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1
.gitignore
vendored
1
.gitignore
vendored
@@ -67,5 +67,4 @@ imgui.ini
|
||||
loader_example
|
||||
tests/tester
|
||||
tests/tester_noexcept
|
||||
tests/issue-97.gltf
|
||||
|
||||
|
||||
@@ -42,10 +42,6 @@ script:
|
||||
- ${CC} -v
|
||||
- ${CXX} ${EXTRA_CXXFLAGS} -std=c++11 -Wall -g -o loader_example loader_example.cc
|
||||
- ./loader_example ./models/Cube/Cube.gltf
|
||||
- cd tests
|
||||
- make
|
||||
- ./tester
|
||||
- ./tester_noexcept
|
||||
- cd ../examples/raytrace
|
||||
- cd examples/raytrace
|
||||
- ../../premake5 gmake
|
||||
- make
|
||||
|
||||
13
LICENSE.rapidjson.txt
Normal file
13
LICENSE.rapidjson.txt
Normal file
@@ -0,0 +1,13 @@
|
||||
// Tencent is pleased to support the open source community by making RapidJSON available.
|
||||
//
|
||||
// Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved.
|
||||
//
|
||||
// Licensed under the MIT License (the "License"); you may not use this file except
|
||||
// in compliance with the License. You may obtain a copy of the License at
|
||||
//
|
||||
// http://opensource.org/licenses/MIT
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software distributed
|
||||
// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
|
||||
// CONDITIONS OF ANY KIND, either express or implied. See the License for the
|
||||
// specific language governing permissions and limitations under the License.
|
||||
@@ -1,25 +0,0 @@
|
||||
BSD 2-Clause License
|
||||
|
||||
Copyright (c) 2019, DeanoC
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
1. Redistributions of source code must retain the above copyright notice, this
|
||||
list of conditions and the following disclaimer.
|
||||
|
||||
2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of conditions and the following disclaimer in the documentation
|
||||
and/or other materials provided with the distribution.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
33
README.md
33
README.md
@@ -2,12 +2,11 @@
|
||||
|
||||
`TinyGLTF` is a header only C++11 glTF 2.0 https://github.com/KhronosGroup/glTF library.
|
||||
|
||||
`TinyGLTF` uses Niels Lohmann's json library(https://github.com/nlohmann/json), so now it requires C++11 compiler.
|
||||
If you are looking for old, C++03 version, please use `devel-picojson` branch.
|
||||
`TinyGLTF` uses single-header version of RapidJson(https://github.com/Tencent/rapidjson) as a JSON parser.
|
||||
|
||||
## Status
|
||||
|
||||
- v2.3.0 release(Support loading KTX image through tiny_ktx)
|
||||
- v2.3.0 release(Support built-in schema validation)
|
||||
- v2.2.0 release(Support loading 16bit PNG. Sparse accessor support)
|
||||
- v2.1.0 release(Draco support)
|
||||
- v2.0.0 release(22 Aug, 2018)!
|
||||
@@ -35,6 +34,7 @@ If you are looking for old, C++03 version, please use `devel-picojson` branch.
|
||||
* [x] ASCII glTF
|
||||
* [x] Binary glTF(GLB)
|
||||
* [x] PBR material description
|
||||
* [x] Validate inpit glTF JSON with schema
|
||||
* Buffers
|
||||
* [x] Parse BASE64 encoded embedded buffer data(DataURI).
|
||||
* [x] Load `.bin` file.
|
||||
@@ -53,8 +53,7 @@ If you are looking for old, C++03 version, please use `devel-picojson` branch.
|
||||
* [x] Image load
|
||||
* [x] Image save
|
||||
* Extensions
|
||||
* [x] Draco mesh decoding(`TINYGLTF_ENABLE_DRACO` required)
|
||||
* [x] KTX image support(no mipmap. `TINYGLTF_ENABLE_KTX` required)
|
||||
* [x] Draco mesh decoding
|
||||
|
||||
## Examples
|
||||
|
||||
@@ -68,9 +67,13 @@ If you are looking for old, C++03 version, please use `devel-picojson` branch.
|
||||
* Physical based rendering with Vulkan using glTF 2.0 models https://github.com/SaschaWillems/Vulkan-glTF-PBR
|
||||
* GLTF loader plugin for OGRE 2.1. Support for PBR materials via HLMS/PBS https://github.com/Ybalrid/Ogre_glTF
|
||||
* [TinyGltfImporter](http://doc.magnum.graphics/magnum/classMagnum_1_1Trade_1_1TinyGltfImporter.html) plugin for [Magnum](https://github.com/mosra/magnum), a lightweight and modular C++11/C++14 graphics middleware for games and data visualization.
|
||||
* [Diligent Engine](https://github.com/DiligentGraphics/DiligentEngine) - A modern cross-platform low-level graphics library and rendering framework
|
||||
* Your projects here! (Please send PR)
|
||||
|
||||
## For developer
|
||||
|
||||
Generate single rapidjson file using this node.js script: https://github.com/Tencent/rapidjson/issues/863
|
||||
Add `cursorstreamwrapper.h` and `error/en.h` inclusion in `rapidjson-all.h` before running merge script.
|
||||
|
||||
## TODOs
|
||||
|
||||
* [ ] Write C++ code generator which emits C++ code from JSON schema for robust parsing.
|
||||
@@ -83,7 +86,6 @@ If you are looking for old, C++03 version, please use `devel-picojson` branch.
|
||||
* [ ] OpenEXR extension through TinyEXR.
|
||||
* [ ] 16bit PNG support in Serialization
|
||||
* [ ] Write example and tests for `animation` and `skin`
|
||||
* [ ] mipmap support for KTX image.
|
||||
|
||||
## Licenses
|
||||
|
||||
@@ -95,14 +97,11 @@ TinyGLTF uses the following third party libraries.
|
||||
* base64 : Copyright (C) 2004-2008 René Nyffenegger
|
||||
* stb_image.h : v2.08 - public domain image loader - [Github link](https://github.com/nothings/stb/blob/master/stb_image.h)
|
||||
* stb_image_write.h : v1.09 - public domain image writer - [Github link](https://github.com/nothings/stb/blob/master/stb_image_write.h)
|
||||
* tinyktx.h : Copyright (c) 2019, DeanoC. Licensed under 2 clause BSD license.
|
||||
|
||||
|
||||
## Build and example
|
||||
|
||||
Copy `stb_image.h`, `stb_image_write.h`, `json.hpp` and `tiny_gltf.h` to your project.
|
||||
|
||||
If you enable KTX support(`TINYGLTF_ENABLE_KTX`), Copy `tinyktx.h` to your project.
|
||||
Copy `stb_image.h`, `stb_image_write.h`, `rapidjson-amalgamation.h` and `tiny_gltf.h` to your project.
|
||||
|
||||
### Loading glTF 2.0 model
|
||||
|
||||
@@ -111,6 +110,7 @@ If you enable KTX support(`TINYGLTF_ENABLE_KTX`), Copy `tinyktx.h` to your proje
|
||||
#define TINYGLTF_IMPLEMENTATION
|
||||
#define STB_IMAGE_IMPLEMENTATION
|
||||
#define STB_IMAGE_WRITE_IMPLEMENTATION
|
||||
// #define TINYGLTF_ENABLE_SCHEMA_VALIDATOR // optional. enable schema validation API.
|
||||
// #define TINYGLTF_NOEXCEPTION // optional. disable exception handling.
|
||||
#include "tiny_gltf.h"
|
||||
|
||||
@@ -123,6 +123,10 @@ std::string warn;
|
||||
|
||||
bool ret = loader.LoadASCIIFromFile(&model, &err, &warn, argv[1]);
|
||||
//bool ret = loader.LoadBinaryFromFile(&model, &err, &warn, argv[1]); // for binary glTF(.glb)
|
||||
// Validate with glTF Schema
|
||||
// #if defined(TINYGLTF_ENABLE_SCHEMA_VALIDATOR)
|
||||
// bool ret = loader.LoadASCIIFromFileWithValidation(&model, &err, &warn, argv[1]);
|
||||
// #endif
|
||||
|
||||
if (!warn.empty()) {
|
||||
printf("Warn: %s\n", warn.c_str());
|
||||
@@ -140,6 +144,7 @@ if (!ret) {
|
||||
|
||||
## Compile options
|
||||
|
||||
* `TINYGLTF_ENABLE_SCHEMA_VALIDATOR` : Enable API with schema validation. glTF Schema JSON(`gltf.schema.resolved.inc`) are embeded into application binary, thus no need to read glTF Schema file at a runtime.
|
||||
* `TINYGLTF_NOEXCEPTION` : Disable C++ exception in JSON parsing. You can use `-fno-exceptions` or by defining the symbol `JSON_NOEXCEPTION` and `TINYGLTF_NOEXCEPTION` to fully remove C++ exception codes when compiling TinyGLTF.
|
||||
* `TINYGLTF_NO_STB_IMAGE` : Do not load images with stb_image. Instead use `TinyGLTF::SetImageLoader(LoadimageDataFunction LoadImageData, void *user_data)` to set a callback for loading images.
|
||||
* `TINYGLTF_NO_STB_IMAGE_WRITE` : Do not write images with stb_image_write. Instead use `TinyGLTF::SetImageWriter(WriteimageDataFunction WriteImageData, void *user_data)` to set a callback for writing images.
