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|
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10
.github/actions/verify-release-notes/Dockerfile
vendored
Normal file
10
.github/actions/verify-release-notes/Dockerfile
vendored
Normal file
@@ -0,0 +1,10 @@
|
||||
FROM python:3.10.4
|
||||
|
||||
RUN pip3 install pygithub==1.55
|
||||
|
||||
ENV PYTHONUNBUFFERED=1
|
||||
|
||||
COPY verify_release_notes.py /verify_release_notes.py
|
||||
|
||||
RUN chmod +x /verify_release_notes.py
|
||||
ENTRYPOINT [ "/verify_release_notes.py" ]
|
||||
35
.github/actions/verify-release-notes/action.yml
vendored
Normal file
35
.github/actions/verify-release-notes/action.yml
vendored
Normal file
@@ -0,0 +1,35 @@
|
||||
name: 'Verify Release Notes'
|
||||
description: 'Verifies that a RELEASE_NOTES file has been modified'
|
||||
inputs:
|
||||
repo-token:
|
||||
description: 'The GitHub token'
|
||||
required: true
|
||||
pull-request-number:
|
||||
description: 'The Pull Request number'
|
||||
required: true
|
||||
bypass-label-name:
|
||||
description: 'The Label used to bypass this check'
|
||||
required: false
|
||||
default: 'internal'
|
||||
release-notes-file:
|
||||
description: 'The path to the RELEASE_NOTES file'
|
||||
required: false
|
||||
default: 'RELEASE_NOTES.md'
|
||||
pull-request-repo-full-name:
|
||||
description: 'The full name of the Pull Request repo'
|
||||
required: false
|
||||
default: ${{ github.event.pull_request.head.repo.full_name }}
|
||||
pull-request-head-ref:
|
||||
description: 'The HEAD ref of the Pull Request'
|
||||
required: false
|
||||
default: ${{ github.event.pull_request.head.ref }}
|
||||
runs:
|
||||
using: 'docker'
|
||||
image: 'Dockerfile'
|
||||
args:
|
||||
- ${{ inputs.repo-token }}
|
||||
- ${{ inputs.pull-request-number }}
|
||||
- ${{ inputs.bypass-label-name }}
|
||||
- ${{ inputs.release-notes-file }}
|
||||
- ${{ inputs.pull-request-repo-full-name }}
|
||||
- ${{ inputs.pull-request-head-ref }}
|
||||
100
.github/actions/verify-release-notes/verify_release_notes.py
vendored
Executable file
100
.github/actions/verify-release-notes/verify_release_notes.py
vendored
Executable file
@@ -0,0 +1,100 @@
|
||||
#!/usr/bin/env python3
|
||||
|
||||
# Copyright (C) 2022 The Android Open Source Project
|
||||
#
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
# You may obtain a copy of the License at
|
||||
#
|
||||
# http://www.apache.org/licenses/LICENSE-2.0
|
||||
#
|
||||
# Unless required by applicable law or agreed to in writing, software
|
||||
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
|
||||
from github import Github
|
||||
import sys, os
|
||||
|
||||
def print_usage():
|
||||
print('Verify that a GitHub pull request modifies a RELEASE_NOTES file')
|
||||
print()
|
||||
print('Usage:')
|
||||
print(' verify_release_notes.py [arguments]')
|
||||
print()
|
||||
print('Arguments:')
|
||||
print('1. github token')
|
||||
print('2. pull request number')
|
||||
print('3. bypass label name')
|
||||
print('4. release notes file path')
|
||||
print('5. pull request repo full name')
|
||||
print('6. pull request head ref')
|
||||
print()
|
||||
print('The GITHUB_REPOSITORY environment variable must be set (e.g., google/filament).')
|
||||
|
||||
def leave_single_comment(pull_request, comment_body):
|
||||
""" Leaves a comment on a PR once, without leaving a duplicate comment. """
|
||||
# To avoid spamming the PR author, we'll use this comment tag (which will render invisibly on
|
||||
# GitHub) to check if we've already left a comment on this PR.
|
||||
COMMENT_TAG = '<!-- verify_release_notes -->\n'
|
||||
comments = pull_request.get_issue_comments()
|
||||
for comment in comments:
|
||||
if comment.body.find(COMMENT_TAG) != -1:
|
||||
return
|
||||
# The GitHub token may not have WRITE permissions to leave a comment (for example, for 3P
|
||||
# contributors). In that case, we simply won't leave a comment.
|
||||
try:
|
||||
pull_request.create_issue_comment(f'{COMMENT_TAG}{comment_body}')
|
||||
except:
|
||||
print("Unable to leave comment. Continuing.")
|
||||
|
||||
# The first argument is the path to this script.
|
||||
if len(sys.argv) != 7:
|
||||
print_usage()
|
||||
sys.exit(1)
|
||||
|
||||
authentication_token = sys.argv[1]
|
||||
pull_number = sys.argv[2]
|
||||
bypass_label_name = sys.argv[3]
|
||||
release_notes_file = sys.argv[4]
|
||||
pr_repo_full_name = sys.argv[5]
|
||||
pr_head_ref = sys.argv[6]
|
||||
|
||||
g = Github(authentication_token)
|
||||
|
||||
repo_name = os.environ.get('GITHUB_REPOSITORY')
|
||||
if repo_name is None:
|
||||
print("The GITHUB_REPOSITORY environment variable must be set.")
|
||||
sys.exit(1)
|
||||
|
||||
repo = g.get_repo(repo_name)
|
||||
|
||||
pull_request = repo.get_pull(int(pull_number))
|
||||
|
||||
# First check if the PR has the "bypass" label. This label is used for PRs that don't need to update
|
||||
# RELEASE_NOTES. If so, we can exit immediately.
|
||||
labels = [l.name for l in pull_request.labels]
|
||||
if bypass_label_name in labels:
|
||||
print(f"PR number {pull_number} in repo {repo_name} contains the '{bypass_label_name}' label.")
|
||||
print("Exiting with success.")
|
||||
sys.exit(0)
|
||||
|
||||
# Next, check if the release notes file (RELEASE_NOTES.md or similar) has been modified.
|
||||
files = pull_request.get_files()
|
||||
for file in files:
|
||||
if file.filename == release_notes_file:
|
||||
print(f"PR number {pull_number} in repo {repo_name} modifies '{release_notes_file}'.")
|
||||
print("Exiting with success.")
|
||||
sys.exit(0)
|
||||
|
||||
# At this point, we issue a warning to the PR author to remember to modify the release notes, and
|
||||
# exit with failure.
|
||||
edit_url = f"https://github.com/{pr_repo_full_name}/edit/{pr_head_ref}/{release_notes_file}"
|
||||
comment = (f"Please add a release note line to [{release_notes_file}]({edit_url}). "
|
||||
f"If this PR does not warrant a release note, add the '{bypass_label_name}' label "
|
||||
f"to this PR.")
|
||||
print(comment)
|
||||
leave_single_comment(pull_request, comment)
|
||||
|
||||
sys.exit(1)
|
||||
4
.github/workflows/android-continuous.yml
vendored
4
.github/workflows/android-continuous.yml
vendored
@@ -33,10 +33,6 @@ jobs:
|
||||
with:
|
||||
name: gltfio-android-release
|
||||
path: out/gltfio-android-release.aar
|
||||
- uses: actions/upload-artifact@v1.0.0
|
||||
with:
|
||||
name: gltfio-android-lite-release
|
||||
path: out/gltfio-android-lite-release.aar
|
||||
- uses: actions/upload-artifact@v1.0.0
|
||||
with:
|
||||
name: filament-utils-android-release
|
||||
|
||||
21
.github/workflows/release.yml
vendored
21
.github/workflows/release.yml
vendored
@@ -39,8 +39,8 @@ jobs:
|
||||
run: |
|
||||
REF=${RELEASE_TAG:-${GITHUB_REF}}
|
||||
TAG=${REF##*/}
|
||||
echo ::set-output name=ref::${REF}
|
||||
echo ::set-output name=tag::${TAG}
|
||||
echo "ref=${REF}" >> $GITHUB_OUTPUT
|
||||
echo "tag=${TAG}" >> $GITHUB_OUTPUT
|
||||
- uses: actions/checkout@v2.0.0
|
||||
with:
|
||||
ref: ${{ steps.git_ref.outputs.ref }}
|
||||
@@ -69,8 +69,8 @@ jobs:
|
||||
run: |
|
||||
REF=${RELEASE_TAG:-${GITHUB_REF}}
|
||||
TAG=${REF##*/}
|
||||
echo ::set-output name=ref::${REF}
|
||||
echo ::set-output name=tag::${TAG}
|
||||
echo "ref=${REF}" >> $GITHUB_OUTPUT
|
||||
echo "tag=${TAG}" >> $GITHUB_OUTPUT
|
||||
- uses: actions/checkout@v2.0.0
|
||||
with:
|
||||
ref: ${{ steps.git_ref.outputs.ref }}
|
||||
@@ -97,8 +97,8 @@ jobs:
|
||||
run: |
|
||||
REF=${RELEASE_TAG:-${GITHUB_REF}}
|
||||
TAG=${REF##*/}
|
||||
echo ::set-output name=ref::${REF}
|
||||
echo ::set-output name=tag::${TAG}
|
||||
echo "ref=${REF}" >> $GITHUB_OUTPUT
|
||||
echo "tag=${TAG}" >> $GITHUB_OUTPUT
|
||||
- uses: actions/checkout@v2.0.0
|
||||
with:
|
||||
ref: ${{ steps.git_ref.outputs.ref }}
|
||||
@@ -126,7 +126,6 @@ jobs:
|
||||
mv out/filamat-android-release.aar out/filamat-${TAG}-android.aar
|
||||
mv out/filamat-android-lite-release.aar out/filamat-${TAG}-lite-android.aar
|
||||
mv out/gltfio-android-release.aar out/gltfio-${TAG}-android.aar
|
||||
mv out/gltfio-android-lite-release.aar out/gltfio-${TAG}-lite-android.aar
|
||||
mv out/filament-utils-android-release.aar out/filament-utils-${TAG}-android.aar
|
||||
python3 build/common/upload-assets.py ${TAG} out/*.aar out/*.apk
|
||||
env:
|
||||
@@ -144,8 +143,8 @@ jobs:
|
||||
run: |
|
||||
REF=${RELEASE_TAG:-${GITHUB_REF}}
|
||||
TAG=${REF##*/}
|
||||
echo ::set-output name=ref::${REF}
|
||||
echo ::set-output name=tag::${TAG}
|
||||
echo "ref=${REF}" >> $GITHUB_OUTPUT
|
||||
echo "tag=${TAG}" >> $GITHUB_OUTPUT
|
||||
- uses: actions/checkout@v2.0.0
|
||||
with:
|
||||
ref: ${{ steps.git_ref.outputs.ref }}
|
||||
@@ -172,8 +171,8 @@ jobs:
|
||||
run: |
|
||||
REF=${RELEASE_TAG:-${GITHUB_REF}}
|
||||
TAG=${REF##*/}
|
||||
echo ::set-output name=ref::${REF}
|
||||
echo ::set-output name=tag::${TAG}
|
||||
echo "ref=${REF}" >> $GITHUB_OUTPUT
|
||||
echo "tag=${TAG}" >> $GITHUB_OUTPUT
|
||||
shell: bash
|
||||
- uses: actions/checkout@v2.0.0
|
||||
with:
|
||||
|
||||
26
.github/workflows/verify-release-notes.yml
vendored
Normal file
26
.github/workflows/verify-release-notes.yml
vendored
Normal file
@@ -0,0 +1,26 @@
|
||||
name: Verify Release Notes
|
||||
|
||||
on:
|
||||
pull_request:
|
||||
branches:
|
||||
- main
|
||||
types: [opened, synchronize, reopened, labeled]
|
||||
|
||||
jobs:
|
||||
verify-release-notes:
|
||||
name: Verify Release Notes
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
# We *only* need to check out the .github/ directory.
|
||||
# The verify RELEASE_NOTES script uses the GitHub API to verify that RELEASE_NOTES was
|
||||
# modified.
|
||||
- name: Check out action
|
||||
uses: Bhacaz/checkout-files@73e17cfbe8d7e0c6b2672b20cb05a718e20d18d4
|
||||
with:
|
||||
files: .github
|
||||
token: ${{ secrets.GITHUB_TOKEN }}
|
||||
- name: Verify release notes
|
||||
uses: ./.github/actions/verify-release-notes
|
||||
with:
|
||||
repo-token: ${{ secrets.GITHUB_TOKEN }}
|
||||
pull-request-number: ${{ github.event.pull_request.number }}
|
||||
15
BUILDING.md
15
BUILDING.md
@@ -15,7 +15,7 @@ To build Filament for Android you must also install the following:
|
||||
|
||||
- Android Studio Arctic Fox or more recent
|
||||
- Android SDK
|
||||
- Android NDK "side-by-side" 23.1 or higher
|
||||
- Android NDK 25.1 or higher
|
||||
|
||||
### Environment variables
|
||||
|
||||
@@ -144,6 +144,9 @@ make sure the command line tools are setup by running:
|
||||
$ xcode-select --install
|
||||
```
|
||||
|
||||
If you wish to run the Vulkan backend instead of the default Metal backend, you must install
|
||||
the LunarG SDK, enable "System Global Components", and reboot your machine.
|
||||
|
||||
Then run `cmake` and `ninja` to trigger a build:
|
||||
|
||||
```
|
||||
@@ -349,7 +352,7 @@ same version that our continuous builds use.
|
||||
|
||||
```
|
||||
cd <your chosen parent folder for the emscripten SDK>
|
||||
curl -L https://github.com/emscripten-core/emsdk/archive/refs/tags/3.1.5.zip > emsdk.zip
|
||||
curl -L https://github.com/emscripten-core/emsdk/archive/refs/tags/3.1.15.zip > emsdk.zip
|
||||
unzip emsdk.zip ; mv emsdk-* emsdk ; cd emsdk
|
||||
python ./emsdk.py install latest
|
||||
python ./emsdk.py activate latest
|
||||
@@ -365,13 +368,11 @@ export EMSDK=<your chosen home for the emscripten SDK>
|
||||
|
||||
The EMSDK variable is required so that the build script can find the Emscripten SDK. The build
|
||||
creates a `samples` folder that can be used as the root of a simple static web server. Note that you
|
||||
cannot open the HTML directly from the filesystem due to CORS. One way to deal with this is to
|
||||
use Python to create a quick localhost server:
|
||||
cannot open the HTML directly from the filesystem due to CORS. We recommend using the emrun tool
|
||||
to create a quick localhost server:
|
||||
|
||||
```
|
||||
cd out/cmake-webgl-release/web/samples
|
||||
python3 -m http.server # Python 3
|
||||
python -m SimpleHTTPServer # Python 2.7
|
||||
emrun out/cmake-webgl-release/web/samples --no_browser --port 8000
|
||||
```
|
||||
|
||||
You can then open http://localhost:8000/suzanne.html in your web browser.
|
||||
|
||||
@@ -23,6 +23,8 @@ option(FILAMENT_SUPPORTS_XCB "Include XCB support in Linux builds" ON)
|
||||
|
||||
option(FILAMENT_SUPPORTS_XLIB "Include XLIB support in Linux builds" ON)
|
||||
|
||||
option(FILAMENT_SUPPORTS_EGL_ON_LINUX "Use EGL for OpenGL in Linux builds" OFF)
|
||||
|
||||
option(FILAMENT_SUPPORTS_WAYLAND "Include Wayland support in Linux builds" OFF)
|
||||
|
||||
option(FILAMENT_SKIP_SDL2 "Skip dependencies of SDL2, and SDL2" OFF)
|
||||
@@ -33,16 +35,16 @@ set(FILAMENT_NDK_VERSION "" CACHE STRING
|
||||
"Android NDK version or version prefix to be used when building for Android."
|
||||
)
|
||||
|
||||
set(FILAMENT_PER_RENDER_PASS_ARENA_SIZE_IN_MB "2" CACHE STRING
|
||||
"Per render pass arena size. Must be roughly 1 MB larger than FILAMENT_PER_FRAME_COMMANDS_SIZE_IN_MB, default 2."
|
||||
set(FILAMENT_PER_RENDER_PASS_ARENA_SIZE_IN_MB "3" CACHE STRING
|
||||
"Per render pass arena size. Must be roughly 1 MB larger than FILAMENT_PER_FRAME_COMMANDS_SIZE_IN_MB, default 3."
|
||||
)
|
||||
|
||||
set(FILAMENT_PER_FRAME_COMMANDS_SIZE_IN_MB "1" CACHE STRING
|
||||
"Size of the high-level draw commands buffer. Rule of thumb, 1 MB less than FILAMENT_PER_RENDER_PASS_ARENA_SIZE_IN_MB, default 1."
|
||||
set(FILAMENT_PER_FRAME_COMMANDS_SIZE_IN_MB "2" CACHE STRING
|
||||
"Size of the high-level draw commands buffer. Rule of thumb, 1 MB less than FILAMENT_PER_RENDER_PASS_ARENA_SIZE_IN_MB, default 2."
|
||||
)
|
||||
|
||||
set(FILAMENT_MIN_COMMAND_BUFFERS_SIZE_IN_MB "1" CACHE STRING
|
||||
"Size of the command-stream buffer. As a rule of thumb use the same value as FILAMENT_PER_FRRAME_COMMANDS_SIZE_IN_MB, default 1."
|
||||
set(FILAMENT_MIN_COMMAND_BUFFERS_SIZE_IN_MB "2" CACHE STRING
|
||||
"Size of the command-stream buffer. As a rule of thumb use the same value as FILAMENT_PER_FRRAME_COMMANDS_SIZE_IN_MB, default 2."
|
||||
)
|
||||
|
||||
set(FILAMENT_OPENGL_HANDLE_ARENA_SIZE_IN_MB "4" CACHE STRING
|
||||
@@ -103,6 +105,9 @@ if (LINUX)
|
||||
if (FILAMENT_SUPPORTS_WAYLAND)
|
||||
add_definitions(-DFILAMENT_SUPPORTS_WAYLAND)
|
||||
set(FILAMENT_SUPPORTS_X11 FALSE)
|
||||
elseif (FILAMENT_SUPPORTS_EGL_ON_LINUX)
|
||||
add_definitions(-DFILAMENT_SUPPORTS_EGL_ON_LINUX)
|
||||
set(FILAMENT_SUPPORTS_X11 FALSE)
|
||||
else ()
|
||||
if (FILAMENT_SUPPORTS_XCB)
|
||||
add_definitions(-DFILAMENT_SUPPORTS_XCB)
|
||||
@@ -275,6 +280,10 @@ if (FILAMENT_USE_EXTERNAL_GLES3)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DUSE_EXTERNAL_GLES3")
|
||||
endif()
|
||||
|
||||
if (FILAMENT_SUPPORTS_EGL_ON_LINUX)
|
||||
set(EGL TRUE)
|
||||
endif()
|
||||
|
||||
if (FILAMENT_USE_SWIFTSHADER)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DFILAMENT_USE_SWIFTSHADER")
|
||||
endif()
|
||||
@@ -350,6 +359,10 @@ if (WEBGL)
|
||||
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -fno-rtti")
|
||||
endif()
|
||||
|
||||
if (WEBGL_PTHREADS)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pthread")
|
||||
endif()
|
||||
|
||||
# ==================================================================================================
|
||||
# Debug compiler flags
|
||||
# ==================================================================================================
|
||||
@@ -392,8 +405,8 @@ endif()
|
||||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${GC_SECTIONS}")
|
||||
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} ${GC_SECTIONS} ${B_SYMBOLIC_FUNCTIONS}")
|
||||
|
||||
if (WEBGL)
|
||||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -s USE_WEBGL2=1")
|
||||
if (WEBGL_PTHREADS)
|
||||
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -pthread")
|
||||
endif()
|
||||
|
||||
# ==================================================================================================
|
||||
@@ -584,15 +597,6 @@ if (FILAMENT_USE_SWIFTSHADER)
|
||||
find_library(SWIFTSHADER_VK NAMES vk_swiftshader HINTS "$ENV{SWIFTSHADER_LD_LIBRARY_PATH}")
|
||||
message(STATUS "Found SwiftShader VK library in: ${SWIFTSHADER_VK}.")
|
||||
add_definitions(-DFILAMENT_VKLIBRARY_PATH=\"${SWIFTSHADER_VK}\")
|
||||
elseif (FILAMENT_SUPPORTS_VULKAN)
|
||||
if (APPLE OR FILAMENT_LINUX_IS_MOBILE)
|
||||
find_library(Vulkan_LIBRARY NAMES vulkan HINTS "$ENV{VULKAN_SDK}/lib" "$ENV{VULKAN_SDK}/macOS/lib")
|
||||
if (Vulkan_LIBRARY)
|
||||
set(Vulkan_FOUND ON)
|
||||
message(STATUS "Found Vulkan library in SDK: ${Vulkan_LIBRARY}.")
|
||||
add_definitions(-DFILAMENT_VKLIBRARY_PATH=\"${Vulkan_LIBRARY}\")
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# ==================================================================================================
|
||||
@@ -650,6 +654,7 @@ add_subdirectory(${LIBRARIES}/image)
|
||||
add_subdirectory(${LIBRARIES}/ktxreader)
|
||||
add_subdirectory(${LIBRARIES}/math)
|
||||
add_subdirectory(${LIBRARIES}/mathio)
|
||||
add_subdirectory(${LIBRARIES}/uberz)
|
||||
add_subdirectory(${LIBRARIES}/utils)
|
||||
add_subdirectory(${LIBRARIES}/viewer)
|
||||
add_subdirectory(${FILAMENT}/filament)
|
||||
@@ -661,7 +666,7 @@ add_subdirectory(${EXTERNAL}/imgui/tnt)
|
||||
add_subdirectory(${EXTERNAL}/robin-map/tnt)
|
||||
add_subdirectory(${EXTERNAL}/smol-v/tnt)
|
||||
add_subdirectory(${EXTERNAL}/benchmark/tnt)
|
||||
add_subdirectory(${EXTERNAL}/meshoptimizer)
|
||||
add_subdirectory(${EXTERNAL}/meshoptimizer/tnt)
|
||||
add_subdirectory(${EXTERNAL}/cgltf/tnt)
|
||||
add_subdirectory(${EXTERNAL}/draco/tnt)
|
||||
add_subdirectory(${EXTERNAL}/jsmn/tnt)
|
||||
@@ -687,10 +692,6 @@ if (FILAMENT_SUPPORTS_VULKAN)
|
||||
add_subdirectory(${EXTERNAL}/vkmemalloc/tnt)
|
||||
endif()
|
||||
|
||||
if (APPLE)
|
||||
add_subdirectory(${EXTERNAL}/moltenvk/tnt)
|
||||
endif()
|
||||
|
||||
set(FILAMENT_SAMPLES_BINARY_DIR ${PROJECT_BINARY_DIR}/samples)
|
||||
|
||||
if (WEBGL)
|
||||
@@ -702,7 +703,9 @@ if (IS_HOST_PLATFORM)
|
||||
if (FILAMENT_SUPPORTS_OPENGL)
|
||||
add_subdirectory(${LIBRARIES}/bluegl)
|
||||
endif()
|
||||
add_subdirectory(${LIBRARIES}/filamentapp)
|
||||
if (NOT FILAMENT_SKIP_SDL2)
|
||||
add_subdirectory(${LIBRARIES}/filamentapp)
|
||||
endif()
|
||||
add_subdirectory(${LIBRARIES}/imageio)
|
||||
|
||||
add_subdirectory(${FILAMENT}/samples)
|
||||
@@ -725,9 +728,10 @@ if (IS_HOST_PLATFORM)
|
||||
add_subdirectory(${TOOLS}/rgb-to-lmsr)
|
||||
add_subdirectory(${TOOLS}/roughness-prefilter)
|
||||
add_subdirectory(${TOOLS}/specular-color)
|
||||
add_subdirectory(${TOOLS}/uberz)
|
||||
endif()
|
||||
|
||||
# Generate exported executables for cross-compiled builds (Android, WebGL, and iOS)
|
||||
if (NOT CMAKE_CROSSCOMPILING)
|
||||
export(TARGETS matc cmgen filamesh mipgen resgen glslminifier FILE ${IMPORT_EXECUTABLES})
|
||||
export(TARGETS matc cmgen filamesh mipgen resgen uberz glslminifier FILE ${IMPORT_EXECUTABLES})
|
||||
endif()
|
||||
|
||||
@@ -164,8 +164,7 @@ private:
|
||||
|
||||
### Strings
|
||||
|
||||
- Never use `std::string` in the Filament core renderer. Prefer `utils::CString` or
|
||||
`utils::StaticString`.
|
||||
- Never use `std::string` in the Filament core renderer. Prefer `utils::CString` or `std::string_view`.
|
||||
- When using `std::string` in tools, always include the `std::` qualifier to disambiguate it
|
||||
from other string types.
|
||||
|
||||
|
||||
@@ -31,7 +31,7 @@ repositories {
|
||||
}
|
||||
|
||||
dependencies {
|
||||
implementation 'com.google.android.filament:filament-android:1.21.3'
|
||||
implementation 'com.google.android.filament:filament-android:1.28.2'
|
||||
}
|
||||
```
|
||||
|
||||
@@ -51,7 +51,7 @@ Here are all the libraries available in the group `com.google.android.filament`:
|
||||
iOS projects can use CocoaPods to install the latest release:
|
||||
|
||||
```
|
||||
pod 'Filament', '~> 1.21.3'
|
||||
pod 'Filament', '~> 1.28.2'
|
||||
```
|
||||
|
||||
### Snapshots
|
||||
@@ -177,7 +177,9 @@ steps:
|
||||
- [x] KHR_materials_variants
|
||||
- [x] KHR_materials_volume
|
||||
- [x] KHR_mesh_quantization
|
||||
- [x] KHR_texture_basisu
|
||||
- [x] KHR_texture_transform
|
||||
- [x] EXT_meshopt_compression
|
||||
|
||||
|
||||
## Rendering with Filament
|
||||
|
||||
@@ -50,13 +50,13 @@ Do not push to origin yet.
|
||||
git cherry-pick rc/$RELEASE
|
||||
```
|
||||
|
||||
Update the headers. The "Next release" header becomes a header for $NEXT_RELEASE, and a new "Next
|
||||
release" header is added.
|
||||
Update the headers. The "main branch" header becomes a header for $NEXT_RELEASE, and a new "main
|
||||
branch" header is added.
|
||||
|
||||
For example, this:
|
||||
|
||||
```
|
||||
## Next release (main branch)
|
||||
## main branch
|
||||
- foo
|
||||
- bar
|
||||
|
||||
@@ -68,7 +68,7 @@ For example, this:
|
||||
becomes:
|
||||
|
||||
```
|
||||
## Next release (main branch)
|
||||
## main branch
|
||||
|
||||
## v1.9.4
|
||||
- foo
|
||||
@@ -138,3 +138,34 @@ git push origin main
|
||||
```
|
||||
git push origin -u rc/$NEXT_RELEASE
|
||||
```
|
||||
|
||||
## 11. Rebuild the GitHub release (if failed).
|
||||
|
||||
Sometimes the GitHub release job will fail. In this case, you can manually re-run the release job.
|
||||
|
||||
### Remove any assets uploaded to the release (if needed).
|
||||
|
||||
For example, if rebuilding the Mac release, ensure that the `filament-<version>-mac.tgz` artifact
|
||||
is removed from the release assets.
|
||||
|
||||
### Update the release branch (if needed).
|
||||
|
||||
If you need to add one or more new commits to the release, perform the following:
|
||||
|
||||
First, push the new commit(s) to the `release` branch.
|
||||
|
||||
Then, with the release branch checked out with the new commit(s), run
|
||||
|
||||
```
|
||||
git tag -f -a <release tagname>
|
||||
git push origin -f <release tagname>
|
||||
```
|
||||
|
||||
This will update and force push the tag.
|
||||
|
||||
### Re-run the GitHub release workflow
|
||||
|
||||
Navigate to [Filament's release
|
||||
workflow](https://github.com/google/filament/actions/workflows/release.yml). Hit the _Run workflow_
|
||||
dropdown. Modify _Platform to build_ and _Release tag to build_, then hit _Run workflow_. This will
|
||||
initiate a new release run.
|
||||
|
||||
182
RELEASE_NOTES.md
182
RELEASE_NOTES.md
@@ -3,7 +3,187 @@
|
||||
This file contains one line summaries of commits that are worthy of mentioning in release notes.
|
||||
A new header is inserted each time a *tag* is created.
|
||||
|
||||
## v1.21.3 (currently main branch)
|
||||
## main branch
|
||||
|
||||
## v1.28.2
|
||||
|
||||
- gltfio: support EXT_meshopt_compression
|
||||
- release packaging: fixed location of default IBL file
|
||||
|
||||
## v1.28.1
|
||||
|
||||
- gltfio: fix reloading crash in ubershader mode
|
||||
- Vulkan: improve performance in the readPixels path
|
||||
- engine: raise the spot shadows limit to 64, from 14.
