mirror of
https://github.com/syoyo/tinygltf.git
synced 2026-06-08 19:23:50 +00:00
Compare commits
11 Commits
store-json
...
rapidjson
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
3c0bcb7d72 | ||
|
|
d5694dc15d | ||
|
|
ddf0a0e83c | ||
|
|
f3ee08c595 | ||
|
|
f75327bc5b | ||
|
|
7acc95a2ae | ||
|
|
2a6f2cc356 | ||
|
|
0cf2812775 | ||
|
|
2673d1d3ef | ||
|
|
cf8b7cc0a4 | ||
|
|
93d0e365bb |
1
.gitignore
vendored
1
.gitignore
vendored
@@ -67,5 +67,4 @@ imgui.ini
|
||||
loader_example
|
||||
tests/tester
|
||||
tests/tester_noexcept
|
||||
tests/issue-97.gltf
|
||||
|
||||
|
||||
@@ -42,11 +42,6 @@ script:
|
||||
- ${CC} -v
|
||||
- ${CXX} ${EXTRA_CXXFLAGS} -std=c++11 -Wall -g -o loader_example loader_example.cc
|
||||
- ./loader_example ./models/Cube/Cube.gltf
|
||||
- cd tests
|
||||
- clang++ -v
|
||||
- make
|
||||
- ./tester
|
||||
- ./tester_noexcept
|
||||
- cd ../examples/raytrace
|
||||
- cd examples/raytrace
|
||||
- ../../premake5 gmake
|
||||
- make
|
||||
|
||||
13
LICENSE.rapidjson.txt
Normal file
13
LICENSE.rapidjson.txt
Normal file
@@ -0,0 +1,13 @@
|
||||
// Tencent is pleased to support the open source community by making RapidJSON available.
|
||||
//
|
||||
// Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved.
|
||||
//
|
||||
// Licensed under the MIT License (the "License"); you may not use this file except
|
||||
// in compliance with the License. You may obtain a copy of the License at
|
||||
//
|
||||
// http://opensource.org/licenses/MIT
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software distributed
|
||||
// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
|
||||
// CONDITIONS OF ANY KIND, either express or implied. See the License for the
|
||||
// specific language governing permissions and limitations under the License.
|
||||
35
README.md
35
README.md
@@ -2,13 +2,11 @@
|
||||
|
||||
`TinyGLTF` is a header only C++11 glTF 2.0 https://github.com/KhronosGroup/glTF library.
|
||||
|
||||
`TinyGLTF` uses Niels Lohmann's json library(https://github.com/nlohmann/json), so now it requires C++11 compiler.
|
||||
If you are looking for old, C++03 version, please use `devel-picojson` branch.
|
||||
`TinyGLTF` uses single-header version of RapidJson(https://github.com/Tencent/rapidjson) as a JSON parser.
|
||||
|
||||
## Status
|
||||
|
||||
- v2.4.0 Experimental RapidJSON support. Experimental C++14 support(C++14 may give better performance)
|
||||
- v2.3.0 Modified Material representation according to glTF 2.0 schema(and introduced TextureInfo class)
|
||||
- v2.3.0 release(Support built-in schema validation)
|
||||
- v2.2.0 release(Support loading 16bit PNG. Sparse accessor support)
|
||||
- v2.1.0 release(Draco support)
|
||||
- v2.0.0 release(22 Aug, 2018)!
|
||||
@@ -36,6 +34,7 @@ If you are looking for old, C++03 version, please use `devel-picojson` branch.
|
||||
* [x] ASCII glTF
|
||||
* [x] Binary glTF(GLB)
|
||||
* [x] PBR material description
|
||||
* [x] Validate inpit glTF JSON with schema
|
||||
* Buffers
|
||||
* [x] Parse BASE64 encoded embedded buffer data(DataURI).
|
||||
* [x] Load `.bin` file.
|
||||
@@ -56,12 +55,6 @@ If you are looking for old, C++03 version, please use `devel-picojson` branch.
|
||||
* Extensions
|
||||
* [x] Draco mesh decoding
|
||||
|
||||
## Note on extension property
|
||||
|
||||
In extension(`ExtensionMap`), JSON number value is parsed as int or float(number) and stored as `tinygltf::Value` object. If you want a floating point value from `tinygltf::Value`, use `GetNumberAsDouble()` method.
|
||||
|
||||
`IsNumber()` returns true if the underlying value is an int value or a floating point value.
|
||||
|
||||
## Examples
|
||||
|
||||
* [glview](examples/glview) : Simple glTF geometry viewer.
|
||||
@@ -74,12 +67,13 @@ In extension(`ExtensionMap`), JSON number value is parsed as int or float(number
|
||||
* Physical based rendering with Vulkan using glTF 2.0 models https://github.com/SaschaWillems/Vulkan-glTF-PBR
|
||||
* GLTF loader plugin for OGRE 2.1. Support for PBR materials via HLMS/PBS https://github.com/Ybalrid/Ogre_glTF
|
||||
* [TinyGltfImporter](http://doc.magnum.graphics/magnum/classMagnum_1_1Trade_1_1TinyGltfImporter.html) plugin for [Magnum](https://github.com/mosra/magnum), a lightweight and modular C++11/C++14 graphics middleware for games and data visualization.
|
||||
* [Diligent Engine](https://github.com/DiligentGraphics/DiligentEngine) - A modern cross-platform low-level graphics library and rendering framework
|
||||
* Lighthouse 2: a rendering framework for real-time ray tracing / path tracing experiments. https://github.com/jbikker/lighthouse2
|
||||
* [QuickLook GLTF](https://github.com/toshiks/glTF-quicklook) - quicklook plugin for macos. Also SceneKit wrapper for tinygltf.
|
||||
* [GlslViewer](https://github.com/patriciogonzalezvivo/glslViewer) - live GLSL coding for MacOS and Linux
|
||||
* Your projects here! (Please send PR)
|
||||
|
||||
## For developer
|
||||
|
||||
Generate single rapidjson file using this node.js script: https://github.com/Tencent/rapidjson/issues/863
|
||||
Add `cursorstreamwrapper.h` and `error/en.h` inclusion in `rapidjson-all.h` before running merge script.
|
||||
|
||||
## TODOs
|
||||
|
||||
* [ ] Write C++ code generator which emits C++ code from JSON schema for robust parsing.
|
||||
@@ -87,7 +81,7 @@ In extension(`ExtensionMap`), JSON number value is parsed as int or float(number
|
||||
* [x] Load Draco compressed mesh
|
||||
* [ ] Save Draco compressed mesh
|
||||
* [ ] Open3DGC?
|
||||
* [x] Support `extensions` and `extras` property
|
||||
* [ ] Support `extensions` and `extras` property
|
||||
* [ ] HDR image?
|
||||
* [ ] OpenEXR extension through TinyEXR.
|
||||
* [ ] 16bit PNG support in Serialization
|
||||
@@ -107,7 +101,7 @@ TinyGLTF uses the following third party libraries.
|
||||
|
||||
## Build and example
|
||||
|
||||
Copy `stb_image.h`, `stb_image_write.h`, `json.hpp` and `tiny_gltf.h` to your project.
|
||||
Copy `stb_image.h`, `stb_image_write.h`, `rapidjson-amalgamation.h` and `tiny_gltf.h` to your project.
|
||||
|
||||
### Loading glTF 2.0 model
|
||||
|
||||
@@ -116,6 +110,7 @@ Copy `stb_image.h`, `stb_image_write.h`, `json.hpp` and `tiny_gltf.h` to your pr
|
||||
#define TINYGLTF_IMPLEMENTATION
|
||||
#define STB_IMAGE_IMPLEMENTATION
|
||||
#define STB_IMAGE_WRITE_IMPLEMENTATION
|
||||
// #define TINYGLTF_ENABLE_SCHEMA_VALIDATOR // optional. enable schema validation API.
|
||||
// #define TINYGLTF_NOEXCEPTION // optional. disable exception handling.
|
||||
#include "tiny_gltf.h"
|
||||
|
||||
@@ -128,6 +123,10 @@ std::string warn;
|
||||
|
||||
bool ret = loader.LoadASCIIFromFile(&model, &err, &warn, argv[1]);
|
||||
//bool ret = loader.LoadBinaryFromFile(&model, &err, &warn, argv[1]); // for binary glTF(.glb)
|
||||
// Validate with glTF Schema
|
||||
// #if defined(TINYGLTF_ENABLE_SCHEMA_VALIDATOR)
|
||||
// bool ret = loader.LoadASCIIFromFileWithValidation(&model, &err, &warn, argv[1]);
|
||||
// #endif
|
||||
|
||||
if (!warn.empty()) {
|
||||
printf("Warn: %s\n", warn.c_str());
|
||||
@@ -145,6 +144,7 @@ if (!ret) {
|
||||
|
||||
## Compile options
|
||||
|
||||
* `TINYGLTF_ENABLE_SCHEMA_VALIDATOR` : Enable API with schema validation. glTF Schema JSON(`gltf.schema.resolved.inc`) are embeded into application binary, thus no need to read glTF Schema file at a runtime.
|
||||
* `TINYGLTF_NOEXCEPTION` : Disable C++ exception in JSON parsing. You can use `-fno-exceptions` or by defining the symbol `JSON_NOEXCEPTION` and `TINYGLTF_NOEXCEPTION` to fully remove C++ exception codes when compiling TinyGLTF.
|
||||
* `TINYGLTF_NO_STB_IMAGE` : Do not load images with stb_image. Instead use `TinyGLTF::SetImageLoader(LoadimageDataFunction LoadImageData, void *user_data)` to set a callback for loading images.
|
||||
* `TINYGLTF_NO_STB_IMAGE_WRITE` : Do not write images with stb_image_write. Instead use `TinyGLTF::SetImageWriter(WriteimageDataFunction WriteImageData, void *user_data)` to set a callback for writing images.
|
||||
@@ -154,8 +154,6 @@ if (!ret) {
|
||||
* `TINYGLTF_NO_INCLUDE_JSON `: Disable including `json.hpp` from within `tiny_gltf.h` because it has been already included before or you want to include it using custom path before including `tiny_gltf.h`.
|
||||
* `TINYGLTF_NO_INCLUDE_STB_IMAGE `: Disable including `stb_image.h` from within `tiny_gltf.h` because it has been already included before or you want to include it using custom path before including `tiny_gltf.h`.
|
||||
* `TINYGLTF_NO_INCLUDE_STB_IMAGE_WRITE `: Disable including `stb_image_write.h` from within `tiny_gltf.h` because it has been already included before or you want to include it using custom path before including `tiny_gltf.h`.
|
||||
* `TINYGLTF_USE_RAPIDJSON` : Use RapidJSON as a JSON parser/serializer. RapidJSON files are not included in TinyGLTF repo. Please set an include path to RapidJSON if you enable this featrure.
|
||||
* `TINYGLTF_USE_CPP14` : Use C++14 feature(requires C++14 compiler). This may give better performance than C++11.
|
||||
|
||||
|
||||
### Saving gltTF 2.0 model
|
||||
@@ -199,4 +197,3 @@ $ ./tester_noexcept
|
||||
* json.hpp : Licensed under the MIT License <http://opensource.org/licenses/MIT>. Copyright (c) 2013-2017 Niels Lohmann <http://nlohmann.me>.
|
||||
* stb_image : Public domain.
|
||||
* catch : Copyright (c) 2012 Two Blue Cubes Ltd. All rights reserved. Distributed under the Boost Software License, Version 1.0.
