Commit Graph

165 Commits

Author SHA1 Message Date
richgel999
1dc1bd35c8 Adding slice description to -unpack/-validate commands
Adding iframe flags to transcoder slice/image desc API's
Recompiling transcoder in webgl_videotest directory
2019-05-18 20:21:15 -07:00
Rich Geldreich
2b9c4ec309 Update README.md 2019-05-18 18:27:15 -07:00
Rich Geldreich
616481a082 Update README.md 2019-05-18 18:21:40 -07:00
Rich Geldreich
ebd77b8282 Update README.md 2019-05-18 18:12:36 -07:00
richgel999
9529bdbff8 Still a WIP - needs more testing (especially when video is disabled, which hasn't been tested on this branch yet):
- Adding conditional replenishment (CR) support to the system, so blocks which don't change their selectors or endpoints from the last frame don't need to be decoded. This can greatly increase the compression ratio on many video sequences.
- Updating help text.
- Adding support for slices to be marked as i-frames
- Updating transcoder to support CR
2019-05-18 17:54:52 -07:00
richgel999
2b08177cd8 New files - for testing video support. This is the old asm.js transcoder test project. Please look in the "WebGL" directory for the WebAssembly examples. 2019-05-18 17:52:18 -07:00
richgel999
51fb74364f Fixing/updating basisu tool help text. 2019-05-18 17:32:23 -07:00
Don McCurdy
b115f4be1a Add links to WebGL demos. 2019-05-18 17:15:37 -07:00
Rich Geldreich
b688682709 Update README.md 2019-05-17 16:03:19 -07:00
Rich Geldreich
d6e7008a9d Update README.md 2019-05-17 14:16:10 -07:00
Rich Geldreich
9ccd88432a Update README.md
Fleshing out the docs more
2019-05-17 14:14:18 -07:00
Rich Geldreich
ee4d682113 Update README.md 2019-05-17 14:00:22 -07:00
Rich Geldreich
5285f3c967 Update README.md 2019-05-16 21:03:38 -07:00
Rich Geldreich
e42e12559d Update README.md 2019-05-16 21:03:06 -07:00
狄学长ShrekShao
71a866d785 Merge pull request #1 from BinomialLLC/gltf-demo
glTF 3D Model demo and more
2019-05-16 18:02:08 -07:00
shrekshao
4009e93c5a Use low-quality AGI model 2019-05-15 14:25:26 -07:00
shrekshao
ab63add898 Fix CMakeList and rebuilt test 2019-05-15 14:24:55 -07:00
Don McCurdy
b4d338b2cc Fix broken link. 2019-05-15 09:51:02 -07:00
Don McCurdy
70eda127a8 Clean up. 2019-05-15 09:47:00 -07:00
Don McCurdy
871ccb0cb7 Update readmes. 2019-05-15 09:45:25 -07:00
Don McCurdy
e3ffbcc98a Include prebuilt transcoder. 2019-05-15 09:35:53 -07:00
Don McCurdy
e654e346bc Rename demo folders. 2019-05-15 09:30:31 -07:00
Rich Geldreich
3ce8a27f81 Update README.md 2019-05-14 22:34:11 -07:00
Rich Geldreich
4173c06500 Update README.md 2019-05-14 22:32:16 -07:00
shrekshao
86b9fa53ed Add screenshots of demos 2019-05-14 17:25:46 -07:00
shrekshao
c4cc4e4e2b Restructure webgl demo folders and Update readme 2019-05-14 17:12:51 -07:00
shrekshao
cec4c0e651 Port webgl draw texture demo to use new wrapper wasm 2019-05-14 16:37:46 -07:00
shrekshao
9a6e126cfc Fix build.sh tested on mac and linux 2019-05-14 16:36:51 -07:00
shrekshao
148364872b Include basis_transcoder.js in html head 2019-05-14 16:35:32 -07:00
shrekshao
7193e13810 Build wasm with merged master 2019-05-14 11:11:47 -07:00
shrekshao
467489f295 Merge branch 'master' into gltf-demo 2019-05-14 10:05:30 -07:00
Don McCurdy
b5e93081c0 Whitespace cleanup. 2019-05-14 08:49:34 -07:00
Don McCurdy
13cd18d4fe Remove duplicate copy of credits. 2019-05-13 23:45:02 -07:00
Don McCurdy
0f1fbbf2bf Reformat. 2019-05-13 23:29:48 -07:00
Don McCurdy
0223935951 Add links to credited sites. 2019-05-13 23:29:16 -07:00
Don McCurdy
eb9b396c45 Reformat credits. 2019-05-13 23:28:15 -07:00
Don McCurdy
04282215d1 Simplify readme to use more JS-standard tooling. 2019-05-13 23:25:50 -07:00
Don McCurdy
c6ce4dd08c Reorganize JS to separate threejs scene setup from Basis texture loading. 2019-05-13 23:07:55 -07:00
shrekshao
d5ec2c2d50 update readme 2019-05-13 22:05:34 -07:00
shrekshao
ae867cdb16 Get working on ios 2019-05-13 21:51:48 -07:00
shrekshao
e7fc439199 wip: pvrtc 2019-05-13 18:39:37 -07:00
shrekshao
e74b3c663b gltf demo build instructions and readme 2019-05-13 15:57:31 -07:00
Rich Geldreich
b844b9e7ac Fixing crop_dup_borders() so mipmap levels smaller than 4x4 get duplicated edge pixels vs. black pixels (to reduce edge artifacts on tiny mips). 2019-05-11 21:05:01 -07:00
Rich Geldreich
a416f59292 Adding output filename to "compression succeeded" message 2019-05-11 20:51:53 -07:00
Rich Geldreich
a84f169b06 Printing per-image information in -validate command. 2019-05-11 20:36:35 -07:00
Rich Geldreich
5bc516f025 Update README.md 2019-05-11 20:34:01 -07:00
Rich Geldreich
37c74d7008 Update README.md 2019-05-11 13:24:36 -07:00
Rich Geldreich
9b00d11135 Update README.md 2019-05-10 23:14:16 -07:00
Rich Geldreich
8e68e6c02f Update README.md 2019-05-10 22:52:59 -07:00
Rich Geldreich
2658bd8fb6 Update README.md 2019-05-10 22:49:50 -07:00