulkanDriver::createTextureExternalImageR(Handle<HwTexture> th, backend::SamplerType target,
|
||||
backend::TextureFormat format, uint32_t width, uint32_t height, backend::TextureUsage usage,
|
||||
void* externalImage) {
|
||||
FVK_SYSTRACE_SCOPE();
|
||||
|
||||
const auto& metadata = mPlatform->getExternalImageMetadata(externalImage);
|
||||
auto const& metadata = mPlatform->getExternalImageMetadata(externalImage);
|
||||
if (metadata.isProtected) {
|
||||
usage |= backend::TextureUsage::PROTECTED;
|
||||
}
|
||||
|
||||
VkImageUsageFlags vkUsage = metadata.usage;
|
||||
if (any(usage & TextureUsage::BLIT_SRC)) {
|
||||
vkUsage |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
|
||||
}
|
||||
|
||||
if (any(usage & (TextureUsage::BLIT_DST | TextureUsage::UPLOADABLE))) {
|
||||
vkUsage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
|
||||
}
|
||||
|
||||
assert_invariant(width == metadata.width);
|
||||
assert_invariant(height == metadata.height);
|
||||
assert_invariant(fvkutils::getVkFormat(format) == metadata.format);
|
||||
|
||||
const auto& data = mPlatform->createExternalImage(externalImage, metadata);
|
||||
VkMemoryPropertyFlags const requiredMemoryFlags = any(usage & TextureUsage::UPLOADABLE)
|
||||
? VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
|
||||
: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
||||
uint32_t const memoryTypeIndex =
|
||||
mContext.selectMemoryType(metadata.memoryTypeBits, requiredMemoryFlags);
|
||||
FILAMENT_CHECK_POSTCONDITION(memoryTypeIndex != VK_MAX_MEMORY_TYPES)
|
||||
<< "failed to find a valid memory type for external image memory.";
|
||||
|
||||
auto texture = resource_ptr<VulkanTexture>::make(&mResourceManager, th, mPlatform->getDevice(),
|
||||
mAllocator, &mResourceManager, &mCommands, data.first, data.second, metadata.format,
|
||||
1, metadata.width, metadata.height, /*depth=*/1, usage, mStagePool);
|
||||
VkImage vkimg;
|
||||
VkDeviceMemory deviceMemory;
|
||||
std::tie(vkimg, deviceMemory) =
|
||||
mPlatform->createExternalImageData(externalImage, metadata, memoryTypeIndex, vkUsage);
|
||||
|
||||
auto texture = resource_ptr<VulkanTexture>::make(&mResourceManager, th, mContext,
|
||||
mPlatform->getDevice(), mAllocator, &mResourceManager, &mCommands, vkimg, deviceMemory,
|
||||
metadata.format, VK_NULL_HANDLE, metadata.samples, metadata.width, metadata.height,
|
||||
metadata.layerCount, usage, mStagePool);
|
||||
|
||||
texture.inc();
|
||||
}
|
||||
|
||||
void VulkanDriver::createTextureExternalImageR(Handle<HwTexture> th, backend::SamplerType target,
|
||||
backend::TextureFormat format, uint32_t width, uint32_t height, backend::TextureUsage usage,
|
||||
void* externalImage) {
|
||||
FVK_SYSTRACE_SCOPE();
|
||||
assert_invariant(false && "Not supported in Vulkan backend");
|
||||
// not supported in this backend
|
||||
}
|
||||
|
||||
void VulkanDriver::createTextureExternalImagePlaneR(Handle<HwTexture> th,
|
||||
backend::TextureFormat format, uint32_t width, uint32_t height, backend::TextureUsage usage,
|
||||
void* image, uint32_t plane) {
|
||||
assert_invariant(false && "Not supported in Vulkan backend");
|
||||
}
|
||||
|
||||
void VulkanDriver::importTextureR(Handle<HwTexture> th, intptr_t id,
|
||||
@@ -596,6 +621,7 @@ void VulkanDriver::importTextureR(Handle<HwTexture> th, intptr_t id,
|
||||
TextureFormat format, uint8_t samples, uint32_t w, uint32_t h, uint32_t depth,
|
||||
TextureUsage usage) {
|
||||
// not supported in this backend
|
||||
assert_invariant(false && "Not supported in Vulkan backend");
|
||||
}
|
||||
|
||||
void VulkanDriver::destroyTexture(Handle<HwTexture> th) {
|
||||
@@ -761,8 +787,7 @@ void VulkanDriver::createTimerQueryR(Handle<HwTimerQuery> tqh, int) {
|
||||
|
||||
void VulkanDriver::createDescriptorSetLayoutR(Handle<HwDescriptorSetLayout> dslh,
|
||||
backend::DescriptorSetLayout&& info) {
|
||||
auto layout = resource_ptr<VulkanDescriptorSetLayout>::make(&mResourceManager, dslh, info);
|
||||
mDescriptorSetManager.initVkLayout(layout);
|
||||
auto layout = mDescriptorSetLayoutCache.createLayout(dslh, std::move(info));
|
||||
layout.inc();
|
||||
}
|
||||
|
||||
@@ -771,7 +796,7 @@ void VulkanDriver::createDescriptorSetR(Handle<HwDescriptorSet> dsh,
|
||||
FVK_SYSTRACE_SCOPE();
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout> layout =
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout>::cast(&mResourceManager, dslh);
|
||||
auto set = mDescriptorSetManager.createSet(dsh, layout);
|
||||
auto set = mDescriptorSetCache.createSet(dsh, layout);
|
||||
set.inc();
|
||||
}
|
||||
|
||||
@@ -907,7 +932,7 @@ Handle<HwStream> VulkanDriver::createStreamAcquired() {
|
||||
return {};
|
||||
}
|
||||
|
||||
void VulkanDriver::setAcquiredImage(Handle<HwStream> sh, void* image,
|
||||
void VulkanDriver::setAcquiredImage(Handle<HwStream> sh, void* image, const math::mat3f& transform,
|
||||
CallbackHandler* handler, StreamCallback cb, void* userData) {
|
||||
}
|
||||
|
||||
@@ -1043,7 +1068,7 @@ bool VulkanDriver::isDepthStencilBlitSupported(TextureFormat format) {
|
||||
formats.end();
|
||||
}
|
||||
|
||||
bool VulkanDriver::isProtectedTexturesSupported() { return false; }
|
||||
bool VulkanDriver::isProtectedTexturesSupported() { return isProtectedContentSupported(); }
|
||||
|
||||
bool VulkanDriver::isDepthClampSupported() {
|
||||
return mContext.isDepthClampSupported();
|
||||
@@ -1120,14 +1145,28 @@ math::float2 VulkanDriver::getClipSpaceParams() {
|
||||
}
|
||||
|
||||
uint8_t VulkanDriver::getMaxDrawBuffers() {
|
||||
return MRT::MIN_SUPPORTED_RENDER_TARGET_COUNT; // TODO: query real value
|
||||
return mContext.getPhysicalDeviceLimits().maxColorAttachments;
|
||||
}
|
||||
|
||||
size_t VulkanDriver::getMaxUniformBufferSize() {
|
||||
// TODO: return the actual size instead of hardcoded value
|
||||
// TODO: devices that return less than 32768 should be rejected. This represents only 3%
|
||||
// of android devices.
|
||||
return 32768;
|
||||
return mContext.getPhysicalDeviceLimits().maxUniformBufferRange;
|
||||
}
|
||||
|
||||
size_t VulkanDriver::getMaxTextureSize(SamplerType type) {
|
||||
switch (type) {
|
||||
case SamplerType::SAMPLER_2D:
|
||||
return mContext.getPhysicalDeviceLimits().maxImageDimension2D;
|
||||
case SamplerType::SAMPLER_3D:
|
||||
return mContext.getPhysicalDeviceLimits().maxImageDimension3D;
|
||||
case SamplerType::SAMPLER_CUBEMAP:
|
||||
return mContext.getPhysicalDeviceLimits().maxImageDimensionCube;
|
||||
default:
|
||||
return mContext.getPhysicalDeviceLimits().maxImageDimension1D;
|
||||
}
|
||||
}
|
||||
|
||||
size_t VulkanDriver::getMaxArrayTextureLayers() {
|
||||
return mContext.getPhysicalDeviceLimits().maxImageArrayLayers;
|
||||
}
|
||||
|
||||
void VulkanDriver::setVertexBufferObject(Handle<HwVertexBuffer> vbh, uint32_t index,
|
||||
@@ -1148,6 +1187,10 @@ void VulkanDriver::updateIndexBuffer(Handle<HwIndexBuffer> ibh, BufferDescriptor
|
||||
scheduleDestroy(std::move(p));
|
||||
}
|
||||
|
||||
void VulkanDriver::registerBufferObjectStreams(Handle<HwBufferObject> boh, BufferObjectStreamDescriptor&& streams) {
|
||||
// Noop
|
||||
}
|
||||
|
||||
void VulkanDriver::updateBufferObject(Handle<HwBufferObject> boh, BufferDescriptor&& bd,
|
||||
uint32_t byteOffset) {
|
||||
VulkanCommandBuffer& commands = mCommands.get();
|
||||
@@ -1262,10 +1305,9 @@ void VulkanDriver::generateMipmaps(Handle<HwTexture> th) {
|
||||
mBlitter.blit(VK_FILTER_LINEAR, dst, dstOffsets, src, srcOffsets);
|
||||
}
|
||||
|
||||
level++;
|
||||
srcw = dstw;
|
||||
srch = dsth;
|
||||
} while ((srcw > 1 || srch > 1) && level < t->levels);
|
||||
} while ((srcw > 1 || srch > 1) && ++level < t->levels - 1);
|
||||
}
|
||||
|
||||
void VulkanDriver::compilePrograms(CompilerPriorityQueue priority,
|
||||
@@ -1463,7 +1505,7 @@ void VulkanDriver::nextSubpass(int) {
|
||||
|
||||
if (mCurrentRenderPass.params.subpassMask & 0x1) {
|
||||
VulkanAttachment& subpassInput = renderTarget->getColor0();
|
||||
mDescriptorSetManager.updateInputAttachment({}, subpassInput);
|
||||
mDescriptorSetCache.updateInputAttachment({}, subpassInput);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1481,7 +1523,7 @@ void VulkanDriver::makeCurrent(Handle<HwSwapChain> drawSch, Handle<HwSwapChain>
|
||||
swapChain->acquire(resized);
|
||||
|
||||
if (resized) {
|
||||
mFramebufferCache.reset();
|
||||
mFramebufferCache.resetFramebuffers();
|
||||
}
|
||||
|
||||
if (UTILS_LIKELY(mDefaultRenderTarget)) {
|
||||
@@ -1790,9 +1832,9 @@ void VulkanDriver::bindDescriptorSet(
|
||||
backend::DescriptorSetOffsetArray&& offsets) {
|
||||
if (dsh) {
|
||||
auto set = resource_ptr<VulkanDescriptorSet>::cast(&mResourceManager, dsh);
|
||||
mDescriptorSetManager.bind(setIndex, set, std::move(offsets));
|
||||
mDescriptorSetCache.bind(setIndex, set, std::move(offsets));
|
||||
} else {
|
||||
mDescriptorSetManager.unbind(setIndex);
|
||||
mDescriptorSetCache.unbind(setIndex);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1800,7 +1842,7 @@ void VulkanDriver::draw2(uint32_t indexOffset, uint32_t indexCount, uint32_t ins
|
||||
FVK_SYSTRACE_SCOPE();
|
||||
VkCommandBuffer cmdbuffer = mCurrentRenderPass.commandBuffer->buffer();
|
||||
|
||||
mDescriptorSetManager.commit(mCurrentRenderPass.commandBuffer,
|
||||
mDescriptorSetCache.commit(mCurrentRenderPass.commandBuffer,
|
||||
mBoundPipeline.pipelineLayout,
|
||||
mBoundPipeline.descriptorSetMask);
|
||||
|
||||
|
||||
@@ -27,8 +27,10 @@
|
||||
#include "VulkanSamplerCache.h"
|
||||
#include "VulkanStagePool.h"
|
||||
#include "VulkanQueryManager.h"
|
||||
#include "vulkan/caching/VulkanDescriptorSetManager.h"
|
||||
#include "vulkan/caching/VulkanPipelineLayoutCache.h"
|
||||
#include "VulkanYcbcrConversionCache.h"
|
||||
#include "vulkan/VulkanDescriptorSetCache.h"
|
||||
#include "vulkan/VulkanDescriptorSetLayoutCache.h"
|
||||
#include "vulkan/VulkanPipelineLayoutCache.h"
|
||||
#include "vulkan/memory/ResourceManager.h"
|
||||
#include "vulkan/memory/ResourcePointer.h"
|
||||
#include "vulkan/utils/Definitions.h"
|
||||
@@ -134,10 +136,12 @@ private:
|
||||
VulkanPipelineCache mPipelineCache;
|
||||
VulkanStagePool mStagePool;
|
||||
VulkanFboCache mFramebufferCache;
|
||||
VulkanYcbcrConversionCache mYcbcrConversionCache;
|
||||
VulkanSamplerCache mSamplerCache;
|
||||
VulkanBlitter mBlitter;
|
||||
VulkanReadPixels mReadPixels;
|
||||
VulkanDescriptorSetManager mDescriptorSetManager;
|
||||
VulkanDescriptorSetLayoutCache mDescriptorSetLayoutCache;
|
||||
VulkanDescriptorSetCache mDescriptorSetCache;
|
||||
VulkanQueryManager mQueryManager;
|
||||
|
||||
// This is necessary for us to write to push constants after binding a pipeline.
|
||||
|
||||
@@ -340,15 +340,21 @@ VkRenderPass VulkanFboCache::getRenderPass(RenderPassKey const& config) noexcept
|
||||
return renderPass;
|
||||
}
|
||||
|
||||
void VulkanFboCache::reset() noexcept {
|
||||
for (auto pair : mFramebufferCache) {
|
||||
void VulkanFboCache::resetFramebuffers() noexcept {
|
||||
for (const auto& pair: mFramebufferCache) {
|
||||
mRenderPassRefCount[pair.first.renderPass]--;
|
||||
vkDestroyFramebuffer(mDevice, pair.second.handle, VKALLOC);
|
||||
}
|
||||
mFramebufferCache.clear();
|
||||
for (auto pair : mRenderPassCache) {
|
||||
}
|
||||
|
||||
void VulkanFboCache::terminate() noexcept {
|
||||
resetFramebuffers();
|
||||
|
||||
for (const auto& pair: mRenderPassCache) {
|
||||
vkDestroyRenderPass(mDevice, pair.second.handle, VKALLOC);
|
||||
}
|
||||
mRenderPassRefCount.clear();
|
||||
mRenderPassCache.clear();
|
||||
}
|
||||
|
||||
|
||||
@@ -106,8 +106,11 @@ public:
|
||||
// Evicts old unused Vulkan objects. Call this once per frame.
|
||||
void gc() noexcept;
|
||||
|
||||
// Frees all Framebuffer objects. Call this every time a the swapchain is resized
|
||||
void resetFramebuffers() noexcept;
|
||||
|
||||
// Frees all Vulkan objects. Call this during shutdown before the device is destroyed.
|
||||
void reset() noexcept;
|
||||
void terminate() noexcept;
|
||||
|
||||
private:
|
||||
VkDevice mDevice;
|
||||
|
||||
@@ -30,6 +30,7 @@
|
||||
|
||||
#include <backend/platforms/VulkanPlatform.h>
|
||||
|
||||
#include <utils/compiler.h> // UTILS_FALLTHROUGH
|
||||
#include <utils/Panic.h> // ASSERT_POSTCONDITION
|
||||
|
||||
using namespace bluevk;
|
||||
@@ -89,8 +90,9 @@ BitmaskGroup fromBackendLayout(DescriptorSetLayout const& layout) {
|
||||
}
|
||||
break;
|
||||
}
|
||||
// TODO: properly handle external sampler
|
||||
case DescriptorType::SAMPLER_EXTERNAL:
|
||||
fromStageFlags(binding.stageFlags, binding.binding, mask.externalSampler);
|
||||
UTILS_FALLTHROUGH;
|
||||
case DescriptorType::SAMPLER: {
|
||||
fromStageFlags(binding.stageFlags, binding.binding, mask.sampler);
|
||||
break;
|
||||
|
||||
@@ -66,18 +66,21 @@ struct VulkanDescriptorSetLayout : public HwDescriptorSetLayout, fvkmemory::Reso
|
||||
|
||||
// The bitmask representation of a set layout.
|
||||
struct Bitmask {
|
||||
// TODO: better utiltize the space below and use bitset instead.
|
||||
fvkutils::UniformBufferBitmask ubo; // 8 bytes
|
||||
fvkutils::UniformBufferBitmask dynamicUbo; // 8 bytes
|
||||
fvkutils::SamplerBitmask sampler; // 8 bytes
|
||||
fvkutils::InputAttachmentBitmask inputAttachment; // 8 bytes
|
||||
|
||||
// This is a subset of the bitmask.sampler field.
|
||||
fvkutils::SamplerBitmask externalSampler; // 8 bytes
|
||||
|
||||
bool operator==(Bitmask const& right) const {
|
||||
return ubo == right.ubo && dynamicUbo == right.dynamicUbo && sampler == right.sampler &&
|
||||
inputAttachment == right.inputAttachment;
|
||||
inputAttachment == right.inputAttachment &&
|
||||
externalSampler == right.externalSampler;
|
||||
}
|
||||
};
|
||||
static_assert(sizeof(Bitmask) == 32);
|
||||
static_assert(sizeof(Bitmask) == 40);
|
||||
|
||||
// This is a convenience struct to quickly check layout compatibility in terms of descriptor set
|
||||
// pools.
|
||||
@@ -119,10 +122,16 @@ struct VulkanDescriptorSetLayout : public HwDescriptorSetLayout, fvkmemory::Reso
|
||||
|
||||
VulkanDescriptorSetLayout(DescriptorSetLayout const& layout);
|
||||
|
||||
// Note that we don't destroy the vklayout. This is done by the layout cache.
|
||||
~VulkanDescriptorSetLayout() = default;
|
||||
|
||||
VkDescriptorSetLayout getVkLayout() const { return mVkLayout; }
|
||||
void setVkLayout(VkDescriptorSetLayout vklayout) { mVkLayout = vklayout; }
|
||||
VkDescriptorSetLayout const& getVkLayout() const noexcept { return mVkLayout; }
|
||||
|
||||
// It is possible to have the layout switch out due to AHardwarebuffer (external image) format
|
||||
// changes.