|
||||
* RapidJSON : Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved. http://rapidjson.org/
|
||||
|
||||
@@ -1,364 +1,365 @@
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
|
||||
#include <GL/glew.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
#include <glm/gtc/matrix_transform.hpp>
|
||||
|
||||
#include "shaders.h"
|
||||
#include "window.h"
|
||||
|
||||
#define TINYGLTF_IMPLEMENTATION
|
||||
#define STB_IMAGE_IMPLEMENTATION
|
||||
#define STB_IMAGE_WRITE_IMPLEMENTATION
|
||||
#define TINYGLTF_NOEXCEPTION
|
||||
#define JSON_NOEXCEPTION
|
||||
#include "../../tiny_gltf.h"
|
||||
|
||||
#define BUFFER_OFFSET(i) ((char *)NULL + (i))
|
||||
|
||||
bool loadModel(tinygltf::Model &model, const char *filename) {
|
||||
tinygltf::TinyGLTF loader;
|
||||
std::string err;
|
||||
std::string warn;
|
||||
|
||||
bool res = loader.LoadASCIIFromFile(&model, &err, &warn, filename);
|
||||
if (!warn.empty()) {
|
||||
std::cout << "WARN: " << warn << std::endl;
|
||||
}
|
||||
|
||||
if (!err.empty()) {
|
||||
std::cout << "ERR: " << err << std::endl;
|
||||
}
|
||||
|
||||
if (!res)
|
||||
std::cout << "Failed to load glTF: " << filename << std::endl;
|
||||
else
|
||||
std::cout << "Loaded glTF: " << filename << std::endl;
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
std::map<int, GLuint> bindMesh(std::map<int, GLuint> vbos,
|
||||
tinygltf::Model &model, tinygltf::Mesh &mesh) {
|
||||
for (size_t i = 0; i < model.bufferViews.size(); ++i) {
|
||||
const tinygltf::BufferView &bufferView = model.bufferViews[i];
|
||||
if (bufferView.target == 0) { // TODO impl drawarrays
|
||||
std::cout << "WARN: bufferView.target is zero" << std::endl;
|
||||
continue; // Unsupported bufferView.
|
||||
/*
|
||||
From spec2.0 readme:
|
||||
https://github.com/KhronosGroup/glTF/tree/master/specification/2.0
|
||||
... drawArrays function should be used with a count equal to
|
||||
the count property of any of the accessors referenced by the
|
||||
attributes property (they are all equal for a given
|
||||
primitive).
|
||||
*/
|
||||
}
|
||||
|
||||
const tinygltf::Buffer &buffer = model.buffers[bufferView.buffer];
|
||||
std::cout << "bufferview.target " << bufferView.target << std::endl;
|
||||
|
||||
GLuint vbo;
|
||||
glGenBuffers(1, &vbo);
|
||||
vbos[i] = vbo;
|
||||
glBindBuffer(bufferView.target, vbo);
|
||||
|
||||
std::cout << "buffer.data.size = " << buffer.data.size()
|
||||
<< ", bufferview.byteOffset = " << bufferView.byteOffset
|
||||
<< std::endl;
|
||||
|
||||
glBufferData(bufferView.target, bufferView.byteLength,
|
||||
&buffer.data.at(0) + bufferView.byteOffset, GL_STATIC_DRAW);
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < mesh.primitives.size(); ++i) {
|
||||
tinygltf::Primitive primitive = mesh.primitives[i];
|
||||
tinygltf::Accessor indexAccessor = model.accessors[primitive.indices];
|
||||
|
||||
for (auto &attrib : primitive.attributes) {
|
||||
tinygltf::Accessor accessor = model.accessors[attrib.second];
|
||||
int byteStride =
|
||||
accessor.ByteStride(model.bufferViews[accessor.bufferView]);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, vbos[accessor.bufferView]);
|
||||
|
||||
int size = 1;
|
||||
if (accessor.type != TINYGLTF_TYPE_SCALAR) {
|
||||
size = accessor.type;
|
||||
}
|
||||
|
||||
int vaa = -1;
|
||||
if (attrib.first.compare("POSITION") == 0) vaa = 0;
|
||||
if (attrib.first.compare("NORMAL") == 0) vaa = 1;
|
||||
if (attrib.first.compare("TEXCOORD_0") == 0) vaa = 2;
|
||||
if (vaa > -1) {
|
||||
glEnableVertexAttribArray(vaa);
|
||||
glVertexAttribPointer(vaa, size, accessor.componentType,
|
||||
accessor.normalized ? GL_TRUE : GL_FALSE,
|
||||
byteStride, BUFFER_OFFSET(accessor.byteOffset));
|
||||
} else
|
||||
std::cout << "vaa missing: " << attrib.first << std::endl;
|
||||
}
|
||||
|
||||
GLuint texid;
|
||||
glGenTextures(1, &texid);
|
||||
|
||||
tinygltf::Texture &tex = model.textures[0];
|
||||
tinygltf::Image &image = model.images[tex.source];
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, texid);
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
||||
|
||||
GLenum format = GL_RGBA;
|
||||
|
||||
if (image.component == 1) {
|
||||
format = GL_RED;
|
||||
} else if (image.component == 2) {
|
||||
format = GL_RG;
|
||||
} else if (image.component == 3) {
|
||||
format = GL_RGB;
|
||||
} else {
|
||||
// ???
|
||||
}
|
||||
|
||||
GLenum type = GL_UNSIGNED_BYTE;
|
||||
if (image.bits == 8) {
|
||||
// ok
|
||||
} else if (image.bits == 16) {
|
||||
type = GL_UNSIGNED_SHORT;
|
||||
} else {
|
||||
// ???
|
||||
}
|
||||
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, image.width, image.height, 0,
|
||||
format, type, &image.image.at(0));
|
||||
}
|
||||
|
||||
return vbos;
|
||||
}
|
||||
|
||||
// bind models
|
||||
void bindModelNodes(std::map<int, GLuint> vbos, tinygltf::Model &model,
|
||||
tinygltf::Node &node) {
|
||||
bindMesh(vbos, model, model.meshes[node.mesh]);
|
||||
for (size_t i = 0; i < node.children.size(); i++) {
|
||||
bindModelNodes(vbos, model, model.nodes[node.children[i]]);
|
||||
}
|
||||
}
|
||||
GLuint bindModel(tinygltf::Model &model) {
|
||||
std::map<int, GLuint> vbos;
|
||||
GLuint vao;
|
||||
glGenVertexArrays(1, &vao);
|
||||
glBindVertexArray(vao);
|
||||
|
||||
const tinygltf::Scene &scene = model.scenes[model.defaultScene];
|
||||
for (size_t i = 0; i < scene.nodes.size(); ++i) {
|
||||
bindModelNodes(vbos, model, model.nodes[scene.nodes[i]]);
|
||||
}
|
||||
|
||||
glBindVertexArray(0);
|
||||
// cleanup vbos
|
||||
for (size_t i = 0; i < vbos.size(); ++i) {
|
||||
glDeleteBuffers(1, &vbos[i]);
|
||||
}
|
||||
|
||||
return vao;
|
||||
}
|
||||
|
||||
void drawMesh(tinygltf::Model &model, tinygltf::Mesh &mesh) {
|
||||
for (size_t i = 0; i < mesh.primitives.size(); ++i) {
|
||||
tinygltf::Primitive primitive = mesh.primitives[i];
|
||||
tinygltf::Accessor indexAccessor = model.accessors[primitive.indices];
|
||||
|
||||
glDrawElements(primitive.mode, indexAccessor.count,
|
||||
indexAccessor.componentType,
|
||||
BUFFER_OFFSET(indexAccessor.byteOffset));
|
||||
}
|
||||
}
|
||||
|
||||
// recursively draw node and children nodes of model
|
||||
void drawModelNodes(tinygltf::Model &model, tinygltf::Node &node) {
|
||||
drawMesh(model, model.meshes[node.mesh]);
|
||||
for (size_t i = 0; i < node.children.size(); i++) {
|
||||
drawModelNodes(model, model.nodes[node.children[i]]);
|
||||
}
|
||||
}
|
||||
void drawModel(GLuint vao, tinygltf::Model &model) {
|
||||
glBindVertexArray(vao);
|
||||
|
||||
const tinygltf::Scene &scene = model.scenes[model.defaultScene];
|
||||
for (size_t i = 0; i < scene.nodes.size(); ++i) {
|
||||
drawModelNodes(model, model.nodes[scene.nodes[i]]);
|
||||
}
|
||||
|
||||
glBindVertexArray(0);
|
||||
}
|
||||
|
||||
void dbgModel(tinygltf::Model &model) {
|
||||
for (auto &mesh : model.meshes) {
|
||||
std::cout << "mesh : " << mesh.name << std::endl;
|
||||
for (auto &primitive : mesh.primitives) {
|
||||
const tinygltf::Accessor &indexAccessor =
|
||||
model.accessors[primitive.indices];
|
||||
|
||||
std::cout << "indexaccessor: count " << indexAccessor.count << ", type "
|
||||
<< indexAccessor.componentType << std::endl;
|
||||
|
||||
tinygltf::Material &mat = model.materials[primitive.material];
|
||||
for (auto &mats : mat.values) {
|
||||
std::cout << "mat : " << mats.first.c_str() << std::endl;
|
||||
}
|
||||
|
||||
for (auto &image : model.images) {
|
||||
std::cout << "image name : " << image.uri << std::endl;
|
||||
std::cout << " size : " << image.image.size() << std::endl;
|
||||
std::cout << " w/h : " << image.width << "/" << image.height
|
||||
<< std::endl;
|
||||
}
|
||||
|
||||
std::cout << "indices : " << primitive.indices << std::endl;
|
||||
std::cout << "mode : "
|
||||
<< "(" << primitive.mode << ")" << std::endl;
|
||||
|
||||
for (auto &attrib : primitive.attributes) {
|
||||
std::cout << "attribute : " << attrib.first.c_str() << std::endl;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
glm::mat4 genView(glm::vec3 pos, glm::vec3 lookat) {
|
||||
// Camera matrix
|
||||
glm::mat4 view = glm::lookAt(
|
||||
pos, // Camera in World Space
|
||||
lookat, // and looks at the origin
|
||||
glm::vec3(0, 1, 0) // Head is up (set to 0,-1,0 to look upside-down)
|
||||
);
|
||||
|
||||
return view;
|
||||
}
|
||||
|
||||
glm::mat4 genMVP(glm::mat4 view_mat, glm::mat4 model_mat, float fov, int w,
|
||||
int h) {
|
||||
glm::mat4 Projection =
|
||||
glm::perspective(glm::radians(fov), (float)w / (float)h, 0.01f, 1000.0f);
|
||||
|
||||
// Or, for an ortho camera :
|
||||
// glm::mat4 Projection = glm::ortho(-10.0f,10.0f,-10.0f,10.0f,0.0f,100.0f);
|
||||
// // In world coordinates
|
||||
|
||||
glm::mat4 mvp = Projection * view_mat * model_mat;
|
||||
|
||||
return mvp;
|
||||
}
|
||||
|
||||
void displayLoop(Window &window, const std::string &filename) {
|
||||
Shaders shader = Shaders();
|
||||
glUseProgram(shader.pid);
|
||||
|
||||
// grab uniforms to modify
|
||||
GLuint MVP_u = glGetUniformLocation(shader.pid, "MVP");
|
||||
GLuint sun_position_u = glGetUniformLocation(shader.pid, "sun_position");
|
||||
GLuint sun_color_u = glGetUniformLocation(shader.pid, "sun_color");
|
||||
|
||||
tinygltf::Model model;
|
||||
if (!loadModel(model, filename.c_str())) return;
|
||||
|
||||
GLuint vao = bindModel(model);
|
||||
// dbgModel(model); return;
|
||||
|
||||
// Model matrix : an identity matrix (model will be at the origin)
|
||||
glm::mat4 model_mat = glm::mat4(1.0f);
|
||||
glm::mat4 model_rot = glm::mat4(1.0f);
|
||||
glm::vec3 model_pos = glm::vec3(-3, 0, -3);
|
||||
|
||||
// generate a camera view, based on eye-position and lookAt world-position
|
||||
glm::mat4 view_mat = genView(glm::vec3(2, 2, 20), model_pos);
|
||||
|
||||
glm::vec3 sun_position = glm::vec3(3.0, 10.0, -5.0);
|
||||
glm::vec3 sun_color = glm::vec3(1.0);
|
||||
|
||||
while (!window.Close()) {
|
||||
window.Resize();
|
||||
|
||||
glClearColor(0.2, 0.2, 0.2, 1.0);
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
glm::mat4 trans =
|
||||
glm::translate(glm::mat4(1.0f), model_pos); // reposition model
|
||||
model_rot = glm::rotate(model_rot, glm::radians(0.8f),
|
||||
glm::vec3(0, 1, 0)); // rotate model on y axis
|
||||
model_mat = trans * model_rot;
|
||||
|
||||
// build a model-view-projection
|
||||
GLint w, h;
|
||||
glfwGetWindowSize(window.window, &w, &h);
|
||||
glm::mat4 mvp = genMVP(view_mat, model_mat, 45.0f, w, h);
|
||||
glUniformMatrix4fv(MVP_u, 1, GL_FALSE, &mvp[0][0]);
|
||||
|
||||
glUniform3fv(sun_position_u, 1, &sun_position[0]);
|
||||
glUniform3fv(sun_color_u, 1, &sun_color[0]);
|
||||
|
||||
drawModel(vao, model);
|
||||
glfwSwapBuffers(window.window);
|
||||
glfwPollEvents();
|
||||
}
|
||||
}
|
||||
|
||||
static void error_callback(int error, const char *description) {
|
||||
(void)error;
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
std::string filename = "../../models/Cube/Cube.gltf";
|
||||
|
||||
if (argc > 1) {
|
||||
filename = argv[1];
|
||||
}
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit()) return -1;
|
||||
|
||||
// Force create OpenGL 3.3
|
||||
// NOTE(syoyo): Linux + NVIDIA driver segfaults for some reason? commenting out glfwWindowHint will work.