|
||||
- engine: add experimental support for point light shadows.
|
||||
- gltfio: fix ubershader issues with assignment of dummy textures
|
||||
- gltfio: material instances and variants are now accessed via `FilamentInstance` [⚠️ **API Change**]
|
||||
- gltfio: the animator can now only be accessed via `FilamentInstance` [⚠️ **API Change**]
|
||||
- engine: fix "stable" shadows and make the default cascade splits logarithmic.
|
||||
- engine: Add new quality options to EVSM shadows + rendering fixes
|
||||
|
||||
## v1.28.0
|
||||
|
||||
- engine: LiSPSM is now a user settable option
|
||||
- engine: get the morph target buffer to the given primitive
|
||||
- Java: Fix TransformManager.getChildren()
|
||||
- Metal: newer devices are no longer limited to 16 samplers per Material.
|
||||
- gltfio: fix interpretation of occlusion strength
|
||||
- engine: minsdk is now 21 instead of 19. This allows the use of OpenGL ES 3.1
|
||||
- Vulkan: fix black screen regression
|
||||
|
||||
## v1.27.2
|
||||
|
||||
- gltfio: punctual lights are now duplicated when adding new asset instances
|
||||
- gltfio: FilamentInstance getAsset method now returns an immutable asset
|
||||
- gltfio: allow zero-instance assets
|
||||
- gltfio: fix regression with meshes that have no material
|
||||
- gltfio: fix regression with recomputeBoundingBoxes()
|
||||
- filamesh / matinfo: fix minor ASAN issues
|
||||
- engine: Added `Engine::resetBackendState()`, available only in WebGL builds
|
||||
|
||||
## v1.27.1
|
||||
|
||||
- Java: add methods for TransformManager.getChildCount(), TransformManager.getChildren() and Scene.hasEntity()
|
||||
- engine: Fix stencil buffer writes with OpenGL backend.
|
||||
- gltfio: add new virtual method to MaterialProvider that all plugins must implement
|
||||
- gltfio: add an assert for inconsistent sRGB flags among usages of a particular texture
|
||||
- engine: improve scissor documentation
|
||||
- backend: scissor is no longer clipped to the viewport (done on filament side)
|
||||
- samples: add debug overdraw visualization to gltf_viewer
|
||||
|
||||
## v1.27.0
|
||||
|
||||
- WebGL: reduce max instance count to work around Chrome issues [⚠️ **Recompile Materials**]
|
||||
- engine: rework material/shader sampler binding code [⚠️ **Recompile Materials**]
|
||||
- gltfio: move the API for `recomputeBoundingBoxes` [⚠️ **API Change**]
|
||||
- engine: add support for specialization constants [⚠️ **Recompile Materials**]
|
||||
- gltfio: fix spotlight regression
|
||||
- gltfio: clear the MaterialInstance cache when creating new instances
|
||||
|
||||
## v1.26.0
|
||||
|
||||
- engine: new feature level APIs, see `Engine::getSupportedFeatureLevel()`
|
||||
- engine: add new stencil API to `View` and stencil state APIs to `MaterialInstance` [**NEW API**].
|
||||
- engine: Fix guard bands and TAA with `vertexDomain:Device` [⚠️ **Recompile Materials**]
|
||||
- engine: `clipSpaceTransform` is now only available with `vertexDomain:Device` [⚠️ **API Change**]
|
||||
- gltfio: add unified `AssetLoader::createAsset()` method [⚠️ **API Change**]
|
||||
- gltfio: all assets are now "instanced" [⚠️ **API Change**]
|
||||
|
||||
## v1.25.6
|
||||
|
||||
- engine: Add `CONFIG_MINSPEC_UBO_SIZE` as a nicer way to allow exceeding the ES3.0 minspec.
|
||||
- gltfio: minor efficiency improvement for Android and WebGL builds.
|
||||
- gltfio: add support for concurrent texture downloading and decoding.
|
||||
|
||||
## v1.25.5
|
||||
|
||||
- WebGL: upgraded the JS bindings to work with emsdk 3.1.15
|
||||
- WebGL: added missing IBL builder to TypeScript annotations
|
||||
- engine: Fix incorrect precision restoration when computing accurate world translations
|
||||
- engine: make `MaterialInstance` public API friendly to `std::string_view` parameters
|
||||
- gltfio: add 'detach' methods to allow ownership transfer of entities and components
|
||||
|
||||
## v1.25.4
|
||||
|
||||
- backend: streamline texture upload APIs [⚠️ **API Change**]
|
||||
|
||||
## v1.25.3
|
||||
|
||||
- engine: Fix Adreno gpu crash introduced by gpu morph target change
|
||||
- engine: Add optional memory configuration parameters to Engine initialization
|
||||
|
||||
## v1.25.2
|
||||
|
||||
- engine: `Camera::getNear()` and `Camera::getCullingFar()` now return `doubles`
|
||||
- Metal: implement scissor support.
|
||||
- engine: `Renderer::getUserTime()` now returns seconds as documented (#5722) [⚠️ **API Fix**]
|
||||
|
||||
## v1.25.1
|
||||
|
||||
- engine: add support for automatic instancing. Must be enabled with `Engine::setAutomaticInstancingEnabled(bool)`
|
||||
|
||||
## v1.25.0
|
||||
|
||||
- Vulkan: smol-v blobs are now 8-byte aligned within the filamat archive. [⚠️ **Recompile Materials**]
|
||||
- backend: added support for EGL on linux (headless)
|
||||
- uberz tool: add --append and --template arguments.
|
||||
- matc tool: add --template argument.
|
||||
|
||||
## v1.24.0
|
||||
|
||||
- ImGuiHelper: add support for Y flip.
|
||||
- Metal: ignore `MTLTexture` formatting when importing external textures.
|
||||
- materials: add a new `instanced` material parameter that is now mandatory in order to call `getInstanceIndex()`
|
||||
- gltfio: UbershaderProvider now takes the ubershader archive in its constructor [⚠️ **API Change**]
|
||||
- gltfio: Fix morphing with sparse accessors.
|
||||
- gltfio: Fix models that use signed integers for morphing.
|
||||
- engine: Documentation improvements regarding SkinningBuffer and fix an off-by-one assert when setting a SkinningBuffer.
|
||||
- picking is now exposed to JavaScript
|
||||
- gltf_viewer: Exercise picking functionality.
|
||||
- OpenGL: add WebGL support for ReadPixels
|
||||
- Vulkan: add assert and error message for OOM (debug builds)
|
||||
- Vulkan: fix crash with picking and 2-component ReadPixels.
|
||||
- backend: workaround broken GLES timer query on some Mali-Gxx old drivers
|
||||
- backend: revert c049a1 & reenable b2cdf9 ("don't issue a flush systematically after framegraph's execute")
|
||||
- gltfio: namespace now lives under Filament [⚠️ **API Change**]
|
||||
- gltfio: UbershaderLoader renamed to UbershaderProvider [⚠️ **API Change**]
|
||||
- gltfio: MaterialGenerator renamed to JitShaderProvider [⚠️ **API Change**]
|
||||
|
||||
## v1.23.2
|
||||
|
||||
- gltfio: Fix morphing for un-packed accessors.
|
||||
- gltfio: Ubershaders are now packaged into flexible archives.
|
||||
- gltfio: Remove poorly maintained lite flavor.
|
||||
- engine: Disable user scissor while rendering the Shadow Maps.
|
||||
- engine: Merge identical backend `RenderPrimitives` together.
|
||||
- engine: Improve `ResourceAllocator` performance a bit by reserving 128 cache entries.
|
||||
- utils: Remove `std::hash<T>` definitions for `libutils` types. Use `T::Hasher` explicitly instead. [⚠️ **API Change**]
|
||||
- backend: Fix WGL context attributes.
|
||||
- Metal: Fix potential invalid shaders when using gltfio in Ubershader mode. [⚠️ **Recompile Materials to get the fix**]
|
||||
|
||||
## v1.23.1
|
||||
|
||||
- gltfio: support skinning with bones that do not belong to any scene.
|
||||
- gltfio: add `attachSkin` / `detachSkin` method to FilamentAsset.
|
||||
- gltfio: ubershader mode: set sheen to `OPAQUE`.
|
||||
- Metal: fix issues seen with dynamic resolution on M1 Macs.
|
||||
- engine: add a "global" mode for render primitive's `blendOrder`.
|
||||
- engine: remove `RenderManager::setGeometryAt(index, count)`. [⚠️ **API Change**]
|
||||
- engine: fix overallocation by about 17MB.
|
||||
- WebGL: Add JS bindings for Texture class methods.
|
||||
|
||||
## v1.23.0
|
||||
|
||||
- engine: Changed UBOs layout [⚠️ **Material breakage**].
|
||||
- engine: Normals on morphed models have been fixed (core Filament change).
|
||||
- Java: View has several minor changes due to generated code, such as field ordering.
|
||||
- gltfio: Fix crash when reloading glTF assets.
|
||||
- gltfio: introduce cross-fade animation API [**NEW API**].
|
||||
|
||||
## v1.22.2
|
||||
|
||||
- Java: Minor API change: rename `ssctStartTraceDistance` to `ssctShadowDistance`. [⚠️ **API Change**]
|
||||
- Java: Minor API change: rename `blendingMode` to `blendMode`. [⚠️ **API Change**]
|
||||
- engine: Fix some memory leaks.
|
||||
|
||||
## v1.22.1
|
||||
|
||||
- Metal: Shaders now use `half` floating-point arithmetic when possible for improved performance. [⚠️ **Recompile Materials**]
|
||||
- engine: add support for presentation time in `Renderer`
|
||||
- engine: added guard bands support for screen-space effects
|
||||
- gltfio: Add multi-scene support.
|
||||
- gltfio: Various glTF-related cleanup and enhancements.
|
||||
- gltfio: Add support for KHR_texture_basisu.
|
||||
|
||||
## v1.22.0
|
||||
|
||||
- engine: Changed UBOs layout [⚠️ **Material breakage**].
|
||||
- engine: Improve effects relying on mipmapping
|
||||
- engine: Fix assert seen with VSM shadows.
|
||||
- WebGL: Fix `isTextureFormatSupported` for ETC2 formats.
|
||||
|
||||
## v1.21.3
|
||||
|
||||
- Java: Renamed the `KTXLoader` Kotlin class to `KTX1Loader`. [⚠️ **API Change**].
|
||||
- libs: Added `Ktx2Reader` and `BasisEncoder` to support Basis-encoded KTX2 files.
|
||||
|
||||
@@ -29,15 +29,12 @@
|
||||
|
||||
// Publishing to Maven Central:
|
||||
// - Build and upload artifacts with ./gradlew publish
|
||||
// - Close and release staging repo on Nexus with ./gradlew closeAndReleaseRepository
|
||||
// - Close and release staging repo on Nexus with ./gradlew closeAndReleaseStagingRepository
|
||||
//
|
||||
// The following is needed in ~/gradle/gradle.properties:
|
||||
//
|
||||
// SONATYPE_NEXUS_USERNAME=nexus_user
|
||||
// SONATYPE_NEXUS_PASSWORD=nexus_password
|
||||
//
|
||||
// nexusUsername=nexus_user
|
||||
// nexusPassword=nexus_password
|
||||
// sonatypeUsername=nexus_user
|
||||
// sonatypePassword=nexus_password
|
||||
//
|
||||
// signing.keyId=pgp_key_id
|
||||
// signing.password=pgp_key_password
|
||||
@@ -47,7 +44,7 @@
|
||||
buildscript {
|
||||
def path = providers
|
||||
.gradleProperty("com.google.android.filament.dist-dir")
|
||||
.forUseAtConfigurationTime().get()
|
||||
.get()
|
||||
|
||||
def directory = objects.fileProperty().fileValue(new File(path)).getAsFile().get()
|
||||
def filamentPath = directory.absolutePath
|
||||
@@ -59,18 +56,15 @@ buildscript {
|
||||
// Warning: changing this property does not work well with incremental builds.
|
||||
def excludeVulkan = providers
|
||||
.gradleProperty("com.google.android.filament.exclude-vulkan")
|
||||
.forUseAtConfigurationTime()
|
||||
.isPresent()
|
||||
|
||||
def matdbg = providers
|
||||
.gradleProperty("com.google.android.filament.matdbg")
|
||||
.forUseAtConfigurationTime()
|
||||
.isPresent()
|
||||
|
||||
def abis = ["arm64-v8a", "armeabi-v7a", "x86_64", "x86"]
|
||||
def newAbis = providers
|
||||
.gradleProperty("com.google.android.filament.abis")
|
||||
.forUseAtConfigurationTime()
|
||||
.get()
|
||||
.split(',')
|
||||
if (!newAbis.contains("all")) {
|
||||
@@ -79,18 +73,20 @@ buildscript {
|
||||
|
||||
ext.versions = [
|
||||
'minSdk': 19,
|
||||
'targetSdk': 31,
|
||||
'compileSdk': 31,
|
||||
'kotlin': '1.6.10',
|
||||
'kotlin_coroutines': '1.6.0',
|
||||
'buildTools': '32.0.0',
|
||||
'ndk': '23.1.7779620'
|
||||
'targetSdk': 33,
|
||||
'compileSdk': 33,
|
||||
'kotlin': '1.7.10',
|
||||
'kotlin_coroutines': '1.6.1',
|
||||
'buildTools': '33.0.0',
|
||||
'ndk': '25.1.8937393',
|
||||
'androidx_core': '1.9.0',
|
||||
'androidx_annotations': '1.3.0'
|
||||
]
|
||||
|
||||
ext.deps = [
|
||||
'androidx': [
|
||||
'annotations': "androidx.annotation:annotation:1.3.0",
|
||||
'core': "androidx.core:core:1.7.0",
|
||||
'annotations': "androidx.annotation:annotation:${versions.androidx_annotations}",
|
||||
'core': "androidx.core:core:${versions.androidx_core}",
|
||||
],
|
||||
'kotlin': "org.jetbrains.kotlin:kotlin-stdlib-jdk8:${versions.kotlin}",
|
||||
'coroutines': [
|
||||
@@ -101,11 +97,12 @@ buildscript {
|
||||
|
||||
dependencies {
|
||||
// NOTE: See TODO in gradle.properties once we move to Gradle 7.4
|
||||
classpath 'com.android.tools.build:gradle:7.1.1'
|
||||
classpath 'com.android.tools.build:gradle:7.3.0'
|
||||
classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:${versions.kotlin}"
|
||||
}
|
||||
|
||||
ext.cmakeArgs = [
|
||||
"--no-warn-unused-cli",
|
||||
"-DANDROID_PIE=ON",
|
||||
"-DANDROID_PLATFORM=21",
|
||||
"-DANDROID_STL=c++_static",
|
||||
@@ -117,8 +114,6 @@ buildscript {
|
||||
|
||||
ext.cppFlags = [
|
||||
"-std=c++17",
|
||||
"-Wno-unused-command-line-argument",
|
||||
"-Wl,--hash-style=both", // Required to support API levels below 23
|
||||
"-fno-stack-protector",
|
||||
"-fno-exceptions",
|
||||
"-fno-unwind-tables",
|
||||
@@ -131,8 +126,13 @@ buildscript {
|
||||
"-fomit-frame-pointer",
|
||||
"-ffunction-sections",
|
||||
"-fdata-sections",
|
||||
"-no-canonical-prefixes",
|
||||
"-Wformat",
|
||||
"-Werror=format-security",
|
||||
"-Wno-unused-command-line-argument",
|
||||
"-Wl,--gc-sections",
|
||||
"-Wl,-Bsymbolic-functions",
|
||||
"-Wl,--hash-style=both", // Required to support API levels below 23
|
||||
]
|
||||
|
||||
ext.abis = abis
|
||||
@@ -144,14 +144,18 @@ buildscript {
|
||||
}
|
||||
|
||||
plugins {
|
||||
id 'io.codearte.nexus-staging' version '0.30.0'
|
||||
id "io.github.gradle-nexus.publish-plugin" version "1.1.0"
|
||||
}
|
||||
|
||||
// Nexus Staging configuration
|
||||
// See https://github.com/Codearte/gradle-nexus-staging-plugin/
|
||||
nexusStaging {
|
||||
// See https://github.com/gradle-nexus/publish-plugin
|
||||
// Publish to https://oss.sonatype.org/ (not s01)
|
||||
nexusPublishing {
|
||||
packageGroup = 'com.google.android'
|
||||
stagingProfileId = '9a75a224a4f17b'
|
||||
repositories {
|
||||
sonatype {
|
||||
stagingProfileId = '9a75a224a4f17b'
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
subprojects {
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
|
||||
plugins {
|
||||
id 'groovy-gradle-plugin'
|
||||
}
|
||||
|
||||
@@ -1,4 +1,6 @@
|
||||
android {
|
||||
namespace 'com.google.android.filament.filamat'
|
||||
|
||||
flavorDimensions "functionality"
|
||||
productFlavors {
|
||||
full {
|
||||
|
||||
@@ -126,8 +126,8 @@ Java_com_google_android_filament_filamat_MaterialBuilder_nMaterialBuilderUniform
|
||||
JNIEnv* env, jclass, jlong nativeBuilder, jint uniformType, jint precision, jstring name_) {
|
||||
auto builder = (MaterialBuilder*) nativeBuilder;
|
||||
const char* name = env->GetStringUTFChars(name_, nullptr);
|
||||
builder->parameter((MaterialBuilder::UniformType) uniformType,
|
||||
(MaterialBuilder::ParameterPrecision) precision, name);
|
||||
builder->parameter(name, (MaterialBuilder::UniformType) uniformType,
|
||||
(MaterialBuilder::ParameterPrecision) precision);
|
||||
env->ReleaseStringUTFChars(name_, name);
|
||||
}
|
||||
|
||||
@@ -137,8 +137,8 @@ Java_com_google_android_filament_filamat_MaterialBuilder_nMaterialBuilderUniform
|
||||
jstring name_) {
|
||||
auto builder = (MaterialBuilder*) nativeBuilder;
|
||||
const char* name = env->GetStringUTFChars(name_, nullptr);
|
||||
builder->parameter((MaterialBuilder::UniformType) uniformType, (size_t) size,
|
||||
(MaterialBuilder::ParameterPrecision) precision, name);
|
||||
builder->parameter(name, (size_t) size, (MaterialBuilder::UniformType) uniformType,
|
||||
(MaterialBuilder::ParameterPrecision) precision);
|
||||
env->ReleaseStringUTFChars(name_, name);
|
||||
}
|
||||
|
||||
@@ -148,9 +148,8 @@ Java_com_google_android_filament_filamat_MaterialBuilder_nMaterialBuilderSampler
|
||||
jint precision, jstring name_) {
|
||||
auto builder = (MaterialBuilder*) nativeBuilder;
|
||||
const char* name = env->GetStringUTFChars(name_, nullptr);
|
||||
builder->parameter((MaterialBuilder::SamplerType) samplerType,
|
||||
(MaterialBuilder::SamplerFormat) format, (MaterialBuilder::ParameterPrecision) precision,
|
||||
name);
|
||||
builder->parameter(name, (MaterialBuilder::SamplerType) samplerType,
|
||||
(MaterialBuilder::SamplerFormat) format, (MaterialBuilder::ParameterPrecision) precision);
|
||||
env->ReleaseStringUTFChars(name_, name);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,3 +1,7 @@
|
||||
android {
|
||||
namespace 'com.google.android.filament'
|
||||
}
|
||||
|
||||
dependencies {
|
||||
implementation deps.androidx.annotations
|
||||
}
|
||||
|
||||
@@ -84,13 +84,13 @@ Java_com_google_android_filament_Camera_nLookAt(JNIEnv*, jclass, jlong nativeCam
|
||||
camera->lookAt({eye_x, eye_y, eye_z}, {center_x, center_y, center_z}, {up_x, up_y, up_z});
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT jfloat JNICALL
|
||||
extern "C" JNIEXPORT jdouble JNICALL
|
||||
Java_com_google_android_filament_Camera_nGetNear(JNIEnv*, jclass, jlong nativeCamera) {
|
||||
Camera *camera = (Camera *) nativeCamera;
|
||||
return camera->getNear();
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT jfloat JNICALL
|
||||
extern "C" JNIEXPORT jdouble JNICALL
|
||||
Java_com_google_android_filament_Camera_nGetCullingFar(JNIEnv*, jclass,
|
||||
jlong nativeCamera) {
|
||||
Camera *camera = (Camera *) nativeCamera;
|
||||
|
||||
@@ -316,3 +316,36 @@ Java_com_google_android_filament_Engine_nGetEntityManager(JNIEnv*, jclass, jlong
|
||||
Engine* engine = (Engine*) nativeEngine;
|
||||
return (jlong) &engine->getEntityManager();
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_Engine_nSetAutomaticInstancingEnabled(JNIEnv*, jclass, jlong nativeEngine, jboolean enable) {
|
||||
Engine* engine = (Engine*) nativeEngine;
|
||||
engine->setAutomaticInstancingEnabled(enable);
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT jboolean JNICALL
|
||||
Java_com_google_android_filament_Engine_nIsAutomaticInstancingEnabled(JNIEnv*, jclass, jlong nativeEngine) {
|
||||
Engine* engine = (Engine*) nativeEngine;
|
||||
return (jboolean)engine->isAutomaticInstancingEnabled();
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT jint JNICALL
|
||||
Java_com_google_android_filament_Engine_nGetSupportedFeatureLevel(JNIEnv *, jclass,
|
||||
jlong nativeEngine) {
|
||||
Engine* engine = (Engine*) nativeEngine;
|
||||
return (jint)engine->getSupportedFeatureLevel();
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT jint JNICALL
|
||||
Java_com_google_android_filament_Engine_nSetActiveFeatureLevel(JNIEnv *, jclass,
|
||||
jlong nativeEngine, jint ordinal) {
|
||||
Engine* engine = (Engine*) nativeEngine;
|
||||
return (jint)engine->setActiveFeatureLevel((Engine::FeatureLevel)ordinal);
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT jint JNICALL
|
||||
Java_com_google_android_filament_Engine_nGetActiveFeatureLevel(JNIEnv *, jclass,
|
||||
jlong nativeEngine) {
|
||||
Engine* engine = (Engine*) nativeEngine;
|
||||
return (jint)engine->getActiveFeatureLevel();
|
||||
}
|
||||
@@ -76,10 +76,10 @@ extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_LightManager_nBuilderShadowOptions(JNIEnv* env, jclass,
|
||||
jlong nativeBuilder, jint mapSize, jint cascades, jfloatArray splitPositions,
|
||||
jfloat constantBias, jfloat normalBias, jfloat shadowFar, jfloat shadowNearHint,
|
||||
jfloat shadowFarHint, jboolean stable,
|
||||
jfloat shadowFarHint, jboolean stable, jboolean lispsm,
|
||||
jfloat polygonOffsetConstant, jfloat polygonOffsetSlope,
|
||||
jboolean screenSpaceContactShadows, jint stepCount,
|
||||
jfloat maxShadowDistance, jint vsmMsaaSamples, jfloat blurWidth, jfloat shadowBulbRadius) {
|
||||
jfloat maxShadowDistance, jint vsmMsaaSamples, jboolean elvsm, jfloat blurWidth, jfloat shadowBulbRadius) {
|
||||
LightManager::Builder *builder = (LightManager::Builder *) nativeBuilder;
|
||||
LightManager::ShadowOptions shadowOptions {
|
||||
.mapSize = (uint32_t)mapSize,
|
||||
@@ -90,6 +90,7 @@ Java_com_google_android_filament_LightManager_nBuilderShadowOptions(JNIEnv* env,
|
||||
.shadowNearHint = shadowNearHint,
|
||||
.shadowFarHint = shadowFarHint,
|
||||
.stable = (bool)stable,
|
||||
.lispsm = (bool)lispsm,
|
||||
.polygonOffsetConstant = polygonOffsetConstant,
|
||||
.polygonOffsetSlope = polygonOffsetConstant,
|
||||
.screenSpaceContactShadows = (bool)screenSpaceContactShadows,
|
||||
@@ -97,6 +98,7 @@ Java_com_google_android_filament_LightManager_nBuilderShadowOptions(JNIEnv* env,
|
||||
.maxShadowDistance = maxShadowDistance,
|
||||
.vsm = {
|
||||
.msaaSamples = (uint8_t) vsmMsaaSamples,
|
||||
.elvsm = (bool)elvsm,
|
||||
.blurWidth = blurWidth
|
||||
},
|
||||
.shadowBulbRadius = shadowBulbRadius
|
||||
|
||||
@@ -341,6 +341,14 @@ Java_com_google_android_filament_MaterialInstance_nSetDepthWrite(JNIEnv*,
|
||||
instance->setDepthWrite(enable);
|
||||
}
|
||||
|
||||
extern "C"
|
||||
JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_MaterialInstance_nSetStencilWrite(JNIEnv*, jclass,
|
||||
jlong nativeMaterialInstance, jboolean enable) {
|
||||
MaterialInstance* instance = (MaterialInstance*) nativeMaterialInstance;
|
||||
instance->setStencilWrite(enable);
|
||||
}
|
||||
|
||||
extern "C"
|
||||
JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_MaterialInstance_nSetDepthCulling(JNIEnv*,
|
||||
@@ -349,6 +357,70 @@ Java_com_google_android_filament_MaterialInstance_nSetDepthCulling(JNIEnv*,
|
||||
instance->setDepthCulling(enable);
|
||||
}
|
||||
|
||||
extern "C"
|
||||
JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_MaterialInstance_nSetStencilCompareFunction(JNIEnv*, jclass,
|
||||
jlong nativeMaterialInstance, jlong function, jlong face) {
|
||||
MaterialInstance* instance = (MaterialInstance*) nativeMaterialInstance;
|
||||
instance->setStencilCompareFunction(
|
||||
static_cast<MaterialInstance::StencilCompareFunc>(function),
|
||||
static_cast<MaterialInstance::StencilFace>(face));
|
||||
}
|
||||
|
||||
extern "C"
|
||||
JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_MaterialInstance_nSetStencilOpStencilFail(JNIEnv*, jclass,
|
||||
jlong nativeMaterialInstance, jlong op, jlong face) {
|
||||
MaterialInstance* instance = (MaterialInstance*) nativeMaterialInstance;
|
||||
instance->setStencilOpStencilFail(
|
||||
static_cast<MaterialInstance::StencilOperation>(op),
|
||||
static_cast<MaterialInstance::StencilFace>(face));
|
||||
}
|
||||
|
||||
extern "C"
|
||||
JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_MaterialInstance_nSetStencilOpDepthFail(JNIEnv*, jclass,
|
||||
jlong nativeMaterialInstance, jlong op, jlong face) {
|
||||
MaterialInstance* instance = (MaterialInstance*) nativeMaterialInstance;
|
||||
instance->setStencilOpDepthFail(
|
||||
static_cast<MaterialInstance::StencilOperation>(op),
|
||||
static_cast<MaterialInstance::StencilFace>(face));
|
||||
}
|
||||
|
||||
extern "C"
|
||||
JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_MaterialInstance_nSetStencilOpDepthStencilPass(JNIEnv*, jclass,
|
||||
jlong nativeMaterialInstance, jlong op, jlong face) {
|
||||
MaterialInstance* instance = (MaterialInstance*) nativeMaterialInstance;
|
||||
instance->setStencilOpDepthStencilPass(
|
||||
static_cast<MaterialInstance::StencilOperation>(op),
|
||||
static_cast<MaterialInstance::StencilFace>(face));
|
||||
}
|
||||
|
||||
extern "C"
|
||||
JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_MaterialInstance_nSetStencilReferenceValue(JNIEnv*, jclass,
|
||||
jlong nativeMaterialInstance, jint value, jlong face) {
|
||||
MaterialInstance* instance = (MaterialInstance*) nativeMaterialInstance;
|
||||
instance->setStencilReferenceValue(value, static_cast<MaterialInstance::StencilFace>(face));
|
||||
}
|
||||
|
||||
extern "C"
|
||||
JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_MaterialInstance_nSetStencilReadMask(JNIEnv*, jclass,
|
||||
jlong nativeMaterialInstance, jint readMask, jlong face) {
|
||||
MaterialInstance* instance = (MaterialInstance*) nativeMaterialInstance;
|
||||
instance->setStencilReadMask(readMask, static_cast<MaterialInstance::StencilFace>(face));
|
||||
}
|
||||
|
||||
extern "C"
|
||||
JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_MaterialInstance_nSetStencilWriteMask(JNIEnv*, jclass,
|
||||
jlong nativeMaterialInstance, jint writeMask, jlong face) {
|
||||
MaterialInstance* instance = (MaterialInstance*) nativeMaterialInstance;
|
||||
instance->setStencilWriteMask(writeMask, static_cast<MaterialInstance::StencilFace>(face));
|
||||
}
|
||||
|
||||
extern "C"
|
||||
JNIEXPORT jstring JNICALL
|
||||
Java_com_google_android_filament_MaterialInstance_nGetName(JNIEnv* env, jclass,
|
||||
|
||||
@@ -120,6 +120,14 @@ Java_com_google_android_filament_RenderableManager_nBuilderBlendOrder(JNIEnv*, j
|
||||
builder->blendOrder((size_t) index, (uint16_t) blendOrder);
|
||||
}
|
||||
|
||||
extern "C"
|
||||
JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_RenderableManager_nBuilderGlobalBlendOrderEnabled(JNIEnv*, jclass,
|
||||
jlong nativeBuilder, jint index, jboolean enabled) {
|
||||
RenderableManager::Builder *builder = (RenderableManager::Builder *) nativeBuilder;
|
||||
builder->globalBlendOrderEnabled((size_t) index, (bool) enabled);
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_RenderableManager_nBuilderBoundingBox(JNIEnv*, jclass,
|
||||
jlong nativeBuilder, jfloat cx, jfloat cy, jfloat cz, jfloat ex, jfloat ey, jfloat ez) {
|
||||
@@ -422,15 +430,6 @@ Java_com_google_android_filament_RenderableManager_nSetGeometryAt__JIIIJJII(JNIE
|
||||
(size_t) offset, (size_t) count);