|
||||
void setVkLayout(VkDescriptorSetLayout vklayout) noexcept { mVkLayout = vklayout; }
|
||||
|
||||
bool hasExternalSamplers() const noexcept { return bitmask.externalSampler.count() > 0; }
|
||||
|
||||
Bitmask const bitmask;
|
||||
Count const count;
|
||||
@@ -137,12 +146,11 @@ public:
|
||||
// can use to repackage the vk handle.
|
||||
using OnRecycle = std::function<void(VulkanDescriptorSet*)>;
|
||||
|
||||
VulkanDescriptorSet(VkDescriptorSet rawSet,
|
||||
VulkanDescriptorSet(
|
||||
fvkutils::UniformBufferBitmask const& dynamicUboMask,
|
||||
uint8_t uniqueDynamicUboCount,
|
||||
OnRecycle&& onRecycleFn)
|
||||
: vkSet(rawSet),
|
||||
dynamicUboMask(dynamicUboMask),
|
||||
: dynamicUboMask(dynamicUboMask),
|
||||
uniqueDynamicUboCount(uniqueDynamicUboCount),
|
||||
mOnRecycleFn(std::move(onRecycleFn)) {}
|
||||
|
||||
@@ -152,6 +160,13 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
VkDescriptorSet const& getVkSet() const noexcept {
|
||||
return mVkSet;
|
||||
}
|
||||
|
||||
// Note that the only case where you'd set it more than once is with external images/samplers.
|
||||
void setVkSet(VkDescriptorSet vkset) noexcept { mVkSet = vkset; }
|
||||
|
||||
void setOffsets(backend::DescriptorSetOffsetArray&& offsets) noexcept {
|
||||
mOffsets = std::move(offsets);
|
||||
}
|
||||
@@ -163,11 +178,11 @@ public:
|
||||
void acquire(fvkmemory::resource_ptr<VulkanTexture> texture);
|
||||
void acquire(fvkmemory::resource_ptr<VulkanBufferObject> buffer);
|
||||
|
||||
VkDescriptorSet const vkSet;
|
||||
fvkutils::UniformBufferBitmask const dynamicUboMask;
|
||||
uint8_t const uniqueDynamicUboCount;
|
||||
|
||||
private:
|
||||
VkDescriptorSet mVkSet = VK_NULL_HANDLE;
|
||||
backend::DescriptorSetOffsetArray mOffsets;
|
||||
std::vector<fvkmemory::resource_ptr<fvkmemory::Resource>> mResources;
|
||||
OnRecycle mOnRecycleFn;
|
||||
|
||||
@@ -15,15 +15,12 @@
|
||||
*/
|
||||
|
||||
#include "VulkanPipelineCache.h"
|
||||
#include "VulkanMemory.h"
|
||||
#include "caching/VulkanDescriptorSetManager.h"
|
||||
|
||||
#include <utils/Log.h>
|
||||
#include <utils/Panic.h>
|
||||
|
||||
#include "VulkanConstants.h"
|
||||
#include "VulkanHandles.h"
|
||||
#include "VulkanTexture.h"
|
||||
#include "vulkan/utils/Conversion.h"
|
||||
|
||||
#if defined(__clang__)
|
||||
@@ -38,7 +35,12 @@ using namespace bluevk;
|
||||
namespace filament::backend {
|
||||
|
||||
VulkanPipelineCache::VulkanPipelineCache(VkDevice device)
|
||||
: mDevice(device) {}
|
||||
: mDevice(device) {
|
||||
VkPipelineCacheCreateInfo createInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO,
|
||||
};
|
||||
bluevk::vkCreatePipelineCache(mDevice, &createInfo, VKALLOC, &mPipelineCache);
|
||||
}
|
||||
|
||||
void VulkanPipelineCache::bindLayout(VkPipelineLayout layout) noexcept {
|
||||
mPipelineRequirements.layout = layout;
|
||||
@@ -218,7 +220,7 @@ VulkanPipelineCache::PipelineCacheEntry* VulkanPipelineCache::createPipeline() n
|
||||
PipelineCacheEntry cacheEntry = {
|
||||
.lastUsed = mCurrentTime,
|
||||
};
|
||||
VkResult error = vkCreateGraphicsPipelines(mDevice, VK_NULL_HANDLE, 1, &pipelineCreateInfo,
|
||||
VkResult error = vkCreateGraphicsPipelines(mDevice, mPipelineCache, 1, &pipelineCreateInfo,
|
||||
VKALLOC, &cacheEntry.handle);
|
||||
assert_invariant(error == VK_SUCCESS);
|
||||
if (error != VK_SUCCESS) {
|
||||
@@ -274,6 +276,8 @@ void VulkanPipelineCache::terminate() noexcept {
|
||||
}
|
||||
mPipelines.clear();
|
||||
mBoundPipeline = {};
|
||||
|
||||
vkDestroyPipelineCache(mDevice, mPipelineCache, VKALLOC);
|
||||
}
|
||||
|
||||
void VulkanPipelineCache::gc() noexcept {
|
||||
|
||||
@@ -18,24 +18,18 @@
|
||||
#define TNT_FILAMENT_BACKEND_VULKANPIPELINECACHE_H
|
||||
|
||||
#include "VulkanCommands.h"
|
||||
#include "VulkanMemory.h"
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/TargetBufferInfo.h>
|
||||
|
||||
#include "backend/Program.h"
|
||||
|
||||
#include <bluevk/BlueVK.h>
|
||||
|
||||
#include <utils/bitset.h>
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/Hash.h>
|
||||
|
||||
#include <list>
|
||||
#include <tsl/robin_map.h>
|
||||
#include <type_traits>
|
||||
#include <vector>
|
||||
#include <unordered_map>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
@@ -204,6 +198,10 @@ private:
|
||||
// Immutable state.
|
||||
VkDevice mDevice = VK_NULL_HANDLE;
|
||||
|
||||
// Vuklan Driver pipeline cache handle. In the cases a pipeline has been evicted by the `gc`,
|
||||
// recreating the same pipeline is cheaper, helping with frame stalling.
|
||||
VkPipelineCache mPipelineCache = VK_NULL_HANDLE;
|
||||
|
||||
// Current requirements for the pipeline layout, pipeline, and descriptor sets.
|
||||
PipelineKey mPipelineRequirements = {};
|
||||
|
||||
|
||||
+2
-1
@@ -17,7 +17,8 @@
|
||||
#ifndef TNT_FILAMENT_BACKEND_VULKANPIPELINELAYOUTCACHE_H
|
||||
#define TNT_FILAMENT_BACKEND_VULKANPIPELINELAYOUTCACHE_H
|
||||
|
||||
#include <vulkan/VulkanHandles.h>
|
||||
#include "VulkanHandles.h"
|
||||
|
||||
#include <bluevk/BlueVK.h>
|
||||
|
||||
#include <utils/Hash.h>
|
||||
@@ -14,7 +14,9 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "vulkan/VulkanSamplerCache.h"
|
||||
#include "VulkanSamplerCache.h"
|
||||
|
||||
#include "VulkanConstants.h"
|
||||
#include "vulkan/utils/Conversion.h"
|
||||
|
||||
#include <utils/Panic.h>
|
||||
@@ -23,117 +25,51 @@ using namespace bluevk;
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
constexpr inline VkSamplerAddressMode getWrapMode(SamplerWrapMode mode) noexcept {
|
||||
switch (mode) {
|
||||
case SamplerWrapMode::REPEAT:
|
||||
return VK_SAMPLER_ADDRESS_MODE_REPEAT;
|
||||
case SamplerWrapMode::CLAMP_TO_EDGE:
|
||||
return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
|
||||
case SamplerWrapMode::MIRRORED_REPEAT:
|
||||
return VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT;
|
||||
}
|
||||
}
|
||||
|
||||
constexpr inline VkFilter getFilter(SamplerMinFilter filter) noexcept {
|
||||
switch (filter) {
|
||||
case SamplerMinFilter::NEAREST:
|
||||
return VK_FILTER_NEAREST;
|
||||
case SamplerMinFilter::LINEAR:
|
||||
return VK_FILTER_LINEAR;
|
||||
case SamplerMinFilter::NEAREST_MIPMAP_NEAREST:
|
||||
return VK_FILTER_NEAREST;
|
||||
case SamplerMinFilter::LINEAR_MIPMAP_NEAREST:
|
||||
return VK_FILTER_LINEAR;
|
||||
case SamplerMinFilter::NEAREST_MIPMAP_LINEAR:
|
||||
return VK_FILTER_NEAREST;
|
||||
case SamplerMinFilter::LINEAR_MIPMAP_LINEAR:
|
||||
return VK_FILTER_LINEAR;
|
||||
}
|
||||
}
|
||||
|
||||
constexpr inline VkFilter getFilter(SamplerMagFilter filter) noexcept {
|
||||
switch (filter) {
|
||||
case SamplerMagFilter::NEAREST:
|
||||
return VK_FILTER_NEAREST;
|
||||
case SamplerMagFilter::LINEAR:
|
||||
return VK_FILTER_LINEAR;
|
||||
}
|
||||
}
|
||||
|
||||
constexpr inline VkSamplerMipmapMode getMipmapMode(SamplerMinFilter filter) noexcept {
|
||||
switch (filter) {
|
||||
case SamplerMinFilter::NEAREST:
|
||||
return VK_SAMPLER_MIPMAP_MODE_NEAREST;
|
||||
case SamplerMinFilter::LINEAR:
|
||||
return VK_SAMPLER_MIPMAP_MODE_NEAREST;
|
||||
case SamplerMinFilter::NEAREST_MIPMAP_NEAREST:
|
||||
return VK_SAMPLER_MIPMAP_MODE_NEAREST;
|
||||
case SamplerMinFilter::LINEAR_MIPMAP_NEAREST:
|
||||
return VK_SAMPLER_MIPMAP_MODE_NEAREST;
|
||||
case SamplerMinFilter::NEAREST_MIPMAP_LINEAR:
|
||||
return VK_SAMPLER_MIPMAP_MODE_LINEAR;
|
||||
case SamplerMinFilter::LINEAR_MIPMAP_LINEAR:
|
||||
return VK_SAMPLER_MIPMAP_MODE_LINEAR;
|
||||
}
|
||||
}
|
||||
|
||||
constexpr inline float getMaxLod(SamplerMinFilter filter) noexcept {
|
||||
switch (filter) {
|
||||
case SamplerMinFilter::NEAREST:
|
||||
case SamplerMinFilter::LINEAR:
|
||||
// The Vulkan spec recommends a max LOD of 0.25 to "disable" mipmapping.
|
||||
// See "Mapping of OpenGL to Vulkan filter modes" in the VK Spec.
|
||||
return 0.25f;
|
||||
case SamplerMinFilter::NEAREST_MIPMAP_NEAREST:
|
||||
case SamplerMinFilter::LINEAR_MIPMAP_NEAREST:
|
||||
case SamplerMinFilter::NEAREST_MIPMAP_LINEAR:
|
||||
case SamplerMinFilter::LINEAR_MIPMAP_LINEAR:
|
||||
return VK_LOD_CLAMP_NONE;
|
||||
}
|
||||
}
|
||||
|
||||
constexpr inline VkBool32 getCompareEnable(SamplerCompareMode mode) noexcept {
|
||||
return mode == SamplerCompareMode::NONE ? VK_FALSE : VK_TRUE;
|
||||
}
|
||||
|
||||
VulkanSamplerCache::VulkanSamplerCache(VkDevice device)
|
||||
: mDevice(device) {}
|
||||
|
||||
VkSampler VulkanSamplerCache::getSampler(SamplerParams params) noexcept {
|
||||
VkSampler VulkanSamplerCache::getSampler(Params params) noexcept {
|
||||
auto iter = mCache.find(params);
|
||||
if (UTILS_LIKELY(iter != mCache.end())) {
|
||||
return iter->second;
|
||||
}
|
||||
VkSamplerCreateInfo samplerInfo {
|
||||
VkSamplerYcbcrConversionInfo ycbcrConversion = {
|
||||
.sType = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO,
|
||||
.conversion = params.conversion,
|
||||
};
|
||||
|
||||
auto const& samplerParams = params.sampler;
|
||||
VkSamplerCreateInfo samplerInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
|
||||
.magFilter = getFilter(params.filterMag),
|
||||
.minFilter = getFilter(params.filterMin),
|
||||
.mipmapMode = getMipmapMode(params.filterMin),
|
||||
.addressModeU = getWrapMode(params.wrapS),
|
||||
.addressModeV = getWrapMode(params.wrapT),
|
||||
.addressModeW = getWrapMode(params.wrapR),
|
||||
.anisotropyEnable = params.anisotropyLog2 == 0 ? 0u : 1u,
|
||||
.maxAnisotropy = (float)(1u << params.anisotropyLog2),
|
||||
.compareEnable = getCompareEnable(params.compareMode),
|
||||
.compareOp = fvkutils::getCompareOp(params.compareFunc),
|
||||
.pNext = params.conversion != VK_NULL_HANDLE ? &ycbcrConversion : VK_NULL_HANDLE,
|
||||
.magFilter = fvkutils::getFilter(samplerParams.filterMag),
|
||||
.minFilter = fvkutils::getFilter(samplerParams.filterMin),
|
||||
.mipmapMode = fvkutils::getMipmapMode(samplerParams.filterMin),
|
||||
.addressModeU = fvkutils::getWrapMode(samplerParams.wrapS),
|
||||
.addressModeV = fvkutils::getWrapMode(samplerParams.wrapT),
|
||||
.addressModeW = fvkutils::getWrapMode(samplerParams.wrapR),
|
||||
.anisotropyEnable = samplerParams.anisotropyLog2 == 0 ? VK_FALSE : VK_TRUE,
|
||||
.maxAnisotropy = (float) (1u << samplerParams.anisotropyLog2),
|
||||
.compareEnable = fvkutils::getCompareEnable(samplerParams.compareMode),
|
||||
.compareOp = fvkutils::getCompareOp(samplerParams.compareFunc),
|
||||
.minLod = 0.0f,
|
||||
.maxLod = getMaxLod(params.filterMin),
|
||||
.maxLod = fvkutils::getMaxLod(samplerParams.filterMin),
|
||||
.borderColor = VK_BORDER_COLOR_INT_OPAQUE_BLACK,
|
||||
.unnormalizedCoordinates = VK_FALSE
|
||||
.unnormalizedCoordinates = VK_FALSE,
|
||||
};
|
||||
VkSampler sampler;
|
||||
VkResult result = vkCreateSampler(mDevice, &samplerInfo, VKALLOC, &sampler);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS) << "Unable to create sampler."
|
||||
<< " error=" << static_cast<int32_t>(result);
|
||||
mCache.insert({params, sampler});
|
||||
mCache.insert({ params, sampler });
|
||||
return sampler;
|
||||
}
|
||||
|
||||
void VulkanSamplerCache::terminate() noexcept {
|
||||
for (auto pair : mCache) {
|
||||
for (auto pair: mCache) {
|
||||
vkDestroySampler(mDevice, pair.second, VKALLOC);
|
||||
}
|
||||
mCache.clear();
|
||||
}
|
||||
|
||||
} // namespace filament::backend
|
||||
}// namespace filament::backend
|
||||
|
||||
@@ -17,8 +17,11 @@
|
||||
#ifndef TNT_FILAMENT_BACKEND_VULKANSAMPLERCACHE_H
|
||||
#define TNT_FILAMENT_BACKEND_VULKANSAMPLERCACHE_H
|
||||
|
||||
#include "VulkanContext.h"
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
#include <utils/Hash.h>
|
||||
|
||||
#include <bluevk/BlueVK.h>
|
||||
#include <tsl/robin_map.h>
|
||||
|
||||
namespace filament::backend {
|
||||
@@ -26,12 +29,28 @@ namespace filament::backend {
|
||||
// Simple manager for VkSampler objects.
|
||||
class VulkanSamplerCache {
|
||||
public:
|
||||
struct Params {
|
||||
SamplerParams sampler = {};
|
||||
uint32_t padding = 0;
|
||||
VkSamplerYcbcrConversion conversion = VK_NULL_HANDLE;
|
||||
};
|
||||
|
||||
static_assert(sizeof(Params) == 16);
|
||||
|
||||
explicit VulkanSamplerCache(VkDevice device);
|
||||
VkSampler getSampler(SamplerParams params) noexcept;
|
||||
VkSampler getSampler(Params params) noexcept;
|
||||
void terminate() noexcept;
|
||||
private:
|
||||
VkDevice mDevice;
|
||||
tsl::robin_map<SamplerParams, VkSampler, SamplerParams::Hasher, SamplerParams::EqualTo> mCache;
|
||||
|
||||
struct SamplerEqualTo {
|
||||
bool operator()(Params lhs, Params rhs) const noexcept {
|
||||
SamplerParams::EqualTo equal;
|
||||
return equal(lhs.sampler, rhs.sampler) && lhs.conversion == rhs.conversion;
|
||||
}
|
||||
};
|
||||
using SamplerHashFn = utils::hash::MurmurHashFn<Params>;
|
||||
tsl::robin_map<Params, VkSampler, SamplerHashFn, SamplerEqualTo> mCache;
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
@@ -32,6 +32,7 @@ VulkanSwapChain::VulkanSwapChain(VulkanPlatform* platform, VulkanContext const&
|
||||
VulkanCommands* commands, VulkanStagePool& stagePool, void* nativeWindow, uint64_t flags,
|
||||
VkExtent2D extent)
|
||||
: mPlatform(platform),
|
||||
mContext(context),
|
||||
mResourceManager(resourceManager),
|
||||
mCommands(commands),
|
||||
mAllocator(allocator),
|
||||
@@ -77,16 +78,16 @@ void VulkanSwapChain::update() {
|
||||
}
|
||||
for (auto const color: bundle.colors) {
|
||||
auto colorTexture = fvkmemory::resource_ptr<VulkanTexture>::construct(mResourceManager,
|
||||
device, mAllocator, mResourceManager, mCommands, color, VK_NULL_HANDLE,
|
||||
bundle.colorFormat, 1, bundle.extent.width, bundle.extent.height, bundle.layerCount, colorUsage,
|
||||
mStagePool);
|
||||
mContext, device, mAllocator, mResourceManager, mCommands, color, VK_NULL_HANDLE,
|
||||
bundle.colorFormat, VK_NULL_HANDLE /*ycrcb */, 1, bundle.extent.width,
|
||||
bundle.extent.height, bundle.layerCount, colorUsage, mStagePool);
|
||||
mColors.push_back(colorTexture);
|
||||
}
|
||||
|
||||
mDepth = fvkmemory::resource_ptr<VulkanTexture>::construct(mResourceManager, device,
|
||||
mAllocator, mResourceManager, mCommands, bundle.depth, VK_NULL_HANDLE,
|
||||
bundle.depthFormat, 1, bundle.extent.width, bundle.extent.height, bundle.layerCount, depthUsage,
|
||||
mStagePool);
|
||||
mDepth = fvkmemory::resource_ptr<VulkanTexture>::construct(mResourceManager, mContext, device,
|
||||
mAllocator, mResourceManager, mCommands, bundle.depth, VK_NULL_HANDLE,
|
||||
bundle.depthFormat, VK_NULL_HANDLE /*ycrcb */, 1, bundle.extent.width,
|
||||
bundle.extent.height, bundle.layerCount, depthUsage, mStagePool);
|
||||
|
||||
mExtent = bundle.extent;
|
||||
mLayerCount = bundle.layerCount;
|
||||
@@ -107,11 +108,6 @@ void VulkanSwapChain::present() {
|
||||
|
||||
mCommands->flush();
|
||||
|
||||
// call the image ready wait function
|
||||
if (mExplicitImageReadyWait != nullptr) {
|
||||
mExplicitImageReadyWait(swapChain);
|
||||
}
|
||||
|
||||
// We only present if it is not headless. No-op for headless.