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
|
||||
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
|
||||
#ifdef __APPLE__
|
||||
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
|
||||
#endif
|
||||
|
||||
Window window = Window(800, 600, "TinyGLTF basic example");
|
||||
glfwMakeContextCurrent(window.window);
|
||||
|
||||
#ifdef __APPLE__
|
||||
// https://stackoverflow.com/questions/50192625/openggl-segmentation-fault
|
||||
glewExperimental = GL_TRUE;
|
||||
#endif
|
||||
|
||||
glewInit();
|
||||
std::cout << glGetString(GL_RENDERER) << ", " << glGetString(GL_VERSION)
|
||||
<< std::endl;
|
||||
|
||||
if (!GLEW_VERSION_3_3) {
|
||||
std::cerr << "OpenGL 3.3 is required to execute this app." << std::endl;
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
glDepthFunc(GL_LESS);
|
||||
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glEnable(GL_BLEND);
|
||||
|
||||
displayLoop(window, filename);
|
||||
|
||||
glfwTerminate();
|
||||
return 0;
|
||||
}
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
|
||||
#include <GL/glew.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
#include <glm/gtc/matrix_transform.hpp>
|
||||
|
||||
#include "shaders.h"
|
||||
#include "window.h"
|
||||
|
||||
#define TINYGLTF_IMPLEMENTATION
|
||||
#define STB_IMAGE_IMPLEMENTATION
|
||||
#define STB_IMAGE_WRITE_IMPLEMENTATION
|
||||
#define TINYGLTF_NOEXCEPTION
|
||||
#define JSON_NOEXCEPTION
|
||||
#include "../../tiny_gltf.h"
|
||||
|
||||
#define BUFFER_OFFSET(i) ((char *)NULL + (i))
|
||||
|
||||
bool loadModel(tinygltf::Model &model, const char *filename) {
|
||||
tinygltf::TinyGLTF loader;
|
||||
std::string err;
|
||||
std::string warn;
|
||||
|
||||
bool res = loader.LoadASCIIFromFile(&model, &err, &warn, filename);
|
||||
if (!warn.empty()) {
|
||||
std::cout << "WARN: " << warn << std::endl;
|
||||
}
|
||||
|
||||
if (!err.empty()) {
|
||||
std::cout << "ERR: " << err << std::endl;
|
||||
}
|
||||
|
||||
if (!res)
|
||||
std::cout << "Failed to load glTF: " << filename << std::endl;
|
||||
else
|
||||
std::cout << "Loaded glTF: " << filename << std::endl;
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
std::map<int, GLuint> bindMesh(std::map<int, GLuint> vbos,
|
||||
tinygltf::Model &model, tinygltf::Mesh &mesh) {
|
||||
for (size_t i = 0; i < model.bufferViews.size(); ++i) {
|
||||
const tinygltf::BufferView &bufferView = model.bufferViews[i];
|
||||
if (bufferView.target == 0) { // TODO impl drawarrays
|
||||
std::cout << "WARN: bufferView.target is zero" << std::endl;
|
||||
continue; // Unsupported bufferView.
|
||||
/*
|
||||
From spec2.0 readme:
|
||||
https://github.com/KhronosGroup/glTF/tree/master/specification/2.0
|
||||
... drawArrays function should be used with a count equal to
|
||||
the count property of any of the accessors referenced by the
|
||||
attributes property (they are all equal for a given
|
||||
primitive).
|
||||
*/
|
||||
}
|
||||
|
||||
tinygltf::Buffer buffer = model.buffers[bufferView.buffer];
|
||||
std::cout << "bufferview.target " << bufferView.target << std::endl;
|
||||
|
||||
GLuint vbo;
|
||||
glGenBuffers(1, &vbo);
|
||||
vbos[i] = vbo;
|
||||
glBindBuffer(bufferView.target, vbo);
|
||||
|
||||
std::cout << "buffer.data.size = " << buffer.data.size()
|
||||
<< ", bufferview.byteOffset = " << bufferView.byteOffset
|
||||
<< std::endl;
|
||||
|
||||
glBufferData(bufferView.target, bufferView.byteLength,
|
||||
&buffer.data.at(0) + bufferView.byteOffset, GL_STATIC_DRAW);
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < mesh.primitives.size(); ++i) {
|
||||
tinygltf::Primitive primitive = mesh.primitives[i];
|
||||
tinygltf::Accessor indexAccessor = model.accessors[primitive.indices];
|
||||
|
||||
for (auto &attrib : primitive.attributes) {
|
||||
tinygltf::Accessor accessor = model.accessors[attrib.second];
|
||||
int byteStride =
|
||||
accessor.ByteStride(model.bufferViews[accessor.bufferView]);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, vbos[accessor.bufferView]);
|
||||
|
||||
int size = 1;
|
||||
if (accessor.type != TINYGLTF_TYPE_SCALAR) {
|
||||
size = accessor.type;
|
||||
}
|
||||
|
||||
int vaa = -1;
|
||||
if (attrib.first.compare("POSITION") == 0) vaa = 0;
|
||||
if (attrib.first.compare("NORMAL") == 0) vaa = 1;
|
||||
if (attrib.first.compare("TEXCOORD_0") == 0) vaa = 2;
|
||||
if (vaa > -1) {
|
||||
glEnableVertexAttribArray(vaa);
|
||||
glVertexAttribPointer(vaa, size, accessor.componentType,
|
||||
accessor.normalized ? GL_TRUE : GL_FALSE,
|
||||
byteStride, BUFFER_OFFSET(accessor.byteOffset));
|
||||
} else
|
||||
std::cout << "vaa missing: " << attrib.first << std::endl;
|
||||
}
|
||||
|
||||
GLuint texid;
|
||||
glGenTextures(1, &texid);
|
||||
|
||||
tinygltf::Texture &tex = model.textures[0];
|
||||
tinygltf::Image &image = model.images[tex.source];
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, texid);
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
||||
|
||||
GLenum format = GL_RGBA;
|
||||
|
||||
if (image.component == 1) {
|
||||
format = GL_RED;
|
||||
} else if (image.component == 2) {
|
||||
format = GL_RG;
|
||||
} else if (image.component == 3) {
|
||||
format = GL_RGB;
|
||||
} else {
|
||||
// ???
|
||||
}
|
||||
|
||||
GLenum type = GL_UNSIGNED_BYTE;
|
||||
if (image.bits == 8) {
|
||||
// ok
|
||||
} else if (image.bits == 16) {
|
||||
type = GL_UNSIGNED_SHORT;
|
||||
} else {
|
||||
// ???