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_RenderableManager_nSetGeometryAt__JIIIII(JNIEnv*, jclass,
|
||||
jlong nativeRenderableManager, jint i, jint primitiveIndex, jint primitiveType, jint offset,
|
||||
jint count) {
|
||||
RenderableManager *rm = (RenderableManager *) nativeRenderableManager;
|
||||
rm->setGeometryAt((RenderableManager::Instance) i, (size_t) primitiveIndex,
|
||||
(RenderableManager::PrimitiveType) primitiveType, (size_t) offset, (size_t) count);
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_RenderableManager_nSetBlendOrderAt(JNIEnv*, jclass,
|
||||
jlong nativeRenderableManager, jint i, jint primitiveIndex, jint blendOrder) {
|
||||
@@ -439,6 +438,14 @@ Java_com_google_android_filament_RenderableManager_nSetBlendOrderAt(JNIEnv*, jcl
|
||||
(uint16_t) blendOrder);
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_RenderableManager_nSetGlobalBlendOrderEnabledAt(JNIEnv*, jclass,
|
||||
jlong nativeRenderableManager, jint i, jint primitiveIndex, jboolean enabled) {
|
||||
RenderableManager *rm = (RenderableManager *) nativeRenderableManager;
|
||||
rm->setGlobalBlendOrderEnabledAt((RenderableManager::Instance) i, (size_t) primitiveIndex,
|
||||
(bool) enabled);
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT jint JNICALL
|
||||
Java_com_google_android_filament_RenderableManager_nGetEnabledAttributesAt(JNIEnv*, jclass,
|
||||
jlong nativeRenderableManager, jint i, jint primitiveIndex) {
|
||||
|
||||
@@ -156,12 +156,9 @@ Java_com_google_android_filament_Renderer_nResetUserTime(JNIEnv*, jclass, jlong
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_Renderer_nSetDisplayInfo(JNIEnv*, jclass, jlong nativeRenderer,
|
||||
jfloat refreshRate, jlong presentationDeadlineNanos, jlong vsyncOffsetNanos) {
|
||||
Java_com_google_android_filament_Renderer_nSetDisplayInfo(JNIEnv*, jclass, jlong nativeRenderer, jfloat refreshRate) {
|
||||
Renderer *renderer = (Renderer *) nativeRenderer;
|
||||
renderer->setDisplayInfo({ .refreshRate = refreshRate,
|
||||
.presentationDeadlineNanos = (uint64_t)presentationDeadlineNanos,
|
||||
.vsyncOffsetNanos = (uint64_t)vsyncOffsetNanos });
|
||||
renderer->setDisplayInfo({ .refreshRate = refreshRate });
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
@@ -183,3 +180,10 @@ Java_com_google_android_filament_Renderer_nSetClearOptions(JNIEnv *, jclass ,
|
||||
.clear = (bool) clear,
|
||||
.discard = (bool) discard});
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_Renderer_nSetPresentationTime(JNIEnv *, jclass ,
|
||||
jlong nativeRenderer, jlong monotonicClockNanos) {
|
||||
Renderer *renderer = (Renderer *) nativeRenderer;
|
||||
renderer->setPresentationTime(monotonicClockNanos);
|
||||
}
|
||||
|
||||
@@ -83,3 +83,11 @@ Java_com_google_android_filament_Scene_nGetLightCount(JNIEnv *env, jclass type,
|
||||
Scene* scene = (Scene*) nativeScene;
|
||||
return (jint) scene->getLightCount();
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT jboolean JNICALL
|
||||
Java_com_google_android_filament_Scene_nHasEntity(JNIEnv *env, jclass type, jlong nativeScene,
|
||||
jint entityId) {
|
||||
Scene* scene = (Scene*) nativeScene;
|
||||
Entity entity = Entity::import(entityId);
|
||||
return (jboolean) scene->hasEntity(entity);
|
||||
}
|
||||
|
||||
@@ -188,69 +188,6 @@ Java_com_google_android_filament_Texture_nGetInternalFormat(JNIEnv*, jclass,
|
||||
return (jint) texture->getFormat();
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT jint JNICALL
|
||||
Java_com_google_android_filament_Texture_nSetImage(JNIEnv* env, jclass, jlong nativeTexture,
|
||||
jlong nativeEngine, jint level, jint xoffset, jint yoffset, jint width, jint height,
|
||||
jobject storage, jint remaining,
|
||||
jint left, jint top, jint type, jint alignment,
|
||||
jint stride, jint format,
|
||||
jobject handler, jobject runnable) {
|
||||
Texture* texture = (Texture*) nativeTexture;
|
||||
Engine* engine = (Engine*) nativeEngine;
|
||||
|
||||
size_t sizeInBytes = getTextureDataSize(texture, (size_t) level, (Texture::Format) format,
|
||||
(Texture::Type) type, (size_t) stride, (size_t) height, (size_t) alignment);
|
||||
|
||||
AutoBuffer nioBuffer(env, storage, 0);
|
||||
if (sizeInBytes > (size_t(remaining) << nioBuffer.getShift())) {
|
||||
// BufferOverflowException
|
||||
return -1;
|
||||
}
|
||||
|
||||
void *buffer = nioBuffer.getData();
|
||||
auto *callback = JniBufferCallback::make(engine, env, handler, runnable, std::move(nioBuffer));
|
||||
|
||||
Texture::PixelBufferDescriptor desc(buffer, sizeInBytes, (backend::PixelDataFormat) format,
|
||||
(backend::PixelDataType) type, (uint8_t) alignment, (uint32_t) left, (uint32_t) top,
|
||||
(uint32_t) stride,
|
||||
callback->getHandler(), &JniBufferCallback::postToJavaAndDestroy, callback);
|
||||
|
||||
texture->setImage(*engine, (size_t) level, (uint32_t) xoffset, (uint32_t) yoffset,
|
||||
(uint32_t) width, (uint32_t) height, std::move(desc));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT jint JNICALL
|
||||
Java_com_google_android_filament_Texture_nSetImageCompressed(JNIEnv *env, jclass,
|
||||
jlong nativeTexture, jlong nativeEngine, jint level, jint xoffset, jint yoffset,
|
||||
jint width, jint height, jobject storage, jint remaining,
|
||||
jint, jint, jint, jint, jint compressedSizeInBytes, jint compressedFormat,
|
||||
jobject handler, jobject runnable) {
|
||||
Texture *texture = (Texture *) nativeTexture;
|
||||
Engine *engine = (Engine *) nativeEngine;
|
||||
|
||||
size_t sizeInBytes = (size_t) compressedSizeInBytes;
|
||||
|
||||
AutoBuffer nioBuffer(env, storage, 0);
|
||||
if (sizeInBytes > (size_t(remaining) << nioBuffer.getShift())) {
|
||||
// BufferOverflowException
|
||||
return -1;
|
||||
}
|
||||
|
||||
void *buffer = nioBuffer.getData();
|
||||
auto *callback = JniBufferCallback::make(engine, env, handler, runnable, std::move(nioBuffer));
|
||||
|
||||
Texture::PixelBufferDescriptor desc(buffer, sizeInBytes,
|
||||
(backend::CompressedPixelDataType) compressedFormat, (uint32_t) compressedSizeInBytes,
|
||||
callback->getHandler(), &JniBufferCallback::postToJavaAndDestroy, callback);
|
||||
|
||||
texture->setImage(*engine, (size_t) level, (uint32_t) xoffset, (uint32_t) yoffset,
|
||||
(uint32_t) width, (uint32_t) height, std::move(desc));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT jint JNICALL
|
||||
Java_com_google_android_filament_Texture_nSetImage3D(JNIEnv* env, jclass, jlong nativeTexture,
|
||||
jlong nativeEngine, jint level,
|
||||
@@ -353,7 +290,10 @@ Java_com_google_android_filament_Texture_nSetImageCubemap(JNIEnv *env, jclass,
|
||||
(uint32_t) stride,
|
||||
callback->getHandler(), &JniBufferCallback::postToJavaAndDestroy, callback);
|
||||
|
||||
#pragma clang diagnostic push
|
||||
#pragma clang diagnostic ignored "-Wdeprecated-declarations"
|
||||
texture->setImage(*engine, (size_t) level, std::move(desc), faceOffsets);
|
||||
#pragma clang diagnostic pop
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -388,7 +328,10 @@ Java_com_google_android_filament_Texture_nSetImageCubemapCompressed(JNIEnv *env,
|
||||
(backend::CompressedPixelDataType) compressedFormat, (uint32_t) compressedSizeInBytes,
|
||||
callback->getHandler(), &JniBufferCallback::postToJavaAndDestroy, callback);
|
||||
|
||||
#pragma clang diagnostic push
|
||||
#pragma clang diagnostic ignored "-Wdeprecated-declarations"
|
||||
texture->setImage(*engine, (size_t) level, std::move(desc), faceOffsets);
|
||||
#pragma clang diagnostic pop
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -110,6 +110,26 @@ Java_com_google_android_filament_TransformManager_nGetParent(JNIEnv*, jclass,
|
||||
return tm->getParent((TransformManager::Instance) i).getId();
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT jint JNICALL
|
||||
Java_com_google_android_filament_TransformManager_nGetChildCount(JNIEnv*, jclass,
|
||||
jlong nativeTransformManager, jint i) {
|
||||
TransformManager* tm = (TransformManager*) nativeTransformManager;
|
||||
return tm->getChildCount((TransformManager::Instance) i);
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_TransformManager_nGetChildren(JNIEnv* env,
|
||||
jclass, jlong nativeTransformManager, jint i,
|
||||
jintArray outEntities_, jint count) {
|
||||
TransformManager* tm = (TransformManager*) nativeTransformManager;
|
||||
jint* entities = env->GetIntArrayElements(outEntities_, nullptr);
|
||||
// This is very very gross, we just pretend Entity is just like an jint
|
||||
// (which it is), but still.
|
||||
tm->getChildren((TransformManager::Instance) i,
|
||||
reinterpret_cast<Entity *>(entities), (size_t) count);
|
||||
env->ReleaseIntArrayElements(outEntities_, entities, 0);
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_TransformManager_nSetTransform(JNIEnv* env,
|
||||
jclass, jlong nativeTransformManager, jint i,
|
||||
|
||||
@@ -149,12 +149,13 @@ Java_com_google_android_filament_View_nSetShadowType(JNIEnv*, jclass, jlong nati
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_View_nSetVsmShadowOptions(JNIEnv*, jclass, jlong nativeView,
|
||||
jint anisotropy, jboolean mipmapping, jfloat minVarianceScale,
|
||||
jint anisotropy, jboolean mipmapping, jboolean highPrecision, jfloat minVarianceScale,
|
||||
jfloat lightBleedReduction) {
|
||||
View* view = (View*) nativeView;
|
||||
View::VsmShadowOptions options;
|
||||
options.anisotropy = (uint8_t)anisotropy;
|
||||
options.mipmapping = (bool)mipmapping;
|
||||
options.highPrecision = (bool)highPrecision;
|
||||
options.minVarianceScale = minVarianceScale;
|
||||
options.lightBleedReduction = lightBleedReduction;
|
||||
view->setVsmShadowOptions(options);
|
||||
@@ -259,14 +260,14 @@ Java_com_google_android_filament_View_nSetAmbientOcclusionOptions(JNIEnv*, jclas
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_View_nSetSSCTOptions(JNIEnv *, jclass, jlong nativeView,
|
||||
jfloat ssctLightConeRad, jfloat ssctStartTraceDistance, jfloat ssctContactDistanceMax,
|
||||
jfloat ssctLightConeRad, jfloat ssctShadowDistance, jfloat ssctContactDistanceMax,
|
||||
jfloat ssctIntensity, jfloat ssctLightDirX, jfloat ssctLightDirY, jfloat ssctLightDirZ,
|
||||
jfloat ssctDepthBias, jfloat ssctDepthSlopeBias, jint ssctSampleCount,
|
||||
jint ssctRayCount, jboolean ssctEnabled) {
|
||||
View* view = (View*) nativeView;
|
||||
View::AmbientOcclusionOptions options = view->getAmbientOcclusionOptions();
|
||||
options.ssct.lightConeRad = ssctLightConeRad;
|
||||
options.ssct.shadowDistance = ssctStartTraceDistance;
|
||||
options.ssct.shadowDistance = ssctShadowDistance;
|
||||
options.ssct.contactDistanceMax = ssctContactDistanceMax;
|
||||
options.ssct.intensity = ssctIntensity;
|
||||
options.ssct.lightDirection = math::float3{ ssctLightDirX, ssctLightDirY, ssctLightDirZ };
|
||||
@@ -461,3 +462,26 @@ Java_com_google_android_filament_View_nPick(JNIEnv* env, jclass,
|
||||
JniCallback::postToJavaAndDestroy(callback);
|
||||
}, callback->getHandler());
|
||||
}
|
||||
|
||||
extern "C"
|
||||
JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_View_nSetStencilBufferEnabled(JNIEnv *, jclass, jlong nativeView,
|
||||
jboolean enabled) {
|
||||
View* view = (View*) nativeView;
|
||||
view->setStencilBufferEnabled(enabled);
|
||||
}
|
||||
|
||||
extern "C"
|
||||
JNIEXPORT jboolean JNICALL
|
||||
Java_com_google_android_filament_View_nIsStencilBufferEnabled(JNIEnv *, jclass, jlong nativeView) {
|
||||
View* view = (View*) nativeView;
|
||||
return view->isStencilBufferEnabled();
|
||||
}
|
||||
|
||||
extern "C"
|
||||
JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_View_nSetGuardBandOptions(JNIEnv *, jclass,
|
||||
jlong nativeView, jboolean enabled) {
|
||||
View* view = (View*) nativeView;
|
||||
view->setGuardBandOptions({ .enabled = (bool)enabled });
|
||||
}
|
||||
|
||||
@@ -400,7 +400,7 @@ public class Camera {
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the camera's view matrix.
|
||||
* Sets the camera's model matrix.
|
||||
* <p>
|
||||
* Helper method to set the camera's entity transform component.
|
||||
* Remember that the Camera "looks" towards its -z axis.
|
||||
@@ -412,29 +412,29 @@ public class Camera {
|
||||
* engine.getTransformManager().getInstance(camera->getEntity()), viewMatrix);
|
||||
* </pre>
|
||||
*
|
||||
* @param viewMatrix The camera position and orientation provided as a <b>rigid transform</b> matrix.
|
||||
* @param modelMatrix The camera position and orientation provided as a <b>rigid transform</b> matrix.
|
||||
*/
|
||||
public void setModelMatrix(@NonNull @Size(min = 16) float[] viewMatrix) {
|
||||
Asserts.assertMat4fIn(viewMatrix);
|
||||
nSetModelMatrix(getNativeObject(), viewMatrix);
|
||||
public void setModelMatrix(@NonNull @Size(min = 16) float[] modelMatrix) {
|
||||
Asserts.assertMat4fIn(modelMatrix);
|
||||
nSetModelMatrix(getNativeObject(), modelMatrix);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the camera's view matrix.
|
||||
* Sets the camera's model matrix.
|
||||
* <p>
|
||||
* Helper method to set the camera's entity transform component.
|
||||
* Remember that the Camera "looks" towards its -z axis.
|
||||
* <p>
|
||||
*
|
||||
* @param viewMatrix The camera position and orientation provided as a <b>rigid transform</b> matrix.
|
||||
* @param modelMatrix The camera position and orientation provided as a <b>rigid transform</b> matrix.
|
||||
*/
|
||||
public void setModelMatrix(@NonNull @Size(min = 16) double[] viewMatrix) {
|
||||
Asserts.assertMat4In(viewMatrix);
|
||||
nSetModelMatrixFp64(getNativeObject(), viewMatrix);
|
||||
public void setModelMatrix(@NonNull @Size(min = 16) double[] modelMatrix) {
|
||||
Asserts.assertMat4In(modelMatrix);
|
||||
nSetModelMatrixFp64(getNativeObject(), modelMatrix);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the camera's view matrix.
|
||||
* Sets the camera's model matrix.
|
||||
*
|
||||
* @param eyeX x-axis position of the camera in world space
|
||||
* @param eyeY y-axis position of the camera in world space
|
||||
@@ -456,7 +456,7 @@ public class Camera {
|
||||
* @return Distance to the near plane
|
||||
*/
|
||||
public float getNear() {
|
||||
return nGetNear(getNativeObject());
|
||||
return (float)nGetNear(getNativeObject());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -464,7 +464,7 @@ public class Camera {
|
||||
* @return Distance to the far plane
|
||||
*/
|
||||
public float getCullingFar() {
|
||||
return nGetCullingFar(getNativeObject());
|
||||
return (float)nGetCullingFar(getNativeObject());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -549,10 +549,10 @@ public class Camera {
|
||||
/**
|
||||
* Retrieves the camera's view matrix. The view matrix is the inverse of the model matrix.
|
||||
*
|
||||
* @param out A 16-float array where the model view will be stored, or null in which
|
||||
* @param out A 16-float array where the view matrix will be stored, or null in which
|
||||
* case a new array is allocated.
|
||||
*
|
||||
* @return A 16-float array containing the camera's view as a column-major matrix.
|
||||
* @return A 16-float array containing the camera's column-major view matrix.
|
||||
*/
|
||||
@NonNull @Size(min = 16)
|
||||
public float[] getViewMatrix(@Nullable @Size(min = 16) float[] out) {
|
||||
@@ -567,7 +567,7 @@ public class Camera {
|
||||
* @param out A 16-double array where the model view will be stored, or null in which
|
||||
* case a new array is allocated.
|
||||
*
|
||||
* @return A 16-double array containing the camera's view as a column-major matrix.
|
||||
* @return A 16-double array containing the camera's column-major view matrix.
|
||||
*/
|
||||
@NonNull @Size(min = 16)
|
||||
public double[] getViewMatrix(@Nullable @Size(min = 16) double[] out) {
|
||||
@@ -787,8 +787,8 @@ public class Camera {
|
||||
private static native void nSetModelMatrix(long nativeCamera, float[] in);
|
||||
private static native void nSetModelMatrixFp64(long nativeCamera, double[] in);
|
||||
private static native void nLookAt(long nativeCamera, double eyeX, double eyeY, double eyeZ, double centerX, double centerY, double centerZ, double upX, double upY, double upZ);
|
||||
private static native float nGetNear(long nativeCamera);
|
||||
private static native float nGetCullingFar(long nativeCamera);
|
||||
private static native double nGetNear(long nativeCamera);
|
||||
private static native double nGetCullingFar(long nativeCamera);
|
||||
private static native void nGetProjectionMatrix(long nativeCamera, double[] out);
|
||||
private static native void nGetCullingProjectionMatrix(long nativeCamera, double[] out);
|
||||
private static native void nGetScaling(long nativeCamera, double[] out);
|
||||
|
||||
@@ -47,7 +47,7 @@ import com.google.android.filament.proguard.UsedByReflection;
|
||||
* <pre>
|
||||
* import com.google.android.filament.*
|
||||
*
|
||||
* Engin engine = Engine.create();
|
||||
* Engine engine = Engine.create();
|
||||
* SwapChain swapChain = engine.createSwapChain(nativeWindow);
|
||||
* Renderer renderer = engine.createRenderer();
|
||||
* Scene scene = engine.createScene();
|
||||
@@ -107,6 +107,7 @@ import com.google.android.filament.proguard.UsedByReflection;
|
||||
*/
|
||||
public class Engine {
|
||||
private static final Backend[] sBackendValues = Backend.values();
|
||||
private static final FeatureLevel[] sFeatureLevelValues = FeatureLevel.values();
|
||||
|
||||
private long mNativeObject;
|
||||
|
||||
@@ -141,6 +142,18 @@ public class Engine {
|
||||
NOOP,
|
||||
}
|
||||
|
||||
/**
|
||||
* Defines the backend's feature levels.
|
||||
*/
|
||||
public enum FeatureLevel {
|
||||
/** Reserved, don't use */
|
||||
FEATURE_LEVEL_0,
|
||||
/** OpenGL ES 3.0 features (default) */
|
||||
FEATURE_LEVEL_1,
|
||||
/** OpenGL ES 3.1 features + 31 textures units + cubemap arrays */
|
||||
FEATURE_LEVEL_2
|
||||
};
|
||||
|
||||
private Engine(long nativeEngine) {
|
||||
mNativeObject = nativeEngine;
|
||||
mTransformManager = new TransformManager(nGetTransformManager(nativeEngine));
|
||||
@@ -258,6 +271,88 @@ public class Engine {
|
||||
return sBackendValues[(int) nGetBackend(getNativeObject())];
|
||||
}
|
||||
|
||||
/**
|
||||
* Helper to enable accurate translations.
|
||||
* If you need this Engine to handle a very large world space, one way to achieve this
|
||||
* automatically is to enable accurate translations in the TransformManager. This helper
|
||||
* provides a convenient way of doing that.
|
||||
* This is typically called once just after creating the Engine.
|
||||
*/
|
||||
public void enableAccurateTranslations() {
|
||||
getTransformManager().setAccurateTranslationsEnabled(true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Query the feature level supported by the selected backend.
|
||||
*
|
||||
* A specific feature level needs to be set before the corresponding features can be used.
|
||||
*
|
||||
* @return FeatureLevel supported the selected backend.
|
||||
* @see #setActiveFeatureLevel
|
||||
*/
|
||||
@NonNull
|
||||
public FeatureLevel getSupportedFeatureLevel() {
|
||||
return sFeatureLevelValues[(int) nGetSupportedFeatureLevel(getNativeObject())];
|
||||
}
|
||||
|
||||
/**
|
||||
* Activate all features of a given feature level. By default FeatureLevel::FEATURE_LEVEL_1 is
|
||||
* active. The selected feature level must not be higher than the value returned by
|
||||
* getActiveFeatureLevel() and it's not possible lower the active feature level.
|
||||
*
|
||||
* @param featureLevel the feature level to activate. If featureLevel is lower than
|
||||
* getActiveFeatureLevel(), the current (higher) feature level is kept.
|
||||
* If featureLevel is higher than getSupportedFeatureLevel(), an exception
|
||||
* is thrown, or the program is terminated if exceptions are disabled.
|
||||
*
|
||||
* @return the active feature level.
|
||||
*
|
||||
* @see #getSupportedFeatureLevel
|
||||
* @see #getActiveFeatureLevel
|
||||
*/
|
||||
@NonNull
|
||||
public FeatureLevel setActiveFeatureLevel(@NonNull FeatureLevel featureLevel) {
|
||||
return sFeatureLevelValues[(int) nSetActiveFeatureLevel(getNativeObject(), featureLevel.ordinal())];
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the currently active feature level.
|
||||
* @return currently active feature level
|
||||
* @see #getSupportedFeatureLevel
|
||||
* @see #setActiveFeatureLevel
|
||||
*/
|
||||
@NonNull
|
||||
public FeatureLevel getActiveFeatureLevel() {
|
||||
return sFeatureLevelValues[(int) nGetActiveFeatureLevel(getNativeObject())];
|
||||
}
|
||||
|
||||
/**
|
||||
* Enables or disables automatic instancing of render primitives. Instancing of render primitive
|
||||
* can greatly reduce CPU overhead but requires the instanced primitives to be identical
|
||||
* (i.e. use the same geometry) and use the same MaterialInstance. If it is known that the
|
||||
* scene doesn't contain any identical primitives, automatic instancing can have some
|
||||
* overhead and it is then best to disable it.
|
||||
*
|
||||
* Disabled by default.
|
||||
*
|
||||
* @param enable true to enable, false to disable automatic instancing.
|
||||
*
|
||||
* @see RenderableManager
|
||||
* @see MaterialInstance
|
||||
*/
|
||||
public void setAutomaticInstancingEnabled(boolean enable) {
|
||||
nSetAutomaticInstancingEnabled(getNativeObject(), enable);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return true if automatic instancing is enabled, false otherwise.
|
||||
* @see #setAutomaticInstancingEnabled
|
||||
*/
|
||||
public boolean isAutomaticInstancingEnabled() {
|
||||
return nIsAutomaticInstancingEnabled(getNativeObject());
|
||||
}
|
||||
|
||||
|
||||
// SwapChain
|
||||
|
||||
/**
|
||||
@@ -593,8 +688,11 @@ public class Engine {
|
||||
}
|
||||
|
||||
/**
|
||||
* Destroys an <code>entity</code> and all its components.
|
||||
* Destroys all Filament-known components from this <code>entity</code>.
|
||||
* <p>
|
||||
* This method destroys Filament components only, not the <code>entity</code> itself. To destroy
|
||||
* the <code>entity</code> use <code>EntityManager#destroy</code>.
|
||||
*
|
||||
* It is recommended to destroy components individually before destroying their
|
||||
* <code>entity</code>, this gives more control as to when the destruction really happens.
|
||||
* Otherwise, orphaned components are garbage collected, which can happen at a later time.
|
||||
@@ -717,4 +815,9 @@ public class Engine {
|
||||
private static native long nGetRenderableManager(long nativeEngine);
|
||||
private static native long nGetJobSystem(long nativeEngine);
|
||||
private static native long nGetEntityManager(long nativeEngine);
|
||||
private static native void nSetAutomaticInstancingEnabled(long nativeEngine, boolean enable);
|
||||
private static native boolean nIsAutomaticInstancingEnabled(long nativeEngine);
|
||||
private static native int nGetSupportedFeatureLevel(long nativeEngine);
|
||||
private static native int nSetActiveFeatureLevel(long nativeEngine, int ordinal);
|
||||
private static native int nGetActiveFeatureLevel(long nativeEngine);
|
||||
}
|
||||
|
||||
@@ -240,7 +240,7 @@ public class LightManager {
|
||||
*/
|
||||
@NonNull
|
||||
@Size(min = 3)
|
||||
public float[] cascadeSplitPositions = { 0.25f, 0.50f, 0.75f };
|
||||
public float[] cascadeSplitPositions = { 0.125f, 0.25f, 0.50f };
|
||||
|
||||
/** Constant bias in world units (e.g. meters) by which shadows are moved away from the
|
||||
* light. 1mm by default.
|
||||
@@ -280,9 +280,25 @@ public class LightManager {
|
||||
* Controls whether the shadow map should be optimized for resolution or stability.
|
||||
* When set to true, all resolution enhancing features that can affect stability are
|
||||
* disabling, resulting in significantly lower resolution shadows, albeit stable ones.
|
||||
*
|
||||
* Setting this flag to true always disables LiSPSM (see below).
|
||||
*/
|
||||
public boolean stable = false;
|
||||
|
||||
/**
|
||||
* LiSPSM, or light-space perspective shadow-mapping is a technique allowing to better
|
||||
* optimize the use of the shadow-map texture. When enabled the effective resolution of
|
||||
* shadows is greatly improved and yields result similar to using cascades without the
|
||||
* extra cost. LiSPSM comes with some drawbacks however, in particular it is incompatible
|
||||
* with blurring because it effectively affects the blur kernel size.
|
||||
*
|
||||
* Blurring is only an issue when using ShadowType.VSM with a large blur or with
|
||||
* ShadowType.PCSS however.
|
||||
*
|
||||
* If these blurring artifacts become problematic, this flag can be used to disable LiSPSM.
|
||||
*/
|
||||
public boolean lispsm = false;
|
||||
|
||||
/**
|
||||
* Constant bias in depth-resolution units by which shadows are moved away from the
|
||||
* light. The default value of 0.5 is used to round depth values up.
|
||||
@@ -346,6 +362,15 @@ public class LightManager {
|
||||
@IntRange(from = 1)
|
||||
public int vsmMsaaSamples = 1;
|
||||
|
||||
|
||||
/**
|
||||
* When elvsm is set to true, "Exponential Layered VSM without Layers" are used. It is
|
||||
* an improvement to the default EVSM which suffers important light leaks. Enabling
|
||||
* ELVSM for a single shadowmap doubles the memory usage of all shadow maps.
|
||||
* ELVSM is mostly useful when large blurs are used.
|
||||
*/
|
||||
public boolean elvsm = false;
|
||||
|
||||
/**
|
||||
* Blur width for the VSM blur. Zero do disable.