|
||||
if (!mHeadless) {
|
||||
VkSemaphore const finishedDrawing = mCommands->acquireFinishedSignal();
|
||||
@@ -145,7 +141,6 @@ void VulkanSwapChain::acquire(bool& resized) {
|
||||
VulkanPlatform::ImageSyncData imageSyncData;
|
||||
VkResult const result = mPlatform->acquire(swapChain, &imageSyncData);
|
||||
mCurrentSwapIndex = imageSyncData.imageIndex;
|
||||
mExplicitImageReadyWait = imageSyncData.explicitImageReadyWait;
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS || result == VK_SUBOPTIMAL_KHR)
|
||||
<< "Cannot acquire in swapchain. error=" << static_cast<int32_t>(result);
|
||||
if (imageSyncData.imageReadySemaphore != VK_NULL_HANDLE) {
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
|
||||
#include "DriverBase.h"
|
||||
|
||||
#include "VulkanConstants.h"
|
||||
#include "VulkanContext.h"
|
||||
#include "VulkanTexture.h"
|
||||
#include "vulkan/memory/Resource.h"
|
||||
@@ -28,7 +29,6 @@
|
||||
#include <bluevk/BlueVK.h>
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
|
||||
#include <memory>
|
||||
|
||||
using namespace bluevk;
|
||||
|
||||
@@ -49,7 +49,9 @@ struct VulkanSwapChain : public HwSwapChain, fvkmemory::Resource {
|
||||
|
||||
void present();
|
||||
|
||||
void acquire(bool& reized);
|
||||
// Acquire a new image from the swapchain. If the image is not available it would wait until it
|
||||
// is.
|
||||
void acquire(bool& resized);
|
||||
|
||||
fvkmemory::resource_ptr<VulkanTexture> getCurrentColor() const noexcept {
|
||||
uint32_t const imageIndex = mCurrentSwapIndex;
|
||||
@@ -83,6 +85,7 @@ private:
|
||||
void update();
|
||||
|
||||
VulkanPlatform* mPlatform;
|
||||
VulkanContext const& mContext;
|
||||
fvkmemory::ResourceManager* mResourceManager;
|
||||
VulkanCommands* mCommands;
|
||||
VmaAllocator mAllocator;
|
||||
@@ -98,7 +101,6 @@ private:
|
||||
VkExtent2D mExtent;
|
||||
uint32_t mLayerCount;
|
||||
uint32_t mCurrentSwapIndex;
|
||||
std::function<void(Platform::SwapChain* handle)> mExplicitImageReadyWait = nullptr;
|
||||
bool mAcquired;
|
||||
bool mIsFirstRenderPass;
|
||||
};
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
*/
|
||||
|
||||
#include "VulkanCommands.h"
|
||||
#include "VulkanContext.h"
|
||||
#include "VulkanMemory.h"
|
||||
#include "VulkanTexture.h"
|
||||
#include "vulkan/memory/ResourcePointer.h"
|
||||
@@ -54,64 +55,61 @@ VkComponentMapping composeSwizzle(VkComponentMapping const& prev, VkComponentMap
|
||||
VK_COMPONENT_SWIZZLE_B,
|
||||
VK_COMPONENT_SWIZZLE_A,
|
||||
};
|
||||
|
||||
auto const compose = [](VkComponentSwizzle out, VkComponentMapping const& prev,
|
||||
uint8_t channelIndex) {
|
||||
// We need to first change all identities to its equivalent channel.
|
||||
if (out == VK_COMPONENT_SWIZZLE_IDENTITY) {
|
||||
out = IDENTITY[channelIndex];
|
||||
auto const compose = [](VkComponentMapping const& prev,
|
||||
VkComponentMapping const& next) -> VkComponentMapping {
|
||||
VkComponentSwizzle vals[4] = { next.r, next.g, next.b, next.a };
|
||||
for (auto& out: vals) {
|
||||
switch (out) {
|
||||
case VK_COMPONENT_SWIZZLE_R:
|
||||
out = prev.r;
|
||||
break;
|
||||
case VK_COMPONENT_SWIZZLE_G:
|
||||
out = prev.g;
|
||||
break;
|
||||
case VK_COMPONENT_SWIZZLE_B:
|
||||
out = prev.b;
|
||||
break;
|
||||
case VK_COMPONENT_SWIZZLE_A:
|
||||
out = prev.a;
|
||||
break;
|
||||
// Do not modify the value
|
||||
case VK_COMPONENT_SWIZZLE_IDENTITY:
|
||||
case VK_COMPONENT_SWIZZLE_ZERO:
|
||||
case VK_COMPONENT_SWIZZLE_ONE:
|
||||
// Below is not exposed in Vulkan's API, but needs to be there for compilation.
|
||||
case VK_COMPONENT_SWIZZLE_MAX_ENUM:
|
||||
break;
|
||||
}
|
||||
}
|
||||
switch (out) {
|
||||
case VK_COMPONENT_SWIZZLE_R:
|
||||
out = prev.r;
|
||||
break;
|
||||
case VK_COMPONENT_SWIZZLE_G:
|
||||
out = prev.g;
|
||||
break;
|
||||
case VK_COMPONENT_SWIZZLE_B:
|
||||
out = prev.b;
|
||||
break;
|
||||
case VK_COMPONENT_SWIZZLE_A:
|
||||
out = prev.a;
|
||||
break;
|
||||
case VK_COMPONENT_SWIZZLE_IDENTITY:
|
||||
case VK_COMPONENT_SWIZZLE_ZERO:
|
||||
case VK_COMPONENT_SWIZZLE_ONE:
|
||||
return out;
|
||||
// Below is not exposed in Vulkan's API, but needs to be there for compilation.
|
||||
case VK_COMPONENT_SWIZZLE_MAX_ENUM:
|
||||
break;
|
||||
}
|
||||
// If the result correctly corresponds to the identity, just return identity.
|
||||
if (IDENTITY[channelIndex] == out) {
|
||||
return VK_COMPONENT_SWIZZLE_IDENTITY;
|
||||
}
|
||||
return out;
|
||||
return { vals[0], vals[1], vals[2], vals[3] };
|
||||
};
|
||||
|
||||
auto const identityToChannel = [](VkComponentSwizzle val, uint8_t channelIndex) {
|
||||
if (val != VK_COMPONENT_SWIZZLE_IDENTITY) {
|
||||
return val;
|
||||
auto const identityToChannel = [](VkComponentMapping const& mapping) -> VkComponentMapping {
|
||||
VkComponentSwizzle vals[4] = { mapping.r, mapping.g, mapping.b, mapping.a };
|
||||
for (uint8_t i = 0; i < 4; i++) {
|
||||
if (vals[i] != VK_COMPONENT_SWIZZLE_IDENTITY) {
|
||||
continue;
|
||||
}
|
||||
vals[i] = IDENTITY[i];
|
||||
}
|
||||
return IDENTITY[channelIndex];
|
||||
return { vals[0], vals[1], vals[2], vals[3] };
|
||||
};
|
||||
auto const channelToIdentity = [](VkComponentMapping const& mapping) -> VkComponentMapping {
|
||||
VkComponentSwizzle vals[4] = { mapping.r, mapping.g, mapping.b, mapping.a };
|
||||
for (uint8_t i = 0; i < 4; i++) {
|
||||
if (IDENTITY[i] != vals[i]) {
|
||||
continue;
|
||||
}
|
||||
vals[i] = VK_COMPONENT_SWIZZLE_IDENTITY;
|
||||
}
|
||||
return { vals[0], vals[1], vals[2], vals[3] };
|
||||
};
|
||||
|
||||
// We make sure all all identities are mapped into respective channels so that actual channel
|
||||
// mapping will be passed onto the output.
|
||||
VkComponentMapping const prevExplicit = {
|
||||
identityToChannel(prev.r, 0),
|
||||
identityToChannel(prev.g, 1),
|
||||
identityToChannel(prev.b, 2),
|
||||
identityToChannel(prev.a, 3),
|
||||
};
|
||||
|
||||
// Note that the channel index corresponds to the VkComponentMapping struct layout.
|
||||
return {
|
||||
compose(next.r, prevExplicit, 0),
|
||||
compose(next.g, prevExplicit, 1),
|
||||
compose(next.b, prevExplicit, 2),
|
||||
compose(next.a, prevExplicit, 3),
|
||||
};
|
||||
VkComponentMapping const prevExplicit = identityToChannel(prev);
|
||||
VkComponentMapping const nextExplicit = identityToChannel(next);
|
||||
return channelToIdentity(compose(prevExplicit, nextExplicit));
|
||||
}
|
||||
|
||||
inline VulkanLayout getDefaultLayoutImpl(TextureUsage usage) {
|
||||
@@ -153,36 +151,152 @@ uint8_t getLayerCountFromDepth(uint32_t const depth) {
|
||||
return getLayerCount(getSamplerTypeFromDepth(depth), depth);
|
||||
}
|
||||
|
||||
VkImageUsageFlags getUsage(VulkanContext const& context, uint8_t samples,
|
||||
VkPhysicalDevice physicalDevice, VkFormat vkFormat, TextureUsage tusage) {
|
||||
VkImageUsageFlags usage = {};
|
||||
if (any(tusage & TextureUsage::BLIT_SRC)) {
|
||||
usage |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
|
||||
}
|
||||
if (any(tusage & TextureUsage::BLIT_DST)) {
|
||||
usage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
|
||||
}
|
||||
|
||||
// Determine if we can use the transient usage flag combined with lazily allocated memory.
|
||||
const bool useTransientAttachment =
|
||||
// Lazily allocated memory is available.
|
||||
context.isLazilyAllocatedMemorySupported() &&
|
||||
// Usage consists of attachment flags only.
|
||||
none(tusage & ~TextureUsage::ALL_ATTACHMENTS) &&
|
||||
// Usage contains at least one attachment flag.
|
||||
any(tusage & TextureUsage::ALL_ATTACHMENTS) &&
|
||||
// Depth resolve cannot use transient attachment because it uses a custom shader.
|
||||
// TODO: see VulkanDriver::isDepthStencilResolveSupported() to know when to remove this
|
||||
// restriction.
|
||||
// Note that the custom shader does not resolve stencil. We do need to move to vk 1.2
|
||||
// and above to be able to support stencil resolve (along with depth).
|
||||
!(any(tusage & TextureUsage::DEPTH_ATTACHMENT) && samples > 1);
|
||||
|
||||
const VkImageUsageFlags transientFlag =
|
||||
useTransientAttachment ? VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT : 0U;
|
||||
|
||||
if (any(tusage & TextureUsage::SAMPLEABLE)) {
|
||||
|
||||
#if FVK_ENABLED(FVK_DEBUG_TEXTURE)
|
||||
if (physicalDevice != VK_NULL_HANDLE) {
|
||||
// Validate that the format is actually sampleable.
|
||||
VkFormatProperties props;
|
||||
vkGetPhysicalDeviceFormatProperties(physicalDevice, vkFormat, &props);
|
||||
if (!(props.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT)) {
|
||||
FVK_LOGW << "Texture usage is SAMPLEABLE but format " << mState->mVkFormat << " is not "
|
||||
"sampleable with optimal tiling." << utils::io::endl;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
usage |= VK_IMAGE_USAGE_SAMPLED_BIT;
|
||||
}
|
||||
if (any(tusage & TextureUsage::COLOR_ATTACHMENT)) {
|
||||
usage |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | transientFlag;
|
||||
if (any(tusage & TextureUsage::SUBPASS_INPUT)) {
|
||||
usage |= VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT;
|
||||
}
|
||||
}
|
||||
if (any(tusage & TextureUsage::STENCIL_ATTACHMENT)) {
|
||||
usage |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | transientFlag;
|
||||
}
|
||||
if (any(tusage & TextureUsage::UPLOADABLE)) {
|
||||
usage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
|
||||
}
|
||||
if (any(tusage & TextureUsage::DEPTH_ATTACHMENT)) {
|
||||
usage |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | transientFlag;
|
||||
|
||||
// Depth resolves uses a custom shader and therefore needs to be sampleable.
|
||||
if (samples > 1) {
|
||||
usage |= VK_IMAGE_USAGE_SAMPLED_BIT;
|
||||
}
|
||||
}
|
||||
return usage;
|
||||
}
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
VulkanTextureState::VulkanTextureState(VkDevice device, VmaAllocator allocator,
|
||||
VulkanCommands* commands, VulkanStagePool& stagePool, VkFormat format,
|
||||
VkImageViewType viewType, uint8_t levels, uint8_t layerCount, VulkanLayout defaultLayout,
|
||||
VulkanTextureState::VulkanTextureState(VulkanStagePool& stagePool, VulkanCommands* commands,
|
||||
VmaAllocator allocator, VkDevice device, VkImage image, VkDeviceMemory deviceMemory,
|
||||
VkFormat format, VkImageViewType viewType, uint8_t levels, uint8_t layerCount,
|
||||
VkSamplerYcbcrConversion ycbcrConversion, bool isExternalFormat, VkImageUsageFlags usage,
|
||||
bool isProtected)
|
||||
: mVkFormat(format),
|
||||
mViewType(viewType),
|
||||
mFullViewRange{fvkutils::getImageAspect(format), 0, levels, 0, layerCount},
|
||||
mDefaultLayout(defaultLayout),
|
||||
mIsProtected(isProtected),
|
||||
mStagePool(stagePool),
|
||||
mDevice(device),
|
||||
mAllocator(allocator),
|
||||
: mStagePool(stagePool),
|
||||
mCommands(commands),
|
||||
mIsTransientAttachment(false) {}
|
||||
mAllocator(allocator),
|
||||
mDevice(device),
|
||||
mTextureImage(image),
|
||||
mTextureImageMemory(deviceMemory),
|
||||
mVkFormat(format),
|
||||
mViewType(viewType),
|
||||
mFullViewRange{ fvkutils::getImageAspect(format), 0, levels, 0, layerCount },
|
||||
mYcbcr{ ycbcrConversion, isExternalFormat },
|
||||
mDefaultLayout(getDefaultLayoutImpl(usage)),
|
||||
mUsage(usage),
|
||||
mIsProtected(isProtected) {}
|
||||
|
||||
// Constructor for internally passed VkImage
|
||||
VulkanTexture::VulkanTexture(VkDevice device, VmaAllocator allocator,
|
||||
VulkanTextureState::~VulkanTextureState() {
|
||||
if (mTextureImageMemory != VK_NULL_HANDLE) {
|
||||
vkDestroyImage(mDevice, mTextureImage, VKALLOC);
|
||||
vkFreeMemory(mDevice, mTextureImageMemory, VKALLOC);
|
||||
}
|
||||
clearCachedImageViews();
|
||||
}
|
||||
|
||||
void VulkanTextureState::clearCachedImageViews() noexcept {
|
||||
for (auto entry: mCachedImageViews) {
|
||||
vkDestroyImageView(mDevice, entry.second, VKALLOC);
|
||||
}
|
||||
mCachedImageViews.clear();
|
||||
}
|
||||
|
||||
VkImageView VulkanTextureState::getImageView(VkImageSubresourceRange range, VkImageViewType viewType,
|
||||
VkComponentMapping swizzle) {
|
||||
ImageViewKey const key{ range, viewType, swizzle };
|
||||
if (auto iter = mCachedImageViews.find(key); iter != mCachedImageViews.end()) {
|
||||
return iter->second;
|
||||
}
|
||||
|
||||
VkSamplerYcbcrConversionInfo conversionInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO,
|
||||
.conversion = mYcbcr.conversion,
|
||||
};
|
||||
|
||||
VkImageViewCreateInfo viewInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
|
||||
.pNext = mYcbcr.conversion != VK_NULL_HANDLE ? &conversionInfo : nullptr,
|
||||
.flags = 0,
|
||||
.image = mTextureImage,
|
||||
.viewType = viewType,
|
||||
.format = mYcbcr.isExternalFormat ? VK_FORMAT_UNDEFINED : mVkFormat,
|
||||
.components = swizzle,
|
||||
.subresourceRange = range,
|
||||
};
|
||||
VkImageView imageView;
|
||||
vkCreateImageView(mDevice, &viewInfo, VKALLOC, &imageView);
|
||||
mCachedImageViews.emplace(key, imageView);
|
||||
return imageView;
|
||||
}
|
||||
|
||||
// Constructor for internally passed VkImage - including swapchain images and external images.