|
||||
@@ -149,8 +154,6 @@ if (!ret) {
|
||||
* `TINYGLTF_NO_INCLUDE_JSON `: Disable including `json.hpp` from within `tiny_gltf.h` because it has been already included before or you want to include it using custom path before including `tiny_gltf.h`.
|
||||
* `TINYGLTF_NO_INCLUDE_STB_IMAGE `: Disable including `stb_image.h` from within `tiny_gltf.h` because it has been already included before or you want to include it using custom path before including `tiny_gltf.h`.
|
||||
* `TINYGLTF_NO_INCLUDE_STB_IMAGE_WRITE `: Disable including `stb_image_write.h` from within `tiny_gltf.h` because it has been already included before or you want to include it using custom path before including `tiny_gltf.h`.
|
||||
* `TINYGLTF_ENABLE_KTX` : Enable loading KTX images( https://www.khronos.org/opengles/sdk/tools/KTX/ ) using `tiny_ktx.h`. Supported MIME is `image/ktx` ( https://github.com/KhronosGroup/glTF/issues/835 ). See `models/Cube-KTX` for details. Application also defined `TINYKTX_IMPLEMENTATION` in **one** .cc file.
|
||||
* `TINYGLTF_NO_INCLUDE_TINYKTX` : Disable including `tinyktx.h` from within `tiny_gltf.h` because it has been already included before or you want to include it using custom path before including `tiny_gltf.h`.
|
||||
|
||||
|
||||
### Saving gltTF 2.0 model
|
||||
@@ -189,6 +192,8 @@ $ ./tester
|
||||
$ ./tester_noexcept
|
||||
```
|
||||
|
||||
## Third party licenses used in unit tests
|
||||
## Third party licenses
|
||||
|
||||
* json.hpp : Licensed under the MIT License <http://opensource.org/licenses/MIT>. Copyright (c) 2013-2017 Niels Lohmann <http://nlohmann.me>.
|
||||
* stb_image : Public domain.
|
||||
* catch : Copyright (c) 2012 Two Blue Cubes Ltd. All rights reserved. Distributed under the Boost Software License, Version 1.0.
|
||||
|
||||
@@ -1,460 +1,365 @@
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
|
||||
#include <GL/glew.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
#include <glm/gtc/matrix_transform.hpp>
|
||||
|
||||
#include "shaders.h"
|
||||
#include "window.h"
|
||||
|
||||
#ifdef __clang__
|
||||
#pragma clang diagnostic push
|
||||
#pragma clang diagnostic ignored "-Weverything"
|
||||
#endif
|
||||
|
||||
// Inlude tinyktx.h before tiny_gltf.h
|
||||
// to get TKTX_*** definitions
|
||||
#define TINYKTX_IMPLEMENTATION
|
||||
#include "../../tinyktx.h"
|
||||
|
||||
#ifdef __clang__
|
||||
#pragma clang diagnostic pop
|
||||
#endif
|
||||
|
||||
#define TINYGLTF_IMPLEMENTATION
|
||||
#define STB_IMAGE_IMPLEMENTATION
|
||||
#define STB_IMAGE_WRITE_IMPLEMENTATION
|
||||
#define TINYGLTF_NOEXCEPTION
|
||||
#define JSON_NOEXCEPTION
|
||||
#define TINYGLTF_ENABLE_KTX
|
||||
// tinyktx.h is already included above,
|
||||
// so let tiny_gltf.h know do not include tinyktx.h anymore
|
||||
#define TINYGLTF_NO_INCLUDE_TINY_KTX
|
||||
#include "../../tiny_gltf.h"
|
||||
|
||||
//#define BUFFER_OFFSET(i) ((char *)nullptr + (i))
|
||||
#define BUFFER_OFFSET(i) \
|
||||
(reinterpret_cast<void *>(i)) // TODO(syoyo): Is this right way?
|
||||
|
||||
bool loadModel(tinygltf::Model &model, const char *filename) {
|
||||
tinygltf::TinyGLTF loader;
|
||||
std::string err;
|
||||
std::string warn;
|
||||
|
||||
bool res = loader.LoadASCIIFromFile(&model, &err, &warn, filename);
|
||||
if (!warn.empty()) {
|
||||
std::cout << "WARN: " << warn << std::endl;
|
||||
}
|
||||
|
||||
if (!err.empty()) {
|
||||
std::cout << "ERR: " << err << std::endl;
|
||||
}
|
||||
|
||||
if (!res)
|
||||
std::cout << "Failed to load glTF: " << filename << std::endl;
|
||||
else
|
||||
std::cout << "Loaded glTF: " << filename << std::endl;
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
static bool GetOpenGLFormatFromKTX(int ktx_fmt, GLint *internal_format, GLenum *format, GLenum *type) {
|
||||
#if defined(TINYGLTF_ENABLE_KTX)
|
||||
bool ret = true;
|
||||
|
||||
std::cout << "fmt = " << ktx_fmt << ", rgb8 fmt = " << TKTX_R8G8B8_UNORM << "\n";
|
||||
|
||||
if (ktx_fmt == TKTX_R8G8B8_UNORM) {
|
||||
(*internal_format) = GL_RGB;
|
||||
(*format) = GL_RGB;
|
||||
(*type) = GL_UNSIGNED_BYTE;
|
||||
} else {
|
||||
// TODO(syoyo): Support more KTX formats.
|
||||
ret = false;
|
||||
}
|
||||
|
||||
return ret;
|
||||
#else
|
||||
(void)fmt;
|
||||
(void)internal_format;
|
||||
(void)internal_format;
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
std::map<int, GLuint> bindMesh(std::map<int, GLuint> vbos,
|
||||
tinygltf::Model &model, tinygltf::Mesh &mesh) {
|
||||
for (size_t i = 0; i < model.bufferViews.size(); ++i) {
|
||||
const tinygltf::BufferView &bufferView = model.bufferViews[i];
|
||||
if (bufferView.target == 0) { // TODO impl drawarrays
|
||||
std::cout << "WARN: bufferView.target is zero" << std::endl;
|
||||
continue; // Unsupported bufferView.
|
||||
/*
|
||||
From spec2.0 readme:
|
||||
https://github.com/KhronosGroup/glTF/tree/master/specification/2.0
|
||||
... drawArrays function should be used with a count equal to
|
||||
the count property of any of the accessors referenced by the
|
||||
attributes property (they are all equal for a
|
||||
given primitive).
|
||||
*/
|
||||
}
|
||||
|
||||
tinygltf::Buffer buffer = model.buffers[bufferView.buffer];
|
||||
std::cout << "bufferview.target " << bufferView.target << std::endl;
|
||||
|
||||
GLuint vbo;
|
||||
glGenBuffers(1, &vbo);
|
||||
vbos[i] = vbo;
|
||||
glBindBuffer(bufferView.target, vbo);
|
||||
|
||||
std::cout << "buffer.data.size = " << buffer.data.size()
|
||||
<< ", bufferview.byteOffset = " << bufferView.byteOffset
|
||||
<< std::endl;
|
||||
|
||||
glBufferData(bufferView.target, bufferView.byteLength,
|
||||
&buffer.data.at(0) + bufferView.byteOffset, GL_STATIC_DRAW);
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < mesh.primitives.size(); ++i) {
|
||||
tinygltf::Primitive primitive = mesh.primitives[i];
|
||||
tinygltf::Accessor indexAccessor = model.accessors[primitive.indices];
|
||||
|
||||
for (auto &attrib : primitive.attributes) {
|
||||
tinygltf::Accessor accessor = model.accessors[attrib.second];
|
||||
int byteStride =
|
||||
accessor.ByteStride(model.bufferViews[accessor.bufferView]);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, vbos[accessor.bufferView]);
|
||||
|
||||
int size = 1;
|
||||
if (accessor.type != TINYGLTF_TYPE_SCALAR) {
|
||||
size = accessor.type;
|
||||
}
|
||||
|
||||
int vaa = -1;
|
||||
if (attrib.first.compare("POSITION") == 0) vaa = 0;
|
||||
if (attrib.first.compare("NORMAL") == 0) vaa = 1;
|
||||
if (attrib.first.compare("TEXCOORD_0") == 0) vaa = 2;
|
||||
if (vaa > -1) {
|
||||
glEnableVertexAttribArray(vaa);
|
||||
glVertexAttribPointer(vaa, size, accessor.componentType,
|
||||
accessor.normalized ? GL_TRUE : GL_FALSE,
|
||||
byteStride, BUFFER_OFFSET(accessor.byteOffset));
|
||||
} else
|
||||
std::cout << "Unsupported vertex attribute: " << attrib.first << std::endl;
|
||||
}
|
||||
|
||||
GLuint texid;
|
||||
glGenTextures(1, &texid);
|
||||
|
||||
tinygltf::Texture &tex = model.textures[0];
|
||||
tinygltf::Image &image = model.images[tex.source];
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, texid);
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