|
||||
* The maximum value is 125.
|
||||
@@ -470,11 +495,6 @@ public class LightManager {
|
||||
/**
|
||||
* Whether this Light casts shadows (disabled by default)
|
||||
*
|
||||
* <p>
|
||||
* <b>warning:</b>
|
||||
* {@link Type#POINT} lights cannot cast shadows.
|
||||
* </p>
|
||||
*
|
||||
* @param enable Enables or disables casting shadows from this Light.
|
||||
*
|
||||
* @return This Builder, for chaining calls.
|
||||
@@ -496,11 +516,11 @@ public class LightManager {
|
||||
nBuilderShadowOptions(mNativeBuilder,
|
||||
options.mapSize, options.shadowCascades, options.cascadeSplitPositions,
|
||||
options.constantBias, options.normalBias, options.shadowFar, options.shadowNearHint,
|
||||
options.shadowFarHint, options.stable,
|
||||
options.shadowFarHint, options.stable, options.lispsm,
|
||||
options.polygonOffsetConstant, options.polygonOffsetSlope,
|
||||
options.screenSpaceContactShadows,
|
||||
options.stepCount, options.maxShadowDistance, options.vsmMsaaSamples,
|
||||
options.blurWidth, options.shadowBulbRadius);
|
||||
options.elvsm, options.blurWidth, options.shadowBulbRadius);
|
||||
return this;
|
||||
}
|
||||
|
||||
@@ -1158,7 +1178,14 @@ public class LightManager {
|
||||
private static native void nDestroyBuilder(long nativeBuilder);
|
||||
private static native boolean nBuilderBuild(long nativeBuilder, long nativeEngine, int entity);
|
||||
private static native void nBuilderCastShadows(long nativeBuilder, boolean enable);
|
||||
private static native void nBuilderShadowOptions(long nativeBuilder, int mapSize, int cascades, float[] splitPositions, float constantBias, float normalBias, float shadowFar, float shadowNearHint, float shadowFarhint, boolean stable, float polygonOffsetConstant, float polygonOffsetSlope, boolean screenSpaceContactShadows, int stepCount, float maxShadowDistance, int vsmMsaaSamples, float blurWidth, float shadowBulbRadius);
|
||||
private static native void nBuilderShadowOptions(long nativeBuilder, int mapSize,
|
||||
int cascades, float[] splitPositions,
|
||||
float constantBias, float normalBias,
|
||||
float shadowFar, float shadowNearHint, float shadowFarhint,
|
||||
boolean stable, boolean lispsm,
|
||||
float polygonOffsetConstant, float polygonOffsetSlope,
|
||||
boolean screenSpaceContactShadows, int stepCount, float maxShadowDistance,
|
||||
int vsmMsaaSamples, boolean elvsm, float blurWidth, float shadowBulbRadius);
|
||||
private static native void nBuilderCastLight(long nativeBuilder, boolean enabled);
|
||||
private static native void nBuilderPosition(long nativeBuilder, float x, float y, float z);
|
||||
private static native void nBuilderDirection(long nativeBuilder, float x, float y, float z);
|
||||
|
||||
@@ -36,6 +36,7 @@ import java.util.Set;
|
||||
*
|
||||
* @see <a href="https://google.github.io/filament/Materials.html">Filament Materials Guide</a>
|
||||
*/
|
||||
@UsedByNative("AssetLoader.cpp")
|
||||
public class Material {
|
||||
static final class EnumCache {
|
||||
private EnumCache() { }
|
||||
|
||||
@@ -20,6 +20,9 @@ import androidx.annotation.IntRange;
|
||||
import androidx.annotation.NonNull;
|
||||
import androidx.annotation.Size;
|
||||
|
||||
import com.google.android.filament.proguard.UsedByNative;
|
||||
|
||||
@UsedByNative("AssetLoader.cpp")
|
||||
public class MaterialInstance {
|
||||
private Material mMaterial;
|
||||
private String mName;
|
||||
@@ -49,6 +52,54 @@ public class MaterialInstance {
|
||||
MAT4
|
||||
}
|
||||
|
||||
/**
|
||||
* Operations that control how the stencil buffer is updated.
|
||||
*/
|
||||
public enum StencilOperation {
|
||||
/**
|
||||
* Keeps the current value.
|
||||
*/
|
||||
KEEP,
|
||||
/**
|
||||
* Sets the value to 0.
|
||||
*/
|
||||
ZERO,
|
||||
/**
|
||||
* Sets the value to the stencil reference value.
|
||||
*/
|
||||
REPLACE,
|
||||
/**
|
||||
* Increments the current value. Clamps to the maximum representable unsigned value.
|
||||
*/
|
||||
INCR_CLAMP,
|
||||
/**
|
||||
* Increments the current value. Wraps value to zero when incrementing the maximum
|
||||
* representable unsigned value.
|
||||
*/
|
||||
INCR_WRAP,
|
||||
/**
|
||||
* Decrements the current value. Clamps to 0.
|
||||
*/
|
||||
DECR_CLAMP,
|
||||
/**
|
||||
* Decrements the current value. Wraps value to the maximum representable unsigned value
|
||||
* when decrementing a value of zero.
|
||||
*/
|
||||
DECR_WRAP,
|
||||
/**
|
||||
* Bitwise inverts the current value.
|
||||
*/
|
||||
INVERT,
|
||||
}
|
||||
|
||||
public enum StencilFace {
|
||||
FRONT,
|
||||
BACK,
|
||||
FRONT_AND_BACK
|
||||
}
|
||||
// Converts the StencilFace enum ordinal to Filament's equivalent bit field.
|
||||
static final int[] sStencilFaceMapping = {0x1, 0x2, 0x3};
|
||||
|
||||
public MaterialInstance(Engine engine, long nativeMaterialInstance) {
|
||||
mNativeObject = nativeMaterialInstance;
|
||||
mNativeMaterial = nGetMaterial(mNativeObject);
|
||||
@@ -351,19 +402,40 @@ public class MaterialInstance {
|
||||
}
|
||||
|
||||
/**
|
||||
* Set up a custom scissor rectangle; by default this encompasses the View.
|
||||
* Set-up a custom scissor rectangle; by default it is disabled.
|
||||
*
|
||||
* @param left left coordinate of the scissor box
|
||||
* @param bottom bottom coordinate of the scissor box
|
||||
* <p>
|
||||
* The scissor rectangle gets clipped by the View's viewport, in other words, the scissor
|
||||
* cannot affect fragments outside of the View's Viewport.
|
||||
* </p>
|
||||
*
|
||||
* <p>
|
||||
* Currently the scissor is not compatible with dynamic resolution and should always be
|
||||
* disabled when dynamic resolution is used.
|
||||
* </p>
|
||||
*
|
||||
* @param left left coordinate of the scissor box relative to the viewport
|
||||
* @param bottom bottom coordinate of the scissor box relative to the viewport
|
||||
* @param width width of the scissor box
|
||||
* @param height height of the scissor box
|
||||
*
|
||||
* @see #unsetScissor
|
||||
* @see View#setViewport
|
||||
* @see View#setDynamicResolutionOptions
|
||||
*/
|
||||
public void setScissor(@IntRange(from = 0) int left, @IntRange(from = 0) int bottom,
|
||||
@IntRange(from = 0) int width, @IntRange(from = 0) int height) {
|
||||
nSetScissor(getNativeObject(), left, bottom, width, height);
|
||||
}
|
||||
|
||||
/** Returns the scissor rectangle to its default setting, which encompasses the View. */
|
||||
/**
|
||||
* Returns the scissor rectangle to its default disabled setting.
|
||||
* <p>
|
||||
* Currently the scissor is not compatible with dynamic resolution and should always be
|
||||
* disabled when dynamic resolution is used.
|
||||
* </p>
|
||||
* @see View#setDynamicResolutionOptions
|
||||
*/
|
||||
public void unsetScissor() {
|
||||
nUnsetScissor(getNativeObject());
|
||||
}
|
||||
@@ -473,6 +545,10 @@ public class MaterialInstance {
|
||||
nSetDepthWrite(getNativeObject(), enable);
|
||||
}
|
||||
|
||||
public void setStencilWrite(boolean enable) {
|
||||
nSetStencilWrite(getNativeObject(), enable);
|
||||
}
|
||||
|
||||
/**
|
||||
* Overrides the default depth testing state that was set on the material.
|
||||
*
|
||||
@@ -484,6 +560,208 @@ public class MaterialInstance {
|
||||
nSetDepthCulling(getNativeObject(), enable);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the stencil comparison function (default is {@link TextureSampler.CompareFunction#ALWAYS}).
|
||||
*
|
||||
* <p>
|
||||
* It's possible to set separate stencil comparison functions; one for front-facing polygons,
|
||||
* and one for back-facing polygons. The face parameter determines the comparison function(s)
|
||||
* updated by this call.
|
||||
* </p>
|
||||
*
|
||||
* @param func the stencil comparison function
|
||||
* @param face the faces to update the comparison function for
|
||||
*/
|
||||
public void setStencilCompareFunction(TextureSampler.CompareFunction func, StencilFace face) {
|
||||
nSetStencilCompareFunction(getNativeObject(), func.ordinal(),
|
||||
sStencilFaceMapping[face.ordinal()]);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the stencil comparison function for both front and back-facing polygons.
|
||||
* @see #setStencilCompareFunction(TextureSampler.CompareFunction, StencilFace)
|
||||
*/
|
||||
public void setStencilCompareFunction(TextureSampler.CompareFunction func) {
|
||||
setStencilCompareFunction(func, StencilFace.FRONT_AND_BACK);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the stencil fail operation (default is {@link StencilOperation#KEEP}).
|
||||
*
|
||||
* <p>
|
||||
* The stencil fail operation is performed to update values in the stencil buffer when the
|
||||
* stencil test fails.
|
||||
* </p>
|
||||
*
|
||||
* <p>
|
||||
* It's possible to set separate stencil fail operations; one for front-facing polygons, and one
|
||||
* for back-facing polygons. The face parameter determines the stencil fail operation(s) updated
|
||||
* by this call.
|
||||
* </p>
|
||||
*
|
||||
* @param op the stencil fail operation
|
||||
* @param face the faces to update the stencil fail operation for
|
||||
*/
|
||||
public void setStencilOpStencilFail(StencilOperation op, StencilFace face) {
|
||||
nSetStencilOpStencilFail(getNativeObject(), op.ordinal(),
|
||||
sStencilFaceMapping[face.ordinal()]);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the stencil fail operation for both front and back-facing polygons.
|
||||
* @see #setStencilOpStencilFail(StencilOperation, StencilFace)
|
||||
*/
|
||||
public void setStencilOpStencilFail(StencilOperation op) {
|
||||
setStencilOpStencilFail(op, StencilFace.FRONT_AND_BACK);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the depth fail operation (default is {@link StencilOperation#KEEP}).
|
||||
*
|
||||
* <p>
|
||||
* The depth fail operation is performed to update values in the stencil buffer when the depth
|
||||
* test fails.
|
||||
* </p>
|
||||
*
|
||||
* <p>
|
||||
* It's possible to set separate depth fail operations; one for front-facing polygons, and one
|
||||
* for back-facing polygons. The face parameter determines the depth fail operation(s) updated
|
||||
* by this call.
|
||||
* </p>
|
||||
*
|
||||
* @param op the depth fail operation
|
||||
* @param face the faces to update the depth fail operation for
|
||||
*/
|
||||
public void setStencilOpDepthFail(StencilOperation op, StencilFace face) {
|
||||
nSetStencilOpDepthFail(getNativeObject(), op.ordinal(),
|
||||
sStencilFaceMapping[face.ordinal()]);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the depth fail operation for both front and back-facing polygons.
|
||||
* @see #setStencilOpDepthFail(StencilOperation, StencilFace)
|
||||
*/
|
||||
public void setStencilOpDepthFail(StencilOperation op) {
|
||||
setStencilOpDepthFail(op, StencilFace.FRONT_AND_BACK);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the depth-stencil pass operation (default is {@link StencilOperation#KEEP}).
|
||||
*
|
||||
* <p>
|
||||
* The depth-stencil pass operation is performed to update values in the stencil buffer when
|
||||
* both the stencil test and depth test pass.
|
||||
* </p>
|
||||
*
|
||||
* <p>
|
||||
* It's possible to set separate depth-stencil pass operations; one for front-facing polygons,
|
||||
* and one for back-facing polygons. The face parameter determines the depth-stencil pass
|
||||
* operation(s) updated by this call.
|
||||
* </p>
|
||||
*
|
||||
* @param op the depth-stencil pass operation
|
||||
* @param face the faces to update the depth-stencil operation for
|
||||
*/
|
||||
public void setStencilOpDepthStencilPass(StencilOperation op, StencilFace face) {
|
||||
nSetStencilOpDepthStencilPass(getNativeObject(), op.ordinal(),
|
||||
sStencilFaceMapping[face.ordinal()]);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the depth-stencil pass operation for both front and back-facing polygons.
|
||||
* @see #setStencilOpDepthStencilPass(StencilOperation, StencilFace)
|
||||
*/
|
||||
public void setStencilOpDepthStencilPass(StencilOperation op) {
|
||||
setStencilOpDepthStencilPass(op, StencilFace.FRONT_AND_BACK);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the stencil reference value (default is 0).
|
||||
*
|
||||
* <p>
|
||||
* The stencil reference value is the left-hand side for stencil comparison tests. It's also
|
||||
* used as the replacement stencil value when {@link StencilOperation} is
|
||||
* {@link StencilOperation#REPLACE}.
|
||||
* </p>
|
||||
*
|
||||
* <p>
|
||||
* It's possible to set separate stencil reference values; one for front-facing polygons, and
|
||||
* one for back-facing polygons. The face parameter determines the reference value(s) updated by
|
||||
* this call.
|
||||
* </p>
|
||||
*
|
||||
* @param value the stencil reference value (only the least significant 8 bits are used)
|
||||
* @param face the faces to update the reference value for
|
||||
*/
|
||||
public void setStencilReferenceValue(@IntRange(from = 0, to = 255) int value, StencilFace face) {
|
||||
nSetStencilReferenceValue(getNativeObject(), value, sStencilFaceMapping[face.ordinal()]);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the stencil reference value for both front and back-facing polygons.
|
||||
* @see #setStencilReferenceValue(int, StencilFace)
|
||||
*/
|
||||
public void setStencilReferenceValue(@IntRange(from = 0, to = 255) int value) {
|
||||
setStencilReferenceValue(value, StencilFace.FRONT_AND_BACK);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the stencil read mask (default is 0xFF).
|
||||
*
|
||||
* <p>
|
||||
* The stencil read mask masks the bits of the values participating in the stencil comparison
|
||||
* test- both the value read from the stencil buffer and the reference value.
|
||||
* </p>
|
||||
*
|
||||
* <p>
|
||||
* It's possible to set separate stencil read masks; one for front-facing polygons, and one for
|
||||
* back-facing polygons. The face parameter determines the stencil read mask(s) updated by this
|
||||
* call.
|
||||
* </p>
|
||||
*
|
||||
* @param readMask the read mask (only the least significant 8 bits are used)
|
||||
* @param face the faces to update the read mask for
|
||||
*/
|
||||
public void setStencilReadMask(@IntRange(from = 0, to = 255) int readMask, StencilFace face) {
|
||||
nSetStencilReadMask(getNativeObject(), readMask, sStencilFaceMapping[face.ordinal()]);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the stencil read mask for both front and back-facing polygons.
|
||||
* @see #setStencilReadMask(int, StencilFace)
|
||||
*/
|
||||
public void setStencilReadMask(@IntRange(from = 0, to = 255) int readMask) {
|
||||
setStencilReadMask(readMask, StencilFace.FRONT_AND_BACK);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the stencil write mask (default is 0xFF).
|
||||
*
|
||||
* <p>
|
||||
* The stencil write mask masks the bits in the stencil buffer updated by stencil operations.
|
||||
* </p>
|
||||
*
|
||||
* <p>
|
||||
* It's possible to set separate stencil write masks; one for front-facing polygons, and one for
|
||||
* back-facing polygons. The face parameter determines the stencil write mask(s) updated by this
|
||||
* call.
|
||||
* </p>
|
||||
*
|
||||
* @param writeMask the write mask (only the least significant 8 bits are used)
|
||||
* @param face the faces to update the read mask for
|
||||
*/
|
||||
public void setStencilWriteMask(@IntRange(from = 0, to = 255) int writeMask, StencilFace face) {
|
||||
nSetStencilWriteMask(getNativeObject(), writeMask, sStencilFaceMapping[face.ordinal()]);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the stencil write mask for both front and back-facing polygons.
|
||||
* @see #setStencilWriteMask(int, StencilFace)
|
||||
*/
|
||||
public void setStencilWriteMask(int writeMask) {
|
||||
setStencilWriteMask(writeMask, StencilFace.FRONT_AND_BACK);
|
||||
}
|
||||
|
||||
public long getNativeObject() {
|
||||
if (mNativeObject == 0) {
|
||||
throw new IllegalStateException("Calling method on destroyed MaterialInstance");
|
||||
@@ -556,8 +834,24 @@ public class MaterialInstance {
|
||||
private static native void nSetCullingMode(long nativeMaterialInstance, long mode);
|
||||
private static native void nSetColorWrite(long nativeMaterialInstance, boolean enable);
|
||||
private static native void nSetDepthWrite(long nativeMaterialInstance, boolean enable);
|
||||
private static native void nSetStencilWrite(long nativeMaterialInstance, boolean enable);
|
||||
private static native void nSetDepthCulling(long nativeMaterialInstance, boolean enable);
|
||||
|
||||
private static native void nSetStencilCompareFunction(long nativeMaterialInstance,
|
||||
long function, long face);
|
||||
private static native void nSetStencilOpStencilFail(long nativeMaterialInstance, long op,
|
||||
long face);
|
||||
private static native void nSetStencilOpDepthFail(long nativeMaterialInstance, long op,
|
||||
long face);
|
||||
private static native void nSetStencilOpDepthStencilPass(long nativeMaterialInstance, long op,
|
||||
long face);
|
||||
private static native void nSetStencilReferenceValue(long nativeMaterialInstance, int value,
|
||||
long face);
|
||||
private static native void nSetStencilReadMask(long nativeMaterialInstance, int readMask,
|
||||
long face);
|
||||
private static native void nSetStencilWriteMask(long nativeMaterialInstance, int writeMask,
|
||||
long face);
|
||||
|
||||
private static native String nGetName(long nativeMaterialInstance);
|
||||
private static native long nGetMaterial(long nativeMaterialInstance);
|
||||
|
||||
|
||||
@@ -104,12 +104,12 @@ public class MorphTargetBuffer {
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates positions of morph target at the index.
|
||||
* Updates float4 positions for the given morph target.
|
||||
*
|
||||
* @param engine {@link Engine} instance
|
||||
* @param targetIndex The index of morph target to be updated
|
||||
* @param positions Pointer to at least count positions
|
||||
* @param count Number of position elements in positions
|
||||
* @param positions An array with at least count*4 floats
|
||||
* @param count Number of float4 vectors in positions to be consumed
|
||||
*/
|
||||
public void setPositionsAt(@NonNull Engine engine,
|
||||
@IntRange(from = 0) int targetIndex,
|
||||
@@ -122,12 +122,15 @@ public class MorphTargetBuffer {
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates tangents of morph target at the index.
|
||||
* Updates tangents for the given morph target.
|
||||
*
|
||||
* These quaternions must be represented as signed shorts, where real numbers in the [-1,+1]
|
||||
* range multiplied by 32767.
|
||||
*
|
||||
* @param engine {@link Engine} instance
|
||||
* @param targetIndex The index of morph target to be updated
|
||||
* @param tangents Pointer to at least count tangents
|
||||
* @param count Number of tangent elements in tangents
|
||||
* @param tangents An array with at least "count*4" shorts
|
||||
* @param count number of short4 quaternions in tangents
|
||||
*/
|
||||
public void setTangentsAt(@NonNull Engine engine,
|
||||
@IntRange(from = 0) int targetIndex,
|
||||
@@ -140,14 +143,14 @@ public class MorphTargetBuffer {
|
||||
}
|
||||
|
||||
/**
|
||||
* @return number of vertex count in this {@link MorphTargetBuffer}
|
||||
* @return number of vertices in this {@link MorphTargetBuffer}
|
||||
*/
|
||||
public int getVertexCount() {
|
||||
return nGetVertexCount(mNativeObject);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return number of target count in this {@link MorphTargetBuffer}
|
||||
* @return number of morph targets in this {@link MorphTargetBuffer}
|
||||
*/
|
||||
public int getCount() {
|
||||
return nGetCount(mNativeObject);
|
||||
|
||||
@@ -191,7 +191,9 @@ public class RenderableManager {
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets an ordering index for blended primitives that all live at the same Z value.
|
||||
* Sets the drawing order for blended primitives. The drawing order is either global or
|
||||
* local (default) to this Renderable. In either case, the Renderable priority takes
|
||||
* precedence.
|
||||
*
|
||||
* @param index the primitive of interest
|
||||
* @param blendOrder draw order number (0 by default). Only the lowest 15 bits are used.
|
||||
@@ -203,6 +205,18 @@ public class RenderableManager {
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets whether the blend order is global or local to this Renderable (by default).
|
||||
*
|
||||
* @param index the primitive of interest
|
||||
* @param enabled true for global, false for local blend ordering.
|
||||
*/
|
||||
@NonNull
|
||||
public Builder globalBlendOrderEnabled(@IntRange(from = 0) int index, boolean enabled) {
|
||||
nBuilderGlobalBlendOrderEnabled(mNativeBuilder, index, enabled);
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* The axis-aligned bounding box of the renderable.
|
||||
*
|
||||
@@ -792,18 +806,9 @@ public class RenderableManager {
|
||||
0, indices.getIndexCount());
|
||||
}
|
||||
|
||||
/**
|
||||
* Changes the geometry for the given primitive.
|
||||
*
|
||||
* @see Builder#geometry Builder.geometry
|
||||
*/
|
||||
public void setGeometryAt(@EntityInstance int i, @IntRange(from = 0) int primitiveIndex,
|
||||
@NonNull PrimitiveType type, @IntRange(from = 0) int offset, @IntRange(from = 0) int count) {
|
||||
nSetGeometryAt(mNativeObject, i, primitiveIndex, type.getValue(), offset, count);
|
||||
}
|
||||
|
||||
/**
|
||||
* Changes the ordering index for blended primitives that all live at the same Z value.
|
||||
/**
|
||||
* Changes the drawing order for blended primitives. The drawing order is either global or
|
||||
* local (default) to this Renderable. In either case, the Renderable priority takes precedence.
|
||||
*
|
||||
* @see Builder#blendOrder
|
||||
*
|
||||
@@ -816,6 +821,20 @@ public class RenderableManager {
|
||||
nSetBlendOrderAt(mNativeObject, instance, primitiveIndex, blendOrder);
|
||||
}
|
||||
|
||||
/**
|
||||
* Changes whether the blend order is global or local to this Renderable (by default).
|
||||
*
|
||||
* @see Builder#globalBlendOrderEnabled
|
||||
*
|
||||
* @param instance the renderable of interest
|
||||
* @param primitiveIndex the primitive of interest
|
||||
* @param enabled true for global, false for local blend ordering.
|
||||
*/
|
||||
public void setGlobalBlendOrderEnabledAt(@EntityInstance int instance, @IntRange(from = 0) int primitiveIndex,
|
||||
boolean enabled) {
|
||||
nSetGlobalBlendOrderEnabledAt(mNativeObject, instance, primitiveIndex, enabled);
|
||||
}
|
||||
|
||||
/**
|
||||
* Retrieves the set of enabled attribute slots in the given primitive's VertexBuffer.
|
||||
*/
|
||||
@@ -853,6 +872,7 @@ public class RenderableManager {
|
||||
private static native void nBuilderGeometry(long nativeBuilder, int index, int value, long nativeVertexBuffer, long nativeIndexBuffer, int offset, int minIndex, int maxIndex, int count);
|
||||
private static native void nBuilderMaterial(long nativeBuilder, int index, long nativeMaterialInstance);
|
||||
private static native void nBuilderBlendOrder(long nativeBuilder, int index, int blendOrder);
|
||||
private static native void nBuilderGlobalBlendOrderEnabled(long nativeBuilder, int index, boolean enabled);
|
||||
private static native void nBuilderBoundingBox(long nativeBuilder, float cx, float cy, float cz, float ex, float ey, float ez);
|
||||
private static native void nBuilderLayerMask(long nativeBuilder, int select, int value);
|
||||
private static native void nBuilderPriority(long nativeBuilder, int priority);
|
||||
@@ -891,7 +911,7 @@ public class RenderableManager {
|
||||
private static native void nSetMaterialInstanceAt(long nativeRenderableManager, int i, int primitiveIndex, long nativeMaterialInstance);
|
||||
private static native long nGetMaterialInstanceAt(long nativeRenderableManager, int i, int primitiveIndex);
|
||||
private static native void nSetGeometryAt(long nativeRenderableManager, int i, int primitiveIndex, int primitiveType, long nativeVertexBuffer, long nativeIndexBuffer, int offset, int count);
|
||||
private static native void nSetGeometryAt(long nativeRenderableManager, int i, int primitiveIndex, int primitiveType, int offset, int count);
|
||||
private static native void nSetBlendOrderAt(long nativeRenderableManager, int i, int primitiveIndex, int blendOrder);
|
||||
private static native void nSetGlobalBlendOrderEnabledAt(long nativeRenderableManager, int i, int primitiveIndex, boolean enabled);
|
||||
private static native int nGetEnabledAttributesAt(long nativeRenderableManager, int i, int primitiveIndex);
|
||||
}
|
||||
|
||||
@@ -61,13 +61,17 @@ public class Renderer {
|
||||
/**
|
||||
* How far in advance a buffer must be queued for presentation at a given time in ns
|
||||
* On Android you can use {@link android.view.Display#getPresentationDeadlineNanos()}.
|
||||
* @deprecated this value is ignored
|
||||
*/
|
||||
@Deprecated
|
||||
public long presentationDeadlineNanos = 0;
|
||||
|
||||
/**
|
||||
* Offset by which vsyncSteadyClockTimeNano provided in beginFrame() is offset in ns
|
||||
* On Android you can use {@link android.view.Display#getAppVsyncOffsetNanos()}.
|
||||
* @deprecated this value is ignored
|
||||
*/
|
||||
@Deprecated
|
||||
public long vsyncOffsetNanos = 0;
|
||||
};
|
||||
|
||||
@@ -175,8 +179,7 @@ public class Renderer {
|
||||
*/
|
||||
public void setDisplayInfo(@NonNull DisplayInfo info) {
|
||||
mDisplayInfo = info;
|
||||
nSetDisplayInfo(getNativeObject(),
|
||||
info.refreshRate, info.presentationDeadlineNanos, info.vsyncOffsetNanos);
|
||||
nSetDisplayInfo(getNativeObject(), info.refreshRate);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -247,6 +250,23 @@ public class Renderer {
|
||||
return mEngine;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the time at which the frame must be presented to the display.
|
||||
* <p>
|
||||
* This must be called between {@link #beginFrame} and {@link #endFrame}.
|
||||
* </p>
|
||||
*
|
||||
* @param monotonicClockNanos The time in nanoseconds corresponding to the system monotonic
|
||||
* up-time clock. The presentation time is typically set in the
|
||||
* middle of the period of interest and cannot be too far in the
|
||||
* future as it is limited by how many buffers are available in
|
||||
* the display sub-system. Typically it is set to 1 or 2 vsync
|
||||
* periods away.
|
||||
*/
|
||||
public void setPresentationTime(long monotonicClockNanos) {
|
||||
nSetPresentationTime(getNativeObject(), monotonicClockNanos);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets up a frame for this <code>Renderer</code>.
|
||||
* <p><code>beginFrame</code> manages frame pacing, and returns whether or not a frame should be
|
||||
@@ -664,6 +684,7 @@ public class Renderer {
|
||||
mNativeObject = 0;
|
||||
}
|
||||
|
||||
private static native void nSetPresentationTime(long nativeObject, long monotonicClockNanos);
|
||||
private static native boolean nBeginFrame(long nativeRenderer, long nativeSwapChain, long frameTimeNanos);
|
||||
private static native void nEndFrame(long nativeRenderer);
|
||||
private static native void nRender(long nativeRenderer, long nativeView);
|
||||
@@ -685,8 +706,7 @@ public class Renderer {
|
||||
Object handler, Runnable callback);
|
||||
private static native double nGetUserTime(long nativeRenderer);
|
||||
private static native void nResetUserTime(long nativeRenderer);
|
||||
private static native void nSetDisplayInfo(long nativeRenderer,
|
||||
float refreshRate, long presentationDeadlineNanos, long vsyncOffsetNanos);
|
||||
private static native void nSetDisplayInfo(long nativeRenderer, float refreshRate);
|
||||
private static native void nSetFrameRateOptions(long nativeRenderer,
|
||||
float interval, float headRoomRatio, float scaleRate, int history);
|
||||
private static native void nSetClearOptions(long nativeRenderer,
|
||||
|
||||
@@ -163,6 +163,15 @@ public class Scene {
|
||||
return nGetLightCount(getNativeObject());
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns true if the given entity is in the Scene.