|
||||
VulkanTexture::VulkanTexture(VulkanContext const& context, VkDevice device, VmaAllocator allocator,
|
||||
fvkmemory::ResourceManager* resourceManager, VulkanCommands* commands, VkImage image,
|
||||
VkDeviceMemory memory, VkFormat format, uint8_t samples, uint32_t width,
|
||||
uint32_t height, uint32_t depth, TextureUsage tusage, VulkanStagePool& stagePool)
|
||||
: HwTexture(getSamplerTypeFromDepth(depth), 1, samples, width, height, depth, TextureFormat::UNUSED,
|
||||
tusage),
|
||||
mState(fvkmemory::resource_ptr<VulkanTextureState>::construct(resourceManager, device,
|
||||
allocator, commands, stagePool, format, fvkutils::getViewType(SamplerType::SAMPLER_2D),
|
||||
/*mipLevels=*/1, getLayerCountFromDepth(depth), getDefaultLayoutImpl(tusage), any(usage & TextureUsage::PROTECTED))) {
|
||||
mState->mTextureImage = image;
|
||||
mState->mTextureImageMemory = memory;
|
||||
VkDeviceMemory memory, VkFormat format, VkSamplerYcbcrConversion conversion,
|
||||
uint8_t samples, uint32_t width, uint32_t height, uint32_t depth, TextureUsage tusage,
|
||||
VulkanStagePool& stagePool)
|
||||
: HwTexture(getSamplerTypeFromDepth(depth), 1, samples, width, height, depth,
|
||||
TextureFormat::UNUSED, tusage),
|
||||
mState(fvkmemory::resource_ptr<VulkanTextureState>::construct(resourceManager, stagePool,
|
||||
commands, allocator, device, image, memory, format,
|
||||
fvkutils::getViewType(SamplerType::SAMPLER_2D),
|
||||
/*mipLevels=*/1, getLayerCountFromDepth(depth), conversion,
|
||||
/*isExternalFormat=*/false,
|
||||
getUsage(context, samples, VK_NULL_HANDLE, format, tusage),
|
||||
any(usage & TextureUsage::PROTECTED))) {
|
||||
mPrimaryViewRange = mState->mFullViewRange;
|
||||
}
|
||||
|
||||
@@ -192,21 +306,19 @@ VulkanTexture::VulkanTexture(VkDevice device, VkPhysicalDevice physicalDevice,
|
||||
fvkmemory::ResourceManager* resourceManager, VulkanCommands* commands, SamplerType target,
|
||||
uint8_t levels, TextureFormat tformat, uint8_t samples, uint32_t w, uint32_t h,
|
||||
uint32_t depth, TextureUsage tusage, VulkanStagePool& stagePool)
|
||||
: HwTexture(target, levels, samples, w, h, depth, tformat, tusage),
|
||||
mState(fvkmemory::resource_ptr<VulkanTextureState>::construct(resourceManager, device,
|
||||
allocator, commands, stagePool, fvkutils::getVkFormat(tformat),
|
||||
fvkutils::getViewType(target), levels, getLayerCount(target, depth),
|
||||
VulkanLayout::UNDEFINED, any(usage & TextureUsage::PROTECTED))) {
|
||||
: HwTexture(target, levels, samples, w, h, depth, tformat, tusage) {
|
||||
// Create an appropriately-sized device-only VkImage, but do not fill it yet.
|
||||
VkFormat const vkFormat = fvkutils::getVkFormat(tformat);
|
||||
bool const isProtected = any(tusage & TextureUsage::PROTECTED);
|
||||
VkImageCreateInfo imageInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
|
||||
.imageType = target == SamplerType::SAMPLER_3D ? VK_IMAGE_TYPE_3D : VK_IMAGE_TYPE_2D,
|
||||
.format = mState->mVkFormat,
|
||||
.format = vkFormat,
|
||||
.extent = {w, h, depth},
|
||||
.mipLevels = levels,
|
||||
.arrayLayers = 1,
|
||||
.tiling = VK_IMAGE_TILING_OPTIMAL,
|
||||
.usage = 0,
|
||||
.usage = getUsage(context, samples, physicalDevice, vkFormat, tusage),
|
||||
};
|
||||
if (target == SamplerType::SAMPLER_3D && any(tusage & TextureUsage::ALL_ATTACHMENTS)) {
|
||||
if (context.isImageView2DOn3DImageSupported()) {
|
||||
@@ -236,72 +348,17 @@ VulkanTexture::VulkanTexture(VkDevice device, VkPhysicalDevice physicalDevice,
|
||||
imageInfo.arrayLayers = depth * 6;
|
||||
imageInfo.extent.depth = 1;
|
||||
}
|
||||
if (any(usage & TextureUsage::PROTECTED)) {
|
||||
if (isProtected) {
|
||||
imageInfo.flags |= VK_IMAGE_CREATE_PROTECTED_BIT;
|
||||
}
|
||||
|
||||
if (any(usage & TextureUsage::BLIT_SRC)) {
|
||||
imageInfo.usage |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
|
||||
}
|
||||
if (any(usage & TextureUsage::BLIT_DST)) {
|
||||
imageInfo.usage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
|
||||
}
|
||||
|
||||
// Determine if we can use the transient usage flag combined with lazily allocated memory.
|
||||
const bool useTransientAttachment =
|
||||
// Lazily allocated memory is available.
|
||||
context.isLazilyAllocatedMemorySupported() &&
|
||||
// Usage consists of attachment flags only.
|
||||
none(tusage & ~TextureUsage::ALL_ATTACHMENTS) &&
|
||||
// Usage contains at least one attachment flag.
|
||||
any(tusage & TextureUsage::ALL_ATTACHMENTS);
|
||||
mState->mIsTransientAttachment = useTransientAttachment;
|
||||
|
||||
const VkImageUsageFlags transientFlag =
|
||||
useTransientAttachment ? VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT : 0U;
|
||||
|
||||
if (any(usage & TextureUsage::SAMPLEABLE)) {
|
||||
|
||||
#if FVK_ENABLED(FVK_DEBUG_TEXTURE)
|
||||
// Validate that the format is actually sampleable.
|
||||
VkFormatProperties props;
|
||||
vkGetPhysicalDeviceFormatProperties(physicalDevice, mState->mVkFormat, &props);
|
||||
if (!(props.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT)) {
|
||||
FVK_LOGW << "Texture usage is SAMPLEABLE but format " << mState->mVkFormat << " is not "
|
||||
"sampleable with optimal tiling." << utils::io::endl;
|
||||
}
|
||||
#endif
|
||||
|
||||
imageInfo.usage |= VK_IMAGE_USAGE_SAMPLED_BIT;
|
||||
}
|
||||
if (any(usage & TextureUsage::COLOR_ATTACHMENT)) {
|
||||
imageInfo.usage |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | transientFlag;
|
||||
if (any(usage & TextureUsage::SUBPASS_INPUT)) {
|
||||
imageInfo.usage |= VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT;
|
||||
}
|
||||
}
|
||||
if (any(usage & TextureUsage::STENCIL_ATTACHMENT)) {
|
||||
imageInfo.usage |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | transientFlag;
|
||||
}
|
||||
if (any(usage & TextureUsage::UPLOADABLE)) {
|
||||
imageInfo.usage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
|
||||
}
|
||||
if (any(usage & TextureUsage::DEPTH_ATTACHMENT)) {
|
||||
imageInfo.usage |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | transientFlag;
|
||||
|
||||
// Depth resolves uses a custom shader and therefore needs to be sampleable.
|
||||
if (samples > 1) {
|
||||
imageInfo.usage |= VK_IMAGE_USAGE_SAMPLED_BIT;
|
||||
}
|
||||
}
|
||||
|
||||
// Constrain the sample count according to the sample count masks in VkPhysicalDeviceProperties.
|
||||
// Note that VulkanRenderTarget holds a single MSAA count, so we play it safe if this is used as
|
||||
// any kind of attachment (color or depth).
|
||||
const auto& limits = context.getPhysicalDeviceLimits();
|
||||
auto const& limits = context.getPhysicalDeviceLimits();
|
||||
if (imageInfo.usage & VK_IMAGE_USAGE_SAMPLED_BIT) {
|
||||
samples = fvkutils::reduceSampleCount(samples,
|
||||
fvkutils::isVkDepthFormat(mState->mVkFormat)
|
||||
fvkutils::isVkDepthFormat(vkFormat)
|
||||
? limits.sampledImageDepthSampleCounts
|
||||
: limits.sampledImageColorSampleCounts);
|
||||
}
|
||||
@@ -315,33 +372,36 @@ VulkanTexture::VulkanTexture(VkDevice device, VkPhysicalDevice physicalDevice,
|
||||
this->samples = samples;
|
||||
imageInfo.samples = (VkSampleCountFlagBits) samples;
|
||||
|
||||
VkResult result = vkCreateImage(mState->mDevice, &imageInfo, VKALLOC, &mState->mTextureImage);
|
||||
VkImage textureImage;
|
||||
VkResult result = vkCreateImage(device, &imageInfo, VKALLOC, &textureImage);
|
||||
if (result != VK_SUCCESS || FVK_ENABLED(FVK_DEBUG_TEXTURE)) {
|
||||
FVK_LOGD << "vkCreateImage: "
|
||||
<< "image = " << mState->mTextureImage << ", "
|
||||
<< "image = " << textureImage << ", "
|
||||
<< "result = " << result << ", "
|
||||
<< "handle = " << utils::io::hex << mState->mTextureImage << utils::io::dec << ", "
|
||||
<< "handle = " << utils::io::hex << textureImage << utils::io::dec << ", "
|
||||
<< "extent = " << w << "x" << h << "x"<< depth << ", "
|
||||
<< "mipLevels = " << int(levels) << ", "
|
||||
<< "TextureUsage = " << static_cast<int>(usage) << ", "
|
||||
<< "TextureUsage = " << static_cast<int>(tusage) << ", "
|
||||
<< "usage = " << imageInfo.usage << ", "
|
||||
<< "samples = " << imageInfo.samples << ", "
|
||||
<< "type = " << imageInfo.imageType << ", "
|
||||
<< "flags = " << imageInfo.flags << ", "
|
||||
<< "target = " << static_cast<int>(target) <<", "
|
||||
<< "format = " << mState->mVkFormat << utils::io::endl;
|
||||
<< "format = " << vkFormat << utils::io::endl;
|
||||
}
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS) << "Unable to create image."
|
||||
<< " error=" << static_cast<int32_t>(result);
|
||||
|
||||
// Allocate memory for the VkImage and bind it.
|
||||
VkMemoryRequirements memReqs = {};
|
||||
vkGetImageMemoryRequirements(mState->mDevice, mState->mTextureImage, &memReqs);
|
||||
VkMemoryRequirements memReqs;
|
||||
vkGetImageMemoryRequirements(device, textureImage, &memReqs);
|
||||
|
||||
const VkFlags requiredMemoryFlags =
|
||||
bool const useTransientAttachment = imageInfo.usage & VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT;
|
||||
|
||||
VkFlags const requiredMemoryFlags =
|
||||
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
|
||||
(useTransientAttachment ? VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT : 0U) |
|
||||
(mState->mIsProtected ? VK_MEMORY_PROPERTY_PROTECTED_BIT : 0U);
|
||||
(isProtected ? VK_MEMORY_PROPERTY_PROTECTED_BIT : 0U);
|
||||
uint32_t memoryTypeIndex
|
||||
= context.selectMemoryType(memReqs.memoryTypeBits, requiredMemoryFlags);
|
||||
|
||||
@@ -353,21 +413,22 @@ VulkanTexture::VulkanTexture(VkDevice device, VkPhysicalDevice physicalDevice,
|
||||
.allocationSize = memReqs.size,
|
||||
.memoryTypeIndex = memoryTypeIndex,
|
||||
};
|
||||
result = vkAllocateMemory(mState->mDevice, &allocInfo, nullptr, &mState->mTextureImageMemory);
|
||||
VkDeviceMemory textureImageMemory;
|
||||
result = vkAllocateMemory(device, &allocInfo, nullptr, &textureImageMemory);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS) << "Unable to allocate image memory."
|
||||
<< " error=" << static_cast<int32_t>(result);
|
||||
result = vkBindImageMemory(mState->mDevice, mState->mTextureImage, mState->mTextureImageMemory,
|
||||
0);
|
||||
result = vkBindImageMemory(device, textureImage, textureImageMemory, 0);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS) << "Unable to bind image."
|
||||
<< " error=" << static_cast<int32_t>(result);
|
||||
|
||||
mState = fvkmemory::resource_ptr<VulkanTextureState>::construct(resourceManager, stagePool,
|
||||
commands, allocator, device, textureImage, textureImageMemory, vkFormat,
|
||||
fvkutils::getViewType(target), levels, getLayerCount(target, depth),
|
||||
VK_NULL_HANDLE /* ycbcrConversion */, false /*isExternalFormat*/, imageInfo.usage,
|
||||
isProtected);
|
||||
|
||||
// Spec out the "primary" VkImageView that shaders use to sample from the image.
|
||||
mPrimaryViewRange = mState->mFullViewRange;
|
||||
|
||||
// Go ahead and create the primary image view.
|
||||
getImageView(mPrimaryViewRange, mState->mViewType, mSwizzle);
|
||||
|
||||
mState->mDefaultLayout = getDefaultLayoutImpl(imageInfo.usage);
|
||||
}
|
||||
|
||||
// Constructor for creating a texture view
|
||||
@@ -376,8 +437,8 @@ VulkanTexture::VulkanTexture(VkDevice device, VkPhysicalDevice physicalDevice,
|
||||
fvkmemory::resource_ptr<VulkanTexture> src, uint8_t baseLevel,
|
||||
uint8_t levelCount)
|
||||
: HwTexture(src->target, src->levels, src->samples, src->width, src->height, src->depth,
|
||||
src->format, src->usage) {
|
||||
mState = src->mState;
|
||||
src->format, src->usage),
|
||||
mState(src->mState) {
|
||||
mPrimaryViewRange = src->mPrimaryViewRange;
|
||||
mPrimaryViewRange.baseMipLevel = src->mPrimaryViewRange.baseMipLevel + baseLevel;
|
||||
mPrimaryViewRange.levelCount = levelCount;
|
||||
@@ -388,21 +449,10 @@ VulkanTexture::VulkanTexture(VkDevice device, VkPhysicalDevice physicalDevice,
|
||||
VulkanContext const& context, VmaAllocator allocator, VulkanCommands* commands,
|
||||
fvkmemory::resource_ptr<VulkanTexture> src, VkComponentMapping swizzle)
|
||||
: HwTexture(src->target, src->levels, src->samples, src->width, src->height, src->depth,
|
||||
src->format, src->usage) {
|
||||
mState = src->mState;
|
||||
mPrimaryViewRange = src->mPrimaryViewRange;
|
||||
mSwizzle = composeSwizzle(src->mSwizzle, swizzle);
|
||||
}
|
||||
|
||||
VulkanTextureState::~VulkanTextureState() {
|
||||
if (mTextureImageMemory != VK_NULL_HANDLE) {
|
||||
vkDestroyImage(mDevice, mTextureImage, VKALLOC);
|
||||
vkFreeMemory(mDevice, mTextureImageMemory, VKALLOC);
|
||||
}
|
||||
for (auto entry: mCachedImageViews) {
|
||||
vkDestroyImageView(mDevice, entry.second, VKALLOC);
|
||||
}
|
||||
}
|
||||
src->format, src->usage),
|
||||
mState(src->mState),
|
||||
mPrimaryViewRange(src->mPrimaryViewRange),
|
||||
mSwizzle(composeSwizzle(src->mSwizzle, swizzle)) {}
|
||||
|
||||
void VulkanTexture::updateImage(const PixelBufferDescriptor& data, uint32_t width, uint32_t height,
|
||||
uint32_t depth, uint32_t xoffset, uint32_t yoffset, uint32_t zoffset, uint32_t miplevel) {
|
||||
@@ -509,20 +559,20 @@ void VulkanTexture::updateImageWithBlit(const PixelBufferDescriptor& hostData, u
|
||||
commands.acquire(fvkmemory::resource_ptr<VulkanTexture>::cast(this));
|
||||
|
||||
// TODO: support blit-based format conversion for 3D images and cubemaps.
|
||||
const int layer = 0;
|
||||
constexpr int layer = 0;
|
||||
|
||||
const VkOffset3D rect[2] { {0, 0, 0}, {int32_t(width), int32_t(height), 1} };
|
||||
VkOffset3D const rect[2] { {0, 0, 0}, {int32_t(width), int32_t(height), 1} };
|
||||
|
||||
const VkImageAspectFlags aspect = getImageAspect();
|
||||
VkImageAspectFlags const aspect = getImageAspect();
|
||||
|
||||
const VkImageBlit blitRegions[1] = {{
|
||||
VkImageBlit const blitRegions[1] = {{
|
||||
.srcSubresource = { aspect, 0, 0, 1 },
|
||||
.srcOffsets = { rect[0], rect[1] },
|
||||
.dstSubresource = { aspect, uint32_t(miplevel), layer, 1 },
|
||||
.dstOffsets = { rect[0], rect[1] }
|
||||
}};
|
||||
|
||||
const VkImageSubresourceRange range = { aspect, miplevel, 1, layer, 1 };
|
||||
VkImageSubresourceRange const range = { aspect, miplevel, 1, layer, 1 };
|
||||
|
||||
VulkanLayout const newLayout = VulkanLayout::TRANSFER_DST;
|
||||
VulkanLayout const oldLayout = getLayout(layer, miplevel);
|
||||
@@ -538,41 +588,21 @@ VulkanLayout VulkanTexture::getDefaultLayout() const {
|
||||
return mState->mDefaultLayout;
|
||||
}
|
||||
|
||||
VkImageView VulkanTexture::getAttachmentView(VkImageSubresourceRange range) {
|
||||
range.levelCount = 1;
|
||||
range.layerCount = 1;
|
||||
return getImageView(range, VK_IMAGE_VIEW_TYPE_2D, {});
|
||||
}
|
||||
|
||||
VkImageView VulkanTexture::getMultiviewAttachmentView(VkImageSubresourceRange range) {
|
||||
return getImageView(range, VK_IMAGE_VIEW_TYPE_2D_ARRAY, {});
|
||||
}
|
||||
|
||||
VkImageView VulkanTexture::getViewForType(VkImageSubresourceRange const& range, VkImageViewType type) {
|
||||
return getImageView(range, type, mSwizzle);
|
||||
}
|
||||
|
||||
VkImageView VulkanTexture::getImageView(VkImageSubresourceRange range, VkImageViewType viewType,
|
||||
VkComponentMapping swizzle) {
|
||||
VulkanTextureState::ImageViewKey const key{ range, viewType, swizzle };
|
||||
auto iter = mState->mCachedImageViews.find(key);
|
||||
if (iter != mState->mCachedImageViews.end()) {
|
||||
return iter->second;
|
||||
VkImageView VulkanTexture::getAttachmentView(VkImageSubresourceRange const& range, VkImageViewType type) {
|
||||
assert_invariant(mState->mYcbcr.conversion == VK_NULL_HANDLE &&
|
||||
"We are not yet supporting external image as attachments.");
|
||||
if (type == VK_IMAGE_VIEW_TYPE_2D) {
|
||||
VkImageSubresourceRange copy = range;
|
||||
copy.levelCount = 1;
|
||||
copy.layerCount = 1;
|
||||
return mState->getImageView(copy, type, {});
|
||||
} else {
|
||||
return mState->getImageView(range, type, {});
|
||||
}
|
||||
VkImageViewCreateInfo viewInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.image = mState->mTextureImage,
|
||||
.viewType = viewType,
|
||||
.format = mState->mVkFormat,
|
||||
.components = swizzle,
|
||||
.subresourceRange = range,
|
||||
};
|
||||
VkImageView imageView;
|
||||
vkCreateImageView(mState->mDevice, &viewInfo, VKALLOC, &imageView);
|
||||
mState->mCachedImageViews.emplace(key, imageView);
|
||||
return imageView;
|
||||
}
|
||||
|
||||
VkImageView VulkanTexture::getView(VkImageSubresourceRange const& range) {
|
||||
return mState->getImageView(range, mState->mViewType, mSwizzle);
|
||||
}
|
||||
|
||||
VkImageAspectFlags VulkanTexture::getImageAspect() const {
|
||||
@@ -734,6 +764,21 @@ void VulkanTexture::setLayout(VkImageSubresourceRange const& range, VulkanLayout
|
||||
}
|
||||
}
|
||||
|
||||
void VulkanTexture::setYcbcrConversion(VkSamplerYcbcrConversion conversion, bool isExternalFormat) {
|
||||
// Note that this comparison is valid because we only ever create VkSamplerYcbcrConversion from
|
||||
// a cache. So for each set of parameters, there is exactly one conversion (similar to
|
||||
// samplers).