|
||||
}
|
||||
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, image.width, image.height, 0,
|
||||
format, type, &image.image.at(0));
|
||||
}
|
||||
|
||||
return vbos;
|
||||
}
|
||||
|
||||
// bind models
|
||||
void bindModelNodes(std::map<int, GLuint> vbos, tinygltf::Model &model,
|
||||
tinygltf::Node &node) {
|
||||
bindMesh(vbos, model, model.meshes[node.mesh]);
|
||||
for (size_t i = 0; i < node.children.size(); i++) {
|
||||
bindModelNodes(vbos, model, model.nodes[node.children[i]]);
|
||||
}
|
||||
}
|
||||
GLuint bindModel(tinygltf::Model &model) {
|
||||
std::map<int, GLuint> vbos;
|
||||
GLuint vao;
|
||||
glGenVertexArrays(1, &vao);
|
||||
glBindVertexArray(vao);
|
||||
|
||||
const tinygltf::Scene &scene = model.scenes[model.defaultScene];
|
||||
for (size_t i = 0; i < scene.nodes.size(); ++i) {
|
||||
bindModelNodes(vbos, model, model.nodes[scene.nodes[i]]);
|
||||
}
|
||||
|
||||
glBindVertexArray(0);
|
||||
// cleanup vbos
|
||||
for (size_t i = 0; i < vbos.size(); ++i) {
|
||||
glDeleteBuffers(1, &vbos[i]);
|
||||
}
|
||||
|
||||
return vao;
|
||||
}
|
||||
|
||||
void drawMesh(tinygltf::Model &model, tinygltf::Mesh &mesh) {
|
||||
for (size_t i = 0; i < mesh.primitives.size(); ++i) {
|
||||
tinygltf::Primitive primitive = mesh.primitives[i];
|
||||
tinygltf::Accessor indexAccessor = model.accessors[primitive.indices];
|
||||
|
||||
glDrawElements(primitive.mode, indexAccessor.count,
|
||||
indexAccessor.componentType,
|
||||
BUFFER_OFFSET(indexAccessor.byteOffset));
|
||||
}
|
||||
}
|
||||
|
||||
// recursively draw node and children nodes of model
|
||||
void drawModelNodes(tinygltf::Model &model, tinygltf::Node &node) {
|
||||
drawMesh(model, model.meshes[node.mesh]);
|
||||
for (size_t i = 0; i < node.children.size(); i++) {
|
||||
drawModelNodes(model, model.nodes[node.children[i]]);
|
||||
}
|
||||
}
|
||||
void drawModel(GLuint vao, tinygltf::Model &model) {
|
||||
glBindVertexArray(vao);
|
||||
|
||||
const tinygltf::Scene &scene = model.scenes[model.defaultScene];
|
||||
for (size_t i = 0; i < scene.nodes.size(); ++i) {
|
||||
drawModelNodes(model, model.nodes[scene.nodes[i]]);
|
||||
}
|
||||
|
||||
glBindVertexArray(0);
|
||||
}
|
||||
|
||||
void dbgModel(tinygltf::Model &model) {
|
||||
for (auto &mesh : model.meshes) {
|
||||
std::cout << "mesh : " << mesh.name << std::endl;
|
||||
for (auto &primitive : mesh.primitives) {
|
||||
const tinygltf::Accessor &indexAccessor =
|
||||
model.accessors[primitive.indices];
|
||||
|
||||
std::cout << "indexaccessor: count " << indexAccessor.count << ", type "
|
||||
<< indexAccessor.componentType << std::endl;
|
||||
|
||||
tinygltf::Material &mat = model.materials[primitive.material];
|
||||
for (auto &mats : mat.values) {
|
||||
std::cout << "mat : " << mats.first.c_str() << std::endl;
|
||||
}
|
||||
|
||||
for (auto &image : model.images) {
|
||||
std::cout << "image name : " << image.uri << std::endl;
|
||||
std::cout << " size : " << image.image.size() << std::endl;
|
||||
std::cout << " w/h : " << image.width << "/" << image.height
|
||||
<< std::endl;
|
||||
}
|
||||
|
||||
std::cout << "indices : " << primitive.indices << std::endl;
|
||||
std::cout << "mode : "
|
||||
<< "(" << primitive.mode << ")" << std::endl;
|
||||
|
||||
for (auto &attrib : primitive.attributes) {
|
||||
std::cout << "attribute : " << attrib.first.c_str() << std::endl;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
glm::mat4 genView(glm::vec3 pos, glm::vec3 lookat) {
|
||||
// Camera matrix
|
||||
glm::mat4 view = glm::lookAt(
|
||||
pos, // Camera in World Space
|
||||
lookat, // and looks at the origin
|
||||
glm::vec3(0, 1, 0) // Head is up (set to 0,-1,0 to look upside-down)
|
||||
);
|
||||
|
||||
return view;
|
||||
}
|
||||
|
||||
glm::mat4 genMVP(glm::mat4 view_mat, glm::mat4 model_mat, float fov, int w,
|
||||
int h) {
|
||||
glm::mat4 Projection =
|
||||
glm::perspective(glm::radians(fov), (float)w / (float)h, 0.01f, 1000.0f);
|
||||
|
||||
// Or, for an ortho camera :
|
||||
// glm::mat4 Projection = glm::ortho(-10.0f,10.0f,-10.0f,10.0f,0.0f,100.0f);
|
||||
// // In world coordinates
|
||||
|
||||
glm::mat4 mvp = Projection * view_mat * model_mat;
|
||||
|
||||
return mvp;
|
||||
}
|
||||
|
||||
void displayLoop(Window &window, const std::string &filename) {
|
||||
Shaders shader = Shaders();
|
||||
glUseProgram(shader.pid);
|
||||
|
||||
// grab uniforms to modify
|
||||
GLuint MVP_u = glGetUniformLocation(shader.pid, "MVP");
|
||||
GLuint sun_position_u = glGetUniformLocation(shader.pid, "sun_position");
|
||||
GLuint sun_color_u = glGetUniformLocation(shader.pid, "sun_color");
|
||||
|
||||
tinygltf::Model model;
|
||||
if (!loadModel(model, filename.c_str())) return;
|
||||
|
||||
GLuint vao = bindModel(model);
|
||||
// dbgModel(model); return;
|
||||
|
||||
// Model matrix : an identity matrix (model will be at the origin)
|
||||
glm::mat4 model_mat = glm::mat4(1.0f);
|
||||
glm::mat4 model_rot = glm::mat4(1.0f);
|
||||
glm::vec3 model_pos = glm::vec3(-3, 0, -3);
|
||||
|
||||
// generate a camera view, based on eye-position and lookAt world-position
|
||||
glm::mat4 view_mat = genView(glm::vec3(2, 2, 20), model_pos);
|
||||
|
||||
glm::vec3 sun_position = glm::vec3(3.0, 10.0, -5.0);
|
||||
glm::vec3 sun_color = glm::vec3(1.0);
|
||||
|
||||
while (!window.Close()) {
|
||||
window.Resize();
|
||||
|
||||
glClearColor(0.2, 0.2, 0.2, 1.0);
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
glm::mat4 trans =
|
||||
glm::translate(glm::mat4(1.0f), model_pos); // reposition model
|
||||
model_rot = glm::rotate(model_rot, glm::radians(0.8f),
|
||||
glm::vec3(0, 1, 0)); // rotate model on y axis
|
||||
model_mat = trans * model_rot;
|
||||
|
||||
// build a model-view-projection
|
||||
GLint w, h;
|
||||
glfwGetWindowSize(window.window, &w, &h);
|
||||
glm::mat4 mvp = genMVP(view_mat, model_mat, 45.0f, w, h);
|
||||
glUniformMatrix4fv(MVP_u, 1, GL_FALSE, &mvp[0][0]);
|
||||
|
||||
glUniform3fv(sun_position_u, 1, &sun_position[0]);
|
||||
glUniform3fv(sun_color_u, 1, &sun_color[0]);
|
||||
|
||||
drawModel(vao, model);
|
||||
glfwSwapBuffers(window.window);
|
||||
glfwPollEvents();
|
||||
}
|
||||
}
|
||||
|
||||
static void error_callback(int error, const char *description) {
|
||||
(void)error;
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
std::string filename = "../../models/Cube/Cube.gltf";
|
||||
|
||||
if (argc > 1) {
|
||||
filename = argv[1];
|
||||
}
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit()) return -1;
|
||||
|
||||
// Force create OpenGL 3.3
|
||||
// NOTE(syoyo): Linux + NVIDIA driver segfaults for some reason? commenting out glfwWindowHint will work.
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
|
||||
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
|
||||
#ifdef __APPLE__
|
||||
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
Window window = Window(800, 600, "TinyGLTF basic example");
|
||||
glfwMakeContextCurrent(window.window);
|
||||
|
||||
#ifdef __APPLE__
|
||||
// https://stackoverflow.com/questions/50192625/openggl-segmentation-fault
|
||||
glewExperimental = GL_TRUE;
|
||||
#endif
|
||||
|
||||
glewInit();
|
||||
std::cout << glGetString(GL_RENDERER) << ", " << glGetString(GL_VERSION)
|
||||
<< std::endl;
|
||||
|
||||
if (!GLEW_VERSION_3_3) {
|
||||
std::cerr << "OpenGL 3.3 is required to execute this app." << std::endl;
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
glDepthFunc(GL_LESS);
|
||||
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glEnable(GL_BLEND);
|
||||
|
||||
displayLoop(window, filename);
|
||||
|
||||
glfwTerminate();
|
||||
return 0;
|
||||
}
|
||||
|
||||
16
gltf.schema.resolved.inc
Normal file
16
gltf.schema.resolved.inc
Normal file
File diff suppressed because one or more lines are too long
@@ -2,6 +2,7 @@
|
||||
// TODO(syoyo): Print extensions and extras for each glTF object.
|
||||
//
|
||||
#define TINYGLTF_IMPLEMENTATION
|
||||
#define TINYGLTF_ENABLE_SCHEMA_VALIDATOR
|
||||
#define STB_IMAGE_IMPLEMENTATION
|
||||
#define STB_IMAGE_WRITE_IMPLEMENTATION
|
||||
#include "tiny_gltf.h"
|
||||
@@ -175,10 +176,7 @@ static std::string PrintIntArray(const std::vector<int> &arr) {
|
||||
std::stringstream ss;
|
||||
ss << "[ ";
|
||||
for (size_t i = 0; i < arr.size(); i++) {
|
||||
ss << arr[i];
|
||||
if (i != arr.size() - 1) {
|
||||
ss << ", ";
|
||||
}
|
||||
ss << arr[i] << ((i != arr.size() - 1) ? ", " : "");
|
||||
}
|
||||
ss << " ]";
|
||||
|
||||
@@ -193,10 +191,7 @@ static std::string PrintFloatArray(const std::vector<double> &arr) {
|
||||
std::stringstream ss;
|
||||
ss << "[ ";
|
||||
for (size_t i = 0; i < arr.size(); i++) {
|
||||
ss << arr[i];
|
||||
if (i != arr.size() - 1) {
|
||||
ss << ", ";
|
||||
}
|
||||
ss << arr[i] << ((i != arr.size() - 1) ? ", " : "");
|
||||
}
|
||||
ss << " ]";
|
||||
|
||||
@@ -249,36 +244,35 @@ static std::string PrintValue(const std::string &name,
|
||||
if (tag) {
|
||||
ss << Indent(indent) << name << " : " << value.Get<std::string>();
|
||||
} else {
|
||||
ss << Indent(indent) << value.Get<std::string>() << " ";
|
||||
ss << " " << value.Get<std::string>() << " ";
|
||||
}
|
||||
} else if (value.IsBool()) {
|
||||
if (tag) {
|
||||
ss << Indent(indent) << name << " : " << value.Get<bool>();
|
||||
} else {
|
||||
ss << Indent(indent) << value.Get<bool>() << " ";
|
||||
ss << " " << value.Get<bool>() << " ";
|
||||
}
|
||||
} else if (value.IsNumber()) {
|
||||
if (tag) {
|
||||
ss << Indent(indent) << name << " : " << value.Get<double>();
|
||||
} else {
|
||||
ss << Indent(indent) << value.Get<double>() << " ";
|
||||
ss << " " << value.Get<double>() << " ";
|
||||
}
|
||||
} else if (value.IsInt()) {
|
||||
if (tag) {
|
||||
ss << Indent(indent) << name << " : " << value.Get<int>();
|
||||
} else {
|
||||
ss << Indent(indent) << value.Get<int>() << " ";
|
||||
ss << " " << value.Get<int>() << " ";
|
||||
}
|
||||
} else if (value.IsArray()) {
|
||||
// TODO(syoyo): Better pretty printing of array item
|
||||
ss << Indent(indent) << name << " [ \n";
|
||||
ss << Indent(indent) << name << " [ ";
|
||||
for (size_t i = 0; i < value.Size(); i++) {
|
||||
ss << PrintValue("", value.Get(int(i)), indent + 1, /* tag */ false);
|
||||
if (i != (value.ArrayLen() - 1)) {
|
||||
ss << ", \n";
|
||||
ss << ", ";
|
||||
}
|
||||
}
|
||||
ss << "\n" << Indent(indent) << "] ";
|
||||
ss << Indent(indent) << "] ";
|
||||
}
|
||||
|
||||
// @todo { binary }
|
||||
@@ -322,15 +316,6 @@ static void DumpStringIntMap(const std::map<std::string, int> &m, int indent) {
|
||||
}
|
||||
}
|
||||
|
||||
static void DumpExtensions(const tinygltf::ExtensionMap &extension,
|
||||
const int indent) {
|
||||
// TODO(syoyo): pritty print Value
|
||||
for (auto &e : extension) {
|
||||
std::cout << Indent(indent) << e.first << std::endl;
|
||||
std::cout << PrintValue("extensions", e.second, indent + 1) << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
static void DumpPrimitive(const tinygltf::Primitive &primitive, int indent) {
|
||||
std::cout << Indent(indent) << "material : " << primitive.material
|
||||
<< std::endl;
|
||||
@@ -342,80 +327,17 @@ static void DumpPrimitive(const tinygltf::Primitive &primitive, int indent) {
|
||||
<< std::endl;
|
||||
DumpStringIntMap(primitive.attributes, indent + 1);
|
||||
|
||||
DumpExtensions(primitive.extensions, indent);
|
||||
std::cout << Indent(indent) << "extras :" << std::endl
|
||||
<< PrintValue("extras", primitive.extras, indent + 1) << std::endl;
|
||||
|
||||
if (!primitive.extensions_json_string.empty()) {
|
||||
std::cout << Indent(indent + 1) << "extensions(JSON string) = "
|
||||
<< primitive.extensions_json_string << "\n";
|
||||
}
|
||||
|
||||
if (!primitive.extras_json_string.empty()) {
|
||||
std::cout << Indent(indent + 1)
|
||||
<< "extras(JSON string) = " << primitive.extras_json_string
|
||||
<< "\n";
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void DumpTextureInfo(const tinygltf::TextureInfo &texinfo,