||||
|
||||
GLint internal_format = GL_RGBA;
|
||||
GLenum format = GL_RGBA;
|
||||
GLenum type = GL_UNSIGNED_BYTE;
|
||||
|
||||
bool valid = false;
|
||||
|
||||
// KTX extension
|
||||
if (image.extras.Has("ktx_format")) {
|
||||
|
||||
valid = GetOpenGLFormatFromKTX(image.extras.Get("ktx_format").Get<int>(), &internal_format, &format, &type);
|
||||
|
||||
if (valid) {
|
||||
|
||||
std::cout << "ktx_format: " << image.extras.Get("ktx_format").Get<int>() << std::endl;
|
||||
std::cout << "ktx image size: " << image.width << ", " << image.height << std::endl;
|
||||
}
|
||||
|
||||
} else {
|
||||
|
||||
valid = true;
|
||||
|
||||
if (image.component == 1) {
|
||||
format = GL_RED;
|
||||
} else if (image.component == 2) {
|
||||
format = GL_RG;
|
||||
} else if (image.component == 3) {
|
||||
format = GL_RGB;
|
||||
} else if (image.component == 4) {
|
||||
format = GL_RGBA;
|
||||
} else {
|
||||
valid = false;
|
||||
}
|
||||
|
||||
if (image.bits == 8) {
|
||||
type = GL_UNSIGNED_BYTE;
|
||||
} else if (image.bits == 16) {
|
||||
type = GL_UNSIGNED_SHORT;
|
||||
} else {
|
||||
valid = false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (valid) {
|
||||
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, internal_format, image.width, image.height, 0,
|
||||
format, type, &image.image.at(0));
|
||||
}
|
||||
}
|
||||
|
||||
return vbos;
|
||||
}
|
||||
|
||||
// bind models
|
||||
void bindModelNodes(std::map<int, GLuint> vbos, tinygltf::Model &model,
|
||||
tinygltf::Node &node) {
|
||||
bindMesh(vbos, model, model.meshes[node.mesh]);
|
||||
for (size_t i = 0; i < node.children.size(); i++) {
|
||||
bindModelNodes(vbos, model, model.nodes[node.children[i]]);
|
||||
}
|
||||
}
|
||||
GLuint bindModel(tinygltf::Model &model) {
|
||||
std::map<int, GLuint> vbos;
|
||||
GLuint vao;
|
||||
glGenVertexArrays(1, &vao);
|
||||
glBindVertexArray(vao);
|
||||
|
||||
const tinygltf::Scene &scene = model.scenes[model.defaultScene];
|
||||
for (size_t i = 0; i < scene.nodes.size(); ++i) {
|
||||
bindModelNodes(vbos, model, model.nodes[scene.nodes[i]]);
|
||||
}
|
||||
|
||||
glBindVertexArray(0);
|
||||
// cleanup vbos
|
||||
for (size_t i = 0; i < vbos.size(); ++i) {
|
||||
glDeleteBuffers(1, &vbos[i]);
|
||||
}
|
||||
|
||||
return vao;
|
||||
}
|
||||
|
||||
void drawMesh(tinygltf::Model &model, tinygltf::Mesh &mesh) {
|
||||
for (size_t i = 0; i < mesh.primitives.size(); ++i) {
|
||||
tinygltf::Primitive primitive = mesh.primitives[i];
|
||||
tinygltf::Accessor indexAccessor = model.accessors[primitive.indices];
|
||||
|
||||
glDrawElements(primitive.mode, indexAccessor.count,
|
||||
indexAccessor.componentType,
|
||||
BUFFER_OFFSET(indexAccessor.byteOffset));
|
||||
}
|
||||
}
|
||||
|
||||
// recursively draw node and children nodes of model
|
||||
void drawModelNodes(tinygltf::Model &model, tinygltf::Node &node) {
|
||||
drawMesh(model, model.meshes[node.mesh]);
|
||||
for (size_t i = 0; i < node.children.size(); i++) {
|
||||
drawModelNodes(model, model.nodes[node.children[i]]);
|
||||
}
|
||||
}
|
||||
void drawModel(GLuint vao, tinygltf::Model &model) {
|
||||
glBindVertexArray(vao);
|
||||
|
||||
const tinygltf::Scene &scene = model.scenes[model.defaultScene];
|
||||
for (size_t i = 0; i < scene.nodes.size(); ++i) {
|
||||
drawModelNodes(model, model.nodes[scene.nodes[i]]);
|
||||
}
|
||||
|
||||
glBindVertexArray(0);
|
||||
}
|
||||
|
||||
void dbgModel(tinygltf::Model &model) {
|
||||
for (auto &mesh : model.meshes) {
|
||||
std::cout << "mesh : " << mesh.name << std::endl;
|
||||
for (auto &primitive : mesh.primitives) {
|
||||
const tinygltf::Accessor &indexAccessor =
|
||||
model.accessors[primitive.indices];
|
||||
|
||||
std::cout << "indexaccessor: count " << indexAccessor.count << ", type "
|
||||
<< indexAccessor.componentType << std::endl;
|
||||
|
||||
tinygltf::Material &mat = model.materials[primitive.material];
|
||||
for (auto &mats : mat.values) {
|
||||
std::cout << "mat : " << mats.first.c_str() << std::endl;
|
||||
}
|
||||
|
||||
for (auto &image : model.images) {
|
||||
std::cout << "image name : " << image.uri << std::endl;
|
||||
std::cout << " size : " << image.image.size() << std::endl;
|
||||
std::cout << " w/h : " << image.width << "/" << image.height
|
||||
<< std::endl;
|
||||
}
|
||||
|
||||
std::cout << "indices : " << primitive.indices << std::endl;
|
||||
std::cout << "mode : "
|
||||
<< "(" << primitive.mode << ")" << std::endl;
|
||||
|
||||
for (auto &attrib : primitive.attributes) {
|
||||
std::cout << "attribute : " << attrib.first.c_str() << std::endl;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
glm::mat4 genView(glm::vec3 pos, glm::vec3 lookat) {
|
||||
// Camera matrix
|
||||
glm::mat4 view = glm::lookAt(
|
||||
pos, // Camera in World Space
|
||||
lookat, // and looks at the origin
|
||||
glm::vec3(0, 1, 0) // Head is up (set to 0,-1,0 to look upside-down)
|
||||
);
|
||||
|
||||
return view;
|
||||
}
|
||||
|
||||
glm::mat4 genMVP(glm::mat4 view_mat, glm::mat4 model_mat, float fov, int w,
|
||||
int h) {
|
||||
glm::mat4 Projection =
|
||||
glm::perspective(glm::radians(fov), (float)w / (float)h, 0.01f, 1000.0f);
|
||||
|
||||
// Or, for an ortho camera :
|
||||
// glm::mat4 Projection = glm::ortho(-10.0f,10.0f,-10.0f,10.0f,0.0f,100.0f);
|
||||
// // In world coordinates
|
||||
|
||||
glm::mat4 mvp = Projection * view_mat * model_mat;
|
||||
|
||||
return mvp;
|
||||
}
|
||||
|
||||
void displayLoop(Window &window, const std::string &filename) {
|
||||
Shaders shader = Shaders();
|
||||
glUseProgram(shader.pid);
|
||||
|
||||
// grab uniforms to modify
|
||||
GLuint MVP_u = glGetUniformLocation(shader.pid, "MVP");
|
||||
GLuint sun_position_u = glGetUniformLocation(shader.pid, "sun_position");
|
||||
GLuint sun_color_u = glGetUniformLocation(shader.pid, "sun_color");
|
||||
|
||||
tinygltf::Model model;
|
||||
if (!loadModel(model, filename.c_str())) return;
|
||||
|
||||
GLuint vao = bindModel(model);
|
||||
// dbgModel(model); return;
|
||||
|
||||
// Model matrix : an identity matrix (model will be at the origin)
|
||||
glm::mat4 model_mat = glm::mat4(1.0f);
|
||||
glm::mat4 model_rot = glm::mat4(1.0f);
|
||||
glm::vec3 model_pos = glm::vec3(-3, 0, -3);
|
||||
|
||||
// generate a camera view, based on eye-position and lookAt world-position
|
||||
glm::mat4 view_mat = genView(glm::vec3(2, 2, 20), model_pos);
|
||||
|
||||
glm::vec3 sun_position = glm::vec3(3.0, 10.0, -5.0);
|
||||
glm::vec3 sun_color = glm::vec3(1.0);
|
||||
|
||||
while (!window.Close()) {
|
||||
window.Resize();
|
||||
|
||||
glClearColor(0.2, 0.2, 0.2, 1.0);
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
glm::mat4 trans =
|
||||
glm::translate(glm::mat4(1.0f), model_pos); // reposition model
|
||||
model_rot = glm::rotate(model_rot, glm::radians(0.8f),
|
||||
glm::vec3(0, 1, 0)); // rotate model on y axis
|
||||
model_mat = trans * model_rot;
|
||||
|
||||
// build a model-view-projection
|
||||
GLint w, h;
|
||||
glfwGetWindowSize(window.window, &w, &h);
|
||||
glm::mat4 mvp = genMVP(view_mat, model_mat, 45.0f, w, h);
|
||||
glUniformMatrix4fv(MVP_u, 1, GL_FALSE, &mvp[0][0]);