|
||||
VulkanTextureState::Ycbcr ycbcr = {
|
||||
.conversion = conversion,
|
||||
.isExternalFormat = isExternalFormat,
|
||||
};
|
||||
|
||||
if (mState->mYcbcr != ycbcr) {
|
||||
mState->mYcbcr = ycbcr;
|
||||
mState->clearCachedImageViews();
|
||||
}
|
||||
}
|
||||
|
||||
VulkanLayout VulkanTexture::getLayout(uint32_t layer, uint32_t level) const {
|
||||
assert_invariant(level <= 0xffff && layer <= 0xffff);
|
||||
const uint32_t key = (layer << 16) | level;
|
||||
|
||||
@@ -19,7 +19,10 @@
|
||||
|
||||
#include "DriverBase.h"
|
||||
|
||||
#include "VulkanBuffer.h"
|
||||
#include "VulkanCommands.h"
|
||||
#include "VulkanConstants.h"
|
||||
#include "VulkanMemory.h"
|
||||
#include "VulkanStagePool.h"
|
||||
#include "vulkan/memory/Resource.h"
|
||||
#include "vulkan/memory/ResourcePointer.h"
|
||||
#include "vulkan/utils/Image.h"
|
||||
@@ -31,10 +34,14 @@
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
struct VulkanTexture;
|
||||
|
||||
struct VulkanTextureState : public fvkmemory::Resource {
|
||||
VulkanTextureState(VkDevice device, VmaAllocator allocator, VulkanCommands* commands,
|
||||
VulkanStagePool& stagePool, VkFormat format, VkImageViewType viewType, uint8_t levels,
|
||||
uint8_t layerCount, VulkanLayout defaultLayout, bool isProtected);
|
||||
VulkanTextureState(VulkanStagePool& stagePool, VulkanCommands* commands, VmaAllocator allocator,
|
||||
VkDevice device, VkImage image, VkDeviceMemory deviceMemory, VkFormat format,
|
||||
VkImageViewType viewType, uint8_t levels, uint8_t layerCount,
|
||||
VkSamplerYcbcrConversion ycbcrConversion, bool isExternalFormat,
|
||||
VkImageUsageFlags usage, bool isProtected);
|
||||
|
||||
~VulkanTextureState();
|
||||
|
||||
@@ -57,29 +64,50 @@ struct VulkanTextureState : public fvkmemory::Resource {
|
||||
// No implicit padding allowed due to it being a hash key.
|
||||
static_assert(sizeof(ImageViewKey) == 40);
|
||||
|
||||
using ImageViewHash = utils::hash::MurmurHashFn<ImageViewKey>;
|
||||
VkImageView getImageView(VkImageSubresourceRange range, VkImageViewType viewType,
|
||||
VkComponentMapping swizzle);
|
||||
private:
|
||||
void clearCachedImageViews() noexcept;
|
||||
VulkanStagePool& mStagePool;
|
||||
VulkanCommands* const mCommands;
|
||||
VmaAllocator const mAllocator;
|
||||
VkDevice const mDevice;
|
||||
|
||||
// The texture with the sidecar owns the sidecar.
|
||||
fvkmemory::resource_ptr<VulkanTexture> mSidecarMSAA;
|
||||
VkDeviceMemory mTextureImageMemory = VK_NULL_HANDLE;
|
||||
|
||||
VkImage const mTextureImage;
|
||||
VkDeviceMemory const mTextureImageMemory;
|
||||
VkFormat const mVkFormat;
|
||||
VkImageViewType const mViewType;
|
||||
VkImageSubresourceRange const mFullViewRange;
|
||||
VkImage mTextureImage = VK_NULL_HANDLE;
|
||||
VulkanLayout mDefaultLayout;
|
||||
|
||||
bool mIsProtected = false;
|
||||
// Note that this parameter is not constant due to the fact that AHB can force a change in the
|
||||
// conversion matrix per-frame.
|
||||
struct Ycbcr {
|
||||
VkSamplerYcbcrConversion conversion;
|
||||
bool isExternalFormat;
|
||||
|
||||
bool operator==(Ycbcr const& other) const {
|
||||
return conversion == other.conversion && isExternalFormat == other.isExternalFormat;
|
||||
}
|
||||
|
||||
bool operator!=(Ycbcr const& other) const {
|
||||
return !((*this) == other);
|
||||
}
|
||||
|
||||
} mYcbcr;
|
||||
|
||||
VulkanLayout const mDefaultLayout;
|
||||
VkImageUsageFlags const mUsage;
|
||||
bool const mIsProtected;
|
||||
|
||||
// Track the image layout of each subresource using a sparse range map.
|
||||
utils::RangeMap<uint32_t, VulkanLayout> mSubresourceLayouts;
|
||||
|
||||
using ImageViewHash = utils::hash::MurmurHashFn<ImageViewKey>;
|
||||
std::unordered_map<ImageViewKey, VkImageView, ImageViewHash> mCachedImageViews;
|
||||
VulkanStagePool& mStagePool;
|
||||
VkDevice mDevice;
|
||||
VmaAllocator mAllocator;
|
||||
VulkanCommands* mCommands;
|
||||
bool mIsTransientAttachment;
|
||||
|
||||
friend struct VulkanTexture;
|
||||
};
|
||||
|
||||
struct VulkanTexture : public HwTexture, fvkmemory::Resource {
|
||||
@@ -91,10 +119,10 @@ struct VulkanTexture : public HwTexture, fvkmemory::Resource {
|
||||
VulkanStagePool& stagePool);
|
||||
|
||||
// Specialized constructor for internally created textures (e.g. from a swap chain)
|
||||
// The texture will never destroy the given VkImage, but it does manages its subresources.
|
||||
VulkanTexture(VkDevice device, VmaAllocator allocator,
|
||||
VulkanTexture(VulkanContext const& context, VkDevice device, VmaAllocator allocator,
|
||||
fvkmemory::ResourceManager* resourceManager, VulkanCommands* commands, VkImage image,
|
||||
VkDeviceMemory memory, VkFormat format, uint8_t samples, uint32_t width, uint32_t height, uint32_t depth,
|
||||
VkDeviceMemory memory, VkFormat format, VkSamplerYcbcrConversion conversion,
|
||||
uint8_t samples, uint32_t width, uint32_t height, uint32_t depth,
|
||||
TextureUsage tusage, VulkanStagePool& stagePool);
|
||||
|
||||
// Constructor for creating a texture view for wrt specific mip range
|
||||
@@ -113,11 +141,6 @@ struct VulkanTexture : public HwTexture, fvkmemory::Resource {
|
||||
void updateImage(const PixelBufferDescriptor& data, uint32_t width, uint32_t height,
|
||||
uint32_t depth, uint32_t xoffset, uint32_t yoffset, uint32_t zoffset, uint32_t miplevel);
|
||||
|
||||
// Returns the primary image view, which is used for shader sampling.
|
||||
VkImageView getPrimaryImageView() {
|
||||
return getImageView(mPrimaryViewRange, mState->mViewType, mSwizzle);
|
||||
}
|
||||
|
||||
VkImageViewType getViewType() const {
|
||||
return mState->mViewType;
|
||||
}
|
||||
@@ -132,20 +155,11 @@ struct VulkanTexture : public HwTexture, fvkmemory::Resource {
|
||||
// time of the call.
|
||||
VulkanLayout getDefaultLayout() const;
|
||||
|
||||
// Gets or creates a cached VkImageView for a single subresource that can be used as a render
|
||||
// target attachment. Unlike the primary image view, this always has type VK_IMAGE_VIEW_TYPE_2D
|
||||
// and the identity swizzle.
|
||||
VkImageView getAttachmentView(VkImageSubresourceRange range);
|
||||
// Gets or creates a cached VkImageView for a subresource that can be used as a render
|
||||
// target attachment. Unlike the primary image view, this always the identity swizzle.
|
||||
VkImageView getAttachmentView(VkImageSubresourceRange const& range, VkImageViewType type);
|
||||
|
||||
// Gets or creates a cached VkImageView for a single subresource that can be used as a render
|
||||
// target attachment when rendering with multiview.
|
||||
VkImageView getMultiviewAttachmentView(VkImageSubresourceRange range);
|
||||
|
||||
// This is a workaround for the first few frames where we're waiting for the texture to actually
|
||||
// be uploaded. In that case, we bind the sampler to an empty texture, but the corresponding
|
||||
// imageView needs to be of the right type. Hence, we provide an option to indicate the
|
||||
// view type. Swizzle option does not matter in this case.
|
||||
VkImageView getViewForType(VkImageSubresourceRange const& range, VkImageViewType type);
|
||||
VkImageView getView(VkImageSubresourceRange const& range);
|
||||
|
||||
VkFormat getVkFormat() const {
|
||||
return mState->mVkFormat;
|
||||
@@ -165,7 +179,7 @@ struct VulkanTexture : public HwTexture, fvkmemory::Resource {
|
||||
}
|
||||
|
||||
bool isTransientAttachment() const {
|
||||
return mState->mIsTransientAttachment;
|
||||
return mState->mUsage & VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT;
|
||||
}
|
||||
|
||||
bool getIsProtected() const {
|
||||
@@ -192,6 +206,11 @@ struct VulkanTexture : public HwTexture, fvkmemory::Resource {
|
||||
// manually (outside of calls to transitionLayout).
|
||||
void setLayout(VkImageSubresourceRange const& range, VulkanLayout newLayout);
|
||||
|
||||
// This is used in the case of external images and external samplers. AHB might update the
|
||||
// conversion per-frame. This implies that we need to invalidate the view cache when that
|
||||
// happens.
|
||||
void setYcbcrConversion(VkSamplerYcbcrConversion conversion, bool isExternal);
|
||||
|
||||
#if FVK_ENABLED(FVK_DEBUG_TEXTURE)
|
||||
void print() const;
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,84 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "VulkanYcbcrConversionCache.h"
|
||||
|
||||
#include "vulkan/VulkanConstants.h"
|
||||
#include "vulkan/utils/Conversion.h"
|
||||
|
||||
#include <utils/Panic.h>
|
||||
|
||||
#if defined(__ANDROID__)
|
||||
#include <vulkan/vulkan_android.h> // for VkExternalFormatANDROID
|
||||
#endif
|
||||
|
||||
using namespace bluevk;
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
VulkanYcbcrConversionCache::VulkanYcbcrConversionCache(VkDevice device)
|
||||
: mDevice(device) {}
|
||||
|
||||
VkSamplerYcbcrConversion VulkanYcbcrConversionCache::getConversion(
|
||||
VulkanYcbcrConversionCache::Params params) noexcept {
|
||||
auto iter = mCache.find(params);
|
||||
if (UTILS_LIKELY(iter != mCache.end())) {
|
||||
return iter->second;
|
||||
}
|
||||
|
||||
auto const& chroma = params.conversion;
|
||||
TextureSwizzle const swizzleArray[] = { chroma.r, chroma.g, chroma.b, chroma.a };
|
||||
VkSamplerYcbcrConversionCreateInfo conversionInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO,
|
||||
.format = fvkutils::getVkFormat(params.format),
|
||||
.ycbcrModel = fvkutils::getYcbcrModelConversion(chroma.ycbcrModel),
|
||||
.ycbcrRange = fvkutils::getYcbcrRange(chroma.ycbcrRange),
|
||||
.components = fvkutils::getSwizzleMap(swizzleArray),
|
||||
.xChromaOffset = fvkutils::getChromaLocation(chroma.xChromaOffset),
|
||||
.yChromaOffset = fvkutils::getChromaLocation(chroma.yChromaOffset),
|
||||
.chromaFilter = fvkutils::getFilter(chroma.chromaFilter),
|
||||
};
|
||||
|
||||
// We could put this in the platform class, but that seems like a bit of an overkill
|
||||
#if defined(__ANDROID__)
|
||||
VkExternalFormatANDROID externalFormat = {
|
||||
.sType = VK_STRUCTURE_TYPE_EXTERNAL_FORMAT_ANDROID,
|
||||
.externalFormat = params.externalFormat,
|
||||
};
|
||||
if (params.externalFormat) {
|
||||
conversionInfo.pNext = &externalFormat;
|
||||
conversionInfo.format = VK_FORMAT_UNDEFINED;
|
||||
}
|
||||
#endif
|
||||
|
||||
VkSamplerYcbcrConversion conversion;
|
||||
VkResult result =
|
||||
vkCreateSamplerYcbcrConversion(mDevice, &conversionInfo, nullptr, &conversion);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS) << "Unable to create Ycbcr Conversion."
|
||||
<< " error=" << static_cast<int32_t>(result);
|
||||
|
||||
mCache.insert({ params, conversion });
|
||||
return conversion;
|
||||
}
|
||||
|
||||
void VulkanYcbcrConversionCache::terminate() noexcept {
|
||||
for (auto& [param, conv]: mCache) {
|
||||
vkDestroySamplerYcbcrConversion(mDevice, conv, VKALLOC);
|
||||
}
|
||||
mCache.clear();
|
||||
}
|
||||
|
||||
} // namespace filament::backend
|
||||
@@ -0,0 +1,60 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_VULKANYCBCRCONVERSIONCACHE_H
|
||||
#define TNT_FILAMENT_BACKEND_VULKANYCBCRCONVERSIONCACHE_H
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
#include <utils/Hash.h>
|
||||
|
||||
#include <bluevk/BlueVK.h>
|
||||
#include <tsl/robin_map.h>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
// Simple manager for VkSamplerYcbcrConversion objects.
|
||||
class VulkanYcbcrConversionCache {
|
||||
public:
|
||||
struct Params {
|
||||
SamplerYcbcrConversion conversion = {};
|
||||
TextureFormat format = {};
|
||||
uint16_t padding = 0;
|
||||
uint64_t externalFormat = 0;
|
||||
};
|
||||
static_assert(sizeof(Params) == 16);
|
||||
|
||||
explicit VulkanYcbcrConversionCache(VkDevice device);
|
||||
VkSamplerYcbcrConversion getConversion(Params params) noexcept;
|
||||
void terminate() noexcept;
|
||||
|
||||
private:
|
||||
VkDevice mDevice;
|
||||
|
||||
struct ConversionEqualTo {
|
||||
bool operator()(Params lhs, Params rhs) const noexcept {
|
||||
SamplerYcbcrConversion::EqualTo equal;
|
||||
return equal(lhs.conversion, rhs.conversion) &&
|
||||
lhs.externalFormat == rhs.externalFormat;
|
||||
}
|
||||
};
|
||||
using ConversionHashFn = utils::hash::MurmurHashFn<Params>;
|
||||
tsl::robin_map<Params, VkSamplerYcbcrConversion, ConversionHashFn, ConversionEqualTo> mCache;
|
||||
};
|
||||
|
||||
}// namespace filament::backend
|
||||
|
||||
#endif// TNT_FILAMENT_BACKEND_VULKANYCBCRCONVERSIONCACHE_H
|
||||
@@ -1,504 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2024 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "VulkanDescriptorSetManager.h"
|
||||
|
||||
#include "vulkan/VulkanCommands.h"
|
||||
#include "vulkan/VulkanHandles.h"
|
||||
#include "vulkan/VulkanConstants.h"
|
||||
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
#include <utils/Panic.h>
|
||||
|
||||
#include <math.h>
|
||||
|
||||
#include <algorithm>
|
||||
#include <memory>
|
||||
#include <type_traits>
|
||||
#include <vector>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
namespace {
|
||||
|
||||
using BitmaskGroup = VulkanDescriptorSetLayout::Bitmask;
|
||||
using DescriptorCount = VulkanDescriptorSetLayout::Count;
|
||||
using DescriptorSetLayoutArray = VulkanDescriptorSetManager::DescriptorSetLayoutArray;
|
||||
using BitmaskGroupHashFn = utils::hash::MurmurHashFn<BitmaskGroup>;
|
||||
struct BitmaskGroupEqual {
|
||||
bool operator()(BitmaskGroup const& k1, BitmaskGroup const& k2) const {
|
||||
return k1 == k2;
|
||||
}
|
||||
};
|
||||
|
||||
// We create a pool for each layout as defined by the number of descriptors of each type. For
|
||||
// example, a layout of
|
||||
// 'A' =>
|
||||
// layout(binding = 0, set = 1) uniform {};
|
||||
// layout(binding = 1, set = 1) sampler1;
|
||||
// layout(binding = 2, set = 1) sampler2;
|
||||
//
|
||||
// would be equivalent to
|
||||
// 'B' =>
|
||||
// layout(binding = 1, set = 2) uniform {};
|
||||
// layout(binding = 2, set = 2) sampler2;
|
||||
// layout(binding = 3, set = 2) sampler3;
|
||||
//
|
||||
// TODO: we might do better if we understand the types of unique layouts and can combine them in a
|
||||
// single pool without too much waste.