|
||||
const int indent) {
|
||||
std::cout << Indent(indent) << "index : " << texinfo.index << "\n";
|
||||
std::cout << Indent(indent) << "texCoord : TEXCOORD_" << texinfo.texCoord
|
||||
<< "\n";
|
||||
DumpExtensions(texinfo.extensions, indent + 1);
|
||||
std::cout << PrintValue("extras", texinfo.extras, indent + 1) << "\n";
|
||||
|
||||
if (!texinfo.extensions_json_string.empty()) {
|
||||
std::cout << Indent(indent)
|
||||
<< "extensions(JSON string) = " << texinfo.extensions_json_string
|
||||
<< "\n";
|
||||
static void DumpExtensions(const tinygltf::ExtensionMap &extension,
|
||||
const int indent) {
|
||||
// TODO(syoyo): pritty print Value
|
||||
for (auto &e : extension) {
|
||||
std::cout << Indent(indent) << e.first << std::endl;
|
||||
std::cout << PrintValue("extensions", e.second, indent + 1) << std::endl;
|
||||
}
|
||||
|
||||
if (!texinfo.extras_json_string.empty()) {
|
||||
std::cout << Indent(indent)
|
||||
<< "extras(JSON string) = " << texinfo.extras_json_string << "\n";
|
||||
}
|
||||
}
|
||||
|
||||
static void DumpNormalTextureInfo(const tinygltf::NormalTextureInfo &texinfo,
|
||||
const int indent) {
|
||||
std::cout << Indent(indent) << "index : " << texinfo.index << "\n";
|
||||
std::cout << Indent(indent) << "texCoord : TEXCOORD_" << texinfo.texCoord
|
||||
<< "\n";
|
||||
std::cout << Indent(indent) << "scale : " << texinfo.scale << "\n";
|
||||
DumpExtensions(texinfo.extensions, indent + 1);
|
||||
std::cout << PrintValue("extras", texinfo.extras, indent + 1) << "\n";
|
||||
}
|
||||
|
||||
static void DumpOcclusionTextureInfo(
|
||||
const tinygltf::OcclusionTextureInfo &texinfo, const int indent) {
|
||||
std::cout << Indent(indent) << "index : " << texinfo.index << "\n";
|
||||
std::cout << Indent(indent) << "texCoord : TEXCOORD_" << texinfo.texCoord
|
||||
<< "\n";
|
||||
std::cout << Indent(indent) << "strength : " << texinfo.strength << "\n";
|
||||
DumpExtensions(texinfo.extensions, indent + 1);
|
||||
std::cout << PrintValue("extras", texinfo.extras, indent + 1) << "\n";
|
||||
}
|
||||
|
||||
static void DumpPbrMetallicRoughness(const tinygltf::PbrMetallicRoughness &pbr,
|
||||
const int indent) {
|
||||
std::cout << Indent(indent)
|
||||
<< "baseColorFactor : " << PrintFloatArray(pbr.baseColorFactor)
|
||||
<< "\n";
|
||||
std::cout << Indent(indent) << "baseColorTexture :\n";
|
||||
DumpTextureInfo(pbr.baseColorTexture, indent + 1);
|
||||
|
||||
std::cout << Indent(indent) << "metallicFactor : " << pbr.metallicFactor
|
||||
<< "\n";
|
||||
std::cout << Indent(indent) << "roughnessFactor : " << pbr.roughnessFactor
|
||||
<< "\n";
|
||||
|
||||
std::cout << Indent(indent) << "metallicRoughnessTexture :\n";
|
||||
DumpTextureInfo(pbr.metallicRoughnessTexture, indent + 1);
|
||||
DumpExtensions(pbr.extensions, indent + 1);
|
||||
std::cout << PrintValue("extras", pbr.extras, indent + 1) << "\n";
|
||||
}
|
||||
|
||||
static void Dump(const tinygltf::Model &model) {
|
||||
@@ -570,21 +492,6 @@ static void Dump(const tinygltf::Model &model) {
|
||||
std::cout << Indent(2)
|
||||
<< "target : " << PrintTarget(bufferView.target)
|
||||
<< std::endl;
|
||||
std::cout << Indent(1) << "-------------------------------------\n";
|
||||
|
||||
DumpExtensions(bufferView.extensions, 1);
|
||||
std::cout << PrintValue("extras", bufferView.extras, 2) << std::endl;
|
||||
|
||||
if (!bufferView.extensions_json_string.empty()) {
|
||||
std::cout << Indent(2) << "extensions(JSON string) = "
|
||||
<< bufferView.extensions_json_string << "\n";
|
||||
}
|
||||
|
||||
if (!bufferView.extras_json_string.empty()) {
|
||||
std::cout << Indent(2)
|
||||
<< "extras(JSON string) = " << bufferView.extras_json_string
|
||||
<< "\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -595,21 +502,6 @@ static void Dump(const tinygltf::Model &model) {
|
||||
std::cout << Indent(1) << "name : " << buffer.name << std::endl;
|
||||
std::cout << Indent(2) << "byteLength : " << buffer.data.size()
|
||||
<< std::endl;
|
||||
std::cout << Indent(1) << "-------------------------------------\n";
|
||||
|
||||
DumpExtensions(buffer.extensions, 1);
|
||||
std::cout << PrintValue("extras", buffer.extras, 2) << std::endl;
|
||||
|
||||
if (!buffer.extensions_json_string.empty()) {
|
||||
std::cout << Indent(2) << "extensions(JSON string) = "
|
||||
<< buffer.extensions_json_string << "\n";
|
||||
}
|
||||
|
||||
if (!buffer.extras_json_string.empty()) {
|
||||
std::cout << Indent(2)
|
||||
<< "extras(JSON string) = " << buffer.extras_json_string
|
||||
<< "\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -618,55 +510,16 @@ static void Dump(const tinygltf::Model &model) {
|
||||
<< std::endl;
|
||||
for (size_t i = 0; i < model.materials.size(); i++) {
|
||||
const tinygltf::Material &material = model.materials[i];
|
||||
std::cout << Indent(1) << "name : " << material.name
|
||||
<< std::endl;
|
||||
|
||||
std::cout << Indent(1) << "alphaMode : " << material.alphaMode
|
||||
<< std::endl;
|
||||
std::cout << Indent(1)
|
||||
<< "alphaCutoff : " << material.alphaCutoff
|
||||
<< std::endl;
|
||||
std::cout << Indent(1) << "doubleSided : "
|
||||
<< (material.doubleSided ? "true" : "false") << std::endl;
|
||||
std::cout << Indent(1) << "emissiveFactor : "
|
||||
<< PrintFloatArray(material.emissiveFactor) << std::endl;
|
||||
|
||||
std::cout << Indent(1) << "pbrMetallicRoughness :\n";
|
||||
DumpPbrMetallicRoughness(material.pbrMetallicRoughness, 2);
|
||||
|
||||
std::cout << Indent(1) << "normalTexture :\n";
|
||||
DumpNormalTextureInfo(material.normalTexture, 2);
|
||||
|
||||
std::cout << Indent(1) << "occlusionTexture :\n";
|
||||
DumpOcclusionTextureInfo(material.occlusionTexture, 2);
|
||||
|
||||
std::cout << Indent(1) << "emissiveTexture :\n";
|
||||
DumpTextureInfo(material.emissiveTexture, 2);
|
||||
|
||||
std::cout << Indent(1) << "---- legacy material parameter ----\n";
|
||||
std::cout << Indent(1) << "name : " << material.name << std::endl;
|
||||
std::cout << Indent(1) << "values(items=" << material.values.size() << ")"
|
||||
<< std::endl;
|
||||
|
||||
tinygltf::ParameterMap::const_iterator p(material.values.begin());
|
||||
tinygltf::ParameterMap::const_iterator pEnd(material.values.end());
|
||||
for (; p != pEnd; p++) {
|
||||
std::cout << Indent(2) << p->first << ": "
|
||||
<< PrintParameterValue(p->second) << std::endl;
|
||||
}
|
||||
std::cout << Indent(1) << "-------------------------------------\n";
|
||||
|
||||
DumpExtensions(material.extensions, 1);
|
||||
std::cout << PrintValue("extras", material.extras, 2) << std::endl;
|
||||
|
||||
if (!material.extensions_json_string.empty()) {
|
||||
std::cout << Indent(2) << "extensions(JSON string) = "
|
||||
<< material.extensions_json_string << "\n";
|
||||
}
|
||||
|
||||
if (!material.extras_json_string.empty()) {
|
||||
std::cout << Indent(2)
|
||||
<< "extras(JSON string) = " << material.extras_json_string
|
||||
<< "\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -690,18 +543,6 @@ static void Dump(const tinygltf::Model &model) {
|
||||
std::cout << Indent(2) << "height : " << image.height << std::endl;
|
||||
std::cout << Indent(2) << "component : " << image.component << std::endl;
|
||||
DumpExtensions(image.extensions, 1);
|
||||
std::cout << PrintValue("extras", image.extras, 2) << std::endl;
|
||||
|
||||
if (!image.extensions_json_string.empty()) {
|
||||
std::cout << Indent(2) << "extensions(JSON string) = "
|
||||
<< image.extensions_json_string << "\n";
|
||||
}
|
||||
|
||||
if (!image.extras_json_string.empty()) {
|
||||
std::cout << Indent(2)
|
||||
<< "extras(JSON string) = " << image.extras_json_string
|
||||
<< "\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -714,18 +555,6 @@ static void Dump(const tinygltf::Model &model) {
|
||||
std::cout << Indent(1) << "source : " << texture.source
|
||||
<< std::endl;
|
||||
DumpExtensions(texture.extensions, 1);
|
||||
std::cout << PrintValue("extras", texture.extras, 2) << std::endl;
|
||||
|
||||
if (!texture.extensions_json_string.empty()) {
|
||||
std::cout << Indent(2) << "extensions(JSON string) = "
|
||||
<< texture.extensions_json_string << "\n";
|
||||
}
|
||||
|
||||
if (!texture.extras_json_string.empty()) {
|
||||
std::cout << Indent(2)
|
||||
<< "extras(JSON string) = " << texture.extras_json_string
|
||||
<< "\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -747,20 +576,6 @@ static void Dump(const tinygltf::Model &model) {
|
||||
std::cout << Indent(2)
|
||||
<< "wrapT : " << PrintWrapMode(sampler.wrapT)
|
||||
<< std::endl;
|
||||
|
||||
DumpExtensions(sampler.extensions, 1);
|
||||
std::cout << PrintValue("extras", sampler.extras, 2) << std::endl;
|
||||
|
||||
if (!sampler.extensions_json_string.empty()) {
|
||||
std::cout << Indent(2) << "extensions(JSON string) = "
|
||||
<< sampler.extensions_json_string << "\n";
|
||||
}
|
||||
|
||||
if (!sampler.extras_json_string.empty()) {
|
||||
std::cout << Indent(2)
|
||||
<< "extras(JSON string) = " << sampler.extras_json_string
|
||||
<< "\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -793,54 +608,6 @@ static void Dump(const tinygltf::Model &model) {
|
||||
<< "znear : " << camera.orthographic.znear
|
||||
<< std::endl;
|
||||
}
|
||||
|
||||
std::cout << Indent(1) << "-------------------------------------\n";
|
||||
|
||||
DumpExtensions(camera.extensions, 1);
|
||||
std::cout << PrintValue("extras", camera.extras, 2) << std::endl;
|
||||
|
||||
if (!camera.extensions_json_string.empty()) {
|
||||
std::cout << Indent(2) << "extensions(JSON string) = "
|
||||
<< camera.extensions_json_string << "\n";
|
||||
}
|
||||
|
||||
if (!camera.extras_json_string.empty()) {
|
||||
std::cout << Indent(2)
|
||||
<< "extras(JSON string) = " << camera.extras_json_string
|
||||
<< "\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
std::cout << "skins(items=" << model.skins.size() << ")" << std::endl;
|
||||
for (size_t i = 0; i < model.skins.size(); i++) {
|
||||
const tinygltf::Skin &skin = model.skins[i];
|
||||
std::cout << Indent(1) << "name : " << skin.name << std::endl;
|
||||
std::cout << Indent(2)
|
||||
<< "inverseBindMatrices : " << skin.inverseBindMatrices
|
||||
<< std::endl;
|
||||
std::cout << Indent(2) << "skeleton : " << skin.skeleton
|
||||
<< std::endl;
|
||||
std::cout << Indent(2)
|
||||
<< "joints : " << PrintIntArray(skin.joints)
|
||||
<< std::endl;
|
||||
std::cout << Indent(1) << "-------------------------------------\n";
|
||||
|
||||
DumpExtensions(skin.extensions, 1);
|
||||
std::cout << PrintValue("extras", skin.extras, 2) << std::endl;
|
||||
|
||||
if (!skin.extensions_json_string.empty()) {
|
||||
std::cout << Indent(2)
|
||||
<< "extensions(JSON string) = " << skin.extensions_json_string
|
||||
<< "\n";
|
||||
}
|
||||
|
||||
if (!skin.extras_json_string.empty()) {
|
||||
std::cout << Indent(2)
|
||||
<< "extras(JSON string) = " << skin.extras_json_string
|
||||
<< "\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -858,12 +625,6 @@ int main(int argc, char **argv) {
|
||||
exit(1);
|
||||
}
|
||||
|
||||
// Store original JSON string for `extras` and `extensions`
|
||||
bool store_original_json_for_extras_and_extensions = false;
|
||||
if (argc > 2) {
|
||||
store_original_json_for_extras_and_extensions = true;
|
||||
}
|
||||
|
||||
tinygltf::Model model;
|
||||
tinygltf::TinyGLTF gltf_ctx;
|
||||
std::string err;
|
||||
@@ -871,9 +632,6 @@ int main(int argc, char **argv) {
|
||||
std::string input_filename(argv[1]);
|
||||
std::string ext = GetFilePathExtension(input_filename);
|
||||
|
||||
gltf_ctx.SetStoreOriginalJSONForExtrasAndExtensions(
|
||||
store_original_json_for_extras_and_extensions);
|
||||
|
||||
bool ret = false;
|
||||
if (ext.compare("glb") == 0) {
|
||||
std::cout << "Reading binary glTF" << std::endl;
|
||||
@@ -883,8 +641,13 @@ int main(int argc, char **argv) {
|
||||
} else {
|
||||
std::cout << "Reading ASCII glTF" << std::endl;
|
||||
// assume ascii glTF.