|
||||
|
||||
glUniform3fv(sun_position_u, 1, &sun_position[0]);
|
||||
glUniform3fv(sun_color_u, 1, &sun_color[0]);
|
||||
|
||||
drawModel(vao, model);
|
||||
glfwSwapBuffers(window.window);
|
||||
glfwPollEvents();
|
||||
}
|
||||
}
|
||||
|
||||
static void error_callback(int error, const char *description) {
|
||||
(void)error;
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
static void drop_callback(GLFWwindow *window, int num, const char **paths) {
|
||||
(void)window;
|
||||
printf("dropCB %d\n", num);
|
||||
for (int i = 0; i < num; i++) {
|
||||
printf("%s\n", paths[i]);
|
||||
}
|
||||
}
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
std::string filename = "../../models/Cube/Cube.gltf";
|
||||
|
||||
if (argc > 1) {
|
||||
filename = argv[1];
|
||||
}
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit()) return -1;
|
||||
|
||||
// NOTE(syoyo): For some reason, Linux + NVIDIA driver + apt-installed
|
||||
// glew(1.13) cannot initialize some ARB functions when CONTEXT_VERSION are
|
||||
// explicitly given. Proably we need to compile app with recent glfw and
|
||||
// glew(or use glad) package
|
||||
#if !defined(__linux__)
|
||||
// Try to create OpenGL 3.3 context on Windows and macOS
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
|
||||
#endif
|
||||
|
||||
// glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
|
||||
#ifdef __APPLE__
|
||||
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
|
||||
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
|
||||
#endif
|
||||
|
||||
Window window = Window(800, 600, "TinyGLTF basic example");
|
||||
|
||||
glfwSetDropCallback(window.window, drop_callback);
|
||||
|
||||
glfwMakeContextCurrent(window.window);
|
||||
|
||||
#ifdef __APPLE__
|
||||
// https://stackoverflow.com/questions/50192625/openggl-segmentation-fault
|
||||
glewExperimental = GL_TRUE;
|
||||
#endif
|
||||
|
||||
if (glewInit() != GLEW_OK) {
|
||||
std::cerr << "Failed to initialie glew." << std::endl;
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
std::cout << glGetString(GL_RENDERER) << ", " << glGetString(GL_VERSION)
|
||||
<< std::endl;
|
||||
|
||||
if (!GLEW_ARB_vertex_array_object) {
|
||||
std::cerr << "GLEW_ARB_vertex_array_object was not available." << std::endl;
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
if (!GLEW_VERSION_3_3) {
|
||||
std::cerr << "OpenGL 3.3 is required to execute this app." << std::endl;
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
glDepthFunc(GL_LESS);
|
||||
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glEnable(GL_BLEND);
|
||||
|
||||
displayLoop(window, filename);
|
||||
|
||||
glfwTerminate();
|
||||
return 0;
|
||||
}
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
|
||||
#include <GL/glew.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
#include <glm/gtc/matrix_transform.hpp>
|
||||
|
||||
#include "shaders.h"
|
||||
#include "window.h"
|
||||
|
||||
#define TINYGLTF_IMPLEMENTATION
|
||||
#define STB_IMAGE_IMPLEMENTATION
|
||||
#define STB_IMAGE_WRITE_IMPLEMENTATION
|
||||
#define TINYGLTF_NOEXCEPTION
|
||||
#define JSON_NOEXCEPTION
|
||||
#include "../../tiny_gltf.h"
|
||||
|
||||
#define BUFFER_OFFSET(i) ((char *)NULL + (i))
|
||||
|
||||
bool loadModel(tinygltf::Model &model, const char *filename) {
|
||||
tinygltf::TinyGLTF loader;
|
||||
std::string err;
|
||||
std::string warn;
|
||||
|
||||
bool res = loader.LoadASCIIFromFile(&model, &err, &warn, filename);
|
||||
if (!warn.empty()) {
|
||||
std::cout << "WARN: " << warn << std::endl;
|
||||
}
|
||||
|
||||
if (!err.empty()) {
|
||||
std::cout << "ERR: " << err << std::endl;
|
||||
}
|
||||
|
||||
if (!res)
|
||||
std::cout << "Failed to load glTF: " << filename << std::endl;
|
||||
else
|
||||
std::cout << "Loaded glTF: " << filename << std::endl;
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
std::map<int, GLuint> bindMesh(std::map<int, GLuint> vbos,
|
||||
tinygltf::Model &model, tinygltf::Mesh &mesh) {
|
||||
for (size_t i = 0; i < model.bufferViews.size(); ++i) {
|
||||
const tinygltf::BufferView &bufferView = model.bufferViews[i];
|
||||
if (bufferView.target == 0) { // TODO impl drawarrays
|
||||
std::cout << "WARN: bufferView.target is zero" << std::endl;
|
||||
continue; // Unsupported bufferView.
|
||||
/*
|
||||
From spec2.0 readme:
|
||||
https://github.com/KhronosGroup/glTF/tree/master/specification/2.0
|
||||
... drawArrays function should be used with a count equal to
|
||||
the count property of any of the accessors referenced by the
|
||||
attributes property (they are all equal for a given
|
||||
primitive).
|
||||
*/
|
||||
}
|
||||
|
||||
tinygltf::Buffer buffer = model.buffers[bufferView.buffer];
|
||||
std::cout << "bufferview.target " << bufferView.target << std::endl;
|
||||
|
||||
GLuint vbo;
|
||||
glGenBuffers(1, &vbo);
|
||||
vbos[i] = vbo;
|
||||
glBindBuffer(bufferView.target, vbo);
|
||||
|
||||
std::cout << "buffer.data.size = " << buffer.data.size()
|
||||
<< ", bufferview.byteOffset = " << bufferView.byteOffset
|
||||
<< std::endl;
|
||||
|
||||
glBufferData(bufferView.target, bufferView.byteLength,
|
||||
&buffer.data.at(0) + bufferView.byteOffset, GL_STATIC_DRAW);
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < mesh.primitives.size(); ++i) {
|
||||
tinygltf::Primitive primitive = mesh.primitives[i];
|
||||
tinygltf::Accessor indexAccessor = model.accessors[primitive.indices];
|
||||
|
||||
for (auto &attrib : primitive.attributes) {
|
||||
tinygltf::Accessor accessor = model.accessors[attrib.second];
|
||||
int byteStride =
|
||||
accessor.ByteStride(model.bufferViews[accessor.bufferView]);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, vbos[accessor.bufferView]);
|
||||
|
||||
int size = 1;
|
||||
if (accessor.type != TINYGLTF_TYPE_SCALAR) {
|
||||
size = accessor.type;
|
||||
}
|
||||
|
||||
int vaa = -1;
|
||||
if (attrib.first.compare("POSITION") == 0) vaa = 0;
|
||||
if (attrib.first.compare("NORMAL") == 0) vaa = 1;
|
||||
if (attrib.first.compare("TEXCOORD_0") == 0) vaa = 2;
|
||||
if (vaa > -1) {
|
||||
glEnableVertexAttribArray(vaa);
|
||||
glVertexAttribPointer(vaa, size, accessor.componentType,
|
||||
accessor.normalized ? GL_TRUE : GL_FALSE,
|
||||
byteStride, BUFFER_OFFSET(accessor.byteOffset));
|
||||
} else
|
||||
std::cout << "vaa missing: " << attrib.first << std::endl;
|
||||
}
|
||||
|
||||
GLuint texid;
|
||||
glGenTextures(1, &texid);
|
||||
|
||||
tinygltf::Texture &tex = model.textures[0];
|
||||
tinygltf::Image &image = model.images[tex.source];
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, texid);
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
||||
|
||||
GLenum format = GL_RGBA;
|
||||
|
||||
if (image.component == 1) {
|
||||
format = GL_RED;
|
||||
} else if (image.component == 2) {
|
||||
format = GL_RG;
|
||||
} else if (image.component == 3) {
|
||||
format = GL_RGB;
|
||||
} else {
|
||||
// ???
|
||||
}
|
||||
|
||||
GLenum type = GL_UNSIGNED_BYTE;
|
||||
if (image.bits == 8) {
|
||||
// ok
|
||||
} else if (image.bits == 16) {
|
||||
type = GL_UNSIGNED_SHORT;
|
||||
} else {
|
||||
// ???