|
||||
*
|
||||
* @return Whether the given entity is in the Scene.
|
||||
*/
|
||||
public boolean hasEntity(@Entity int entity) {
|
||||
return nHasEntity(getNativeObject(), entity);
|
||||
}
|
||||
|
||||
public long getNativeObject() {
|
||||
if (mNativeObject == 0) {
|
||||
throw new IllegalStateException("Calling method on destroyed Scene");
|
||||
@@ -182,4 +191,5 @@ public class Scene {
|
||||
private static native void nRemoveEntities(long nativeScene, int[] entities);
|
||||
private static native int nGetRenderableCount(long nativeScene);
|
||||
private static native int nGetLightCount(long nativeScene);
|
||||
private static native boolean nHasEntity(long nativeScene, int entity);
|
||||
}
|
||||
|
||||
@@ -29,7 +29,6 @@ import java.nio.ReadOnlyBufferException;
|
||||
* Stream supports three different configurations:
|
||||
*
|
||||
* <dl>
|
||||
* <dt>TEXTURE_ID</dt> <dd>takes an OpenGL texture ID and incurs a copy</dd>
|
||||
* <dt>ACQUIRED</dt> <dd>connects to an Android AHardwareBuffer</dd>
|
||||
* <dt>NATIVE</dt> <dd>connects to an Android SurfaceTexture</dd>
|
||||
* </dl>
|
||||
@@ -66,12 +65,6 @@ import java.nio.ReadOnlyBufferException;
|
||||
* </ul>
|
||||
*
|
||||
* <p>
|
||||
* The <b>TEXTURE_ID</b> configuration achieves synchronization automatically. In this mode,
|
||||
* Filament performs a copy on the main thread during beginFrame by blitting the external image into
|
||||
* an internal round-robin queue of images. This copy has a run-time cost.
|
||||
* </p>
|
||||
*
|
||||
* <p>
|
||||
* For <b>ACQUIRED</b> streams, there is no need to perform the copy because Filament explictly
|
||||
* acquires the stream, then releases it later via a callback function. This configuration is
|
||||
* especially useful when the Vulkan backend is enabled.
|
||||
@@ -118,8 +111,7 @@ public class Stream {
|
||||
* By default, Stream objects are {@link StreamType#ACQUIRED ACQUIRED} and must have external images pushed to them via
|
||||
* {@link #setAcquiredImage}.
|
||||
*
|
||||
* To create a {@link StreamType#NATIVE NATIVE} stream, call one of the <pre>stream</pre> methods
|
||||
* on the builder.
|
||||
* To create a {@link StreamType#NATIVE NATIVE} stream, call the <pre>stream</pre> method on the builder.
|
||||
*/
|
||||
public static class Builder {
|
||||
@SuppressWarnings({"FieldCanBeLocal", "UnusedDeclaration"}) // Keep to finalize native resources
|
||||
@@ -211,7 +203,7 @@ public class Stream {
|
||||
}
|
||||
|
||||
/**
|
||||
* Indicates whether this <code>Stream</code> is NATIVE, TEXTURE_ID, or ACQUIRED.
|
||||
* Indicates whether this <code>Stream</code> is NATIVE or ACQUIRED.
|
||||
*/
|
||||
public StreamType getStreamType() {
|
||||
return sStreamTypeValues[nGetStreamType(getNativeObject())];
|
||||
@@ -230,7 +222,7 @@ public class Stream {
|
||||
* also where the callback is invoked. This method can only be used for streams that were
|
||||
* constructed without calling the {@link Builder.stream} method.
|
||||
*
|
||||
* See {@link Stream} for more information about NATIVE, TEXTURE_ID, and ACQUIRED configurations.
|
||||
* See {@link Stream} for more information about NATIVE and ACQUIRED configurations.
|
||||
*
|
||||
* @param hwbuffer {@link android.hardware.HardwareBuffer HardwareBuffer} (requires API level 26)
|
||||
* @param handler {@link java.util.concurrent.Executor Executor} or {@link android.os.Handler Handler}.
|
||||
|
||||
@@ -884,7 +884,7 @@ public class Texture {
|
||||
// TODO: add a setImage() version that takes an android Bitmap
|
||||
|
||||
/**
|
||||
* <code>setImage</code> is used to modify the whole content of the texure from a CPU-buffer.
|
||||
* <code>setImage</code> is used to modify the whole content of the texture from a CPU-buffer.
|
||||
*
|
||||
* <p>This <code>Texture</code> instance must use {@link Sampler#SAMPLER_2D SAMPLER_2D} or
|
||||
* {@link Sampler#SAMPLER_EXTERNAL SAMPLER_EXTERNAL}. If the later is specified
|
||||
@@ -912,7 +912,7 @@ public class Texture {
|
||||
public void setImage(@NonNull Engine engine,
|
||||
@IntRange(from = 0) int level,
|
||||
@NonNull PixelBufferDescriptor buffer) {
|
||||
setImage(engine, level, 0, 0, getWidth(level), getHeight(level), buffer);
|
||||
setImage(engine, level, 0, 0, 0, getWidth(level), getHeight(level), 1, buffer);
|
||||
}
|
||||
|
||||
|
||||
@@ -947,33 +947,15 @@ public class Texture {
|
||||
@IntRange(from = 0) int xoffset, @IntRange(from = 0) int yoffset,
|
||||
@IntRange(from = 0) int width, @IntRange(from = 0) int height,
|
||||
@NonNull PixelBufferDescriptor buffer) {
|
||||
int result;
|
||||
if (buffer.type == COMPRESSED) {
|
||||
result = nSetImageCompressed(getNativeObject(), engine.getNativeObject(), level,
|
||||
xoffset, yoffset, width, height,
|
||||
buffer.storage, buffer.storage.remaining(),
|
||||
buffer.left, buffer.top, buffer.type.ordinal(), buffer.alignment,
|
||||
buffer.compressedSizeInBytes, buffer.compressedFormat.ordinal(),
|
||||
buffer.handler, buffer.callback);
|
||||
} else {
|
||||
result = nSetImage(getNativeObject(), engine.getNativeObject(), level,
|
||||
xoffset, yoffset, width, height,
|
||||
buffer.storage, buffer.storage.remaining(),
|
||||
buffer.left, buffer.top, buffer.type.ordinal(), buffer.alignment,
|
||||
buffer.stride, buffer.format.ordinal(),
|
||||
buffer.handler, buffer.callback);
|
||||
}
|
||||
if (result < 0) {
|
||||
throw new BufferOverflowException();
|
||||
}
|
||||
setImage(engine, level, xoffset, yoffset, 0, width, height, 1, buffer);
|
||||
}
|
||||
|
||||
/**
|
||||
* <code>setImage</code> is used to modify a sub-region of the 3D texture or 2D texture array
|
||||
* from a CPU-buffer.
|
||||
* <code>setImage</code> is used to modify a sub-region of a 3D texture, 2D texture array or
|
||||
* cubemap from a CPU-buffer. Cubemaps are treated like a 2D array of six layers.
|
||||
*
|
||||
* <p>This <code>Texture</code> instance must use {@link Sampler#SAMPLER_2D_ARRAY SAMPLER_2D_ARRAY} or
|
||||
* {@link Sampler#SAMPLER_3D SAMPLER_3D}.</p>
|
||||
* <p>This <code>Texture</code> instance must use {@link Sampler#SAMPLER_2D_ARRAY SAMPLER_2D_ARRAY},
|
||||
* {@link Sampler#SAMPLER_3D SAMPLER_3D} or {@link Sampler#SAMPLER_CUBEMAP SAMPLER_CUBEMAP}.</p>
|
||||
*
|
||||
* @param engine {@link Engine} this texture is associated to. Must be the
|
||||
* instance passed to {@link Builder#build Builder.build()}.
|
||||
@@ -1046,7 +1028,9 @@ public class Texture {
|
||||
*
|
||||
* @see Builder#sampler
|
||||
* @see PixelBufferDescriptor
|
||||
* @deprecated use {@link #setImage(Engine, int, int, int, int, int, int, int, PixelBufferDescriptor)}
|
||||
*/
|
||||
@Deprecated
|
||||
public void setImage(@NonNull Engine engine, @IntRange(from = 0) int level,
|
||||
@NonNull PixelBufferDescriptor buffer,
|
||||
@NonNull @Size(min = 6) int[] faceOffsetsInBytes) {
|
||||
@@ -1258,18 +1242,6 @@ public class Texture {
|
||||
private static native int nGetTarget(long nativeTexture);
|
||||
private static native int nGetInternalFormat(long nativeTexture);
|
||||
|
||||
private static native int nSetImage(long nativeTexture, long nativeEngine,
|
||||
int level, int xoffset, int yoffset, int width, int height,
|
||||
Buffer storage, int remaining, int left, int top, int type, int alignment,
|
||||
int stride, int format,
|
||||
Object handler, Runnable callback);
|
||||
|
||||
private static native int nSetImageCompressed(long nativeTexture, long nativeEngine,
|
||||
int level, int xoffset, int yoffset, int width, int height,
|
||||
Buffer storage, int remaining, int left, int top, int type, int alignment,
|
||||
int compressedSizeInBytes, int compressedFormat,
|
||||
Object handler, Runnable callback);
|
||||
|
||||
private static native int nSetImage3D(long nativeTexture, long nativeEngine,
|
||||
int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth,
|
||||
Buffer storage, int remaining, int left, int top, int type, int alignment,
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
|
||||
package com.google.android.filament;
|
||||
|
||||
import androidx.annotation.IntRange;
|
||||
import androidx.annotation.NonNull;
|
||||
import androidx.annotation.Nullable;
|
||||
import androidx.annotation.Size;
|
||||
@@ -199,6 +200,36 @@ import androidx.annotation.Size;
|
||||
return nGetParent(mNativeObject, i);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the number of children of an {@link EntityInstance}.
|
||||
*
|
||||
* @param i the {@link EntityInstance} of the transform component to query.
|
||||
* @return The number of children of the queried component.
|
||||
*/
|
||||
public int getChildCount(@EntityInstance int i) {
|
||||
return nGetChildCount(mNativeObject, i);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets a list of children for a transform component.
|
||||
*
|
||||
* @param i the {@link EntityInstance} of the transform component to get the children
|
||||
* from.
|
||||
* @param outEntities array to receive the result sized to the maximum number of children to
|
||||
* retrieve. If <code>null</code> is given, a new suitable array sized to
|
||||
* {@link #getChildCount(int)} is allocated.
|
||||
* @return Array of retrieved children {@link Entity}.
|
||||
*/
|
||||
public @Entity @NonNull int[] getChildren(@EntityInstance int i, @Nullable int[] outEntities) {
|
||||
if (outEntities == null) {
|
||||
outEntities = new int[getChildCount(i)];
|
||||
}
|
||||
if (outEntities.length > 0) {
|
||||
nGetChildren(mNativeObject, i, outEntities, outEntities.length);
|
||||
}
|
||||
return outEntities;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets a local transform of a transform component.
|
||||
* <p>This operation can be slow if the hierarchy of transform is too deep, and this
|
||||
@@ -360,6 +391,8 @@ import androidx.annotation.Size;
|
||||
private static native void nDestroy(long nativeTransformManager, int entity);
|
||||
private static native void nSetParent(long nativeTransformManager, int i, int newParent);
|
||||
private static native int nGetParent(long nativeTransformManager, int i);
|
||||
private static native int nGetChildCount(long nativeTransformManager, int i);
|
||||
private static native void nGetChildren(long nativeEntityManager, int i, int[] outEntities, int count);
|
||||
private static native void nSetTransform(long nativeTransformManager, int i, float[] localTransform);
|
||||
private static native void nSetTransformFp64(long nativeTransformManager, int i, double[] localTransform);
|
||||
private static native void nGetTransform(long nativeTransformManager, int i, float[] outLocalTransform);
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -157,8 +157,6 @@ public class DisplayHelper {
|
||||
info = new Renderer.DisplayInfo();
|
||||
}
|
||||
info.refreshRate = DisplayHelper.getRefreshRate(display);
|
||||
info.presentationDeadlineNanos = DisplayHelper.getPresentationDeadlineNanos(display);
|
||||
info.vsyncOffsetNanos = DisplayHelper.getAppVsyncOffsetNanos(display);
|
||||
return info;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
apply plugin: 'kotlin-android'
|
||||
|
||||
android {
|
||||
namespace 'com.google.android.filament.utils'
|
||||
|
||||
sourceSets {
|
||||
main {
|
||||
kotlin.srcDirs += "src/main/java"
|
||||
@@ -10,14 +12,14 @@ android {
|
||||
defaultConfig {
|
||||
missingDimensionStrategy 'functionality', 'full'
|
||||
}
|
||||
|
||||
// No need to package up the following shared libs, which arise as a side effect of our
|
||||
// externalNativeBuild dependencies. When clients pick and choose from project-level gradle
|
||||
// dependencies, these shared libs already get pulled in, so we need to avoid the error:
|
||||
// "More than one file was found with OS independent path ..."
|
||||
packagingOptions {
|
||||
exclude 'lib/*/libfilament-jni.so'
|
||||
exclude 'lib/*/libgltfio-jni.so'
|
||||
// No need to package up the following shared libs, which arise as a side effect of our
|
||||
// externalNativeBuild dependencies. When clients pick and choose from project-level gradle
|
||||
// dependencies, these shared libs already get pulled in, so we need to avoid the error:
|
||||
// "More than one file was found with OS independent path ..."
|
||||
jniLibs {
|
||||
excludes += ['lib/*/libfilament-jni.so', 'lib/*/libgltfio-jni.so']
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -70,7 +70,8 @@ Java_com_google_android_filament_utils_AutomationEngine_nStartBatchMode(JNIEnv*
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_utils_AutomationEngine_nTick(JNIEnv* env, jclass klass,
|
||||
jlong nativeAutomation, jlong view, jlongArray materials, jlong renderer, jfloat deltaTime) {
|
||||
jlong nativeAutomation, jlong nativeEngine,
|
||||
jlong view, jlongArray materials, jlong renderer, jfloat deltaTime) {
|
||||
using MaterialPointer = MaterialInstance*;
|
||||
jsize materialCount = 0;
|
||||
jlong* longMaterials = nullptr;
|
||||
@@ -90,7 +91,8 @@ Java_com_google_android_filament_utils_AutomationEngine_nTick(JNIEnv* env, jclas
|
||||
.materials = ptrMaterials,
|
||||
.materialCount = (size_t) materialCount,
|
||||
};
|
||||
automation->tick(content, deltaTime);
|
||||
Engine* engine = (Engine*)nativeEngine;
|
||||
automation->tick(engine, content, deltaTime);
|
||||
if (longMaterials) {
|
||||
env->ReleaseLongArrayElements(materials, longMaterials, 0);
|
||||
delete[] ptrMaterials;
|
||||
@@ -99,7 +101,8 @@ Java_com_google_android_filament_utils_AutomationEngine_nTick(JNIEnv* env, jclas
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_utils_AutomationEngine_nApplySettings(JNIEnv* env, jclass klass,
|
||||
jlong nativeAutomation, jstring json, jlong view, jlongArray materials, jlong nativeIbl,
|
||||
jlong nativeAutomation, jlong nativeEngine,
|
||||
jstring json, jlong view, jlongArray materials, jlong nativeIbl,
|
||||
jint sunlightEntity, jintArray assetLights, jlong nativeLm, jlong scene, jlong renderer) {
|
||||
using MaterialPointer = MaterialInstance*;
|
||||
|
||||
@@ -140,8 +143,8 @@ Java_com_google_android_filament_utils_AutomationEngine_nApplySettings(JNIEnv* e
|
||||
.assetLights = (Entity*) intLights,
|
||||
.assetLightCount = (size_t) lightCount,
|
||||
};
|
||||
|
||||
automation->applySettings(nativeJson, jsonLength, content);
|
||||
Engine* engine = (Engine*)nativeEngine;
|
||||
automation->applySettings(engine, nativeJson, jsonLength, content);
|
||||
env->ReleaseStringUTFChars(json, nativeJson);
|
||||
if (longMaterials) {
|
||||
env->ReleaseLongArrayElements(materials, longMaterials, 0);
|
||||
@@ -169,6 +172,7 @@ Java_com_google_android_filament_utils_AutomationEngine_nGetViewerOptions(JNIEnv
|
||||
const jfieldID cameraFocalLength = env->GetFieldID(klass, "cameraFocalLength", "F");
|
||||
const jfieldID cameraFocusDistance = env->GetFieldID(klass, "cameraFocusDistance", "F");
|
||||
const jfieldID autoScaleEnabled = env->GetFieldID(klass, "autoScaleEnabled", "Z");
|
||||
const jfieldID autoInstancingEnabled = env->GetFieldID(klass, "autoInstancingEnabled", "Z");
|
||||
|
||||
env->SetFloatField(result, cameraAperture, options.cameraAperture);
|
||||
env->SetFloatField(result, cameraSpeed, options.cameraSpeed);
|
||||
@@ -179,6 +183,7 @@ Java_com_google_android_filament_utils_AutomationEngine_nGetViewerOptions(JNIEnv
|
||||
env->SetFloatField(result, cameraFocalLength, options.cameraFocalLength);
|
||||
env->SetFloatField(result, cameraFocusDistance, options.cameraFocusDistance);
|
||||
env->SetBooleanField(result, autoScaleEnabled, options.autoScaleEnabled);
|
||||
env->SetBooleanField(result, autoInstancingEnabled, options.autoInstancingEnabled);
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT jlong JNICALL
|
||||
|
||||
@@ -103,6 +103,7 @@ public class AutomationEngine {
|
||||
public float cameraFocalLength = 28.0f;
|
||||
public float cameraFocusDistance = 0.0f;
|
||||
public boolean autoScaleEnabled = true;
|
||||
public boolean autoInstancingEnabled = false;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -155,10 +156,11 @@ public class AutomationEngine {
|
||||
* This is when settings get applied, screenshots are (optionally) exported, and the internal
|
||||
* test counter is potentially incremented.
|
||||
*
|
||||
* @param engine The filament Engine of interest.
|
||||
* @param content Contains the Filament View, Materials, and Renderer that get modified.
|
||||
* @param deltaTime The amount of time that has passed since the previous tick in seconds.
|
||||
*/
|
||||
public void tick(@NonNull ViewerContent content, float deltaTime) {
|
||||
public void tick(@NonNull Engine engine, @NonNull ViewerContent content, float deltaTime) {
|
||||
if (content.view == null || content.renderer == null) {
|
||||
throw new IllegalStateException("Must provide a View and Renderer");
|
||||
}
|
||||
@@ -171,7 +173,7 @@ public class AutomationEngine {
|
||||
}
|
||||
long nativeView = content.view.getNativeObject();
|
||||
long nativeRenderer = content.renderer.getNativeObject();
|
||||
nTick(mNativeObject, nativeView, nativeMaterialInstances, nativeRenderer, deltaTime);
|
||||
nTick(mNativeObject, engine.getNativeObject(), nativeView, nativeMaterialInstances, nativeRenderer, deltaTime);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -183,10 +185,12 @@ public class AutomationEngine {
|
||||
* This updates the stashed Settings object, then pushes those settings to the given
|
||||
* Filament objects. Clients can optionally call getColorGrading() after calling this method.
|
||||
*
|
||||
* @param engine Filament Engine to use.
|
||||
* @param settingsJson Contains the JSON string with a set of changes that need to be pushed.
|
||||
* @param content Contains a set of Filament objects that you want to mutate.
|
||||
*/
|
||||
public void applySettings(@NonNull String settingsJson, @NonNull ViewerContent content) {
|
||||
public void applySettings(@NonNull Engine engine, @NonNull String settingsJson,
|
||||
@NonNull ViewerContent content) {
|
||||
if (content.view == null || content.renderer == null) {
|
||||
throw new IllegalStateException("Must provide a View and Renderer");
|
||||
}
|
||||
@@ -205,7 +209,8 @@ public class AutomationEngine {
|
||||
long nativeLm = content.lightManager.getNativeObject();
|
||||
long nativeScene = content.scene.getNativeObject();
|
||||
long nativeRenderer = content.renderer.getNativeObject();
|
||||
nApplySettings(mNativeObject, settingsJson, nativeView, nativeMaterialInstances,
|
||||
nApplySettings(mNativeObject, engine.getNativeObject(),
|
||||
settingsJson, nativeView, nativeMaterialInstances,
|
||||
nativeIbl, content.sunlight, content.assetLights, nativeLm, nativeScene,
|
||||
nativeRenderer);
|
||||
}
|
||||
@@ -266,9 +271,10 @@ public class AutomationEngine {
|
||||
int minFrameCount, boolean verbose);
|
||||
private static native void nStartRunning(long nativeObject);
|
||||
private static native void nStartBatchMode(long nativeObject);
|
||||
private static native void nTick(long nativeObject, long view, long[] materials, long renderer,
|
||||
float deltaTime);
|
||||
private static native void nApplySettings(long nativeObject, String jsonSettings, long view,
|
||||
private static native void nTick(long nativeObject, long nativeEngine,
|
||||
long view, long[] materials, long renderer, float deltaTime);
|
||||
private static native void nApplySettings(long nativeObject, long nativeEngine,
|
||||
String jsonSettings, long view,
|
||||
long[] materials, long ibl, int sunlight, int[] assetLights, long lightManager,
|
||||
long scene, long renderer);
|
||||
private static native void nGetViewerOptions(long nativeObject, Object result);
|
||||
|
||||
@@ -73,8 +73,6 @@ class ModelViewer(
|
||||
get() = resourceLoader.asyncGetLoadProgress()
|
||||
|
||||
var normalizeSkinningWeights = true
|
||||
var recomputeBoundingBoxes = false
|
||||
var ignoreBindTransform = false
|
||||
|
||||
var cameraFocalLength = 28f
|
||||
set(value) {
|
||||
@@ -114,9 +112,9 @@ class ModelViewer(
|
||||
view.scene = scene
|
||||
view.camera = camera
|
||||
|
||||
materialProvider = UbershaderLoader(engine)
|
||||
materialProvider = UbershaderProvider(engine)
|
||||
assetLoader = AssetLoader(engine, materialProvider, EntityManager.get())
|
||||
resourceLoader = ResourceLoader(engine, normalizeSkinningWeights, recomputeBoundingBoxes, ignoreBindTransform)
|
||||
resourceLoader = ResourceLoader(engine, normalizeSkinningWeights)
|
||||
|
||||
// Always add a direct light source since it is required for shadowing.
|
||||
// We highly recommend adding an indirect light as well.
|
||||
@@ -178,10 +176,10 @@ class ModelViewer(
|
||||
*/
|
||||
fun loadModelGlb(buffer: Buffer) {
|
||||
destroyModel()
|
||||
asset = assetLoader.createAssetFromBinary(buffer)
|
||||
asset = assetLoader.createAsset(buffer)
|
||||
asset?.let { asset ->
|
||||
resourceLoader.asyncBeginLoad(asset)
|
||||
animator = asset.animator
|
||||
animator = asset.getInstance().animator
|
||||
asset.releaseSourceData()
|
||||
}
|
||||
}
|
||||
@@ -193,7 +191,7 @@ class ModelViewer(
|
||||
*/
|
||||
fun loadModelGltf(buffer: Buffer, callback: (String) -> Buffer?) {
|
||||
destroyModel()
|
||||
asset = assetLoader.createAssetFromJson(buffer)
|
||||
asset = assetLoader.createAsset(buffer)
|
||||
asset?.let { asset ->
|
||||
for (uri in asset.resourceUris) {
|
||||
val resourceBuffer = callback(uri)
|
||||
@@ -204,7 +202,7 @@ class ModelViewer(
|
||||
resourceLoader.addResourceData(uri, resourceBuffer)
|
||||
}
|
||||
resourceLoader.asyncBeginLoad(asset)
|
||||
animator = asset.animator
|
||||
animator = asset.getInstance().animator
|
||||
asset.releaseSourceData()
|
||||
}
|
||||
}
|
||||
@@ -216,7 +214,7 @@ class ModelViewer(
|
||||
*/
|
||||
fun loadModelGltfAsync(buffer: Buffer, callback: (String) -> Buffer) {
|
||||
destroyModel()
|
||||
asset = assetLoader.createAssetFromJson(buffer)
|
||||
asset = assetLoader.createAsset(buffer)
|
||||
fetchResourcesJob = CoroutineScope(Dispatchers.IO).launch {
|
||||
fetchResources(asset!!, callback)
|
||||
}
|
||||
@@ -312,8 +310,8 @@ class ModelViewer(
|
||||
|
||||
private fun addDetachListener(view: android.view.View) {
|
||||
view.addOnAttachStateChangeListener(object : android.view.View.OnAttachStateChangeListener {
|
||||
override fun onViewAttachedToWindow(v: android.view.View?) {}
|
||||
override fun onViewDetachedFromWindow(v: android.view.View?) {
|
||||
override fun onViewAttachedToWindow(v: android.view.View) {}
|
||||
override fun onViewDetachedFromWindow(v: android.view.View) {
|
||||
uiHelper.detach()
|
||||
|
||||
destroyModel()
|
||||
@@ -361,7 +359,7 @@ class ModelViewer(
|
||||
resourceLoader.addResourceData(uri, buffer)
|
||||
}
|
||||
resourceLoader.asyncBeginLoad(asset)
|
||||
animator = asset.animator
|
||||
animator = asset.getInstance().animator
|
||||
asset.releaseSourceData()
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11,54 +11,76 @@ add_library(dracodec STATIC IMPORTED)
|
||||
set_target_properties(dracodec PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libdracodec.a)
|
||||
|
||||
add_library(meshoptimizer STATIC IMPORTED)
|
||||
set_target_properties(meshoptimizer PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libmeshoptimizer.a)
|
||||
|
||||
add_library(ktxreader STATIC IMPORTED)
|
||||
set_target_properties(ktxreader PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libktxreader.a)
|
||||
|
||||
add_library(stb STATIC IMPORTED)
|
||||
set_target_properties(stb PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libstb.a)
|
||||
|
||||
add_library(basis_transcoder STATIC IMPORTED)
|
||||
set_target_properties(basis_transcoder PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libbasis_transcoder.a)
|
||||
|
||||
add_library(zstd STATIC IMPORTED)
|
||||
set_target_properties(zstd PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libzstd.a)
|
||||
|
||||
add_library(utils STATIC IMPORTED)
|
||||
set_target_properties(utils PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libutils.a)
|
||||
|
||||
add_library(gltfio_resources STATIC IMPORTED)
|
||||
set_target_properties(gltfio_resources PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libgltfio_resources.a)
|
||||
add_library(uberzlib STATIC IMPORTED)
|
||||
set_target_properties(uberzlib PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libuberzlib.a)
|
||||
|
||||
add_library(gltfio_resources_lite STATIC IMPORTED)
|
||||
set_target_properties(gltfio_resources_lite PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libgltfio_resources_lite.a)
|
||||
add_library(uberarchive STATIC IMPORTED)
|
||||
set_target_properties(uberarchive PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libuberarchive.a)
|
||||
|
||||
set(CMAKE_SHARED_LINKER_FLAGS_RELEASE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE} -Wl,--version-script=${CMAKE_CURRENT_SOURCE_DIR}/libgltfio-jni.map")
|
||||
|
||||
set(GLTFIO_SRCS
|
||||
${GLTFIO_DIR}/include/gltfio/Animator.h
|
||||
${GLTFIO_DIR}/include/gltfio/AssetLoader.h
|
||||
${GLTFIO_DIR}/include/gltfio/MaterialProvider.h
|
||||
${GLTFIO_DIR}/include/gltfio/ResourceLoader.h
|
||||
${GLTFIO_DIR}/include/gltfio/FilamentAsset.h
|
||||
${GLTFIO_DIR}/include/gltfio/FilamentInstance.h
|
||||
${GLTFIO_DIR}/include/gltfio/MaterialProvider.h
|
||||
${GLTFIO_DIR}/include/gltfio/NodeManager.h
|
||||
${GLTFIO_DIR}/include/gltfio/ResourceLoader.h
|
||||
${GLTFIO_DIR}/include/gltfio/TextureProvider.h
|
||||
${GLTFIO_DIR}/include/gltfio/math.h
|
||||
|
||||
${GLTFIO_DIR}/src/ArchiveCache.cpp
|
||||
${GLTFIO_DIR}/src/ArchiveCache.h
|
||||
${GLTFIO_DIR}/src/Animator.cpp
|
||||
${GLTFIO_DIR}/src/AssetLoader.cpp
|
||||
${GLTFIO_DIR}/src/DracoCache.cpp
|
||||
${GLTFIO_DIR}/src/DracoCache.h
|
||||
${GLTFIO_DIR}/src/DependencyGraph.cpp
|
||||
${GLTFIO_DIR}/src/DependencyGraph.h
|
||||
${GLTFIO_DIR}/src/DracoCache.cpp
|
||||
${GLTFIO_DIR}/src/DracoCache.h
|
||||
${GLTFIO_DIR}/src/FFilamentAsset.h
|
||||
${GLTFIO_DIR}/src/FilamentAsset.cpp
|
||||
${GLTFIO_DIR}/src/FFilamentInstance.h
|
||||
${GLTFIO_DIR}/src/FilamentAsset.cpp
|
||||
${GLTFIO_DIR}/src/FilamentInstance.cpp
|
||||
${GLTFIO_DIR}/src/FNodeManager.h
|
||||
${GLTFIO_DIR}/src/GltfEnums.h
|
||||
${GLTFIO_DIR}/src/Ktx2Provider.cpp
|
||||
${GLTFIO_DIR}/src/MaterialProvider.cpp
|
||||
${GLTFIO_DIR}/src/NodeManager.cpp
|
||||
${GLTFIO_DIR}/src/ResourceLoader.cpp
|
||||
${GLTFIO_DIR}/src/StbProvider.cpp
|
||||
${GLTFIO_DIR}/src/TangentsJob.h
|
||||
${GLTFIO_DIR}/src/TangentsJob.cpp
|
||||
${GLTFIO_DIR}/src/UbershaderLoader.cpp
|
||||
${GLTFIO_DIR}/src/TangentsJob.h
|
||||
${GLTFIO_DIR}/src/UbershaderProvider.cpp
|
||||
${GLTFIO_DIR}/src/Wireframe.cpp
|
||||
${GLTFIO_DIR}/src/Wireframe.h
|
||||
${GLTFIO_DIR}/src/upcast.h
|
||||
${GLTFIO_DIR}/src/downcast.h
|
||||
|
||||
src/main/cpp/Animator.cpp
|
||||
src/main/cpp/AssetLoader.cpp
|
||||
@@ -66,11 +88,10 @@ set(GLTFIO_SRCS
|
||||
src/main/cpp/FilamentInstance.cpp
|
||||
src/main/cpp/MaterialKey.cpp
|
||||
src/main/cpp/MaterialKey.h
|
||||
src/main/cpp/UbershaderLoader.cpp
|
||||
src/main/cpp/UbershaderProvider.cpp
|
||||
src/main/cpp/ResourceLoader.cpp
|
||||
|
||||
${FILAMENT_DIR}/include/gltfio/resources/gltfresources_lite.h
|
||||
${FILAMENT_DIR}/include/gltfio/resources/gltfresources.h
|
||||
${FILAMENT_DIR}/include/gltfio/materials/uberarchive.h
|
||||
|
||||
../common/NioUtils.cpp
|
||||
)
|
||||
@@ -78,30 +99,24 @@ set(GLTFIO_SRCS
|
||||
set(GLTFIO_INCLUDE_DIRS
|
||||
..