|
||||
#if defined(TINYGLTF_ENABLE_SCHEMA_VALIDATOR)
|
||||
ret =
|
||||
gltf_ctx.LoadASCIIFromFileWithValidation(&model, &err, &warn, input_filename.c_str());
|
||||
#else
|
||||
ret =
|
||||
gltf_ctx.LoadASCIIFromFile(&model, &err, &warn, input_filename.c_str());
|
||||
#endif
|
||||
}
|
||||
|
||||
if (!warn.empty()) {
|
||||
|
||||
@@ -1,67 +0,0 @@
|
||||
{
|
||||
"scenes": [
|
||||
{
|
||||
"nodes": [0]
|
||||
}
|
||||
],
|
||||
"nodes": [
|
||||
{
|
||||
"mesh": 0
|
||||
}
|
||||
],
|
||||
"meshes": [
|
||||
{
|
||||
"primitives": [
|
||||
{
|
||||
"attributes": {
|
||||
"POSITION": 1
|
||||
},
|
||||
"indices": 0
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"buffers": [
|
||||
{
|
||||
"uri": "simpleTriangle.bin",
|
||||
"byteLength": 44
|
||||
}
|
||||
],
|
||||
"bufferViews": [
|
||||
{
|
||||
"buffer": 0,
|
||||
"byteOffset": 0,
|
||||
"byteLength": 1e300,
|
||||
"target": 34963
|
||||
},
|
||||
{
|
||||
"buffer": 0,
|
||||
"byteOffset": 8,
|
||||
"byteLength": 36,
|
||||
"target": 34962
|
||||
}
|
||||
],
|
||||
"accessors": [
|
||||
{
|
||||
"bufferView": 0,
|
||||
"byteOffset": 0,
|
||||
"componentType": 5123,
|
||||
"count": 3,
|
||||
"type": "SCALAR",
|
||||
"max": [2],
|
||||
"min": [0]
|
||||
},
|
||||
{
|
||||
"bufferView": 1,
|
||||
"byteOffset": 0,
|
||||
"componentType": 5126,
|
||||
"count": 3,
|
||||
"type": "VEC3",
|
||||
"max": [1, 1, 0],
|
||||
"min": [0, 0, 0]
|
||||
}
|
||||
],
|
||||
"asset": {
|
||||
"version": "2.0"
|
||||
}
|
||||
}
|
||||
@@ -1,53 +0,0 @@
|
||||
{
|
||||
"scenes": [],
|
||||
"nodes": [],
|
||||
"meshes": [
|
||||
{
|
||||
"primitives": [
|
||||
{
|
||||
"attributes": {},
|
||||
"indices": 0
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"buffers": [
|
||||
{
|
||||
"uri": "simpleTriangle.bin",
|
||||
"byteLength": 44
|
||||
}
|
||||
],
|
||||
"bufferViews": [
|
||||
{
|
||||
"buffer": 0,
|
||||
"byteOffset": 0,
|
||||
"byteLength": 6,
|
||||
"target": 34963
|
||||
},
|
||||
{
|
||||
"buffer": 1,
|
||||
"byteOffset": 0,
|
||||
"byteLength": 6,
|
||||
"target": 34963
|
||||
}
|
||||
],
|
||||
"images": [
|
||||
{
|
||||
"bufferView": 1,
|
||||
"mimeType": "image/png"
|
||||
}
|
||||
],
|
||||
"accessors": [
|
||||
{
|
||||
"bufferView": 0,
|
||||
"componentType": 5123,
|
||||
"count": 3,
|
||||
"type": "SCALAR",
|
||||
"max": [2],
|
||||
"min": [0]
|
||||
}
|
||||
],
|
||||
"asset": {
|
||||
"version": "2.0"
|
||||
}
|
||||
}
|
||||
@@ -1,36 +0,0 @@
|
||||
{
|
||||
"scenes": [],
|
||||
"nodes": [],
|
||||
"buffers": [],
|
||||
"meshes": [
|
||||
{
|
||||
"primitives": [
|
||||
{
|
||||
"attributes": {},
|
||||
"indices": 0
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"bufferViews": [
|
||||
{
|
||||
"buffer": 0,
|
||||
"byteOffset": 0,
|
||||
"byteLength": 6,
|
||||
"target": 34963
|
||||
}
|
||||
],
|
||||
"accessors": [
|
||||
{
|
||||
"bufferView": 1,
|
||||
"componentType": 5123,
|
||||
"count": 3,
|
||||
"type": "SCALAR",
|
||||
"max": [2],
|
||||
"min": [0]
|
||||
}
|
||||
],
|
||||
"asset": {
|
||||
"version": "2.0"
|
||||
}
|
||||
}
|
||||
@@ -1,36 +0,0 @@
|
||||
{
|
||||
"scenes": [],
|
||||
"nodes": [],
|
||||
"buffers": [],
|
||||
"meshes": [
|
||||
{
|
||||
"primitives": [
|
||||
{
|
||||
"attributes": {},
|
||||
"indices": 1
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"bufferViews": [
|
||||
{
|
||||
"buffer": 0,
|
||||
"byteOffset": 0,
|
||||
"byteLength": 6,
|
||||
"target": 34963
|
||||
}
|
||||
],
|
||||
"accessors": [
|
||||
{
|
||||
"bufferView": 1,
|
||||
"componentType": 5123,
|
||||
"count": 3,
|
||||
"type": "SCALAR",
|
||||
"max": [2],
|
||||
"min": [0]
|
||||
}
|
||||
],
|
||||
"asset": {
|
||||
"version": "2.0"
|
||||
}
|
||||
}
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 44 B |
@@ -1,224 +0,0 @@
|
||||
{
|
||||
"accessors": [
|
||||
{
|
||||
"bufferView": 0,
|
||||
"byteOffset": 0,
|
||||
"componentType": 5123,
|
||||
"count": 36,
|
||||
"max": [
|
||||
35
|
||||
],
|
||||
"min": [
|
||||
0
|
||||
],
|
||||
"type": "SCALAR"
|
||||
},
|
||||
{
|
||||
"bufferView": 1,
|
||||
"byteOffset": 0,
|
||||
"componentType": 5126,
|
||||
"count": 36,
|
||||
"max": [
|
||||
1,
|
||||
1,
|
||||
1.000001
|
||||
],
|
||||
"min": [
|
||||
-1,
|
||||
-1,
|
||||
-1
|
||||
],
|
||||
"type": "VEC3"
|
||||
},
|
||||
{
|
||||
"bufferView": 2,
|
||||
"byteOffset": 0,
|
||||
"componentType": 5126,
|
||||
"count": 36,
|
||||
"max": [
|
||||
1,
|
||||
1,
|
||||
1
|
||||
],
|
||||
"min": [
|
||||
-1,
|
||||
-1,
|
||||
-1
|
||||
],
|
||||
"type": "VEC3"
|
||||
},
|
||||
{
|
||||
"bufferView": 3,
|
||||
"byteOffset": 0,
|
||||
"componentType": 5126,
|
||||
"count": 36,
|
||||
"max": [
|
||||
1,
|
||||
-0,
|
||||
-0,
|
||||
1
|
||||
],
|
||||
"min": [
|
||||
0,
|
||||
-0,
|
||||
-1,
|
||||
-1
|
||||
],
|
||||
"type": "VEC4"
|
||||
},
|
||||
{
|
||||
"bufferView": 4,
|
||||
"byteOffset": 0,
|
||||
"componentType": 5126,
|
||||
"count": 36,
|
||||
"max": [
|
||||
1,
|
||||
1
|
||||
],
|
||||
"min": [
|
||||
-1,
|
||||
-1
|
||||
],
|
||||
"type": "VEC2"
|
||||
}
|
||||
],
|
||||
"asset": {
|
||||
"generator": "VKTS glTF 2.0 exporter",
|
||||
"version": "2.0"
|
||||
},
|
||||
"bufferViews": [
|
||||
{
|
||||
"buffer": 0,
|
||||
"byteLength": 72,
|
||||
"byteOffset": 0,
|
||||
"target": 34963
|
||||
},
|
||||
{
|
||||
"buffer": 0,
|
||||
"byteLength": 432,
|
||||
"byteOffset": 72,
|
||||
"target": 34962
|
||||
},
|
||||
{
|
||||
"buffer": 0,
|
||||
"byteLength": 432,
|
||||
"byteOffset": 504,
|
||||
"target": 34962
|
||||
},
|
||||
{
|
||||
"buffer": 0,
|
||||
"byteLength": 576,
|
||||
"byteOffset": 936,
|
||||
"target": 34962
|
||||
},
|
||||
{
|
||||
"buffer": 0,
|
||||
"byteLength": 288,
|
||||
"byteOffset": 1512,
|
||||
"target": 34962
|
||||
}
|
||||
],
|
||||
"buffers": [
|
||||
{
|
||||
"byteLength": 1800,
|
||||
"uri": "Cube.bin"
|
||||
}
|
||||
],
|
||||
"images": [
|
||||
{
|
||||
"0comment": "Use Cube_MetallicRoughness.png to reduce scene filesize",
|
||||
"uri": "Cube_MetallicRoughness.png"
|
||||
},
|
||||
{
|
||||
"uri": "Cube_MetallicRoughness.png"
|
||||
}
|
||||
],
|
||||
"materials": [
|
||||
{
|
||||
"emissiveTexture": {
|
||||
"index": 0,
|
||||
"extensions": {
|
||||
"KHR_texture_transform": {
|
||||
"offset": [
|
||||
0,
|
||||
1
|
||||
],
|
||||
"scale": [
|
||||
1,
|
||||
-1
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Cube",
|
||||
"pbrMetallicRoughness": {
|
||||
"baseColorTexture": {
|
||||
"index": 0
|
||||
},
|
||||
"metallicRoughnessTexture": {
|
||||
"index": 1,
|
||||
"extensions": {
|
||||
"KHR_texture_transform": {
|
||||
"offset": [
|
||||
0,
|
||||
1
|
||||
],
|
||||
"rotation": 1.57079632679,
|
||||
"scale": [
|
||||
0.5,
|
||||
0.5
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
],
|
||||
"meshes": [
|
||||
{
|
||||
"name": "Cube",
|
||||
"primitives": [
|
||||
{
|
||||
"attributes": {
|
||||
"NORMAL": 2,
|
||||
"POSITION": 1,
|
||||
"TANGENT": 3,
|
||||
"TEXCOORD_0": 4
|
||||
},
|
||||
"indices": 0,
|
||||
"material": 0,
|
||||
"mode": 4
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"nodes": [
|
||||
{
|
||||
"mesh": 0,
|
||||
"name": "Cube"
|
||||
}
|
||||
],
|
||||
"samplers": [
|
||||
{}
|
||||
],
|
||||
"scene": 0,
|
||||
"scenes": [
|
||||
{
|
||||
"nodes": [
|
||||
0
|
||||
]
|
||||
}
|
||||
],
|
||||
"textures": [
|
||||
{
|
||||
"sampler": 0,
|
||||
"source": 0
|
||||
},
|
||||
{
|
||||
"sampler": 0,
|
||||
"source": 1
|
||||
}
|
||||
]
|
||||
}
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 1.8 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 319 B |
@@ -1,6 +0,0 @@
|
||||
Added KHR_texture_transform property to Cube scene.