|
||||
class DescriptorPool {
|
||||
public:
|
||||
DescriptorPool(VkDevice device, DescriptorCount const& count, uint16_t capacity)
|
||||
: mDevice(device),
|
||||
mCount(count),
|
||||
mCapacity(capacity),
|
||||
mSize(0),
|
||||
mUnusedCount(0) {
|
||||
DescriptorCount const actual = mCount * capacity;
|
||||
VkDescriptorPoolSize sizes[4];
|
||||
uint8_t npools = 0;
|
||||
if (actual.ubo) {
|
||||
sizes[npools++] = {
|
||||
.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
|
||||
.descriptorCount = actual.ubo,
|
||||
};
|
||||
}
|
||||
if (actual.dynamicUbo) {
|
||||
sizes[npools++] = {
|
||||
.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC,
|
||||
.descriptorCount = actual.dynamicUbo,
|
||||
};
|
||||
}
|
||||
if (actual.sampler) {
|
||||
sizes[npools++] = {
|
||||
.type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
||||
.descriptorCount = actual.sampler,
|
||||
};
|
||||
}
|
||||
if (actual.inputAttachment) {
|
||||
sizes[npools++] = {
|
||||
.type = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT,
|
||||
.descriptorCount = actual.inputAttachment,
|
||||
};
|
||||
}
|
||||
VkDescriptorPoolCreateInfo info{
|
||||
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.maxSets = capacity,
|
||||
.poolSizeCount = npools,
|
||||
.pPoolSizes = sizes,
|
||||
};
|
||||
vkCreateDescriptorPool(mDevice, &info, VKALLOC, &mPool);
|
||||
}
|
||||
|
||||
DescriptorPool(DescriptorPool const&) = delete;
|
||||
DescriptorPool& operator=(DescriptorPool const&) = delete;
|
||||
|
||||
~DescriptorPool() {
|
||||
vkDestroyDescriptorPool(mDevice, mPool, VKALLOC);
|
||||
}
|
||||
|
||||
uint16_t const& capacity() {
|
||||
return mCapacity;
|
||||
}
|
||||
|
||||
// A convenience method for checking if this pool can allocate sets for a given layout.
|
||||
inline bool canAllocate(DescriptorCount const& count) {
|
||||
return count == mCount;
|
||||
}
|
||||
|
||||
VkDescriptorSet obtainSet(VkDescriptorSetLayout vklayout) {
|
||||
auto itr = findSets(vklayout);
|
||||
if (itr != mUnused.end()) {
|
||||
// If we don't have any unused, then just return an empty handle.
|
||||
if (itr->second.empty()) {
|
||||
return VK_NULL_HANDLE;
|
||||
}
|
||||
std::vector<VkDescriptorSet>& sets = itr->second;
|
||||
auto set = sets.back();
|
||||
sets.pop_back();
|
||||
mUnusedCount--;
|
||||
return set;
|
||||
}
|
||||
if (mSize + 1 > mCapacity) {
|
||||
return VK_NULL_HANDLE;
|
||||
}
|
||||
// Creating a new set
|
||||
VkDescriptorSetLayout layouts[1] = {vklayout};
|
||||
VkDescriptorSetAllocateInfo allocInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.descriptorPool = mPool,
|
||||
.descriptorSetCount = 1,
|
||||
.pSetLayouts = layouts,
|
||||
};
|
||||
VkDescriptorSet vkSet;
|
||||
UTILS_UNUSED VkResult result = vkAllocateDescriptorSets(mDevice, &allocInfo, &vkSet);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
<< "Failed to allocate descriptor set code=" << result << " size=" << mSize
|
||||
<< " capacity=" << mCapacity << " count=" << mUnusedCount;
|
||||
mSize++;
|
||||
return vkSet;
|
||||
}
|
||||
|
||||
void recycle(VkDescriptorSetLayout vklayout, VkDescriptorSet vkSet) {
|
||||
// We are recycling - release the set back into the pool. Note that the
|
||||
// vk handle has not changed, but we need to change the backend handle to allow
|
||||
// for proper refcounting of resources referenced in this set.
|
||||
auto itr = findSets(vklayout);
|
||||
if (itr != mUnused.end()) {
|
||||
itr->second.push_back(vkSet);
|
||||
} else {
|
||||
mUnused.push_back(std::make_pair(vklayout, std::vector<VkDescriptorSet> {vkSet}));
|
||||
}
|
||||
mUnusedCount++;
|
||||
}
|
||||
|
||||
private:
|
||||
using UnusedSets = std::pair<VkDescriptorSetLayout, std::vector<VkDescriptorSet>>;
|
||||
using UnusedSetMap = std::vector<UnusedSets>;
|
||||
|
||||
inline UnusedSetMap::iterator findSets(VkDescriptorSetLayout vklayout) {
|
||||
return std::find_if(mUnused.begin(), mUnused.end(), [vklayout](auto const& value) {
|
||||
return value.first == vklayout;
|
||||
});
|
||||
}
|
||||
|
||||
VkDevice mDevice;
|
||||
VkDescriptorPool mPool;
|
||||
DescriptorCount const mCount;
|
||||
uint16_t const mCapacity;
|
||||
|
||||
// Tracks the number of allocated descriptor sets.
|
||||
uint16_t mSize;
|
||||
// Tracks the number of in-use descriptor sets.
|
||||
uint16_t mUnusedCount;
|
||||
|
||||
// This maps a layout to a list of descriptor sets allocated for that layout.
|
||||
UnusedSetMap mUnused;
|
||||
};
|
||||
|
||||
template<typename Key>
|
||||
struct Equal {
|
||||
bool operator()(Key const& k1, Key const& k2) const {
|
||||
return 0 == memcmp((const void*) &k1, (const void*) &k2, sizeof(Key));
|
||||
}
|
||||
};
|
||||
|
||||
template<typename Bitmask>
|
||||
uint32_t createBindings(VkDescriptorSetLayoutBinding* toBind, uint32_t count, VkDescriptorType type,
|
||||
Bitmask const& mask) {
|
||||
Bitmask alreadySeen;
|
||||
mask.forEachSetBit([&](size_t index) {
|
||||
VkShaderStageFlags stages = 0;
|
||||
uint32_t binding = 0;
|
||||
if (index < fvkutils::getFragmentStageShift<Bitmask>()) {
|
||||
binding = (uint32_t) index;
|
||||
stages |= VK_SHADER_STAGE_VERTEX_BIT;
|
||||
auto fragIndex = index + fvkutils::getFragmentStageShift<Bitmask>();
|
||||
if (mask.test(fragIndex)) {
|
||||
stages |= VK_SHADER_STAGE_FRAGMENT_BIT;
|
||||
alreadySeen.set(fragIndex);
|
||||
}
|
||||
} else if (!alreadySeen.test(index)) {
|
||||
// We are in fragment stage bits
|
||||
binding = (uint32_t) (index - fvkutils::getFragmentStageShift<Bitmask>());
|
||||
stages |= VK_SHADER_STAGE_FRAGMENT_BIT;
|
||||
}
|
||||
|
||||
if (stages) {
|
||||
toBind[count++] = {
|
||||
.binding = binding,
|
||||
.descriptorType = type,
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = stages,
|
||||
};
|
||||
}
|
||||
});
|
||||
return count;
|
||||
}
|
||||
|
||||
inline VkDescriptorSetLayout createLayout(VkDevice device, BitmaskGroup const& bitmaskGroup) {
|
||||
// Note that the following *needs* to be static so that VkDescriptorSetLayoutCreateInfo will not
|
||||
// refer to stack memory.
|
||||
VkDescriptorSetLayoutBinding toBind[VulkanDescriptorSetLayout::MAX_BINDINGS];
|
||||
uint32_t count = 0;
|
||||
|
||||
count = createBindings(toBind, count, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC,
|
||||
bitmaskGroup.dynamicUbo);
|
||||
count = createBindings(toBind, count, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, bitmaskGroup.ubo);
|
||||
count = createBindings(toBind, count, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
||||
bitmaskGroup.sampler);
|
||||
count = createBindings(toBind, count, VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT,
|
||||
bitmaskGroup.inputAttachment);
|
||||
|
||||
assert_invariant(count != 0 && "Need at least one binding for descriptor set layout.");
|
||||
VkDescriptorSetLayoutCreateInfo dlinfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.bindingCount = count,
|
||||
.pBindings = toBind,
|
||||
};
|
||||
|
||||
VkDescriptorSetLayout layout;
|
||||
vkCreateDescriptorSetLayout(device, &dlinfo, VKALLOC, &layout);
|
||||
return layout;
|
||||
}
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
// This is an ever-expanding pool of sets where it
|
||||
// 1. Keeps a list of smaller pools of different layout-dimensions.
|
||||
// 2. Will add a pool if existing pool are not compatible with the requested layout o runs out.
|
||||
class VulkanDescriptorSetManager::DescriptorInfinitePool {
|
||||
private:
|
||||
static constexpr uint16_t EXPECTED_SET_COUNT = 10;
|
||||
static constexpr float SET_COUNT_GROWTH_FACTOR = 1.5;
|
||||
|
||||
public:
|
||||
DescriptorInfinitePool(VkDevice device)
|
||||
: mDevice(device) {}
|
||||
|
||||
VkDescriptorSet obtainSet(fvkmemory::resource_ptr<VulkanDescriptorSetLayout> layout) {
|
||||
auto const vklayout = layout->getVkLayout();
|
||||
DescriptorPool* sameTypePool = nullptr;
|
||||
for (auto& pool: mPools) {
|
||||
if (!pool->canAllocate(layout->count)) {
|
||||
continue;
|
||||
}
|
||||
if (auto set = pool->obtainSet(vklayout); set != VK_NULL_HANDLE) {
|
||||
return set;
|
||||
}
|
||||
if (!sameTypePool || sameTypePool->capacity() < pool->capacity()) {
|
||||
sameTypePool = pool.get();
|
||||
}
|
||||
}
|
||||
|
||||
uint16_t capacity = EXPECTED_SET_COUNT;
|
||||
if (sameTypePool) {
|
||||
// Exponentially increase the size of the pool to ensure we don't hit this too often.
|
||||
capacity = std::ceil(sameTypePool->capacity() * SET_COUNT_GROWTH_FACTOR);
|
||||
}
|
||||
|
||||
// We need to increase the set of pools by one.
|
||||
mPools.push_back(std::make_unique<DescriptorPool>(mDevice,
|
||||
DescriptorCount::fromLayoutBitmask(layout->bitmask), capacity));
|
||||
auto& pool = mPools.back();
|
||||
auto ret = pool->obtainSet(vklayout);
|
||||
assert_invariant(ret != VK_NULL_HANDLE && "failed to obtain a set?");
|
||||
return ret;
|
||||
}
|
||||
|
||||
void recycle(DescriptorCount const& count, VkDescriptorSetLayout vklayout,
|
||||
VkDescriptorSet vkSet) {
|
||||
for (auto& pool: mPools) {
|
||||
if (!pool->canAllocate(count)) {
|
||||
continue;
|
||||
}
|
||||
pool->recycle(vklayout, vkSet);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
VkDevice mDevice;
|
||||
std::vector<std::unique_ptr<DescriptorPool>> mPools;
|
||||
};
|
||||
|
||||
class VulkanDescriptorSetManager::DescriptorSetLayoutManager {
|
||||
public:
|
||||
DescriptorSetLayoutManager(VkDevice device)
|
||||
: mDevice(device) {}
|
||||
|
||||
VkDescriptorSetLayout getVkLayout(VulkanDescriptorSetLayout::Bitmask const& bitmasks) {
|
||||
if (auto itr = mVkLayouts.find(bitmasks); itr != mVkLayouts.end()) {
|
||||
return itr->second;
|
||||
}
|
||||
auto vklayout = createLayout(mDevice, bitmasks);
|
||||
mVkLayouts[bitmasks] = vklayout;
|
||||
return vklayout;
|
||||
}
|
||||
|
||||
~DescriptorSetLayoutManager() {
|
||||
for (auto& itr: mVkLayouts) {
|
||||
vkDestroyDescriptorSetLayout(mDevice, itr.second, VKALLOC);
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
VkDevice mDevice;
|
||||
tsl::robin_map<BitmaskGroup, VkDescriptorSetLayout, BitmaskGroupHashFn, BitmaskGroupEqual>
|
||||
mVkLayouts;
|
||||
};
|
||||
|
||||
VulkanDescriptorSetManager::VulkanDescriptorSetManager(VkDevice device,
|
||||
fvkmemory::ResourceManager* resourceManager)
|
||||
: mDevice(device),
|
||||
mResourceManager(resourceManager),
|
||||
mLayoutManager(std::make_unique<DescriptorSetLayoutManager>(device)),
|
||||
mDescriptorPool(std::make_unique<DescriptorInfinitePool>(device)) {}
|
||||
|
||||
VulkanDescriptorSetManager::~VulkanDescriptorSetManager() = default;
|
||||
|
||||
void VulkanDescriptorSetManager::terminate() noexcept{
|
||||
mLayoutManager.reset();
|
||||
mDescriptorPool.reset();
|
||||
clearHistory();
|
||||
}
|
||||
|
||||
// bind() is not really binding the set but just stashing until we have all the info
|
||||
// (pipelinelayout).
|
||||
void VulkanDescriptorSetManager::bind(uint8_t setIndex,
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
backend::DescriptorSetOffsetArray&& offsets) {
|
||||
set->setOffsets(std::move(offsets));
|
||||
mStashedSets[setIndex] = set;
|
||||
}
|
||||
|
||||
void VulkanDescriptorSetManager::unbind(uint8_t setIndex) {
|
||||
mStashedSets[setIndex] = {};
|
||||
}
|
||||
|
||||
void VulkanDescriptorSetManager::commit(VulkanCommandBuffer* commands,
|
||||
VkPipelineLayout pipelineLayout, fvkutils::DescriptorSetMask const& setMask) {
|
||||
// setMask indicates the set of descriptor sets the driver wants to bind, curMask is the
|
||||
// actual set of sets that *needs* to be bound.
|
||||
fvkutils::DescriptorSetMask curMask = setMask;
|
||||
|
||||
auto& updateSets = mStashedSets;
|
||||
auto& lastBoundSets = mLastBoundInfo.boundSets;
|
||||
|
||||
setMask.forEachSetBit([&](size_t index) {
|
||||
if (!updateSets[index] || updateSets[index] == lastBoundSets[index]) {
|
||||
curMask.unset(index);
|
||||
}
|
||||
});
|
||||
|
||||
if (curMask.none() &&
|
||||
(mLastBoundInfo.pipelineLayout == pipelineLayout && mLastBoundInfo.setMask == setMask &&
|
||||
mLastBoundInfo.boundSets == updateSets)) {
|
||||
return;
|
||||
}
|
||||
|
||||
curMask.forEachSetBit([&updateSets, commands, pipelineLayout](size_t index) {
|
||||
// This code actually binds the descriptor sets.
|
||||
auto set = updateSets[index];
|
||||
VkCommandBuffer const cmdbuffer = commands->buffer();
|
||||
vkCmdBindDescriptorSets(cmdbuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, index,
|
||||
1, &set->vkSet, set->uniqueDynamicUboCount, set->getOffsets()->data());
|
||||
commands->acquire(set);
|
||||
});
|
||||
|
||||
mStashedSets = {};
|
||||
|
||||
mLastBoundInfo = {
|
||||
pipelineLayout,
|
||||
setMask,
|
||||
updateSets,
|
||||
};
|
||||
}
|
||||
|
||||
void VulkanDescriptorSetManager::updateBuffer(fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
uint8_t binding, fvkmemory::resource_ptr<VulkanBufferObject> bufferObject,
|
||||
VkDeviceSize offset, VkDeviceSize size) noexcept {
|
||||
VkDescriptorBufferInfo const info = {
|
||||
.buffer = bufferObject->buffer.getGpuBuffer(),
|
||||
.offset = offset,
|
||||
.range = size,
|
||||
};
|
||||
VkDescriptorType type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
||||
|
||||
if (set->dynamicUboMask.test(binding)) {
|
||||
type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
|
||||
}
|
||||
VkWriteDescriptorSet const descriptorWrite = {
|
||||
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
|
||||
.pNext = nullptr,
|
||||
.dstSet = set->vkSet,
|
||||
.dstBinding = binding,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = type,
|
||||
.pBufferInfo = &info,
|
||||
};
|
||||
vkUpdateDescriptorSets(mDevice, 1, &descriptorWrite, 0, nullptr);
|
||||
set->acquire(bufferObject);
|
||||
}
|
||||
|
||||
void VulkanDescriptorSetManager::updateSampler(fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
uint8_t binding, fvkmemory::resource_ptr<VulkanTexture> texture,
|
||||
VkSampler sampler) noexcept {
|
||||
VkDescriptorImageInfo info{
|
||||
.sampler = sampler,
|
||||
};
|
||||
VkImageSubresourceRange const range = texture->getPrimaryViewRange();
|
||||
VkImageViewType const expectedType = texture->getViewType();
|
||||
if (any(texture->usage & TextureUsage::DEPTH_ATTACHMENT) &&
|
||||
expectedType == VK_IMAGE_VIEW_TYPE_2D) {
|
||||
// If the sampler is part of a mipmapped depth texture, where one of the level *can* be
|
||||
// an attachment, then the sampler for this texture has the same view properties as a
|
||||
// view for an attachment. Therefore, we can use getAttachmentView to get a
|
||||
// corresponding VkImageView.
|
||||
info.imageView = texture->getAttachmentView(range);
|
||||
} else {
|
||||
info.imageView = texture->getViewForType(range, expectedType);
|
||||
}
|
||||
info.imageLayout = fvkutils::getVkLayout(texture->getDefaultLayout());
|
||||
VkWriteDescriptorSet const descriptorWrite = {
|
||||
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
|
||||
.pNext = nullptr,
|
||||
.dstSet = set->vkSet,
|
||||
.dstBinding = binding,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
||||
.pImageInfo = &info,
|
||||
};
|
||||
vkUpdateDescriptorSets(mDevice, 1, &descriptorWrite, 0, nullptr);
|
||||
set->acquire(texture);
|
||||
}
|
||||
|
||||
void VulkanDescriptorSetManager::updateInputAttachment(
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
VulkanAttachment const& attachment) noexcept {
|
||||
// TOOD: fill-in this region
|
||||
}
|
||||
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> VulkanDescriptorSetManager::createSet(
|
||||
Handle<HwDescriptorSet> handle, fvkmemory::resource_ptr<VulkanDescriptorSetLayout> layout) {
|
||||
auto const vkSet = mDescriptorPool->obtainSet(layout);
|
||||
auto const& count = layout->count;
|
||||
auto const vklayout = layout->getVkLayout();
|
||||
return fvkmemory::resource_ptr<VulkanDescriptorSet>::make(mResourceManager, handle, vkSet,
|
||||
layout->bitmask.dynamicUbo, layout->count.dynamicUbo,
|
||||
[vkSet, count, vklayout, this](VulkanDescriptorSet*) {
|
||||
// Note that mDescriptorPool could be gone due to terminate (when the backend shuts
|
||||
// down).