|
||||
${FILAMENT_DIR}/include
|
||||
${FILAMENT_DIR}/include/gltfio/resources
|
||||
../../filament/backend/include
|
||||
../../libs/gltfio/include
|
||||
../../third_party/basisu/zstd
|
||||
../../third_party/cgltf
|
||||
../../third_party/meshoptimizer/src
|
||||
../../third_party/robin-map
|
||||
../../third_party/hat-trie
|
||||
../../third_party/stb
|
||||
../../libs/utils/include
|
||||
../../libs/ktxreader/include
|
||||
)
|
||||
|
||||
add_library(gltfio-jni SHARED ${GLTFIO_SRCS})
|
||||
target_include_directories(gltfio-jni PRIVATE ${GLTFIO_INCLUDE_DIRS})
|
||||
set_target_properties(gltfio-jni PROPERTIES LINK_DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/libgltfio-jni.symbols)
|
||||
set_target_properties(gltfio-jni PROPERTIES LINK_DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/libgltfio-jni.map)
|
||||
|
||||
if(GLTFIO_LITE)
|
||||
target_compile_definitions(gltfio-jni PUBLIC GLTFIO_LITE=1)
|
||||
target_link_libraries(gltfio-jni filament-jni utils log stb gltfio_resources_lite)
|
||||
else()
|
||||
target_link_libraries(gltfio-jni filament-jni utils log stb gltfio_resources)
|
||||
|
||||
# Enable Draco in the non-lite variant of gltfio.
|
||||
target_link_libraries(gltfio-jni dracodec)
|
||||
target_compile_definitions(gltfio-jni PUBLIC GLTFIO_DRACO_SUPPORTED=1)
|
||||
target_include_directories(gltfio-jni PRIVATE ${DRACO_DIR}/src)
|
||||
target_include_directories(gltfio-jni PRIVATE ${DRACO_DIR}/tnt)
|
||||
endif()
|
||||
target_link_libraries(gltfio-jni filament-jni utils uberzlib log stb ktxreader basis_transcoder zstd uberarchive)
|
||||
target_link_libraries(gltfio-jni dracodec meshoptimizer)
|
||||
target_compile_definitions(gltfio-jni PUBLIC GLTFIO_DRACO_SUPPORTED=1)
|
||||
target_include_directories(gltfio-jni PRIVATE ${DRACO_DIR}/src)
|
||||
target_include_directories(gltfio-jni PRIVATE ${DRACO_DIR}/tnt)
|
||||
|
||||
@@ -1,27 +1,20 @@
|
||||
android {
|
||||
namespace 'com.google.android.filament.gltfio'
|
||||
|
||||
flavorDimensions "functionality"
|
||||
productFlavors {
|
||||
full {
|
||||
dimension "functionality"
|
||||
}
|
||||
|
||||
lite {
|
||||
dimension "functionality"
|
||||
|
||||
externalNativeBuild {
|
||||
cmake {
|
||||
arguments.add("-DGLTFIO_LITE=ON")
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// No need to package up the following shared libs, which arise as a side effect of our
|
||||
// externalNativeBuild dependencies. When clients pick and choose from project-level gradle
|
||||
// dependencies, these shared libs already get pulled in, so we need to avoid the error:
|
||||
// "More than one file was found with OS independent path ..."
|
||||
packagingOptions {
|
||||
exclude 'lib/*/libfilament-jni.so'
|
||||
// No need to package up the following shared libs, which arise as a side effect of our
|
||||
// externalNativeBuild dependencies. When clients pick and choose from project-level gradle
|
||||
// dependencies, these shared libs already get pulled in, so we need to avoid the error:
|
||||
// "More than one file was found with OS independent path ..."
|
||||
jniLibs {
|
||||
excludes += ['lib/*/libfilament-jni.so']
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -40,11 +33,6 @@ afterEvaluate { project ->
|
||||
artifactId = POM_ARTIFACT_ID_FULL
|
||||
from components.fullRelease
|
||||
}
|
||||
|
||||
liteRelease(MavenPublication) {
|
||||
artifactId = POM_ARTIFACT_ID_LITE
|
||||
from components.liteRelease
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,5 +14,4 @@
|
||||
limitations under the License.
|
||||
-->
|
||||
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="com.google.android.filament.gltfio" />
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" />
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
|
||||
using namespace filament;
|
||||
using namespace filament::math;
|
||||
using namespace gltfio;
|
||||
using namespace filament::gltfio;
|
||||
using namespace utils;
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
@@ -36,6 +36,13 @@ Java_com_google_android_filament_gltfio_Animator_nUpdateBoneMatrices(JNIEnv*, jc
|
||||
animator->updateBoneMatrices();
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_gltfio_Animator_nApplyCrossFade(JNIEnv*, jclass, jlong nativeAnimator,
|
||||
jint previousAnimIndex, jfloat previousAnimTime, jfloat alpha) {
|
||||
Animator* animator = (Animator*) nativeAnimator;
|
||||
animator->applyCrossFade(previousAnimIndex, previousAnimTime, alpha);
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_gltfio_Animator_nResetBoneMatrices(JNIEnv*, jclass, jlong nativeAnimator) {
|
||||
Animator* animator = (Animator*) nativeAnimator;
|
||||
|
||||
@@ -30,7 +30,7 @@
|
||||
#include "MaterialKey.h"
|
||||
|
||||
using namespace filament;
|
||||
using namespace gltfio;
|
||||
using namespace filament::gltfio;
|
||||
using namespace utils;
|
||||
|
||||
class JavaMaterialProvider : public MaterialProvider {
|
||||
@@ -42,6 +42,7 @@ class JavaMaterialProvider : public MaterialProvider {
|
||||
|
||||
jmethodID mMaterialKeyConstructor;
|
||||
jmethodID mCreateMaterialInstance;
|
||||
jmethodID mGetMaterial;
|
||||
jmethodID mGetMaterials;
|
||||
jmethodID mNeedsDummyData;
|
||||
jmethodID mDestroyMaterials;
|
||||
@@ -72,6 +73,10 @@ public:
|
||||
"(L" JAVA_MATERIAL_KEY ";[ILjava/lang/String;Ljava/lang/String;)Lcom/google/android/filament/MaterialInstance;");
|
||||
assert_invariant(mCreateMaterialInstance);
|
||||
|
||||
mGetMaterial = env->GetMethodID(providerClass, "getMaterial",
|
||||
"(L" JAVA_MATERIAL_KEY ";[ILjava/lang/String;)Lcom/google/android/filament/Material;");
|
||||
assert_invariant(mGetMaterial);
|
||||
|
||||
mGetMaterials = env->GetMethodID(providerClass, "getMaterials",
|
||||
"()[Lcom/google/android/filament/Material;");
|
||||
assert_invariant(mGetMaterials);
|
||||
@@ -103,7 +108,7 @@ public:
|
||||
jstring stringExtras = extras ? mEnv->NewStringUTF(extras) : nullptr;
|
||||
|
||||
// Allocate space for the output argument.
|
||||
jintArray uvMapArray = mEnv->NewIntArray(8);
|
||||
jintArray uvMapArray = mEnv->NewIntArray(uvmap->size());
|
||||
|
||||
// Call the Java-based material provider.
|
||||
jobject materialInstance = mEnv->CallObjectMethod(mJavaProvider, mCreateMaterialInstance,
|
||||
@@ -139,6 +144,49 @@ public:
|
||||
return (MaterialInstance*) mEnv->CallLongMethod(materialInstance, mMaterialInstanceGetNativeObject);
|
||||
}
|
||||
|
||||
Material* getMaterial(MaterialKey* config, UvMap* uvmap, const char* label) override {
|
||||
// Create a Java object for the material key and copy the native fields into it.
|
||||
jobject javaKey = mEnv->NewObject(mMaterialKeyClass, mMaterialKeyConstructor);
|
||||
|
||||
auto& helper = MaterialKeyHelper::get();
|
||||
helper.copy(mEnv, javaKey, *config);
|
||||
|
||||
// Convert the optional label into a Java string.
|
||||
jstring stringLabel = label ? mEnv->NewStringUTF(label) : nullptr;
|
||||
|
||||
// Allocate space for the output argument.
|
||||
jintArray uvMapArray = mEnv->NewIntArray(uvmap->size());
|
||||
|
||||
// Call the Java-based material provider.
|
||||
jobject material = mEnv->CallObjectMethod(mJavaProvider, mGetMaterial,
|
||||
javaKey, uvMapArray, stringLabel);
|
||||
|
||||
// Copy the UvMap results from the JVM array into the native array.
|
||||
if (uvmap) {
|
||||
jint* elements = mEnv->GetIntArrayElements(uvMapArray, nullptr);
|
||||
for (size_t i = 0; i < uvmap->size(); i++) {
|
||||
(*uvmap)[i] = (UvSet) elements[i];
|
||||
}
|
||||
mEnv->ReleaseIntArrayElements(uvMapArray, elements, JNI_ABORT);
|
||||
}
|
||||
|
||||
// The config parameter is an in-out parameter so we need to copy the results from Java.
|
||||
helper.copy(mEnv, *config, javaKey);
|
||||
|
||||
mEnv->DeleteLocalRef(javaKey);
|
||||
mEnv->DeleteLocalRef(uvMapArray);
|
||||
|
||||
if (stringLabel) {
|
||||
mEnv->DeleteLocalRef(stringLabel);
|
||||
}
|
||||
|
||||
if (material == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return (Material*) mEnv->CallLongMethod(material, mMaterialGetNativeObject);
|
||||
}
|
||||
|
||||
const Material* const* getMaterials() const noexcept override {
|
||||
jobjectArray javaMaterials = (jobjectArray) mEnv->CallObjectMethod(mJavaProvider, mGetMaterials);
|
||||
|
||||
@@ -207,20 +255,11 @@ Java_com_google_android_filament_gltfio_AssetLoader_nDestroyAssetLoader(JNIEnv*,
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT jlong JNICALL
|
||||
Java_com_google_android_filament_gltfio_AssetLoader_nCreateAssetFromBinary(JNIEnv* env, jclass,
|
||||
Java_com_google_android_filament_gltfio_AssetLoader_nCreateAsset(JNIEnv* env, jclass,
|
||||
jlong nativeLoader, jobject javaBuffer, jint remaining) {
|
||||
AssetLoader* loader = (AssetLoader*) nativeLoader;
|
||||
AutoBuffer buffer(env, javaBuffer, remaining);
|
||||
return (jlong) loader->createAssetFromBinary((const uint8_t *) buffer.getData(),
|
||||
buffer.getSize());
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT jlong JNICALL
|
||||
Java_com_google_android_filament_gltfio_AssetLoader_nCreateAssetFromJson(JNIEnv* env, jclass,
|
||||
jlong nativeLoader, jobject javaBuffer, jint remaining) {
|
||||
AssetLoader* loader = (AssetLoader*) nativeLoader;
|
||||
AutoBuffer buffer(env, javaBuffer, remaining);
|
||||
return (jlong) loader->createAssetFromJson((const uint8_t *) buffer.getData(),
|
||||
return (jlong) loader->createAsset((const uint8_t *) buffer.getData(),
|
||||
buffer.getSize());
|
||||
}
|
||||
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
|
||||
using namespace filament;
|
||||
using namespace filament::math;
|
||||
using namespace gltfio;
|
||||
using namespace filament::gltfio;
|
||||
using namespace utils;
|
||||
|
||||
extern "C" JNIEXPORT jint JNICALL
|
||||
@@ -120,10 +120,34 @@ extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_gltfio_FilamentAsset_nGetLightEntities(JNIEnv* env, jclass,
|
||||
jlong nativeAsset, jintArray result) {
|
||||
FilamentAsset* asset = (FilamentAsset*) nativeAsset;
|
||||
jsize available = env->GetArrayLength(result);
|
||||
const jsize available = env->GetArrayLength(result);
|
||||
const size_t minCount = std::min(available, (jsize) asset->getLightEntityCount());
|
||||
if (minCount == 0) {
|
||||
return;
|
||||
}
|
||||
Entity* entities = (Entity*) env->GetIntArrayElements(result, nullptr);
|
||||
std::copy_n(asset->getLightEntities(),
|
||||
std::min(available, (jsize) asset->getLightEntityCount()), entities);
|
||||
std::copy_n(asset->getLightEntities(), minCount, entities);
|
||||
env->ReleaseIntArrayElements(result, (jint*) entities, 0);
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT jint JNICALL
|
||||
Java_com_google_android_filament_gltfio_FilamentAsset_nGetRenderableEntityCount(JNIEnv*, jclass,
|
||||
jlong nativeAsset) {
|
||||
FilamentAsset* asset = (FilamentAsset*) nativeAsset;
|
||||
return asset->getRenderableEntityCount();
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_gltfio_FilamentAsset_nGetRenderableEntities(JNIEnv* env, jclass,
|
||||
jlong nativeAsset, jintArray result) {
|
||||
FilamentAsset* asset = (FilamentAsset*) nativeAsset;
|
||||
const jsize available = env->GetArrayLength(result);
|
||||
const size_t minCount = std::min(available, (jsize) asset->getRenderableEntityCount());
|
||||
if (minCount == 0) {
|
||||
return;
|
||||
}
|
||||
Entity* entities = (Entity*) env->GetIntArrayElements(result, nullptr);
|
||||
std::copy_n(asset->getRenderableEntities(), minCount, entities);
|
||||
env->ReleaseIntArrayElements(result, (jint*) entities, 0);
|
||||
}
|
||||
|
||||
@@ -131,10 +155,13 @@ extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_gltfio_FilamentAsset_nGetCameraEntities(JNIEnv* env, jclass,
|
||||
jlong nativeAsset, jintArray result) {
|
||||
FilamentAsset* asset = (FilamentAsset*) nativeAsset;
|
||||
jsize available = env->GetArrayLength(result);
|
||||
const jsize available = env->GetArrayLength(result);
|
||||
const size_t minCount = std::min(available, (jsize) asset->getCameraEntityCount());
|
||||
if (minCount == 0) {
|
||||
return;
|
||||
}
|
||||
Entity* entities = (Entity*) env->GetIntArrayElements(result, nullptr);
|
||||
std::copy_n(asset->getCameraEntities(),
|
||||
std::min(available, (jsize) asset->getCameraEntityCount()), entities);
|
||||
std::copy_n(asset->getCameraEntities(), minCount, entities);
|
||||
env->ReleaseIntArrayElements(result, (jint*) entities, 0);
|
||||
}
|
||||
|
||||
@@ -145,27 +172,6 @@ Java_com_google_android_filament_gltfio_FilamentAsset_nGetCameraEntityCount(JNIE
|
||||
return asset->getCameraEntityCount();
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT jint JNICALL
|
||||
Java_com_google_android_filament_gltfio_FilamentAsset_nGetMaterialInstanceCount(JNIEnv*, jclass,
|
||||
jlong nativeAsset) {
|
||||
FilamentAsset* asset = (FilamentAsset*) nativeAsset;
|
||||
return asset->getMaterialInstanceCount();
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_gltfio_FilamentAsset_nGetMaterialInstances(JNIEnv* env, jclass,
|
||||
jlong nativeAsset, jlongArray result) {
|
||||
FilamentAsset* asset = (FilamentAsset*) nativeAsset;
|
||||
jsize available = env->GetArrayLength(result);
|
||||
jsize count = std::min(available, (jsize) asset->getMaterialInstanceCount());
|
||||
jlong* dst = env->GetLongArrayElements(result, nullptr);
|
||||
const MaterialInstance * const* src = asset->getMaterialInstances();
|
||||
for (jsize i = 0; i < count; i++) {
|
||||
dst[i] = (jlong) src[i];
|
||||
}
|
||||
env->ReleaseLongArrayElements(result, dst, 0);
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_gltfio_FilamentAsset_nGetBoundingBox(JNIEnv* env, jclass,
|
||||
jlong nativeAsset, jfloatArray result) {
|
||||
@@ -201,49 +207,11 @@ Java_com_google_android_filament_gltfio_FilamentAsset_nGetExtras(JNIEnv* env, jc
|
||||
return val ? env->NewStringUTF(val) : nullptr;
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT jint JNICALL
|
||||
Java_com_google_android_filament_gltfio_FilamentAsset_nGetSkinCount(JNIEnv* , jclass,
|
||||
jlong nativeAsset) {
|
||||
FilamentAsset* asset = (FilamentAsset*) nativeAsset;
|
||||
return (jint) asset->getSkinCount();
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_gltfio_FilamentAsset_nGetSkinNames(JNIEnv* env, jclass,
|
||||
jlong nativeAsset, jobjectArray result) {
|
||||
FilamentAsset* asset = (FilamentAsset*) nativeAsset;
|
||||
jsize available = env->GetArrayLength(result);
|
||||
for (int i = 0; i < available; ++i) {
|
||||
const char* name = asset->getSkinNameAt(i);
|
||||
if (name) {
|
||||
env->SetObjectArrayElement(result, (jsize) i, env->NewStringUTF(name));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT jint JNICALL
|
||||
Java_com_google_android_filament_gltfio_FilamentAsset_nGetJointCountAt(JNIEnv* , jclass,
|
||||
jlong nativeAsset, jint skinIndex) {
|
||||
FilamentAsset* asset = (FilamentAsset*) nativeAsset;
|
||||
return (jint) asset->getJointCountAt(skinIndex);
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_gltfio_FilamentAsset_nGetJointsAt(JNIEnv* env, jclass,
|
||||
jlong nativeAsset, jint skinIndex, jintArray result) {
|
||||
FilamentAsset* asset = (FilamentAsset*) nativeAsset;
|
||||
jsize available = env->GetArrayLength(result);
|
||||
Entity* entities = (Entity*) env->GetIntArrayElements(result, nullptr);
|
||||
std::copy_n(asset->getJointsAt(skinIndex),
|
||||
std::min(available, (jsize) asset->getJointCountAt(skinIndex)), entities);
|
||||
env->ReleaseIntArrayElements(result, (jint*) entities, 0);
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT jlong JNICALL
|
||||
Java_com_google_android_filament_gltfio_FilamentAsset_nGetAnimator(JNIEnv* , jclass,
|
||||
Java_com_google_android_filament_gltfio_FilamentAsset_nGetInstance(JNIEnv* , jclass,
|
||||
jlong nativeAsset) {
|
||||
FilamentAsset* asset = (FilamentAsset*) nativeAsset;
|
||||
return (jlong) asset->getAnimator();
|
||||
return (jlong) asset->getInstance();
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT jint JNICALL
|
||||
@@ -283,30 +251,6 @@ Java_com_google_android_filament_gltfio_FilamentAsset_nGetMorphTargetNames(JNIEn
|
||||
}
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT jint JNICALL
|
||||
Java_com_google_android_filament_gltfio_FilamentAsset_nGetMaterialVariantCount(JNIEnv*, jclass,
|
||||
jlong nativeAsset) {
|
||||
FilamentAsset* asset = (FilamentAsset*) nativeAsset;
|
||||
return (jint) asset->getMaterialVariantCount();
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_gltfio_FilamentAsset_nGetMaterialVariantNames(JNIEnv* env, jclass,
|
||||
jlong nativeAsset, jobjectArray result) {
|
||||
FilamentAsset* asset = (FilamentAsset*) nativeAsset;
|
||||
for (int i = 0; i < asset->getMaterialVariantCount(); ++i) {
|
||||
const char* name = asset->getMaterialVariantName(i);
|
||||
env->SetObjectArrayElement(result, (jsize) i, env->NewStringUTF(name));
|
||||
}
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_gltfio_FilamentAsset_nApplyMaterialVariant(JNIEnv* env, jclass,
|
||||
jlong nativeAsset, jint variantIndex) {
|
||||
FilamentAsset* asset = (FilamentAsset*) nativeAsset;
|
||||
asset->applyMaterialVariant(variantIndex);
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_gltfio_FilamentAsset_nReleaseSourceData(JNIEnv* env, jclass,
|
||||
jlong nativeAsset) {
|
||||
|
||||
@@ -20,7 +20,8 @@
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
using namespace gltfio;
|
||||
using namespace filament;
|
||||
using namespace filament::gltfio;
|
||||
using namespace utils;
|
||||
|
||||
extern "C" JNIEXPORT jint JNICALL
|
||||
@@ -61,3 +62,95 @@ Java_com_google_android_filament_gltfio_FilamentInstance_nApplyMaterialVariant(J
|
||||
FilamentInstance* instance = (FilamentInstance*) nativeInstance;
|
||||
instance->applyMaterialVariant(variantIndex);
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT jint JNICALL
|
||||
Java_com_google_android_filament_gltfio_FilamentInstance_nGetMaterialVariantCount(JNIEnv*, jclass,
|
||||
jlong nativeInstance) {
|
||||
FilamentInstance* instance = (FilamentInstance*) nativeInstance;
|
||||
return (jint) instance->getMaterialVariantCount();
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_gltfio_FilamentInstance_nGetMaterialVariantNames(JNIEnv* env, jclass,
|
||||
jlong nativeInstance, jobjectArray result) {
|
||||
FilamentInstance* instance = (FilamentInstance*) nativeInstance;
|
||||
for (int i = 0; i < instance->getMaterialVariantCount(); ++i) {
|
||||
const char* name = instance->getMaterialVariantName(i);
|
||||
env->SetObjectArrayElement(result, (jsize) i, env->NewStringUTF(name));
|
||||
}
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT jint JNICALL
|
||||
Java_com_google_android_filament_gltfio_FilamentInstance_nGetMaterialInstanceCount(JNIEnv*, jclass,
|
||||
jlong nativeInstance) {
|
||||
FilamentInstance* instance = (FilamentInstance*) nativeInstance;
|
||||
return instance->getMaterialInstanceCount();
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_gltfio_FilamentInstance_nGetMaterialInstances(JNIEnv* env, jclass,
|
||||
jlong nativeInstance, jlongArray result) {
|
||||
FilamentInstance* instance = (FilamentInstance*) nativeInstance;
|
||||
jsize available = env->GetArrayLength(result);
|
||||
jsize count = std::min(available, (jsize) instance->getMaterialInstanceCount());
|
||||
jlong* dst = env->GetLongArrayElements(result, nullptr);
|
||||
const MaterialInstance * const* src = instance->getMaterialInstances();
|
||||
for (jsize i = 0; i < count; i++) {
|
||||
dst[i] = (jlong) src[i];
|
||||
}
|
||||
env->ReleaseLongArrayElements(result, dst, 0);
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_gltfio_FilamentInstance_nAttachSkin(JNIEnv* env, jclass,
|
||||
jlong nativeInstance, jint skinIndex, jint targetEntity) {
|
||||
FilamentInstance* instance = (FilamentInstance*) nativeInstance;
|
||||
Entity target = Entity::import(targetEntity);
|
||||
instance->attachSkin(skinIndex, target);
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_gltfio_FilamentInstance_nDetachSkin(JNIEnv* env, jclass,
|
||||
jlong nativeInstance, jint skinIndex, jint targetEntity) {
|
||||
FilamentInstance* instance = (FilamentInstance*) nativeInstance;
|
||||
Entity target = Entity::import(targetEntity);
|
||||
instance->detachSkin(skinIndex, target);
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT jint JNICALL
|
||||
Java_com_google_android_filament_gltfio_FilamentInstance_nGetSkinCount(JNIEnv* , jclass,
|
||||
jlong nativeInstance) {
|
||||
FilamentInstance* instance = (FilamentInstance*) nativeInstance;
|
||||
return (jint) instance->getSkinCount();
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_gltfio_FilamentInstance_nGetSkinNames(JNIEnv* env, jclass,
|
||||
jlong nativeInstance, jobjectArray result) {
|
||||
FilamentInstance* instance = (FilamentInstance*) nativeInstance;
|
||||
jsize available = env->GetArrayLength(result);
|
||||
for (int i = 0; i < available; ++i) {
|
||||
const char* name = instance->getSkinNameAt(i);
|
||||
if (name) {
|
||||
env->SetObjectArrayElement(result, (jsize) i, env->NewStringUTF(name));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT jint JNICALL
|
||||
Java_com_google_android_filament_gltfio_FilamentInstance_nGetJointCountAt(JNIEnv* , jclass,
|
||||
jlong nativeInstance, jint skinIndex) {
|
||||
FilamentInstance* instance = (FilamentInstance*) nativeInstance;
|
||||
return (jint) instance->getJointCountAt(skinIndex);
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_gltfio_FilamentInstance_nGetJointsAt(JNIEnv* env, jclass,
|
||||
jlong nativeInstance, jint skinIndex, jintArray result) {
|
||||
FilamentInstance* instance = (FilamentInstance*) nativeInstance;
|
||||
jsize available = env->GetArrayLength(result);
|
||||
Entity* entities = (Entity*) env->GetIntArrayElements(result, nullptr);
|
||||
std::copy_n(instance->getJointsAt(skinIndex),
|
||||
std::min(available, (jsize) instance->getJointCountAt(skinIndex)), entities);
|
||||
env->ReleaseIntArrayElements(result, (jint*) entities, 0);
|
||||
}
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
|
||||
#include "MaterialKey.h"
|
||||
|
||||
using namespace gltfio;
|
||||
using namespace filament::gltfio;
|
||||
|
||||
MaterialKeyHelper& MaterialKeyHelper::get() {
|
||||
static MaterialKeyHelper helper;
|
||||
|
||||
@@ -22,10 +22,12 @@
|
||||
|
||||
class MaterialKeyHelper {
|
||||
public:
|
||||
using MaterialKey = filament::gltfio::MaterialKey;
|
||||
|
||||
static MaterialKeyHelper& get();
|
||||
|
||||
void copy(JNIEnv* env, gltfio::MaterialKey& dst, jobject src);
|
||||
void copy(JNIEnv* env, jobject dst, const gltfio::MaterialKey& src);
|
||||
void copy(JNIEnv* env, MaterialKey& dst, jobject src);
|
||||
void copy(JNIEnv* env, jobject dst, const MaterialKey& src);
|
||||
|
||||
void init(JNIEnv* env); // called only from the Java static class constructor
|
||||
|
||||
|
||||
@@ -26,7 +26,7 @@
|
||||
#include "common/NioUtils.h"
|
||||
|
||||
using namespace filament;
|
||||
using namespace gltfio;
|
||||
using namespace filament::gltfio;
|
||||
using namespace utils;
|
||||
|
||||
static void destroy(void*, size_t, void *userData) {
|
||||
@@ -36,11 +36,9 @@ static void destroy(void*, size_t, void *userData) {
|
||||
|
||||
extern "C" JNIEXPORT jlong JNICALL
|
||||
Java_com_google_android_filament_gltfio_ResourceLoader_nCreateResourceLoader(JNIEnv*, jclass,
|
||||
jlong nativeEngine, jboolean normalizeSkinningWeights, jboolean recomputeBoundingBoxes,
|
||||
jboolean ignoreBindTransform) {
|
||||
jlong nativeEngine, jboolean normalizeSkinningWeights) {
|
||||
Engine* engine = (Engine*) nativeEngine;
|
||||
return (jlong) new ResourceLoader({ engine, {}, (bool) normalizeSkinningWeights,
|
||||
(bool) recomputeBoundingBoxes, (bool) ignoreBindTransform});
|
||||
return (jlong) new ResourceLoader({ engine, {}, (bool) normalizeSkinningWeights});
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
@@ -117,12 +115,19 @@ Java_com_google_android_filament_gltfio_ResourceLoader_nAsyncCancelLoad(JNIEnv*,
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT jlong JNICALL
|
||||
Java_com_google_android_filament_gltfio_ResourceLoader_nCreateTextureProvider(JNIEnv*, jclass,
|
||||
Java_com_google_android_filament_gltfio_ResourceLoader_nCreateStbProvider(JNIEnv*, jclass,
|
||||
jlong nativeEngine) {
|
||||
Engine* engine = (Engine*) nativeEngine;
|
||||
return (jlong) createStbProvider(engine);
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT jlong JNICALL
|
||||
Java_com_google_android_filament_gltfio_ResourceLoader_nCreateKtx2Provider(JNIEnv*, jclass,
|
||||
jlong nativeEngine) {
|
||||
Engine* engine = (Engine*) nativeEngine;
|
||||
return (jlong) createKtx2Provider(engine);
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_gltfio_ResourceLoader_nDestroyTextureProvider(JNIEnv*, jclass,
|
||||
jlong nativeProvider) {
|
||||
|
||||
@@ -17,47 +17,51 @@
|
||||
#include <jni.h>
|
||||
|
||||
#include <gltfio/MaterialProvider.h>
|
||||
#include <gltfio/materials/uberarchive.h>
|
||||
|
||||
#include <utils/debug.h>
|
||||
|
||||
#include "MaterialKey.h"
|
||||
|
||||
using namespace filament;
|
||||
using namespace gltfio;
|
||||
using namespace filament::gltfio;
|
||||
|
||||
extern "C" JNIEXPORT jlong JNICALL
|
||||
Java_com_google_android_filament_gltfio_UbershaderLoader_nCreateUbershaderLoader(JNIEnv*, jclass,
|
||||
Java_com_google_android_filament_gltfio_UbershaderProvider_nCreateUbershaderProvider(JNIEnv*, jclass,
|
||||
jlong nativeEngine) {
|
||||
Engine* engine = (Engine*) nativeEngine;
|
||||
return (jlong) createUbershaderLoader(engine);
|
||||
return (jlong) createUbershaderProvider(engine, UBERARCHIVE_DEFAULT_DATA, UBERARCHIVE_DEFAULT_SIZE);
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_gltfio_UbershaderLoader_nDestroyUbershaderLoader(JNIEnv*, jclass,
|
||||
Java_com_google_android_filament_gltfio_UbershaderProvider_nDestroyUbershaderProvider(JNIEnv*, jclass,
|
||||
jlong nativeProvider) {
|
||||
auto provider = (MaterialProvider*) nativeProvider;
|
||||
delete provider;
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_gltfio_UbershaderLoader_nDestroyMaterials(JNIEnv*, jclass,
|
||||
Java_com_google_android_filament_gltfio_UbershaderProvider_nDestroyMaterials(JNIEnv*, jclass,
|
||||
jlong nativeProvider) {
|
||||
auto provider = (MaterialProvider*) nativeProvider;
|
||||
provider->destroyMaterials();
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT long JNICALL
|
||||
Java_com_google_android_filament_gltfio_UbershaderLoader_nCreateMaterialInstance(JNIEnv* env, jclass,
|
||||
jlong nativeProvider, jobject materialKey, jintArray uvmap, jstring label) {
|
||||
Java_com_google_android_filament_gltfio_UbershaderProvider_nCreateMaterialInstance(JNIEnv* env, jclass,
|
||||
jlong nativeProvider, jobject materialKey, jintArray uvmap, jstring label, jstring extras) {
|
||||
MaterialKey nativeKey = {};
|
||||
|
||||
auto& helper = MaterialKeyHelper::get();
|
||||
helper.copy(env, nativeKey, materialKey);
|
||||
|
||||
const char* nativeLabel = label ? env->GetStringUTFChars(label, nullptr) : nullptr;
|
||||
const char* nativeExtras = extras ? env->GetStringUTFChars(extras, nullptr) : nullptr;
|
||||
|
||||
UvMap nativeUvMap = {};
|
||||
auto provider = (MaterialProvider*) nativeProvider;
|
||||
MaterialInstance* instance = provider->createMaterialInstance(&nativeKey, &nativeUvMap, nativeLabel);
|
||||
MaterialInstance* instance = provider->createMaterialInstance(&nativeKey, &nativeUvMap,
|
||||
nativeLabel, nativeExtras);
|
||||
|
||||
// Copy the UvMap results from the native array into the JVM array.