|
||||
}
|
||||
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, image.width, image.height, 0,
|
||||
format, type, &image.image.at(0));
|
||||
}
|
||||
|
||||
return vbos;
|
||||
}
|
||||
|
||||
// bind models
|
||||
void bindModelNodes(std::map<int, GLuint> vbos, tinygltf::Model &model,
|
||||
tinygltf::Node &node) {
|
||||
bindMesh(vbos, model, model.meshes[node.mesh]);
|
||||
for (size_t i = 0; i < node.children.size(); i++) {
|
||||
bindModelNodes(vbos, model, model.nodes[node.children[i]]);
|
||||
}
|
||||
}
|
||||
GLuint bindModel(tinygltf::Model &model) {
|
||||
std::map<int, GLuint> vbos;
|
||||
GLuint vao;
|
||||
glGenVertexArrays(1, &vao);
|
||||
glBindVertexArray(vao);
|
||||
|
||||
const tinygltf::Scene &scene = model.scenes[model.defaultScene];
|
||||
for (size_t i = 0; i < scene.nodes.size(); ++i) {
|
||||
bindModelNodes(vbos, model, model.nodes[scene.nodes[i]]);
|
||||
}
|
||||
|
||||
glBindVertexArray(0);
|
||||
// cleanup vbos
|
||||
for (size_t i = 0; i < vbos.size(); ++i) {
|
||||
glDeleteBuffers(1, &vbos[i]);
|
||||
}
|
||||
|
||||
return vao;
|
||||
}
|
||||
|
||||
void drawMesh(tinygltf::Model &model, tinygltf::Mesh &mesh) {
|
||||
for (size_t i = 0; i < mesh.primitives.size(); ++i) {
|
||||
tinygltf::Primitive primitive = mesh.primitives[i];
|
||||
tinygltf::Accessor indexAccessor = model.accessors[primitive.indices];
|
||||
|
||||
glDrawElements(primitive.mode, indexAccessor.count,
|
||||
indexAccessor.componentType,
|
||||
BUFFER_OFFSET(indexAccessor.byteOffset));
|
||||
}
|
||||
}
|
||||
|
||||
// recursively draw node and children nodes of model
|
||||
void drawModelNodes(tinygltf::Model &model, tinygltf::Node &node) {
|
||||
drawMesh(model, model.meshes[node.mesh]);
|
||||
for (size_t i = 0; i < node.children.size(); i++) {
|
||||
drawModelNodes(model, model.nodes[node.children[i]]);
|
||||
}
|
||||
}
|
||||
void drawModel(GLuint vao, tinygltf::Model &model) {
|
||||
glBindVertexArray(vao);
|
||||
|
||||
const tinygltf::Scene &scene = model.scenes[model.defaultScene];
|
||||
for (size_t i = 0; i < scene.nodes.size(); ++i) {
|
||||
drawModelNodes(model, model.nodes[scene.nodes[i]]);
|
||||
}
|
||||
|
||||
glBindVertexArray(0);
|
||||
}
|
||||
|
||||
void dbgModel(tinygltf::Model &model) {
|
||||
for (auto &mesh : model.meshes) {
|
||||
std::cout << "mesh : " << mesh.name << std::endl;
|
||||
for (auto &primitive : mesh.primitives) {
|
||||
const tinygltf::Accessor &indexAccessor =
|
||||
model.accessors[primitive.indices];
|
||||
|
||||
std::cout << "indexaccessor: count " << indexAccessor.count << ", type "
|
||||
<< indexAccessor.componentType << std::endl;
|
||||
|
||||
tinygltf::Material &mat = model.materials[primitive.material];
|
||||
for (auto &mats : mat.values) {
|
||||
std::cout << "mat : " << mats.first.c_str() << std::endl;
|
||||
}
|
||||
|
||||
for (auto &image : model.images) {
|
||||
std::cout << "image name : " << image.uri << std::endl;
|
||||
std::cout << " size : " << image.image.size() << std::endl;
|
||||
std::cout << " w/h : " << image.width << "/" << image.height
|
||||
<< std::endl;
|
||||
}
|
||||
|
||||
std::cout << "indices : " << primitive.indices << std::endl;
|
||||
std::cout << "mode : "
|
||||
<< "(" << primitive.mode << ")" << std::endl;
|
||||
|
||||
for (auto &attrib : primitive.attributes) {
|
||||
std::cout << "attribute : " << attrib.first.c_str() << std::endl;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
glm::mat4 genView(glm::vec3 pos, glm::vec3 lookat) {
|
||||
// Camera matrix
|
||||
glm::mat4 view = glm::lookAt(
|
||||
pos, // Camera in World Space
|
||||
lookat, // and looks at the origin
|
||||
glm::vec3(0, 1, 0) // Head is up (set to 0,-1,0 to look upside-down)
|
||||
);
|
||||
|
||||
return view;
|
||||
}
|
||||
|
||||
glm::mat4 genMVP(glm::mat4 view_mat, glm::mat4 model_mat, float fov, int w,
|
||||
int h) {
|
||||
glm::mat4 Projection =
|
||||
glm::perspective(glm::radians(fov), (float)w / (float)h, 0.01f, 1000.0f);
|
||||
|
||||
// Or, for an ortho camera :
|
||||
// glm::mat4 Projection = glm::ortho(-10.0f,10.0f,-10.0f,10.0f,0.0f,100.0f);
|
||||
// // In world coordinates
|
||||
|
||||
glm::mat4 mvp = Projection * view_mat * model_mat;
|
||||
|
||||
return mvp;
|
||||
}
|
||||
|
||||
void displayLoop(Window &window, const std::string &filename) {
|
||||
Shaders shader = Shaders();
|
||||
glUseProgram(shader.pid);
|
||||
|
||||
// grab uniforms to modify
|
||||
GLuint MVP_u = glGetUniformLocation(shader.pid, "MVP");
|
||||
GLuint sun_position_u = glGetUniformLocation(shader.pid, "sun_position");
|
||||
GLuint sun_color_u = glGetUniformLocation(shader.pid, "sun_color");
|
||||
|
||||
tinygltf::Model model;
|
||||
if (!loadModel(model, filename.c_str())) return;
|
||||
|
||||
GLuint vao = bindModel(model);
|
||||
// dbgModel(model); return;
|
||||
|
||||
// Model matrix : an identity matrix (model will be at the origin)
|
||||
glm::mat4 model_mat = glm::mat4(1.0f);
|
||||
glm::mat4 model_rot = glm::mat4(1.0f);
|
||||
glm::vec3 model_pos = glm::vec3(-3, 0, -3);
|
||||
|
||||
// generate a camera view, based on eye-position and lookAt world-position
|
||||
glm::mat4 view_mat = genView(glm::vec3(2, 2, 20), model_pos);
|
||||
|
||||
glm::vec3 sun_position = glm::vec3(3.0, 10.0, -5.0);
|
||||
glm::vec3 sun_color = glm::vec3(1.0);
|
||||
|
||||
while (!window.Close()) {
|
||||
window.Resize();
|
||||
|
||||
glClearColor(0.2, 0.2, 0.2, 1.0);
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
glm::mat4 trans =
|
||||
glm::translate(glm::mat4(1.0f), model_pos); // reposition model
|
||||
model_rot = glm::rotate(model_rot, glm::radians(0.8f),
|
||||
glm::vec3(0, 1, 0)); // rotate model on y axis
|
||||
model_mat = trans * model_rot;
|
||||
|
||||
// build a model-view-projection
|
||||
GLint w, h;
|
||||
glfwGetWindowSize(window.window, &w, &h);
|
||||
glm::mat4 mvp = genMVP(view_mat, model_mat, 45.0f, w, h);
|
||||
glUniformMatrix4fv(MVP_u, 1, GL_FALSE, &mvp[0][0]);
|
||||
|
||||
glUniform3fv(sun_position_u, 1, &sun_position[0]);
|
||||
glUniform3fv(sun_color_u, 1, &sun_color[0]);
|
||||
|
||||
drawModel(vao, model);
|
||||
glfwSwapBuffers(window.window);
|
||||
glfwPollEvents();
|
||||
}
|
||||
}
|
||||
|
||||
static void error_callback(int error, const char *description) {
|
||||
(void)error;
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
std::string filename = "../../models/Cube/Cube.gltf";
|
||||
|
||||
if (argc > 1) {
|
||||
filename = argv[1];
|
||||
}
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit()) return -1;
|
||||
|
||||
// Force create OpenGL 3.3
|
||||
// NOTE(syoyo): Linux + NVIDIA driver segfaults for some reason? commenting out glfwWindowHint will work.
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
|
||||
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
|
||||
#ifdef __APPLE__
|
||||
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
Window window = Window(800, 600, "TinyGLTF basic example");
|
||||
glfwMakeContextCurrent(window.window);
|
||||
|
||||
#ifdef __APPLE__
|
||||
// https://stackoverflow.com/questions/50192625/openggl-segmentation-fault
|
||||
glewExperimental = GL_TRUE;
|
||||
#endif
|
||||
|
||||
glewInit();
|
||||
std::cout << glGetString(GL_RENDERER) << ", " << glGetString(GL_VERSION)
|
||||
<< std::endl;
|
||||
|
||||
if (!GLEW_VERSION_3_3) {
|
||||
std::cerr << "OpenGL 3.3 is required to execute this app." << std::endl;
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
glDepthFunc(GL_LESS);
|
||||
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glEnable(GL_BLEND);
|
||||
|
||||
displayLoop(window, filename);
|
||||
|
||||
glfwTerminate();
|
||||
return 0;
|
||||
}
|
||||
|
||||
16
gltf.schema.resolved.inc
Normal file
16
gltf.schema.resolved.inc
Normal file
File diff suppressed because one or more lines are too long
@@ -2,6 +2,7 @@
|
||||
// TODO(syoyo): Print extensions and extras for each glTF object.
|
||||
//
|
||||
#define TINYGLTF_IMPLEMENTATION
|
||||
#define TINYGLTF_ENABLE_SCHEMA_VALIDATOR
|
||||
#define STB_IMAGE_IMPLEMENTATION
|
||||
#define STB_IMAGE_WRITE_IMPLEMENTATION
|
||||
#include "tiny_gltf.h"
|
||||
@@ -640,8 +641,13 @@ int main(int argc, char **argv) {
|
||||
} else {
|
||||
std::cout << "Reading ASCII glTF" << std::endl;
|
||||
// assume ascii glTF.