|
||||
if (mDescriptorPool) {
|
||||
mDescriptorPool->recycle(count, vklayout, vkSet);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void VulkanDescriptorSetManager::initVkLayout(
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout> layout) {
|
||||
layout->setVkLayout(mLayoutManager->getVkLayout(layout->bitmask));
|
||||
}
|
||||
|
||||
void VulkanDescriptorSetManager::clearHistory() {
|
||||
mStashedSets = {};
|
||||
}
|
||||
|
||||
} // namespace filament::backend
|
||||
@@ -1,102 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2024 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_CACHING_VULKANDESCRIPTORSETMANAGER_H
|
||||
#define TNT_FILAMENT_BACKEND_CACHING_VULKANDESCRIPTORSETMANAGER_H
|
||||
|
||||
#include "vulkan/VulkanHandles.h"
|
||||
#include "vulkan/memory/ResourcePointer.h"
|
||||
#include "vulkan/utils/Definitions.h" // For DescriptorSetMask
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/Program.h>
|
||||
#include <backend/TargetBufferInfo.h>
|
||||
|
||||
#include <utils/bitset.h>
|
||||
|
||||
#include <bluevk/BlueVK.h>
|
||||
#include <tsl/robin_map.h>
|
||||
|
||||
#include <memory>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
// [GDSR]: Great-Descriptor-Set-Refactor: As of 03/20/24, the Filament frontend is planning to
|
||||
// introduce descriptor set. This PR will arrive before that change is complete. As such, some of
|
||||
// the methods introduced here will be obsolete, and certain logic will be generalized.
|
||||
|
||||
// Abstraction over the pool and the layout cache.
|
||||
class VulkanDescriptorSetManager {
|
||||
public:
|
||||
static constexpr uint8_t UNIQUE_DESCRIPTOR_SET_COUNT =
|
||||
VulkanDescriptorSetLayout::UNIQUE_DESCRIPTOR_SET_COUNT;
|
||||
|
||||
using DescriptorSetLayoutArray = VulkanDescriptorSetLayout::DescriptorSetLayoutArray;
|
||||
|
||||
VulkanDescriptorSetManager(VkDevice device, fvkmemory::ResourceManager* resourceManager);
|
||||
~VulkanDescriptorSetManager();
|
||||
|
||||
void terminate() noexcept;
|
||||
|
||||
void updateBuffer(fvkmemory::resource_ptr<VulkanDescriptorSet> set, uint8_t binding,
|
||||
fvkmemory::resource_ptr<VulkanBufferObject> bufferObject, VkDeviceSize offset,
|
||||
VkDeviceSize size) noexcept;
|
||||
|
||||
void updateSampler(fvkmemory::resource_ptr<VulkanDescriptorSet> set, uint8_t binding,
|
||||
fvkmemory::resource_ptr<VulkanTexture> texture, VkSampler sampler) noexcept;
|
||||
|
||||
void updateInputAttachment(fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
VulkanAttachment const& attachment) noexcept;
|
||||
|
||||
void bind(uint8_t setIndex, fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
backend::DescriptorSetOffsetArray&& offsets);
|
||||
|
||||
void unbind(uint8_t setIndex);
|
||||
|
||||
void commit(VulkanCommandBuffer* commands, VkPipelineLayout pipelineLayout,
|
||||
fvkutils::DescriptorSetMask const& setMask);
|
||||
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> createSet(Handle<HwDescriptorSet> handle,
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout> layout);
|
||||
|
||||
void initVkLayout(fvkmemory::resource_ptr<VulkanDescriptorSetLayout> layout);
|
||||
|
||||
void clearHistory();
|
||||
|
||||
private:
|
||||
class DescriptorSetLayoutManager;
|
||||
class DescriptorInfinitePool;
|
||||
|
||||
using DescriptorSetArray =
|
||||
std::array<fvkmemory::resource_ptr<VulkanDescriptorSet>, UNIQUE_DESCRIPTOR_SET_COUNT>;
|
||||
|
||||
VkDevice mDevice;
|
||||
fvkmemory::ResourceManager* mResourceManager;
|
||||
std::unique_ptr<DescriptorSetLayoutManager> mLayoutManager;
|
||||
std::unique_ptr<DescriptorInfinitePool> mDescriptorPool;
|
||||
std::pair<VulkanAttachment, VkDescriptorImageInfo> mInputAttachment;
|
||||
DescriptorSetArray mStashedSets = {};
|
||||
|
||||
struct {
|
||||
VkPipelineLayout pipelineLayout = VK_NULL_HANDLE;
|
||||
fvkutils::DescriptorSetMask setMask;
|
||||
DescriptorSetArray boundSets = {};
|
||||
} mLastBoundInfo;
|
||||
};
|
||||
|
||||
}// namespace filament::backend
|
||||
|
||||
#endif// TNT_FILAMENT_BACKEND_CACHING_VULKANDESCRIPTORSETMANAGER_H
|
||||
@@ -211,6 +211,7 @@ ExtensionSet getDeviceExtensions(VkPhysicalDevice device) {
|
||||
VK_KHR_DEDICATED_ALLOCATION_EXTENSION_NAME,
|
||||
VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME,
|
||||
VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_EXTENSION_NAME,
|
||||
VK_EXT_QUEUE_FAMILY_FOREIGN_EXTENSION_NAME,
|
||||
#endif
|
||||
// MoltenVk is the only non-conformant implementation we're interested in.
|
||||
#if defined(__APPLE__)
|
||||
@@ -326,7 +327,9 @@ VkInstance createInstance(ExtensionSet const& requiredExts) {
|
||||
}
|
||||
|
||||
VkDevice createLogicalDevice(VkPhysicalDevice physicalDevice,
|
||||
VkPhysicalDeviceFeatures2 const& features, uint32_t graphicsQueueFamilyIndex,
|
||||
VkPhysicalDeviceFeatures2 const& features,
|
||||
VkPhysicalDeviceVulkan11Features const& vk11Features,
|
||||
uint32_t graphicsQueueFamilyIndex,
|
||||
uint32_t protectedGraphicsQueueFamilyIndex, ExtensionSet const& deviceExtensions,
|
||||
bool requestImageView2DOn3DImage) {
|
||||
VkDevice device;
|
||||
@@ -359,14 +362,28 @@ VkDevice createLogicalDevice(VkPhysicalDevice physicalDevice,
|
||||
|
||||
// We could simply enable all supported features, but since that may have performance
|
||||
// consequences let's just enable the features we need.
|
||||
VkPhysicalDeviceFeatures enabledFeatures{
|
||||
VkPhysicalDeviceFeatures enabledFeatures = {
|
||||
.depthClamp = features.features.depthClamp,
|
||||
.samplerAnisotropy = features.features.samplerAnisotropy,
|
||||
.textureCompressionETC2 = features.features.textureCompressionETC2,
|
||||
.textureCompressionBC = features.features.textureCompressionBC,
|
||||
.shaderClipDistance = features.features.shaderClipDistance,
|
||||
};
|
||||
deviceCreateInfo.pEnabledFeatures = &enabledFeatures;
|
||||
|
||||
VkPhysicalDeviceFeatures2 enabledFeatures2 = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2,
|
||||
.features = enabledFeatures,
|
||||
};
|
||||
chainStruct(&deviceCreateInfo, &enabledFeatures2);
|
||||
|
||||
VkPhysicalDeviceVulkan11Features enabledVk11Features = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES,
|
||||
.multiview = vk11Features.multiview,
|
||||
#if defined(__ANDROID__)
|
||||
.samplerYcbcrConversion = vk11Features.samplerYcbcrConversion,
|
||||
#endif
|
||||
};
|
||||
chainStruct(&deviceCreateInfo, &enabledVk11Features);
|
||||
|
||||
deviceCreateInfo.enabledExtensionCount = (uint32_t) requestExtensions.size();
|
||||
deviceCreateInfo.ppEnabledExtensionNames = requestExtensions.data();
|
||||
@@ -383,7 +400,7 @@ VkDevice createLogicalDevice(VkPhysicalDevice physicalDevice,
|
||||
|
||||
VkPhysicalDeviceMultiviewFeaturesKHR multiview = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES_KHR,
|
||||
.multiview = VK_TRUE,
|
||||
.multiview = vk11Features.multiview,
|
||||
.multiviewGeometryShader = VK_FALSE,
|
||||
.multiviewTessellationShader = VK_FALSE,
|
||||
};
|
||||
@@ -734,12 +751,9 @@ Driver* VulkanPlatform::createDriver(void* sharedContext,
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_PROPERTIES,
|
||||
};
|
||||
chainStruct(&context.mPhysicalDeviceFeatures, &queryProtectedMemoryFeatures);
|
||||
chainStruct(&context.mPhysicalDeviceFeatures, &context.mPhysicalDeviceVk11Features);
|
||||
chainStruct(&context.mPhysicalDeviceProperties, &protectedMemoryProperties);
|
||||
|
||||
// We know we need to allocate the protected version of the VK objects
|
||||
context.mProtectedMemorySupported =
|
||||
static_cast<bool>(queryProtectedMemoryFeatures.protectedMemory);
|
||||
|
||||
// Initialize the following fields: physicalDeviceProperties, memoryProperties,
|
||||
// physicalDeviceFeatures, graphicsQueueFamilyIndex.
|
||||
vkGetPhysicalDeviceProperties2(mImpl->mPhysicalDevice, &context.mPhysicalDeviceProperties);
|
||||
@@ -759,6 +773,10 @@ Driver* VulkanPlatform::createDriver(void* sharedContext,
|
||||
mImpl->mGraphicsQueueIndex = 0;
|
||||
}
|
||||
|
||||
// We know we need to allocate the protected version of the VK objects
|
||||
context.mProtectedMemorySupported =
|
||||
static_cast<bool>(queryProtectedMemoryFeatures.protectedMemory);
|
||||
|
||||
if (context.mProtectedMemorySupported) {
|
||||
mImpl->mProtectedGraphicsQueueFamilyIndex = identifyGraphicsQueueFamilyIndex(
|
||||
mImpl->mPhysicalDevice, (VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_PROTECTED_BIT));
|
||||
@@ -795,10 +813,10 @@ Driver* VulkanPlatform::createDriver(void* sharedContext,
|
||||
}
|
||||
|
||||
if (mImpl->mDevice == VK_NULL_HANDLE) {
|
||||
mImpl->mDevice =
|
||||
createLogicalDevice(mImpl->mPhysicalDevice, context.mPhysicalDeviceFeatures,
|
||||
mImpl->mGraphicsQueueFamilyIndex, mImpl->mProtectedGraphicsQueueFamilyIndex,
|
||||
deviceExts, requestPortabilitySubsetImageView2DOn3DImage);
|
||||
mImpl->mDevice = createLogicalDevice(mImpl->mPhysicalDevice,
|
||||
context.mPhysicalDeviceFeatures, context.mPhysicalDeviceVk11Features,
|
||||
mImpl->mGraphicsQueueFamilyIndex, mImpl->mProtectedGraphicsQueueFamilyIndex,
|
||||
deviceExts, requestPortabilitySubsetImageView2DOn3DImage);
|
||||
}
|
||||
|
||||
assert_invariant(mImpl->mDevice != VK_NULL_HANDLE);
|
||||
@@ -826,12 +844,10 @@ Driver* VulkanPlatform::createDriver(void* sharedContext,
|
||||
if (!mImpl->mSharedContext) {
|
||||
context.mDebugUtilsSupported = setContains(instExts, VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
|
||||
context.mDebugMarkersSupported = setContains(deviceExts, VK_EXT_DEBUG_MARKER_EXTENSION_NAME);
|
||||
context.mMultiviewEnabled = setContains(deviceExts, VK_KHR_MULTIVIEW_EXTENSION_NAME);
|
||||
} else {
|
||||
VulkanSharedContext const* scontext = (VulkanSharedContext const*) sharedContext;
|
||||
context.mDebugUtilsSupported = scontext->debugUtilsSupported;
|
||||
context.mDebugMarkersSupported = scontext->debugMarkersSupported;
|
||||
context.mMultiviewEnabled = scontext->multiviewSupported;
|
||||
}
|
||||
|
||||
// Check the availability of lazily allocated memory
|
||||
@@ -978,15 +994,37 @@ VkQueue VulkanPlatform::getProtectedGraphicsQueue() const noexcept {
|
||||
}
|
||||
|
||||
VulkanPlatform::ExternalImageMetadata VulkanPlatform::getExternalImageMetadata(
|
||||
void* externalImage) {
|
||||
ExternalImageHandleRef externalImage) {
|
||||
return getExternalImageMetadataImpl(externalImage, mImpl->mDevice);
|
||||
}
|
||||
|
||||
VulkanPlatform::ImageData VulkanPlatform::createExternalImage(void* externalImage,
|
||||
const ExternalImageMetadata& metadata) {
|
||||
return createExternalImageImpl(externalImage, mImpl->mDevice, nullptr, metadata);
|
||||
VulkanPlatform::ImageData VulkanPlatform::createExternalImageData(
|
||||
ExternalImageHandleRef externalImage, const ExternalImageMetadata& metadata,
|
||||
uint32_t memoryTypeIndex, VkImageUsageFlags usage) {
|
||||
return createExternalImageDataImpl(externalImage, mImpl->mDevice, metadata, memoryTypeIndex,
|
||||
usage);
|
||||
}
|
||||
|
||||
VkSampler VulkanPlatform::createExternalSampler(SamplerYcbcrConversion chroma,
|
||||
SamplerParams sampler, uint32_t internalFormat) {
|
||||
return createExternalSamplerImpl(mImpl->mDevice, chroma, sampler, internalFormat);
|
||||
}
|
||||
|
||||
VkImageView VulkanPlatform::createExternalImageView(SamplerYcbcrConversion chroma,
|
||||
uint32_t internalFormat, VkImage image, VkImageSubresourceRange range,
|
||||
VkImageViewType viewType, VkComponentMapping swizzle) {
|
||||
return createExternalImageViewImpl(mImpl->mDevice, chroma, internalFormat, image, range,
|
||||
viewType, swizzle);
|
||||
}
|
||||
|
||||
ExtensionSet VulkanPlatform::getSwapchainInstanceExtensions() const {
|
||||
return getSwapchainInstanceExtensionsImpl();
|
||||
}
|
||||
|
||||
VulkanPlatform::SurfaceBundle VulkanPlatform::createVkSurfaceKHR(void* nativeWindow,
|
||||
VkInstance instance, uint64_t flags) const noexcept {
|
||||
return createVkSurfaceKHRImpl(nativeWindow, instance, flags);
|
||||
}
|
||||
#undef SWAPCHAIN_RET_FUNC
|
||||
|
||||
}// namespace filament::backend
|
||||
|
||||
@@ -13,28 +13,60 @@
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
#include <backend/platforms/VulkanPlatform.h>
|
||||
#include <backend/platforms/VulkanPlatformAndroid.h>
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <private/backend/BackendUtilsAndroid.h>
|
||||
|
||||
#include "vulkan/VulkanConstants.h"
|
||||
|
||||
#include <utils/Panic.h>
|
||||
#include "vulkan/utils/Image.h"
|
||||
#include "vulkan/utils/Conversion.h"
|
||||
|
||||
#include <bluevk/BlueVK.h>
|
||||
|
||||
#include <android/hardware_buffer.h>
|
||||
#include <android/native_window.h>
|
||||
|
||||
#include <utility>
|
||||
|
||||
using namespace bluevk;
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
namespace {
|
||||
void getVKFormatAndUsage(const AHardwareBuffer_Desc& desc, VkFormat& format,
|
||||
VkImageUsageFlags& usage, bool& isProtected) {
|
||||
|
||||
VkFormat transformVkFormat(VkFormat format, bool sRGB) {
|
||||
if (!sRGB) {
|
||||
return format;
|
||||
}
|
||||
|
||||
switch (format) {
|
||||
case VK_FORMAT_R8G8B8A8_UNORM:
|
||||
format = VK_FORMAT_R8G8B8A8_SRGB;
|
||||
break;
|
||||
case VK_FORMAT_R8G8B8_UNORM:
|
||||
format = VK_FORMAT_R8G8B8_SRGB;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return format;
|
||||
}
|
||||
|
||||
bool isProtectedFromUsage(uint64_t usage) {
|
||||
return (usage & AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT) ? true : false;
|
||||
}
|
||||
|
||||
std::pair<VkFormat, VkImageUsageFlags> getVKFormatAndUsage(const AHardwareBuffer_Desc& desc,
|
||||
bool sRGB) {
|
||||
VkFormat format = VK_FORMAT_UNDEFINED;
|
||||
VkImageUsageFlags usage = 0;
|
||||
// Refer to "11.2.17. External Memory Handle Types" in the spec, and
|
||||
// Tables 13/14 for how the following derivation works.
|
||||
bool isDepthFormat = false;
|
||||
isProtected = false;
|
||||
switch (desc.format) {
|
||||
case AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM:
|
||||
format = VK_FORMAT_R8G8B8A8_UNORM;
|
||||
@@ -82,6 +114,8 @@ void getVKFormatAndUsage(const AHardwareBuffer_Desc& desc, VkFormat& format,
|
||||
format = VK_FORMAT_UNDEFINED;
|
||||
}
|
||||
|
||||
format = transformVkFormat(format, sRGB);
|
||||
|
||||
// The following only concern usage flags derived from Table 14.