|
||||
jint* elements = env->GetIntArrayElements(uvmap, nullptr);
|
||||
@@ -76,18 +80,56 @@ Java_com_google_android_filament_gltfio_UbershaderLoader_nCreateMaterialInstance
|
||||
env->ReleaseStringUTFChars(label, nativeLabel);
|
||||
}
|
||||
|
||||
if (extras) {
|
||||
env->ReleaseStringUTFChars(extras, nativeExtras);
|
||||
}
|
||||
|
||||
return (long) instance;
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT long JNICALL
|
||||
Java_com_google_android_filament_gltfio_UbershaderProvider_nGetMaterial(JNIEnv* env, jclass,
|
||||
jlong nativeProvider, jobject materialKey, jintArray uvmap, jstring label) {
|
||||
MaterialKey nativeKey = {};
|
||||
|
||||
auto& helper = MaterialKeyHelper::get();
|
||||
helper.copy(env, nativeKey, materialKey);
|
||||
|
||||
const char* nativeLabel = label ? env->GetStringUTFChars(label, nullptr) : nullptr;
|
||||
|
||||
UvMap nativeUvMap = {};
|
||||
auto provider = (MaterialProvider*) nativeProvider;
|
||||
Material* material = provider->getMaterial(&nativeKey, &nativeUvMap, nativeLabel);
|
||||
|
||||
// Copy the UvMap results from the native array into the JVM array.
|
||||
jint* elements = env->GetIntArrayElements(uvmap, nullptr);
|
||||
if (elements) {
|
||||
const size_t javaSize = env->GetArrayLength(uvmap);
|
||||
for (int i = 0, n = std::min(javaSize, nativeUvMap.size()); i < n; ++i) {
|
||||
elements[i] = nativeUvMap[i];
|
||||
}
|
||||
env->ReleaseIntArrayElements(uvmap, elements, 0);
|
||||
}
|
||||
|
||||
// The config parameter is an in-out parameter so we need to copy the results back to Java.
|
||||
helper.copy(env, materialKey, nativeKey);
|
||||
|
||||
if (label) {
|
||||
env->ReleaseStringUTFChars(label, nativeLabel);
|
||||
}
|
||||
|
||||
return (long) material;
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT int JNICALL
|
||||
Java_com_google_android_filament_gltfio_UbershaderLoader_nGetMaterialCount(JNIEnv*, jclass,
|
||||
Java_com_google_android_filament_gltfio_UbershaderProvider_nGetMaterialCount(JNIEnv*, jclass,
|
||||
jlong nativeProvider) {
|
||||
auto provider = (MaterialProvider*) nativeProvider;
|
||||
return provider->getMaterialsCount();
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_gltfio_UbershaderLoader_nGetMaterials(JNIEnv* env, jclass,
|
||||
Java_com_google_android_filament_gltfio_UbershaderProvider_nGetMaterials(JNIEnv* env, jclass,
|
||||
jlong nativeProvider, jlongArray result) {
|
||||
auto provider = (MaterialProvider *) nativeProvider;
|
||||
auto materials = provider->getMaterials();
|
||||
@@ -66,6 +66,27 @@ public class Animator {
|
||||
nUpdateBoneMatrices(getNativeObject());
|
||||
}
|
||||
|
||||
/**
|
||||
* Applies a blended transform to the union of nodes affected by two animations.
|
||||
* Used for cross-fading from a previous skinning-based animation or rigid body animation.
|
||||
*
|
||||
* First, this stashes the current transform hierarchy into a transient memory buffer.
|
||||
*
|
||||
* Next, this applies previousAnimIndex / previousAnimTime to the actual asset by internally
|
||||
* calling applyAnimation().
|
||||
*
|
||||
* Finally, the stashed local transforms are lerped (via the scale / translation / rotation
|
||||
* components) with their live counterparts, and the results are pushed to the asset.
|
||||
*
|
||||
* To achieve a cross fade effect with skinned models, clients will typically call animator
|
||||
* methods in this order: (1) applyAnimation (2) applyCrossFade (3) updateBoneMatrices. The
|
||||
* animation that clients pass to applyAnimation is the "current" animation corresponding to
|
||||
* alpha=1, while the "previous" animation passed to applyCrossFade corresponds to alpha=0.
|
||||
*/
|
||||
public void applyCrossFade(int previousAnimIndex, float previousAnimTime, float alpha) {
|
||||
nApplyCrossFade(getNativeObject(), previousAnimIndex, previousAnimTime, alpha);
|
||||
}
|
||||
|
||||
/**
|
||||
* Pass the identity matrix into all bone nodes, useful for returning to the T pose.
|
||||
*
|
||||
@@ -118,6 +139,7 @@ public class Animator {
|
||||
|
||||
private static native void nApplyAnimation(long nativeAnimator, int index, float time);
|
||||
private static native void nUpdateBoneMatrices(long nativeAnimator);
|
||||
private static native void nApplyCrossFade(long nativeAnimator, int animIndex, float animTime, float alpha);
|
||||
private static native void nResetBoneMatrices(long nativeAnimator);
|
||||
private static native int nGetAnimationCount(long nativeAnimator);
|
||||
private static native float nGetAnimationDuration(long nativeAnimator, int index);
|
||||
|
||||
@@ -26,8 +26,8 @@ import java.nio.Buffer;
|
||||
|
||||
/**
|
||||
* Consumes a blob of glTF 2.0 content (either JSON or GLB) and produces a {@link FilamentAsset}
|
||||
* object, which is a bundle of Filament entities, material instances, textures, vertex buffers,
|
||||
* and index buffers.
|
||||
* object, which is a bundle of Filament textures, vertex buffers, index buffers, etc. An asset is
|
||||
* composed of 1 or more FilamentInstance objects which contain entities and components.
|
||||
*
|
||||
* <p>AssetLoader does not fetch external buffer data or create textures on its own. Clients can use
|
||||
* the provided {@link ResourceLoader} class for this, which obtains the URI list from the asset.
|
||||
@@ -45,13 +45,13 @@ import java.nio.Buffer;
|
||||
*
|
||||
* ...
|
||||
*
|
||||
* materialProvider = UbershaderLoader(engine)
|
||||
* materialProvider = UbershaderProvider(engine)
|
||||
* assetLoader = AssetLoader(engine, materialProvider, EntityManager.get())
|
||||
*
|
||||
* filamentAsset = assets.open("models/lucy.gltf").use { input ->
|
||||
* val bytes = ByteArray(input.available())
|
||||
* input.read(bytes)
|
||||
* assetLoader.createAssetFromJson(ByteBuffer.wrap(bytes))!!
|
||||
* assetLoader.createAsset(ByteBuffer.wrap(bytes))!!
|
||||
* }
|
||||
*
|
||||
* val resourceLoader = ResourceLoader(engine)
|
||||
@@ -115,20 +115,11 @@ public class AssetLoader {
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a {@link FilamentAsset} from the contents of a GLB file.
|
||||
* Creates a {@link FilamentAsset} from the contents of a GLB or GLTF file.
|
||||
*/
|
||||
@Nullable
|
||||
public FilamentAsset createAssetFromBinary(@NonNull Buffer buffer) {
|
||||
long nativeAsset = nCreateAssetFromBinary(mNativeObject, buffer, buffer.remaining());
|
||||
return nativeAsset != 0 ? new FilamentAsset(mEngine, nativeAsset) : null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a {@link FilamentAsset} from the contents of a GLTF file.
|
||||
*/
|
||||
@Nullable
|
||||
public FilamentAsset createAssetFromJson(@NonNull Buffer buffer) {
|
||||
long nativeAsset = nCreateAssetFromJson(mNativeObject, buffer, buffer.remaining());
|
||||
public FilamentAsset createAsset(@NonNull Buffer buffer) {
|
||||
long nativeAsset = nCreateAsset(mNativeObject, buffer, buffer.remaining());
|
||||
return nativeAsset != 0 ? new FilamentAsset(mEngine, nativeAsset) : null;
|
||||
}
|
||||
|
||||
@@ -158,7 +149,7 @@ public class AssetLoader {
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds a new instance to an instanced asset.
|
||||
* Adds a new instance to the asset.
|
||||
*
|
||||
* Use this with caution. It is more efficient to pre-allocate a max number of instances, and
|
||||
* gradually add them to the scene as needed. Instances can also be "recycled" by removing and
|
||||
@@ -169,8 +160,6 @@ public class AssetLoader {
|
||||
* create/destroy churn, as noted above.
|
||||
*
|
||||
* This cannot be called after FilamentAsset#releaseSourceData().
|
||||
* This cannot be called on a non-instanced asset.
|
||||
* Animation is not supported in new instances.
|
||||
* See also AssetLoader#createInstancedAsset().
|
||||
*/
|
||||
@Nullable
|
||||
@@ -202,8 +191,7 @@ public class AssetLoader {
|
||||
private static native long nCreateAssetLoader(long nativeEngine, Object provider,
|
||||
long nativeEntities);
|
||||
private static native void nDestroyAssetLoader(long nativeLoader);
|
||||
private static native long nCreateAssetFromBinary(long nativeLoader, Buffer buffer, int remaining);
|
||||
private static native long nCreateAssetFromJson(long nativeLoader, Buffer buffer, int remaining);
|
||||
private static native long nCreateAsset(long nativeLoader, Buffer buffer, int remaining);
|
||||
private static native long nCreateInstancedAsset(long nativeLoader, Buffer buffer, int remaining,
|
||||
long[] nativeInstances);
|
||||
private static native long nCreateInstance(long nativeLoader, long nativeAsset);
|
||||
|
||||
@@ -23,37 +23,43 @@ import androidx.annotation.Nullable;
|
||||
import com.google.android.filament.Box;
|
||||
import com.google.android.filament.Engine;
|
||||
import com.google.android.filament.Entity;
|
||||
import com.google.android.filament.MaterialInstance;
|
||||
|
||||
/**
|
||||
* Owns a bundle of Filament objects that have been created by <code>AssetLoader</code>.
|
||||
*
|
||||
* <p>For usage instructions, see the documentation for {@link AssetLoader}.</p>
|
||||
*
|
||||
* <p>This class owns a hierarchy of entities that have been loaded from a glTF asset. Every entity has
|
||||
* a <code>TransformManager</code> component, and some entities also have
|
||||
* <code>NameComponentManager</code> and/or <code>RenderableManager</code> components.</p>
|
||||
* <p>This class owns a hierarchy of entities that have been loaded from a glTF asset. Every entity
|
||||
* has a <code>TransformManager</code> component, and some entities also have compnents managed by
|
||||
* <code>NameComponentManager</code>, <code>RenderableManager</code>, and others.</p>
|
||||
*
|
||||
* <p>In addition to the aforementioned entities, an asset has strong ownership over a list of
|
||||
* <code>VertexBuffer</code>, <code>IndexBuffer</code>, <code>MaterialInstance</code>, and
|
||||
* <code>Texture</code>.</p>
|
||||
* <code>VertexBuffer</code>, <code>IndexBuffer</code>, and <code>Texture</code>.</p>
|
||||
*
|
||||
* <p>Clients can use {@link ResourceLoader} to create textures, compute tangent quaternions, and
|
||||
* upload data into vertex buffers and index buffers.</p>
|
||||
*
|
||||
* @see ResourceLoader
|
||||
* @see Animator
|
||||
* @see FilamentInstance
|
||||
* @see AssetLoader
|
||||
*/
|
||||
public class FilamentAsset {
|
||||
private long mNativeObject;
|
||||
private Animator mAnimator;
|
||||
private FilamentInstance mPrimaryInstance;
|
||||
private Engine mEngine;
|
||||
|
||||
FilamentAsset(Engine engine, long nativeObject) {
|
||||
mEngine = engine;
|
||||
mNativeObject = nativeObject;
|
||||
mAnimator = null;
|
||||
}
|
||||
|
||||
public FilamentInstance getInstance() {
|
||||
if (mPrimaryInstance != null) {
|
||||
return mPrimaryInstance;
|
||||
}
|
||||
long nativeInstance = nGetInstance(getNativeObject());
|
||||
mPrimaryInstance = new FilamentInstance(this, nativeInstance);
|
||||
return mPrimaryInstance;
|
||||
}
|
||||
|
||||
long getNativeObject() {
|
||||
@@ -113,6 +119,15 @@ public class FilamentAsset {
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets only the entities that have renderable components.
|
||||
*/
|
||||
public @NonNull @Entity int[] getRenderableEntities() {
|
||||
int[] result = new int[nGetRenderableEntityCount(mNativeObject)];
|
||||
nGetRenderableEntities(mNativeObject, result);
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets only the entities that have camera components.
|
||||
*
|
||||
@@ -160,19 +175,11 @@ public class FilamentAsset {
|
||||
return result;
|
||||
}
|
||||
|
||||
public @NonNull MaterialInstance[] getMaterialInstances() {
|
||||
final int count = nGetMaterialInstanceCount(mNativeObject);
|
||||
MaterialInstance[] result = new MaterialInstance[count];
|
||||
long[] natives = new long[count];
|
||||
nGetMaterialInstances(mNativeObject, natives);
|
||||
for (int i = 0; i < count; i++) {
|
||||
result[i] = new MaterialInstance(mEngine, natives[i]);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the bounding box computed from the supplied min / max values in glTF accessors.
|
||||
*
|
||||
* This does not return a bounding box over all FilamentInstance, it's just a straightforward
|
||||
* AAAB that can be determined at load time from the asset data.
|
||||
*/
|
||||
public @NonNull Box getBoundingBox() {
|
||||
float[] box = new float[6];
|
||||
@@ -197,57 +204,6 @@ public class FilamentAsset {
|
||||
return nGetExtras(mNativeObject, entity);
|
||||
}
|
||||
|
||||
/**
|
||||
* Retrieves the <code>Animator</code> interface for this asset.
|
||||
*
|
||||
* <p>When calling this for the first time, this must be called after
|
||||
* {@link ResourceLoader#loadResources} or {@link ResourceLoader#asyncBeginLoad}. When the asset
|
||||
* is destroyed, its animator becomes invalid.</p>
|
||||
*/
|
||||
public @NonNull Animator getAnimator() {
|
||||
if (mAnimator != null) {
|
||||
return mAnimator;
|
||||
}
|
||||
long nativeAnimator = nGetAnimator(getNativeObject());
|
||||
if (nativeAnimator == 0) {
|
||||
throw new IllegalStateException("Unable to create animator");
|
||||
}
|
||||
mAnimator = new Animator(nativeAnimator);
|
||||
return mAnimator;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the skin count of this asset.
|
||||
*/
|
||||
public int getSkinCount() {
|
||||
return nGetSkinCount(getNativeObject());
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the skin name at skin index in this asset.
|
||||
*/
|
||||
public @NonNull String[] getSkinNames() {
|
||||
String[] result = new String[getSkinCount()];
|
||||
nGetSkinNames(getNativeObject(), result);
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the joint count at skin index in this asset.
|
||||
*/
|
||||
public int getJointCountAt(int skinIndex) {
|
||||
return nGetJointCountAt(getNativeObject(), skinIndex);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets joints at skin index in this asset.
|
||||
*/
|
||||
public @NonNull @Entity int[] getJointsAt(int skinIndex) {
|
||||
int[] result = new int[getJointCountAt(skinIndex)];
|
||||
nGetJointsAt(getNativeObject(), skinIndex, result);
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the names of all morph targets in the given entity.
|
||||
*/
|
||||
@@ -266,31 +222,6 @@ public class FilamentAsset {
|
||||
return uris;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the names of all material variants.
|
||||
*/
|
||||
public @NonNull String[] getMaterialVariantNames() {
|
||||
String[] names = new String[nGetMaterialVariantCount(mNativeObject)];
|
||||
nGetMaterialVariantNames(mNativeObject, names);
|
||||
return names;
|
||||
}
|
||||
|
||||
/**
|
||||
* Applies the given material variant to all primitives that it affects.
|
||||
*
|
||||
* This is efficient because it merely swaps around persistent MaterialInstances. If you change
|
||||
* a material parameter while a certain variant is active, the updated value will be remembered
|
||||
* after you re-apply that variant.
|
||||
*
|
||||
* If the asset is instanced, this affects all instances in the same way.
|
||||
* To set the variant on an individual instance, use FilamentInstance#applyMaterialVariant.
|
||||
*
|
||||
* Ignored if variantIndex is out of bounds.
|
||||
*/
|
||||
public void applyMaterialVariant(@IntRange(from = 0) int variantIndex) {
|
||||
nApplyMaterialVariant(getNativeObject(), variantIndex);
|
||||
}
|
||||
|
||||
/**
|
||||
* Reclaims CPU-side memory for URI strings, binding lists, and raw animation data.
|
||||
*
|
||||
@@ -302,8 +233,10 @@ public class FilamentAsset {
|
||||
nReleaseSourceData(mNativeObject);
|
||||
}
|
||||
|
||||
public Engine getEngine() { return mEngine; }
|
||||
|
||||
void clearNativeObject() {
|
||||
if (mAnimator != null) mAnimator.clearNativeObject();
|
||||
mPrimaryInstance = null;
|
||||
mNativeObject = 0;
|
||||
}
|
||||
|
||||
@@ -321,28 +254,23 @@ public class FilamentAsset {
|
||||
private static native int nGetLightEntityCount(long nativeAsset);
|
||||
private static native void nGetLightEntities(long nativeAsset, int[] result);
|
||||
|
||||
private static native int nGetRenderableEntityCount(long nativeAsset);
|
||||
private static native void nGetRenderableEntities(long nativeAsset, int[] result);
|
||||
|
||||
private static native int nGetCameraEntityCount(long nativeAsset);
|
||||
private static native void nGetCameraEntities(long nativeAsset, int[] result);
|
||||
|
||||
private static native int nGetMaterialInstanceCount(long nativeAsset);
|
||||
private static native void nGetMaterialInstances(long nativeAsset, long[] nativeResults);
|
||||
|
||||
private static native int nGetMaterialVariantCount(long nativeAsset);
|
||||
private static native void nGetMaterialVariantNames(long nativeAsset, String[] result);
|
||||
|
||||
private static native int nGetMorphTargetCount(long nativeAsset, int entity);
|
||||
private static native void nGetMorphTargetNames(long nativeAsset, int entity, String[] result);
|
||||
|
||||
private static native void nGetBoundingBox(long nativeAsset, float[] box);
|
||||
private static native String nGetName(long nativeAsset, int entity);
|
||||
private static native String nGetExtras(long nativeAsset, int entity);
|
||||
private static native long nGetAnimator(long nativeAsset);
|
||||
private static native void nApplyMaterialVariant(long nativeAsset, int variantIndex);
|
||||
private static native int nGetSkinCount(long nativeAsset);
|
||||
private static native void nGetSkinNames(long nativeAsset, String[] result);
|
||||
private static native int nGetJointCountAt(long nativeAsset, int skinIndex);
|
||||
private static native void nGetJointsAt(long nativeAsset, int skinIndex, int[] result);
|
||||
|
||||
private static native long nGetInstance(long nativeAsset);
|
||||
|
||||
private static native int nGetResourceUriCount(long nativeAsset);
|
||||
private static native void nGetResourceUris(long nativeAsset, String[] result);
|
||||
|
||||
private static native void nReleaseSourceData(long nativeAsset);
|
||||
}
|
||||
|
||||
@@ -19,7 +19,9 @@ package com.google.android.filament.gltfio;
|
||||
import androidx.annotation.IntRange;
|
||||
import androidx.annotation.NonNull;
|
||||
|
||||
import com.google.android.filament.Engine;
|
||||
import com.google.android.filament.Entity;
|
||||
import com.google.android.filament.MaterialInstance;
|
||||
|
||||
/**
|
||||
* Provides access to a hierarchy of entities that have been instanced from a glTF asset.
|
||||
@@ -85,6 +87,58 @@ public class FilamentInstance {
|
||||
return mAnimator;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the skin count of this instance.
|
||||
*/
|
||||
public int getSkinCount() {
|
||||
return nGetSkinCount(getNativeObject());
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the skin name at skin index in this instance.
|
||||
*/
|
||||
public @NonNull String[] getSkinNames() {
|
||||
String[] result = new String[getSkinCount()];
|
||||
nGetSkinNames(getNativeObject(), result);
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* Attaches the given skin to the given node, which must have an associated mesh with
|
||||
* BONE_INDICES and BONE_WEIGHTS attributes.
|
||||
*
|
||||
* This is a no-op if the given skin index or target is invalid.
|
||||
*/
|
||||
public void attachSkin(@IntRange(from = 0) int skinIndex, @Entity int target) {
|
||||
nAttachSkin(getNativeObject(), skinIndex, target);
|
||||
}
|
||||
|
||||
/**
|
||||
* Attaches the given skin to the given node, which must have an associated mesh with
|
||||
* BONE_INDICES and BONE_WEIGHTS attributes.
|
||||
*
|
||||
* This is a no-op if the given skin index or target is invalid.
|
||||
*/
|
||||
public void detachSkin(@IntRange(from = 0) int skinIndex, @Entity int target) {
|
||||
nDetachSkin(getNativeObject(), skinIndex, target);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the joint count at skin index in this instance.
|
||||
*/
|
||||
public int getJointCountAt(@IntRange(from = 0) int skinIndex) {
|
||||
return nGetJointCountAt(getNativeObject(), skinIndex);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets joints at skin index in this instance.
|
||||
*/
|
||||
public @NonNull @Entity int[] getJointsAt(@IntRange(from = 0) int skinIndex) {
|
||||
int[] result = new int[getJointCountAt(skinIndex)];
|
||||
nGetJointsAt(getNativeObject(), skinIndex, result);
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* Applies the given material variant to all primitives in this instance.
|
||||
*
|
||||
@@ -94,9 +148,43 @@ public class FilamentInstance {
|
||||
nApplyMaterialVariant(mNativeObject, variantIndex);
|
||||
}
|
||||
|
||||
private static native int nGetRoot(long nativeAsset);
|
||||
private static native int nGetEntityCount(long nativeAsset);
|
||||
private static native void nGetEntities(long nativeAsset, int[] result);
|
||||
private static native long nGetAnimator(long nativeAsset);
|
||||
private static native void nApplyMaterialVariant(long nativeAsset, int variantIndex);
|
||||
public @NonNull MaterialInstance[] getMaterialInstances() {
|
||||
final int count = nGetMaterialInstanceCount(mNativeObject);
|
||||
MaterialInstance[] result = new MaterialInstance[count];
|
||||
long[] natives = new long[count];
|
||||
nGetMaterialInstances(mNativeObject, natives);
|
||||
Engine engine = mAsset.getEngine();
|
||||
for (int i = 0; i < count; i++) {
|
||||
result[i] = new MaterialInstance(engine, natives[i]);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the names of all material variants.
|
||||
*/
|
||||
public @NonNull String[] getMaterialVariantNames() {
|
||||
String[] names = new String[nGetMaterialVariantCount(mNativeObject)];
|
||||
nGetMaterialVariantNames(mNativeObject, names);
|
||||
return names;
|
||||
}
|
||||
|
||||
private static native int nGetRoot(long nativeInstance);
|
||||
private static native int nGetEntityCount(long nativeInstance);
|
||||
private static native void nGetEntities(long nativeInstance, int[] result);
|
||||
private static native long nGetAnimator(long nativeInstance);
|
||||
|
||||
private static native int nGetMaterialInstanceCount(long nativeAsset);
|
||||
private static native void nGetMaterialInstances(long nativeAsset, long[] nativeResults);
|
||||
|
||||
private static native void nApplyMaterialVariant(long nativeInstance, int variantIndex);
|
||||
private static native int nGetMaterialVariantCount(long nativeAsset);
|
||||
private static native void nGetMaterialVariantNames(long nativeAsset, String[] result);
|
||||
|
||||
private static native void nGetJointsAt(long nativeInstance, int skinIndex, int[] result);
|
||||
private static native int nGetSkinCount(long nativeInstance);
|
||||
private static native void nGetSkinNames(long nativeInstance, String[] result);
|
||||
private static native int nGetJointCountAt(long nativeInstance, int skinIndex);
|
||||
private static native void nAttachSkin(long nativeInstance, int skinIndex, int entity);
|
||||
private static native void nDetachSkin(long nativeInstance, int skinIndex, int entity);
|
||||
}
|
||||
|
||||
@@ -24,12 +24,16 @@ import androidx.annotation.NonNull;
|
||||
import androidx.annotation.Nullable;
|
||||
import androidx.annotation.Size;
|
||||
|
||||
import com.google.android.filament.proguard.UsedByNative;
|
||||
|
||||
@UsedByNative("AssetLoader.cpp")
|
||||
public interface MaterialProvider {
|
||||
|
||||
/**
|
||||
* MaterialKey specifies the requirements for a requested glTF material.