|
||||
#if defined(TINYGLTF_ENABLE_SCHEMA_VALIDATOR)
|
||||
ret =
|
||||
gltf_ctx.LoadASCIIFromFileWithValidation(&model, &err, &warn, input_filename.c_str());
|
||||
#else
|
||||
ret =
|
||||
gltf_ctx.LoadASCIIFromFile(&model, &err, &warn, input_filename.c_str());
|
||||
#endif
|
||||
}
|
||||
|
||||
if (!warn.empty()) {
|
||||
|
||||
@@ -1,67 +0,0 @@
|
||||
{
|
||||
"scenes": [
|
||||
{
|
||||
"nodes": [0]
|
||||
}
|
||||
],
|
||||
"nodes": [
|
||||
{
|
||||
"mesh": 0
|
||||
}
|
||||
],
|
||||
"meshes": [
|
||||
{
|
||||
"primitives": [
|
||||
{
|
||||
"attributes": {
|
||||
"POSITION": 1
|
||||
},
|
||||
"indices": 0
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"buffers": [
|
||||
{
|
||||
"uri": "simpleTriangle.bin",
|
||||
"byteLength": 44
|
||||
}
|
||||
],
|
||||
"bufferViews": [
|
||||
{
|
||||
"buffer": 0,
|
||||
"byteOffset": 0,
|
||||
"byteLength": 1e300,
|
||||
"target": 34963
|
||||
},
|
||||
{
|
||||
"buffer": 0,
|
||||
"byteOffset": 8,
|
||||
"byteLength": 36,
|
||||
"target": 34962
|
||||
}
|
||||
],
|
||||
"accessors": [
|
||||
{
|
||||
"bufferView": 0,
|
||||
"byteOffset": 0,
|
||||
"componentType": 5123,
|
||||
"count": 3,
|
||||
"type": "SCALAR",
|
||||
"max": [2],
|
||||
"min": [0]
|
||||
},
|
||||
{
|
||||
"bufferView": 1,
|
||||
"byteOffset": 0,
|
||||
"componentType": 5126,
|
||||
"count": 3,
|
||||
"type": "VEC3",
|
||||
"max": [1, 1, 0],
|
||||
"min": [0, 0, 0]
|
||||
}
|
||||
],
|
||||
"asset": {
|
||||
"version": "2.0"
|
||||
}
|
||||
}
|
||||
@@ -1,53 +0,0 @@
|
||||
{
|
||||
"scenes": [],
|
||||
"nodes": [],
|
||||
"meshes": [
|
||||
{
|
||||
"primitives": [
|
||||
{
|
||||
"attributes": {},
|
||||
"indices": 0
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"buffers": [
|
||||
{
|
||||
"uri": "simpleTriangle.bin",
|
||||
"byteLength": 44
|
||||
}
|
||||
],
|
||||
"bufferViews": [
|
||||
{
|
||||
"buffer": 0,
|
||||
"byteOffset": 0,
|
||||
"byteLength": 6,
|
||||
"target": 34963
|
||||
},
|
||||
{
|
||||
"buffer": 1,
|
||||
"byteOffset": 0,
|
||||
"byteLength": 6,
|
||||
"target": 34963
|
||||
}
|
||||
],
|
||||
"images": [
|
||||
{
|
||||
"bufferView": 1,
|
||||
"mimeType": "image/png"
|
||||
}
|
||||
],
|
||||
"accessors": [
|
||||
{
|
||||
"bufferView": 0,
|
||||
"componentType": 5123,
|
||||
"count": 3,
|
||||
"type": "SCALAR",
|
||||
"max": [2],
|
||||
"min": [0]
|
||||
}
|
||||
],
|
||||
"asset": {
|
||||
"version": "2.0"
|
||||
}
|
||||
}
|
||||
@@ -1,36 +0,0 @@
|
||||
{
|
||||
"scenes": [],
|
||||
"nodes": [],
|
||||
"buffers": [],
|
||||
"meshes": [
|
||||
{
|
||||
"primitives": [
|
||||
{
|
||||
"attributes": {},
|
||||
"indices": 0
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"bufferViews": [
|
||||
{
|
||||
"buffer": 0,
|
||||
"byteOffset": 0,
|
||||
"byteLength": 6,
|
||||
"target": 34963
|
||||
}
|
||||
],
|
||||
"accessors": [
|
||||
{
|
||||
"bufferView": 1,
|
||||
"componentType": 5123,
|
||||
"count": 3,
|
||||
"type": "SCALAR",
|
||||
"max": [2],
|
||||
"min": [0]
|
||||
}
|
||||
],
|
||||
"asset": {
|
||||
"version": "2.0"
|
||||
}
|
||||
}
|
||||
@@ -1,36 +0,0 @@
|
||||
{
|
||||
"scenes": [],
|
||||
"nodes": [],
|
||||
"buffers": [],
|
||||
"meshes": [
|
||||
{
|
||||
"primitives": [
|
||||
{
|
||||
"attributes": {},
|
||||
"indices": 1
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"bufferViews": [
|
||||
{
|
||||
"buffer": 0,
|
||||
"byteOffset": 0,
|
||||
"byteLength": 6,
|
||||
"target": 34963
|
||||
}
|
||||
],
|
||||
"accessors": [
|
||||
{
|
||||
"bufferView": 1,
|
||||
"componentType": 5123,
|
||||
"count": 3,
|
||||
"type": "SCALAR",
|
||||
"max": [2],
|
||||
"min": [0]
|
||||
}
|
||||
],
|
||||
"asset": {
|
||||
"version": "2.0"
|
||||
}
|
||||
}
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 44 B |
Binary file not shown.
|
Before Width: | Height: | Size: 1.8 KiB |
@@ -1,193 +0,0 @@
|
||||
{
|
||||
"accessors" : [
|
||||
{
|
||||
"bufferView" : 0,
|
||||
"byteOffset" : 0,
|
||||
"componentType" : 5123,
|
||||
"count" : 36,
|
||||
"max" : [
|
||||
35
|
||||
],
|
||||
"min" : [
|
||||
0
|
||||
],
|
||||
"type" : "SCALAR"
|
||||
},
|
||||
{
|
||||
"bufferView" : 1,
|
||||
"byteOffset" : 0,
|
||||
"componentType" : 5126,
|
||||
"count" : 36,
|
||||
"max" : [
|
||||
1.000000,
|
||||
1.000000,
|
||||
1.000001
|
||||
],
|
||||
"min" : [
|
||||
-1.000000,
|
||||
-1.000000,
|
||||
-1.000000
|
||||
],
|
||||
"type" : "VEC3"
|
||||
},
|
||||
{
|
||||
"bufferView" : 2,
|
||||
"byteOffset" : 0,
|
||||
"componentType" : 5126,
|
||||
"count" : 36,
|
||||
"max" : [
|
||||
1.000000,
|
||||
1.000000,
|
||||
1.000000
|
||||
],
|
||||
"min" : [
|
||||
-1.000000,
|
||||
-1.000000,
|
||||
-1.000000
|
||||
],
|
||||
"type" : "VEC3"
|
||||
},
|
||||
{
|
||||
"bufferView" : 3,
|
||||
"byteOffset" : 0,
|
||||
"componentType" : 5126,
|
||||
"count" : 36,
|
||||
"max" : [
|
||||
1.000000,
|
||||
-0.000000,
|
||||
-0.000000,
|
||||
1.000000
|
||||
],
|
||||
"min" : [
|
||||
0.000000,
|
||||
-0.000000,
|
||||
-1.000000,
|
||||
-1.000000
|
||||
],
|
||||
"type" : "VEC4"
|
||||
},
|
||||
{
|
||||
"bufferView" : 4,
|
||||
"byteOffset" : 0,
|
||||
"componentType" : 5126,
|
||||
"count" : 36,
|
||||
"max" : [
|
||||
1.000000,
|
||||
1.000000
|
||||
],
|
||||
"min" : [
|
||||
-1.000000,
|
||||
-1.000000
|
||||
],
|
||||
"type" : "VEC2"
|
||||
}
|
||||
],
|
||||
"asset" : {
|
||||
"generator" : "VKTS glTF 2.0 exporter",
|
||||
"version" : "2.0"
|
||||
},
|
||||
"bufferViews" : [
|
||||
{
|
||||
"buffer" : 0,
|
||||
"byteLength" : 72,
|
||||
"byteOffset" : 0,
|
||||
"target" : 34963
|
||||
},
|
||||
{
|
||||
"buffer" : 0,
|
||||
"byteLength" : 432,
|
||||
"byteOffset" : 72,
|
||||
"target" : 34962
|
||||
},
|
||||
{
|
||||
"buffer" : 0,
|
||||
"byteLength" : 432,
|
||||
"byteOffset" : 504,
|
||||
"target" : 34962
|
||||
},
|
||||
{
|
||||
"buffer" : 0,
|
||||
"byteLength" : 576,
|
||||
"byteOffset" : 936,
|
||||
"target" : 34962
|
||||
},
|
||||
{
|
||||
"buffer" : 0,
|
||||
"byteLength" : 288,
|
||||
"byteOffset" : 1512,
|
||||
"target" : 34962
|
||||
}
|
||||
],
|
||||
"buffers" : [
|
||||
{
|
||||
"byteLength" : 1800,
|
||||
"uri" : "Cube.bin"
|
||||
}
|
||||
],
|
||||
"images" : [
|
||||
{
|
||||
"uri" : "Cube_BaseColor.ktx"
|
||||
},
|
||||
{
|
||||
"uri" : "Cube_MetallicRoughness.ktx"
|
||||
}
|
||||
],
|
||||
"materials" : [
|
||||
{
|
||||
"name" : "Cube",
|
||||
"pbrMetallicRoughness" : {
|
||||
"baseColorTexture" : {
|
||||
"index" : 0
|
||||
},
|
||||
"metallicRoughnessTexture" : {
|
||||
"index" : 1
|
||||
}
|
||||
}
|
||||
}
|
||||
],
|
||||
"meshes" : [
|
||||
{
|
||||
"name" : "Cube",
|
||||
"primitives" : [
|
||||
{
|
||||
"attributes" : {
|
||||
"NORMAL" : 2,
|
||||
"POSITION" : 1,
|
||||
"TANGENT" : 3,
|
||||
"TEXCOORD_0" : 4
|
||||
},
|
||||
"indices" : 0,
|
||||
"material" : 0,
|
||||
"mode" : 4
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"nodes" : [
|
||||
{
|
||||
"mesh" : 0,
|
||||
"name" : "Cube"
|
||||
}
|
||||
],
|
||||
"samplers" : [
|
||||
{}
|
||||
],
|
||||
"scene" : 0,
|
||||
"scenes" : [
|
||||
{
|
||||
"nodes" : [
|
||||
0
|
||||
]
|
||||
}
|
||||
],
|
||||
"textures" : [
|
||||
{
|
||||
"sampler" : 0,
|
||||
"source" : 0
|
||||
},
|
||||
{
|
||||
"sampler" : 0,
|
||||
"source" : 1
|
||||
}
|
||||
]
|
||||
}
|
||||
Binary file not shown.