|
||||
|
||||
License: Donated by Norbert Nopper for glTF testing.
|
||||
|
||||
https://github.com/KhronosGroup/glTF-Sample-Models/tree/master/2.0/Cube
|
||||
|
||||
16906
rapidjson-amalgamation.h
Normal file
16906
rapidjson-amalgamation.h
Normal file
File diff suppressed because it is too large
Load Diff
253
tests/tester.cc
253
tests/tester.cc
@@ -13,14 +13,6 @@
|
||||
#include <sstream>
|
||||
#include <fstream>
|
||||
|
||||
static JsonDocument JsonConstruct(const char* str)
|
||||
{
|
||||
JsonDocument doc;
|
||||
JsonParse(doc, str, strlen(str));
|
||||
return doc;
|
||||
}
|
||||
|
||||
|
||||
TEST_CASE("parse-error", "[parse]") {
|
||||
|
||||
tinygltf::Model model;
|
||||
@@ -28,7 +20,7 @@ TEST_CASE("parse-error", "[parse]") {
|
||||
std::string err;
|
||||
std::string warn;
|
||||
|
||||
bool ret = ctx.LoadASCIIFromString(&model, &err, &warn, "bora", static_cast<int>(strlen("bora")), /* basedir*/ "");
|
||||
bool ret = ctx.LoadASCIIFromString(&model, &err, &warn, "bora", strlen("bora"), /* basedir*/ "");
|
||||
|
||||
REQUIRE(false == ret);
|
||||
|
||||
@@ -45,7 +37,7 @@ TEST_CASE("datauri-in-glb", "[issue-79]") {
|
||||
if (!err.empty()) {
|
||||
std::cerr << err << std::endl;
|
||||
}
|
||||
|
||||
|
||||
REQUIRE(true == ret);
|
||||
}
|
||||
|
||||
@@ -90,246 +82,7 @@ TEST_CASE("extension-with-empty-object", "[issue-97]") {
|
||||
REQUIRE(m.materials[0].extensions.size() == 1);
|
||||
REQUIRE(m.materials[0].extensions.count("VENDOR_material_some_ext") == 1);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
TEST_CASE("invalid-primitive-indices", "[bounds-checking]") {
|
||||
tinygltf::Model model;
|
||||
tinygltf::TinyGLTF ctx;
|
||||
std::string err;
|
||||
std::string warn;
|
||||
|
||||
// Loading is expected to fail, but not crash.
|
||||
bool ret = ctx.LoadASCIIFromFile(
|
||||
&model, &err, &warn,
|
||||
"../models/BoundsChecking/invalid-primitive-indices.gltf");
|
||||
REQUIRE_THAT(err,
|
||||
Catch::Contains("primitive indices accessor out of bounds"));
|
||||
REQUIRE_FALSE(ret);
|
||||
}
|
||||
|
||||
TEST_CASE("invalid-buffer-view-index", "[bounds-checking]") {
|
||||
tinygltf::Model model;
|
||||
tinygltf::TinyGLTF ctx;
|
||||
std::string err;
|
||||
std::string warn;
|
||||
|
||||
// Loading is expected to fail, but not crash.
|
||||
bool ret = ctx.LoadASCIIFromFile(
|
||||
&model, &err, &warn,
|
||||
"../models/BoundsChecking/invalid-buffer-view-index.gltf");
|
||||
REQUIRE_THAT(err, Catch::Contains("accessor[0] invalid bufferView"));
|
||||
REQUIRE_FALSE(ret);
|
||||
}
|
||||
|
||||
TEST_CASE("invalid-buffer-index", "[bounds-checking]") {
|
||||
tinygltf::Model model;
|
||||
tinygltf::TinyGLTF ctx;
|
||||
std::string err;
|
||||
std::string warn;
|
||||
|
||||
// Loading is expected to fail, but not crash.
|
||||
bool ret = ctx.LoadASCIIFromFile(
|
||||
&model, &err, &warn,
|
||||
"../models/BoundsChecking/invalid-buffer-index.gltf");
|
||||
REQUIRE_THAT(
|
||||
err, Catch::Contains("image[0] buffer \"1\" not found in the scene."));
|
||||
REQUIRE_FALSE(ret);
|
||||
}
|
||||
|
||||
TEST_CASE("glb-invalid-length", "[bounds-checking]") {
|
||||
tinygltf::Model model;
|
||||
tinygltf::TinyGLTF ctx;
|
||||
std::string err;
|
||||
std::string warn;
|
||||
|
||||
// This glb has a much longer length than the provided data and should fail
|
||||
// initial range checks.
|
||||
const unsigned char glb_invalid_length[] = "glTF"
|
||||
"\x20\x00\x00\x00" "\x6c\x66\x00\x00" //
|
||||
// | version | length |
|
||||
"\x02\x00\x00\x00" "\x4a\x53\x4f\x4e{}"; //
|
||||
// | model length | model format |
|
||||
|
||||
bool ret = ctx.LoadBinaryFromMemory(&model, &err, &warn, glb_invalid_length,
|
||||
sizeof(glb_invalid_length));
|
||||
REQUIRE_THAT(err, Catch::Contains("Invalid glTF binary."));
|
||||
REQUIRE_FALSE(ret);
|
||||
}
|
||||
|
||||
TEST_CASE("integer-out-of-bounds", "[bounds-checking]") {
|
||||
tinygltf::Model model;
|
||||
tinygltf::TinyGLTF ctx;
|
||||
std::string err;
|
||||
std::string warn;
|
||||
|
||||
// Loading is expected to fail, but not crash.
|
||||
bool ret = ctx.LoadASCIIFromFile(
|
||||
&model, &err, &warn,
|
||||
"../models/BoundsChecking/integer-out-of-bounds.gltf");
|
||||
REQUIRE_THAT(err, Catch::Contains("not a positive integer"));
|
||||
REQUIRE_FALSE(ret);
|
||||
}
|
||||
|
||||
TEST_CASE("parse-integer", "[bounds-checking]") {
|
||||
SECTION("parses valid numbers") {
|
||||
std::string err;
|
||||
int result = 123;
|
||||
CHECK(tinygltf::ParseIntegerProperty(&result, &err, JsonConstruct("{\"zero\" : 0}"), "zero",
|
||||
true));
|
||||
REQUIRE(err == "");
|
||||
REQUIRE(result == 0);
|
||||
|
||||
CHECK(tinygltf::ParseIntegerProperty(&result, &err, JsonConstruct("{\"int\": -1234}"), "int",
|
||||
true));
|
||||
REQUIRE(err == "");
|
||||
REQUIRE(result == -1234);
|
||||
}
|
||||
|
||||
SECTION("detects missing properties") {
|
||||
std::string err;
|
||||
int result = -1;
|
||||
CHECK_FALSE(tinygltf::ParseIntegerProperty(&result, &err, JsonConstruct(""), "int", true));
|
||||
REQUIRE_THAT(err, Catch::Contains("'int' property is missing"));
|
||||
REQUIRE(result == -1);
|
||||
}
|
||||
|
||||
SECTION("handled missing but not required properties") {
|
||||
std::string err;
|
||||
int result = -1;
|
||||
CHECK_FALSE(
|
||||
tinygltf::ParseIntegerProperty(&result, &err, JsonConstruct(""), "int", false));
|
||||
REQUIRE(err == "");
|
||||
REQUIRE(result == -1);
|
||||
}
|
||||
|
||||
SECTION("invalid integers") {
|
||||
std::string err;
|
||||
int result = -1;
|
||||
|
||||
CHECK_FALSE(tinygltf::ParseIntegerProperty(&result, &err, JsonConstruct("{\"int\": 0.5}"),
|
||||
"int", true));
|
||||
REQUIRE_THAT(err, Catch::Contains("not an integer type"));
|
||||
|
||||
// Excessively large values and NaN aren't allowed either.
|
||||
err.clear();
|
||||
CHECK_FALSE(tinygltf::ParseIntegerProperty(&result, &err, JsonConstruct("{\"int\": 1e300}"),
|
||||
"int", true));
|
||||
REQUIRE_THAT(err, Catch::Contains("not an integer type"));
|
||||
|
||||
err.clear();
|
||||
{
|
||||
JsonDocument o;
|
||||
double nan = std::numeric_limits<double>::quiet_NaN();
|
||||
tinygltf::JsonAddMember(o, "int", json(nan));
|
||||
CHECK_FALSE(tinygltf::ParseIntegerProperty(
|
||||
&result, &err, o,
|
||||
"int", true));
|
||||
REQUIRE_THAT(err, Catch::Contains("not an integer type"));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("parse-unsigned", "[bounds-checking]") {
|
||||
SECTION("parses valid unsigned integers") {
|
||||
// Use string-based parsing here, using the initializer list syntax doesn't
|
||||
// parse 0 as unsigned.