|
||||
* The provider creates Filament materials that fulfill these requirements.
|
||||
*/
|
||||
@UsedByNative("MaterialKey.cpp")
|
||||
public static class MaterialKey {
|
||||
public boolean doubleSided;
|
||||
public boolean unlit;
|
||||
@@ -104,6 +108,12 @@ public interface MaterialProvider {
|
||||
public @Nullable MaterialInstance createMaterialInstance(MaterialKey config,
|
||||
@NonNull @Size(min = 8) int[] uvmap, @Nullable String label, @Nullable String extras);
|
||||
|
||||
/**
|
||||
* Creates or fetches a compiled Filament material corresponding to the given config.
|
||||
*/
|
||||
public @Nullable Material getMaterial(MaterialKey config, @NonNull @Size(min = 8) int[] uvmap,
|
||||
@Nullable String label);
|
||||
|
||||
/**
|
||||
* Creates and returns an array containing all cached materials.
|
||||
*/
|
||||
|
||||
@@ -35,7 +35,8 @@ import java.nio.Buffer;
|
||||
*/
|
||||
public class ResourceLoader {
|
||||
private final long mNativeObject;
|
||||
private final long mNativeProvider;
|
||||
private final long mNativeStbProvider;
|
||||
private final long mNativeKtx2Provider;
|
||||
|
||||
/**
|
||||
* Constructs a resource loader tied to the given Filament engine.
|
||||
@@ -46,10 +47,12 @@ public class ResourceLoader {
|
||||
*/
|
||||
public ResourceLoader(@NonNull Engine engine) {
|
||||
long nativeEngine = engine.getNativeObject();
|
||||
mNativeObject = nCreateResourceLoader(nativeEngine, false, false, false);
|
||||
mNativeProvider = nCreateTextureProvider(nativeEngine);
|
||||
nAddTextureProvider(mNativeObject, "image/jpeg", mNativeProvider);
|
||||
nAddTextureProvider(mNativeObject, "image/png", mNativeProvider);
|
||||
mNativeObject = nCreateResourceLoader(nativeEngine, false);
|
||||
mNativeStbProvider = nCreateStbProvider(nativeEngine);
|
||||
mNativeKtx2Provider = nCreateKtx2Provider(nativeEngine);
|
||||
nAddTextureProvider(mNativeObject, "image/jpeg", mNativeStbProvider);
|
||||
nAddTextureProvider(mNativeObject, "image/png", mNativeStbProvider);
|
||||
nAddTextureProvider(mNativeObject, "image/ktx2", mNativeKtx2Provider);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -57,19 +60,17 @@ public class ResourceLoader {
|
||||
*
|
||||
* @param engine the engine that gets passed to all builder methods
|
||||
* @param normalizeSkinningWeights scale non-conformant skinning weights so they sum to 1
|
||||
* @param recomputeBoundingBoxes use computed bounding boxes rather than the ones in the asset
|
||||
* @param ignoreBindTransform ignore skinned primitives bind transform when compute bounding boxes
|
||||
* @throws IllegalAccessException
|
||||
* @throws InvocationTargetException
|
||||
*/
|
||||
public ResourceLoader(@NonNull Engine engine, boolean normalizeSkinningWeights,
|
||||
boolean recomputeBoundingBoxes, boolean ignoreBindTransform) {
|
||||
public ResourceLoader(@NonNull Engine engine, boolean normalizeSkinningWeights) {
|
||||
long nativeEngine = engine.getNativeObject();
|
||||
mNativeObject = nCreateResourceLoader(nativeEngine, normalizeSkinningWeights,
|
||||
recomputeBoundingBoxes, ignoreBindTransform);
|
||||
mNativeProvider = nCreateTextureProvider(nativeEngine);
|
||||
nAddTextureProvider(mNativeObject, "image/jpeg", mNativeProvider);
|
||||
nAddTextureProvider(mNativeObject, "image/png", mNativeProvider);
|
||||
mNativeObject = nCreateResourceLoader(nativeEngine, normalizeSkinningWeights);
|
||||
mNativeStbProvider = nCreateStbProvider(nativeEngine);
|
||||
mNativeKtx2Provider = nCreateKtx2Provider(nativeEngine);
|
||||
nAddTextureProvider(mNativeObject, "image/jpeg", mNativeStbProvider);
|
||||
nAddTextureProvider(mNativeObject, "image/png", mNativeStbProvider);
|
||||
nAddTextureProvider(mNativeObject, "image/ktx2", mNativeKtx2Provider);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -77,7 +78,8 @@ public class ResourceLoader {
|
||||
*/
|
||||
public void destroy() {
|
||||
nDestroyResourceLoader(mNativeObject);
|
||||
nDestroyTextureProvider(mNativeProvider);
|
||||
nDestroyTextureProvider(mNativeStbProvider);
|
||||
nDestroyTextureProvider(mNativeKtx2Provider);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -175,7 +177,7 @@ public class ResourceLoader {
|
||||
}
|
||||
|
||||
private static native long nCreateResourceLoader(long nativeEngine,
|
||||
boolean normalizeSkinningWeights, boolean recomputeBoundingBoxes, boolean ignoreBindTransform);
|
||||
boolean normalizeSkinningWeights);
|
||||
private static native void nDestroyResourceLoader(long nativeLoader);
|
||||
private static native void nAddResourceData(long nativeLoader, String url, Buffer buffer,
|
||||
int remaining);
|
||||
@@ -187,7 +189,8 @@ public class ResourceLoader {
|
||||
private static native void nAsyncUpdateLoad(long nativeLoader);
|
||||
private static native void nAsyncCancelLoad(long nativeLoader);
|
||||
|
||||
private static native long nCreateTextureProvider(long nativeEngine);
|
||||
private static native long nCreateStbProvider(long nativeEngine);
|
||||
private static native long nCreateKtx2Provider(long nativeEngine);
|
||||
private static native void nAddTextureProvider(long nativeLoader, String url, long nativeProvider);
|
||||
private static native void nDestroyTextureProvider(long nativeProvider);
|
||||
}
|
||||
|
||||
@@ -31,7 +31,7 @@ import androidx.annotation.Size;
|
||||
* <p>This class is used by {@link AssetLoader} to create Filament materials.
|
||||
* Client applications do not need to call methods on it.</p>
|
||||
*/
|
||||
public class UbershaderLoader implements MaterialProvider {
|
||||
public class UbershaderProvider implements MaterialProvider {
|
||||
private static final VertexBuffer.VertexAttribute[] sVertexAttributesValues =
|
||||
VertexBuffer.VertexAttribute.values();
|
||||
|
||||
@@ -42,25 +42,31 @@ public class UbershaderLoader implements MaterialProvider {
|
||||
*
|
||||
* @param engine the engine used to create materials
|
||||
*/
|
||||
public UbershaderLoader(Engine engine) {
|
||||
public UbershaderProvider(Engine engine) {
|
||||
long nativeEngine = engine.getNativeObject();
|
||||
mNativeObject = nCreateUbershaderLoader(nativeEngine);
|
||||
mNativeObject = nCreateUbershaderProvider(nativeEngine);
|
||||
}
|
||||
|
||||
/**
|
||||
* Frees memory associated with the native material provider.
|
||||
* */
|
||||
public void destroy() {
|
||||
nDestroyUbershaderLoader(mNativeObject);
|
||||
nDestroyUbershaderProvider(mNativeObject);
|
||||
mNativeObject = 0;
|
||||
}
|
||||
|
||||
public @Nullable MaterialInstance createMaterialInstance(MaterialKey config,
|
||||
@NonNull @Size(min = 8) int[] uvmap, @Nullable String label, @Nullable String extras) {
|
||||
long nativeMaterialInstance = nCreateMaterialInstance(mNativeObject, config, uvmap, label);
|
||||
long nativeMaterialInstance = nCreateMaterialInstance(mNativeObject, config, uvmap, label, extras);
|
||||
return nativeMaterialInstance == 0 ? null : new MaterialInstance(null, nativeMaterialInstance);
|
||||
}
|
||||
|
||||
public @Nullable Material getMaterial(MaterialKey config, @NonNull @Size(min = 8) int[] uvmap,
|
||||
@Nullable String label) {
|
||||
long nativeMaterial = nGetMaterial(mNativeObject, config, uvmap, label);
|
||||
return nativeMaterial == 0 ? null : new Material(nativeMaterial);
|
||||
}
|
||||
|
||||
public @NonNull Material[] getMaterials() {
|
||||
final int count = nGetMaterialCount(mNativeObject);
|
||||
Material[] result = new Material[count];
|
||||
@@ -92,10 +98,12 @@ public class UbershaderLoader implements MaterialProvider {
|
||||
return mNativeObject;
|
||||
}
|
||||
|
||||
private static native long nCreateUbershaderLoader(long nativeEngine);
|
||||
private static native void nDestroyUbershaderLoader(long nativeProvider);
|
||||
private static native long nCreateUbershaderProvider(long nativeEngine);
|
||||
private static native void nDestroyUbershaderProvider(long nativeProvider);
|
||||
private static native void nDestroyMaterials(long nativeProvider);
|
||||
private static native long nCreateMaterialInstance(long nativeProvider,
|
||||
MaterialKey config, int[] uvmap, String label, String extras);
|
||||
private static native long nGetMaterial(long nativeProvider,
|
||||
MaterialKey config, int[] uvmap, String label);
|
||||
private static native int nGetMaterialCount(long nativeProvider);
|
||||
private static native void nGetMaterials(long nativeProvider, long[] result);
|
||||
@@ -1,5 +1,5 @@
|
||||
GROUP=com.google.android.filament
|
||||
VERSION_NAME=1.21.3
|
||||
VERSION_NAME=1.28.2
|
||||
|
||||
POM_DESCRIPTION=Real-time physically based rendering engine for Android.
|
||||
|
||||
@@ -19,10 +19,6 @@ org.gradle.jvmargs=-Xmx1536m
|
||||
|
||||
android.useAndroidX=true
|
||||
|
||||
org.gradle.unsafe.configuration-cache=true
|
||||
# TODO: Remove this when we switch to Gradle 7.4
|
||||
org.gradle.unsafe.configuration-cache.max-problems=3
|
||||
|
||||
com.google.android.filament.tools-dir=../../../out/release/filament
|
||||
com.google.android.filament.dist-dir=../out/android-release/filament
|
||||
com.google.android.filament.abis=all
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#Wed Nov 17 10:40:18 PST 2021
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-7.2-bin.zip
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-7.4-bin.zip
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
zipStorePath=wrapper/dists
|
||||
|
||||
14
android/proguard-rules.pro
vendored
14
android/proguard-rules.pro
vendored
@@ -14,3 +14,17 @@
|
||||
-keepclassmembers class * {
|
||||
@com.google.android.filament.proguard.UsedBy* *;
|
||||
}
|
||||
|
||||
# These classes is loaded via env->FindClass() from Utils.cpp
|
||||
# They are in the utils namespace and therefore not covered by previous rules.
|
||||
-keep class com.google.android.filament.utils.KTX1Loader
|
||||
-keep class com.google.android.filament.utils.HDRLoader
|
||||
|
||||
# These native JNI methods are loaded via env->RegisterNatives() from Utils.cpp
|
||||
-keepclassmembers class com.google.android.filament.utils.KTX1Loader {
|
||||
native <methods>;
|
||||
}
|
||||
-keepclassmembers class com.google.android.filament.utils.HDRLoader {
|
||||
native <methods>;
|
||||
}
|
||||
|
||||
|
||||
@@ -112,9 +112,9 @@ the Android SDK.
|
||||
|
||||
## Android Studio
|
||||
|
||||
You must use Android Studio 3.6 RC 1 or higher. To open the project, point Studio to the `android`
|
||||
folder. After opening the project and syncing to gradle, select the sample of your choice using the
|
||||
drop-down widget in the toolbar.
|
||||
You must use the latest stable release of Android Studio. To open the project, point Studio to the
|
||||
`android` folder. After opening the project and syncing to gradle, select the sample of your choice
|
||||
using the drop-down widget in the toolbar.
|
||||
|
||||
## Compiling
|
||||
|
||||
|
||||
@@ -25,6 +25,8 @@ clean.doFirst {
|
||||
}
|
||||
|
||||
android {
|
||||
namespace 'com.google.android.filament.gltf'
|
||||
|
||||
compileSdkVersion versions.compileSdk
|
||||
defaultConfig {
|
||||
applicationId "com.google.android.filament.gltf"
|
||||
@@ -32,6 +34,7 @@ android {
|
||||
targetSdkVersion versions.targetSdk
|
||||
missingDimensionStrategy 'functionality', 'full'
|
||||
}
|
||||
|
||||
// NOTE: This is a workaround required because the AGP task collectReleaseDependencies
|
||||
// is not configuration-cache friendly yet; this is only useful for Play publication
|
||||
dependenciesInfo {
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="com.google.android.filament.gltf">
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
|
||||
<uses-permission android:name="android.permission.INTERNET" />
|
||||
|
||||
|
||||
@@ -353,7 +353,7 @@ class MainActivity : Activity() {
|
||||
fun loadSettings(message: RemoteServer.ReceivedMessage) {
|
||||
val json = StandardCharsets.UTF_8.decode(message.buffer).toString()
|
||||
viewerContent.assetLights = modelViewer.asset?.lightEntities
|
||||
automation.applySettings(json, viewerContent)
|
||||
automation.applySettings(modelViewer.engine, json, viewerContent)
|
||||
modelViewer.view.colorGrading = automation.getColorGrading(modelViewer.engine)
|
||||
modelViewer.cameraFocalLength = automation.viewerOptions.cameraFocalLength
|
||||
updateRootTransform()
|
||||
@@ -417,7 +417,7 @@ class MainActivity : Activity() {
|
||||
|
||||
// Just for testing purposes, this releases the current model and reloads the default model.
|
||||
inner class DoubleTapListener : GestureDetector.SimpleOnGestureListener() {
|
||||
override fun onDoubleTap(e: MotionEvent?): Boolean {
|
||||
override fun onDoubleTap(e: MotionEvent): Boolean {
|
||||
modelViewer.destroyModel()
|
||||
createDefaultRenderables()
|
||||
return super.onDoubleTap(e)
|
||||
|
||||
@@ -16,6 +16,8 @@ clean.doFirst {
|
||||
}
|
||||
|
||||
android {
|
||||
namespace 'com.google.android.filament.hellocam'
|
||||
|
||||
compileSdkVersion versions.compileSdk
|
||||
defaultConfig {
|
||||
applicationId "com.google.android.filament.hellocamera"
|
||||
|
||||
@@ -16,8 +16,7 @@
|
||||
limitations under the License.
|
||||
-->
|
||||
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="com.google.android.filament.hellocam">
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
|
||||
<uses-permission android:name="android.permission.CAMERA" />
|
||||
|
||||
|
||||
@@ -16,6 +16,8 @@ clean.doFirst {
|
||||
}
|
||||
|
||||
android {
|
||||
namespace 'com.google.android.filament.hellotriangle'
|
||||
|
||||
compileSdkVersion versions.compileSdk
|
||||
defaultConfig {
|
||||
applicationId "com.google.android.filament.hellotriangle"
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="com.google.android.filament.hellotriangle">
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
|
||||
<application
|
||||
android:allowBackup="true"
|
||||
|
||||
@@ -22,6 +22,8 @@ clean.doFirst {
|
||||
}
|
||||
|
||||
android {
|
||||
namespace 'com.google.android.filament.ibl'
|
||||
|
||||
compileSdkVersion versions.compileSdk
|
||||
defaultConfig {
|
||||
applicationId "com.google.android.filament.ibl"
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="com.google.android.filament.ibl">
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
|
||||
<uses-permission android:name="android.permission.INTERNET" />
|
||||
|
||||
|
||||
@@ -15,6 +15,8 @@ clean.doFirst {
|
||||
delete "src/main/assets"
|
||||
}
|
||||
android {
|
||||
namespace 'com.google.android.filament.litcube'
|
||||
|
||||
compileSdkVersion versions.compileSdk
|
||||
defaultConfig {
|
||||
applicationId "com.google.android.filament.litcube"
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="com.google.android.filament.litcube">
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
|
||||
<application
|
||||
android:allowBackup="true"
|
||||
|
||||
@@ -4,6 +4,8 @@ apply plugin: 'kotlin-android'
|
||||
project.ext.isSample = true
|
||||
|
||||
android {
|
||||
namespace 'com.google.android.filament.livewallpaper'
|
||||
|
||||
compileSdkVersion versions.compileSdk
|
||||
defaultConfig {
|
||||
applicationId "com.google.android.filament.livewallpaper"
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="com.google.android.filament.livewallpaper">
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
|
||||
<uses-feature android:name="android.software.live_wallpaper" />
|
||||
|
||||
|
||||
@@ -19,6 +19,8 @@ clean.doFirst {
|
||||
}
|
||||
|
||||
android {
|
||||
namespace 'com.google.android.filament.material_builder'
|
||||
|
||||
compileSdkVersion versions.compileSdk
|
||||
defaultConfig {
|
||||
applicationId "com.google.android.filament.material_builder"
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="com.google.android.filament.material_builder">
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
|
||||
<application
|
||||
android:allowBackup="true"
|
||||
|
||||
@@ -15,6 +15,8 @@ clean.doFirst {
|
||||
delete "src/main/assets"
|
||||
}
|
||||
android {
|
||||
namespace 'com.google.android.filament.multiview'
|
||||
|
||||
compileSdkVersion versions.compileSdk
|
||||
defaultConfig {
|
||||
applicationId "com.google.android.filament.multiview"
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="com.google.android.filament.multiview">
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
|
||||
<application
|
||||
android:allowBackup="true"
|
||||
|
||||
@@ -18,6 +18,8 @@ clean.doFirst {
|
||||
}
|
||||
|
||||
android {
|
||||
namespace 'com.google.android.filament.pagecurl'
|
||||
|
||||
compileSdkVersion versions.compileSdk
|
||||
defaultConfig {
|
||||
applicationId "com.google.android.filament.pagecurl"
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="com.google.android.filament.pagecurl">
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
|
||||
<application
|
||||
android:allowBackup="true"
|
||||
|
||||
@@ -59,7 +59,7 @@ vertex {
|
||||
vec3 p1 = deformPoint(theta, apex, uv.s + e, uv.t);
|
||||
vec3 p2 = deformPoint(theta, apex, uv.s, uv.t + e);
|
||||
vec3 normal = normalize(cross(p1 - p, p2 - p));
|
||||
material.worldNormal = objectUniforms.worldFromModelNormalMatrix * normal;
|
||||
material.worldNormal = getWorldFromModelNormalMatrix() * normal;
|
||||
mat4 transform = getWorldFromModelMatrix();
|
||||
material.worldPosition = mulMat4x4Float3(transform, p);
|
||||
}
|
||||
|
||||
@@ -16,6 +16,8 @@ clean.doFirst {
|
||||
}
|
||||
|
||||
android {
|
||||
namespace 'com.google.android.filament.streamtest'
|
||||
|
||||
compileSdkVersion versions.compileSdk
|
||||
defaultConfig {
|
||||
applicationId "com.google.android.filament.streamtest"
|
||||
|
||||
@@ -16,8 +16,7 @@
|
||||
limitations under the License.
|
||||
-->
|
||||
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="com.google.android.filament.streamtest">
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
|
||||
<application
|
||||
android:allowBackup="true"
|
||||
|
||||
@@ -16,6 +16,8 @@ clean.doFirst {
|
||||
}
|
||||
|
||||
android {
|
||||
namespace 'com.google.android.filament.textureview'
|
||||
|
||||
compileSdkVersion versions.compileSdk
|
||||
defaultConfig {
|
||||
applicationId "com.google.android.filament.textureview"
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="com.google.android.filament.textureview">
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
|
||||
<application
|
||||
android:allowBackup="true"
|
||||
|
||||
@@ -22,6 +22,8 @@ clean.doFirst {
|
||||
}
|
||||
|
||||
android {
|
||||
namespace 'com.google.android.filament.textured'
|
||||
|
||||
compileSdkVersion versions.compileSdk
|
||||
defaultConfig {
|
||||
applicationId "com.google.android.filament.textured"
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="com.google.android.filament.textured">
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
|
||||
<application
|
||||
android:allowBackup="true"
|
||||
|
||||
@@ -16,6 +16,8 @@ clean.doFirst {
|
||||
}
|
||||
|
||||
android {
|
||||
namespace 'com.google.android.filament.transparentrendering'
|
||||
|
||||
compileSdkVersion versions.compileSdk
|
||||
defaultConfig {
|
||||
applicationId "com.google.android.filament.textureview"
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="com.google.android.filament.transparentrendering">
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
|
||||
<application
|
||||
android:allowBackup="true"
|
||||
|
||||
16
build.sh
16
build.sh
@@ -2,7 +2,7 @@
|
||||
set -e
|
||||
|
||||
# Host tools required by Android, WebGL, and iOS builds
|
||||
MOBILE_HOST_TOOLS="matc resgen cmgen filamesh"
|
||||
MOBILE_HOST_TOOLS="matc resgen cmgen filamesh uberz"
|
||||
WEB_HOST_TOOLS="${MOBILE_HOST_TOOLS} mipgen filamesh"
|
||||
|
||||
function print_help {
|
||||
@@ -44,6 +44,8 @@ function print_help {
|
||||
echo " Add iOS simulator support to the iOS build."
|
||||
echo " -t"
|
||||
echo " Enable SwiftShader support for Vulkan in desktop builds."
|
||||
echo " -e"
|
||||
echo " Enable EGL on Linux support for desktop builds."
|
||||
echo " -l"
|
||||
echo " Build arm64/x86_64 universal libraries."
|
||||
echo " For iOS, this builds universal binaries for devices and the simulator (implies -s)."
|
||||
@@ -155,6 +157,8 @@ VULKAN_ANDROID_GRADLE_OPTION=""
|
||||
|
||||
SWIFTSHADER_OPTION="-DFILAMENT_USE_SWIFTSHADER=OFF"
|
||||
|
||||
EGL_ON_LINUX_OPTION="-DFILAMENT_SUPPORTS_EGL_ON_LINUX=OFF"
|
||||
|
||||
MATDBG_OPTION="-DFILAMENT_ENABLE_MATDBG=OFF"
|
||||
MATDBG_GRADLE_OPTION=""
|
||||
|
||||
@@ -215,6 +219,7 @@ function build_desktop_target {
|
||||
-DCMAKE_BUILD_TYPE="$1" \
|
||||
-DCMAKE_INSTALL_PREFIX="../${lc_target}/filament" \
|
||||
${SWIFTSHADER_OPTION} \
|
||||
${EGL_ON_LINUX_OPTION} \
|
||||
${MATDBG_OPTION} \
|
||||
${deployment_target} \
|
||||
${architectures} \
|
||||
@@ -478,14 +483,12 @@ function build_android {
|
||||
|
||||
if [[ "${INSTALL_COMMAND}" ]]; then
|
||||
echo "Installing out/filamat-android-debug.aar..."
|
||||
cp filamat-android/build/outputs/aar/filamat-android-lite-debug.aar ../out/
|
||||
cp filamat-android/build/outputs/aar/filamat-android-full-debug.aar ../out/filamat-android-debug.aar
|
||||
|
||||
echo "Installing out/filament-android-debug.aar..."
|
||||
cp filament-android/build/outputs/aar/filament-android-debug.aar ../out/
|
||||
|
||||
echo "Installing out/gltfio-android-debug.aar..."
|
||||
cp gltfio-android/build/outputs/aar/gltfio-android-lite-debug.aar ../out/
|
||||
cp gltfio-android/build/outputs/aar/gltfio-android-full-debug.aar ../out/gltfio-android-debug.aar
|
||||
|
||||
echo "Installing out/filament-utils-android-debug.aar..."
|
||||
@@ -534,7 +537,6 @@ function build_android {
|
||||
cp filament-android/build/outputs/aar/filament-android-release.aar ../out/
|
||||
|
||||
echo "Installing out/gltfio-android-release.aar..."
|
||||
cp gltfio-android/build/outputs/aar/gltfio-android-lite-release.aar ../out/
|
||||
cp gltfio-android/build/outputs/aar/gltfio-android-full-release.aar ../out/gltfio-android-release.aar
|
||||
|
||||
echo "Installing out/filament-utils-android-release.aar..."
|
||||
@@ -738,7 +740,7 @@ function run_tests {
|
||||
|
||||
pushd "$(dirname "$0")" > /dev/null
|
||||
|
||||
while getopts ":hacCfijmp:q:uvslwtdk:" opt; do
|
||||
while getopts ":hacCfijmp:q:uvslwtedk:" opt; do
|
||||
case ${opt} in
|
||||
h)
|
||||
print_help
|
||||
@@ -845,6 +847,10 @@ while getopts ":hacCfijmp:q:uvslwtdk:" opt; do
|
||||
SWIFTSHADER_OPTION="-DFILAMENT_USE_SWIFTSHADER=ON"
|
||||
echo "SwiftShader support enabled."
|
||||
;;
|
||||
e)
|
||||
EGL_ON_LINUX_OPTION="-DFILAMENT_SUPPORTS_EGL_ON_LINUX=ON -DFILAMENT_SKIP_SDL2=ON -DFILAMENT_SKIP_SAMPLES=ON"
|
||||
echo "EGL on Linux support enabled; skipping SDL2."
|
||||
;;
|
||||
l)
|
||||
IOS_BUILD_SIMULATOR=true
|
||||
BUILD_UNIVERSAL_LIBRARIES=true
|
||||
|
||||
@@ -49,7 +49,8 @@ FILAMENT_NDK_VERSION=${FILAMENT_NDK_VERSION:-$(cat `dirname $0`/ndk.version)}
|
||||
|
||||
# Install the required NDK version specifically (if not present)
|
||||
if [[ ! -d "${ANDROID_HOME}/ndk/$FILAMENT_NDK_VERSION" ]]; then
|
||||
${ANDROID_HOME}/tools/bin/sdkmanager "ndk;$FILAMENT_NDK_VERSION" > /dev/null
|
||||
# NOTE: We MUST use Java 1.8 to run sdkmanager currently, it fails starting with Java 11
|
||||
JAVA_HOME=${JAVA_HOME_8_X64} ${ANDROID_HOME}/tools/bin/sdkmanager "ndk;$FILAMENT_NDK_VERSION" > /dev/null
|
||||
fi
|
||||
|
||||
# Only build 1 64 bit target during presubmit to cut down build times during presubmit
|
||||
|
||||
@@ -1 +1 @@
|
||||
23.1.7779620
|
||||
25.1.8937393
|
||||
@@ -1,14 +1,14 @@
|
||||
setuptools==40.6.2
|
||||
setuptools==58.0.4
|
||||
wheel==0.37.1
|
||||
certifi==2021.10.8
|
||||
cffi==1.15.0
|
||||
charset-normalizer==2.0.12
|
||||
certifi==2022.9.24
|
||||
cffi==1.15.1
|
||||
charset-normalizer==2.1.1
|
||||
Deprecated==1.2.13
|
||||
idna==3.3
|
||||
idna==3.4
|
||||
pycparser==2.21
|
||||
PyGithub==1.55
|
||||
PyJWT==2.3.0
|
||||
PyGithub==1.56
|
||||
PyJWT==2.6.0
|
||||
PyNaCl==1.5.0
|
||||
requests==2.27.1
|
||||
urllib3==1.26.9
|
||||
wrapt==1.14.0
|
||||
requests==2.28.1
|
||||
urllib3==1.26.12
|
||||
wrapt==1.14.1
|
||||
|
||||
@@ -17,7 +17,7 @@ export PATH="$PWD:$PATH"
|
||||
# npm install -g typescript
|
||||
|
||||
# Install emscripten.
|
||||
curl -L https://github.com/emscripten-core/emsdk/archive/refs/tags/3.1.5.zip > emsdk.zip
|
||||
curl -L https://github.com/emscripten-core/emsdk/archive/refs/tags/3.1.15.zip > emsdk.zip
|
||||
unzip emsdk.zip ; mv emsdk-* emsdk ; cd emsdk
|
||||
./emsdk install latest
|
||||
./emsdk activate latest
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user