Binary file not shown.
@@ -1,12 +0,0 @@
|
||||
License: Donated by Norbert Nopper for glTF testing.
|
||||
|
||||
https://github.com/KhronosGroup/glTF-Sample-Models/tree/master/2.0/Cube
|
||||
|
||||
|
||||
----
|
||||
|
||||
Converted .png to .ktx image by Syoyo Fujita.
|
||||
|
||||
.png -> .ppm using image magic(resize with 25% to reduce file size)
|
||||
.ppm -> .ktx using `toktx` in KTX-Software https://github.com/KhronosGroup/KTX-Software
|
||||
|
||||
16906
rapidjson-amalgamation.h
Normal file
16906
rapidjson-amalgamation.h
Normal file
File diff suppressed because it is too large
Load Diff
197
tests/tester.cc
197
tests/tester.cc
@@ -37,7 +37,7 @@ TEST_CASE("datauri-in-glb", "[issue-79]") {
|
||||
if (!err.empty()) {
|
||||
std::cerr << err << std::endl;
|
||||
}
|
||||
|
||||
|
||||
REQUIRE(true == ret);
|
||||
}
|
||||
|
||||
@@ -82,200 +82,7 @@ TEST_CASE("extension-with-empty-object", "[issue-97]") {
|
||||
REQUIRE(m.materials[0].extensions.size() == 1);
|
||||
REQUIRE(m.materials[0].extensions.count("VENDOR_material_some_ext") == 1);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
TEST_CASE("invalid-primitive-indices", "[bounds-checking]") {
|
||||
tinygltf::Model model;
|
||||
tinygltf::TinyGLTF ctx;
|
||||
std::string err;
|
||||
std::string warn;
|
||||
|
||||
// Loading is expected to fail, but not crash.
|
||||
bool ret = ctx.LoadASCIIFromFile(
|
||||
&model, &err, &warn,
|
||||
"../models/BoundsChecking/invalid-primitive-indices.gltf");
|
||||
REQUIRE_THAT(err,
|
||||
Catch::Contains("primitive indices accessor out of bounds"));
|
||||
REQUIRE_FALSE(ret);
|
||||
}
|
||||
|
||||
TEST_CASE("invalid-buffer-view-index", "[bounds-checking]") {
|
||||
tinygltf::Model model;
|
||||
tinygltf::TinyGLTF ctx;
|
||||
std::string err;
|
||||
std::string warn;
|
||||
|
||||
// Loading is expected to fail, but not crash.
|
||||
bool ret = ctx.LoadASCIIFromFile(
|
||||
&model, &err, &warn,
|
||||
"../models/BoundsChecking/invalid-buffer-view-index.gltf");
|
||||
REQUIRE_THAT(err, Catch::Contains("accessor[0] invalid bufferView"));
|
||||
REQUIRE_FALSE(ret);
|
||||
}
|
||||
|
||||
TEST_CASE("invalid-buffer-index", "[bounds-checking]") {
|
||||
tinygltf::Model model;
|
||||
tinygltf::TinyGLTF ctx;
|
||||
std::string err;
|
||||
std::string warn;
|
||||
|
||||
// Loading is expected to fail, but not crash.
|
||||
bool ret = ctx.LoadASCIIFromFile(
|
||||
&model, &err, &warn,
|
||||
"../models/BoundsChecking/invalid-buffer-index.gltf");
|
||||
REQUIRE_THAT(
|
||||
err, Catch::Contains("image[0] buffer \"1\" not found in the scene."));
|
||||
REQUIRE_FALSE(ret);
|
||||
}
|
||||
|
||||
TEST_CASE("glb-invalid-length", "[bounds-checking]") {
|
||||
tinygltf::Model model;
|
||||
tinygltf::TinyGLTF ctx;
|
||||
std::string err;
|
||||
std::string warn;
|
||||
|
||||
// This glb has a much longer length than the provided data and should fail
|
||||
// initial range checks.
|
||||
const unsigned char glb_invalid_length[] = "glTF"
|
||||
"\x20\x00\x00\x00" "\x6c\x66\x00\x00" //
|
||||
// | version | length |
|
||||
"\x02\x00\x00\x00" "\x4a\x53\x4f\x4e{}"; //
|
||||
// | model length | model format |
|
||||
|
||||
bool ret = ctx.LoadBinaryFromMemory(&model, &err, &warn, glb_invalid_length,
|
||||
sizeof(glb_invalid_length));
|
||||
REQUIRE_THAT(err, Catch::Contains("Invalid glTF binary."));
|
||||
REQUIRE_FALSE(ret);
|
||||
}
|
||||
|
||||
TEST_CASE("integer-out-of-bounds", "[bounds-checking]") {
|
||||
tinygltf::Model model;
|
||||
tinygltf::TinyGLTF ctx;
|
||||
std::string err;
|
||||
std::string warn;
|
||||
|
||||
// Loading is expected to fail, but not crash.
|
||||
bool ret = ctx.LoadASCIIFromFile(
|
||||
&model, &err, &warn,
|
||||
"../models/BoundsChecking/integer-out-of-bounds.gltf");
|
||||
REQUIRE_THAT(err, Catch::Contains("not a positive integer"));
|
||||
REQUIRE_FALSE(ret);
|
||||
}
|
||||
|
||||
TEST_CASE("parse-integer", "[bounds-checking]") {
|
||||
SECTION("parses valid numbers") {
|
||||
std::string err;
|
||||
int result = 123;
|
||||
CHECK(tinygltf::ParseIntegerProperty(&result, &err, {{"zero", 0}}, "zero",
|
||||
true));
|
||||
REQUIRE(err == "");
|
||||
REQUIRE(result == 0);
|
||||
|
||||
CHECK(tinygltf::ParseIntegerProperty(&result, &err, {{"int", -1234}}, "int",
|
||||
true));
|
||||
REQUIRE(err == "");
|
||||
REQUIRE(result == -1234);
|
||||
}
|
||||
|
||||
SECTION("detects missing properties") {
|
||||
std::string err;
|
||||
int result = -1;
|
||||
CHECK_FALSE(tinygltf::ParseIntegerProperty(&result, &err, {}, "int", true));
|
||||
REQUIRE_THAT(err, Catch::Contains("'int' property is missing"));
|
||||
REQUIRE(result == -1);
|
||||
}
|
||||
|
||||
SECTION("handled missing but not required properties") {
|
||||
std::string err;
|
||||
int result = -1;
|
||||
CHECK_FALSE(
|
||||
tinygltf::ParseIntegerProperty(&result, &err, {}, "int", false));
|
||||
REQUIRE(err == "");
|
||||
REQUIRE(result == -1);
|
||||
}
|
||||
|
||||
SECTION("invalid integers") {
|
||||
std::string err;
|
||||
int result = -1;
|
||||
|
||||
CHECK_FALSE(tinygltf::ParseIntegerProperty(&result, &err, {{"int", 0.5}},
|
||||
"int", true));
|
||||
REQUIRE_THAT(err, Catch::Contains("not an integer type"));
|
||||
|
||||
// Excessively large values and NaN aren't allowed either.
|
||||
err.clear();
|
||||
CHECK_FALSE(tinygltf::ParseIntegerProperty(&result, &err, {{"int", 1e300}},
|
||||
"int", true));
|
||||
REQUIRE_THAT(err, Catch::Contains("not an integer type"));
|
||||
|
||||
err.clear();
|
||||
CHECK_FALSE(tinygltf::ParseIntegerProperty(
|
||||
&result, &err, {{"int", std::numeric_limits<double>::quiet_NaN()}},
|
||||
"int", true));
|
||||
REQUIRE_THAT(err, Catch::Contains("not an integer type"));
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("parse-unsigned", "[bounds-checking]") {
|
||||
SECTION("parses valid unsigned integers") {
|
||||
// Use string-based parsing here, using the initializer list syntax doesn't
|
||||
// parse 0 as unsigned.