|
||||
auto zero_obj = JsonConstruct("{\"zero\": 0}");
|
||||
|
||||
std::string err;
|
||||
size_t result = 123;
|
||||
CHECK(
|
||||
tinygltf::ParseUnsignedProperty(&result, &err, zero_obj, "zero", true));
|
||||
REQUIRE(err == "");
|
||||
REQUIRE(result == 0);
|
||||
}
|
||||
|
||||
SECTION("invalid integers") {
|
||||
std::string err;
|
||||
size_t result = -1;
|
||||
|
||||
CHECK_FALSE(tinygltf::ParseUnsignedProperty(&result, &err, JsonConstruct("{\"int\": -1234}"),
|
||||
"int", true));
|
||||
REQUIRE_THAT(err, Catch::Contains("not a positive integer"));
|
||||
|
||||
err.clear();
|
||||
CHECK_FALSE(tinygltf::ParseUnsignedProperty(&result, &err, JsonConstruct("{\"int\": 0.5}"),
|
||||
"int", true));
|
||||
REQUIRE_THAT(err, Catch::Contains("not a positive integer"));
|
||||
|
||||
// Excessively large values and NaN aren't allowed either.
|
||||
err.clear();
|
||||
CHECK_FALSE(tinygltf::ParseUnsignedProperty(&result, &err, JsonConstruct("{\"int\": 1e300}"),
|
||||
"int", true));
|
||||
REQUIRE_THAT(err, Catch::Contains("not a positive integer"));
|
||||
|
||||
err.clear();
|
||||
{
|
||||
JsonDocument o;
|
||||
double nan = std::numeric_limits<double>::quiet_NaN();
|
||||
tinygltf::JsonAddMember(o, "int", json(nan));
|
||||
CHECK_FALSE(tinygltf::ParseUnsignedProperty(
|
||||
&result, &err, o,
|
||||
"int", true));
|
||||
REQUIRE_THAT(err, Catch::Contains("not a positive integer"));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("parse-integer-array", "[bounds-checking]") {
|
||||
SECTION("parses valid integers") {
|
||||
std::string err;
|
||||
std::vector<int> result;
|
||||
CHECK(tinygltf::ParseIntegerArrayProperty(&result, &err,
|
||||
JsonConstruct("{\"x\": [-1, 2, 3]}"), "x", true));
|
||||
REQUIRE(err == "");
|
||||
REQUIRE(result.size() == 3);
|
||||
REQUIRE(result[0] == -1);
|
||||
REQUIRE(result[1] == 2);
|
||||
REQUIRE(result[2] == 3);
|
||||
}
|
||||
|
||||
SECTION("invalid integers") {
|
||||
std::string err;
|
||||
std::vector<int> result;
|
||||
CHECK_FALSE(tinygltf::ParseIntegerArrayProperty(
|
||||
&result, &err, JsonConstruct("{\"x\": [-1, 1e300, 3]}"), "x", true));
|
||||
REQUIRE_THAT(err, Catch::Contains("not an integer type"));
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("pbr-khr-texture-transform", "[material]") {
|
||||
tinygltf::Model model;
|
||||
tinygltf::TinyGLTF ctx;
|
||||
std::string err;
|
||||
std::string warn;
|
||||
|
||||
// Loading is expected to fail, but not crash.
|
||||
bool ret = ctx.LoadASCIIFromFile(
|
||||
&model, &err, &warn,
|
||||
"../models/Cube-texture-ext/Cube-textransform.gltf");
|
||||
REQUIRE(ret == true);
|
||||
|
||||
REQUIRE(model.materials.size() == 2);
|
||||
REQUIRE(model.materials[0].emissiveTexture.extensions.count("KHR_texture_transform") == 1);
|
||||
REQUIRE(model.materials[0].emissiveTexture.extensions["KHR_texture_transform"].IsObject());
|
||||
|
||||
tinygltf::Value::Object &texform = model.materials[0].emissiveTexture.extensions["KHR_texture_transform"].Get<tinygltf::Value::Object>();
|
||||
|
||||
REQUIRE(texform.count("scale"));
|
||||
|
||||
REQUIRE(texform["scale"].IsArray());
|
||||
|
||||
// Note: It looks json.hpp parse integer JSON number as integer, not floating point.
|
||||
// IsNumber return true either value is int or floating point.
|
||||
REQUIRE(texform["scale"].Get(0).IsNumber());
|
||||
REQUIRE(texform["scale"].Get(1).IsNumber());
|
||||
|
||||
double scale[2];
|
||||
scale[0] = texform["scale"].Get(0).GetNumberAsDouble();
|
||||
scale[1] = texform["scale"].Get(1).GetNumberAsDouble();
|
||||
|
||||
REQUIRE(scale[0] == Approx(1.0));
|
||||
REQUIRE(scale[1] == Approx(-1.0));
|
||||
|
||||
}
|
||||
|
||||
4903
tiny_gltf.h
4903
tiny_gltf.h
File diff suppressed because it is too large
Load Diff
20
tools/schema_ref_resolver/README.md
Normal file
20
tools/schema_ref_resolver/README.md
Normal file
@@ -0,0 +1,20 @@
|
||||
Create single schema string by deferencing $ref in glTF schema JSON for embedding JSON scheme string in C++.
|
||||
|
||||
## Setup
|
||||
|
||||
Use python2
|
||||
|
||||
```
|
||||
$ pip2 install jsonpath-rw
|
||||
$ pip2 install simplejson
|
||||
```
|
||||
|
||||
Put `ref_resolver.py` and `generate_single_schema_doc.py` to glTF schema direcotry(i.e. `$glTF/specification/2.0/schema`)
|
||||
|
||||
## Generate
|
||||
|
||||
Run `generate_single_schema_doc.py`
|
||||
|
||||
## TODO
|
||||
|
||||
* [ ] Print date and git commit id?
|
||||
37
tools/schema_ref_resolver/generate_single_schema_doc.py
Normal file
37
tools/schema_ref_resolver/generate_single_schema_doc.py
Normal file
@@ -0,0 +1,37 @@
|
||||
# for print with `end` parameter
|
||||
from __future__ import print_function
|
||||
|
||||
import json
|
||||
from ref_resolver import RefResolver
|
||||
import base64
|
||||
|
||||
f = open("glTF.schema.json")
|
||||
j = json.loads(f.read())
|
||||
|
||||
# call to API resolve method
|
||||
RefResolver("glTF.schema.json").resolve(j)
|
||||
|
||||
j_str = json.dumps(j, indent=2)
|
||||
|
||||
|
||||
# Run json.dumps twice to get escaped string
|
||||
escaped_str = json.dumps(j_str)
|
||||
|
||||
# MSVC does not accept string larger than 16K.
|
||||
# https://docs.microsoft.com/en-us/cpp/error-messages/compiler-errors-1/compiler-error-c2026?view=vs-2019
|
||||
# Also, it has a hard limit of 65,535 bytes even splitting a string with double quotation.
|
||||
# So, we write string as an array of string(then application must concatenate it)
|
||||
|
||||
# https://stackoverflow.com/questions/9475241/split-string-every-nth-character
|
||||
n = 8000 # Conservative number
|
||||
|
||||
splitted_string = [escaped_str[i:i+n] for i in range(0, len(escaped_str), n)]
|
||||
#print(len(splitted_string))
|
||||
|
||||
print("const char *kglTFSchemaStrings[] = {", end='')
|
||||
for (i, s) in enumerate(splitted_string):
|
||||
print(s, end='')
|
||||
if i != (len(splitted_string) - 1):
|
||||
print('",\n"', end='')
|
||||
|
||||
print("};")
|
||||
16
tools/schema_ref_resolver/glTF.schema.resolved.inc
Normal file
16
tools/schema_ref_resolver/glTF.schema.resolved.inc
Normal file
File diff suppressed because one or more lines are too long
2739
tools/schema_ref_resolver/glTF.schema.resolved.json
Normal file
2739
tools/schema_ref_resolver/glTF.schema.resolved.json
Normal file
File diff suppressed because it is too large
Load Diff
82
tools/schema_ref_resolver/ref_resolver.py
Normal file
82
tools/schema_ref_resolver/ref_resolver.py
Normal file
@@ -0,0 +1,82 @@
|
||||
# This Source Code Form is subject to the terms of the Mozilla Public
|
||||
# License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
# file, You can obtain one at http://mozilla.org/MPL/2.0/.
|
||||
|
||||
from urlparse import urlparse, urljoin
|
||||
import simplejson as json
|
||||
from os.path import isfile
|
||||
import jsonpath_rw
|
||||
import requests
|
||||
|
||||
|
||||
cache = {}
|
||||
|
||||
class RefResolver:
|
||||
|
||||
def __init__(self):
|
||||
self.url_fragments = None
|
||||
|
||||
def __init__(self, id):
|
||||
self.id = id
|
||||
if id is not None:
|
||||
self.url_fragments = urlparse(id)
|
||||
else:
|
||||
self.url_fragments = None
|
||||
|
||||
|
||||
|
||||
def resolve(self, json_obj):
|
||||
if isinstance(json_obj, dict):
|
||||
for key, value in json_obj.items():
|
||||
if key == "$ref":
|
||||
ref_frag = urlparse(value)
|
||||
ref_file = ref_frag.netloc + ref_frag.path
|
||||
json_dump = {}
|
||||
if ref_file in cache:
|
||||
json_dump = cache[ref_file]
|
||||
else:
|
||||
if self.url_fragments.scheme in ['http', 'https']:
|
||||
ref_url = urljoin(self.id, ref_file)
|
||||
if callable(requests.Response.json):
|
||||
json_dump = requests.get(ref_url).json()
|
||||
else:
|
||||
json_dump = requests.get(ref_url).json
|
||||
ref_id = None
|
||||
if 'tilte' in json_dump:
|
||||
ref_id = json_dump['title']
|
||||
cache[ref_file] = json_dump
|
||||
RefResolver(ref_id).resolve(json_dump)
|
||||
cache[ref_file] = json_dump
|
||||
#elif self.url_fragments.scheme == 'file':
|
||||
else:
|
||||
if isfile(ref_file):
|
||||
# if the ref is another file -> go there and get it
|
||||
json_dump = json.load(open(ref_file))
|
||||
ref_id = None
|
||||
if 'title' in json_dump:
|
||||
ref_id = json_dump['title']
|
||||
cache[ref_file] = json_dump
|
||||
RefResolver(ref_id).resolve(json_dump)
|
||||
cache[ref_file] = json_dump
|
||||
else:
|
||||
# if the ref is in the same file grab it from the same file
|
||||
json_dump = json.load(open(self.url_fragments.netloc+self.url_fragments.path))
|
||||
cache[ref_file] = json_dump
|
||||
|
||||
ref_path_expr = "$" + ".".join(ref_frag.fragment.split("/"))
|
||||
path_expression = jsonpath_rw.parse(ref_path_expr)
|
||||
list_of_values = [match.value for match in path_expression.find(json_dump)]
|
||||
|
||||
if len(list_of_values) > 0:
|
||||
resolution = list_of_values[0]
|
||||
return resolution
|
||||
|
||||
resolved = self.resolve(value)
|
||||
if resolved is not None:
|
||||
json_obj[key] = resolved
|
||||
elif isinstance(json_obj, list):
|
||||
for (key, value) in enumerate(json_obj):
|
||||
resolved = self.resolve(value)
|
||||
if resolved is not None:
|
||||
json_obj[key] = resolved
|
||||
return None
|
||||
Reference in New Issue
Block a user