|
||||
usage = 0;
|
||||
if (desc.usage & AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE) {
|
||||
@@ -98,16 +132,14 @@ void getVKFormatAndUsage(const AHardwareBuffer_Desc& desc, VkFormat& format,
|
||||
if (desc.usage & AHARDWAREBUFFER_USAGE_GPU_DATA_BUFFER) {
|
||||
usage = VK_IMAGE_USAGE_STORAGE_BIT;
|
||||
}
|
||||
if (desc.usage & AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT) {
|
||||
isProtected = true;
|
||||
}
|
||||
|
||||
return { format, usage };
|
||||
}
|
||||
|
||||
VulkanPlatform::ImageData allocateExternalImage(void* externalBuffer,
|
||||
VkDevice device, const VkAllocationCallbacks* allocator,
|
||||
VulkanPlatform::ExternalImageMetadata const& metadata) {
|
||||
VulkanPlatform::ImageData allocateExternalImage(AHardwareBuffer* buffer, VkDevice device,
|
||||
VulkanPlatform::ExternalImageMetadata const& metadata, uint32_t memoryTypeIndex,
|
||||
VkImageUsageFlags usage) {
|
||||
VulkanPlatform::ImageData data;
|
||||
AHardwareBuffer* buffer = static_cast<AHardwareBuffer*>(externalBuffer);
|
||||
|
||||
// if external format we need to specifiy it in the allocation
|
||||
const bool useExternalFormat = metadata.format == VK_FORMAT_UNDEFINED;
|
||||
@@ -115,8 +147,8 @@ VulkanPlatform::ImageData allocateExternalImage(void* externalBuffer,
|
||||
const VkExternalFormatANDROID externalFormat = {
|
||||
.sType = VK_STRUCTURE_TYPE_EXTERNAL_FORMAT_ANDROID,
|
||||
.pNext = nullptr,
|
||||
.externalFormat = metadata
|
||||
.externalFormat,// pass down the format (external means we don't have it VK defined)
|
||||
// pass down the format (external means we don't have it VK defined)
|
||||
.externalFormat = metadata.externalFormat,
|
||||
};
|
||||
const VkExternalMemoryImageCreateInfo externalCreateInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO,
|
||||
@@ -124,7 +156,7 @@ VulkanPlatform::ImageData allocateExternalImage(void* externalBuffer,
|
||||
.handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_ANDROID_HARDWARE_BUFFER_BIT_ANDROID,
|
||||
};
|
||||
|
||||
VkImageCreateInfo imageInfo{.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO};
|
||||
VkImageCreateInfo imageInfo{ .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO };
|
||||
imageInfo.pNext = &externalCreateInfo;
|
||||
imageInfo.format = metadata.format;
|
||||
imageInfo.imageType = VK_IMAGE_TYPE_2D;
|
||||
@@ -135,12 +167,10 @@ VulkanPlatform::ImageData allocateExternalImage(void* externalBuffer,
|
||||
};
|
||||
imageInfo.mipLevels = 1;
|
||||
imageInfo.arrayLayers = metadata.layers;
|
||||
imageInfo.usage = metadata.usage;
|
||||
// In the unprotected case add R/W capabilities
|
||||
if (metadata.isProtected == false)
|
||||
imageInfo.usage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
|
||||
imageInfo.samples = metadata.samples;
|
||||
imageInfo.usage = usage;
|
||||
|
||||
VkResult result = vkCreateImage(device, &imageInfo, allocator, &data.first);
|
||||
VkResult result = vkCreateImage(device, &imageInfo, VKALLOC, &data.first);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
<< "vkCreateImage failed with error=" << static_cast<int32_t>(result);
|
||||
|
||||
@@ -156,11 +186,13 @@ VulkanPlatform::ImageData allocateExternalImage(void* externalBuffer,
|
||||
.image = data.first,
|
||||
.buffer = VK_NULL_HANDLE,
|
||||
};
|
||||
VkMemoryAllocateInfo allocInfo = {.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
|
||||
VkMemoryAllocateInfo allocInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
|
||||
.pNext = &memoryDedicatedAllocateInfo,
|
||||
.allocationSize = metadata.allocationSize,
|
||||
.memoryTypeIndex = metadata.memoryTypeBits};
|
||||
result = vkAllocateMemory(device, &allocInfo, allocator, &data.second);
|
||||
.memoryTypeIndex = memoryTypeIndex,
|
||||
};
|
||||
result = vkAllocateMemory(device, &allocInfo, VKALLOC, &data.second);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
<< "vkAllocateMemory failed with error=" << static_cast<int32_t>(result);
|
||||
|
||||
@@ -169,23 +201,60 @@ VulkanPlatform::ImageData allocateExternalImage(void* externalBuffer,
|
||||
|
||||
}// namespace
|
||||
|
||||
VulkanPlatform::ExternalImageMetadata VulkanPlatform::getExternalImageMetadataImpl(void* externalImage,
|
||||
VkDevice device) {
|
||||
VulkanPlatformAndroid::ExternalImageVulkanAndroid::~ExternalImageVulkanAndroid() = default;
|
||||
|
||||
Platform::ExternalImageHandle VulkanPlatformAndroid::createExternalImage(
|
||||
AHardwareBuffer const* buffer, bool sRGB) noexcept {
|
||||
if (__builtin_available(android 26, *)) {
|
||||
AHardwareBuffer_Desc hardwareBufferDescription = {};
|
||||
AHardwareBuffer_describe(buffer, &hardwareBufferDescription);
|
||||
|
||||
auto* const p = new (std::nothrow) ExternalImageVulkanAndroid;
|
||||
p->aHardwareBuffer = const_cast<AHardwareBuffer*>(buffer);
|
||||
p->sRGB = sRGB;
|
||||
p->height = hardwareBufferDescription.height;
|
||||
p->width = hardwareBufferDescription.width;
|
||||
TextureFormat textureFormat = mapToFilamentFormat(hardwareBufferDescription.format, sRGB);
|
||||
p->format = textureFormat;
|
||||
p->usage = mapToFilamentUsage(hardwareBufferDescription.usage, textureFormat);
|
||||
return Platform::ExternalImageHandle{ p };
|
||||
}
|
||||
|
||||
return Platform::ExternalImageHandle{};
|
||||
}
|
||||
|
||||
VulkanPlatformAndroid::ExternalImageDescAndroid VulkanPlatformAndroid::getExternalImageDesc(
|
||||
ExternalImageHandleRef externalImage) const noexcept {
|
||||
auto const* fvkExternalImage =
|
||||
static_cast<ExternalImageVulkanAndroid const*>(externalImage.get());
|
||||
|
||||
return {
|
||||
.width = fvkExternalImage->width,
|
||||
.height = fvkExternalImage->height,
|
||||
.format = fvkExternalImage->format,
|
||||
.usage = fvkExternalImage->usage,
|
||||
};
|
||||
}
|
||||
|
||||
VulkanPlatform::ExternalImageMetadata VulkanPlatformAndroid::getExternalImageMetadata(
|
||||
ExternalImageHandleRef externalImage) {
|
||||
auto const* fvkExternalImage =
|
||||
static_cast<ExternalImageVulkanAndroid const*>(externalImage.get());
|
||||
|
||||
ExternalImageMetadata metadata;
|
||||
AHardwareBuffer* buffer = static_cast<AHardwareBuffer*>(externalImage);
|
||||
AHardwareBuffer* buffer = fvkExternalImage->aHardwareBuffer;
|
||||
if (__builtin_available(android 26, *)) {
|
||||
AHardwareBuffer_Desc bufferDesc;
|
||||
AHardwareBuffer_describe(buffer, &bufferDesc);
|
||||
metadata.width = bufferDesc.width;
|
||||
metadata.height = bufferDesc.height;
|
||||
metadata.layers = bufferDesc.layers;
|
||||
metadata.isProtected = isProtectedFromUsage(bufferDesc.usage);
|
||||
std::tie(metadata.format, metadata.usage) =
|
||||
getVKFormatAndUsage(bufferDesc, fvkExternalImage->sRGB);
|
||||
}
|
||||
|
||||
getVKFormatAndUsage(bufferDesc, metadata.format, metadata.usage, metadata.isProtected);
|
||||
}
|
||||
// In the unprotected case add R/W capabilities
|
||||
if (metadata.isProtected == false) {
|
||||
metadata.usage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
|
||||
}
|
||||
metadata.samples = VK_SAMPLE_COUNT_1_BIT;
|
||||
|
||||
VkAndroidHardwareBufferFormatPropertiesANDROID formatInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_FORMAT_PROPERTIES_ANDROID,
|
||||
@@ -195,36 +264,152 @@ VulkanPlatform::ExternalImageMetadata VulkanPlatform::getExternalImageMetadataIm
|
||||
.sType = VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_PROPERTIES_ANDROID,
|
||||
.pNext = &formatInfo,
|
||||
};
|
||||
VkResult result = vkGetAndroidHardwareBufferPropertiesANDROID(device, buffer, &properties);
|
||||
VkResult result = vkGetAndroidHardwareBufferPropertiesANDROID(getDevice(), buffer, &properties);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
<< "vkGetAndroidHardwareBufferProperties failed with error="
|
||||
<< static_cast<int32_t>(result);
|
||||
FILAMENT_CHECK_POSTCONDITION(metadata.format == formatInfo.format)
|
||||
<< "mismatched image format for external image (AHB)";
|
||||
|
||||
VkFormat bufferPropertiesFormat = transformVkFormat(formatInfo.format, fvkExternalImage->sRGB);
|
||||
FILAMENT_CHECK_POSTCONDITION(metadata.format == bufferPropertiesFormat)
|
||||
<< "mismatched image format( " << metadata.format << ") and queried format("
|
||||
<< bufferPropertiesFormat << ") for external image (AHB)";
|
||||
metadata.externalFormat = formatInfo.externalFormat;
|
||||
metadata.allocationSize = properties.allocationSize;
|
||||
metadata.memoryTypeBits = properties.memoryTypeBits;
|
||||
return metadata;
|
||||
}
|
||||
|
||||
VulkanPlatform::ImageData VulkanPlatform::createExternalImageImpl(void* externalImage,
|
||||
VkDevice device, const VkAllocationCallbacks* allocator,
|
||||
const ExternalImageMetadata& metadata) {
|
||||
ImageData data = allocateExternalImage(externalImage, device, allocator, metadata);
|
||||
VkResult result = vkBindImageMemory(device, data.first, data.second, 0);
|
||||
VulkanPlatformAndroid::ImageData VulkanPlatformAndroid::createExternalImageData(
|
||||
ExternalImageHandleRef externalImage, const ExternalImageMetadata& metadata,
|
||||
uint32_t memoryTypeIndex, VkImageUsageFlags usage) {
|
||||
auto const* fvkExternalImage =
|
||||
static_cast<ExternalImageVulkanAndroid const*>(externalImage.get());
|
||||
ImageData data = allocateExternalImage(fvkExternalImage->aHardwareBuffer, getDevice(), metadata,
|
||||
memoryTypeIndex, usage);
|
||||
VkResult result = vkBindImageMemory(getDevice(), data.first, data.second, 0);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
<< "vkBindImageMemory error=" << static_cast<int32_t>(result);
|
||||
<< "vkBindImageMemory error=" << static_cast<int32_t>(result);
|
||||
return data;
|
||||
}
|
||||
|
||||
VulkanPlatform::ExtensionSet VulkanPlatform::getSwapchainInstanceExtensions() {
|
||||
VkImageView VulkanPlatform::createExternalImageViewImpl(VkDevice device, SamplerYcbcrConversion chroma,
|
||||
uint32_t internalFormat, VkImage image, VkImageSubresourceRange range,
|
||||
VkImageViewType viewType, VkComponentMapping swizzle){
|
||||
VkExternalFormatANDROID externalFormat = {
|
||||
.sType = VK_STRUCTURE_TYPE_EXTERNAL_FORMAT_ANDROID,
|
||||
.externalFormat = internalFormat,
|
||||
};
|
||||
|
||||
TextureSwizzle const swizzleArray[] = {chroma.r, chroma.g, chroma.b, chroma.a};
|
||||
VkSamplerYcbcrConversionCreateInfo conversionInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO,
|
||||
.pNext = &externalFormat,
|
||||
.format = VK_FORMAT_UNDEFINED,
|
||||
.ycbcrModel = fvkutils::getYcbcrModelConversion(chroma.ycbcrModel),
|
||||
.ycbcrRange = fvkutils::getYcbcrRange(chroma.ycbcrRange),
|
||||
.components = fvkutils::getSwizzleMap(swizzleArray),
|
||||
.xChromaOffset = fvkutils::getChromaLocation(chroma.xChromaOffset),
|
||||
.yChromaOffset = fvkutils::getChromaLocation(chroma.yChromaOffset),
|
||||
.chromaFilter = fvkutils::getFilter(chroma.chromaFilter),
|
||||
};
|
||||
VkSamplerYcbcrConversion conversion = VK_NULL_HANDLE;
|
||||
VkResult result = vkCreateSamplerYcbcrConversion(device, &conversionInfo,
|
||||
nullptr, &conversion);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
<< "Unable to create Ycbcr Conversion."
|
||||
<< " error=" << static_cast<int32_t>(result);
|
||||
|
||||
VkSamplerYcbcrConversionInfo samplerYcbcrConversionInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO,
|
||||
.conversion = conversion,
|
||||
};
|
||||
|
||||
VkImageViewCreateInfo viewInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
|
||||
.pNext = &samplerYcbcrConversionInfo,
|
||||
.flags = 0,
|
||||
.image = image,
|
||||
.viewType = viewType,
|
||||
.format = VK_FORMAT_UNDEFINED,
|
||||
.components = swizzle,
|
||||
.subresourceRange = range,
|
||||
};
|
||||
VkImageView imageView;
|
||||
result = vkCreateImageView(device, &viewInfo, VKALLOC, &imageView);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
<< "Unable to create VkImageView."
|
||||
<< " error=" << static_cast<int32_t>(result);
|
||||
|
||||
return imageView;
|
||||
}
|
||||
|
||||
VkSampler VulkanPlatform::createExternalSamplerImpl(
|
||||
VkDevice device, SamplerYcbcrConversion chroma, SamplerParams params,
|
||||
uint32_t internalFormat) {
|
||||
VkExternalFormatANDROID externalFormat = {
|
||||
.sType = VK_STRUCTURE_TYPE_EXTERNAL_FORMAT_ANDROID,
|
||||
.externalFormat = internalFormat,
|
||||
};
|
||||
|
||||
TextureSwizzle const swizzleArray[] = {chroma.r, chroma.g, chroma.b, chroma.a};
|
||||
VkSamplerYcbcrConversionCreateInfo conversionInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO,
|
||||
.pNext = &externalFormat,
|
||||
.format = VK_FORMAT_UNDEFINED,
|
||||
.ycbcrModel = fvkutils::getYcbcrModelConversion(chroma.ycbcrModel),
|
||||
.ycbcrRange = fvkutils::getYcbcrRange(chroma.ycbcrRange),
|
||||
.components = fvkutils::getSwizzleMap(swizzleArray),
|
||||
.xChromaOffset = fvkutils::getChromaLocation(chroma.xChromaOffset),
|
||||
.yChromaOffset = fvkutils::getChromaLocation(chroma.yChromaOffset),
|
||||
.chromaFilter = fvkutils::getFilter(chroma.chromaFilter),
|
||||
};
|
||||
VkSamplerYcbcrConversion conversion = VK_NULL_HANDLE;
|
||||
VkResult result = vkCreateSamplerYcbcrConversion(device, &conversionInfo,
|
||||
nullptr, &conversion);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
<< "Unable to create Ycbcr Conversion."
|
||||
<< " error=" << static_cast<int32_t>(result);
|
||||
|
||||
VkSamplerYcbcrConversionInfo samplerYcbcrConversionInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO,
|
||||
.pNext = nullptr,
|
||||
.conversion = conversion,
|
||||
};
|
||||
|
||||
VkSamplerCreateInfo samplerInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
|
||||
.pNext = &samplerYcbcrConversionInfo,
|
||||
.magFilter = fvkutils::getFilter(params.filterMag),
|
||||
.minFilter = fvkutils::getFilter(params.filterMin),
|
||||
.mipmapMode = fvkutils::getMipmapMode(params.filterMin),
|
||||
.addressModeU = fvkutils::getWrapMode(params.wrapS),
|
||||
.addressModeV = fvkutils::getWrapMode(params.wrapT),
|
||||
.addressModeW = fvkutils::getWrapMode(params.wrapR),
|
||||
.anisotropyEnable = params.anisotropyLog2 == 0 ? VK_FALSE : VK_TRUE,
|
||||
.maxAnisotropy = (float)(1u << params.anisotropyLog2),
|
||||
.compareEnable = fvkutils::getCompareEnable(params.compareMode),
|
||||
.compareOp = fvkutils::getCompareOp(params.compareFunc),
|
||||
.minLod = 0.0f,
|
||||
.maxLod = fvkutils::getMaxLod(params.filterMin),
|
||||
.borderColor = VK_BORDER_COLOR_INT_OPAQUE_BLACK,
|
||||
.unnormalizedCoordinates = VK_FALSE,
|
||||
};
|
||||
VkSampler sampler;
|
||||
result = vkCreateSampler(device, &samplerInfo, VKALLOC, &sampler);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
<< "Unable to create sampler."
|
||||
<< " error=" << static_cast<int32_t>(result);
|
||||
return sampler;
|
||||
}
|
||||
|
||||
VulkanPlatform::ExtensionSet VulkanPlatformAndroid::getSwapchainInstanceExtensions() const {
|
||||
return {
|
||||
VK_KHR_ANDROID_SURFACE_EXTENSION_NAME,
|
||||
};
|
||||
}
|
||||
|
||||
VulkanPlatform::SurfaceBundle VulkanPlatform::createVkSurfaceKHR(void* nativeWindow,
|
||||
VkInstance instance, uint64_t flags) noexcept {
|
||||
VulkanPlatform::SurfaceBundle VulkanPlatformAndroid::createVkSurfaceKHR(void* nativeWindow,
|
||||
VkInstance instance, uint64_t flags) const noexcept {
|
||||
VkSurfaceKHR surface;
|
||||
VkExtent2D extent;
|
||||
|
||||
@@ -236,6 +421,26 @@ VulkanPlatform::SurfaceBundle VulkanPlatform::createVkSurfaceKHR(void* nativeWin
|
||||
vkCreateAndroidSurfaceKHR(instance, &createInfo, VKALLOC, (VkSurfaceKHR*) &surface);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
<< "vkCreateAndroidSurfaceKHR with error=" << static_cast<int32_t>(result);
|
||||
return {surface, extent};
|
||||
return { surface, extent };
|
||||
}
|
||||
|
||||
// Deprecated platform dependent helper methods
|
||||
VulkanPlatform::ExtensionSet VulkanPlatform::getSwapchainInstanceExtensionsImpl() { return {}; }
|
||||
|
||||
VulkanPlatform::ExternalImageMetadata VulkanPlatform::getExternalImageMetadataImpl(
|
||||
ExternalImageHandleRef externalImage, VkDevice device) {
|
||||
return ExternalImageMetadata{};
|
||||
}
|
||||
|
||||
VulkanPlatform::ImageData VulkanPlatform::createExternalImageDataImpl(
|
||||
ExternalImageHandleRef externalImage, VkDevice device,
|
||||
const ExternalImageMetadata& metadata, uint32_t memoryTypeIndex, VkImageUsageFlags usage) {
|
||||
return ImageData{};
|
||||
}
|
||||
|
||||
VulkanPlatform::SurfaceBundle VulkanPlatform::createVkSurfaceKHRImpl(void* nativeWindow,
|
||||
VkInstance instance, uint64_t flags) noexcept {
|
||||
return SurfaceBundle{};
|
||||
}
|
||||
|
||||
}// namespace filament::backend
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user