|
||||
json zero_obj = json::parse("{\"zero\": 0}");
|
||||
|
||||
std::string err;
|
||||
size_t result = 123;
|
||||
CHECK(
|
||||
tinygltf::ParseUnsignedProperty(&result, &err, zero_obj, "zero", true));
|
||||
REQUIRE(err == "");
|
||||
REQUIRE(result == 0);
|
||||
}
|
||||
|
||||
SECTION("invalid integers") {
|
||||
std::string err;
|
||||
size_t result = -1;
|
||||
|
||||
CHECK_FALSE(tinygltf::ParseUnsignedProperty(&result, &err, {{"int", -1234}},
|
||||
"int", true));
|
||||
REQUIRE_THAT(err, Catch::Contains("not a positive integer"));
|
||||
|
||||
err.clear();
|
||||
CHECK_FALSE(tinygltf::ParseUnsignedProperty(&result, &err, {{"int", 0.5}},
|
||||
"int", true));
|
||||
REQUIRE_THAT(err, Catch::Contains("not a positive integer"));
|
||||
|
||||
// Excessively large values and NaN aren't allowed either.
|
||||
err.clear();
|
||||
CHECK_FALSE(tinygltf::ParseUnsignedProperty(&result, &err, {{"int", 1e300}},
|
||||
"int", true));
|
||||
REQUIRE_THAT(err, Catch::Contains("not a positive integer"));
|
||||
|
||||
err.clear();
|
||||
CHECK_FALSE(tinygltf::ParseUnsignedProperty(
|
||||
&result, &err, {{"int", std::numeric_limits<double>::quiet_NaN()}},
|
||||
"int", true));
|
||||
REQUIRE_THAT(err, Catch::Contains("not a positive integer"));
|
||||
}
|
||||
}
|
||||
|
||||
TEST_CASE("parse-integer-array", "[bounds-checking]") {
|
||||
SECTION("parses valid integers") {
|
||||
std::string err;
|
||||
std::vector<int> result;
|
||||
CHECK(tinygltf::ParseIntegerArrayProperty(&result, &err,
|
||||
{{"x", {-1, 2, 3}}}, "x", true));
|
||||
REQUIRE(err == "");
|
||||
REQUIRE(result.size() == 3);
|
||||
REQUIRE(result[0] == -1);
|
||||
REQUIRE(result[1] == 2);
|
||||
REQUIRE(result[2] == 3);
|
||||
}
|
||||
|
||||
SECTION("invalid integers") {
|
||||
std::string err;
|
||||
std::vector<int> result;
|
||||
CHECK_FALSE(tinygltf::ParseIntegerArrayProperty(
|
||||
&result, &err, {{"x", {-1, 1e300, 3}}}, "x", true));
|
||||
REQUIRE_THAT(err, Catch::Contains("not an integer type"));
|
||||
}
|
||||
}
|
||||
|
||||
2451
tiny_gltf.h
2451
tiny_gltf.h
File diff suppressed because it is too large
Load Diff
20
tools/schema_ref_resolver/README.md
Normal file
20
tools/schema_ref_resolver/README.md
Normal file
@@ -0,0 +1,20 @@
|
||||
Create single schema string by deferencing $ref in glTF schema JSON for embedding JSON scheme string in C++.
|
||||
|
||||
## Setup
|
||||
|
||||
Use python2
|
||||
|
||||
```
|
||||
$ pip2 install jsonpath-rw
|
||||
$ pip2 install simplejson
|
||||
```
|
||||
|
||||
Put `ref_resolver.py` and `generate_single_schema_doc.py` to glTF schema direcotry(i.e. `$glTF/specification/2.0/schema`)
|
||||
|
||||
## Generate
|
||||
|
||||
Run `generate_single_schema_doc.py`
|
||||
|
||||
## TODO
|
||||
|
||||
* [ ] Print date and git commit id?
|
||||
37
tools/schema_ref_resolver/generate_single_schema_doc.py
Normal file
37
tools/schema_ref_resolver/generate_single_schema_doc.py
Normal file
@@ -0,0 +1,37 @@
|
||||
# for print with `end` parameter
|
||||
from __future__ import print_function
|
||||
|
||||
import json
|
||||
from ref_resolver import RefResolver
|
||||
import base64
|
||||
|
||||
f = open("glTF.schema.json")
|
||||
j = json.loads(f.read())
|
||||
|
||||
# call to API resolve method
|
||||
RefResolver("glTF.schema.json").resolve(j)
|
||||
|
||||
j_str = json.dumps(j, indent=2)
|
||||
|
||||
|
||||
# Run json.dumps twice to get escaped string
|
||||
escaped_str = json.dumps(j_str)
|
||||
|
||||
# MSVC does not accept string larger than 16K.
|
||||
# https://docs.microsoft.com/en-us/cpp/error-messages/compiler-errors-1/compiler-error-c2026?view=vs-2019
|
||||
# Also, it has a hard limit of 65,535 bytes even splitting a string with double quotation.
|
||||
# So, we write string as an array of string(then application must concatenate it)
|
||||
|
||||
# https://stackoverflow.com/questions/9475241/split-string-every-nth-character
|
||||
n = 8000 # Conservative number
|
||||
|
||||
splitted_string = [escaped_str[i:i+n] for i in range(0, len(escaped_str), n)]
|
||||
#print(len(splitted_string))
|
||||
|
||||
print("const char *kglTFSchemaStrings[] = {", end='')
|
||||
for (i, s) in enumerate(splitted_string):
|
||||
print(s, end='')
|
||||
if i != (len(splitted_string) - 1):
|
||||
print('",\n"', end='')
|
||||
|
||||
print("};")
|
||||
16
tools/schema_ref_resolver/glTF.schema.resolved.inc
Normal file
16
tools/schema_ref_resolver/glTF.schema.resolved.inc
Normal file
File diff suppressed because one or more lines are too long
2739
tools/schema_ref_resolver/glTF.schema.resolved.json
Normal file
2739
tools/schema_ref_resolver/glTF.schema.resolved.json
Normal file
File diff suppressed because it is too large
Load Diff
82
tools/schema_ref_resolver/ref_resolver.py
Normal file
82
tools/schema_ref_resolver/ref_resolver.py
Normal file
@@ -0,0 +1,82 @@
|
||||
# This Source Code Form is subject to the terms of the Mozilla Public
|
||||
# License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
# file, You can obtain one at http://mozilla.org/MPL/2.0/.
|
||||
|
||||
from urlparse import urlparse, urljoin
|
||||
import simplejson as json
|
||||
from os.path import isfile
|
||||
import jsonpath_rw
|
||||
import requests
|
||||
|
||||
|
||||
cache = {}
|
||||
|
||||
class RefResolver:
|
||||
|
||||
def __init__(self):
|
||||
self.url_fragments = None
|
||||
|
||||
def __init__(self, id):
|
||||
self.id = id
|
||||
if id is not None:
|
||||
self.url_fragments = urlparse(id)
|
||||
else:
|
||||
self.url_fragments = None
|
||||
|
||||
|
||||
|
||||
def resolve(self, json_obj):
|
||||
if isinstance(json_obj, dict):
|
||||
for key, value in json_obj.items():
|
||||
if key == "$ref":
|
||||
ref_frag = urlparse(value)
|
||||
ref_file = ref_frag.netloc + ref_frag.path
|
||||
json_dump = {}
|
||||
if ref_file in cache:
|
||||
json_dump = cache[ref_file]
|
||||
else:
|
||||
if self.url_fragments.scheme in ['http', 'https']:
|
||||
ref_url = urljoin(self.id, ref_file)
|
||||
if callable(requests.Response.json):
|
||||
json_dump = requests.get(ref_url).json()
|
||||
else:
|
||||
json_dump = requests.get(ref_url).json
|
||||
ref_id = None
|
||||
if 'tilte' in json_dump:
|
||||
ref_id = json_dump['title']
|
||||
cache[ref_file] = json_dump
|
||||
RefResolver(ref_id).resolve(json_dump)
|
||||
cache[ref_file] = json_dump
|
||||
#elif self.url_fragments.scheme == 'file':
|
||||
else:
|
||||
if isfile(ref_file):
|
||||
# if the ref is another file -> go there and get it
|
||||
json_dump = json.load(open(ref_file))
|
||||
ref_id = None
|
||||
if 'title' in json_dump:
|
||||
ref_id = json_dump['title']
|
||||
cache[ref_file] = json_dump
|
||||
RefResolver(ref_id).resolve(json_dump)
|
||||
cache[ref_file] = json_dump
|
||||
else:
|
||||
# if the ref is in the same file grab it from the same file
|
||||
json_dump = json.load(open(self.url_fragments.netloc+self.url_fragments.path))
|
||||
cache[ref_file] = json_dump
|
||||
|
||||
ref_path_expr = "$" + ".".join(ref_frag.fragment.split("/"))
|
||||
path_expression = jsonpath_rw.parse(ref_path_expr)
|
||||
list_of_values = [match.value for match in path_expression.find(json_dump)]
|
||||
|
||||
if len(list_of_values) > 0:
|
||||
resolution = list_of_values[0]
|
||||
return resolution
|
||||
|
||||
resolved = self.resolve(value)
|
||||
if resolved is not None:
|
||||
json_obj[key] = resolved
|
||||
elif isinstance(json_obj, list):
|
||||
for (key, value) in enumerate(json_obj):
|
||||
resolved = self.resolve(value)
|
||||
if resolved is not None:
|
||||
json_obj[key] = resolved
|
||||
return None
|
||||
Reference in New Issue
Block a user